polyclip/0000755000175100001440000000000013064435771012135 5ustar hornikuserspolyclip/configure.ac0000644000175100001440000000600313064163440014411 0ustar hornikusersAC_INIT(polyclip,[1.6-1]) AC_PROG_CXX AC_LANG([C++]) dnl Check for presence of C++11 CXX1X=`"${R_HOME}/bin/R" CMD config CXX1X` if test "${CXX1X}" != ""; then echo "compiling under C++11" CXX1XSTD=`"${R_HOME}/bin/R" CMD config CXX1XSTD` CXX="${CXX1X} ${CXX1XSTD}" POLYCLIP_CXX_DECLAR="CXX_STD = CXX11" CXXFLAGS=`"${R_HOME}/bin/R" CMD config CXX1XFLAGS` else echo "C++11 is not supported; compiling under vanilla C++" CXX=`"${R_HOME}/bin/R" CMD config CXX` POLYCLIP_CXX_DECLAR="" CXXFLAGS=`"${R_HOME}/bin/R" CMD config CXXFLAGS` fi CPPFLAGS=`"${R_HOME}/bin/R" CMD config CPPFLAGS` dnl Check for availability of 64-bit integer types in C++ dnl Signed 64-bit integer long64="" name64="signed 64-bit integers (cInt)" if test "${CXX1X}" != ""; then long64="signed long long" POLYCLIP_LONG64="${long64}" else AC_CHECK_TYPES([int64_t],[long64="int64_t"],[],[#include ]) if test "${long64}" != ""; then POLYCLIP_LONG64="${long64}" else AC_CHECK_TYPES([int_fast64_t],[long64="int_fast64_t"],[],[#include ]) if test "${long64}" != ""; then POLYCLIP_LONG64="${long64}" else AC_CHECK_TYPES([int_least64_t],[long64="int_least64_t"],[],[#include ]) if test "${long64}" != ""; then POLYCLIP_LONG64="${long64}" else AC_CHECK_TYPES([long long],[long64="long long"]) if test "${long64}" != ""; then POLYCLIP_LONG64="${long64}" else echo "Error: unable to find a C++ data type for ${name64}" exit 1 fi fi fi fi fi echo " In src/clipper.h, ${name64}" echo " will be declared as '${long64}'" dnl Unsigned 64-bit integer ulong64="" uname64="unsigned 64-bit integers (cUInt)" if test "${CXX1X}" != ""; then ulong64="unsigned long long" POLYCLIP_ULONG64="${ulong64}" else AC_CHECK_TYPES([uint64_t],[ulong64="uint64_t"],[],[#include ]) if test "${ulong64}" != ""; then POLYCLIP_ULONG64="${ulong64}" else AC_CHECK_TYPES([uint_fast64_t],[ulong64="uint_fast64_t"],[],[#include ]) if test "${ulong64}" != ""; then POLYCLIP_ULONG64="${ulong64}" else AC_CHECK_TYPES([uint_least64_t],[ulong64="uint_least64_t"],[],[#include ]) if test "${ulong64}" != ""; then POLYCLIP_ULONG64="${ulong64}" else AC_CHECK_TYPES([unsigned long long],[ulong64="unsigned long long"]) if test "${ulong64}" != ""; then POLYCLIP_ULONG64="${ulong64}" else echo "Error: unable to find a C++ data type for ${uname64}" exit 1 fi fi fi fi fi echo " In src/clipper.h, ${uname64}" echo " will be declared as '${ulong64}'" dnl Put results in C++ preprocessor flags POLYCLIP_CPPFLAGS="-DPOLYCLIP_LONG64=\"${POLYCLIP_LONG64}\" -DPOLYCLIP_ULONG64=\"${POLYCLIP_ULONG64}\"" POLYCLIP_CXXFLAGS="${CXXFLAGS}" AC_SUBST(POLYCLIP_CPPFLAGS) AC_SUBST(POLYCLIP_CXXFLAGS) AC_SUBST(POLYCLIP_CXX_DECLAR) AC_CONFIG_FILES([src/Makevars]) AC_OUTPUT polyclip/src/0000755000175100001440000000000013064362726012723 5ustar hornikuserspolyclip/src/clipper.h0000644000175100001440000003717113064362726014543 0ustar hornikusers/******************************************************************************* * * * Author : Angus Johnson * * Version : 6.4.0 * * Date : 2 July 2015 * * Website : http://www.angusj.com * * Copyright : Angus Johnson 2010-2015 * * * * License: * * Use, modification & distribution is subject to Boost Software License Ver 1. * * http://www.boost.org/LICENSE_1_0.txt * * * * Attributions: * * The code in this library is an extension of Bala Vatti's clipping algorithm: * * "A generic solution to polygon clipping" * * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. * * http://portal.acm.org/citation.cfm?id=129906 * * * * Computer graphics and geometric modeling: implementation and algorithms * * By Max K. Agoston * * Springer; 1 edition (January 4, 2005) * * http://books.google.com/books?q=vatti+clipping+agoston * * * * See also: * * "Polygon Offsetting by Computing Winding Numbers" * * Paper no. DETC2005-85513 pp. 565-575 * * ASME 2005 International Design Engineering Technical Conferences * * and Computers and Information in Engineering Conference (IDETC/CIE2005) * * September 24-28, 2005 , Long Beach, California, USA * * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf * * * *******************************************************************************/ /**************************************************************************** * * * Modified by Adrian Baddeley * * for inclusion in an 'R' package * * * * Alterations are switched on/off by variable 'R_PACKAGE' * * Alterations are marked by 'ajb' * ****************************************************************************/ // ajb start #define R_PACKAGE // ajb end #ifndef clipper_hpp #define clipper_hpp #define CLIPPER_VERSION "6.2.6" //use_int32: When enabled 32bit ints are used instead of 64bit ints. This //improve performance but coordinate values are limited to the range +/- 46340 //#define use_int32 //use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance. //#define use_xyz //use_lines: Enables line clipping. Adds a very minor cost to performance. #define use_lines //use_deprecated: Enables temporary support for the obsolete functions //#define use_deprecated #include #include #include #include #include #include #include #include #include namespace ClipperLib { enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor }; enum PolyType { ptSubject, ptClip }; //By far the most widely used winding rules for polygon filling are //EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32) //Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL) //see http://glprogramming.com/red/chapter11.html enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative }; #ifdef use_int32 typedef int cInt; static cInt const loRange = 0x7FFF; static cInt const hiRange = 0x7FFF; #else // ajb start #ifdef POLYCLIP_LONG64 // 64-bit types in are found using a configuration script #include typedef POLYCLIP_LONG64 cInt; typedef POLYCLIP_LONG64 long64; typedef POLYCLIP_ULONG64 ulong64; #else // e.g. Windows typedef signed long long cInt; typedef signed long long long64; //used by Int128 class typedef unsigned long long ulong64; #endif static cInt const loRange = 0x3FFFFFFF; // was: static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL; static cInt const hiRange = (((cInt) 0x3FFFFFFF) << 32 | 0xFFFFFFFF); // ajb end #endif struct IntPoint { cInt X; cInt Y; #ifdef use_xyz cInt Z; IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {}; #else IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {}; #endif friend inline bool operator== (const IntPoint& a, const IntPoint& b) { return a.X == b.X && a.Y == b.Y; } friend inline bool operator!= (const IntPoint& a, const IntPoint& b) { return a.X != b.X || a.Y != b.Y; } }; //------------------------------------------------------------------------------ typedef std::vector< IntPoint > Path; typedef std::vector< Path > Paths; inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;} inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;} #ifndef R_PACKAGE std::ostream& operator <<(std::ostream &s, const IntPoint &p); std::ostream& operator <<(std::ostream &s, const Path &p); std::ostream& operator <<(std::ostream &s, const Paths &p); #endif struct DoublePoint { double X; double Y; DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {} DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {} }; //------------------------------------------------------------------------------ #ifdef use_xyz typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt); #endif enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4}; enum JoinType {jtSquare, jtRound, jtMiter}; enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound}; class PolyNode; typedef std::vector< PolyNode* > PolyNodes; class PolyNode { public: PolyNode(); virtual ~PolyNode(){}; Path Contour; PolyNodes Childs; PolyNode* Parent; PolyNode* GetNext() const; bool IsHole() const; bool IsOpen() const; int ChildCount() const; private: unsigned Index; //node index in Parent.Childs bool m_IsOpen; JoinType m_jointype; EndType m_endtype; PolyNode* GetNextSiblingUp() const; void AddChild(PolyNode& child); friend class Clipper; //to access Index friend class ClipperOffset; }; class PolyTree: public PolyNode { public: ~PolyTree(){Clear();}; PolyNode* GetFirst() const; void Clear(); int Total() const; private: PolyNodes AllNodes; friend class Clipper; //to access AllNodes }; bool Orientation(const Path &poly); double Area(const Path &poly); int PointInPolygon(const IntPoint &pt, const Path &path); void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd); void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd); void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd); void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415); void CleanPolygon(Path& poly, double distance = 1.415); void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415); void CleanPolygons(Paths& polys, double distance = 1.415); void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed); void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed); void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution); void PolyTreeToPaths(const PolyTree& polytree, Paths& paths); void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths); void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths); void ReversePath(Path& p); void ReversePaths(Paths& p); struct IntRect { cInt left; cInt top; cInt right; cInt bottom; }; //enums that are used internally ... enum EdgeSide { esLeft = 1, esRight = 2}; //forward declarations (for stuff used internally) ... struct TEdge; struct IntersectNode; struct LocalMinimum; struct OutPt; struct OutRec; struct Join; typedef std::vector < OutRec* > PolyOutList; typedef std::vector < TEdge* > EdgeList; typedef std::vector < Join* > JoinList; typedef std::vector < IntersectNode* > IntersectList; //------------------------------------------------------------------------------ //ClipperBase is the ancestor to the Clipper class. It should not be //instantiated directly. This class simply abstracts the conversion of sets of //polygon coordinates into edge objects that are stored in a LocalMinima list. class ClipperBase { public: ClipperBase(); virtual ~ClipperBase(); virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed); bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed); virtual void Clear(); IntRect GetBounds(); bool PreserveCollinear() {return m_PreserveCollinear;}; void PreserveCollinear(bool value) {m_PreserveCollinear = value;}; protected: void DisposeLocalMinimaList(); TEdge* AddBoundsToLML(TEdge *e, bool IsClosed); virtual void Reset(); TEdge* ProcessBound(TEdge* E, bool IsClockwise); void InsertScanbeam(const cInt Y); bool PopScanbeam(cInt &Y); bool LocalMinimaPending(); bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin); OutRec* CreateOutRec(); void DisposeAllOutRecs(); void DisposeOutRec(PolyOutList::size_type index); void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2); void DeleteFromAEL(TEdge *e); void UpdateEdgeIntoAEL(TEdge *&e); typedef std::vector MinimaList; MinimaList::iterator m_CurrentLM; MinimaList m_MinimaList; bool m_UseFullRange; EdgeList m_edges; bool m_PreserveCollinear; bool m_HasOpenPaths; PolyOutList m_PolyOuts; TEdge *m_ActiveEdges; typedef std::priority_queue ScanbeamList; ScanbeamList m_Scanbeam; }; //------------------------------------------------------------------------------ class Clipper : public virtual ClipperBase { public: Clipper(int initOptions = 0); bool Execute(ClipType clipType, Paths &solution, PolyFillType fillType = pftEvenOdd); bool Execute(ClipType clipType, Paths &solution, PolyFillType subjFillType, PolyFillType clipFillType); bool Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType = pftEvenOdd); bool Execute(ClipType clipType, PolyTree &polytree, PolyFillType subjFillType, PolyFillType clipFillType); bool ReverseSolution() { return m_ReverseOutput; }; void ReverseSolution(bool value) {m_ReverseOutput = value;}; bool StrictlySimple() {return m_StrictSimple;}; void StrictlySimple(bool value) {m_StrictSimple = value;}; //set the callback function for z value filling on intersections (otherwise Z is 0) #ifdef use_xyz void ZFillFunction(ZFillCallback zFillFunc); #endif protected: virtual bool ExecuteInternal(); private: JoinList m_Joins; JoinList m_GhostJoins; IntersectList m_IntersectList; ClipType m_ClipType; typedef std::list MaximaList; MaximaList m_Maxima; TEdge *m_SortedEdges; bool m_ExecuteLocked; PolyFillType m_ClipFillType; PolyFillType m_SubjFillType; bool m_ReverseOutput; bool m_UsingPolyTree; bool m_StrictSimple; #ifdef use_xyz ZFillCallback m_ZFill; //custom callback #endif void SetWindingCount(TEdge& edge); bool IsEvenOddFillType(const TEdge& edge) const; bool IsEvenOddAltFillType(const TEdge& edge) const; void InsertLocalMinimaIntoAEL(const cInt botY); void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge); void AddEdgeToSEL(TEdge *edge); bool PopEdgeFromSEL(TEdge *&edge); void CopyAELToSEL(); void DeleteFromSEL(TEdge *e); void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2); bool IsContributing(const TEdge& edge) const; bool IsTopHorz(const cInt XPos); void DoMaxima(TEdge *e); void ProcessHorizontals(); void ProcessHorizontal(TEdge *horzEdge); void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt); OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt); OutRec* GetOutRec(int idx); void AppendPolygon(TEdge *e1, TEdge *e2); void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt); OutPt* AddOutPt(TEdge *e, const IntPoint &pt); OutPt* GetLastOutPt(TEdge *e); bool ProcessIntersections(const cInt topY); void BuildIntersectList(const cInt topY); void ProcessIntersectList(); void ProcessEdgesAtTopOfScanbeam(const cInt topY); void BuildResult(Paths& polys); void BuildResult2(PolyTree& polytree); void SetHoleState(TEdge *e, OutRec *outrec); void DisposeIntersectNodes(); bool FixupIntersectionOrder(); void FixupOutPolygon(OutRec &outrec); void FixupOutPolyline(OutRec &outrec); bool IsHole(TEdge *e); bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl); void FixHoleLinkage(OutRec &outrec); void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt); void ClearJoins(); void ClearGhostJoins(); void AddGhostJoin(OutPt *op, const IntPoint offPt); bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2); void JoinCommonEdges(); void DoSimplePolygons(); void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec); void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec); void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec); #ifdef use_xyz void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2); #endif }; //------------------------------------------------------------------------------ class ClipperOffset { public: ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25); ~ClipperOffset(); void AddPath(const Path& path, JoinType joinType, EndType endType); void AddPaths(const Paths& paths, JoinType joinType, EndType endType); void Execute(Paths& solution, double delta); void Execute(PolyTree& solution, double delta); void Clear(); double MiterLimit; double ArcTolerance; private: Paths m_destPolys; Path m_srcPoly; Path m_destPoly; std::vector m_normals; double m_delta, m_sinA, m_sin, m_cos; double m_miterLim, m_StepsPerRad; IntPoint m_lowest; PolyNode m_polyNodes; void FixOrientations(); void DoOffset(double delta); void OffsetPoint(int j, int& k, JoinType jointype); void DoSquare(int j, int k); void DoMiter(int j, int k, double r); void DoRound(int j, int k); }; //------------------------------------------------------------------------------ #ifndef R_PACKAGE class clipperException : public std::exception { public: clipperException(const char* description): m_descr(description) {} virtual ~clipperException() throw() {} virtual const char* what() const throw() {return m_descr.c_str();} private: std::string m_descr; }; #endif //------------------------------------------------------------------------------ } //ClipperLib namespace #endif //clipper_hpp polyclip/src/clipper.cpp0000644000175100001440000041636613064362726015105 0ustar hornikusers/******************************************************************************* * * * Author : Angus Johnson * * Version : 6.4.0 * * Date : 2 July 2015 * * Website : http://www.angusj.com * * Copyright : Angus Johnson 2010-2015 * * * * License: * * Use, modification & distribution is subject to Boost Software License Ver 1. * * http://www.boost.org/LICENSE_1_0.txt * * * * Attributions: * * The code in this library is an extension of Bala Vatti's clipping algorithm: * * "A generic solution to polygon clipping" * * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. * * http://portal.acm.org/citation.cfm?id=129906 * * * * Computer graphics and geometric modeling: implementation and algorithms * * By Max K. Agoston * * Springer; 1 edition (January 4, 2005) * * http://books.google.com/books?q=vatti+clipping+agoston * * * * See also: * * "Polygon Offsetting by Computing Winding Numbers" * * Paper no. DETC2005-85513 pp. 565-575 * * ASME 2005 International Design Engineering Technical Conferences * * and Computers and Information in Engineering Conference (IDETC/CIE2005) * * September 24-28, 2005 , Long Beach, California, USA * * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf * * * *******************************************************************************/ /******************************************************************************* * * * This is a translation of the Delphi Clipper library and the naming style * * used has retained a Delphi flavour. * * * *******************************************************************************/ /**************************************************************************** * * * Modified by Adrian Baddeley * * for inclusion in an 'R' package * * * * Alterations are switched on/off by variable 'R_PACKAGE' * * Alterations are marked by 'ajb' * ****************************************************************************/ // ajb start #define R_PACKAGE #include "clipper.h" // ajb end #include #include #include #include #include #include #include #include // ajb start #ifdef R_PACKAGE #include #include // Do not include Rmath.h !!! Some kind of conflict.. #include #endif /* divert error messages to R error handler */ #ifndef R_PACKAGE #define THROW(A) throw A #define THROWCLIPPER(A) throw clipperException(A) #define THROWBLANK(A) throw #else #define THROW(A) error(A) #define THROWCLIPPER(A) THROW(A) #define THROWBLANK(A) THROW(A) #endif // ajb end namespace ClipperLib { static double const pi = 3.141592653589793238; static double const two_pi = pi *2; static double const def_arc_tolerance = 0.25; enum Direction { dRightToLeft, dLeftToRight }; static int const Unassigned = -1; //edge not currently 'owning' a solution static int const Skip = -2; //edge that would otherwise close a path #define HORIZONTAL (-1.0E+40) #define TOLERANCE (1.0e-20) #define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE)) struct TEdge { IntPoint Bot; IntPoint Curr; //current (updated for every new scanbeam) IntPoint Top; double Dx; PolyType PolyTyp; EdgeSide Side; //side only refers to current side of solution poly int WindDelta; //1 or -1 depending on winding direction int WindCnt; int WindCnt2; //winding count of the opposite polytype int OutIdx; TEdge *Next; TEdge *Prev; TEdge *NextInLML; TEdge *NextInAEL; TEdge *PrevInAEL; TEdge *NextInSEL; TEdge *PrevInSEL; }; struct IntersectNode { TEdge *Edge1; TEdge *Edge2; IntPoint Pt; }; struct LocalMinimum { cInt Y; TEdge *LeftBound; TEdge *RightBound; }; struct OutPt; //OutRec: contains a path in the clipping solution. Edges in the AEL will //carry a pointer to an OutRec when they are part of the clipping solution. struct OutRec { int Idx; bool IsHole; bool IsOpen; OutRec *FirstLeft; //see comments in clipper.pas PolyNode *PolyNd; OutPt *Pts; OutPt *BottomPt; }; struct OutPt { int Idx; IntPoint Pt; OutPt *Next; OutPt *Prev; }; struct Join { OutPt *OutPt1; OutPt *OutPt2; IntPoint OffPt; }; struct LocMinSorter { inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2) { return locMin2.Y < locMin1.Y; } }; //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ inline cInt Round(double val) { if ((val < 0)) return static_cast(val - 0.5); else return static_cast(val + 0.5); } //------------------------------------------------------------------------------ inline cInt Abs(cInt val) { return val < 0 ? -val : val; } //------------------------------------------------------------------------------ // PolyTree methods ... //------------------------------------------------------------------------------ void PolyTree::Clear() { for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i) delete AllNodes[i]; AllNodes.resize(0); Childs.resize(0); } //------------------------------------------------------------------------------ PolyNode* PolyTree::GetFirst() const { if (!Childs.empty()) return Childs[0]; else return 0; } //------------------------------------------------------------------------------ int PolyTree::Total() const { int result = (int)AllNodes.size(); //with negative offsets, ignore the hidden outer polygon ... if (result > 0 && Childs[0] != AllNodes[0]) result--; return result; } //------------------------------------------------------------------------------ // PolyNode methods ... //------------------------------------------------------------------------------ PolyNode::PolyNode(): Childs(), Parent(0), Index(0), m_IsOpen(false) { } //------------------------------------------------------------------------------ int PolyNode::ChildCount() const { return (int)Childs.size(); } //------------------------------------------------------------------------------ void PolyNode::AddChild(PolyNode& child) { unsigned cnt = (unsigned)Childs.size(); Childs.push_back(&child); child.Parent = this; child.Index = cnt; } //------------------------------------------------------------------------------ PolyNode* PolyNode::GetNext() const { if (!Childs.empty()) return Childs[0]; else return GetNextSiblingUp(); } //------------------------------------------------------------------------------ PolyNode* PolyNode::GetNextSiblingUp() const { if (!Parent) //protects against PolyTree.GetNextSiblingUp() return 0; else if (Index == Parent->Childs.size() - 1) return Parent->GetNextSiblingUp(); else return Parent->Childs[Index + 1]; } //------------------------------------------------------------------------------ bool PolyNode::IsHole() const { bool result = true; PolyNode* node = Parent; while (node) { result = !result; node = node->Parent; } return result; } //------------------------------------------------------------------------------ bool PolyNode::IsOpen() const { return m_IsOpen; } //------------------------------------------------------------------------------ #ifndef use_int32 //------------------------------------------------------------------------------ // Int128 class (enables safe math on signed 64bit integers) // eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1 // Int128 val2((long64)9223372036854775807); // Int128 val3 = val1 * val2; // val3.AsString => "85070591730234615847396907784232501249" (8.5e+37) //------------------------------------------------------------------------------ class Int128 { public: ulong64 lo; long64 hi; Int128(long64 _lo = 0) { lo = (ulong64)_lo; if (_lo < 0) hi = -1; else hi = 0; } Int128(const Int128 &val): lo(val.lo), hi(val.hi){} Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){} Int128& operator = (const long64 &val) { lo = (ulong64)val; if (val < 0) hi = -1; else hi = 0; return *this; } bool operator == (const Int128 &val) const {return (hi == val.hi && lo == val.lo);} bool operator != (const Int128 &val) const { return !(*this == val);} bool operator > (const Int128 &val) const { if (hi != val.hi) return hi > val.hi; else return lo > val.lo; } bool operator < (const Int128 &val) const { if (hi != val.hi) return hi < val.hi; else return lo < val.lo; } bool operator >= (const Int128 &val) const { return !(*this < val);} bool operator <= (const Int128 &val) const { return !(*this > val);} Int128& operator += (const Int128 &rhs) { hi += rhs.hi; lo += rhs.lo; if (lo < rhs.lo) hi++; return *this; } Int128 operator + (const Int128 &rhs) const { Int128 result(*this); result+= rhs; return result; } Int128& operator -= (const Int128 &rhs) { *this += -rhs; return *this; } Int128 operator - (const Int128 &rhs) const { Int128 result(*this); result -= rhs; return result; } Int128 operator-() const //unary negation { if (lo == 0) return Int128(-hi, 0); else return Int128(~hi, ~lo + 1); } operator double() const { const double shift64 = 18446744073709551616.0; //2^64 if (hi < 0) { if (lo == 0) return (double)hi * shift64; else return -(double)(~lo + ~hi * shift64); } else return (double)(lo + hi * shift64); } }; //------------------------------------------------------------------------------ Int128 Int128Mul (long64 lhs, long64 rhs) { bool negate = (lhs < 0) != (rhs < 0); if (lhs < 0) lhs = -lhs; ulong64 int1Hi = ulong64(lhs) >> 32; ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF); if (rhs < 0) rhs = -rhs; ulong64 int2Hi = ulong64(rhs) >> 32; ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF); //nb: see comments in clipper.pas ulong64 a = int1Hi * int2Hi; ulong64 b = int1Lo * int2Lo; ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi; Int128 tmp; tmp.hi = long64(a + (c >> 32)); tmp.lo = long64(c << 32); tmp.lo += long64(b); if (tmp.lo < b) tmp.hi++; if (negate) tmp = -tmp; return tmp; }; #endif //------------------------------------------------------------------------------ // Miscellaneous global functions //------------------------------------------------------------------------------ bool Orientation(const Path &poly) { return Area(poly) >= 0; } //------------------------------------------------------------------------------ double Area(const Path &poly) { int size = (int)poly.size(); if (size < 3) return 0; double a = 0; for (int i = 0, j = size -1; i < size; ++i) { a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y); j = i; } return -a * 0.5; } //------------------------------------------------------------------------------ double Area(const OutPt *op) { const OutPt *startOp = op; if (!op) return 0; double a = 0; do { a += (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y); op = op->Next; } while (op != startOp); return a * 0.5; } //------------------------------------------------------------------------------ double Area(const OutRec &outRec) { return Area(outRec.Pts); } //------------------------------------------------------------------------------ bool PointIsVertex(const IntPoint &Pt, OutPt *pp) { OutPt *pp2 = pp; do { if (pp2->Pt == Pt) return true; pp2 = pp2->Next; } while (pp2 != pp); return false; } //------------------------------------------------------------------------------ //See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos //http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf int PointInPolygon(const IntPoint &pt, const Path &path) { //returns 0 if false, +1 if true, -1 if pt ON polygon boundary int result = 0; size_t cnt = path.size(); if (cnt < 3) return 0; IntPoint ip = path[0]; for(size_t i = 1; i <= cnt; ++i) { IntPoint ipNext = (i == cnt ? path[0] : path[i]); if (ipNext.Y == pt.Y) { if ((ipNext.X == pt.X) || (ip.Y == pt.Y && ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1; } if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y)) { if (ip.X >= pt.X) { if (ipNext.X > pt.X) result = 1 - result; else { double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); if (!d) return -1; if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; } } else { if (ipNext.X > pt.X) { double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); if (!d) return -1; if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; } } } ip = ipNext; } return result; } //------------------------------------------------------------------------------ int PointInPolygon (const IntPoint &pt, OutPt *op) { //returns 0 if false, +1 if true, -1 if pt ON polygon boundary int result = 0; OutPt* startOp = op; for(;;) { if (op->Next->Pt.Y == pt.Y) { if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y && ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1; } if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y)) { if (op->Pt.X >= pt.X) { if (op->Next->Pt.X > pt.X) result = 1 - result; else { double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); if (!d) return -1; if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; } } else { if (op->Next->Pt.X > pt.X) { double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); if (!d) return -1; if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; } } } op = op->Next; if (startOp == op) break; } return result; } //------------------------------------------------------------------------------ bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2) { OutPt* op = OutPt1; do { //nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon int res = PointInPolygon(op->Pt, OutPt2); if (res >= 0) return res > 0; op = op->Next; } while (op != OutPt1); return true; } //---------------------------------------------------------------------- bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range) { #ifndef use_int32 if (UseFullInt64Range) return Int128Mul(e1.Top.Y - e1.Bot.Y, e2.Top.X - e2.Bot.X) == Int128Mul(e1.Top.X - e1.Bot.X, e2.Top.Y - e2.Bot.Y); else #endif return (e1.Top.Y - e1.Bot.Y) * (e2.Top.X - e2.Bot.X) == (e1.Top.X - e1.Bot.X) * (e2.Top.Y - e2.Bot.Y); } //------------------------------------------------------------------------------ bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, const IntPoint pt3, bool UseFullInt64Range) { #ifndef use_int32 if (UseFullInt64Range) return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y); else #endif return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y); } //------------------------------------------------------------------------------ bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range) { #ifndef use_int32 if (UseFullInt64Range) return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y); else #endif return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y); } //------------------------------------------------------------------------------ inline bool IsHorizontal(TEdge &e) { return e.Dx == HORIZONTAL; } //------------------------------------------------------------------------------ inline double GetDx(const IntPoint pt1, const IntPoint pt2) { return (pt1.Y == pt2.Y) ? HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y); } //--------------------------------------------------------------------------- inline void SetDx(TEdge &e) { cInt dy = (e.Top.Y - e.Bot.Y); if (dy == 0) e.Dx = HORIZONTAL; else e.Dx = (double)(e.Top.X - e.Bot.X) / dy; } //--------------------------------------------------------------------------- inline void SwapSides(TEdge &Edge1, TEdge &Edge2) { EdgeSide Side = Edge1.Side; Edge1.Side = Edge2.Side; Edge2.Side = Side; } //------------------------------------------------------------------------------ inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2) { int OutIdx = Edge1.OutIdx; Edge1.OutIdx = Edge2.OutIdx; Edge2.OutIdx = OutIdx; } //------------------------------------------------------------------------------ inline cInt TopX(TEdge &edge, const cInt currentY) { return ( currentY == edge.Top.Y ) ? edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y)); } //------------------------------------------------------------------------------ void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip) { #ifdef use_xyz ip.Z = 0; #endif double b1, b2; if (Edge1.Dx == Edge2.Dx) { ip.Y = Edge1.Curr.Y; ip.X = TopX(Edge1, ip.Y); return; } else if (Edge1.Dx == 0) { ip.X = Edge1.Bot.X; if (IsHorizontal(Edge2)) ip.Y = Edge2.Bot.Y; else { b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx); ip.Y = Round(ip.X / Edge2.Dx + b2); } } else if (Edge2.Dx == 0) { ip.X = Edge2.Bot.X; if (IsHorizontal(Edge1)) ip.Y = Edge1.Bot.Y; else { b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx); ip.Y = Round(ip.X / Edge1.Dx + b1); } } else { b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx; b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx; double q = (b2-b1) / (Edge1.Dx - Edge2.Dx); ip.Y = Round(q); if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) ip.X = Round(Edge1.Dx * q + b1); else ip.X = Round(Edge2.Dx * q + b2); } if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y) { if (Edge1.Top.Y > Edge2.Top.Y) ip.Y = Edge1.Top.Y; else ip.Y = Edge2.Top.Y; if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) ip.X = TopX(Edge1, ip.Y); else ip.X = TopX(Edge2, ip.Y); } //finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ... if (ip.Y > Edge1.Curr.Y) { ip.Y = Edge1.Curr.Y; //use the more vertical edge to derive X ... if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx)) ip.X = TopX(Edge2, ip.Y); else ip.X = TopX(Edge1, ip.Y); } } //------------------------------------------------------------------------------ void ReversePolyPtLinks(OutPt *pp) { if (!pp) return; OutPt *pp1, *pp2; pp1 = pp; do { pp2 = pp1->Next; pp1->Next = pp1->Prev; pp1->Prev = pp2; pp1 = pp2; } while( pp1 != pp ); } //------------------------------------------------------------------------------ void DisposeOutPts(OutPt*& pp) { if (pp == 0) return; pp->Prev->Next = 0; while( pp ) { OutPt *tmpPp = pp; pp = pp->Next; delete tmpPp; } } //------------------------------------------------------------------------------ inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt) { std::memset(e, 0, sizeof(TEdge)); e->Next = eNext; e->Prev = ePrev; e->Curr = Pt; e->OutIdx = Unassigned; } //------------------------------------------------------------------------------ void InitEdge2(TEdge& e, PolyType Pt) { if (e.Curr.Y >= e.Next->Curr.Y) { e.Bot = e.Curr; e.Top = e.Next->Curr; } else { e.Top = e.Curr; e.Bot = e.Next->Curr; } SetDx(e); e.PolyTyp = Pt; } //------------------------------------------------------------------------------ TEdge* RemoveEdge(TEdge* e) { //removes e from double_linked_list (but without removing from memory) e->Prev->Next = e->Next; e->Next->Prev = e->Prev; TEdge* result = e->Next; e->Prev = 0; //flag as removed (see ClipperBase.Clear) return result; } //------------------------------------------------------------------------------ inline void ReverseHorizontal(TEdge &e) { //swap horizontal edges' Top and Bottom x's so they follow the natural //progression of the bounds - ie so their xbots will align with the //adjoining lower edge. [Helpful in the ProcessHorizontal() method.] std::swap(e.Top.X, e.Bot.X); #ifdef use_xyz std::swap(e.Top.Z, e.Bot.Z); #endif } //------------------------------------------------------------------------------ void SwapPoints(IntPoint &pt1, IntPoint &pt2) { IntPoint tmp = pt1; pt1 = pt2; pt2 = tmp; } //------------------------------------------------------------------------------ bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a, IntPoint pt2b, IntPoint &pt1, IntPoint &pt2) { //precondition: segments are Collinear. if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y)) { if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b); if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b); if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a; if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b; return pt1.X < pt2.X; } else { if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b); if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b); if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a; if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b; return pt1.Y > pt2.Y; } } //------------------------------------------------------------------------------ bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2) { OutPt *p = btmPt1->Prev; while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev; double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt)); p = btmPt1->Next; while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next; double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt)); p = btmPt2->Prev; while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev; double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt)); p = btmPt2->Next; while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next; double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt)); if (std::max(dx1p, dx1n) == std::max(dx2p, dx2n) && std::min(dx1p, dx1n) == std::min(dx2p, dx2n)) return Area(btmPt1) > 0; //if otherwise identical use orientation else return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n); } //------------------------------------------------------------------------------ OutPt* GetBottomPt(OutPt *pp) { OutPt* dups = 0; OutPt* p = pp->Next; while (p != pp) { if (p->Pt.Y > pp->Pt.Y) { pp = p; dups = 0; } else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X) { if (p->Pt.X < pp->Pt.X) { dups = 0; pp = p; } else { if (p->Next != pp && p->Prev != pp) dups = p; } } p = p->Next; } if (dups) { //there appears to be at least 2 vertices at BottomPt so ... while (dups != p) { if (!FirstIsBottomPt(p, dups)) pp = dups; dups = dups->Next; while (dups->Pt != pp->Pt) dups = dups->Next; } } return pp; } //------------------------------------------------------------------------------ bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1, const IntPoint pt2, const IntPoint pt3) { if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2)) return false; else if (pt1.X != pt3.X) return (pt2.X > pt1.X) == (pt2.X < pt3.X); else return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y); } //------------------------------------------------------------------------------ bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b) { if (seg1a > seg1b) std::swap(seg1a, seg1b); if (seg2a > seg2b) std::swap(seg2a, seg2b); return (seg1a < seg2b) && (seg2a < seg1b); } //------------------------------------------------------------------------------ // ClipperBase class methods ... //------------------------------------------------------------------------------ ClipperBase::ClipperBase() //constructor { m_CurrentLM = m_MinimaList.begin(); //begin() == end() here m_UseFullRange = false; } //------------------------------------------------------------------------------ ClipperBase::~ClipperBase() //destructor { Clear(); } //------------------------------------------------------------------------------ void RangeTest(const IntPoint& Pt, bool& useFullRange) { if (useFullRange) { if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange) THROWCLIPPER("Coordinate outside allowed range"); } else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange) { useFullRange = true; RangeTest(Pt, useFullRange); } } //------------------------------------------------------------------------------ TEdge* FindNextLocMin(TEdge* E) { for (;;) { while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next; if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break; while (IsHorizontal(*E->Prev)) E = E->Prev; TEdge* E2 = E; while (IsHorizontal(*E)) E = E->Next; if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz. if (E2->Prev->Bot.X < E->Bot.X) E = E2; break; } return E; } //------------------------------------------------------------------------------ TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward) { TEdge *Result = E; TEdge *Horz = 0; if (E->OutIdx == Skip) { //if edges still remain in the current bound beyond the skip edge then //create another LocMin and call ProcessBound once more if (NextIsForward) { while (E->Top.Y == E->Next->Bot.Y) E = E->Next; //don't include top horizontals when parsing a bound a second time, //they will be contained in the opposite bound ... while (E != Result && IsHorizontal(*E)) E = E->Prev; } else { while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev; while (E != Result && IsHorizontal(*E)) E = E->Next; } if (E == Result) { if (NextIsForward) Result = E->Next; else Result = E->Prev; } else { //there are more edges in the bound beyond result starting with E if (NextIsForward) E = Result->Next; else E = Result->Prev; MinimaList::value_type locMin; locMin.Y = E->Bot.Y; locMin.LeftBound = 0; locMin.RightBound = E; E->WindDelta = 0; Result = ProcessBound(E, NextIsForward); m_MinimaList.push_back(locMin); } return Result; } TEdge *EStart; if (IsHorizontal(*E)) { //We need to be careful with open paths because this may not be a //true local minima (ie E may be following a skip edge). //Also, consecutive horz. edges may start heading left before going right. if (NextIsForward) EStart = E->Prev; else EStart = E->Next; if (IsHorizontal(*EStart)) //ie an adjoining horizontal skip edge { if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X) ReverseHorizontal(*E); } else if (EStart->Bot.X != E->Bot.X) ReverseHorizontal(*E); } EStart = E; if (NextIsForward) { while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip) Result = Result->Next; if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip) { //nb: at the top of a bound, horizontals are added to the bound //only when the preceding edge attaches to the horizontal's left vertex //unless a Skip edge is encountered when that becomes the top divide Horz = Result; while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev; if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev; } while (E != Result) { E->NextInLML = E->Next; if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); E = E->Next; } if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); Result = Result->Next; //move to the edge just beyond current bound } else { while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip) Result = Result->Prev; if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip) { Horz = Result; while (IsHorizontal(*Horz->Next)) Horz = Horz->Next; if (Horz->Next->Top.X == Result->Prev->Top.X || Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next; } while (E != Result) { E->NextInLML = E->Prev; if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) ReverseHorizontal(*E); E = E->Prev; } if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) ReverseHorizontal(*E); Result = Result->Prev; //move to the edge just beyond current bound } return Result; } //------------------------------------------------------------------------------ bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed) { #ifdef use_lines if (!Closed && PolyTyp == ptClip) THROWCLIPPER("AddPath: Open paths must be subject."); #else if (!Closed) THROWCLIPPER("AddPath: Open paths have been disabled."); #endif int highI = (int)pg.size() -1; if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI; while (highI > 0 && (pg[highI] == pg[highI -1])) --highI; if ((Closed && highI < 2) || (!Closed && highI < 1)) return false; //create a new edge array ... TEdge *edges = new TEdge [highI +1]; bool IsFlat = true; //1. Basic (first) edge initialization ... try { edges[1].Curr = pg[1]; RangeTest(pg[0], m_UseFullRange); RangeTest(pg[highI], m_UseFullRange); InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]); InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]); for (int i = highI - 1; i >= 1; --i) { RangeTest(pg[i], m_UseFullRange); InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]); } } catch(...) { delete [] edges; THROWBLANK("range test fails"); } TEdge *eStart = &edges[0]; //2. Remove duplicate vertices, and (when closed) collinear edges ... TEdge *E = eStart, *eLoopStop = eStart; for (;;) { //nb: allows matching start and end points when not Closed ... if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart)) { if (E == E->Next) break; if (E == eStart) eStart = E->Next; E = RemoveEdge(E); eLoopStop = E; continue; } if (E->Prev == E->Next) break; //only two vertices else if (Closed && SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) && (!m_PreserveCollinear || !Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr))) { //Collinear edges are allowed for open paths but in closed paths //the default is to merge adjacent collinear edges into a single edge. //However, if the PreserveCollinear property is enabled, only overlapping //collinear edges (ie spikes) will be removed from closed paths. if (E == eStart) eStart = E->Next; E = RemoveEdge(E); E = E->Prev; eLoopStop = E; continue; } E = E->Next; if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break; } if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next))) { delete [] edges; return false; } if (!Closed) { m_HasOpenPaths = true; eStart->Prev->OutIdx = Skip; } //3. Do second stage of edge initialization ... E = eStart; do { InitEdge2(*E, PolyTyp); E = E->Next; if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false; } while (E != eStart); //4. Finally, add edge bounds to LocalMinima list ... //Totally flat paths must be handled differently when adding them //to LocalMinima list to avoid endless loops etc ... if (IsFlat) { if (Closed) { delete [] edges; return false; } E->Prev->OutIdx = Skip; MinimaList::value_type locMin; locMin.Y = E->Bot.Y; locMin.LeftBound = 0; locMin.RightBound = E; locMin.RightBound->Side = esRight; locMin.RightBound->WindDelta = 0; for (;;) { if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); if (E->Next->OutIdx == Skip) break; E->NextInLML = E->Next; E = E->Next; } m_MinimaList.push_back(locMin); m_edges.push_back(edges); return true; } m_edges.push_back(edges); bool leftBoundIsForward; TEdge* EMin = 0; //workaround to avoid an endless loop in the while loop below when //open paths have matching start and end points ... if (E->Prev->Bot == E->Prev->Top) E = E->Next; for (;;) { E = FindNextLocMin(E); if (E == EMin) break; else if (!EMin) EMin = E; //E and E.Prev now share a local minima (left aligned if horizontal). //Compare their slopes to find which starts which bound ... MinimaList::value_type locMin; locMin.Y = E->Bot.Y; if (E->Dx < E->Prev->Dx) { locMin.LeftBound = E->Prev; locMin.RightBound = E; leftBoundIsForward = false; //Q.nextInLML = Q.prev } else { locMin.LeftBound = E; locMin.RightBound = E->Prev; leftBoundIsForward = true; //Q.nextInLML = Q.next } if (!Closed) locMin.LeftBound->WindDelta = 0; else if (locMin.LeftBound->Next == locMin.RightBound) locMin.LeftBound->WindDelta = -1; else locMin.LeftBound->WindDelta = 1; locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; E = ProcessBound(locMin.LeftBound, leftBoundIsForward); if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward); TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward); if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward); if (locMin.LeftBound->OutIdx == Skip) locMin.LeftBound = 0; else if (locMin.RightBound->OutIdx == Skip) locMin.RightBound = 0; m_MinimaList.push_back(locMin); if (!leftBoundIsForward) E = E2; } return true; } //------------------------------------------------------------------------------ bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed) { bool result = false; for (Paths::size_type i = 0; i < ppg.size(); ++i) if (AddPath(ppg[i], PolyTyp, Closed)) result = true; return result; } //------------------------------------------------------------------------------ void ClipperBase::Clear() { DisposeLocalMinimaList(); for (EdgeList::size_type i = 0; i < m_edges.size(); ++i) { TEdge* edges = m_edges[i]; delete [] edges; } m_edges.clear(); m_UseFullRange = false; m_HasOpenPaths = false; } //------------------------------------------------------------------------------ void ClipperBase::Reset() { m_CurrentLM = m_MinimaList.begin(); if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter()); m_Scanbeam = ScanbeamList(); //clears/resets priority_queue //reset all edges ... for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) { InsertScanbeam(lm->Y); TEdge* e = lm->LeftBound; if (e) { e->Curr = e->Bot; e->Side = esLeft; e->OutIdx = Unassigned; } e = lm->RightBound; if (e) { e->Curr = e->Bot; e->Side = esRight; e->OutIdx = Unassigned; } } m_ActiveEdges = 0; m_CurrentLM = m_MinimaList.begin(); } //------------------------------------------------------------------------------ void ClipperBase::DisposeLocalMinimaList() { m_MinimaList.clear(); m_CurrentLM = m_MinimaList.begin(); } //------------------------------------------------------------------------------ bool ClipperBase::PopLocalMinima(cInt Y, const LocalMinimum *&locMin) { if (m_CurrentLM == m_MinimaList.end() || (*m_CurrentLM).Y != Y) return false; locMin = &(*m_CurrentLM); ++m_CurrentLM; return true; } //------------------------------------------------------------------------------ IntRect ClipperBase::GetBounds() { IntRect result; MinimaList::iterator lm = m_MinimaList.begin(); if (lm == m_MinimaList.end()) { result.left = result.top = result.right = result.bottom = 0; return result; } result.left = lm->LeftBound->Bot.X; result.top = lm->LeftBound->Bot.Y; result.right = lm->LeftBound->Bot.X; result.bottom = lm->LeftBound->Bot.Y; while (lm != m_MinimaList.end()) { //todo - needs fixing for open paths result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y); TEdge* e = lm->LeftBound; for (;;) { TEdge* bottomE = e; while (e->NextInLML) { if (e->Bot.X < result.left) result.left = e->Bot.X; if (e->Bot.X > result.right) result.right = e->Bot.X; e = e->NextInLML; } result.left = std::min(result.left, e->Bot.X); result.right = std::max(result.right, e->Bot.X); result.left = std::min(result.left, e->Top.X); result.right = std::max(result.right, e->Top.X); result.top = std::min(result.top, e->Top.Y); if (bottomE == lm->LeftBound) e = lm->RightBound; else break; } ++lm; } return result; } //------------------------------------------------------------------------------ void ClipperBase::InsertScanbeam(const cInt Y) { m_Scanbeam.push(Y); } //------------------------------------------------------------------------------ bool ClipperBase::PopScanbeam(cInt &Y) { if (m_Scanbeam.empty()) return false; Y = m_Scanbeam.top(); m_Scanbeam.pop(); while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates. return true; } //------------------------------------------------------------------------------ void ClipperBase::DisposeAllOutRecs(){ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) DisposeOutRec(i); m_PolyOuts.clear(); } //------------------------------------------------------------------------------ void ClipperBase::DisposeOutRec(PolyOutList::size_type index) { OutRec *outRec = m_PolyOuts[index]; if (outRec->Pts) DisposeOutPts(outRec->Pts); delete outRec; m_PolyOuts[index] = 0; } //------------------------------------------------------------------------------ void ClipperBase::DeleteFromAEL(TEdge *e) { TEdge* AelPrev = e->PrevInAEL; TEdge* AelNext = e->NextInAEL; if (!AelPrev && !AelNext && (e != m_ActiveEdges)) return; //already deleted if (AelPrev) AelPrev->NextInAEL = AelNext; else m_ActiveEdges = AelNext; if (AelNext) AelNext->PrevInAEL = AelPrev; e->NextInAEL = 0; e->PrevInAEL = 0; } //------------------------------------------------------------------------------ OutRec* ClipperBase::CreateOutRec() { OutRec* result = new OutRec; result->IsHole = false; result->IsOpen = false; result->FirstLeft = 0; result->Pts = 0; result->BottomPt = 0; result->PolyNd = 0; m_PolyOuts.push_back(result); result->Idx = (int)m_PolyOuts.size() - 1; return result; } //------------------------------------------------------------------------------ void ClipperBase::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2) { //check that one or other edge hasn't already been removed from AEL ... if (Edge1->NextInAEL == Edge1->PrevInAEL || Edge2->NextInAEL == Edge2->PrevInAEL) return; if (Edge1->NextInAEL == Edge2) { TEdge* Next = Edge2->NextInAEL; if (Next) Next->PrevInAEL = Edge1; TEdge* Prev = Edge1->PrevInAEL; if (Prev) Prev->NextInAEL = Edge2; Edge2->PrevInAEL = Prev; Edge2->NextInAEL = Edge1; Edge1->PrevInAEL = Edge2; Edge1->NextInAEL = Next; } else if (Edge2->NextInAEL == Edge1) { TEdge* Next = Edge1->NextInAEL; if (Next) Next->PrevInAEL = Edge2; TEdge* Prev = Edge2->PrevInAEL; if (Prev) Prev->NextInAEL = Edge1; Edge1->PrevInAEL = Prev; Edge1->NextInAEL = Edge2; Edge2->PrevInAEL = Edge1; Edge2->NextInAEL = Next; } else { TEdge* Next = Edge1->NextInAEL; TEdge* Prev = Edge1->PrevInAEL; Edge1->NextInAEL = Edge2->NextInAEL; if (Edge1->NextInAEL) Edge1->NextInAEL->PrevInAEL = Edge1; Edge1->PrevInAEL = Edge2->PrevInAEL; if (Edge1->PrevInAEL) Edge1->PrevInAEL->NextInAEL = Edge1; Edge2->NextInAEL = Next; if (Edge2->NextInAEL) Edge2->NextInAEL->PrevInAEL = Edge2; Edge2->PrevInAEL = Prev; if (Edge2->PrevInAEL) Edge2->PrevInAEL->NextInAEL = Edge2; } if (!Edge1->PrevInAEL) m_ActiveEdges = Edge1; else if (!Edge2->PrevInAEL) m_ActiveEdges = Edge2; } //------------------------------------------------------------------------------ void ClipperBase::UpdateEdgeIntoAEL(TEdge *&e) { if (!e->NextInLML) THROWCLIPPER("UpdateEdgeIntoAEL: invalid call"); e->NextInLML->OutIdx = e->OutIdx; TEdge* AelPrev = e->PrevInAEL; TEdge* AelNext = e->NextInAEL; if (AelPrev) AelPrev->NextInAEL = e->NextInLML; else m_ActiveEdges = e->NextInLML; if (AelNext) AelNext->PrevInAEL = e->NextInLML; e->NextInLML->Side = e->Side; e->NextInLML->WindDelta = e->WindDelta; e->NextInLML->WindCnt = e->WindCnt; e->NextInLML->WindCnt2 = e->WindCnt2; e = e->NextInLML; e->Curr = e->Bot; e->PrevInAEL = AelPrev; e->NextInAEL = AelNext; if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y); } //------------------------------------------------------------------------------ bool ClipperBase::LocalMinimaPending() { return (m_CurrentLM != m_MinimaList.end()); } //------------------------------------------------------------------------------ // TClipper methods ... //------------------------------------------------------------------------------ Clipper::Clipper(int initOptions) : ClipperBase() //constructor { m_ExecuteLocked = false; m_UseFullRange = false; m_ReverseOutput = ((initOptions & ioReverseSolution) != 0); m_StrictSimple = ((initOptions & ioStrictlySimple) != 0); m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0); m_HasOpenPaths = false; #ifdef use_xyz m_ZFill = 0; #endif } //------------------------------------------------------------------------------ #ifdef use_xyz void Clipper::ZFillFunction(ZFillCallback zFillFunc) { m_ZFill = zFillFunc; } //------------------------------------------------------------------------------ #endif bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType) { return Execute(clipType, solution, fillType, fillType); } //------------------------------------------------------------------------------ bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType) { return Execute(clipType, polytree, fillType, fillType); } //------------------------------------------------------------------------------ bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType subjFillType, PolyFillType clipFillType) { if( m_ExecuteLocked ) return false; if (m_HasOpenPaths) THROWCLIPPER("Error: PolyTree struct is needed for open path clipping."); m_ExecuteLocked = true; solution.resize(0); m_SubjFillType = subjFillType; m_ClipFillType = clipFillType; m_ClipType = clipType; m_UsingPolyTree = false; bool succeeded = ExecuteInternal(); if (succeeded) BuildResult(solution); DisposeAllOutRecs(); m_ExecuteLocked = false; return succeeded; } //------------------------------------------------------------------------------ bool Clipper::Execute(ClipType clipType, PolyTree& polytree, PolyFillType subjFillType, PolyFillType clipFillType) { if( m_ExecuteLocked ) return false; m_ExecuteLocked = true; m_SubjFillType = subjFillType; m_ClipFillType = clipFillType; m_ClipType = clipType; m_UsingPolyTree = true; bool succeeded = ExecuteInternal(); if (succeeded) BuildResult2(polytree); DisposeAllOutRecs(); m_ExecuteLocked = false; return succeeded; } //------------------------------------------------------------------------------ void Clipper::FixHoleLinkage(OutRec &outrec) { //skip OutRecs that (a) contain outermost polygons or //(b) already have the correct owner/child linkage ... if (!outrec.FirstLeft || (outrec.IsHole != outrec.FirstLeft->IsHole && outrec.FirstLeft->Pts)) return; OutRec* orfl = outrec.FirstLeft; while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts)) orfl = orfl->FirstLeft; outrec.FirstLeft = orfl; } //------------------------------------------------------------------------------ bool Clipper::ExecuteInternal() { bool succeeded = true; try { Reset(); m_Maxima = MaximaList(); m_SortedEdges = 0; succeeded = true; cInt botY, topY; if (!PopScanbeam(botY)) return false; InsertLocalMinimaIntoAEL(botY); while (PopScanbeam(topY) || LocalMinimaPending()) { ProcessHorizontals(); ClearGhostJoins(); if (!ProcessIntersections(topY)) { succeeded = false; break; } ProcessEdgesAtTopOfScanbeam(topY); botY = topY; InsertLocalMinimaIntoAEL(botY); } } catch(...) { succeeded = false; } if (succeeded) { //fix orientations ... for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) { OutRec *outRec = m_PolyOuts[i]; if (!outRec->Pts || outRec->IsOpen) continue; if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0)) ReversePolyPtLinks(outRec->Pts); } if (!m_Joins.empty()) JoinCommonEdges(); //unfortunately FixupOutPolygon() must be done after JoinCommonEdges() for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) { OutRec *outRec = m_PolyOuts[i]; if (!outRec->Pts) continue; if (outRec->IsOpen) FixupOutPolyline(*outRec); else FixupOutPolygon(*outRec); } if (m_StrictSimple) DoSimplePolygons(); } ClearJoins(); ClearGhostJoins(); return succeeded; } //------------------------------------------------------------------------------ void Clipper::SetWindingCount(TEdge &edge) { TEdge *e = edge.PrevInAEL; //find the edge of the same polytype that immediately preceeds 'edge' in AEL while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL; if (!e) { if (edge.WindDelta == 0) { PolyFillType pft = (edge.PolyTyp == ptSubject ? m_SubjFillType : m_ClipFillType); edge.WindCnt = (pft == pftNegative ? -1 : 1); } else edge.WindCnt = edge.WindDelta; edge.WindCnt2 = 0; e = m_ActiveEdges; //ie get ready to calc WindCnt2 } else if (edge.WindDelta == 0 && m_ClipType != ctUnion) { edge.WindCnt = 1; edge.WindCnt2 = e->WindCnt2; e = e->NextInAEL; //ie get ready to calc WindCnt2 } else if (IsEvenOddFillType(edge)) { //EvenOdd filling ... if (edge.WindDelta == 0) { //are we inside a subj polygon ... bool Inside = true; TEdge *e2 = e->PrevInAEL; while (e2) { if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0) Inside = !Inside; e2 = e2->PrevInAEL; } edge.WindCnt = (Inside ? 0 : 1); } else { edge.WindCnt = edge.WindDelta; } edge.WindCnt2 = e->WindCnt2; e = e->NextInAEL; //ie get ready to calc WindCnt2 } else { //nonZero, Positive or Negative filling ... if (e->WindCnt * e->WindDelta < 0) { //prev edge is 'decreasing' WindCount (WC) toward zero //so we're outside the previous polygon ... if (Abs(e->WindCnt) > 1) { //outside prev poly but still inside another. //when reversing direction of prev poly use the same WC if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; //otherwise continue to 'decrease' WC ... else edge.WindCnt = e->WindCnt + edge.WindDelta; } else //now outside all polys of same polytype so set own WC ... edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); } else { //prev edge is 'increasing' WindCount (WC) away from zero //so we're inside the previous polygon ... if (edge.WindDelta == 0) edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1); //if wind direction is reversing prev then use same WC else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; //otherwise add to WC ... else edge.WindCnt = e->WindCnt + edge.WindDelta; } edge.WindCnt2 = e->WindCnt2; e = e->NextInAEL; //ie get ready to calc WindCnt2 } //update WindCnt2 ... if (IsEvenOddAltFillType(edge)) { //EvenOdd filling ... while (e != &edge) { if (e->WindDelta != 0) edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0); e = e->NextInAEL; } } else { //nonZero, Positive or Negative filling ... while ( e != &edge ) { edge.WindCnt2 += e->WindDelta; e = e->NextInAEL; } } } //------------------------------------------------------------------------------ bool Clipper::IsEvenOddFillType(const TEdge& edge) const { if (edge.PolyTyp == ptSubject) return m_SubjFillType == pftEvenOdd; else return m_ClipFillType == pftEvenOdd; } //------------------------------------------------------------------------------ bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const { if (edge.PolyTyp == ptSubject) return m_ClipFillType == pftEvenOdd; else return m_SubjFillType == pftEvenOdd; } //------------------------------------------------------------------------------ bool Clipper::IsContributing(const TEdge& edge) const { PolyFillType pft, pft2; if (edge.PolyTyp == ptSubject) { pft = m_SubjFillType; pft2 = m_ClipFillType; } else { pft = m_ClipFillType; pft2 = m_SubjFillType; } switch(pft) { case pftEvenOdd: //return false if a subj line has been flagged as inside a subj polygon if (edge.WindDelta == 0 && edge.WindCnt != 1) return false; break; case pftNonZero: if (Abs(edge.WindCnt) != 1) return false; break; case pftPositive: if (edge.WindCnt != 1) return false; break; default: //pftNegative if (edge.WindCnt != -1) return false; } switch(m_ClipType) { case ctIntersection: switch(pft2) { case pftEvenOdd: case pftNonZero: return (edge.WindCnt2 != 0); case pftPositive: return (edge.WindCnt2 > 0); default: return (edge.WindCnt2 < 0); } break; case ctUnion: switch(pft2) { case pftEvenOdd: case pftNonZero: return (edge.WindCnt2 == 0); case pftPositive: return (edge.WindCnt2 <= 0); default: return (edge.WindCnt2 >= 0); } break; case ctDifference: if (edge.PolyTyp == ptSubject) switch(pft2) { case pftEvenOdd: case pftNonZero: return (edge.WindCnt2 == 0); case pftPositive: return (edge.WindCnt2 <= 0); default: return (edge.WindCnt2 >= 0); } else switch(pft2) { case pftEvenOdd: case pftNonZero: return (edge.WindCnt2 != 0); case pftPositive: return (edge.WindCnt2 > 0); default: return (edge.WindCnt2 < 0); } break; case ctXor: if (edge.WindDelta == 0) //XOr always contributing unless open switch(pft2) { case pftEvenOdd: case pftNonZero: return (edge.WindCnt2 == 0); case pftPositive: return (edge.WindCnt2 <= 0); default: return (edge.WindCnt2 >= 0); } else return true; break; default: return true; } } //------------------------------------------------------------------------------ OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) { OutPt* result; TEdge *e, *prevE; if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx )) { result = AddOutPt(e1, Pt); e2->OutIdx = e1->OutIdx; e1->Side = esLeft; e2->Side = esRight; e = e1; if (e->PrevInAEL == e2) prevE = e2->PrevInAEL; else prevE = e->PrevInAEL; } else { result = AddOutPt(e2, Pt); e1->OutIdx = e2->OutIdx; e1->Side = esRight; e2->Side = esLeft; e = e2; if (e->PrevInAEL == e1) prevE = e1->PrevInAEL; else prevE = e->PrevInAEL; } if (prevE && prevE->OutIdx >= 0) { cInt xPrev = TopX(*prevE, Pt.Y); cInt xE = TopX(*e, Pt.Y); if (xPrev == xE && (e->WindDelta != 0) && (prevE->WindDelta != 0) && SlopesEqual(IntPoint(xPrev, Pt.Y), prevE->Top, IntPoint(xE, Pt.Y), e->Top, m_UseFullRange)) { OutPt* outPt = AddOutPt(prevE, Pt); AddJoin(result, outPt, e->Top); } } return result; } //------------------------------------------------------------------------------ void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) { AddOutPt( e1, Pt ); if (e2->WindDelta == 0) AddOutPt(e2, Pt); if( e1->OutIdx == e2->OutIdx ) { e1->OutIdx = Unassigned; e2->OutIdx = Unassigned; } else if (e1->OutIdx < e2->OutIdx) AppendPolygon(e1, e2); else AppendPolygon(e2, e1); } //------------------------------------------------------------------------------ void Clipper::AddEdgeToSEL(TEdge *edge) { //SEL pointers in PEdge are reused to build a list of horizontal edges. //However, we don't need to worry about order with horizontal edge processing. if( !m_SortedEdges ) { m_SortedEdges = edge; edge->PrevInSEL = 0; edge->NextInSEL = 0; } else { edge->NextInSEL = m_SortedEdges; edge->PrevInSEL = 0; m_SortedEdges->PrevInSEL = edge; m_SortedEdges = edge; } } //------------------------------------------------------------------------------ bool Clipper::PopEdgeFromSEL(TEdge *&edge) { if (!m_SortedEdges) return false; edge = m_SortedEdges; DeleteFromSEL(m_SortedEdges); return true; } //------------------------------------------------------------------------------ void Clipper::CopyAELToSEL() { TEdge* e = m_ActiveEdges; m_SortedEdges = e; while ( e ) { e->PrevInSEL = e->PrevInAEL; e->NextInSEL = e->NextInAEL; e = e->NextInAEL; } } //------------------------------------------------------------------------------ void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt) { Join* j = new Join; j->OutPt1 = op1; j->OutPt2 = op2; j->OffPt = OffPt; m_Joins.push_back(j); } //------------------------------------------------------------------------------ void Clipper::ClearJoins() { for (JoinList::size_type i = 0; i < m_Joins.size(); i++) delete m_Joins[i]; m_Joins.resize(0); } //------------------------------------------------------------------------------ void Clipper::ClearGhostJoins() { for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++) delete m_GhostJoins[i]; m_GhostJoins.resize(0); } //------------------------------------------------------------------------------ void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt) { Join* j = new Join; j->OutPt1 = op; j->OutPt2 = 0; j->OffPt = OffPt; m_GhostJoins.push_back(j); } //------------------------------------------------------------------------------ void Clipper::InsertLocalMinimaIntoAEL(const cInt botY) { const LocalMinimum *lm; while (PopLocalMinima(botY, lm)) { TEdge* lb = lm->LeftBound; TEdge* rb = lm->RightBound; OutPt *Op1 = 0; if (!lb) { //nb: don't insert LB into either AEL or SEL InsertEdgeIntoAEL(rb, 0); SetWindingCount(*rb); if (IsContributing(*rb)) Op1 = AddOutPt(rb, rb->Bot); } else if (!rb) { InsertEdgeIntoAEL(lb, 0); SetWindingCount(*lb); if (IsContributing(*lb)) Op1 = AddOutPt(lb, lb->Bot); InsertScanbeam(lb->Top.Y); } else { InsertEdgeIntoAEL(lb, 0); InsertEdgeIntoAEL(rb, lb); SetWindingCount( *lb ); rb->WindCnt = lb->WindCnt; rb->WindCnt2 = lb->WindCnt2; if (IsContributing(*lb)) Op1 = AddLocalMinPoly(lb, rb, lb->Bot); InsertScanbeam(lb->Top.Y); } if (rb) { if (IsHorizontal(*rb)) { AddEdgeToSEL(rb); if (rb->NextInLML) InsertScanbeam(rb->NextInLML->Top.Y); } else InsertScanbeam( rb->Top.Y ); } if (!lb || !rb) continue; //if any output polygons share an edge, they'll need joining later ... if (Op1 && IsHorizontal(*rb) && m_GhostJoins.size() > 0 && (rb->WindDelta != 0)) { for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i) { Join* jr = m_GhostJoins[i]; //if the horizontal Rb and a 'ghost' horizontal overlap, then convert //the 'ghost' join to a real join ready for later ... if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X)) AddJoin(jr->OutPt1, Op1, jr->OffPt); } } if (lb->OutIdx >= 0 && lb->PrevInAEL && lb->PrevInAEL->Curr.X == lb->Bot.X && lb->PrevInAEL->OutIdx >= 0 && SlopesEqual(lb->PrevInAEL->Bot, lb->PrevInAEL->Top, lb->Curr, lb->Top, m_UseFullRange) && (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0)) { OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot); AddJoin(Op1, Op2, lb->Top); } if(lb->NextInAEL != rb) { if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 && SlopesEqual(rb->PrevInAEL->Curr, rb->PrevInAEL->Top, rb->Curr, rb->Top, m_UseFullRange) && (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0)) { OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot); AddJoin(Op1, Op2, rb->Top); } TEdge* e = lb->NextInAEL; if (e) { while( e != rb ) { //nb: For calculating winding counts etc, IntersectEdges() assumes //that param1 will be to the Right of param2 ABOVE the intersection ... IntersectEdges(rb , e , lb->Curr); //order important here e = e->NextInAEL; } } } } } //------------------------------------------------------------------------------ void Clipper::DeleteFromSEL(TEdge *e) { TEdge* SelPrev = e->PrevInSEL; TEdge* SelNext = e->NextInSEL; if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return; //already deleted if( SelPrev ) SelPrev->NextInSEL = SelNext; else m_SortedEdges = SelNext; if( SelNext ) SelNext->PrevInSEL = SelPrev; e->NextInSEL = 0; e->PrevInSEL = 0; } //------------------------------------------------------------------------------ #ifdef use_xyz void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2) { if (pt.Z != 0 || !m_ZFill) return; else if (pt == e1.Bot) pt.Z = e1.Bot.Z; else if (pt == e1.Top) pt.Z = e1.Top.Z; else if (pt == e2.Bot) pt.Z = e2.Bot.Z; else if (pt == e2.Top) pt.Z = e2.Top.Z; else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt); } //------------------------------------------------------------------------------ #endif void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt) { bool e1Contributing = ( e1->OutIdx >= 0 ); bool e2Contributing = ( e2->OutIdx >= 0 ); #ifdef use_xyz SetZ(Pt, *e1, *e2); #endif #ifdef use_lines //if either edge is on an OPEN path ... if (e1->WindDelta == 0 || e2->WindDelta == 0) { //ignore subject-subject open path intersections UNLESS they //are both open paths, AND they are both 'contributing maximas' ... if (e1->WindDelta == 0 && e2->WindDelta == 0) return; //if intersecting a subj line with a subj poly ... else if (e1->PolyTyp == e2->PolyTyp && e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion) { if (e1->WindDelta == 0) { if (e2Contributing) { AddOutPt(e1, Pt); if (e1Contributing) e1->OutIdx = Unassigned; } } else { if (e1Contributing) { AddOutPt(e2, Pt); if (e2Contributing) e2->OutIdx = Unassigned; } } } else if (e1->PolyTyp != e2->PolyTyp) { //toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ... if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 && (m_ClipType != ctUnion || e2->WindCnt2 == 0)) { AddOutPt(e1, Pt); if (e1Contributing) e1->OutIdx = Unassigned; } else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) && (m_ClipType != ctUnion || e1->WindCnt2 == 0)) { AddOutPt(e2, Pt); if (e2Contributing) e2->OutIdx = Unassigned; } } return; } #endif //update winding counts... //assumes that e1 will be to the Right of e2 ABOVE the intersection if ( e1->PolyTyp == e2->PolyTyp ) { if ( IsEvenOddFillType( *e1) ) { int oldE1WindCnt = e1->WindCnt; e1->WindCnt = e2->WindCnt; e2->WindCnt = oldE1WindCnt; } else { if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt; else e1->WindCnt += e2->WindDelta; if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt; else e2->WindCnt -= e1->WindDelta; } } else { if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta; else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0; if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta; else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0; } PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2; if (e1->PolyTyp == ptSubject) { e1FillType = m_SubjFillType; e1FillType2 = m_ClipFillType; } else { e1FillType = m_ClipFillType; e1FillType2 = m_SubjFillType; } if (e2->PolyTyp == ptSubject) { e2FillType = m_SubjFillType; e2FillType2 = m_ClipFillType; } else { e2FillType = m_ClipFillType; e2FillType2 = m_SubjFillType; } cInt e1Wc, e2Wc; switch (e1FillType) { case pftPositive: e1Wc = e1->WindCnt; break; case pftNegative: e1Wc = -e1->WindCnt; break; default: e1Wc = Abs(e1->WindCnt); } switch(e2FillType) { case pftPositive: e2Wc = e2->WindCnt; break; case pftNegative: e2Wc = -e2->WindCnt; break; default: e2Wc = Abs(e2->WindCnt); } if ( e1Contributing && e2Contributing ) { if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) || (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) ) { AddLocalMaxPoly(e1, e2, Pt); } else { AddOutPt(e1, Pt); AddOutPt(e2, Pt); SwapSides( *e1 , *e2 ); SwapPolyIndexes( *e1 , *e2 ); } } else if ( e1Contributing ) { if (e2Wc == 0 || e2Wc == 1) { AddOutPt(e1, Pt); SwapSides(*e1, *e2); SwapPolyIndexes(*e1, *e2); } } else if ( e2Contributing ) { if (e1Wc == 0 || e1Wc == 1) { AddOutPt(e2, Pt); SwapSides(*e1, *e2); SwapPolyIndexes(*e1, *e2); } } else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1)) { //neither edge is currently contributing ... cInt e1Wc2, e2Wc2; switch (e1FillType2) { case pftPositive: e1Wc2 = e1->WindCnt2; break; case pftNegative : e1Wc2 = -e1->WindCnt2; break; default: e1Wc2 = Abs(e1->WindCnt2); } switch (e2FillType2) { case pftPositive: e2Wc2 = e2->WindCnt2; break; case pftNegative: e2Wc2 = -e2->WindCnt2; break; default: e2Wc2 = Abs(e2->WindCnt2); } if (e1->PolyTyp != e2->PolyTyp) { AddLocalMinPoly(e1, e2, Pt); } else if (e1Wc == 1 && e2Wc == 1) switch( m_ClipType ) { case ctIntersection: if (e1Wc2 > 0 && e2Wc2 > 0) AddLocalMinPoly(e1, e2, Pt); break; case ctUnion: if ( e1Wc2 <= 0 && e2Wc2 <= 0 ) AddLocalMinPoly(e1, e2, Pt); break; case ctDifference: if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) || ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0))) AddLocalMinPoly(e1, e2, Pt); break; case ctXor: AddLocalMinPoly(e1, e2, Pt); } else SwapSides( *e1, *e2 ); } } //------------------------------------------------------------------------------ void Clipper::SetHoleState(TEdge *e, OutRec *outrec) { TEdge *e2 = e->PrevInAEL; TEdge *eTmp = 0; while (e2) { if (e2->OutIdx >= 0 && e2->WindDelta != 0) { if (!eTmp) eTmp = e2; else if (eTmp->OutIdx == e2->OutIdx) eTmp = 0; } e2 = e2->PrevInAEL; } if (!eTmp) { outrec->FirstLeft = 0; outrec->IsHole = false; } else { outrec->FirstLeft = m_PolyOuts[eTmp->OutIdx]; outrec->IsHole = !outrec->FirstLeft->IsHole; } } //------------------------------------------------------------------------------ OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2) { //work out which polygon fragment has the correct hole state ... if (!outRec1->BottomPt) outRec1->BottomPt = GetBottomPt(outRec1->Pts); if (!outRec2->BottomPt) outRec2->BottomPt = GetBottomPt(outRec2->Pts); OutPt *OutPt1 = outRec1->BottomPt; OutPt *OutPt2 = outRec2->BottomPt; if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1; else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2; else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1; else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2; else if (OutPt1->Next == OutPt1) return outRec2; else if (OutPt2->Next == OutPt2) return outRec1; else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1; else return outRec2; } //------------------------------------------------------------------------------ bool OutRec1RightOfOutRec2(OutRec* outRec1, OutRec* outRec2) { do { outRec1 = outRec1->FirstLeft; if (outRec1 == outRec2) return true; } while (outRec1); return false; } //------------------------------------------------------------------------------ OutRec* Clipper::GetOutRec(int Idx) { OutRec* outrec = m_PolyOuts[Idx]; while (outrec != m_PolyOuts[outrec->Idx]) outrec = m_PolyOuts[outrec->Idx]; return outrec; } //------------------------------------------------------------------------------ void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) { //get the start and ends of both output polygons ... OutRec *outRec1 = m_PolyOuts[e1->OutIdx]; OutRec *outRec2 = m_PolyOuts[e2->OutIdx]; OutRec *holeStateRec; if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2; else if (OutRec1RightOfOutRec2(outRec2, outRec1)) holeStateRec = outRec1; else holeStateRec = GetLowermostRec(outRec1, outRec2); //get the start and ends of both output polygons and //join e2 poly onto e1 poly and delete pointers to e2 ... OutPt* p1_lft = outRec1->Pts; OutPt* p1_rt = p1_lft->Prev; OutPt* p2_lft = outRec2->Pts; OutPt* p2_rt = p2_lft->Prev; //join e2 poly onto e1 poly and delete pointers to e2 ... if( e1->Side == esLeft ) { if( e2->Side == esLeft ) { //z y x a b c ReversePolyPtLinks(p2_lft); p2_lft->Next = p1_lft; p1_lft->Prev = p2_lft; p1_rt->Next = p2_rt; p2_rt->Prev = p1_rt; outRec1->Pts = p2_rt; } else { //x y z a b c p2_rt->Next = p1_lft; p1_lft->Prev = p2_rt; p2_lft->Prev = p1_rt; p1_rt->Next = p2_lft; outRec1->Pts = p2_lft; } } else { if( e2->Side == esRight ) { //a b c z y x ReversePolyPtLinks(p2_lft); p1_rt->Next = p2_rt; p2_rt->Prev = p1_rt; p2_lft->Next = p1_lft; p1_lft->Prev = p2_lft; } else { //a b c x y z p1_rt->Next = p2_lft; p2_lft->Prev = p1_rt; p1_lft->Prev = p2_rt; p2_rt->Next = p1_lft; } } outRec1->BottomPt = 0; if (holeStateRec == outRec2) { if (outRec2->FirstLeft != outRec1) outRec1->FirstLeft = outRec2->FirstLeft; outRec1->IsHole = outRec2->IsHole; } outRec2->Pts = 0; outRec2->BottomPt = 0; outRec2->FirstLeft = outRec1; int OKIdx = e1->OutIdx; int ObsoleteIdx = e2->OutIdx; e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly e2->OutIdx = Unassigned; TEdge* e = m_ActiveEdges; while( e ) { if( e->OutIdx == ObsoleteIdx ) { e->OutIdx = OKIdx; e->Side = e1->Side; break; } e = e->NextInAEL; } outRec2->Idx = outRec1->Idx; } //------------------------------------------------------------------------------ OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt) { if( e->OutIdx < 0 ) { OutRec *outRec = CreateOutRec(); outRec->IsOpen = (e->WindDelta == 0); OutPt* newOp = new OutPt; outRec->Pts = newOp; newOp->Idx = outRec->Idx; newOp->Pt = pt; newOp->Next = newOp; newOp->Prev = newOp; if (!outRec->IsOpen) SetHoleState(e, outRec); e->OutIdx = outRec->Idx; return newOp; } else { OutRec *outRec = m_PolyOuts[e->OutIdx]; //OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most' OutPt* op = outRec->Pts; bool ToFront = (e->Side == esLeft); if (ToFront && (pt == op->Pt)) return op; else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev; OutPt* newOp = new OutPt; newOp->Idx = outRec->Idx; newOp->Pt = pt; newOp->Next = op; newOp->Prev = op->Prev; newOp->Prev->Next = newOp; op->Prev = newOp; if (ToFront) outRec->Pts = newOp; return newOp; } } //------------------------------------------------------------------------------ OutPt* Clipper::GetLastOutPt(TEdge *e) { OutRec *outRec = m_PolyOuts[e->OutIdx]; if (e->Side == esLeft) return outRec->Pts; else return outRec->Pts->Prev; } //------------------------------------------------------------------------------ void Clipper::ProcessHorizontals() { TEdge* horzEdge; while (PopEdgeFromSEL(horzEdge)) ProcessHorizontal(horzEdge); } //------------------------------------------------------------------------------ inline bool IsMinima(TEdge *e) { return e && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e); } //------------------------------------------------------------------------------ inline bool IsMaxima(TEdge *e, const cInt Y) { return e && e->Top.Y == Y && !e->NextInLML; } //------------------------------------------------------------------------------ inline bool IsIntermediate(TEdge *e, const cInt Y) { return e->Top.Y == Y && e->NextInLML; } //------------------------------------------------------------------------------ TEdge *GetMaximaPair(TEdge *e) { if ((e->Next->Top == e->Top) && !e->Next->NextInLML) return e->Next; else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML) return e->Prev; else return 0; } //------------------------------------------------------------------------------ TEdge *GetMaximaPairEx(TEdge *e) { //as GetMaximaPair() but returns 0 if MaxPair isn't in AEL (unless it's horizontal) TEdge* result = GetMaximaPair(e); if (result && (result->OutIdx == Skip || (result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) return 0; return result; } //------------------------------------------------------------------------------ void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2) { if( !( Edge1->NextInSEL ) && !( Edge1->PrevInSEL ) ) return; if( !( Edge2->NextInSEL ) && !( Edge2->PrevInSEL ) ) return; if( Edge1->NextInSEL == Edge2 ) { TEdge* Next = Edge2->NextInSEL; if( Next ) Next->PrevInSEL = Edge1; TEdge* Prev = Edge1->PrevInSEL; if( Prev ) Prev->NextInSEL = Edge2; Edge2->PrevInSEL = Prev; Edge2->NextInSEL = Edge1; Edge1->PrevInSEL = Edge2; Edge1->NextInSEL = Next; } else if( Edge2->NextInSEL == Edge1 ) { TEdge* Next = Edge1->NextInSEL; if( Next ) Next->PrevInSEL = Edge2; TEdge* Prev = Edge2->PrevInSEL; if( Prev ) Prev->NextInSEL = Edge1; Edge1->PrevInSEL = Prev; Edge1->NextInSEL = Edge2; Edge2->PrevInSEL = Edge1; Edge2->NextInSEL = Next; } else { TEdge* Next = Edge1->NextInSEL; TEdge* Prev = Edge1->PrevInSEL; Edge1->NextInSEL = Edge2->NextInSEL; if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1; Edge1->PrevInSEL = Edge2->PrevInSEL; if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1; Edge2->NextInSEL = Next; if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2; Edge2->PrevInSEL = Prev; if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2; } if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1; else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2; } //------------------------------------------------------------------------------ TEdge* GetNextInAEL(TEdge *e, Direction dir) { return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL; } //------------------------------------------------------------------------------ void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right) { if (HorzEdge.Bot.X < HorzEdge.Top.X) { Left = HorzEdge.Bot.X; Right = HorzEdge.Top.X; Dir = dLeftToRight; } else { Left = HorzEdge.Top.X; Right = HorzEdge.Bot.X; Dir = dRightToLeft; } } //------------------------------------------------------------------------ /******************************************************************************* * Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or * * Bottom of a scanbeam) are processed as if layered. The order in which HEs * * are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#] * * (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs), * * and with other non-horizontal edges [*]. Once these intersections are * * processed, intermediate HEs then 'promote' the Edge above (NextInLML) into * * the AEL. These 'promoted' edges may in turn intersect [%] with other HEs. * *******************************************************************************/ void Clipper::ProcessHorizontal(TEdge *horzEdge) { Direction dir; cInt horzLeft, horzRight; bool IsOpen = (horzEdge->WindDelta == 0); GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); TEdge* eLastHorz = horzEdge, *eMaxPair = 0; while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML)) eLastHorz = eLastHorz->NextInLML; if (!eLastHorz->NextInLML) eMaxPair = GetMaximaPair(eLastHorz); MaximaList::const_iterator maxIt; MaximaList::const_reverse_iterator maxRit; if (!m_Maxima.empty()) { //get the first maxima in range (X) ... if (dir == dLeftToRight) { maxIt = m_Maxima.begin(); while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++; if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X) maxIt = m_Maxima.end(); } else { maxRit = m_Maxima.rbegin(); // reverse "!=" to work around a defect in early compilers while(m_Maxima.rend() != maxRit && *maxRit > horzEdge->Bot.X) maxRit++; if (m_Maxima.rend() != maxRit && *maxRit <= eLastHorz->Top.X) maxRit = m_Maxima.rend(); } } OutPt* op1 = 0; for (;;) //loop through consec. horizontal edges { bool IsLastHorz = (horzEdge == eLastHorz); TEdge* e = GetNextInAEL(horzEdge, dir); while(e) { //this code block inserts extra coords into horizontal edges (in output //polygons) whereever maxima touch these horizontal edges. This helps //'simplifying' polygons (ie if the Simplify property is set). if (!m_Maxima.empty()) { if (dir == dLeftToRight) { while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X) { if (horzEdge->OutIdx >= 0 && !IsOpen) AddOutPt(horzEdge, IntPoint(*maxIt, horzEdge->Bot.Y)); maxIt++; } } else { // reverse "!=" to work around a defect in early compilers while (m_Maxima.rend() != maxRit && *maxRit > e->Curr.X) { if (horzEdge->OutIdx >= 0 && !IsOpen) AddOutPt(horzEdge, IntPoint(*maxRit, horzEdge->Bot.Y)); maxRit++; } } }; if ((dir == dLeftToRight && e->Curr.X > horzRight) || (dir == dRightToLeft && e->Curr.X < horzLeft)) break; //Also break if we've got to the end of an intermediate horizontal edge ... //nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal. if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML && e->Dx < horzEdge->NextInLML->Dx) break; if (horzEdge->OutIdx >= 0 && !IsOpen) //note: may be done multiple times { op1 = AddOutPt(horzEdge, e->Curr); TEdge* eNextHorz = m_SortedEdges; while (eNextHorz) { if (eNextHorz->OutIdx >= 0 && HorzSegmentsOverlap(horzEdge->Bot.X, horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) { OutPt* op2 = GetLastOutPt(eNextHorz); AddJoin(op2, op1, eNextHorz->Top); } eNextHorz = eNextHorz->NextInSEL; } AddGhostJoin(op1, horzEdge->Bot); } //OK, so far we're still in range of the horizontal Edge but make sure //we're at the last of consec. horizontals when matching with eMaxPair if(e == eMaxPair && IsLastHorz) { if (horzEdge->OutIdx >= 0) AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top); DeleteFromAEL(horzEdge); DeleteFromAEL(eMaxPair); return; } if(dir == dLeftToRight) { IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); IntersectEdges(horzEdge, e, Pt); } else { IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); IntersectEdges( e, horzEdge, Pt); } TEdge* eNext = GetNextInAEL(e, dir); SwapPositionsInAEL( horzEdge, e ); e = eNext; } //end while(e) //Break out of loop if HorzEdge.NextInLML is not also horizontal ... if (!horzEdge->NextInLML || !IsHorizontal(*horzEdge->NextInLML)) break; UpdateEdgeIntoAEL(horzEdge); if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot); GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); } //end for (;;) if (horzEdge->OutIdx >= 0 && !op1) { op1 = GetLastOutPt(horzEdge); TEdge* eNextHorz = m_SortedEdges; while (eNextHorz) { if (eNextHorz->OutIdx >= 0 && HorzSegmentsOverlap(horzEdge->Bot.X, horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) { OutPt* op2 = GetLastOutPt(eNextHorz); AddJoin(op2, op1, eNextHorz->Top); } eNextHorz = eNextHorz->NextInSEL; } AddGhostJoin(op1, horzEdge->Top); } if (horzEdge->NextInLML) { if(horzEdge->OutIdx >= 0) { op1 = AddOutPt( horzEdge, horzEdge->Top); UpdateEdgeIntoAEL(horzEdge); if (horzEdge->WindDelta == 0) return; //nb: HorzEdge is no longer horizontal here TEdge* ePrev = horzEdge->PrevInAEL; TEdge* eNext = horzEdge->NextInAEL; if (ePrev && ePrev->Curr.X == horzEdge->Bot.X && ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 && (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && SlopesEqual(*horzEdge, *ePrev, m_UseFullRange))) { OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot); AddJoin(op1, op2, horzEdge->Top); } else if (eNext && eNext->Curr.X == horzEdge->Bot.X && eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 && eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && SlopesEqual(*horzEdge, *eNext, m_UseFullRange)) { OutPt* op2 = AddOutPt(eNext, horzEdge->Bot); AddJoin(op1, op2, horzEdge->Top); } } else UpdateEdgeIntoAEL(horzEdge); } else { if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top); DeleteFromAEL(horzEdge); } } //------------------------------------------------------------------------------ bool Clipper::ProcessIntersections(const cInt topY) { if( !m_ActiveEdges ) return true; try { BuildIntersectList(topY); size_t IlSize = m_IntersectList.size(); if (IlSize == 0) return true; if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList(); else return false; } catch(...) { m_SortedEdges = 0; DisposeIntersectNodes(); THROWCLIPPER("ProcessIntersections error"); } m_SortedEdges = 0; return true; } //------------------------------------------------------------------------------ void Clipper::DisposeIntersectNodes() { for (size_t i = 0; i < m_IntersectList.size(); ++i ) delete m_IntersectList[i]; m_IntersectList.clear(); } //------------------------------------------------------------------------------ void Clipper::BuildIntersectList(const cInt topY) { if ( !m_ActiveEdges ) return; //prepare for sorting ... TEdge* e = m_ActiveEdges; m_SortedEdges = e; while( e ) { e->PrevInSEL = e->PrevInAEL; e->NextInSEL = e->NextInAEL; e->Curr.X = TopX( *e, topY ); e = e->NextInAEL; } //bubblesort ... bool isModified; do { isModified = false; e = m_SortedEdges; while( e->NextInSEL ) { TEdge *eNext = e->NextInSEL; IntPoint Pt; if(e->Curr.X > eNext->Curr.X) { IntersectPoint(*e, *eNext, Pt); if (Pt.Y < topY) Pt = IntPoint(TopX(*e, topY), topY); IntersectNode * newNode = new IntersectNode; newNode->Edge1 = e; newNode->Edge2 = eNext; newNode->Pt = Pt; m_IntersectList.push_back(newNode); SwapPositionsInSEL(e, eNext); isModified = true; } else e = eNext; } if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0; else break; } while ( isModified ); m_SortedEdges = 0; //important } //------------------------------------------------------------------------------ void Clipper::ProcessIntersectList() { for (size_t i = 0; i < m_IntersectList.size(); ++i) { IntersectNode* iNode = m_IntersectList[i]; { IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt); SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 ); } delete iNode; } m_IntersectList.clear(); } //------------------------------------------------------------------------------ bool IntersectListSort(IntersectNode* node1, IntersectNode* node2) { return node2->Pt.Y < node1->Pt.Y; } //------------------------------------------------------------------------------ inline bool EdgesAdjacent(const IntersectNode &inode) { return (inode.Edge1->NextInSEL == inode.Edge2) || (inode.Edge1->PrevInSEL == inode.Edge2); } //------------------------------------------------------------------------------ bool Clipper::FixupIntersectionOrder() { //pre-condition: intersections are sorted Bottom-most first. //Now it's crucial that intersections are made only between adjacent edges, //so to ensure this the order of intersections may need adjusting ... CopyAELToSEL(); std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort); size_t cnt = m_IntersectList.size(); for (size_t i = 0; i < cnt; ++i) { if (!EdgesAdjacent(*m_IntersectList[i])) { size_t j = i + 1; while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++; if (j == cnt) return false; std::swap(m_IntersectList[i], m_IntersectList[j]); } SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2); } return true; } //------------------------------------------------------------------------------ void Clipper::DoMaxima(TEdge *e) { TEdge* eMaxPair = GetMaximaPairEx(e); if (!eMaxPair) { if (e->OutIdx >= 0) AddOutPt(e, e->Top); DeleteFromAEL(e); return; } TEdge* eNext = e->NextInAEL; while(eNext && eNext != eMaxPair) { IntersectEdges(e, eNext, e->Top); SwapPositionsInAEL(e, eNext); eNext = e->NextInAEL; } if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned) { DeleteFromAEL(e); DeleteFromAEL(eMaxPair); } else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 ) { if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top); DeleteFromAEL(e); DeleteFromAEL(eMaxPair); } #ifdef use_lines else if (e->WindDelta == 0) { if (e->OutIdx >= 0) { AddOutPt(e, e->Top); e->OutIdx = Unassigned; } DeleteFromAEL(e); if (eMaxPair->OutIdx >= 0) { AddOutPt(eMaxPair, e->Top); eMaxPair->OutIdx = Unassigned; } DeleteFromAEL(eMaxPair); } #endif else THROWCLIPPER("DoMaxima error"); } //------------------------------------------------------------------------------ void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY) { TEdge* e = m_ActiveEdges; while( e ) { //1. process maxima, treating them as if they're 'bent' horizontal edges, // but exclude maxima with horizontal edges. nb: e can't be a horizontal. bool IsMaximaEdge = IsMaxima(e, topY); if(IsMaximaEdge) { TEdge* eMaxPair = GetMaximaPairEx(e); IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair)); } if(IsMaximaEdge) { if (m_StrictSimple) m_Maxima.push_back(e->Top.X); TEdge* ePrev = e->PrevInAEL; DoMaxima(e); if( !ePrev ) e = m_ActiveEdges; else e = ePrev->NextInAEL; } else { //2. promote horizontal edges, otherwise update Curr.X and Curr.Y ... if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML)) { UpdateEdgeIntoAEL(e); if (e->OutIdx >= 0) AddOutPt(e, e->Bot); AddEdgeToSEL(e); } else { e->Curr.X = TopX( *e, topY ); e->Curr.Y = topY; } //When StrictlySimple and 'e' is being touched by another edge, then //make sure both edges have a vertex here ... if (m_StrictSimple) { TEdge* ePrev = e->PrevInAEL; if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) && (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0)) { IntPoint pt = e->Curr; #ifdef use_xyz SetZ(pt, *ePrev, *e); #endif OutPt* op = AddOutPt(ePrev, pt); OutPt* op2 = AddOutPt(e, pt); AddJoin(op, op2, pt); //StrictlySimple (type-3) join } } e = e->NextInAEL; } } //3. Process horizontals at the Top of the scanbeam ... m_Maxima.sort(); ProcessHorizontals(); m_Maxima.clear(); //4. Promote intermediate vertices ... e = m_ActiveEdges; while(e) { if(IsIntermediate(e, topY)) { OutPt* op = 0; if( e->OutIdx >= 0 ) op = AddOutPt(e, e->Top); UpdateEdgeIntoAEL(e); //if output polygons share an edge, they'll need joining later ... TEdge* ePrev = e->PrevInAEL; TEdge* eNext = e->NextInAEL; if (ePrev && ePrev->Curr.X == e->Bot.X && ePrev->Curr.Y == e->Bot.Y && op && ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && SlopesEqual(e->Curr, e->Top, ePrev->Curr, ePrev->Top, m_UseFullRange) && (e->WindDelta != 0) && (ePrev->WindDelta != 0)) { OutPt* op2 = AddOutPt(ePrev, e->Bot); AddJoin(op, op2, e->Top); } else if (eNext && eNext->Curr.X == e->Bot.X && eNext->Curr.Y == e->Bot.Y && op && eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && SlopesEqual(e->Curr, e->Top, eNext->Curr, eNext->Top, m_UseFullRange) && (e->WindDelta != 0) && (eNext->WindDelta != 0)) { OutPt* op2 = AddOutPt(eNext, e->Bot); AddJoin(op, op2, e->Top); } } e = e->NextInAEL; } } //------------------------------------------------------------------------------ void Clipper::FixupOutPolyline(OutRec &outrec) { OutPt *pp = outrec.Pts; OutPt *lastPP = pp->Prev; while (pp != lastPP) { pp = pp->Next; if (pp->Pt == pp->Prev->Pt) { if (pp == lastPP) lastPP = pp->Prev; OutPt *tmpPP = pp->Prev; tmpPP->Next = pp->Next; pp->Next->Prev = tmpPP; delete pp; pp = tmpPP; } } if (pp == pp->Prev) { DisposeOutPts(pp); outrec.Pts = 0; return; } } //------------------------------------------------------------------------------ void Clipper::FixupOutPolygon(OutRec &outrec) { //FixupOutPolygon() - removes duplicate points and simplifies consecutive //parallel edges by removing the middle vertex. OutPt *lastOK = 0; outrec.BottomPt = 0; OutPt *pp = outrec.Pts; bool preserveCol = m_PreserveCollinear || m_StrictSimple; for (;;) { if (pp->Prev == pp || pp->Prev == pp->Next) { DisposeOutPts(pp); outrec.Pts = 0; return; } //test for duplicate points and collinear edges ... if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) || (SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) && (!preserveCol || !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt)))) { lastOK = 0; OutPt *tmp = pp; pp->Prev->Next = pp->Next; pp->Next->Prev = pp->Prev; pp = pp->Prev; delete tmp; } else if (pp == lastOK) break; else { if (!lastOK) lastOK = pp; pp = pp->Next; } } outrec.Pts = pp; } //------------------------------------------------------------------------------ int PointCount(OutPt *Pts) { if (!Pts) return 0; int result = 0; OutPt* p = Pts; do { result++; p = p->Next; } while (p != Pts); return result; } //------------------------------------------------------------------------------ void Clipper::BuildResult(Paths &polys) { polys.reserve(m_PolyOuts.size()); for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) { if (!m_PolyOuts[i]->Pts) continue; Path pg; OutPt* p = m_PolyOuts[i]->Pts->Prev; int cnt = PointCount(p); if (cnt < 2) continue; pg.reserve(cnt); for (int i = 0; i < cnt; ++i) { pg.push_back(p->Pt); p = p->Prev; } polys.push_back(pg); } } //------------------------------------------------------------------------------ void Clipper::BuildResult2(PolyTree& polytree) { polytree.Clear(); polytree.AllNodes.reserve(m_PolyOuts.size()); //add each output polygon/contour to polytree ... for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) { OutRec* outRec = m_PolyOuts[i]; int cnt = PointCount(outRec->Pts); if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue; FixHoleLinkage(*outRec); PolyNode* pn = new PolyNode(); //nb: polytree takes ownership of all the PolyNodes polytree.AllNodes.push_back(pn); outRec->PolyNd = pn; pn->Parent = 0; pn->Index = 0; pn->Contour.reserve(cnt); OutPt *op = outRec->Pts->Prev; for (int j = 0; j < cnt; j++) { pn->Contour.push_back(op->Pt); op = op->Prev; } } //fixup PolyNode links etc ... polytree.Childs.reserve(m_PolyOuts.size()); for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) { OutRec* outRec = m_PolyOuts[i]; if (!outRec->PolyNd) continue; if (outRec->IsOpen) { outRec->PolyNd->m_IsOpen = true; polytree.AddChild(*outRec->PolyNd); } else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd) outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd); else polytree.AddChild(*outRec->PolyNd); } } //------------------------------------------------------------------------------ void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2) { //just swap the contents (because fIntersectNodes is a single-linked-list) IntersectNode inode = int1; //gets a copy of Int1 int1.Edge1 = int2.Edge1; int1.Edge2 = int2.Edge2; int1.Pt = int2.Pt; int2.Edge1 = inode.Edge1; int2.Edge2 = inode.Edge2; int2.Pt = inode.Pt; } //------------------------------------------------------------------------------ inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2) { if (e2.Curr.X == e1.Curr.X) { if (e2.Top.Y > e1.Top.Y) return e2.Top.X < TopX(e1, e2.Top.Y); else return e1.Top.X > TopX(e2, e1.Top.Y); } else return e2.Curr.X < e1.Curr.X; } //------------------------------------------------------------------------------ bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2, cInt& Left, cInt& Right) { if (a1 < a2) { if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);} else {Left = std::max(a1,b2); Right = std::min(a2,b1);} } else { if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);} else {Left = std::max(a2,b2); Right = std::min(a1,b1);} } return Left < Right; } //------------------------------------------------------------------------------ inline void UpdateOutPtIdxs(OutRec& outrec) { OutPt* op = outrec.Pts; do { op->Idx = outrec.Idx; op = op->Prev; } while(op != outrec.Pts); } //------------------------------------------------------------------------------ void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge) { if(!m_ActiveEdges) { edge->PrevInAEL = 0; edge->NextInAEL = 0; m_ActiveEdges = edge; } else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge)) { edge->PrevInAEL = 0; edge->NextInAEL = m_ActiveEdges; m_ActiveEdges->PrevInAEL = edge; m_ActiveEdges = edge; } else { if(!startEdge) startEdge = m_ActiveEdges; while(startEdge->NextInAEL && !E2InsertsBeforeE1(*startEdge->NextInAEL , *edge)) startEdge = startEdge->NextInAEL; edge->NextInAEL = startEdge->NextInAEL; if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge; edge->PrevInAEL = startEdge; startEdge->NextInAEL = edge; } } //---------------------------------------------------------------------- OutPt* DupOutPt(OutPt* outPt, bool InsertAfter) { OutPt* result = new OutPt; result->Pt = outPt->Pt; result->Idx = outPt->Idx; if (InsertAfter) { result->Next = outPt->Next; result->Prev = outPt; outPt->Next->Prev = result; outPt->Next = result; } else { result->Prev = outPt->Prev; result->Next = outPt; outPt->Prev->Next = result; outPt->Prev = result; } return result; } //------------------------------------------------------------------------------ bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, const IntPoint Pt, bool DiscardLeft) { Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight); Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight); if (Dir1 == Dir2) return false; //When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we //want Op1b to be on the Right. (And likewise with Op2 and Op2b.) //So, to facilitate this while inserting Op1b and Op2b ... //when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b, //otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.) if (Dir1 == dLeftToRight) { while (op1->Next->Pt.X <= Pt.X && op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) op1 = op1->Next; if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; op1b = DupOutPt(op1, !DiscardLeft); if (op1b->Pt != Pt) { op1 = op1b; op1->Pt = Pt; op1b = DupOutPt(op1, !DiscardLeft); } } else { while (op1->Next->Pt.X >= Pt.X && op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) op1 = op1->Next; if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; op1b = DupOutPt(op1, DiscardLeft); if (op1b->Pt != Pt) { op1 = op1b; op1->Pt = Pt; op1b = DupOutPt(op1, DiscardLeft); } } if (Dir2 == dLeftToRight) { while (op2->Next->Pt.X <= Pt.X && op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) op2 = op2->Next; if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; op2b = DupOutPt(op2, !DiscardLeft); if (op2b->Pt != Pt) { op2 = op2b; op2->Pt = Pt; op2b = DupOutPt(op2, !DiscardLeft); }; } else { while (op2->Next->Pt.X >= Pt.X && op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) op2 = op2->Next; if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; op2b = DupOutPt(op2, DiscardLeft); if (op2b->Pt != Pt) { op2 = op2b; op2->Pt = Pt; op2b = DupOutPt(op2, DiscardLeft); }; }; if ((Dir1 == dLeftToRight) == DiscardLeft) { op1->Prev = op2; op2->Next = op1; op1b->Next = op2b; op2b->Prev = op1b; } else { op1->Next = op2; op2->Prev = op1; op1b->Prev = op2b; op2b->Next = op1b; } return true; } //------------------------------------------------------------------------------ bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2) { OutPt *op1 = j->OutPt1, *op1b; OutPt *op2 = j->OutPt2, *op2b; //There are 3 kinds of joins for output polygons ... //1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are vertices anywhere //along (horizontal) collinear edges (& Join.OffPt is on the same horizontal). //2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same //location at the Bottom of the overlapping segment (& Join.OffPt is above). //3. StrictSimple joins where edges touch but are not collinear and where //Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point. bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y); if (isHorizontal && (j->OffPt == j->OutPt1->Pt) && (j->OffPt == j->OutPt2->Pt)) { //Strictly Simple join ... if (outRec1 != outRec2) return false; op1b = j->OutPt1->Next; while (op1b != op1 && (op1b->Pt == j->OffPt)) op1b = op1b->Next; bool reverse1 = (op1b->Pt.Y > j->OffPt.Y); op2b = j->OutPt2->Next; while (op2b != op2 && (op2b->Pt == j->OffPt)) op2b = op2b->Next; bool reverse2 = (op2b->Pt.Y > j->OffPt.Y); if (reverse1 == reverse2) return false; if (reverse1) { op1b = DupOutPt(op1, false); op2b = DupOutPt(op2, true); op1->Prev = op2; op2->Next = op1; op1b->Next = op2b; op2b->Prev = op1b; j->OutPt1 = op1; j->OutPt2 = op1b; return true; } else { op1b = DupOutPt(op1, true); op2b = DupOutPt(op2, false); op1->Next = op2; op2->Prev = op1; op1b->Prev = op2b; op2b->Next = op1b; j->OutPt1 = op1; j->OutPt2 = op1b; return true; } } else if (isHorizontal) { //treat horizontal joins differently to non-horizontal joins since with //them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt //may be anywhere along the horizontal edge. op1b = op1; while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2) op1 = op1->Prev; while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2) op1b = op1b->Next; if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon' op2b = op2; while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b) op2 = op2->Prev; while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1) op2b = op2b->Next; if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon' cInt Left, Right; //Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right)) return false; //DiscardLeftSide: when overlapping edges are joined, a spike will created //which needs to be cleaned up. However, we don't want Op1 or Op2 caught up //on the discard Side as either may still be needed for other joins ... IntPoint Pt; bool DiscardLeftSide; if (op1->Pt.X >= Left && op1->Pt.X <= Right) { Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X); } else if (op2->Pt.X >= Left&& op2->Pt.X <= Right) { Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X); } else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right) { Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X; } else { Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X); } j->OutPt1 = op1; j->OutPt2 = op2; return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide); } else { //nb: For non-horizontal joins ... // 1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y // 2. Jr.OutPt1.Pt > Jr.OffPt.Y //make sure the polygons are correctly oriented ... op1b = op1->Next; while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next; bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) || !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)); if (Reverse1) { op1b = op1->Prev; while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev; if ((op1b->Pt.Y > op1->Pt.Y) || !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false; }; op2b = op2->Next; while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next; bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) || !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)); if (Reverse2) { op2b = op2->Prev; while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev; if ((op2b->Pt.Y > op2->Pt.Y) || !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false; } if ((op1b == op1) || (op2b == op2) || (op1b == op2b) || ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false; if (Reverse1) { op1b = DupOutPt(op1, false); op2b = DupOutPt(op2, true); op1->Prev = op2; op2->Next = op1; op1b->Next = op2b; op2b->Prev = op1b; j->OutPt1 = op1; j->OutPt2 = op1b; return true; } else { op1b = DupOutPt(op1, true); op2b = DupOutPt(op2, false); op1->Next = op2; op2->Prev = op1; op1b->Prev = op2b; op2b->Next = op1b; j->OutPt1 = op1; j->OutPt2 = op1b; return true; } } } //---------------------------------------------------------------------- static OutRec* ParseFirstLeft(OutRec* FirstLeft) { while (FirstLeft && !FirstLeft->Pts) FirstLeft = FirstLeft->FirstLeft; return FirstLeft; } //------------------------------------------------------------------------------ void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) { //tests if NewOutRec contains the polygon before reassigning FirstLeft for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) { OutRec* outRec = m_PolyOuts[i]; OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); if (outRec->Pts && firstLeft == OldOutRec) { if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts)) outRec->FirstLeft = NewOutRec; } } } //---------------------------------------------------------------------- void Clipper::FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec) { //A polygon has split into two such that one is now the inner of the other. //It's possible that these polygons now wrap around other polygons, so check //every polygon that's also contained by OuterOutRec's FirstLeft container //(including 0) to see if they've become inner to the new inner polygon ... OutRec* orfl = OuterOutRec->FirstLeft; for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) { OutRec* outRec = m_PolyOuts[i]; if (!outRec->Pts || outRec == OuterOutRec || outRec == InnerOutRec) continue; OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); if (firstLeft != orfl && firstLeft != InnerOutRec && firstLeft != OuterOutRec) continue; if (Poly2ContainsPoly1(outRec->Pts, InnerOutRec->Pts)) outRec->FirstLeft = InnerOutRec; else if (Poly2ContainsPoly1(outRec->Pts, OuterOutRec->Pts)) outRec->FirstLeft = OuterOutRec; else if (outRec->FirstLeft == InnerOutRec || outRec->FirstLeft == OuterOutRec) outRec->FirstLeft = orfl; } } //---------------------------------------------------------------------- void Clipper::FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec) { //reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) { OutRec* outRec = m_PolyOuts[i]; // OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); if (outRec->Pts && outRec->FirstLeft == OldOutRec) outRec->FirstLeft = NewOutRec; } } //---------------------------------------------------------------------- void Clipper::JoinCommonEdges() { for (JoinList::size_type i = 0; i < m_Joins.size(); i++) { Join* join = m_Joins[i]; OutRec *outRec1 = GetOutRec(join->OutPt1->Idx); OutRec *outRec2 = GetOutRec(join->OutPt2->Idx); if (!outRec1->Pts || !outRec2->Pts) continue; if (outRec1->IsOpen || outRec2->IsOpen) continue; //get the polygon fragment with the correct hole state (FirstLeft) //before calling JoinPoints() ... OutRec *holeStateRec; if (outRec1 == outRec2) holeStateRec = outRec1; else if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2; else if (OutRec1RightOfOutRec2(outRec2, outRec1)) holeStateRec = outRec1; else holeStateRec = GetLowermostRec(outRec1, outRec2); if (!JoinPoints(join, outRec1, outRec2)) continue; if (outRec1 == outRec2) { //instead of joining two polygons, we've just created a new one by //splitting one polygon into two. outRec1->Pts = join->OutPt1; outRec1->BottomPt = 0; outRec2 = CreateOutRec(); outRec2->Pts = join->OutPt2; //update all OutRec2.Pts Idx's ... UpdateOutPtIdxs(*outRec2); if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts)) { //outRec1 contains outRec2 ... outRec2->IsHole = !outRec1->IsHole; outRec2->FirstLeft = outRec1; if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1); if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0)) ReversePolyPtLinks(outRec2->Pts); } else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts)) { //outRec2 contains outRec1 ... outRec2->IsHole = outRec1->IsHole; outRec1->IsHole = !outRec2->IsHole; outRec2->FirstLeft = outRec1->FirstLeft; outRec1->FirstLeft = outRec2; if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2); if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0)) ReversePolyPtLinks(outRec1->Pts); } else { //the 2 polygons are completely separate ... outRec2->IsHole = outRec1->IsHole; outRec2->FirstLeft = outRec1->FirstLeft; //fixup FirstLeft pointers that may need reassigning to OutRec2 if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2); } } else { //joined 2 polygons together ... outRec2->Pts = 0; outRec2->BottomPt = 0; outRec2->Idx = outRec1->Idx; outRec1->IsHole = holeStateRec->IsHole; if (holeStateRec == outRec2) outRec1->FirstLeft = outRec2->FirstLeft; outRec2->FirstLeft = outRec1; if (m_UsingPolyTree) FixupFirstLefts3(outRec2, outRec1); } } } //------------------------------------------------------------------------------ // ClipperOffset support functions ... //------------------------------------------------------------------------------ DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2) { if(pt2.X == pt1.X && pt2.Y == pt1.Y) return DoublePoint(0, 0); double Dx = (double)(pt2.X - pt1.X); double dy = (double)(pt2.Y - pt1.Y); double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy ); Dx *= f; dy *= f; return DoublePoint(dy, -Dx); } //------------------------------------------------------------------------------ // ClipperOffset class //------------------------------------------------------------------------------ ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance) { this->MiterLimit = miterLimit; this->ArcTolerance = arcTolerance; m_lowest.X = -1; } //------------------------------------------------------------------------------ ClipperOffset::~ClipperOffset() { Clear(); } //------------------------------------------------------------------------------ void ClipperOffset::Clear() { for (int i = 0; i < m_polyNodes.ChildCount(); ++i) delete m_polyNodes.Childs[i]; m_polyNodes.Childs.clear(); m_lowest.X = -1; } //------------------------------------------------------------------------------ void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType) { int highI = (int)path.size() - 1; if (highI < 0) return; PolyNode* newNode = new PolyNode(); newNode->m_jointype = joinType; newNode->m_endtype = endType; //strip duplicate points from path and also get index to the lowest point ... if (endType == etClosedLine || endType == etClosedPolygon) while (highI > 0 && path[0] == path[highI]) highI--; newNode->Contour.reserve(highI + 1); newNode->Contour.push_back(path[0]); int j = 0, k = 0; for (int i = 1; i <= highI; i++) if (newNode->Contour[j] != path[i]) { j++; newNode->Contour.push_back(path[i]); if (path[i].Y > newNode->Contour[k].Y || (path[i].Y == newNode->Contour[k].Y && path[i].X < newNode->Contour[k].X)) k = j; } if (endType == etClosedPolygon && j < 2) { delete newNode; return; } m_polyNodes.AddChild(*newNode); //if this path's lowest pt is lower than all the others then update m_lowest if (endType != etClosedPolygon) return; if (m_lowest.X < 0) m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); else { IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y]; if (newNode->Contour[k].Y > ip.Y || (newNode->Contour[k].Y == ip.Y && newNode->Contour[k].X < ip.X)) m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); } } //------------------------------------------------------------------------------ void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType) { for (Paths::size_type i = 0; i < paths.size(); ++i) AddPath(paths[i], joinType, endType); } //------------------------------------------------------------------------------ void ClipperOffset::FixOrientations() { //fixup orientations of all closed paths if the orientation of the //closed path with the lowermost vertex is wrong ... if (m_lowest.X >= 0 && !Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour)) { for (int i = 0; i < m_polyNodes.ChildCount(); ++i) { PolyNode& node = *m_polyNodes.Childs[i]; if (node.m_endtype == etClosedPolygon || (node.m_endtype == etClosedLine && Orientation(node.Contour))) ReversePath(node.Contour); } } else { for (int i = 0; i < m_polyNodes.ChildCount(); ++i) { PolyNode& node = *m_polyNodes.Childs[i]; if (node.m_endtype == etClosedLine && !Orientation(node.Contour)) ReversePath(node.Contour); } } } //------------------------------------------------------------------------------ void ClipperOffset::Execute(Paths& solution, double delta) { solution.clear(); FixOrientations(); DoOffset(delta); //now clean up 'corners' ... Clipper clpr; clpr.AddPaths(m_destPolys, ptSubject, true); if (delta > 0) { clpr.Execute(ctUnion, solution, pftPositive, pftPositive); } else { IntRect r = clpr.GetBounds(); Path outer(4); outer[0] = IntPoint(r.left - 10, r.bottom + 10); outer[1] = IntPoint(r.right + 10, r.bottom + 10); outer[2] = IntPoint(r.right + 10, r.top - 10); outer[3] = IntPoint(r.left - 10, r.top - 10); clpr.AddPath(outer, ptSubject, true); clpr.ReverseSolution(true); clpr.Execute(ctUnion, solution, pftNegative, pftNegative); if (solution.size() > 0) solution.erase(solution.begin()); } } //------------------------------------------------------------------------------ void ClipperOffset::Execute(PolyTree& solution, double delta) { solution.Clear(); FixOrientations(); DoOffset(delta); //now clean up 'corners' ... Clipper clpr; clpr.AddPaths(m_destPolys, ptSubject, true); if (delta > 0) { clpr.Execute(ctUnion, solution, pftPositive, pftPositive); } else { IntRect r = clpr.GetBounds(); Path outer(4); outer[0] = IntPoint(r.left - 10, r.bottom + 10); outer[1] = IntPoint(r.right + 10, r.bottom + 10); outer[2] = IntPoint(r.right + 10, r.top - 10); outer[3] = IntPoint(r.left - 10, r.top - 10); clpr.AddPath(outer, ptSubject, true); clpr.ReverseSolution(true); clpr.Execute(ctUnion, solution, pftNegative, pftNegative); //remove the outer PolyNode rectangle ... if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0) { PolyNode* outerNode = solution.Childs[0]; solution.Childs.reserve(outerNode->ChildCount()); solution.Childs[0] = outerNode->Childs[0]; solution.Childs[0]->Parent = outerNode->Parent; for (int i = 1; i < outerNode->ChildCount(); ++i) solution.AddChild(*outerNode->Childs[i]); } else solution.Clear(); } } //------------------------------------------------------------------------------ void ClipperOffset::DoOffset(double delta) { m_destPolys.clear(); m_delta = delta; //if Zero offset, just copy any CLOSED polygons to m_p and return ... if (NEAR_ZERO(delta)) { m_destPolys.reserve(m_polyNodes.ChildCount()); for (int i = 0; i < m_polyNodes.ChildCount(); i++) { PolyNode& node = *m_polyNodes.Childs[i]; if (node.m_endtype == etClosedPolygon) m_destPolys.push_back(node.Contour); } return; } //see offset_triginometry3.svg in the documentation folder ... if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit); else m_miterLim = 0.5; double y; if (ArcTolerance <= 0.0) y = def_arc_tolerance; else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance) y = std::fabs(delta) * def_arc_tolerance; else y = ArcTolerance; //see offset_triginometry2.svg in the documentation folder ... double steps = pi / std::acos(1 - y / std::fabs(delta)); if (steps > std::fabs(delta) * pi) steps = std::fabs(delta) * pi; //ie excessive precision check m_sin = std::sin(two_pi / steps); m_cos = std::cos(two_pi / steps); m_StepsPerRad = steps / two_pi; if (delta < 0.0) m_sin = -m_sin; m_destPolys.reserve(m_polyNodes.ChildCount() * 2); for (int i = 0; i < m_polyNodes.ChildCount(); i++) { PolyNode& node = *m_polyNodes.Childs[i]; m_srcPoly = node.Contour; int len = (int)m_srcPoly.size(); if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon))) continue; m_destPoly.clear(); if (len == 1) { if (node.m_jointype == jtRound) { double X = 1.0, Y = 0.0; for (cInt j = 1; j <= steps; j++) { m_destPoly.push_back(IntPoint( Round(m_srcPoly[0].X + X * delta), Round(m_srcPoly[0].Y + Y * delta))); double X2 = X; X = X * m_cos - m_sin * Y; Y = X2 * m_sin + Y * m_cos; } } else { double X = -1.0, Y = -1.0; for (int j = 0; j < 4; ++j) { m_destPoly.push_back(IntPoint( Round(m_srcPoly[0].X + X * delta), Round(m_srcPoly[0].Y + Y * delta))); if (X < 0) X = 1; else if (Y < 0) Y = 1; else X = -1; } } m_destPolys.push_back(m_destPoly); continue; } //build m_normals ... m_normals.clear(); m_normals.reserve(len); for (int j = 0; j < len - 1; ++j) m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1])); if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon) m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0])); else m_normals.push_back(DoublePoint(m_normals[len - 2])); if (node.m_endtype == etClosedPolygon) { int k = len - 1; for (int j = 0; j < len; ++j) OffsetPoint(j, k, node.m_jointype); m_destPolys.push_back(m_destPoly); } else if (node.m_endtype == etClosedLine) { int k = len - 1; for (int j = 0; j < len; ++j) OffsetPoint(j, k, node.m_jointype); m_destPolys.push_back(m_destPoly); m_destPoly.clear(); //re-build m_normals ... DoublePoint n = m_normals[len -1]; for (int j = len - 1; j > 0; j--) m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); m_normals[0] = DoublePoint(-n.X, -n.Y); k = 0; for (int j = len - 1; j >= 0; j--) OffsetPoint(j, k, node.m_jointype); m_destPolys.push_back(m_destPoly); } else { int k = 0; for (int j = 1; j < len - 1; ++j) OffsetPoint(j, k, node.m_jointype); IntPoint pt1; if (node.m_endtype == etOpenButt) { int j = len - 1; pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X * delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta)); m_destPoly.push_back(pt1); pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X * delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta)); m_destPoly.push_back(pt1); } else { int j = len - 1; k = len - 2; m_sinA = 0; m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y); if (node.m_endtype == etOpenSquare) DoSquare(j, k); else DoRound(j, k); } //re-build m_normals ... for (int j = len - 1; j > 0; j--) m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y); k = len - 1; for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype); if (node.m_endtype == etOpenButt) { pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta), (cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta)); m_destPoly.push_back(pt1); pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta), (cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta)); m_destPoly.push_back(pt1); } else { k = 1; m_sinA = 0; if (node.m_endtype == etOpenSquare) DoSquare(0, 1); else DoRound(0, 1); } m_destPolys.push_back(m_destPoly); } } } //------------------------------------------------------------------------------ void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype) { //cross product ... m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y); if (std::fabs(m_sinA * m_delta) < 1.0) { //dot product ... double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y ); if (cosA > 0) // angle => 0 degrees { m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); return; } //else angle => 180 degrees } else if (m_sinA > 1.0) m_sinA = 1.0; else if (m_sinA < -1.0) m_sinA = -1.0; if (m_sinA * m_delta < 0) { m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); m_destPoly.push_back(m_srcPoly[j]); m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta), Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); } else switch (jointype) { case jtMiter: { double r = 1 + (m_normals[j].X * m_normals[k].X + m_normals[j].Y * m_normals[k].Y); if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k); break; } case jtSquare: DoSquare(j, k); break; case jtRound: DoRound(j, k); break; } k = j; } //------------------------------------------------------------------------------ void ClipperOffset::DoSquare(int j, int k) { double dx = std::tan(std::atan2(m_sinA, m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4); m_destPoly.push_back(IntPoint( Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)), Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx)))); m_destPoly.push_back(IntPoint( Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)), Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx)))); } //------------------------------------------------------------------------------ void ClipperOffset::DoMiter(int j, int k, double r) { double q = m_delta / r; m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q), Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q))); } //------------------------------------------------------------------------------ void ClipperOffset::DoRound(int j, int k) { double a = std::atan2(m_sinA, m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y); int steps = std::max((int)Round(m_StepsPerRad * std::fabs(a)), 1); double X = m_normals[k].X, Y = m_normals[k].Y, X2; for (int i = 0; i < steps; ++i) { m_destPoly.push_back(IntPoint( Round(m_srcPoly[j].X + X * m_delta), Round(m_srcPoly[j].Y + Y * m_delta))); X2 = X; X = X * m_cos - m_sin * Y; Y = X2 * m_sin + Y * m_cos; } m_destPoly.push_back(IntPoint( Round(m_srcPoly[j].X + m_normals[j].X * m_delta), Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); } //------------------------------------------------------------------------------ // Miscellaneous public functions //------------------------------------------------------------------------------ void Clipper::DoSimplePolygons() { PolyOutList::size_type i = 0; while (i < m_PolyOuts.size()) { OutRec* outrec = m_PolyOuts[i++]; OutPt* op = outrec->Pts; if (!op || outrec->IsOpen) continue; do //for each Pt in Polygon until duplicate found do ... { OutPt* op2 = op->Next; while (op2 != outrec->Pts) { if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op) { //split the polygon into two ... OutPt* op3 = op->Prev; OutPt* op4 = op2->Prev; op->Prev = op4; op4->Next = op; op2->Prev = op3; op3->Next = op2; outrec->Pts = op; OutRec* outrec2 = CreateOutRec(); outrec2->Pts = op2; UpdateOutPtIdxs(*outrec2); if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts)) { //OutRec2 is contained by OutRec1 ... outrec2->IsHole = !outrec->IsHole; outrec2->FirstLeft = outrec; if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec); } else if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts)) { //OutRec1 is contained by OutRec2 ... outrec2->IsHole = outrec->IsHole; outrec->IsHole = !outrec2->IsHole; outrec2->FirstLeft = outrec->FirstLeft; outrec->FirstLeft = outrec2; if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2); } else { //the 2 polygons are separate ... outrec2->IsHole = outrec->IsHole; outrec2->FirstLeft = outrec->FirstLeft; if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2); } op2 = op; //ie get ready for the Next iteration } op2 = op2->Next; } op = op->Next; } while (op != outrec->Pts); } } //------------------------------------------------------------------------------ void ReversePath(Path& p) { std::reverse(p.begin(), p.end()); } //------------------------------------------------------------------------------ void ReversePaths(Paths& p) { for (Paths::size_type i = 0; i < p.size(); ++i) ReversePath(p[i]); } //------------------------------------------------------------------------------ void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType) { Clipper c; c.StrictlySimple(true); c.AddPath(in_poly, ptSubject, true); c.Execute(ctUnion, out_polys, fillType, fillType); } //------------------------------------------------------------------------------ void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType) { Clipper c; c.StrictlySimple(true); c.AddPaths(in_polys, ptSubject, true); c.Execute(ctUnion, out_polys, fillType, fillType); } //------------------------------------------------------------------------------ void SimplifyPolygons(Paths &polys, PolyFillType fillType) { SimplifyPolygons(polys, polys, fillType); } //------------------------------------------------------------------------------ inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2) { double Dx = ((double)pt1.X - pt2.X); double dy = ((double)pt1.Y - pt2.Y); return (Dx*Dx + dy*dy); } //------------------------------------------------------------------------------ double DistanceFromLineSqrd( const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2) { //The equation of a line in general form (Ax + By + C = 0) //given 2 points (x¹,y¹) & (x²,y²) is ... //(y¹ - y²)x + (x² - x¹)y + (y² - y¹)x¹ - (x² - x¹)y¹ = 0 //A = (y¹ - y²); B = (x² - x¹); C = (y² - y¹)x¹ - (x² - x¹)y¹ //perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²) //see http://en.wikipedia.org/wiki/Perpendicular_distance double A = double(ln1.Y - ln2.Y); double B = double(ln2.X - ln1.X); double C = A * ln1.X + B * ln1.Y; C = A * pt.X + B * pt.Y - C; return (C * C) / (A * A + B * B); } //--------------------------------------------------------------------------- bool SlopesNearCollinear(const IntPoint& pt1, const IntPoint& pt2, const IntPoint& pt3, double distSqrd) { //this function is more accurate when the point that's geometrically //between the other 2 points is the one that's tested for distance. //ie makes it more likely to pick up 'spikes' ... if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y)) { if ((pt1.X > pt2.X) == (pt1.X < pt3.X)) return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; else if ((pt2.X > pt1.X) == (pt2.X < pt3.X)) return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; else return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; } else { if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y)) return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y)) return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; else return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; } } //------------------------------------------------------------------------------ bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd) { double Dx = (double)pt1.X - pt2.X; double dy = (double)pt1.Y - pt2.Y; return ((Dx * Dx) + (dy * dy) <= distSqrd); } //------------------------------------------------------------------------------ OutPt* ExcludeOp(OutPt* op) { OutPt* result = op->Prev; result->Next = op->Next; op->Next->Prev = result; result->Idx = 0; return result; } //------------------------------------------------------------------------------ void CleanPolygon(const Path& in_poly, Path& out_poly, double distance) { //distance = proximity in units/pixels below which vertices //will be stripped. Default ~= sqrt(2). size_t size = in_poly.size(); if (size == 0) { out_poly.clear(); return; } OutPt* outPts = new OutPt[size]; for (size_t i = 0; i < size; ++i) { outPts[i].Pt = in_poly[i]; outPts[i].Next = &outPts[(i + 1) % size]; outPts[i].Next->Prev = &outPts[i]; outPts[i].Idx = 0; } double distSqrd = distance * distance; OutPt* op = &outPts[0]; while (op->Idx == 0 && op->Next != op->Prev) { if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd)) { op = ExcludeOp(op); size--; } else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd)) { ExcludeOp(op->Next); op = ExcludeOp(op); size -= 2; } else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd)) { op = ExcludeOp(op); size--; } else { op->Idx = 1; op = op->Next; } } if (size < 3) size = 0; out_poly.resize(size); for (size_t i = 0; i < size; ++i) { out_poly[i] = op->Pt; op = op->Next; } delete [] outPts; } //------------------------------------------------------------------------------ void CleanPolygon(Path& poly, double distance) { CleanPolygon(poly, poly, distance); } //------------------------------------------------------------------------------ void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance) { out_polys.resize(in_polys.size()); for (Paths::size_type i = 0; i < in_polys.size(); ++i) CleanPolygon(in_polys[i], out_polys[i], distance); } //------------------------------------------------------------------------------ void CleanPolygons(Paths& polys, double distance) { CleanPolygons(polys, polys, distance); } //------------------------------------------------------------------------------ void Minkowski(const Path& poly, const Path& path, Paths& solution, bool isSum, bool isClosed) { int delta = (isClosed ? 1 : 0); size_t polyCnt = poly.size(); size_t pathCnt = path.size(); Paths pp; pp.reserve(pathCnt); if (isSum) for (size_t i = 0; i < pathCnt; ++i) { Path p; p.reserve(polyCnt); for (size_t j = 0; j < poly.size(); ++j) p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y)); pp.push_back(p); } else for (size_t i = 0; i < pathCnt; ++i) { Path p; p.reserve(polyCnt); for (size_t j = 0; j < poly.size(); ++j) p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y)); pp.push_back(p); } solution.clear(); solution.reserve((pathCnt + delta) * (polyCnt + 1)); for (size_t i = 0; i < pathCnt - 1 + delta; ++i) for (size_t j = 0; j < polyCnt; ++j) { Path quad; quad.reserve(4); quad.push_back(pp[i % pathCnt][j % polyCnt]); quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]); quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]); quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]); if (!Orientation(quad)) ReversePath(quad); solution.push_back(quad); } } //------------------------------------------------------------------------------ void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed) { Minkowski(pattern, path, solution, true, pathIsClosed); Clipper c; c.AddPaths(solution, ptSubject, true); c.Execute(ctUnion, solution, pftNonZero, pftNonZero); } //------------------------------------------------------------------------------ void TranslatePath(const Path& input, Path& output, const IntPoint delta) { //precondition: input != output output.resize(input.size()); for (size_t i = 0; i < input.size(); ++i) output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y); } //------------------------------------------------------------------------------ void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed) { Clipper c; for (size_t i = 0; i < paths.size(); ++i) { Paths tmp; Minkowski(pattern, paths[i], tmp, true, pathIsClosed); c.AddPaths(tmp, ptSubject, true); if (pathIsClosed) { Path tmp2; TranslatePath(paths[i], tmp2, pattern[0]); c.AddPath(tmp2, ptClip, true); } } c.Execute(ctUnion, solution, pftNonZero, pftNonZero); } //------------------------------------------------------------------------------ void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution) { Minkowski(poly1, poly2, solution, false, true); Clipper c; c.AddPaths(solution, ptSubject, true); c.Execute(ctUnion, solution, pftNonZero, pftNonZero); } //------------------------------------------------------------------------------ enum NodeType {ntAny, ntOpen, ntClosed}; void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths) { bool match = true; if (nodetype == ntClosed) match = !polynode.IsOpen(); else if (nodetype == ntOpen) return; if (!polynode.Contour.empty() && match) paths.push_back(polynode.Contour); for (int i = 0; i < polynode.ChildCount(); ++i) AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths); } //------------------------------------------------------------------------------ void PolyTreeToPaths(const PolyTree& polytree, Paths& paths) { paths.resize(0); paths.reserve(polytree.Total()); AddPolyNodeToPaths(polytree, ntAny, paths); } //------------------------------------------------------------------------------ void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths) { paths.resize(0); paths.reserve(polytree.Total()); AddPolyNodeToPaths(polytree, ntClosed, paths); } //------------------------------------------------------------------------------ void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths) { paths.resize(0); paths.reserve(polytree.Total()); //Open paths are top level only, so ... for (int i = 0; i < polytree.ChildCount(); ++i) if (polytree.Childs[i]->IsOpen()) paths.push_back(polytree.Childs[i]->Contour); } //------------------------------------------------------------------------------ std::ostream& operator <<(std::ostream &s, const IntPoint &p) { s << "(" << p.X << "," << p.Y << ")"; return s; } //------------------------------------------------------------------------------ std::ostream& operator <<(std::ostream &s, const Path &p) { if (p.empty()) return s; Path::size_type last = p.size() -1; for (Path::size_type i = 0; i < last; i++) s << "(" << p[i].X << "," << p[i].Y << "), "; s << "(" << p[last].X << "," << p[last].Y << ")\n"; return s; } //------------------------------------------------------------------------------ std::ostream& operator <<(std::ostream &s, const Paths &p) { for (Paths::size_type i = 0; i < p.size(); i++) s << p[i]; s << "\n"; return s; } //------------------------------------------------------------------------------ } //ClipperLib namespace polyclip/src/Makevars.in0000644000175100001440000000013513064362726015023 0ustar hornikusersPKG_CPPFLAGS = @POLYCLIP_CPPFLAGS@ PKG_CXXFLAGS = @POLYCLIP_CXXFLAGS@ @POLYCLIP_CXX_DECLAR@ polyclip/src/Makevars.win0000644000175100001440000000004013064362726015205 0ustar hornikusersCXX_STD = CXX11 PKG_CPPFLAGS = polyclip/src/init.c0000644000175100001440000000250013064362726014027 0ustar hornikusers /* Native symbol registration table for polyclip package */ #include #include #include // for NULL #include SEXP Csimplify(SEXP A, SEXP pft, SEXP X0, SEXP Y0, SEXP Eps); SEXP Cclipbool(SEXP A, SEXP B, SEXP pftA, SEXP pftB, SEXP ct, SEXP X0, SEXP Y0, SEXP Eps); SEXP Cpolyoffset(SEXP A, SEXP del, SEXP jt, SEXP mlim, SEXP atol, SEXP X0, SEXP Y0, SEXP Eps); SEXP Clineoffset(SEXP A, SEXP del, SEXP jt, SEXP et, SEXP mlim, SEXP atol, SEXP X0, SEXP Y0, SEXP Eps); SEXP Cminksum(SEXP A, SEXP B, SEXP clo, SEXP X0, SEXP Y0, SEXP Eps); static const R_CMethodDef CEntries[] = { {NULL, NULL, 0} }; static const R_CallMethodDef CallEntries[] = { {"Csimplify", (DL_FUNC) &Csimplify, 5}, {"Cclipbool", (DL_FUNC) &Cclipbool, 8}, {"Cpolyoffset", (DL_FUNC) &Cpolyoffset, 8}, {"Clineoffset", (DL_FUNC) &Clineoffset, 9}, {"Cminksum", (DL_FUNC) &Cminksum, 6}, {NULL, NULL, 0} }; void R_init_polyclip(DllInfo *dll) { R_registerRoutines(dll, CEntries, CallEntries, NULL, NULL); R_useDynamicSymbols(dll, FALSE); } polyclip/src/interface.cpp0000644000175100001440000003655613064362726015406 0ustar hornikusers#include "clipper.h" #include #include using namespace std; using namespace ClipperLib; void CopyToPath(int *x, int *y, int n, ClipperLib::Path &p) { p.clear(); p.reserve(n); for (int i = 0; i < n; i++) p.push_back(IntPoint(x[i], y[i])); } void CopyFromPath(ClipperLib::Path &p, int *x, int *y, int nmax, int *n) { int N; *n = N = p.size(); if(N <= nmax) { for (int i = 0; i < N; i++) { x[i] = p[i].X; y[i] = p[i].Y; } } } void ScaleToPath(double *x, double *y, int n, ClipperLib::Path &p, double x0, double y0, double eps) { int i; cInt cxi, cyi; p.clear(); p.reserve(n); for (i = 0; i < n; i++) { cxi = (cInt) ((x[i] - x0)/eps); cyi = (cInt) ((y[i] - y0)/eps); p.push_back(IntPoint(cxi, cyi)); } } void ScaleFromPath(ClipperLib::Path &p, double *x, double *y, int nmax, int *n, double x0, double y0, double eps) { int N; *n = N = p.size(); if(N <= nmax) { for (int i = 0; i < N; i++) { x[i] = x0 + eps * ((double) p[i].X); y[i] = y0 + eps * ((double) p[i].Y); } } } extern "C" { SEXP Csimplify(SEXP A, SEXP pft, SEXP X0, SEXP Y0, SEXP Eps) { int nA, i, nAi, m, mi, mitrue; double *x, *y, *xx, *yy; SEXP Ai = R_NilValue; SEXP out, outi, xouti, youti; int pftcode; PolyFillType filltype; double x0, y0, eps; // protect arguments from garbage collector PROTECT(A = AS_LIST(A)); PROTECT(pft = AS_INTEGER(pft)); PROTECT(X0 = AS_NUMERIC(X0)); PROTECT(Y0 = AS_NUMERIC(Y0)); PROTECT(Eps = AS_NUMERIC(Eps)); // that's 5 arguments // number of polygons nA = LENGTH(A); // Initialise object containing n polygons Paths polyA(nA); // Get scale parameters x0 = *(NUMERIC_POINTER(X0)); y0 = *(NUMERIC_POINTER(Y0)); eps = *(NUMERIC_POINTER(Eps)); // copy data for(i = 0; i < nA; i++) { Ai = VECTOR_ELT(A, i); nAi = LENGTH(VECTOR_ELT(Ai, 0)); x = NUMERIC_POINTER(VECTOR_ELT(Ai, 0)); y = NUMERIC_POINTER(VECTOR_ELT(Ai, 1)); ScaleToPath(x, y, nAi, polyA[i], x0, y0, eps); } // interpret clipping parameters pftcode = *(INTEGER_POINTER(pft)); switch(pftcode) { case 1: filltype = pftEvenOdd; break; case 2: filltype = pftNonZero; break; case 3: filltype = pftPositive; break; case 4: filltype = pftNegative; break; default: error("polyclip: unrecognised code for fill type A"); } // simplify polygon; Paths result; SimplifyPolygons(polyA, result, filltype); // number of polygons m = result.size(); // initialise output list PROTECT(out = NEW_LIST(m)); // copy data if(m > 0) { for(i = 0; i < m; i++) { mi = result[i].size(); // Allocate space for output PROTECT(outi = NEW_LIST(2)); PROTECT(xouti = NEW_NUMERIC(mi)); PROTECT(youti = NEW_NUMERIC(mi)); xx = NUMERIC_POINTER(xouti); yy = NUMERIC_POINTER(youti); // copy to output space ScaleFromPath(result[i], xx, yy, mi, &mitrue, x0, y0, eps); // Put vectors into list SET_VECTOR_ELT(outi, 0, xouti); SET_VECTOR_ELT(outi, 1, youti); SET_VECTOR_ELT(out, i, outi); } } UNPROTECT(6 + 3*m); // 5 arguments + out + m * (outi, xouti, youti) return(out); } } // ----------------------------------------------------------------- extern "C" { SEXP Cclipbool(SEXP A, SEXP B, SEXP pftA, SEXP pftB, SEXP ct, SEXP X0, SEXP Y0, SEXP Eps ){ int nA, nB, i, n, m, mi, mitrue; double *x, *y, *xx, *yy; SEXP Ai = R_NilValue, Bi = R_NilValue; SEXP out, outi, xouti, youti; ClipType cliptype; PolyFillType filltypeA, filltypeB; int ctcode, pftAcode, pftBcode; double x0, y0, eps; // protect arguments from garbage collector PROTECT(A = AS_LIST(A)); PROTECT(B = AS_LIST(B)); PROTECT(ct = AS_INTEGER(ct)); PROTECT(pftA = AS_INTEGER(pftA)); PROTECT(pftB = AS_INTEGER(pftB)); PROTECT(X0 = AS_NUMERIC(X0)); PROTECT(Y0 = AS_NUMERIC(Y0)); PROTECT(Eps = AS_NUMERIC(Eps)); // lengths of lists nA = LENGTH(A); nB = LENGTH(B); // Initialise object containing n polygons Paths polyA(nA), polyB(nB); // Get scale parameters x0 = *(NUMERIC_POINTER(X0)); y0 = *(NUMERIC_POINTER(Y0)); eps = *(NUMERIC_POINTER(Eps)); // copy data for(i = 0; i < nA; i++) { Ai = VECTOR_ELT(A, i); n = LENGTH(VECTOR_ELT(Ai, 0)); x = NUMERIC_POINTER(VECTOR_ELT(Ai, 0)); y = NUMERIC_POINTER(VECTOR_ELT(Ai, 1)); ScaleToPath(x, y, n, polyA[i], x0, y0, eps); } for(i = 0; i < nB; i++) { Bi = VECTOR_ELT(B, i); n = LENGTH(VECTOR_ELT(Bi, 0)); x = NUMERIC_POINTER(VECTOR_ELT(Bi, 0)); y = NUMERIC_POINTER(VECTOR_ELT(Bi, 1)); ScaleToPath(x, y, n, polyB[i], x0, y0, eps); } // interpret clipping parameters ctcode = *(INTEGER_POINTER(ct)); pftAcode = *(INTEGER_POINTER(pftA)); pftBcode = *(INTEGER_POINTER(pftB)); switch(ctcode) { case 1: cliptype = ctIntersection; break; case 2: cliptype = ctUnion; break; case 3: cliptype = ctDifference; break; case 4: cliptype = ctXor; break; default: error("polyclip: unrecognised code for cliptype"); } switch(pftAcode) { case 1: filltypeA = pftEvenOdd; break; case 2: filltypeA = pftNonZero; break; case 3: filltypeA = pftPositive; break; case 4: filltypeA = pftNegative; break; default: error("polyclip: unrecognised code for fill type A"); } switch(pftBcode) { case 1: filltypeB = pftEvenOdd; break; case 2: filltypeB = pftNonZero; break; case 3: filltypeB = pftPositive; break; case 4: filltypeB = pftNegative; break; default: error("polyclip: unrecognised code for fill type B"); } // perform clipping operation Clipper c; Paths result; c.AddPaths(polyA, ptSubject, true); c.AddPaths(polyB, ptClip, true); c.Execute(cliptype, result, filltypeA, filltypeB); // number of polygons m = result.size(); // initialise output list PROTECT(out = NEW_LIST(m)); // copy data if(m > 0) { for(i = 0; i < m; i++) { mi = result[i].size(); // Allocate space for output PROTECT(outi = NEW_LIST(2)); PROTECT(xouti = NEW_NUMERIC(mi)); PROTECT(youti = NEW_NUMERIC(mi)); xx = NUMERIC_POINTER(xouti); yy = NUMERIC_POINTER(youti); // copy to output space ScaleFromPath(result[i], xx, yy, mi, &mitrue, x0, y0, eps); // Put vectors into list SET_VECTOR_ELT(outi, 0, xouti); SET_VECTOR_ELT(outi, 1, youti); SET_VECTOR_ELT(out, i, outi); } } UNPROTECT(9 + 3*m); // 8 arguments + out + m * (outi, xouti, youti) return(out); } } // offset (dilation) operation for closed polygons extern "C" { SEXP Cpolyoffset(SEXP A, SEXP del, SEXP jt, SEXP mlim, SEXP atol, SEXP X0, SEXP Y0, SEXP Eps ){ int nA, i, n, m, mi, mitrue; double *x, *y, *xx, *yy; SEXP Ai = R_NilValue; SEXP out, outi, xouti, youti; JoinType jointype; int jtcode; double delta, miterlimit, arctolerance; double x0, y0, eps; // protect arguments from garbage collector PROTECT(A = AS_LIST(A)); PROTECT(del = AS_NUMERIC(del)); PROTECT(jt = AS_INTEGER(jt)); PROTECT(mlim = AS_NUMERIC(mlim)); PROTECT(atol = AS_NUMERIC(atol)); PROTECT(X0 = AS_NUMERIC(X0)); PROTECT(Y0 = AS_NUMERIC(Y0)); PROTECT(Eps = AS_NUMERIC(Eps)); // length of list nA = LENGTH(A); // Initialise object containing nA polygons Paths polyA(nA); // Get scale parameters x0 = *(NUMERIC_POINTER(X0)); y0 = *(NUMERIC_POINTER(Y0)); eps = *(NUMERIC_POINTER(Eps)); // copy data for(i = 0; i < nA; i++) { Ai = VECTOR_ELT(A, i); n = LENGTH(VECTOR_ELT(Ai, 0)); x = NUMERIC_POINTER(VECTOR_ELT(Ai, 0)); y = NUMERIC_POINTER(VECTOR_ELT(Ai, 1)); ScaleToPath(x, y, n, polyA[i], x0, y0, eps); } // interpret offset parameters jtcode = *(INTEGER_POINTER(jt)); switch(jtcode) { case 1: jointype = jtSquare; break; case 2: jointype = jtRound; break; case 3: jointype = jtMiter; break; default: error("polyclip: unrecognised code for jointype"); } // get parameters delta = *(NUMERIC_POINTER(del)); // absolute distance miterlimit = *(NUMERIC_POINTER(mlim)); // multiple of 'delta' arctolerance = *(NUMERIC_POINTER(atol)); // absolute distance // rescale delta = delta/eps; arctolerance = arctolerance/eps; // perform offset operation ClipperOffset co; Paths result; co.AddPaths(polyA, jointype, etClosedPolygon); co.MiterLimit = miterlimit; co.ArcTolerance = arctolerance; co.Execute(result, delta); // number of polygons m = result.size(); // initialise output list PROTECT(out = NEW_LIST(m)); // copy data if(m > 0) { for(i = 0; i < m; i++) { mi = result[i].size(); // Allocate space for output PROTECT(outi = NEW_LIST(2)); PROTECT(xouti = NEW_NUMERIC(mi)); PROTECT(youti = NEW_NUMERIC(mi)); xx = NUMERIC_POINTER(xouti); yy = NUMERIC_POINTER(youti); // copy to output space ScaleFromPath(result[i], xx, yy, mi, &mitrue, x0, y0, eps); // Put vectors into list SET_VECTOR_ELT(outi, 0, xouti); SET_VECTOR_ELT(outi, 1, youti); SET_VECTOR_ELT(out, i, outi); } } UNPROTECT(9 + 3*m); // 8 arguments + out + m * (outi, xouti, youti) return(out); } } // offset (dilation) operation for polygonal lines extern "C" { SEXP Clineoffset(SEXP A, SEXP del, SEXP jt, SEXP et, SEXP mlim, SEXP atol, SEXP X0, SEXP Y0, SEXP Eps ){ int nA, i, n, m, mi, mitrue; double *x, *y, *xx, *yy; SEXP Ai = R_NilValue; SEXP out, outi, xouti, youti; JoinType jointype; EndType endtype; int jtcode, etcode; double delta, miterlimit, arctolerance; double x0, y0, eps; // protect arguments from garbage collector PROTECT(A = AS_LIST(A)); PROTECT(del = AS_NUMERIC(del)); PROTECT(jt = AS_INTEGER(jt)); PROTECT(et = AS_INTEGER(et)); PROTECT(mlim = AS_NUMERIC(mlim)); PROTECT(atol = AS_NUMERIC(atol)); PROTECT(X0 = AS_NUMERIC(X0)); PROTECT(Y0 = AS_NUMERIC(Y0)); PROTECT(Eps = AS_NUMERIC(Eps)); // length of list nA = LENGTH(A); // Initialise object containing nA polygonal lines Paths polyA(nA); // Get scale parameters x0 = *(NUMERIC_POINTER(X0)); y0 = *(NUMERIC_POINTER(Y0)); eps = *(NUMERIC_POINTER(Eps)); // copy data for(i = 0; i < nA; i++) { Ai = VECTOR_ELT(A, i); n = LENGTH(VECTOR_ELT(Ai, 0)); x = NUMERIC_POINTER(VECTOR_ELT(Ai, 0)); y = NUMERIC_POINTER(VECTOR_ELT(Ai, 1)); ScaleToPath(x, y, n, polyA[i], x0, y0, eps); } // interpret offset parameters jtcode = *(INTEGER_POINTER(jt)); switch(jtcode) { case 1: jointype = jtSquare; break; case 2: jointype = jtRound; break; case 3: jointype = jtMiter; break; default: error("polyclip: unrecognised code for jointype"); } etcode = *(INTEGER_POINTER(et)); switch(etcode) { case 1: endtype = etClosedPolygon; break; case 2: endtype = etClosedLine; break; case 3: endtype = etOpenButt; break; case 4: endtype = etOpenSquare; break; case 5: endtype = etOpenRound; break; default: error("polyclip: unrecognised code for endtype"); } // get parameters delta = *(NUMERIC_POINTER(del)); // absolute distance miterlimit = *(NUMERIC_POINTER(mlim)); // multiple of 'delta' arctolerance = *(NUMERIC_POINTER(atol)); // absolute distance // rescale delta = delta/eps; arctolerance = arctolerance/eps; // perform offset operation ClipperOffset co; Paths result; co.AddPaths(polyA, jointype, endtype); co.MiterLimit = miterlimit; co.ArcTolerance = arctolerance; co.Execute(result, delta); // number of polygons m = result.size(); // initialise output list PROTECT(out = NEW_LIST(m)); // copy data if(m > 0) { for(i = 0; i < m; i++) { mi = result[i].size(); // Allocate space for output PROTECT(outi = NEW_LIST(2)); PROTECT(xouti = NEW_NUMERIC(mi)); PROTECT(youti = NEW_NUMERIC(mi)); xx = NUMERIC_POINTER(xouti); yy = NUMERIC_POINTER(youti); // copy to output space ScaleFromPath(result[i], xx, yy, mi, &mitrue, x0, y0, eps); // Put vectors into list SET_VECTOR_ELT(outi, 0, xouti); SET_VECTOR_ELT(outi, 1, youti); SET_VECTOR_ELT(out, i, outi); } } UNPROTECT(10 + 3*m); // 9 arguments + out + m * (outi, xouti, youti) return(out); } } // Minkowski sum of polygon with **path(s)** extern "C" { SEXP Cminksum(SEXP A, // list(list(x,y)) : polygon SEXP B, // list(list(x,y), list(x,y), ....) SEXP clo, // whether paths in B are closed SEXP X0, SEXP Y0, SEXP Eps) { int nB, i, nBi, nA0, m, mi, mitrue; double *x, *y, *xx, *yy; SEXP A0 = R_NilValue; SEXP Bi = R_NilValue; SEXP out, outi, xouti, youti; bool closed; double x0, y0, eps; Path pathA; // protect arguments from garbage collector PROTECT(A = AS_LIST(A)); PROTECT(B = AS_LIST(B)); PROTECT(clo = AS_LOGICAL(clo)); PROTECT(X0 = AS_NUMERIC(X0)); PROTECT(Y0 = AS_NUMERIC(Y0)); PROTECT(Eps = AS_NUMERIC(Eps)); // that's 6 arguments // Get scale parameters x0 = *(NUMERIC_POINTER(X0)); y0 = *(NUMERIC_POINTER(Y0)); eps = *(NUMERIC_POINTER(Eps)); // logical value specifying whether paths in B should be closed closed = *(LOGICAL_POINTER(clo)); // copy data from A A0 = VECTOR_ELT(A, 0); nA0 = LENGTH(VECTOR_ELT(A0, 0)); x = NUMERIC_POINTER(VECTOR_ELT(A0, 0)); y = NUMERIC_POINTER(VECTOR_ELT(A0, 1)); ScaleToPath(x, y, nA0, pathA, x0, y0, eps); // number of polygons in B nB = LENGTH(B); // Initialise object representing nB polygons Paths pathsB(nB); // copy data from B for(i = 0; i < nB; i++) { Bi = VECTOR_ELT(B, i); nBi = LENGTH(VECTOR_ELT(Bi, 0)); x = NUMERIC_POINTER(VECTOR_ELT(Bi, 0)); y = NUMERIC_POINTER(VECTOR_ELT(Bi, 1)); ScaleToPath(x, y, nBi, pathsB[i], x0, y0, eps); } // hit it Paths result; MinkowskiSum(pathA, pathsB, result, closed); // number of polygons m = result.size(); // initialise output list PROTECT(out = NEW_LIST(m)); // adjust origin: (x0,y0) were subtracted from both A and B x0 = 2.0 * x0; y0 = 2.0 * y0; // copy data if(m > 0) { for(i = 0; i < m; i++) { mi = result[i].size(); // Allocate space for output PROTECT(outi = NEW_LIST(2)); PROTECT(xouti = NEW_NUMERIC(mi)); PROTECT(youti = NEW_NUMERIC(mi)); xx = NUMERIC_POINTER(xouti); yy = NUMERIC_POINTER(youti); // copy to output space ScaleFromPath(result[i], xx, yy, mi, &mitrue, x0, y0, eps); // Put vectors into list SET_VECTOR_ELT(outi, 0, xouti); SET_VECTOR_ELT(outi, 1, youti); SET_VECTOR_ELT(out, i, outi); } } UNPROTECT(7 + 3*m); // 6 arguments + out + m * (outi, xouti, youti) return(out); } } polyclip/NAMESPACE0000644000175100001440000000015613064160046013344 0ustar hornikusersexport(polyclip,polyoffset,polylineoffset,polysimplify,polyminkowski) useDynLib(polyclip, .registration=TRUE) polyclip/R/0000755000175100001440000000000013061437405012327 5ustar hornikuserspolyclip/R/First.R0000644000175100001440000000061413061437405013542 0ustar hornikusers# First.R # # $Revision: 1.1 $ $Date: 2013/10/19 03:06:59 $ # .onLoad <- function(...) {} .onAttach <- function(libname, pkgname) { dfile <- system.file("DESCRIPTION", package="polyclip") ver <- read.dcf(file=dfile, fields="Version") clipperbuild <- read.dcf(file=dfile, fields="Note") msg <- paste("polyclip", ver, clipperbuild) packageStartupMessage(msg) invisible(NULL) } polyclip/R/clipper.R0000644000175100001440000002004513061437405014111 0ustar hornikusers# # clipper.R # # Interface to Clipper C++ code # # $Revision: 1.13 $ $Date: 2016/03/24 00:52:57 $ # validxy <- function(P) { is.list(P) && all(c("x","y") %in% names(P)) && is.vector(P$x) && is.vector(P$y) && length(P$x)==length(P$y) } validpoly <- function(P) { is.list(P) && all(unlist(lapply(P, validxy))) } xrange <- function(z) { range(z$x) } yrange <- function(z) { range(z$y) } ensurexydouble <- function(P) lapply(P[c("x", "y")], "storage.mode<-", value="double") ensuredouble <- function(A) lapply(A, ensurexydouble) aspolygonlist <- function(A) lapply(A, "names<-", value=c("x", "y")) polysimplify <- function(A, ..., eps, x0, y0, filltype=c("evenodd", "nonzero", "positive", "negative") ) { # validate parameters and convert to integer codes filltype <- match.arg(filltype) pft <- match(filltype, c("evenodd", "nonzero", "positive", "negative")) # validate polygon if(!validpoly(A)) { if(validxy(A)) A <- list(A) else stop("Argument A should be a list of lists, each containing vectors x,y") } # determine value of 'eps' if missing if(missing(eps) || missing(x0) || missing(y0)) { xr <- range(range(unlist(lapply(A, xrange)))) yr <- range(range(unlist(lapply(A, yrange)))) if(missing(eps)) eps <- max(diff(xr), diff(yr))/1e9 if(missing(x0)) x0 <- mean(xr) if(missing(y0)) y0 <- mean(yr) } # call clipper library on each component path result <- list() A <- ensuredouble(A) storage.mode(pft) <- "integer" storage.mode(x0) <- storage.mode(y0) <- storage.mode(eps) <- "double" result <- .Call("Csimplify", A, pft, x0, y0, eps, PACKAGE = "polyclip") return(aspolygonlist(result)) } polyclip <- function(A, B, op=c("intersection", "union", "minus", "xor"), ..., eps, x0, y0, fillA=c("evenodd", "nonzero", "positive", "negative"), fillB=c("evenodd", "nonzero", "positive", "negative") ) { # validate parameters and convert to integer codes op <- match.arg(op) fillA <- match.arg(fillA) fillB <- match.arg(fillB) ct <- match(op, c("intersection", "union", "minus", "xor")) pftA <- match(fillA, c("evenodd", "nonzero", "positive", "negative")) pftB <- match(fillB, c("evenodd", "nonzero", "positive", "negative")) # validate polygons and rescale if(!validpoly(A)) { if(validxy(A)) A <- list(A) else stop("Argument A should be a list of lists, each containing vectors x,y") } if(!validpoly(B)) { if(validxy(B)) B <- list(B) else stop("Argument B should be a list of lists, each containing vectors x,y") } # determine value of 'eps' if missing if(missing(eps) || missing(x0) || missing(y0)) { xr <- range(range(unlist(lapply(A, xrange))), range(unlist(lapply(B, xrange)))) yr <- range(range(unlist(lapply(A, yrange))), range(unlist(lapply(B, yrange)))) if(missing(eps)) eps <- max(diff(xr), diff(yr))/1e9 if(missing(x0)) x0 <- mean(xr) if(missing(y0)) y0 <- mean(yr) } # call clipper library A <- ensuredouble(A) B <- ensuredouble(B) storage.mode(ct) <- storage.mode(pftA) <- storage.mode(pftB) <- "integer" storage.mode(x0) <- storage.mode(y0) <- storage.mode(eps) <- "double" ans <- .Call("Cclipbool", A, B, pftA, pftB, ct, x0, y0, eps, PACKAGE = "polyclip") return(aspolygonlist(ans)) } polyoffset <- function(A, delta, ..., eps, x0, y0, miterlim=2, arctol=abs(delta)/100, jointype = c("square", "round", "miter") ) { # validate parameters and convert to integer codes jointype <- match.arg(jointype) jt <- match(jointype, c("square", "round", "miter")) # validate polygons and rescale if(!validpoly(A)) { if(validxy(A)) A <- list(A) else stop("Argument A should be a list of lists, each containing vectors x,y") } # determine value of 'eps' if missing if(missing(eps) || missing(x0) || missing(y0)) { xr <- range(unlist(lapply(A, xrange))) yr <- range(unlist(lapply(A, yrange))) if(missing(eps)) eps <- max(diff(xr), diff(yr))/1e9 if(missing(x0)) x0 <- mean(xr) if(missing(y0)) y0 <- mean(yr) } # arc tolerance arctol <- max(eps/4, arctol) # call clipper library A <- ensuredouble(A) storage.mode(jt) <- "integer" storage.mode(delta) <- storage.mode(miterlim) <- storage.mode(arctol) <- "double" storage.mode(x0) <- storage.mode(y0) <- storage.mode(eps) <- "double" ans <- .Call("Cpolyoffset", A, delta, jt, miterlim, arctol, x0, y0, eps, PACKAGE = "polyclip") return(aspolygonlist(ans)) } polylineoffset <- function(A, delta, ..., eps, x0, y0, miterlim=2, arctol=abs(delta)/100, jointype = c("square", "round", "miter"), endtype = c("closedpolygon", "closedline", "openbutt", "opensquare", "openround", "closed", "butt", "square", "round") ) { ## validate parameters and convert to integer codes jointype <- match.arg(jointype) jt <- match(jointype, c("square", "round", "miter")) endtype <- match.arg(endtype) if(endtype == "closed") endtype <- "closedpolygon" if(endtype %in% c("butt", "square", "round")) endtype <- paste0("open", endtype) et <- match(endtype, c("closedpolygon", "closedline", "openbutt", "opensquare", "openround")) ## validate polygons and rescale if(!validpoly(A)) { if(validxy(A)) A <- list(A) else stop("Argument A should be a list of lists, each containing vectors x,y") } ## determine value of 'eps' if missing if(missing(eps) || missing(x0) || missing(y0)) { xr <- range(unlist(lapply(A, xrange))) yr <- range(unlist(lapply(A, yrange))) if(missing(eps)) eps <- max(diff(xr), diff(yr))/1e9 if(missing(x0)) x0 <- mean(xr) if(missing(y0)) y0 <- mean(yr) } # arc tolerance arctol <- max(eps/4, arctol) # call clipper library A <- ensuredouble(A) storage.mode(jt) <- storage.mode(et) <- "integer" storage.mode(delta) <- storage.mode(miterlim) <- storage.mode(arctol) <- "double" storage.mode(x0) <- storage.mode(y0) <- storage.mode(eps) <- "double" ans <- .Call("Clineoffset", A, delta, jt, et, miterlim, arctol, x0, y0, eps, PACKAGE = "polyclip") return(aspolygonlist(ans)) } polyminkowski <- function(A, B, ..., eps, x0, y0, closed=TRUE ) { # validate parameters and convert to integer codes closed <- as.logical(closed) # validate polygons/paths if(!validpoly(A)) { if(validxy(A)) A <- list(A) else stop("Argument A should be a list of lists, each containing vectors x,y") } if(length(A) > 1) stop("Not implemented when A consists of more than one polygon") if(!validpoly(B)) { if(validxy(B)) B <- list(B) else stop("Argument B should be a list of lists, each containing vectors x,y") } # determine value of 'eps' if missing if(missing(eps) || missing(x0) || missing(y0)) { xr <- range(range(unlist(lapply(A, xrange)))) yr <- range(range(unlist(lapply(A, yrange)))) xr <- range(xr, range(unlist(lapply(B, xrange)))) yr <- range(yr, range(unlist(lapply(B, yrange)))) if(missing(eps)) eps <- max(diff(xr), diff(yr))/1e9 if(missing(x0)) x0 <- xr[1] if(missing(y0)) y0 <- yr[1] - diff(yr)/16 } # call clipper library on each component path A <- ensuredouble(A) B <- ensuredouble(B) storage.mode(x0) <- storage.mode(y0) <- storage.mode(eps) <- "double" storage.mode(closed) <- "logical" result <- .Call("Cminksum", A, B, closed, x0, y0, eps, PACKAGE = "polyclip") return(aspolygonlist(result)) } polyclip/MD50000644000175100001440000000163413064435771012451 0ustar hornikusers53764fcdc8fdfcd72355a122486eca3e *DESCRIPTION 36dda0a5bdbf4e57ee13374fcbac30e5 *NAMESPACE dee054bf03363f13a034c8b7c319d560 *R/First.R c679b2c2bf427e69f9ccaf6dac6678db *R/clipper.R 14c7a9772d3b48055cbd8ddd053abbf3 *cleanup 96f587cf30611ed5b85c9e2f93c9ae7c *configure 5ba5a344623066f1db67cf9344323a82 *configure.ac d41d8cd98f00b204e9800998ecf8427e *configure.win 215848c9be19696c6ba4bc09eff71cc8 *man/polyclip.Rd 42c32d9ce87e76d6415660bcce8890c0 *man/polylineoffset.Rd c30b54f6e3c04926235a721032749448 *man/polyminkowski.Rd 3077cd8984bb169ece92b0aba2764d53 *man/polyoffset.Rd c2e324c0595e64cf906d0b9a27a7c119 *man/polysimplify.Rd e1b6cdccad75a12c3720ee122844ebb9 *src/Makevars.in 3ef9db028c12f7ba89e43f9af3340894 *src/Makevars.win 5dc2b7204a00e104dda75af865b5c526 *src/clipper.cpp 15c4c3ec5c4bdbda0b087cfa0e4307d6 *src/clipper.h 0d2a5f8997bd5d15df322d9490cc2c40 *src/init.c 86334dd01be0952e528e18f038ce17ad *src/interface.cpp polyclip/DESCRIPTION0000644000175100001440000000275713064435771013656 0ustar hornikusersPackage: polyclip Version: 1.6-1 Date: 2017-03-22 Title: Polygon Clipping Authors@R: c(person("Angus", "Johnson", role = "aut", comment="C++ original, http://www.angusj.com/delphi/clipper.php"), person("Adrian", "Baddeley", role = c("aut", "trl", "cre"), email = "Adrian.Baddeley@curtin.edu.au"), person(c("Brian", "D."), "Ripley", role = "ctb"), person("Kurt", "Hornik", role = "ctb")) Maintainer: Adrian Baddeley Depends: R (>= 3.0.0) Description: R port of Angus Johnson's open source library Clipper. Performs polygon clipping operations (intersection, union, set minus, set difference) for polygonal regions of arbitrary complexity, including holes. Computes offset polygons (spatial buffer zones, morphological dilations, Minkowski dilations) for polygonal regions and polygonal lines. Computes Minkowski Sum of general polygons. There is a function for removing self-intersections from polygon data. License: BSL URL: http://www.angusj.com/delphi/clipper.php, https://sourceforge.net/projects/polyclipping, https://github.com/baddstats/polyclip LazyData: true LazyLoad: true ByteCompile: true Note: built from Clipper C++ version 6.4.0 NeedsCompilation: yes Packaged: 2017-03-22 02:47:50 UTC; 214132e Author: Angus Johnson [aut] (C++ original, http://www.angusj.com/delphi/clipper.php), Adrian Baddeley [aut, trl, cre], Brian D. Ripley [ctb], Kurt Hornik [ctb] Repository: CRAN Date/Publication: 2017-03-22 08:55:21 UTC polyclip/configure0000755000175100001440000035314613061437405014051 0ustar hornikusers#! /bin/sh # Guess values for system-dependent variables and create Makefiles. # Generated by GNU Autoconf 2.69 for polyclip 1.5-4. # # # Copyright (C) 1992-1996, 1998-2012 Free Software Foundation, Inc. # # # This configure script is free software; the Free Software Foundation # gives unlimited permission to copy, distribute and modify it. ## -------------------- ## ## M4sh Initialization. ## ## -------------------- ## # Be more Bourne compatible DUALCASE=1; export DUALCASE # for MKS sh if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then : emulate sh NULLCMD=: # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which # is contrary to our usage. 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When coming back to configure, we # need to make the FD available again. if test "$no_create" != yes; then ac_cs_success=: ac_config_status_args= test "$silent" = yes && ac_config_status_args="$ac_config_status_args --quiet" exec 5>/dev/null $SHELL $CONFIG_STATUS $ac_config_status_args || ac_cs_success=false exec 5>>config.log # Use ||, not &&, to avoid exiting from the if with $? = 1, which # would make configure fail if this is the last instruction. $ac_cs_success || as_fn_exit 1 fi if test -n "$ac_unrecognized_opts" && test "$enable_option_checking" != no; then { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unrecognized options: $ac_unrecognized_opts" >&5 $as_echo "$as_me: WARNING: unrecognized options: $ac_unrecognized_opts" >&2;} fi polyclip/man/0000755000175100001440000000000013061437405012701 5ustar hornikuserspolyclip/man/polyoffset.Rd0000644000175100001440000001130413061437405015361 0ustar hornikusers\name{polyoffset} \alias{polyoffset} \title{Polygon Offset} \description{ Given a polygonal region, compute the offset region (aka: guard region, buffer region, morphological dilation) formed by shifting the boundary outwards by a specified distance. } \usage{ polyoffset(A, delta, \dots, eps, x0, y0, miterlim=2, arctol=abs(delta)/100, jointype=c("square", "round", "miter")) } \arguments{ \item{A}{Data specifying polygons. See Details.} \item{delta}{Distance over which the boundary should be shifted.} \item{\dots}{Ignored.} \item{eps}{Spatial resolution for coordinates.} \item{x0,y0}{Spatial origin for coordinates.} \item{miterlim,arctol}{Tolerance parameters: see Details.} \item{jointype}{ Type of join operation to be performed at each vertex. See Details. } } \value{ Data specifying polygons, in the same format as \code{A}. } \details{ This is part of an interface to the polygon-clipping library \code{Clipper} written by Angus Johnson. Given a polygonal region \code{A}, the function \code{polyoffset} computes the offset region (also known as the morphological dilation, guard region, buffer region, etc) obtained by shifting the boundary of \code{A} outward by the distance \code{delta}. The argument \code{A} represents a region in the Euclidean plane bounded by closed polygons. The format is either \itemize{ \item a list containing two components \code{x} and \code{y} giving the coordinates of the vertices of a single polygon. The last vertex should not repeat the first vertex. \item a \code{list} of \code{list(x,y)} structures giving the coordinates of the vertices of several polygons. } Note that calculations are performed in integer arithmetic: see below. The argument \code{jointype} determines what happens at the convex vertices of \code{A}. See the Examples for illustrations. \itemize{ \item \code{jointype="round"}: a circular arc is generated. \item \code{jointype="square"}: the circular arc is replaced by a single straight line. \item \code{jointype="miter"}: the circular arc is omitted entirely, or replaced by a single straight line. } The arguments \code{miterlim} and \code{arctol} are tolerances. \itemize{ \item if \code{jointype="round"}, then \code{arctol} is the maximum permissible distance between the true circular arc and its discretised approximation. \item if \code{jointype="miter"}, then \code{miterlimit * delta} is the maximum permissible displacement between the original vertex and the corresponding offset vertex if the circular arc were to be omitted entirely. The default is \code{miterlimit=2} which is also the minimum value. } \bold{Calculations are performed in integer arithmetic} after subtracting \code{x0,y0} from the coordinates, dividing by \code{eps}, and rounding to the nearest 64-bit integer. Thus, \code{eps} is the effective spatial resolution. The default values ensure reasonable accuracy. } \author{Angus Johnson. Ported to \R by Adrian Baddeley \email{Adrian.Baddeley@curtin.edu.au}. } \seealso{ \code{\link{polylineoffset}}, \code{\link{polyclip}}, \code{\link{polysimplify}}, \code{\link{polyminkowski}} } \examples{ A <- list(list(x=c(4,8,8,2,6), y=c(3,3,8,8,6))) plot(c(0,10),c(0,10), type="n", main="jointype=square", axes=FALSE, xlab="", ylab="") polygon(A[[1]], col="grey") C <- polyoffset(A, 1, jointype="square") polygon(C[[1]], lwd=3, border="blue") plot(c(0,10),c(0,10), type="n", main="jointype=round", axes=FALSE, xlab="", ylab="") polygon(A[[1]], col="grey") C <- polyoffset(A, 1, jointype="round") polygon(C[[1]], lwd=3, border="blue") plot(c(0,10),c(0,10), type="n", main="jointype=miter", axes=FALSE, xlab="", ylab="") polygon(A[[1]], col="grey") C <- polyoffset(A, 1, jointype="miter") polygon(C[[1]], lwd=3, border="blue") } \references{ Clipper Website: \url{http://www.angusj.com} Vatti, B. (1992) A generic solution to polygon clipping. \emph{Communications of the ACM} \bold{35} (7) 56--63. \url{http://portal.acm.org/citation.cfm?id=129906} Agoston, M.K. (2005) \emph{Computer graphics and geometric modeling: implementation and algorithms.} Springer-Verlag. \url{http://books.google.com/books?q=vatti+clipping+agoston} Chen, X. and McMains, S. (2005) Polygon Offsetting by Computing Winding Numbers. Paper no. DETC2005-85513 in \emph{Proceedings of IDETC/CIE 2005} (ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference), pp. 565--575 \url{http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf} } \keyword{spatial} \keyword{math} polyclip/man/polyclip.Rd0000644000175100001440000001134213061437405015024 0ustar hornikusers\name{polyclip} \alias{polyclip} \title{Polygon Clipping} \description{ Find intersection, union or set difference of two polygonal regions. } \usage{ polyclip(A, B, op=c("intersection", "union", "minus", "xor"), \dots, eps, x0, y0, fillA=c("evenodd", "nonzero", "positive", "negative"), fillB=c("evenodd", "nonzero", "positive", "negative")) } \arguments{ \item{A,B}{ Data specifying polygons. See Details. } \item{op}{Set operation to be performed to combine \code{A} and \code{B}.} \item{\dots}{Ignored.} \item{eps}{Spatial resolution for coordinates.} \item{x0,y0}{Spatial origin for coordinates.} \item{fillA,fillB}{Polygon-filling rule for \code{A} and \code{B}.} } \value{ Data specifying polygons, in the same format as \code{A} and \code{B}. } \details{ This is an interface to the polygon-clipping library \code{Clipper} written by Angus Johnson. Given two polygonal regions \code{A} and \code{B} the function \code{polyclip} performs one of the following geometrical operations: \itemize{ \item \code{op="intersection"}: set intersection of \code{A} and \code{B}. \item \code{op="union"}: set union of \code{A} and \code{B}. \item \code{op="minus"}: set subtraction (sometimes called set difference): the region covered by \code{A} that is not covered by \code{B}. \item \code{op="xor"}: exclusive set difference (sometimes called exclusive-or): the region covered by exactly one of the sets \code{A} and \code{B}. } Each of the arguments \code{A} and \code{B} represents a region in the Euclidean plane bounded by closed polygons. The format of these arguments is either \itemize{ \item a list containing two components \code{x} and \code{y} giving the coordinates of the vertices of a single polygon. The last vertex should not repeat the first vertex. \item a \code{list} of \code{list(x,y)} structures giving the coordinates of the vertices of several polygons. } Note that calculations are performed in integer arithmetic: see below. The interpretation of the polygons depends on the \emph{polygon-filling rule} for \code{A} and \code{B} that is specified by the arguments \code{fillA} and \code{fillB} respectively. \describe{ \item{Even-Odd:}{ The default rule is \emph{even-odd} filling, in which every polygon edge demarcates a boundary between the inside and outside of the region. It does not matter whether a polygon is traversed in clockwise or anticlockwise order. Holes are determined simply by their locations relative to other polygons such that outers contain holes and holes contain outers. } \item{Non-Zero:}{ Under the \emph{nonzero} filling rule, an outer boundary must be traversed in clockwise order, while a hole must be traversed in anticlockwise order. } \item{Positive:}{ Under the \code{positive} filling rule, the filled region consists of all points with positive winding number. } \item{Negative:}{ Under the \code{negative} filling rule, the filled region consists of all points with negative winding number. } } \bold{Calculations are performed in integer arithmetic} after subtracting \code{x0,y0} from the coordinates, dividing by \code{eps}, and rounding to the nearest integer. Thus, \code{eps} is the effective spatial resolution. The default values ensure reasonable accuracy. } \seealso{ \code{\link{polysimplify}}, \code{\link{polyoffset}}, \code{\link{polylineoffset}}, \code{\link{polyminkowski}} } \author{Angus Johnson. Ported to \R by Adrian Baddeley \email{Adrian.Baddeley@curtin.edu.au}. } \examples{ A <- list(list(x=1:10, y=c(1:5,5:1))) B <- list(list(x=c(2,8,8,2),y=c(0,0,10,10))) plot(c(0,10),c(0,10), type="n", axes=FALSE, xlab="", ylab="") polygon(A[[1]]) polygon(B[[1]]) C <- polyclip(A, B) polygon(C[[1]], lwd=3, col=3) } \references{ Clipper Website: \url{http://www.angusj.com} Vatti, B. (1992) A generic solution to polygon clipping. \emph{Communications of the ACM} \bold{35} (7) 56--63. \url{http://portal.acm.org/citation.cfm?id=129906} Agoston, M.K. (2005) \emph{Computer graphics and geometric modeling: implementation and algorithms.} Springer-Verlag. \url{http://books.google.com/books?q=vatti+clipping+agoston} Chen, X. and McMains, S. (2005) Polygon Offsetting by Computing Winding Numbers. Paper no. DETC2005-85513 in \emph{Proceedings of IDETC/CIE 2005} (ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference), pp. 565--575 \url{http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf} } \keyword{spatial} \keyword{math} polyclip/man/polylineoffset.Rd0000644000175100001440000001352613061437405016241 0ustar hornikusers\name{polylineoffset} \alias{polylineoffset} \title{Polygonal Line Offset} \description{ Given a list of polygonal lines, compute the offset region (guard region, buffer region, morphological dilation) formed by shifting the boundary outwards by a specified distance. } \usage{ polylineoffset(A, delta, \dots, eps, x0, y0, miterlim=2, arctol=abs(delta)/100, jointype=c("square", "round", "miter"), endtype = c("closedpolygon", "closedline", "openbutt", "opensquare", "openround", "closed", "butt", "square", "round")) } \arguments{ \item{A}{Data specifying polygons. See Details.} \item{delta}{Distance over which the boundary should be shifted.} \item{\dots}{Ignored.} \item{eps}{Spatial resolution for coordinates.} \item{x0,y0}{Spatial origin for coordinates.} \item{miterlim,arctol}{Tolerance parameters: see Details.} \item{jointype}{ Type of join operation to be performed at each vertex. See Details. } \item{endtype}{ Type of geometrical operation to be performed at the start and end of each line. See Details. } } \value{ Data specifying polygons, in the same format as \code{A}. } \details{ This is part of an interface to the polygon-clipping library \code{Clipper} written by Angus Johnson. Given a list of polygonal lines \code{A}, the function \code{polylineoffset} computes the offset region (also known as the morphological dilation, guard region, buffer region, etc) obtained by shifting the boundary of \code{A} outward by the distance \code{delta}. The argument \code{A} represents a polygonal line (broken line) or a list of broken lines. The format is either \itemize{ \item a list containing two components \code{x} and \code{y} giving the coordinates of successive vertices of the broken line. \item a \code{list} of \code{list(x,y)} structures giving the coordinates of the vertices of several broken lines. } Lines may be self-intersecting and different lines may intersect each other. Note that calculations are performed in integer arithmetic: see below. The argument \code{jointype} determines what happens at the vertices of each line. See the Examples for illustrations. \itemize{ \item \code{jointype="round"}: a circular arc is generated. \item \code{jointype="square"}: the circular arc is replaced by a single straight line. \item \code{jointype="miter"}: the circular arc is omitted entirely, or replaced by a single straight line. } The argument \code{endtype} determines what happens at the beginning and end of each line. See the Examples for illustrations. \itemize{ \item \code{endtype="closedpolygon"}: ends are joined together (using the \code{jointype} value) and the path filled as a polygon. \item \code{endtype="closedline"}: ends are joined together (using the \code{jointype} value) and the path is filled as a polyline. \item \code{endtype="openbutt"}: ends are squared off abruptly. \item \code{endtype="opensquare"}: ends are squared off at distance \code{delta}. \item \code{endtype="openround"}: ends are replaced by a semicircular arc. } The values \code{endtype="closed"}, \code{"butt"}, \code{"square"} and \code{"round"} are deprecated; they are equivalent to \code{endtype="closedpolygon"}, \code{"openbutt"}, \code{"opensquare"} and \code{"openround"} respectively. The arguments \code{miterlim} and \code{arctol} are tolerances. \itemize{ \item if \code{jointype="round"}, then \code{arctol} is the maximum permissible distance between the true circular arc and its discretised approximation. \item if \code{jointype="miter"}, then \code{miterlimit * delta} is the maximum permissible displacement between the original vertex and the corresponding offset vertex if the circular arc were to be omitted entirely. The default is \code{miterlimit=2} which is also the minimum value. } \bold{Calculations are performed in integer arithmetic} after subtracting \code{x0,y0} from the coordinates, dividing by \code{eps}, and rounding to the nearest integer. Thus, \code{eps} is the effective spatial resolution. The default values ensure reasonable accuracy. } \author{Angus Johnson. Ported to \R by Adrian Baddeley \email{Adrian.Baddeley@curtin.edu.au}. } \seealso{ \code{\link{polyoffset}}, \code{\link{polysimplify}}, \code{\link{polyclip}}, \code{\link{polyminkowski}} } \examples{ A <- list(list(x=c(4,8,8,2,6), y=c(3,3,8,8,6))) plot(c(0,10),c(0,10), type="n", main="jointype=square, endtype=opensquare", axes=FALSE, xlab="", ylab="") lines(A[[1]], col="grey", lwd=3) C <- polylineoffset(A, 0.5, jointype="square", endtype="opensquare") polygon(C[[1]], lwd=3, border="blue") plot(c(0,10),c(0,10), type="n", main="jointype=round, endtype=openround", axes=FALSE, xlab="", ylab="") lines(A[[1]], col="grey", lwd=3) C <- polylineoffset(A, 0.5, jointype="round", endtype="openround") polygon(C[[1]], lwd=3, border="blue") } \references{ Clipper Website: \url{http://www.angusj.com} Vatti, B. (1992) A generic solution to polygon clipping. \emph{Communications of the ACM} \bold{35} (7) 56--63. \url{http://portal.acm.org/citation.cfm?id=129906} Agoston, M.K. (2005) \emph{Computer graphics and geometric modeling: implementation and algorithms.} Springer-Verlag. \url{http://books.google.com/books?q=vatti+clipping+agoston} Chen, X. and McMains, S. (2005) Polygon Offsetting by Computing Winding Numbers. Paper no. DETC2005-85513 in \emph{Proceedings of IDETC/CIE 2005} (ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference), pp. 565--575 \url{http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf} } \keyword{spatial} \keyword{math} polyclip/man/polysimplify.Rd0000644000175100001440000000672013061437405015735 0ustar hornikusers\name{polysimplify} \alias{polysimplify} \title{ Remove Self-Intersections from a Polygon } \description{ This function attempts to remove self-intersections and duplicated vertices from the given polygon. } \usage{ polysimplify(A, \dots, eps, x0, y0, filltype = c("evenodd", "nonzero", "positive", "negative")) } \arguments{ \item{A}{ Data specifying a polygon or polygons. See Details. } \item{\dots}{ Ignored. } \item{eps}{Spatial resolution for coordinates.} \item{x0,y0}{Spatial origin for coordinates.} \item{filltype}{Polygon-filling rule. See Details.} } \details{ This is an interface to the function \code{SimplifyPolygons} in Angus Johnson's \code{C++} library \pkg{Clipper}. It tries to remove self-intersections from the supplied polygon, by performing a boolean union operation using the nominated \code{filltype}. The result may be one or several polygons. The argument \code{A} should be either \itemize{ \item a list containing two components \code{x} and \code{y} giving the coordinates of the vertices of a single polygon. The last vertex should not repeat the first vertex. \item a \code{list} of \code{list(x,y)} structures giving the coordinates of the vertices of several polygons. } The argument \code{filltype} determines the polygon fill type. \describe{ \item{Even-Odd:}{ The default rule is \emph{even-odd} filling, in which every polygon edge demarcates a boundary between the inside and outside of the region. It does not matter whether a polygon is traversed in clockwise or anticlockwise order. Holes are determined simply by their locations relative to other polygons such that outers contain holes and holes contain outers. } \item{Non-Zero:}{ Under the \emph{nonzero} filling rule, an outer boundary must be traversed in clockwise order, while a hole must be traversed in anticlockwise order. } \item{Positive:}{ Under the \code{positive} filling rule, the filled region consists of all points with positive winding number. } \item{Negative:}{ Under the \code{negative} filling rule, the filled region consists of all points with negative winding number. } } \bold{Calculations are performed in integer arithmetic} after subtracting \code{x0,y0} from the coordinates, dividing by \code{eps}, and rounding to the nearest integer. Thus, \code{eps} is the effective spatial resolution. The default values ensure reasonable accuracy. } \value{ Data specifying polygons, in the same format as \code{A}. } \author{Angus Johnson. Ported to \R by Adrian Baddeley \email{Adrian.Baddeley@curtin.edu.au}. } \references{ Clipper Website: \url{http://www.angusj.com} } \seealso{ \code{\link{polyclip}}, \code{\link{polyoffset}}, \code{\link{polylineoffset}}, \code{\link{polyminkowski}} } \examples{ theta <- 2 * pi * (0:5) * 2/5 A <- list(list(x=sin(theta), y=cos(theta))) B <- polysimplify(A, filltype="nonzero") opa <- par(mfrow=c(1,2)) plot(c(-1,1),c(-1,1), type="n", axes=FALSE, xlab="", ylab="") with(A[[1]], segments(x[-6], y[-6], x[-1], y[-1], col="red")) points(A[[1]], col="red") with(A[[1]], text(x[1:5], y[1:5], labels=1:5, cex=2)) plot(c(-1,1),c(-1,1), type="n", axes=FALSE, xlab="", ylab="") polygon(B[[1]], lwd=3, col="green") with(B[[1]], text(x,y,labels=seq_along(x), cex=2)) par(opa) } \keyword{spatial} \keyword{manip} polyclip/man/polyminkowski.Rd0000644000175100001440000000535013061437405016112 0ustar hornikusers\name{polyminkowski} \alias{polyminkowski} \title{ Minkowski Sum of Polygon with Path } \description{ Compute the Minkowski Sum of a polygon with a path or paths. } \usage{ polyminkowski(A, B, \dots, eps, x0, y0, closed=TRUE) } \arguments{ \item{A}{ Data specifying a polygon or polygons. See Details. } \item{B}{ Data specifying a path or paths. See Details. } \item{\dots}{ Ignored. } \item{eps}{Spatial resolution for coordinates.} \item{x0,y0}{Spatial origin for coordinates.} \item{closed}{ Logical value indicating whether the resulting path should be interpreted as closed (last vertex joined to first vertex and interior filled in). } } \details{ This is an interface to the function \code{MinkowskiSum} in Angus Johnson's \code{C++} library \pkg{Clipper}. It computes the Minkowski Sum of the polygon \code{A} (including its interior) with the path or paths \code{B} (\emph{excluding} their interior). The argument \code{A} should be a list containing two components \code{x} and \code{y} giving the coordinates of the vertices of a single polygon. The last vertex should not repeat the first vertex. The argument \code{B} should be either \itemize{ \item a list containing two components \code{x} and \code{y} giving the coordinates of the vertices of a single polygon or path. The last vertex should not repeat the first vertex. \item a \code{list} of \code{list(x,y)} structures giving the coordinates of the vertices of several polygons or paths. } \bold{Calculations are performed in integer arithmetic} after subtracting \code{x0,y0} from the coordinates, dividing by \code{eps}, and rounding to the nearest integer. Thus, \code{eps} is the effective spatial resolution. The default values ensure reasonable accuracy. } \value{ Data specifying polygons, in the same format as \code{A}. } \author{Angus Johnson. Ported to \R by Adrian Baddeley \email{Adrian.Baddeley@curtin.edu.au}. } \references{ Clipper Website: \url{http://www.angusj.com} } \seealso{ \code{\link{polyclip}}, \code{\link{polyoffset}}, \code{\link{polylineoffset}}, \code{\link{polysimplify}} } \examples{ A <- list(list(x=c(-3,3,3,-3),y=c(-3,-3,3,3))) B <- list(list(x=c(-1,1,1,-1),y=c(-1,-1,1,1))) C <- polyminkowski(A, B) opa <- par(mfrow=c(1,3)) rr <- c(-4, 4) plot(rr, rr, type="n", axes=FALSE, xlab="", ylab="", main="A") polygon(A[[1]], col="blue") plot(rr,rr, type="n", axes=FALSE, xlab="", ylab="", main="B") polygon(B[[1]], border="red", lwd=4) plot(rr,rr, type="n", axes=FALSE, xlab="", ylab="", main="A+B") polygon(C[[1]], col="green") polygon(C[[2]], col="white") par(opa) } \keyword{spatial} \keyword{manip} polyclip/configure.win0000755000175100001440000000000013061437405014617 0ustar hornikuserspolyclip/cleanup0000755000175100001440000000005413061437405013502 0ustar hornikusers#!/bin/sh rm -f config.* src/Makevars