directories-next-2.0.0/.cargo_vcs_info.json 0000644 00000000112 13744176662 0014373 0 ustar {
"git": {
"sha1": "1e1aae3136f09ae78495a806d3126a95ea0707dd"
}
}
directories-next-2.0.0/CHANGELOG.md 0100644 0001750 0001750 00000004740 13744176503 0015012 0 ustar 0000000 0000000 # Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased] - ReleaseDate
## [2.0.0] - 2020-10-22
### Breaking changed
* Behavior of `config_dir` on macOS of `ProjectDirs` and `BaseDirs` is changed.
According to [Apple guideline][appple-configdir], configuration files should be placed
in subdirectory of `Library/Application Support`. The old behavior of `config_dir`
returns `Library/Preferences`, which is incorrect. As users should use `CFPreferences`
API to get and set preference values for their app instead.
[appple-configdir]: https://developer.apple.com/library/archive/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html#//apple_ref/doc/uid/TP40010672-CH2-SW1
## [1.0.3] - 2020-10-21
### Fixed
* Fix compilation bug on wasm
## [1.0.2] - 2020-10-13
### Changed
* Bump cfg-if version to v1
## [1.0.1]
### Fixed
* Relax pinning `cfg-if` at `0.1.9`. Previously we inherited that from upstream repository when forking.
The original author wanted to keep minimum Rust version at 1.13 which we don't anymore.
## [1.0.0] - 2020-05-17
This is the re-publish of `directories` crate as is.
[Unreleased]: https://github.com/xdg-rs/dirs/compare/directories-v2.0.0...HEAD
[2.0.0]: https://github.com/xdg-rs/dirs/compare/directories-v1.0.3...directories-v2.0.0
[1.0.3]: https://github.com/xdg-rs/dirs/compare/directories-v1.0.2...directories-v1.0.3
[1.0.2]: https://github.com/xdg-rs/dirs/compare/directories-v1.0.1...directories-v1.0.2
[1.0.1]: https://github.com/xdg-rs/dirs/compare/directories-v1.0.0...directories-v1.0.1
[1.0.0]: https://github.com/xdg-rs/dirs/releases/tag/directories-v1.0.0
directories-next-2.0.0/Cargo.toml 0000644 00000002713 13744176662 0012402 0 ustar # THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies
#
# If you believe there's an error in this file please file an
# issue against the rust-lang/cargo repository. If you're
# editing this file be aware that the upstream Cargo.toml
# will likely look very different (and much more reasonable)
[package]
edition = "2018"
name = "directories-next"
version = "2.0.0"
authors = ["The @xdg-rs members"]
include = ["/CHANGELOG.md", "/Cargo.toml", "/LICENSE-*", "/README.md", "/benches", "/src"]
description = "A tiny mid-level library that provides platform-specific standard locations of\ndirectories for config, cache and other data on Linux, Windows and macOS by\nleveraging the mechanisms defined by the XDG base/user directory specifications\non Linux, the Known Folder API on Windows, and the Standard Directory guidelines\non macOS.\n"
readme = "README.md"
keywords = ["xdg", "basedir", "app_dirs", "path", "folder"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/xdg-rs/dirs/tree/master/directories"
[[bench]]
name = "constructors"
harness = false
[dependencies.cfg-if]
version = "1.0.0"
[dependencies.dirs-sys-next]
version = "0.1"
[dev-dependencies.bencher]
version = "0.1.5"
[badges.maintenance]
status = "passively-maintained"
directories-next-2.0.0/Cargo.toml.orig 0100644 0001750 0001750 00000002007 13744176503 0016062 0 ustar 0000000 0000000 [package]
name = "directories-next"
version = "2.0.0"
authors = ["The @xdg-rs members"]
description = """
A tiny mid-level library that provides platform-specific standard locations of
directories for config, cache and other data on Linux, Windows and macOS by
leveraging the mechanisms defined by the XDG base/user directory specifications
on Linux, the Known Folder API on Windows, and the Standard Directory guidelines
on macOS.
"""
edition = "2018"
readme = "README.md"
license = "MIT OR Apache-2.0"
repository = "https://github.com/xdg-rs/dirs/tree/master/directories"
keywords = ["xdg", "basedir", "app_dirs", "path", "folder"]
include = [
'/CHANGELOG.md',
'/Cargo.toml',
'/LICENSE-*',
'/README.md',
'/benches',
'/src',
]
[badges]
maintenance = { status = "passively-maintained" }
[dependencies]
cfg-if = "1.0.0"
[dependencies.dirs-sys-next]
version = "0.1"
path = "../dirs-sys"
[dev-dependencies]
bencher = "0.1.5"
[[bench]]
name = "constructors"
harness = false
directories-next-2.0.0/LICENSE-APACHE 0100644 0001750 0001750 00000022736 13657520101 0015120 0 ustar 0000000 0000000 Apache License
Version 2.0, January 2004
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directories-next-2.0.0/LICENSE-MIT 0100644 0001750 0001750 00000002057 13657520101 0014622 0 ustar 0000000 0000000 Copyright (c) 2018 directories-rs contributors
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directories-next-2.0.0/README.md 0100644 0001750 0001750 00000032726 13744176452 0014470 0 ustar 0000000 0000000 [](https://crates.io/crates/directories-next)
[](https://docs.rs/directories-next/)
# `directories-next`
**NOTE**: This crate is a fork of once-abandoned `directories` crate.
There is a low-level sister library, [dirs-next].
## Introduction
- a tiny mid-level library with a minimal API
- that provides the platform-specific, user-accessible locations
- for retrieving and storing configuration, cache and other data
- on Linux, Redox, Windows (≥ Vista), macOS and other platforms.
The library provides the location of these directories by leveraging the mechanisms defined by
- the [XDG base directory](https://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html) and
the [XDG user directory](https://www.freedesktop.org/wiki/Software/xdg-user-dirs/) specifications on Linux
- the [Known Folder](https://msdn.microsoft.com/en-us/library/windows/desktop/dd378457.aspx) API on Windows
- the [Standard Directories](https://developer.apple.com/library/content/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html#//apple_ref/doc/uid/TP40010672-CH2-SW6)
guidelines on macOS
## Platforms
This library is written in Rust, and supports Linux, Redox, macOS and Windows.
Other platforms are also supported; they use the Linux conventions.
## Minimum Rust version policy
The minimal required version of Rust is `1.34.0`.
We may bump the Rust version in major and minor releases (`x`/`y` in `x.y.z`).
Changing the Rust version will be written in the CHANGELOG.
## Example
Library run by user Alice:
```rust
use directories_next::{BaseDirs, UserDirs, ProjectDirs};
if let Some(proj_dirs) = ProjectDirs::from("com", "Foo Corp", "Bar App") {
proj_dirs.config_dir();
// Lin: /home/alice/.config/barapp
// Win: C:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\config
// Mac: /Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
}
if let Some(base_dirs) = BaseDirs::new() {
base_dirs.executable_dir();
// Lin: Some(/home/alice/.local/bin)
// Win: None
// Mac: None
}
if let Some(user_dirs) = UserDirs::new() {
user_dirs.audio_dir();
// Lin: /home/alice/Music
// Win: C:\Users\Alice\Music
// Mac: /Users/Alice/Music
}
```
## Design Goals
- The _directories-next_ library is designed to provide an accurate snapshot of the system's state at
the point of invocation of `BaseDirs::new`, `UserDirs::new` or `ProjectDirs::from`. Subsequent
changes to the state of the system are not reflected in values created prior to such a change.
- This library does not create directories or check for their existence. The library only provides
information on what the path to a certain directory _should_ be. How this information is used is
a decision that developers need to make based on the requirements of each individual application.
- This library is intentionally focused on providing information on user-writable directories only.
There is no discernible benefit in returning a path that points to a user-level, writable
directory on one operating system, but a system-level, read-only directory on another, that would
outweigh the confusion and unexpected failures such an approach would cause.
- `executable_dir` is specified to provide the path to a user-writable directory for binaries.
As such a directory only commonly exists on Linux, it returns `None` on macOS and Windows.
- `font_dir` is specified to provide the path to a user-writable directory for fonts.
As such a directory only exists on Linux and macOS, it returns `None` on Windows.
- `runtime_dir` is specified to provide the path to a directory for non-essential runtime data.
It is required that this directory is created when the user logs in, is only accessible by the
user itself, is deleted when the user logs out, and supports all filesystem features of the
operating system.
As such a directory only commonly exists on Linux, it returns `None` on macOS and Windows.
## Features
### `BaseDirs`
The intended use case for `BaseDirs` is to query the paths of user-invisible standard directories
that have been defined according to the conventions of the operating system the library is running on.
If you want to compute the location of cache, config or data directories for your own application
or project, use `ProjectDirs` instead.
| Function name | Value on Linux | Value on Windows | Value on macOS |
| ---------------- | ----------------------------------------------------------------------------------------------- | --------------------------- | ----------------------------------- |
| `home_dir` | `$HOME` | `{FOLDERID_Profile}` | `$HOME` |
| `cache_dir` | `$XDG_CACHE_HOME` or `$HOME`/.cache | `{FOLDERID_LocalAppData}` | `$HOME`/Library/Caches |
| `config_dir` | `$XDG_CONFIG_HOME` or `$HOME`/.config | `{FOLDERID_RoamingAppData}` | `$HOME`/Library/Application Support |
| `data_dir` | `$XDG_DATA_HOME` or `$HOME`/.local/share | `{FOLDERID_RoamingAppData}` | `$HOME`/Library/Application Support |
| `data_local_dir` | `$XDG_DATA_HOME` or `$HOME`/.local/share | `{FOLDERID_LocalAppData}` | `$HOME`/Library/Application Support |
| `executable_dir` | `Some($XDG_BIN_HOME`/../bin`)` or `Some($XDG_DATA_HOME`/../bin`)` or `Some($HOME`/.local/bin`)` | `None` | `None` |
| `runtime_dir` | `Some($XDG_RUNTIME_DIR)` or `None` | `None` | `None` |
### `UserDirs`
The intended use case for `UserDirs` is to query the paths of user-facing standard directories
that have been defined according to the conventions of the operating system the library is running on.
| Function name | Value on Linux | Value on Windows | Value on macOS |
| ---------------- | ---------------------------------------------------------------------- | -------------------------------- | ------------------------------ |
| `home_dir` | `$HOME` | `{FOLDERID_Profile}` | `$HOME` |
| `audio_dir` | `Some(XDG_MUSIC_DIR)` or `None` | `Some({FOLDERID_Music})` | `Some($HOME`/Music/`)` |
| `desktop_dir` | `Some(XDG_DESKTOP_DIR)` or `None` | `Some({FOLDERID_Desktop})` | `Some($HOME`/Desktop/`)` |
| `document_dir` | `Some(XDG_DOCUMENTS_DIR)` or `None` | `Some({FOLDERID_Documents})` | `Some($HOME`/Documents/`)` |
| `download_dir` | `Some(XDG_DOWNLOAD_DIR)` or `None` | `Some({FOLDERID_Downloads})` | `Some($HOME`/Downloads/`)` |
| `font_dir` | `Some($XDG_DATA_HOME`/fonts/`)` or `Some($HOME`/.local/share/fonts/`)` | `None` | `Some($HOME`/Library/Fonts/`)` |
| `picture_dir` | `Some(XDG_PICTURES_DIR)` or `None` | `Some({FOLDERID_Pictures})` | `Some($HOME`/Pictures/`)` |
| `public_dir` | `Some(XDG_PUBLICSHARE_DIR)` or `None` | `Some({FOLDERID_Public})` | `Some($HOME`/Public/`)` |
| `template_dir` | `Some(XDG_TEMPLATES_DIR)` or `None` | `Some({FOLDERID_Templates})` | `None` |
| `video_dir` | `Some(XDG_VIDEOS_DIR)` or `None` | `Some({FOLDERID_Videos})` | `Some($HOME`/Movies/`)` |
### `ProjectDirs`
The intended use case for `ProjectDirs` is to compute the location of cache,
config or data directories for your own application or project,
which are derived from the standard directories.
| Function name | Value on Linux | Value on Windows | Value on macOS |
| ---------------- | ---------------------------------------------------------------------------------- | --------------------------------------------------- | ---------------------------------------------------- |
| `cache_dir` | `$XDG_CACHE_HOME`/`` or `$HOME`/.cache/`` | `{FOLDERID_LocalAppData}`/``/cache | `$HOME`/Library/Caches/`` |
| `config_dir` | `$XDG_CONFIG_HOME`/`` or `$HOME`/.config/`` | `{FOLDERID_RoamingAppData}`/``/config | `$HOME`/Library/Application Support/`` |
| `data_dir` | `$XDG_DATA_HOME`/`` or `$HOME`/.local/share/`` | `{FOLDERID_RoamingAppData}`/``/data | `$HOME`/Library/Application Support/`` |
| `data_local_dir` | `$XDG_DATA_HOME`/`` or `$HOME`/.local/share/`` | `{FOLDERID_LocalAppData}`/``/data | `$HOME`/Library/Application Support/`` |
| `runtime_dir` | `Some($XDG_RUNTIME_DIR`/`_project_path_)` | `None` | `None` |
The specific value of `` is computed by the
```rust
ProjectDirs::from(qualifier: &str,
organization: &str,
application: &str)
```
function and varies across operating systems. As an example, calling
```rust
ProjectDirs::from("org" /*qualifier*/,
"Baz Corp" /*organization*/,
"Foo Bar-App" /*application*/)
```
results in the following values:
| Value on Linux | Value on Windows | Value on macOS |
| -------------- | ------------------------ | ---------------------------- |
| `"foobar-app"` | `"Baz Corp/Foo Bar-App"` | `"org.Baz-Corp.Foo-Bar-App"` |
The `ProjectDirs::from_path` function allows the creation of `ProjectDirs` structs
directly from a `PathBuf` value.
This argument is used verbatim and is not adapted to operating system standards.
The use of `ProjectDirs::from_path` is strongly discouraged, as its results
will not follow operating system standards on at least two of three platforms.
## Comparison
There are other crates in the Rust ecosystem that try similar or related things.
Here is an overview of them, combined with ratings on properties that guided
the design of this crate.
Please take this table with a grain of salt: a different crate might very well
be more suitable for your specific use case.
| Library | Status | Lin | Mac | Win |Base|User|Proj|Conv|
| --------------------- | -------------- |:---:|:---:|:---:|:--:|:--:|:--:|:--:|
| `app_dirs` | Unmaintained | ✔ | ✔ | ✔ | 🞈 | ✖ | ✔ | ✖ |
| `app_dirs2` | Maintained | ✔ | ✔ | ✔ | 🞈 | ✖ | ✔ | ✖ |
| `dirs-next` | Developed | ✔ | ✔ | ✔ | ✔ | ✔ | ✖ | ✔ |
| **directories-next** | **Developed** | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| `s_app_dir` | Unmaintained? | ✔ | ✖ | 🞈 | ✖ | ✖ | 🞈 | ✖ |
| `standard_paths` | Maintained | ✔ | ✖ | ✔ | ✔ | ✔ | ✔ | ✖ |
| `xdg` | Maintained | ✔ | ✖ | ✖ | ✔ | ✖ | ✔ | 🞈 |
| `xdg-basedir` | Unmaintained? | ✔ | ✖ | ✖ | ✔ | ✖ | ✖ | 🞈 |
| `xdg-rs` | Obsolete | ✔ | ✖ | ✖ | ✔ | ✖ | ✖ | 🞈 |
- Lin: Linux support
- Mac: macOS support
- Win: Windows support
- Base: Supports [generic base directories](#basedirs)
- User: Supports [user directories](#userdirs)
- Proj: Supports [project-specific base directories](#projectdirs)
- Conv: Follows naming conventions of the operating system it runs on
## Build
It's possible to cross-compile this library if the necessary toolchains are installed with rustup.
This is helpful to ensure a change has not broken compilation on a different platform.
The following commands will build this library on Linux, macOS and Windows:
```console
cargo build --target=x86_64-unknown-linux-gnu
cargo build --target=x86_64-pc-windows-gnu
cargo build --target=x86_64-apple-darwin
cargo build --target=x86_64-unknown-redox
```
## License
Licensed under either of
* Apache License, Version 2.0
([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
* MIT license
([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)
at your option.
## Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.
[dirs-next]: https://github.com/xdg-rs/dirs
directories-next-2.0.0/benches/constructors.rs 0100644 0001750 0001750 00000001440 13662217724 0017720 0 ustar 0000000 0000000 use bencher::black_box;
use bencher::Bencher;
use bencher::{benchmark_group, benchmark_main};
use directories_next::BaseDirs;
use directories_next::ProjectDirs;
use directories_next::UserDirs;
fn base_dirs(b: &mut Bencher) {
b.iter(|| {
let _ = black_box(BaseDirs::new());
});
}
fn user_dirs(b: &mut Bencher) {
b.iter(|| {
let _ = black_box(UserDirs::new());
});
}
fn project_dirs_from_path(b: &mut Bencher) {
b.iter(|| {
let _ = black_box(ProjectDirs::from_path(Default::default()));
});
}
fn project_dirs(b: &mut Bencher) {
b.iter(|| {
let _ = black_box(ProjectDirs::from("org", "foo", "Bar App"));
});
}
benchmark_group!(constructors, base_dirs, user_dirs, project_dirs_from_path, project_dirs,);
benchmark_main!(constructors);
directories-next-2.0.0/src/lib.rs 0100644 0001750 0001750 00000056411 13744176452 0015111 0 ustar 0000000 0000000 //! The _directories_ crate is
//!
//! - a tiny library with a minimal API (3 structs, 4 factory functions, getters)
//! - that provides the platform-specific, user-accessible locations
//! - for finding and storing configuration, cache and other data
//! - on Linux, Redox, Windows (≥ Vista) and macOS.
//!
//! The library provides the location of these directories by leveraging the mechanisms defined by
//!
//! - the [XDG base directory](https://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html) and the [XDG user directory](https://www.freedesktop.org/wiki/Software/xdg-user-dirs/) specifications on Linux,
//! - the [Known Folder](https://msdn.microsoft.com/en-us/library/windows/desktop/bb776911(v=vs.85).aspx) system on Windows, and
//! - the [Standard Directories](https://developer.apple.com/library/content/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html#//apple_ref/doc/uid/TP40010672-CH2-SW6) on macOS.
//!
#![deny(missing_docs)]
#![warn(rust_2018_idioms)]
use cfg_if::cfg_if;
use std::path::Path;
use std::path::PathBuf;
cfg_if! {
if #[cfg(target_os = "windows")] {
mod win;
use win as sys;
} else if #[cfg(any(target_os = "macos", target_os = "ios"))] {
mod mac;
use mac as sys;
} else if #[cfg(target_arch = "wasm32")] {
mod wasm;
use wasm as sys;
} else {
mod lin;
use crate::lin as sys;
}
}
/// `BaseDirs` provides paths of user-invisible standard directories, following the conventions of the operating system the library is running on.
///
/// To compute the location of cache, config or data directories for individual projects or applications, use `ProjectDirs` instead.
///
/// # Examples
///
/// All examples on this page are computed with a user named _Alice_.
///
/// ```
/// use directories_next::BaseDirs;
/// if let Some(base_dirs) = BaseDirs::new() {
/// base_dirs.config_dir();
/// // Linux: /home/alice/.config
/// // Windows: C:\Users\Alice\AppData\Roaming
/// // macOS: /Users/Alice/Library/Application Support
/// }
/// ```
#[derive(Debug, Clone)]
pub struct BaseDirs {
// home directory
home_dir: PathBuf,
// base directories
cache_dir: PathBuf,
config_dir: PathBuf,
data_dir: PathBuf,
data_local_dir: PathBuf,
executable_dir: Option,
runtime_dir: Option,
}
/// `UserDirs` provides paths of user-facing standard directories, following the conventions of the operating system the library is running on.
///
/// # Examples
///
/// All examples on this page are computed with a user named _Alice_.
///
/// ```
/// use directories_next::UserDirs;
/// if let Some(user_dirs) = UserDirs::new() {
/// user_dirs.audio_dir();
/// // Linux: /home/alice/Music
/// // Windows: C:\Users\Alice\Music
/// // macOS: /Users/Alice/Music
/// }
/// ```
#[derive(Debug, Clone)]
pub struct UserDirs {
// home directory
home_dir: PathBuf,
// user directories
audio_dir: Option,
desktop_dir: Option,
document_dir: Option,
download_dir: Option,
font_dir: Option,
picture_dir: Option,
public_dir: Option,
template_dir: Option,
// trash_dir: PathBuf,
video_dir: Option,
}
/// `ProjectDirs` computes the location of cache, config or data directories for a specific application,
/// which are derived from the standard directories and the name of the project/organization.
///
/// # Examples
///
/// All examples on this page are computed with a user named _Alice_,
/// and a `ProjectDirs` struct created with `ProjectDirs::from("com", "Foo Corp", "Bar App")`.
///
/// ```
/// use directories_next::ProjectDirs;
/// if let Some(proj_dirs) = ProjectDirs::from("com", "Foo Corp", "Bar App") {
/// proj_dirs.config_dir();
/// // Linux: /home/alice/.config/barapp
/// // Windows: C:\Users\Alice\AppData\Roaming\Foo Corp\Bar App
/// // macOS: /Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
/// }
/// ```
#[derive(Debug, Clone)]
pub struct ProjectDirs {
project_path: PathBuf,
// base directories
cache_dir: PathBuf,
config_dir: PathBuf,
data_dir: PathBuf,
data_local_dir: PathBuf,
runtime_dir: Option,
}
impl BaseDirs {
/// Creates a `BaseDirs` struct which holds the paths to user-invisible directories for cache, config, etc. data on the system.
///
/// The returned value depends on the operating system and is either
/// - `Some`, containing a snapshot of the state of the system's paths at the time `new()` was invoked, or
/// - `None`, if no valid home directory path could be retrieved from the operating system.
///
/// To determine whether a system provides a valid `$HOME` path, the following rules are applied:
///
/// ### Linux and macOS:
///
/// - Use `$HOME` if it is set and not empty.
/// - If `$HOME` is not set or empty, then the function `getpwuid_r` is used to determine
/// the home directory of the current user.
/// - If `getpwuid_r` lacks an entry for the current user id or the home directory field is empty,
/// then the function returns `None`.
///
/// ### Windows:
///
/// - Retrieve the user profile folder using `SHGetKnownFolderPath`.
/// - If this fails, then the function returns `None`.
///
/// _Note:_ This logic differs from [`std::env::home_dir`],
/// which works incorrectly on Linux, macOS and Windows.
///
/// [`std::env::home_dir`]: https://doc.rust-lang.org/std/env/fn.home_dir.html
pub fn new() -> Option {
sys::base_dirs()
}
/// Returns the path to the user's home directory.
///
/// |Platform | Value | Example |
/// | ------- | -------------------- | -------------- |
/// | Linux | `$HOME` | /home/alice |
/// | macOS | `$HOME` | /Users/Alice |
/// | Windows | `{FOLDERID_Profile}` | C:\Users\Alice |
pub fn home_dir(&self) -> &Path {
self.home_dir.as_path()
}
/// Returns the path to the user's cache directory.
///
/// |Platform | Value | Example |
/// | ------- | ----------------------------------- | ---------------------------- |
/// | Linux | `$XDG_CACHE_HOME` or `$HOME`/.cache | /home/alice/.cache |
/// | macOS | `$HOME`/Library/Caches | /Users/Alice/Library/Caches |
/// | Windows | `{FOLDERID_LocalAppData}` | C:\Users\Alice\AppData\Local |
pub fn cache_dir(&self) -> &Path {
self.cache_dir.as_path()
}
/// Returns the path to the user's config directory.
///
/// |Platform | Value | Example |
/// | ------- | ------------------------------------- | -------------------------------- |
/// | Linux | `$XDG_CONFIG_HOME` or `$HOME`/.config | /home/alice/.config |
/// | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
/// | Windows | `{FOLDERID_RoamingAppData}` | C:\Users\Alice\AppData\Roaming |
pub fn config_dir(&self) -> &Path {
self.config_dir.as_path()
}
/// Returns the path to the user's data directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------------------------- | ---------------------------------------- |
/// | Linux | `$XDG_DATA_HOME` or `$HOME`/.local/share | /home/alice/.local/share |
/// | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
/// | Windows | `{FOLDERID_RoamingAppData}` | C:\Users\Alice\AppData\Roaming |
pub fn data_dir(&self) -> &Path {
self.data_dir.as_path()
}
/// Returns the path to the user's local data directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------------------------- | ---------------------------------------- |
/// | Linux | `$XDG_DATA_HOME` or `$HOME`/.local/share | /home/alice/.local/share |
/// | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
/// | Windows | `{FOLDERID_LocalAppData}` | C:\Users\Alice\AppData\Local |
pub fn data_local_dir(&self) -> &Path {
self.data_local_dir.as_path()
}
/// Returns the path to the user's executable directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------------------------------------------------- | ---------------------- |
/// | Linux | `$XDG_BIN_HOME` or `$XDG_DATA_HOME`/../bin or `$HOME`/.local/bin | /home/alice/.local/bin |
/// | macOS | – | – |
/// | Windows | – | – |
pub fn executable_dir(&self) -> Option<&Path> {
self.executable_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's runtime directory.
///
/// |Platform | Value | Example |
/// | ------- | ------------------ | --------------- |
/// | Linux | `$XDG_RUNTIME_DIR` | /run/user/1001/ |
/// | macOS | – | – |
/// | Windows | – | – |
pub fn runtime_dir(&self) -> Option<&Path> {
self.runtime_dir.as_ref().map(|p| p.as_path())
}
}
impl UserDirs {
/// Creates a `UserDirs` struct which holds the paths to user-facing directories for audio, font, video, etc. data on the system.
///
/// The returned value depends on the operating system and is either
/// - `Some`, containing a snapshot of the state of the system's paths at the time `new()` was invoked, or
/// - `None`, if no valid home directory path could be retrieved from the operating system.
///
/// To determine whether a system provides a valid `$HOME` path, please refer to [`BaseDirs::new`]
pub fn new() -> Option {
sys::user_dirs()
}
/// Returns the path to the user's home directory.
///
/// |Platform | Value | Example |
/// | ------- | -------------------- | -------------- |
/// | Linux | `$HOME` | /home/alice |
/// | macOS | `$HOME` | /Users/Alice |
/// | Windows | `{FOLDERID_Profile}` | C:\Users\Alice |
pub fn home_dir(&self) -> &Path {
self.home_dir.as_path()
}
/// Returns the path to the user's audio directory.
///
/// |Platform | Value | Example |
/// | ------- | ------------------ | -------------------- |
/// | Linux | `XDG_MUSIC_DIR` | /home/alice/Music |
/// | macOS | `$HOME`/Music | /Users/Alice/Music |
/// | Windows | `{FOLDERID_Music}` | C:\Users\Alice\Music |
pub fn audio_dir(&self) -> Option<&Path> {
self.audio_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's desktop directory.
///
/// |Platform | Value | Example |
/// | ------- | -------------------- | ---------------------- |
/// | Linux | `XDG_DESKTOP_DIR` | /home/alice/Desktop |
/// | macOS | `$HOME`/Desktop | /Users/Alice/Desktop |
/// | Windows | `{FOLDERID_Desktop}` | C:\Users\Alice\Desktop |
pub fn desktop_dir(&self) -> Option<&Path> {
self.desktop_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's document directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------- | ------------------------ |
/// | Linux | `XDG_DOCUMENTS_DIR` | /home/alice/Documents |
/// | macOS | `$HOME`/Documents | /Users/Alice/Documents |
/// | Windows | `{FOLDERID_Documents}` | C:\Users\Alice\Documents |
pub fn document_dir(&self) -> Option<&Path> {
self.document_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's download directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------- | ------------------------ |
/// | Linux | `XDG_DOWNLOAD_DIR` | /home/alice/Downloads |
/// | macOS | `$HOME`/Downloads | /Users/Alice/Downloads |
/// | Windows | `{FOLDERID_Downloads}` | C:\Users\Alice\Downloads |
pub fn download_dir(&self) -> Option<&Path> {
self.download_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's font directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------------------------------------- | ------------------------------ |
/// | Linux | `$XDG_DATA_HOME`/fonts or `$HOME`/.local/share/fonts | /home/alice/.local/share/fonts |
/// | macOS | `$HOME`/Library/Fonts | /Users/Alice/Library/Fonts |
/// | Windows | – | – |
pub fn font_dir(&self) -> Option<&Path> {
self.font_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's picture directory.
///
/// |Platform | Value | Example |
/// | ------- | --------------------- | ----------------------- |
/// | Linux | `XDG_PICTURES_DIR` | /home/alice/Pictures |
/// | macOS | `$HOME`/Pictures | /Users/Alice/Pictures |
/// | Windows | `{FOLDERID_Pictures}` | C:\Users\Alice\Pictures |
pub fn picture_dir(&self) -> Option<&Path> {
self.picture_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's public directory.
///
/// |Platform | Value | Example |
/// | ------- | --------------------- | ------------------- |
/// | Linux | `XDG_PUBLICSHARE_DIR` | /home/alice/Public |
/// | macOS | `$HOME`/Public | /Users/Alice/Public |
/// | Windows | `{FOLDERID_Public}` | C:\Users\Public |
pub fn public_dir(&self) -> Option<&Path> {
self.public_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's template directory.
///
/// |Platform | Value | Example |
/// | ------- | ---------------------- | ---------------------------------------------------------- |
/// | Linux | `XDG_TEMPLATES_DIR` | /home/alice/Templates |
/// | macOS | – | – |
/// | Windows | `{FOLDERID_Templates}` | C:\Users\Alice\AppData\Roaming\Microsoft\Windows\Templates |
pub fn template_dir(&self) -> Option<&Path> {
self.template_dir.as_ref().map(|p| p.as_path())
}
/// Returns the path to the user's video directory.
///
/// |Platform | Value | Example |
/// | ------- | ------------------- | --------------------- |
/// | Linux | `XDG_VIDEOS_DIR` | /home/alice/Videos |
/// | macOS | `$HOME`/Movies | /Users/Alice/Movies |
/// | Windows | `{FOLDERID_Videos}` | C:\Users\Alice\Videos |
pub fn video_dir(&self) -> Option<&Path> {
self.video_dir.as_ref().map(|p| p.as_path())
}
}
impl ProjectDirs {
/// Creates a `ProjectDirs` struct directly from a `PathBuf` value.
/// The argument is used verbatim and is not adapted to operating system standards.
///
/// The use of `ProjectDirs::from_path` is strongly discouraged, as its results will
/// not follow operating system standards on at least two of three platforms.
///
/// Use [`ProjectDirs::from`] instead.
pub fn from_path(project_path: PathBuf) -> Option {
sys::project_dirs_from_path(project_path)
}
/// Creates a `ProjectDirs` struct from values describing the project.
///
/// The returned value depends on the operating system and is either
/// - `Some`, containing project directory paths based on the state of the system's paths at the time `new()` was invoked, or
/// - `None`, if no valid home directory path could be retrieved from the operating system.
///
/// To determine whether a system provides a valid `$HOME` path, please refer to [`BaseDirs::new`]
///
/// The use of `ProjectDirs::from` (instead of `ProjectDirs::from_path`) is strongly encouraged,
/// as its results will follow operating system standards on Linux, macOS and Windows.
///
/// # Parameters
///
/// - `qualifier` – The reverse domain name notation of the application, excluding the organization or application name itself.
/// An empty string can be passed if no qualifier should be used (only affects macOS).
/// Example values: `"com.example"`, `"org"`, `"uk.co"`, `"io"`, `""`
/// - `organization` – The name of the organization that develops this application, or for which the application is developed.
/// An empty string can be passed if no organization should be used (only affects macOS and Windows).
/// Example values: `"Foo Corp"`, `"Alice and Bob Inc"`, `""`
/// - `application` – The name of the application itself.
/// Example values: `"Bar App"`, `"ExampleProgram"`, `"Unicorn-Programme"`
///
/// [`BaseDirs::home_dir`]: struct.BaseDirs.html#method.home_dir
pub fn from(qualifier: &str, organization: &str, application: &str) -> Option {
sys::project_dirs_from(qualifier, organization, application)
}
/// Returns the project path fragment used to compute the project's cache/config/data directories.
/// The value is derived from the `ProjectDirs::from` call and is platform-dependent.
pub fn project_path(&self) -> &Path {
self.project_path.as_path()
}
/// Returns the path to the project's cache directory.
///
/// |Platform | Value | Example |
/// | ------- | --------------------------------------------------------------------- | --------------------------------------------------- |
/// | Linux | `$XDG_CACHE_HOME`/`_project_path_` or `$HOME`/.cache/`_project_path_` | /home/alice/.cache/barapp |
/// | macOS | `$HOME`/Library/Caches/`_project_path_` | /Users/Alice/Library/Caches/com.Foo-Corp.Bar-App |
/// | Windows | `{FOLDERID_LocalAppData}`\\`_project_path_`\\cache | C:\Users\Alice\AppData\Local\Foo Corp\Bar App\cache |
pub fn cache_dir(&self) -> &Path {
self.cache_dir.as_path()
}
/// Returns the path to the project's config directory.
///
/// |Platform | Value | Example |
/// | ------- | ----------------------------------------------------------------------- | ------------------------------------------------------ |
/// | Linux | `$XDG_CONFIG_HOME`/`_project_path_` or `$HOME`/.config/`_project_path_` | /home/alice/.config/barapp |
/// | macOS | `$HOME`/Library/Application Support/`_project_path_` | /Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App |
/// | Windows | `{FOLDERID_RoamingAppData}`\\`_project_path_`\\config | C:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\config |
pub fn config_dir(&self) -> &Path {
self.config_dir.as_path()
}
/// Returns the path to the project's data directory.
///
/// |Platform | Value | Example |
/// | ------- | -------------------------------------------------------------------------- | ------------------------------------------------------------- |
/// | Linux | `$XDG_DATA_HOME`/`_project_path_` or `$HOME`/.local/share/`_project_path_` | /home/alice/.local/share/barapp |
/// | macOS | `$HOME`/Library/Application Support/`_project_path_` | /Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App |
/// | Windows | `{FOLDERID_RoamingAppData}`\\`_project_path_`\\data | C:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\data |
pub fn data_dir(&self) -> &Path {
self.data_dir.as_path()
}
/// Returns the path to the project's local data directory.
///
/// |Platform | Value | Example |
/// | ------- | -------------------------------------------------------------------------- | ------------------------------------------------------------- |
/// | Linux | `$XDG_DATA_HOME`/`_project_path_` or `$HOME`/.local/share/`_project_path_` | /home/alice/.local/share/barapp |
/// | macOS | `$HOME`/Library/Application Support/`_project_path_` | /Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App |
/// | Windows | `{FOLDERID_LocalAppData}`\\`_project_path_`\\data | C:\Users\Alice\AppData\Local\Foo Corp\Bar App\data |
pub fn data_local_dir(&self) -> &Path {
self.data_local_dir.as_path()
}
/// Returns the path to the project's runtime directory.
///
/// |Platform | Value | Example |
/// | ------- | ----------------------------------- | --------------------- |
/// | Linux | `$XDG_RUNTIME_DIR`/`_project_path_` | /run/user/1001/barapp |
/// | macOS | – | – |
/// | Windows | – | – |
pub fn runtime_dir(&self) -> Option<&Path> {
self.runtime_dir.as_ref().map(|p| p.as_path())
}
}
#[cfg(test)]
mod tests {
#[test]
fn test_base_dirs() {
println!("BaseDirs::new())\n{:?}", crate::BaseDirs::new());
}
#[test]
fn test_user_dirs() {
println!("UserDirs::new())\n{:?}", crate::UserDirs::new());
}
#[test]
fn test_project_dirs() {
let proj_dirs = crate::ProjectDirs::from("qux", "FooCorp", "BarApp");
println!("ProjectDirs::from(\"qux\", \"FooCorp\", \"BarApp\")\n{:?}", proj_dirs);
let proj_dirs = crate::ProjectDirs::from("qux.zoo", "Foo Corp", "Bar-App");
println!("ProjectDirs::from(\"qux.zoo\", \"Foo Corp\", \"Bar-App\")\n{:?}", proj_dirs);
let proj_dirs = crate::ProjectDirs::from("com", "Foo Corp.", "Bar App");
println!("ProjectDirs::from(\"com\", \"Foo Corp.\", \"Bar App\")\n{:?}", proj_dirs);
}
}
directories-next-2.0.0/src/lin.rs 0100644 0001750 0001750 00000012711 13661122035 0015102 0 ustar 0000000 0000000 use std::env;
use std::path::PathBuf;
use crate::BaseDirs;
use crate::UserDirs;
use crate::ProjectDirs;
pub fn base_dirs() -> Option {
if let Some(home_dir) = dirs_sys_next::home_dir() {
let cache_dir = env::var_os("XDG_CACHE_HOME") .and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".cache"));
let config_dir = env::var_os("XDG_CONFIG_HOME").and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".config"));
let data_dir = env::var_os("XDG_DATA_HOME") .and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".local/share"));
let data_local_dir = data_dir.clone();
let runtime_dir = env::var_os("XDG_RUNTIME_DIR").and_then(dirs_sys_next::is_absolute_path);
let executable_dir =
env::var_os("XDG_BIN_HOME").and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| {
let mut new_dir = data_dir.clone(); new_dir.pop(); new_dir.push("bin"); new_dir });
let base_dirs = BaseDirs {
home_dir: home_dir,
cache_dir: cache_dir,
config_dir: config_dir,
data_dir: data_dir,
data_local_dir: data_local_dir,
executable_dir: Some(executable_dir),
runtime_dir: runtime_dir
};
Some(base_dirs)
} else {
None
}
}
pub fn user_dirs() -> Option {
if let Some(home_dir) = dirs_sys_next::home_dir() {
let data_dir = env::var_os("XDG_DATA_HOME").and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".local/share"));
let font_dir = data_dir.join("fonts");
let mut user_dirs_map = dirs_sys_next::user_dirs(&home_dir);
let user_dirs = UserDirs {
home_dir: home_dir,
audio_dir: user_dirs_map.remove("MUSIC"),
desktop_dir: user_dirs_map.remove("DESKTOP"),
document_dir: user_dirs_map.remove("DOCUMENTS"),
download_dir: user_dirs_map.remove("DOWNLOAD"),
font_dir: Some(font_dir),
picture_dir: user_dirs_map.remove("PICTURES"),
public_dir: user_dirs_map.remove("PUBLICSHARE"),
template_dir: user_dirs_map.remove("TEMPLATES"),
video_dir: user_dirs_map.remove("VIDEOS")
};
Some(user_dirs)
} else {
None
}
}
pub fn project_dirs_from_path(project_path: PathBuf) -> Option {
if let Some(home_dir) = dirs_sys_next::home_dir() {
let cache_dir = env::var_os("XDG_CACHE_HOME") .and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".cache")).join(&project_path);
let config_dir = env::var_os("XDG_CONFIG_HOME").and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".config")).join(&project_path);
let data_dir = env::var_os("XDG_DATA_HOME") .and_then(dirs_sys_next::is_absolute_path).unwrap_or_else(|| home_dir.join(".local/share")).join(&project_path);
let data_local_dir = data_dir.clone();
let runtime_dir = env::var_os("XDG_RUNTIME_DIR").and_then(dirs_sys_next::is_absolute_path).map(|o| o.join(&project_path));
let project_dirs = ProjectDirs {
project_path: project_path,
cache_dir: cache_dir,
config_dir: config_dir,
data_dir: data_dir,
data_local_dir: data_local_dir,
runtime_dir: runtime_dir
};
Some(project_dirs)
} else {
None
}
}
pub fn project_dirs_from(_qualifier: &str, _organization: &str, application: &str) -> Option {
ProjectDirs::from_path(PathBuf::from(&trim_and_lowercase_then_replace_spaces(application, "")))
}
fn trim_and_lowercase_then_replace_spaces(name: &str, replacement: &str) -> String {
let mut buf = String::with_capacity(name.len());
let mut parts = name.split_whitespace();
let mut current_part = parts.next();
let replace = !replacement.is_empty();
while current_part.is_some() {
let value = current_part.unwrap().to_lowercase();
buf.push_str(&value);
current_part = parts.next();
if replace && current_part.is_some() {
buf.push_str(replacement);
}
}
buf
}
#[cfg(test)]
mod tests {
use crate::lin::trim_and_lowercase_then_replace_spaces;
#[test]
fn test_trim_and_lowercase_then_replace_spaces() {
let input1 = "Bar App";
let actual1 = trim_and_lowercase_then_replace_spaces(input1, "-");
let expected1 = "bar-app";
assert_eq!(expected1, actual1);
let input2 = "BarApp-Foo";
let actual2 = trim_and_lowercase_then_replace_spaces(input2, "-");
let expected2 = "barapp-foo";
assert_eq!(expected2, actual2);
let input3 = " Bar App ";
let actual3 = trim_and_lowercase_then_replace_spaces(input3, "-");
let expected3 = "bar-app";
assert_eq!(expected3, actual3);
let input4 = " Bar App ";
let actual4 = trim_and_lowercase_then_replace_spaces(input4, "-");
let expected4 = "bar-app";
assert_eq!(expected4, actual4);
}
#[test]
fn test_file_user_dirs_exists() {
let base_dirs = crate::BaseDirs::new();
let user_dirs_file = base_dirs.unwrap().config_dir().join("user-dirs.dirs");
println!("{:?} exists: {:?}", user_dirs_file, user_dirs_file.exists());
}
}
directories-next-2.0.0/src/mac.rs 0100644 0001750 0001750 00000006046 13744176452 0015102 0 ustar 0000000 0000000 use std::path::PathBuf;
use crate::BaseDirs;
use crate::UserDirs;
use crate::ProjectDirs;
pub fn base_dirs() -> Option {
if let Some(home_dir) = dirs_sys_next::home_dir() {
let cache_dir = home_dir.join("Library/Caches");
let config_dir = home_dir.join("Library/Application Support");
let data_dir = config_dir.clone();
let data_local_dir = data_dir.clone();
let base_dirs = BaseDirs {
home_dir: home_dir,
cache_dir: cache_dir,
config_dir: config_dir,
data_dir: data_dir,
data_local_dir: data_local_dir,
executable_dir: None,
runtime_dir: None
};
Some(base_dirs)
} else {
None
}
}
pub fn user_dirs() -> Option {
if let Some(home_dir) = dirs_sys_next::home_dir() {
let audio_dir = home_dir.join("Music");
let desktop_dir = home_dir.join("Desktop");
let document_dir = home_dir.join("Documents");
let download_dir = home_dir.join("Downloads");
let picture_dir = home_dir.join("Pictures");
let public_dir = home_dir.join("Public");
let video_dir = home_dir.join("Movies");
let font_dir = home_dir.join("Library/Fonts");
let user_dirs = UserDirs {
home_dir: home_dir,
audio_dir: Some(audio_dir),
desktop_dir: Some(desktop_dir),
document_dir: Some(document_dir),
download_dir: Some(download_dir),
font_dir: Some(font_dir),
picture_dir: Some(picture_dir),
public_dir: Some(public_dir),
template_dir: None,
video_dir: Some(video_dir)
};
Some(user_dirs)
} else {
None
}
}
pub fn project_dirs_from_path(project_path: PathBuf) -> Option {
if let Some(home_dir) = dirs_sys_next::home_dir() {
let cache_dir = home_dir.join("Library/Caches").join(&project_path);
let config_dir = home_dir.join("Library/Application Support").join(&project_path);
let data_dir = config_dir.clone();
let data_local_dir = data_dir.clone();
let project_dirs = ProjectDirs {
project_path: project_path,
cache_dir: cache_dir,
config_dir: config_dir,
data_dir: data_dir,
data_local_dir: data_local_dir,
runtime_dir: None,
};
Some(project_dirs)
} else {
None
}
}
pub fn project_dirs_from(qualifier: &str, organization: &str, application: &str) -> Option {
// we should replace more characters, according to RFC1034 identifier rules
let organization = organization.replace(" ", "-");
let application = application.replace(" ", "-");
let mut parts = vec![qualifier, &organization, &application]; parts.retain(|e| !e.is_empty());
let bundle_id = parts.join(".");
ProjectDirs::from_path(PathBuf::from(bundle_id))
}
directories-next-2.0.0/src/wasm.rs 0100644 0001750 0001750 00000000661 13744003340 0015267 0 ustar 0000000 0000000 // Stub definitions to make things *compile*.
use std::path::PathBuf;
use crate::BaseDirs;
use crate::UserDirs;
use crate::ProjectDirs;
pub fn base_dirs() -> Option { None }
pub fn user_dirs() -> Option { None }
pub fn project_dirs_from_path(project_path: PathBuf) -> Option { None }
pub fn project_dirs_from(qualifier: &str, organization: &str, application: &str) -> Option { None }
directories-next-2.0.0/src/win.rs 0100644 0001750 0001750 00000006364 13661122035 0015124 0 ustar 0000000 0000000 use std::path::PathBuf;
use std::iter::FromIterator;
use crate::BaseDirs;
use crate::UserDirs;
use crate::ProjectDirs;
pub fn base_dirs() -> Option {
let home_dir = dirs_sys_next::known_folder_profile();
let data_dir = dirs_sys_next::known_folder_roaming_app_data();
let data_local_dir = dirs_sys_next::known_folder_local_app_data();
if let (Some(home_dir), Some(data_dir), Some(data_local_dir)) = (home_dir, data_dir, data_local_dir) {
let cache_dir = data_local_dir.clone();
let config_dir = data_dir.clone();
let base_dirs = BaseDirs {
home_dir: home_dir,
cache_dir: cache_dir,
config_dir: config_dir,
data_dir: data_dir,
data_local_dir: data_local_dir,
executable_dir: None,
runtime_dir: None
};
Some(base_dirs)
} else {
None
}
}
pub fn user_dirs() -> Option {
if let Some(home_dir) = dirs_sys_next::known_folder_profile() {
let audio_dir = dirs_sys_next::known_folder_music();
let desktop_dir = dirs_sys_next::known_folder_desktop();
let document_dir = dirs_sys_next::known_folder_documents();
let download_dir = dirs_sys_next::known_folder_downloads();
let picture_dir = dirs_sys_next::known_folder_pictures();
let public_dir = dirs_sys_next::known_folder_public();
let template_dir = dirs_sys_next::known_folder_templates();
let video_dir = dirs_sys_next::known_folder_videos();
let user_dirs = UserDirs {
home_dir: home_dir,
audio_dir: audio_dir,
desktop_dir: desktop_dir,
document_dir: document_dir,
download_dir: download_dir,
font_dir: None,
picture_dir: picture_dir,
public_dir: public_dir,
template_dir: template_dir,
video_dir: video_dir
};
Some(user_dirs)
} else {
None
}
}
pub fn project_dirs_from_path(project_path: PathBuf) -> Option {
let app_data_local = dirs_sys_next::known_folder_local_app_data();
let app_data_roaming = dirs_sys_next::known_folder_roaming_app_data();
if let (Some(app_data_local), Some(app_data_roaming)) = (app_data_local, app_data_roaming) {
let app_data_local = app_data_local.join(&project_path);
let app_data_roaming = app_data_roaming.join(&project_path);
let cache_dir = app_data_local.join("cache");
let data_local_dir = app_data_local.join("data");
let config_dir = app_data_roaming.join("config");
let data_dir = app_data_roaming.join("data");
let project_dirs = ProjectDirs {
project_path: project_path,
cache_dir: cache_dir,
config_dir: config_dir,
data_dir: data_dir,
data_local_dir: data_local_dir,
runtime_dir: None
};
Some(project_dirs)
} else {
None
}
}
pub fn project_dirs_from(_qualifier: &str, organization: &str, application: &str) -> Option {
ProjectDirs::from_path(PathBuf::from_iter(&[organization, application]))
}