jogl-1.1.1/0000755000175000017500000000000011017060016012373 5ustar twernertwernerjogl-1.1.1/gluegen/0000755000175000017500000000000011015131232014016 5ustar twernertwernerjogl-1.1.1/gluegen/doc/0000755000175000017500000000000011015124764014577 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/0000755000175000017500000000000011015124764016054 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example1/0000755000175000017500000000000011015124764017570 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example1/function.c0000644000175000017500000000005010400201224021534 0ustar twernertwernerint one_plus(int a) { return 1 + a; } jogl-1.1.1/gluegen/doc/manual/example1/function.cfg0000644000175000017500000000016610400201224022061 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native jogl-1.1.1/gluegen/doc/manual/example1/function.h0000644000175000017500000000002510400201224021543 0ustar twernertwernerint one_plus(int a); jogl-1.1.1/gluegen/doc/manual/example1/gen.sh0000644000175000017500000000053310400201224020656 0ustar twernertwerner#!/bin/ksh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/example2/0000755000175000017500000000000011015124764017571 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example2/function.c0000644000175000017500000000044110400201226021543 0ustar twernertwernerfloat process_data(float* data, int n) { int i; float sum; for (i = 0; i < n; i++) { sum += data[i]; } return sum; } float* global_data; void set_global_data(float* data) { global_data = data; } float process_global_data(int n) { return process_data(global_data, n); } jogl-1.1.1/gluegen/doc/manual/example2/function.cfg0000644000175000017500000000034310400201226022061 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native # The semantics of set_global_data imply that # only direct Buffers are legal NioDirectOnly set_global_data jogl-1.1.1/gluegen/doc/manual/example2/function.h0000644000175000017500000000015510400201226021552 0ustar twernertwernerfloat process_data(float* data, int n); void set_global_data(float* data); float process_global_data(int n); jogl-1.1.1/gluegen/doc/manual/example2/gen.sh0000644000175000017500000000053210400201226020660 0ustar twernertwerner#!/bin/sh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/example3/0000755000175000017500000000000011015124764017572 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example3/function.cfg0000644000175000017500000000056110400201226022064 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native # strlen takes a string as argument ArgumentIsString strlen 0 # strstr takes strings as arguments ArgumentIsString strstr 0 1 # it also returns a string ReturnsString strstr CustomCCode /* Include string.h header */ CustomCCode #include jogl-1.1.1/gluegen/doc/manual/example3/function.h0000644000175000017500000000022010400201230021537 0ustar twernertwerner/* Give GlueGen a typedef for size_t */ typedef int size_t; size_t strlen(const char* str); char* strstr(const char* str1, const char* str2); jogl-1.1.1/gluegen/doc/manual/example3/gen.sh0000644000175000017500000000053310400201230020655 0ustar twernertwerner#!/bin/ksh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/example4/0000755000175000017500000000000011015124764017573 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example4/function.c0000644000175000017500000000023710400201230021543 0ustar twernertwerner#include #include void* custom_allocate(int num_bytes) { return malloc(num_bytes); } void custom_free(void* data) { free(data); } jogl-1.1.1/gluegen/doc/manual/example4/function.cfg0000644000175000017500000000051310400201230022055 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native # The length of the returned ByteBuffer from custom_allocate is # specified as the argument ReturnValueCapacity custom_allocate {0} # custom_free will only ever receive a direct Buffer NioDirectOnly custom_free jogl-1.1.1/gluegen/doc/manual/example4/function.h0000644000175000017500000000010510400201232021544 0ustar twernertwernervoid* custom_allocate(int num_bytes); void custom_free(void* data); jogl-1.1.1/gluegen/doc/manual/example4/gen.sh0000644000175000017500000000053310400201232020660 0ustar twernertwerner#!/bin/ksh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/example5/0000755000175000017500000000000011015124764017574 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example5/function.c0000644000175000017500000000046510400201232021551 0ustar twernertwernerstatic ScreenInfo default; static int initialized = 0; ScreenInfo* default_screen_depth() { if (!initialized) { default.redBits = 8; default.greenBits = 8; default.blueBits = 8; initialized = 1; } return &default; } void set_screen_depth(ScreenInfo* info) { /* Do something ... */ } jogl-1.1.1/gluegen/doc/manual/example5/function.cfg0000644000175000017500000000041110400201232022055 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native # Tell GlueGen that default_screen_depth() returns a pointer to a # single ScreenInfo ReturnValueCapacity default_screen_depth sizeof(ScreenInfo) jogl-1.1.1/gluegen/doc/manual/example5/function.h0000644000175000017500000000023510400201234021553 0ustar twernertwernertypedef struct { int redBits; int greenBits; int blueBits; } ScreenInfo; ScreenInfo* default_screen_depth(); void set_screen_depth(ScreenInfo* info); jogl-1.1.1/gluegen/doc/manual/example5/gen.sh0000644000175000017500000000053310400201234020663 0ustar twernertwerner#!/bin/ksh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/example6/0000755000175000017500000000000011015124764017575 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example6/function.cfg0000644000175000017500000000205210400274552022100 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native # Get returned array's capacity from XGetVisualInfo to be correct TemporaryCVariableDeclaration XGetVisualInfo int count; TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0]; ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo) # Helper routine to make the ReturnedArrayLength expression below work correctly CustomJavaCode TestFunction private static int getFirstElement(IntBuffer buf) { return buf.get(buf.position()); } CustomJavaCode TestFunction private static int getFirstElement(int[] arr, int offset) { return arr[offset]; } ReturnedArrayLength XGetVisualInfo getFirstElement({3}) # We don't need the Display and Visual data structures to be # explicitly exposed Opaque long Display * Opaque long Visual * # Ignore the empty Display and Visual data structures (though made # opaque, the references from XVisualInfo and elsewhere are still # traversed) Ignore Display Ignore Visual jogl-1.1.1/gluegen/doc/manual/example6/function.h0000644000175000017500000000076610400274552021602 0ustar twernertwernertypedef struct {} Display; typedef struct {} Visual; typedef unsigned long VisualID; typedef struct { Visual *visual; VisualID visualid; int screen; int depth; int c_class; /* C++ */ unsigned long red_mask; unsigned long green_mask; unsigned long blue_mask; int colormap_size; int bits_per_rgb; } XVisualInfo; XVisualInfo *XGetVisualInfo( Display* /* display */, long /* vinfo_mask */, XVisualInfo* /* vinfo_template */, int* /* nitems_return */ ); jogl-1.1.1/gluegen/doc/manual/example6/gen.sh0000644000175000017500000000053310400274552020701 0ustar twernertwerner#!/bin/ksh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/example7/0000755000175000017500000000000011015124764017576 5ustar twernertwernerjogl-1.1.1/gluegen/doc/manual/example7/function.cfg0000644000175000017500000000103210400274552022076 0ustar twernertwernerPackage testfunction Style AllStatic JavaClass TestFunction JavaOutputDir gensrc/java NativeOutputDir gensrc/native TemporaryCVariableDeclaration glXChooseFBConfig int count; TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0]; ReturnValueLength glXChooseFBConfig count # We don't need the Display data structure to be explicitly exposed Opaque long Display * # Ignore the empty Display data structure (though made opaque, the # reference from glxChooseFBConfig is still traversed) Ignore Display jogl-1.1.1/gluegen/doc/manual/example7/function.h0000644000175000017500000000031610400274552021572 0ustar twernertwernertypedef struct {} Display; typedef struct __GLXFBConfigRec *GLXFBConfig; GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ); jogl-1.1.1/gluegen/doc/manual/example7/gen.sh0000644000175000017500000000053310400274552020702 0ustar twernertwerner#!/bin/ksh JAVA=java GLUEGEN_JAR=../../../build/gluegen.jar ANTLR_JAR=../../../../../ANTLR/antlr-2.7.4/antlr.jar NAME=`uname` if [ $NAME="Windows*" ] ; then SEP=\; elif [ $NAME="CYGWIN*" ] ; then SEP=\; else SEP=: fi java -cp $GLUEGEN_JAR$SEP$ANTLR_JAR com.sun.gluegen.GlueGen -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h jogl-1.1.1/gluegen/doc/manual/index.html0000644000175000017500000026646010641031060020055 0ustar twernertwerner GlueGen Manual

GlueGen Manual

Table of Contents

Chapter 1 - Introduction Chapter 2 - Using GlueGen Chapter 3 - Configuration File Examples

Chapter 1 - Introduction

Introduction

GlueGen is a tool which automatically generates the Java and JNI code necessary to call C libraries. It reads as input ANSI C header files and separate configuration files which provide control over many aspects of the glue code generation. GlueGen uses a complete ANSI C parser and an internal representation (IR) capable of representing all C types to represent the APIs for which it generates interfaces. It has the ability to perform significant transformations on the IR before glue code emission. GlueGen is currently powerful enough to bind even low-level APIs such as the Java Native Interface (JNI) and the AWT Native Interface (JAWT) back up to the Java programming language.

GlueGen is currently used to generate the JOGL interface to the OpenGL 3D graphics API and the JOAL interface to the OpenAL audio library. In the case of JOGL, GlueGen is used not only to bind OpenGL to Java, but also the low-level windowing system APIs on the Windows, X11 and Mac OS X platforms. The implementation of the JOGL library is thereby written in the Java programming language rather than in C, which has offered considerable advantages during the development of the library.

GlueGen is designed in modular form and can be extended to alter the glue code emission style or to generate interface code for other languages than Java.

This manual describes how to use GlueGen to bind new C libraries to the Java programming language.

Structure of the Generated Glue Code

GlueGen supports two basic styles of glue code generation: everything in one class, or a separate interface and implementing class. The first mode, "AllStatic", exposes the underlying C functions as a set of static Java methods in a concrete class. This is a straightforward binding mechanism, but has the disadvantage of tying users to a concrete class (which may or may not be a problem) and makes it more difficult to support certain kinds of call-through-function-pointer semantics required by certain C APIs. The second mode, "InterfaceAndImpl", exposes the C functions as methods in an interface and emits the implementation of that interface into a separate class and package. The implementing class is not intended to be in the public API; this more strongly separates the user from the implementation of the API. Additionally, because it is necessary to hold an instance of the implementing class in order to access the underlying C routines, it is easier to support situations where call-through-function-pointer semantics must be followed, in particular where those function pointers might change from instance to instance.

The generated glue code follows some basic rules in binding C APIs to Java:

  • C primitive types are exposed as the corresponding Java primitive type.
  • Pointers to typed C primitives (int*, float*) are bound to java.nio Buffer subclasses (IntBuffer, FloatBuffer) and optionally to Java arrays (int[], float[]).
    • If a C function takes such a pointer as an outgoing argument, two method overloadings will generally be produced; one which accepts a Buffer, and one which accepts a primitive array plus an integer offset argument. The variant taking a Buffer may accept either a "direct" NIO Buffer or a non-direct one (wrapping a Java array). The exception is when such a routine is specified by the NioDirectOnly directive to keep a persistent pointer to the passed storage, in which case only the Buffer variant will be generated, and will only accept a direct Buffer as argument.
    • If a C function returns such a pointer as its result, it will be exposed as the corresponding Buffer type. In this case it is also typically necessary to specify to GlueGen via the ReturnValueCapacity directive the number of addressable elements in the resulting array.
  • Pointers to void* are bound to java.nio.Buffer.
    • By default any C function accepting a void* argument will allow either a direct or non-direct java.nio Buffer to be passed as argument. If the NioDirectOnly directive is specified, however, only a direct Buffer will be accepted.
    • Similar rules for void* return values apply to those for pointers to typed primitives.
  • To avoid an explosion in the number of generated methods, if a particular API accepts more than one typed primitive pointer argument, only two overloadings continue to be produced: one accepting all arrays as arguments and one accepting all Buffers as arguments. When calling the variant accepting Buffers, all of the Buffers passed in a particular call must be either direct or non-direct. Mixing of direct and non-direct Buffers in a given function call is not supported.
  • When a java.nio Buffer is passed from Java to C, the position of the Buffer is taken into account. The resulting pointer passed to C is equal to the base address of the Buffer plus the position scaled appropriately for the size of the primitive elements in the Buffer. This feature is called "auto-slicing", as it mimics the behavior of calling Buffer.slice() without the overhead of explicit object creation.
  • Pointers to constant char* may be bound to java.lang.String using the ArgumentIsString or ReturnsString directives.
  • #define statements in header files mapping names to constant values are exposed as public static final constant values in either the generated interface or AllStatic class.
  • C structs encountered during the glue code generation process and referenced by the C functions are exposed as Java classes of the same name (typically the name to which the struct is typedefed). Each primitive field in the struct is exposed as two methods; a getter, which accepts no arguments, and a setter, which accepts as argument a primitive value of the type of the field. Static factory methods are exposed allowing allocation of these structs from Java code. The backing storage for these Java classes is a direct java.nio Buffer. GlueGen fully supports returning of pointers to C structs up to Java.

Unique Features

GlueGen contains several unique features making it both a powerful and easy-to-use tool.
  • C structs are exposed as Java classes. The generated code for these classes supports both 32-bit and 64-bit platforms.
  • C structs containing function pointers are exposed as Java classes with methods. This makes it easy to interact with low-level C APIs such as the AWT Native Interface (JAWT) from the Java programming language level.
    • In this context, GlueGen automatically detects which argument to the various function pointers indicates the "this" pointer, hiding it at the Java level and passing it automatically.
    • GlueGen offers automatic handling of JNI-specific data types such as JNIEnv* and jobject. The tool understands that the JNIEnv* argument is implicit and that jobject maps to java.lang.Object at the Java programming language level. While this is most useful when binding JDK-internal APIs such as the JAWT to Java, there may be other JNI libraries which expose C functions taking these data types, and GlueGen can very easily bind to them.

Background and Design Principles

This section provides motivation for the design of the GlueGen tool and is not necessary to understand how to use the tool.

There are many tools available for assisting in the autogeneration of foreign function interfaces for various high-level languages. Only a few examples include Header2Scheme, an early tool allowing binding of a limited subset of C++ to the Scheme programming language; SWIG, a tool released at roughly the same time as Header2Scheme which by now supports binding C and C++ libraries to a variety of scripting languages; JNIWrapper, a commercial tool automating the binding of C APIs to Java; and NoodleGlue, a recently-released tool automating the binding of C++ APIs to Java. Other language-specific tools such as Perl's XS, Boost.Python and many others exist.

GlueGen was designed with a few key principles in mind. The most fundamental was to support binding of the lowest-level APIs on a given platform up to the Java programming language. The intended goal, in the context of the JOGL project, was to allow subsets of the Win32 and X11 APIs to be exposed to Java, and to use those APIs to write the behind-the-scenes OpenGL context creation and management code in Java instead of C. This informed several other design goals:

  • Avoid touching the C headers as much as possible. This makes it easier to upgrade to a more recent version of the C API just by copying in a new set of headers.
  • Avoid touching the generated glue code completely.
  • Avoid having to hand-write a lot of generated glue code. Instead, handle many complex constructs automatically and provide sufficient control over the glue code generation to avoid having to handwrite certain native methods where one or two lines of tweaking would suffice.
  • Support all C constructs in the parser and intermediate representation. The rationale is that it is acceptable to cut corners in the number of constructs supported in the Java binding, but not whether the tool can internally represent it in its C type system. This design goal implies starting with complete a ANSI C parser coupled with a complete C type system.
  • As the tool is targetting the Java programming language, build the tool in the Java programming language.
In order to make the problem more tractable, support for binding C++ to the Java programming language was not considered. C++ adds many constructs over ANSI C which make it much more difficult to reason about and to find a useful subset to support binding to Java. Additionally, it seems that there are relatively few C++-specific libraries in general use which could be usefully bound to Java, although this may be a matter of opinion.

GlueGen was designed with the Java programming language in mind, but is not necessarily restricted to generating glue code for the Java language. The tool is divided into separate parse and code generation phases, and the internal representation is fairly easy to iterate over. The core driver of GlueGen may therefore be useful in producing other tools which autogenerate foreign function interfaces to C libraries for other languages.

Chapter 2 - Using GlueGen

Acquiring and Building GlueGen

The source code for GlueGen may be obtained via CVS:
  cvs -d :pserver:guest@cvs.dev.java.net:/cvs co gluegen
To build GlueGen, first download the ANTLR jar file from antlr.org. Currently GlueGen is only compatible with ANTLR releases up to 2.7.x and does not work with ANTLR 3.x. (NOTE: do not place the ANTLR jar file in the Extensions directory of the JRE or JDK, as this will cause the build to fail.) Next, copy make/gluegen.properties from the GlueGen workspace to your home directory (pointed to by the Java system property user.home; on Windows this is e.g. C:\Documents and Settings\username). Edit the copy of gluegen.properties in your home directory to point the antlr.jar property to the location of the ANTLR jar file on your local disk. Finally, cd to the make/ subdirectory and type "ant". Ant 1.6.x or later is required.

Common Build Problems

CharScanner; panic: ClassNotFoundException: com.sun.gluegen.cgram.CToken
This occurs because ANTLR was dropped into the Extensions directory of the JRE/JDK. On Windows and Linux, delete any ANTLR jars from jre/lib/ext, and on Mac OS X, delete them from /Library/Java/Extensions. Use the antlr.jar property in the build.xml to point to a JRE-external location of this jar file.

Basic Operation

GlueGen can be run either as an executable jar file (java -jar gluegen.jar; note that antlr.jar must be in the same directory as gluegen.jar in order for this invocation to work) or from within Ant as described in the following section. When run from the command line, GlueGen accepts four kinds of command-line arguments:

  • -Idir (optional) adds dir to the include path. Similarly to a C compiler or preprocessor, GlueGen scans a set of directories to locate header files it encounters in #include directives. Unlike most C preprocessors, however, GlueGen has no default include path, so it is typically necessary to supply at least one -I option on the command line in order to handle any #include directives in the file being parsed.
  • -EemitterClassName (optional) uses emitterClassName as the fully-qualified name of the emitter class which will be used by GlueGen to generate the glue code. The emitter class must implement the com.sun.gluegen.GlueEmitter interface. If this option is not specified, a com.sun.gluegen.JavaEmitter will be used by default.
  • -CcfgFile adds cfgFile to the list of configuration files used to set up the chosen emitter. This is the means by which a large number of options are passed in to the GlueGen tool and to the emitter in particular. Configuration files are discussed more in the following section.
  • [ filename | - ] selects the file or standard input from which GlueGen should read the C header file for which glue code should be generated. This must be the last command-line argument, and only one filename argument is supported. To cause multiple header files to be parsed, write a small .c file #including the multiple headers and point GlueGen at the .c file.

Running GlueGen as an Ant Task

GlueGen can also be invoked as a subtask within Ant. In order to do so, a path element should be defined as follows:

  <path id="gluegen.classpath">
    <pathelement location="${gluegen.jar}" />
    <pathelement location="${antlr.jar}" />
  </path>
where the gluegen.jar and antlr.jar properties point to the respective jar files. A taskdef defining the GlueGen task should then be specified as follows:
 <taskdef name="gluegen"
      classname="com.sun.gluegen.ant.GlueGenTask"
      classpathref="gluegen.classpath" />
At this point GlueGen may be invoked as follows:
  <gluegen src="[header to parse]" 
           config="[configuration file]"
           includeRefid="[dirset for include path]"
           emitter="com.sun.gluegen.JavaEmitter">
    <classpath refid="gluegen.classpath" />
  </gluegen>
Please see the JOGL and JOAL build.xml files for concrete, though non-trivial, examples of how to invoke GlueGen via Ant.

PCPP

GlueGen contains and uses a minimal C preprocessor called the "Pseudo C Pre-Processor", or PCPP. A slightly specialized C preprocessor is required for correct glue code generation with most libraries. Constant values intended for use by end users are defined in many C libraries' headers using #defines rather than constant int declarations, and if the header is processed by a full C preprocessor then the #define statements will be stripped become unavailable for processing by the glue code generator.

PCPP is largely an invisible part of the glue code generation process; however, it has certain limitations which make it difficult to parse certain header files. First, it does not support macro evaluation in any form, so if a header relies on macro evaluation in order to generate code, PCPP will fail. It is possible that PCPP may fail silently in this situation, causing GlueGen to simply not produce code for the associated constructs. If GlueGen's output is not as expected and there is heavy use of the C preprocessor in the header, run PCPP against the header directly (PCPP takes simply the -I and filename arguments accepted by GlueGen) and examine the output.

Second, PCPP contains only limited support for #if clauses. Generally speaking, its handling of #if defined(foo) || defined(bar) constructs is limited to approximately what is required to handle the OpenGL header files. If the header being parsed relies on moderately complicated expressions being evaluated by the C preprocessor, check the output from PCPP and ensure it is as expected.

Contributions to PCPP would be especially welcome. It would be very desirable to turn it into a full-blown C preprocessor with simply the option of passing through #define statements unchanged.

Error Reporting

Error reporting by GlueGen's parser is currently less than ideal. Because PCPP makes #include directives disappear completely with respect to the C parser (it appears that the #line directives it emits are not being consumed properly -- an area which needs more investigation), the line numbers reported in parse failures are incorrect in all but the simplest cases. This makes it difficult to determine in exactly what header file and on exactly what construct the C parser failed.

Fortunately, there is a relatively simple workaround. PCPP can be run with all of the same -I arguments passed to GlueGen and the result piped to a new .c file. GlueGen can then be invoked on that .c file (now containing no #include directives) and the line numbers on any parse failures will be correct.

Stub Headers

As much as is possible, GlueGen is intended to operate on unmodified C header files, so that it is easy to upgrade the given C API being bound to Java simply by dropping in a new set of header files. However, most C headers contain references to standard headers like stdio.h, and if this header is parsed by GlueGen, the tool will automatically attempt to generate Java entry points for such routines as fread and fwrite, among others. It is impractical to exclude these APIs on a case by case basis. Therefore, the suggested technique to avoid polluting the binding with these APIs is to "stub out" the headers.

GlueGen searches the include path for headers in the order the include directories were specified to the tool. Placing another directory in front of the one in which the bulk of the headers are found allows, for example, an alternative stdio.h to be inserted which contains few or no declarations but which satisfies the need of the dependent header to find such a file.

GlueGen uses a complete ANSI and GNU C parser written by John Mitchell and Monty Zukowski from the set of grammars available for the ANTLR tool by Terrence Parr. As a complete C parser, this grammar requires all data types encountered during the parse to be fully defined. Often a particular header will be included by another one in order to pick up data type declarations rather than API declarations. Stubbing out the header with a smaller one providing a "fake" type declaration is a useful technique for avoiding the binding of unnecessary APIs during the glue code process.

Here's an example from the JOGL glue code generation process. The glext.h header defining OpenGL extensions references stddef.h in order to pick up the ptrdiff_t data type. We choose to not include the real stddef.h but instead to swap in a stub header. The contents of this header are therefore as follows:

  #if defined(_WIN64)
    typedef __int64 ptrdiff_t;
  #elif defined(__ia64__) || defined(__x86_64__)
    typedef long int ptrdiff_t;
  #else
    typedef int ptrdiff_t;
  #endif
This causes the ptrdiff_t data type to be defined appropriately for the current architecture. It will be referenced during the glue code generation and cause a Java value of the appropriate type (int or long) to be used to represent it.

This is not the best example because it involves a data type which changes size between 32- and 64-bit platforms, and there are otner considerations to take into account in these situations (see the section 32- and 64-bit considerations). Here's another example, again from the JOGL source tree. JOGL binds the AWT Native Interface, or JAWT, up to the Java programming language so that the low-level code which binds OpenGL contexts to Windows device contexts may be written in Java. The JDK's jawt_md.h on the Windows platform includes windows.h to pick up the definitions of data types such as HWND (window handle) and HDC (handle to device context). However, it is undesirable to try to parse the real windows.h just to pick up these typedefs; not only does this header contain thousands of unneeded APIs, but it also uses certain macro constructs not supported by GlueGen's minimal C preprocessor. To avoid these problems, a "stub" windows.h header is placed in GlueGen's include path containing only the necessary typedefs:

  typedef struct _handle*     HANDLE;
  typedef HANDLE              HDC;
  typedef HANDLE              HWND;
Note that it is essential that the type being specified to GlueGen is compatible at least in semantics with the real definition of the HANDLE typedef in the real windows.h, so that during compilation of GlueGen's autogenerated C code, when the real windows.h is referenced by the C compiler, the autogenerated code will compile correctly.

This example is not really complete as it also requires consideration of the size of data types on 32- and 64-bit platforms as well as a discussion of how certain opaque data types are described to GlueGen and exposed in its autogenerated APIs. Nonetheless, it illustrates at a basic level why using a stub header is necessary and useful in certain situations.

32- and 64-bit Considerations

When binding C functions to the Java programming language, it is important that the resulting Java code support execution on a 64-bit platform if the associated native methods are compiled appropriately. In other words, the public Java API should not change if the underlying C data types change to another data model such as LP64 (in which longs and pointers become 64-bit).

GlueGen internally maintains two descriptions of the underlying C data model: one for 32-bit architectures and one for 64-bit architectures. These machine descriptions are used when deciding the mapping between integral C types such as int and long and the corresponding Java types, as well as when laying out C structs for access by the Java language. For each autogenerated C struct accessor, both a 32-bit and 64-bit variant are generated behind the scenes, ensuring that the resulting Java code will run correctly on both 32-bit and 64-bit architectures.

When generating the main class containing the bulk of the method bindings, GlueGen uses the 64-bit machine description to map C data types to Java data types. This ensures that the resulting code will run properly on 64-bit platforms. Note that it also generally means that C longs will be mapped to Java longs, since an LP64 data model is assumed.

If Opaque directives are used to cause a given C integer or pointer data type to be mapped directly to a Java primitive type, care should be taken to make sure that the Java primitive type is wide enough to hold all of the data even on 64-bit platforms. Even if the data type is defined in the header file as being only a 32-bit C integer, if there is a chance that on a 64-bit platform the same header may define the data type as a 64-bit C integer or long, the Opaque directive should map the C type to a Java long.

Opaque Directives

Complex header files may contain declarations for certain data types that are either too complex for GlueGen to handle or unnecessarily complex from the standpoint of glue code generation. In these situations a stub header may be used to declare a suitably compatible typedef for the data type. An Opaque directive can be used to map the resulting typedef to a Java primitive type if it is undesirable to expose it as a full-blown Java wrapper class.

GlueGen hashes all typedefs internally down to their underlying primitive type. (This is probably not really correct according to the C type system, but is correct enough from a glue code generation standpoint, where if the types are compatible they are considered equivalent.) This means that if the parser encounters

  typedef void* LPVOID;
then an Opaque directive stating
  Opaque long LPVOID
will cause all void* or LPVOID arguments in the API to be mapped to Java longs, which is almost never desirable. Unfortunately, it is not currently possible to distinguish between the LPVOID typedef and the underlying void* data type in this situation.

A similar problem occurs for other data types for which Opaque directives may be desired. For example, a Windows HANDLE equates to a typedef to void*, but performing this typedef in a stub header and then adding the Opaque directive

  Opaque long HANDLE
will cause all void* arguments to be exposed as Java longs instead of Buffers, which is again undesirable. Attempting to work around the problem by typedef'ing HANDLE to an integral type, as in:
  typedef long HANDLE;
may itself have problems, because GlueGen will assume the two integral types are compatible and not perform any intermediate casts between HANDLE and jlong in the autogenerated C code. (When casting between a pointer type and a JNI integral type such as jlong in C code, GlueGen automatically inserts casts to convert the pointer first to an "intptr_t" and then to the appropriate JNI type, in order to silence compiler warnings and/or errors.)

What is desired is to produce a new type name distinct from all others but still compatible with the pointer semantics of the original type. Then an Opaque directive can be used to map the new type name to, for example, a Java long.

To implement this in the context of the HANDLE example, the following typedef may be inserted into the stub header:

  typedef struct _handle*     HANDLE;
This uses a pointer to an anonymous struct name to produce a new pointer type. This is legal ANSI C and is supported by GlueGen's parser without having seen a declaration for "struct _handle". Subsequently, an Opaque directive can be used to map the HANDLE data type to a Java long:
  Opaque long HANDLE
Now HANDLEs are exposed to Java as longs as desired. A similar technique is used to expose XIDs on the X11 platform as Java longs.

Argument Name Substitution

Certain configuration file directives allow the insertion of Java or C code at various places in the generated glue code, to both eliminate the need to hand-edit the generated glue code as well as to minimize the hand-writing of glue code, which sidesteps the GlueGen process. In some situations the inserted code may reference incoming arguments to compute some value or perform some operation. Examples of directives supporting this substitution include ReturnValueCapacity and ReturnedArrayLength.

The expressions in these directives may contain Java MessageFormat expressions like {0} which refer to the incoming argument names to the function. {0} refers to the first incoming argument.

Strongly-typed C primitive pointers such as int*, which ordinarily expand to overloaded Java methods taking e.g. int[] as well as IntBuffer, present a problem. The expansion to int[] arr also generates an int arr_offset argument to be able to pass a pointer into the middle of the array down to C. To allow the same MessageFormat expression to be used for both cases, the subsitution that occurs when such a primitive array is referenced is the string arr, arr_offset; in other words, the subtituted string contains a comma. This construct may be used in the following way: the code being manually inserted may itself contain a method call taking e.g. {3} (the incoming argument index of the primitive array or buffer). The user should supply two overloaded versions of this method, one taking a strongly-typed Buffer and one taking e.g. an int[] arr and int arr_offset argument. The implementation of RangeChecks for primitive arrays and strongly-typed buffers uses this construct.

It should be noted that in the autogenerated C code the offset argument is expressed in bytes while at the Java level it is expressed in elements. Most uses of GlueGen will probably not have to refer to the primitive array arguments in C code so this slight confusion should be minor.

Configuration File Directives

In addition to the C headers, GlueGen requires a certain amount of metadata in the form of configuration files in order to produce its glue code. There are three basic reasons for this: first, GlueGen must be informed into which Java classes the C methods are to be bound; second, there are many configuration options for the generated glue code, and passing them all on the command line is infeasible; and third, there are ambiguities in many constructs in the C programming language which must be resolved before a Java binding can be produced.

The contents of the configuration file are dependent on the class of emitter specified to GlueGen. Currently there are three built-in emitter classes: JavaEmitter, which produces a basic, static Java binding of C functions; ProcAddressEmitter, which extends JavaEmitter by calling the underlying C functions through function pointers, resulting in more dynamic behavior and supporting C APIs with optional functionality; and GLEmitter, which specializes ProcAddressEmitter to support some OpenGL-specific constructs. The GLEmitter will be ignored in this manual as it is specialized for JOGL and provides very little additional functionality beyond the ProcAddressEmitter. The JavaEmitter and ProcAddressEmitter support many options in their configuration files. As the ProcAddressEmitter is a subclass of JavaEmitter, all of the constructs in the JavaEmitter's configuration files are also legal in the ProcAddressEmitter's configuration files.

The configuration files have a very simple line-by-line structure, and are parsed by a very rudimentary, hand-written parser. Each non-whitespace and non-comment line (note: comment lines begin with '#') contains a directive like Package, Style or JavaClass followed by arguments to that directive. There are a certain set of directives that are required for any code generation; others are optional and their omission results in some default behavior. Directives are case-insensitive.

The following is an exhaustive list of the options currently supported by each of these emitters' configuration files. It is difficult to see exactly how to use the tool based simply on these descriptions, so the examples may be more helpful in seeing exactly how to structure a configuration file for proper glue code generation.

JavaEmitter Configuration

Note that only a very few of the following directives are specified as being "required" rather than "optional"; these indicate the minimal directives needed for a valid configuration file to begin to get glue code to be produced. In general, these are Package, ImplPackage, JavaClass, ImplJavaClass, and Style. Other directives such as NioDirectOnly are required in some circumstances for the glue code to be correct, and some such as ReturnedArrayLength, ReturnValueCapacity, and ReturnValueLength should be specified in some situations in order for certain return values to be useful at the Java level.

The following directives are specified in alphabetical order, although this is not necessarily the best semantic order.

AccessControl
Syntax: AccessControl [method name] [ PUBLIC | PROTECTED | PRIVATE | PACKAGE_PRIVATE ]
(optional) Controls the access control of a certain Java method corresponding to a C function. The access control of all APIs defaults to public. This is useful when using the C binding of a particular function only as one implementation strategy of the real public API and using CustomJavaCode to write the exposed API. In this case is most useful in conjunction with RenameJavaMethod.
ArgumentIsString
Syntax: ArgumentIsString [function name] [indices...] where the first argument index is 0
(optional) For a C function with one or more outgoing char* (or compatible data type) arguments, indicates that those arguments are semantically null-terminated C strings rather than arbitrary arrays of bytes. The generated glue code will be modified to emit those arguments as java.lang.String objects rather than byte[] or ByteBuffer.
ClassJavadoc
Syntax: ClassJavadoc [class name] [code...]
(optional) Causes the specified line of code to be emitted in the appropriate place in the generated code to become the per-class Javadoc for the specified class. By default GlueGen produces no Javadoc for its generated classes, so this is the mechanism by which a user can emit Javadoc for these classes. The specified Javadoc undergoes no transformation by GlueGen, so the initial /** and trailing */ must be included in the correct place. Each line of Javadoc is emitted in the order encountered during parsing of the configuration files.
CustomCCode
Syntax: CustomCCode [code...]
(optional) Causes the specified line of C code to be emitted into the generated native code for the implementing class. Currently there is no way (and no real need) to be able to emit custom C code into any other generated .c file, so the class name in the CustomJavaCode directive is omitted.
CustomJavaCode
Syntax: CustomJavaCode [class name] [code...]
(optional) Causes the specified line of Java code to be emitted into the specified generated Java class. Can be used to emit code into any generated class: the public interface, the implementing class, the sole concrete class (in the case of the AllStatic Style), or any of the Java classes corresponding to referenced C structs in the parsed headers. This usage is somewhat verbose, and the IncludeAs directive provides a more concise way of including large bodies of Java code into the generated code.
EmitStruct
Syntax: EmitStruct [C struct type name]
(optional) Forces a Java class to be emitted for the specified C struct. Normally only those structs referenced directly by the parsed C APIs have corresponding Java classes emitted.
GlueGenRuntimePackage
Syntax: GlueGenRuntimePackage [package name, like com.sun.gluegen.runtime]
(optional) Changes the package in which the generated glue code expects to find its run-time helper classes (like BufferFactory, CPU, StructAccessor). Defaults to com.sun.gluegen.runtime (no quotes). This is useful if you want to bundle the runtime classes in your application without the possibility of interfering with other versions elsewhere in the system.
Extends
Syntax: Extends [Java interface name] [interface name to extend]
(optional) Causes the specified autogenerated Java interface to declare that it extends another one. This directive may only be applied to autogenerated interfaces, not concrete classes. For concrete classes, use the Implements directive.
HierarchicalNativeOutput
Syntax: HierarchicalNativeOutput true
(optional) If "true", makes subdirectories for the generated native code matching the package names of the associated classes. This is typically not needed (or desired, as it complicates the compilation process for this native code) and defaults to false.
Ignore
Syntax: Ignore [regexp]
(optional) Ignores one or more functions or data types matching the regexp argument which are encountered during parsing of the C headers. By default GlueGen will emit all encountered C functions as well as Java classes corresponding to all C structs referenced by those functions. Related directives are IgnoreNot, Unignore and EmitStruct.
IgnoreField
Syntax: IgnoreField [struct type name] [field name]
(optional) Causes the specified field of the specified struct type to be ignored during code generation, typically because it is too complex for GlueGen to handle.
IgnoreNot
Syntax: see Ignore. (optional) Similar to the Ignore directive, but evaluates the negation of the passed regexp when deciding whether to ignore the given function or data type. The Unignore mechanism may be used with IgnoreNot as well. NOTE: the IgnoreNot mechanism may ultimately turn out to be superfluous; the authors do not have sufficient experience with regular expressions to know whether general negation of a regexp is possible. Feedback in this area would be appreciated.
Implements
Syntax: Implements [Java class name] [interface name to implement]
(optional) Causes the specified autogenerated Java concrete class to declare that it implements the specified interface. This directive may only be applied to autogenerated concrete classes, not interfaces. For interfaces, use the Extends directive.
ImplJavaClass
Syntax: ImplJavaClass [class name]
(optional) Specifies the name of the typically non-public, implementation Java class which contains the concrete Java and native methods for the glue code. If the emission style is AllStatic, there is no distinction between the public and implementation class and ImplJavaClass should not be specified. Otherwise, if the ImplJavaClass is unspecified, it defaults to the JavaClass name plus "Impl". (If both are unspecified in this configuration, an error is reported.) See also JavaClass.
ImplPackage
Syntax: ImplPackage [package name]
(optional) Specifies the package name into which the implementing class containing the concrete Java and native methods will be emitted, assuming an emission style of InterfaceAndImpl or ImplOnly. If AllStatic, there is no separate implementing class from the public interface. If the emission style is not AllStatic and the ImplPackage is not specified, it defaults to the Package plus ".impl". See also Package.
Import
Syntax: Import [package name] (no trailing semicolon)
(optional) Adds an import statement at the top of each generated Java source file.
Include
Syntax: Include [filename]
(optional) Causes another configuration file to be read at the current point in parsing the current configuration file. The filename argument may be either absolute or relative; in the latter case it is specified relative to the location of the current configuration file.
IncludeAs
Syntax: IncludeAs [prefix tokens] [filename]
(optional) Similar to the Include directive, but prepends the specified prefix tokens on to every line of the file to be read. The last token parsed is the name of the file to be read. This allows, for example, CustomJavaCode to be stored as Java source rather than in the configuration file; in this example the configuration file might contain IncludeAs CustomJavaCode MyClass MyClass-CustomJavaCode.java.
JavaClass
Syntax: JavaClass [class name]
(optional / required) Specifies the name of the public, non-implementation Java class or interface into which the glue code will be generated. If the emission style is not ImplOnly, the JavaClass directive is required. See also ImplJavaClass.
JavaEpilogue
Syntax: JavaEpilogue [C function name] [code...]
(optional) Adds the specified code as an epilogue in the Java method for the specified C function; this code is run after the underlying C function has been called via the native method but before any result is returned. As in the ReturnedArrayLength and other directives, argument name substitution is performed on MessageFormat expressions in the specified code. See also JavaPrologue.
JavaOutputDir
Syntax: JavaOutputDir [directory name]
(optional) Specifies the root directory into which the emitted Java code will be produced. Subdirectories for the packages of the associated Java classes will be automatically created. If unspecified, defaults to the current working directory.
JavaPrologue
Syntax: JavaPrologue [C function name] [code...]
(optional) Adds the specified code as a prologue in the Java method for the specified C function; this code is run before the underlying C function is called via the native method. As in the ReturnedArrayLength and other directives, argument name substitution is performed on MessageFormat expressions in the specified code. See also JavaEpilogue.
ManuallyImplement
Syntax: ManuallyImplement [function name]
(optional) Indicates to GlueGen to not produce a method into the implementing class for the specified C function; the user must provide one via the CustomJavaCode directive. If the emission style is InterfaceAndImpl or InterfaceOnly, a public method will still be generated for the specified function.
NativeOutputDir
Syntax: NativeOutputDir [directory name]
(optional) Specifies the root directory into which the emitted JNI code will be produced. If unspecified, defaults to the current working directory. See also HierarchicalNativeOutput.
NioDirectOnly
Syntax: NioDirectOnly [function name]
(required when necessary) When passing a pointer down to a C API, it is semantically undefined whether the underlying C code expects to treat that pointer as a persistent pointer, living past the point of return of the function call, or whether the pointer is used only during the duration of the function call. For APIs taking C primitive pointers such as void*, float*, etc., GlueGen will typically generate up to two overloaded Java methods, one taking a Buffer or Buffer subclass such as FloatBuffer, and one taking a primitive array such as float[]. (In the case of void* outgoing arguments, GlueGen produces only one variant taking a Buffer.) Normally the generated glue code accepts either a "direct" or non-"direct" buffer (according to the New I/O APIs) as argument. However, if the semantics of the C function are that it either expects to hold on to this pointer past the point of the function call, or if it can block while holding on to the pointer, the NioDirectOnly directive must be specified for this C function in order for the generated glue code to be correct. Failing to observe this requirement may cause JVM hangs or crashes.
Opaque
Syntax: Opaque [Java primitive data type] [C data type]
(optional) Causes a particular C data type to be exposed in opaque form as a Java primitive type. This is most useful for certain pointer types for which it is not desired to generate full Java classes but instead expose them to Java as e.g. longs. It is also useful for forcing certain integral C data types to be exposed as e.g. long to Java to ensure 64-bit cleanliness of the generated glue code. See the examples. The C data type may be a multiple-level pointer type; for example Opaque long void**. Note that it is not currently supported to make a given data type opaque for just a few functions; the Opaque directive currently applies to all C functions in the headers being parsed. This means that sweeping Opaque declarations like Opaque long void* will likely have unforseen and undesirable consequences.
Package
Syntax: Package [package name] (no trailing semicolon)
(optional / required) Specifies the package into which the public interface or class for the autogenerated glue code will be generated. Required whenever the emission style is not ImplOnly. See also ImplPackage.
RangeCheck
Syntax: RangeCheck [C function name] [argument number] [expression]
(optional) Causes a range check to be performed on the specified array or Buffer argument of the specified autogenerated Java method. This range check ensures, for example, that a certain number of elements are remaining in the passed Buffer, knowing that the underlying C API will access no more than that number of elements. For range checks that should be expressed in terms of a number of bytes rather than a number of elements, see the RangeCheckBytes directive. As in the ReturnedArrayLength and other directives, argument name substitution is performed on MessageFormat expressions.
RangeCheckBytes
Syntax: RangeCheckBytes [C function name] [argument number] [expression]
(optional) Same as the RangeCheck directive, but the specified expression is treated as a minimum number of bytes remaining rather than a minimum number of elements remaining. This directive may not be used with primitive arrays.
RenameJavaMethod
Syntax: RenameJavaMethod [from name] [to name]
(optional) Causes the specified C function to be emitted under a different name in the Java binding. This is most useful in conjunction with the AccessControl directive when the C function being bound to Java is only one potential implementation of the public API, or when a considerable amount of Java-side custom code is desired to wrap the underlying C native method entry point.
RenameJavaType
Syntax: RenameJavaType [from name] [to name]
(optional) Causes the specified C struct to be exposed as a Java class under a different name. This only applies to autogenerated classes corresponding to C structs encountered during glue code generation; full control is provided over the name of the top-level classes associated with the set of C functions via the JavaClass and ImplJavaClass directives.
ReturnedArrayLength
Syntax: ReturnedArrayLength [C function name] [expression] where expression is a legal Java expression with MessageFormat specifiers such as "{0}". These specifiers will be replaced in the generated glue code with the incoming argument names where the first argument to the method is numbered 0. See the section on argument name substitution.
(optional) For a function returning a compound C pointer type such as an XVisualInfo*, indicates that the returned pointer is to be treated as an array and specifies the length of the returned array as a function of the arguments passed to the function. Note that this directive differs subtly from ReturnValueCapacity and ReturnValueLength. It is also sometimes most useful in conjunction with the TemporaryCVariableDeclaration and TemporaryCVariableAssignment directives.
ReturnsString
Syntax: ReturnsString [function name]
(optional) Indicates that the specified C function which returns a char* or compatible type actually returns a null-terminated C string which should be exposed as a java.lang.String. NOTE: currently does not properly handle the case where this storage needs to be freed by the end user. In these situations the data should be returned as a direct ByteBuffer, the ByteBuffer converted to a String using custom Java code, and the ByteBuffer freed manually using another function bound to Java.
ReturnValueCapacity
Syntax: ReturnValueCapacity [C function name] [expression]
(optional) Specifies the capacity of a java.nio Buffer or subclass wrapping a C primitive pointer such as char* or float* being returned from a C function. Typically necessary in order to properly use such pointer return results from Java. As in the ReturnedArrayLength directive, argument name substitution is performed on MessageFormat expressions.
ReturnValueLength
Syntax: ReturnValueLength [C function name] [expression]
(optional) Specifies the length of a returned array of pointers, typically to C structs, from a C function. This differs from the ReturnedArrayLength directive in the pointer indirection to the array elements. The ReturnedArrayLength directive handles slicing up of a linear array of structs, while the ReturnValueLength directive handles boxing of individual elements of the array (which are pointers) in to the Java class which wraps that C struct type. See the examples for a concrete example of usage. As in the ReturnedArrayLength directive, argument name substitution is performed on MessageFormat expressions.
RuntimeExceptionType
Syntax: RuntimeExceptionType [class name]
(optional) Specifies the class name of the exception type which should be thrown when run-time related exceptions occur in the generated glue code, for example if a non-direct Buffer is passed to a method for which NioDirectOnly was specified. Defaults to RuntimeException.
StructPackage
Syntax: StructPackage [C struct type name] [package name]. Package name contains no trailing semicolon.
(optional) Indicates that the specified Java class corresponding to the specified C struct should be placed in the specified package. By default, these autogenerated Java classes corresponding to C structs are placed in the main package (that defined by PackageName).
Style
Syntax: Style [ AllStatic | InterfaceAndImpl | InterfaceOnly | ImplOnly ]
(optional) Defines how the Java API for the parsed C headers is structured. If AllStatic, one concrete Java class will be generated containing static methods corresponding to the C entry points. If InterfaceAndImpl, a public Java interface will be generated into the Package with non-static methods corresponding to the C functions, and an "implementation" concrete Java class implementing this interface will be generated into the ImplPackage. If InterfaceOnly, the InterfaceAndImpl code generation style will be followed, but only the interface will be generated. If ImplOnly, the InterfaceAndImpl code generation style will be followed, but only the concrete implementing class will be generated. The latter two options are useful when generating a public API in which certain operations are unimplemented on certain platforms; platform-specific implementation classes can be generated which implement or leave unimplemented various parts of the API.
TemporaryCVariableAssignment
Syntax: TemporaryCVariableAssignment [C function name] [code...]
(optional) Inserts a C variable assignment declared using the TemporaryCVariableDeclaration directive in to the body of a particular autogenerated native method. The assignment is performed immediately after the call to the underlying C function completes. This is typically used in conjunction with the ReturnValueCapacity or ReturnValueLength directives to capture the size of a returned C buffer or array of pointers. See the examples for a concrete example of usage of this directive. Note that unlike, for example, the ReturnedArrayLength directive, no substitution is performed on the supplied code, so the user must typically have previously looked at the generated code and seen what work needed to be done and variables needed to be examined at exactly that line.
TemporaryCVariableDeclaration
Syntax: TemporaryCVariableDeclaration [C function name] [code...]
(optional) Inserts a C variable declaration in to the body of a particular autogenerated native method. This is typically used in conjunction with the TemporaryCVariableAssignment and ReturnValueCapacity or ReturnValueLength directives to capture the size of a returned C buffer or array of pointers. See the examples for a concrete example of usage of this directive.
Unignore
Syntax: Unignore [regexp]
(optional) Removes a previously-defined Ignore directive. This is useful when one configuration file includes another and wishes to disable some of the Ignores previously specified.
Unimplemented
Syntax: Unimplemented [regexp]
(optional) Causes the binding for the functions matching the passed regexp to have bodies generated which throw the stated RuntimeExceptionType indicating that this function is unimplemented. This is most useful when an API contains certain functions that are not supported on all platforms and there are multiple implementing classes being generated, one per platform.

ProcAddressEmitter Configuration

The ProcAddressEmitter is a subclass of the core JavaEmitter which knows how to call C functions through function pointers. In particular, the ProcAddressEmitter detects certain constructs in C header files which imply that the APIs are intended to be called through function pointers, and generates the glue code appropriately to support that.

The ProcAddressEmitter detects pairs of functions and function pointer typedefs in a set of header files. If it finds a matching pair, it converts the glue code emission style for that API to look for the function to call in an autogenerated table called a ProcAddressTable rather than linking the autogenerated JNI code directly to the function. It then changes the calling convention of the underlying native method to pass the function pointer from Java down to C, where the call-through-function-pointer is performed.

The ProcAddressEmitter discovers the function and function pointer pairs by being informed of the mapping between their names by the user. In the OpenGL and OpenAL libraries, there are fairly simple mappings between the functions and function pointers. For example, in the OpenGL glext.h header file, one may find the following pair:

  GLAPI void APIENTRY glFogCoordf (GLfloat);
...
  typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
Therefore the mapping rule between the function name and the function pointer typedef for the OpenGL extension header file is "PFN + Uppercase(funcname) + PROC". Similarly, in the OpenAL 1.1 header files, one may find the following pair:
  AL_API void AL_APIENTRY alEnable( ALenum capability );
...
  typedef void           (AL_APIENTRY *LPALENABLE)( ALenum capability );
Therefore the mapping rule between the function name and the function pointer typedef for the OpenAL header files is "LP + Uppercase(funcname)".

These are the two principal function pointer-based APIs toward which the GlueGen tool has currently been applied. It may turn out to be that this simple mapping heuristic is insufficient, in which case it will need to be extended in a future version of the GlueGen tool.

Note that it is currently the case that in order for the ProcAddressEmitter to notice that a given function should be called through a function pointer, it must see both the function prototype as well as the function pointer typedef. Some headers, in particular the OpenAL headers, have their #ifdefs structured in such a way that either the declaration or the typedef is visible, but not both simultaneously. Because the PCPP C preprocessor GlueGen uses obeys #ifdefs, it is in a situation like this that the headers would have to be modified to allow GlueGen to see both declarations.

The following directives are specified in alphabetical order, although this is not necessarily the best semantic order. The ProcAddressEmitter also accepts all of the directives supported by the JavaEmitter. The required directives are GetProcAddressTableExpr and ProcAddressNameExpr.

EmitProcAddressTable
Syntax: EmitProcAddressTable [true | false]
(optional) Indicates whether to emit the ProcAddressTable during glue code generation. Defaults to false.
ForceProcAddressGen
Syntax: ForceProcAddressGen [function name]
(optional) Indicates that a ProcAddressTable entry should be produced for the specified function even though it does not have an associated function pointer typedef in the header. This directive does not currently cause the autogenerated Java and C code to change to call-through-function-pointer style, which should probably be considered a bug. (FIXME)
GetProcAddressTableExpr
Syntax: GetProcAddressTableExpr [expression]
(required) Defines the Java code snippet used by the generated glue code to fetch the ProcAddressTable containing the function pointers for the current API. It is up to the user to decide where to store the ProcAddressTable. Common places for it include in an instance field of the implementing class, in an associated object with which there is a one-to-one mapping, or in a static field of another class accessed by a static method. In the JOGL project, for example, each GLImpl instance has an associated GLContext in an instance field called "_context", so the associated directive is GetProcAddressTableExpr _context.getGLProcAddressTable(). In the JOAL project, the ProcAddressTables are currently held in a separate class accessed via static methods, so one of the associated directives is GetProcAddressTableExpr ALProcAddressLookup.getALCProcAddressTable().
ProcAddressNameExpr
Syntax: ProcAddressNameExpr [expression]
(required) Defines the mapping from function name to function pointer typedef to be able to properly identify this function as needing call-through-function-pointer semantics. The supplied expression uses a set of simple commands to describe certain operations on the function name:
  • $UpperCase(arg) converts the argument to uppercase. "UpperCase" is case-insensitive.
  • $LowerCase(arg) converts the argument to lowercase. "LowerCase" is case-insensitive.
  • {0} represents the name of the function.
  • Any other string represents a constant string.
  • Concatenation is implicit.
The corresponding ProcAddressNameExpr for the OpenGL extension functions as described at the start of this section is PFN $UPPERCASE({0}) PROC. The ProcAddressNameExpr for the OpenAL functions as described at the start of this section is LP $UPPERCASE({0}).
ProcAddressTableClassName
Syntax: ProcAddressTableClassName [class name]
(optional) Specifies the class name into which the table containing the function pointers will be emitted. Defaults to "ProcAddressTable".
ProcAddressTablePackage
Syntax: ProcAddressTablePackage [package name] (no trailing semicolon)
(optional) Specifies the package into which to produce the ProcAddressTable for the current set of APIs. Defaults to the implementation package specified by the ImplPackage directive.
SkipProcAddressGen
Syntax: SkipProcAddressGen [function name]
(optional) Indicates that the default behavior of call-through-function-pointer should be skipped for this function despite the fact that it has an associated function pointer typedef in the header.

Chapter 3 - Configuration File Examples

Simplest possible example

Files:

This example shows the simplest possible usage of GlueGen; a single routine taking as arguments and returning only primitive types. The signature of the C function we are interested in binding is

  int one_plus(int a);

To bind this function to Java, we only need a configuration file with very basic settings, indicating the style of glue code emission, the package and class into which the glue code will be generated, and the output directories for the Java and native code. The contents of the configuration file are as follows:

  Package testfunction
  Style AllStatic
  JavaClass TestFunction
  JavaOutputDir   gensrc/java
  NativeOutputDir gensrc/native

GlueGen can then be invoked with approximately the following command line:

  java -cp gluegen.jar:antlr.jar com.sun.gluegen.GlueGen \
    -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h

The resulting Java and native code needs to be compiled, and the application needs to load the native library for the Java binding before attempting to invoke the native method by calling System.load() or System.loadLibrary().

Arrays and buffers

Files:

This example shows how C primitive arrays are bound to Java. The header file contains three functions to bind:

  float process_data(float* data, int n);
  void set_global_data(float* data);
  float process_global_data(int n);

The semantics of process_data are that it takes in a pointer to a set of primitive float values and the number of elements in the array and performs some operation on them, returning a floating-point value as the result. Afterward the passed data is no longer referenced.

set_global_data, on the other hand, takes a pointer to the data and stores it persistently in the C code. process_global_data then accepts as argument the number of elements to process from the previously-set global data, performs this processing and returns a result. The global data may be accessed again afterward. As an example, these kinds of semantics are used in certain places in the OpenGL API.

From a Java binding standpoint, process_data may accept data stored either inside the Java heap (in the form of a float[] or non-direct FloatBuffer) or outside the Java heap (in the form of a direct FloatBuffer), because it does not access the data after the function call has completed and therefore would not be affected if garbage collection moved the data after the function call was complete. However, set_global_data can cause the passed data to be accessed after the function call is complete, if process_global_data is called. Therefore the data passed to set_global_data may not reside in the Java garbage-collected heap, but must reside outside the heap in the form of a direct FloatBuffer.

It is straightforward to take into account these differences in semantics in the configuration file using the NioDirectOnly directive:

  # The semantics of set_global_data imply that
  # only direct Buffers are legal
  NioDirectOnly set_global_data

Note the differences in the generated Java-side overloadings for the two functions:

  public static void process_data(java.nio.FloatBuffer data, int n) {...}
  public static void process_data(float[] data, int data_offset, int n) {...}
  public static void set_global_data(java.nio.FloatBuffer data) {...}

No overloading is produced for set_global_data taking a float[], as it can not handle data residing in the Java heap. Further, the generated glue code will verify that any FloatBuffer passed to this routine is direct, throwing a RuntimeException if not. The type of the exception thrown in this and other cases may be changed with the RuntimeExceptionType directive.

String handling

Files:

This example shows how to pass and return C strings. The functions involved are a bit contrived, as nobody would ever need to bind the C library's string handling routines to Java, but they do illustrate situations in which Java strings might need to be passed to C and C strings returned to Java. As an example, both styles of function are present in the OpenGL and OpenAL APIs.

The included source code exposes two functions to Java:

  size_t strlen(const char* str);
  char*  strstr(const char* str1, const char* str2);

Note that we might just as easily parse the C standard library's string.h header file to pick up these function declarations. However for the purposes of this example it is easier to extract just the functions we need.

Note that the function.h header file contains a typedef for size_t. This is needed because GlueGen does not inherently know about this data type. An equivalent data type for the purposes of this example is int, so we choose to tell GlueGen to use that data type in place of size_t while generating glue code.

The following directive in the configuration file tells GlueGen that strlen takes a string as argument 0 (the first argument):

  ArgumentIsString strlen 0

The following directive tells GlueGen that strstr takes two strings as its arguments:

  ArgumentIsString strstr 0 1

Finally, the following directive tells GlueGen that strstr returns a string instead of an array of bytes:

  ReturnsString strstr

We also use the CustomCCode directive to cause the string.h header file to be #included in the generated glue code:

  CustomCCode /* Include string.h header */
  CustomCCode #include <string.h>

Now the bindings of these two functions to Java look as expected:

  public static native int strlen(java.lang.String str);
  public static native java.lang.String strstr(java.lang.String str1,
                                               java.lang.String str2);
Note that the ReturnsString directive does not currently correctly handle the case where the char* returned from C needs to be explicitly freed. As an example, a binding of the C function strdup using a ReturnsString directive would cause a C heap memory leak.

Memory allocation

Files:

This example shows how memory allocation is handled when binding C to Java. It gives the example of a custom memory allocator being bound to Java; this is a construct that at least at one point was present in OpenGL in the NV_vertex_array_range extension.

The two functions we are exposing to Java are as follows:

  void* custom_allocate(int num_bytes);
  void  custom_free(void* data);

The Java-side return type of custom_allocate will necessarily be a ByteBuffer, as that is the only useful way of interacting with arbitrary memory produced by C. The question is how to inform the glue code generator of the size of the returned sequence of memory. The semantics of custom_allocate are obvious to the programmer; the incoming num_bytes argument specifies the amount of returned memory. We tell GlueGen this fact using the ReturnValueCapacity directive:

  # The length of the returned ByteBuffer from custom_allocate is
  # specified as the argument
  ReturnValueCapacity custom_allocate {0}

Note that we name incoming argument 0 with the MessageFormat specifier "{0}" rather than the explicit name of the parameter ("num_bytes") for generality, in case the header file is changed later.

Because custom_free will only ever receive Buffers produced by custom_allocate, we use the NioDirectOnly directive to prevent accidental usage with the wrong kind of Buffer:

  # custom_free will only ever receive a direct Buffer
  NioDirectOnly custom_free

The generated Java APIs for these functions are as follows:

  public static java.nio.ByteBuffer custom_allocate(int num_bytes) {...}
  public static void custom_free(java.nio.Buffer data) {...}

Ingoing and outgoing structs

Files:

This example shows how GlueGen provides access to C structs and supports both passing them to and returning them from C functions. The header file defines a sample data structure that might describe the bit depth of a given screen:

  typedef struct {
    int redBits;
    int greenBits;
    int blueBits;
  } ScreenInfo;

Two functions are defined which take and return this data type:

  ScreenInfo* default_screen_depth();
  void set_screen_depth(ScreenInfo* info);

The semantics of default_screen_depth() are that it returns a pointer to some static storage which does not need to be freed, which describes the default screen depth. set_screen_depth() is a hypothetical function which would take a newly-allocated ScreenInfo and cause the primary display to switch to the specified bit depth.

The only additional information we need to tell GlueGen, beyond that in the header file, is how much storage is returned from default_screen_depth(). Note the semantic ambiguity, where it might return a pointer to a single ScreenInfo or a pointer to an array of ScreenInfos. We tell GlueGen that the return value is a single value with the ReturnValueCapacity directive, similarly to the memory allocation example above:

  # Tell GlueGen that default_screen_depth() returns a pointer to a
  # single ScreenInfo
  ReturnValueCapacity default_screen_depth sizeof(ScreenInfo)

Note that if default_screen_depth had returned newly-allocated storage, it would be up to the user to expose a free() function to Java and call it when necessary.

GlueGen automatically generates a Java-side ScreenInfo class which supports not only access to any such objects returned from C, but also allocation of new ScreenInfo structs which can be passed (persistently) down to C. The Java API for the ScreenInfo class looks like this:

  public abstract class ScreenInfo {
    public static ScreenInfo create();
    public abstract ScreenInfo redBits(int val);
    public abstract int redBits();
    ...
  }

The create() method allocates a new ScreenInfo struct which may be passed, even persistently, out to C. Its C-heap storage will be automatically reclaimed when the Java-side ScreenInfo object is no longer reachable, as it is backed by a direct New I/O ByteBuffer. The fields of the struct are exposed as methods which supply both getters and setters.

Returned arrays of structs

Files:

This example, taken from JOGL's X11 binding, illustrates how to return an array of structs from C to Java. The XGetVisualInfo function from the X library has the following signature:

  XVisualInfo *XGetVisualInfo(
      Display*     display,
      long         vinfo_mask,
      XVisualInfo* vinfo_template,
      int*         nitems_return
  );

Note that the XVisualInfo data structure itself contains many elements, including a pointer to the current visual. We use the following trick in the header file to cause GlueGen to treat the Display* in the above signature as well as the Visual* in the XVisualInfo as opaque pointers:

  typedef struct {}     Display;
  typedef struct {}     Visual;
  typedef unsigned long VisualID;
  
  typedef struct {
    Visual *visual;
    VisualID visualid;
    int screen;
    int depth;
    int c_class; /* C++ */
    unsigned long red_mask;
    unsigned long green_mask;
    unsigned long blue_mask;
    int colormap_size;
    int bits_per_rgb;
  } XVisualInfo;

XGetVisualInfo returns all of the available pixel formats in the form of XVisualInfos which match a given template. display is the current connection to the X server. vinfo_mask indicates which fields from the template to match against. vinfo_template is a partially filled-in XVisualInfo specifying the characteristics to match. nitems_return is a pointer to an integer indicating how many XVisualInfos were returned. The return value, rather than being a pointer to a single XVisualInfo, is a pointer to the start of an array of XVisualInfo data structures.

There are two basic steps to being able to return this array properly to Java using GlueGen. The first is creating a direct ByteBuffer of the appropriate size in the autogenerated JNI code. The second is slicing up this ByteBuffer appropriately in order to return an XVisualInfo[] at the Java level.

In the autogenerated JNI code, after the call to XGetVisualInfo is made, the outgoing nitems_return value points to the number of elements in the returned array, which indicates the size of the direct ByteBuffer which would need to wrap these elements. However, if we look at the implementation of one of the generated glue code variants for this method (specifically, the one taking an int[] as the third argument), we can see a problem in trying to access this value in the C code:

JNIEXPORT jobject JNICALL 
Java_testfunction_TestFunction_XGetVisualInfo1__Ljava_nio_ByteBuffer_2JLjava_nio_ByteBuffer_2Ljava_lang_Object_2I(
  JNIEnv *env, jclass _unused, jobject arg0, jlong arg1, jobject arg2, jobject arg3, jint arg3_byte_offset) {
  ...
  int * _ptr3 = NULL;
  ...
  if (arg3 != NULL) {
    _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
  }
  _res = XGetVisualInfo((Display *) _ptr0, (long) arg1, (XVisualInfo *) _ptr2, (int *) _ptr3);
  if (arg3 != NULL) {
    (*env)->ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
  }
  if (_res == NULL) return NULL;
  return (*env)->NewDirectByteBuffer(env, _res,  ??? What to put here ???);
}

Note that at the point of the statement "What to put here?" the pointer to the storage of the int[], _ptr3, has already been released via ReleasePrimitiveArrayCritical. This means that it may not be referenced at the point needed in the code.

To solve this problem we use the TemporaryCVariableDeclaration and TemporaryCVariableAssignment directives. We want to declare a persistent integer variable down in the C code and assign the returned array length to that variable before the primitive array is released. While in order to do this we unfortunately need to know something about the structure of the autogenerated JNI code, at least we don't have to hand-edit it afterward. We add the following directives to the configuration file:

  # Get returned array's capacity from XGetVisualInfo to be correct
  TemporaryCVariableDeclaration XGetVisualInfo   int count;
  TemporaryCVariableAssignment  XGetVisualInfo   count = _ptr3[0];

Now in the autogenerated JNI code the variable "count" will contain the number of elements in the returned array. We can then reference this variable in a ReturnValueCapacity directive:

  ReturnValueCapacity XGetVisualInfo   count * sizeof(XVisualInfo)

At this point the XGetVisualInfo binding will return a Java-side XVisualInfo object whose backing ByteBuffer is the correct size. We now have to inform GlueGen that the underlying ByteBuffer represents not a single XGetVisualInfo struct, but an array of them, using the ReturnedArrayLength directive. This conversion is performed on the Java side of the autogenerated code. Here, the first element of either the passed IntBuffer or int[] contains the number of elements in the returned array. (Alternatively, we could examine the length of the ByteBuffer returned from C to Java and divide by XVisualInfo.size().) Because there are two overloadings produced by GlueGen for this method, if we reference the nitems_return argument in a ReturnedArrayLength directive, we need to handle not only the differing data types properly (IntBuffer vs. int[]), but also the fact that both the integer array and its offset value are substituted for any reference to the fourth argument.

To solve this problem, we define a pair of private helper functions whose purpose is to handle this overloading.

  CustomJavaCode TestFunction  private static int getFirstElement(IntBuffer buf) {
  CustomJavaCode TestFunction    return buf.get(buf.position());
  CustomJavaCode TestFunction  }
  CustomJavaCode TestFunction  private static int getFirstElement(int[] arr,
  CustomJavaCode TestFunction                                     int offset) {
  CustomJavaCode TestFunction    return arr[offset];
  CustomJavaCode TestFunction  }

Now we can simply write for the returned array length:

  ReturnedArrayLength XGetVisualInfo  getFirstElement({3})

That's all that is necessary. GlueGen will then produce the following Java-side overloadings for this function:

  public static XVisualInfo[] XGetVisualInfo(Display arg0,
                                             long arg1,
                                             XVisualInfo arg2,
                                             java.nio.IntBuffer arg3);
  public static XVisualInfo[] XGetVisualInfo(Display arg0,
                                             long arg1,
                                             XVisualInfo arg2,
                                             int[] arg3, int arg3_offset);

As it happens, we don't really need the Display and Visual data structures to be produced; they can be treated as longs on the Java side. Therefore we can add the following directives to the configuration file:

  # We don't need the Display and Visual data structures to be
  # explicitly exposed
  Opaque long Display *
  Opaque long Visual *
  # Ignore the empty Display and Visual data structures (though made
  # opaque, the references from XVisualInfo and elsewhere are still
  # traversed)
  Ignore Display
  Ignore Visual

The final generated Java API is the following:

  public static XVisualInfo[] XGetVisualInfo(long arg0,
                                             long arg1,
                                             XVisualInfo arg2,
                                             java.nio.IntBuffer arg3);
  public static XVisualInfo[] XGetVisualInfo(long arg0,
                                             long arg1,
                                             XVisualInfo arg2,
                                             int[] arg3, int arg3_offset);

Returned arrays of pointers

Files:

As with the example above, this example is taken from JOGL's X11 binding. Here we show how to expose to Java a C routine returning an array of pointers to a data structure.

The declaration of the function we are binding is as follows:

  typedef struct __GLXFBConfigRec *GLXFBConfig;

  GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
                                  const int *attribList, int *nitems );

This function is used during allocation of a hardware-accelerated off-screen surface ("pbuffer") on X11 platforms; its exact meaning is not important. The semantics of the arguments and return value are as follows. As in the previous example, it accepts a connection to the current X display as one argument. The screen of this display is the second argument. The attribList is a zero-terminated list of integer attributes; because it is zero-terminated, the length of this list is not passed to the function. As in the previous example, the nitems argument points to an integer into which the number of returned GLXFBConfig objects is placed. The return value is an array of GLXFBConfig objects.

Because the GLXFBConfig data type is typedefed as a pointer to an opaque (undefined) struct, the construct GLXFBConfig* is implicitly a "pointer-to-pointer" type. GlueGen automatically assumes this is convertible to a Java-side array of accessors to structs. The only configuration necessary is to tell GlueGen the length of this array.

As in the previous example, we use the TemporaryCVariableDeclaration and TemporaryCVariableAssignment directives to capture the length of the returned array:

TemporaryCVariableDeclaration glXChooseFBConfig int count; TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];

The structure of the generated glue code for the return value is subtly different than in the previous example. The question in this case is not whether the return value is a pointer to a single object vs. a pointer to an array of objects; it is what the length of the returned array is, since we already know that the return type is pointer-to-pointer and is therefore an array. We use the ReturnValueLength directive for this case:

  ReturnValueLength glXChooseFBConfig   count
We add similar Opaque directives to the previous example to yield the resulting Java bindings for this function:
  public static GLXFBConfig[] glXChooseFBConfig(long dpy,
                                                int screen,
                                                java.nio.IntBuffer attribList,
                                                java.nio.IntBuffer nitems);
  public static GLXFBConfig[] glXChooseFBConfig(long dpy,
                                                int screen,
                                                int[] attribList, int attribList_offset,
                                                int[] nitems, int nitems_offset);
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All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* Based on the dlcompat work done by: Jorge Acereda & Peter O'Gorman */ extern int dlclose(void * __handle); extern char * dlerror(void); extern void * dlopen(const char * __path, int __mode); extern void * dlsym(void * __handle, const char * __symbol); #define RTLD_LAZY 0x1 #define RTLD_NOW 0x2 #define RTLD_LOCAL 0x4 #define RTLD_GLOBAL 0x8 /* * Special handle arguments for dlsym(). */ #define RTLD_NEXT -1LL /* Search subsequent objects. */ #define RTLD_DEFAULT -2LL /* Use default search algorithm. */ jogl-1.1.1/gluegen/make/stub_includes/unix/0000755000175000017500000000000011015124764020575 5ustar twernertwernerjogl-1.1.1/gluegen/make/stub_includes/unix/dynamic-linker.h0000644000175000017500000000301510463661674023667 0ustar twernertwerner/* Portions extracted from Solaris dlfcn.h */ /* * Copyright 2005 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. * * Copyright (c) 1989 AT&T * All Rights Reserved * */ /* * Valid values for handle argument to dlsym(3x). */ #define RTLD_NEXT -1LL /* look in `next' dependency */ #define RTLD_DEFAULT -2LL /* look up symbol from scope */ /* of current object */ #define RTLD_SELF -3LL /* look in `ourself' */ #define RTLD_PROBE -4LL /* look up symbol from scope */ /* of current object, */ /* using currently */ /* loaded objects only. */ /* * Valid values for mode argument to dlopen. */ #define RTLD_LAZY 0x00001 /* deferred function binding */ #define RTLD_NOW 0x00002 /* immediate function binding */ #define RTLD_NOLOAD 0x00004 /* don't load object */ #define RTLD_GLOBAL 0x00100 /* export symbols to others */ #define RTLD_LOCAL 0x00000 /* symbols are only available */ /* to group members */ #define RTLD_PARENT 0x00200 /* add parent (caller) to */ /* a group dependencies */ #define RTLD_GROUP 0x00400 /* resolve symbols within */ /* members of the group */ #define RTLD_WORLD 0x00800 /* resolve symbols within */ /* global objects */ #define RTLD_NODELETE 0x01000 /* do not remove members */ #define RTLD_FIRST 0x02000 /* only first object is */ /* available for dlsym */ extern void *dlopen(const char *, int); extern void *dlsym(void *, const char *); extern int dlclose(void *); extern char *dlerror(void); jogl-1.1.1/gluegen/make/stub_includes/windows/0000755000175000017500000000000011015124764021304 5ustar twernertwernerjogl-1.1.1/gluegen/make/stub_includes/windows/dynamic-linker.h0000644000175000017500000000201210463661674024372 0ustar twernertwerner/* Windows #defines and typedefs required for processing of extracts from WINDOWS.H */ #define FAR #define WINBASEAPI #define WINAPI #define CONST const #define VOID void typedef int BOOL; typedef unsigned char BYTE; typedef unsigned int DWORD; typedef int INT; typedef int INT32; typedef __int64 INT64; typedef float FLOAT; typedef struct _handle* HANDLE; typedef HANDLE HMODULE; typedef long LONG; typedef const char* LPCSTR; typedef void* LPVOID; typedef struct _proc* PROC; typedef unsigned int* PUINT; typedef unsigned int UINT; typedef unsigned short USHORT; typedef unsigned short WORD; // Dynamic loading routines WINBASEAPI DWORD WINAPI GetLastError(VOID); WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName); WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName); WINBASEAPI BOOL WINAPI FreeLibrary(HMODULE hLibModule); jogl-1.1.1/gluegen/make/Manifest0000644000175000017500000000007210363010564016434 0ustar twernertwernerMain-Class: com.sun.gluegen.GlueGen Class-Path: antlr.jar jogl-1.1.1/gluegen/make/build.xml0000644000175000017500000005274011012614530016570 0ustar twernertwerner jogl-1.1.1/gluegen/make/dynlink-macosx.cfg0000644000175000017500000000143710463661672020407 0ustar twernertwernerStyle AllStatic JavaClass MacOSXDynamicLinkerImpl Package com.sun.gluegen.runtime Implements MacOSXDynamicLinkerImpl DynamicLinker JavaOutputDir ../src/java NativeOutputDir ../src/native/macosx HierarchicalNativeOutput false # Note that we can use the same CustomJavaCode as the unix # implementation, but some of the constants (e.g. RTLD_GLOBAL) resolve # to different values IncludeAs CustomJavaCode MacOSXDynamicLinkerImpl dynlink-unix-CustomJavaCode.java CustomCCode #include CustomCCode #include ArgumentIsString dlopen 0 ArgumentIsString dlsym 1 ReturnsString dlerror Opaque long void* # Hide the platform-specific functions AccessControl dlopen PRIVATE AccessControl dlsym PRIVATE AccessControl dlclose PRIVATE AccessControl dlerror PRIVATE jogl-1.1.1/gluegen/make/dynlink-unix-CustomJavaCode.java0000644000175000017500000000135010463661672023121 0ustar twernertwernerpublic long openLibrary(String pathname) { // Note we use RTLD_GLOBAL visibility to allow this functionality to // be used to pre-resolve dependent libraries of JNI code without // requiring that all references to symbols in those libraries be // looked up dynamically via the ProcAddressTable mechanism; in // other words, one can actually link against the library instead of // having to dlsym all entry points. System.loadLibrary() uses // RTLD_LOCAL visibility so can't be used for this purpose. return dlopen(pathname, RTLD_GLOBAL); } public long lookupSymbol(long libraryHandle, String symbolName) { return dlsym(libraryHandle, symbolName); } public void closeLibrary(long libraryHandle) { dlclose(libraryHandle); } jogl-1.1.1/gluegen/make/dynlink-unix.cfg0000644000175000017500000000115510463661672020075 0ustar twernertwernerStyle AllStatic JavaClass UnixDynamicLinkerImpl Package com.sun.gluegen.runtime Implements UnixDynamicLinkerImpl DynamicLinker JavaOutputDir ../src/java NativeOutputDir ../src/native/unix HierarchicalNativeOutput false IncludeAs CustomJavaCode UnixDynamicLinkerImpl dynlink-unix-CustomJavaCode.java CustomCCode #include CustomCCode #include ArgumentIsString dlopen 0 ArgumentIsString dlsym 1 ReturnsString dlerror Opaque long void* # Hide the platform-specific functions AccessControl dlopen PRIVATE AccessControl dlsym PRIVATE AccessControl dlclose PRIVATE AccessControl dlerror PRIVATE jogl-1.1.1/gluegen/make/dynlink-windows-CustomJavaCode.java0000644000175000017500000000043510463661672023633 0ustar twernertwernerpublic long openLibrary(String libraryName) { return LoadLibraryA(libraryName); } public long lookupSymbol(long libraryHandle, String symbolName) { return GetProcAddress(libraryHandle, symbolName); } public void closeLibrary(long libraryHandle) { FreeLibrary(libraryHandle); } jogl-1.1.1/gluegen/make/dynlink-windows.cfg0000644000175000017500000000141310463661672020601 0ustar twernertwernerStyle AllStatic JavaClass WindowsDynamicLinkerImpl Package com.sun.gluegen.runtime Implements WindowsDynamicLinkerImpl DynamicLinker JavaOutputDir ../src/java NativeOutputDir ../src/native/windows HierarchicalNativeOutput false IncludeAs CustomJavaCode WindowsDynamicLinkerImpl dynlink-windows-CustomJavaCode.java CustomCCode #include CustomCCode /* This typedef is only needed for VC6 */ CustomCCode #if _MSC_VER <= 1200 CustomCCode typedef int intptr_t; CustomCCode #endif ArgumentIsString LoadLibraryA 0 ArgumentIsString GetProcAddress 1 Opaque long HANDLE Opaque long PROC # Hide the platform-specific functions AccessControl GetLastError PRIVATE AccessControl LoadLibraryA PRIVATE AccessControl GetProcAddress PRIVATE AccessControl FreeLibrary PRIVATE jogl-1.1.1/gluegen/make/gluegen-cpptasks.xml0000644000175000017500000004717010753130722020755 0ustar twernertwerner jogl-1.1.1/gluegen/make/gluegen.properties0000644000175000017500000000264110753130722020515 0ustar twernertwerner############################################################################### # The host specific properties. The build will inform you of required # properties. This file must be copied into your home directory (pointed # to by the Java system property user.home) and the copy modified appropriately. ############################################################################### # # The required antlr.jar property that is the full path to the antlr.jar # including the name of the jar # # Windows antlr.jar=C:/Users/kbr/ANTLR/antlr-2.7.2/antlr.jar # Linux # antlr.jar=/home/kbr/antlr-2.7.2/antlr.jar # Mac OS X # antlr.jar=/Users/kbr/antlr-2.7.2/antlr.jar # Solaris # antlr.jar=/export/kbr/ANTLR/antlr-2.7.2/antlr.jar # If you are building the native code for the GlueGen run-time library # on Windows and have the Microsoft Visual C++ compilers installed, # you can choose an alternate compiler with which to build the native # code. Valid strings here are "vc6", "vc7", "vc8", "vc8_x64", and # "mingw". win32.c.compiler=vc6 # If you are building the native code for the GlueGen run-time library # on a Mac OS X system supporting cross-compilation and want to # generate fat (PPC and x86) binaries, uncomment the property below # macosxfat=true # If you are building on a 64-bit Mac OS X system supporting # cross-compilation and want to generate fat (PPC64 and x86_64) binaries, # uncomment the property below # macosx64fat=true jogl-1.1.1/gluegen/make/validate-properties.xml0000644000175000017500000000433410362240642021456 0ustar twernertwerner ******************************************************************** ** The property "antlr.jar" was not set in the GlueGen properties ** ** file ** ** "${user.properties.file}" ** ** (or this file was not found). ** ** ** ** Please set "antlr.jar" to to the full path of the ANTLR jar ** ** including the jar itself. ** ******************************************************************** ******************************************************************* ** Your CLASSPATH environment variable appears to be set (some ** ** GlueGen classes are currently visible to the build.) This can ** ** cause the build to fail. Please unset your CLASSPATH ** ** variable and restart the build. ** ******************************************************************* jogl-1.1.1/gluegen/src/0000755000175000017500000000000011015124766014623 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/0000755000175000017500000000000011015124766015544 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/0000755000175000017500000000000011015124764016320 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/0000755000175000017500000000000011015124764017125 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/0000755000175000017500000000000011015124766020555 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/ant/0000755000175000017500000000000011015124766021337 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/ant/GlueGenTask.java0000644000175000017500000004345510425757030024366 0ustar twernertwernerpackage com.sun.gluegen.ant; /* * GlueGenTask.java * Copyright (C) 2003 Rob Grzywinski (rgrzywinski@realityinteractive.com) * * Copying, distribution and use of this software in source and binary * forms, with or without modification, is permitted provided that the * following conditions are met: * * Distributions of source code must reproduce the copyright notice, * this list of conditions and the following disclaimer in the source * code header files; and Distributions of binary code must reproduce * the copyright notice, this list of conditions and the following * disclaimer in the documentation, Read me file, license file and/or * other materials provided with the software distribution. * * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright * holder may not be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION, * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED * WARRANTY OF FITNESS FOR SUCH USES. */ import java.io.IOException; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import org.apache.tools.ant.BuildException; import org.apache.tools.ant.DirectoryScanner; import org.apache.tools.ant.Project; import org.apache.tools.ant.Task; import org.apache.tools.ant.taskdefs.Execute; import org.apache.tools.ant.taskdefs.LogStreamHandler; import org.apache.tools.ant.types.CommandlineJava; import org.apache.tools.ant.types.DirSet; import org.apache.tools.ant.types.FileSet; import org.apache.tools.ant.types.Path; import org.apache.tools.ant.types.PatternSet; import org.apache.tools.ant.types.Reference; import org.apache.tools.ant.util.JavaEnvUtils; /** *

An ANT {@link org.apache.tools.ant.Task} * for using {@link com.sun.gluegen.GlueGen}.

* *

Usage:

*
    <gluegen src="[source C file]" 
                includes="[optional directory pattern of include files to include]"
                excludes="[optional directory pattern of include files to exclude]"
                includeRefid="[optional FileSet or DirSet for include files]"
                literalInclude="[optional hack to get around FileSet / DirSet issues with different drives]"
                emitter="[emitter class name]"
                config="[configuration file]" />
 * 
* * @author Rob Grzywinski rgrzywinski@yahoo.com */ // FIXME: blow out javadoc // NOTE: this has not been exhaustively tested public class GlueGenTask extends Task { /** *

The {@link com.sun.gluegen.GlueGen} classname.

*/ private static final String GLUE_GEN = "com.sun.gluegen.GlueGen"; // ========================================================================= /** *

The {@link org.apache.tools.ant.types.CommandlineJava} that is used * to execute {@link com.sun.gluegen.GlueGen}.

*/ private CommandlineJava gluegenCommandline; // ========================================================================= /** *

The name of the emitter class.

*/ private String emitter; /** *

The configuration file name.

*/ private String configuration; /** *

The name of the source C file that is to be parsed.

*/ private String sourceFile; /** *

The {@link org.apache.tools.ant.types.FileSet} of includes.

*/ private FileSet includeSet = new FileSet(); /** *

Because a {@link org.apache.tools.ant.types.FileSet} will include * everything in its base directory if it is left untouched, the includeSet * must only be added to the set of includes if it has been explicitly * set.

*/ private boolean usedIncludeSet = false; // by default it is not used /** *

The set of include sets. This allows includes to be added in multiple * fashions.

*/ // FIXME: rename to listXXXX private List setOfIncludeSets = new LinkedList(); /** *

A single literal directory to include. This is to get around the * fact that neither {@link org.apache.tools.ant.types.FileSet} nor * {@link org.apache.tools.ant.types.DirSet} can handle multiple drives in * a sane manner. If null then it has not been specified.

*/ private String literalInclude; // ========================================================================= /** *

Create and add the VM and classname to {@link org.apache.tools.ant.types.CommandlineJava}.

*/ public GlueGenTask() { // create the CommandlineJava that will be used to call GlueGen gluegenCommandline = new CommandlineJava(); // set the VM and classname in the commandline gluegenCommandline.setVm(JavaEnvUtils.getJreExecutable("java")); gluegenCommandline.setClassname(GLUE_GEN); // gluegenCommandline.createVmArgument().setValue("-verbose:class"); } // ========================================================================= // ANT getters and setters /** *

Set the emitter class name. This is called by ANT.

* * @param emitter the name of the emitter class */ public void setEmitter(String emitter) { log( ("Setting emitter class name to: " + emitter), Project.MSG_VERBOSE); this.emitter = emitter; } /** *

Set the configuration file name. This is called by ANT.

* * @param configuration the name of the configuration file */ public void setConfig(String configuration) { log( ("Setting configuration file name to: " + configuration), Project.MSG_VERBOSE); this.configuration = configuration; } /** *

Set the source C file that is to be parsed. This is called by ANT.

* * @param sourceFile the name of the source file */ public void setSrc(String sourceFile) { log( ("Setting source file name to: " + sourceFile), Project.MSG_VERBOSE); this.sourceFile = sourceFile; } /** *

Set a single literal include directory. See the literalInclude * javadoc for more information.

* * @param directory the directory to include */ public void setLiteralInclude(String directory) { this.literalInclude = directory; } /** *

Add an include file to the list. This is called by ANT for a nested * element.

* * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} */ public PatternSet.NameEntry createInclude() { usedIncludeSet = true; return includeSet.createInclude(); } /** *

Add an include file to the list. This is called by ANT for a nested * element.

* * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} */ public PatternSet.NameEntry createIncludesFile() { usedIncludeSet = true; return includeSet.createIncludesFile(); } /** *

Set the set of include patterns. Patterns may be separated by a comma * or a space. This is called by ANT.

* * @param includes the string containing the include patterns */ public void setIncludes(String includes) { usedIncludeSet = true; includeSet.setIncludes(includes); } /** *

Add an include file to the list that is to be exluded. This is called * by ANT for a nested element.

* * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} */ public PatternSet.NameEntry createExclude() { usedIncludeSet = true; return includeSet.createExclude(); } /** *

Add an exclude file to the list. This is called by ANT for a nested * element.

* * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} */ public PatternSet.NameEntry createExcludesFile() { usedIncludeSet = true; return includeSet.createExcludesFile(); } /** *

Set the set of exclude patterns. Patterns may be separated by a comma * or a space. This is called by ANT.

* * @param includes the string containing the exclude patterns */ public void setExcludes(String excludes) { usedIncludeSet = true; includeSet.setExcludes(excludes); } /** *

Set a {@link org.apache.tools.ant.types.Reference} to simplify adding * of complex sets of files to include. This is called by ANT.

? * * @param reference a Reference to a {@link org.apache.tools.ant.types.FileSet} * or {@link org.apache.tools.ant.types.DirSet} * @throws BuildException if the specified Reference is not * either a FileSet or DirSet */ public void setIncludeRefid(Reference reference) { // ensure that the referenced object is either a FileSet or DirSet final Object referencedObject = reference.getReferencedObject(getProject()); if( !( (referencedObject instanceof FileSet) || (referencedObject instanceof DirSet)) ) { throw new BuildException("Only FileSets or DirSets are allowed as an include refid."); } // add the referenced object to the set of include sets setOfIncludeSets.add(referencedObject); } /** *

Add a nested {@link org.apache.tools.ant.types.DirSet} to specify * the files to include. This is called by ANT.

* * @param dirset the DirSet to be added */ public void addDirset(DirSet dirset) { setOfIncludeSets.add(dirset); } /** *

Add an optional classpath that defines the location of {@link com.sun.gluegen.GlueGen} * and GlueGen's dependencies.

* * @returns {@link org.apache.tools.ant.types.Path} */ public Path createClasspath() { return gluegenCommandline.createClasspath(project).createPath(); } // ========================================================================= /** *

Run the task. This involves validating the set attributes, creating * the command line to be executed and finally executing the command.

* * @see org.apache.tools.ant.Task#execute() */ public void execute() throws BuildException { // validate that all of the required attributes have been set validateAttributes(); // TODO: add logic to determine if the generated file needs to be // regenerated // add the attributes to the CommandlineJava addAttributes(); log(gluegenCommandline.describeCommand(), Project.MSG_VERBOSE); // execute the command and throw on error final int error = execute(gluegenCommandline.getCommandline()); if(error == 1) throw new BuildException( ("GlueGen returned: " + error), location); } /** *

Ensure that the user specified all required arguments.

* * @throws BuildException if there are required arguments that are not * present or not valid */ private void validateAttributes() throws BuildException { // validate that the emitter class is set if(!isValid(emitter)) throw new BuildException("Invalid emitter class name: " + emitter); // validate that the configuration file is set if(!isValid(configuration)) throw new BuildException("Invalid configuration file name: " + configuration); // validate that the source file is set if(!isValid(sourceFile)) throw new BuildException("Invalid source file name: " + sourceFile); // CHECK: do there need to be includes to be valid? } /** *

Is the specified string valid? A valid string is non-null * and has a non-zero length.

* * @param string the string to be tested for validity * @return true if the string is valid. false * otherwise. */ private boolean isValid(String string) { // check for null if(string == null) return false; // ensure that the string has a non-zero length // NOTE: must trim() to remove leading and trailing whitespace if(string.trim().length() < 1) return false; // the string is valid return true; } /** *

Add all of the attributes to the command line. They have already * been validated.

*/ private void addAttributes() throws BuildException { // NOTE: GlueGen uses concatenated flag / value rather than two // separate arguments // add the emitter class name gluegenCommandline.createArgument().setValue("-E" + emitter); // add the configuration file name gluegenCommandline.createArgument().setValue("-C" + configuration); // add the includedSet to the setOfIncludeSets to simplify processing // all types of include sets ONLY if it has been set. // NOTE: see the usedIncludeSet member javadoc for more info // NOTE: references and nested DirSets have already been added to the // set of include sets if(usedIncludeSet) { includeSet.setDir(getProject().getBaseDir()); // NOTE: the base dir must be set setOfIncludeSets.add(includeSet); } // iterate over all include sets and add their directories to the // list of included directories. final List includedDirectories = new LinkedList(); for(Iterator includes=setOfIncludeSets.iterator(); includes.hasNext(); ) { // get the included set and based on its type add the directories // to includedDirectories Object include = (Object)includes.next(); final String[] directoryDirs; if(include instanceof FileSet) { final FileSet fileSet = (FileSet)include; DirectoryScanner directoryScanner = fileSet.getDirectoryScanner(getProject()); directoryDirs = directoryScanner.getIncludedDirectories(); } else if(include instanceof DirSet) { final DirSet dirSet = (DirSet)include; DirectoryScanner directoryScanner = dirSet.getDirectoryScanner(getProject()); directoryDirs = directoryScanner.getIncludedDirectories(); } else { // NOTE: this cannot occur as it is checked on setXXX() but // just to be pedantic this is here throw new BuildException("Invalid included construct."); } // add the directoryDirs to the includedDirectories // TODO: exclude any directory that is already in the list for(int i=0; iExecute {@link com.sun.gluegen.GlueGen} in a forked JVM.

* * @throws BuildException */ private int execute(String[] command) throws BuildException { // create the object that will perform the command execution Execute execute = new Execute(new LogStreamHandler(this, Project.MSG_INFO, Project.MSG_WARN), null); // set the project and command line execute.setAntRun(project); execute.setCommandline(command); execute.setWorkingDirectory( project.getBaseDir() ); // execute the command try { return execute.execute(); } catch(IOException ioe) { throw new BuildException(ioe, location); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/ant/StaticGLGenTask.java0000644000175000017500000002533110425757032025137 0ustar twernertwernerpackage com.sun.gluegen.ant; /* * StaticGLGenTask.java * Copyright (C) 2003 Rob Grzywinski (rgrzywinski@realityinteractive.com) * * Copying, distribution and use of this software in source and binary * forms, with or without modification, is permitted provided that the * following conditions are met: * * Distributions of source code must reproduce the copyright notice, * this list of conditions and the following disclaimer in the source * code header files; and Distributions of binary code must reproduce * the copyright notice, this list of conditions and the following * disclaimer in the documentation, Read me file, license file and/or * other materials provided with the software distribution. * * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright * holder may not be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION, * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED * WARRANTY OF FITNESS FOR SUCH USES. */ import java.io.IOException; import org.apache.tools.ant.BuildException; import org.apache.tools.ant.DirectoryScanner; import org.apache.tools.ant.Project; import org.apache.tools.ant.Task; import org.apache.tools.ant.taskdefs.Execute; import org.apache.tools.ant.taskdefs.LogStreamHandler; import org.apache.tools.ant.types.CommandlineJava; import org.apache.tools.ant.types.FileSet; import org.apache.tools.ant.types.Path; import org.apache.tools.ant.types.PatternSet; import org.apache.tools.ant.util.JavaEnvUtils; /** *

An ANT {@link org.apache.tools.ant.Task} * for using {@link com.sun.gluegen.opengl.BuildStaticGLInfo}.

* *

Usage:

*
    <staticglgen package="[generated files package]" 
                    headers="[file pattern of GL headers]"
                    outputdir="[directory to output the generated files]" />
 * 
* * @author Rob Grzywinski rgrzywinski@yahoo.com */ // FIXME: blow out javadoc public class StaticGLGenTask extends Task { /** *

The {@link com.sun.gluegen.opengl.BuildStaticGLInfo} classname.

*/ private static final String GL_GEN = "com.sun.gluegen.opengl.BuildStaticGLInfo"; // ========================================================================= /** *

The {@link org.apache.tools.ant.types.CommandlineJava} that is used * to execute {@link com.sun.gluegen.opengl.BuildStaticGLInfo}.

*/ private CommandlineJava glgenCommandline; // ========================================================================= /** *

The package name for the generated files.

*/ private String packageName; /** *

The output directory.

*/ private String outputDirectory; /** *

The {@link org.apache.tools.ant.types.FileSet} of GL headers.

*/ private FileSet headerSet = new FileSet(); // ========================================================================= /** *

Create and add the VM and classname to {@link org.apache.tools.ant.types.CommandlineJava}.

*/ public StaticGLGenTask() { // create the CommandlineJava that will be used to call BuildStaticGLInfo glgenCommandline = new CommandlineJava(); // set the VM and classname in the commandline glgenCommandline.setVm(JavaEnvUtils.getJreExecutable("java")); glgenCommandline.setClassname(GL_GEN); } // ========================================================================= // ANT getters and setters /** *

Set the package name for the generated files. This is called by ANT.

* * @param packageName the name of the package for the generated files */ public void setPackage(String packageName) { log( ("Setting package name to: " + packageName), Project.MSG_VERBOSE); this.packageName = packageName; } /** *

Set the output directory. This is called by ANT.

* * @param directory the output directory */ public void setOutputDir(String directory) { log( ("Setting output directory to: " + directory), Project.MSG_VERBOSE); this.outputDirectory = directory; } /** *

Add a header file to the list. This is called by ANT for a nested * element.

* * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} */ public PatternSet.NameEntry createHeader() { return headerSet.createInclude(); } /** *

Add a header file to the list. This is called by ANT for a nested * element.

* * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} */ public PatternSet.NameEntry createHeadersFile() { return headerSet.createIncludesFile(); } /** *

Set the set of header patterns. Patterns may be separated by a comma * or a space. This is called by ANT.

* * @param headers the string containing the header patterns */ public void setHeaders(String headers) { headerSet.setIncludes(headers); } /** *

Add an optional classpath that defines the location of {@link com.sun.gluegen.opengl.BuildStaticGLInfo} * and BuildStaticGLInfo's dependencies.

* * @returns {@link org.apache.tools.ant.types.Path} */ public Path createClasspath() { return glgenCommandline.createClasspath(project).createPath(); } // ========================================================================= /** *

Run the task. This involves validating the set attributes, creating * the command line to be executed and finally executing the command.

* * @see org.apache.tools.ant.Task#execute() */ public void execute() throws BuildException { // validate that all of the required attributes have been set validateAttributes(); // TODO: add logic to determine if the generated file needs to be // regenerated // add the attributes to the CommandlineJava addAttributes(); log(glgenCommandline.describeCommand(), Project.MSG_VERBOSE); // execute the command and throw on error final int error = execute(glgenCommandline.getCommandline()); if(error == 1) throw new BuildException( ("BuildStaticGLInfo returned: " + error), location); } /** *

Ensure that the user specified all required arguments.

* * @throws BuildException if there are required arguments that are not * present or not valid */ private void validateAttributes() throws BuildException { // validate that the package name is set if(!isValid(packageName)) throw new BuildException("Invalid package name: " + packageName); // validate that the output directory is set // TODO: switch to file and ensure that it exists if(!isValid(outputDirectory)) throw new BuildException("Invalid output directory name: " + outputDirectory); // TODO: validate that there are headers set } /** *

Is the specified string valid? A valid string is non-null * and has a non-zero length.

* * @param string the string to be tested for validity * @return true if the string is valid. false * otherwise. */ private boolean isValid(String string) { // check for null if(string == null) return false; // ensure that the string has a non-zero length // NOTE: must trim() to remove leading and trailing whitespace if(string.trim().length() < 1) return false; // the string is valid return true; } /** *

Add all of the attributes to the command line. They have already * been validated.

*/ private void addAttributes() { // add the package name glgenCommandline.createArgument().setValue(packageName); // add the output directory name glgenCommandline.createArgument().setValue(outputDirectory); // add the header -files- from the FileSet headerSet.setDir(getProject().getBaseDir()); DirectoryScanner directoryScanner = headerSet.getDirectoryScanner(getProject()); String[] directoryFiles = directoryScanner.getIncludedFiles(); for(int i=0; iExecute {@link com.sun.gluegen.opengl.BuildStaticGLInfo} in a * forked JVM.

* * @throws BuildException */ private int execute(String[] command) throws BuildException { // create the object that will perform the command execution Execute execute = new Execute(new LogStreamHandler(this, Project.MSG_INFO, Project.MSG_WARN), null); // set the project and command line execute.setAntRun(project); execute.setCommandline(command); execute.setWorkingDirectory( project.getBaseDir() ); // execute the command try { return execute.execute(); } catch(IOException ioe) { throw new BuildException(ioe, location); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/0000755000175000017500000000000011015124766021646 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/0000755000175000017500000000000011015124766023012 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/ArrayType.java0000644000175000017500000001145010362240720025567 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Represents an array type. This differs from a pointer type in C syntax by the use of "[]" rather than "*". The length may or may not be known; if the length is unknown then a negative number should be passed in to the constructor. */ public class ArrayType extends Type { private Type elementType; private int length; private String computedName; public ArrayType(Type elementType, SizeThunk sizeInBytes, int length, int cvAttributes) { super(elementType.getName() + " *", sizeInBytes, cvAttributes); this.elementType = elementType; this.length = length; } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof ArrayType))) { return false; } ArrayType t = (ArrayType) arg; return (super.equals(arg) && elementType.equals(t.elementType) && (length == t.length)); } public String getName(boolean includeCVAttrs) { // Lazy computation of name due to lazy setting of compound type // names during parsing // Note: don't think cvAttributes can be set for array types (unlike pointer types) if (computedName == null) { computedName = elementType.getName() + " *"; computedName = computedName.intern(); } return computedName; } public ArrayType asArray() { return this; } public Type getElementType() { return elementType; } public int getLength() { return length; } public boolean hasLength() { return length >= 0; } /** Return the bottommost element type if this is a multidimensional array. */ public Type getBaseElementType() { ArrayType t = this; while (t.getElementType().isArray()) { t = t.getElementType().asArray(); } return t.getElementType(); } /** Recompute the size of this array if necessary. This needs to be done when the base element type is a compound type. */ public void recomputeSize() { ArrayType arrayElementType = getElementType().asArray(); if (arrayElementType != null) { arrayElementType.recomputeSize(); } // FIXME: this doesn't take into account struct alignment, which may be necessary // See also FIXME below and in HeaderParser.g super.setSize(SizeThunk.mul(SizeThunk.constant(getLength()), elementType.getSize())); } public String toString() { return toString(null); } public String toString(String variableName) { StringBuffer buf = new StringBuffer(); buf.append(elementType.getName()); if (variableName != null) { buf.append(" "); buf.append(variableName); } buf.append("["); buf.append(length); buf.append("]"); return buf.toString(); } public void visit(TypeVisitor arg) { super.visit(arg); elementType.visit(arg); } Type newCVVariant(int cvAttributes) { return new ArrayType(elementType, getSize(), length, cvAttributes); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/BitType.java0000644000175000017500000000631010362240720025226 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Represents a bitfield in a struct. */ public class BitType extends IntType { private IntType underlyingType; private int sizeInBits; private int offset; public BitType(IntType underlyingType, int sizeInBits, int lsbOffset, int cvAttributes) { super(underlyingType.getName(), underlyingType.getSize(), underlyingType.isUnsigned(), cvAttributes); this.underlyingType = underlyingType; this.sizeInBits = sizeInBits; this.offset = lsbOffset; } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof BitType))) { return false; } BitType t = (BitType) arg; return (super.equals(arg) && underlyingType.equals(t.underlyingType) && (sizeInBits == t.sizeInBits) && (offset == t.offset)); } public BitType asBit() { return this; } /** Size in bits of this type. */ public int getSizeInBits() { return sizeInBits; } /** Offset from the least-significant bit (LSB) of the LSB of this type */ public int getOffset() { return offset; } public void visit(TypeVisitor arg) { super.visit(arg); underlyingType.visit(arg); } Type newCVVariant(int cvAttributes) { return new BitType(underlyingType, sizeInBits, offset, cvAttributes); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/CVAttributes.java0000644000175000017500000000423410362240722026232 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Enumeration for const/volatile attributes. These are passed in to the constructor of the type. */ public interface CVAttributes { public static final int CONST = 0x01; public static final int VOLATILE = 0x02; } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/CompoundType.java0000644000175000017500000001463610362240722026310 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; import java.util.*; /** Models all compound types, i.e., those containing fields: structs and unions. The boolean type accessors indicate how the type is really defined. */ public class CompoundType extends Type { private CompoundTypeKind kind; // The name "foo" in the construct "struct foo { ... }"; private String structName; private ArrayList fields; private boolean visiting; private boolean bodyParsed; private boolean computedHashcode; private int hashcode; public CompoundType(String name, SizeThunk size, CompoundTypeKind kind, int cvAttributes) { this(name, size, kind, cvAttributes, null); } private CompoundType(String name, SizeThunk size, CompoundTypeKind kind, int cvAttributes, String structName) { super(name, size, cvAttributes); assert kind != null; this.kind = kind; this.structName = structName; } public int hashCode() { if (computedHashcode) { return hashcode; } if (structName != null) { hashcode = structName.hashCode(); } else if (getName() != null) { hashcode = getName().hashCode(); } else { hashcode = 0; } computedHashcode = true; return hashcode; } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof CompoundType))) { return false; } CompoundType t = (CompoundType) arg; return (super.equals(arg) && (structName == t.structName || (structName != null && structName.equals(t.structName))) && kind == t.kind && listsEqual(fields, t.fields)); } /** Returns the struct name of this CompoundType, i.e. the "foo" in the construct "struct foo { ... };". */ public String getStructName() { return structName; } /** Sets the struct name of this CompoundType, i.e. the "foo" in the construct "struct foo { ... };". */ public void setStructName(String structName) { this.structName = structName; } public void setSize(SizeThunk size) { super.setSize(size); } public CompoundType asCompound() { return this; } /** Returns the number of fields in this type. */ public int getNumFields() { return ((fields == null) ? 0 : fields.size()); } /** Returns the ith field of this type. */ public Field getField(int i) { return (Field) fields.get(i); } /** Adds a field to this type. */ public void addField(Field f) { if (bodyParsed) { throw new RuntimeException("Body of this CompoundType has already been parsed; should not be adding more fields"); } if (fields == null) { fields = new ArrayList(); } fields.add(f); } /** Indicates to this CompoundType that its body has been parsed and that no more {@link #addField} operations will be made. */ public void setBodyParsed() { bodyParsed = true; } /** Indicates whether this type was declared as a struct. */ public boolean isStruct() { return (kind == CompoundTypeKind.STRUCT); } /** Indicates whether this type was declared as a union. */ public boolean isUnion() { return (kind == CompoundTypeKind.UNION); } public String toString() { String cvAttributesString = getCVAttributesString(); if (getName() != null) { return cvAttributesString + getName(); } else if (getStructName() != null) { return cvAttributesString + "struct " + getStructName(); } else { return cvAttributesString + getStructString(); } } public void visit(TypeVisitor arg) { if (visiting) { return; } try { visiting = true; super.visit(arg); int n = getNumFields(); for (int i = 0; i < n; i++) { Field f = getField(i); f.getType().visit(arg); } } finally { visiting = false; } } public String getStructString() { if (visiting) { if (getName() != null) { return getName(); } return "struct {/*Recursive type reference*/}"; } try { visiting = true; String kind = (isStruct() ? "struct {" : "union {"); StringBuffer res = new StringBuffer(); res.append(kind); int n = getNumFields(); for (int i = 0; i < n; i++) { res.append(" "); res.append(getField(i)); } res.append(" }"); return res.toString(); } finally { visiting = false; } } Type newCVVariant(int cvAttributes) { CompoundType t = new CompoundType(getName(), getSize(), kind, cvAttributes, structName); t.fields = fields; return t; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/CompoundTypeKind.java0000644000175000017500000000440410362240722027106 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Type-safe enum for discriminating between structs and unions, which are both represented as compound types. */ public class CompoundTypeKind { public static final CompoundTypeKind STRUCT = new CompoundTypeKind(); public static final CompoundTypeKind UNION = new CompoundTypeKind(); private CompoundTypeKind() {} } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/DoubleType.java0000644000175000017500000000501210362240724025724 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Represents a double-word floating-point type (C type "double".) */ public class DoubleType extends PrimitiveType { public DoubleType(String name, SizeThunk size, int cvAttributes) { super(name, size, cvAttributes); } public boolean equals(Object arg) { if (arg == this) { return true; } if (arg == null || (!(arg instanceof DoubleType))) { return false; } return super.equals(arg); } public DoubleType asDouble() { return this; } Type newCVVariant(int cvAttributes) { return new DoubleType(getName(), getSize(), cvAttributes); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/EnumType.java0000644000175000017500000001222510362240724025422 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; import java.util.*; /** Describes enumerated types. Enumerations are like ints except that they have a set of named values. */ public class EnumType extends IntType { private IntType underlyingType; private static class Enum { String name; long value; Enum(String name, long value) { this.name = name; this.value = value; } String getName() { return name; } long getValue() { return value; } } private List/**/ enums; public EnumType(String name) { super(name, SizeThunk.LONG, false, CVAttributes.CONST ); this.underlyingType = new IntType(name, SizeThunk.LONG, false, CVAttributes.CONST); } public EnumType(String name, SizeThunk enumSizeInBytes) { super(name, enumSizeInBytes, false, CVAttributes.CONST ); this.underlyingType = new IntType(name, enumSizeInBytes, false, CVAttributes.CONST); } protected EnumType(String name, IntType underlyingType, int cvAttributes) { super(name, underlyingType.getSize(), underlyingType.isUnsigned(), cvAttributes); this.underlyingType = underlyingType; } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof EnumType))) { return false; } EnumType t = (EnumType) arg; return (super.equals(arg) && underlyingType.equals(t.underlyingType) && listsEqual(enums, t.enums)); } public EnumType asEnum() { return this; } public void addEnum(String name, long val) { if (enums == null) { enums = new ArrayList(); } enums.add(new Enum(name, val)); } /** Number of enumerates defined in this enum. */ public int getNumEnumerates() { return enums.size(); } /** Fetch ith (0..getNumEnumerates() - 1) name */ public String getEnumName(int i) { return ((Enum) enums.get(i)).getName(); } /** Fetch ith (0..getNumEnumerates() - 1) value */ public long getEnumValue(int i) { return ((Enum) enums.get(i)).getValue(); } /** Fetch the value of the enumerate with the given name. */ public long getEnumValue(String name) { for (int i = 0; i < enums.size(); ++i) { Enum n = ((Enum)enums.get(i)); if (n.getName().equals(name)) { return n.getValue(); } } throw new NoSuchElementException( "No enumerate named \"" + name + "\" in EnumType \"" + getName() + "\""); } /** Does this enum type contain an enumerate with the given name? */ public boolean containsEnumerate(String name) { for (int i = 0; i < enums.size(); ++i) { if (((Enum)enums.get(i)).getName().equals(name)) { return true; } } return false; } /** Remove the enumerate with the given name. Returns true if it was found * and removed; false if it was not found. */ public boolean removeEnumerate(String name) { for (int i = 0; i < enums.size(); ++i) { Enum e = (Enum)enums.get(i); if (e.getName().equals(name)) { enums.remove(e); return true; } } return false; } public void visit(TypeVisitor arg) { super.visit(arg); underlyingType.visit(arg); } Type newCVVariant(int cvAttributes) { EnumType t = new EnumType(getName(), underlyingType, cvAttributes); t.enums = enums; return t; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/Field.java0000644000175000017500000000744510420704562024707 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Represents a field in a struct or union. */ public class Field { private String name; private Type type; private SizeThunk offset; public Field(String name, Type type, SizeThunk offset) { this.name = name; this.type = type; this.offset = offset; } public int hashCode() { return name.hashCode(); } public boolean equals(Object arg) { if (arg == null || (!(arg instanceof Field))) { return false; } Field f = (Field) arg; // Note: don't know how to examine offset any more since it's // implemented in terms of code and they're not canonicalized return (((name != null && name.equals(f.name)) || (name == null && f.name == null)) && type.equals(f.type)); } /** Name of this field in the containing data structure. */ public String getName() { return name; } /** Type of this field. */ public Type getType() { return type; } /** SizeThunk computing offset, in bytes, of this field in the containing data structure. */ public SizeThunk getOffset() { return offset; } /** Offset, in bytes, of this field in the containing data structure given the specified MachineDescription. */ public long getOffset(MachineDescription machDesc) { return offset.compute(machDesc); } /** Sets the offset of this field in the containing data structure. */ public void setOffset(SizeThunk offset) { this.offset = offset; } public String toString() { if (!getType().isFunctionPointer()) { if (getName() == null && getType().asCompound() != null && getType().asCompound().isUnion()) { return "" + getType() + ";"; } return "" + getType() + " " + getName() + ";"; } else { FunctionType ft = getType().asPointer().getTargetType().asFunction(); return ft.toString(getName(), false, true) + ";"; } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/FloatType.java0000644000175000017500000000500310362240726025561 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Represents a single-word floating-point type (C type "float".) */ public class FloatType extends PrimitiveType { public FloatType(String name, SizeThunk size, int cvAttributes) { super(name, size, cvAttributes); } public boolean equals(Object arg) { if (arg == this) { return true; } if (arg == null || (!(arg instanceof FloatType))) { return false; } return super.equals(arg); } public FloatType asFloat() { return this; } Type newCVVariant(int cvAttributes) { return new FloatType(getName(), getSize(), cvAttributes); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/FunctionSymbol.java0000644000175000017500000001003010420704562026617 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; import java.util.*; /** Describes a function symbol, which includes the name and type. Since we are currently only concerned with processing functions this is the only symbol type, though plausibly more types should be added and a true symbol table constructed during parsing. */ public class FunctionSymbol { private String name; private FunctionType type; public FunctionSymbol(String name, FunctionType type) { this.name = name; this.type = type; } public String getName() { return name; } /** Returns the type of this function. Do not add arguments to it directly; use addArgument instead. */ public FunctionType getType() { return type; } /** Returns the return type of this function. */ public Type getReturnType() { return type.getReturnType(); } public int getNumArguments() { return type.getNumArguments(); } /** Returns the name of the ith argument. May return null if no argument names were available during parsing. */ public String getArgumentName(int i) { return type.getArgumentName(i); } /** Returns the type of the ith argument. */ public Type getArgumentType(int i) { return type.getArgumentType(i); } /** Add an argument's name and type. Use null for unknown argument names. */ public void addArgument(Type argumentType, String argumentName) { type.addArgument(argumentType, argumentName); } public String toString() { return getType().toString(getName()); } /** Helper routine for emitting native javadoc tags */ public String toString(boolean emitNativeTag) { return getType().toString(getName(), emitNativeTag); } public int hashCode() { if (name == null) { return 0; } return name.hashCode(); } public boolean equals(Object arg) { if (arg == this) { return true; } if (arg == null || (!(arg instanceof FunctionSymbol))) { return false; } FunctionSymbol other = (FunctionSymbol) arg; return ( (getName() == other.getName() || getName().equals(other.getName())) && type.equals(other.type)); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/FunctionType.java0000644000175000017500000001312610420704562026304 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; import java.util.*; /** Describes a function type, used to model both function declarations and (via PointerType) function pointers. */ public class FunctionType extends Type { private Type returnType; private ArrayList argumentTypes; private ArrayList argumentNames; public FunctionType(String name, SizeThunk size, Type returnType, int cvAttributes) { super(name, size, cvAttributes); this.returnType = returnType; } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof FunctionType))) { return false; } FunctionType t = (FunctionType) arg; return (super.equals(arg) && returnType.equals(t.returnType) && listsEqual(argumentTypes, t.argumentTypes)); } public FunctionType asFunction() { return this; } /** Returns the return type of this function. */ public Type getReturnType() { return returnType; } public int getNumArguments() { return ((argumentTypes == null) ? 0 : argumentTypes.size()); } /** Returns the name of the ith argument. May return null if no argument names were available during parsing. */ public String getArgumentName(int i) { return (String) argumentNames.get(i); } /** Returns the type of the ith argument. */ public Type getArgumentType(int i) { return (Type) argumentTypes.get(i); } /** Add an argument's name and type. Use null for unknown argument names. */ public void addArgument(Type argumentType, String argumentName) { if (argumentTypes == null) { argumentTypes = new ArrayList(); argumentNames = new ArrayList(); } argumentTypes.add(argumentType); argumentNames.add(argumentName); } public void setArgumentName(int i, String name) { argumentNames.set(i,name); } public String toString() { return toString(null); } public String toString(String functionName) { return toString(functionName, false); } public String toString(String functionName, boolean emitNativeTag) { return toString(functionName, emitNativeTag, false); } String toString(String functionName, boolean emitNativeTag, boolean isPointer) { StringBuffer res = new StringBuffer(); res.append(getReturnType()); res.append(" "); if (isPointer) { res.append("(*"); } if (functionName != null) { if (emitNativeTag) { // Emit @native tag for javadoc purposes res.append("{@native "); } res.append(functionName); if (emitNativeTag) { res.append("}"); } } if (isPointer) { res.append(")"); } res.append("("); int n = getNumArguments(); for (int i = 0; i < n; i++) { Type t = getArgumentType(i); if (t.isFunctionPointer()) { FunctionType ft = t.asPointer().getTargetType().asFunction(); res.append(ft.toString(getArgumentName(i), false, true)); } else if (t.isArray()) { res.append(t.asArray().toString(getArgumentName(i))); } else { res.append(t); String argumentName = getArgumentName(i); if (argumentName != null) { res.append(" "); res.append(argumentName); } } if (i < n - 1) { res.append(", "); } } res.append(")"); if (!isPointer) { res.append(";"); } return res.toString(); } public void visit(TypeVisitor arg) { super.visit(arg); returnType.visit(arg); int n = getNumArguments(); for (int i = 0; i < n; i++) { getArgumentType(i).visit(arg); } } Type newCVVariant(int cvAttributes) { // Functions don't have const/volatile attributes return this; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/IntType.java0000644000175000017500000000625410362240730025252 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public class IntType extends PrimitiveType { private boolean unsigned; private boolean typedefedUnsigned; public IntType(String name, SizeThunk size, boolean unsigned, int cvAttributes) { this(name, size, unsigned, cvAttributes, false); } private IntType(String name, SizeThunk size, boolean unsigned, int cvAttributes, boolean typedefedUnsigned) { super(name, size, cvAttributes); this.unsigned = unsigned; this.typedefedUnsigned = typedefedUnsigned; } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof IntType))) { return false; } IntType t = (IntType) arg; return (super.equals(arg) && (unsigned == t.unsigned)); } public void setName(String name) { super.setName(name); typedefedUnsigned = unsigned; } public IntType asInt() { return this; } /** Indicates whether this type is unsigned */ public boolean isUnsigned() { return unsigned; } public String toString() { return getCVAttributesString() + ((isUnsigned() & (!typedefedUnsigned)) ? "unsigned " : "") + getName(); } Type newCVVariant(int cvAttributes) { return new IntType(getName(), getSize(), isUnsigned(), cvAttributes, typedefedUnsigned); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/MachineDescription.java0000644000175000017500000000732410362240730027425 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public class MachineDescription { private int charSizeInBytes; private int shortSizeInBytes; private int intSizeInBytes; private int longSizeInBytes; private int int64SizeInBytes; private int floatSizeInBytes; private int doubleSizeInBytes; private int pointerSizeInBytes; private int structAlignmentInBytes; public MachineDescription(int charSizeInBytes, int shortSizeInBytes, int intSizeInBytes, int longSizeInBytes, int int64SizeInBytes, int floatSizeInBytes, int doubleSizeInBytes, int pointerSizeInBytes, int structAlignmentInBytes) { this.charSizeInBytes = charSizeInBytes; this.shortSizeInBytes = shortSizeInBytes; this.intSizeInBytes = intSizeInBytes; this.longSizeInBytes = longSizeInBytes; this.int64SizeInBytes = int64SizeInBytes; this.floatSizeInBytes = floatSizeInBytes; this.doubleSizeInBytes = doubleSizeInBytes; this.pointerSizeInBytes = pointerSizeInBytes; this.structAlignmentInBytes = structAlignmentInBytes; } public int charSizeInBytes() { return charSizeInBytes; } public int shortSizeInBytes() { return shortSizeInBytes; } public int intSizeInBytes() { return intSizeInBytes; } public int longSizeInBytes() { return longSizeInBytes; } public int int64SizeInBytes() { return int64SizeInBytes; } public int floatSizeInBytes() { return floatSizeInBytes; } public int doubleSizeInBytes() { return doubleSizeInBytes; } public int pointerSizeInBytes() { return pointerSizeInBytes; } public int structAlignmentInBytes() { return structAlignmentInBytes; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/MachineDescription32Bit.java0000644000175000017500000000411410362240730030223 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public class MachineDescription32Bit extends MachineDescription { public MachineDescription32Bit() { super(1, 2, 4, 4, 8, 4, 8, 4, 8); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/MachineDescription64Bit.java0000644000175000017500000000411510362240732030233 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public class MachineDescription64Bit extends MachineDescription { public MachineDescription64Bit() { super(1, 2, 4, 8, 8, 4, 8, 8, 16); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/PointerType.java0000644000175000017500000001210110420704562026127 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public class PointerType extends Type { private Type targetType; private String computedName; private boolean hasTypedefedName; public PointerType(SizeThunk size, Type targetType, int cvAttributes) { // can pass null for the final name parameter because the PointerType's getName() // completely replaces superclass behavior this(size, targetType, cvAttributes, false, null); } private PointerType(SizeThunk size, Type targetType, int cvAttributes, boolean hasTypedefedName, String typedefedName) { super(targetType.getName() + " *", size, cvAttributes); this.hasTypedefedName = false; this.targetType = targetType; if (hasTypedefedName) { setName(typedefedName); } } public int hashCode() { return targetType.hashCode(); } public boolean equals(Object arg) { if (arg == this) return true; if (arg == null || (!(arg instanceof PointerType))) { return false; } PointerType t = (PointerType) arg; // Note we ignore the name of this type (which might be a typedef // name) for comparison purposes because this is what allows // e.g. a newly-fabricated type "PIXELFORMATDESCRIPTOR *" to be // canonicalized to e.g. "LPPIXELFORMATDESCRIPTOR" return ((getSize() == t.getSize()) && (getCVAttributes() == t.getCVAttributes()) && targetType.equals(t.targetType)); } public void setName(String name) { super.setName(name); hasTypedefedName = true; } public String getName(boolean includeCVAttrs) { if (hasTypedefedName) { return super.getName(includeCVAttrs); } else { // Lazy computation of name due to lazy setting of compound type // names during parsing if (computedName == null) { computedName = targetType.getName(includeCVAttrs) + " *"; computedName = computedName.intern(); } if (!includeCVAttrs) { return computedName; } return targetType.getName(includeCVAttrs) + " * " + getCVAttributesString(); } } public boolean hasTypedefedName() { return hasTypedefedName; } public PointerType asPointer() { return this; } public Type getTargetType() { return targetType; } public boolean isFunctionPointer() { return targetType.isFunction(); } public String toString() { if (hasTypedefedName) { return super.getName(true); } else { if (!targetType.isFunction()) { return targetType.toString() + " * " + getCVAttributesString(); } return toString(null); // this is a pointer to an unnamed function } } /** For use only when printing function pointers */ public String toString(String functionName) { if (!targetType.isFunction()) { throw new RuntimeException(" This method is only for use when printing function pointers"); } return ((FunctionType) targetType).toString(functionName, false, true); } public void visit(TypeVisitor arg) { super.visit(arg); targetType.visit(arg); } Type newCVVariant(int cvAttributes) { return new PointerType(getSize(), targetType, cvAttributes, hasTypedefedName, (hasTypedefedName ? getName() : null)); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/PrimitiveType.java0000644000175000017500000000423110362240732026463 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public abstract class PrimitiveType extends Type { protected PrimitiveType(String name, SizeThunk size, int cvAttributes) { super(name, size, cvAttributes); } public boolean isPrimitive() { return true; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/SizeThunk.java0000644000175000017500000001367310362240734025611 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; /** Provides a level of indirection between the definition of a type's size and the absolute value of this size. Necessary when generating glue code for two different CPU architectures (e.g., 32-bit and 64-bit) from the same internal representation of the various types involved. */ public abstract class SizeThunk { // Private constructor because there are only a few of these private SizeThunk() {} public abstract long compute(MachineDescription machDesc); public static final SizeThunk CHAR = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.charSizeInBytes(); } }; public static final SizeThunk SHORT = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.shortSizeInBytes(); } }; public static final SizeThunk INT = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.intSizeInBytes(); } }; public static final SizeThunk LONG = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.longSizeInBytes(); } }; public static final SizeThunk INT64 = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.int64SizeInBytes(); } }; public static final SizeThunk FLOAT = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.floatSizeInBytes(); } }; public static final SizeThunk DOUBLE = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.doubleSizeInBytes(); } }; public static final SizeThunk POINTER = new SizeThunk() { public long compute(MachineDescription machDesc) { return machDesc.pointerSizeInBytes(); } }; // Factory methods for performing certain limited kinds of // arithmetic on these values public static SizeThunk add(final SizeThunk thunk1, final SizeThunk thunk2) { return new SizeThunk() { public long compute(MachineDescription machDesc) { return thunk1.compute(machDesc) + thunk2.compute(machDesc); } }; } public static SizeThunk sub(final SizeThunk thunk1, final SizeThunk thunk2) { return new SizeThunk() { public long compute(MachineDescription machDesc) { return thunk1.compute(machDesc) - thunk2.compute(machDesc); } }; } public static SizeThunk mul(final SizeThunk thunk1, final SizeThunk thunk2) { return new SizeThunk() { public long compute(MachineDescription machDesc) { return thunk1.compute(machDesc) * thunk2.compute(machDesc); } }; } public static SizeThunk mod(final SizeThunk thunk1, final SizeThunk thunk2) { return new SizeThunk() { public long compute(MachineDescription machDesc) { return thunk1.compute(machDesc) % thunk2.compute(machDesc); } }; } public static SizeThunk roundUp(final SizeThunk thunk1, final SizeThunk thunk2) { return new SizeThunk() { public long compute(MachineDescription machDesc) { long sz1 = thunk1.compute(machDesc); long sz2 = thunk2.compute(machDesc); long rem = (sz1 % sz2); if (rem == 0) { return sz1; } return sz1 + (sz2 - rem); } }; } public static SizeThunk max(final SizeThunk thunk1, final SizeThunk thunk2) { return new SizeThunk() { public long compute(MachineDescription machDesc) { return Math.max(thunk1.compute(machDesc), thunk2.compute(machDesc)); } }; } public static SizeThunk constant(final int constant) { return new SizeThunk() { public long compute(MachineDescription machDesc) { return constant; } }; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/Type.java0000644000175000017500000002401310362240734024574 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; import java.util.List; /** Models a C type. Primitive types include int, float, and double. All types have an associated name. Structs and unions are modeled as "compound" types -- composed of fields of primitive or other types. */ public abstract class Type { private String name; private SizeThunk size; private int cvAttributes; private int typedefedCVAttributes; private boolean hasTypedefName; protected Type(String name, SizeThunk size, int cvAttributes) { setName(name); this.size = size; this.cvAttributes = cvAttributes; hasTypedefName = false; } /** Returns the name of this type. The returned string is suitable for use as a type specifier. Does not include any const/volatile attributes. */ public String getName() { return getName(false); } /** Returns the name of this type, optionally including const/volatile attributes. The returned string is suitable for use as a type specifier. */ public String getName(boolean includeCVAttrs) { if (!includeCVAttrs) { return name; } return getCVAttributesString() + name; } /** Set the name of this type; used for handling typedefs. */ public void setName(String name) { if (name == null) { this.name = name; } else { this.name = name.intern(); } // Capture the const/volatile attributes at the time of typedef so // we don't redundantly repeat them in the CV attributes string typedefedCVAttributes = cvAttributes; hasTypedefName = true; } /** SizeThunk which computes size of this type in bytes. */ public SizeThunk getSize() { return size; } /** Size of this type in bytes according to the given MachineDescription. */ public long getSize(MachineDescription machDesc) { SizeThunk thunk = getSize(); if (thunk == null) { throw new RuntimeException("No size set for type \"" + getName() + "\""); } return thunk.compute(machDesc); } /** Set the size of this type; only available for CompoundTypes. */ void setSize(SizeThunk size) { this.size = size; } /** Casts this to a BitType or returns null if not a BitType. */ public BitType asBit() { return null; } /** Casts this to an IntType or returns null if not an IntType. */ public IntType asInt() { return null; } /** Casts this to an EnumType or returns null if not an EnumType. */ public EnumType asEnum() { return null; } /** Casts this to a FloatType or returns null if not a FloatType. */ public FloatType asFloat() { return null; } /** Casts this to a DoubleType or returns null if not a DoubleType. */ public DoubleType asDouble() { return null; } /** Casts this to a PointerType or returns null if not a PointerType. */ public PointerType asPointer() { return null; } /** Casts this to an ArrayType or returns null if not an ArrayType. */ public ArrayType asArray() { return null; } /** Casts this to a CompoundType or returns null if not a CompoundType. */ public CompoundType asCompound() { return null; } /** Casts this to a FunctionType or returns null if not a FunctionType. */ public FunctionType asFunction() { return null; } /** Casts this to a VoidType or returns null if not a VoidType. */ public VoidType asVoid() { return null; } /** Indicates whether this is a BitType. */ public boolean isBit() { return (asBit() != null); } /** Indicates whether this is an IntType. */ public boolean isInt() { return (asInt() != null); } /** Indicates whether this is an EnumType. */ public boolean isEnum() { return (asEnum() != null); } /** Indicates whether this is a FloatType. */ public boolean isFloat() { return (asFloat() != null); } /** Indicates whether this is a DoubleType. */ public boolean isDouble() { return (asDouble() != null); } /** Indicates whether this is a PointerType. */ public boolean isPointer() { return (asPointer() != null); } /** Indicates whether this is an ArrayType. */ public boolean isArray() { return (asArray() != null); } /** Indicates whether this is a CompoundType. */ public boolean isCompound() { return (asCompound() != null); } /** Indicates whether this is a FunctionType. */ public boolean isFunction() { return (asFunction() != null); } /** Indicates whether this is a VoidType. */ public boolean isVoid() { return (asVoid() != null); } /** Indicates whether this type is const. */ public boolean isConst() { return (((cvAttributes & ~typedefedCVAttributes) & CVAttributes.CONST) != 0); } /** Indicates whether this type is volatile. */ public boolean isVolatile() { return (((cvAttributes & ~typedefedCVAttributes) & CVAttributes.VOLATILE) != 0); } /** Indicates whether this type is a primitive type. */ public boolean isPrimitive(){ return false; } /** Convenience routine indicating whether this Type is a pointer to a function. */ public boolean isFunctionPointer() { return (isPointer() && asPointer().getTargetType().isFunction()); } /** Hashcode for Types. */ public int hashCode() { if (name == null) { return 0; } if (cvAttributes != 0) { String nameWithAttribs = name + cvAttributes; return nameWithAttribs.hashCode(); } return name.hashCode(); } /** * Equality test for Types. */ public boolean equals(Object arg) { if (arg == this) { return true; } if (arg == null || (!(arg instanceof Type))) { return false; } Type t = (Type) arg; return ((name == t.name || (name != null && name.equals(name))) && (size == t.size) && (cvAttributes == t.cvAttributes)); } /** Returns a string representation of this type. This string is not necessarily suitable for use as a type specifier; for example, it will contain an expanded description of structs/unions. */ public String toString() { return getName(true); } /** Visit this type and all of the component types of this one; for example, the return type and argument types of a FunctionType. */ public void visit(TypeVisitor visitor) { visitor.visitType(this); } public final int getCVAttributes() { return cvAttributes; } /** Returns a string indicating the const/volatile attributes of this type. */ public final String getCVAttributesString() { if (isConst() && isVolatile()) return "const volatile "; if (isConst()) return "const "; if (isVolatile()) return "volatile "; return ""; } /** Return a variant of this type matching the given const/volatile attributes. May return this object if the attributes match. */ public final Type getCVVariant(int cvAttributes) { if (this.cvAttributes == cvAttributes) { return this; } return newCVVariant(cvAttributes); } /** Create a new variant of this type matching the given const/volatile attributes. */ abstract Type newCVVariant(int cvAttributes); /** Indicates whether setName() has been called on this type, indicating that it already has a typedef name. */ public boolean hasTypedefName() { return hasTypedefName; } /** Helper method for determining how many pointer indirections this type represents (i.e., "void **" returns 2). Returns 0 if this type is not a pointer type. */ public int pointerDepth() { PointerType pt = asPointer(); if (pt == null) { return 0; } return 1 + pt.getTargetType().pointerDepth(); } /** Helper method for determining how many array dimentions this type represents (i.e., "char[][]" returns 2). Returns 0 if this type is not an array type. */ public int arrayDimension() { ArrayType arrayType = asArray(); if (arrayType == null) { return 0; } return 1 + arrayType.getElementType().arrayDimension(); } /** Helper routine for list equality comparison */ static boolean listsEqual(List a, List b) { return ((a == null && b == null) || (a != null && b != null && a.equals(b))); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/TypeDictionary.java0000644000175000017500000001441310362240734026625 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; import java.util.*; /** Utility class for recording names of typedefs and structs. */ public class TypeDictionary { /** Mapping from type name to type.*/ private HashMap/**/ map = new HashMap/**/(); /** Reverse mapping; created lazily from the regular map */ private HashMap/*, String>*/ reverseMap = new HashMap/*, String>*/(); /** Has a type been added/removed since the last time the reverse map was * calculated? */ private boolean reverseMapOutOfDate = false; /** * Create a mapping from a type to its name. * @param name the name to which the type is defined * @param type the type that can be referred to by the specified name. */ public Type put(String name, Type type) { reverseMapOutOfDate = true; return (Type) map.put(name, type); } /** Get the type corresponding to the given name. Returns null if no type * was found corresponding to the given name. */ public Type get(String name) { return (Type) map.get(name); } /** * Get the names that correspond to the given type. There will be more than * one name in the returned list if the type has been defined to multiple * names. Returns null if no names were found for given type. */ public Set/**/ get(Type type) { if (reverseMapOutOfDate) { rebuildReverseMap(); reverseMapOutOfDate = false; } // Don't let callers muck with the set. return Collections.unmodifiableSet((Set)reverseMap.get(type)); } /** Remove the mapping from the specified name to its associated type.*/ public Type remove(String name) { reverseMapOutOfDate = true; return (Type) map.remove(name); } /** Get all the names that map to Types. * @return a Set of Strings that are the typedef names that map to Types in the dictionary. */ public Set keySet() { return map.keySet(); } public Set entrySet() { return map.entrySet(); } public boolean containsKey(String key) { return map.containsKey(key); } public boolean containsValue(Type value) { return map.containsValue(value); } public boolean isEmpty() { return map.isEmpty(); } /** Returns a collection of all the Types in the dictionary that are mapped via typedefs names. */ public Collection values() { return map.values(); } /** Build the mapping of from each Type to all the names by which is may be * referenced. Warning: this is a slow operation! */ private void rebuildReverseMap() { reverseMap.clear(); for (Iterator/**/ it = map.keySet().iterator(); it.hasNext(); ) { String name = (String)it.next(); Type type = (Type)map.get(name); if (type == null) { throw new IllegalStateException("Internal error; TypedefDictionary contains null Type for name \"" + name + "\""); } HashSet allNamesForType = (HashSet)reverseMap.get(type); if (allNamesForType == null) { allNamesForType = new HashSet/**/(); reverseMap.put(type, allNamesForType); } allNamesForType.add(name); } } /** * Dumps the dictionary contents to the specified output stream, annotated * with the specified description. Useful for debugging. */ public void dumpDictionary(java.io.PrintStream out, String description) { out.println("------------------------------------------------------------------------------"); out.println("TypeDictionary: " + (description == null ? "" : description)); out.println("------------------------------------------------------------------------------"); out.println("Forward mapping: "); for (Iterator names = keySet().iterator(); names.hasNext(); ) { String typeName = (String)names.next(); out.println(" [" + typeName + "]\t--> [" + get(typeName) + "]"); } out.println("Reverse mapping: "); // because the reverse mapping is built lazily upon query, we must force it to // be built if it has not yet been built. if (reverseMapOutOfDate) { rebuildReverseMap(); reverseMapOutOfDate = false; } for (Iterator types = reverseMap.keySet().iterator(); types.hasNext(); ) { Type type = (Type)types.next(); Set names = get(type); out.println(" [" + type + "]\t--> " + names + ""); } out.println("------------------------------------------------------------------------------"); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/TypeVisitor.java0000644000175000017500000000377310362240736026170 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public interface TypeVisitor { public void visitType(Type t); } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/types/VoidType.java0000644000175000017500000000442410362240736025424 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram.types; public class VoidType extends Type { public VoidType(int cvAttributes) { this("void", cvAttributes); } private VoidType(String name, int cvAttributes) { super(name, null, cvAttributes); } public VoidType asVoid() { return this; } Type newCVVariant(int cvAttributes) { return new VoidType(getName(), cvAttributes); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/CSymbolTable.java0000644000175000017500000000670410362240702025031 0ustar twernertwernerpackage com.sun.gluegen.cgram; import java.util.Vector; import java.util.Hashtable; import java.util.Enumeration; public class CSymbolTable { /** holds list of scopes */ private Vector scopeStack; /** table where all defined names are mapped to TNode tree nodes */ private Hashtable symTable; public CSymbolTable() { scopeStack = new Vector(10); symTable = new Hashtable(533); } /** push a new scope onto the scope stack. */ public void pushScope(String s) { //System.out.println("push scope:" + s); scopeStack.addElement(s); } /** pop the last scope off the scope stack. */ public void popScope() { //System.out.println("pop scope"); int size = scopeStack.size(); if(size > 0) scopeStack.removeElementAt(size - 1); } /** return the current scope as a string */ public String currentScopeAsString() { StringBuffer buf = new StringBuffer(100); boolean first = true; Enumeration e = scopeStack.elements(); while(e.hasMoreElements()) { if(first) first = false; else buf.append("::"); buf.append(e.nextElement().toString()); } return buf.toString(); } /** given a name for a type, append it with the current scope. */ public String addCurrentScopeToName(String name) { String currScope = currentScopeAsString(); return addScopeToName(currScope, name); } /** given a name for a type, append it with the given scope. MBZ */ public String addScopeToName(String scope, String name) { if(scope == null || scope.length() > 0) return scope + "::" + name; else return name; } /** remove one level of scope from name MBZ*/ public String removeOneLevelScope(String scopeName) { int index = scopeName.lastIndexOf("::"); if (index > 0) { return scopeName.substring(0,index); } if (scopeName.length() > 0) { return ""; } return null; } /** add a node to the table with it's key as the current scope and the name */ public TNode add(String name, TNode node) { return (TNode)symTable.put(addCurrentScopeToName(name),node); } /** lookup a fully scoped name in the symbol table */ public TNode lookupScopedName(String scopedName) { return (TNode)symTable.get(scopedName); } /** lookup an unscoped name in the table by prepending the current scope. MBZ -- if not found, pop scopes and look again */ public TNode lookupNameInCurrentScope(String name) { String scope = currentScopeAsString(); String scopedName; TNode tnode = null; //System.out.println( "\n"+ this.toString() ); while (tnode == null && scope != null) { scopedName = addScopeToName(scope, name); //System.out.println("lookup trying " + scopedName); tnode = (TNode)symTable.get(scopedName); scope = removeOneLevelScope(scope); } return tnode; } /** convert this table to a string */ public String toString() { StringBuffer buff = new StringBuffer(300); buff.append("CSymbolTable { \nCurrentScope: " + currentScopeAsString() + "\nDefinedSymbols:\n"); Enumeration ke = symTable.keys(); Enumeration ve = symTable.elements(); while(ke.hasMoreElements()) { buff.append(ke.nextElement().toString() + " (" + TNode.getNameForType(((TNode)ve.nextElement()).getType()) + ")\n"); } buff.append("}\n"); return buff.toString(); } }; jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/CToken.java0000644000175000017500000000107610362240702023671 0ustar twernertwernerpackage com.sun.gluegen.cgram; import antlr.CommonToken; public class CToken extends antlr.CommonToken { String source = ""; int tokenNumber; public String getSource() { return source; } public void setSource(String src) { source = src; } public int getTokenNumber() { return tokenNumber; } public void setTokenNumber(int i) { tokenNumber = i; } public String toString() { return "CToken:" +"(" + hashCode() + ")" + "[" + getType() + "] "+ getText() + " line:" + getLine() + " source:" + source ; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/Define.java0000644000175000017500000000442410362240704023702 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.cgram; /** Represents a #define of a literal to a value (a number represented in string form.) */ public class Define { private String name; private String value; public Define(String name, String value) { this.name = name; this.value = value; } public String getName() { return name; } public String getValue() { return value; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/GnuCEmitter.g0000644000175000017500000010324610362240706024207 0ustar twernertwerner/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Copyright (c) Non, Inc. 1998 -- All Rights Reserved PROJECT: C Compiler MODULE: GnuCEmitter FILE: GnuCEmitter.g AUTHOR: Monty Zukowski (jamz@cdsnet.net) April 28, 1998 DESCRIPTION: This tree grammar is for a Gnu C AST. It turns the tree back into source code. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ header { package com.sun.gluegen.cgram; import java.io.*; import java.util.*; import antlr.CommonAST; import antlr.DumpASTVisitor; } class GnuCEmitter extends GnuCTreeParser; options { importVocab = GNUC; buildAST = false; ASTLabelType = "TNode"; // Copied following options from java grammar. codeGenMakeSwitchThreshold = 2; codeGenBitsetTestThreshold = 3; } { int tabs = 0; PrintStream currentOutput = System.out; int lineNum = 1; String currentSource = ""; LineObject trueSourceFile; final int lineDirectiveThreshold = Integer.MAX_VALUE; PreprocessorInfoChannel preprocessorInfoChannel = null; Stack sourceFiles = new Stack(); public GnuCEmitter( PreprocessorInfoChannel preprocChannel ) { preprocessorInfoChannel = preprocChannel; } void initializePrinting() { Vector preprocs = preprocessorInfoChannel.extractLinesPrecedingTokenNumber( new Integer(1) ); printPreprocs(preprocs); /* if ( currentSource.equals("") ) { trueSourceFile = new LineObject(currentSource); currentOutput.println("# 1 \"" + currentSource + "\"\n"); sourceFiles.push(trueSourceFile); } */ } void finalizePrinting() { // flush any leftover preprocessing instructions to the stream printPreprocs( preprocessorInfoChannel.extractLinesPrecedingTokenNumber( new Integer( preprocessorInfoChannel.getMaxTokenNumber() + 1 ) )); //print a newline so file ends at a new line currentOutput.println(); } void printPreprocs( Vector preprocs ) { // if there was a preprocessingDirective previous to this token then // print a newline and the directive, line numbers handled later if ( preprocs.size() > 0 ) { if ( trueSourceFile != null ) { currentOutput.println(); //make sure we're starting a new line unless this is the first line directive } lineNum++; Enumeration e = preprocs.elements(); while (e.hasMoreElements()) { Object o = e.nextElement(); if ( o.getClass().getName().equals("LineObject") ) { LineObject l = (LineObject) o; // we always return to the trueSourceFile, we never enter it from another file // force it to be returning if in fact we aren't currently in trueSourceFile if (( trueSourceFile != null ) //trueSource exists && ( !currentSource.equals(trueSourceFile.getSource()) ) //currently not in trueSource && ( trueSourceFile.getSource().equals(l.getSource()) ) ) { //returning to trueSource l.setEnteringFile( false ); l.setReturningToFile( true ); } // print the line directive currentOutput.println(l); lineNum = l.getLine(); currentSource = l.getSource(); // the very first line directive always represents the true sourcefile if ( trueSourceFile == null ) { trueSourceFile = new LineObject(currentSource); sourceFiles.push(trueSourceFile); } // keep our own stack of files entered if ( l.getEnteringFile() ) { sourceFiles.push(l); } // if returning to a file, pop the exited files off the stack if ( l.getReturningToFile() ) { LineObject top = (LineObject) sourceFiles.peek(); while (( top != trueSourceFile ) && (! l.getSource().equals(top.getSource()) )) { sourceFiles.pop(); top = (LineObject) sourceFiles.peek(); } } } else { // it was a #pragma or such currentOutput.println(o); lineNum++; } } } } void print( TNode t ) { int tLineNum = t.getLocalLineNum(); if ( tLineNum == 0 ) tLineNum = lineNum; Vector preprocs = preprocessorInfoChannel.extractLinesPrecedingTokenNumber((Integer)t.getAttribute("tokenNumber")); printPreprocs(preprocs); if ( (lineNum != tLineNum) ) { // we know we'll be newlines or a line directive or it probably // is just the case that this token is on the next line // either way start a new line and indent it currentOutput.println(); lineNum++; printTabs(); } if ( lineNum == tLineNum ){ // do nothing special, we're at the right place } else { int diff = tLineNum - lineNum; if ( lineNum < tLineNum ) { // print out the blank lines to bring us up to right line number for ( ; lineNum < tLineNum ; lineNum++ ) { currentOutput.println(); } printTabs(); } else { // just reset lineNum lineNum = tLineNum; } } currentOutput.print( t.getText() + " " ); } /* This was my attempt at being smart about line numbers It didn't work quite right but I don't know why, I didn't have enough test cases. Worked ok compiling rcs and ghostscript */ void printAddingLineDirectives( TNode t ) { int tLineNum = t.getLocalLineNum(); String tSource = (String) t.getAttribute("source"); if ( tSource == null ) tSource = currentSource; if ( tLineNum == 0 ) tLineNum = lineNum; Vector preprocs = preprocessorInfoChannel.extractLinesPrecedingTokenNumber((Integer)t.getAttribute("tokenNumber")); printPreprocs(preprocs); if ( (lineNum != tLineNum) || !currentSource.equals(tSource) ) { // we know we'll be newlines or a line directive or it probably // is just the case that this token is on the next line // either way start a new line and indent it currentOutput.println(); lineNum++; printTabs(); } if ( ( lineNum == tLineNum ) && ( currentSource.equals(tSource) ) ){ // do nothing special, we're at the right place } else if ( currentSource.equals(tSource) ) { int diff = tLineNum - lineNum; if (diff > 0 && diff < lineDirectiveThreshold) { // print out the blank lines to bring us up to right line number for ( ; lineNum < tLineNum ; lineNum++ ) { currentOutput.println(); } } else { // print line directive to get us to right line number // preserve flags 3 and 4 if present in current file if ( ! sourceFiles.empty() ) { LineObject l = (LineObject) sourceFiles.peek(); StringBuffer tFlags = new StringBuffer(""); if (l.getSystemHeader()) { tFlags.append(" 3"); } if (l.getTreatAsC()) { tFlags.append(" 4"); } currentOutput.println("# " + tLineNum + " \"" + tSource + "\"" + tFlags.toString()); lineNum = tLineNum; } } printTabs(); } else { // different source Enumeration sources = sourceFiles.elements(); // see if we're returning to a file we entered earlier boolean returningToEarlierFile = false; while (sources.hasMoreElements()) { LineObject l = (LineObject) sources.nextElement(); if (l.getSource().equals(tSource)) { returningToEarlierFile = true; break; } } if (returningToEarlierFile) { // pop off the files we're exiting, but never pop the trueSourceFile LineObject l = (LineObject) sourceFiles.peek(); while ( ( l != trueSourceFile ) &&(! l.getSource().equals(tSource) ) ) { sourceFiles.pop(); l = (LineObject) sourceFiles.peek(); } // put in the return flag, plus others as needed StringBuffer tFlags = new StringBuffer(" 2"); if (l.getSystemHeader()) { tFlags.append(" 3"); } if (l.getTreatAsC()) { tFlags.append(" 4"); } currentOutput.println("# " + tLineNum + " \"" + tSource + "\"" + tFlags); lineNum = tLineNum; currentSource = tSource; printTabs(); } else { // entering a file that wasn't in the original source // pretend we're entering it from top of stack currentOutput.println("# " + tLineNum + " \"" + tSource + "\"" + " 1"); lineNum = tLineNum; currentSource = tSource; printTabs(); } } currentOutput.print( t.getText() + " " ); } /** It is not ok to print newlines from the String passed in as it will screw up the line number handling **/ void print( String s ) { currentOutput.print( s + " " ); } void printTabs() { for ( int i = 0; i< tabs; i++ ) { currentOutput.print( "\t" ); } } void commaSep( TNode t ) { print( t ); if ( t.getNextSibling() != null ) { print( "," ); } } int traceDepth = 0; public void reportError(RecognitionException ex) { if ( ex != null) { System.err.println("ANTLR Tree Parsing RecognitionException Error: " + ex.getClass().getName() + " " + ex ); ex.printStackTrace(System.err); } } public void reportError(NoViableAltException ex) { System.err.println("ANTLR Tree Parsing NoViableAltException Error: " + ex.toString()); TNode.printTree( ex.node ); ex.printStackTrace(System.err); } public void reportError(MismatchedTokenException ex) { if ( ex != null) { TNode.printTree( ex.node ); System.err.println("ANTLR Tree Parsing MismatchedTokenException Error: " + ex ); ex.printStackTrace(System.err); } } public void reportError(String s) { System.err.println("ANTLR Error from String: " + s); } public void reportWarning(String s) { System.err.println("ANTLR Warning from String: " + s); } protected void match(AST t, int ttype) throws MismatchedTokenException { //System.out.println("match("+ttype+"); cursor is "+t); super.match(t, ttype); } public void match(AST t, BitSet b) throws MismatchedTokenException { //System.out.println("match("+b+"); cursor is "+t); super.match(t, b); } protected void matchNot(AST t, int ttype) throws MismatchedTokenException { //System.out.println("matchNot("+ttype+"); cursor is "+t); super.matchNot(t, ttype); } public void traceIn(String rname, AST t) { traceDepth += 1; for (int x=0; x typeName | expr ) rp:RPAREN { print( rp ); } ) | p:"__complex" { print( p ); } ; typedefName : #(NTypedefName i:ID { print( i ); } ) ; structSpecifier : #( a:"struct" { print( a ); } structOrUnionBody ) ; unionSpecifier : #( a:"union" { print( a ); } structOrUnionBody ) ; structOrUnionBody : ( (ID LCURLY) => i1:ID lc1:LCURLY { print( i1 ); print ( "{" ); tabs++; } ( structDeclarationList )? rc1:RCURLY { tabs--; print( rc1 ); } | lc2:LCURLY { print( lc2 ); tabs++; } ( structDeclarationList )? rc2:RCURLY { tabs--; print( rc2 ); } | i2:ID { print( i2 ); } ) ; structDeclarationList : ( structDeclaration { print( ";" ); } )+ ; structDeclaration : specifierQualifierList structDeclaratorList ; specifierQualifierList : ( typeSpecifier | typeQualifier )+ ; structDeclaratorList : structDeclarator ( { print(","); } structDeclarator )* ; structDeclarator : #( NStructDeclarator ( declarator )? ( c:COLON { print( c ); } expr )? ( attributeDecl )* ) ; enumSpecifier : #( a:"enum" { print( a ); } ( i:ID { print( i ); } )? ( lc:LCURLY { print( lc ); tabs++; } enumList rc:RCURLY { tabs--; print( rc ); } )? ) ; enumList : enumerator ( {print(",");} enumerator)* ; enumerator : i:ID { print( i ); } ( b:ASSIGN { print( b ); } expr )? ; attributeDecl: #( a:"__attribute" { print( a ); } (b:. { print( b ); } )* ) | #( n:NAsmAttribute { print( n ); } lp:LPAREN { print( lp ); } expr { print( ")" ); } rp:RPAREN { print( rp ); } ) ; initDeclList : initDecl ( { print( "," ); } initDecl )* ; initDecl { String declName = ""; } : #(NInitDecl declarator ( attributeDecl )* ( a:ASSIGN { print( a ); } initializer | b:COLON { print( b ); } expr )? ) ; pointerGroup : #( NPointerGroup ( a:STAR { print( a ); } ( typeQualifier )* )+ ) ; idList : i:ID { print( i ); } ( c:COMMA { print( c ); } id:ID { print( id ); } )* ; initializer : #( NInitializer (initializerElementLabel)? expr ) | lcurlyInitializer ; initializerElementLabel : #( NInitializerElementLabel ( ( l:LBRACKET { print( l ); } expr r:RBRACKET { print( r ); } (a1:ASSIGN { print( a1 ); } )? ) | i1:ID c:COLON { print( i1 ); print( c ); } | d:DOT i2:ID a2:ASSIGN { print( d ); print( i2 ); print( a2 ); } ) ) ; lcurlyInitializer : #(n:NLcurlyInitializer { print( n ); tabs++; } initializerList rc:RCURLY { tabs--; print( rc ); } ) ; initializerList : ( i:initializer { commaSep( i ); } )* ; declarator : #( NDeclarator ( pointerGroup )? ( id:ID { print( id ); } | lp:LPAREN { print( lp ); } declarator rp:RPAREN { print( rp ); } ) ( #( n:NParameterTypeList { print( n ); } ( parameterTypeList | (idList)? ) r:RPAREN { print( r ); } ) | lb:LBRACKET { print( lb );} ( expr )? rb:RBRACKET { print( rb ); } )* ) ; parameterTypeList : ( parameterDeclaration ( c:COMMA { print( c ); } | s:SEMI { print( s ); } )? )+ ( v:VARARGS { print( v ); } )? ; parameterDeclaration : #( NParameterDeclaration declSpecifiers (declarator | nonemptyAbstractDeclarator)? ) ; functionDef : #( NFunctionDef ( functionDeclSpecifiers)? declarator (declaration | v:VARARGS { print( v ); } )* compoundStatement ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ functionDeclSpecifiers : ( functionStorageClassSpecifier | typeQualifier | typeSpecifier )+ ; declarationList : ( //ANTLR doesn't know that declarationList properly eats all the declarations //so it warns about the ambiguity options { warnWhenFollowAmbig = false; } : localLabelDecl | declaration )+ ; localLabelDecl : #(a:"__label__" { print( a ); } ( i:ID { commaSep( i ); } )+ { print( ";" ); } ) ; compoundStatement : #( cs:NCompoundStatement { print( cs ); tabs++; } ( declarationList | functionDef )* ( statementList )? rc:RCURLY { tabs--; print( rc ); } ) ; statementList : ( statement )+ ; statement : statementBody ; statementBody : s:SEMI { print( s ); } | compoundStatement // Group of statements | #(NStatementExpr expr { print( ";" ); } ) // Expressions // Iteration statements: | #( w:"while" { print( w ); print( "(" ); } expr { print( ")" ); } statement ) | #( d:"do" { print( d ); } statement { print( " while ( " ); } expr { print( " );" ); } ) | #( f:"for" { print( f ); print( "(" ); } expr { print( ";" ); } expr { print( ";" ); } expr { print( ")" ); } statement ) // Jump statements: | #( g:"goto" { print( g );} expr { print( ";" ); } ) | c:"continue" { print( c ); print( ";" );} | b:"break" { print( b ); print( ";" );} | #( r:"return" { print( r ); } ( expr )? { print( ";" ); } ) // Labeled statements: | #( NLabel ni:ID { print( ni ); print( ":" ); } ( statement )? ) | #( ca:"case" { print( ca ); } expr { print( ":" ); } (statement)? ) | #( de:"default" { print( de ); print( ":" ); } (statement)? ) // Selection statements: | #( i:"if" { print( i ); print( "(" ); } expr { print( ")" ); } statement ( e:"else" { print( e ); } statement )? ) | #( sw:"switch" { print( sw ); print( "(" ); } expr { print( ")" ); } statement ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ expr : binaryExpr | conditionalExpr | castExpr | unaryExpr | postfixExpr | primaryExpr | emptyExpr | compoundStatementExpr | initializer | rangeExpr | gnuAsmExpr ; emptyExpr : NEmptyExpression ; compoundStatementExpr : #(l:LPAREN { print( l ); } compoundStatement r:RPAREN { print( r ); } ) ; rangeExpr : #(NRangeExpr expr v:VARARGS{ print( v ); } expr) ; gnuAsmExpr : #(n:NGnuAsmExpr { print( n ); } (v:"volatile" { print( v ); } )? lp:LPAREN { print( lp ); } stringConst ( options { warnWhenFollowAmbig = false; }: c1:COLON { print( c1 );} (strOptExprPair ( c2:COMMA { print( c2 ); } strOptExprPair)* )? ( options { warnWhenFollowAmbig = false; }: c3:COLON { print( c3 ); } (strOptExprPair ( c4:COMMA { print( c4 ); } strOptExprPair)* )? )? )? ( c5:COLON { print( c5 ); } stringConst ( c6:COMMA { print( c6 ); } stringConst )* )? rp:RPAREN { print( rp ); } ) ; strOptExprPair : stringConst ( l:LPAREN { print( l ); } expr r:RPAREN { print( r ); } )? ; binaryOperator : ASSIGN | DIV_ASSIGN | PLUS_ASSIGN | MINUS_ASSIGN | STAR_ASSIGN | MOD_ASSIGN | RSHIFT_ASSIGN | LSHIFT_ASSIGN | BAND_ASSIGN | BOR_ASSIGN | BXOR_ASSIGN | LOR | LAND | BOR | BXOR | BAND | EQUAL | NOT_EQUAL | LT | LTE | GT | GTE | LSHIFT | RSHIFT | PLUS | MINUS | STAR | DIV | MOD | NCommaExpr ; binaryExpr : b:binaryOperator // no rules allowed as roots, so here I manually get // the first and second children of the binary operator // and then print them out in the right order { TNode e1, e2; e1 = (TNode) b.getFirstChild(); e2 = (TNode) e1.getNextSibling(); expr( e1 ); print( b ); expr( e2 ); } ; conditionalExpr : #( q:QUESTION expr { print( q ); } ( expr )? c:COLON { print( c ); } expr ) ; castExpr : #( c:NCast { print( c ); } typeName rp:RPAREN { print( rp ); } expr ) ; typeName : specifierQualifierList (nonemptyAbstractDeclarator)? ; nonemptyAbstractDeclarator : #( NNonemptyAbstractDeclarator ( pointerGroup ( (lp1:LPAREN { print( lp1 ); } ( nonemptyAbstractDeclarator | parameterTypeList )? rp1:RPAREN { print( rp1 ); } ) | ( lb1:LBRACKET { print( lb1 ); } (expr)? rb1:RBRACKET { print( rb1 ); } ) )* | ( (lp2:LPAREN { print( lp2 ); } ( nonemptyAbstractDeclarator | parameterTypeList )? rp2:RPAREN { print( rp2 ); } ) | ( lb2:LBRACKET { print( lb2 ); } (expr)? rb2:RBRACKET { print( rb2 ); } ) )+ ) ) ; unaryExpr : #( i:INC { print( i ); } expr ) | #( d:DEC { print( d ); } expr ) | #( NUnaryExpr u:unaryOperator { print( u ); } expr) | #( s:"sizeof" { print( s ); } ( ( LPAREN typeName )=> lps:LPAREN { print( lps ); } typeName rps:RPAREN { print( rps ); } | expr ) ) | #( a:"__alignof" { print( a ); } ( ( LPAREN typeName )=> lpa:LPAREN { print( lpa ); } typeName rpa:RPAREN { print( rpa ); } | expr ) ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ unaryOperator : BAND | STAR | PLUS | MINUS | BNOT | LNOT | LAND | "__real" | "__imag" ; postfixExpr : #( NPostfixExpr primaryExpr ( a:PTR b:ID { print( a ); print( b ); } | c:DOT d:ID { print( c ); print( d ); } | #( n:NFunctionCallArgs { print( n ); } (argExprList)? rp:RPAREN { print( rp ); } ) | lb:LBRACKET { print( lb ); } expr rb:RBRACKET { print( rb ); } | f:INC { print( f ); } | g:DEC { print( g ); } )+ ) ; primaryExpr : i:ID { print( i ); } | n:Number { print( n ); } | charConst | stringConst // JTC: // ID should catch the enumerator // leaving it in gives ambiguous err // | enumerator | #( eg:NExpressionGroup { print( eg ); } expr { print( ")" ); } ) ; argExprList : expr ( {print( "," );} expr )* ; protected charConst : c:CharLiteral { print( c ); } ; protected stringConst : #( NStringSeq ( s:StringLiteral { print( s ); } )+ ) ; protected intConst : IntOctalConst | LongOctalConst | UnsignedOctalConst | IntIntConst | LongIntConst | UnsignedIntConst | IntHexConst | LongHexConst | UnsignedHexConst ; protected floatConst : FloatDoubleConst | DoubleDoubleConst | LongDoubleConst ; jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/GnuCParser.g0000644000175000017500000006573010530116432024032 0ustar twernertwerner/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Copyright (c) Non, Inc. 1998 -- All Rights Reserved PROJECT: C Compiler MODULE: GnuCParser FILE: GnuCParser.g AUTHOR: Monty Zukowski (jamz@cdsnet.net) April 28, 1998 DESCRIPTION: This is a grammar for the GNU C compiler. It is a grammar subclass of StdCParser, overriding only those rules which are different from Standard C. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ header { package com.sun.gluegen.cgram; import java.io.*; import antlr.CommonAST; import antlr.DumpASTVisitor; } class GnuCParser extends StdCParser; options { k = 2; exportVocab = GNUC; buildAST = true; ASTLabelType = "TNode"; // Copied following options from java grammar. codeGenMakeSwitchThreshold = 2; codeGenBitsetTestThreshold = 3; } { // Suppport C++-style single-line comments? public static boolean CPPComments = true; // access to symbol table public CSymbolTable symbolTable = new CSymbolTable(); // source for names to unnamed scopes protected int unnamedScopeCounter = 0; public boolean isTypedefName(String name) { boolean returnValue = false; TNode node = symbolTable.lookupNameInCurrentScope(name); for (; node != null; node = (TNode) node.getNextSibling() ) { if(node.getType() == LITERAL_typedef) { returnValue = true; break; } } return returnValue; } public String getAScopeName() { return "" + (unnamedScopeCounter++); } public void pushScope(String scopeName) { symbolTable.pushScope(scopeName); } public void popScope() { symbolTable.popScope(); } int traceDepth = 0; public void reportError(RecognitionException ex) { try { System.err.println("ANTLR Parsing Error: "+ex + " token name:" + tokenNames[LA(1)]); ex.printStackTrace(System.err); } catch (TokenStreamException e) { System.err.println("ANTLR Parsing Error: "+ex); ex.printStackTrace(System.err); } } public void reportError(String s) { System.err.println("ANTLR Parsing Error from String: " + s); } public void reportWarning(String s) { System.err.println("ANTLR Parsing Warning from String: " + s); } public void match(int t) throws MismatchedTokenException { boolean debugging = false; if ( debugging ) { for (int x=0; x0)?" [inputState.guessing "+ inputState.guessing + "]":"")); } } try { if ( LA(1)!=t ) { if ( debugging ){ for (int x=0; x "+rname+"; LA(1)==("+ tokenNames[LT(1).getType()] + ") " + LT(1).getText() + " [inputState.guessing "+ inputState.guessing + "]"); } catch (TokenStreamException e) { } } public void traceOut(String rname) { for (int x=0; x declaration | ( functionPrefix )=> functionDef | typelessDeclaration | asm_expr | SEMI ; /* these two are here because GCC allows "cat = 13;" as a valid program! */ functionPrefix { String declName; } : ( (functionDeclSpecifiers)=> ds:functionDeclSpecifiers | //epsilon ) declName = d:declarator[true] ( declaration )* (VARARGS)? ( SEMI )* LCURLY ; typelessDeclaration { AST typeMissing = #[NTypeMissing]; } : initDeclList[typeMissing] SEMI { ## = #( #[NTypeMissing], ##); } ; initializer : ( ( ( (initializerElementLabel)=> initializerElementLabel )? ( assignExpr | lcurlyInitializer ) { ## = #( #[NInitializer], ## ); } ) | lcurlyInitializer ) ; // GCC allows more specific initializers initializerElementLabel : ( ( LBRACKET ((constExpr VARARGS)=> rangeExpr | constExpr) RBRACKET (ASSIGN)? ) | ID COLON | DOT ID ASSIGN ) { ## = #( #[NInitializerElementLabel], ##) ; } ; // GCC allows empty initializer lists lcurlyInitializer : LCURLY^ (initializerList ( COMMA! )? )? RCURLY { ##.setType( NLcurlyInitializer ); } ; initializerList : initializer ( options{warnWhenFollowAmbig=false;}:COMMA! initializer )* ; declarator[boolean isFunctionDefinition] returns [String declName] { declName = ""; } : ( pointerGroup )? ( id:ID { declName = id.getText(); } | LPAREN declName = declarator[false] RPAREN ) ( declaratorParamaterList[isFunctionDefinition, declName] | LBRACKET ( expr )? RBRACKET )* { ## = #( #[NDeclarator], ## ); } ; declaratorParamaterList[boolean isFunctionDefinition, String declName] : LPAREN^ { if (isFunctionDefinition) { pushScope(declName); } else { pushScope("!"+declName); } } ( (declSpecifiers)=> parameterTypeList | (idList)? ) { popScope(); } ( COMMA! )? RPAREN { ##.setType(NParameterTypeList); } ; parameterTypeList : parameterDeclaration ( options { warnWhenFollowAmbig = false; } : ( COMMA | SEMI ) parameterDeclaration )* ( ( COMMA | SEMI ) VARARGS )? ; declarationList : ( options { // this loop properly aborts when // it finds a non-typedefName ID MBZ warnWhenFollowAmbig = false; } : localLabelDeclaration | ( declarationPredictor )=> declaration )+ ; localLabelDeclaration : ( //GNU note: any __label__ declarations must come before regular declarations. "__label__"^ ID (options{warnWhenFollowAmbig=false;}: COMMA! ID)* ( COMMA! )? ( SEMI! )+ ) ; declaration { AST ds1 = null; } : ds:declSpecifiers { ds1 = astFactory.dupList(#ds); } ( initDeclList[ds1] )? ( SEMI )+ { ## = #( #[NDeclaration], ##); } ; functionStorageClassSpecifier : "extern" | "static" | "inline" ; typeSpecifier [int specCount] returns [int retSpecCount] { retSpecCount = specCount + 1; } : ( "void" | "char" | "short" | "int" | "__int32" | "__int64" | "long" | "float" | "double" | "signed" | "unsigned" | structOrUnionSpecifier ( options{warnWhenFollowAmbig=false;}: attributeDecl )* | enumSpecifier | { specCount==0 }? typedefName | "typeof"^ LPAREN ( ( typeName )=> typeName | expr ) RPAREN | "__complex" ) ; structOrUnionSpecifier { String scopeName; } : sou:structOrUnion! ( ( ID LCURLY )=> i:ID l:LCURLY { scopeName = #sou.getText() + " " + #i.getText(); #l.setText(scopeName); pushScope(scopeName); } ( structDeclarationList )? { popScope();} RCURLY | l1:LCURLY { scopeName = getAScopeName(); #l1.setText(scopeName); pushScope(scopeName); } ( structDeclarationList )? { popScope(); } RCURLY | ID ) { ## = #( #sou, ## ); } ; structDeclaration : specifierQualifierList structDeclaratorList ( COMMA! )? ( SEMI! )+ ; structDeclaratorList : structDeclarator ( options{warnWhenFollowAmbig=false;}: COMMA! structDeclarator )* ; structDeclarator : ( declarator[false] )? ( COLON constExpr )? ( attributeDecl )* { ## = #( #[NStructDeclarator], ##); } ; enumSpecifier : "enum"^ ( ( ID LCURLY )=> i:ID LCURLY enumList[i.getText()] RCURLY | LCURLY enumList["anonymous"] RCURLY | ID ) ; enumList[String enumName] : enumerator[enumName] ( options{warnWhenFollowAmbig=false;}: COMMA! enumerator[enumName] )* ( COMMA! )? ; initDeclList[AST declarationSpecifiers] : initDecl[declarationSpecifiers] ( options{warnWhenFollowAmbig=false;}: COMMA! initDecl[declarationSpecifiers] )* ( COMMA! )? ; initDecl[AST declarationSpecifiers] { String declName = ""; } : declName = d:declarator[false] { AST ds1, d1; ds1 = astFactory.dupList(declarationSpecifiers); d1 = astFactory.dupList(#d); symbolTable.add(declName, #(null, ds1, d1) ); } ( attributeDecl )* ( ASSIGN initializer | COLON expr )? { ## = #( #[NInitDecl], ## ); } ; attributeDecl : "__attribute"^ LPAREN LPAREN attributeList RPAREN RPAREN | "asm"^ LPAREN stringConst RPAREN { ##.setType( NAsmAttribute ); } ; attributeList : attribute ( options{warnWhenFollowAmbig=false;}: COMMA attribute)* ( COMMA )? ; attribute : ( ~(LPAREN | RPAREN | COMMA) | LPAREN attributeList RPAREN )* ; compoundStatement[String scopeName] : LCURLY^ { pushScope(scopeName); } ( //this ambiguity is ok, declarationList and nestedFunctionDef end properly options { warnWhenFollowAmbig = false; } : ( "typedef" | "__label__" | declaration )=> declarationList | (nestedFunctionDef)=> nestedFunctionDef )* ( statementList )? { popScope(); } RCURLY { ##.setType( NCompoundStatement ); ##.setAttribute( "scopeName", scopeName ); } ; nestedFunctionDef { String declName; } : ( "auto" )? //only for nested functions ( (functionDeclSpecifiers)=> ds:functionDeclSpecifiers )? declName = d:declarator[false] { AST d2, ds2; d2 = astFactory.dupList(#d); ds2 = astFactory.dupList(#ds); symbolTable.add(declName, #(null, ds2, d2)); pushScope(declName); } ( declaration )* { popScope(); } compoundStatement[declName] { ## = #( #[NFunctionDef], ## );} ; statement : SEMI // Empty statements | compoundStatement[getAScopeName()] // Group of statements | expr SEMI! { ## = #( #[NStatementExpr], ## );} // Expressions // Iteration statements: | "while"^ LPAREN! expr RPAREN! statement | "do"^ statement "while"! LPAREN! expr RPAREN! SEMI! |! "for" LPAREN ( e1:expr )? SEMI ( e2:expr )? SEMI ( e3:expr )? RPAREN s:statement { if ( #e1 == null) { #e1 = (TNode) #[ NEmptyExpression ]; } if ( #e2 == null) { #e2 = (TNode) #[ NEmptyExpression ]; } if ( #e3 == null) { #e3 = (TNode) #[ NEmptyExpression ]; } ## = #( #[LITERAL_for, "for"], #e1, #e2, #e3, #s ); } // Jump statements: | "goto"^ expr SEMI! | "continue" SEMI! | "break" SEMI! | "return"^ ( expr )? SEMI! | ID COLON! (options {warnWhenFollowAmbig=false;}: statement)? { ## = #( #[NLabel], ## ); } // GNU allows range expressions in case statements | "case"^ ((constExpr VARARGS)=> rangeExpr | constExpr) COLON! ( options{warnWhenFollowAmbig=false;}:statement )? | "default"^ COLON! ( options{warnWhenFollowAmbig=false;}: statement )? // Selection statements: | "if"^ LPAREN! expr RPAREN! statement ( //standard if-else ambiguity options { warnWhenFollowAmbig = false; } : "else" statement )? | "switch"^ LPAREN! expr RPAREN! statement ; conditionalExpr : logicalOrExpr ( QUESTION^ (expr)? COLON conditionalExpr )? ; rangeExpr //used in initializers only : constExpr VARARGS constExpr { ## = #(#[NRangeExpr], ##); } ; castExpr : ( LPAREN typeName RPAREN )=> LPAREN^ typeName RPAREN ( castExpr | lcurlyInitializer ) { ##.setType(NCast); } | unaryExpr ; nonemptyAbstractDeclarator : ( pointerGroup ( (LPAREN ( nonemptyAbstractDeclarator | parameterTypeList )? ( COMMA! )? RPAREN) | (LBRACKET (expr)? RBRACKET) )* | ( (LPAREN ( nonemptyAbstractDeclarator | parameterTypeList )? ( COMMA! )? RPAREN) | (LBRACKET (expr)? RBRACKET) )+ ) { ## = #( #[NNonemptyAbstractDeclarator], ## ); } ; unaryExpr : postfixExpr | INC^ castExpr | DEC^ castExpr | u:unaryOperator castExpr { ## = #( #[NUnaryExpr], ## ); } | "sizeof"^ ( ( LPAREN typeName )=> LPAREN typeName RPAREN | unaryExpr ) | "__alignof"^ ( ( LPAREN typeName )=> LPAREN typeName RPAREN | unaryExpr ) | gnuAsmExpr ; unaryOperator : BAND | STAR | PLUS | MINUS | BNOT //also stands for complex conjugation | LNOT | LAND //for label dereference (&&label) | "__real" | "__imag" ; gnuAsmExpr : "asm"^ ("volatile")? LPAREN stringConst ( options { warnWhenFollowAmbig = false; }: COLON (strOptExprPair ( COMMA strOptExprPair)* )? ( options { warnWhenFollowAmbig = false; }: COLON (strOptExprPair ( COMMA strOptExprPair)* )? )? )? ( COLON stringConst ( COMMA stringConst)* )? RPAREN { ##.setType(NGnuAsmExpr); } ; //GCC requires the PARENs strOptExprPair : stringConst ( LPAREN expr RPAREN )? ; primaryExpr : ID | Number | charConst | stringConst // JTC: // ID should catch the enumerator // leaving it in gives ambiguous err // | enumerator | (LPAREN LCURLY) => LPAREN^ compoundStatement[getAScopeName()] RPAREN | LPAREN^ expr RPAREN { ##.setType(NExpressionGroup); } ; { import java.io.*; import java.util.*; import antlr.*; } class GnuCLexer extends StdCLexer; options { k = 3; importVocab = GNUC; testLiterals = false; } tokens { LITERAL___extension__ = "__extension__"; } { public void initialize(String src) { setOriginalSource(src); initialize(); } public void initialize() { literals.put(new ANTLRHashString("__alignof__", this), new Integer(LITERAL___alignof)); literals.put(new ANTLRHashString("__asm", this), new Integer(LITERAL_asm)); literals.put(new ANTLRHashString("__asm__", this), new Integer(LITERAL_asm)); literals.put(new ANTLRHashString("__attribute__", this), new Integer(LITERAL___attribute)); literals.put(new ANTLRHashString("__complex__", this), new Integer(LITERAL___complex)); literals.put(new ANTLRHashString("__const", this), new Integer(LITERAL_const)); literals.put(new ANTLRHashString("__const__", this), new Integer(LITERAL_const)); literals.put(new ANTLRHashString("__imag__", this), new Integer(LITERAL___imag)); literals.put(new ANTLRHashString("__inline", this), new Integer(LITERAL_inline)); literals.put(new ANTLRHashString("__inline__", this), new Integer(LITERAL_inline)); literals.put(new ANTLRHashString("__real__", this), new Integer(LITERAL___real)); literals.put(new ANTLRHashString("__signed", this), new Integer(LITERAL_signed)); literals.put(new ANTLRHashString("__signed__", this), new Integer(LITERAL_signed)); literals.put(new ANTLRHashString("__typeof", this), new Integer(LITERAL_typeof)); literals.put(new ANTLRHashString("__typeof__", this), new Integer(LITERAL_typeof)); literals.put(new ANTLRHashString("__volatile", this), new Integer(LITERAL_volatile)); literals.put(new ANTLRHashString("__volatile__", this), new Integer(LITERAL_volatile)); } LineObject lineObject = new LineObject(); String originalSource = ""; PreprocessorInfoChannel preprocessorInfoChannel = new PreprocessorInfoChannel(); int tokenNumber = 0; boolean countingTokens = true; int deferredLineCount = 0; List defines = new ArrayList(); public void setCountingTokens(boolean ct) { countingTokens = ct; if ( countingTokens ) { tokenNumber = 0; } else { tokenNumber = 1; } } public void setOriginalSource(String src) { originalSource = src; lineObject.setSource(src); } public void setSource(String src) { lineObject.setSource(src); } public PreprocessorInfoChannel getPreprocessorInfoChannel() { return preprocessorInfoChannel; } public void setPreprocessingDirective(String pre) { preprocessorInfoChannel.addLineForTokenNumber( pre, new Integer(tokenNumber) ); } public void addDefine(String name, String value) { defines.add(new Define(name, value)); } /** Returns a list of Define objects corresponding to the preprocessor definitions seen during parsing. */ public List getDefines() { return defines; } protected Token makeToken(int t) { if ( t != Token.SKIP && countingTokens) { tokenNumber++; } CToken tok = (CToken) super.makeToken(t); tok.setLine(lineObject.line); tok.setSource(lineObject.source); tok.setTokenNumber(tokenNumber); lineObject.line += deferredLineCount; deferredLineCount = 0; return tok; } public void deferredNewline() { deferredLineCount++; } public void newline() { lineObject.newline(); } } Whitespace : ( ( ' ' | '\t' | '\014') | "\r\n" { newline(); } | ( '\n' | '\r' ) { newline(); } ) { _ttype = Token.SKIP; } ; protected Escape : '\\' ( options{warnWhenFollowAmbig=false;}: ~('0'..'7' | 'x') | ('0'..'3') ( options{warnWhenFollowAmbig=false;}: Digit )* | ('4'..'7') ( options{warnWhenFollowAmbig=false;}: Digit )* | 'x' ( options{warnWhenFollowAmbig=false;}: Digit | 'a'..'f' | 'A'..'F' )+ ) ; protected IntSuffix : 'L' | 'l' | 'U' | 'u' | 'I' | 'i' | 'J' | 'j' ; protected NumberSuffix : IntSuffix | 'F' | 'f' ; Number : ( ( Digit )+ ( '.' | 'e' | 'E' ) )=> ( Digit )+ ( '.' ( Digit )* ( Exponent )? | Exponent ) ( NumberSuffix )* | ( "..." )=> "..." { _ttype = VARARGS; } | '.' { _ttype = DOT; } ( ( Digit )+ ( Exponent )? { _ttype = Number; } ( NumberSuffix )* )? | '0' ( '0'..'7' )* ( NumberSuffix )* | '1'..'9' ( Digit )* ( NumberSuffix )* | '0' ( 'x' | 'X' ) ( 'a'..'f' | 'A'..'F' | Digit )+ ( IntSuffix )* ; IDMEAT : i:ID { if ( i.getType() == LITERAL___extension__ ) { $setType(Token.SKIP); } else { $setType(i.getType()); } } ; protected ID options { testLiterals = true; } : ( 'a'..'z' | 'A'..'Z' | '_' | '$') ( 'a'..'z' | 'A'..'Z' | '_' | '$' | '0'..'9' )* ; WideCharLiteral : 'L' CharLiteral { $setType(CharLiteral); } ; WideStringLiteral : 'L' StringLiteral { $setType(StringLiteral); } ; StringLiteral : '"' ( ('\\' ~('\n'))=> Escape | ( '\r' { newline(); } | '\n' { newline(); } | '\\' '\n' { newline(); } ) | ~( '"' | '\r' | '\n' | '\\' ) )* '"' ; jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/GnuCTreeParser.g0000644000175000017500000004562710362240710024655 0ustar twernertwerner/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Copyright (c) Non, Inc. 1998 -- All Rights Reserved PROJECT: C Compiler MODULE: GnuCTreeParser FILE: GnuCTreeParser.g AUTHOR: Monty Zukowski (jamz@cdsnet.net) April 28, 1998 DESCRIPTION: This tree grammar is for a Gnu C AST. No actions in it, subclass to do something useful. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ header { package com.sun.gluegen.cgram; import java.io.*; import antlr.CommonAST; import antlr.DumpASTVisitor; } class GnuCTreeParser extends TreeParser; options { importVocab = GNUC; buildAST = false; ASTLabelType = "TNode"; // Copied following options from java grammar. codeGenMakeSwitchThreshold = 2; codeGenBitsetTestThreshold = 3; } { int traceDepth = 0; public void reportError(RecognitionException ex) { if ( ex != null) { System.err.println("ANTLR Tree Parsing RecognitionException Error: " + ex.getClass().getName() + " " + ex ); ex.printStackTrace(System.err); } } public void reportError(NoViableAltException ex) { System.err.println("ANTLR Tree Parsing NoViableAltException Error: " + ex.toString()); TNode.printTree( ex.node ); ex.printStackTrace(System.err); } public void reportError(MismatchedTokenException ex) { if ( ex != null) { TNode.printTree( ex.node ); System.err.println("ANTLR Tree Parsing MismatchedTokenException Error: " + ex ); ex.printStackTrace(System.err); } } public void reportError(String s) { System.err.println("ANTLR Error from String: " + s); } public void reportWarning(String s) { System.err.println("ANTLR Warning from String: " + s); } protected void match(AST t, int ttype) throws MismatchedTokenException { //System.out.println("match("+ttype+"); cursor is "+t); super.match(t, ttype); } public void match(AST t, BitSet b) throws MismatchedTokenException { //System.out.println("match("+b+"); cursor is "+t); super.match(t, b); } protected void matchNot(AST t, int ttype) throws MismatchedTokenException { //System.out.println("matchNot("+ttype+"); cursor is "+t); super.matchNot(t, ttype); } public void traceIn(String rname, AST t) { traceDepth += 1; for (int x=0; x typeName | expr ) RPAREN ) | "__complex" ; typedefName : #(NTypedefName ID) ; structSpecifier : #( "struct" structOrUnionBody ) ; unionSpecifier : #( "union" structOrUnionBody ) ; structOrUnionBody : ( (ID LCURLY) => ID LCURLY ( structDeclarationList )? RCURLY | LCURLY ( structDeclarationList )? RCURLY | ID ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ structDeclarationList : ( structDeclaration )+ ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ structDeclaration : specifierQualifierList structDeclaratorList ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ specifierQualifierList : ( typeSpecifier | typeQualifier )+ ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ structDeclaratorList : ( structDeclarator )+ ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ structDeclarator : #( NStructDeclarator ( declarator )? ( COLON expr )? ( attributeDecl )* ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ enumSpecifier : #( "enum" ( ID )? ( LCURLY enumList RCURLY )? ) ; enumList : ( enumerator )+ ; enumerator : ID ( ASSIGN expr )? ; attributeDecl: #( "__attribute" (.)* ) | #( NAsmAttribute LPAREN expr RPAREN ) ; initDeclList : ( initDecl )+ ; initDecl { String declName = ""; } : #( NInitDecl declarator ( attributeDecl )* ( ASSIGN initializer | COLON expr )? ) ; pointerGroup : #( NPointerGroup ( STAR ( typeQualifier )* )+ ) ; idList : ID ( COMMA ID )* ; initializer : #( NInitializer (initializerElementLabel)? expr ) | lcurlyInitializer ; initializerElementLabel : #( NInitializerElementLabel ( ( LBRACKET expr RBRACKET (ASSIGN)? ) | ID COLON | DOT ID ASSIGN ) ) ; lcurlyInitializer : #( NLcurlyInitializer initializerList RCURLY ) ; initializerList : ( initializer )* ; declarator : #( NDeclarator ( pointerGroup )? ( id:ID | LPAREN declarator RPAREN ) ( #( NParameterTypeList ( parameterTypeList | (idList)? ) RPAREN ) | LBRACKET ( expr )? RBRACKET )* ) ; parameterTypeList : ( parameterDeclaration ( COMMA | SEMI )? )+ ( VARARGS )? ; parameterDeclaration : #( NParameterDeclaration declSpecifiers (declarator | nonemptyAbstractDeclarator)? ) ; functionDef : #( NFunctionDef ( functionDeclSpecifiers)? declarator (declaration | VARARGS)* compoundStatement ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ functionDeclSpecifiers : ( functionStorageClassSpecifier | typeQualifier | typeSpecifier )+ ; declarationList : ( //ANTLR doesn't know that declarationList properly eats all the declarations //so it warns about the ambiguity options { warnWhenFollowAmbig = false; } : localLabelDecl | declaration )+ ; localLabelDecl : #("__label__" (ID)+ ) ; compoundStatement : #( NCompoundStatement ( declarationList | functionDef )* ( statementList )? RCURLY ) ; statementList : ( statement )+ ; statement : statementBody ; statementBody : SEMI // Empty statements | compoundStatement // Group of statements | #(NStatementExpr expr) // Expressions // Iteration statements: | #( "while" expr statement ) | #( "do" statement expr ) | #( "for" expr expr expr statement ) // Jump statements: | #( "goto" expr ) | "continue" | "break" | #( "return" ( expr )? ) // Labeled statements: | #( NLabel ID (statement)? ) | #( "case" expr (statement)? ) | #( "default" (statement)? ) // Selection statements: | #( "if" expr statement ( "else" statement )? ) | #( "switch" expr statement ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ expr : assignExpr | conditionalExpr | logicalOrExpr | logicalAndExpr | inclusiveOrExpr | exclusiveOrExpr | bitAndExpr | equalityExpr | relationalExpr | shiftExpr | additiveExpr | multExpr | castExpr | unaryExpr | postfixExpr | primaryExpr | commaExpr | emptyExpr | compoundStatementExpr | initializer | rangeExpr | gnuAsmExpr ; commaExpr : #(NCommaExpr expr expr) ; emptyExpr : NEmptyExpression ; compoundStatementExpr : #(LPAREN compoundStatement RPAREN) ; rangeExpr : #(NRangeExpr expr VARARGS expr) ; gnuAsmExpr : #(NGnuAsmExpr ("volatile")? LPAREN stringConst ( options { warnWhenFollowAmbig = false; }: COLON (strOptExprPair ( COMMA strOptExprPair)* )? ( options { warnWhenFollowAmbig = false; }: COLON (strOptExprPair ( COMMA strOptExprPair)* )? )? )? ( COLON stringConst ( COMMA stringConst)* )? RPAREN ) ; strOptExprPair : stringConst ( LPAREN expr RPAREN )? ; assignExpr : #( ASSIGN expr expr) | #( DIV_ASSIGN expr expr) | #( PLUS_ASSIGN expr expr) | #( MINUS_ASSIGN expr expr) | #( STAR_ASSIGN expr expr) | #( MOD_ASSIGN expr expr) | #( RSHIFT_ASSIGN expr expr) | #( LSHIFT_ASSIGN expr expr) | #( BAND_ASSIGN expr expr) | #( BOR_ASSIGN expr expr) | #( BXOR_ASSIGN expr expr) ; conditionalExpr : #( QUESTION expr (expr)? COLON expr ) ; logicalOrExpr : #( LOR expr expr) ; logicalAndExpr : #( LAND expr expr ) ; inclusiveOrExpr : #( BOR expr expr ) ; exclusiveOrExpr : #( BXOR expr expr ) ; bitAndExpr : #( BAND expr expr ) ; equalityExpr : #( EQUAL expr expr) | #( NOT_EQUAL expr expr) ; relationalExpr : #( LT expr expr) | #( LTE expr expr) | #( GT expr expr) | #( GTE expr expr) ; shiftExpr : #( LSHIFT expr expr) | #( RSHIFT expr expr) ; additiveExpr : #( PLUS expr expr) | #( MINUS expr expr) ; multExpr : #( STAR expr expr) | #( DIV expr expr) | #( MOD expr expr) ; castExpr : #( NCast typeName RPAREN expr) ; typeName : specifierQualifierList (nonemptyAbstractDeclarator)? ; nonemptyAbstractDeclarator : #( NNonemptyAbstractDeclarator ( pointerGroup ( (LPAREN ( nonemptyAbstractDeclarator | parameterTypeList )? RPAREN) | (LBRACKET (expr)? RBRACKET) )* | ( (LPAREN ( nonemptyAbstractDeclarator | parameterTypeList )? RPAREN) | (LBRACKET (expr)? RBRACKET) )+ ) ) ; unaryExpr : #( INC expr ) | #( DEC expr ) | #( NUnaryExpr unaryOperator expr) | #( "sizeof" ( ( LPAREN typeName )=> LPAREN typeName RPAREN | expr ) ) | #( "__alignof" ( ( LPAREN typeName )=> LPAREN typeName RPAREN | expr ) ) ; /* exception catch [RecognitionException ex] { reportError(ex); System.out.println("PROBLEM TREE:\n" + _t.toStringList()); if (_t!=null) {_t = _t.getNextSibling();} } */ unaryOperator : BAND | STAR | PLUS | MINUS | BNOT | LNOT | LAND | "__real" | "__imag" ; postfixExpr : #( NPostfixExpr primaryExpr ( PTR ID | DOT ID | #( NFunctionCallArgs (argExprList)? RPAREN ) | LBRACKET expr RBRACKET | INC | DEC )+ ) ; primaryExpr : ID | Number | charConst | stringConst // JTC: // ID should catch the enumerator // leaving it in gives ambiguous err // | enumerator | #( NExpressionGroup expr ) ; argExprList : ( expr )+ ; protected charConst : CharLiteral ; protected stringConst : #(NStringSeq (StringLiteral)+) ; protected intConst : IntOctalConst | LongOctalConst | UnsignedOctalConst | IntIntConst | LongIntConst | UnsignedIntConst | IntHexConst | LongHexConst | UnsignedHexConst ; protected floatConst : FloatDoubleConst | DoubleDoubleConst | LongDoubleConst ; jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/HeaderParser.g0000644000175000017500000006413310572773532024402 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ header { package com.sun.gluegen.cgram; import java.io.*; import java.util.*; import antlr.CommonAST; import com.sun.gluegen.cgram.types.*; } class HeaderParser extends GnuCTreeParser; options { k = 1; } { /** Name assigned to a anonymous EnumType (e.g., "enum { ... }"). */ public static final String ANONYMOUS_ENUM_NAME = ""; /** Set the dictionary mapping typedef names to types for this HeaderParser. Must be done before parsing. */ public void setTypedefDictionary(TypeDictionary dict) { this.typedefDictionary = dict; } /** Returns the typedef dictionary this HeaderParser uses. */ public TypeDictionary getTypedefDictionary() { return typedefDictionary; } /** Set the dictionary mapping struct names (i.e., the "foo" in "struct foo { ... };") to types for this HeaderParser. Must be done before parsing. */ public void setStructDictionary(TypeDictionary dict) { this.structDictionary = dict; } /** Returns the struct name dictionary this HeaderParser uses. */ public TypeDictionary getStructDictionary() { return structDictionary; } /** Get the canonicalization map, which is a regular HashMap mapping Type to Type and which is used for looking up the unique instances of e.g. pointer-to-structure types that have been typedefed and therefore have names. */ public Map getCanonMap() { return canonMap; } /** Pre-define the list of EnumTypes for this HeaderParser. Must be done before parsing. */ public void setEnums(List/**/ enumTypes) { // FIXME: Need to take the input set of EnumTypes, extract all // the enumerates from each EnumType, and fill in the enumHash // so that each enumerate maps to the enumType to which it // belongs. throw new RuntimeException("setEnums is Unimplemented!"); } /** Returns the EnumTypes this HeaderParser processed. */ public List/**/ getEnums() { return new ArrayList(enumHash.values()); } /** Clears the list of functions this HeaderParser has parsed. Useful when reusing the same HeaderParser for more than one header file. */ public void clearParsedFunctions() { functions.clear(); } /** Returns the list of FunctionSymbols this HeaderParser has parsed. */ public List getParsedFunctions() { return functions; } private CompoundType lookupInStructDictionary(String typeName, CompoundTypeKind kind, int cvAttrs) { CompoundType t = (CompoundType) structDictionary.get(typeName); if (t == null) { t = new CompoundType(null, null, kind, cvAttrs); t.setStructName(typeName); structDictionary.put(typeName, t); } return t; } private Type lookupInTypedefDictionary(String typeName) { Type t = typedefDictionary.get(typeName); if (t == null) { throw new RuntimeException("Undefined reference to typedef name " + typeName); } return t; } static class ParameterDeclaration { private String id; private Type type; ParameterDeclaration(String id, Type type) { this.id = id; this.type = type; } String id() { return id; } Type type() { return type; } } // A box for a Type. Allows type to be passed down to be modified by recursive rules. static class TypeBox { private Type origType; private Type type; private boolean isTypedef; TypeBox(Type type) { this(type, false); } TypeBox(Type type, boolean isTypedef) { this.origType = type; this.isTypedef = isTypedef; } Type type() { if (type == null) { return origType; } return type; } void setType(Type type) { this.type = type; } void reset() { type = null; } boolean isTypedef() { return isTypedef; } // for easier debugging public String toString() { String tStr = "Type=NULL_REF"; if (type == origType) { tStr = "Type=ORIG_TYPE"; } else if (type != null) { tStr = "Type: name=\"" + type.getCVAttributesString() + " " + type.getName() + "\"; signature=\"" + type + "\"; class " + type.getClass().getName(); } String oStr = "OrigType=NULL_REF"; if (origType != null) { oStr = "OrigType: name=\"" + origType.getCVAttributesString() + " " + origType.getName() + "\"; signature=\"" + origType + "\"; class " + origType.getClass().getName(); } return "<["+tStr + "] [" + oStr + "] " + " isTypedef=" + isTypedef+">"; } } private boolean doDeclaration; // Used to only process function typedefs private String declId; private List parameters; private TypeDictionary typedefDictionary; private TypeDictionary structDictionary; private List/**/ functions = new ArrayList(); // hash from name of an enumerated value to the EnumType to which it belongs private HashMap/**/ enumHash = new HashMap(); // Storage class specifiers private static final int AUTO = 1 << 0; private static final int REGISTER = 1 << 1; private static final int TYPEDEF = 1 << 2; // Function storage class specifiers private static final int EXTERN = 1 << 3; private static final int STATIC = 1 << 4; private static final int INLINE = 1 << 5; // Type qualifiers private static final int CONST = 1 << 6; private static final int VOLATILE = 1 << 7; private static final int SIGNED = 1 << 8; private static final int UNSIGNED = 1 << 9; private void initDeclaration() { doDeclaration = false; declId = null; } private void doDeclaration() { doDeclaration = true; } private void processDeclaration(Type returnType) { if (doDeclaration) { FunctionSymbol sym = new FunctionSymbol(declId, new FunctionType(null, null, returnType, 0)); if (parameters != null) { // handle funcs w/ empty parameter lists (e.g., "foo()") for (Iterator iter = parameters.iterator(); iter.hasNext(); ) { ParameterDeclaration pd = (ParameterDeclaration) iter.next(); sym.addArgument(pd.type(), pd.id()); } } functions.add(sym); } } private int attrs2CVAttrs(int attrs) { int cvAttrs = 0; if ((attrs & CONST) != 0) { cvAttrs |= CVAttributes.CONST; } if ((attrs & VOLATILE) != 0) { cvAttrs |= CVAttributes.VOLATILE; } return cvAttrs; } /** Helper routine which handles creating a pointer or array type for [] expressions */ private void handleArrayExpr(TypeBox tb, AST t) { if (t != null) { try { // FIXME: this doesn't take into account struct alignment, which may be necessary // See also FIXMEs in ArrayType.java int len = parseIntConstExpr(t); tb.setType(canonicalize(new ArrayType(tb.type(), SizeThunk.mul(SizeThunk.constant(len), tb.type().getSize()), len, 0))); return; } catch (RecognitionException e) { // Fall through } } tb.setType(canonicalize(new PointerType(SizeThunk.POINTER, tb.type(), 0))); } private int parseIntConstExpr(AST t) throws RecognitionException { return intConstExpr(t); } /** Utility function: creates a new EnumType with the given name, or returns an existing one if it has already been created. */ private EnumType getEnumType(String enumTypeName) { EnumType enumType = null; Iterator it = enumHash.values().iterator(); while (it.hasNext()) { EnumType potentialMatch = (EnumType)it.next(); if (potentialMatch.getName().equals(enumTypeName)) { enumType = potentialMatch; break; } } if (enumType == null) { // This isn't quite correct. In theory the enum should expand to // the size of the largest element, so if there were a long long // entry the enum should expand to e.g. int64. However, using // "long" here (which is what used to be the case) was // definitely incorrect and caused problems. enumType = new EnumType(enumTypeName, SizeThunk.INT); } return enumType; } // Map used to canonicalize types. For example, we may typedef // struct foo { ... } *pfoo; subsequent references to struct foo* should // point to the same PointerType object that had its name set to "pfoo". private Map canonMap = new HashMap(); private Type canonicalize(Type t) { Type res = (Type) canonMap.get(t); if (res != null) { return res; } canonMap.put(t, t); return t; } } declarator[TypeBox tb] returns [String s] { initDeclaration(); s = null; List params = null; String funcPointerName = null; TypeBox dummyTypeBox = null; } : #( NDeclarator ( pointerGroup[tb] )? ( id:ID { s = id.getText(); } | LPAREN funcPointerName = declarator[dummyTypeBox] RPAREN ) ( #( NParameterTypeList ( params = parameterTypeList | (idList)? ) RPAREN ) { if (id != null) { declId = id.getText(); parameters = params; // FIXME: Ken, why are we setting this class member here? doDeclaration(); } else if ( funcPointerName != null ) { /* TypeBox becomes function pointer in this case */ FunctionType ft = new FunctionType(null, null, tb.type(), 0); if (params == null) { // If the function pointer has no declared parameters, it's a // void function. I'm not sure if the parameter name is // ever referenced anywhere when the type is VoidType, so // just in case I'll set it to a comment string so it will // still compile if written out to code anywhere. ft.addArgument(new VoidType(0), "/*unnamed-void*/"); } else { for (Iterator iter = params.iterator(); iter.hasNext(); ) { ParameterDeclaration pd = (ParameterDeclaration) iter.next(); ft.addArgument(pd.type(), pd.id()); } } tb.setType(canonicalize(new PointerType(SizeThunk.POINTER, ft, 0))); s = funcPointerName; } } | LBRACKET ( e:expr )? RBRACKET { handleArrayExpr(tb, e); } )* ) ; typelessDeclaration { TypeBox tb = null; } : #(NTypeMissing initDeclList[tb] SEMI) ; declaration { TypeBox tb = null; } : #( NDeclaration tb = declSpecifiers ( initDeclList[tb] )? ( SEMI )+ ) { processDeclaration(tb.type()); } ; parameterTypeList returns [List l] { l = new ArrayList(); ParameterDeclaration decl = null; } : ( decl = parameterDeclaration { if (decl != null) l.add(decl); } ( COMMA | SEMI )? )+ ( VARARGS )? ; parameterDeclaration returns [ParameterDeclaration pd] { Type t = null; String decl = null; pd = null; TypeBox tb = null; } : #( NParameterDeclaration tb = declSpecifiers (decl = declarator[tb] | nonemptyAbstractDeclarator[tb])? ) { pd = new ParameterDeclaration(decl, tb.type()); } ; functionDef { TypeBox tb = null; } : #( NFunctionDef ( functionDeclSpecifiers)? declarator[tb] (declaration | VARARGS)* compoundStatement ) ; declSpecifiers returns [TypeBox tb] { tb = null; Type t = null; int x = 0; int y = 0; } : ( y = storageClassSpecifier { x |= y; } | y = typeQualifier { x |= y; } | t = typeSpecifier[x] )+ { if (t == null && (x & (SIGNED | UNSIGNED)) != 0) { t = new IntType("int", SizeThunk.INT, ((x & UNSIGNED) != 0), attrs2CVAttrs(x)); } tb = new TypeBox(t, ((x & TYPEDEF) != 0)); } ; storageClassSpecifier returns [int x] { x = 0; } : "auto" { x |= AUTO; } | "register" { x |= REGISTER; } | "typedef" { x |= TYPEDEF; } | x = functionStorageClassSpecifier ; functionStorageClassSpecifier returns [int x] { x = 0; } : "extern" { x |= EXTERN; } | "static" { x |= STATIC; } | "inline" { x |= INLINE; } ; typeQualifier returns [int x] { x = 0; } : "const" { x |= CONST; } | "volatile" { x |= VOLATILE; } | "signed" { x |= SIGNED; } | "unsigned" { x |= UNSIGNED; } ; typeSpecifier[int attributes] returns [Type t] { t = null; int cvAttrs = attrs2CVAttrs(attributes); boolean unsigned = ((attributes & UNSIGNED) != 0); } : "void" { t = new VoidType(cvAttrs); } | "char" { t = new IntType("char" , SizeThunk.CHAR, unsigned, cvAttrs); } | "short" { t = new IntType("short", SizeThunk.SHORT, unsigned, cvAttrs); } | "int" { t = new IntType("int" , SizeThunk.INT, unsigned, cvAttrs); } | "long" { t = new IntType("long" , SizeThunk.LONG, unsigned, cvAttrs); } | "__int32" { t = new IntType("__int32", SizeThunk.INT, unsigned, cvAttrs); } | "__int64" { t = new IntType("__int64", SizeThunk.INT64, unsigned, cvAttrs); } | "float" { t = new FloatType("float", SizeThunk.FLOAT, cvAttrs); } | "double" { t = new DoubleType("double", SizeThunk.DOUBLE, cvAttrs); } | t = structSpecifier[cvAttrs] ( attributeDecl )* | t = unionSpecifier [cvAttrs] ( attributeDecl )* | t = enumSpecifier [cvAttrs] | t = typedefName [cvAttrs] | #("typeof" LPAREN ( (typeName )=> typeName | expr ) RPAREN ) | "__complex" ; typedefName[int cvAttrs] returns [Type t] { t = null; } : #(NTypedefName id : ID) { t = canonicalize(lookupInTypedefDictionary(id.getText()).getCVVariant(cvAttrs)); } ; structSpecifier[int cvAttrs] returns [Type t] { t = null; } : #( "struct" t = structOrUnionBody[CompoundTypeKind.STRUCT, cvAttrs] ) ; unionSpecifier[int cvAttrs] returns [Type t] { t = null; } : #( "union" t = structOrUnionBody[CompoundTypeKind.UNION, cvAttrs] ) ; structOrUnionBody[CompoundTypeKind kind, int cvAttrs] returns [CompoundType t] { t = null; } : ( (ID LCURLY) => id:ID LCURLY { t = (CompoundType) canonicalize(lookupInStructDictionary(id.getText(), kind, cvAttrs)); } ( structDeclarationList[t] )? RCURLY { t.setBodyParsed(); } | LCURLY { t = new CompoundType(null, null, kind, cvAttrs); } ( structDeclarationList[t] )? RCURLY { t.setBodyParsed(); } | id2:ID { t = (CompoundType) canonicalize(lookupInStructDictionary(id2.getText(), kind, cvAttrs)); } ) ; structDeclarationList[CompoundType t] : ( structDeclaration[t] )+ ; structDeclaration[CompoundType containingType] { Type t = null; boolean addedAny = false; } : t = specifierQualifierList addedAny = structDeclaratorList[containingType, t] { if (!addedAny) { if (t != null) { CompoundType ct = t.asCompound(); if (ct.isUnion()) { // Anonymous union containingType.addField(new Field(null, t, null)); } } } } ; specifierQualifierList returns [Type t] { t = null; int x = 0; int y = 0; } : ( t = typeSpecifier[x] | y = typeQualifier { x |= y; } )+ { if (t == null && (x & (SIGNED | UNSIGNED)) != 0) { t = new IntType("int", SizeThunk.INT, ((x & UNSIGNED) != 0), attrs2CVAttrs(x)); } } ; structDeclaratorList[CompoundType containingType, Type t] returns [boolean addedAny] { addedAny = false; boolean y = false; } : ( y = structDeclarator[containingType, t] { addedAny = y; })+ ; structDeclarator[CompoundType containingType, Type t] returns [boolean addedAny] { addedAny = false; String s = null; TypeBox tb = new TypeBox(t); } : #( NStructDeclarator ( s = declarator[tb] { containingType.addField(new Field(s, tb.type(), null)); addedAny = true; } )? ( COLON expr { /* FIXME: bit types not handled yet */ } ) ? ( attributeDecl )* ) ; // FIXME: this will not correctly set the name of the enumeration when // encountering a declaration like this: // // typedef enum { } enumName; // // In this case calling getName() on the EnumType return value will // incorrectly return HeaderParser.ANONYMOUS_ENUM_NAME instead of // "enumName" // // I haven't implemented it yet because I'm not sure how to get the // "enumName" *before* executing the enumList rule. enumSpecifier [int cvAttrs] returns [Type t] { t = null; } : #( "enum" ( ( ID LCURLY )=> i:ID LCURLY enumList[(EnumType)(t = getEnumType(i.getText()))] RCURLY | LCURLY enumList[(EnumType)(t = getEnumType(ANONYMOUS_ENUM_NAME))] RCURLY | ID { t = getEnumType(i.getText()); } ) ) ; enumList[EnumType enumeration] { long defaultEnumerantValue = 0; } : ( defaultEnumerantValue = enumerator[enumeration, defaultEnumerantValue] )+ ; enumerator[EnumType enumeration, long defaultValue] returns [long newDefaultValue] { newDefaultValue = defaultValue; } : eName:ID ( ASSIGN eVal:expr )? { long value = 0; if (eVal != null) { String vTxt = eVal.getAllChildrenText(); if (enumHash.containsKey(vTxt)) { EnumType oldEnumType = (EnumType) enumHash.get(vTxt); value = oldEnumType.getEnumValue(vTxt); } else { try { value = Long.decode(vTxt).longValue(); } catch (NumberFormatException e) { System.err.println("NumberFormatException: ID[" + eName.getText() + "], VALUE=[" + vTxt + "]"); throw e; } } } else { value = defaultValue; } newDefaultValue = value+1; String eTxt = eName.getText(); if (enumHash.containsKey(eTxt)) { EnumType oldEnumType = (EnumType) enumHash.get(eTxt); long oldValue = oldEnumType.getEnumValue(eTxt); System.err.println("WARNING: redefinition of enumerated value '" + eTxt + "';" + " existing definition is in enumeration '" + oldEnumType.getName() + "' with value " + oldValue + " and new definition is in enumeration '" + enumeration.getName() + "' with value " + value); // remove old definition oldEnumType.removeEnumerate(eTxt); } // insert new definition enumeration.addEnum(eTxt, value); enumHash.put(eTxt, enumeration); //System.err.println("ENUM [" + enumeration.getName() + "]: " + eTxt + " = " + enumeration.getEnumValue(eTxt) + // " (new default = " + newDefaultValue + ")"); } ; initDeclList[TypeBox tb] : ( initDecl[tb] )+ ; initDecl[TypeBox tb] { String declName = null; } : #( NInitDecl declName = declarator[tb] { //System.err.println("GOT declName: " + declName + " TB=" + tb); } ( attributeDecl )* ( ASSIGN initializer | COLON expr )? ) { if ((declName != null) && (tb != null) && tb.isTypedef()) { Type t = tb.type(); //System.err.println("Adding typedef mapping: [" + declName + "] -> [" + t + "]"); if (!t.hasTypedefName()) { t.setName(declName); } t = canonicalize(t); typedefDictionary.put(declName, t); // Clear out PointerGroup effects in case another typedef variant follows tb.reset(); } } ; pointerGroup[TypeBox tb] { int x = 0; int y = 0; } : #( NPointerGroup ( STAR { x = 0; y = 0; } ( y = typeQualifier { x |= y; } )* { //System.err.println("IN PTR GROUP: TB=" + tb); if (tb != null) { tb.setType(canonicalize(new PointerType(SizeThunk.POINTER, tb.type(), attrs2CVAttrs(x)))); } } )+ ) ; functionDeclSpecifiers : ( functionStorageClassSpecifier | typeQualifier | typeSpecifier[0] )+ ; typeName { TypeBox tb = null; } : specifierQualifierList (nonemptyAbstractDeclarator[tb])? ; /* FIXME: the handling of types in this rule has not been well thought out and is known to be incomplete. Currently it is only used to handle pointerGroups for unnamed parameters. */ nonemptyAbstractDeclarator[TypeBox tb] : #( NNonemptyAbstractDeclarator ( pointerGroup[tb] ( (LPAREN ( nonemptyAbstractDeclarator[tb] | parameterTypeList )? RPAREN) | (LBRACKET (e1:expr)? RBRACKET) { handleArrayExpr(tb, e1); } )* | ( (LPAREN ( nonemptyAbstractDeclarator[tb] | parameterTypeList )? RPAREN) | (LBRACKET (e2:expr)? RBRACKET) { handleArrayExpr(tb, e2); } )+ ) ) ; /* Helper routine for parsing expressions which evaluate to integer constants. Can be made more complicated as necessary. */ intConstExpr returns [int i] { i = -1; } : n:Number { return Integer.parseInt(n.getText()); } ; jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/LineObject.java0000644000175000017500000000371410362240712024526 0ustar twernertwernerpackage com.sun.gluegen.cgram; class LineObject { LineObject parent = null; String source = ""; int line = 1; boolean enteringFile = false; boolean returningToFile = false; boolean systemHeader = false; boolean treatAsC = false; public LineObject() { super(); } public LineObject( LineObject lobj ) { parent = lobj.getParent(); source = lobj.getSource(); line = lobj.getLine(); enteringFile = lobj.getEnteringFile(); returningToFile = lobj.getReturningToFile(); systemHeader = lobj.getSystemHeader(); treatAsC = lobj.getTreatAsC(); } public LineObject( String src) { source = src; } public void setSource(String src) { source = src; } public String getSource() { return source; } public void setParent(LineObject par) { parent = par; } public LineObject getParent() { return parent; } public void setLine(int l) { line = l; } public int getLine() { return line; } public void newline() { line++; } public void setEnteringFile(boolean v) { enteringFile = v; } public boolean getEnteringFile() { return enteringFile; } public void setReturningToFile(boolean v) { returningToFile = v; } public boolean getReturningToFile() { return returningToFile; } public void setSystemHeader(boolean v) { systemHeader = v; } public boolean getSystemHeader() { return systemHeader; } public void setTreatAsC(boolean v) { treatAsC = v; } public boolean getTreatAsC() { return treatAsC; } public String toString() { StringBuffer ret; ret = new StringBuffer("# " + line + " \"" + source + "\""); if (enteringFile) { ret.append(" 1"); } if (returningToFile) { ret.append(" 2"); } if (systemHeader) { ret.append(" 3"); } if (treatAsC) { ret.append(" 4"); } return ret.toString(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/PreprocessorInfoChannel.java0000644000175000017500000000446510362240714027311 0ustar twernertwernerpackage com.sun.gluegen.cgram; import java.util.*; public class PreprocessorInfoChannel { Hashtable lineLists = new Hashtable(); // indexed by Token number int firstValidTokenNumber = 0; int maxTokenNumber = 0; public void addLineForTokenNumber( Object line, Integer toknum ) { if ( lineLists.containsKey( toknum ) ) { Vector lines = (Vector) lineLists.get( toknum ); lines.addElement(line); } else { Vector lines = new Vector(); lines.addElement(line); lineLists.put(toknum, lines); if ( maxTokenNumber < toknum.intValue() ) { maxTokenNumber = toknum.intValue(); } } } public int getMaxTokenNumber() { return maxTokenNumber; } public Vector extractLinesPrecedingTokenNumber( Integer toknum ) { Vector lines = new Vector(); if (toknum == null) return lines; for (int i = firstValidTokenNumber; i < toknum.intValue(); i++){ Integer inti = new Integer(i); if ( lineLists.containsKey( inti ) ) { Vector tokenLineVector = (Vector) lineLists.get( inti ); if ( tokenLineVector != null) { Enumeration tokenLines = tokenLineVector.elements(); while ( tokenLines.hasMoreElements() ) { lines.addElement( tokenLines.nextElement() ); } lineLists.remove(inti); } } } firstValidTokenNumber = toknum.intValue(); return lines; } public String toString() { StringBuffer sb = new StringBuffer("PreprocessorInfoChannel:\n"); for (int i = 0; i <= maxTokenNumber + 1; i++){ Integer inti = new Integer(i); if ( lineLists.containsKey( inti ) ) { Vector tokenLineVector = (Vector) lineLists.get( inti ); if ( tokenLineVector != null) { Enumeration tokenLines = tokenLineVector.elements(); while ( tokenLines.hasMoreElements() ) { sb.append(inti + ":" + tokenLines.nextElement() + '\n'); } } } } return sb.toString(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/StdCParser.g0000644000175000017500000011242710362240714024033 0ustar twernertwerner/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Copyright (c) Non, Inc. 1997 -- All Rights Reserved PROJECT: C Compiler MODULE: Parser FILE: stdc.g AUTHOR: John D. Mitchell (john@non.net), Jul 12, 1997 REVISION HISTORY: Name Date Description ---- ---- ----------- JDM 97.07.12 Initial version. JTC 97.11.18 Declaration vs declarator & misc. hacking. JDM 97.11.20 Fixed: declaration vs funcDef, parenthesized expressions, declarator iteration, varargs recognition, empty source file recognition, and some typos. DESCRIPTION: This grammar supports the Standard C language. Note clearly that this grammar does *NOT* deal with preprocessor functionality (including things like trigraphs) Nor does this grammar deal with multi-byte characters nor strings containing multi-byte characters [these constructs are "exercises for the reader" as it were :-)]. Please refer to the ISO/ANSI C Language Standard if you believe this grammar to be in error. Please cite chapter and verse in any correspondence to the author to back up your claim. TODO: - typedefName is commented out, needs a symbol table to resolve ambiguity. - trees %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ header { package com.sun.gluegen.cgram; import java.io.*; import antlr.CommonAST; import antlr.DumpASTVisitor; } class StdCParser extends Parser; options { k = 2; exportVocab = STDC; buildAST = true; ASTLabelType = "TNode"; // Copied following options from java grammar. codeGenMakeSwitchThreshold = 2; codeGenBitsetTestThreshold = 3; } { // Suppport C++-style single-line comments? public static boolean CPPComments = true; // access to symbol table public CSymbolTable symbolTable = new CSymbolTable(); // source for names to unnamed scopes protected int unnamedScopeCounter = 0; public boolean isTypedefName(String name) { boolean returnValue = false; TNode node = symbolTable.lookupNameInCurrentScope(name); for (; node != null; node = (TNode) node.getNextSibling() ) { if(node.getType() == LITERAL_typedef) { returnValue = true; break; } } return returnValue; } public String getAScopeName() { return "" + (unnamedScopeCounter++); } public void pushScope(String scopeName) { symbolTable.pushScope(scopeName); } public void popScope() { symbolTable.popScope(); } int traceDepth = 0; public void reportError(RecognitionException ex) { try { System.err.println("ANTLR Parsing Error: "+ex + " token name:" + tokenNames[LA(1)]); ex.printStackTrace(System.err); } catch (TokenStreamException e) { System.err.println("ANTLR Parsing Error: "+ex); ex.printStackTrace(System.err); } } public void reportError(String s) { System.err.println("ANTLR Parsing Error from String: " + s); } public void reportWarning(String s) { System.err.println("ANTLR Parsing Warning from String: " + s); } public void match(int t) throws MismatchedTokenException { boolean debugging = false; if ( debugging ) { for (int x=0; x0)?" [inputState.guessing "+ inputState.guessing + "]":"")); } } try { if ( LA(1)!=t ) { if ( debugging ){ for (int x=0; x "+rname+"; LA(1)==("+ tokenNames[LT(1).getType()] + ") " + LT(1).getText() + " [inputState.guessing "+ inputState.guessing + "]"); } catch (TokenStreamException e) { } } public void traceOut(String rname) { for (int x=0; x declaration | functionDef | asm_expr ; asm_expr : "asm"^ ("volatile")? LCURLY! expr RCURLY! SEMI! ; declaration { AST ds1 = null; } : ds:declSpecifiers { ds1 = astFactory.dupList(#ds); } ( initDeclList[ds1] )? SEMI! { ## = #( #[NDeclaration], ##); } ; declSpecifiers { int specCount=0; } : ( options { // this loop properly aborts when // it finds a non-typedefName ID MBZ warnWhenFollowAmbig = false; } : s:storageClassSpecifier | typeQualifier | ( "struct" | "union" | "enum" | typeSpecifier[specCount] )=> specCount = typeSpecifier[specCount] )+ ; storageClassSpecifier : "auto" | "register" | "typedef" | functionStorageClassSpecifier ; functionStorageClassSpecifier : "extern" | "static" ; typeQualifier : "const" | "volatile" ; typeSpecifier [int specCount] returns [int retSpecCount] { retSpecCount = specCount + 1; } : ( "void" | "char" | "short" | "int" | "long" | "float" | "double" | "signed" | "unsigned" | structOrUnionSpecifier | enumSpecifier | { specCount == 0 }? typedefName ) ; typedefName : { isTypedefName ( LT(1).getText() ) }? i:ID { ## = #(#[NTypedefName], #i); } ; structOrUnionSpecifier { String scopeName; } : sou:structOrUnion! ( ( ID LCURLY )=> i:ID l:LCURLY { scopeName = #sou.getText() + " " + #i.getText(); #l.setText(scopeName); pushScope(scopeName); } structDeclarationList { popScope();} RCURLY! | l1:LCURLY { scopeName = getAScopeName(); #l1.setText(scopeName); pushScope(scopeName); } structDeclarationList { popScope(); } RCURLY! | ID ) { ## = #( #sou, ## ); } ; structOrUnion : "struct" | "union" ; structDeclarationList : ( structDeclaration )+ ; structDeclaration : specifierQualifierList structDeclaratorList ( SEMI! )+ ; specifierQualifierList { int specCount = 0; } : ( options { // this loop properly aborts when // it finds a non-typedefName ID MBZ warnWhenFollowAmbig = false; } : ( "struct" | "union" | "enum" | typeSpecifier[specCount] )=> specCount = typeSpecifier[specCount] | typeQualifier )+ ; structDeclaratorList : structDeclarator ( COMMA! structDeclarator )* ; structDeclarator : ( COLON constExpr | declarator[false] ( COLON constExpr )? ) { ## = #( #[NStructDeclarator], ##); } ; enumSpecifier : "enum"^ ( ( ID LCURLY )=> i:ID LCURLY enumList[i.getText()] RCURLY! | LCURLY enumList["anonymous"] RCURLY! | ID ) ; enumList[String enumName] : enumerator[enumName] ( COMMA! enumerator[enumName] )* ; enumerator[String enumName] : i:ID { symbolTable.add( i.getText(), #( null, #[LITERAL_enum, "enum"], #[ ID, enumName] ) ); } (ASSIGN constExpr)? ; initDeclList[AST declarationSpecifiers] : initDecl[declarationSpecifiers] ( COMMA! initDecl[declarationSpecifiers] )* ; initDecl[AST declarationSpecifiers] { String declName = ""; } : declName = d:declarator[false] { AST ds1, d1; ds1 = astFactory.dupList(declarationSpecifiers); d1 = astFactory.dupList(#d); symbolTable.add(declName, #(null, ds1, d1) ); } ( ASSIGN initializer | COLON expr )? { ## = #( #[NInitDecl], ## ); } ; pointerGroup : ( STAR ( typeQualifier )* )+ { ## = #( #[NPointerGroup], ##); } ; idList : ID ( COMMA! ID )* ; initializer : ( assignExpr | LCURLY initializerList ( COMMA! )? RCURLY! ) { ## = #( #[NInitializer], ## ); } ; initializerList : initializer ( COMMA! initializer )* ; declarator[boolean isFunctionDefinition] returns [String declName] { declName = ""; } : ( pointerGroup )? ( id:ID { declName = id.getText(); } | LPAREN declName = declarator[false] RPAREN ) ( ! LPAREN { if (isFunctionDefinition) { pushScope(declName); } else { pushScope("!"+declName); } } ( (declSpecifiers)=> p:parameterTypeList { ## = #( null, ##, #( #[NParameterTypeList], #p ) ); } | (i:idList)? { ## = #( null, ##, #( #[NParameterTypeList], #i ) ); } ) { popScope(); } RPAREN | LBRACKET ( constExpr )? RBRACKET )* { ## = #( #[NDeclarator], ## ); } ; parameterTypeList : parameterDeclaration ( options { warnWhenFollowAmbig = false; } : COMMA! parameterDeclaration )* ( COMMA! VARARGS )? ; parameterDeclaration { String declName; } : ds:declSpecifiers ( ( declarator[false] )=> declName = d:declarator[false] { AST d2, ds2; d2 = astFactory.dupList(#d); ds2 = astFactory.dupList(#ds); symbolTable.add(declName, #(null, ds2, d2)); } | nonemptyAbstractDeclarator )? { ## = #( #[NParameterDeclaration], ## ); } ; /* JTC: * This handles both new and old style functions. * see declarator rule to see differences in parameters * and here (declaration SEMI)* is the param type decls for the * old style. may want to do some checking to check for illegal * combinations (but I assume all parsed code will be legal?) */ functionDef { String declName; } : ( (functionDeclSpecifiers)=> ds:functionDeclSpecifiers | //epsilon ) declName = d:declarator[true] { AST d2, ds2; d2 = astFactory.dupList(#d); ds2 = astFactory.dupList(#ds); symbolTable.add(declName, #(null, ds2, d2)); pushScope(declName); } ( declaration )* (VARARGS)? ( SEMI! )* { popScope(); } compoundStatement[declName] { ## = #( #[NFunctionDef], ## );} ; functionDeclSpecifiers { int specCount = 0; } : ( options { // this loop properly aborts when // it finds a non-typedefName ID MBZ warnWhenFollowAmbig = false; } : functionStorageClassSpecifier | typeQualifier | ( "struct" | "union" | "enum" | typeSpecifier[specCount] )=> specCount = typeSpecifier[specCount] )+ ; declarationList : ( options { // this loop properly aborts when // it finds a non-typedefName ID MBZ warnWhenFollowAmbig = false; } : ( declarationPredictor )=> declaration )+ ; declarationPredictor : (options { //only want to look at declaration if I don't see typedef warnWhenFollowAmbig = false; }: "typedef" | declaration ) ; compoundStatement[String scopeName] : LCURLY! { pushScope(scopeName); } ( ( declarationPredictor)=> declarationList )? ( statementList )? { popScope(); } RCURLY! { ## = #( #[NCompoundStatement, scopeName], ##); } ; statementList : ( statement )+ ; statement : SEMI // Empty statements | compoundStatement[getAScopeName()] // Group of statements | expr SEMI! { ## = #( #[NStatementExpr], ## ); } // Expressions // Iteration statements: | "while"^ LPAREN! expr RPAREN! statement | "do"^ statement "while"! LPAREN! expr RPAREN! SEMI! |! "for" LPAREN ( e1:expr )? SEMI ( e2:expr )? SEMI ( e3:expr )? RPAREN s:statement { if ( #e1 == null) { #e1 = (TNode) #[ NEmptyExpression ]; } if ( #e2 == null) { #e2 = (TNode) #[ NEmptyExpression ]; } if ( #e3 == null) { #e3 = (TNode) #[ NEmptyExpression ]; } ## = #( #[LITERAL_for, "for"], #e1, #e2, #e3, #s ); } // Jump statements: | "goto"^ ID SEMI! | "continue" SEMI! | "break" SEMI! | "return"^ ( expr )? SEMI! // Labeled statements: | ID COLON! (options {warnWhenFollowAmbig=false;}:statement)? { ## = #( #[NLabel], ## ); } | "case"^ constExpr COLON! statement | "default"^ COLON! statement // Selection statements: | "if"^ LPAREN! expr RPAREN! statement ( //standard if-else ambiguity options { warnWhenFollowAmbig = false; } : "else" statement )? | "switch"^ LPAREN! expr RPAREN! statement ; expr : assignExpr (options { /* MBZ: COMMA is ambiguous between comma expressions and argument lists. argExprList should get priority, and it does by being deeper in the expr rule tree and using (COMMA assignExpr)* */ warnWhenFollowAmbig = false; } : c:COMMA^ { #c.setType(NCommaExpr); } assignExpr )* ; assignExpr : conditionalExpr ( a:assignOperator! assignExpr { ## = #( #a, ## );} )? ; assignOperator : ASSIGN | DIV_ASSIGN | PLUS_ASSIGN | MINUS_ASSIGN | STAR_ASSIGN | MOD_ASSIGN | RSHIFT_ASSIGN | LSHIFT_ASSIGN | BAND_ASSIGN | BOR_ASSIGN | BXOR_ASSIGN ; conditionalExpr : logicalOrExpr ( QUESTION^ expr COLON! conditionalExpr )? ; constExpr : conditionalExpr ; logicalOrExpr : logicalAndExpr ( LOR^ logicalAndExpr )* ; logicalAndExpr : inclusiveOrExpr ( LAND^ inclusiveOrExpr )* ; inclusiveOrExpr : exclusiveOrExpr ( BOR^ exclusiveOrExpr )* ; exclusiveOrExpr : bitAndExpr ( BXOR^ bitAndExpr )* ; bitAndExpr : equalityExpr ( BAND^ equalityExpr )* ; equalityExpr : relationalExpr ( ( EQUAL^ | NOT_EQUAL^ ) relationalExpr )* ; relationalExpr : shiftExpr ( ( LT^ | LTE^ | GT^ | GTE^ ) shiftExpr )* ; shiftExpr : additiveExpr ( ( LSHIFT^ | RSHIFT^ ) additiveExpr )* ; additiveExpr : multExpr ( ( PLUS^ | MINUS^ ) multExpr )* ; multExpr : castExpr ( ( STAR^ | DIV^ | MOD^ ) castExpr )* ; castExpr : ( LPAREN typeName RPAREN )=> LPAREN! typeName RPAREN! ( castExpr ) { ## = #( #[NCast, "("], ## ); } | unaryExpr ; typeName : specifierQualifierList (nonemptyAbstractDeclarator)? ; nonemptyAbstractDeclarator : ( pointerGroup ( (LPAREN ( nonemptyAbstractDeclarator | parameterTypeList )? RPAREN) | (LBRACKET (expr)? RBRACKET) )* | ( (LPAREN ( nonemptyAbstractDeclarator | parameterTypeList )? RPAREN) | (LBRACKET (expr)? RBRACKET) )+ ) { ## = #( #[NNonemptyAbstractDeclarator], ## ); } ; /* JTC: LR rules: abstractDeclarator : nonemptyAbstractDeclarator | // null ; nonemptyAbstractDeclarator : LPAREN nonemptyAbstractDeclarator RPAREN | abstractDeclarator LPAREN RPAREN | abstractDeclarator (LBRACKET (expr)? RBRACKET) | STAR abstractDeclarator ; */ unaryExpr : postfixExpr | INC^ unaryExpr | DEC^ unaryExpr | u:unaryOperator castExpr { ## = #( #[NUnaryExpr], ## ); } | "sizeof"^ ( ( LPAREN typeName )=> LPAREN typeName RPAREN | unaryExpr ) ; unaryOperator : BAND | STAR | PLUS | MINUS | BNOT | LNOT ; postfixExpr : primaryExpr ( postfixSuffix {## = #( #[NPostfixExpr], ## );} )? ; postfixSuffix : ( PTR ID | DOT ID | functionCall | LBRACKET expr RBRACKET | INC | DEC )+ ; functionCall : LPAREN^ (a:argExprList)? RPAREN { ##.setType( NFunctionCallArgs ); } ; primaryExpr : ID | charConst | intConst | floatConst | stringConst // JTC: // ID should catch the enumerator // leaving it in gives ambiguous err // | enumerator | LPAREN! expr RPAREN! { ## = #( #[NExpressionGroup, "("], ## ); } ; argExprList : assignExpr ( COMMA! assignExpr )* ; protected charConst : CharLiteral ; protected stringConst : (StringLiteral)+ { ## = #(#[NStringSeq], ##); } ; protected intConst : IntOctalConst | LongOctalConst | UnsignedOctalConst | IntIntConst | LongIntConst | UnsignedIntConst | IntHexConst | LongHexConst | UnsignedHexConst ; protected floatConst : FloatDoubleConst | DoubleDoubleConst | LongDoubleConst ; dummy : NTypedefName | NInitDecl | NDeclarator | NStructDeclarator | NDeclaration | NCast | NPointerGroup | NExpressionGroup | NFunctionCallArgs | NNonemptyAbstractDeclarator | NInitializer | NStatementExpr | NEmptyExpression | NParameterTypeList | NFunctionDef | NCompoundStatement | NParameterDeclaration | NCommaExpr | NUnaryExpr | NLabel | NPostfixExpr | NRangeExpr | NStringSeq | NInitializerElementLabel | NLcurlyInitializer | NAsmAttribute | NGnuAsmExpr | NTypeMissing ; { import java.io.*; import antlr.*; } class StdCLexer extends Lexer; options { k = 3; exportVocab = STDC; testLiterals = false; } { LineObject lineObject = new LineObject(); String originalSource = ""; PreprocessorInfoChannel preprocessorInfoChannel = new PreprocessorInfoChannel(); int tokenNumber = 0; boolean countingTokens = true; int deferredLineCount = 0; public void setCountingTokens(boolean ct) { countingTokens = ct; if ( countingTokens ) { tokenNumber = 0; } else { tokenNumber = 1; } } public void setOriginalSource(String src) { originalSource = src; lineObject.setSource(src); } public void setSource(String src) { lineObject.setSource(src); } public PreprocessorInfoChannel getPreprocessorInfoChannel() { return preprocessorInfoChannel; } public void setPreprocessingDirective(String pre) { preprocessorInfoChannel.addLineForTokenNumber( pre, new Integer(tokenNumber) ); } public void addDefine(String name, String value) { } protected Token makeToken(int t) { if ( t != Token.SKIP && countingTokens) { tokenNumber++; } CToken tok = (CToken) super.makeToken(t); tok.setLine(lineObject.line); tok.setSource(lineObject.source); tok.setTokenNumber(tokenNumber); lineObject.line += deferredLineCount; deferredLineCount = 0; return tok; } public void deferredNewline() { deferredLineCount++; } public void newline() { lineObject.newline(); } } protected Vocabulary : '\3'..'\377' ; /* Operators: */ ASSIGN : '=' ; COLON : ':' ; COMMA : ',' ; QUESTION : '?' ; SEMI : ';' ; PTR : "->" ; // DOT & VARARGS are commented out since they are generated as part of // the Number rule below due to some bizarre lexical ambiguity shme. // DOT : '.' ; protected DOT:; // VARARGS : "..." ; protected VARARGS:; LPAREN : '(' ; RPAREN : ')' ; LBRACKET : '[' ; RBRACKET : ']' ; LCURLY : '{' ; RCURLY : '}' ; EQUAL : "==" ; NOT_EQUAL : "!=" ; LTE : "<=" ; LT : "<" ; GTE : ">=" ; GT : ">" ; DIV : '/' ; DIV_ASSIGN : "/=" ; PLUS : '+' ; PLUS_ASSIGN : "+=" ; INC : "++" ; MINUS : '-' ; MINUS_ASSIGN : "-=" ; DEC : "--" ; STAR : '*' ; STAR_ASSIGN : "*=" ; MOD : '%' ; MOD_ASSIGN : "%=" ; RSHIFT : ">>" ; RSHIFT_ASSIGN : ">>=" ; LSHIFT : "<<" ; LSHIFT_ASSIGN : "<<=" ; LAND : "&&" ; LNOT : '!' ; LOR : "||" ; BAND : '&' ; BAND_ASSIGN : "&=" ; BNOT : '~' ; BOR : '|' ; BOR_ASSIGN : "|=" ; BXOR : '^' ; BXOR_ASSIGN : "^=" ; Whitespace : ( ( '\003'..'\010' | '\t' | '\013' | '\f' | '\016'.. '\037' | '\177'..'\377' | ' ' ) | "\r\n" { newline(); } | ( '\n' | '\r' ) { newline(); } ) { _ttype = Token.SKIP; } ; Comment : "/*" ( { LA(2) != '/' }? '*' | "\r\n" { deferredNewline(); } | ( '\r' | '\n' ) { deferredNewline(); } | ~( '*'| '\r' | '\n' ) )* "*/" { _ttype = Token.SKIP; } ; CPPComment : "//" ( ~('\n') )* { _ttype = Token.SKIP; } ; protected NonWhitespace : (~('\r' | '\n'))* ; PREPROC_DIRECTIVE options { paraphrase = "a line directive"; } : '#' ( ( "line" || (( ' ' | '\t' | '\014')+ '0'..'9')) => LineDirective | ( (Space)* "define" (Space)* i:ID (Space)* (n:Number)? nw:NonWhitespace ("\r\n" | "\r" | "\n") ) { if (n != null) { addDefine(i.getText(), n.getText()); } else { setPreprocessingDirective("#define " + i.getText() + " " + nw.getText()); } } | (~'\n')* { setPreprocessingDirective(getText()); } ) { _ttype = Token.SKIP; } ; protected Space: ( ' ' | '\t' | '\014') ; protected LineDirective { boolean oldCountingTokens = countingTokens; countingTokens = false; } : { lineObject = new LineObject(); deferredLineCount = 0; } ("line")? //this would be for if the directive started "#line", but not there for GNU directives (Space)+ n:Number { lineObject.setLine(Integer.parseInt(n.getText())); } (Space)+ ( fn:StringLiteral { try { lineObject.setSource(fn.getText().substring(1,fn.getText().length()-1)); } catch (StringIndexOutOfBoundsException e) { /*not possible*/ } } | fi:ID { lineObject.setSource(fi.getText()); } )? (Space)* ("1" { lineObject.setEnteringFile(true); } )? (Space)* ("2" { lineObject.setReturningToFile(true); } )? (Space)* ("3" { lineObject.setSystemHeader(true); } )? (Space)* ("4" { lineObject.setTreatAsC(true); } )? (~('\r' | '\n'))* ("\r\n" | "\r" | "\n") { preprocessorInfoChannel.addLineForTokenNumber(new LineObject(lineObject), new Integer(tokenNumber)); countingTokens = oldCountingTokens; } ; /* Literals: */ /* * Note that we do NOT handle tri-graphs nor multi-byte sequences. */ /* * Note that we can't have empty character constants (even though we * can have empty strings :-). */ CharLiteral : '\'' ( Escape | ~( '\'' ) ) '\'' ; /* * Can't have raw imbedded newlines in string constants. Strict reading of * the standard gives odd dichotomy between newlines & carriage returns. * Go figure. */ StringLiteral : '"' ( Escape | ( '\r' { deferredNewline(); } | '\n' { deferredNewline(); _ttype = BadStringLiteral; } | '\\' '\n' { deferredNewline(); } ) | ~( '"' | '\r' | '\n' | '\\' ) )* '"' ; protected BadStringLiteral : // Imaginary token. ; /* * Handle the various escape sequences. * * Note carefully that these numeric escape *sequences* are *not* of the * same form as the C language numeric *constants*. * * There is no such thing as a binary numeric escape sequence. * * Octal escape sequences are either 1, 2, or 3 octal digits exactly. * * There is no such thing as a decimal escape sequence. * * Hexadecimal escape sequences are begun with a leading \x and continue * until a non-hexadecimal character is found. * * No real handling of tri-graph sequences, yet. */ protected Escape : '\\' ( options{warnWhenFollowAmbig=false;}: 'a' | 'b' | 'f' | 'n' | 'r' | 't' | 'v' | '"' | '\'' | '\\' | '?' | ('0'..'3') ( options{warnWhenFollowAmbig=false;}: Digit ( options{warnWhenFollowAmbig=false;}: Digit )? )? | ('4'..'7') ( options{warnWhenFollowAmbig=false;}: Digit )? | 'x' ( options{warnWhenFollowAmbig=false;}: Digit | 'a'..'f' | 'A'..'F' )+ ) ; /* Numeric Constants: */ protected Digit : '0'..'9' ; protected LongSuffix : 'l' | 'L' ; protected UnsignedSuffix : 'u' | 'U' ; protected FloatSuffix : 'f' | 'F' ; protected Exponent : ( 'e' | 'E' ) ( '+' | '-' )? ( Digit )+ ; protected DoubleDoubleConst:; protected FloatDoubleConst:; protected LongDoubleConst:; protected IntOctalConst:; protected LongOctalConst:; protected UnsignedOctalConst:; protected IntIntConst:; protected LongIntConst:; protected UnsignedIntConst:; protected IntHexConst:; protected LongHexConst:; protected UnsignedHexConst:; Number : ( ( Digit )+ ( '.' | 'e' | 'E' ) )=> ( Digit )+ ( '.' ( Digit )* ( Exponent )? | Exponent ) { _ttype = DoubleDoubleConst; } ( FloatSuffix { _ttype = FloatDoubleConst; } | LongSuffix { _ttype = LongDoubleConst; } )? | ( "..." )=> "..." { _ttype = VARARGS; } | '.' { _ttype = DOT; } ( ( Digit )+ ( Exponent )? { _ttype = DoubleDoubleConst; } ( FloatSuffix { _ttype = FloatDoubleConst; } | LongSuffix { _ttype = LongDoubleConst; } )? )? | '0' ( '0'..'7' )* { _ttype = IntOctalConst; } ( LongSuffix { _ttype = LongOctalConst; } | UnsignedSuffix { _ttype = UnsignedOctalConst; } )? | '1'..'9' ( Digit )* { _ttype = IntIntConst; } ( LongSuffix { _ttype = LongIntConst; } | UnsignedSuffix { _ttype = UnsignedIntConst; } )? | '0' ( 'x' | 'X' ) ( 'a'..'f' | 'A'..'F' | Digit )+ { _ttype = IntHexConst; } ( LongSuffix { _ttype = LongHexConst; } | UnsignedSuffix { _ttype = UnsignedHexConst; } )? ; ID options { testLiterals = true; } : ( 'a'..'z' | 'A'..'Z' | '_' ) ( 'a'..'z' | 'A'..'Z' | '_' | '0'..'9' )* ; jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/TNode.java0000644000175000017500000002675110572773534023547 0ustar twernertwernerpackage com.sun.gluegen.cgram; import antlr.collections.AST; import antlr.CommonAST; import antlr.Token; import java.lang.reflect.*; import java.util.Hashtable; import java.util.Enumeration; /** Class TNode is an implementation of the AST interface and adds many useful features: It is double-linked for reverse searching. (this is currently incomplete, in that method doubleLink() must be called after any changes to the tree to maintain the reverse links). It can store a definition node (defNode), so that nodes such as scoped names can refer to the node that defines the name. It stores line numbers for nodes. Searches for parents and children of a tree can be done based on their type. The tree can be printed to System.out using a lisp-style syntax. */ public class TNode extends CommonAST { protected int ttype; protected String text; protected int lineNum = 0; protected TNode defNode; protected TNode up; protected TNode left; protected boolean marker = false; protected Hashtable attributes = null; static String tokenVocabulary; /** Set the token vocabulary to a tokentypes class generated by antlr. */ public static void setTokenVocabulary(String s) { tokenVocabulary = s; } public void initialize(Token token) { CToken tok = (CToken) token; setText(tok.getText()); setType(tok.getType()); setLineNum(tok.getLine()); setAttribute("source", tok.getSource()); setAttribute("tokenNumber", new Integer(tok.getTokenNumber())); } public void initialize(AST tr) { TNode t = (TNode) tr; setText(t.getText()); setType(t.getType()); setLineNum(t.getLineNum()); setDefNode(t.getDefNode()); this.attributes = t.getAttributesTable(); } /** Get the token type for this node */ public int getType() { return ttype; } /** Set the token type for this node */ public void setType(int ttype_) { ttype = ttype_; } /** Get the marker value for this node. This member is a general-use marker. */ public boolean getMarker() { return marker; } /** Set the marker value for this node. This property is a general-use boolean marker. */ public void setMarker(boolean marker_) { marker = marker_; } /** get the hashtable that holds attribute values. */ public Hashtable getAttributesTable() { if(attributes == null) attributes = new Hashtable(7); return attributes; } /** set an attribute in the attribute table. */ public void setAttribute(String attrName, Object value) { if(attributes == null) attributes = new Hashtable(7); attributes.put(attrName,value); } /** lookup the attribute name in the attribute table. If the value does not exist, it returns null. */ public Object getAttribute(String attrName) { if(attributes == null) return null; else return attributes.get(attrName); } /** Get the line number for this node. If the line number is 0, search for a non-zero line num among children */ public int getLineNum() { if(lineNum != 0) return lineNum; else if(down == null) return lineNum; else return ((TNode)down).getLocalLineNum(); } public int getLocalLineNum() { if(lineNum != 0) return lineNum; else if(down == null) if(right == null) return lineNum; else return ((TNode)right).getLocalLineNum(); else return ((TNode)down).getLocalLineNum(); } /** Set the line number for this node */ public void setLineNum(int lineNum_) { lineNum = lineNum_; } /** Get the token text for this node */ public String getText() { return text; } /** Set the token text for this node */ public void setText(String text_) { text = text_; } /** Returns the text for this node and all children */ public String getAllChildrenText() { StringBuffer buf = new StringBuffer(); buf.append(getText()); for (TNode node = (TNode) getFirstChild(); node != null; node = (TNode) node.getNextSibling()) { buf.append(node.getText()); } return buf.toString(); } /** return the last child of this node, or null if there is none */ public TNode getLastChild() { TNode down = (TNode)getFirstChild(); if(down != null) return down.getLastSibling(); else return null; } /** return the last sibling of this node, which is this if the next sibling is null */ public TNode getLastSibling() { TNode next = (TNode)getNextSibling(); if(next != null) return next.getLastSibling(); else return this; } /** return the first sibling of this node, which is this if the prev sibling is null */ public TNode getFirstSibling() { TNode prev = (TNode)left; if(prev != null) return prev.getFirstSibling(); else return this; } /** return the parent node of this node */ public TNode getParent() { return (TNode)getFirstSibling().up; } /** add the new node as a new sibling, inserting it ahead of any existing next sibling. This method maintains double-linking. if node is null, nothing happens. If the node has siblings, then they are added in as well. */ public void addSibling(AST node) { if(node == null) return; TNode next = (TNode)right; right = (TNode)node; ((TNode)node).left = this; TNode nodeLastSib = ((TNode)node).getLastSibling(); nodeLastSib.right = next; if(next != null) next.left = nodeLastSib; } /** return the number of children of this node */ public int numberOfChildren() { int count = 0; AST child = getFirstChild(); while(child != null) { count++; child = child.getNextSibling(); } return count; } /** remove this node from the tree, resetting sibling and parent pointers as necessary. This method maintains double-linking */ public void removeSelf() { TNode parent = (TNode)up; TNode prev = (TNode)left; TNode next = (TNode)right; if(parent != null) { parent.down = next; if(next != null) { next.up = parent; next.left = prev; // which should be null } } else { if(prev != null) prev.right = next; if(next != null) next.left = prev; } } /** return the def node for this node */ public TNode getDefNode() { return defNode; } /** set the def node for this node */ public void setDefNode(TNode n) { defNode = n; } /** return a deep copy of this node, and all sub nodes. New tree is doubleLinked, with no parent or siblings. Marker value is not copied! */ public TNode deepCopy() { TNode copy = new TNode(); copy.ttype = ttype; copy.text = text; copy.lineNum = lineNum; copy.defNode = defNode; if(attributes != null) copy.attributes = (Hashtable)attributes.clone(); if(down != null) copy.down = ((TNode)down).deepCopyWithRightSiblings(); copy.doubleLink(); return copy; } /** return a deep copy of this node, all sub nodes, and right siblings. New tree is doubleLinked, with no parent or left siblings. defNode is not copied */ public TNode deepCopyWithRightSiblings() { TNode copy = new TNode(); copy.ttype = ttype; copy.text = text; copy.lineNum = lineNum; copy.defNode = defNode; if(attributes != null) copy.attributes = (Hashtable)attributes.clone(); if(down != null) copy.down = ((TNode)down).deepCopyWithRightSiblings(); if(right != null) copy.right = ((TNode)right).deepCopyWithRightSiblings(); copy.doubleLink(); return copy; } /** return a short string representation of the node */ public String toString() { StringBuffer str = new StringBuffer( getNameForType(getType()) + "[" + getText() + ", " + "]"); if(this.getLineNum() != 0) str.append(" line:" + (this.getLineNum() ) ); Enumeration keys = (this.getAttributesTable().keys()); while (keys.hasMoreElements()) { String key = (String) keys.nextElement(); str.append(" " + key + ":" + (this.getAttribute(key))); } return str.toString(); } /** print given tree to System.out */ public static void printTree(AST t) { if (t == null) return; printASTNode(t,0); System.out.print("\n"); } /** protected method that does the work of printing */ protected static void printASTNode(AST t, int indent) { AST child1, next; child1 = t.getFirstChild(); System.out.print("\n"); for(int i = 0; i < indent; i++) System.out.print(" "); if(child1 != null) System.out.print("("); String s = t.getText(); if(s != null && s.length() > 0) { System.out.print(getNameForType(t.getType())); System.out.print(": \"" + s + "\""); } else System.out.print(getNameForType(t.getType())); if(((TNode)t).getLineNum() != 0) System.out.print(" line:" + ((TNode)t).getLineNum() ); Enumeration keys = ((TNode)t).getAttributesTable().keys(); while (keys.hasMoreElements()) { String key = (String) keys.nextElement(); System.out.print(" " + key + ":" + ((TNode)t).getAttribute(key)); } TNode def = ((TNode)t).getDefNode(); if(def != null) System.out.print("[" + getNameForType(def.getType()) + "]"); if(child1 != null) { printASTNode(child1,indent + 1); System.out.print("\n"); for(int i = 0; i < indent; i++) System.out.print(" "); System.out.print(")"); } next = t.getNextSibling(); if(next != null) { printASTNode(next,indent); } } /** converts an int tree token type to a name. Does this by reflecting on nsdidl.IDLTreeTokenTypes, and is dependent on how ANTLR 2.00 outputs that class. */ public static String getNameForType(int t) { try{ Class c = Class.forName(tokenVocabulary); Field[] fields = c.getDeclaredFields(); if(t-2 < fields.length) return fields[t-2].getName(); } catch (Exception e) { System.out.println(e); } return "unfoundtype: " + t; } /** set up reverse links between this node and its first child and its first sibling, and link those as well */ public void doubleLink() { TNode right = (TNode)getNextSibling(); if(right != null) { right.left = this; right.doubleLink(); } TNode down = (TNode)getFirstChild(); if(down != null) { down.up = this; down.doubleLink(); } } /** find first parent of the given type, return null on failure */ public TNode parentOfType(int type) { if(up == null) { if(left == null) return null; else return left.parentOfType(type); } if(up.getType() == type) return up; return up.parentOfType(type); } /** find the first child of the node of the given type, return null on failure */ public TNode firstChildOfType(int type) { TNode down = (TNode)getFirstChild(); if(down == null) return null; if(down.getType() == type) return down; return down.firstSiblingOfType(type); } /** find the first sibling of the node of the given type, return null on failure */ public TNode firstSiblingOfType(int type) { TNode right = (TNode)getNextSibling(); if(right == null) return null; if(right.getType() == type) return right; return right.firstSiblingOfType(type); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/cgram/TNodeFactory.java0000644000175000017500000000153410362240716025053 0ustar twernertwernerpackage com.sun.gluegen.cgram; import antlr.Token; import antlr.ASTFactory; import antlr.collections.AST; /** This class extends ASTFactory to build instances of class TNode */ public class TNodeFactory extends ASTFactory { /** Create a new ampty AST node */ public AST create() { return new TNode(); } /** Create a new AST node from type and text */ public AST create(int ttype, String text) { AST ast = new TNode(); ast.setType(ttype); ast.setText(text); return ast; } /** Create a new AST node from an existing AST node */ public AST create(AST ast) { AST newast = new TNode(); newast.setType(ast.getType()); newast.setText(ast.getText()); return newast; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/nativesig/0000755000175000017500000000000011015124766022546 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/nativesig/NativeSignatureEmitter.java0000644000175000017500000001711510402607474030061 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.nativesig; import java.io.*; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.opengl.*; import com.sun.gluegen.procaddress.*; /** Emitter producing NativeSignature attributes. */ public class NativeSignatureEmitter extends GLEmitter { protected List generateMethodBindingEmitters(FunctionSymbol sym) throws Exception { // Allow superclass to do most of the work for us List res = super.generateMethodBindingEmitters(sym); // Filter out all non-JavaMethodBindingEmitters for (Iterator iter = res.iterator(); iter.hasNext(); ) { FunctionEmitter emitter = (FunctionEmitter) iter.next(); if (!(emitter instanceof JavaMethodBindingEmitter)) { iter.remove(); } } if (res.isEmpty()) { return res; } PrintWriter writer = (getConfig().allStatic() ? javaWriter() : javaImplWriter()); List processed = new ArrayList(); // First, filter out all emitters going to the "other" (public) writer for (Iterator iter = res.iterator(); iter.hasNext(); ) { FunctionEmitter emitter = (FunctionEmitter) iter.next(); if (emitter.getDefaultOutput() != writer) { processed.add(emitter); iter.remove(); } } // Now process all of the remaining emitters sorted by MethodBinding while (!res.isEmpty()) { List emittersForBinding = new ArrayList(); JavaMethodBindingEmitter emitter = (JavaMethodBindingEmitter) res.remove(0); emittersForBinding.add(emitter); MethodBinding binding = emitter.getBinding(); for (Iterator iter = res.iterator(); iter.hasNext(); ) { JavaMethodBindingEmitter emitter2 = (JavaMethodBindingEmitter) iter.next(); if (emitter2.getBinding() == binding) { emittersForBinding.add(emitter2); iter.remove(); } } generateNativeSignatureEmitters(binding, emittersForBinding); processed.addAll(emittersForBinding); } return processed; } protected void generateNativeSignatureEmitters(MethodBinding binding, List allEmitters) { if (allEmitters.isEmpty()) { return; } PrintWriter writer = (getConfig().allStatic() ? javaWriter() : javaImplWriter()); // Give ourselves the chance to interpose on the generation of all code to keep things simple List newEmitters = new ArrayList(); for (Iterator iter = allEmitters.iterator(); iter.hasNext(); ) { JavaMethodBindingEmitter javaEmitter = (JavaMethodBindingEmitter) iter.next(); NativeSignatureJavaMethodBindingEmitter newEmitter = null; if (javaEmitter instanceof GLJavaMethodBindingEmitter) { newEmitter = new NativeSignatureJavaMethodBindingEmitter((GLJavaMethodBindingEmitter) javaEmitter); } else if (javaEmitter instanceof ProcAddressJavaMethodBindingEmitter) { newEmitter = new NativeSignatureJavaMethodBindingEmitter((ProcAddressJavaMethodBindingEmitter) javaEmitter); } else { newEmitter = new NativeSignatureJavaMethodBindingEmitter(javaEmitter, this); } newEmitters.add(newEmitter); } allEmitters.clear(); allEmitters.addAll(newEmitters); // Detect whether we need to produce more or modify some of these emitters. // Note that at this point we are assuming that generatePublicEmitters has // been called with signatureOnly both true and false. if (signatureContainsStrings(binding) && !haveEmitterWithBody(allEmitters)) { // This basically handles glGetString but also any similar methods NativeSignatureJavaMethodBindingEmitter javaEmitter = findEmitterWithWriter(allEmitters, writer); // First, we need to clone this emitter to produce the native // entry point NativeSignatureJavaMethodBindingEmitter emitter = new NativeSignatureJavaMethodBindingEmitter(javaEmitter); emitter.removeModifier(JavaMethodBindingEmitter.PUBLIC); emitter.addModifier(JavaMethodBindingEmitter.PRIVATE); emitter.setForImplementingMethodCall(true); // Note: this is chosen so we don't have to change the logic in // emitReturnVariableSetupAndCall which decides which variant // (direct / indirect) to call emitter.setForDirectBufferImplementation(true); allEmitters.add(emitter); // Now make the original emitter non-native and cause it to emit a body javaEmitter.removeModifier(JavaMethodBindingEmitter.NATIVE); javaEmitter.setEmitBody(true); } } protected boolean signatureContainsStrings(MethodBinding binding) { for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isString() || type.isStringArray()) { return true; } } JavaType retType = binding.getJavaReturnType(); if (retType.isString() || retType.isStringArray()) { return true; } return false; } protected boolean haveEmitterWithBody(List allEmitters) { for (Iterator iter = allEmitters.iterator(); iter.hasNext(); ) { JavaMethodBindingEmitter emitter = (JavaMethodBindingEmitter) iter.next(); if (!emitter.signatureOnly()) { return true; } } return false; } protected NativeSignatureJavaMethodBindingEmitter findEmitterWithWriter(List allEmitters, PrintWriter writer) { for (Iterator iter = allEmitters.iterator(); iter.hasNext(); ) { NativeSignatureJavaMethodBindingEmitter emitter = (NativeSignatureJavaMethodBindingEmitter) iter.next(); if (emitter.getDefaultOutput() == writer) { return emitter; } } throw new RuntimeException("Unexpectedly failed to find an emitter with the given writer"); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/nativesig/NativeSignatureJavaMethodBindingEmitter.java0000644000175000017500000004117711002327174033315 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.nativesig; import java.io.*; import java.util.*; import java.text.MessageFormat; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.cgram.*; import com.sun.gluegen.opengl.*; import com.sun.gluegen.procaddress.*; public class NativeSignatureJavaMethodBindingEmitter extends GLJavaMethodBindingEmitter { public NativeSignatureJavaMethodBindingEmitter(GLJavaMethodBindingEmitter methodToWrap) { super(methodToWrap); } public NativeSignatureJavaMethodBindingEmitter(ProcAddressJavaMethodBindingEmitter methodToWrap) { super(methodToWrap, false); } public NativeSignatureJavaMethodBindingEmitter(JavaMethodBindingEmitter methodToWrap, NativeSignatureEmitter emitter) { super(methodToWrap, false, null, false, false, emitter); } protected void emitSignature(PrintWriter writer) { writer.print(getBaseIndentString()); emitNativeSignatureAnnotation(writer); super.emitSignature(writer); } protected void emitNativeSignatureAnnotation(PrintWriter writer) { if (hasModifier(JavaMethodBindingEmitter.NATIVE)) { // Emit everything as a leaf for now // FIXME: make this configurable writer.print("@NativeSignature(\"l"); MethodBinding binding = getBinding(); if (callThroughProcAddress) { writer.print("p"); } writer.print("("); if (callThroughProcAddress) { writer.print("P"); } for (int i = 0; i < binding.getNumArguments(); i++) { emitNativeSignatureElement(writer, binding.getJavaArgumentType(i), binding.getCArgumentType(i), i); } writer.print(")"); emitNativeSignatureElement(writer, binding.getJavaReturnType(), binding.getCReturnType(), -1); writer.println("\")"); } } protected void emitNativeSignatureElement(PrintWriter writer, JavaType type, Type cType, int index) { if (type.isVoid()) { if (index > 0) { throw new InternalError("Error parsing arguments -- void should not be seen aside from argument 0"); } return; } if (type.isNIOBuffer()) { writer.print("A"); } else if (type.isPrimitiveArray()) { writer.print("MO"); } else if (type.isPrimitive()) { Class clazz = type.getJavaClass(); if (clazz == Byte.TYPE) { writer.print("B"); } else if (clazz == Character.TYPE) { writer.print("C"); } else if (clazz == Double.TYPE) { writer.print("D"); } else if (clazz == Float.TYPE) { writer.print("F"); } else if (clazz == Integer.TYPE) { writer.print("I"); } else if (clazz == Long.TYPE) { // See if this is intended to be a pointer at the C level if (cType.isPointer()) { writer.print("A"); } else { writer.print("J"); } } else if (clazz == Short.TYPE) { writer.print("S"); } else if (clazz == Boolean.TYPE) { writer.print("Z"); } else throw new InternalError("Unhandled primitive type " + clazz); } else if (type.isString()) { writer.print("A"); } else { throw new RuntimeException("Type not yet handled: " + type); } } protected String getReturnTypeString(boolean skipArray) { if (isForImplementingMethodCall()) { JavaType returnType = getBinding().getJavaReturnType(); if (returnType.isString() || returnType.isNIOByteBuffer()) { // Treat these as addresses return "long"; } } return super.getReturnTypeString(skipArray); } protected void emitPreCallSetup(MethodBinding binding, PrintWriter writer) { super.emitPreCallSetup(binding, writer); for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isNIOBuffer() && !directNIOOnly) { // Emit declarations for variables holding primitive arrays as type Object // We don't know 100% sure we're going to use these at this point in the code, though writer.println(" Object " + getNIOBufferArrayName(i) + " = (_direct ? null : BufferFactory.getArray(" + getArgumentName(i) + "));"); } else if (type.isString()) { writer.println(" long " + binding.getArgumentName(i) + "_c_str = BufferFactoryInternal.newCString(" + binding.getArgumentName(i) + ");"); } // FIXME: going to need more of these for Buffer[] and String[], at least } } protected String getNIOBufferArrayName(int argNumber) { return "__buffer_array_" + argNumber; } protected int emitArguments(PrintWriter writer) { boolean needComma = false; int numEmitted = 0; if (callThroughProcAddress) { if (changeNameAndArguments) { writer.print("long procAddress"); ++numEmitted; needComma = true; } } if (forImplementingMethodCall && binding.hasContainingType()) { if (needComma) { writer.print(", "); } // Always emit outgoing "this" argument writer.print("long "); writer.print(javaThisArgumentName()); ++numEmitted; needComma = true; } for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. if (binding.getNumArguments() != 1) { throw new InternalError( "\"void\" argument type found in " + "multi-argument function \"" + binding + "\""); } continue; } if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) { // Don't need to expose these at the Java level continue; } if (needComma) { writer.print(", "); } if (forImplementingMethodCall && (forDirectBufferImplementation && type.isNIOBuffer() || type.isString())) { // Direct Buffers and Strings go out as longs writer.print("long"); // FIXME: will need more tests here to handle other constructs like String and direct Buffer arrays } else { writer.print(erasedTypeString(type, false)); } writer.print(" "); writer.print(getArgumentName(i)); ++numEmitted; needComma = true; // Add Buffer and array index offset arguments after each associated argument if (forIndirectBufferAndArrayImplementation) { if (type.isNIOBuffer()) { writer.print(", int " + byteOffsetArgName(i)); } else if (type.isNIOBufferArray()) { writer.print(", int[] " + byteOffsetArrayArgName(i)); } } // Add offset argument after each primitive array if (type.isPrimitiveArray()) { writer.print(", int " + offsetArgName(i)); } } return numEmitted; } protected void emitReturnVariableSetupAndCall(MethodBinding binding, PrintWriter writer) { writer.print(" "); JavaType returnType = binding.getJavaReturnType(); boolean needsResultAssignment = false; if (!returnType.isVoid()) { if (returnType.isCompoundTypeWrapper() || returnType.isNIOByteBuffer()) { writer.println("java.nio.ByteBuffer _res;"); needsResultAssignment = true; } else if (returnType.isArrayOfCompoundTypeWrappers()) { writer.println("java.nio.ByteBuffer[] _res;"); needsResultAssignment = true; } else if (returnType.isString() || returnType.isNIOByteBuffer()) { writer.print(returnType); writer.println(" _res;"); needsResultAssignment = true; } else { // Always assign to "_res" variable so we can clean up // outgoing String arguments, for example emitReturnType(writer); writer.println(" _res;"); needsResultAssignment = true; } } if (binding.signatureCanUseIndirectNIO() && !directNIOOnly) { // Must generate two calls for this gated on whether the NIO // buffers coming in are all direct or indirect writer.println("if (_direct) {"); writer.print (" "); } if (needsResultAssignment) { writer.print(" _res = "); if (returnType.isString()) { writer.print("BufferFactoryInternal.newJavaString("); } else if (returnType.isNIOByteBuffer()) { writer.print("BufferFactoryInternal.newDirectByteBuffer("); } } else { writer.print(" "); if (!returnType.isVoid()) { writer.print("return "); } } if (binding.signatureUsesJavaPrimitiveArrays() && !binding.signatureCanUseIndirectNIO()) { // FIXME: what happens with a C function of the form // void foo(int* arg0, void* arg1); // ? // Only one call being made in this body, going to indirect // buffer / array entry point emitCall(binding, writer, false); if (returnType.isString() || returnType.isNIOByteBuffer()) { writer.print(")"); } writer.print(";"); writer.println(); } else { emitCall(binding, writer, true); if (returnType.isString() || returnType.isNIOByteBuffer()) { writer.print(")"); } writer.print(";"); } if (binding.signatureCanUseIndirectNIO() && !directNIOOnly) { // Must generate two calls for this gated on whether the NIO // buffers coming in are all direct or indirect writer.println(); writer.println(" } else {"); writer.print (" "); if (needsResultAssignment) { writer.print(" _res = "); } else { writer.print(" "); if (!returnType.isVoid()) { writer.print("return "); } } emitCall(binding, writer, false); writer.print(";"); writer.println(); writer.println(" }"); } else { writer.println(); } emitPrologueOrEpilogue(epilogue, writer); if (needsResultAssignment) { emitCallResultReturn(binding, writer); } } protected int emitCallArguments(MethodBinding binding, PrintWriter writer, boolean direct) { // Note that we override this completely because we both need to // move the potential location of the outgoing proc address as // well as change the way we pass out Buffers, arrays, Strings, etc. boolean needComma = false; int numArgsEmitted = 0; if (callThroughProcAddress) { writer.print("__addr_"); needComma = true; ++numArgsEmitted; } if (binding.hasContainingType()) { // Emit this pointer assert(binding.getContainingType().isCompoundTypeWrapper()); writer.print("BufferFactoryInternal.getDirectBufferAddress("); writer.print("getBuffer()"); writer.print(")"); needComma = true; ++numArgsEmitted; } for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) { // Don't need to expose these at the Java level continue; } if (type.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. assert(binding.getNumArguments() == 1); continue; } if (needComma) { writer.print(", "); } if (type.isCompoundTypeWrapper()) { writer.print("BufferFactoryInternal.getDirectBufferAddress("); writer.print("(("); } if (type.isNIOBuffer()) { if (!direct) { writer.print(getNIOBufferArrayName(i)); } else { writer.print("BufferFactoryInternal.getDirectBufferAddress("); writer.print(getArgumentName(i)); writer.print(")"); } } else { writer.print(getArgumentName(i)); } if (type.isCompoundTypeWrapper()) { writer.print(" == null) ? null : "); writer.print(getArgumentName(i)); writer.print(".getBuffer())"); writer.print(")"); } if (type.isNIOBuffer()) { if (direct) { writer.print("+ BufferFactory.getDirectBufferByteOffset(" + getArgumentName(i) + ")"); } else { writer.print(", BufferFactoryInternal.arrayBaseOffset(" + getNIOBufferArrayName(i) + ") + BufferFactory.getIndirectBufferByteOffset(" + getArgumentName(i) + ")"); } } else if (type.isNIOBufferArray()) { writer.print(", " + byteOffsetArrayArgName(i)); } // Add Array offset parameter for primitive arrays if (type.isPrimitiveArray()) { writer.print(", "); writer.print("BufferFactoryInternal.arrayBaseOffset(" + getArgumentName(i) + ") + "); if(type.isFloatArray()) { writer.print("BufferFactory.SIZEOF_FLOAT * "); } else if(type.isDoubleArray()) { writer.print("BufferFactory.SIZEOF_DOUBLE * "); } else if(type.isByteArray()) { writer.print("1 * "); } else if(type.isLongArray()) { writer.print("BufferFactory.SIZEOF_LONG * "); } else if(type.isShortArray()) { writer.print("BufferFactory.SIZEOF_SHORT * "); } else if(type.isIntArray()) { writer.print("BufferFactory.SIZEOF_INT * "); } else { throw new RuntimeException("Unsupported type for calculating array offset argument for " + getArgumentName(i) + "-- error occurred while processing Java glue code for " + getName()); } writer.print(offsetArgName(i)); } if (type.isString()) { writer.print("_c_str"); } if (type.isCompoundTypeWrapper()) { writer.print(")"); } needComma = true; ++numArgsEmitted; } return numArgsEmitted; } protected void emitCallResultReturn(MethodBinding binding, PrintWriter writer) { for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isString()) { writer.println(";"); writer.println(" BufferFactoryInternal.freeCString(" + binding.getArgumentName(i) + "_c_str);"); } // FIXME: will need more of these cleanups for things like Buffer[] and String[] (see above) } super.emitCallResultReturn(binding, writer); } public String getName() { String res = super.getName(); if (forImplementingMethodCall && bufferObjectVariant) { return res + "BufObj"; } return res; } protected String getImplMethodName(boolean direct) { String name = null; if (direct) { name = binding.getRenamedMethodName() + "$0"; } else { name = binding.getRenamedMethodName() + "$1"; } if (bufferObjectVariant) { return name + "BufObj"; } return name; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/0000755000175000017500000000000011015124766022041 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/BuildComposablePipeline.java0000644000175000017500000005222511012175024027432 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.opengl; import com.sun.gluegen.*; import java.lang.reflect.*; import java.io.*; import java.util.*; import java.util.regex.*; public class BuildComposablePipeline { private String outputDirectory; private Class classToComposeAround; // Only desktop OpenGL has immediate mode glBegin / glEnd private boolean hasImmediateMode; // Desktop OpenGL and GLES1 have GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW errors private boolean hasStackOverflow; public static void main(String[] args) { String nameOfClassToComposeAround = args[0]; Class classToComposeAround; try { classToComposeAround = Class.forName(nameOfClassToComposeAround); } catch (Exception e) { throw new RuntimeException( "Could not find class \"" + nameOfClassToComposeAround + "\"", e); } String outputDir = args[1]; BuildComposablePipeline composer = new BuildComposablePipeline(classToComposeAround, outputDir); try { composer.emit(); } catch (IOException e) { throw new RuntimeException( "Error generating composable pipeline source files", e); } } protected BuildComposablePipeline(Class classToComposeAround, String outputDirectory) { this.outputDirectory = outputDirectory; this.classToComposeAround = classToComposeAround; if (! classToComposeAround.isInterface()) { throw new IllegalArgumentException( classToComposeAround.getName() + " is not an interface class"); } try { hasImmediateMode = (classToComposeAround.getMethod("glBegin", new Class[] { Integer.TYPE }) != null); } catch (Exception e) { } try { hasStackOverflow = (classToComposeAround.getField("GL_STACK_OVERFLOW") != null); } catch (Exception e) { } } /** * Emit the java source code for the classes that comprise the composable * pipeline. */ public void emit() throws IOException { String pDir = outputDirectory; String pInterface = classToComposeAround.getName(); List/**/ publicMethods = Arrays.asList(classToComposeAround.getMethods()); (new DebugPipeline(pDir, pInterface)).emit(publicMethods); (new TracePipeline(pDir, pInterface)).emit(publicMethods); } //------------------------------------------------------- /** * Emits a Java source file that represents one element of the composable * pipeline. */ protected abstract class PipelineEmitter { private File file; private String basePackage; private String baseName; // does not include package! private String outputDir; /** * @param outputDir the directory into which the pipeline classes will be * generated. * @param baseInterfaceClassName the full class name (including package, * e.g. "java.lang.String") of the interface that the pipeline wraps * @exception IllegalArgumentException if classToComposeAround is not an * interface. */ public PipelineEmitter(String outputDir, String baseInterfaceClassName) { int lastDot = baseInterfaceClassName.lastIndexOf('.'); if (lastDot == -1) { // no package, class is at root level this.baseName = baseInterfaceClassName; this.basePackage = null; } else { this.baseName = baseInterfaceClassName.substring(lastDot+1); this.basePackage = baseInterfaceClassName.substring(0, lastDot); } this.outputDir = outputDir; } public void emit(List/**/ methodsToWrap) throws IOException { String pipelineClassName = getPipelineName(); this.file = new File(outputDir + File.separatorChar + pipelineClassName + ".java"); String parentDir = file.getParent(); if (parentDir != null) { File pDirFile = new File(parentDir); pDirFile.mkdirs(); } PrintWriter output = new PrintWriter(new BufferedWriter(new FileWriter(file))); CodeGenUtils.emitJavaHeaders(output, basePackage, pipelineClassName, "com.sun.gluegen.runtime", // FIXME: should make configurable true, new String[] { "java.io.*" }, new String[] { "public" }, new String[] { baseName }, null, new CodeGenUtils.EmissionCallback() { public void emit(PrintWriter w) { emitClassDocComment(w); } } ); preMethodEmissionHook(output); constructorHook(output); for (int i = 0; i < methodsToWrap.size(); ++i) { Method m = (Method)methodsToWrap.get(i); emitMethodDocComment(output, m); emitSignature(output, m); emitBody(output, m); } postMethodEmissionHook(output); output.println(); output.print(" private " + baseName + " " + getDownstreamObjectName() + ";"); // end the class output.println(); output.print("} // end class "); output.println(pipelineClassName); output.flush(); output.close(); } /** Get the name of the object through which API calls should be routed. */ protected String getDownstreamObjectName() { return "downstream" + baseName; } protected void emitMethodDocComment(PrintWriter output, Method m) { } protected void emitSignature(PrintWriter output, Method m) { output.print(" public "); output.print(' '); output.print(JavaType.createForClass(m.getReturnType()).getName()); output.print(' '); output.print(m.getName()); output.print('('); output.print(getArgListAsString(m, true, true)); output.println(")"); } protected void emitBody(PrintWriter output, Method m) { output.println(" {"); output.print(" "); Class retType = m.getReturnType(); preDownstreamCallHook(output, m); if (retType != Void.TYPE) { output.print(JavaType.createForClass(retType).getName()); output.print(" _res = "); } output.print(getDownstreamObjectName()); output.print('.'); output.print(m.getName()); output.print('('); output.print(getArgListAsString(m, false, true)); output.println(");"); postDownstreamCallHook(output, m); if (retType != Void.TYPE) { output.println(" return _res;"); } output.println(" }"); } private String getArgListAsString(Method m, boolean includeArgTypes, boolean includeArgNames) { StringBuffer buf = new StringBuffer(256); if (!includeArgNames && !includeArgTypes) { throw new IllegalArgumentException( "Cannot generate arglist without both arg types and arg names"); } Class[] argTypes = m.getParameterTypes(); for (int i = 0; i < argTypes.length; ++i) { if (includeArgTypes) { buf.append(JavaType.createForClass(argTypes[i]).getName()); buf.append(' '); } if (includeArgNames) { buf.append("arg"); buf.append(i); } if (i < argTypes.length-1) { buf.append(','); } } return buf.toString(); } /** The name of the class around which this pipeline is being * composed. E.g., if this pipeline was constructed with * "java.util.Set" as the baseInterfaceClassName, then this method will * return "Set". */ protected String getBaseInterfaceName() { return baseName; } /** Get the name for this pipeline class. */ protected abstract String getPipelineName(); /** * Called after the class headers have been generated, but before any * method wrappers have been generated. */ protected abstract void preMethodEmissionHook(PrintWriter output); /** * Emits the constructor for the pipeline; called after the preMethodEmissionHook. */ protected void constructorHook(PrintWriter output) { output.print( " public " + getPipelineName() + "(" + baseName + " "); output.println(getDownstreamObjectName() + ")"); output.println(" {"); output.println(" if (" + getDownstreamObjectName() + " == null) {"); output.println(" throw new IllegalArgumentException(\"null " + getDownstreamObjectName() + "\");"); output.println(" }"); output.print( " this." + getDownstreamObjectName()); output.println(" = " + getDownstreamObjectName() + ";"); output.println(" // Fetch GLContext object for better error checking (if possible)"); output.println(" // FIXME: should probably put this method in GL rather than GLImpl"); output.println(" if (" + getDownstreamObjectName() + " instanceof com.sun.opengl.impl.GLImpl) {"); output.println(" _context = ((com.sun.opengl.impl.GLImpl) " + getDownstreamObjectName() + ").getContext();"); output.println(" }"); output.println(" }"); output.println(); } /** * Called after the method wrappers have been generated, but before the * closing parenthesis of the class is emitted. */ protected abstract void postMethodEmissionHook(PrintWriter output); /** * Called before the pipeline routes the call to the downstream object. */ protected abstract void preDownstreamCallHook(PrintWriter output, Method m); /** * Called after the pipeline has routed the call to the downstream object, * but before the calling function exits or returns a value. */ protected abstract void postDownstreamCallHook(PrintWriter output, Method m); /** Emit a Javadoc comment for this pipeline class. */ protected abstract void emitClassDocComment(PrintWriter output); } // end class PipelineEmitter //------------------------------------------------------- protected class DebugPipeline extends PipelineEmitter { String className; String baseInterfaceClassName; public DebugPipeline(String outputDir, String baseInterfaceClassName) { super(outputDir, baseInterfaceClassName); className = "Debug" + getBaseInterfaceName(); } protected String getPipelineName() { return className; } protected void preMethodEmissionHook(PrintWriter output) { } protected void postMethodEmissionHook(PrintWriter output) { output.println(" private void checkGLGetError(String caller)"); output.println(" {"); if (hasImmediateMode) { output.println(" if (insideBeginEndPair) {"); output.println(" return;"); output.println(" }"); output.println(); } output.println(" // Debug code to make sure the pipeline is working; leave commented out unless testing this class"); output.println(" //System.err.println(\"Checking for GL errors " + "after call to \" + caller + \"()\");"); output.println(); output.println(" int err = " + getDownstreamObjectName() + ".glGetError();"); output.println(" if (err == GL_NO_ERROR) { return; }"); output.println(); output.println(" StringBuffer buf = new StringBuffer("); output.println(" \"glGetError() returned the following error codes " + "after a call to \" + caller + \"(): \");"); output.println(); output.println(" // Loop repeatedly to allow for distributed GL implementations,"); output.println(" // as detailed in the glGetError() specification"); output.println(" int recursionDepth = 10;"); output.println(" do {"); output.println(" switch (err) {"); output.println(" case GL_INVALID_ENUM: buf.append(\"GL_INVALID_ENUM \"); break;"); output.println(" case GL_INVALID_VALUE: buf.append(\"GL_INVALID_VALUE \"); break;"); output.println(" case GL_INVALID_OPERATION: buf.append(\"GL_INVALID_OPERATION \"); break;"); if (hasStackOverflow) { output.println(" case GL_STACK_OVERFLOW: buf.append(\"GL_STACK_OVERFLOW \"); break;"); output.println(" case GL_STACK_UNDERFLOW: buf.append(\"GL_STACK_UNDERFLOW \"); break;"); } output.println(" case GL_OUT_OF_MEMORY: buf.append(\"GL_OUT_OF_MEMORY \"); break;"); output.println(" case GL_NO_ERROR: throw new InternalError(\"Should not be treating GL_NO_ERROR as error\");"); output.println(" default: throw new InternalError(\"Unknown glGetError() return value: \" + err);"); output.println(" }"); output.println(" } while ((--recursionDepth >= 0) && (err = " + getDownstreamObjectName() + ".glGetError()) != GL_NO_ERROR);"); output.println(" throw new GLException(buf.toString());"); output.println(" }"); if (hasImmediateMode) { output.println(" /** True if the pipeline is inside a glBegin/glEnd pair.*/"); output.println(" private boolean insideBeginEndPair = false;"); output.println(); } output.println(" private void checkContext() {"); output.println(" GLContext currentContext = GLContext.getCurrent();"); output.println(" if (currentContext == null) {"); output.println(" throw new GLException(\"No OpenGL context is current on this thread\");"); output.println(" }"); output.println(" if ((_context != null) && (_context != currentContext)) {"); output.println(" throw new GLException(\"This GL object is being incorrectly used with a different GLContext than that which created it\");"); output.println(" }"); output.println(" }"); output.println(" private GLContext _context;"); } protected void emitClassDocComment(PrintWriter output) { output.println("/**

Composable pipeline which wraps an underlying {@link GL} implementation,"); output.println(" providing error checking after each OpenGL method call. If an error occurs,"); output.println(" causes a {@link GLException} to be thrown at exactly the point of failure."); output.println(" Sample code which installs this pipeline:

"); output.println(); output.println("
");
      output.println("     drawable.setGL(new DebugGL(drawable.getGL()));");
      output.println("
"); output.println("*/"); } protected void preDownstreamCallHook(PrintWriter output, Method m) { output.println(" checkContext();"); } protected void postDownstreamCallHook(PrintWriter output, Method m) { if (m.getName().equals("glBegin")) { output.println(" insideBeginEndPair = true;"); output.println(" // NOTE: can't check glGetError(); it's not allowed inside glBegin/glEnd pair"); } else { if (m.getName().equals("glEnd")) { output.println(" insideBeginEndPair = false;"); } // calls to glGetError() are only allowed outside of glBegin/glEnd pairs output.println(" checkGLGetError(\"" + m.getName() + "\");"); } } } // end class DebugPipeline //------------------------------------------------------- protected class TracePipeline extends PipelineEmitter { String className; String baseInterfaceClassName; public TracePipeline(String outputDir, String baseInterfaceClassName) { super(outputDir, baseInterfaceClassName); className = "Trace" + getBaseInterfaceName(); } protected String getPipelineName() { return className; } protected void preMethodEmissionHook(PrintWriter output) { } protected void constructorHook(PrintWriter output) { output.print( " public " + getPipelineName() + "(" + getBaseInterfaceName() + " "); output.println(getDownstreamObjectName() + ", PrintStream " + getOutputStreamName() + ")"); output.println(" {"); output.println(" if (" + getDownstreamObjectName() + " == null) {"); output.println(" throw new IllegalArgumentException(\"null " + getDownstreamObjectName() + "\");"); output.println(" }"); output.print( " this." + getDownstreamObjectName()); output.println(" = " + getDownstreamObjectName() + ";"); output.print( " this." + getOutputStreamName()); output.println(" = " + getOutputStreamName() + ";"); output.println(" }"); output.println(); } protected void postMethodEmissionHook(PrintWriter output) { output.println("private PrintStream " + getOutputStreamName() + ";"); output.println("private int indent = 0;"); output.println("protected String dumpArray(Object obj)"); output.println("{"); output.println(" if (obj == null) return \"[null]\";"); output.println(" StringBuffer sb = new StringBuffer(\"[\");"); output.println(" int len = java.lang.reflect.Array.getLength(obj);"); output.println(" int count = Math.min(len,16);"); output.println(" for ( int i =0; i < count; i++ ) {"); output.println(" sb.append(java.lang.reflect.Array.get(obj,i));"); output.println(" if (i < count-1)"); output.println(" sb.append(',');"); output.println(" }"); output.println(" if ( len > 16 )"); output.println(" sb.append(\"...\").append(len);"); output.println(" sb.append(']');"); output.println(" return sb.toString();"); output.println("}"); output.println("protected void print(String str)"); output.println("{"); output.println(" "+getOutputStreamName()+".print(str);"); output.println("}"); output.println("protected void println(String str)"); output.println("{"); output.println(" "+getOutputStreamName()+".println(str);"); output.println("}"); output.println("protected void printIndent()"); output.println("{"); output.println(" for( int i =0; i < indent; i++) {"+getOutputStreamName()+".print(' ');}"); output.println("}"); } protected void emitClassDocComment(PrintWriter output) { output.println("/**

Composable pipeline which wraps an underlying {@link GL} implementation,"); output.println(" providing tracing information to a user-specified {@link java.io.PrintStream}"); output.println(" before and after each OpenGL method call. Sample code which installs this pipeline:

"); output.println(); output.println("
");
      output.println("     drawable.setGL(new TraceGL(drawable.getGL(), System.err));");
      output.println("
"); output.println("*/"); } protected void preDownstreamCallHook(PrintWriter output, Method m) { Class[] params = m.getParameterTypes(); if ( m.getName().equals("glEnd") || m.getName().equals("glEndList")) { output.println("indent-=2;"); output.println(" printIndent();"); } else { output.println("printIndent();"); } output.print(" print(\"" + m.getName() + "(\""); for ( int i =0; i < params.length; i++ ) { if ( params[i].isArray() ) output.print("+dumpArray(arg"+i+")"); else output.print("+arg"+i); if ( i < params.length-1) output.print("+\",\""); } output.println("+\")\");"); output.print(" "); } protected void postDownstreamCallHook(PrintWriter output, Method m) { Class ret = m.getReturnType(); if ( ret != Void.TYPE ) { output.println(" println(\" = \"+_res);"); } else { output.println(" println(\"\");"); } } private String getOutputStreamName() { return "stream"; } } // end class TracePipeline } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/BuildStaticGLInfo.java0000644000175000017500000003106210362240740026147 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.opengl; import java.io.*; import java.util.*; import java.util.regex.*; /** * Builds the StaticGLInfo class from the OpenGL header files (i.e., gl.h * and glext.h) whose paths were passed as arguments to {@link * #main(String[])}. * * It relies upon the assumption that a function's membership is scoped by * preprocessor blocks in the header files that match the following pattern: *
* *
   * 
   * #ifndef GL_XXXX
   * GLAPI   glFuncName()
   * #endif GL_XXXX
   *
   * 
* * For example, if it parses the following data: * *
   * 
   * #ifndef GL_VERSION_1_3
   * GLAPI void APIENTRY glActiveTexture (GLenum);
   * GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
   * GLAPI void   glFuncName()
   * #endif GL_VERSION_1_3
   *
   * #ifndef GL_ARB_texture_compression
   * GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
   * GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
   * #endif
   * 
   * 
* * It will associate * glActiveTexture and * glMultiTexCoord1dv * with the symbol * GL_VERSION_1_3 , * and associate * glCompressedTexImage2DARB and * glCompressedTexImage3DARB * with the symbol * GL_ARB_texture_compression . * */ public class BuildStaticGLInfo { // Handles function pointer protected static Pattern funcPattern = Pattern.compile("^(GLAPI|extern)?(\\s*)(\\w+)(\\*)?(\\s+)(GLAPIENTRY|APIENTRY|WINAPI)?(\\s*)([w]?gl\\w+)\\s?(\\(.*)"); protected static Pattern associationPattern = Pattern.compile("\\#ifndef ([W]?GL[X]?_[A-Za-z0-9_]+)"); protected static Pattern definePattern = Pattern.compile("\\#define ([W]?GL[X]?_[A-Za-z0-9_]+)\\s*([A-Za-z0-9_]+)"); // Maps function / #define names to the names of the extensions they're declared in protected Map declarationToExtensionMap = new HashMap(); // Maps extension names to Set of identifiers (both #defines and // function names) this extension declares protected Map/**/ extensionToDeclarationMap = new HashMap(); /** * The first argument is the package to which the StaticGLInfo class * belongs, the second is the path to the directory in which that package's * classes reside, and the remaining arguments are paths to the C header * files that should be parsed */ public static void main(String[] args) throws IOException { if (args.length > 0 && args[0].equals("-test")) { BuildStaticGLInfo builder = new BuildStaticGLInfo(); String[] newArgs = new String[args.length - 1]; System.arraycopy(args, 1, newArgs, 0, args.length - 1); builder.parse(newArgs); builder.dump(); System.exit(0); } String packageName = args[0]; String packageDir = args[1]; String[] cHeaderFilePaths = new String[args.length-2]; System.arraycopy(args, 2, cHeaderFilePaths, 0, cHeaderFilePaths.length); BuildStaticGLInfo builder = new BuildStaticGLInfo(); try { builder.parse(cHeaderFilePaths); File file = new File(packageDir + File.separatorChar + "StaticGLInfo.java"); String parentDir = file.getParent(); if (parentDir != null) { File pDirFile = new File(parentDir); pDirFile.mkdirs(); } PrintWriter writer = new PrintWriter(new BufferedWriter(new FileWriter(file))); builder.emitJavaCode(writer, packageName); writer.flush(); writer.close(); } catch (Exception e) { StringBuffer buf = new StringBuffer("{ "); for (int i = 0; i < cHeaderFilePaths.length; ++i) { buf.append(cHeaderFilePaths[i]); buf.append(" "); } buf.append('}'); throw new RuntimeException( "Error building StaticGLInfo.java from " + buf.toString(), e); } } /** Parses the supplied C header files and adds the function associations contained therein to the internal map. */ public void parse(String[] cHeaderFilePaths) throws IOException { for (int i = 0; i < cHeaderFilePaths.length; i++) { parse(cHeaderFilePaths[i]); } } /** Parses the supplied C header file and adds the function associations contained therein to the internal map. */ public void parse(String cHeaderFilePath) throws IOException { BufferedReader reader = new BufferedReader(new FileReader(cHeaderFilePath)); String line, activeAssociation = null; Matcher m = null; while ((line = reader.readLine()) != null) { // see if we're inside a #ifndef GL_XXX block and matching a function if (activeAssociation != null) { String identifier = null; if ((m = funcPattern.matcher(line)).matches()) { identifier = m.group(8); } else if ((m = definePattern.matcher(line)).matches()) { identifier = m.group(1); } else if (line.startsWith("#endif")) { activeAssociation = null; } if ((identifier != null) && (activeAssociation != null) && // Handles #ifndef GL_... #define GL_... !identifier.equals(activeAssociation)) { addAssociation(identifier, activeAssociation); } } else if ((m = associationPattern.matcher(line)).matches()) { // found a new #ifndef GL_XXX block activeAssociation = m.group(1); //System.err.println("FOUND NEW ASSOCIATION BLOCK: " + activeAssociation); } } reader.close(); } public void dump() { for (Iterator i1 = extensionToDeclarationMap.keySet().iterator(); i1.hasNext(); ) { String name = (String) i1.next(); Set decls = (Set) extensionToDeclarationMap.get(name); System.out.println(name + ":"); List l = new ArrayList(); l.addAll(decls); Collections.sort(l); for (Iterator i2 = l.iterator(); i2.hasNext(); ) { System.out.println(" " + (String) i2.next()); } } } public String getExtension(String identifier) { return (String) declarationToExtensionMap.get(identifier); } public Set getDeclarations(String extension) { return (Set) extensionToDeclarationMap.get(extension); } public void emitJavaCode(PrintWriter output, String packageName) { output.println("package " + packageName + ";"); output.println(); output.println("import java.util.*;"); output.println(); output.println("public final class StaticGLInfo"); output.println("{"); output.println(" // maps function names to the extension string or OpenGL"); output.println(" // specification version string to which they correspond."); output.println(" private static HashMap funcToAssocMap;"); output.println(); output.println(" /**"); output.println(" * Returns the OpenGL extension string or GL_VERSION string with which the"); output.println(" * given function is associated.

"); output.println(" *"); output.println(" * If the"); output.println(" * function is part of the OpenGL core, the returned value will be"); output.println(" * GL_VERSION_XXX where XXX represents the OpenGL version of which the"); output.println(" * function is a member (XXX will be of the form \"A\" or \"A_B\" or \"A_B_C\";"); output.println(" * e.g., GL_VERSION_1_2_1 for OpenGL version 1.2.1)."); output.println(" *"); output.println(" * If the function is an extension function, the returned value will the"); output.println(" * OpenGL extension string for the extension to which the function"); output.println(" * corresponds. For example, if glLoadTransposeMatrixfARB is the argument,"); output.println(" * GL_ARB_transpose_matrix will be the value returned."); output.println(" * Please see http://oss.sgi.com/projects/ogl-sample/registry/index.html for"); output.println(" * a list of extension names and the functions they expose."); output.println(" *"); output.println(" * If the function specified is not part of any known OpenGL core version or"); output.println(" * extension, then NULL will be returned."); output.println(" */"); output.println(" public static String getFunctionAssociation(String glFunctionName)"); output.println(" {"); output.println(" return (String)funcToAssocMap.get(glFunctionName);"); output.println(" }"); output.println(); output.println(" static"); output.println(" {"); // Compute max capacity int maxCapacity = 0; for (Iterator iter = declarationToExtensionMap.keySet().iterator(); iter.hasNext(); ) { String name = (String) iter.next(); if (!name.startsWith("GL")) { ++maxCapacity; } } output.println(" funcToAssocMap = new HashMap(" + maxCapacity + "); // approximate max capacity"); output.println(" String group;"); ArrayList sets = new ArrayList(extensionToDeclarationMap.keySet()); Collections.sort(sets); for (Iterator iter = sets.iterator(); iter.hasNext(); ) { String groupName = (String) iter.next(); Set funcs = (Set) extensionToDeclarationMap.get(groupName); List l = new ArrayList(); l.addAll(funcs); Collections.sort(l); Iterator funcIter = l.iterator(); boolean printedHeader = false; while (funcIter.hasNext()) { String funcName = (String)funcIter.next(); if (!funcName.startsWith("GL")) { if (!printedHeader) { output.println(); output.println(" //----------------------------------------------------------------"); output.println(" // " + groupName); output.println(" //----------------------------------------------------------------"); output.println(" group = \"" + groupName + "\";"); printedHeader = true; } output.println(" funcToAssocMap.put(\"" + funcName + "\", group);"); } } } output.println(" }"); output.println("} // end class StaticGLInfo"); } //---------------------------------------------------------------------- // Internals only below this point // protected void addAssociation(String identifier, String association) { declarationToExtensionMap.put(identifier, association); Set/**/ identifiers = (Set) extensionToDeclarationMap.get(association); if (identifiers == null) { identifiers = new HashSet/**/(); extensionToDeclarationMap.put(association, identifiers); } identifiers.add(identifier); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/ConvertFromGL4Java.java0000644000175000017500000000711110362240740026254 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.opengl; import java.io.*; public class ConvertFromGL4Java { public static void main(String[] args) throws IOException { for (int i = 0; i < args.length; i++) { convert(new File(args[i])); } } private static void convert(File src) throws IOException { File orig = new File(src.getAbsolutePath() + ".orig"); if (!src.renameTo(orig)) { throw new IOException("Error renaming original file to " + orig); } File dest = src; BufferedReader reader = new BufferedReader(new FileReader(orig)); BufferedWriter writer = new BufferedWriter(new FileWriter(dest)); boolean handledImports = false; String line = null; while ((line = reader.readLine()) != null) { String trimmed = line.trim(); boolean isImport = false; if (trimmed.startsWith("import gl4java")) { line = "import javax.media.opengl.*;"; isImport = true; } if (!isImport || (isImport && !handledImports)) { line = line.replaceAll("GLFunc14", "GL"); line = line.replaceAll("GLUFunc14", "GLU"); line = line.replaceAll("GLFunc", "GL"); line = line.replaceAll("GLUFunc", "GLU"); line = line.replaceAll("implements GLEnum,", "implements "); line = line.replaceAll(", GLEnum\\s", " "); line = line.replaceAll("GLEnum,", ""); line = line.replaceAll("GLEnum.", ""); line = line.replaceAll("GLEnum", ""); line = line.replaceAll("GL_", "GL.GL_"); writer.write(line); writer.newLine(); if (isImport) { handledImports = true; } } } writer.flush(); reader.close(); writer.close(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/GLConfiguration.java0000644000175000017500000002036110371340302025726 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.opengl; import java.io.*; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.procaddress.*; public class GLConfiguration extends ProcAddressConfiguration { // The following data members support ignoring an entire extension at a time private List/**/ glHeaders = new ArrayList(); private Set/**/ ignoredExtensions = new HashSet(); private BuildStaticGLInfo glInfo; // Maps function names to the kind of buffer object it deals with private Map/**/ bufferObjectKinds = new HashMap(); private GLEmitter emitter; public GLConfiguration(GLEmitter emitter) { super(); this.emitter = emitter; try { setProcAddressNameExpr("PFN $UPPERCASE({0}) PROC"); } catch (NoSuchElementException e) { throw new RuntimeException("Error configuring ProcAddressNameExpr", e); } } protected void dispatch(String cmd, StringTokenizer tok, File file, String filename, int lineNo) throws IOException { if (cmd.equalsIgnoreCase("IgnoreExtension")) { String sym = readString("IgnoreExtension", tok, filename, lineNo); ignoredExtensions.add(sym); } else if (cmd.equalsIgnoreCase("GLHeader")) { String sym = readString("GLHeader", tok, filename, lineNo); glHeaders.add(sym); } else if (cmd.equalsIgnoreCase("BufferObjectKind")) { readBufferObjectKind(tok, filename, lineNo); } else { super.dispatch(cmd,tok,file,filename,lineNo); } } protected void readBufferObjectKind(StringTokenizer tok, String filename, int lineNo) { try { String kindString = tok.nextToken(); GLEmitter.BufferObjectKind kind = null; String target = tok.nextToken(); if (kindString.equalsIgnoreCase("UnpackPixel")) { kind = GLEmitter.BufferObjectKind.UNPACK_PIXEL; } else if (kindString.equalsIgnoreCase("PackPixel")) { kind = GLEmitter.BufferObjectKind.PACK_PIXEL; } else if (kindString.equalsIgnoreCase("Array")) { kind = GLEmitter.BufferObjectKind.ARRAY; } else if (kindString.equalsIgnoreCase("Element")) { kind = GLEmitter.BufferObjectKind.ELEMENT; } else { throw new RuntimeException("Error parsing \"BufferObjectKind\" command at line " + lineNo + " in file \"" + filename + "\": illegal BufferObjectKind \"" + kindString + "\", expected one of UnpackPixel, PackPixel, Array, or Element"); } bufferObjectKinds.put(target, kind); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"BufferObjectKind\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } /** Overrides javaPrologueForMethod in superclass and automatically generates prologue code for functions associated with buffer objects. */ public List/**/ javaPrologueForMethod(MethodBinding binding, boolean forImplementingMethodCall, boolean eraseBufferAndArrayTypes) { List/**/ res = super.javaPrologueForMethod(binding, forImplementingMethodCall, eraseBufferAndArrayTypes); GLEmitter.BufferObjectKind kind = getBufferObjectKind(binding.getName()); if (kind != null) { // Need to generate appropriate prologue based on both buffer // object kind and whether this variant of the MethodBinding // is the one accepting a "long" as argument // // NOTE we MUST NOT mutate the array returned from the super // call! ArrayList res2 = new ArrayList(); if (res != null) { res2.addAll(res); } res = res2; String prologue = "check"; if (kind == GLEmitter.BufferObjectKind.UNPACK_PIXEL) { prologue = prologue + "UnpackPBO"; } else if (kind == GLEmitter.BufferObjectKind.PACK_PIXEL) { prologue = prologue + "PackPBO"; } else if (kind == GLEmitter.BufferObjectKind.ARRAY) { prologue = prologue + "ArrayVBO"; } else if (kind == GLEmitter.BufferObjectKind.ELEMENT) { prologue = prologue + "ElementVBO"; } else { throw new RuntimeException("Unknown BufferObjectKind " + kind); } if (emitter.isBufferObjectMethodBinding(binding)) { prologue = prologue + "Enabled"; } else { prologue = prologue + "Disabled"; } prologue = prologue + "();"; res.add(0, prologue); // Must also filter out bogus rangeCheck directives for VBO/PBO // variants if (emitter.isBufferObjectMethodBinding(binding)) { for (Iterator iter = res.iterator(); iter.hasNext(); ) { String line = (String) iter.next(); if (line.indexOf("BufferFactory.rangeCheck") >= 0) { iter.remove(); } } } } return res; } public boolean shouldIgnore(String symbol) { // Check ignored extensions based on our knowledge of the static GL info if (glInfo != null) { String extension = glInfo.getExtension(symbol); if (extension != null && ignoredExtensions.contains(extension)) { return true; } } return super.shouldIgnore(symbol); } /** Returns the kind of buffer object this function deals with, or null if none. */ public GLEmitter.BufferObjectKind getBufferObjectKind(String name) { return (GLEmitter.BufferObjectKind) bufferObjectKinds.get(name); } public boolean isBufferObjectFunction(String name) { return (getBufferObjectKind(name) != null); } /** Parses any GL headers specified in the configuration file for the purpose of being able to ignore an extension at a time. */ public void parseGLHeaders(GlueEmitterControls controls) throws IOException { if (!glHeaders.isEmpty()) { glInfo = new BuildStaticGLInfo(); for (Iterator iter = glHeaders.iterator(); iter.hasNext(); ) { String file = (String) iter.next(); String fullPath = controls.findHeaderFile(file); if (fullPath == null) { throw new IOException("Unable to locate header file \"" + file + "\""); } glInfo.parse(fullPath); } } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/GLEmitter.java0000644000175000017500000001566210362240742024547 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.opengl; import java.io.*; import java.text.MessageFormat; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.procaddress.*; import com.sun.gluegen.runtime.*; /** * A subclass of ProcAddressEmitter with special OpenGL-specific * configuration abilities. */ public class GLEmitter extends ProcAddressEmitter { // Keeps track of which MethodBindings were created for handling // Buffer Object variants. Used as a Set rather than a Map. private Map/**/ bufferObjectMethodBindings = new IdentityHashMap(); static class BufferObjectKind { private BufferObjectKind() {} static final BufferObjectKind UNPACK_PIXEL = new BufferObjectKind(); static final BufferObjectKind PACK_PIXEL = new BufferObjectKind(); static final BufferObjectKind ARRAY = new BufferObjectKind(); static final BufferObjectKind ELEMENT = new BufferObjectKind(); } public void beginEmission(GlueEmitterControls controls) throws IOException { getGLConfig().parseGLHeaders(controls); super.beginEmission(controls); } protected JavaConfiguration createConfig() { return new GLConfiguration(this); } /** In order to implement Buffer Object variants of certain functions we generate another MethodBinding which maps the void* argument to a Java long. The generation of emitters then takes place as usual. We do however need to keep track of the modified MethodBinding object so that we can also modify the emitters later to inform them that their argument has changed. We might want to push this functionality down into the MethodBinding (i.e., mutators for argument names). We also would need to inform the CMethodBindingEmitter that it is overloaded in this case (though we default to true currently). */ protected List/**/ expandMethodBinding(MethodBinding binding) { List/**/ bindings = super.expandMethodBinding(binding); if (!getGLConfig().isBufferObjectFunction(binding.getName())) { return bindings; } List/**/ newBindings = new ArrayList(); newBindings.addAll(bindings); // Need to expand each one of the generated bindings to take a // Java long instead of a Buffer for each void* argument for (Iterator iter = bindings.iterator(); iter.hasNext(); ) { MethodBinding cur = (MethodBinding) iter.next(); // Some of these routines (glBitmap) take strongly-typed // primitive pointers as arguments which are expanded into // non-void* arguments // This test (rather than !signatureUsesNIO) is used to catch // more unexpected situations if (cur.signatureUsesJavaPrimitiveArrays()) { continue; } MethodBinding result = cur; for (int i = 0; i < cur.getNumArguments(); i++) { if (cur.getJavaArgumentType(i).isNIOBuffer()) { result = result.replaceJavaArgumentType(i, JavaType.createForClass(Long.TYPE)); } } if (result == cur) { throw new RuntimeException("Error: didn't find any void* arguments for BufferObject function " + binding.getName()); } newBindings.add(result); // Now need to flag this MethodBinding so that we generate the // correct flags in the emitters later bufferObjectMethodBindings.put(result, result); } return newBindings; } protected boolean needsModifiedEmitters(FunctionSymbol sym) { if ((!needsProcAddressWrapper(sym) && !needsBufferObjectVariant(sym)) || getConfig().isUnimplemented(sym.getName())) { return false; } return true; } public boolean isBufferObjectMethodBinding(MethodBinding binding) { return bufferObjectMethodBindings.containsKey(binding); } //---------------------------------------------------------------------- // Internals only below this point // protected void generateModifiedEmitters(JavaMethodBindingEmitter baseJavaEmitter, List emitters) { List superEmitters = new ArrayList(); super.generateModifiedEmitters(baseJavaEmitter, superEmitters); // See whether this is one of the Buffer Object variants boolean bufferObjectVariant = bufferObjectMethodBindings.containsKey(baseJavaEmitter.getBinding()); if (bufferObjectVariant) { for (Iterator iter = superEmitters.iterator(); iter.hasNext(); ) { JavaMethodBindingEmitter emitter = (JavaMethodBindingEmitter) iter.next(); if (emitter instanceof ProcAddressJavaMethodBindingEmitter) { emitters.add(new GLJavaMethodBindingEmitter((ProcAddressJavaMethodBindingEmitter) emitter, bufferObjectVariant)); } else { emitters.add(emitter); } } } else { emitters.addAll(superEmitters); } } protected boolean needsBufferObjectVariant(FunctionSymbol sym) { return getGLConfig().isBufferObjectFunction(sym.getName()); } protected GLConfiguration getGLConfig() { return (GLConfiguration) getConfig(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/opengl/GLJavaMethodBindingEmitter.java0000644000175000017500000000761710402606464030010 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.opengl; import java.io.*; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.procaddress.*; /** A specialization of the proc address emitter which knows how to change argument names to take into account Vertex Buffer Object / Pixel Buffer Object variants. */ public class GLJavaMethodBindingEmitter extends ProcAddressJavaMethodBindingEmitter { protected boolean bufferObjectVariant; public GLJavaMethodBindingEmitter(JavaMethodBindingEmitter methodToWrap, boolean callThroughProcAddress, String getProcAddressTableExpr, boolean changeNameAndArguments, boolean bufferObjectVariant, GLEmitter emitter) { super(methodToWrap, callThroughProcAddress, getProcAddressTableExpr, changeNameAndArguments, emitter); this.bufferObjectVariant = bufferObjectVariant; } public GLJavaMethodBindingEmitter(ProcAddressJavaMethodBindingEmitter methodToWrap, boolean bufferObjectVariant) { super(methodToWrap); this.bufferObjectVariant = bufferObjectVariant; } public GLJavaMethodBindingEmitter(GLJavaMethodBindingEmitter methodToWrap) { this(methodToWrap, methodToWrap.bufferObjectVariant); } protected String getArgumentName(int i) { String name = super.getArgumentName(i); if (!bufferObjectVariant) { return name; } // Emitters for VBO/PBO-related routines change the outgoing // argument name for the buffer if (binding.getJavaArgumentType(i).isLong()) { Type cType = binding.getCArgumentType(i); if (cType.isPointer() && (cType.asPointer().getTargetType().isVoid() || cType.asPointer().getTargetType().isPrimitive())) { return name + "_buffer_offset"; } } return name; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/pcpp/0000755000175000017500000000000011015124766021517 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/pcpp/ConcatenatingReader.java0000644000175000017500000001246510514156744026276 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.pcpp; import java.io.*; /** A Reader implementation which finds lines ending in the backslash character ('\') and concatenates them with the next line. */ public class ConcatenatingReader extends FilterReader { // Any leftover characters go here private char[] curBuf; private int curPos; private BufferedReader in; private static String newline = System.getProperty("line.separator"); /** This class requires that the input reader be a BufferedReader so it can do line-oriented operations. */ public ConcatenatingReader(BufferedReader in) { super(in); this.in = in; } public int read() throws IOException { char[] tmp = new char[1]; int num = read(tmp, 0, 1); if (num < 0) return -1; return tmp[0]; } // It's easier not to support mark/reset since we don't need it public boolean markSupported() { return false; } public void mark(int readAheadLimit) throws IOException { throw new IOException("mark/reset not supported"); } public void reset() throws IOException { throw new IOException("mark/reset not supported"); } public boolean ready() throws IOException { if (curBuf != null || in.ready()) return true; return false; } public int read(char[] cbuf, int off, int len) throws IOException { if (curBuf == null) { nextLine(); } if (curBuf == null) { return -1; } int numRead = 0; while ((len > 0) && (curBuf != null) && (curPos < curBuf.length)) { cbuf[off] = curBuf[curPos]; ++curPos; ++off; --len; ++numRead; if (curPos == curBuf.length) { nextLine(); } } return numRead; } public long skip(long n) throws IOException { long numSkipped = 0; while (n > 0) { int intN = (int) n; char[] tmp = new char[intN]; int numRead = read(tmp, 0, intN); n -= numRead; numSkipped += numRead; if (numRead < intN) break; } return numSkipped; } private void nextLine() throws IOException { String cur = in.readLine(); if (cur == null) { curBuf = null; return; } // The trailing newline was trimmed by the readLine() method. See // whether we have to put it back or not, depending on whether the // last character of the line is the concatenation character. int numChars = cur.length(); boolean needNewline = true; if ((numChars > 0) && (cur.charAt(cur.length() - 1) == '\\')) { --numChars; needNewline = false; } char[] buf = new char[numChars + (needNewline ? newline.length() : 0)]; cur.getChars(0, numChars, buf, 0); if (needNewline) { newline.getChars(0, newline.length(), buf, numChars); } curBuf = buf; curPos = 0; } // Test harness /* public static void main(String[] args) throws IOException { if (args.length != 1) { System.out.println("Usage: java ConcatenatingReader [file name]"); System.exit(1); } ConcatenatingReader reader = new ConcatenatingReader(new BufferedReader(new FileReader(args[0]))); OutputStreamWriter writer = new OutputStreamWriter(System.out); char[] buf = new char[8192]; boolean done = false; while (!done && reader.ready()) { int numRead = reader.read(buf, 0, buf.length); writer.write(buf, 0, numRead); if (numRead < buf.length) done = true; } writer.flush(); } */ } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/pcpp/PCPP.java0000644000175000017500000007134310572773534023146 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.pcpp; import java.io.*; import java.util.*; /** A minimal pseudo-C-preprocessor designed in particular to preserve #define statements defining constants so they can be observed by a glue code generator. */ public class PCPP { private static final boolean disableDebugPrint = true; public PCPP(List/**/ includePaths) { this.includePaths = includePaths; setOut(System.out); } public OutputStream out() { return out; } public void setOut(OutputStream out) { this.out = out; writer = new PrintWriter(out); } public void run(Reader reader, String filename) throws IOException { StreamTokenizer tok = null; BufferedReader bufReader = null; if (reader instanceof BufferedReader) { bufReader = (BufferedReader) reader; } else { bufReader = new BufferedReader(reader); } tok = new StreamTokenizer(new ConcatenatingReader(bufReader)); tok.resetSyntax(); tok.wordChars('a', 'z'); tok.wordChars('A', 'Z'); tok.wordChars('0', '9'); tok.wordChars('_', '_'); tok.wordChars('.', '.'); tok.wordChars(128 + 32, 255); tok.whitespaceChars(0, ' '); tok.quoteChar('"'); tok.quoteChar('\''); tok.eolIsSignificant(true); tok.slashSlashComments(true); tok.slashStarComments(true); ParseState curState = new ParseState(tok, filename); ParseState oldState = state; state = curState; lineDirective(); parse(); state = oldState; if (state != null) { lineDirective(); } } public static void main(String[] args) { try { Reader reader = null; String filename = null; if (args.length == 0) { usage(); } List includePaths = new ArrayList(); for (int i = 0; i < args.length; i++) { if (i < args.length - 1) { String arg = args[i]; if (arg.startsWith("-I")) { String[] paths = arg.substring(2).split(System.getProperty("path.separator")); for (int j = 0; j < paths.length; j++) { includePaths.add(paths[j]); } } else { usage(); } } else { String arg = args[i]; if (arg.equals("-")) { reader = new InputStreamReader(System.in); filename = "standard input"; } else { if (arg.startsWith("-")) { usage(); } filename = arg; reader = new BufferedReader(new FileReader(filename)); } } } new PCPP(includePaths).run(reader, filename); } catch (IOException e) { e.printStackTrace(); } } public String findFile(String filename) { String sep = File.separator; for (Iterator iter = includePaths.iterator(); iter.hasNext(); ) { String inclPath = (String) iter.next(); String fullPath = inclPath + sep + filename; File file = new File(fullPath); if (file.exists()) { return fullPath; } } return null; } //---------------------------------------------------------------------- // Internals only below this point // private static void usage() { System.out.println("Usage: java PCPP [filename | -]"); System.out.println("Minimal pseudo-C-preprocessor."); System.out.println("Output goes to standard output. Standard input can be used as input"); System.out.println("by passing '-' as the argument."); System.exit(1); } /** Map containing the results of #define statements. We must evaluate certain very simple definitions (to properly handle OpenGL's gl.h) but preserve the text of definitions evaluating to constants. Macros and multi-line defines (which typically contain either macro definitions or expressions) are currently not handled. */ private Map/**/ defineMap = new HashMap(); private Set/**/ nonConstantDefines = new HashSet(); /** List containing the #include paths as Strings */ private List/**/ includePaths; // State static class ParseState { private StreamTokenizer tok; private String filename; private int lineNumber; private boolean startOfLine; private boolean startOfFile; ParseState(StreamTokenizer tok, String filename) { this.tok = tok; this.filename = filename; lineNumber = 1; startOfLine = true; startOfFile = true; } StreamTokenizer tok() { return tok; } String filename() { return filename; } int lineNumber() { return tok.lineno(); } boolean startOfLine() { return startOfLine; } void setStartOfLine(boolean val) { startOfLine = val; } boolean startOfFile() { return startOfFile; } void setStartOfFile(boolean val) { startOfFile = val; } } private ParseState state; // Accessors private void pushBackToken() throws IOException { state.tok().pushBack(); } /** Equivalent to nextToken(false) */ private int nextToken() throws IOException { return nextToken(false); } private int nextToken(boolean returnEOLs) throws IOException { int lineno = lineNumber(); // Check to see whether the previous call to nextToken() left an // EOL on the stream if (curToken() == StreamTokenizer.TT_EOL) { state.setStartOfLine(true); } else if (!state.startOfFile()) { state.setStartOfLine(false); } state.setStartOfFile(false); int val = state.tok().nextToken(); if (!returnEOLs) { if (val == StreamTokenizer.TT_EOL) { do { // Consume and return next token, setting state appropriately val = state.tok().nextToken(); state.setStartOfLine(true); println(); } while (val == StreamTokenizer.TT_EOL); } } if (lineNumber() > lineno + 1) { // This is a little noisier than it needs to be, but does handle // the case of multi-line comments properly lineDirective(); } return val; } /** * Reads the next token and throws an IOException if it is not the specified * token character. */ private void nextRequiredToken(int requiredToken) throws IOException { int nextTok = nextToken(); if (nextTok != requiredToken) { String msg = "Expected token '" + requiredToken + "' but got "; switch (nextTok) { case StreamTokenizer.TT_EOF: msg += ""; break; case StreamTokenizer.TT_EOL: msg += ""; break; default: msg += "'" + curTokenAsString() + "'"; break; } msg += " at file " + filename() + ", line " + lineNumber(); throw new IOException(msg); } } private int curToken() { return state.tok().ttype; } private String curTokenAsString() { int t = curToken(); if (t == StreamTokenizer.TT_WORD) { return curWord(); } if (t == StreamTokenizer.TT_EOL) { throw new RuntimeException("Should not be converting EOL characters to strings"); } char c = (char) t; if (c == '"' || c == '\'') { StringBuffer buf = new StringBuffer(); buf.append(c); buf.append(state.tok().sval); buf.append(c); return buf.toString(); } return new String(new char[] { c }); } private String nextWord() throws IOException { int val = nextToken(); if (val != StreamTokenizer.TT_WORD) { throw new RuntimeException("Expected word at file " + filename() + ", line " + lineNumber()); } return curWord(); } private String curWord() { return state.tok().sval; } private boolean startOfLine() { return state.startOfLine(); } private String filename() { return state.filename(); } private int lineNumber() { return state.lineNumber(); } ///////////// // Parsing // ///////////// private void parse() throws IOException { int tok = 0; while ((tok = nextToken()) != StreamTokenizer.TT_EOF) { // A '#' at the beginning of a line is a preprocessor directive if (startOfLine() && (tok == '#')) { preprocessorDirective(); } else { // Output white space plus current token, handling #defines // (though not properly -- only handling #defines to constants and the empty string) print(" "); String s = curTokenAsString(); String newS = (String) defineMap.get(s); if (newS == null) { newS = s; } print(newS); } } flush(); } private void preprocessorDirective() throws IOException { String w = nextWord(); boolean shouldPrint = true; if (w.equals("define")) { handleDefine(); shouldPrint = false; } else if (w.equals("undef")) { handleUndefine(); shouldPrint = false; } else if (w.equals("if") || w.equals("elif")) { handleIf(w.equals("if")); shouldPrint = false; } else if (w.equals("ifdef") || w.equals("ifndef")) { handleIfdef(w.equals("ifdef")); shouldPrint = false; } else if (w.equals("else")) { handleElse(); shouldPrint = false; } else if (w.equals("endif")) { handleEndif(); shouldPrint = false; } else if (w.equals("include")) { handleInclude(); shouldPrint = false; } else { // Unknown preprocessor directive (#pragma?) -- ignore } if (shouldPrint) { print("# "); printToken(); } } //////////////////////////////////// // Handling of #define directives // //////////////////////////////////// private void handleUndefine() throws IOException { // Next token is the name of the #undef String name = nextWord(); debugPrint(true, "#undef " + name); // there shouldn't be any extra symbols after the name, but just in case... List values = new ArrayList(); while (nextToken(true) != StreamTokenizer.TT_EOL) { values.add(curTokenAsString()); } if (enabled()) { String oldDef = (String)defineMap.remove(name); if (oldDef == null) { System.err.println("WARNING: ignoring redundant \"#undef " + name + "\", at \"" + filename() + "\" line " + lineNumber() + ": \"" + name + "\" was not previously defined"); } else { // System.err.println("UNDEFINED: '" + name + "' (line " + lineNumber() + " file " + filename() + ")"); } nonConstantDefines.remove(name); } else System.err.println("FAILED TO UNDEFINE: '" + name + "' (line " + lineNumber() + " file " + filename() + ")"); } private void handleDefine() throws IOException { // Next token is the name of the #define String name = nextWord(); //System.err.println("IN HANDLE_DEFINE: '" + name + "' (line " + lineNumber() + " file " + filename() + ")"); // (Note that this is not actually proper handling for multi-line #defines) List values = new ArrayList(); while (nextToken(true) != StreamTokenizer.TT_EOL) { values.add(curTokenAsString()); } // if we're not within an active block of code (like inside an "#ifdef // FOO" where FOO isn't defined), then don't actually alter the definition // map. debugPrint(true, "#define " + name); if (enabled()) { boolean emitDefine = true; // Handle #definitions to nothing or to a constant value int sz = values.size(); if (sz == 0) { // definition to nothing, like "#define FOO" String oldDef = (String)defineMap.put(name, ""); if (oldDef != null) { System.err.println("WARNING: \"" + name + "\" redefined from \"" + oldDef + "\" to \"\""); } // We don't want to emit the define, because it would serve no purpose // and cause GlueGen errors (confuse the GnuCParser) emitDefine = false; //System.out.println("//---DEFINED: " + name + "to \"\""); } else if (sz == 1) { // See whether the value is a constant String value = (String) values.get(0); if (isConstant(value)) { // Value is numeric constant like "#define FOO 5". // Put it in the #define map String oldDef = (String)defineMap.put(name, value); if (oldDef != null) { System.err.println("WARNING: \"" + name + "\" redefined from \"" + oldDef + "\" to \"" + value + "\""); } //System.out.println("//---DEFINED: " + name + " to \"" + value + "\""); } else { // Value is a symbolic constant like "#define FOO BAR". // Try to look up the symbol's value String newValue = resolveDefine(value, true); if (newValue != null) { // Set the value to the value of the symbol. // // TO DO: Is this correct? Why not output the symbol unchanged? // I think that it's a good thing to see that some symbols are // defined in terms of others. -chris values.set(0, newValue); } else { // Still perform textual replacement defineMap.put(name, value); nonConstantDefines.add(name); emitDefine = false; } } } else { // Non-constant define; try to do reasonable textual substitution anyway // (FIXME: should identify some of these, like (-1), as constants) emitDefine = false; StringBuffer val = new StringBuffer(); for (int i = 0; i < sz; i++) { if (i != 0) { val.append(" "); } val.append(resolveDefine((String) values.get(i), false)); } if (defineMap.get(name) != null) { // This is probably something the user should investigate. throw new RuntimeException("Cannot redefine symbol \"" + name + " from \"" + defineMap.get(name) + "\" to non-constant " + " definition \"" + val.toString() + "\""); } defineMap.put(name, val.toString()); nonConstantDefines.add(name); } if (emitDefine) { // Print name and value print("# define "); print(name); for (Iterator iter = values.iterator(); iter.hasNext(); ) { print(" "); print((String) iter.next()); } println(); } } // end if (enabled()) //System.err.println("OUT HANDLE_DEFINE: " + name); } private boolean isConstant(String s) { if (s.startsWith("0x") || s.startsWith("0X")) { return checkHex(s); } else { return checkDecimal(s); } } private boolean checkHex(String s) { for (int i = 2; i < s.length(); i++) { char c = s.charAt(i); if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) { return false; } } return true; } private boolean checkDecimal(String s) { try { Float.valueOf(s); } catch (NumberFormatException e) { // not parsable as a number return false; } return true; } private String resolveDefine(String word, boolean returnNullIfNotFound) { String lastWord = (String) defineMap.get(word); if (lastWord == null) { if (returnNullIfNotFound) { return null; } return word; } String nextWord = null; do { nextWord = (String) defineMap.get(lastWord); if (nextWord != null) { lastWord = nextWord; } } while (nextWord != null); return lastWord; } //////////////////////////////////////////////// // Handling of #if/#ifdef/ifndef/endif directives // //////////////////////////////////////////////// /** * @param isIfdef if true, we're processing #ifdef; if false, we're * processing #ifndef. */ private void handleIfdef(boolean isIfdef) throws IOException { // Next token is the name of the #ifdef String symbolName = nextWord(); debugPrint(true, (isIfdef ? "#ifdef " : "#ifndef ") + symbolName); boolean symbolIsDefined = defineMap.get(symbolName) != null; //debugPrint(true, "HANDLE_IFDEF: ifdef(" + symbolName + ") = " + symbolIsDefined ); pushEnableBit(enabled() && symbolIsDefined == isIfdef); } /** Handles #else directives */ private void handleElse() throws IOException { boolean enabledStatusBeforeElse = enabled(); popEnableBit(); pushEnableBit(enabled() && !enabledStatusBeforeElse); debugPrint(true, "#else "); } private void handleEndif() { boolean enabledBeforePopping = enabled(); popEnableBit(); // print the endif if we were enabled prior to popEnableBit() (sending // false to debugPrint means "print regardless of current enabled() state). debugPrint(!enabledBeforePopping, "#endif/end-else"); } /** * @param isIf if true, we're processing #if; if false, we're * processing #elif. */ private void handleIf(boolean isIf) throws IOException { //System.out.println("IN HANDLE_" + (isIf ? "IF" : "ELIF") + " file \"" + filename() + " line " + lineNumber()); debugPrint(true, (isIf ? "#if" : "#elif")); boolean defineEvaluatedToTrue = handleIfRecursive(true); if (!isIf) { popEnableBit(); } pushEnableBit(enabled() && defineEvaluatedToTrue == isIf); //System.out.println("OUT HANDLE_" + (isIf ? "IF" : "ELIF") +" (evaluated to " + defineEvaluatedToTrue + ")"); } //static int tmp = -1; /** * This method is called recursively to process nested sub-expressions such as: *

   *   #if !defined(OPENSTEP) && !(defined(NeXT) || !defined(NeXT_PDO))
   *
* * @param greedy if true, continue evaluating sub-expressions until EOL is * reached. If false, return as soon as the first sub-expression is * processed. * @return the value of the sub-expression or (if greedy==true) * series of sub-expressions. */ private boolean handleIfRecursive(boolean greedy) throws IOException { //System.out.println("IN HANDLE_IF_RECURSIVE (" + ++tmp + ", greedy = " + greedy + ")"); System.out.flush(); // ifValue keeps track of the current value of the potentially nested // "defined()" expressions as we process them. boolean ifValue = true; int openParens = 0; int tok; do { tok = nextToken(true); //System.out.println("-- READ: [" + (tok == StreamTokenizer.TT_EOL ? "" :curTokenAsString()) + "]"); switch (tok) { case '(': ++openParens; //System.out.println("OPEN PARENS = " + openParens); ifValue = ifValue && handleIfRecursive(true); break; case ')': --openParens; //System.out.println("OPEN PARENS = " + openParens); break; case '!': { //System.out.println("HANDLE_IF_RECURSIVE HANDLING !"); boolean rhs = handleIfRecursive(false); ifValue = !rhs; //System.out.println("HANDLE_IF_RECURSIVE HANDLED OUT !, RHS = " + rhs); } break; case '&': { nextRequiredToken('&'); //System.out.println("HANDLE_IF_RECURSIVE HANDLING &&, LHS = " + ifValue); boolean rhs = handleIfRecursive(true); //System.out.println("HANDLE_IF_RECURSIVE HANDLED &&, RHS = " + rhs); ifValue = ifValue && rhs; } break; case '|': { nextRequiredToken('|'); //System.out.println("HANDLE_IF_RECURSIVE HANDLING ||, LHS = " + ifValue); boolean rhs = handleIfRecursive(true); //System.out.println("HANDLE_IF_RECURSIVE HANDLED ||, RHS = " + rhs); ifValue = ifValue || rhs; } break; case '>': { // NOTE: we don't handle expressions like this properly boolean rhs = handleIfRecursive(true); ifValue = false; } break; case '<': { // NOTE: we don't handle expressions like this properly boolean rhs = handleIfRecursive(true); ifValue = false; } break; case '=': { // NOTE: we don't handle expressions like this properly boolean rhs = handleIfRecursive(true); ifValue = false; } break; case StreamTokenizer.TT_WORD: { String word = curTokenAsString(); if (word.equals("defined")) { // Handle things like #if defined(SOMESYMBOL) nextRequiredToken('('); String symbol = nextWord(); boolean isDefined = defineMap.get(symbol) != null; //System.out.println("HANDLE_IF_RECURSIVE HANDLING defined(" + symbol + ") = " + isDefined); ifValue = ifValue && isDefined; nextRequiredToken(')'); } else { // Handle things like #if SOME_SYMBOL. String symbolValue = (String)defineMap.get(word); // See if the statement is "true"; i.e., a non-zero expression if (symbolValue != null) { // The statement is true if the symbol is defined and is a constant expression return (!nonConstantDefines.contains(word)); } else { // The statement is true if the symbol evaluates to a non-zero value // // NOTE: This doesn't yet handle evaluable expressions like "#if // SOME_SYMBOL > 5" or "#if SOME_SYMBOL == 0", both of which are // valid syntax. It only handles numeric symbols like "#if 1" try { // see if it's in decimal form return Double.parseDouble(word) != 0; } catch (NumberFormatException nfe1) { try { // ok, it's not a valid decimal value, try hex/octal value return Long.parseLong(word) != 0; } catch (NumberFormatException nfe2) { try { // ok, it's not a valid hex/octal value, try boolean return Boolean.valueOf(word) == Boolean.TRUE; } catch (NumberFormatException nfe3) { // give up; the symbol isn't a numeric or boolean value return false; } } } } } } // end case TT_WORD break; case StreamTokenizer.TT_EOL: //System.out.println("HANDLE_IF_RECURSIVE HIT !"); pushBackToken(); // so caller hits EOL as well if we're recursing break; case StreamTokenizer.TT_EOF: throw new RuntimeException("Unexpected end of file while parsing " + "#if statement at file " + filename() + ", line " + lineNumber()); default: throw new RuntimeException("Unexpected token (" + curTokenAsString() + ") while parsing " + "#if statement at file " + filename() + ", line " + lineNumber()); } //System.out.println("END OF WHILE: greedy = " + greedy + " parens = " +openParens + " not EOL = " + (tok != StreamTokenizer.TT_EOL) + " --> " + ((greedy && openParens >= 0) && tok != StreamTokenizer.TT_EOL)); } while ((greedy && openParens >= 0) && tok != StreamTokenizer.TT_EOL); //System.out.println("OUT HANDLE_IF_RECURSIVE (" + tmp-- + ", returning " + ifValue + ")"); //System.out.flush(); return ifValue; } ///////////////////////////////////// // Handling of #include directives // ///////////////////////////////////// private void handleInclude() throws IOException { // Two kinds of #includes: one with quoted string for argument, // one with angle brackets surrounding argument int t = nextToken(); String filename = null; if (t == '"') { filename = curWord(); } else if (t == '<') { // Components of path name are coming in as separate tokens; // concatenate them StringBuffer buf = new StringBuffer(); while ((t = nextToken()) != '>' && (t != StreamTokenizer.TT_EOF)) { buf.append(curTokenAsString()); } if (t == StreamTokenizer.TT_EOF) { System.err.println("WARNING: unexpected EOF while processing #include directive"); } filename = buf.toString(); } // if we're not within an active block of code (like inside an "#ifdef // FOO" where FOO isn't defined), then don't actually process the // #included file. debugPrint(true, "#include [" + filename + "]"); if (enabled()) { // Look up file in known #include path String fullname = findFile(filename); //System.out.println("ACTIVE BLOCK, LOADING " + filename); if (fullname == null) { System.err.println("WARNING: unable to find #include file \"" + filename + "\""); return; } // Process this file in-line Reader reader = new BufferedReader(new FileReader(fullname)); run(reader, fullname); } else { //System.out.println("INACTIVE BLOCK, SKIPPING " + filename); } } //////////// // Output // //////////// private OutputStream out; private PrintWriter writer; private ArrayList enabledBits = new ArrayList(); private static int debugPrintIndentLevel = 0; private void debugPrint(boolean onlyPrintIfEnabled, String msg) { if (disableDebugPrint) { return; } if (!onlyPrintIfEnabled || (onlyPrintIfEnabled && enabled())) { for (int i = debugPrintIndentLevel; --i >0; ) { System.out.print(" "); } System.out.println(msg + " (line " + lineNumber() + " file " + filename() + ")"); } } private void pushEnableBit(boolean enabled) { enabledBits.add(new Boolean(enabled)); ++debugPrintIndentLevel; //debugPrint(false, "PUSH_ENABLED, NOW: " + enabled()); } private void popEnableBit() { if (enabledBits.size() == 0) { System.err.println("WARNING: mismatched #ifdef/endif pairs"); return; } enabledBits.remove(enabledBits.size() - 1); --debugPrintIndentLevel; //debugPrint(false, "POP_ENABLED, NOW: " + enabled()); } private boolean enabled() { return (enabledBits.size() == 0 || ((Boolean) enabledBits.get(enabledBits.size() - 1)).booleanValue()); } private void print(String s) { if (enabled()) { writer.print(s); //System.out.print(s);//debug } } private void print(char c) { if (enabled()) { writer.print(c); //System.err.print(c); //debug } } private void println() { if (enabled()) { writer.println(); //System.err.println();//debug } } private void printToken() { print(curTokenAsString()); } private void flush() { if (enabled()) { writer.flush(); //System.err.flush(); //debug } } private void lineDirective() { print("# " + lineNumber() + " \"" + filename() + "\""); println(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/procaddress/0000755000175000017500000000000011015124766023066 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/procaddress/ProcAddressCMethodBindingEmitter.java0000644000175000017500000001754410474114126032243 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.procaddress; import java.io.*; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; public class ProcAddressCMethodBindingEmitter extends CMethodBindingEmitter { private boolean callThroughProcAddress; private boolean needsLocalTypedef; private static String procAddressJavaTypeName = JavaType.createForClass(Long.TYPE).jniTypeName(); private ProcAddressEmitter emitter; public ProcAddressCMethodBindingEmitter(CMethodBindingEmitter methodToWrap, final boolean callThroughProcAddress, boolean needsLocalTypedef, ProcAddressEmitter emitter) { super( new MethodBinding(methodToWrap.getBinding()) { public String getName() { if (callThroughProcAddress) { return ProcAddressEmitter.WRAP_PREFIX + super.getName(); } else { return super.getName(); } } public String getRenamedMethodName() { if (callThroughProcAddress) { return ProcAddressEmitter.WRAP_PREFIX + super.getRenamedMethodName(); } else { return super.getRenamedMethodName(); } } }, methodToWrap.getDefaultOutput(), methodToWrap.getJavaPackageName(), methodToWrap.getJavaClassName(), methodToWrap.getIsOverloadedBinding(), methodToWrap.getIsJavaMethodStatic(), true, methodToWrap.forIndirectBufferAndArrayImplementation() ); if (methodToWrap.getReturnValueCapacityExpression() != null) { setReturnValueCapacityExpression(methodToWrap.getReturnValueCapacityExpression()); } if (methodToWrap.getReturnValueLengthExpression() != null) { setReturnValueLengthExpression(methodToWrap.getReturnValueLengthExpression()); } setTemporaryCVariableDeclarations(methodToWrap.getTemporaryCVariableDeclarations()); setTemporaryCVariableAssignments (methodToWrap.getTemporaryCVariableAssignments ()); setCommentEmitter(defaultCommentEmitter); this.callThroughProcAddress = callThroughProcAddress; this.needsLocalTypedef = needsLocalTypedef; this.emitter = emitter; } protected int emitArguments(PrintWriter writer) { int numEmitted = super.emitArguments(writer); if (callThroughProcAddress) { if (numEmitted > 0) { writer.print(", "); } writer.print(procAddressJavaTypeName); writer.print(" procAddress"); ++numEmitted; } return numEmitted; } protected void emitBodyVariableDeclarations(PrintWriter writer) { if (callThroughProcAddress) { // create variable for the function pointer with the right type, and set // it to the value of the passed-in proc address FunctionSymbol cSym = getBinding().getCSymbol(); String funcPointerTypedefName = emitter.getFunctionPointerTypedefName(cSym); if (needsLocalTypedef) { // We (probably) didn't get a typedef for this function // pointer type in the header file; the user requested that we // forcibly generate one. Here we force the emission of one. PointerType funcPtrType = new PointerType(null, cSym.getType(), 0); // Just for safety, emit this name slightly differently than // the mangling would otherwise produce funcPointerTypedefName = "_local_" + funcPointerTypedefName; writer.print(" typedef "); writer.print(funcPtrType.toString(funcPointerTypedefName)); writer.println(";"); } writer.print(" "); writer.print(funcPointerTypedefName); writer.print(" ptr_"); writer.print(cSym.getName()); writer.println(";"); } super.emitBodyVariableDeclarations(writer); } protected void emitBodyVariablePreCallSetup(PrintWriter writer, boolean emittingPrimitiveArrayCritical) { super.emitBodyVariablePreCallSetup(writer, emittingPrimitiveArrayCritical); if (callThroughProcAddress) { if (!emittingPrimitiveArrayCritical) { // set the function pointer to the value of the passed-in glProcAddress FunctionSymbol cSym = getBinding().getCSymbol(); String funcPointerTypedefName = emitter.getFunctionPointerTypedefName(cSym); String ptrVarName = "ptr_" + cSym.getName(); writer.print(" "); writer.print(ptrVarName); writer.print(" = ("); writer.print(funcPointerTypedefName); writer.println(") (intptr_t) procAddress;"); writer.println(" assert(" + ptrVarName + " != NULL);"); } } } protected void emitBodyCallCFunction(PrintWriter writer) { if (!callThroughProcAddress) { super.emitBodyCallCFunction(writer); } else { // Make the call to the actual C function writer.print(" "); // WARNING: this code assumes that the return type has already been // typedef-resolved. Type cReturnType = binding.getCReturnType(); if (!cReturnType.isVoid()) { writer.print("_res = "); } MethodBinding binding = getBinding(); if (binding.hasContainingType()) { // FIXME: this can and should be handled and unified with the // associated code in the CMethodBindingEmitter throw new IllegalStateException("Cannot call through function pointer because binding has containing type: " + binding); } // call throught the run-time function pointer writer.print("(* ptr_"); writer.print(binding.getCSymbol().getName()); writer.print(") "); writer.print("("); emitBodyPassCArguments(writer); writer.println(");"); } } protected String jniMangle(MethodBinding binding) { StringBuffer buf = new StringBuffer(super.jniMangle(binding)); if (callThroughProcAddress) { jniMangle(Long.TYPE, buf, false); // to account for the additional _addr_ parameter } return buf.toString(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/procaddress/ProcAddressConfiguration.java0000644000175000017500000002254710474114126030701 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.procaddress; import java.io.*; import java.text.*; import java.util.*; import com.sun.gluegen.*; public class ProcAddressConfiguration extends JavaConfiguration { private boolean emitProcAddressTable = false; private String tableClassPackage; private String tableClassName = "ProcAddressTable"; private Set/**/ skipProcAddressGen = new HashSet(); private List/**/ forceProcAddressGen = new ArrayList(); private Set/**/ forceProcAddressGenSet = new HashSet(); private String getProcAddressTableExpr; private ConvNode procAddressNameConverter; protected void dispatch(String cmd, StringTokenizer tok, File file, String filename, int lineNo) throws IOException { if (cmd.equalsIgnoreCase("EmitProcAddressTable")) { emitProcAddressTable = readBoolean("EmitProcAddressTable", tok, filename, lineNo).booleanValue(); } else if (cmd.equalsIgnoreCase("ProcAddressTablePackage")) { tableClassPackage = readString("ProcAddressTablePackage", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ProcAddressTableClassName")) { tableClassName = readString("ProcAddressTableClassName", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("SkipProcAddressGen")) { String sym = readString("SkipProcAddressGen", tok, filename, lineNo); skipProcAddressGen.add(sym); } else if (cmd.equalsIgnoreCase("ForceProcAddressGen")) { String sym = readString("ForceProcAddressGen", tok, filename, lineNo); forceProcAddressGen.add(sym); forceProcAddressGenSet.add(sym); } else if (cmd.equalsIgnoreCase("GetProcAddressTableExpr")) { getProcAddressTableExpr = readGetProcAddressTableExpr(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ProcAddressNameExpr")) { readProcAddressNameExpr(tok, filename, lineNo); } else { super.dispatch(cmd,tok,file,filename,lineNo); } } protected String readGetProcAddressTableExpr(StringTokenizer tok, String filename, int lineNo) { try { String restOfLine = tok.nextToken("\n\r\f"); return restOfLine.trim(); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"GetProcAddressTableExpr\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void setProcAddressNameExpr(String expr) { // Parse this into something allowing us to map from a function // name to the typedef'ed function pointer name List/**/ tokens = new ArrayList/**/(); StringTokenizer tok1 = new StringTokenizer(expr); while (tok1.hasMoreTokens()) { String sstr = tok1.nextToken(); StringTokenizer tok2 = new StringTokenizer(sstr, "$()", true); while (tok2.hasMoreTokens()) { tokens.add(tok2.nextToken()); } } // Now that the string is flattened out, convert it to nodes procAddressNameConverter = makeConverter(tokens.iterator()); if (procAddressNameConverter == null) { throw new NoSuchElementException("Error creating converter from string"); } } protected void readProcAddressNameExpr(StringTokenizer tok, String filename, int lineNo) { try { String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); setProcAddressNameExpr(restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ProcAddressNameExpr\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } private static ConvNode makeConverter(Iterator/**/ iter) { List/**/ result = new ArrayList/**/(); while (iter.hasNext()) { String str = (String) iter.next(); if (str.equals("$")) { String command = (String) iter.next(); String openParen = (String) iter.next(); if (!openParen.equals("(")) { throw new NoSuchElementException("Expected \"(\""); } boolean uppercase = false; if (command.equalsIgnoreCase("UPPERCASE")) { uppercase = true; } else if (!command.equalsIgnoreCase("LOWERCASE")) { throw new NoSuchElementException("Unknown ProcAddressNameExpr command \"" + command + "\""); } result.add(new CaseNode(uppercase, makeConverter(iter))); } else if (str.equals(")")) { // Fall through and return } else if (str.indexOf('{') >= 0) { result.add(new FormatNode(str)); } else { result.add(new ConstStringNode(str)); } } if (result.size() == 0) { return null; } else if (result.size() == 1) { return (ConvNode) result.get(0); } else { return new ConcatNode(result); } } /** Helper class for converting a function name to the typedef'ed function pointer name */ static abstract class ConvNode { abstract String convert(String funcName); } static class FormatNode extends ConvNode { private MessageFormat msgFmt; FormatNode(String fmt) { msgFmt = new MessageFormat(fmt); } String convert(String funcName) { StringBuffer buf = new StringBuffer(); msgFmt.format(new Object[] { funcName }, buf, null); return buf.toString(); } } static class ConstStringNode extends ConvNode { private String str; ConstStringNode(String str) { this.str = str; } String convert(String funcName) { return str; } } static class ConcatNode extends ConvNode { private List/**/ children; ConcatNode(List/**/ children) { this.children = children; } String convert(String funcName) { StringBuffer res = new StringBuffer(); for (Iterator iter = children.iterator(); iter.hasNext(); ) { ConvNode node = (ConvNode) iter.next(); res.append(node.convert(funcName)); } return res.toString(); } } static class CaseNode extends ConvNode { private boolean upperCase; private ConvNode child; CaseNode(boolean upperCase, ConvNode child) { this.upperCase = upperCase; this.child = child; } public String convert(String funcName) { if (upperCase) { return child.convert(funcName).toUpperCase(); } else { return child.convert(funcName).toLowerCase(); } } } public boolean emitProcAddressTable() { return emitProcAddressTable; } public String tableClassPackage() { return tableClassPackage; } public String tableClassName() { return tableClassName; } public boolean skipProcAddressGen (String name) { return skipProcAddressGen.contains(name); } public List getForceProcAddressGen() { return forceProcAddressGen; } public String getProcAddressTableExpr() { if (getProcAddressTableExpr == null) { throw new RuntimeException("GetProcAddressTableExpr was not defined in .cfg file"); } return getProcAddressTableExpr; } public String convertToFunctionPointerName(String funcName) { if (procAddressNameConverter == null) { throw new RuntimeException("ProcAddressNameExpr was not defined in .cfg file"); } return procAddressNameConverter.convert(funcName); } public boolean forceProcAddressGen(String funcName) { return forceProcAddressGenSet.contains(funcName); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/procaddress/ProcAddressEmitter.java0000644000175000017500000004017110640750160027473 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.procaddress; import java.io.*; import java.text.MessageFormat; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.runtime.*; /** * A subclass of JavaEmitter that modifies the normal emission of C * and Java code to allow dynamic lookups of the C entry points * associated with the Java methods. */ public class ProcAddressEmitter extends JavaEmitter { public static final String PROCADDRESS_VAR_PREFIX = ProcAddressHelper.PROCADDRESS_VAR_PREFIX; protected static final String WRAP_PREFIX = "dispatch_"; private TypeDictionary typedefDictionary; private PrintWriter tableWriter; private Set emittedTableEntries; private String tableClassPackage; private String tableClassName; public void beginFunctions(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) throws Exception { this.typedefDictionary = typedefDictionary; if (getProcAddressConfig().emitProcAddressTable()) { beginProcAddressTable(); } super.beginFunctions(typedefDictionary, structDictionary, canonMap); } public void endFunctions() throws Exception { if (getProcAddressConfig().emitProcAddressTable()) { endProcAddressTable(); } super.endFunctions(); } public void beginStructs(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) throws Exception { super.beginStructs(typedefDictionary, structDictionary, canonMap); } public String runtimeExceptionType() { return getConfig().runtimeExceptionType(); } protected JavaConfiguration createConfig() { return new ProcAddressConfiguration(); } protected List generateMethodBindingEmitters(FunctionSymbol sym) throws Exception { return generateMethodBindingEmittersImpl(sym); } protected boolean needsModifiedEmitters(FunctionSymbol sym) { if (!needsProcAddressWrapper(sym) || getConfig().isUnimplemented(sym.getName())) { return false; } return true; } private List generateMethodBindingEmittersImpl(FunctionSymbol sym) throws Exception { List defaultEmitters = super.generateMethodBindingEmitters(sym); // if the superclass didn't generate any bindings for the symbol, let's // honor that (for example, the superclass might have caught an Ignore // direction that matched the symbol's name). if (defaultEmitters.isEmpty()) { return defaultEmitters; } // Don't do anything special if this symbol doesn't require // modifications if (!needsModifiedEmitters(sym)) { return defaultEmitters; } ArrayList modifiedEmitters = new ArrayList(defaultEmitters.size()); if (needsProcAddressWrapper(sym)) { if (getProcAddressConfig().emitProcAddressTable()) { // emit an entry in the GL proc address table for this method. emitProcAddressTableEntryForSymbol(sym); } } for (Iterator iter = defaultEmitters.iterator(); iter.hasNext(); ) { FunctionEmitter emitter = (FunctionEmitter) iter.next(); if (emitter instanceof JavaMethodBindingEmitter) { generateModifiedEmitters((JavaMethodBindingEmitter) emitter, modifiedEmitters); } else if (emitter instanceof CMethodBindingEmitter) { generateModifiedEmitters((CMethodBindingEmitter) emitter, modifiedEmitters); } else { throw new RuntimeException("Unexpected emitter type: " + emitter.getClass().getName()); } } return modifiedEmitters; } /** * Returns the name of the typedef for a pointer to the function * represented by the argument as defined by the ProcAddressNameExpr * in the .cfg file. For example, in the OpenGL headers, if the * argument is the function "glFuncName", the value returned will be * "PFNGLFUNCNAMEPROC". This returns a valid string regardless of * whether or not the typedef is actually defined. */ protected String getFunctionPointerTypedefName(FunctionSymbol sym) { return getProcAddressConfig().convertToFunctionPointerName(sym.getName()); } //---------------------------------------------------------------------- // Internals only below this point // protected void generateModifiedEmitters(JavaMethodBindingEmitter baseJavaEmitter, List emitters) { if (getConfig().manuallyImplement(baseJavaEmitter.getName())) { // User will provide Java-side implementation of this routine; // pass through any emitters which will produce signatures for // it unmodified emitters.add(baseJavaEmitter); return; } // See whether we need a proc address entry for this one boolean callThroughProcAddress = needsProcAddressWrapper(baseJavaEmitter.getBinding().getCSymbol()); ProcAddressJavaMethodBindingEmitter emitter = new ProcAddressJavaMethodBindingEmitter(baseJavaEmitter, callThroughProcAddress, getProcAddressConfig().getProcAddressTableExpr(), baseJavaEmitter.isForImplementingMethodCall(), this); emitters.add(emitter); // If this emitter doesn't have a body (i.e., is a direct native // call with no intervening argument processing), we need to force // it to emit a body, and produce another one to act as the entry // point // FIXME: the negative test against the PRIVATE modifier is a // nasty hack to prevent the ProcAddressJavaMethodBindingEmitter // from incorrectly introducing method bodies to the private // native implementing methods; want this to work at least for // public and package-private methods if (baseJavaEmitter.signatureOnly() && !baseJavaEmitter.hasModifier(JavaMethodBindingEmitter.PRIVATE) && baseJavaEmitter.hasModifier(JavaMethodBindingEmitter.NATIVE) && callThroughProcAddress) { emitter.setEmitBody(true); emitter.removeModifier(JavaMethodBindingEmitter.NATIVE); emitter = new ProcAddressJavaMethodBindingEmitter(baseJavaEmitter, callThroughProcAddress, getProcAddressConfig().getProcAddressTableExpr(), true, this); emitter.setForImplementingMethodCall(true); emitters.add(emitter); } } protected void generateModifiedEmitters(CMethodBindingEmitter baseCEmitter, List emitters) { // See whether we need a proc address entry for this one boolean callThroughProcAddress = needsProcAddressWrapper(baseCEmitter.getBinding().getCSymbol()); boolean forceProcAddress = getProcAddressConfig().forceProcAddressGen(baseCEmitter.getBinding().getCSymbol().getName()); // Note that we don't care much about the naming of the C argument // variables so to keep things simple we ignore the buffer object // property for the binding // The C-side JNI binding for this particular function will have an // extra final argument, which is the address (the OpenGL procedure // address) of the function it needs to call ProcAddressCMethodBindingEmitter res = new ProcAddressCMethodBindingEmitter(baseCEmitter, callThroughProcAddress, forceProcAddress, this); MessageFormat exp = baseCEmitter.getReturnValueCapacityExpression(); if (exp != null) { res.setReturnValueCapacityExpression(exp); } emitters.add(res); } protected boolean needsProcAddressWrapper(FunctionSymbol sym) { String symName = sym.getName(); ProcAddressConfiguration config = getProcAddressConfig(); // We should only generate code to call through a function pointer // if the symbol has an associated function pointer typedef. String funcPointerTypedefName = getFunctionPointerTypedefName(sym); boolean shouldWrap = typedefDictionary.containsKey(funcPointerTypedefName); //System.err.println(funcPointerTypedefName + " defined: " + shouldWrap); if (config.skipProcAddressGen(symName)) { shouldWrap = false; } if (config.forceProcAddressGen(symName)) { shouldWrap = true; } if (shouldWrap) { // Hoist argument names from function pointer if not supplied in prototype FunctionType typedef = typedefDictionary.get(funcPointerTypedefName).asPointer().getTargetType().asFunction(); FunctionType fun = sym.getType(); int numarg = typedef.getNumArguments(); for ( int i =0; i < numarg; i++ ) { if ( fun.getArgumentName(i) == null ) fun.setArgumentName(i,typedef.getArgumentName(i)); } } return shouldWrap; } private void beginProcAddressTable() throws Exception { tableClassPackage = getProcAddressConfig().tableClassPackage(); tableClassName = getProcAddressConfig().tableClassName(); // Table defaults to going into the impl directory unless otherwise overridden String implPackageName = tableClassPackage; if (implPackageName == null) { implPackageName = getImplPackageName(); } String jImplRoot = getJavaOutputDir() + File.separator + CodeGenUtils.packageAsPath(implPackageName); tableWriter = openFile(jImplRoot + File.separator + tableClassName + ".java"); emittedTableEntries = new HashSet(); CodeGenUtils.emitAutogeneratedWarning(tableWriter, this); tableWriter.println("package " + implPackageName + ";"); tableWriter.println(); for (Iterator iter = getConfig().imports().iterator(); iter.hasNext(); ) { tableWriter.println("import " + ((String) iter.next()) + ";"); } tableWriter.println(); tableWriter.println("/**"); tableWriter.println(" * This table is a cache of pointers to the dynamically-linkable C"); tableWriter.println(" * functions this autogenerated Java binding has exposed. Some"); tableWriter.println(" * libraries such as OpenGL, OpenAL and others define function pointer"); tableWriter.println(" * signatures rather than statically linkable entry points for the"); tableWriter.println(" * purposes of being able to query at run-time whether a particular"); tableWriter.println(" * extension is available. This table acts as a cache of these"); tableWriter.println(" * function pointers. Each function pointer is typically looked up at"); tableWriter.println(" * run-time by a platform-dependent mechanism such as dlsym(),"); tableWriter.println(" * wgl/glXGetProcAddress(), or alGetProcAddress(). The associated"); tableWriter.println(" * autogenerated Java and C code accesses the fields in this table to"); tableWriter.println(" * call the various functions. If the field containing the function"); tableWriter.println(" * pointer is 0, the function is considered to be unavailable and can"); tableWriter.println(" * not be called."); tableWriter.println(" */"); tableWriter.println("public class " + tableClassName); tableWriter.println("{"); for (Iterator iter = getProcAddressConfig().getForceProcAddressGen().iterator(); iter.hasNext(); ) { emitProcAddressTableEntryForString((String) iter.next()); } } private void endProcAddressTable() throws Exception { PrintWriter w = tableWriter; w.println(" /**"); w.println(" * This is a convenience method to get (by name) the native function"); w.println(" * pointer for a given function. It lets you avoid having to"); w.println(" * manually compute the "" + PROCADDRESS_VAR_PREFIX + " + "); w.println(" * <functionName>" member variable name and look it up via"); w.println(" * reflection; it also will throw an exception if you try to get the"); w.println(" * address of an unknown function, or one that is statically linked"); w.println(" * and therefore does not have a function pointer in this table."); w.println(" *"); w.println(" * @throws RuntimeException if the function pointer was not found in"); w.println(" * this table, either because the function was unknown or because"); w.println(" * it was statically linked."); w.println(" */"); w.println(" public long getAddressFor(String functionName) {"); w.println(" String addressFieldName = " + getProcAddressConfig().gluegenRuntimePackage() + ".ProcAddressHelper.PROCADDRESS_VAR_PREFIX + functionName;"); w.println(" try { "); w.println(" java.lang.reflect.Field addressField = getClass().getField(addressFieldName);"); w.println(" return addressField.getLong(this);"); w.println(" } catch (Exception e) {"); w.println(" // The user is calling a bogus function or one which is not"); w.println(" // runtime linked"); w.println(" throw new RuntimeException("); w.println(" \"WARNING: Address query failed for \\\"\" + functionName +"); w.println(" \"\\\"; it's either statically linked or is not a known \" +"); w.println(" \"function\", e);"); w.println(" } "); w.println(" }"); w.println("} // end of class " + tableClassName); w.flush(); w.close(); } protected void emitProcAddressTableEntryForSymbol(FunctionSymbol cFunc) { emitProcAddressTableEntryForString(cFunc.getName()); } protected void emitProcAddressTableEntryForString(String str) { // Deal gracefully with forced proc address generation in the face // of having the function pointer typedef in the header file too if (emittedTableEntries.contains(str)) return; emittedTableEntries.add(str); tableWriter.print(" public long "); tableWriter.print(PROCADDRESS_VAR_PREFIX); tableWriter.print(str); tableWriter.println(";"); } protected ProcAddressConfiguration getProcAddressConfig() { return (ProcAddressConfiguration) getConfig(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/procaddress/ProcAddressJavaMethodBindingEmitter.java0000644000175000017500000001337510402606466032744 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.procaddress; import java.io.*; import java.util.*; import com.sun.gluegen.*; import com.sun.gluegen.cgram.types.*; /** A specialization of JavaMethodBindingEmitter with knowledge of how to call through a function pointer. */ public class ProcAddressJavaMethodBindingEmitter extends JavaMethodBindingEmitter { private final CommentEmitter commentEmitterForWrappedMethod = new WrappedMethodCommentEmitter(); protected boolean callThroughProcAddress; protected String getProcAddressTableExpr; protected boolean changeNameAndArguments; protected ProcAddressEmitter emitter; public ProcAddressJavaMethodBindingEmitter(JavaMethodBindingEmitter methodToWrap, boolean callThroughProcAddress, String getProcAddressTableExpr, boolean changeNameAndArguments, ProcAddressEmitter emitter) { super(methodToWrap); this.callThroughProcAddress = callThroughProcAddress; this.getProcAddressTableExpr = getProcAddressTableExpr; this.changeNameAndArguments = changeNameAndArguments; this.emitter = emitter; if (callThroughProcAddress) { setCommentEmitter(new WrappedMethodCommentEmitter()); } if (methodToWrap.getBinding().hasContainingType()) { throw new IllegalArgumentException( "Cannot create proc. address wrapper; method has containing type: \"" + methodToWrap.getBinding() + "\""); } } public ProcAddressJavaMethodBindingEmitter(ProcAddressJavaMethodBindingEmitter methodToWrap) { this(methodToWrap, methodToWrap.callThroughProcAddress, methodToWrap.getProcAddressTableExpr, methodToWrap.changeNameAndArguments, methodToWrap.emitter); } public String getName() { String res = super.getName(); if (changeNameAndArguments) { return ProcAddressEmitter.WRAP_PREFIX + res; } return res; } protected int emitArguments(PrintWriter writer) { int numEmitted = super.emitArguments(writer); if (callThroughProcAddress) { if (changeNameAndArguments) { if (numEmitted > 0) { writer.print(", "); } writer.print("long procAddress"); ++numEmitted; } } return numEmitted; } protected String getImplMethodName(boolean direct) { String name = super.getImplMethodName(direct); if (callThroughProcAddress) { return ProcAddressEmitter.WRAP_PREFIX + name; } return name; } protected void emitPreCallSetup(MethodBinding binding, PrintWriter writer) { super.emitPreCallSetup(binding, writer); if (callThroughProcAddress) { String procAddressVariable = ProcAddressEmitter.PROCADDRESS_VAR_PREFIX + binding.getName(); writer.println(" final long __addr_ = " + getProcAddressTableExpr + "." + procAddressVariable + ";"); writer.println(" if (__addr_ == 0) {"); writer.println(" throw new " + emitter.runtimeExceptionType() + "(\"Method \\\"" + binding.getName() + "\\\" not available\");"); writer.println(" }"); } } protected int emitCallArguments(MethodBinding binding, PrintWriter writer, boolean indirect) { int numEmitted = super.emitCallArguments(binding, writer, indirect); if (callThroughProcAddress) { if (numEmitted > 0) { writer.print(", "); } writer.print("__addr_"); ++numEmitted; } return numEmitted; } /** This class emits the comment for the wrapper method */ private class WrappedMethodCommentEmitter extends JavaMethodBindingEmitter.DefaultCommentEmitter { protected void emitBeginning(FunctionEmitter methodEmitter, PrintWriter writer) { writer.print("Entry point (through function pointer) to C language function:
"); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/0000755000175000017500000000000011015124766022240 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/BufferFactory.java.javame_cdc_fp0000644000175000017500000002015311012175062030375 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.nio.*; public class BufferFactory { public static final int SIZEOF_BYTE = 1; public static final int SIZEOF_SHORT = 2; public static final int SIZEOF_INT = 4; public static final int SIZEOF_FLOAT = 4; public static ByteBuffer newDirectByteBuffer(int size) { ByteBuffer buf = ByteBuffer.allocateDirect(size); return buf; } /** Helper routine to tell whether a buffer is direct or not. Null pointers are considered direct. isDirect() should really be public in Buffer and not replicated in all subclasses. */ public static boolean isDirect(Buffer buf) { if (buf == null) { return true; } if (buf instanceof ByteBuffer) { return ((ByteBuffer) buf).isDirect(); } else if (buf instanceof FloatBuffer) { return ((FloatBuffer) buf).isDirect(); } else if (buf instanceof ShortBuffer) { return ((ShortBuffer) buf).isDirect(); } else if (buf instanceof IntBuffer) { return ((IntBuffer) buf).isDirect(); } throw new RuntimeException("Unexpected buffer type " + buf.getClass().getName()); } /** Helper routine to get the Buffer byte offset by taking into account the Buffer position and the underlying type. This is the total offset for Direct Buffers. */ public static int getDirectBufferByteOffset(Buffer buf) { if(buf == null) { return 0; } if(buf instanceof ByteBuffer) { return (buf.position()); } else if (buf instanceof FloatBuffer) { return (buf.position() * SIZEOF_FLOAT); } else if (buf instanceof IntBuffer) { return (buf.position() * SIZEOF_INT); } else if (buf instanceof ShortBuffer) { return (buf.position() * SIZEOF_SHORT); } throw new RuntimeException("Disallowed array backing store type in buffer " + buf.getClass().getName()); } /** Helper routine to return the array backing store reference from a Buffer object. */ public static Object getArray(Buffer buf) { if (buf == null) { return null; } if(buf instanceof ByteBuffer) { return ((ByteBuffer) buf).array(); } else if (buf instanceof FloatBuffer) { return ((FloatBuffer) buf).array(); } else if (buf instanceof IntBuffer) { return ((IntBuffer) buf).array(); } else if (buf instanceof ShortBuffer) { return ((ShortBuffer) buf).array(); } throw new RuntimeException("Disallowed array backing store type in buffer " + buf.getClass().getName()); } /** Helper routine to get the full byte offset from the beginning of the array that is the storage for the indirect Buffer object. The array offset also includes the position offset within the buffer, in addition to any array offset. */ public static int getIndirectBufferByteOffset(Buffer buf) { if(buf == null) { return 0; } int pos = buf.position(); if(buf instanceof ByteBuffer) { return (((ByteBuffer)buf).arrayOffset() + pos); } else if(buf instanceof FloatBuffer) { return (SIZEOF_FLOAT*(((FloatBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof IntBuffer) { return (SIZEOF_INT*(((IntBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof ShortBuffer) { return (SIZEOF_SHORT*(((ShortBuffer)buf).arrayOffset() + pos)); } throw new RuntimeException("Unknown buffer type " + buf.getClass().getName()); } public static void rangeCheck(byte[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(char[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(short[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(int[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(float[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(Buffer buffer, int minElementsRemaining) { if (buffer == null) { return; } if (buffer.remaining() < minElementsRemaining) { throw new IndexOutOfBoundsException("Required " + minElementsRemaining + " remaining elements in buffer, only had " + buffer.remaining()); } } public static void rangeCheckBytes(Buffer buffer, int minBytesRemaining) { if (buffer == null) { return; } int elementsRemaining = buffer.remaining(); int bytesRemaining = 0; if (buffer instanceof ByteBuffer) { bytesRemaining = elementsRemaining; } else if (buffer instanceof FloatBuffer) { bytesRemaining = elementsRemaining * SIZEOF_FLOAT; } else if (buffer instanceof IntBuffer) { bytesRemaining = elementsRemaining * SIZEOF_INT; } else if (buffer instanceof ShortBuffer) { bytesRemaining = elementsRemaining * SIZEOF_SHORT; } if (bytesRemaining < minBytesRemaining) { throw new IndexOutOfBoundsException("Required " + minBytesRemaining + " remaining bytes in buffer, only had " + bytesRemaining); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/BufferFactory.java.javase0000644000175000017500000002457711012175062027123 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.nio.*; public class BufferFactory { public static final int SIZEOF_BYTE = 1; public static final int SIZEOF_SHORT = 2; public static final int SIZEOF_CHAR = 2; public static final int SIZEOF_INT = 4; public static final int SIZEOF_FLOAT = 4; public static final int SIZEOF_LONG = 8; public static final int SIZEOF_DOUBLE = 8; public static ByteBuffer newDirectByteBuffer(int size) { ByteBuffer buf = ByteBuffer.allocateDirect(size); buf.order(ByteOrder.nativeOrder()); return buf; } /** Helper routine to tell whether a buffer is direct or not. Null pointers are considered direct. isDirect() should really be public in Buffer and not replicated in all subclasses. */ public static boolean isDirect(Buffer buf) { if (buf == null) { return true; } if (buf instanceof ByteBuffer) { return ((ByteBuffer) buf).isDirect(); } else if (buf instanceof FloatBuffer) { return ((FloatBuffer) buf).isDirect(); } else if (buf instanceof DoubleBuffer) { return ((DoubleBuffer) buf).isDirect(); } else if (buf instanceof CharBuffer) { return ((CharBuffer) buf).isDirect(); } else if (buf instanceof ShortBuffer) { return ((ShortBuffer) buf).isDirect(); } else if (buf instanceof IntBuffer) { return ((IntBuffer) buf).isDirect(); } else if (buf instanceof LongBuffer) { return ((LongBuffer) buf).isDirect(); } throw new RuntimeException("Unexpected buffer type " + buf.getClass().getName()); } /** Helper routine to get the Buffer byte offset by taking into account the Buffer position and the underlying type. This is the total offset for Direct Buffers. */ public static int getDirectBufferByteOffset(Buffer buf) { if(buf == null) { return 0; } if(buf instanceof ByteBuffer) { return (buf.position()); } else if (buf instanceof FloatBuffer) { return (buf.position() * SIZEOF_FLOAT); } else if (buf instanceof IntBuffer) { return (buf.position() * SIZEOF_INT); } else if (buf instanceof ShortBuffer) { return (buf.position() * SIZEOF_SHORT); } else if (buf instanceof DoubleBuffer) { return (buf.position() * SIZEOF_DOUBLE); } else if (buf instanceof LongBuffer) { return (buf.position() * SIZEOF_LONG); } else if (buf instanceof CharBuffer) { return (buf.position() * SIZEOF_CHAR); } throw new RuntimeException("Disallowed array backing store type in buffer " + buf.getClass().getName()); } /** Helper routine to return the array backing store reference from a Buffer object. */ public static Object getArray(Buffer buf) { if (buf == null) { return null; } if(buf instanceof ByteBuffer) { return ((ByteBuffer) buf).array(); } else if (buf instanceof FloatBuffer) { return ((FloatBuffer) buf).array(); } else if (buf instanceof IntBuffer) { return ((IntBuffer) buf).array(); } else if (buf instanceof ShortBuffer) { return ((ShortBuffer) buf).array(); } else if (buf instanceof DoubleBuffer) { return ((DoubleBuffer) buf).array(); } else if (buf instanceof LongBuffer) { return ((LongBuffer) buf).array(); } else if (buf instanceof CharBuffer) { return ((CharBuffer) buf).array(); } throw new RuntimeException("Disallowed array backing store type in buffer " + buf.getClass().getName()); } /** Helper routine to get the full byte offset from the beginning of the array that is the storage for the indirect Buffer object. The array offset also includes the position offset within the buffer, in addition to any array offset. */ public static int getIndirectBufferByteOffset(Buffer buf) { if(buf == null) { return 0; } int pos = buf.position(); if(buf instanceof ByteBuffer) { return (((ByteBuffer)buf).arrayOffset() + pos); } else if(buf instanceof FloatBuffer) { return (SIZEOF_FLOAT*(((FloatBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof IntBuffer) { return (SIZEOF_INT*(((IntBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof ShortBuffer) { return (SIZEOF_SHORT*(((ShortBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof DoubleBuffer) { return (SIZEOF_DOUBLE*(((DoubleBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof LongBuffer) { return (SIZEOF_LONG*(((LongBuffer)buf).arrayOffset() + pos)); } else if(buf instanceof CharBuffer) { return (SIZEOF_CHAR*(((CharBuffer)buf).arrayOffset() + pos)); } throw new RuntimeException("Unknown buffer type " + buf.getClass().getName()); } public static void rangeCheck(byte[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(char[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(short[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(int[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(long[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(float[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(double[] array, int offset, int minElementsRemaining) { if (array == null) { return; } if (array.length < offset + minElementsRemaining) { throw new ArrayIndexOutOfBoundsException("Required " + minElementsRemaining + " elements in array, only had " + (array.length - offset)); } } public static void rangeCheck(Buffer buffer, int minElementsRemaining) { if (buffer == null) { return; } if (buffer.remaining() < minElementsRemaining) { throw new IndexOutOfBoundsException("Required " + minElementsRemaining + " remaining elements in buffer, only had " + buffer.remaining()); } } public static void rangeCheckBytes(Buffer buffer, int minBytesRemaining) { if (buffer == null) { return; } int elementsRemaining = buffer.remaining(); int bytesRemaining = 0; if (buffer instanceof ByteBuffer) { bytesRemaining = elementsRemaining; } else if (buffer instanceof FloatBuffer) { bytesRemaining = elementsRemaining * SIZEOF_FLOAT; } else if (buffer instanceof IntBuffer) { bytesRemaining = elementsRemaining * SIZEOF_INT; } else if (buffer instanceof ShortBuffer) { bytesRemaining = elementsRemaining * SIZEOF_SHORT; } else if (buffer instanceof DoubleBuffer) { bytesRemaining = elementsRemaining * SIZEOF_DOUBLE; } else if (buffer instanceof LongBuffer) { bytesRemaining = elementsRemaining * SIZEOF_LONG; } else if (buffer instanceof CharBuffer) { bytesRemaining = elementsRemaining * SIZEOF_CHAR; } if (bytesRemaining < minBytesRemaining) { throw new IndexOutOfBoundsException("Required " + minBytesRemaining + " remaining bytes in buffer, only had " + bytesRemaining); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/BufferFactoryInternal.java0000644000175000017500000001044010402607476027343 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.lang.reflect.Constructor; import java.lang.reflect.Field; import java.nio.*; import sun.misc.Unsafe; public class BufferFactoryInternal { private static final long addressFieldOffset; private static final Constructor directByteBufferConstructor; static { try { Field f = Buffer.class.getDeclaredField("address"); addressFieldOffset = UnsafeAccess.getUnsafe().objectFieldOffset(f); Class directByteBufferClass = Class.forName("java.nio.DirectByteBuffer"); directByteBufferConstructor = directByteBufferClass.getDeclaredConstructor(new Class[] { Long.TYPE, Integer.TYPE }); directByteBufferConstructor.setAccessible(true); } catch (Exception e) { throw new RuntimeException(e); } } public static long getDirectBufferAddress(Buffer buf) { return ((buf == null) ? 0 : UnsafeAccess.getUnsafe().getLong(buf, addressFieldOffset)); } public static ByteBuffer newDirectByteBuffer(long address, int capacity) { try { if (address == 0) { return null; } return (ByteBuffer) directByteBufferConstructor.newInstance(new Object[] { new Long(address), new Integer(capacity) }); } catch (Exception e) { throw new RuntimeException(e); } } public static long newCString(String str) { byte[] strBytes = str.getBytes(); long strBlock = UnsafeAccess.getUnsafe().allocateMemory(strBytes.length+1); for (int i = 0; i < strBytes.length; i++) { UnsafeAccess.getUnsafe().putByte(strBlock+i, strBytes[i]); } UnsafeAccess.getUnsafe().putByte(strBlock+strBytes.length, (byte)0); // null termination return strBlock; } public static void freeCString(long cStr) { UnsafeAccess.getUnsafe().freeMemory(cStr); } public static String newJavaString(long cStr) { if (cStr == 0) { return null; } int numChars = 0; while (UnsafeAccess.getUnsafe().getByte(cStr + numChars) != 0) { ++numChars; } byte[] bytes = new byte[numChars]; for (int i = 0; i < numChars; i++) { bytes[i] = UnsafeAccess.getUnsafe().getByte(cStr + i); } return new String(bytes); } public static int arrayBaseOffset(Object array) { return UnsafeAccess.getUnsafe().arrayBaseOffset(array.getClass()); } public static int arrayIndexScale(Object array) { return UnsafeAccess.getUnsafe().arrayIndexScale(array.getClass()); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/CPU.java0000644000175000017500000000726110757731504023546 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; /** Provides information to autogenerated struct accessors about what kind of data model (32- or 64-bit) is being used by the currently running process. */ public class CPU { private static boolean is32Bit; static { // We don't seem to need an AccessController.doPrivileged() block // here as these system properties are visible even to unsigned // applets // Note: this code is replicated in StructLayout.java String os = System.getProperty("os.name").toLowerCase(); String cpu = System.getProperty("os.arch").toLowerCase(); if ((os.startsWith("windows") && cpu.equals("x86")) || (os.startsWith("linux") && cpu.equals("i386")) || (os.startsWith("linux") && cpu.equals("x86")) || (os.startsWith("mac os") && cpu.equals("ppc")) || (os.startsWith("mac os") && cpu.equals("i386")) || (os.startsWith("sunos") && cpu.equals("sparc")) || (os.startsWith("sunos") && cpu.equals("x86")) || (os.startsWith("freebsd") && cpu.equals("i386")) || (os.startsWith("hp-ux") && cpu.equals("pa_risc2.0"))) { is32Bit = true; } else if ((os.startsWith("windows") && cpu.equals("amd64")) || (os.startsWith("linux") && cpu.equals("amd64")) || (os.startsWith("linux") && cpu.equals("x86_64")) || (os.startsWith("linux") && cpu.equals("ia64")) || (os.startsWith("mac os") && cpu.equals("x86_64")) || (os.startsWith("sunos") && cpu.equals("sparcv9")) || (os.startsWith("sunos") && cpu.equals("amd64"))) { } else { throw new RuntimeException("Please port CPU detection (32/64 bit) to your platform (" + os + "/" + cpu + ")"); } } public static boolean is32Bit() { return is32Bit; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/DynamicLinker.java0000644000175000017500000000432010463661674025645 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; /** Provides an abstract interface to the OS's low-level dynamic linking functionality. */ interface DynamicLinker { public long openLibrary(String pathname); public long lookupSymbol(long libraryHandle, String symbolName); public void closeLibrary(long libraryHandle); } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/DynamicLookupHelper.java0000644000175000017500000000444510362240750027024 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; /** Interface callers may use to use the ProcAddressHelper's {@link ProcAddressHelper#resetProcAddressTable resetProcAddressTable} helper method to install function pointers into a ProcAddressTable. This must typically be written with native code. */ public interface DynamicLookupHelper { public long dynamicLookupFunction(String funcName); } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/MacOSXDynamicLinkerImpl.java0000644000175000017500000000400110474114130027454 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com\sun\gluegen\JavaEmitter.java on Mon Jul 31 16:27:00 PDT 2006 ----! */ package com.sun.gluegen.runtime; import com.sun.gluegen.runtime.*; public class MacOSXDynamicLinkerImpl implements DynamicLinker { public static final int RTLD_LAZY = 0x1; public static final int RTLD_NOW = 0x2; public static final int RTLD_LOCAL = 0x4; public static final int RTLD_GLOBAL = 0x8; /** Interface to C language function:
int dlclose(void * __handle); */ private static native int dlclose(long __handle); /** Interface to C language function:
char * dlerror(void); */ private static native java.lang.String dlerror(); /** Interface to C language function:
void * dlopen(const char * __path, int __mode); */ private static native long dlopen(java.lang.String __path, int __mode); /** Interface to C language function:
void * dlsym(void * __handle, const char * __symbol); */ private static native long dlsym(long __handle, java.lang.String __symbol); // --- Begin CustomJavaCode .cfg declarations public long openLibrary(String pathname) { // Note we use RTLD_GLOBAL visibility to allow this functionality to // be used to pre-resolve dependent libraries of JNI code without // requiring that all references to symbols in those libraries be // looked up dynamically via the ProcAddressTable mechanism; in // other words, one can actually link against the library instead of // having to dlsym all entry points. System.loadLibrary() uses // RTLD_LOCAL visibility so can't be used for this purpose. return dlopen(pathname, RTLD_LAZY | RTLD_GLOBAL); } public long lookupSymbol(long libraryHandle, String symbolName) { return dlsym(libraryHandle, symbolName); } public void closeLibrary(long libraryHandle) { dlclose(libraryHandle); } // ---- End CustomJavaCode .cfg declarations } // end of class MacOSXDynamicLinkerImpl jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/NativeLibLoader.java0000644000175000017500000001032410650147420026103 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import java.security.*; /** Class providing control over whether GlueGen loads the native code associated with the NativeLibrary implementation. Alternative app launchers such as those running within applets may want to disable this default loading behavior and load the native code via another (manual) mechanism. */ public class NativeLibLoader { private static volatile boolean loadingEnabled = true; private static volatile boolean didLoading; public static void disableLoading() { loadingEnabled = false; } public static void enableLoading() { loadingEnabled = true; } public static void loadGlueGenRT() { if (!didLoading && loadingEnabled) { synchronized (NativeLibLoader.class) { if (!didLoading && loadingEnabled) { didLoading = true; AccessController.doPrivileged(new PrivilegedAction() { public Object run() { loadLibraryInternal("gluegen-rt"); return null; } }); } } } } private static void loadLibraryInternal(String libraryName) { String sunAppletLauncher = System.getProperty("sun.jnlp.applet.launcher"); boolean usingJNLPAppletLauncher = Boolean.valueOf(sunAppletLauncher).booleanValue(); if (usingJNLPAppletLauncher) { try { Class jnlpAppletLauncherClass = Class.forName("org.jdesktop.applet.util.JNLPAppletLauncher"); Method jnlpLoadLibraryMethod = jnlpAppletLauncherClass.getDeclaredMethod("loadLibrary", new Class[] { String.class }); jnlpLoadLibraryMethod.invoke(null, new Object[] { libraryName }); } catch (Exception e) { Throwable t = e; if (t instanceof InvocationTargetException) { t = ((InvocationTargetException) t).getTargetException(); } if (t instanceof Error) throw (Error) t; if (t instanceof RuntimeException) { throw (RuntimeException) t; } // Throw UnsatisfiedLinkError for best compatibility with System.loadLibrary() throw (UnsatisfiedLinkError) new UnsatisfiedLinkError().initCause(e); } } else { System.loadLibrary(libraryName); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/NativeLibrary.java0000644000175000017500000003541010554441360025660 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.io.*; import java.lang.reflect.*; import java.security.*; import java.util.*; /** Provides low-level, relatively platform-independent access to shared ("native") libraries. The core library routines System.load() and System.loadLibrary() in general provide suitable functionality for applications using native code, but are not flexible enough to support certain kinds of glue code generation and deployment strategies. This class supports direct linking of native libraries to other shared objects not necessarily installed on the system (in particular, via the use of dlopen(RTLD_GLOBAL) on Unix platforms) as well as manual lookup of function names to support e.g. GlueGen's ProcAddressTable glue code generation style without additional supporting code needed in the generated library. */ public class NativeLibrary { private static final int WINDOWS = 1; private static final int UNIX = 2; private static final int MACOSX = 3; private static boolean DEBUG; private static int platform; private static DynamicLinker dynLink; private static String[] prefixes; private static String[] suffixes; static { // Determine platform we're running on AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String osName = System.getProperty("os.name").toLowerCase(); if (osName.startsWith("wind")) { platform = WINDOWS; } else if (osName.startsWith("mac os x")) { platform = MACOSX; } else { platform = UNIX; } DEBUG = (System.getProperty("gluegen.debug.NativeLibrary") != null); return null; } }); // Instantiate dynamic linker implementation switch (platform) { case WINDOWS: dynLink = new WindowsDynamicLinkerImpl(); prefixes = new String[] { "" }; suffixes = new String[] { ".dll" }; break; case UNIX: dynLink = new UnixDynamicLinkerImpl(); prefixes = new String[] { "lib" }; suffixes = new String[] { ".so" }; break; case MACOSX: dynLink = new MacOSXDynamicLinkerImpl(); prefixes = new String[] { "lib", "" }; suffixes = new String[] { ".dylib", ".jnilib", "" }; break; default: throw new InternalError("Platform not initialized properly"); } } // Platform-specific representation for the handle to the open // library. This is an HMODULE on Windows and a void* (the result of // a dlopen() call) on Unix and Mac OS X platforms. private long libraryHandle; // May as well keep around the path to the library we opened private String libraryPath; // Private constructor to prevent arbitrary instances from floating around private NativeLibrary(long libraryHandle, String libraryPath) { this.libraryHandle = libraryHandle; this.libraryPath = libraryPath; } /** Opens the given native library, assuming it has the same base name on all platforms, looking first in the system's search path, and in the context of the specified ClassLoader, which is used to help find the library in the case of e.g. Java Web Start. */ public static NativeLibrary open(String libName, ClassLoader loader) { return open(libName, libName, libName, true, loader); } /** Opens the given native library, assuming it has the given base names (no "lib" prefix or ".dll/.so/.dylib" suffix) on the Windows, Unix and Mac OS X platforms, respectively, and in the context of the specified ClassLoader, which is used to help find the library in the case of e.g. Java Web Start. The searchSystemPathFirst argument changes the behavior to first search the default system path rather than searching it last. Note that we do not currently handle DSO versioning on Unix. Experience with JOAL and OpenAL has shown that it is extremely problematic to rely on a specific .so version (for one thing, ClassLoader.findLibrary on Unix doesn't work with files not ending in .so, for example .so.0), and in general if this dynamic loading facility is used correctly the version number will be irrelevant. */ public static NativeLibrary open(String windowsLibName, String unixLibName, String macOSXLibName, boolean searchSystemPathFirst, ClassLoader loader) { List possiblePaths = enumerateLibraryPaths(windowsLibName, unixLibName, macOSXLibName, searchSystemPathFirst, loader); // Iterate down these and see which one if any we can actually find. for (Iterator iter = possiblePaths.iterator(); iter.hasNext(); ) { String path = (String) iter.next(); if (DEBUG) { System.out.println("Trying to load " + path); } ensureNativeLibLoaded(); long res = dynLink.openLibrary(path); if (res != 0) { if (DEBUG) { System.out.println("Successfully loaded " + path + ": res = 0x" + Long.toHexString(res)); } return new NativeLibrary(res, path); } } if (DEBUG) { System.out.println("Did not succeed in loading (" + windowsLibName + ", " + unixLibName + ", " + macOSXLibName + ")"); } // For now, just return null to indicate the open operation didn't // succeed (could also throw an exception if we could tell which // of the openLibrary operations actually failed) return null; } /** Looks up the given function name in this native library. */ public long lookupFunction(String functionName) { if (libraryHandle == 0) throw new RuntimeException("Library is not open"); return dynLink.lookupSymbol(libraryHandle, functionName); } /** Retrieves the low-level library handle from this NativeLibrary object. On the Windows platform this is an HMODULE, and on Unix and Mac OS X platforms the void* result of calling dlopen(). */ public long getLibraryHandle() { return libraryHandle; } /** Retrieves the path under which this library was opened. */ public String getLibraryPath() { return libraryPath; } /** Closes this native library. Further lookup operations are not allowed after calling this method. */ public void close() { if (libraryHandle == 0) throw new RuntimeException("Library already closed"); long handle = libraryHandle; libraryHandle = 0; dynLink.closeLibrary(handle); } /** Given the base library names (no prefixes/suffixes) for the various platforms, enumerate the possible locations and names of the indicated native library on the system. */ private static List enumerateLibraryPaths(String windowsLibName, String unixLibName, String macOSXLibName, boolean searchSystemPathFirst, ClassLoader loader) { List paths = new ArrayList(); String libName = selectName(windowsLibName, unixLibName, macOSXLibName); if (libName == null) return paths; // Allow user's full path specification to override our building of paths File file = new File(libName); if (file.isAbsolute()) { paths.add(libName); return paths; } String[] baseNames = buildNames(libName); if (searchSystemPathFirst) { // Add just the library names to use the OS's search algorithm for (int i = 0; i < baseNames.length; i++) { paths.add(baseNames[i]); } } // The idea to ask the ClassLoader to find the library is borrowed // from the LWJGL library String clPath = getPathFromClassLoader(libName, loader); if (DEBUG) { System.out.println("Class loader path to " + libName + ": " + clPath); } if (clPath != null) { paths.add(clPath); } // Add entries from java.library.path String javaLibraryPath = (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { return System.getProperty("java.library.path"); } }); if (javaLibraryPath != null) { StringTokenizer tokenizer = new StringTokenizer(javaLibraryPath, File.pathSeparator); while (tokenizer.hasMoreTokens()) { addPaths(tokenizer.nextToken(), baseNames, paths); } } // Add current working directory String userDir = (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { return System.getProperty("user.dir"); } }); addPaths(userDir, baseNames, paths); // Add probable Mac OS X-specific paths if (platform == MACOSX) { // Add historical location addPaths("/Library/Frameworks/" + libName + ".Framework", baseNames, paths); // Add current location addPaths("/System/Library/Frameworks/" + libName + ".Framework", baseNames, paths); } if (!searchSystemPathFirst) { // Add just the library names to use the OS's search algorithm for (int i = 0; i < baseNames.length; i++) { paths.add(baseNames[i]); } } return paths; } private static String selectName(String windowsLibName, String unixLibName, String macOSXLibName) { switch (platform) { case WINDOWS: return windowsLibName; case UNIX: return unixLibName; case MACOSX: return macOSXLibName; default: throw new InternalError(); } } private static String[] buildNames(String libName) { // If the library name already has the prefix / suffix added // (principally because we want to force a version number on Unix // operating systems) then just return the library name. if (libName.startsWith(prefixes[0])) { if (libName.endsWith(suffixes[0])) { return new String[] { libName }; } int idx = libName.indexOf(suffixes[0]); boolean ok = true; if (idx >= 0) { // Check to see if everything after it is a Unix version number for (int i = idx + suffixes[0].length(); i < libName.length(); i++) { char c = libName.charAt(i); if (!(c == '.' || (c >= '0' && c <= '9'))) { ok = false; break; } } if (ok) { return new String[] { libName }; } } } String[] res = new String[prefixes.length * suffixes.length]; int idx = 0; for (int i = 0; i < prefixes.length; i++) { for (int j = 0; j < suffixes.length; j++) { res[idx++] = prefixes[i] + libName + suffixes[j]; } } return res; } private static void addPaths(String path, String[] baseNames, List paths) { for (int j = 0; j < baseNames.length; j++) { paths.add(path + File.separator + baseNames[j]); } } private static boolean initializedFindLibraryMethod = false; private static Method findLibraryMethod = null; private static String getPathFromClassLoader(final String libName, final ClassLoader loader) { if (loader == null) return null; if (!initializedFindLibraryMethod) { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { try { findLibraryMethod = ClassLoader.class.getDeclaredMethod("findLibrary", new Class[] { String.class }); findLibraryMethod.setAccessible(true); } catch (Exception e) { // Fail silently disabling this functionality } initializedFindLibraryMethod = true; return null; } }); } if (findLibraryMethod != null) { try { return (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { try { return findLibraryMethod.invoke(loader, new Object[] { libName }); } catch (Exception e) { throw new RuntimeException(e); } } }); } catch (Exception e) { if (DEBUG) { e.printStackTrace(); } // Fail silently and continue with other search algorithms } } return null; } private static volatile boolean loadedDynLinkNativeLib; private static void ensureNativeLibLoaded() { if (!loadedDynLinkNativeLib) { synchronized (NativeLibrary.class) { if (!loadedDynLinkNativeLib) { loadedDynLinkNativeLib = true; NativeLibLoader.loadGlueGenRT(); } } } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/ProcAddressHelper.java0000644000175000017500000000666610476536256026505 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; /** Helper class containing constants and methods to assist with the manipulation of auto-generated ProcAddressTables. */ public class ProcAddressHelper { public static final String PROCADDRESS_VAR_PREFIX = "_addressof_"; public static void resetProcAddressTable(Object table, DynamicLookupHelper lookup) throws RuntimeException { Class tableClass = table.getClass(); java.lang.reflect.Field[] fields = tableClass.getFields(); for (int i = 0; i < fields.length; ++i) { String addressFieldName = fields[i].getName(); if (!addressFieldName.startsWith(ProcAddressHelper.PROCADDRESS_VAR_PREFIX)) { // not a proc address variable continue; } int startOfMethodName = ProcAddressHelper.PROCADDRESS_VAR_PREFIX.length(); String funcName = addressFieldName.substring(startOfMethodName); try { java.lang.reflect.Field addressField = fields[i]; assert(addressField.getType() == Long.TYPE); long newProcAddress = lookup.dynamicLookupFunction(funcName); // set the current value of the proc address variable in the table object addressField.setLong(table, newProcAddress); } catch (Exception e) { throw new RuntimeException("Can not get proc address for method \"" + funcName + "\": Couldn't set value of field \"" + addressFieldName + "\" in class " + tableClass.getName(), e); } } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/StructAccessor.java.javame_cdc_fp0000644000175000017500000001032411012175064030604 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.nio.*; public class StructAccessor { private ByteBuffer bb; private FloatBuffer fb; private IntBuffer ib; private ShortBuffer sb; public StructAccessor(ByteBuffer bb) { this.bb = bb; } public ByteBuffer getBuffer() { return bb; } /** Return a slice of the current ByteBuffer starting at the specified byte offset and extending the specified number of bytes. Note that this method is not thread-safe with respect to the other methods in this class. */ public ByteBuffer slice(int byteOffset, int byteLength) { bb.position(byteOffset); bb.limit(byteOffset + byteLength); ByteBuffer newBuf = bb.slice(); bb.position(0); bb.limit(bb.capacity()); return newBuf; } /** Retrieves the byte at the specified slot (byte offset). */ public byte getByteAt(int slot) { return bb.get(slot); } /** Puts a byte at the specified slot (byte offset). */ public void setByteAt(int slot, byte v) { bb.put(slot, v); } /** Retrieves the float at the specified slot (4-byte offset). */ public float getFloatAt(int slot) { return floatBuffer().get(slot); } /** Puts a float at the specified slot (4-byte offset). */ public void setFloatAt(int slot, float v) { floatBuffer().put(slot, v); } /** Retrieves the int at the specified slot (4-byte offset). */ public int getIntAt(int slot) { return intBuffer().get(slot); } /** Puts a int at the specified slot (4-byte offset). */ public void setIntAt(int slot, int v) { intBuffer().put(slot, v); } /** Retrieves the short at the specified slot (2-byte offset). */ public short getShortAt(int slot) { return shortBuffer().get(slot); } /** Puts a short at the specified slot (2-byte offset). */ public void setShortAt(int slot, short v) { shortBuffer().put(slot, v); } //---------------------------------------------------------------------- // Internals only below this point // private FloatBuffer floatBuffer() { if (fb == null) { fb = bb.asFloatBuffer(); } return fb; } private IntBuffer intBuffer() { if (ib == null) { ib = bb.asIntBuffer(); } return ib; } private ShortBuffer shortBuffer() { if (sb == null) { sb = bb.asShortBuffer(); } return sb; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/StructAccessor.java.javase0000644000175000017500000001314311012175064027316 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen.runtime; import java.nio.*; public class StructAccessor { private ByteBuffer bb; private CharBuffer cb; private DoubleBuffer db; private FloatBuffer fb; private IntBuffer ib; private LongBuffer lb; private ShortBuffer sb; public StructAccessor(ByteBuffer bb) { // Setting of byte order is concession to native code which needs // to instantiate these this.bb = bb.order(ByteOrder.nativeOrder()); } public ByteBuffer getBuffer() { return bb; } /** Return a slice of the current ByteBuffer starting at the specified byte offset and extending the specified number of bytes. Note that this method is not thread-safe with respect to the other methods in this class. */ public ByteBuffer slice(int byteOffset, int byteLength) { bb.position(byteOffset); bb.limit(byteOffset + byteLength); ByteBuffer newBuf = bb.slice(); bb.position(0); bb.limit(bb.capacity()); return newBuf; } /** Retrieves the byte at the specified slot (byte offset). */ public byte getByteAt(int slot) { return bb.get(slot); } /** Puts a byte at the specified slot (byte offset). */ public void setByteAt(int slot, byte v) { bb.put(slot, v); } /** Retrieves the char at the specified slot (2-byte offset). */ public char getCharAt(int slot) { return charBuffer().get(slot); } /** Puts a char at the specified slot (2-byte offset). */ public void setCharAt(int slot, char v) { charBuffer().put(slot, v); } /** Retrieves the double at the specified slot (8-byte offset). */ public double getDoubleAt(int slot) { return doubleBuffer().get(slot); } /** Puts a double at the specified slot (8-byte offset). */ public void setDoubleAt(int slot, double v) { doubleBuffer().put(slot, v); } /** Retrieves the float at the specified slot (4-byte offset). */ public float getFloatAt(int slot) { return floatBuffer().get(slot); } /** Puts a float at the specified slot (4-byte offset). */ public void setFloatAt(int slot, float v) { floatBuffer().put(slot, v); } /** Retrieves the int at the specified slot (4-byte offset). */ public int getIntAt(int slot) { return intBuffer().get(slot); } /** Puts a int at the specified slot (4-byte offset). */ public void setIntAt(int slot, int v) { intBuffer().put(slot, v); } /** Retrieves the long at the specified slot (8-byte offset). */ public long getLongAt(int slot) { return longBuffer().get(slot); } /** Puts a long at the specified slot (8-byte offset). */ public void setLongAt(int slot, long v) { longBuffer().put(slot, v); } /** Retrieves the short at the specified slot (2-byte offset). */ public short getShortAt(int slot) { return shortBuffer().get(slot); } /** Puts a short at the specified slot (2-byte offset). */ public void setShortAt(int slot, short v) { shortBuffer().put(slot, v); } //---------------------------------------------------------------------- // Internals only below this point // private CharBuffer charBuffer() { if (cb == null) { cb = bb.asCharBuffer(); } return cb; } private DoubleBuffer doubleBuffer() { if (db == null) { db = bb.asDoubleBuffer(); } return db; } private FloatBuffer floatBuffer() { if (fb == null) { fb = bb.asFloatBuffer(); } return fb; } private IntBuffer intBuffer() { if (ib == null) { ib = bb.asIntBuffer(); } return ib; } private LongBuffer longBuffer() { if (lb == null) { lb = bb.asLongBuffer(); } return lb; } private ShortBuffer shortBuffer() { if (sb == null) { sb = bb.asShortBuffer(); } return sb; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/UnixDynamicLinkerImpl.java0000644000175000017500000000437110474114130027317 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com\sun\gluegen\JavaEmitter.java on Mon Jul 31 16:26:59 PDT 2006 ----! */ package com.sun.gluegen.runtime; import com.sun.gluegen.runtime.*; public class UnixDynamicLinkerImpl implements DynamicLinker { public static final int RTLD_LAZY = 0x00001; public static final int RTLD_NOW = 0x00002; public static final int RTLD_NOLOAD = 0x00004; public static final int RTLD_GLOBAL = 0x00100; public static final int RTLD_LOCAL = 0x00000; public static final int RTLD_PARENT = 0x00200; public static final int RTLD_GROUP = 0x00400; public static final int RTLD_WORLD = 0x00800; public static final int RTLD_NODELETE = 0x01000; public static final int RTLD_FIRST = 0x02000; /** Interface to C language function:
int dlclose(void * ); */ private static native int dlclose(long arg0); /** Interface to C language function:
char * dlerror(void); */ private static native java.lang.String dlerror(); /** Interface to C language function:
void * dlopen(const char * , int); */ private static native long dlopen(java.lang.String arg0, int arg1); /** Interface to C language function:
void * dlsym(void * , const char * ); */ private static native long dlsym(long arg0, java.lang.String arg1); // --- Begin CustomJavaCode .cfg declarations public long openLibrary(String pathname) { // Note we use RTLD_GLOBAL visibility to allow this functionality to // be used to pre-resolve dependent libraries of JNI code without // requiring that all references to symbols in those libraries be // looked up dynamically via the ProcAddressTable mechanism; in // other words, one can actually link against the library instead of // having to dlsym all entry points. System.loadLibrary() uses // RTLD_LOCAL visibility so can't be used for this purpose. return dlopen(pathname, RTLD_LAZY | RTLD_GLOBAL); } public long lookupSymbol(long libraryHandle, String symbolName) { return dlsym(libraryHandle, symbolName); } public void closeLibrary(long libraryHandle) { dlclose(libraryHandle); } // ---- End CustomJavaCode .cfg declarations } // end of class UnixDynamicLinkerImpl jogl-1.1.1/gluegen/src/java/com/sun/gluegen/runtime/WindowsDynamicLinkerImpl.java0000644000175000017500000000257210463661676030053 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com\sun\gluegen\JavaEmitter.java on Mon Jul 31 16:26:59 PDT 2006 ----! */ package com.sun.gluegen.runtime; import com.sun.gluegen.runtime.*; public class WindowsDynamicLinkerImpl implements DynamicLinker { /** Interface to C language function:
BOOL FreeLibrary(HANDLE hLibModule); */ private static native int FreeLibrary(long hLibModule); /** Interface to C language function:
DWORD GetLastError(void); */ private static native int GetLastError(); /** Interface to C language function:
PROC GetProcAddress(HANDLE hModule, LPCSTR lpProcName); */ private static native long GetProcAddress(long hModule, java.lang.String lpProcName); /** Interface to C language function:
HANDLE LoadLibraryA(LPCSTR lpLibFileName); */ private static native long LoadLibraryA(java.lang.String lpLibFileName); // --- Begin CustomJavaCode .cfg declarations public long openLibrary(String libraryName) { return LoadLibraryA(libraryName); } public long lookupSymbol(long libraryHandle, String symbolName) { return GetProcAddress(libraryHandle, symbolName); } public void closeLibrary(long libraryHandle) { FreeLibrary(libraryHandle); } // ---- End CustomJavaCode .cfg declarations } // end of class WindowsDynamicLinkerImpl jogl-1.1.1/gluegen/src/java/com/sun/gluegen/ArrayTypes.java0000644000175000017500000001305310362240650023520 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.nio.*; /** * Convenience class containing the Class objects corresponding to arrays of * various types (e.g., {@link #booleanArrayClass} is the Class of Java type * "boolean[]"). */ public class ArrayTypes { /** Class for Java type boolean[] */ public static final Class booleanArrayClass; /** Class for Java type byte[] */ public static final Class byteArrayClass; /** Class for Java type char[] */ public static final Class charArrayClass; /** Class for Java type short[] */ public static final Class shortArrayClass; /** Class for Java type int[] */ public static final Class intArrayClass; /** Class for Java type long[] */ public static final Class longArrayClass; /** Class for Java type float[] */ public static final Class floatArrayClass; /** Class for Java type double[] */ public static final Class doubleArrayClass; /** Class for Java type String[] */ public static final Class stringArrayClass; // Classes for two-dimensional arrays. // // GlueGen converts C types like int** into Java arrays of direct // buffers of the appropriate type (like IntBuffer[]). If the tool // supported conversions like byte[][] -> char**, it would // effectively be necessary to copy all of the data from the Java // heap to the C heap during each call. The reason for this is that // if we wanted to use GetPrimitiveArrayCritical to lock down the // storage for each individual array element, we would need to fetch // each element of the two-dimensional Java array into temporary // storage before making the first GetPrimitiveArrayCritical call, // since one can not call GetObjectArrayElement inside a Get / // ReleasePrimitiveArrayCritical pair. This means that we would need // two top-level pieces of temporary storage for the two-dimensional // array as well as two loops to set up the contents, which would be // too complicated. // // The one concession we make is converting String[] -> char**. The // JVM takes care of the C heap allocation for GetStringUTFChars and // ReleaseStringUTFChars, and this conversion is important for // certain OpenGL operations. /** Class for Java type Buffer[] */ public static final Class bufferArrayClass; /** Class for Java type ByteBuffer[] */ public static final Class byteBufferArrayClass; /** Class for Java type ShortBuffer[] */ public static final Class shortBufferArrayClass; /** Class for Java type IntBuffer[] */ public static final Class intBufferArrayClass; /** Class for Java type LongBuffer[] */ public static final Class longBufferArrayClass; /** Class for Java type FloatBuffer[] */ public static final Class floatBufferArrayClass; /** Class for Java type DoubleBuffer[] */ public static final Class doubleBufferArrayClass; static { booleanArrayClass = new boolean[0].getClass(); byteArrayClass = new byte [0].getClass(); charArrayClass = new char [0].getClass(); shortArrayClass = new short [0].getClass(); intArrayClass = new int [0].getClass(); longArrayClass = new long [0].getClass(); floatArrayClass = new float [0].getClass(); doubleArrayClass = new double [0].getClass(); stringArrayClass = new String [0].getClass(); bufferArrayClass = new Buffer [0].getClass(); byteBufferArrayClass = new ByteBuffer [0].getClass(); shortBufferArrayClass = new ShortBuffer [0].getClass(); intBufferArrayClass = new IntBuffer [0].getClass(); longBufferArrayClass = new LongBuffer [0].getClass(); floatBufferArrayClass = new FloatBuffer [0].getClass(); doubleBufferArrayClass = new DoubleBuffer[0].getClass(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/CMethodBindingEmitter.java0000644000175000017500000015523510621254204025574 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.util.*; import java.io.*; import java.text.MessageFormat; import com.sun.gluegen.cgram.types.*; /** Emits the C-side component of the Java<->C JNI binding. */ public class CMethodBindingEmitter extends FunctionEmitter { protected static final CommentEmitter defaultCommentEmitter = new DefaultCommentEmitter(); protected static final String arrayResLength = "_array_res_length"; protected static final String arrayRes = "_array_res"; protected static final String arrayIdx = "_array_idx"; protected MethodBinding binding; /** Name of the package in which the corresponding Java method resides.*/ private String packageName; /** Name of the class in which the corresponding Java method resides.*/ private String className; /** * Whether or not the Java<->C JNI binding for this emitter's MethodBinding * is overloaded. */ private boolean isOverloadedBinding; /** * Whether or not the Java-side of the Java<->C JNI binding for this * emitter's MethodBinding is static. */ private boolean isJavaMethodStatic; // Flags which change various aspects of glue code generation protected boolean forImplementingMethodCall; protected boolean forIndirectBufferAndArrayImplementation; /** * Optional List of Strings containing temporary C variables to declare. */ private List/**/ temporaryCVariableDeclarations; /** * Optional List of Strings containing assignments to temporary C variables * to make after the call is completed. */ private List/**/ temporaryCVariableAssignments; /** * Capacity of the return value in the event that it is encapsulated in a * java.nio.Buffer. Is ignored if binding.getJavaReturnType().isNIOBuffer() * == false; */ private MessageFormat returnValueCapacityExpression = null; /** * Length of the returned array. Is ignored if * binding.getJavaReturnType().isArray() is false. */ private MessageFormat returnValueLengthExpression = null; // Note: the VC++ 6.0 compiler emits hundreds of warnings when the // (necessary) null-checking code is enabled. This appears to just // be a compiler bug, but would be good to track down exactly why it // is happening. When the null checking is enabled for just the // GetPrimitiveArrayCritical calls, there are five warnings // generated for several thousand new if tests added to the code. // Which ones are the ones at fault? The line numbers for the // warnings are incorrect. private static final boolean EMIT_NULL_CHECKS = true; /** * Constructs an emitter for the specified binding, and sets a default * comment emitter that will emit the signature of the C function that is * being bound. */ public CMethodBindingEmitter(MethodBinding binding, PrintWriter output, String javaPackageName, String javaClassName, boolean isOverloadedBinding, boolean isJavaMethodStatic, boolean forImplementingMethodCall, boolean forIndirectBufferAndArrayImplementation) { super(output); assert(binding != null); assert(javaClassName != null); assert(javaPackageName != null); this.binding = binding; this.packageName = javaPackageName; this.className = javaClassName; this.isOverloadedBinding = isOverloadedBinding; this.isJavaMethodStatic = isJavaMethodStatic; this.forImplementingMethodCall = forImplementingMethodCall; this.forIndirectBufferAndArrayImplementation = forIndirectBufferAndArrayImplementation; setCommentEmitter(defaultCommentEmitter); } public final MethodBinding getBinding() { return binding; } public String getName() { return binding.getRenamedMethodName(); } /** * Get the expression for the capacity of the returned java.nio.Buffer. */ public final MessageFormat getReturnValueCapacityExpression() { return returnValueCapacityExpression; } /** * If this function returns a void* encapsulated in a * java.nio.Buffer (or compound type wrapper), sets the expression * for the capacity of the returned Buffer. * * @param expression a MessageFormat which, when applied to an array * of type String[] that contains each of the arguments names of the * Java-side binding, returns an expression that will (when compiled * by a C compiler) evaluate to an integer-valued expression. The * value of this expression is the capacity of the java.nio.Buffer * returned from this method. * * @throws IllegalArgumentException if the * binding.getJavaReturnType().isNIOBuffer() == false and * binding.getJavaReturnType().isCompoundTypeWrapper() == false * */ public final void setReturnValueCapacityExpression(MessageFormat expression) { returnValueCapacityExpression = expression; if (!binding.getJavaReturnType().isNIOBuffer() && !binding.getJavaReturnType().isCompoundTypeWrapper()) { throw new IllegalArgumentException( "Cannot specify return value capacity for a method that does not " + "return java.nio.Buffer or a compound type wrapper: \"" + binding + "\""); } } /** * Get the expression for the length of the returned array */ public final MessageFormat getReturnValueLengthExpression() { return returnValueLengthExpression; } /** * If this function returns an array, sets the expression for the * length of the returned array. * * @param expression a MessageFormat which, when applied to an array * of type String[] that contains each of the arguments names of the * Java-side binding, returns an expression that will (when compiled * by a C compiler) evaluate to an integer-valued expression. The * value of this expression is the length of the array returned from * this method. * * @throws IllegalArgumentException if the * binding.getJavaReturnType().isNIOBuffer() == false * */ public final void setReturnValueLengthExpression(MessageFormat expression) { returnValueLengthExpression = expression; if (!binding.getJavaReturnType().isArray() && !binding.getJavaReturnType().isArrayOfCompoundTypeWrappers()) { throw new IllegalArgumentException( "Cannot specify return value length for a method that does not " + "return an array: \"" + binding + "\""); } } /** * Returns the List of Strings containing declarations for temporary * C variables to be assigned to after the underlying function call. */ public final List/**/ getTemporaryCVariableDeclarations() { return temporaryCVariableDeclarations; } /** * Sets up a List of Strings containing declarations for temporary C * variables to be assigned to after the underlying function call. A * null argument indicates that no manual declarations are to be made. */ public final void setTemporaryCVariableDeclarations(List/**/ arg) { temporaryCVariableDeclarations = arg; } /** * Returns the List of Strings containing assignments for temporary * C variables which are made after the underlying function call. A * null argument indicates that no manual assignments are to be * made. */ public final List/**/ getTemporaryCVariableAssignments() { return temporaryCVariableAssignments; } /** * Sets up a List of Strings containing assignments for temporary C * variables which are made after the underlying function call. A * null argument indicates that no manual assignments are to be made. */ public final void setTemporaryCVariableAssignments(List/**/ arg) { temporaryCVariableAssignments = arg; } /** * Get the name of the class in which the corresponding Java method * resides. */ public String getJavaPackageName() { return packageName; } /** * Get the name of the package in which the corresponding Java method * resides. */ public String getJavaClassName() { return className; } /** * Is the Java<->C JNI binding for this emitter's MethodBinding one of * several overloaded methods with the same name? */ public final boolean getIsOverloadedBinding() { return isOverloadedBinding; } /** * Is the Java side of the Java<->C JNI binding for this emitter's * MethodBinding a static method?. */ public final boolean getIsJavaMethodStatic() { return isJavaMethodStatic; } /** * Is this CMethodBindingEmitter implementing the case of an * indirect buffer or array being passed down to C code? */ public final boolean forIndirectBufferAndArrayImplementation() { return forIndirectBufferAndArrayImplementation; } protected void emitReturnType(PrintWriter writer) { writer.print("JNIEXPORT "); writer.print(binding.getJavaReturnType().jniTypeName()); writer.print(" JNICALL"); } protected void emitName(PrintWriter writer) { writer.println(); // start name on new line writer.print("Java_"); writer.print(jniMangle(getJavaPackageName())); writer.print("_"); writer.print(jniMangle(getJavaClassName())); writer.print("_"); if (isOverloadedBinding) { writer.print(jniMangle(binding)); //System.err.println("OVERLOADED MANGLING FOR " + getName() + // " = " + jniMangle(binding)); } else { writer.print(jniMangle(getName())); //System.err.println(" NORMAL MANGLING FOR " + binding.getName() + // " = " + jniMangle(getName())); } } protected String getImplSuffix() { if (forImplementingMethodCall) { if (forIndirectBufferAndArrayImplementation) { return "1"; } else { return "0"; } } return ""; } protected int emitArguments(PrintWriter writer) { writer.print("JNIEnv *env, "); int numEmitted = 1; // initially just the JNIEnv if (isJavaMethodStatic && !binding.hasContainingType()) { writer.print("jclass"); } else { writer.print("jobject"); } writer.print(" _unused"); ++numEmitted; if (binding.hasContainingType()) { // "this" argument always comes down in argument 0 as direct buffer writer.print(", jobject " + JavaMethodBindingEmitter.javaThisArgumentName()); } for (int i = 0; i < binding.getNumArguments(); i++) { JavaType javaArgType = binding.getJavaArgumentType(i); // Handle case where only param is void if (javaArgType.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. assert(binding.getNumArguments() == 1); continue; } if (javaArgType.isJNIEnv() || binding.isArgumentThisPointer(i)) { continue; } writer.print(", "); writer.print(javaArgType.jniTypeName()); writer.print(" "); writer.print(binding.getArgumentName(i)); ++numEmitted; if (javaArgType.isPrimitiveArray() || javaArgType.isNIOBuffer()) { writer.print(", jint " + byteOffsetArgName(i)); } else if (javaArgType.isNIOBufferArray()) { writer.print(", jintArray " + byteOffsetArrayArgName(i)); } } return numEmitted; } protected void emitBody(PrintWriter writer) { writer.println(" {"); emitBodyVariableDeclarations(writer); emitBodyUserVariableDeclarations(writer); emitBodyVariablePreCallSetup(writer, false); emitBodyVariablePreCallSetup(writer, true); emitBodyCallCFunction(writer); emitBodyUserVariableAssignments(writer); emitBodyVariablePostCallCleanup(writer, true); emitBodyVariablePostCallCleanup(writer, false); emitBodyReturnResult(writer); writer.println("}"); writer.println(); } protected void emitBodyVariableDeclarations(PrintWriter writer) { // Emit declarations for all pointer and String conversion variables if (binding.hasContainingType()) { emitPointerDeclaration(writer, binding.getContainingType(), binding.getContainingCType(), CMethodBindingEmitter.cThisArgumentName(), null); } boolean emittedDataCopyTemps = false; for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) { continue; } if (type.isArray() || type.isNIOBuffer() || type.isCompoundTypeWrapper()) { String convName = pointerConversionArgumentName(i); // handle array/buffer argument types boolean needsDataCopy = emitPointerDeclaration(writer, binding.getJavaArgumentType(i), binding.getCArgumentType(i), convName, binding.getArgumentName(i)); if (needsDataCopy && !emittedDataCopyTemps) { // emit loop counter and array length variables used during data // copy writer.println(" jobject _tmpObj;"); writer.println(" int _copyIndex;"); writer.println(" jsize _tmpArrayLen;"); // Pointer to the data in the Buffer, taking the offset into account writer.println(" int * _offsetHandle = NULL;"); emittedDataCopyTemps = true; } } else if (type.isString()) { writer.print(" const char* _UTF8"); writer.print(binding.getArgumentName(i)); writer.println(" = NULL;"); } } // Emit declaration for return value if necessary Type cReturnType = binding.getCReturnType(); JavaType javaReturnType = binding.getJavaReturnType(); String capitalizedComponentType = null; if (!cReturnType.isVoid()) { writer.print(" "); // Note we must respect const/volatile for return argument writer.print(binding.getCSymbol().getReturnType().getName(true)); writer.println(" _res;"); if (javaReturnType.isNIOByteBufferArray() || javaReturnType.isArrayOfCompoundTypeWrappers()) { writer.print(" int "); writer.print(arrayResLength); writer.println(";"); writer.print(" int "); writer.print(arrayIdx); writer.println(";"); writer.print(" jobjectArray "); writer.print(arrayRes); writer.println(";"); } else if (javaReturnType.isArray()) { writer.print(" int "); writer.print(arrayResLength); writer.println(";"); Class componentType = javaReturnType.getJavaClass().getComponentType(); if (componentType.isArray()) { throw new RuntimeException("Multi-dimensional arrays not supported yet"); } String javaTypeName = componentType.getName(); capitalizedComponentType = "" + Character.toUpperCase(javaTypeName.charAt(0)) + javaTypeName.substring(1); String javaArrayTypeName = "j" + javaTypeName + "Array"; writer.print(" "); writer.print(javaArrayTypeName); writer.print(" "); writer.print(arrayRes); writer.println(";"); } } } /** Emits the user-defined C variable declarations from the TemporaryCVariableDeclarations directive in the .cfg file. */ protected void emitBodyUserVariableDeclarations(PrintWriter writer) { if (temporaryCVariableDeclarations != null) { for (Iterator iter = temporaryCVariableDeclarations.iterator(); iter.hasNext(); ) { String val = (String) iter.next(); writer.print(" "); writer.println(val); } } } /** Checks a type (expected to be pointer-to-pointer) for const-ness */ protected boolean isConstPtrPtr(Type type) { if (type.pointerDepth() != 2) { return false; } if (type.asPointer().getTargetType().asPointer().getTargetType().isConst()) { return true; } return false; } /** * Code to init the variables that were declared in * emitBodyVariableDeclarations(), PRIOR TO calling the actual C * function. */ protected void emitBodyVariablePreCallSetup(PrintWriter writer, boolean emittingPrimitiveArrayCritical) { if (!emittingPrimitiveArrayCritical) { // Convert all Buffers to pointers first so we don't have to // call ReleasePrimitiveArrayCritical for any arrays if any // incoming buffers aren't direct if (binding.hasContainingType()) { emitPointerConversion(writer, binding, binding.getContainingType(), binding.getContainingCType(), JavaMethodBindingEmitter.javaThisArgumentName(), CMethodBindingEmitter.cThisArgumentName(), null); } for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) { continue; } if (type.isCompoundTypeWrapper() || (type.isNIOBuffer() && !forIndirectBufferAndArrayImplementation)) { emitPointerConversion(writer, binding, type, binding.getCArgumentType(i), binding.getArgumentName(i), pointerConversionArgumentName(i), byteOffsetArgName(i)); } } } // Convert all arrays to pointers, and get UTF-8 versions of jstring args for (int i = 0; i < binding.getNumArguments(); i++) { JavaType javaArgType = binding.getJavaArgumentType(i); if (javaArgType.isJNIEnv() || binding.isArgumentThisPointer(i)) { continue; } if (javaArgType.isArray() || (javaArgType.isNIOBuffer() && forIndirectBufferAndArrayImplementation)) { boolean needsDataCopy = javaArgTypeNeedsDataCopy(javaArgType); // We only defer the emission of GetPrimitiveArrayCritical // calls that won't be matched up until after the function // we're calling if ((!needsDataCopy && !emittingPrimitiveArrayCritical) || (needsDataCopy && emittingPrimitiveArrayCritical)) { continue; } if (EMIT_NULL_CHECKS) { writer.print(" if ("); writer.print(binding.getArgumentName(i)); writer.println(" != NULL) {"); } Type cArgType = binding.getCArgumentType(i); String cArgTypeName = cArgType.getName(); String convName = pointerConversionArgumentName(i); if (!needsDataCopy) { writer.print(" "); writer.print(convName); writer.print(" = ("); if (javaArgType.isStringArray()) { // java-side type is String[] cArgTypeName = "jstring *"; } writer.print(cArgTypeName); writer.print(") (((char*) (*env)->GetPrimitiveArrayCritical(env, "); writer.print(binding.getArgumentName(i)); writer.println(", NULL)) + " + byteOffsetArgName(i) + ");"); //if(cargtypename is void*) // _ptrX = ((char*)convName + index1*sizeof(thisArgsJavaType)); } else { // Handle the case where the array elements are of a type that needs a // data copy operation to convert from the java memory model to the C // memory model (e.g., int[][], String[], etc) // // FIXME: should factor out this whole block of code into a separate // method for clarity and maintenance purposes if (!isConstPtrPtr(cArgType)) { // FIXME: if the arg type is non-const, the sematics might be that // the function modifies the argument -- we don't yet support // this. throw new RuntimeException( "Cannot copy data for ptr-to-ptr arg type \"" + cArgType + "\": support for non-const ptr-to-ptr types not implemented."); } writer.println(); writer.println(" /* Copy contents of " + binding.getArgumentName(i) + " into " + convName + "_copy */"); // get length of array being copied String arrayLenName = "_tmpArrayLen"; writer.print(" "); writer.print(arrayLenName); writer.print(" = (*env)->GetArrayLength(env, "); writer.print(binding.getArgumentName(i)); writer.println(");"); // allocate an array to hold each element if (cArgType.pointerDepth() != 2) { throw new RuntimeException( "Could not copy data for type \"" + cArgType + "\"; copying only supported for types of the form " + "ptr-to-ptr-to-type."); } PointerType cArgPtrType = cArgType.asPointer(); if (cArgPtrType == null) { throw new RuntimeException( "Could not copy data for type \"" + cArgType + "\"; currently only pointer types supported."); } PointerType cArgElementType = cArgPtrType.getTargetType().asPointer(); emitMalloc( writer, convName+"_copy", cArgElementType.getName(), arrayLenName, "Could not allocate buffer for copying data in argument \\\""+binding.getArgumentName(i)+"\\\""); // Get the handle for the byte offset array sent down for Buffers // FIXME: not 100% sure this is correct with respect to the // JNI spec because it may be illegal to call // GetObjectArrayElement while in a critical section. May // need to do another loop and add in the offsets. if (javaArgType.isNIOBufferArray()) { writer.println (" _offsetHandle = (int *) (*env)->GetPrimitiveArrayCritical(env, " + byteOffsetArrayArgName(i) + ", NULL);"); } // process each element in the array writer.println(" for (_copyIndex = 0; _copyIndex < "+arrayLenName+"; ++_copyIndex) {"); // get each array element writer.println(" /* get each element of the array argument \"" + binding.getArgumentName(i) + "\" */"); writer.print(" _tmpObj = (*env)->GetObjectArrayElement(env, "); writer.print(binding.getArgumentName(i)); writer.println(", _copyIndex);"); if (javaArgType.isStringArray()) { writer.print(" "); emitGetStringUTFChars(writer, "(jstring) _tmpObj", convName+"_copy[_copyIndex]", true); } else if (javaArgType.isNIOBufferArray()) { /* We always assume an integer "byte offset" argument follows any Buffer in the method binding. */ emitGetDirectBufferAddress(writer, "_tmpObj", cArgElementType.getName(), convName + "_copy[_copyIndex]", "_offsetHandle[_copyIndex]", true); } else { // Question: do we always need to copy the sub-arrays, or just // GetPrimitiveArrayCritical on each jobjectarray element and // assign it to the appropriate elements at pointer depth 1? // Probably depends on const-ness of the argument. // Malloc enough space to hold a copy of each sub-array writer.print(" "); emitMalloc( writer, convName+"_copy[_copyIndex]", cArgElementType.getTargetType().getName(), // assumes cArgPtrType is ptr-to-ptr-to-primitive !! "(*env)->GetArrayLength(env, _tmpObj)", "Could not allocate buffer during copying of data in argument \\\""+binding.getArgumentName(i)+"\\\""); // FIXME: copy the data (use matched Get/ReleasePrimitiveArrayCritical() calls) if (true) throw new RuntimeException( "Cannot yet handle type \"" + cArgType.getName() + "\"; need to add support for copying ptr-to-ptr-to-primitiveType subarrays"); } writer.println(" }"); if (javaArgType.isNIOBufferArray()) { writer.println (" (*env)->ReleasePrimitiveArrayCritical(env, " + byteOffsetArrayArgName(i) + ", _offsetHandle, JNI_ABORT);"); } writer.println(); } // end of data copy if (EMIT_NULL_CHECKS) { writer.println(" }"); } } else if (javaArgType.isString()) { if (!emittingPrimitiveArrayCritical) { continue; } if (EMIT_NULL_CHECKS) { writer.print(" if ("); writer.print(binding.getArgumentName(i)); writer.println(" != NULL) {"); } emitGetStringUTFChars(writer, binding.getArgumentName(i), "_UTF8" + binding.getArgumentName(i), false); if (EMIT_NULL_CHECKS) { writer.println(" }"); } } else if (javaArgType.isArrayOfCompoundTypeWrappers()) { // FIXME throw new RuntimeException("Outgoing arrays of StructAccessors not yet implemented"); } } } /** * Code to clean up any variables that were declared in * emitBodyVariableDeclarations(), AFTER calling the actual C function. */ protected void emitBodyVariablePostCallCleanup(PrintWriter writer, boolean emittingPrimitiveArrayCritical) { // Release primitive arrays and temporary UTF8 strings if necessary for (int i = 0; i < binding.getNumArguments(); i++) { JavaType javaArgType = binding.getJavaArgumentType(i); if (javaArgType.isJNIEnv() || binding.isArgumentThisPointer(i)) { continue; } if (javaArgType.isArray() || (javaArgType.isNIOBuffer() && forIndirectBufferAndArrayImplementation)) { boolean needsDataCopy = javaArgTypeNeedsDataCopy(javaArgType); if ((!needsDataCopy && !emittingPrimitiveArrayCritical) || (needsDataCopy && emittingPrimitiveArrayCritical)) { continue; } if (EMIT_NULL_CHECKS) { writer.print(" if ("); writer.print(binding.getArgumentName(i)); writer.println(" != NULL) {"); } String convName = pointerConversionArgumentName(i); if (!needsDataCopy) { // Release array writer.print(" (*env)->ReleasePrimitiveArrayCritical(env, "); writer.print(binding.getArgumentName(i)); writer.print(", "); writer.print(convName); writer.println(", 0);"); } else { // clean up the case where the array elements are of a type that needed // a data copy operation to convert from the java memory model to the // C memory model (e.g., int[][], String[], etc) // // FIXME: should factor out this whole block of code into a separate // method for clarity and maintenance purposes Type cArgType = binding.getCArgumentType(i); String cArgTypeName = cArgType.getName(); if (!isConstPtrPtr(cArgType)) { // FIXME: handle any cleanup from treatment of non-const args, // assuming they were treated differently in // emitBodyVariablePreCallSetup() (see the similar section in that // method for details). throw new RuntimeException( "Cannot clean up copied data for ptr-to-ptr arg type \"" + cArgType + "\": support for cleaning up non-const ptr-to-ptr types not implemented."); } writer.println(" /* Clean up " + convName + "_copy */"); // Only need to perform cleanup for individual array // elements if they are not direct buffers if (!javaArgType.isNIOBufferArray()) { // Re-fetch length of array that was copied String arrayLenName = "_tmpArrayLen"; writer.print(" "); writer.print(arrayLenName); writer.print(" = (*env)->GetArrayLength(env, "); writer.print(binding.getArgumentName(i)); writer.println(");"); // free each element PointerType cArgPtrType = cArgType.asPointer(); if (cArgPtrType == null) { throw new RuntimeException( "Could not copy data for type \"" + cArgType + "\"; currently only pointer types supported."); } PointerType cArgElementType = cArgPtrType.getTargetType().asPointer(); // process each element in the array writer.println(" for (_copyIndex = 0; _copyIndex < " + arrayLenName +"; ++_copyIndex) {"); // get each array element writer.println(" /* free each element of " +convName +"_copy */"); writer.print(" _tmpObj = (*env)->GetObjectArrayElement(env, "); writer.print(binding.getArgumentName(i)); writer.println(", _copyIndex);"); if (javaArgType.isStringArray()) { writer.print(" (*env)->ReleaseStringUTFChars(env, "); writer.print("(jstring) _tmpObj"); writer.print(", "); writer.print(convName+"_copy[_copyIndex]"); writer.println(");"); } else { if (true) throw new RuntimeException( "Cannot yet handle type \"" + cArgType.getName() + "\"; need to add support for cleaning up copied ptr-to-ptr-to-primitiveType subarrays"); } writer.println(" }"); } // free the main array writer.print(" free((void*) "); writer.print(convName+"_copy"); writer.println(");"); } // end of cleaning up copied data if (EMIT_NULL_CHECKS) { writer.println(" }"); } } else if (javaArgType.isString()) { if (emittingPrimitiveArrayCritical) { continue; } if (EMIT_NULL_CHECKS) { writer.print(" if ("); writer.print(binding.getArgumentName(i)); writer.println(" != NULL) {"); } writer.print(" (*env)->ReleaseStringUTFChars(env, "); writer.print(binding.getArgumentName(i)); writer.print(", _UTF8"); writer.print(binding.getArgumentName(i)); writer.println(");"); if (EMIT_NULL_CHECKS) { writer.println(" }"); } } else if (javaArgType.isArrayOfCompoundTypeWrappers()) { // FIXME throw new RuntimeException("Outgoing arrays of StructAccessors not yet implemented"); } } } /** Returns the number of arguments passed so calling code knows whether to print a comma */ protected int emitBodyPassCArguments(PrintWriter writer) { for (int i = 0; i < binding.getNumArguments(); i++) { if (i != 0) { writer.print(", "); } JavaType javaArgType = binding.getJavaArgumentType(i); // Handle case where only param is void. if (javaArgType.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. assert(binding.getNumArguments() == 1); continue; } if (javaArgType.isJNIEnv()) { writer.print("env"); } else if (binding.isArgumentThisPointer(i)) { writer.print(CMethodBindingEmitter.cThisArgumentName()); } else { writer.print("("); Type cArgType = binding.getCSymbol().getArgumentType(i); writer.print(cArgType.getName()); writer.print(") "); if (binding.getCArgumentType(i).isPointer() && binding.getJavaArgumentType(i).isPrimitive()) { writer.print("(intptr_t) "); } if (javaArgType.isArray() || javaArgType.isNIOBuffer() || javaArgType.isCompoundTypeWrapper()) { writer.print(pointerConversionArgumentName(i)); if (javaArgTypeNeedsDataCopy(javaArgType)) { writer.print("_copy"); } } else { if (javaArgType.isString()) { writer.print("_UTF8"); } writer.print(binding.getArgumentName(i)); } } } return binding.getNumArguments(); } protected void emitBodyCallCFunction(PrintWriter writer) { // Make the call to the actual C function writer.print(" "); // WARNING: this code assumes that the return type has already been // typedef-resolved. Type cReturnType = binding.getCReturnType(); if (!cReturnType.isVoid()) { writer.print("_res = "); } if (binding.hasContainingType()) { // Call through function pointer writer.print(CMethodBindingEmitter.cThisArgumentName() + "->"); } writer.print(binding.getCSymbol().getName()); writer.print("("); emitBodyPassCArguments(writer); writer.println(");"); } /** Emits the user-defined C variable assignments from the TemporaryCVariableAssignments directive in the .cfg file. */ protected void emitBodyUserVariableAssignments(PrintWriter writer) { if (temporaryCVariableAssignments != null) { for (Iterator iter = temporaryCVariableAssignments.iterator(); iter.hasNext(); ) { String val = (String) iter.next(); writer.print(" "); writer.println(val); } } } protected void emitBodyReturnResult(PrintWriter writer) { // WARNING: this code assumes that the return type has already been // typedef-resolved. Type cReturnType = binding.getCReturnType(); // Return result if necessary if (!cReturnType.isVoid()) { JavaType javaReturnType = binding.getJavaReturnType(); if (javaReturnType.isPrimitive()) { writer.print(" return "); if (cReturnType.isPointer()) { // Pointer being converted to int or long: cast this result // (through intptr_t to avoid compiler warnings with gcc) writer.print("(" + javaReturnType.jniTypeName() + ") (intptr_t) "); } writer.println("_res;"); } else if (javaReturnType.isNIOBuffer() || javaReturnType.isCompoundTypeWrapper()) { writer.println(" if (_res == NULL) return NULL;"); writer.print(" return (*env)->NewDirectByteBuffer(env, _res, "); // See whether capacity has been specified if (returnValueCapacityExpression != null) { writer.print( returnValueCapacityExpression.format(argumentNameArray())); } else { if (cReturnType.isPointer() && cReturnType.asPointer().getTargetType().isCompound()) { if (cReturnType.asPointer().getTargetType().getSize() == null) { throw new RuntimeException( "Error emitting code for compound return type "+ "for function \"" + binding + "\": " + "Structs to be emitted should have been laid out by this point " + "(type " + cReturnType.asPointer().getTargetType().getName() + " / " + cReturnType.asPointer().getTargetType() + " was not)" ); } } writer.print("sizeof(" + cReturnType.getName() + ")"); System.err.println( "WARNING: No capacity specified for java.nio.Buffer return " + "value for function \"" + binding + "\";" + " assuming size of equivalent C return type (sizeof(" + cReturnType.getName() + ")): " + binding); } writer.println(");"); } else if (javaReturnType.isString()) { writer.print(" if (_res == NULL) return NULL;"); writer.println(" return (*env)->NewStringUTF(env, _res);"); } else if (javaReturnType.isArrayOfCompoundTypeWrappers() || (javaReturnType.isArray() && javaReturnType.isNIOByteBufferArray())) { writer.println(" if (_res == NULL) return NULL;"); if (returnValueLengthExpression == null) { throw new RuntimeException("Error while generating C code: no length specified for array returned from function " + binding); } writer.println(" " + arrayResLength + " = " + returnValueLengthExpression.format(argumentNameArray()) + ";"); writer.println(" " + arrayRes + " = (*env)->NewObjectArray(env, " + arrayResLength + ", (*env)->FindClass(env, \"java/nio/ByteBuffer\"), NULL);"); writer.println(" for (" + arrayIdx + " = 0; " + arrayIdx + " < " + arrayResLength + "; " + arrayIdx + "++) {"); Type retType = binding.getCSymbol().getReturnType(); Type pointerType; if (retType.isPointer()) { pointerType = retType.asPointer().getTargetType(); } else { pointerType = retType.asArray().getElementType(); } Type baseType = pointerType.asPointer().getTargetType(); writer.println(" (*env)->SetObjectArrayElement(env, " + arrayRes + ", " + arrayIdx + ", (*env)->NewDirectByteBuffer(env, _res[" + arrayIdx + "], sizeof(" + pointerType.getName() + ")));"); writer.println(" }"); writer.println(" return " + arrayRes + ";"); } else if (javaReturnType.isArray()) { // FIXME: must have user provide length of array in .cfg file // by providing a constant value, input parameter, or // expression which computes the array size (already present // as ReturnValueCapacity, not yet implemented / tested here) throw new RuntimeException( "Could not emit native code for function \"" + binding + "\": array return values for non-char types not implemented yet"); // FIXME: This is approximately what will be required here // //writer.print(" "); //writer.print(arrayRes); //writer.print(" = (*env)->New"); //writer.print(capitalizedComponentType); //writer.print("Array(env, "); //writer.print(arrayResLength); //writer.println(");"); //writer.print(" (*env)->Set"); //writer.print(capitalizedComponentType); //writer.print("ArrayRegion(env, "); //writer.print(arrayRes); //writer.print(", 0, "); //writer.print(arrayResLength); //writer.println(", _res);"); //writer.print(" return "); //writer.print(arrayRes); //writer.println(";"); } else { System.err.print("Unhandled return type: "); javaReturnType.dump(); throw new RuntimeException("Unhandled return type"); } } } protected static String cThisArgumentName() { return "this0"; } // Mangle a class, package or function name protected String jniMangle(String name) { return name.replaceAll("_", "_1").replace('.', '_'); } protected String jniMangle(MethodBinding binding) { StringBuffer buf = new StringBuffer(); buf.append(jniMangle(getName())); buf.append(getImplSuffix()); buf.append("__"); if (binding.hasContainingType()) { // "this" argument always comes down in argument 0 as direct buffer jniMangle(java.nio.ByteBuffer.class, buf, true); } for (int i = 0; i < binding.getNumArguments(); i++) { if (binding.isArgumentThisPointer(i)) { continue; } JavaType type = binding.getJavaArgumentType(i); if (type.isVoid()) { // We should only see "void" as the first argument of a 1-argument function // FIXME: should normalize this in the parser if ((i != 0) || (binding.getNumArguments() > 1)) { throw new RuntimeException("Saw illegal \"void\" argument while emitting \"" + getName() + "\""); } } else { Class c = type.getJavaClass(); if (c != null) { jniMangle(c, buf, false); // If Buffer offset arguments were added, we need to mangle the JNI for the // extra arguments if (type.isNIOBuffer()) { jniMangle(Integer.TYPE, buf, false); } else if (type.isNIOBufferArray()) { int[] intArrayType = new int[0]; c = intArrayType.getClass(); jniMangle(c , buf, true); } if (type.isPrimitiveArray()) { jniMangle(Integer.TYPE, buf, false); } } else if (type.isCompoundTypeWrapper()) { // Mangle wrappers for C structs as ByteBuffer jniMangle(java.nio.ByteBuffer.class, buf, true); } else if (type.isJNIEnv()) { // These are not exposed at the Java level } else { // FIXME: add support for char* -> String conversion throw new RuntimeException("Unknown kind of JavaType: name="+type.getName()); } } } return buf.toString(); } protected void jniMangle(Class c, StringBuffer res, boolean syntheticArgument) { if (c.isPrimitive()) { if (c == Boolean.TYPE) res.append("Z"); else if (c == Byte.TYPE) res.append("B"); else if (c == Character.TYPE) res.append("C"); else if (c == Short.TYPE) res.append("S"); else if (c == Integer.TYPE) res.append("I"); else if (c == Long.TYPE) res.append("J"); else if (c == Float.TYPE) res.append("F"); else if (c == Double.TYPE) res.append("D"); else throw new RuntimeException("Illegal primitive type \"" + c.getName() + "\""); } else { // Arrays and NIO Buffers are always passed down as java.lang.Object. // The only arrays that show up as true arrays in the signature // are the synthetic byte offset arrays created when passing // down arrays of direct Buffers. Compound type wrappers are // passed down as ByteBuffers (no good reason, just to avoid // accidental conflation) so we mangle them differently. if (syntheticArgument) { if (c.isArray()) { res.append("_3"); jniMangle(c.getComponentType(), res, false); } else { res.append("L"); res.append(c.getName().replace('.', '_')); res.append("_2"); } } else { if (c.isArray()) { res.append("_3"); jniMangle(c.getComponentType(), res, false); } else if (c == java.lang.String.class) { res.append("L"); res.append(c.getName().replace('.', '_')); res.append("_2"); } else { res.append("L"); res.append("java_lang_Object"); res.append("_2"); } } } } private void emitOutOfMemoryCheck(PrintWriter writer, String varName, String errorMessage) { writer.print(" if ("); writer.print(varName); writer.println(" == NULL) {"); writer.println(" (*env)->ThrowNew(env, (*env)->FindClass(env, \"java/lang/OutOfMemoryError\"),"); writer.print(" \"" + errorMessage); writer.print(" in native dispatcher for \\\""); writer.print(getName()); writer.println("\\\"\");"); writer.print(" return"); if (!binding.getJavaReturnType().isVoid()) { writer.print(" 0"); } writer.println(";"); writer.println(" }"); } private void emitMalloc(PrintWriter writer, String targetVarName, String elementTypeString, String numElementsExpression, String mallocFailureErrorString) { writer.print(" "); writer.print(targetVarName); writer.print(" = ("); writer.print(elementTypeString); writer.print(" *) malloc("); writer.print(numElementsExpression); writer.print(" * sizeof("); writer.print(elementTypeString); writer.println("));"); // Catch memory allocation failure if (EMIT_NULL_CHECKS) { emitOutOfMemoryCheck( writer, targetVarName, mallocFailureErrorString); } } private void emitGetStringUTFChars(PrintWriter writer, String sourceVarName, String receivingVarName, boolean emitElseClause) { if (EMIT_NULL_CHECKS) { writer.print(" if ("); writer.print(sourceVarName); writer.println(" != NULL) {"); } writer.print(" "); writer.print(receivingVarName); writer.print(" = (*env)->GetStringUTFChars(env, "); writer.print(sourceVarName); writer.println(", (jboolean*)NULL);"); // Catch memory allocation failure in the event that the VM didn't pin // the String and failed to allocate a copy if (EMIT_NULL_CHECKS) { emitOutOfMemoryCheck( writer, receivingVarName, "Failed to get UTF-8 chars for argument \\\""+sourceVarName+"\\\""); } if (EMIT_NULL_CHECKS) { writer.print(" }"); if (emitElseClause) { writer.print(" else {"); writer.print(" "); writer.print(receivingVarName); writer.println(" = NULL;"); writer.println(" }"); } else { writer.println(); } } } private void emitGetDirectBufferAddress(PrintWriter writer, String sourceVarName, String receivingVarTypeString, String receivingVarName, String byteOffsetVarName, boolean emitElseClause) { if (EMIT_NULL_CHECKS) { writer.print(" if ("); writer.print(sourceVarName); writer.println(" != NULL) {"); writer.print(" "); } writer.print(" "); writer.print(receivingVarName); writer.print(" = ("); writer.print(receivingVarTypeString); writer.print(") (((char*) (*env)->GetDirectBufferAddress(env, "); writer.print(sourceVarName); writer.println(")) + " + ((byteOffsetVarName != null) ? byteOffsetVarName : "0") + ");"); if (EMIT_NULL_CHECKS) { writer.print(" }"); if (emitElseClause) { writer.println(" else {"); writer.print(" "); writer.print(receivingVarName); writer.println(" = NULL;"); writer.println(" }"); } else { writer.println(); } } } // Note: if the data in the Type needs to be converted from the Java memory // model to the C memory model prior to calling any C-side functions, then // an extra variable named XXX_copy (where XXX is the value of the // cVariableName argument) will be emitted and TRUE will be returned. private boolean emitPointerDeclaration(PrintWriter writer, JavaType javaType, Type cType, String cVariableName, String javaArgumentName) { String ptrTypeString = null; boolean needsDataCopy = false; // Emit declaration for the pointer variable. // // Note that we don't need to obey const/volatile for outgoing arguments // if (javaType.isNIOBuffer()) { ptrTypeString = cType.getName(); } else if (javaType.isArray()) { needsDataCopy = javaArgTypeNeedsDataCopy(javaType); if (javaType.isPrimitiveArray() || javaType.isNIOBufferArray()) { ptrTypeString = cType.getName(); } else if (!javaType.isStringArray()) { Class elementType = javaType.getJavaClass().getComponentType(); if (elementType.isArray()) { Class subElementType = elementType.getComponentType(); if (subElementType.isPrimitive()) { // type is pointer to pointer to primitive ptrTypeString = cType.getName(); } else { // type is pointer to pointer of some type we don't support (maybe // it's an array of pointers to structs?) throw new RuntimeException("Unsupported pointer type: \"" + cType.getName() + "\""); } } else { // type is pointer to pointer of some type we don't support (maybe // it's an array of pointers to structs?) throw new RuntimeException("Unsupported pointer type: \"" + cType.getName() + "\""); } } } else if (javaType.isArrayOfCompoundTypeWrappers()) { // FIXME throw new RuntimeException("Outgoing arrays of StructAccessors not yet implemented"); } else { ptrTypeString = cType.getName(); } if (!needsDataCopy) { // declare the pointer variable writer.print(" "); writer.print(ptrTypeString); writer.print(" "); writer.print(cVariableName); writer.println(" = NULL;"); } else { // Declare a variable to hold a copy of the argument data in which the // incoming data has been properly laid out in memory to match the C // memory model Class elementType = javaType.getJavaClass().getComponentType(); if (javaType.isStringArray()) { writer.print(" const char **"); } else { writer.print(" " + ptrTypeString); } writer.print(" "); writer.print(cVariableName); writer.print("_copy = NULL; /* copy of data in "); writer.print(javaArgumentName); writer.println(", laid out according to C memory model */"); } return needsDataCopy; } private void emitPointerConversion(PrintWriter writer, MethodBinding binding, JavaType type, Type cType, String incomingArgumentName, String cVariableName, String byteOffsetVarName) { // Compound type wrappers do not get byte offsets added on if (type.isCompoundTypeWrapper()) { byteOffsetVarName = null; } emitGetDirectBufferAddress(writer, incomingArgumentName, cType.getName(), cVariableName, byteOffsetVarName, false); } protected String byteOffsetArgName(int i) { return byteOffsetArgName(binding.getArgumentName(i)); } protected String byteOffsetArgName(String s) { return s + "_byte_offset"; } protected String byteOffsetArrayArgName(int i) { return binding.getArgumentName(i) + "_byte_offset_array"; } protected String[] argumentNameArray() { String[] argumentNames = new String[binding.getNumArguments()]; for (int i = 0; i < binding.getNumArguments(); i++) { argumentNames[i] = binding.getArgumentName(i); if (binding.getJavaArgumentType(i).isPrimitiveArray()) { // Add on _offset argument in comma-separated expression argumentNames[i] = argumentNames[i] + ", " + byteOffsetArgName(i); } } return argumentNames; } protected String pointerConversionArgumentName(int i) { return "_ptr" + i; } /** * Class that emits a generic comment for CMethodBindingEmitters; the comment * includes the C signature of the native method that is being bound by the * emitter java method. */ protected static class DefaultCommentEmitter implements CommentEmitter { public void emit(FunctionEmitter emitter, PrintWriter writer) { emitBeginning((CMethodBindingEmitter)emitter, writer); emitEnding((CMethodBindingEmitter)emitter, writer); } protected void emitBeginning(CMethodBindingEmitter emitter, PrintWriter writer) { writer.println(" Java->C glue code:"); writer.print(" * Java package: "); writer.print(emitter.getJavaPackageName()); writer.print("."); writer.println(emitter.getJavaClassName()); writer.print(" * Java method: "); MethodBinding binding = emitter.getBinding(); writer.println(binding); writer.println(" * C function: " + binding.getCSymbol()); } protected void emitEnding(CMethodBindingEmitter emitter, PrintWriter writer) { } } protected boolean javaArgTypeNeedsDataCopy(JavaType javaArgType) { if (javaArgType.isArray()) { return (javaArgType.isNIOBufferArray() || javaArgType.isStringArray() || javaArgType.getJavaClass().getComponentType().isArray()); } return false; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/CodeGenUtils.java0000644000175000017500000001152110630567436023754 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.io.*; import java.util.*; public class CodeGenUtils { /** * Given a java package name (e.g., "java.lang"), return the package as a * directory path (i.e., "java/lang"). */ public static String packageAsPath(String packageName) { String path = packageName.replace('.', File.separatorChar); //System.out.println("Converted package [" + packageName + "] to path [" + path +"]"); return path; } /** * @param generator the object that is emitting the autogenerated code. If * null, the generator will not be mentioned in the warning message. */ public static void emitAutogeneratedWarning(PrintWriter w, Object generator) { w.print("/* !---- DO NOT EDIT: This file autogenerated "); if (generator != null) { w.print("by "); w.print(packageAsPath(generator.getClass().getName())); w.print(".java "); } w.print("on "); w.print((new Date()).toString()); w.println(" ----! */"); w.println(); } /** * Emit the opening headers for one java class/interface file. */ public static void emitJavaHeaders( PrintWriter w, String packageName, String className, String gluegenRuntimePackage, boolean isClassNotInterface, String[] imports, String[] accessModifiers, String[] interfaces, String classExtended, EmissionCallback classDocComment) throws IOException { w.println("package " + packageName + ";"); w.println(); for (int i = 0; imports != null && i < imports.length; ++i) { w.print("import "); w.print(imports[i]); w.println(';'); } w.println("import " + gluegenRuntimePackage + ".*;"); w.println(); if (classDocComment != null) { classDocComment.emit(w); } for (int i = 0; accessModifiers != null && i < accessModifiers.length; ++i) { w.print(accessModifiers[i]); w.print(' '); } if (isClassNotInterface) { w.print("class "); w.print(className); w.print(' '); if (classExtended != null) { w.print("extends "); w.print(classExtended); } } else { if (classExtended != null) { throw new IllegalArgumentException( "Autogenerated interface class " + className + " cannot extend class " + classExtended); } w.print("interface "); w.print(className); w.print(' '); } for (int i = 0; interfaces != null && i < interfaces.length; ++i) { if (i == 0) { w.print(isClassNotInterface ? "implements " : "extends "); } w.print(interfaces[i]); if (i < interfaces.length-1) { w.print(", "); } } w.println(); w.println('{'); } //----------------------------------------- /** A class that emits source code of some time when activated. */ public interface EmissionCallback { /** Emit appropriate source code through the given writer. */ public void emit(PrintWriter output); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/CommentEmitter.java0000644000175000017500000000430610362240654024356 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.io.*; public interface CommentEmitter { /** * Emit the body of a comment for the specified function; do NOT emit the * open (e.g., comment "/*") or close (e.g., "*\/") characters. */ public void emit(FunctionEmitter funcEmitter, PrintWriter output); } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/DebugEmitter.java0000644000175000017500000001047410362240656024007 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.util.*; import com.sun.gluegen.cgram.types.*; /** Debug emitter which prints the parsing results to standard output. */ public class DebugEmitter implements GlueEmitter { public void readConfigurationFile(String filename) {} public void setMachineDescription(MachineDescription md32, MachineDescription md64) {} public void beginEmission(GlueEmitterControls controls) { System.out.println("----- BEGIN EMISSION OF GLUE CODE -----"); } public void endEmission() { System.out.println("----- END EMISSION OF GLUE CODE -----"); } public void beginDefines() {} public void emitDefine(String name, String value, String optionalComment) { System.out.println("#define " + name + " " + value + (optionalComment != null ? ("// " + optionalComment) : "")); } public void endDefines() {} public void beginFunctions(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) { Set keys = typedefDictionary.keySet(); for (Iterator iter = keys.iterator(); iter.hasNext(); ) { String key = (String) iter.next(); Type value = typedefDictionary.get(key); System.out.println("typedef " + value + " " + key + ";"); } } public Iterator emitFunctions(List/**/ originalCFunctions) throws Exception { for (Iterator iter = originalCFunctions.iterator(); iter.hasNext(); ) { FunctionSymbol sym = (FunctionSymbol) iter.next(); emitSingleFunction(sym); } return originalCFunctions.iterator(); } public void emitSingleFunction(FunctionSymbol sym) { System.out.println(sym); System.out.println(" -> " + sym.toString()); } public void endFunctions() {} public void beginStructLayout() throws Exception {} public void layoutStruct(CompoundType t) throws Exception {} public void endStructLayout() throws Exception {} public void beginStructs(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) { } public void emitStruct(CompoundType t, String alternateName) { String name = t.getName(); if (name == null && alternateName != null) { name = alternateName; } System.out.println("Referenced type \"" + name + "\""); } public void endStructs() {} } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/FunctionEmitter.java0000644000175000017500000001474110371340302024534 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.util.*; import java.io.*; import com.sun.gluegen.cgram.types.MachineDescription; public abstract class FunctionEmitter { public static final EmissionModifier STATIC = new EmissionModifier("static"); private ArrayList modifiers = new ArrayList(); private CommentEmitter commentEmitter = null; private PrintWriter defaultOutput; /** * Constructs the FunctionEmitter with a CommentEmitter that emits nothing. */ public FunctionEmitter(PrintWriter defaultOutput) { assert(defaultOutput != null); this.defaultOutput = defaultOutput; } /** * Makes this FunctionEmitter a copy of the passed one. */ public FunctionEmitter(FunctionEmitter arg) { modifiers = (ArrayList) arg.modifiers.clone(); commentEmitter = arg.commentEmitter; defaultOutput = arg.defaultOutput; } public PrintWriter getDefaultOutput() { return defaultOutput; } public void addModifiers(Iterator/**/ mi) { while (mi.hasNext()) { modifiers.add((EmissionModifier) mi.next()); } } public void addModifier(EmissionModifier m) { modifiers.add(m); } public boolean removeModifier(EmissionModifier m) { return modifiers.remove(m); } public void clearModifiers() { modifiers.clear(); } public boolean hasModifier(EmissionModifier m) { return modifiers.contains(m); } public Iterator getModifiers() { return modifiers.iterator(); } public abstract String getName(); /** * Emit the function to the specified output (instead of the default * output). */ public void emit(PrintWriter output) { emitDocComment(output); //output.println(" // Emitter: " + getClass().getName()); emitSignature(output); emitBody(output); } /** * Emit the function to the default output (the output that was passed to * the constructor) */ public final void emit() { emit(getDefaultOutput()); } /** Returns, as a String, whatever {@link #emit} would output. */ public String toString() { StringWriter sw = new StringWriter(500); PrintWriter w = new PrintWriter(sw); emit(w); return sw.toString(); } /** * Set the object that will emit the comment for this function. If the * parameter is null, no comment will be emitted. */ public void setCommentEmitter(CommentEmitter cEmitter) { commentEmitter = cEmitter; } /** * Get the comment emitter for this FunctionEmitter. The return value may be * null, in which case no comment emitter has been set. */ public CommentEmitter getCommentEmitter() { return commentEmitter; } protected void emitDocComment(PrintWriter writer) { if (commentEmitter != null) { writer.print(getBaseIndentString()); //indent writer.print(getCommentStartString()); commentEmitter.emit(this, writer); writer.print(getBaseIndentString()); //indent writer.println(getCommentEndString()); } } protected void emitSignature(PrintWriter writer) { writer.print(getBaseIndentString()); // indent method int numEmitted = emitModifiers(writer); if (numEmitted > 0) { writer.print(" "); } emitReturnType(writer); writer.print(" "); emitName(writer); writer.print("("); emitArguments(writer); writer.print(")"); } protected int emitModifiers(PrintWriter writer) { PrintWriter w = getDefaultOutput(); int numEmitted = 0; for (Iterator it = getModifiers(); it.hasNext(); ) { writer.print(it.next()); ++numEmitted; if (it.hasNext()) { writer.print(" "); } } return numEmitted; } protected String getBaseIndentString() { return ""; } protected String getCommentStartString() { return "/* "; } protected String getCommentEndString() { return " */"; } protected abstract void emitReturnType(PrintWriter writer); protected abstract void emitName(PrintWriter writer); /** Returns the number of arguments emitted. */ protected abstract int emitArguments(PrintWriter writer); protected abstract void emitBody(PrintWriter writer); public static class EmissionModifier { public final String toString() { return emittedForm; } private String emittedForm; public int hashCode() { return emittedForm.hashCode(); } public boolean equals(Object arg) { if (arg == null || (!(arg instanceof EmissionModifier))) { return false; } return emittedForm.equals(((EmissionModifier) arg).emittedForm); } protected EmissionModifier(String emittedForm) { this.emittedForm = emittedForm; } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/GlueEmitter.java0000644000175000017500000001272410362240660023650 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.util.*; import com.sun.gluegen.cgram.types.*; /** Specifies the interface by which GlueGen requests glue code to be generated. Can be replaced to generate glue code for other languages and foreign function interfaces. */ public interface GlueEmitter { public void readConfigurationFile(String filename) throws Exception; /** Sets the description of the underlying hardware. "md32" specifies the description of a 32-bit version of the underlying CPU architecture. "md64" specifies the description of a 64-bit version of the underlying CPU architecture. At least one must be specified. When both are specified, the bulk of the glue code is generated using the 32-bit machine description, but structs are laid out twice and the base class delegates between the 32-bit and 64-bit implementation at run time. This allows Java code which can access both 32-bit and 64-bit versions of the data structures to be included in the same jar file.

It is up to the end user to provide the appropriate opaque definitions to ensure that types of varying size (longs and pointers in particular) are exposed to Java in such a way that changing the machine description does not cause different shared glue code to be generated for the 32- and 64-bit ports. */ public void setMachineDescription(MachineDescription md32, MachineDescription md64); /** * Begin the emission of glue code. This might include opening files, * emitting class headers, etc. */ public void beginEmission(GlueEmitterControls controls) throws Exception; /** * Finish the emission of glue code. This might include closing files, * closing open class definitions, etc. */ public void endEmission() throws Exception; public void beginDefines() throws Exception; /** * @param optionalComment If optionalComment is non-null, the emitter can * emit that string as a comment providing extra information about the * define. */ public void emitDefine(String name, String value, String optionalComment) throws Exception; public void endDefines() throws Exception; public void beginFunctions(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) throws Exception; /** Emit glue code for the list of FunctionSymbols. */ public Iterator emitFunctions(java.util.List/**/ cFunctions) throws Exception; public void endFunctions() throws Exception; /** Begins the process of computing field offsets and type sizes for the structs to be emitted. */ public void beginStructLayout() throws Exception; /** Lays out one struct which will be emitted later. */ public void layoutStruct(CompoundType t) throws Exception; /** Finishes the struct layout process. */ public void endStructLayout() throws Exception; public void beginStructs(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) throws Exception; /** Emit glue code for the given CompoundType. alternateName is provided when the CompoundType (e.g. "struct foo_t") has not been typedefed to anything but the type of "pointer to struct foo_t" has (e.g. "typedef struct foo_t {} *Foo"); in this case alternateName would be set to Foo. */ public void emitStruct(CompoundType t, String alternateName) throws Exception; public void endStructs() throws Exception; } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/GlueEmitterControls.java0000644000175000017500000000467510362240662025404 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; /** Specifies the interface by which a GlueEmitter can request additional information from the glue generator. */ public interface GlueEmitterControls { /** Requests emission of an accessor for a struct that will not be referenced by any functions or other structs. */ public void forceStructEmission(String typedefName); /** Finds the full path name of the specified header file based on the include directories specified on the command line. */ public String findHeaderFile(String headerFileName); } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/GlueGen.java0000644000175000017500000003013610362240664022751 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.io.*; import java.util.*; import antlr.*; import antlr.collections.*; import com.sun.gluegen.cgram.*; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.pcpp.*; /** Glue code generator for C functions and data structures. */ public class GlueGen implements GlueEmitterControls { private java.util.List forcedStructNames = new ArrayList(); private PCPP preprocessor; public void forceStructEmission(String typedefName) { forcedStructNames.add(typedefName); } public String findHeaderFile(String headerFileName) { return preprocessor.findFile(headerFileName); } public void run(String[] args) { try { Reader reader = null; String filename = null; String emitterClass = null; java.util.List cfgFiles = new ArrayList(); if (args.length == 0) { usage(); } java.util.List includePaths = new ArrayList(); for (int i = 0; i < args.length; i++) { if (i < args.length - 1) { String arg = args[i]; if (arg.startsWith("-I")) { String[] paths = arg.substring(2).split(System.getProperty("path.separator")); for (int j = 0; j < paths.length; j++) { includePaths.add(paths[j]); } } else if (arg.startsWith("-E")) { emitterClass = arg.substring(2); } else if (arg.startsWith("-C")) { cfgFiles.add(arg.substring(2)); } else { usage(); } } else { String arg = args[i]; if (arg.equals("-")) { reader = new InputStreamReader(System.in); filename = "standard input"; } else { if (arg.startsWith("-")) { usage(); } filename = arg; reader = new BufferedReader(new FileReader(filename)); } } } preprocessor = new PCPP(includePaths); PipedInputStream ppIn = new PipedInputStream(); final PipedOutputStream ppOut = new PipedOutputStream(ppIn); preprocessor.setOut(ppOut); final Reader rdr = reader; final String fn = filename; new Thread(new Runnable() { public void run() { try { preprocessor.run(rdr, fn); ppOut.close(); } catch (IOException e) { e.printStackTrace(); } } }).start(); DataInputStream dis = new DataInputStream(ppIn); GnuCLexer lexer = new GnuCLexer(dis); lexer.setTokenObjectClass(CToken.class.getName()); lexer.initialize(); // Parse the input expression. GnuCParser parser = new GnuCParser(lexer); // set AST node type to TNode or get nasty cast class errors parser.setASTNodeType(TNode.class.getName()); TNode.setTokenVocabulary(GNUCTokenTypes.class.getName()); // invoke parser try { parser.translationUnit(); } catch (RecognitionException e) { System.err.println("Fatal IO error:\n"+e); System.exit(1); } catch (TokenStreamException e) { System.err.println("Fatal IO error:\n"+e); System.exit(1); } HeaderParser headerParser = new HeaderParser(); TypeDictionary td = new TypeDictionary(); headerParser.setTypedefDictionary(td); TypeDictionary sd = new TypeDictionary(); headerParser.setStructDictionary(sd); // set AST node type to TNode or get nasty cast class errors headerParser.setASTNodeType(TNode.class.getName()); // walk that tree headerParser.translationUnit( parser.getAST() ); // For debugging: Dump type dictionary and struct dictionary to System.err //td.dumpDictionary(System.err, "All Types"); //sd.dumpDictionary(System.err, "All Structs"); // At this point we have all of the pieces we need in order to // generate glue code: the #defines to constants, the set of // typedefs, and the set of functions. GlueEmitter emit = null; if (emitterClass == null) { emit = new JavaEmitter(); } else { try { emit = (GlueEmitter) Class.forName(emitterClass).newInstance(); } catch (Exception e) { System.err.println("Exception occurred while instantiating emitter class. Exiting."); e.printStackTrace(); System.exit(1); } } for (Iterator iter = cfgFiles.iterator(); iter.hasNext(); ) { emit.readConfigurationFile((String) iter.next()); } // Provide MachineDescriptions to emitter MachineDescription md32 = new MachineDescription32Bit(); MachineDescription md64 = new MachineDescription64Bit(); emit.setMachineDescription(md32, md64); // begin emission of glue code emit.beginEmission(this); emit.beginDefines(); Set emittedDefines = new HashSet(100); // emit java equivalent of enum { ... } statements for (Iterator iter = headerParser.getEnums().iterator(); iter.hasNext(); ) { EnumType enumeration = (EnumType)iter.next(); // iterate over all values in the enumeration for (int i = 0; i < enumeration.getNumEnumerates(); ++i) { String enumElementName = enumeration.getEnumName(i); if (emittedDefines.contains(enumElementName) == false) { emittedDefines.add(enumElementName); String comment = null; if (! enumeration.getName().equals("")) { comment = "Defined as part of enum type \"" + enumeration.getName() + "\""; } emit.emitDefine( enumElementName, String.valueOf(enumeration.getEnumValue(i)), comment); } } } // emit java equivalent of #define statements for (Iterator iter = lexer.getDefines().iterator(); iter.hasNext(); ) { Define def = (Define) iter.next(); if (emittedDefines.contains(def.getName()) == false) { emittedDefines.add(def.getName()); emit.emitDefine(def.getName(), def.getValue(), null); } } emit.endDefines(); java.util.List functions = headerParser.getParsedFunctions(); // Iterate through the functions finding structs that are referenced in // the function signatures; these will be remembered for later emission ReferencedStructs referencedStructs = new ReferencedStructs(); for (Iterator iter = functions.iterator(); iter.hasNext(); ) { FunctionSymbol sym = (FunctionSymbol) iter.next(); // FIXME: this doesn't take into account the possibility that some of // the functions we send to emitMethodBindings() might not actually be // emitted (e.g., if an Ignore directive in the JavaEmitter causes it // to be skipped). sym.getType().visit(referencedStructs); } // Normally only referenced types will be emitted. The user can force a // type to be emitted via a .cfg file directive. Those directives are // processed here. for (Iterator iter = forcedStructNames.iterator(); iter.hasNext(); ) { String name = (String) iter.next(); Type type = td.get(name); if (type == null) { System.err.println("WARNING: during forced struct emission: struct \"" + name + "\" not found"); } else if (!type.isCompound()) { System.err.println("WARNING: during forced struct emission: type \"" + name + "\" was not a struct"); } else { type.visit(referencedStructs); } } // Lay out structs emit.beginStructLayout(); for (Iterator iter = referencedStructs.results(); iter.hasNext(); ) { Type t = (Type) iter.next(); if (t.isCompound()) { emit.layoutStruct(t.asCompound()); } else if (t.isPointer()) { PointerType p = t.asPointer(); CompoundType c = p.getTargetType().asCompound(); emit.layoutStruct(c); } } emit.endStructLayout(); // Emit structs emit.beginStructs(td, sd, headerParser.getCanonMap()); for (Iterator iter = referencedStructs.results(); iter.hasNext(); ) { Type t = (Type) iter.next(); if (t.isCompound()) { emit.emitStruct(t.asCompound(), null); } else if (t.isPointer()) { PointerType p = t.asPointer(); CompoundType c = p.getTargetType().asCompound(); assert p.hasTypedefedName() && c.getName() == null : "ReferencedStructs incorrectly recorded pointer type " + p; emit.emitStruct(c, p.getName()); } } emit.endStructs(); // emit java and C code to interface with the native functions emit.beginFunctions(td, sd, headerParser.getCanonMap()); emit.emitFunctions(functions); emit.endFunctions(); // end emission of glue code emit.endEmission(); } catch ( Exception e ) { e.printStackTrace(); System.err.println("Exception occurred while generating glue code. Exiting."); System.exit(1); } } public static void main(String[] args) { new GlueGen().run(args); } //---------------------------------------------------------------------- // Internals only below this point // private static void usage() { System.out.println("Usage: java GlueGen [-I...] [-Eemitter_class_name] [-Ccfg_file_name...] "); System.out.println(); System.out.println("Runs C header parser on input file or standard input, first"); System.out.println("passing input through minimal pseudo-C-preprocessor. Use -I"); System.out.println("command-line arguments to specify the search path for #includes."); System.out.println("Emitter class name can be specified with -E option: i.e.,"); System.out.println("-Ecom.sun.gluegen.JavaEmitter (the default). Use"); System.out.println("-Ecom.sun.gluegen.DebugEmitter to print recognized entities"); System.out.println("(#define directives to constant numbers, typedefs, and function"); System.out.println("declarations) to standard output. Emitter-specific configuration"); System.out.println("file or files can be specified with -C option; e.g,"); System.out.println("-Cjava-emitter.cfg."); System.exit(1); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/JavaConfiguration.java0000644000175000017500000015662410630567436025056 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.io.*; import java.lang.reflect.Array; import java.util.*; import java.util.regex.*; import com.sun.gluegen.cgram.types.*; /** Parses and provides access to the contents of .cfg files for the JavaEmitter. */ public class JavaConfiguration { private int nestedReads; private String packageName; private String implPackageName; private String className; private String implClassName; /** * Root directory for the hierarchy of generated java classes. Default is * working directory. */ private String javaOutputDir = "."; /** * Directory into which generated native JNI code will be written. Default * is current working directory. */ private String nativeOutputDir = "."; /** * If true, then each native *.c and *.h file will be generated in the * directory nativeOutputDir/packageAsPath(packageName). Default is false. */ private boolean nativeOutputUsesJavaHierarchy; /** * If true, then the comment of a native method binding will include a @native tag * to allow taglets to augment the javadoc with additional information regarding * the mapped C function. Defaults to false. */ private boolean tagNativeBinding; /** * Style of code emission. Can emit everything into one class * (AllStatic), separate interface and implementing classes * (InterfaceAndImpl), only the interface (InterfaceOnly), or only * the implementation (ImplOnly). */ private int emissionStyle = JavaEmitter.ALL_STATIC; /** * List of imports to emit at the head of the output files. */ private List/**/ imports = new ArrayList(); /** * The package in which the generated glue code expects to find its * run-time helper classes (BufferFactory, CPU, * StructAccessor). Defaults to "com.sun.gluegen.runtime". */ private String gluegenRuntimePackage = "com.sun.gluegen.runtime"; /** * The kind of exception raised by the generated code if run-time * checks fail. Defaults to RuntimeException. */ private String runtimeExceptionType = "RuntimeException"; private Map/**/ accessControl = new HashMap(); private Map/**/ typeInfoMap = new HashMap(); private Set/**/ returnsString = new HashSet(); private Map/**/ returnedArrayLengths = new HashMap(); /** * Key is function that has some byte[] arguments that should be * converted to String args; value is List of Integer argument indices */ private Map/*>*/ argumentsAreString = new HashMap(); private Set/**/ ignores = new HashSet(); private Map/**/ ignoreMap = new HashMap(); private Set/**/ ignoreNots = new HashSet(); private Set/**/ unignores = new HashSet(); private Set/**/ unimplemented = new HashSet(); private Set/**/ nioDirectOnly = new HashSet(); private Set/**/ manuallyImplement = new HashSet(); private Map/*>*/ customJavaCode = new HashMap(); private Map/*>*/ classJavadoc = new HashMap(); private Map/**/ structPackages = new HashMap(); private List/**/ customCCode = new ArrayList(); private List/**/ forcedStructs = new ArrayList(); private Map/**/ returnValueCapacities = new HashMap(); private Map/**/ returnValueLengths = new HashMap(); private Map/*>*/ temporaryCVariableDeclarations = new HashMap(); private Map/*>*/ temporaryCVariableAssignments = new HashMap(); private Map/*>*/ extendedInterfaces = new HashMap(); private Map/*>*/ implementedInterfaces = new HashMap(); private Map/**/ javaTypeRenames = new HashMap(); private Map/**/ javaMethodRenames = new HashMap(); private Map/*>*/ javaPrologues = new HashMap(); private Map/*>*/ javaEpilogues = new HashMap(); /** Reads the configuration file. @param filename path to file that should be read */ public final void read(String filename) throws IOException { read(filename, null); } /** Reads the specified file, treating each line as if it started with the specified string. @param filename path to file that should be read @param linePrefix if not null, treat each line read as if it were prefixed with the specified string. */ protected final void read(String filename, String linePrefix) throws IOException { File file = new File(filename); BufferedReader reader = null; try { reader = new BufferedReader(new FileReader(file)); } catch (FileNotFoundException fnfe) { throw new RuntimeException("Could not read file \"" + file + "\"", fnfe); } int lineNo = 0; String line = null; boolean hasPrefix = linePrefix != null && linePrefix.length() > 0; try { ++nestedReads; while ((line = reader.readLine()) != null) { ++lineNo; if (hasPrefix) { line = linePrefix + " " + line; } if (line.trim().startsWith("#")) { // comment line continue; } StringTokenizer tok = new StringTokenizer(line); if (tok.hasMoreTokens()) { // always reset delimiters in case of CustomJavaCode, etc. String cmd = tok.nextToken(" \t\n\r\f"); dispatch(cmd, tok, file, filename, lineNo); } } reader.close(); } finally { --nestedReads; } if (nestedReads == 0) { if (allStatic() && implClassName != null) { throw new IllegalStateException( "Error in configuration file \"" + filename + "\": Cannot use " + "directive \"ImplJavaClass\" in conjunction with " + "\"Style AllStatic\""); } if (className == null && (emissionStyle() != JavaEmitter.IMPL_ONLY)) { throw new RuntimeException("Output class name was not specified in configuration file \"" + filename + "\""); } if (packageName == null && (emissionStyle() != JavaEmitter.IMPL_ONLY)) { throw new RuntimeException("Output package name was not specified in configuration file \"" + filename + "\""); } if (allStatic()) { implClassName = className; // If we're using the "Style AllStatic" directive, then the // implPackageName is the same as the regular package name implPackageName = packageName; } else { if (implClassName == null) { // implClassName defaults to "Impl" if ImplJavaClass // directive is not used if (className == null) { throw new RuntimeException("If ImplJavaClass is not specified, must specify JavaClass"); } implClassName = className + "Impl"; } if (implPackageName == null) { // implPackageName defaults to ".impl" if ImplPackage // directive is not used if (packageName == null) { throw new RuntimeException("If ImplPackageName is not specified, must specify PackageName"); } implPackageName = packageName + ".impl"; } } } } /** Returns the package name parsed from the configuration file. */ public String packageName() { return packageName; } /** Returns the implementation package name parsed from the configuration file. */ public String implPackageName() { return implPackageName; } /** Returns the class name parsed from the configuration file. */ public String className() { return className; } /** Returns the implementation class name parsed from the configuration file. */ public String implClassName() { return implClassName; } /** Returns the Java code output directory parsed from the configuration file. */ public String javaOutputDir() { return javaOutputDir; } /** Returns the native code output directory parsed from the configuration file. */ public String nativeOutputDir() { return nativeOutputDir; } /** Returns whether the native code directory structure mirrors the Java hierarchy. */ public boolean nativeOutputUsesJavaHierarchy() { return nativeOutputUsesJavaHierarchy; } /** Returns whether the comment of a native method binding should include a @native tag. */ public boolean tagNativeBinding() { return tagNativeBinding; } /** Returns the code emission style (constants in JavaEmitter) parsed from the configuration file. */ public int emissionStyle() { return emissionStyle; } /** Returns the access control for the emitted Java method. Returns one of JavaEmitter.ACC_PUBLIC, JavaEmitter.ACC_PROTECTED, JavaEmitter.ACC_PRIVATE, or JavaEmitter.ACC_PACKAGE_PRIVATE. */ public int accessControl(String methodName) { Integer ret = (Integer) accessControl.get(methodName); if (ret != null) { return ret.intValue(); } // Default access control is public return JavaEmitter.ACC_PUBLIC; } /** Returns the package in which the generated glue code expects to find its run-time helper classes (BufferFactory, CPU, StructAccessor). Defaults to "com.sun.gluegen.runtime". */ public String gluegenRuntimePackage() { return gluegenRuntimePackage; } /** Returns the kind of exception to raise if run-time checks fail in the generated code. */ public String runtimeExceptionType() { return runtimeExceptionType; } /** Returns the list of imports that should be emitted at the top of each .java file. */ public List/**/ imports() { return imports; } private static final boolean DEBUG_TYPE_INFO = false; /** If this type should be considered opaque, returns the TypeInfo describing the replacement type. Returns null if this type should not be considered opaque. */ public TypeInfo typeInfo(Type type, TypeDictionary typedefDictionary) { // Because typedefs of pointer types can show up at any point, // walk the pointer chain looking for a typedef name that is in // the TypeInfo map. if (DEBUG_TYPE_INFO) System.err.println("Incoming type = " + type); int pointerDepth = type.pointerDepth(); for (int i = 0; i <= pointerDepth; i++) { String name = type.getName(); if (DEBUG_TYPE_INFO) { System.err.println(" Type = " + type); System.err.println(" Name = " + name); } if (name != null) { TypeInfo info = closestTypeInfo(name, i + type.pointerDepth()); if (info != null) { if (DEBUG_TYPE_INFO) { System.err.println(" info.name=" + info.name() + ", name=" + name + ", info.pointerDepth=" + info.pointerDepth() + ", type.pointerDepth=" + type.pointerDepth()); } return promoteTypeInfo(info, i); } } if (type.isCompound()) { // Try struct name as well name = type.asCompound().getStructName(); if (name != null) { TypeInfo info = closestTypeInfo(name, i + type.pointerDepth()); if (info != null) { if (DEBUG_TYPE_INFO) { System.err.println(" info.name=" + info.name() + ", name=" + name + ", info.pointerDepth=" + info.pointerDepth() + ", type.pointerDepth=" + type.pointerDepth()); } return promoteTypeInfo(info, i); } } } // Try all typedef names that map to this type Set entrySet = typedefDictionary.entrySet(); for (Iterator iter = entrySet.iterator(); iter.hasNext(); ) { Map.Entry entry = (Map.Entry) iter.next(); // "eq" equality is OK to use here since all types have been canonicalized if (entry.getValue() == type) { name = (String) entry.getKey(); if (DEBUG_TYPE_INFO) { System.err.println("Looking under typedef name " + name); } TypeInfo info = closestTypeInfo(name, i + type.pointerDepth()); if (info != null) { if (DEBUG_TYPE_INFO) { System.err.println(" info.name=" + info.name() + ", name=" + name + ", info.pointerDepth=" + info.pointerDepth() + ", type.pointerDepth=" + type.pointerDepth()); } return promoteTypeInfo(info, i); } } } if (type.isPointer()) { type = type.asPointer().getTargetType(); } } return null; } // Helper functions for above private TypeInfo closestTypeInfo(String name, int pointerDepth) { TypeInfo info = (TypeInfo) typeInfoMap.get(name); TypeInfo closest = null; while (info != null) { if (DEBUG_TYPE_INFO) System.err.println(" Checking TypeInfo for " + name + " at pointerDepth " + pointerDepth); if (info.pointerDepth() <= pointerDepth && (closest == null || info.pointerDepth() > closest.pointerDepth())) { if (DEBUG_TYPE_INFO) System.err.println(" Accepted"); closest = info; } info = info.next(); } return closest; } // Promotes a TypeInfo to a higher pointer type (if necessary) private TypeInfo promoteTypeInfo(TypeInfo info, int numPointersStripped) { int diff = numPointersStripped - info.pointerDepth(); if (diff == 0) { return info; } if (diff < 0) { throw new RuntimeException("TypeInfo for " + info.name() + " and pointerDepth " + info.pointerDepth() + " should not have matched for depth " + numPointersStripped); } Class c = info.javaType().getJavaClass(); int pd = info.pointerDepth(); // Handle single-pointer stripping for types compatible with C // integral and floating-point types specially so we end up // generating NIO variants for these if (diff == 1) { JavaType jt = null; if (c == Boolean.TYPE) jt = JavaType.createForCCharPointer(); else if (c == Byte.TYPE) jt = JavaType.createForCCharPointer(); else if (c == Short.TYPE) jt = JavaType.createForCShortPointer(); else if (c == Integer.TYPE) jt = JavaType.createForCInt32Pointer(); else if (c == Long.TYPE) jt = JavaType.createForCInt64Pointer(); else if (c == Float.TYPE) jt = JavaType.createForCFloatPointer(); else if (c == Double.TYPE) jt = JavaType.createForCDoublePointer(); if (jt != null) return new TypeInfo(info.name(), pd + numPointersStripped, jt); } while (diff > 0) { c = Array.newInstance(c, 0).getClass(); --diff; } return new TypeInfo(info.name(), numPointersStripped, JavaType.createForClass(c)); } /** Indicates whether the given function (which returns a char* in C) should be translated as returning a java.lang.String. */ public boolean returnsString(String functionName) { return returnsString.contains(functionName); } /** Provides a Java MessageFormat expression indicating the number of elements in the returned array from the specified function name. Indicates that the given return value, which must be a pointer to a CompoundType, is actually an array of the CompoundType rather than a pointer to a single object. */ public String returnedArrayLength(String functionName) { return (String) returnedArrayLengths.get(functionName); } /** Returns a list of Integers which are the indices of const char* arguments that should be converted to Strings. Returns null if there are no such hints for the given function name. */ public List/**/ stringArguments(String functionName) { return (List) argumentsAreString.get(functionName); } /** Returns true if the given function should only create a java.nio variant, and no array variants, for void* and other C primitive pointers. */ public boolean nioDirectOnly(String functionName) { return nioDirectOnly.contains(functionName); } /** Returns true if the glue code for the given function will be manually implemented by the end user. */ public boolean manuallyImplement(String functionName) { return manuallyImplement.contains(functionName); } /** Returns a list of Strings containing user-implemented code for the given Java type name (not fully-qualified, only the class name); returns either null or an empty list if there is no custom code for the class. */ public List customJavaCodeForClass(String className) { List res = (List) customJavaCode.get(className); if (res == null) { res = new ArrayList(); customJavaCode.put(className, res); } return res; } /** Returns a list of Strings containing Javadoc documentation for the given Java type name (not fully-qualified, only the class name); returns either null or an empty list if there is no Javadoc documentation for the class. */ public List javadocForClass(String className) { List res = (List) classJavadoc.get(className); if (res == null) { res = new ArrayList(); classJavadoc.put(className, res); } return res; } /** Returns the package into which to place the glue code for accessing the specified struct. Defaults to emitting into the regular package (i.e., the result of {@link #packageName}). */ public String packageForStruct(String structName) { String res = (String) structPackages.get(structName); if (res == null) { res = packageName; } return res; } /** Returns, as a List of Strings, the custom C code to be emitted along with the glue code for the main class. */ public List/**/ customCCode() { return customCCode; } /** Returns, as a List of Strings, the structs for which glue code emission should be forced. */ public List/**/ forcedStructs() { return forcedStructs; } /** Returns a MessageFormat string of the C expression calculating the capacity of the java.nio.ByteBuffer being returned from a native method, or null if no expression has been specified. */ public String returnValueCapacity(String functionName) { return (String) returnValueCapacities.get(functionName); } /** Returns a MessageFormat string of the C expression calculating the length of the array being returned from a native method, or null if no expression has been specified. */ public String returnValueLength(String functionName) { return (String) returnValueLengths.get(functionName); } /** Returns a List of Strings of expressions declaring temporary C variables in the glue code for the specified function. */ public List/**/ temporaryCVariableDeclarations(String functionName) { return (List) temporaryCVariableDeclarations.get(functionName); } /** Returns a List of Strings of expressions containing assignments to temporary C variables in the glue code for the specified function. */ public List/**/ temporaryCVariableAssignments(String functionName) { return (List) temporaryCVariableAssignments.get(functionName); } /** Returns a List of Strings indicating the interfaces the passed interface should declare it extends. May return null or a list of zero length if there are none. */ public List/**/ extendedInterfaces(String interfaceName) { List res = (List) extendedInterfaces.get(interfaceName); if (res == null) { res = new ArrayList(); extendedInterfaces.put(interfaceName, res); } return res; } /** Returns a List of Strings indicating the interfaces the passed class should declare it implements. May return null or a list of zero length if there are none. */ public List/**/ implementedInterfaces(String className) { List res = (List) implementedInterfaces.get(className); if (res == null) { res = new ArrayList(); implementedInterfaces.put(className, res); } return res; } /** Returns true if this #define, function, struct, or field within a struct should be ignored during glue code generation. */ public boolean shouldIgnore(String symbol) { //System.err.println("CHECKING IGNORE: " + symbol); // Simple case; the entire symbol is in the ignore table. if (ignores.contains(symbol)) { return true; } // Ok, the slow case. We need to check the entire table, in case the table // contains an regular expression that matches the symbol. for (Iterator iter = ignores.iterator(); iter.hasNext(); ) { Pattern regexp = (Pattern)iter.next(); Matcher matcher = regexp.matcher(symbol); if (matcher.matches()) { return true; } } // Check negated ignore table if not empty if (ignoreNots.size() > 0) { // Ok, the slow case. We need to check the entire table, in case the table // contains an regular expression that matches the symbol. for (Iterator iter = ignoreNots.iterator(); iter.hasNext(); ) { Pattern regexp = (Pattern)iter.next(); Matcher matcher = regexp.matcher(symbol); if (!matcher.matches()) { // Special case as this is most often likely to be the case. // Unignores are not used very often. if(unignores.size() == 0) return true; boolean unignoreFound = false; for (Iterator iter2 = unignores.iterator(); iter2.hasNext(); ) { Pattern unignoreRegexp = (Pattern)iter2.next(); Matcher unignoreMatcher = unignoreRegexp.matcher(symbol); if (unignoreMatcher.matches()) { unignoreFound = true; break; } } if (!unignoreFound) return true; } } } return false; } /** Returns true if this function should be given a body which throws a run-time exception with an "unimplemented" message during glue code generation. */ public boolean isUnimplemented(String symbol) { // Simple case; the entire symbol is in the ignore table. if (unimplemented.contains(symbol)) { return true; } // Ok, the slow case. We need to check the entire table, in case the table // contains an regular expression that matches the symbol. for (Iterator iter = unimplemented.iterator(); iter.hasNext(); ) { Pattern regexp = (Pattern)iter.next(); Matcher matcher = regexp.matcher(symbol); if (matcher.matches()) { return true; } } return false; } /** Returns a replacement name for this type, which should be the name of a Java wrapper class for a C struct, or the name unchanged if no RenameJavaType directive was specified for this type. */ public String renameJavaType(String javaTypeName) { String rename = (String) javaTypeRenames.get(javaTypeName); if (rename != null) { return rename; } return javaTypeName; } /** Returns a replacement name for this function which should be used as the Java name for the bound method. It still calls the originally-named C function under the hood. Returns null if this function has not been explicitly renamed. */ public String getJavaMethodRename(String functionName) { return (String) javaMethodRenames.get(functionName); } /** Returns true if the emission style is AllStatic. */ public boolean allStatic() { return (emissionStyle == JavaEmitter.ALL_STATIC); } /** Returns true if an interface should be emitted during glue code generation. */ public boolean emitInterface() { return (emissionStyle() == JavaEmitter.INTERFACE_AND_IMPL || emissionStyle() == JavaEmitter.INTERFACE_ONLY); } /** Returns true if an implementing class should be emitted during glue code generation. */ public boolean emitImpl() { return (emissionStyle() == JavaEmitter.ALL_STATIC || emissionStyle() == JavaEmitter.INTERFACE_AND_IMPL || emissionStyle() == JavaEmitter.IMPL_ONLY); } /** Returns a list of Strings which should be emitted as a prologue to the body for the Java-side glue code for the given method. Returns null if no prologue was specified. */ public List/**/ javaPrologueForMethod(MethodBinding binding, boolean forImplementingMethodCall, boolean eraseBufferAndArrayTypes) { List/**/ res = (List/**/) javaPrologues.get(binding.getName()); if (res == null) { // Try again with method name and descriptor res = (List/**/) javaPrologues.get(binding.getName() + binding.getDescriptor(forImplementingMethodCall, eraseBufferAndArrayTypes)); } return res; } /** Returns a list of Strings which should be emitted as an epilogue to the body for the Java-side glue code for the given method. Returns null if no epilogue was specified. */ public List/**/ javaEpilogueForMethod(MethodBinding binding, boolean forImplementingMethodCall, boolean eraseBufferAndArrayTypes) { List/**/ res = (List/**/) javaEpilogues.get(binding.getName()); if (res == null) { // Try again with method name and descriptor res = (List/**/) javaEpilogues.get(binding.getName() + binding.getDescriptor(forImplementingMethodCall, eraseBufferAndArrayTypes)); } return res; } //---------------------------------------------------------------------- // Internals only below this point // protected void dispatch(String cmd, StringTokenizer tok, File file, String filename, int lineNo) throws IOException { //System.err.println("read cmd = [" + cmd + "]"); if (cmd.equalsIgnoreCase("Package")) { packageName = readString("package", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("GlueGenRuntimePackage")) { gluegenRuntimePackage = readString("GlueGenRuntimePackage", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ImplPackage")) { implPackageName = readString("ImplPackage", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("JavaClass")) { className = readString("JavaClass", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ImplJavaClass")) { implClassName = readString("ImplJavaClass", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("JavaOutputDir")) { javaOutputDir = readString("JavaOutputDir", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("NativeOutputDir")) { nativeOutputDir = readString("NativeOutputDir", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("HierarchicalNativeOutput")) { String tmp = readString("HierarchicalNativeOutput", tok, filename, lineNo); nativeOutputUsesJavaHierarchy = Boolean.valueOf(tmp).booleanValue(); } else if (cmd.equalsIgnoreCase("TagNativeBinding")) { tagNativeBinding = readBoolean("TagNativeBinding", tok, filename, lineNo).booleanValue(); } else if (cmd.equalsIgnoreCase("Style")) { String style = readString("Style", tok, filename, lineNo); if (style.equalsIgnoreCase("AllStatic")) { emissionStyle = JavaEmitter.ALL_STATIC; } else if (style.equalsIgnoreCase("InterfaceAndImpl")) { emissionStyle = JavaEmitter.INTERFACE_AND_IMPL; } else if (style.equalsIgnoreCase("InterfaceOnly")) { emissionStyle = JavaEmitter.INTERFACE_ONLY; } else if (style.equalsIgnoreCase("ImplOnly")) { emissionStyle = JavaEmitter.IMPL_ONLY; } else { System.err.println("WARNING: Error parsing \"style\" command at line " + lineNo + " in file \"" + filename + "\""); } } else if (cmd.equalsIgnoreCase("AccessControl")) { readAccessControl(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("Import")) { imports.add(readString("Import", tok, filename, lineNo)); } else if (cmd.equalsIgnoreCase("Opaque")) { readOpaque(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ReturnsString")) { readReturnsString(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ReturnedArrayLength")) { readReturnedArrayLength(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because ReturnedArrayLength changes them. } else if (cmd.equalsIgnoreCase("ArgumentIsString")) { readArgumentIsString(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("Ignore")) { readIgnore(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("Unignore")) { readUnignore(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("IgnoreNot")) { readIgnoreNot(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("Unimplemented")) { readUnimplemented(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("IgnoreField")) { readIgnoreField(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("ManuallyImplement")) { readManuallyImplement(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("CustomJavaCode")) { readCustomJavaCode(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because readCustomJavaCode changes them. } else if (cmd.equalsIgnoreCase("CustomCCode")) { readCustomCCode(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because readCustomCCode changes them. } else if (cmd.equalsIgnoreCase("ClassJavadoc")) { readClassJavadoc(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because readClassJavadoc changes them. } else if (cmd.equalsIgnoreCase("NioDirectOnly")) { nioDirectOnly.add(readString("NioDirectOnly", tok, filename, lineNo)); } else if (cmd.equalsIgnoreCase("EmitStruct")) { forcedStructs.add(readString("EmitStruct", tok, filename, lineNo)); } else if (cmd.equalsIgnoreCase("StructPackage")) { readStructPackage(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("TemporaryCVariableDeclaration")) { readTemporaryCVariableDeclaration(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because TemporaryCVariableDeclaration changes them. } else if (cmd.equalsIgnoreCase("TemporaryCVariableAssignment")) { readTemporaryCVariableAssignment(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because TemporaryCVariableAssignment changes them. } else if (cmd.equalsIgnoreCase("ReturnValueCapacity")) { readReturnValueCapacity(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because ReturnValueCapacity changes them. } else if (cmd.equalsIgnoreCase("ReturnValueLength")) { readReturnValueLength(tok, filename, lineNo); // Warning: make sure delimiters are reset at the top of this loop // because ReturnValueLength changes them. } else if (cmd.equalsIgnoreCase("Include")) { doInclude(tok, file, filename, lineNo); } else if (cmd.equalsIgnoreCase("IncludeAs")) { doIncludeAs(tok, file, filename, lineNo); } else if (cmd.equalsIgnoreCase("Extends")) { readExtend(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("Implements")) { readImplements(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("RenameJavaType")) { readRenameJavaType(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("RenameJavaMethod")) { readRenameJavaMethod(tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("RuntimeExceptionType")) { runtimeExceptionType = readString("RuntimeExceptionType", tok, filename, lineNo); } else if (cmd.equalsIgnoreCase("JavaPrologue")) { readJavaPrologueOrEpilogue(tok, filename, lineNo, true); // Warning: make sure delimiters are reset at the top of this loop // because readJavaPrologueOrEpilogue changes them. } else if (cmd.equalsIgnoreCase("JavaEpilogue")) { readJavaPrologueOrEpilogue(tok, filename, lineNo, false); // Warning: make sure delimiters are reset at the top of this loop // because readJavaPrologueOrEpilogue changes them. } else if (cmd.equalsIgnoreCase("RangeCheck")) { readRangeCheck(tok, filename, lineNo, false); // Warning: make sure delimiters are reset at the top of this loop // because RangeCheck changes them. } else if (cmd.equalsIgnoreCase("RangeCheckBytes")) { readRangeCheck(tok, filename, lineNo, true); // Warning: make sure delimiters are reset at the top of this loop // because RangeCheckBytes changes them. } else { throw new RuntimeException("Unknown command \"" + cmd + "\" in command file " + filename + " at line number " + lineNo); } } protected String readString(String cmd, StringTokenizer tok, String filename, int lineNo) { try { return tok.nextToken(); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"" + cmd + "\" command at line " + lineNo + " in file \"" + filename + "\": missing expected parameter", e); } } protected Boolean readBoolean(String cmd, StringTokenizer tok, String filename, int lineNo) { try { return Boolean.valueOf(tok.nextToken()); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"" + cmd + "\" command at line " + lineNo + " in file \"" + filename + "\": missing expected boolean value", e); } } protected Class stringToPrimitiveType(String type) throws ClassNotFoundException { if (type.equals("boolean")) return Boolean.TYPE; if (type.equals("byte")) return Byte.TYPE; if (type.equals("char")) return Character.TYPE; if (type.equals("short")) return Short.TYPE; if (type.equals("int")) return Integer.TYPE; if (type.equals("long")) return Long.TYPE; if (type.equals("float")) return Float.TYPE; if (type.equals("double")) return Double.TYPE; throw new RuntimeException("Only primitive types are supported here"); } protected void readAccessControl(StringTokenizer tok, String filename, int lineNo) { try { String methodName = tok.nextToken(); String style = tok.nextToken(); int acc = 0; if (style.equalsIgnoreCase("PUBLIC")) { acc = JavaEmitter.ACC_PUBLIC; } else if (style.equalsIgnoreCase("PROTECTED")) { acc = JavaEmitter.ACC_PROTECTED; } else if (style.equalsIgnoreCase("PRIVATE")) { acc = JavaEmitter.ACC_PRIVATE; } else if (style.equalsIgnoreCase("PACKAGE_PRIVATE")) { acc = JavaEmitter.ACC_PACKAGE_PRIVATE; } else { throw new RuntimeException("Error parsing \"AccessControl\" command at line " + lineNo + " in file \"" + filename + "\""); } accessControl.put(methodName, new Integer(acc)); } catch (Exception e) { throw new RuntimeException("Error parsing \"AccessControl\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readOpaque(StringTokenizer tok, String filename, int lineNo) { try { JavaType javaType = JavaType.createForClass(stringToPrimitiveType(tok.nextToken())); String cType = null; while (tok.hasMoreTokens()) { if (cType == null) { cType = tok.nextToken(); } else { cType = cType + " " + tok.nextToken(); } } if (cType == null) { throw new RuntimeException("No C type for \"Opaque\" command at line " + lineNo + " in file \"" + filename + "\""); } TypeInfo info = parseTypeInfo(cType, javaType); addTypeInfo(info); } catch (Exception e) { throw new RuntimeException("Error parsing \"Opaque\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readReturnsString(StringTokenizer tok, String filename, int lineNo) { try { String name = tok.nextToken(); returnsString.add(name); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ReturnsString\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readReturnedArrayLength(StringTokenizer tok, String filename, int lineNo) { try { String functionName = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); returnedArrayLengths.put(functionName, restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ReturnedArrayLength\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readIgnore(StringTokenizer tok, String filename, int lineNo) { try { String regex = tok.nextToken(); Pattern pattern = Pattern.compile(regex); ignores.add(pattern); ignoreMap.put(regex, pattern); //System.err.println("IGNORING " + regex + " / " + ignores.get(regex)); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"Ignore\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readUnignore(StringTokenizer tok, String filename, int lineNo) { try { String regex = tok.nextToken(); Pattern pattern = (Pattern) ignoreMap.get(regex); ignoreMap.remove(regex); ignores.remove(pattern); // If the pattern wasn't registered before, then make sure we have a // valid pattern instance to put into the unignores set. if(pattern == null) pattern = Pattern.compile(regex); unignores.add(pattern); //System.err.println("UN-IGNORING " + regex + " / " + ignores.get(regex)); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"Unignore\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readIgnoreNot(StringTokenizer tok, String filename, int lineNo) { try { String regex = tok.nextToken(); ignoreNots.add(Pattern.compile(regex)); //System.err.println("IGNORING NEGATION OF " + regex + " / " + ignores.get(regex)); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"IgnoreNot\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readUnimplemented(StringTokenizer tok, String filename, int lineNo) { try { String regex = tok.nextToken(); unimplemented.add(Pattern.compile(regex)); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"Unimplemented\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readIgnoreField(StringTokenizer tok, String filename, int lineNo) { try { String containingStruct = tok.nextToken(); String name = tok.nextToken(); ignores.add(Pattern.compile(containingStruct + " " + name)); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"IgnoreField\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readManuallyImplement(StringTokenizer tok, String filename, int lineNo) { try { String name = tok.nextToken(); manuallyImplement.add(name); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ManuallyImplement\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readCustomJavaCode(StringTokenizer tok, String filename, int lineNo) { try { String className = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); addCustomJavaCode(className, restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"CustomJavaCode\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void addCustomJavaCode(String className, String code) { List codeList = customJavaCodeForClass(className); codeList.add(code); } protected void readCustomCCode(StringTokenizer tok, String filename, int lineNo) { try { String restOfLine = tok.nextToken("\n\r\f"); customCCode.add(restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"CustomCCode\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readClassJavadoc(StringTokenizer tok, String filename, int lineNo) { try { String className = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); addClassJavadoc(className, restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ClassJavadoc\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void addClassJavadoc(String className, String code) { List codeList = javadocForClass(className); codeList.add(code); } /** * When const char* arguments in the C function prototypes are encountered, * the emitter will normally convert them to byte[] * arguments. This directive lets you specify which of those arguments * should be converted to String arguments instead of * byte[] .

* * For example, given the C prototype: *

   * void FuncName(const char* ugh, int bar, const char *foo, const char* goop);
   * 
* * The emitter will normally emit: *
   * public abstract void FuncName(byte[] ugh, int bar, byte[] foo, byte[] goop);
   * 
* * However, if you supplied the following directive: * *
   * ArgumentIsString FuncName 0 2
   * 
* * The emitter will instead emit: *
   * public abstract void FuncName(String ugh, int bar, String foo, byte[] goop);
   * 
* */ protected void readArgumentIsString(StringTokenizer tok, String filename, int lineNo) { try { String methodName = tok.nextToken(); ArrayList argIndices = new ArrayList(2); while (tok.hasMoreTokens()) { Integer idx = Integer.valueOf(tok.nextToken()); argIndices.add(idx); } if(argIndices.size() > 0) { argumentsAreString.put(methodName, argIndices); } else { throw new RuntimeException("ERROR: Error parsing \"ArgumentIsString\" command at line " + lineNo + " in file \"" + filename + "\": directive requires specification of at least 1 index"); } } catch (NoSuchElementException e) { throw new RuntimeException( "Error parsing \"ArgumentIsString\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readStructPackage(StringTokenizer tok, String filename, int lineNo) { try { String struct = tok.nextToken(); String pkg = tok.nextToken(); structPackages.put(struct, pkg); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"StructPackage\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readReturnValueCapacity(StringTokenizer tok, String filename, int lineNo) { try { String functionName = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); returnValueCapacities.put(functionName, restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ReturnValueCapacity\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readReturnValueLength(StringTokenizer tok, String filename, int lineNo) { try { String functionName = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); returnValueLengths.put(functionName, restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"ReturnValueLength\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readTemporaryCVariableDeclaration(StringTokenizer tok, String filename, int lineNo) { try { String functionName = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); List list = (List) temporaryCVariableDeclarations.get(functionName); if (list == null) { list = new ArrayList/**/(); temporaryCVariableDeclarations.put(functionName, list); } list.add(restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"TemporaryCVariableDeclaration\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readTemporaryCVariableAssignment(StringTokenizer tok, String filename, int lineNo) { try { String functionName = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); List list = (List) temporaryCVariableAssignments.get(functionName); if (list == null) { list = new ArrayList/**/(); temporaryCVariableAssignments.put(functionName, list); } list.add(restOfLine); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"TemporaryCVariableAssignment\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void doInclude(StringTokenizer tok, File file, String filename, int lineNo) throws IOException { try { String includedFilename = tok.nextToken(); File includedFile = new File(includedFilename); if (!includedFile.isAbsolute()) { includedFile = new File(file.getParentFile(), includedFilename); } read(includedFile.getAbsolutePath()); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"Include\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void doIncludeAs(StringTokenizer tok, File file, String filename, int lineNo) throws IOException { try { StringBuffer linePrefix = new StringBuffer(128); while (tok.countTokens() > 1) { linePrefix.append(tok.nextToken()); linePrefix.append(" "); } // last token is filename String includedFilename = tok.nextToken(); File includedFile = new File(includedFilename); if (!includedFile.isAbsolute()) { includedFile = new File(file.getParentFile(), includedFilename); } read(includedFile.getAbsolutePath(), linePrefix.toString()); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"IncludeAs\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void readExtend(StringTokenizer tok, String filename, int lineNo) { try { String interfaceName = tok.nextToken(); List intfs = extendedInterfaces(interfaceName); intfs.add(tok.nextToken()); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"Extends\" command at line " + lineNo + " in file \"" + filename + "\": missing expected parameter", e); } } protected void readImplements(StringTokenizer tok, String filename, int lineNo) { try { String className = tok.nextToken(); List intfs = implementedInterfaces(className); intfs.add(tok.nextToken()); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"Implements\" command at line " + lineNo + " in file \"" + filename + "\": missing expected parameter", e); } } protected void readRenameJavaType(StringTokenizer tok, String filename, int lineNo) { try { String fromName = tok.nextToken(); String toName = tok.nextToken(); javaTypeRenames.put(fromName, toName); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"RenameJavaType\" command at line " + lineNo + " in file \"" + filename + "\": missing expected parameter", e); } } protected void readRenameJavaMethod(StringTokenizer tok, String filename, int lineNo) { try { String fromName = tok.nextToken(); String toName = tok.nextToken(); javaMethodRenames.put(fromName, toName); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"RenameJavaMethod\" command at line " + lineNo + " in file \"" + filename + "\": missing expected parameter", e); } } protected void readJavaPrologueOrEpilogue(StringTokenizer tok, String filename, int lineNo, boolean prologue) { try { String methodName = tok.nextToken(); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); if (startsWithDescriptor(restOfLine)) { // Assume it starts with signature for disambiguation int spaceIdx = restOfLine.indexOf(' '); if (spaceIdx > 0) { String descriptor = restOfLine.substring(0, spaceIdx); restOfLine = restOfLine.substring(spaceIdx + 1, restOfLine.length()); methodName = methodName + descriptor; } } addJavaPrologueOrEpilogue(methodName, restOfLine, prologue); } catch (NoSuchElementException e) { throw new RuntimeException("Error parsing \"" + (prologue ? "JavaPrologue" : "JavaEpilogue") + "\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected void addJavaPrologueOrEpilogue(String methodName, String code, boolean prologue) { Map codes = (prologue ? javaPrologues : javaEpilogues); List/**/ data = (List/**/) codes.get(methodName); if (data == null) { data = new ArrayList/**/(); codes.put(methodName, data); } data.add(code); } protected void readRangeCheck(StringTokenizer tok, String filename, int lineNo, boolean inBytes) { try { String functionName = tok.nextToken(); int argNum = Integer.parseInt(tok.nextToken()); String restOfLine = tok.nextToken("\n\r\f"); restOfLine = restOfLine.trim(); // Construct a JavaPrologue for this addJavaPrologueOrEpilogue(functionName, "BufferFactory.rangeCheck" + (inBytes ? "Bytes" : "") + "({" + argNum + "}, " + restOfLine + ");", true); } catch (Exception e) { throw new RuntimeException("Error parsing \"RangeCheck" + (inBytes ? "Bytes" : "") + "\" command at line " + lineNo + " in file \"" + filename + "\"", e); } } protected static TypeInfo parseTypeInfo(String cType, JavaType javaType) { String typeName = null; int pointerDepth = 0; int idx = 0; while (idx < cType.length() && (cType.charAt(idx) != ' ') && (cType.charAt(idx) != '*')) { ++idx; } typeName = cType.substring(0, idx); // Count pointer depth while (idx < cType.length()) { if (cType.charAt(idx) == '*') { ++pointerDepth; } ++idx; } return new TypeInfo(typeName, pointerDepth, javaType); } protected void addTypeInfo(TypeInfo info) { TypeInfo tmp = (TypeInfo) typeInfoMap.get(info.name()); if (tmp == null) { typeInfoMap.put(info.name(), info); return; } while (tmp.next() != null) { tmp = tmp.next(); } tmp.setNext(info); } private static int nextIndexAfterType(String s, int idx) { int len = s.length(); while (idx < len) { char c = s.charAt(idx); if (Character.isJavaIdentifierStart(c) || Character.isJavaIdentifierPart(c) || (c == '/')) { idx++; } else if (c == ';') { return (idx + 1); } else { return -1; } } return -1; } private static int nextIndexAfterDescriptor(String s, int idx) { char c = s.charAt(idx); switch (c) { case 'B': case 'C': case 'D': case 'F': case 'I': case 'J': case 'S': case 'Z': case 'V': return (1 + idx); case 'L': return nextIndexAfterType(s, idx + 1); case ')': return idx; default: break; } return -1; } protected static boolean startsWithDescriptor(String s) { // Try to see whether the String s starts with a valid Java // descriptor. int idx = 0; int len = s.length(); while ((idx < len) && s.charAt(idx) == ' ') { ++idx; } if (idx >= len) return false; if (s.charAt(idx++) != '(') return false; while (idx < len) { int nextIdx = nextIndexAfterDescriptor(s, idx); if (nextIdx < 0) { return false; } if (nextIdx == idx) { // ')' break; } idx = nextIdx; } int nextIdx = nextIndexAfterDescriptor(s, idx + 1); if (nextIdx < 0) { return false; } return true; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/JavaEmitter.java0000644000175000017500000020705011002327174023631 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.io.*; import java.util.*; import java.text.MessageFormat; import com.sun.gluegen.cgram.types.*; // PROBLEMS: // - what if something returns 'const int *'? Could we // return an IntBuffer that has read-only behavior? Or do we copy the array // (but we don't know its size!). What do we do if it returns a non-const // int*? Should the user be allowed to write back to the returned pointer? // // - Non-const array types must be properly released with JNI_COMMIT // in order to see side effects if the array was copied. public class JavaEmitter implements GlueEmitter { private StructLayout layout; private TypeDictionary typedefDictionary; private TypeDictionary structDictionary; private Map canonMap; private JavaConfiguration cfg; /** * Style of code emission. Can emit everything into one class * (AllStatic), separate interface and implementing classes * (InterfaceAndImpl), only the interface (InterfaceOnly), or only * the implementation (ImplOnly). */ public static final int ALL_STATIC = 1; public static final int INTERFACE_AND_IMPL = 2; public static final int INTERFACE_ONLY = 3; public static final int IMPL_ONLY = 4; /** * Access control for emitted Java methods. */ public static final int ACC_PUBLIC = 1; public static final int ACC_PROTECTED = 2; public static final int ACC_PRIVATE = 3; public static final int ACC_PACKAGE_PRIVATE = 4; private PrintWriter javaWriter; // Emits either interface or, in AllStatic mode, everything private PrintWriter javaImplWriter; // Only used in non-AllStatic modes for impl class private PrintWriter cWriter; private MachineDescription machDesc32; private MachineDescription machDesc64; public void readConfigurationFile(String filename) throws Exception { cfg = createConfig(); cfg.read(filename); } public void setMachineDescription(MachineDescription md32, MachineDescription md64) { if ((md32 == null) && (md64 == null)) { throw new RuntimeException("Must specify at least one MachineDescription"); } machDesc32 = md32; machDesc64 = md64; } public void beginEmission(GlueEmitterControls controls) throws IOException { try { openWriters(); } catch (Exception e) { throw new RuntimeException( "Unable to open files for writing", e); } emitAllFileHeaders(); // Request emission of any structs requested for (Iterator iter = cfg.forcedStructs().iterator(); iter.hasNext(); ) { controls.forceStructEmission((String) iter.next()); } } public void endEmission() { emitAllFileFooters(); try { closeWriters(); } catch (Exception e) { throw new RuntimeException( "Unable to close open files", e); } } public void beginDefines() throws Exception { if (cfg.allStatic() || cfg.emitInterface()) { javaWriter().println(); } } public void emitDefine(String name, String value, String optionalComment) throws Exception { if (cfg.allStatic() || cfg.emitInterface()) { // TODO: Some defines (e.g., GL_DOUBLE_EXT in gl.h) are defined in terms // of other defines -- should we emit them as references to the original // define (not even sure if the lexer supports this)? Right now they're // emitted as the numeric value of the original definition. If we decide // emit them as references we'll also have to emit them in the correct // order. It's probably not an issue right now because the emitter // currently only emits only numeric defines -- if it handled #define'd // objects it would make a bigger difference. if (!cfg.shouldIgnore(name)) { String type = null; // FIXME: need to handle when type specifier is in last char (e.g., // "1.0d or 2759L", because parseXXX() methods don't allow the type // specifier character in the string. // //char lastChar = value.charAt(value.length()-1); try { // see if it's a long or int int radix; String parseValue; // FIXME: are you allowed to specify hex/octal constants with // negation, e.g. "-0xFF" or "-056"? If so, need to modify the // following "if(..)" checks and parseValue computation if (value.startsWith("0x") || value.startsWith("0X")) { radix = 16; parseValue = value.substring(2); } else if (value.startsWith("0") && value.length() > 1) { // TODO: is "0" the prefix in C to indicate octal??? radix = 8; parseValue = value.substring(1); } else { radix = 10; parseValue = value; } //System.err.println("parsing " + value + " as long w/ radix " + radix); long longVal = Long.parseLong(parseValue, radix); type = "long"; // if constant is small enough, store it as an int instead of a long if (longVal > Integer.MIN_VALUE && longVal < Integer.MAX_VALUE) { type = "int"; } } catch (NumberFormatException e) { try { // see if it's a double or float double dVal = Double.parseDouble(value); type = "double"; // if constant is small enough, store it as a float instead of a double if (dVal > Float.MIN_VALUE && dVal < Float.MAX_VALUE) { type = "float"; } } catch (NumberFormatException e2) { throw new RuntimeException( "Cannot emit define \""+name+"\": value \""+value+ "\" cannot be assigned to a int, long, float, or double", e2); } } if (type == null) { throw new RuntimeException( "Cannot emit define (2) \""+name+"\": value \""+value+ "\" cannot be assigned to a int, long, float, or double"); } if (optionalComment != null && optionalComment.length() != 0) { javaWriter().println(" /** " + optionalComment + " */"); } javaWriter().println(" public static final " + type + " " + name + " = " + value + ";"); } } } public void endDefines() throws Exception { } public void beginFunctions(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) throws Exception { this.typedefDictionary = typedefDictionary; this.structDictionary = structDictionary; this.canonMap = canonMap; if (cfg.allStatic() || cfg.emitInterface()) { javaWriter().println(); } } public Iterator emitFunctions(List/**/ originalCFunctions) throws Exception { // Sometimes headers will have the same function prototype twice, once // with the argument names and once without. We'll remember the signatures // we've already processed we don't generate duplicate bindings. // // Note: this code assumes that on the equals() method in FunctionSymbol // only considers function name and argument types (i.e., it does not // consider argument *names*) when comparing FunctionSymbols for equality Set funcsToBindSet = new HashSet(100); for (Iterator cIter = originalCFunctions.iterator(); cIter.hasNext(); ) { FunctionSymbol cFunc = (FunctionSymbol) cIter.next(); if (!funcsToBindSet.contains(cFunc)) { funcsToBindSet.add(cFunc); } } ArrayList funcsToBind = new ArrayList(funcsToBindSet.size()); funcsToBind.addAll(funcsToBindSet); // sort functions to make them easier to find in native code Collections.sort( funcsToBind, new Comparator() { public int compare(Object o1, Object o2) { return ((FunctionSymbol)o1).getName().compareTo( ((FunctionSymbol)o2).getName()); } public boolean equals(Object obj) { return obj.getClass() == this.getClass(); } }); // Bind all the C funcs to Java methods ArrayList/**/ methodBindingEmitters = new ArrayList(2*funcsToBind.size()); for (Iterator iter = funcsToBind.iterator(); iter.hasNext(); ) { FunctionSymbol cFunc = (FunctionSymbol) iter.next(); // Check to see whether this function should be ignored if (cfg.shouldIgnore(cFunc.getName())) { continue; // don't generate bindings for this symbol } List allBindings = generateMethodBindingEmitters(cFunc); methodBindingEmitters.addAll(allBindings); } // Emit all the methods for (int i = 0; i < methodBindingEmitters.size(); ++i) { FunctionEmitter emitter = (FunctionEmitter)methodBindingEmitters.get(i); try { emitter.emit(); } catch (Exception e) { throw new RuntimeException( "Error while emitting binding for \"" + emitter.getName() + "\"", e); } emitter.getDefaultOutput().println(); // put newline after method body } // Return the list of FunctionSymbols that we generated gluecode for return funcsToBind.iterator(); } /** * Create the object that will read and store configuration information for * this JavaEmitter. */ protected JavaConfiguration createConfig() { return new JavaConfiguration(); } /** * Get the configuration information for this JavaEmitter. */ protected JavaConfiguration getConfig() { return cfg; } /** * Generates the public emitters for this MethodBinding which will * produce either simply signatures (for the interface class, if * any) or function definitions with or without a body (depending on * whether or not the implementing function can go directly to * native code because it doesn't need any processing of the * outgoing arguments). */ protected void generatePublicEmitters(MethodBinding binding, List allEmitters, boolean signatureOnly) { PrintWriter writer = ((signatureOnly || cfg.allStatic()) ? javaWriter() : javaImplWriter()); if (cfg.manuallyImplement(binding.getName()) && !signatureOnly) { // We only generate signatures for manually-implemented methods; // user provides the implementation return; } int accessControl = cfg.accessControl(binding.getName()); // We should not emit anything except public APIs into interfaces if (signatureOnly && (accessControl != ACC_PUBLIC)) { return; } // It's possible we may not need a body even if signatureOnly is // set to false; for example, if the routine doesn't take any // arrays or buffers as arguments boolean isUnimplemented = cfg.isUnimplemented(binding.getName()); List/**/ prologue = cfg.javaPrologueForMethod(binding, false, false); List/**/ epilogue = cfg.javaEpilogueForMethod(binding, false, false); boolean needsBody = (isUnimplemented || (binding.needsNIOWrappingOrUnwrapping() || binding.signatureUsesJavaPrimitiveArrays()) || (prologue != null) || (epilogue != null)); JavaMethodBindingEmitter emitter = new JavaMethodBindingEmitter(binding, writer, cfg.runtimeExceptionType(), !signatureOnly && needsBody, cfg.tagNativeBinding(), false, cfg.nioDirectOnly(binding.getName()), false, false, false, isUnimplemented); switch (accessControl) { case ACC_PUBLIC: emitter.addModifier(JavaMethodBindingEmitter.PUBLIC); break; case ACC_PROTECTED: emitter.addModifier(JavaMethodBindingEmitter.PROTECTED); break; case ACC_PRIVATE: emitter.addModifier(JavaMethodBindingEmitter.PRIVATE); break; default: break; // package-private adds no modifiers } if (cfg.allStatic()) { emitter.addModifier(JavaMethodBindingEmitter.STATIC); } if (!isUnimplemented && !needsBody && !signatureOnly) { emitter.addModifier(JavaMethodBindingEmitter.NATIVE); } emitter.setReturnedArrayLengthExpression(cfg.returnedArrayLength(binding.getName())); emitter.setPrologue(prologue); emitter.setEpilogue(epilogue); allEmitters.add(emitter); } /** * Generates the private emitters for this MethodBinding. On the * Java side these will simply produce signatures for native * methods. On the C side these will create the emitters which will * write the JNI code to interface to the functions. We need to be * careful to make the signatures all match up and not produce too * many emitters which would lead to compilation errors from * creating duplicated methods / functions. */ protected void generatePrivateEmitters(MethodBinding binding, List allEmitters) { if (cfg.manuallyImplement(binding.getName())) { // Don't produce emitters for the implementation class return; } boolean hasPrologueOrEpilogue = ((cfg.javaPrologueForMethod(binding, false, false) != null) || (cfg.javaEpilogueForMethod(binding, false, false) != null)); // If we already generated a public native entry point for this // method, don't emit another one if (!cfg.isUnimplemented(binding.getName()) && (binding.needsNIOWrappingOrUnwrapping() || binding.signatureUsesJavaPrimitiveArrays() || hasPrologueOrEpilogue)) { PrintWriter writer = (cfg.allStatic() ? javaWriter() : javaImplWriter()); // If the binding uses primitive arrays, we are going to emit // the private native entry point for it along with the version // taking only NIO buffers if (!binding.signatureUsesJavaPrimitiveArrays()) { // (Always) emit the entry point taking only direct buffers JavaMethodBindingEmitter emitter = new JavaMethodBindingEmitter(binding, writer, cfg.runtimeExceptionType(), false, cfg.tagNativeBinding(), true, cfg.nioDirectOnly(binding.getName()), true, true, false, false); emitter.addModifier(JavaMethodBindingEmitter.PRIVATE); if (cfg.allStatic()) { emitter.addModifier(JavaMethodBindingEmitter.STATIC); } emitter.addModifier(JavaMethodBindingEmitter.NATIVE); emitter.setReturnedArrayLengthExpression(cfg.returnedArrayLength(binding.getName())); allEmitters.add(emitter); // Optionally emit the entry point taking arrays which handles // both the public entry point taking arrays as well as the // indirect buffer case if (!cfg.nioDirectOnly(binding.getName()) && binding.signatureCanUseIndirectNIO()) { emitter = new JavaMethodBindingEmitter(binding, writer, cfg.runtimeExceptionType(), false, cfg.tagNativeBinding(), true, false, true, false, true, false); emitter.addModifier(JavaMethodBindingEmitter.PRIVATE); if (cfg.allStatic()) { emitter.addModifier(JavaMethodBindingEmitter.STATIC); } emitter.addModifier(JavaMethodBindingEmitter.NATIVE); emitter.setReturnedArrayLengthExpression(cfg.returnedArrayLength(binding.getName())); allEmitters.add(emitter); } } } // Now generate the C emitter(s). We need to produce one for every // Java native entry point (public or private). The only // situations where we don't produce one are (a) when the method // is unimplemented, and (b) when the signature contains primitive // arrays, since the latter is handled by the method binding // variant taking only NIO Buffers. if (!cfg.isUnimplemented(binding.getName()) && !binding.signatureUsesJavaPrimitiveArrays()) { // See whether we need an expression to help calculate the // length of any return type MessageFormat returnValueCapacityFormat = null; MessageFormat returnValueLengthFormat = null; JavaType javaReturnType = binding.getJavaReturnType(); if (javaReturnType.isNIOBuffer() || javaReturnType.isCompoundTypeWrapper()) { // See whether capacity has been specified String capacity = cfg.returnValueCapacity(binding.getName()); if (capacity != null) { returnValueCapacityFormat = new MessageFormat(capacity); } } else if (javaReturnType.isArray() || javaReturnType.isArrayOfCompoundTypeWrappers()) { // NOTE: adding a check here because the CMethodBindingEmitter // also doesn't yet handle returning scalar arrays. In order // to implement this, return the type as a Buffer instead // (i.e., IntBuffer, FloatBuffer) and add code as necessary. if (javaReturnType.isPrimitiveArray()) { throw new RuntimeException("Primitive array return types not yet supported"); } // See whether length has been specified String len = cfg.returnValueLength(binding.getName()); if (len != null) { returnValueLengthFormat = new MessageFormat(len); } } CMethodBindingEmitter cEmitter = new CMethodBindingEmitter(binding, cWriter(), cfg.implPackageName(), cfg.implClassName(), true, /* NOTE: we always disambiguate with a suffix now, so this is optional */ cfg.allStatic(), (binding.needsNIOWrappingOrUnwrapping() || hasPrologueOrEpilogue), false); if (returnValueCapacityFormat != null) { cEmitter.setReturnValueCapacityExpression(returnValueCapacityFormat); } if (returnValueLengthFormat != null) { cEmitter.setReturnValueLengthExpression(returnValueLengthFormat); } cEmitter.setTemporaryCVariableDeclarations(cfg.temporaryCVariableDeclarations(binding.getName())); cEmitter.setTemporaryCVariableAssignments(cfg.temporaryCVariableAssignments(binding.getName())); allEmitters.add(cEmitter); // Now see if we have to emit another entry point to handle the // indirect buffer and array case if (binding.argumentsUseNIO() && binding.signatureCanUseIndirectNIO() && !cfg.nioDirectOnly(binding.getName())) { cEmitter = new CMethodBindingEmitter(binding, cWriter(), cfg.implPackageName(), cfg.implClassName(), true, /* NOTE: we always disambiguate with a suffix now, so this is optional */ cfg.allStatic(), binding.needsNIOWrappingOrUnwrapping(), true); if (returnValueCapacityFormat != null) { cEmitter.setReturnValueCapacityExpression(returnValueCapacityFormat); } if (returnValueLengthFormat != null) { cEmitter.setReturnValueLengthExpression(returnValueLengthFormat); } cEmitter.setTemporaryCVariableDeclarations(cfg.temporaryCVariableDeclarations(binding.getName())); cEmitter.setTemporaryCVariableAssignments(cfg.temporaryCVariableAssignments(binding.getName())); allEmitters.add(cEmitter); } } } /** * Generate all appropriate Java bindings for the specified C function * symbols. */ protected List generateMethodBindingEmitters(FunctionSymbol sym) throws Exception { ArrayList/**/ allEmitters = new ArrayList(); try { // Get Java binding for the function MethodBinding mb = bindFunction(sym, null, null, machDesc64); // JavaTypes representing C pointers in the initial // MethodBinding have not been lowered yet to concrete types List bindings = expandMethodBinding(mb); for (Iterator iter = bindings.iterator(); iter.hasNext(); ) { MethodBinding binding = (MethodBinding) iter.next(); if (cfg.allStatic() && binding.hasContainingType()) { // This should not currently happen since structs are emitted using a different mechanism throw new IllegalArgumentException("Cannot create binding in AllStatic mode because method has containing type: \"" + binding + "\""); } // The structure of the generated glue code looks something like this: // Simple method (no arrays, void pointers, etc.): // Interface class: // public void fooMethod(); // Implementation class: // public native void fooMethod(); // // Method taking void* argument: // Interface class: // public void fooMethod(Buffer arg); // Implementation class: // public void fooMethod(Buffer arg) { // ... bounds checks, etc. ... // if (arg.isDirect()) { // fooMethod0(arg, computeDirectBufferByteOffset(arg)); // } else { // fooMethod1(getIndirectBufferArray(arg), computeIndirectBufferByteOffset(arg)); // } // } // private native void fooMethod0(Object arg, int arg_byte_offset); // private native void fooMethod1(Object arg, int arg_byte_offset); // // Method taking primitive array argument: // Interface class: // public void fooMethod(int[] arg, int arg_offset); // public void fooMethod(IntBuffer arg); // Implementing class: // public void fooMethod(int[] arg, int arg_offset) { // ... range checks, etc. ... // fooMethod1(arg, SIZEOF_INT * arg_offset); // } // public void fooMethod(IntBuffer arg) { // ... bounds checks, etc. ... // if (arg.isDirect()) { // fooMethod0(arg, computeDirectBufferByteOffset(arg)); // } else { // fooMethod1(getIndirectBufferArray(arg), computeIndirectBufferByteOffset(arg)); // } // } // private native void fooMethod0(Object arg, int arg_byte_offset); // private native void fooMethod1(Object arg, int arg_byte_offset); // // Note in particular that the public entry point taking an // array is merely a special case of the indirect buffer case. if (cfg.emitInterface()) { generatePublicEmitters(binding, allEmitters, true); } if (cfg.emitImpl()) { generatePublicEmitters(binding, allEmitters, false); generatePrivateEmitters(binding, allEmitters); } } // end iteration over expanded bindings } catch (Exception e) { throw new RuntimeException( "Error while generating bindings for \"" + sym + "\"", e); } return allEmitters; } public void endFunctions() throws Exception { if (cfg.allStatic() || cfg.emitInterface()) { emitCustomJavaCode(javaWriter(), cfg.className()); } if (!cfg.allStatic() && cfg.emitImpl()) { emitCustomJavaCode(javaImplWriter(), cfg.implClassName()); } } public void beginStructLayout() throws Exception {} public void layoutStruct(CompoundType t) throws Exception { getLayout().layout(t); } public void endStructLayout() throws Exception {} public void beginStructs(TypeDictionary typedefDictionary, TypeDictionary structDictionary, Map canonMap) throws Exception { this.typedefDictionary = typedefDictionary; this.structDictionary = structDictionary; this.canonMap = canonMap; } public void emitStruct(CompoundType structType, String alternateName) throws Exception { // Emit abstract base class delegating to 32-bit or 64-bit implementations emitStructImpl(structType, alternateName, machDesc32, machDesc64, true, false); // Emit concrete implementing class for each variant emitStructImpl(structType, alternateName, machDesc32, machDesc64, false, true); emitStructImpl(structType, alternateName, machDesc32, machDesc64, false, false); } public void emitStructImpl(CompoundType structType, String alternateName, MachineDescription md32, MachineDescription md64, boolean doBaseClass, boolean do32Bit) throws Exception { String name = structType.getName(); if (name == null && alternateName != null) { name = alternateName; } if (name == null) { System.err.println("WARNING: skipping emission of unnamed struct \"" + structType + "\""); return; } if (cfg.shouldIgnore(name)) { return; } Type containingCType = canonicalize(new PointerType(SizeThunk.POINTER, structType, 0)); JavaType containingType = typeToJavaType(containingCType, false, null); if (!containingType.isCompoundTypeWrapper()) { return; } String containingTypeName = containingType.getName(); if ((md32 == null) || (md64 == null)) { throw new RuntimeException("Must supply both 32- and 64-bit MachineDescriptions to emitStructImpl"); } String suffix = ""; // The "external" MachineDescription is the one used to determine // the sizes of the primitive types seen in the public API. For // example, if a C long is an element of a struct, it is the size // of a Java int on a 32-bit machine but the size of a Java long // on a 64-bit machine. To support both of these sizes with the // same API, the abstract base class must take and return a Java // long from the setter and getter for this field. However the // implementation on a 32-bit platform must downcast this to an // int and set only an int's worth of data in the struct. The // "internal" MachineDescription is the one used to determine how // much data to set in or get from the struct and exactly from // where it comes. // // Note that the 64-bit MachineDescription is always used as the // external MachineDescription. MachineDescription extMachDesc = md64; MachineDescription intMachDesc = null; if (!doBaseClass) { if (do32Bit) { intMachDesc = md32; suffix = "32"; } else { intMachDesc = md64; suffix = "64"; } } boolean needsNativeCode = false; // Native code for calls through function pointers gets emitted // into the abstract base class; Java code which accesses fields // gets emitted into the concrete classes if (doBaseClass) { for (int i = 0; i < structType.getNumFields(); i++) { if (structType.getField(i).getType().isFunctionPointer()) { needsNativeCode = true; break; } } } String structClassPkg = cfg.packageForStruct(name); PrintWriter writer = null; PrintWriter cWriter = null; try { writer = openFile( cfg.javaOutputDir() + File.separator + CodeGenUtils.packageAsPath(structClassPkg) + File.separator + containingTypeName + suffix + ".java"); CodeGenUtils.emitAutogeneratedWarning(writer, this); if (needsNativeCode) { String nRoot = cfg.nativeOutputDir(); if (cfg.nativeOutputUsesJavaHierarchy()) { nRoot += File.separator + CodeGenUtils.packageAsPath(cfg.packageName()); } cWriter = openFile(nRoot + File.separator + containingTypeName + "_JNI.c"); CodeGenUtils.emitAutogeneratedWarning(cWriter, this); emitCHeader(cWriter, containingTypeName); } } catch(Exception e) { throw new RuntimeException( "Unable to open files for emission of struct class", e); } writer.println(); writer.println("package " + structClassPkg + ";"); writer.println(); writer.println("import java.nio.*;"); writer.println(); writer.println("import " + cfg.gluegenRuntimePackage() + ".*;"); writer.println(); List/**/ imports = cfg.imports(); for (Iterator iter = imports.iterator(); iter.hasNext(); ) { writer.print("import "); writer.print(iter.next()); writer.println(";"); } List/**/ javadoc = cfg.javadocForClass(containingTypeName); for (Iterator iter = javadoc.iterator(); iter.hasNext(); ) { writer.println((String) iter.next()); } writer.println(); writer.print((doBaseClass ? "public " : "") + (doBaseClass ? "abstract " : "") + "class " + containingTypeName + suffix + " "); if (!doBaseClass) { writer.print("extends " + containingTypeName + " "); } boolean firstIteration = true; List/**/ userSpecifiedInterfaces = cfg.implementedInterfaces(containingTypeName); for (Iterator iter = userSpecifiedInterfaces.iterator(); iter.hasNext(); ) { if (firstIteration) { writer.print("implements "); } firstIteration = false; writer.print(iter.next()); writer.print(" "); } writer.println("{"); if (doBaseClass) { writer.println(" StructAccessor accessor;"); writer.println(); } writer.println(" public static int size() {"); if (doBaseClass) { writer.println(" if (CPU.is32Bit()) {"); writer.println(" return " + containingTypeName + "32" + ".size();"); writer.println(" } else {"); writer.println(" return " + containingTypeName + "64" + ".size();"); writer.println(" }"); } else { writer.println(" return " + structType.getSize(intMachDesc) + ";"); } writer.println(" }"); writer.println(); if (doBaseClass) { writer.println(" public static " + containingTypeName + " create() {"); writer.println(" return create(BufferFactory.newDirectByteBuffer(size()));"); writer.println(" }"); writer.println(); writer.println(" public static " + containingTypeName + " create(java.nio.ByteBuffer buf) {"); writer.println(" if (CPU.is32Bit()) {"); writer.println(" return new " + containingTypeName + "32(buf);"); writer.println(" } else {"); writer.println(" return new " + containingTypeName + "64(buf);"); writer.println(" }"); writer.println(" }"); writer.println(); writer.println(" " + containingTypeName + "(java.nio.ByteBuffer buf) {"); writer.println(" accessor = new StructAccessor(buf);"); writer.println(" }"); writer.println(); writer.println(" public java.nio.ByteBuffer getBuffer() {"); writer.println(" return accessor.getBuffer();"); writer.println(" }"); } else { writer.println(" " + containingTypeName + suffix + "(java.nio.ByteBuffer buf) {"); writer.println(" super(buf);"); writer.println(" }"); writer.println(); } for (int i = 0; i < structType.getNumFields(); i++) { Field field = structType.getField(i); Type fieldType = field.getType(); if (!cfg.shouldIgnore(name + " " + field.getName())) { if (fieldType.isFunctionPointer()) { if (doBaseClass) { try { // Emit method call and associated native code FunctionType funcType = fieldType.asPointer().getTargetType().asFunction(); FunctionSymbol funcSym = new FunctionSymbol(field.getName(), funcType); MethodBinding binding = bindFunction(funcSym, containingType, containingCType, machDesc64); binding.findThisPointer(); // FIXME: need to provide option to disable this on per-function basis writer.println(); // Emit public Java entry point for calling this function pointer JavaMethodBindingEmitter emitter = new JavaMethodBindingEmitter(binding, writer, cfg.runtimeExceptionType(), true, cfg.tagNativeBinding(), false, true, // FIXME: should unify this with the general emission code false, false, // FIXME: should unify this with the general emission code false, // FIXME: should unify this with the general emission code false); emitter.addModifier(JavaMethodBindingEmitter.PUBLIC); emitter.emit(); // Emit private native Java entry point for calling this function pointer emitter = new JavaMethodBindingEmitter(binding, writer, cfg.runtimeExceptionType(), false, cfg.tagNativeBinding(), true, true, // FIXME: should unify this with the general emission code true, true, // FIXME: should unify this with the general emission code false, // FIXME: should unify this with the general emission code false); emitter.addModifier(JavaMethodBindingEmitter.PRIVATE); emitter.addModifier(JavaMethodBindingEmitter.NATIVE); emitter.emit(); // Emit (private) C entry point for calling this function pointer CMethodBindingEmitter cEmitter = new CMethodBindingEmitter(binding, cWriter, structClassPkg, containingTypeName, true, // FIXME: this is optional at this point false, true, false); // FIXME: should unify this with the general emission code cEmitter.emit(); } catch (Exception e) { System.err.println("While processing field " + field + " of type " + name + ":"); throw(e); } } } else if (fieldType.isCompound()) { // FIXME: will need to support this at least in order to // handle the union in jawt_Win32DrawingSurfaceInfo (fabricate // a name?) if (fieldType.getName() == null) { throw new RuntimeException("Anonymous structs as fields not supported yet (field \"" + field + "\" in type \"" + name + "\")"); } writer.println(); writer.print(" public " + (doBaseClass ? "abstract " : "") + fieldType.getName() + " " + field.getName() + "()"); if (doBaseClass) { writer.println(";"); } else { writer.println(" {"); writer.println(" return " + fieldType.getName() + ".create(accessor.slice(" + field.getOffset(intMachDesc) + ", " + fieldType.getSize(intMachDesc) + "));"); writer.println(" }"); } // FIXME: add setter by autogenerating "copyTo" for all compound type wrappers } else if (fieldType.isArray()) { if (!doBaseClass) { System.err.println("WARNING: Array fields (field \"" + field + "\" of type \"" + name + "\") not implemented yet"); } } else { JavaType internalJavaType = null; JavaType externalJavaType = null; try { externalJavaType = typeToJavaType(fieldType, false, extMachDesc); if (!doBaseClass) { internalJavaType = typeToJavaType(fieldType, false, intMachDesc); } } catch (Exception e) { System.err.println("Error occurred while creating accessor for field \"" + field.getName() + "\" in type \"" + name + "\""); e.printStackTrace(); throw(e); } if (externalJavaType.isPrimitive()) { // Primitive type String externalJavaTypeName = null; String internalJavaTypeName = null; externalJavaTypeName = externalJavaType.getName(); if (!doBaseClass) { internalJavaTypeName = internalJavaType.getName(); } if (isOpaque(fieldType)) { externalJavaTypeName = compatiblePrimitiveJavaTypeName(fieldType, externalJavaType, extMachDesc); if (!doBaseClass) { internalJavaTypeName = compatiblePrimitiveJavaTypeName(fieldType, internalJavaType, intMachDesc); } } String capitalized = null; if (!doBaseClass) { capitalized = "" + Character.toUpperCase(internalJavaTypeName.charAt(0)) + internalJavaTypeName.substring(1); } int slot = -1; if (!doBaseClass) { slot = slot(fieldType, (int) field.getOffset(intMachDesc), intMachDesc); } // Setter writer.println(); writer.print(" public " + (doBaseClass ? "abstract " : "") + containingTypeName + " " + field.getName() + "(" + externalJavaTypeName + " val)"); if (doBaseClass) { writer.println(";"); } else { writer.println(" {"); writer.print (" accessor.set" + capitalized + "At(" + slot + ", "); if (!externalJavaTypeName.equals(internalJavaTypeName)) { writer.print("(" + internalJavaTypeName + ") "); } writer.println("val);"); writer.println(" return this;"); writer.println(" }"); } writer.println(); // Getter writer.print(" public " + (doBaseClass ? "abstract " : "") + externalJavaTypeName + " " + field.getName() + "()"); if (doBaseClass) { writer.println(";"); } else { writer.println(" {"); writer.print (" return "); if (!externalJavaTypeName.equals(internalJavaTypeName)) { writer.print("(" + externalJavaTypeName + ") "); } writer.println("accessor.get" + capitalized + "At(" + slot + ");"); writer.println(" }"); } } else { // FIXME System.err.println("WARNING: Complicated fields (field \"" + field + "\" of type \"" + name + "\") not implemented yet"); // throw new RuntimeException("Complicated fields (field \"" + field + "\" of type \"" + t + // "\") not implemented yet"); } } } } if (doBaseClass) { emitCustomJavaCode(writer, containingTypeName); } writer.println("}"); writer.flush(); writer.close(); if (needsNativeCode) { cWriter.flush(); cWriter.close(); } } public void endStructs() throws Exception {} //---------------------------------------------------------------------- // Internals only below this point // private JavaType typeToJavaType(Type cType, boolean outgoingArgument, MachineDescription curMachDesc) { // Recognize JNIEnv* case up front PointerType opt = cType.asPointer(); if ((opt != null) && (opt.getTargetType().getName() != null) && (opt.getTargetType().getName().equals("JNIEnv"))) { return JavaType.createForJNIEnv(); } // Opaque specifications override automatic conversions TypeInfo info = cfg.typeInfo(cType, typedefDictionary); if (info != null) { return info.javaType(); } Type t = cType; if (t.isInt() || t.isEnum()) { switch ((int) t.getSize(curMachDesc)) { case 1: return javaType(Byte.TYPE); case 2: return javaType(Short.TYPE); case 4: return javaType(Integer.TYPE); case 8: return javaType(Long.TYPE); default: throw new RuntimeException("Unknown integer type of size " + t.getSize(curMachDesc) + " and name " + t.getName()); } } else if (t.isFloat()) { return javaType(Float.TYPE); } else if (t.isDouble()) { return javaType(Double.TYPE); } else if (t.isVoid()) { return javaType(Void.TYPE); } else { if (t.pointerDepth() > 0 || t.arrayDimension() > 0) { Type targetType; // target type if (t.isPointer()) { // t is *, we need to get targetType = t.asPointer().getTargetType(); } else { // t is [], we need to get targetType = t.asArray().getElementType(); } // Handle Types of form pointer-to-type or array-of-type, like // char* or int[]; these are expanded out into Java primitive // arrays, NIO buffers, or both in expandMethodBinding if (t.pointerDepth() == 1 || t.arrayDimension() == 1) { if (targetType.isVoid()) { return JavaType.createForVoidPointer(); } else if (targetType.isInt()) { switch ((int) targetType.getSize(curMachDesc)) { case 1: return JavaType.createForCCharPointer(); case 2: return JavaType.createForCShortPointer(); case 4: return JavaType.createForCInt32Pointer(); case 8: return JavaType.createForCInt64Pointer(); default: throw new RuntimeException("Unknown integer array type of size " + t.getSize(curMachDesc) + " and name " + t.getName()); } } else if (targetType.isFloat()) { return JavaType.createForCFloatPointer(); } else if (targetType.isDouble()) { return JavaType.createForCDoublePointer(); } else if (targetType.isCompound()) { if (t.isArray()) { throw new RuntimeException("Arrays of compound types not handled yet"); } // Special cases for known JNI types (in particular for converting jawt.h) if (t.getName() != null && t.getName().equals("jobject")) { return javaType(java.lang.Object.class); } String name = targetType.getName(); if (name == null) { // Try containing pointer type for any typedefs name = t.getName(); if (name == null) { throw new RuntimeException("Couldn't find a proper type name for pointer type " + t); } } return JavaType.createForCStruct(cfg.renameJavaType(name)); } else { throw new RuntimeException("Don't know how to convert pointer/array type \"" + t + "\""); } } // Handle Types of form pointer-to-pointer-to-type or // array-of-arrays-of-type, like char** or int[][] else if (t.pointerDepth() == 2 || t.arrayDimension() == 2) { // Get the target type of the target type (targetType was computer earlier // as to be a pointer to the target type, so now we need to get its // target type) Type bottomType; if (targetType.isPointer()) { // t is**, targetType is *, we need to get bottomType = targetType.asPointer().getTargetType(); } else { // t is[][], targetType is [], we need to get bottomType = targetType.asArray().getElementType(); } if (bottomType.isPrimitive()) { if (bottomType.isInt()) { switch ((int) bottomType.getSize(curMachDesc)) { case 1: return javaType(ArrayTypes.byteBufferArrayClass); case 2: return javaType(ArrayTypes.shortBufferArrayClass); case 4: return javaType(ArrayTypes.intBufferArrayClass); case 8: return javaType(ArrayTypes.longBufferArrayClass); default: throw new RuntimeException("Unknown two-dimensional integer array type of element size " + bottomType.getSize(curMachDesc) + " and name " + bottomType.getName()); } } else if (bottomType.isFloat()) { return javaType(ArrayTypes.floatBufferArrayClass); } else if (bottomType.isDouble()) { return javaType(ArrayTypes.doubleBufferArrayClass); } else { throw new RuntimeException("Unexpected primitive type " + bottomType.getName() + " in two-dimensional array"); } } else if (bottomType.isVoid()) { return javaType(ArrayTypes.bufferArrayClass); } else if (targetType.isPointer() && (targetType.pointerDepth() == 1) && targetType.asPointer().getTargetType().isCompound()) { // Array of pointers; convert as array of StructAccessors return JavaType.createForCArray(targetType); } else { throw new RuntimeException( "Could not convert C type \"" + t + "\" " + "to appropriate Java type; need to add more support for " + "depth=2 pointer/array types [debug info: targetType=\"" + targetType + "\"]"); } } else { // can't handle this type of pointer/array argument throw new RuntimeException( "Could not convert C pointer/array \"" + t + "\" to " + "appropriate Java type; types with pointer/array depth " + "greater than 2 are not yet supported [debug info: " + "pointerDepth=" + t.pointerDepth() + " arrayDimension=" + t.arrayDimension() + " targetType=\"" + targetType + "\"]"); } } else { throw new RuntimeException( "Could not convert C type \"" + t + "\" (class " + t.getClass().getName() + ") to appropriate Java type"); } } } private static boolean isIntegerType(Class c) { return ((c == Byte.TYPE) || (c == Short.TYPE) || (c == Character.TYPE) || (c == Integer.TYPE) || (c == Long.TYPE)); } private int slot(Type t, int byteOffset, MachineDescription curMachDesc) { if (t.isInt()) { switch ((int) t.getSize(curMachDesc)) { case 1: case 2: case 4: case 8: return byteOffset / (int) t.getSize(curMachDesc); default: throw new RuntimeException("Illegal type"); } } else if (t.isFloat()) { return byteOffset / 4; } else if (t.isDouble()) { return byteOffset / 8; } else if (t.isPointer()) { return byteOffset / curMachDesc.pointerSizeInBytes(); } else { throw new RuntimeException("Illegal type " + t); } } private StructLayout getLayout() { if (layout == null) { layout = StructLayout.createForCurrentPlatform(); } return layout; } protected PrintWriter openFile(String filename) throws IOException { //System.out.println("Trying to open: " + filename); File file = new File(filename); String parentDir = file.getParent(); if (parentDir != null) { File pDirFile = new File(parentDir); pDirFile.mkdirs(); } return new PrintWriter(new BufferedWriter(new FileWriter(file))); } private boolean isOpaque(Type type) { return (cfg.typeInfo(type, typedefDictionary) != null); } private String compatiblePrimitiveJavaTypeName(Type fieldType, JavaType javaType, MachineDescription curMachDesc) { Class c = javaType.getJavaClass(); if (!isIntegerType(c)) { // FIXME throw new RuntimeException("Can't yet handle opaque definitions of structs' fields to non-integer types (byte, short, int, long, etc.)"); } switch ((int) fieldType.getSize(curMachDesc)) { case 1: return "byte"; case 2: return "short"; case 4: return "int"; case 8: return "long"; default: throw new RuntimeException("Can't handle opaque definitions if the starting type isn't compatible with integral types"); } } private void openWriters() throws IOException { String jRoot = null; if (cfg.allStatic() || cfg.emitInterface()) { jRoot = cfg.javaOutputDir() + File.separator + CodeGenUtils.packageAsPath(cfg.packageName()); } String jImplRoot = null; if (!cfg.allStatic()) { jImplRoot = cfg.javaOutputDir() + File.separator + CodeGenUtils.packageAsPath(cfg.implPackageName()); } String nRoot = cfg.nativeOutputDir(); if (cfg.nativeOutputUsesJavaHierarchy()) { nRoot += File.separator + CodeGenUtils.packageAsPath(cfg.packageName()); } if (cfg.allStatic() || cfg.emitInterface()) { javaWriter = openFile(jRoot + File.separator + cfg.className() + ".java"); } if (!cfg.allStatic() && cfg.emitImpl()) { javaImplWriter = openFile(jImplRoot + File.separator + cfg.implClassName() + ".java"); } if (cfg.emitImpl()) { cWriter = openFile(nRoot + File.separator + cfg.implClassName() + "_JNI.c"); } if (javaWriter != null) { CodeGenUtils.emitAutogeneratedWarning(javaWriter, this); } if (javaImplWriter != null) { CodeGenUtils.emitAutogeneratedWarning(javaImplWriter, this); } if (cWriter != null) { CodeGenUtils.emitAutogeneratedWarning(cWriter, this); } } protected PrintWriter javaWriter() { if (!cfg.allStatic() && !cfg.emitInterface()) { throw new InternalError("Should not call this"); } return javaWriter; } protected PrintWriter javaImplWriter() { if (cfg.allStatic() || !cfg.emitImpl()) { throw new InternalError("Should not call this"); } return javaImplWriter; } protected PrintWriter cWriter() { if (!cfg.emitImpl()) { throw new InternalError("Should not call this"); } return cWriter; } private void closeWriter(PrintWriter writer) throws IOException { writer.flush(); writer.close(); } private void closeWriters() throws IOException { if (javaWriter != null) { closeWriter(javaWriter); } if (javaImplWriter != null) { closeWriter(javaImplWriter); } if (cWriter != null) { closeWriter(cWriter); } javaWriter = null; javaImplWriter = null; cWriter = null; } /** * Returns the value that was specified by the configuration directive * "JavaOutputDir", or the default if none was specified. */ protected String getJavaOutputDir() { return cfg.javaOutputDir(); } /** * Returns the value that was specified by the configuration directive * "Package", or the default if none was specified. */ protected String getJavaPackageName() { return cfg.packageName(); } /** * Returns the value that was specified by the configuration directive * "ImplPackage", or the default if none was specified. */ protected String getImplPackageName() { return cfg.implPackageName(); } /** * Emit all the strings specified in the "CustomJavaCode" parameters of * the configuration file. */ protected void emitCustomJavaCode(PrintWriter writer, String className) throws Exception { List code = cfg.customJavaCodeForClass(className); if (code.size() == 0) return; writer.println(); writer.println(" // --- Begin CustomJavaCode .cfg declarations"); for (Iterator iter = code.iterator(); iter.hasNext(); ) { writer.println((String) iter.next()); } writer.println(" // ---- End CustomJavaCode .cfg declarations"); } /** * Write out any header information for the output files (class declaration * and opening brace, import statements, etc). */ protected void emitAllFileHeaders() throws IOException { try { if (cfg.allStatic() || cfg.emitInterface()) { String[] interfaces; List userSpecifiedInterfaces = null; if (cfg.emitInterface()) { userSpecifiedInterfaces = cfg.extendedInterfaces(cfg.className()); } else { userSpecifiedInterfaces = cfg.implementedInterfaces(cfg.className()); } interfaces = new String[userSpecifiedInterfaces.size()]; userSpecifiedInterfaces.toArray(interfaces); final List/**/ intfDocs = cfg.javadocForClass(cfg.className()); CodeGenUtils.EmissionCallback docEmitter = new CodeGenUtils.EmissionCallback() { public void emit(PrintWriter w) { for (Iterator iter = intfDocs.iterator(); iter.hasNext(); ) { w.println((String) iter.next()); } } }; CodeGenUtils.emitJavaHeaders( javaWriter, cfg.packageName(), cfg.className(), cfg.gluegenRuntimePackage(), cfg.allStatic() ? true : false, (String[]) cfg.imports().toArray(new String[] {}), new String[] { "public" }, interfaces, null, docEmitter); } if (!cfg.allStatic() && cfg.emitImpl()) { final List/**/ implDocs = cfg.javadocForClass(cfg.implClassName()); CodeGenUtils.EmissionCallback docEmitter = new CodeGenUtils.EmissionCallback() { public void emit(PrintWriter w) { for (Iterator iter = implDocs.iterator(); iter.hasNext(); ) { w.println((String) iter.next()); } } }; String[] interfaces; List userSpecifiedInterfaces = null; userSpecifiedInterfaces = cfg.implementedInterfaces(cfg.implClassName()); int additionalNum = 0; if (cfg.className() != null) { additionalNum = 1; } interfaces = new String[additionalNum + userSpecifiedInterfaces.size()]; userSpecifiedInterfaces.toArray(interfaces); if (additionalNum == 1) { interfaces[userSpecifiedInterfaces.size()] = cfg.className(); } CodeGenUtils.emitJavaHeaders( javaImplWriter, cfg.implPackageName(), cfg.implClassName(), cfg.gluegenRuntimePackage(), true, (String[]) cfg.imports().toArray(new String[] {}), new String[] { "public" }, interfaces, null, docEmitter); } if (cfg.emitImpl()) { PrintWriter cWriter = cWriter(); emitCHeader(cWriter, cfg.implClassName()); } } catch (Exception e) { throw new RuntimeException( "Error emitting all file headers: cfg.allStatic()=" + cfg.allStatic() + " cfg.emitImpl()=" + cfg.emitImpl() + " cfg.emitInterface()=" + cfg.emitInterface(), e); } } protected void emitCHeader(PrintWriter cWriter, String className) { cWriter.println("#include "); cWriter.println(); if (getConfig().emitImpl()) { cWriter.println("#include "); cWriter.println(); } for (Iterator iter = cfg.customCCode().iterator(); iter.hasNext(); ) { cWriter.println((String) iter.next()); } cWriter.println(); } /** * Write out any footer information for the output files (closing brace of * class definition, etc). */ protected void emitAllFileFooters(){ if (cfg.allStatic() || cfg.emitInterface()) { javaWriter().println(); javaWriter().println("} // end of class " + cfg.className()); } if (!cfg.allStatic() && cfg.emitImpl()) { javaImplWriter().println(); javaImplWriter().println("} // end of class " + cfg.implClassName()); } } private JavaType javaType(Class c) { return JavaType.createForClass(c); } /** Maps the C types in the specified function to Java types through the MethodBinding interface. Note that the JavaTypes in the returned MethodBinding are "intermediate" JavaTypes (some potentially representing C pointers rather than true Java types) and must be lowered to concrete Java types before creating emitters for them. */ private MethodBinding bindFunction(FunctionSymbol sym, JavaType containingType, Type containingCType, MachineDescription curMachDesc) { MethodBinding binding = new MethodBinding(sym, containingType, containingCType); binding.setRenamedMethodName(cfg.getJavaMethodRename(sym.getName())); if (cfg.returnsString(binding.getName())) { PointerType prt = sym.getReturnType().asPointer(); if (prt == null || prt.getTargetType().asInt() == null || prt.getTargetType().getSize(curMachDesc) != 1) { throw new RuntimeException( "Cannot apply ReturnsString configuration directive to \"" + sym + "\". ReturnsString requires native method to have return type \"char *\""); } binding.setJavaReturnType(javaType(java.lang.String.class)); } else { binding.setJavaReturnType(typeToJavaType(sym.getReturnType(), false, curMachDesc)); } // List of the indices of the arguments in this function that should be // converted from byte[] to String List stringArgIndices = cfg.stringArguments(binding.getName()); for (int i = 0; i < sym.getNumArguments(); i++) { Type cArgType = sym.getArgumentType(i); JavaType mappedType = typeToJavaType(cArgType, true, curMachDesc); //System.out.println("C arg type -> \"" + cArgType + "\"" ); //System.out.println(" Java -> \"" + mappedType + "\"" ); // Take into account any ArgumentIsString configuration directives that apply if (stringArgIndices != null && stringArgIndices.contains(new Integer(i))) { //System.out.println("Forcing conversion of " + binding.getName() + " arg #" + i + " from byte[] to String "); if (mappedType.isCVoidPointerType() || mappedType.isCCharPointerType() || (mappedType.isArray() && mappedType.getJavaClass() == ArrayTypes.byteBufferArrayClass)) { // convert mapped type from void* and byte[] to String, or ByteBuffer[] to String[] if (mappedType.getJavaClass() == ArrayTypes.byteBufferArrayClass) { mappedType = javaType(ArrayTypes.stringArrayClass); } else { mappedType = javaType(String.class); } } else { throw new RuntimeException( "Cannot apply ArgumentIsString configuration directive to " + "argument " + i + " of \"" + sym + "\": argument type is not " + "a \"void*\", \"char *\", or \"char**\" equivalent"); } } binding.addJavaArgumentType(mappedType); //System.out.println("During binding of [" + sym + "], added mapping from C type: " + cArgType + " to Java type: " + mappedType); } //System.err.println("---> " + binding); //System.err.println(" ---> " + binding.getCSymbol()); return binding; } private MethodBinding lowerMethodBindingPointerTypes(MethodBinding inputBinding, boolean convertToArrays, boolean[] canProduceArrayVariant) { MethodBinding result = inputBinding; boolean arrayPossible = false; for (int i = 0; i < inputBinding.getNumArguments(); i++) { JavaType t = inputBinding.getJavaArgumentType(i); if (t.isCPrimitivePointerType()) { if (t.isCVoidPointerType()) { // These are always bound to java.nio.Buffer result = result.replaceJavaArgumentType(i, JavaType.forNIOBufferClass()); } else if (t.isCCharPointerType()) { arrayPossible = true; if (convertToArrays) { result = result.replaceJavaArgumentType(i, javaType(ArrayTypes.byteArrayClass)); } else { result = result.replaceJavaArgumentType(i, JavaType.forNIOByteBufferClass()); } } else if (t.isCShortPointerType()) { arrayPossible = true; if (convertToArrays) { result = result.replaceJavaArgumentType(i, javaType(ArrayTypes.shortArrayClass)); } else { result = result.replaceJavaArgumentType(i, JavaType.forNIOShortBufferClass()); } } else if (t.isCInt32PointerType()) { arrayPossible = true; if (convertToArrays) { result = result.replaceJavaArgumentType(i, javaType(ArrayTypes.intArrayClass)); } else { result = result.replaceJavaArgumentType(i, JavaType.forNIOIntBufferClass()); } } else if (t.isCInt64PointerType()) { arrayPossible = true; if (convertToArrays) { result = result.replaceJavaArgumentType(i, javaType(ArrayTypes.longArrayClass)); } else { result = result.replaceJavaArgumentType(i, JavaType.forNIOLongBufferClass()); } } else if (t.isCFloatPointerType()) { arrayPossible = true; if (convertToArrays) { result = result.replaceJavaArgumentType(i, javaType(ArrayTypes.floatArrayClass)); } else { result = result.replaceJavaArgumentType(i, JavaType.forNIOFloatBufferClass()); } } else if (t.isCDoublePointerType()) { arrayPossible = true; if (convertToArrays) { result = result.replaceJavaArgumentType(i, javaType(ArrayTypes.doubleArrayClass)); } else { result = result.replaceJavaArgumentType(i, JavaType.forNIODoubleBufferClass()); } } else { throw new RuntimeException("Unknown C pointer type " + t); } } } // Always return primitive pointer types as NIO buffers JavaType t = result.getJavaReturnType(); if (t.isCPrimitivePointerType()) { if (t.isCVoidPointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIOByteBufferClass()); } else if (t.isCCharPointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIOByteBufferClass()); } else if (t.isCShortPointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIOShortBufferClass()); } else if (t.isCInt32PointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIOIntBufferClass()); } else if (t.isCInt64PointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIOLongBufferClass()); } else if (t.isCFloatPointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIOFloatBufferClass()); } else if (t.isCDoublePointerType()) { result = result.replaceJavaArgumentType(-1, JavaType.forNIODoubleBufferClass()); } else { throw new RuntimeException("Unknown C pointer type " + t); } } if (canProduceArrayVariant != null) { canProduceArrayVariant[0] = arrayPossible; } return result; } // Expands a MethodBinding containing C primitive pointer types into // multiple variants taking Java primitive arrays and NIO buffers, subject // to the per-function "NIO only" rule in the configuration file protected List/**/ expandMethodBinding(MethodBinding binding) { List result = new ArrayList(); // Indicates whether it is possible to produce an array variant // Prevents e.g. char* -> String conversions from emitting two entry points boolean[] canProduceArrayVariant = new boolean[1]; if (binding.signatureUsesCPrimitivePointers() || binding.signatureUsesCVoidPointers() || binding.signatureUsesCArrays()) { result.add(lowerMethodBindingPointerTypes(binding, false, canProduceArrayVariant)); // FIXME: should add new configuration flag for this if (canProduceArrayVariant[0] && (binding.signatureUsesCPrimitivePointers() || binding.signatureUsesCArrays()) && !cfg.nioDirectOnly(binding.getName())) { result.add(lowerMethodBindingPointerTypes(binding, true, null)); } } else { result.add(binding); } return result; } private String resultName() { return "_res"; } private Type canonicalize(Type t) { Type res = (Type) canonMap.get(t); if (res != null) { return res; } canonMap.put(t, t); return t; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/JavaMethodBindingEmitter.java0000644000175000017500000007377411002327174026303 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.io.*; import java.util.*; import java.text.MessageFormat; import com.sun.gluegen.cgram.types.*; import com.sun.gluegen.cgram.*; /** * An emitter that emits only the interface for a Java<->C JNI binding. */ public class JavaMethodBindingEmitter extends FunctionEmitter { public static final EmissionModifier PUBLIC = new EmissionModifier("public"); public static final EmissionModifier PROTECTED = new EmissionModifier("protected"); public static final EmissionModifier PRIVATE = new EmissionModifier("private"); public static final EmissionModifier ABSTRACT = new EmissionModifier("abstract"); public static final EmissionModifier FINAL = new EmissionModifier("final"); public static final EmissionModifier NATIVE = new EmissionModifier("native"); public static final EmissionModifier SYNCHRONIZED = new EmissionModifier("synchronized"); protected final CommentEmitter defaultJavaCommentEmitter = new DefaultCommentEmitter(); protected final CommentEmitter defaultInterfaceCommentEmitter = new InterfaceCommentEmitter(); // Exception type raised in the generated code if runtime checks fail private String runtimeExceptionType; protected boolean emitBody; protected boolean eraseBufferAndArrayTypes; protected boolean directNIOOnly; protected boolean forImplementingMethodCall; protected boolean forDirectBufferImplementation; protected boolean forIndirectBufferAndArrayImplementation; protected boolean isUnimplemented; protected boolean tagNativeBinding; protected MethodBinding binding; // Manually-specified prologue and epilogue code protected List/**/ prologue; protected List/**/ epilogue; // A non-null value indicates that rather than returning a compound // type accessor we are returning an array of such accessors; this // expression is a MessageFormat string taking the names of the // incoming Java arguments as parameters and computing as an int the // number of elements of the returned array. private String returnedArrayLengthExpression; public JavaMethodBindingEmitter(MethodBinding binding, PrintWriter output, String runtimeExceptionType, boolean emitBody, boolean tagNativeBinding, boolean eraseBufferAndArrayTypes, boolean directNIOOnly, boolean forImplementingMethodCall, boolean forDirectBufferImplementation, boolean forIndirectBufferAndArrayImplementation, boolean isUnimplemented) { super(output); this.binding = binding; this.runtimeExceptionType = runtimeExceptionType; this.emitBody = emitBody; this.tagNativeBinding = tagNativeBinding; this.eraseBufferAndArrayTypes = eraseBufferAndArrayTypes; this.directNIOOnly = directNIOOnly; this.forImplementingMethodCall = forImplementingMethodCall; this.forDirectBufferImplementation = forDirectBufferImplementation; this.forIndirectBufferAndArrayImplementation = forIndirectBufferAndArrayImplementation; this.isUnimplemented = isUnimplemented; if (forImplementingMethodCall) { setCommentEmitter(defaultJavaCommentEmitter); } else { setCommentEmitter(defaultInterfaceCommentEmitter); } } public JavaMethodBindingEmitter(JavaMethodBindingEmitter arg) { super(arg); binding = arg.binding; runtimeExceptionType = arg.runtimeExceptionType; emitBody = arg.emitBody; tagNativeBinding = arg.tagNativeBinding; eraseBufferAndArrayTypes = arg.eraseBufferAndArrayTypes; directNIOOnly = arg.directNIOOnly; forImplementingMethodCall = arg.forImplementingMethodCall; forDirectBufferImplementation = arg.forDirectBufferImplementation; forIndirectBufferAndArrayImplementation = arg.forIndirectBufferAndArrayImplementation; isUnimplemented = arg.isUnimplemented; prologue = arg.prologue; epilogue = arg.epilogue; returnedArrayLengthExpression = arg.returnedArrayLengthExpression; } public final MethodBinding getBinding() { return binding; } public boolean isForImplementingMethodCall() { return forImplementingMethodCall; } public boolean isForDirectBufferImplementation() { return forDirectBufferImplementation; } public boolean isForIndirectBufferAndArrayImplementation() { return forIndirectBufferAndArrayImplementation; } public String getName() { return binding.getRenamedMethodName(); } protected String getArgumentName(int i) { return binding.getArgumentName(i); } /** The type of exception (must subclass java.lang.RuntimeException) raised if runtime checks fail in the generated code. */ public String getRuntimeExceptionType() { return runtimeExceptionType; } /** If the underlying function returns an array (currently only arrays of compound types are supported) as opposed to a pointer to an object, this method should be called to provide a MessageFormat string containing an expression that computes the number of elements of the returned array. The parameters to the MessageFormat expression are the names of the incoming Java arguments. */ public void setReturnedArrayLengthExpression(String expr) { returnedArrayLengthExpression = expr; } /** Sets the manually-generated prologue code for this emitter. */ public void setPrologue(List/**/ prologue) { this.prologue = prologue; } /** Sets the manually-generated epilogue code for this emitter. */ public void setEpilogue(List/**/ epilogue) { this.epilogue = epilogue; } /** Indicates whether this emitter will print only a signature, or whether it will emit Java code for the body of the method as well. */ public boolean signatureOnly() { return !emitBody; } /** Accessor for subclasses. */ public void setEmitBody(boolean emitBody) { this.emitBody = emitBody; } /** Accessor for subclasses. */ public void setEraseBufferAndArrayTypes(boolean erase) { this.eraseBufferAndArrayTypes = erase; } /** Accessor for subclasses. */ public void setForImplementingMethodCall(boolean impl) { this.forImplementingMethodCall = impl; } /** Accessor for subclasses. */ public void setForDirectBufferImplementation(boolean direct) { this.forDirectBufferImplementation = direct; } /** Accessor for subclasses. */ public void setForIndirectBufferAndArrayImplementation(boolean indirect) { this.forIndirectBufferAndArrayImplementation = indirect; } protected void emitReturnType(PrintWriter writer) { writer.print(getReturnTypeString(false)); } protected String erasedTypeString(JavaType type, boolean skipBuffers) { if (eraseBufferAndArrayTypes) { if (type.isNIOBuffer() || type.isPrimitiveArray()) { if (!skipBuffers) { // Direct buffers and arrays sent down as Object (but // returned as e.g. ByteBuffer) return "Object"; } } else if (type.isNIOBufferArray()) { // Arrays of direct Buffers sent down as Object[] // (Note we don't yet support returning void**) return "Object[]"; } else if (type.isCompoundTypeWrapper()) { // Compound type wrappers are unwrapped to ByteBuffer return "java.nio.ByteBuffer"; } else if (type.isArrayOfCompoundTypeWrappers()) { return "java.nio.ByteBuffer"; } } return type.getName(); } protected String getReturnTypeString(boolean skipArray) { // The first arm of the "if" clause is used by the glue code // generation for arrays of compound type wrappers if (skipArray || // The following arm is used by most other kinds of return types (getReturnedArrayLengthExpression() == null && !binding.getJavaReturnType().isArrayOfCompoundTypeWrappers()) || // The following arm is used specifically to get the splitting up // of one returned ByteBuffer into an array of compound type // wrappers to work (e.g., XGetVisualInfo) (eraseBufferAndArrayTypes && binding.getJavaReturnType().isCompoundTypeWrapper() && (getReturnedArrayLengthExpression() != null))) { return erasedTypeString(binding.getJavaReturnType(), true); } return erasedTypeString(binding.getJavaReturnType(), true) + "[]"; } protected void emitName(PrintWriter writer) { if (forImplementingMethodCall) { if (forIndirectBufferAndArrayImplementation) { writer.print(getImplMethodName(false)); } else { writer.print(getImplMethodName(true)); } } else { writer.print(getName()); } } protected int emitArguments(PrintWriter writer) { boolean needComma = false; int numEmitted = 0; if (forImplementingMethodCall && binding.hasContainingType()) { // Always emit outgoing "this" argument writer.print("java.nio.ByteBuffer "); writer.print(javaThisArgumentName()); ++numEmitted; needComma = true; } for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. if (binding.getNumArguments() != 1) { throw new InternalError( "\"void\" argument type found in " + "multi-argument function \"" + binding + "\""); } continue; } if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) { // Don't need to expose these at the Java level continue; } if (needComma) { writer.print(", "); } writer.print(erasedTypeString(type, false)); writer.print(" "); writer.print(getArgumentName(i)); ++numEmitted; needComma = true; // Add Buffer and array index offset arguments after each associated argument if (forDirectBufferImplementation || forIndirectBufferAndArrayImplementation) { if (type.isNIOBuffer()) { writer.print(", int " + byteOffsetArgName(i)); } else if (type.isNIOBufferArray()) { writer.print(", int[] " + byteOffsetArrayArgName(i)); } } // Add offset argument after each primitive array if (type.isPrimitiveArray()) { writer.print(", int " + offsetArgName(i)); } } return numEmitted; } protected String getImplMethodName(boolean direct) { if (direct) { return binding.getRenamedMethodName() + "0"; } else { return binding.getRenamedMethodName() + "1"; } } protected String byteOffsetArgName(int i) { return byteOffsetArgName(getArgumentName(i)); } protected String byteOffsetArgName(String s) { return s + "_byte_offset"; } protected String byteOffsetArrayArgName(int i) { return getArgumentName(i) + "_byte_offset_array"; } protected String offsetArgName(int i) { return getArgumentName(i) + "_offset"; } protected void emitBody(PrintWriter writer) { if (!emitBody) { writer.println(';'); } else { MethodBinding binding = getBinding(); writer.println(); writer.println(" {"); if (isUnimplemented) { writer.println(" throw new " + getRuntimeExceptionType() + "(\"Unimplemented\");"); } else { emitPrologueOrEpilogue(prologue, writer); emitPreCallSetup(binding, writer); //emitReturnVariableSetup(binding, writer); emitReturnVariableSetupAndCall(binding, writer); } writer.println(" }"); } } protected void emitPrologueOrEpilogue(List/**/ code, PrintWriter writer) { if (code != null) { String[] argumentNames = argumentNameArray(); for (Iterator iter = code.iterator(); iter.hasNext(); ) { MessageFormat fmt = new MessageFormat((String) iter.next()); writer.println(" " + fmt.format(argumentNames)); } } } protected void emitPreCallSetup(MethodBinding binding, PrintWriter writer) { emitArrayLengthAndNIOBufferChecks(binding, writer); } protected void emitArrayLengthAndNIOBufferChecks(MethodBinding binding, PrintWriter writer) { int numBufferOffsetArrayArgs = 0; boolean firstBuffer = true; // Check lengths of any incoming arrays if necessary for (int i = 0; i < binding.getNumArguments(); i++) { Type type = binding.getCArgumentType(i); if (type.isArray()) { ArrayType arrayType = type.asArray(); writer.println(" if (" + getArgumentName(i) + ".length < " + arrayType.getLength() + ")"); writer.println(" throw new " + getRuntimeExceptionType() + "(\"Length of array \\\"" + getArgumentName(i) + "\\\" was less than the required " + arrayType.getLength() + "\");"); } else { JavaType javaType = binding.getJavaArgumentType(i); if (javaType.isNIOBuffer()) { if (directNIOOnly) { writer.println(" if (!BufferFactory.isDirect(" + getArgumentName(i) + "))"); writer.println(" throw new " + getRuntimeExceptionType() + "(\"Argument \\\"" + getArgumentName(i) + "\\\" was not a direct buffer\");"); } else { if(firstBuffer) { firstBuffer = false; writer.println(" boolean _direct = BufferFactory.isDirect(" + getArgumentName(i) + ");"); } else { writer.println(" if (" + getArgumentName(i) + " != null && _direct != BufferFactory.isDirect(" + getArgumentName(i) + "))"); writer.println(" throw new " + getRuntimeExceptionType() + "(\"Argument \\\"" + getArgumentName(i) + "\\\" : Buffers passed to this method must all be either direct or indirect\");"); } } } else if (javaType.isNIOBufferArray()) { // All buffers passed down in an array of NIO buffers must be direct String argName = getArgumentName(i); String arrayName = byteOffsetArrayArgName(i); writer.println(" int[] " + arrayName + " = new int[" + argName + ".length];"); // Check direct buffer properties of all buffers within writer.println(" if (" + argName + " != null) {"); writer.println(" for (int _ctr = 0; _ctr < " + argName + ".length; _ctr++) {"); writer.println(" if (!BufferFactory.isDirect(" + argName + "[_ctr])) {"); writer.println(" throw new " + getRuntimeExceptionType() + "(\"Element \" + _ctr + \" of argument \\\"" + getArgumentName(i) + "\\\" was not a direct buffer\");"); writer.println(" }"); // get the Buffer Array offset values and save them into another array to send down to JNI writer.print (" " + arrayName + "[_ctr] = BufferFactory.getDirectBufferByteOffset("); writer.println(argName + "[_ctr]);"); writer.println(" }"); writer.println(" }"); } else if (javaType.isPrimitiveArray()) { String argName = getArgumentName(i); String offsetArg = offsetArgName(i); writer.println(" if(" + argName + " != null && " + argName + ".length <= " + offsetArg + ")"); writer.print (" throw new " + getRuntimeExceptionType()); writer.println("(\"array offset argument \\\"" + offsetArg + "\\\" (\" + " + offsetArg + " + \") equals or exceeds array length (\" + " + argName + ".length + \")\");"); } } } } protected void emitCall(MethodBinding binding, PrintWriter writer, boolean direct) { writer.print(getImplMethodName(direct)); writer.print("("); emitCallArguments(binding, writer, direct); writer.print(")"); } protected void emitReturnVariableSetupAndCall(MethodBinding binding, PrintWriter writer) { writer.print(" "); JavaType returnType = binding.getJavaReturnType(); boolean needsResultAssignment = false; if (!returnType.isVoid()) { if (returnType.isCompoundTypeWrapper() || returnType.isNIOByteBuffer()) { writer.println("java.nio.ByteBuffer _res;"); needsResultAssignment = true; } else if (returnType.isArrayOfCompoundTypeWrappers()) { writer.println("java.nio.ByteBuffer[] _res;"); needsResultAssignment = true; } else if ((epilogue != null) && (epilogue.size() > 0)) { emitReturnType(writer); writer.println(" _res;"); needsResultAssignment = true; } } if (binding.signatureCanUseIndirectNIO() && !directNIOOnly) { // Must generate two calls for this gated on whether the NIO // buffers coming in are all direct or indirect writer.println("if (_direct) {"); writer.print (" "); } if (needsResultAssignment) { writer.print(" _res = "); } else { writer.print(" "); if (!returnType.isVoid()) { writer.print("return "); } } if (binding.signatureUsesJavaPrimitiveArrays() && !binding.signatureCanUseIndirectNIO()) { // FIXME: what happens with a C function of the form // void foo(int* arg0, void* arg1); // ? // Only one call being made in this body, going to indirect // buffer / array entry point emitCall(binding, writer, false); writer.print(";"); writer.println(); } else { emitCall(binding, writer, true); writer.print(";"); } if (binding.signatureCanUseIndirectNIO() && !directNIOOnly) { // Must generate two calls for this gated on whether the NIO // buffers coming in are all direct or indirect writer.println(); writer.println(" } else {"); writer.print (" "); if (needsResultAssignment) { writer.print(" _res = "); } else { writer.print(" "); if (!returnType.isVoid()) { writer.print("return "); } } emitCall(binding, writer, false); writer.print(";"); writer.println(); writer.println(" }"); } else { writer.println(); } emitPrologueOrEpilogue(epilogue, writer); if (needsResultAssignment) { emitCallResultReturn(binding, writer); } } protected int emitCallArguments(MethodBinding binding, PrintWriter writer, boolean direct) { boolean needComma = false; int numArgsEmitted = 0; if (binding.hasContainingType()) { // Emit this pointer assert(binding.getContainingType().isCompoundTypeWrapper()); writer.print("getBuffer()"); needComma = true; ++numArgsEmitted; } for (int i = 0; i < binding.getNumArguments(); i++) { JavaType type = binding.getJavaArgumentType(i); if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) { // Don't need to expose these at the Java level continue; } if (type.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. assert(binding.getNumArguments() == 1); continue; } if (needComma) { writer.print(", "); } if (type.isCompoundTypeWrapper()) { writer.print("(("); } if (type.isNIOBuffer() && !direct) { writer.print("BufferFactory.getArray(" + getArgumentName(i) + ")"); } else { writer.print(getArgumentName(i)); } if (type.isCompoundTypeWrapper()) { writer.print(" == null) ? null : "); writer.print(getArgumentName(i)); writer.print(".getBuffer())"); } if (type.isNIOBuffer()) { if (direct) { writer.print(", BufferFactory.getDirectBufferByteOffset(" + getArgumentName(i) + ")"); } else { writer.print(", BufferFactory.getIndirectBufferByteOffset(" + getArgumentName(i) + ")"); } } else if (type.isNIOBufferArray()) { writer.print(", " + byteOffsetArrayArgName(i)); } // Add Array offset parameter for primitive arrays if (type.isPrimitiveArray()) { if(type.isFloatArray()) { writer.print(", BufferFactory.SIZEOF_FLOAT * "); } else if(type.isDoubleArray()) { writer.print(", BufferFactory.SIZEOF_DOUBLE * "); } else if(type.isByteArray()) { writer.print(", "); } else if(type.isLongArray()) { writer.print(", BufferFactory.SIZEOF_LONG * "); } else if(type.isShortArray()) { writer.print(", BufferFactory.SIZEOF_SHORT * "); } else if(type.isIntArray()) { writer.print(", BufferFactory.SIZEOF_INT * "); } else { throw new RuntimeException("Unsupported type for calculating array offset argument for " + getArgumentName(i) + " -- error occurred while processing Java glue code for " + getName()); } writer.print(offsetArgName(i)); } needComma = true; ++numArgsEmitted; } return numArgsEmitted; } protected void emitCallResultReturn(MethodBinding binding, PrintWriter writer) { JavaType returnType = binding.getJavaReturnType(); if (returnType.isCompoundTypeWrapper()) { String fmt = getReturnedArrayLengthExpression(); writer.println(" if (_res == null) return null;"); if (fmt == null) { writer.print(" return " + returnType.getName() + ".create(_res.order(java.nio.ByteOrder.nativeOrder()))"); } else { writer.println(" _res.order(java.nio.ByteOrder.nativeOrder());"); String expr = new MessageFormat(fmt).format(argumentNameArray()); PointerType cReturnTypePointer = binding.getCReturnType().asPointer(); CompoundType cReturnType = null; if (cReturnTypePointer != null) { cReturnType = cReturnTypePointer.getTargetType().asCompound(); } if (cReturnType == null) { throw new RuntimeException("ReturnedArrayLength directive currently only supported for pointers to compound types " + "(error occurred while generating Java glue code for " + getName() + ")"); } writer.println(" " + getReturnTypeString(false) + " _retarray = new " + getReturnTypeString(true) + "[" + expr + "];"); writer.println(" for (int _count = 0; _count < " + expr + "; _count++) {"); // Create temporary ByteBuffer slice // FIXME: probably need Type.getAlignedSize() for arrays of // compound types (rounding up to machine-dependent alignment) writer.println(" _res.position(_count * " + getReturnTypeString(true) + ".size());"); writer.println(" _res.limit ((1 + _count) * " + getReturnTypeString(true) + ".size());"); writer.println(" java.nio.ByteBuffer _tmp = _res.slice();"); writer.println(" _tmp.order(java.nio.ByteOrder.nativeOrder());"); writer.println(" _res.position(0);"); writer.println(" _res.limit(_res.capacity());"); writer.println(" _retarray[_count] = " + getReturnTypeString(true) + ".create(_tmp);"); writer.println(" }"); writer.print (" return _retarray"); } writer.println(";"); } else if (returnType.isNIOBuffer()) { writer.println(" if (_res == null) return null;"); writer.println(" return _res.order(java.nio.ByteOrder.nativeOrder());"); } else if (returnType.isArrayOfCompoundTypeWrappers()) { writer.println(" if (_res == null) return null;"); writer.println(" " + getReturnTypeString(false) + " _retarray = new " + getReturnTypeString(true) + "[_res.length];"); writer.println(" for (int _count = 0; _count < _res.length; _count++) {"); writer.println(" _retarray[_count] = " + getReturnTypeString(true) + ".create(_res[_count]);"); writer.println(" }"); writer.println(" return _retarray;"); } else { // Assume it's a primitive type or other type we don't have to // do any conversion on writer.println(" return _res;"); } } protected String[] argumentNameArray() { String[] argumentNames = new String[binding.getNumArguments()]; for (int i = 0; i < binding.getNumArguments(); i++) { argumentNames[i] = getArgumentName(i); if (binding.getJavaArgumentType(i).isPrimitiveArray()) { // Add on _offset argument in comma-separated expression argumentNames[i] = argumentNames[i] + ", " + offsetArgName(i); } } return argumentNames; } public static String javaThisArgumentName() { return "jthis0"; } protected String getCommentStartString() { return "/** "; } protected String getBaseIndentString() { return " "; } protected String getReturnedArrayLengthExpression() { return returnedArrayLengthExpression; } /** * Class that emits a generic comment for JavaMethodBindingEmitters; the comment * includes the C signature of the native method that is being bound by the * emitter java method. */ protected class DefaultCommentEmitter implements CommentEmitter { public void emit(FunctionEmitter emitter, PrintWriter writer) { emitBeginning(emitter, writer); emitBindingCSignature(((JavaMethodBindingEmitter)emitter).getBinding(), writer); emitEnding(emitter, writer); } protected void emitBeginning(FunctionEmitter emitter, PrintWriter writer) { writer.print("Entry point to C language function:
"); } protected void emitBindingCSignature(MethodBinding binding, PrintWriter writer) { writer.print(" "); writer.print(binding.getCSymbol().toString(tagNativeBinding)); writer.print(" "); } protected void emitEnding(FunctionEmitter emitter, PrintWriter writer) { // If argument type is a named enum, then emit a comment detailing the // acceptable values of that enum. // If we're emitting a direct buffer variant only, then declare // that the NIO buffer arguments must be direct. MethodBinding binding = ((JavaMethodBindingEmitter)emitter).getBinding(); for (int i = 0; i < binding.getNumArguments(); i++) { Type type = binding.getCArgumentType(i); JavaType javaType = binding.getJavaArgumentType(i); // don't emit param comments for anonymous enums, since we can't // distinguish between the values found within multiple anonymous // enums in the same C translation unit. if (type.isEnum() && type.getName() != HeaderParser.ANONYMOUS_ENUM_NAME) { EnumType enumType = (EnumType)type; writer.println(); writer.print(emitter.getBaseIndentString()); writer.print(" "); writer.print("@param "); writer.print(getArgumentName(i)); writer.print(" valid values are: "); for (int j = 0; j < enumType.getNumEnumerates(); ++j) { if (j>0) writer.print(", "); writer.print(enumType.getEnumName(j)); } writer.println(""); } else if (directNIOOnly && javaType.isNIOBuffer()) { writer.println(); writer.print(emitter.getBaseIndentString()); writer.print(" "); writer.print("@param "); writer.print(getArgumentName(i)); writer.print(" a direct {@link " + javaType.getName() + "}"); } } } } protected class InterfaceCommentEmitter extends JavaMethodBindingEmitter.DefaultCommentEmitter { protected void emitBeginning(FunctionEmitter emitter, PrintWriter writer) { writer.print("Interface to C language function:
"); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/JavaType.java0000644000175000017500000003765410362240672023161 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.nio.*; import com.sun.gluegen.cgram.types.*; /** * Describes a java-side representation of a type that is used to represent * the same data on both the Java-side and C-side during a JNI operation. Also * contains some utility methods for creating common types. */ public class JavaType { private static final int PTR_C_VOID = 1; private static final int PTR_C_CHAR = 2; private static final int PTR_C_SHORT = 3; private static final int PTR_C_INT32 = 4; private static final int PTR_C_INT64 = 5; private static final int PTR_C_FLOAT = 6; private static final int PTR_C_DOUBLE = 7; private Class clazz; // Primitive types and other types representable as Class objects private String name; // Types we're generating glue code for (i.e., C structs) private Type elementType; // Element type if this JavaType represents a C array private int primitivePointerType; // Represents C arrays that // will / can be represented // with NIO buffers (resolved // down to another JavaType // later in processing) private static JavaType nioBufferType; private static JavaType nioByteBufferType; private static JavaType nioShortBufferType; private static JavaType nioIntBufferType; private static JavaType nioLongBufferType; private static JavaType nioFloatBufferType; private static JavaType nioDoubleBufferType; private static JavaType nioByteBufferArrayType; public boolean equals(Object arg) { if ((arg == null) || (!(arg instanceof JavaType))) { return false; } JavaType t = (JavaType) arg; return (this == t || (t.clazz == clazz && ((name == t.name) || ((name != null) && (t.name != null) && (name.equals(t.name)))) && ((elementType == t.elementType) || (elementType != null) && (t.elementType != null) && (elementType.equals(t.elementType))) && (primitivePointerType == t.primitivePointerType))); } public int hashCode() { if (clazz == null) { if (name == null) { return 0; } return name.hashCode(); } return clazz.hashCode(); } public JavaType getElementType() { return new JavaType(elementType); } /** Creates a JavaType corresponding to the given Java type. This can be used to represent arrays of primitive values or Strings; the emitters understand how to perform proper conversion from the corresponding C type. */ public static JavaType createForClass(Class clazz) { return new JavaType(clazz); } /** Creates a JavaType corresponding to the specified C CompoundType name; for example, if "Foo" is supplied, then this JavaType represents a "Foo *" by way of a StructAccessor. */ public static JavaType createForCStruct(String name) { return new JavaType(name); } /** Creates a JavaType corresponding to an array of the given element type. This is used to represent arrays of "Foo **" which should be mapped to Foo[] in Java. */ public static JavaType createForCArray(Type elementType) { return new JavaType(elementType); } public static JavaType createForVoidPointer() { return new JavaType(PTR_C_VOID); } public static JavaType createForCCharPointer() { return new JavaType(PTR_C_CHAR); } public static JavaType createForCShortPointer() { return new JavaType(PTR_C_SHORT); } public static JavaType createForCInt32Pointer() { return new JavaType(PTR_C_INT32); } public static JavaType createForCInt64Pointer() { return new JavaType(PTR_C_INT64); } public static JavaType createForCFloatPointer() { return new JavaType(PTR_C_FLOAT); } public static JavaType createForCDoublePointer() { return new JavaType(PTR_C_DOUBLE); } public static JavaType createForJNIEnv() { return createForCStruct("JNIEnv"); } public static JavaType forNIOBufferClass() { if (nioBufferType == null) { nioBufferType = createForClass(java.nio.Buffer.class); } return nioBufferType; } public static JavaType forNIOByteBufferClass() { if (nioByteBufferType == null) { nioByteBufferType = createForClass(java.nio.ByteBuffer.class); } return nioByteBufferType; } public static JavaType forNIOShortBufferClass() { if (nioShortBufferType == null) { nioShortBufferType = createForClass(java.nio.ShortBuffer.class); } return nioShortBufferType; } public static JavaType forNIOIntBufferClass() { if (nioIntBufferType == null) { nioIntBufferType = createForClass(java.nio.IntBuffer.class); } return nioIntBufferType; } public static JavaType forNIOLongBufferClass() { if (nioLongBufferType == null) { nioLongBufferType = createForClass(java.nio.LongBuffer.class); } return nioLongBufferType; } public static JavaType forNIOFloatBufferClass() { if (nioFloatBufferType == null) { nioFloatBufferType = createForClass(java.nio.FloatBuffer.class); } return nioFloatBufferType; } public static JavaType forNIODoubleBufferClass() { if (nioDoubleBufferType == null) { nioDoubleBufferType = createForClass(java.nio.DoubleBuffer.class); } return nioDoubleBufferType; } public static JavaType forNIOByteBufferArrayClass() { if (nioByteBufferArrayType == null) { ByteBuffer[] tmp = new ByteBuffer[0]; nioByteBufferArrayType = createForClass(tmp.getClass()); } return nioByteBufferArrayType; } /** * Returns the Java Class corresponding to this type. Returns null if this * object corresponds to a C primitive array type. */ public Class getJavaClass() { return clazz; } /** * Returns the Java type name corresponding to this type. */ public String getName() { if (clazz != null) { if (clazz.isArray()) { return arrayName(clazz); } return clazz.getName(); } if (elementType != null) { return elementType.getName(); } return name; } /** * Returns the descriptor (internal type signature) corresponding to * this type. */ public String getDescriptor() { // FIXME: this is not completely accurate at this point (for // example, it knows nothing about the packages for compound // types) if (clazz != null) { return descriptor(clazz); } if (elementType != null) { return "[" + descriptor(elementType.getName()); } return descriptor(name); } /** Returns the String corresponding to the JNI type for this type, or NULL if it can't be represented (i.e., it's a boxing class that we need to call getBuffer() on.) */ public String jniTypeName() { if (isCompoundTypeWrapper()) { // These are sent down as Buffers (e.g., jobject) return "jobject"; } if (isArrayOfCompoundTypeWrappers()) { // These are returned as arrays of ByteBuffers (e.g., jobjectArray) return "jobjectArray /* of ByteBuffer */"; } if (clazz == null) { return null; } if (isVoid()) { return "void"; } if (isPrimitive()) { return "j" + clazz.getName(); } if (isPrimitiveArray() || isNIOBuffer()) { // We now pass primitive arrays and buffers uniformly down to native code as java.lang.Object. return "jobject"; } if (isArray()) { if (isStringArray()) { return "jobjectArray /*elements are String*/"; } Class elementType = clazz.getComponentType(); if (isNIOBufferArray()) { return "jobjectArray /*elements are " + elementType.getName() + "*/"; } if (elementType.isArray()) { // Type is array-of-arrays-of-something if (elementType.getComponentType().isPrimitive()) { // Type is an array-of-arrays-of-primitive return "jobjectArray /* elements are " + elementType.getComponentType() + "[]*/"; //return "jobjectArray"; } else { throw new RuntimeException("Multi-dimensional arrays of types that are not primitives or Strings are not supported."); } } // Some unusual type that we don't handle throw new RuntimeException("Unexpected and unsupported array type: \"" + this + "\""); } if (isString()) { return "jstring"; } return "jobject"; } public boolean isNIOBuffer() { return (clazz != null && java.nio.Buffer.class.isAssignableFrom(clazz)); } public boolean isNIOByteBuffer() { return (clazz == java.nio.ByteBuffer.class); } public boolean isNIOByteBufferArray() { return (this == nioByteBufferArrayType); } public boolean isNIOBufferArray() { return (isArray() && (java.nio.Buffer.class.isAssignableFrom(clazz.getComponentType()))); } public boolean isString() { return (clazz == java.lang.String.class); } public boolean isArray() { return ((clazz != null) && clazz.isArray()); } public boolean isFloatArray() { return(clazz.isArray() && clazz.getComponentType() == Float.TYPE); } public boolean isDoubleArray() { return(clazz.isArray() && clazz.getComponentType() == Double.TYPE); } public boolean isByteArray() { return(clazz.isArray() && clazz.getComponentType() == Byte.TYPE); } public boolean isIntArray() { return(clazz.isArray() && clazz.getComponentType() == Integer.TYPE); } public boolean isShortArray() { return(clazz.isArray() && clazz.getComponentType() == Short.TYPE); } public boolean isLongArray() { return(clazz.isArray() && clazz.getComponentType() == Long.TYPE); } public boolean isStringArray() { return(clazz.isArray() && clazz.getComponentType() == java.lang.String.class); } public boolean isPrimitive() { return ((clazz != null) && !isArray() && clazz.isPrimitive() && (clazz != Void.TYPE)); } public boolean isPrimitiveArray() { return (isArray() && (clazz.getComponentType().isPrimitive())); } public boolean isShort() { return (clazz == Short.TYPE); } public boolean isFloat() { return (clazz == Float.TYPE); } public boolean isDouble() { return (clazz == Double.TYPE); } public boolean isByte() { return (clazz == Byte.TYPE); } public boolean isLong() { return (clazz == Long.TYPE); } public boolean isInt() { return (clazz == Integer.TYPE); } public boolean isVoid() { return (clazz == Void.TYPE); } public boolean isCompoundTypeWrapper() { return (clazz == null && name != null && !isJNIEnv()); } public boolean isArrayOfCompoundTypeWrappers() { return (elementType != null); } public boolean isCPrimitivePointerType() { return (primitivePointerType != 0); } public boolean isCVoidPointerType() { return (primitivePointerType == PTR_C_VOID); } public boolean isCCharPointerType() { return (primitivePointerType == PTR_C_CHAR); } public boolean isCShortPointerType() { return (primitivePointerType == PTR_C_SHORT); } public boolean isCInt32PointerType() { return (primitivePointerType == PTR_C_INT32); } public boolean isCInt64PointerType() { return (primitivePointerType == PTR_C_INT64); } public boolean isCFloatPointerType() { return (primitivePointerType == PTR_C_FLOAT); } public boolean isCDoublePointerType() { return (primitivePointerType == PTR_C_DOUBLE); } public boolean isJNIEnv() { return clazz == null && name == "JNIEnv"; } public Object clone() { JavaType clone = new JavaType(primitivePointerType); clone.clazz = this.clazz; clone.name = this.name; clone.elementType = this.elementType; return clone; } public String toString() { return getName(); } //---------------------------------------------------------------------- // Internals only below this point // // For debugging public void dump() { System.err.println("[clazz = " + clazz + " , name = " + name + " , elementType = " + elementType + " , primitivePointerType = " + primitivePointerType + "]"); } /** * Constructs a representation for a type corresponding to the given Class * argument. */ private JavaType(Class clazz) { this.clazz = clazz; } /** Constructs a type representing a named C struct. */ private JavaType(String name) { this.name = name; } /** Constructs a type representing an array of C pointers. */ private JavaType(Type elementType) { this.elementType = elementType; } /** Constructs a type representing a pointer to a C primitive (integer, floating-point, or void pointer) type. */ private JavaType(int primitivePointerType) { this.primitivePointerType = primitivePointerType; } private String arrayName(Class clazz) { StringBuffer buf = new StringBuffer(); int arrayCount = 0; while (clazz.isArray()) { ++arrayCount; clazz = clazz.getComponentType(); } buf.append(clazz.getName()); while (--arrayCount >= 0) { buf.append("[]"); } return buf.toString(); } private String arrayDescriptor(Class clazz) { StringBuffer buf = new StringBuffer(); int arrayCount = 0; while (clazz.isArray()) { buf.append("["); clazz = clazz.getComponentType(); } buf.append(descriptor(clazz)); return buf.toString(); } private String descriptor(Class clazz) { if (clazz.isPrimitive()) { if (clazz == Boolean.TYPE) return "Z"; if (clazz == Byte.TYPE) return "B"; if (clazz == Double.TYPE) return "D"; if (clazz == Float.TYPE) return "F"; if (clazz == Integer.TYPE) return "I"; if (clazz == Long.TYPE) return "J"; if (clazz == Short.TYPE) return "S"; if (clazz == Void.TYPE) return "V"; throw new RuntimeException("Unexpected primitive type " + clazz.getName()); } if (clazz.isArray()) { return arrayDescriptor(clazz); } return descriptor(clazz.getName()); } private String descriptor(String referenceTypeName) { return "L" + referenceTypeName.replace('.', '/') + ";"; } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/MethodBinding.java0000644000175000017500000004561110436070544024142 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.util.*; import com.sun.gluegen.cgram.types.*; /** Represents the binding of a C function to a Java method. Also used to represent calls through function pointers contained in structs. */ public class MethodBinding { private FunctionSymbol sym; private String renamedMethodName; private JavaType javaReturnType; private List javaArgumentTypes; private boolean computedSignatureProperties; private boolean argumentsUseNIO; private boolean signatureUsesNIO; private boolean signatureCanUseIndirectNIO; private boolean signatureUsesCompoundTypeWrappers; private boolean signatureUsesCVoidPointers; private boolean signatureUsesCPrimitivePointers; private boolean signatureUsesCArrays; private boolean signatureUsesJavaPrimitiveArrays; private JavaType containingType; private Type containingCType; private int thisPointerIndex = -1; /** * Constructs a new MethodBinding that is an exact clone of the * argument, including the java return type and java argument * types. It's safe to modify this binding after construction. */ public MethodBinding(MethodBinding bindingToCopy) { this.sym = bindingToCopy.sym; this.renamedMethodName = bindingToCopy.renamedMethodName; this.containingType = bindingToCopy.containingType; this.containingCType = bindingToCopy.containingCType; this.javaReturnType = bindingToCopy.javaReturnType; this.javaArgumentTypes = (List)((ArrayList)bindingToCopy.javaArgumentTypes).clone(); this.computedSignatureProperties = bindingToCopy.computedSignatureProperties; this.argumentsUseNIO = bindingToCopy.argumentsUseNIO; this.signatureUsesNIO = bindingToCopy.signatureUsesNIO; this.signatureCanUseIndirectNIO = bindingToCopy.signatureCanUseIndirectNIO; this.signatureUsesCompoundTypeWrappers = bindingToCopy.signatureUsesCompoundTypeWrappers; this.signatureUsesCVoidPointers = bindingToCopy.signatureUsesCVoidPointers; this.signatureUsesCPrimitivePointers = bindingToCopy.signatureUsesCPrimitivePointers; this.signatureUsesCArrays = bindingToCopy.signatureUsesCArrays; this.signatureUsesJavaPrimitiveArrays = bindingToCopy.signatureUsesJavaPrimitiveArrays; this.thisPointerIndex = bindingToCopy.thisPointerIndex; } /** Constructor for calling a C function. */ public MethodBinding(FunctionSymbol sym) { this.sym = sym; } /** Constructor for calling a function pointer contained in a struct. */ public MethodBinding(FunctionSymbol sym, JavaType containingType, Type containingCType) { this.sym = sym; this.containingType = containingType; this.containingCType = containingCType; } public void setJavaReturnType(JavaType type) { javaReturnType = type; computedSignatureProperties = false; } public void addJavaArgumentType(JavaType type) { if (javaArgumentTypes == null) { javaArgumentTypes = new ArrayList(); } javaArgumentTypes.add(type); computedSignatureProperties = false; } public JavaType getJavaReturnType() { return javaReturnType; } public int getNumArguments() { return sym.getNumArguments(); } public JavaType getJavaArgumentType(int i) { return (JavaType) javaArgumentTypes.get(i); } public Type getCReturnType() { return sym.getReturnType(); } public Type getCArgumentType(int i) { return sym.getArgumentType(i); } public FunctionSymbol getCSymbol() { return sym; } /** Returns either the argument name specified by the underlying FunctionSymbol or a fabricated argument name based on the position. Note that it is currently not guaranteed that there are no namespace clashes with these fabricated argument names. */ public String getArgumentName(int i) { String ret = sym.getArgumentName(i); if (ret != null) { return ret; } return "arg" + i; } public String getName() { return sym.getName(); } public String getRenamedMethodName() { // Defaults to same as C symbol unless renamed if (renamedMethodName != null) { return renamedMethodName; } return sym.getName(); } /** Supports renaming C function in Java binding. */ public void setRenamedMethodName(String name) { renamedMethodName = name; } /** Creates a new MethodBinding replacing the specified Java argument type with a new argument type. If argumentNumber is less than 0 then replaces the return type. */ public MethodBinding replaceJavaArgumentType(int argumentNumber, JavaType newArgType) { MethodBinding binding = (MethodBinding) clone(); binding.javaArgumentTypes = null; if (argumentNumber < 0) { binding.setJavaReturnType(newArgType); } else { binding.setJavaReturnType(javaReturnType); } for (int i = 0; i < getNumArguments(); i++) { JavaType type = getJavaArgumentType(i); if (i == argumentNumber) { type = newArgType; } binding.addJavaArgumentType(type); } return binding; } /** * Returns true if any of the outgoing arguments in the method's * signature require conversion or checking due to the use of New * I/O. */ public boolean argumentsUseNIO() { computeSignatureProperties(); return argumentsUseNIO; } /** * Returns true if the return type or any of the outgoing arguments * in the method's signature require conversion or checking due to * the use of New I/O. */ public boolean signatureUsesNIO() { computeSignatureProperties(); return signatureUsesNIO; } /** * Returns true if it is possible for any of the outgoing arguments * to be indirect NIO buffers. */ public boolean signatureCanUseIndirectNIO() { computeSignatureProperties(); return signatureCanUseIndirectNIO; } /** * Returns true if the return type or any of the outgoing arguments * in the method's signature use "compound type wrappers", or * NIO-based wrappers for C data structures. */ public boolean signatureUsesCompoundTypeWrappers() { computeSignatureProperties(); return signatureUsesCompoundTypeWrappers; } /** * Returns true if the function needs NIO-related * wrapping/unwrapping or conversion of various arguments. Currently * this returns the logical OR of signatureUsesNIO() and * signatureUsesCompoundTypeWrappers(). */ public boolean needsNIOWrappingOrUnwrapping() { return (signatureUsesNIO() || signatureUsesCompoundTypeWrappers()); } /** * Returns true if the return type or any of the outgoing arguments * in the method's signature represent C void* pointers. */ public boolean signatureUsesCVoidPointers() { computeSignatureProperties(); return signatureUsesCVoidPointers; } /** * Returns true if the return type or any of the outgoing arguments * in the method's signature represent C primitive pointers. */ public boolean signatureUsesCPrimitivePointers() { computeSignatureProperties(); return signatureUsesCPrimitivePointers; } /** * Returns true if the return type or any of the outgoing arguments * in the method's signature represent C arrays. */ public boolean signatureUsesCArrays() { computeSignatureProperties(); return signatureUsesCArrays; } /** * Returns true if the return type or any of the outgoing arguments * in the method's signature represent Java primitive arrays. */ public boolean signatureUsesJavaPrimitiveArrays() { computeSignatureProperties(); return signatureUsesJavaPrimitiveArrays; } /** * Computes summary information about the method's C and Java * signatures. */ protected void computeSignatureProperties() { if (computedSignatureProperties) return; argumentsUseNIO = false; signatureUsesNIO = false; signatureCanUseIndirectNIO = false; signatureUsesCompoundTypeWrappers = false; signatureUsesCVoidPointers = false; signatureUsesCPrimitivePointers = false; signatureUsesCArrays = false; signatureUsesJavaPrimitiveArrays = false; if (javaReturnType.isCompoundTypeWrapper()) { // Needs wrapping and/or setting of byte order (neither of which // can be done easily from native code) signatureUsesCompoundTypeWrappers = true; } if (javaReturnType.isNIOByteBuffer() || javaReturnType.isArrayOfCompoundTypeWrappers()) { // Needs setting of byte order which can't be done easily from // native code signatureUsesNIO = true; } Type cRetType = sym.getReturnType(); if (cRetType.isArray()) { // Needs checking of array lengths signatureUsesCArrays = true; if (cRetType.asArray().getElementType().isPrimitive()) { signatureUsesCPrimitivePointers = true; } } if (cRetType.isPointer()) { if (cRetType.asPointer().getTargetType().isPrimitive()) { signatureUsesCPrimitivePointers = true; } else if (cRetType.asPointer().getTargetType().isVoid()) { signatureUsesCVoidPointers = true; } } for (int i = 0; i < getNumArguments(); i++) { JavaType javaArgType = getJavaArgumentType(i); Type cArgType = getCArgumentType(i); if (javaArgType.isCompoundTypeWrapper()) { // Needs unwrapping of accessors signatureUsesCompoundTypeWrappers = true; } if (javaArgType.isNIOBuffer() || javaArgType.isNIOBufferArray()) { // Needs checking of direct buffer property signatureUsesNIO = true; argumentsUseNIO = true; if (javaArgType.isNIOBuffer()) { // Potential conversion to indirect buffer signatureCanUseIndirectNIO = true; } } if (cArgType.isArray()) { // Needs checking of array lengths signatureUsesCArrays = true; if (cArgType.asArray().getElementType().isPrimitive()) { signatureUsesCPrimitivePointers = true; } } if (cArgType.isPointer()) { // Handle both real C primitive pointers and any constructions // due to opaque directives if (cArgType.asPointer().getTargetType().isPrimitive() || javaArgType.isCPrimitivePointerType()) { signatureUsesCPrimitivePointers = true; } else if (cArgType.asPointer().getTargetType().isVoid()) { signatureUsesCVoidPointers = true; } } if (javaArgType.isPrimitiveArray()) { // Needs getPrimitiveArrayCritical or similar construct // depending on native code calling convention signatureUsesJavaPrimitiveArrays = true; } } computedSignatureProperties = true; } /** Indicates whether this MethodBinding is for a function pointer contained in a struct. */ public boolean hasContainingType() { return (getContainingType() != null); } /** Retrieves the containing type of this MethodBinding if it is for a function pointer contained in a struct. */ public JavaType getContainingType() { return containingType; } /** Retrieves the containing C type of this MethodBinding if it is for a function pointer contained in a struct. */ public Type getContainingCType() { return containingCType; } /** Find the leftmost argument matching the type of the containing type (for function pointer MethodBindings) and record that as a "this" pointer, meaning that it does not need to be explicitly passed at the Java level. */ public void findThisPointer() { clearThisPointer(); for (int i = 0; i < getNumArguments(); i++) { JavaType arg = getJavaArgumentType(i); if (arg.equals(containingType)) { thisPointerIndex = i; break; } if (!arg.isJNIEnv()) { break; // this pointer must be leftmost argument excluding JNIEnvs } } } /** Clears any record of a this pointer for this MethodBinding. */ public void clearThisPointer() { thisPointerIndex = -1; } /** Indicates whether the ith argument to this MethodBinding is actually a "this" pointer. */ public boolean isArgumentThisPointer(int i) { return (thisPointerIndex == i); } public boolean equals(Object obj) { if (obj == this) { return true; } if (obj == null || ! (obj instanceof MethodBinding)) { return false; } MethodBinding other = (MethodBinding)obj; if (!(sym.equals(other.sym))) { return false; } if (!(javaReturnType.equals(other.getJavaReturnType()))) { return false; } if (containingType != null && other.getContainingCType() != null && (!(containingCType.equals(other.getContainingCType())))) { return false; } if (javaArgumentTypes.size() != other.javaArgumentTypes.size()) { return false; } for (int i = 0; i < javaArgumentTypes.size(); ++i) { Object typeThis = javaArgumentTypes.get(i); Object typeOther = other.getJavaArgumentType(i); if (!(typeThis.equals(typeOther))) { return false; } } return true; } // FIXME!! Implement hashCode() to match equals(Object) /** Returns the signature of this binding. */ public String toString() { StringBuffer buf = new StringBuffer(200); buf.append(getJavaReturnType().getName()); buf.append(" "); buf.append(getRenamedMethodName()); buf.append("("); boolean needComma = false; for (int i = 0; i < getNumArguments(); i++) { JavaType type = getJavaArgumentType(i); if (type.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. assert(getNumArguments() == 1); continue; } if (type.isJNIEnv() || isArgumentThisPointer(i)) { // Don't need to expose these at the Java level continue; } if (needComma) { buf.append(", "); } buf.append(type.getName()); buf.append(" "); buf.append(getArgumentName(i)); needComma = true; } buf.append(")"); return buf.toString(); } public final Object clone() { return new MethodBinding(this); } /** Returns a String containing the descriptor (signature in internal format) of this MethodBinding as it will be emitted. This is used to disambiguate between overloadings when manually specifying prologue and epilogue code, for example. */ public String getDescriptor(boolean forImplementingMethodCall, boolean eraseBufferAndArrayTypes) { StringBuffer buf = new StringBuffer(); buf.append("("); if (forImplementingMethodCall && hasContainingType()) { // Always emit outgoing "this" argument buf.append("Ljava/nio/ByteBuffer;"); } for (int i = 0; i < getNumArguments(); i++) { JavaType type = getJavaArgumentType(i); if (type.isVoid()) { // Make sure this is the only param to the method; if it isn't, // there's something wrong with our parsing of the headers. if (getNumArguments() != 1) { throw new InternalError( "\"void\" argument type found in " + "multi-argument function \"" + this + "\""); } continue; } if (type.isJNIEnv() || isArgumentThisPointer(i)) { // Don't need to expose these at the Java level continue; } buf.append(erasedTypeDescriptor(type, eraseBufferAndArrayTypes, false)); // Add Buffer and array index offset arguments after each associated argument if (forImplementingMethodCall) { if (type.isNIOBuffer()) { buf.append("I"); } else if (type.isNIOBufferArray()) { buf.append("[I"); } } // Add offset argument after each primitive array if (type.isPrimitiveArray()) { buf.append("I"); } } buf.append(")"); // Emit return type for completeness even though we can't overload // based solely on return type buf.append(erasedTypeDescriptor(getJavaReturnType(), eraseBufferAndArrayTypes, false)); return buf.toString(); } protected String erasedTypeDescriptor(JavaType type, boolean eraseBufferAndArrayTypes, boolean skipBuffers) { if (eraseBufferAndArrayTypes) { if (type.isNIOBuffer() || type.isPrimitiveArray()) { if (!skipBuffers) { // Direct buffers and arrays sent down as Object (but // returned as e.g. ByteBuffer) return "Ljava/lang/Object;"; } } else if (type.isCompoundTypeWrapper()) { // Compound type wrappers are unwrapped to ByteBuffer return "Ljava/nio/ByteBuffer;"; } else if (type.isArrayOfCompoundTypeWrappers()) { return "Ljava/nio/ByteBuffer;"; } } return type.getDescriptor(); } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/ReferencedStructs.java0000644000175000017500000000533010362240674025054 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import java.util.*; import com.sun.gluegen.cgram.types.*; public class ReferencedStructs implements TypeVisitor { private Set results = new HashSet(); public void clear() { results.clear(); } public Iterator results() { return results.iterator(); } public void visitType(Type t) { if (t.isPointer()) { PointerType p = t.asPointer(); if (p.hasTypedefedName()) { CompoundType c = p.getTargetType().asCompound(); if (c != null && c.getName() == null) { // This otherwise-unnamed CompoundType is referred to by a // PointerType that has a typedef name. Assume that it is // referred to in the glue code and emit it. results.add(p); } } } else if (t.isCompound()) { results.add(t); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/StructLayout.java0000644000175000017500000001502010757731504024106 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; import com.sun.gluegen.cgram.types.*; /** Encapsulates algorithm for laying out data structures. Note that this ends up embedding code in various places via SizeThunks. If the 32-bit and 64-bit ports on a given platform differ fundamentally in their handling of struct layout then this code will need to be updated and, most likely, two versions of the SizeThunks maintained in various places. */ public class StructLayout { private int baseOffset; private int structAlignment; protected StructLayout(int baseOffset, int structAlignment) { this.baseOffset = baseOffset; this.structAlignment = structAlignment; } public void layout(CompoundType t) { int n = t.getNumFields(); SizeThunk curOffset = SizeThunk.constant(baseOffset); SizeThunk maxSize = SizeThunk.constant(0); for (int i = 0; i < n; i++) { Field f = t.getField(i); Type ft = f.getType(); if (ft.isInt() || ft.isFloat() || ft.isDouble() || ft.isPointer()) { SizeThunk sz = ft.getSize(); curOffset = SizeThunk.roundUp(curOffset, sz); f.setOffset(curOffset); if (t.isUnion()) { maxSize = SizeThunk.max(maxSize, sz); } else { curOffset = SizeThunk.add(curOffset, sz); } } else if (ft.isCompound()) { new StructLayout(0, structAlignment).layout(ft.asCompound()); curOffset = SizeThunk.roundUp(curOffset, SizeThunk.constant(structAlignment)); f.setOffset(curOffset); if (t.isUnion()) { maxSize = SizeThunk.max(maxSize, ft.getSize()); } else { curOffset = SizeThunk.add(curOffset, ft.getSize()); } } else if (ft.isArray()) { ArrayType arrayType = ft.asArray(); CompoundType compoundElementType = arrayType.getBaseElementType().asCompound(); if (compoundElementType != null) { new StructLayout(0, structAlignment).layout(compoundElementType); arrayType.recomputeSize(); } // Note: not sure how this rounding is done curOffset = SizeThunk.roundUp(curOffset, SizeThunk.constant(structAlignment)); f.setOffset(curOffset); curOffset = SizeThunk.add(curOffset, ft.getSize()); } else { // FIXME String name = t.getName(); if (name == null) { name = t.toString(); } throw new RuntimeException("Complicated field types (" + ft + " " + f.getName() + " in type " + name + ") not implemented yet"); } } // FIXME: I think the below is wrong; better check with some examples // if ((curOffset % structAlignment) != 0) { // curOffset += structAlignment - (curOffset % structAlignment); // } if (t.isUnion()) { t.setSize(maxSize); } else { t.setSize(curOffset); } } public static StructLayout createForCurrentPlatform() { // Note: this code is replicated in CPU.java String os = System.getProperty("os.name").toLowerCase(); String cpu = System.getProperty("os.arch").toLowerCase(); if ((os.startsWith("windows") && cpu.equals("x86"))) { // It appears that Windows uses a packing alignment of 4 bytes in 32-bit mode return new StructLayout(0, 4); } else if ((os.startsWith("windows") && cpu.equals("amd64")) || (os.startsWith("linux") && cpu.equals("i386")) || (os.startsWith("linux") && cpu.equals("x86")) || (os.startsWith("linux") && cpu.equals("amd64")) || (os.startsWith("linux") && cpu.equals("x86_64")) || (os.startsWith("linux") && cpu.equals("ia64")) || (os.startsWith("sunos") && cpu.equals("sparc")) || (os.startsWith("sunos") && cpu.equals("sparcv9")) || (os.startsWith("sunos") && cpu.equals("x86")) || (os.startsWith("sunos") && cpu.equals("amd64")) || (os.startsWith("mac os") && cpu.equals("ppc")) || (os.startsWith("mac os") && cpu.equals("i386")) || (os.startsWith("mac os") && cpu.equals("x86_64")) || (os.startsWith("freebsd") && cpu.equals("i386")) || (os.startsWith("hp-ux") && cpu.equals("pa_risc2.0")) ) { // FIXME: make struct alignment configurable? May need to change // packing rules on a per-type basis? return new StructLayout(0, 8); } else { // FIXME: add more ports throw new RuntimeException("Please port StructLayout to your OS (" + os + ") and CPU (" + cpu + ")"); } } } jogl-1.1.1/gluegen/src/java/com/sun/gluegen/TypeInfo.java0000644000175000017500000000551110417455522023161 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.gluegen; /** Utility class for handling Opaque directives for JavaEmitter. */ public class TypeInfo { private String name; private int pointerDepth; private JavaType javaType; private TypeInfo next; public TypeInfo(String name, int pointerDepth, JavaType javaType) { this.name = name; this.pointerDepth = pointerDepth; this.javaType = javaType; } public String name() { return name; } public int pointerDepth() { return pointerDepth; } public JavaType javaType() { return javaType; } public void setNext(TypeInfo info) { this.next = info; } public TypeInfo next() { return next; } public String toString() { StringBuffer buf = new StringBuffer("TypeInfo: "); buf.append(name); buf.append(" pointerDepth "); buf.append(pointerDepth); buf.append(" JavaType " + javaType); return buf.toString(); } } jogl-1.1.1/gluegen/src/java/net/0000755000175000017500000000000011015124766016332 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/net/highteq/0000755000175000017500000000000011015124766017763 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/net/highteq/nativetaglet/0000755000175000017500000000000011015124766022452 5ustar twernertwernerjogl-1.1.1/gluegen/src/java/net/highteq/nativetaglet/NativeTaglet.java0000644000175000017500000001245410424107174025707 0ustar twernertwernerpackage net.highteq.nativetaglet; import com.sun.tools.doclets.Taglet; import com.sun.javadoc.*; import java.util.Map; import java.util.Properties; import java.util.Iterator; import java.io.InputStream; import java.net.URL; import java.net.MalformedURLException; public class NativeTaglet implements Taglet { private Properties mapping= null; private static final String NAME = "native"; /** * Return the name of this custom tag. */ public String getName() { return NAME; } /** * @return true since this tag can be used in a field * doc comment */ public boolean inField() { return true; } /** * @return true since this tag can be used in a constructor * doc comment */ public boolean inConstructor() { return true; } /** * @return true since this tag can be used in a method * doc comment */ public boolean inMethod() { return true; } /** * @return true since this tag can be used in an overview * doc comment */ public boolean inOverview() { return true; } /** * @return true since this tag can be used in a package * doc comment */ public boolean inPackage() { return true; } /** * @return true since this */ public boolean inType() { return true; } /** * Will return true since this is an inline tag. * * @return true since this is an inline tag. */ public boolean isInlineTag() { return true; } /** * Register this Taglet. * * @param tagletMap the map to register this tag to. */ public static void register(Map tagletMap) { NativeTaglet tag = new NativeTaglet(); Taglet t = (Taglet) tagletMap.get(tag.getName()); if (t != null) { tagletMap.remove(tag.getName()); } tagletMap.put(tag.getName(), tag); } /** * Given the Tag representation of this custom * tag, return its string representation. * * @param tag the Tag representation of this custom tag. */ public String toString(Tag tag) { String text= tag.text().trim(); if(mapping== null) { mapping= new Properties(); InputStream in= null; try { URL url; try { url = new URL(System.getProperty("nativetaglet.mapping","file:native-taglet.properties")); } catch (MalformedURLException e) { url = new URL("file:"+System.getProperty("nativetaglet.mapping","file:native-taglet.properties")); } in= url.openStream(); mapping.load(in); } catch (Exception e) { System.err.println("[NATIVE TAGLET] Could not read mapping file"); System.err.println("-->"); e.printStackTrace(System.err); System.err.println("<--"); System.err.println("[NATIVE TAGLET] !!! NO LINKS WILL BE GENERATED !!!"); } finally { if(in!=null) try{ in.close(); }catch(Exception ignore){} } } if(mapping!=null) { // First check to see whether this key exists in the mapping String url = mapping.getProperty(text); if (url == null) { // Try iterating the keySet seeing if we can find a partial match // In the OpenGL spec this handles the case of glVertex -> glVertex3f for(Iterator i= mapping.keySet().iterator(); i.hasNext();) { String name= (String) i.next(); if (hasOpenGLSuffix(text, name)) { url = mapping.getProperty(name); break; } } } if (url != null) { url = mapping.getProperty("nativetaglet.baseUrl", "") + url; text = "" + text + ""; } } return text; } private static final String[] openGLSuffixes = { "b", "s", "i", "f", "d", "ub", "us", "ui", "bv", "sv", "iv", "fv", "dv", "ubv", "usv", "uiv" }; private static boolean hasOpenGLSuffix(String name, String baseName) { if (!name.startsWith(baseName)) { return false; } for (int i = 0; i < openGLSuffixes.length; i++) { String suffix = openGLSuffixes[i]; if (name.endsWith(suffix)) { // First see whether it's a simple concatenation if (name.equals(baseName + suffix)) { return true; } // Now chop prefix and suffix off and see whether the // resulting is a number try { String tmp = name.substring(baseName.length(), name.length() - suffix.length()); if (tmp.length() == 1 && Character.isDigit(tmp.charAt(0))) { return true; } } catch (IndexOutOfBoundsException e) { } } } return false; } /** * This method should not be called since arrays of inline tags do not * exist. Method {@link #tostring(Tag)} should be used to convert this * inline tag to a string. * * @param tags the array of Tags representing of this custom tag. */ public String toString(Tag[] tags) { return null; } } jogl-1.1.1/gluegen/src/native/0000755000175000017500000000000011015124766016111 5ustar twernertwernerjogl-1.1.1/gluegen/src/native/macosx/0000755000175000017500000000000011015124766017403 5ustar twernertwernerjogl-1.1.1/gluegen/src/native/macosx/MacOSXDynamicLinkerImpl_JNI.c0000644000175000017500000000606710463661676024662 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com\sun\gluegen\JavaEmitter.java on Mon Jul 31 16:27:00 PDT 2006 ----! */ #include #include #include #include /* Java->C glue code: * Java package: com.sun.gluegen.runtime.MacOSXDynamicLinkerImpl * Java method: int dlclose(long __handle) * C function: int dlclose(void * __handle); */ JNIEXPORT jint JNICALL Java_com_sun_gluegen_runtime_MacOSXDynamicLinkerImpl_dlclose__J(JNIEnv *env, jclass _unused, jlong __handle) { int _res; _res = dlclose((void *) (intptr_t) __handle); return _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.MacOSXDynamicLinkerImpl * Java method: java.lang.String dlerror() * C function: char * dlerror(void); */ JNIEXPORT jstring JNICALL Java_com_sun_gluegen_runtime_MacOSXDynamicLinkerImpl_dlerror__(JNIEnv *env, jclass _unused) { char * _res; _res = dlerror(); if (_res == NULL) return NULL; return (*env)->NewStringUTF(env, _res); } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.MacOSXDynamicLinkerImpl * Java method: long dlopen(java.lang.String __path, int __mode) * C function: void * dlopen(const char * __path, int __mode); */ JNIEXPORT jlong JNICALL Java_com_sun_gluegen_runtime_MacOSXDynamicLinkerImpl_dlopen__Ljava_lang_String_2I(JNIEnv *env, jclass _unused, jstring __path, jint __mode) { const char* _UTF8__path = NULL; void * _res; if (__path != NULL) { if (__path != NULL) { _UTF8__path = (*env)->GetStringUTFChars(env, __path, (jboolean*)NULL); if (_UTF8__path == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/OutOfMemoryError"), "Failed to get UTF-8 chars for argument \"__path\" in native dispatcher for \"dlopen\""); return 0; } } } _res = dlopen((char *) _UTF8__path, (int) __mode); if (__path != NULL) { (*env)->ReleaseStringUTFChars(env, __path, _UTF8__path); } return (jlong) (intptr_t) _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.MacOSXDynamicLinkerImpl * Java method: long dlsym(long __handle, java.lang.String __symbol) * C function: void * dlsym(void * __handle, const char * __symbol); */ JNIEXPORT jlong JNICALL Java_com_sun_gluegen_runtime_MacOSXDynamicLinkerImpl_dlsym__JLjava_lang_String_2(JNIEnv *env, jclass _unused, jlong __handle, jstring __symbol) { const char* _UTF8__symbol = NULL; void * _res; if (__symbol != NULL) { if (__symbol != NULL) { _UTF8__symbol = (*env)->GetStringUTFChars(env, __symbol, (jboolean*)NULL); if (_UTF8__symbol == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/OutOfMemoryError"), "Failed to get UTF-8 chars for argument \"__symbol\" in native dispatcher for \"dlsym\""); return 0; } } } _res = dlsym((void *) (intptr_t) __handle, (char *) _UTF8__symbol); if (__symbol != NULL) { (*env)->ReleaseStringUTFChars(env, __symbol, _UTF8__symbol); } return (jlong) (intptr_t) _res; } jogl-1.1.1/gluegen/src/native/unix/0000755000175000017500000000000011015124766017074 5ustar twernertwernerjogl-1.1.1/gluegen/src/native/unix/UnixDynamicLinkerImpl_JNI.c0000644000175000017500000000560010463661676024174 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com\sun\gluegen\JavaEmitter.java on Mon Jul 31 16:26:59 PDT 2006 ----! */ #include #include #include #include /* Java->C glue code: * Java package: com.sun.gluegen.runtime.UnixDynamicLinkerImpl * Java method: int dlclose(long arg0) * C function: int dlclose(void * ); */ JNIEXPORT jint JNICALL Java_com_sun_gluegen_runtime_UnixDynamicLinkerImpl_dlclose__J(JNIEnv *env, jclass _unused, jlong arg0) { int _res; _res = dlclose((void *) (intptr_t) arg0); return _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.UnixDynamicLinkerImpl * Java method: java.lang.String dlerror() * C function: char * dlerror(void); */ JNIEXPORT jstring JNICALL Java_com_sun_gluegen_runtime_UnixDynamicLinkerImpl_dlerror__(JNIEnv *env, jclass _unused) { char * _res; _res = dlerror(); if (_res == NULL) return NULL; return (*env)->NewStringUTF(env, _res); } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.UnixDynamicLinkerImpl * Java method: long dlopen(java.lang.String arg0, int arg1) * C function: void * dlopen(const char * , int); */ JNIEXPORT jlong JNICALL Java_com_sun_gluegen_runtime_UnixDynamicLinkerImpl_dlopen__Ljava_lang_String_2I(JNIEnv *env, jclass _unused, jstring arg0, jint arg1) { const char* _UTF8arg0 = NULL; void * _res; if (arg0 != NULL) { if (arg0 != NULL) { _UTF8arg0 = (*env)->GetStringUTFChars(env, arg0, (jboolean*)NULL); if (_UTF8arg0 == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/OutOfMemoryError"), "Failed to get UTF-8 chars for argument \"arg0\" in native dispatcher for \"dlopen\""); return 0; } } } _res = dlopen((char *) _UTF8arg0, (int) arg1); if (arg0 != NULL) { (*env)->ReleaseStringUTFChars(env, arg0, _UTF8arg0); } return (jlong) (intptr_t) _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.UnixDynamicLinkerImpl * Java method: long dlsym(long arg0, java.lang.String arg1) * C function: void * dlsym(void * , const char * ); */ JNIEXPORT jlong JNICALL Java_com_sun_gluegen_runtime_UnixDynamicLinkerImpl_dlsym__JLjava_lang_String_2(JNIEnv *env, jclass _unused, jlong arg0, jstring arg1) { const char* _UTF8arg1 = NULL; void * _res; if (arg1 != NULL) { if (arg1 != NULL) { _UTF8arg1 = (*env)->GetStringUTFChars(env, arg1, (jboolean*)NULL); if (_UTF8arg1 == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/OutOfMemoryError"), "Failed to get UTF-8 chars for argument \"arg1\" in native dispatcher for \"dlsym\""); return 0; } } } _res = dlsym((void *) (intptr_t) arg0, (char *) _UTF8arg1); if (arg1 != NULL) { (*env)->ReleaseStringUTFChars(env, arg1, _UTF8arg1); } return (jlong) (intptr_t) _res; } jogl-1.1.1/gluegen/src/native/windows/0000755000175000017500000000000011015124766017603 5ustar twernertwernerjogl-1.1.1/gluegen/src/native/windows/WindowsDynamicLinkerImpl_JNI.c0000644000175000017500000000634610546575324025416 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com\sun\gluegen\JavaEmitter.java on Mon Jul 31 16:26:59 PDT 2006 ----! */ #include #include #include /* This typedef is apparently needed for compilers before VC8 */ #if _MSC_VER < 1400 typedef int intptr_t; #endif /* Java->C glue code: * Java package: com.sun.gluegen.runtime.WindowsDynamicLinkerImpl * Java method: int FreeLibrary(long hLibModule) * C function: BOOL FreeLibrary(HANDLE hLibModule); */ JNIEXPORT jint JNICALL Java_com_sun_gluegen_runtime_WindowsDynamicLinkerImpl_FreeLibrary__J(JNIEnv *env, jclass _unused, jlong hLibModule) { BOOL _res; _res = FreeLibrary((HANDLE) (intptr_t) hLibModule); return _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.WindowsDynamicLinkerImpl * Java method: int GetLastError() * C function: DWORD GetLastError(void); */ JNIEXPORT jint JNICALL Java_com_sun_gluegen_runtime_WindowsDynamicLinkerImpl_GetLastError__(JNIEnv *env, jclass _unused) { DWORD _res; _res = GetLastError(); return _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.WindowsDynamicLinkerImpl * Java method: long GetProcAddress(long hModule, java.lang.String lpProcName) * C function: PROC GetProcAddress(HANDLE hModule, LPCSTR lpProcName); */ JNIEXPORT jlong JNICALL Java_com_sun_gluegen_runtime_WindowsDynamicLinkerImpl_GetProcAddress__JLjava_lang_String_2(JNIEnv *env, jclass _unused, jlong hModule, jstring lpProcName) { const char* _UTF8lpProcName = NULL; PROC _res; if (lpProcName != NULL) { if (lpProcName != NULL) { _UTF8lpProcName = (*env)->GetStringUTFChars(env, lpProcName, (jboolean*)NULL); if (_UTF8lpProcName == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/OutOfMemoryError"), "Failed to get UTF-8 chars for argument \"lpProcName\" in native dispatcher for \"GetProcAddress\""); return 0; } } } _res = GetProcAddress((HANDLE) (intptr_t) hModule, (LPCSTR) _UTF8lpProcName); if (lpProcName != NULL) { (*env)->ReleaseStringUTFChars(env, lpProcName, _UTF8lpProcName); } return (jlong) (intptr_t) _res; } /* Java->C glue code: * Java package: com.sun.gluegen.runtime.WindowsDynamicLinkerImpl * Java method: long LoadLibraryA(java.lang.String lpLibFileName) * C function: HANDLE LoadLibraryA(LPCSTR lpLibFileName); */ JNIEXPORT jlong JNICALL Java_com_sun_gluegen_runtime_WindowsDynamicLinkerImpl_LoadLibraryA__Ljava_lang_String_2(JNIEnv *env, jclass _unused, jstring lpLibFileName) { const char* _UTF8lpLibFileName = NULL; HANDLE _res; if (lpLibFileName != NULL) { if (lpLibFileName != NULL) { _UTF8lpLibFileName = (*env)->GetStringUTFChars(env, lpLibFileName, (jboolean*)NULL); if (_UTF8lpLibFileName == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/OutOfMemoryError"), "Failed to get UTF-8 chars for argument \"lpLibFileName\" in native dispatcher for \"LoadLibraryA\""); return 0; } } } _res = LoadLibraryA((LPCSTR) _UTF8lpLibFileName); if (lpLibFileName != NULL) { (*env)->ReleaseStringUTFChars(env, lpLibFileName, _UTF8lpLibFileName); } return (jlong) (intptr_t) _res; } jogl-1.1.1/gluegen/LICENSE.txt0000644000175000017500000000350310363011266015653 0ustar twernertwernerGlueGen is released under the BSD license. The full license terms follow: Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistribution of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistribution in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of Sun Microsystems, Inc. or the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission. This software is provided "AS IS," without a warranty of any kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. You acknowledge that this software is not designed or intended for use in the design, construction, operation or maintenance of any nuclear facility. jogl-1.1.1/jogl/0000755000175000017500000000000011015132056013330 5ustar twernertwernerjogl-1.1.1/jogl/build/0000755000175000017500000000000011015131320014420 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/0000755000175000017500000000000011015131232015703 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/classes/0000755000175000017500000000000011015131256017346 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/classes/javax/0000755000175000017500000000000011015131256020457 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/classes/javax/media/0000755000175000017500000000000011015131256021536 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/classes/javax/media/opengl/0000755000175000017500000000000011015142642023023 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/classes/javax/media/opengl/glu/0000755000175000017500000000000011015142642023612 5ustar twernertwernerjogl-1.1.1/jogl/build/gensrc/classes/javax/media/opengl/glu/GLU.java0000644000175000017500000026132611015142642025116 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com/sun/gluegen/opengl/GLEmitter.java on Thu May 22 01:39:45 PDT 2008 ----! */ package javax.media.opengl.glu; import javax.media.opengl.*; import javax.media.opengl.glu.*; import com.sun.opengl.impl.*; import com.sun.opengl.impl.tessellator.GLUtessellatorImpl; import com.sun.opengl.impl.error.Error; import com.sun.opengl.impl.mipmap.Mipmap; import com.sun.opengl.impl.registry.Registry; import com.sun.opengl.impl.nurbs.*; import com.sun.opengl.util.*; import java.security.*; import com.sun.gluegen.runtime.*; /** * Provides access to the OpenGL Utility Library (GLU). This library * provides standard methods for setting up view volumes, building * mipmaps and performing other common operations. The GLU NURBS * routines are not currently exposed. * *

* * Notes from the Reference Implementation for this class: * Thanks to the contributions of many individuals, this class is a * pure Java port of SGI's original C sources. All of the projection, * mipmap, scaling, and tessellation routines that are exposed are * compatible with the GLU 1.3 specification. The GLU NURBS routines * are not currently exposed. */ public class GLU { /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild1DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private int gluBuild1DMipmapLevelsC(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) { boolean _direct = BufferFactory.isDirect(data); final long __addr_ = getGLUProcAddressTable()._addressof_gluBuild1DMipmapLevels; if (__addr_ == 0) { throw new GLException("Method \"gluBuild1DMipmapLevels\" not available"); } if (_direct) { return dispatch_gluBuild1DMipmapLevelsC0(target, internalFormat, width, format, type, level, base, max, data, BufferFactory.getDirectBufferByteOffset(data), __addr_); } else { return dispatch_gluBuild1DMipmapLevelsC1(target, internalFormat, width, format, type, level, base, max, BufferFactory.getArray(data), BufferFactory.getIndirectBufferByteOffset(data), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild1DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private native int dispatch_gluBuild1DMipmapLevelsC0(int target, int internalFormat, int width, int format, int type, int level, int base, int max, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild1DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private native int dispatch_gluBuild1DMipmapLevelsC1(int target, int internalFormat, int width, int format, int type, int level, int base, int max, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild1DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); */ private int gluBuild1DMipmapsC(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) { boolean _direct = BufferFactory.isDirect(data); final long __addr_ = getGLUProcAddressTable()._addressof_gluBuild1DMipmaps; if (__addr_ == 0) { throw new GLException("Method \"gluBuild1DMipmaps\" not available"); } if (_direct) { return dispatch_gluBuild1DMipmapsC0(target, internalFormat, width, format, type, data, BufferFactory.getDirectBufferByteOffset(data), __addr_); } else { return dispatch_gluBuild1DMipmapsC1(target, internalFormat, width, format, type, BufferFactory.getArray(data), BufferFactory.getIndirectBufferByteOffset(data), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild1DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); */ private native int dispatch_gluBuild1DMipmapsC0(int target, int internalFormat, int width, int format, int type, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild1DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); */ private native int dispatch_gluBuild1DMipmapsC1(int target, int internalFormat, int width, int format, int type, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild2DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private int gluBuild2DMipmapLevelsC(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) { boolean _direct = BufferFactory.isDirect(data); final long __addr_ = getGLUProcAddressTable()._addressof_gluBuild2DMipmapLevels; if (__addr_ == 0) { throw new GLException("Method \"gluBuild2DMipmapLevels\" not available"); } if (_direct) { return dispatch_gluBuild2DMipmapLevelsC0(target, internalFormat, width, height, format, type, level, base, max, data, BufferFactory.getDirectBufferByteOffset(data), __addr_); } else { return dispatch_gluBuild2DMipmapLevelsC1(target, internalFormat, width, height, format, type, level, base, max, BufferFactory.getArray(data), BufferFactory.getIndirectBufferByteOffset(data), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild2DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private native int dispatch_gluBuild2DMipmapLevelsC0(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild2DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private native int dispatch_gluBuild2DMipmapLevelsC1(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild2DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); */ private int gluBuild2DMipmapsC(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) { boolean _direct = BufferFactory.isDirect(data); final long __addr_ = getGLUProcAddressTable()._addressof_gluBuild2DMipmaps; if (__addr_ == 0) { throw new GLException("Method \"gluBuild2DMipmaps\" not available"); } if (_direct) { return dispatch_gluBuild2DMipmapsC0(target, internalFormat, width, height, format, type, data, BufferFactory.getDirectBufferByteOffset(data), __addr_); } else { return dispatch_gluBuild2DMipmapsC1(target, internalFormat, width, height, format, type, BufferFactory.getArray(data), BufferFactory.getIndirectBufferByteOffset(data), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild2DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); */ private native int dispatch_gluBuild2DMipmapsC0(int target, int internalFormat, int width, int height, int format, int type, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild2DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); */ private native int dispatch_gluBuild2DMipmapsC1(int target, int internalFormat, int width, int height, int format, int type, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild3DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private int gluBuild3DMipmapLevelsC(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) { boolean _direct = BufferFactory.isDirect(data); final long __addr_ = getGLUProcAddressTable()._addressof_gluBuild3DMipmapLevels; if (__addr_ == 0) { throw new GLException("Method \"gluBuild3DMipmapLevels\" not available"); } if (_direct) { return dispatch_gluBuild3DMipmapLevelsC0(target, internalFormat, width, height, depth, format, type, level, base, max, data, BufferFactory.getDirectBufferByteOffset(data), __addr_); } else { return dispatch_gluBuild3DMipmapLevelsC1(target, internalFormat, width, height, depth, format, type, level, base, max, BufferFactory.getArray(data), BufferFactory.getIndirectBufferByteOffset(data), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild3DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private native int dispatch_gluBuild3DMipmapLevelsC0(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild3DMipmapLevels}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ private native int dispatch_gluBuild3DMipmapLevelsC1(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild3DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); */ private int gluBuild3DMipmapsC(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) { boolean _direct = BufferFactory.isDirect(data); final long __addr_ = getGLUProcAddressTable()._addressof_gluBuild3DMipmaps; if (__addr_ == 0) { throw new GLException("Method \"gluBuild3DMipmaps\" not available"); } if (_direct) { return dispatch_gluBuild3DMipmapsC0(target, internalFormat, width, height, depth, format, type, data, BufferFactory.getDirectBufferByteOffset(data), __addr_); } else { return dispatch_gluBuild3DMipmapsC1(target, internalFormat, width, height, depth, format, type, BufferFactory.getArray(data), BufferFactory.getIndirectBufferByteOffset(data), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild3DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); */ private native int dispatch_gluBuild3DMipmapsC0(int target, int internalFormat, int width, int height, int depth, int format, int type, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluBuild3DMipmaps}(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); */ private native int dispatch_gluBuild3DMipmapsC1(int target, int internalFormat, int width, int height, int depth, int format, int type, Object data, int data_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluScaleImage}(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); */ private int gluScaleImageC(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) { boolean _direct = BufferFactory.isDirect(dataIn); if (dataOut != null && _direct != BufferFactory.isDirect(dataOut)) throw new GLException("Argument \"dataOut\" : Buffers passed to this method must all be either direct or indirect"); final long __addr_ = getGLUProcAddressTable()._addressof_gluScaleImage; if (__addr_ == 0) { throw new GLException("Method \"gluScaleImage\" not available"); } if (_direct) { return dispatch_gluScaleImageC0(format, wIn, hIn, typeIn, dataIn, BufferFactory.getDirectBufferByteOffset(dataIn), wOut, hOut, typeOut, dataOut, BufferFactory.getDirectBufferByteOffset(dataOut), __addr_); } else { return dispatch_gluScaleImageC1(format, wIn, hIn, typeIn, BufferFactory.getArray(dataIn), BufferFactory.getIndirectBufferByteOffset(dataIn), wOut, hOut, typeOut, BufferFactory.getArray(dataOut), BufferFactory.getIndirectBufferByteOffset(dataOut), __addr_); } } /** Entry point (through function pointer) to C language function:
GLint {@native gluScaleImage}(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); */ private native int dispatch_gluScaleImageC0(int format, int wIn, int hIn, int typeIn, Object dataIn, int dataIn_byte_offset, int wOut, int hOut, int typeOut, Object dataOut, int dataOut_byte_offset, long procAddress); /** Entry point (through function pointer) to C language function:
GLint {@native gluScaleImage}(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); */ private native int dispatch_gluScaleImageC1(int format, int wIn, int hIn, int typeIn, Object dataIn, int dataIn_byte_offset, int wOut, int hOut, int typeOut, Object dataOut, int dataOut_byte_offset, long procAddress); // --- Begin CustomJavaCode .cfg declarations private static boolean useJavaMipmapCode = true; static { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String val = System.getProperty("jogl.glu.nojava"); if (val != null && !val.toLowerCase().equals("false")) { useJavaMipmapCode = false; } return null; } }); } /** * Instantiates a new OpenGL Utility Library object. A GLU object may * be instantiated at any point in the application and is not * inherently tied to any particular OpenGL context; however, the GLU * object may only be used when an OpenGL context is current on the * current thread. Attempts to call most of the methods in the GLU * library when no OpenGL context is current will cause an exception * to be thrown. * *

* * The returned GLU object is not guaranteed to be thread-safe and * should only be used from one thread at a time. Multiple GLU objects * may be instantiated to be used from different threads * simultaneously. */ public GLU() { this.project = new Project(); } //---------------------------------------------------------------------- // Utility routines // /** * Returns the GL object associated with the OpenGL context current on * the current thread. Throws GLException if no OpenGL context is * current. */ public static GL getCurrentGL() throws GLException { GLContext curContext = GLContext.getCurrent(); if (curContext == null) { throw new GLException("No OpenGL context current on this thread"); } return curContext.getGL(); } public String gluErrorString(int errorCode) { return Error.gluErrorString(errorCode); } /* extName is an extension name. * extString is a string of extensions separated by blank(s). There may or * may not be leading or trailing blank(s) in extString. * This works in cases of extensions being prefixes of another like * GL_EXT_texture and GL_EXT_texture3D. * Returns true if extName is found otherwise it returns false. */ public boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) { return Registry.gluCheckExtension(extName, extString); } public String gluGetString(int name) { return Registry.gluGetString(name); } /** * Returns true if the specified GLU core- or extension-function can be * successfully used through this GLU instance. By "successfully" we mean * that the function is both callable on the machine running the * program and available on the current display.

* * A GLU function is callable if it is a GLU core- or extension-function * that is supported by the underlying GLU implementation. The function is * available if the OpenGL implementation on the display meets the * requirements of the GLU function being called (because GLU functions utilize * OpenGL functions).

* * Whether or not a GLU function is callable is determined as follows: *

    *
  • If the function is a GLU core function (i.e., not an * extension), gluGetString(GLU_VERSION) is used to determine the * version number of the underlying GLU implementation on the host. * then the function name is cross-referenced with that specification to * see if it is part of that version's specification. * *
  • If the function is a GLU extension, the function name is * cross-referenced with the list returned by * gluGetString(GLU_EXTENSIONS) to see if the function is one of * the extensions that is supported by the underlying GLU implementation. *
* * Whether or not a GLU function is available is determined as follows: *
    *
  • If the function is a GLU core function then the function is first * cross-referenced with the GLU specifications to find the minimum GLU * version required to call that GLU function. Then the following table * is consulted to determine the minimum GL version required for that version * of GLU: *
      *
    • GLU 1.0 requires OpenGL 1.0 *
    • GLU 1.1 requires OpenGL 1.0 *
    • GLU 1.2 requires OpenGL 1.1 *
    • GLU 1.3 requires OpenGL 1.2 *
    * Finally, glGetString(GL_VERSION) is used to determine the * highest OpenGL version that both host and display support, and from that it * is possible to determine if the GL facilities required by the GLU function * are available on the display. * *
  • If the function is a GLU extension, the function name is * cross-referenced with the list returned by * gluGetString(GLU_EXTENSIONS) to see if the function is one of * the extensions that is supported by the underlying GLU implementation. *
* * NOTE:The availability of a function may change at runtime in * response to changes in the display environment. For example, when a window * is dragged from one display to another on a multi-display system, or when * the properties of the display device are modified (e.g., changing the color * depth of the display). Any application that is concerned with handling * these situations correctly should confirm availability after a display * change before calling a questionable OpenGL function. To detect a change in * the display device, please see {@link * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}. * * @param gluFunctionName the name of the OpenGL function (e.g., use * "gluNurbsCallbackDataEXT" to check if the * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid) extension is available). */ public boolean isFunctionAvailable(String gluFunctionName) { if (useJavaMipmapCode) { // All GLU functions are available in Java port return true; } return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0); } //---------------------------------------------------------------------- // Tessellation routines // /***************************************************************************** * gluNewTess creates and returns a new tessellation object. This * object must be referred to when calling tesselation methods. A return * value of null means that there was not enough memeory to allocate the * object. * * @return A new tessellation object. * * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluDeleteTess gluDeleteTess * @see #gluTessCallback gluTessCallback ****************************************************************************/ public GLUtessellator gluNewTess() { return GLUtessellatorImpl.gluNewTess(); } /***************************************************************************** * gluDeleteTess destroys the indicated tessellation object (which was * created with {@link #gluNewTess gluNewTess}). * * @param tessellator * Specifies the tessellation object to destroy. * * @see #gluBeginPolygon gluBeginPolygon * @see #gluNewTess gluNewTess * @see #gluTessCallback gluTessCallback ****************************************************************************/ public void gluDeleteTess(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluDeleteTess(); } /***************************************************************************** * gluTessProperty is used to control properites stored in a * tessellation object. These properties affect the way that the polygons are * interpreted and rendered. The legal value for which are as * follows:

* * GLU_TESS_WINDING_RULE *

    * Determines which parts of the polygon are on the "interior". * value may be set to one of *
    GLU_TESS_WINDING_ODD, *
    GLU_TESS_WINDING_NONZERO, *
    GLU_TESS_WINDING_POSITIVE, or *
    GLU_TESS_WINDING_NEGATIVE, or *
    GLU_TESS_WINDING_ABS_GEQ_TWO.

    * * To understand how the winding rule works, consider that the input * contours partition the plane into regions. The winding rule determines * which of these regions are inside the polygon.

    * * For a single contour C, the winding number of a point x is simply the * signed number of revolutions we make around x as we travel once around C * (where CCW is positive). When there are several contours, the individual * winding numbers are summed. This procedure associates a signed integer * value with each point x in the plane. Note that the winding number is * the same for all points in a single region.

    * * The winding rule classifies a region as "inside" if its winding number * belongs to the chosen category (odd, nonzero, positive, negative, or * absolute value of at least two). The previous GLU tessellator (prior to * GLU 1.2) used the "odd" rule. The "nonzero" rule is another common way * to define the interior. The other three rules are useful for polygon CSG * operations. *

*
GLU_TESS_BOUNDARY_ONLY *
    * Is a boolean value ("value" should be set to GL_TRUE or GL_FALSE). When * set to GL_TRUE, a set of closed contours separating the polygon interior * and exterior are returned instead of a tessellation. Exterior contours * are oriented CCW with respect to the normal; interior contours are * oriented CW. The GLU_TESS_BEGIN and GLU_TESS_BEGIN_DATA * callbacks use the type GL_LINE_LOOP for each contour. *
*
GLU_TESS_TOLERANCE *
    * Specifies a tolerance for merging features to reduce the size of the * output. For example, two vertices that are very close to each other * might be replaced by a single vertex. The tolerance is multiplied by the * largest coordinate magnitude of any input vertex; this specifies the * maximum distance that any feature can move as the result of a single * merge operation. If a single feature takes part in several merge * operations, the toal distance moved could be larger.

    * * Feature merging is completely optional; the tolerance is only a hint. * The implementation is free to merge in some cases and not in others, or * to never merge features at all. The initial tolerance is 0.

    * * The current implementation merges vertices only if they are exactly * coincident, regardless of the current tolerance. A vertex is spliced * into an edge only if the implementation is unable to distinguish which * side of the edge the vertex lies on. Two edges are merged only when both * endpoints are identical. *

* * @param tessellator * Specifies the tessellation object created with * {@link #gluNewTess gluNewTess} * @param which * Specifies the property to be set. Valid values are * GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARDY_ONLY, * GLU_TESS_TOLERANCE. * @param value * Specifices the value of the indicated property. * * @see #gluGetTessProperty gluGetTessProperty * @see #gluNewTess gluNewTess ****************************************************************************/ public void gluTessProperty(GLUtessellator tessellator, int which, double value) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessProperty(which, value); } /***************************************************************************** * gluGetTessProperty retrieves properties stored in a tessellation * object. These properties affect the way that tessellation objects are * interpreted and rendered. See the * {@link #gluTessProperty gluTessProperty} reference * page for information about the properties and what they do. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param which * Specifies the property whose value is to be fetched. Valid values * are GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARY_ONLY, * and GLU_TESS_TOLERANCES. * @param value * Specifices an array into which the value of the named property is * written. * * @see #gluNewTess gluNewTess * @see #gluTessProperty gluTessProperty ****************************************************************************/ public void gluGetTessProperty(GLUtessellator tessellator, int which, double[] value, int value_offset) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluGetTessProperty(which, value, value_offset); } /***************************************************************************** * gluTessNormal describes a normal for a polygon that the program is * defining. All input data will be projected onto a plane perpendicular to * the one of the three coordinate axes before tessellation and all output * triangles will be oriented CCW with repsect to the normal (CW orientation * can be obtained by reversing the sign of the supplied normal). For * example, if you know that all polygons lie in the x-y plane, call * gluTessNormal(tess, 0.0, 0.0, 0.0) before rendering any polygons.

* * If the supplied normal is (0.0, 0.0, 0.0)(the initial value), the normal * is determined as follows. The direction of the normal, up to its sign, is * found by fitting a plane to the vertices, without regard to how the * vertices are connected. It is expected that the input data lies * approximately in the plane; otherwise, projection perpendicular to one of * the three coordinate axes may substantially change the geometry. The sign * of the normal is chosen so that the sum of the signed areas of all input * contours is nonnegative (where a CCW contour has positive area).

* * The supplied normal persists until it is changed by another call to * gluTessNormal. * * @param tessellator * Specifies the tessellation object (created by * {@link #gluNewTess gluNewTess}). * @param x * Specifies the first component of the normal. * @param y * Specifies the second component of the normal. * @param z * Specifies the third component of the normal. * * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessNormal(GLUtessellator tessellator, double x, double y, double z) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessNormal(x, y, z); } /***************************************************************************** * gluTessCallback is used to indicate a callback to be used by a * tessellation object. If the specified callback is already defined, then it * is replaced. If aCallback is null, then the existing callback * becomes undefined.

* * These callbacks are used by the tessellation object to describe how a * polygon specified by the user is broken into triangles. Note that there are * two versions of each callback: one with user-specified polygon data and one * without. If both versions of a particular callback are specified, then the * callback with user-specified polygon data will be used. Note that the * polygonData parameter used by some of the methods is a copy of the * reference that was specified when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The legal callbacks are as follows:

* * GLU_TESS_BEGIN *

    * The begin callback is invoked like {@link javax.media.opengl.GL#glBegin * glBegin} to indicate the start of a (triangle) primitive. The method * takes a single argument of type int. If the * GLU_TESS_BOUNDARY_ONLY property is set to GL_FALSE, then * the argument is set to either GL_TRIANGLE_FAN, * GL_TRIANGLE_STRIP, or GL_TRIANGLES. If the * GLU_TESS_BOUNDARY_ONLY property is set to GL_TRUE, then the * argument will be set to GL_LINE_LOOP. The method prototype for * this callback is: *
* *
   *         void begin(int type);

* * GLU_TESS_BEGIN_DATA *

    * The same as the GLU_TESS_BEGIN callback except * that it takes an additional reference argument. This reference is * identical to the opaque reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
   *         void beginData(int type, Object polygonData);
* * GLU_TESS_EDGE_FLAG *
    * The edge flag callback is similar to * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes * a single boolean boundaryEdge that indicates which edges lie on the * polygon boundary. If the boundaryEdge is GL_TRUE, then each vertex * that follows begins an edge that lies on the polygon boundary, that is, * an edge that separates an interior region from an exterior one. If the * boundaryEdge is GL_FALSE, then each vertex that follows begins an * edge that lies in the polygon interior. The edge flag callback (if * defined) is invoked before the first vertex callback.

    * * Since triangle fans and triangle strips do not support edge flags, the * begin callback is not called with GL_TRIANGLE_FAN or * GL_TRIANGLE_STRIP if a non-null edge flag callback is provided. * (If the callback is initialized to null, there is no impact on * performance). Instead, the fans and strips are converted to independent * triangles. The method prototype for this callback is: *

* *
   *         void edgeFlag(boolean boundaryEdge);
* * GLU_TESS_EDGE_FLAG_DATA *
    * The same as the GLU_TESS_EDGE_FLAG callback except that it takes * an additional reference argument. This reference is identical to the * opaque reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
   *         void edgeFlagData(boolean boundaryEdge, Object polygonData);
* * GLU_TESS_VERTEX *
    * The vertex callback is invoked between the begin and end callbacks. It is * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f}, and it * defines the vertices of the triangles created by the tessellation * process. The method takes a reference as its only argument. This * reference is identical to the opaque reference provided by the user when * the vertex was described (see * {@link #gluTessVertex gluTessVertex}). The method * prototype for this callback is: *
* *
   *         void vertex(Object vertexData);
* * GLU_TESS_VERTEX_DATA *
    * The same as the GLU_TESS_VERTEX callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
   *         void vertexData(Object vertexData, Object polygonData);
* * GLU_TESS_END *
    * The end callback serves the same purpose as * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a * primitive and it takes no arguments. The method prototype for this * callback is: *
* *
   *         void end();
* * GLU_TESS_END_DATA *
    * The same as the GLU_TESS_END callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
   *         void endData(Object polygonData);
* * GLU_TESS_COMBINE *
    * The combine callback is called to create a new vertex when the * tessellation detects an intersection, or wishes to merge features. The * method takes four arguments: an array of three elements each of type * double, an array of four references, an array of four elements each of * type float, and a reference to a reference. The prototype is: *
* *
   *         void combine(double[] coords, Object[] data,
   *                      float[] weight, Object[] outData);
* *
    * The vertex is defined as a linear combination of up to four existing * vertices, stored in data. The coefficients of the linear * combination are given by weight; these weights always add up to 1. * All vertex pointers are valid even when some of the weights are 0. * coords gives the location of the new vertex.

    * * The user must allocate another vertex, interpolate parameters using * data and weight, and return the new vertex pointer * in outData. This handle is supplied during rendering callbacks. * The user is responsible for freeing the memory some time after * {@link #gluTessEndPolygon gluTessEndPolygon} is * called.

    * * For example, if the polygon lies in an arbitrary plane in 3-space, and a * color is associated with each vertex, the GLU_TESS_COMBINE * callback might look like this: *

*
   *         void myCombine(double[] coords, Object[] data,
   *                        float[] weight, Object[] outData)
   *         {
   *            MyVertex newVertex = new MyVertex();
   *
   *            newVertex.x = coords[0];
   *            newVertex.y = coords[1];
   *            newVertex.z = coords[2];
   *            newVertex.r = weight[0]*data[0].r +
   *                          weight[1]*data[1].r +
   *                          weight[2]*data[2].r +
   *                          weight[3]*data[3].r;
   *            newVertex.g = weight[0]*data[0].g +
   *                          weight[1]*data[1].g +
   *                          weight[2]*data[2].g +
   *                          weight[3]*data[3].g;
   *            newVertex.b = weight[0]*data[0].b +
   *                          weight[1]*data[1].b +
   *                          weight[2]*data[2].b +
   *                          weight[3]*data[3].b;
   *            newVertex.a = weight[0]*data[0].a +
   *                          weight[1]*data[1].a +
   *                          weight[2]*data[2].a +
   *                          weight[3]*data[3].a;
   *            outData = newVertex;
   *         }
* *
    * If the tessellation detects an intersection, then the * GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback (see * below) must be defined, and it must write a non-null reference into * outData. Otherwise the GLU_TESS_NEED_COMBINE_CALLBACK error * occurs, and no output is generated. *
* * GLU_TESS_COMBINE_DATA *
    * The same as the GLU_TESS_COMBINE callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
   *         void combineData(double[] coords, Object[] data,
                              float[] weight, Object[] outData,
                              Object polygonData);
* * GLU_TESS_ERROR *
    * The error callback is called when an error is encountered. The one * argument is of type int; it indicates the specific error that occurred * and will be set to one of GLU_TESS_MISSING_BEGIN_POLYGON, * GLU_TESS_MISSING_END_POLYGON, * GLU_TESS_MISSING_BEGIN_CONTOUR, * GLU_TESS_MISSING_END_CONTOUR, GLU_TESS_COORD_TOO_LARGE, * GLU_TESS_NEED_COMBINE_CALLBACK or GLU_OUT_OF_MEMORY. * Character strings describing these errors can be retrieved with the * {@link #gluErrorString gluErrorString} call. The * method prototype for this callback is: *
* *
   *         void error(int errnum);
* *
    * The GLU library will recover from the first four errors by inserting the * missing call(s). GLU_TESS_COORD_TOO_LARGE indicates that some * vertex coordinate exceeded the predefined constant * GLU_TESS_MAX_COORD in absolute value, and that the value has been * clamped. (Coordinate values must be small enough so that two can be * multiplied together without overflow.) * GLU_TESS_NEED_COMBINE_CALLBACK indicates that the tessellation * detected an intersection between two edges in the input data, and the * GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback was not * provided. No output is generated. GLU_OUT_OF_MEMORY indicates that * there is not enough memory so no output is generated. *
* * GLU_TESS_ERROR_DATA *
    * The same as the GLU_TESS_ERROR callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
   *         void errorData(int errnum, Object polygonData);
* * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param which * Specifies the callback being defined. The following values are * valid: GLU_TESS_BEGIN, GLU_TESS_BEGIN_DATA, * GLU_TESS_EDGE_FLAG, GLU_TESS_EDGE_FLAG_DATA, * GLU_TESS_VERTEX, GLU_TESS_VERTEX_DATA, * GLU_TESS_END, GLU_TESS_END_DATA, * GLU_TESS_COMBINE, GLU_TESS_COMBINE_DATA, * GLU_TESS_ERROR, and GLU_TESS_ERROR_DATA. * @param aCallback * Specifies the callback object to be called. * * @see javax.media.opengl.GL#glBegin glBegin * @see javax.media.opengl.GL#glEdgeFlag glEdgeFlag * @see javax.media.opengl.GL#glVertex3f glVertex3f * @see #gluNewTess gluNewTess * @see #gluErrorString gluErrorString * @see #gluTessVertex gluTessVertex * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal ****************************************************************************/ public void gluTessCallback(GLUtessellator tessellator, int which, GLUtessellatorCallback aCallback) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessCallback(which, aCallback); } /***************************************************************************** * gluTessVertex describes a vertex on a polygon that the program * defines. Successive gluTessVertex calls describe a closed contour. * For example, to describe a quadrilateral gluTessVertex should be * called four times. gluTessVertex can only be called between * {@link #gluTessBeginContour gluTessBeginContour} and * {@link #gluTessBeginContour gluTessEndContour}.

* * data normally references to a structure containing the vertex * location, as well as other per-vertex attributes such as color and normal. * This reference is passed back to the user through the * GLU_TESS_VERTEX or GLU_TESS_VERTEX_DATA callback after * tessellation (see the {@link #gluTessCallback * gluTessCallback} reference page). * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param coords * Specifies the coordinates of the vertex. * @param data * Specifies an opaque reference passed back to the program with the * vertex callback (as specified by * {@link #gluTessCallback gluTessCallback}). * * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessVertex(GLUtessellator tessellator, double[] coords, int coords_offset, Object data) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessVertex(coords, coords_offset, data); } /***************************************************************************** * gluTessBeginPolygon and * {@link #gluTessEndPolygon gluTessEndPolygon} delimit * the definition of a convex, concave or self-intersecting polygon. Within * each gluTessBeginPolygon/ * {@link #gluTessEndPolygon gluTessEndPolygon} pair, * there must be one or more calls to * {@link #gluTessBeginContour gluTessBeginContour}/ * {@link #gluTessEndContour gluTessEndContour}. Within * each contour, there are zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex}, {@link #gluTessBeginContour * gluTessBeginContour}, and {@link #gluTessEndContour * gluTessEndContour} reference pages for more details.

* * data is a reference to a user-defined data structure. If the * appropriate callback(s) are specified (see * {@link #gluTessCallback gluTessCallback}), then this * reference is returned to the callback method(s). Thus, it is a convenient * way to store per-polygon information.

* * Once {@link #gluTessEndPolygon gluTessEndPolygon} is * called, the polygon is tessellated, and the resulting triangles are * described through callbacks. See * {@link #gluTessCallback gluTessCallback} for * descriptions of the callback methods. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param data * Specifies a reference to user polygon data. * * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessBeginPolygon(GLUtessellator tessellator, Object data) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessBeginPolygon(data); } /***************************************************************************** * gluTessBeginContour and * {@link #gluTessEndContour gluTessEndContour} delimit * the definition of a polygon contour. Within each * gluTessBeginContour/ * {@link #gluTessEndContour gluTessEndContour} pair, * there can be zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex} reference page for more details. gluTessBeginContour * can only be called between * {@link #gluTessBeginPolygon gluTessBeginPolygon} and * {@link #gluTessEndPolygon gluTessEndPolygon}. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessBeginContour(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessBeginContour(); } /***************************************************************************** * gluTessEndContour and * {@link #gluTessBeginContour gluTessBeginContour} * delimit the definition of a polygon contour. Within each * {@link #gluTessBeginContour gluTessBeginContour}/ * gluTessEndContour pair, there can be zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex} reference page for more details. * {@link #gluTessBeginContour gluTessBeginContour} can * only be called between {@link #gluTessBeginPolygon * gluTessBeginPolygon} and * {@link #gluTessEndPolygon gluTessEndPolygon}. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessEndContour(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessEndContour(); } /***************************************************************************** * gluTessEndPolygon and * {@link #gluTessBeginPolygon gluTessBeginPolygon} * delimit the definition of a convex, concave or self-intersecting polygon. * Within each {@link #gluTessBeginPolygon * gluTessBeginPolygon}/gluTessEndPolygon pair, there must be one or * more calls to {@link #gluTessBeginContour * gluTessBeginContour}/{@link #gluTessEndContour * gluTessEndContour}. Within each contour, there are zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex}, {@link #gluTessBeginContour * gluTessBeginContour} and {@link #gluTessEndContour * gluTessEndContour} reference pages for more details.

* * Once gluTessEndPolygon is called, the polygon is tessellated, and * the resulting triangles are described through callbacks. See * {@link #gluTessCallback gluTessCallback} for * descriptions of the callback functions. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessBeginPolygon gluTessBeginPolygon ****************************************************************************/ public void gluTessEndPolygon(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessEndPolygon(); } /***************************************************************************** * gluBeginPolygon and {@link #gluEndPolygon gluEndPolygon} * delimit the definition of a nonconvex polygon. To define such a * polygon, first call gluBeginPolygon. Then define the * contours of the polygon by calling {@link #gluTessVertex * gluTessVertex} for each vertex and {@link #gluNextContour * gluNextContour} to start each new contour. Finally, call {@link * #gluEndPolygon gluEndPolygon} to signal the end of the * definition. See the {@link #gluTessVertex gluTessVertex} and {@link * #gluNextContour gluNextContour} reference pages for more * details.

* * Once {@link #gluEndPolygon gluEndPolygon} is called, * the polygon is tessellated, and the resulting triangles are described * through callbacks. See {@link #gluTessCallback * gluTessCallback} for descriptions of the callback methods. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluNextContour gluNextContour * @see #gluTessCallback gluTessCallback * @see #gluTessVertex gluTessVertex * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessBeginContour gluTessBeginContour ****************************************************************************/ public void gluBeginPolygon(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluBeginPolygon(); } /***************************************************************************** * gluNextContour is used to describe polygons with multiple * contours. After you describe the first contour through a series of * {@link #gluTessVertex gluTessVertex} calls, a * gluNextContour call indicates that the previous contour is complete * and that the next contour is about to begin. Perform another series of * {@link #gluTessVertex gluTessVertex} calls to * describe the new contour. Repeat this process until all contours have been * described.

* * The type parameter defines what type of contour follows. The following * values are valid.

* * GLU_EXTERIOR *

    * An exterior contour defines an exterior boundary of the polygon. *
* GLU_INTERIOR *
    * An interior contour defines an interior boundary of the polygon (such as * a hole). *
* GLU_UNKNOWN *
    * An unknown contour is analyzed by the library to determine whether it is * interior or exterior. *
* GLU_CCW, GLU_CW *
    * The first GLU_CCW or GLU_CW contour defined is considered * to be exterior. All other contours are considered to be exterior if they * are oriented in the same direction (clockwise or counterclockwise) as the * first contour, and interior if they are not. If one contour is of type * GLU_CCW or GLU_CW, then all contours must be of the same * type (if they are not, then all GLU_CCW and GLU_CW contours * will be changed to GLU_UNKNOWN). Note that there is no * real difference between the GLU_CCW and GLU_CW contour * types. *

* * To define the type of the first contour, you can call gluNextContour * before describing the first contour. If you do not call * gluNextContour before the first contour, the first contour is marked * GLU_EXTERIOR.

* *

    * Note: The gluNextContour function is obsolete and is * provided for backward compatibility only. The gluNextContour * function is mapped to {@link #gluTessEndContour * gluTessEndContour} followed by * {@link #gluTessBeginContour gluTessBeginContour}. *
* * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param type * The type of the contour being defined. * * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessCallback gluTessCallback * @see #gluTessEndContour gluTessEndContour * @see #gluTessVertex gluTessVertex ****************************************************************************/ public void gluNextContour(GLUtessellator tessellator, int type) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluNextContour(type); } /***************************************************************************** * gluEndPolygon and {@link #gluBeginPolygon * gluBeginPolygon} delimit the definition of a nonconvex polygon. To define * such a polygon, first call {@link #gluBeginPolygon * gluBeginPolygon}. Then define the contours of the polygon by calling * {@link #gluTessVertex gluTessVertex} for each vertex * and {@link #gluNextContour gluNextContour} to start * each new contour. Finally, call gluEndPolygon to signal the end of * the definition. See the {@link #gluTessVertex * gluTessVertex} and {@link #gluNextContour * gluNextContour} reference pages for more details.

* * Once gluEndPolygon is called, the polygon is tessellated, and the * resulting triangles are described through callbacks. See * {@link #gluTessCallback gluTessCallback} for * descriptions of the callback methods. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluNextContour gluNextContour * @see #gluTessCallback gluTessCallback * @see #gluTessVertex gluTessVertex * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessBeginContour gluTessBeginContour ****************************************************************************/ public void gluEndPolygon(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluEndPolygon(); } //---------------------------------------------------------------------- // Quadric functionality // /** Interface to C language function:
void gluCylinder(GLUquadric * quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); */ public void gluCylinder(GLUquadric quad, double base, double top, double height, int slices, int stacks) { ((GLUquadricImpl) quad).drawCylinder(getCurrentGL(), (float) base, (float) top, (float) height, slices, stacks); } /** Interface to C language function:
void gluDeleteQuadric(GLUquadric * quad); */ public void gluDeleteQuadric(GLUquadric quad) { } /** Interface to C language function:
void gluDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); */ public void gluDisk(GLUquadric quad, double inner, double outer, int slices, int loops) { ((GLUquadricImpl) quad).drawDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops); } /** Interface to C language function:
GLUquadric * gluNewQuadric(void); */ public GLUquadric gluNewQuadric() { return new GLUquadricImpl(); } /** Interface to C language function:
void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); */ public void gluPartialDisk(GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep) { ((GLUquadricImpl) quad).drawPartialDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops, (float) start, (float) sweep); } /** Interface to C language function:
void gluQuadricDrawStyle(GLUquadric * quad, GLenum draw); */ public void gluQuadricDrawStyle(GLUquadric quad, int draw) { ((GLUquadricImpl) quad).setDrawStyle(draw); } /** Interface to C language function:
void gluQuadricNormals(GLUquadric * quad, GLenum normal); */ public void gluQuadricNormals(GLUquadric quad, int normal) { ((GLUquadricImpl) quad).setNormals(normal); } /** Interface to C language function:
void gluQuadricOrientation(GLUquadric * quad, GLenum orientation); */ public void gluQuadricOrientation(GLUquadric quad, int orientation) { ((GLUquadricImpl) quad).setOrientation(orientation); } /** Interface to C language function:
void gluQuadricTexture(GLUquadric * quad, GLboolean texture); */ public void gluQuadricTexture(GLUquadric quad, boolean texture) { ((GLUquadricImpl) quad).setTextureFlag(texture); } /** Interface to C language function:
void gluSphere(GLUquadric * quad, GLdouble radius, GLint slices, GLint stacks); */ public void gluSphere(GLUquadric quad, double radius, int slices, int stacks) { ((GLUquadricImpl) quad).drawSphere(getCurrentGL(), (float) radius, slices, stacks); } //---------------------------------------------------------------------- // Projection routines // private Project project; public void gluOrtho2D(double left, double right, double bottom, double top) { project.gluOrtho2D(getCurrentGL(), left, right, bottom, top); } public void gluPerspective(double fovy, double aspect, double zNear, double zFar) { project.gluPerspective(getCurrentGL(), fovy, aspect, zNear, zFar); } public void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { project.gluLookAt(getCurrentGL(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); } /** Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); *

Accepts the outgoing window coordinates as a single array. */ public boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) { return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset); } /** Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); *

Accepts the outgoing window coordinates as a single buffer. */ public boolean gluProject(double objX, double objY, double objZ, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, java.nio.DoubleBuffer winPos) { return project.gluProject(objX, objY, objZ, model, proj, view, winPos); } /** Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); *

Accepts the outgoing object coordinates (a 3-vector) as a single array. */ public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) { return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset); } /** Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); *

Accepts the outgoing object coordinates (a 3-vector) as a single buffer. */ public boolean gluUnProject(double winX, double winY, double winZ, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, java.nio.DoubleBuffer objPos) { return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); } /** Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); *

Accepts the outgoing object coordinates (a 4-vector) as a single array. */ public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) { return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset); } /** Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); *

Accepts the outgoing object coordinates (a 4-vector) as a single buffer. */ public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, double nearVal, double farVal, java.nio.DoubleBuffer objPos) { return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); } public void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) { project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport, viewport_offset); } public void gluPickMatrix(double x, double y, double delX, double delY, java.nio.IntBuffer viewport) { project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport); } //---------------------------------------------------------------------- // Mipmap and image scaling functionality // Boolean public static final int GLU_FALSE = 0; public static final int GLU_TRUE = 1; // String Name public static final int GLU_VERSION = 100800; public static final int GLU_EXTENSIONS = 100801; // Extensions public static final String versionString = "1.3"; public static final String extensionString = "GLU_EXT_nurbs_tessellator " + "GLU_EXT_object_space_tess "; // ErrorCode public static final int GLU_INVALID_ENUM = 100900; public static final int GLU_INVALID_VALUE = 100901; public static final int GLU_OUT_OF_MEMORY = 100902; public static final int GLU_INVALID_OPERATION = 100904; // NurbsDisplay // GLU_FILL //public static final int GLU_OUTLINE_POLYGON = 100240; //public static final int GLU_OUTLINE_PATCH = 100241; // NurbsCallback //public static final int GLU_NURBS_ERROR = 100103; public static final int GLU_ERROR = 100103; //public static final int GLU_NURBS_BEGIN = 100164; //public static final int GLU_NURBS_BEGIN_EXT = 100164; //public static final int GLU_NURBS_VERTEX = 100165; //public static final int GLU_NURBS_VERTEX_EXT = 100165; //public static final int GLU_NURBS_NORMAL = 100166; //public static final int GLU_NURBS_NORMAL_EXT = 100166; //public static final int GLU_NURBS_COLOR = 100167; //public static final int GLU_NURBS_COLOR_EXT = 100167; //public static final int GLU_NURBS_TEXTURE_COORD = 100168; //public static final int GLU_NURBS_TEX_COORD_EXT = 100168; //public static final int GLU_NURBS_END = 100169; //public static final int GLU_NURBS_END_EXT = 100169; //public static final int GLU_NURBS_BEGIN_DATA = 100170; //public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170; //public static final int GLU_NURBS_VERTEX_DATA = 100171; //public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171; //public static final int GLU_NURBS_NORMAL_DATA = 100172; //public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172; //public static final int GLU_NURBS_COLOR_DATA = 100173; //public static final int GLU_NURBS_COLOR_DATA_EXT = 100173; //public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174; //public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174; //public static final int GLU_NURBS_END_DATA = 100175; //public static final int GLU_NURBS_END_DATA_EXT = 100175; // NurbsError //public static final int GLU_NURBS_ERROR1 = 100251; //public static final int GLU_NURBS_ERROR2 = 100252; //public static final int GLU_NURBS_ERROR3 = 100253; //public static final int GLU_NURBS_ERROR4 = 100254; //public static final int GLU_NURBS_ERROR5 = 100255; //public static final int GLU_NURBS_ERROR6 = 100256; //public static final int GLU_NURBS_ERROR7 = 100257; //public static final int GLU_NURBS_ERROR8 = 100258; //public static final int GLU_NURBS_ERROR9 = 100259; //public static final int GLU_NURBS_ERROR10 = 100260; //public static final int GLU_NURBS_ERROR11 = 100261; //public static final int GLU_NURBS_ERROR12 = 100262; //public static final int GLU_NURBS_ERROR13 = 100263; //public static final int GLU_NURBS_ERROR14 = 100264; //public static final int GLU_NURBS_ERROR15 = 100265; //public static final int GLU_NURBS_ERROR16 = 100266; //public static final int GLU_NURBS_ERROR17 = 100267; //public static final int GLU_NURBS_ERROR18 = 100268; //public static final int GLU_NURBS_ERROR19 = 100269; //public static final int GLU_NURBS_ERROR20 = 100270; //public static final int GLU_NURBS_ERROR21 = 100271; //public static final int GLU_NURBS_ERROR22 = 100272; //public static final int GLU_NURBS_ERROR23 = 100273; //public static final int GLU_NURBS_ERROR24 = 100274; //public static final int GLU_NURBS_ERROR25 = 100275; //public static final int GLU_NURBS_ERROR26 = 100276; //public static final int GLU_NURBS_ERROR27 = 100277; //public static final int GLU_NURBS_ERROR28 = 100278; //public static final int GLU_NURBS_ERROR29 = 100279; //public static final int GLU_NURBS_ERROR30 = 100280; //public static final int GLU_NURBS_ERROR31 = 100281; //public static final int GLU_NURBS_ERROR32 = 100282; //public static final int GLU_NURBS_ERROR33 = 100283; //public static final int GLU_NURBS_ERROR34 = 100284; //public static final int GLU_NURBS_ERROR35 = 100285; //public static final int GLU_NURBS_ERROR36 = 100286; //public static final int GLU_NURBS_ERROR37 = 100287; // NurbsProperty //public static final int GLU_AUTO_LOAD_MATRIX = 100200; //public static final int GLU_CULLING = 100201; //public static final int GLU_SAMPLING_TOLERANCE = 100203; //public static final int GLU_DISPLAY_MODE = 100204; //public static final int GLU_PARAMETRIC_TOLERANCE = 100202; //public static final int GLU_SAMPLING_METHOD = 100205; //public static final int GLU_U_STEP = 100206; //public static final int GLU_V_STEP = 100207; //public static final int GLU_NURBS_MODE = 100160; //public static final int GLU_NURBS_MODE_EXT = 100160; //public static final int GLU_NURBS_TESSELLATOR = 100161; //public static final int GLU_NURBS_TESSELLATOR_EXT = 100161; //public static final int GLU_NURBS_RENDERER = 100162; //public static final int GLU_NURBS_RENDERER_EXT = 100162; // NurbsSampling //public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208; //public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208; //public static final int GLU_OBJECT_PATH_LENGTH = 100209; //public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209; //public static final int GLU_PATH_LENGTH = 100215; //public static final int GLU_PARAMETRIC_ERROR = 100216; //public static final int GLU_DOMAIN_DISTANCE = 100217; // NurbsTrim //public static final int GLU_MAP1_TRIM_2 = 100210; //public static final int GLU_MAP1_TRIM_3 = 100211; // QuadricDrawStyle public static final int GLU_POINT = 100010; public static final int GLU_LINE = 100011; public static final int GLU_FILL = 100012; public static final int GLU_SILHOUETTE = 100013; // QuadricCallback // GLU_ERROR // QuadricNormal public static final int GLU_SMOOTH = 100000; public static final int GLU_FLAT = 100001; public static final int GLU_NONE = 100002; // QuadricOrientation public static final int GLU_OUTSIDE = 100020; public static final int GLU_INSIDE = 100021; // TessCallback public static final int GLU_TESS_BEGIN = 100100; public static final int GLU_BEGIN = 100100; public static final int GLU_TESS_VERTEX = 100101; public static final int GLU_VERTEX = 100101; public static final int GLU_TESS_END = 100102; public static final int GLU_END = 100102; public static final int GLU_TESS_ERROR = 100103; public static final int GLU_TESS_EDGE_FLAG = 100104; public static final int GLU_EDGE_FLAG = 100104; public static final int GLU_TESS_COMBINE = 100105; public static final int GLU_TESS_BEGIN_DATA = 100106; public static final int GLU_TESS_VERTEX_DATA = 100107; public static final int GLU_TESS_END_DATA = 100108; public static final int GLU_TESS_ERROR_DATA = 100109; public static final int GLU_TESS_EDGE_FLAG_DATA = 100110; public static final int GLU_TESS_COMBINE_DATA = 100111; // TessContour public static final int GLU_CW = 100120; public static final int GLU_CCW = 100121; public static final int GLU_INTERIOR = 100122; public static final int GLU_EXTERIOR = 100123; public static final int GLU_UNKNOWN = 100124; // TessProperty public static final int GLU_TESS_WINDING_RULE = 100140; public static final int GLU_TESS_BOUNDARY_ONLY = 100141; public static final int GLU_TESS_TOLERANCE = 100142; // TessError public static final int GLU_TESS_ERROR1 = 100151; public static final int GLU_TESS_ERROR2 = 100152; public static final int GLU_TESS_ERROR3 = 100153; public static final int GLU_TESS_ERROR4 = 100154; public static final int GLU_TESS_ERROR5 = 100155; public static final int GLU_TESS_ERROR6 = 100156; public static final int GLU_TESS_ERROR7 = 100157; public static final int GLU_TESS_ERROR8 = 100158; public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151; public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152; public static final int GLU_TESS_MISSING_END_POLYGON = 100153; public static final int GLU_TESS_MISSING_END_CONTOUR = 100154; public static final int GLU_TESS_COORD_TOO_LARGE = 100155; public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156; // TessWinding public static final int GLU_TESS_WINDING_ODD = 100130; public static final int GLU_TESS_WINDING_NONZERO = 100131; public static final int GLU_TESS_WINDING_POSITIVE = 100132; public static final int GLU_TESS_WINDING_NEGATIVE = 100133; public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134; public static final double GLU_TESS_MAX_COORD = 1.0e150; private java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) { if (buf instanceof java.nio.ByteBuffer) { if (buf.position() == 0) { return (java.nio.ByteBuffer) buf; } return BufferUtil.copyByteBuffer((java.nio.ByteBuffer) buf); } else if (buf instanceof java.nio.ShortBuffer) { return BufferUtil.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf); } else if (buf instanceof java.nio.IntBuffer) { return BufferUtil.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf); } else if (buf instanceof java.nio.FloatBuffer) { return BufferUtil.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf); } else { throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)"); } } private int gluScaleImageJava( int format, int widthin, int heightin, int typein, java.nio.Buffer datain, int widthout, int heightout, int typeout, java.nio.Buffer dataout ) { java.nio.ByteBuffer in = null; java.nio.ByteBuffer out = null; in = copyToByteBuffer(datain); if( dataout instanceof java.nio.ByteBuffer ) { out = (java.nio.ByteBuffer)dataout; } else if( dataout instanceof java.nio.ShortBuffer ) { out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_SHORT); } else if ( dataout instanceof java.nio.IntBuffer ) { out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_INT); } else if ( dataout instanceof java.nio.FloatBuffer ) { out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_FLOAT); } else { throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)"); } int errno = Mipmap.gluScaleImage( getCurrentGL(), format, widthin, heightin, typein, in, widthout, heightout, typeout, out ); if( errno == 0 ) { out.rewind(); if (out != dataout) { if( dataout instanceof java.nio.ShortBuffer ) { ((java.nio.ShortBuffer) dataout).put(out.asShortBuffer()); } else if( dataout instanceof java.nio.IntBuffer ) { ((java.nio.IntBuffer) dataout).put(out.asIntBuffer()); } else if( dataout instanceof java.nio.FloatBuffer ) { ((java.nio.FloatBuffer) dataout).put(out.asFloatBuffer()); } else { throw new RuntimeException("Should not reach here"); } } } return( errno ); } private int gluBuild1DMipmapLevelsJava( int target, int internalFormat, int width, int format, int type, int userLevel, int baseLevel, int maxLevel, java.nio.Buffer data ) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL(), target, internalFormat, width, format, type, userLevel, baseLevel, maxLevel, buffer ) ); } private int gluBuild1DMipmapsJava( int target, int internalFormat, int width, int format, int type, java.nio.Buffer data ) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild1DMipmaps( getCurrentGL(), target, internalFormat, width, format, type, buffer ) ); } private int gluBuild2DMipmapLevelsJava( int target, int internalFormat, int width, int height, int format, int type, int userLevel, int baseLevel, int maxLevel, java.nio.Buffer data ) { // While the code below handles other data types, it doesn't handle non-ByteBuffers data = copyToByteBuffer(data); return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL(), target, internalFormat, width, height, format, type, userLevel, baseLevel, maxLevel, data ) ); } private int gluBuild2DMipmapsJava( int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data ) { // While the code below handles other data types, it doesn't handle non-ByteBuffers data = copyToByteBuffer(data); return( Mipmap.gluBuild2DMipmaps( getCurrentGL(), target, internalFormat, width, height, format, type, data) ); } private int gluBuild3DMipmapLevelsJava( int target, int internalFormat, int width, int height, int depth, int format, int type, int userLevel, int baseLevel, int maxLevel, java.nio.Buffer data) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL(), target, internalFormat, width, height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) ); } private int gluBuild3DMipmapsJava( int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data ) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild3DMipmaps( getCurrentGL(), target, internalFormat, width, height, depth, format, type, buffer ) ); } //---------------------------------------------------------------------- // Wrappers for mipmap and image scaling entry points which dispatch either // to the Java or C versions. // /** Interface to C language function:
GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); } else { return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); } } /** Interface to C language function:
GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); */ public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); } else { return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); } } /** Interface to C language function:
GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); } else { return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); } } /** Interface to C language function:
GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); */ public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); } else { return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); } } /** Interface to C language function:
GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); } else { return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); } } /** Interface to C language function:
GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); */ public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); } else { return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); } } /** Interface to C language function:
GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); */ public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) { if (useJavaMipmapCode) { return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); } else { return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); } } //---------------------------------------------------------------------- // NURBS functionality // /** * Sets a property on a NURBS object. (NOTE: this function is not currently implemented.) * * @param r * GLUnurbs object holding NURBS to which a property should be * set * @param property * property id * @param value * property value */ public void gluNurbsProperty(GLUnurbs r, int property, float value) { // TODO glunurbsproperty float nurbsValue; switch (property) { default: // System.out.println("TODO gluwnurbs.glunurbsproperty"); break; } } /** * Creates a new GLUnurbs object. * * @return GLUnurbs object */ public GLUnurbs gluNewNurbsRenderer() { // DONE return new GLUnurbsImpl(); } /** * Begins a curve definition. * * @param r * GLUnurbs object to specify curve to */ public void gluBeginCurve(GLUnurbs r) { // DONE ((GLUnurbsImpl) r).bgncurve(); } /** * Begins a surface definition. * * @param r * GLUnurbs object to specify surface to */ public void gluBeginSurface(GLUnurbs r) { // DONE ((GLUnurbsImpl) r).bgnsurface(); } /** * Ends a surface. * * @param r * GLUnurbs object holding surface */ public void gluEndSurface(GLUnurbs r) { // DONE ((GLUnurbsImpl) r).endsurface(); } /** * Makes a NURBS surface. * * @param r * GLUnurbs object holding the surface * @param sknot_count * number of knots in s direction * @param sknot * knots in s direction * @param tknot_count * number of knots in t direction * @param tknot * knots in t direction * @param s_stride * number of control points coordinates in s direction * @param t_stride * number of control points coordinates in t direction * @param ctlarray * control points * @param sorder * order of surface in s direction * @param torder * order of surface in t direction * @param type * surface type */ public void gluNurbsSurface(GLUnurbs r, int sknot_count, float[] sknot, int tknot_count, float[] tknot, int s_stride, int t_stride, float[] ctlarray, int sorder, int torder, int type) { // DONE ((GLUnurbsImpl) r).nurbssurface(sknot_count, sknot, tknot_count, tknot, s_stride, t_stride, ctlarray, sorder, torder, type); } /** * Make a NURBS curve. * * @param r * GLUnurbs object holding the curve * @param nknots * number of knots * @param knot * knot vector * @param stride * number of control point coordinates * @param ctlarray * control points * @param order * order of the curve * @param type * curve type */ public void gluNurbsCurve(GLUnurbs r, int nknots, float[] knot, int stride, float[] ctlarray, int order, int type) { int realType; switch (type) { // TODO GLU_MAP1_TRIM_2 etc. default: realType = type; break; } ((GLUnurbsImpl) r).nurbscurve(nknots, knot, stride, ctlarray, order, realType); } /** * Ends a curve definition. * * @param r * GLUnurbs object holding the curve */ public void gluEndCurve(GLUnurbs r) { //DONE ((GLUnurbsImpl) r).endcurve(); } //---------------------------------------------------------------------- // GLUProcAddressTable handling // private static GLUProcAddressTable gluProcAddressTable; private static volatile boolean gluLibraryLoaded; private static GLUProcAddressTable getGLUProcAddressTable() { if (!gluLibraryLoaded) { loadGLULibrary(); } if (gluProcAddressTable == null) { GLUProcAddressTable tmp = new GLUProcAddressTable(); ProcAddressHelper.resetProcAddressTable(tmp, GLDrawableFactoryImpl.getFactoryImpl()); gluProcAddressTable = tmp; } return gluProcAddressTable; } private static synchronized void loadGLULibrary() { if (!gluLibraryLoaded) { GLDrawableFactoryImpl.getFactoryImpl().loadGLULibrary(); gluLibraryLoaded = true; } } // ---- End CustomJavaCode .cfg declarations } // end of class GLU jogl-1.1.1/jogl/build/gensrc/classes/javax/media/opengl/DebugGL.java0000644000175000017500000146322011015142642025147 0ustar twernertwernerpackage javax.media.opengl; import java.io.*; import com.sun.gluegen.runtime.*; /**

Composable pipeline which wraps an underlying {@link GL} implementation, providing error checking after each OpenGL method call. If an error occurs, causes a {@link GLException} to be thrown at exactly the point of failure. Sample code which installs this pipeline:

     drawable.setGL(new DebugGL(drawable.getGL()));
*/ public class DebugGL implements GL { public DebugGL(GL downstreamGL) { if (downstreamGL == null) { throw new IllegalArgumentException("null downstreamGL"); } this.downstreamGL = downstreamGL; // Fetch GLContext object for better error checking (if possible) // FIXME: should probably put this method in GL rather than GLImpl if (downstreamGL instanceof com.sun.opengl.impl.GLImpl) { _context = ((com.sun.opengl.impl.GLImpl) downstreamGL).getContext(); } } public void glBegin(int arg0) { checkContext(); downstreamGL.glBegin(arg0); insideBeginEndPair = true; // NOTE: can't check glGetError(); it's not allowed inside glBegin/glEnd pair } public void glAccum(int arg0,float arg1) { checkContext(); downstreamGL.glAccum(arg0,arg1); checkGLGetError("glAccum"); } public void glActiveStencilFaceEXT(int arg0) { checkContext(); downstreamGL.glActiveStencilFaceEXT(arg0); checkGLGetError("glActiveStencilFaceEXT"); } public void glActiveTexture(int arg0) { checkContext(); downstreamGL.glActiveTexture(arg0); checkGLGetError("glActiveTexture"); } public void glActiveVaryingNV(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glActiveVaryingNV(arg0,arg1); checkGLGetError("glActiveVaryingNV"); } public void glActiveVaryingNV(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glActiveVaryingNV(arg0,arg1,arg2); checkGLGetError("glActiveVaryingNV"); } public void glAlphaFragmentOp1ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glAlphaFragmentOp1ATI(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glAlphaFragmentOp1ATI"); } public void glAlphaFragmentOp2ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8) { checkContext(); downstreamGL.glAlphaFragmentOp2ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glAlphaFragmentOp2ATI"); } public void glAlphaFragmentOp3ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,int arg10,int arg11) { checkContext(); downstreamGL.glAlphaFragmentOp3ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); checkGLGetError("glAlphaFragmentOp3ATI"); } public void glAlphaFunc(int arg0,float arg1) { checkContext(); downstreamGL.glAlphaFunc(arg0,arg1); checkGLGetError("glAlphaFunc"); } public void glApplyTextureEXT(int arg0) { checkContext(); downstreamGL.glApplyTextureEXT(arg0); checkGLGetError("glApplyTextureEXT"); } public boolean glAreProgramsResidentNV(int arg0,java.nio.IntBuffer arg1,java.nio.ByteBuffer arg2) { checkContext(); boolean _res = downstreamGL.glAreProgramsResidentNV(arg0,arg1,arg2); checkGLGetError("glAreProgramsResidentNV"); return _res; } public boolean glAreProgramsResidentNV(int arg0,int[] arg1,int arg2,byte[] arg3,int arg4) { checkContext(); boolean _res = downstreamGL.glAreProgramsResidentNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glAreProgramsResidentNV"); return _res; } public boolean glAreTexturesResident(int arg0,java.nio.IntBuffer arg1,java.nio.ByteBuffer arg2) { checkContext(); boolean _res = downstreamGL.glAreTexturesResident(arg0,arg1,arg2); checkGLGetError("glAreTexturesResident"); return _res; } public boolean glAreTexturesResident(int arg0,int[] arg1,int arg2,byte[] arg3,int arg4) { checkContext(); boolean _res = downstreamGL.glAreTexturesResident(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glAreTexturesResident"); return _res; } public void glArrayElement(int arg0) { checkContext(); downstreamGL.glArrayElement(arg0); checkGLGetError("glArrayElement"); } public void glArrayObjectATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glArrayObjectATI(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glArrayObjectATI"); } public void glAsyncMarkerSGIX(int arg0) { checkContext(); downstreamGL.glAsyncMarkerSGIX(arg0); checkGLGetError("glAsyncMarkerSGIX"); } public void glAttachObjectARB(int arg0,int arg1) { checkContext(); downstreamGL.glAttachObjectARB(arg0,arg1); checkGLGetError("glAttachObjectARB"); } public void glAttachShader(int arg0,int arg1) { checkContext(); downstreamGL.glAttachShader(arg0,arg1); checkGLGetError("glAttachShader"); } public void glBeginFragmentShaderATI() { checkContext(); downstreamGL.glBeginFragmentShaderATI(); checkGLGetError("glBeginFragmentShaderATI"); } public void glBeginOcclusionQueryNV(int arg0) { checkContext(); downstreamGL.glBeginOcclusionQueryNV(arg0); checkGLGetError("glBeginOcclusionQueryNV"); } public void glBeginQuery(int arg0,int arg1) { checkContext(); downstreamGL.glBeginQuery(arg0,arg1); checkGLGetError("glBeginQuery"); } public void glBeginQueryARB(int arg0,int arg1) { checkContext(); downstreamGL.glBeginQueryARB(arg0,arg1); checkGLGetError("glBeginQueryARB"); } public void glBeginTransformFeedbackNV(int arg0) { checkContext(); downstreamGL.glBeginTransformFeedbackNV(arg0); checkGLGetError("glBeginTransformFeedbackNV"); } public void glBeginVertexShaderEXT() { checkContext(); downstreamGL.glBeginVertexShaderEXT(); checkGLGetError("glBeginVertexShaderEXT"); } public void glBindAttribLocation(int arg0,int arg1,java.lang.String arg2) { checkContext(); downstreamGL.glBindAttribLocation(arg0,arg1,arg2); checkGLGetError("glBindAttribLocation"); } public void glBindAttribLocationARB(int arg0,int arg1,java.lang.String arg2) { checkContext(); downstreamGL.glBindAttribLocationARB(arg0,arg1,arg2); checkGLGetError("glBindAttribLocationARB"); } public void glBindBuffer(int arg0,int arg1) { checkContext(); downstreamGL.glBindBuffer(arg0,arg1); checkGLGetError("glBindBuffer"); } public void glBindBufferARB(int arg0,int arg1) { checkContext(); downstreamGL.glBindBufferARB(arg0,arg1); checkGLGetError("glBindBufferARB"); } public void glBindBufferBaseNV(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glBindBufferBaseNV(arg0,arg1,arg2); checkGLGetError("glBindBufferBaseNV"); } public void glBindBufferOffsetNV(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glBindBufferOffsetNV(arg0,arg1,arg2,arg3); checkGLGetError("glBindBufferOffsetNV"); } public void glBindBufferRangeNV(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glBindBufferRangeNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glBindBufferRangeNV"); } public void glBindFragDataLocationEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glBindFragDataLocationEXT(arg0,arg1,arg2); checkGLGetError("glBindFragDataLocationEXT"); } public void glBindFragDataLocationEXT(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glBindFragDataLocationEXT(arg0,arg1,arg2,arg3); checkGLGetError("glBindFragDataLocationEXT"); } public void glBindFragmentShaderATI(int arg0) { checkContext(); downstreamGL.glBindFragmentShaderATI(arg0); checkGLGetError("glBindFragmentShaderATI"); } public void glBindFramebufferEXT(int arg0,int arg1) { checkContext(); downstreamGL.glBindFramebufferEXT(arg0,arg1); checkGLGetError("glBindFramebufferEXT"); } public int glBindLightParameterEXT(int arg0,int arg1) { checkContext(); int _res = downstreamGL.glBindLightParameterEXT(arg0,arg1); checkGLGetError("glBindLightParameterEXT"); return _res; } public int glBindMaterialParameterEXT(int arg0,int arg1) { checkContext(); int _res = downstreamGL.glBindMaterialParameterEXT(arg0,arg1); checkGLGetError("glBindMaterialParameterEXT"); return _res; } public int glBindParameterEXT(int arg0) { checkContext(); int _res = downstreamGL.glBindParameterEXT(arg0); checkGLGetError("glBindParameterEXT"); return _res; } public void glBindProgramARB(int arg0,int arg1) { checkContext(); downstreamGL.glBindProgramARB(arg0,arg1); checkGLGetError("glBindProgramARB"); } public void glBindProgramNV(int arg0,int arg1) { checkContext(); downstreamGL.glBindProgramNV(arg0,arg1); checkGLGetError("glBindProgramNV"); } public void glBindRenderbufferEXT(int arg0,int arg1) { checkContext(); downstreamGL.glBindRenderbufferEXT(arg0,arg1); checkGLGetError("glBindRenderbufferEXT"); } public int glBindTexGenParameterEXT(int arg0,int arg1,int arg2) { checkContext(); int _res = downstreamGL.glBindTexGenParameterEXT(arg0,arg1,arg2); checkGLGetError("glBindTexGenParameterEXT"); return _res; } public void glBindTexture(int arg0,int arg1) { checkContext(); downstreamGL.glBindTexture(arg0,arg1); checkGLGetError("glBindTexture"); } public int glBindTextureUnitParameterEXT(int arg0,int arg1) { checkContext(); int _res = downstreamGL.glBindTextureUnitParameterEXT(arg0,arg1); checkGLGetError("glBindTextureUnitParameterEXT"); return _res; } public void glBindVertexArrayAPPLE(int arg0) { checkContext(); downstreamGL.glBindVertexArrayAPPLE(arg0); checkGLGetError("glBindVertexArrayAPPLE"); } public void glBindVertexShaderEXT(int arg0) { checkContext(); downstreamGL.glBindVertexShaderEXT(arg0); checkGLGetError("glBindVertexShaderEXT"); } public void glBitmap(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5,java.nio.ByteBuffer arg6) { checkContext(); downstreamGL.glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glBitmap"); } public void glBitmap(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5,byte[] arg6,int arg7) { checkContext(); downstreamGL.glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glBitmap"); } public void glBitmap(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5,long arg6) { checkContext(); downstreamGL.glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glBitmap"); } public void glBlendColor(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glBlendColor(arg0,arg1,arg2,arg3); checkGLGetError("glBlendColor"); } public void glBlendEquation(int arg0) { checkContext(); downstreamGL.glBlendEquation(arg0); checkGLGetError("glBlendEquation"); } public void glBlendEquationSeparate(int arg0,int arg1) { checkContext(); downstreamGL.glBlendEquationSeparate(arg0,arg1); checkGLGetError("glBlendEquationSeparate"); } public void glBlendEquationSeparateEXT(int arg0,int arg1) { checkContext(); downstreamGL.glBlendEquationSeparateEXT(arg0,arg1); checkGLGetError("glBlendEquationSeparateEXT"); } public void glBlendFunc(int arg0,int arg1) { checkContext(); downstreamGL.glBlendFunc(arg0,arg1); checkGLGetError("glBlendFunc"); } public void glBlendFuncSeparate(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glBlendFuncSeparate(arg0,arg1,arg2,arg3); checkGLGetError("glBlendFuncSeparate"); } public void glBlendFuncSeparateEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glBlendFuncSeparateEXT(arg0,arg1,arg2,arg3); checkGLGetError("glBlendFuncSeparateEXT"); } public void glBlendFuncSeparateINGR(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glBlendFuncSeparateINGR(arg0,arg1,arg2,arg3); checkGLGetError("glBlendFuncSeparateINGR"); } public void glBlitFramebufferEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9) { checkContext(); downstreamGL.glBlitFramebufferEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glBlitFramebufferEXT"); } public void glBufferData(int arg0,int arg1,java.nio.Buffer arg2,int arg3) { checkContext(); downstreamGL.glBufferData(arg0,arg1,arg2,arg3); checkGLGetError("glBufferData"); } public void glBufferDataARB(int arg0,int arg1,java.nio.Buffer arg2,int arg3) { checkContext(); downstreamGL.glBufferDataARB(arg0,arg1,arg2,arg3); checkGLGetError("glBufferDataARB"); } public void glBufferParameteriAPPLE(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glBufferParameteriAPPLE(arg0,arg1,arg2); checkGLGetError("glBufferParameteriAPPLE"); } public int glBufferRegionEnabled() { checkContext(); int _res = downstreamGL.glBufferRegionEnabled(); checkGLGetError("glBufferRegionEnabled"); return _res; } public void glBufferSubData(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glBufferSubData(arg0,arg1,arg2,arg3); checkGLGetError("glBufferSubData"); } public void glBufferSubDataARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glBufferSubDataARB(arg0,arg1,arg2,arg3); checkGLGetError("glBufferSubDataARB"); } public void glCallList(int arg0) { checkContext(); downstreamGL.glCallList(arg0); checkGLGetError("glCallList"); } public void glCallLists(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glCallLists(arg0,arg1,arg2); checkGLGetError("glCallLists"); } public int glCheckFramebufferStatusEXT(int arg0) { checkContext(); int _res = downstreamGL.glCheckFramebufferStatusEXT(arg0); checkGLGetError("glCheckFramebufferStatusEXT"); return _res; } public void glClampColorARB(int arg0,int arg1) { checkContext(); downstreamGL.glClampColorARB(arg0,arg1); checkGLGetError("glClampColorARB"); } public void glClear(int arg0) { checkContext(); downstreamGL.glClear(arg0); checkGLGetError("glClear"); } public void glClearAccum(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glClearAccum(arg0,arg1,arg2,arg3); checkGLGetError("glClearAccum"); } public void glClearColor(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glClearColor(arg0,arg1,arg2,arg3); checkGLGetError("glClearColor"); } public void glClearColorIiEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glClearColorIiEXT(arg0,arg1,arg2,arg3); checkGLGetError("glClearColorIiEXT"); } public void glClearColorIuiEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glClearColorIuiEXT(arg0,arg1,arg2,arg3); checkGLGetError("glClearColorIuiEXT"); } public void glClearDepth(double arg0) { checkContext(); downstreamGL.glClearDepth(arg0); checkGLGetError("glClearDepth"); } public void glClearDepthdNV(double arg0) { checkContext(); downstreamGL.glClearDepthdNV(arg0); checkGLGetError("glClearDepthdNV"); } public void glClearIndex(float arg0) { checkContext(); downstreamGL.glClearIndex(arg0); checkGLGetError("glClearIndex"); } public void glClearStencil(int arg0) { checkContext(); downstreamGL.glClearStencil(arg0); checkGLGetError("glClearStencil"); } public void glClientActiveTexture(int arg0) { checkContext(); downstreamGL.glClientActiveTexture(arg0); checkGLGetError("glClientActiveTexture"); } public void glClientActiveVertexStreamATI(int arg0) { checkContext(); downstreamGL.glClientActiveVertexStreamATI(arg0); checkGLGetError("glClientActiveVertexStreamATI"); } public void glClipPlane(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glClipPlane(arg0,arg1); checkGLGetError("glClipPlane"); } public void glClipPlane(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glClipPlane(arg0,arg1,arg2); checkGLGetError("glClipPlane"); } public void glColor3b(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glColor3b(arg0,arg1,arg2); checkGLGetError("glColor3b"); } public void glColor3bv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glColor3bv(arg0); checkGLGetError("glColor3bv"); } public void glColor3bv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glColor3bv(arg0,arg1); checkGLGetError("glColor3bv"); } public void glColor3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glColor3d(arg0,arg1,arg2); checkGLGetError("glColor3d"); } public void glColor3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glColor3dv(arg0); checkGLGetError("glColor3dv"); } public void glColor3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glColor3dv(arg0,arg1); checkGLGetError("glColor3dv"); } public void glColor3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glColor3f(arg0,arg1,arg2); checkGLGetError("glColor3f"); } public void glColor3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5) { checkContext(); downstreamGL.glColor3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColor3fVertex3fSUN"); } public void glColor3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glColor3fVertex3fvSUN(arg0,arg1); checkGLGetError("glColor3fVertex3fvSUN"); } public void glColor3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glColor3fVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glColor3fVertex3fvSUN"); } public void glColor3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glColor3fv(arg0); checkGLGetError("glColor3fv"); } public void glColor3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glColor3fv(arg0,arg1); checkGLGetError("glColor3fv"); } public void glColor3hNV(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glColor3hNV(arg0,arg1,arg2); checkGLGetError("glColor3hNV"); } public void glColor3hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glColor3hvNV(arg0); checkGLGetError("glColor3hvNV"); } public void glColor3hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glColor3hvNV(arg0,arg1); checkGLGetError("glColor3hvNV"); } public void glColor3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glColor3i(arg0,arg1,arg2); checkGLGetError("glColor3i"); } public void glColor3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glColor3iv(arg0); checkGLGetError("glColor3iv"); } public void glColor3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glColor3iv(arg0,arg1); checkGLGetError("glColor3iv"); } public void glColor3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glColor3s(arg0,arg1,arg2); checkGLGetError("glColor3s"); } public void glColor3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glColor3sv(arg0); checkGLGetError("glColor3sv"); } public void glColor3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glColor3sv(arg0,arg1); checkGLGetError("glColor3sv"); } public void glColor3ub(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glColor3ub(arg0,arg1,arg2); checkGLGetError("glColor3ub"); } public void glColor3ubv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glColor3ubv(arg0); checkGLGetError("glColor3ubv"); } public void glColor3ubv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glColor3ubv(arg0,arg1); checkGLGetError("glColor3ubv"); } public void glColor3ui(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glColor3ui(arg0,arg1,arg2); checkGLGetError("glColor3ui"); } public void glColor3uiv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glColor3uiv(arg0); checkGLGetError("glColor3uiv"); } public void glColor3uiv(int[] arg0,int arg1) { checkContext(); downstreamGL.glColor3uiv(arg0,arg1); checkGLGetError("glColor3uiv"); } public void glColor3us(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glColor3us(arg0,arg1,arg2); checkGLGetError("glColor3us"); } public void glColor3usv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glColor3usv(arg0); checkGLGetError("glColor3usv"); } public void glColor3usv(short[] arg0,int arg1) { checkContext(); downstreamGL.glColor3usv(arg0,arg1); checkGLGetError("glColor3usv"); } public void glColor4b(byte arg0,byte arg1,byte arg2,byte arg3) { checkContext(); downstreamGL.glColor4b(arg0,arg1,arg2,arg3); checkGLGetError("glColor4b"); } public void glColor4bv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glColor4bv(arg0); checkGLGetError("glColor4bv"); } public void glColor4bv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glColor4bv(arg0,arg1); checkGLGetError("glColor4bv"); } public void glColor4d(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glColor4d(arg0,arg1,arg2,arg3); checkGLGetError("glColor4d"); } public void glColor4dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glColor4dv(arg0); checkGLGetError("glColor4dv"); } public void glColor4dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glColor4dv(arg0,arg1); checkGLGetError("glColor4dv"); } public void glColor4f(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glColor4f(arg0,arg1,arg2,arg3); checkGLGetError("glColor4f"); } public void glColor4fNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9) { checkContext(); downstreamGL.glColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glColor4fNormal3fVertex3fSUN"); } public void glColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glColor4fNormal3fVertex3fvSUN"); } public void glColor4fNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColor4fNormal3fVertex3fvSUN"); } public void glColor4fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glColor4fv(arg0); checkGLGetError("glColor4fv"); } public void glColor4fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glColor4fv(arg0,arg1); checkGLGetError("glColor4fv"); } public void glColor4hNV(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glColor4hNV(arg0,arg1,arg2,arg3); checkGLGetError("glColor4hNV"); } public void glColor4hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glColor4hvNV(arg0); checkGLGetError("glColor4hvNV"); } public void glColor4hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glColor4hvNV(arg0,arg1); checkGLGetError("glColor4hvNV"); } public void glColor4i(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glColor4i(arg0,arg1,arg2,arg3); checkGLGetError("glColor4i"); } public void glColor4iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glColor4iv(arg0); checkGLGetError("glColor4iv"); } public void glColor4iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glColor4iv(arg0,arg1); checkGLGetError("glColor4iv"); } public void glColor4s(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glColor4s(arg0,arg1,arg2,arg3); checkGLGetError("glColor4s"); } public void glColor4sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glColor4sv(arg0); checkGLGetError("glColor4sv"); } public void glColor4sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glColor4sv(arg0,arg1); checkGLGetError("glColor4sv"); } public void glColor4ub(byte arg0,byte arg1,byte arg2,byte arg3) { checkContext(); downstreamGL.glColor4ub(arg0,arg1,arg2,arg3); checkGLGetError("glColor4ub"); } public void glColor4ubVertex2fSUN(byte arg0,byte arg1,byte arg2,byte arg3,float arg4,float arg5) { checkContext(); downstreamGL.glColor4ubVertex2fSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColor4ubVertex2fSUN"); } public void glColor4ubVertex2fvSUN(java.nio.ByteBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glColor4ubVertex2fvSUN(arg0,arg1); checkGLGetError("glColor4ubVertex2fvSUN"); } public void glColor4ubVertex2fvSUN(byte[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glColor4ubVertex2fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glColor4ubVertex2fvSUN"); } public void glColor4ubVertex3fSUN(byte arg0,byte arg1,byte arg2,byte arg3,float arg4,float arg5,float arg6) { checkContext(); downstreamGL.glColor4ubVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glColor4ubVertex3fSUN"); } public void glColor4ubVertex3fvSUN(java.nio.ByteBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glColor4ubVertex3fvSUN(arg0,arg1); checkGLGetError("glColor4ubVertex3fvSUN"); } public void glColor4ubVertex3fvSUN(byte[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glColor4ubVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glColor4ubVertex3fvSUN"); } public void glColor4ubv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glColor4ubv(arg0); checkGLGetError("glColor4ubv"); } public void glColor4ubv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glColor4ubv(arg0,arg1); checkGLGetError("glColor4ubv"); } public void glColor4ui(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glColor4ui(arg0,arg1,arg2,arg3); checkGLGetError("glColor4ui"); } public void glColor4uiv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glColor4uiv(arg0); checkGLGetError("glColor4uiv"); } public void glColor4uiv(int[] arg0,int arg1) { checkContext(); downstreamGL.glColor4uiv(arg0,arg1); checkGLGetError("glColor4uiv"); } public void glColor4us(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glColor4us(arg0,arg1,arg2,arg3); checkGLGetError("glColor4us"); } public void glColor4usv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glColor4usv(arg0); checkGLGetError("glColor4usv"); } public void glColor4usv(short[] arg0,int arg1) { checkContext(); downstreamGL.glColor4usv(arg0,arg1); checkGLGetError("glColor4usv"); } public void glColorFragmentOp1ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6) { checkContext(); downstreamGL.glColorFragmentOp1ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glColorFragmentOp1ATI"); } public void glColorFragmentOp2ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9) { checkContext(); downstreamGL.glColorFragmentOp2ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glColorFragmentOp2ATI"); } public void glColorFragmentOp3ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,int arg10,int arg11,int arg12) { checkContext(); downstreamGL.glColorFragmentOp3ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12); checkGLGetError("glColorFragmentOp3ATI"); } public void glColorMask(boolean arg0,boolean arg1,boolean arg2,boolean arg3) { checkContext(); downstreamGL.glColorMask(arg0,arg1,arg2,arg3); checkGLGetError("glColorMask"); } public void glColorMaskIndexedEXT(int arg0,boolean arg1,boolean arg2,boolean arg3,boolean arg4) { checkContext(); downstreamGL.glColorMaskIndexedEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glColorMaskIndexedEXT"); } public void glColorMaterial(int arg0,int arg1) { checkContext(); downstreamGL.glColorMaterial(arg0,arg1); checkGLGetError("glColorMaterial"); } public void glColorPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glColorPointer(arg0,arg1,arg2,arg3); checkGLGetError("glColorPointer"); } public void glColorPointer(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glColorPointer(arg0,arg1,arg2,arg3); checkGLGetError("glColorPointer"); } public void glColorSubTable(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glColorSubTable(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColorSubTable"); } public void glColorSubTable(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { checkContext(); downstreamGL.glColorSubTable(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColorSubTable"); } public void glColorTable(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glColorTable(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColorTable"); } public void glColorTable(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { checkContext(); downstreamGL.glColorTable(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColorTable"); } public void glColorTableEXT(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glColorTableEXT(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glColorTableEXT"); } public void glColorTableParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glColorTableParameterfv(arg0,arg1,arg2); checkGLGetError("glColorTableParameterfv"); } public void glColorTableParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glColorTableParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glColorTableParameterfv"); } public void glColorTableParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glColorTableParameteriv(arg0,arg1,arg2); checkGLGetError("glColorTableParameteriv"); } public void glColorTableParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glColorTableParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glColorTableParameteriv"); } public void glCombinerInputNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glCombinerInputNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glCombinerInputNV"); } public void glCombinerOutputNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,boolean arg7,boolean arg8,boolean arg9) { checkContext(); downstreamGL.glCombinerOutputNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glCombinerOutputNV"); } public void glCombinerParameterfNV(int arg0,float arg1) { checkContext(); downstreamGL.glCombinerParameterfNV(arg0,arg1); checkGLGetError("glCombinerParameterfNV"); } public void glCombinerParameterfvNV(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glCombinerParameterfvNV(arg0,arg1); checkGLGetError("glCombinerParameterfvNV"); } public void glCombinerParameterfvNV(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glCombinerParameterfvNV(arg0,arg1,arg2); checkGLGetError("glCombinerParameterfvNV"); } public void glCombinerParameteriNV(int arg0,int arg1) { checkContext(); downstreamGL.glCombinerParameteriNV(arg0,arg1); checkGLGetError("glCombinerParameteriNV"); } public void glCombinerParameterivNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glCombinerParameterivNV(arg0,arg1); checkGLGetError("glCombinerParameterivNV"); } public void glCombinerParameterivNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glCombinerParameterivNV(arg0,arg1,arg2); checkGLGetError("glCombinerParameterivNV"); } public void glCombinerStageParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glCombinerStageParameterfvNV(arg0,arg1,arg2); checkGLGetError("glCombinerStageParameterfvNV"); } public void glCombinerStageParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glCombinerStageParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glCombinerStageParameterfvNV"); } public void glCompileShader(int arg0) { checkContext(); downstreamGL.glCompileShader(arg0); checkGLGetError("glCompileShader"); } public void glCompileShaderARB(int arg0) { checkContext(); downstreamGL.glCompileShaderARB(arg0); checkGLGetError("glCompileShaderARB"); } public void glCompressedTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { checkContext(); downstreamGL.glCompressedTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glCompressedTexImage1D"); } public void glCompressedTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { checkContext(); downstreamGL.glCompressedTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glCompressedTexImage1D"); } public void glCompressedTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,java.nio.Buffer arg7) { checkContext(); downstreamGL.glCompressedTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glCompressedTexImage2D"); } public void glCompressedTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,long arg7) { checkContext(); downstreamGL.glCompressedTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glCompressedTexImage2D"); } public void glCompressedTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { checkContext(); downstreamGL.glCompressedTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glCompressedTexImage3D"); } public void glCompressedTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { checkContext(); downstreamGL.glCompressedTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glCompressedTexImage3D"); } public void glCompressedTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { checkContext(); downstreamGL.glCompressedTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glCompressedTexSubImage1D"); } public void glCompressedTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { checkContext(); downstreamGL.glCompressedTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glCompressedTexSubImage1D"); } public void glCompressedTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { checkContext(); downstreamGL.glCompressedTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glCompressedTexSubImage2D"); } public void glCompressedTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { checkContext(); downstreamGL.glCompressedTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glCompressedTexSubImage2D"); } public void glCompressedTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,java.nio.Buffer arg10) { checkContext(); downstreamGL.glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glCompressedTexSubImage3D"); } public void glCompressedTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,long arg10) { checkContext(); downstreamGL.glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glCompressedTexSubImage3D"); } public void glConvolutionFilter1D(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glConvolutionFilter1D(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glConvolutionFilter1D"); } public void glConvolutionFilter1D(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { checkContext(); downstreamGL.glConvolutionFilter1D(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glConvolutionFilter1D"); } public void glConvolutionFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { checkContext(); downstreamGL.glConvolutionFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glConvolutionFilter2D"); } public void glConvolutionFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { checkContext(); downstreamGL.glConvolutionFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glConvolutionFilter2D"); } public void glConvolutionParameterf(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glConvolutionParameterf(arg0,arg1,arg2); checkGLGetError("glConvolutionParameterf"); } public void glConvolutionParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glConvolutionParameterfv(arg0,arg1,arg2); checkGLGetError("glConvolutionParameterfv"); } public void glConvolutionParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glConvolutionParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glConvolutionParameterfv"); } public void glConvolutionParameteri(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glConvolutionParameteri(arg0,arg1,arg2); checkGLGetError("glConvolutionParameteri"); } public void glConvolutionParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glConvolutionParameteriv(arg0,arg1,arg2); checkGLGetError("glConvolutionParameteriv"); } public void glConvolutionParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glConvolutionParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glConvolutionParameteriv"); } public void glCopyColorSubTable(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glCopyColorSubTable(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glCopyColorSubTable"); } public void glCopyColorTable(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glCopyColorTable(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glCopyColorTable"); } public void glCopyConvolutionFilter1D(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glCopyConvolutionFilter1D(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glCopyConvolutionFilter1D"); } public void glCopyConvolutionFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glCopyConvolutionFilter2D(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glCopyConvolutionFilter2D"); } public void glCopyPixels(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glCopyPixels(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glCopyPixels"); } public void glCopyTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6) { checkContext(); downstreamGL.glCopyTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glCopyTexImage1D"); } public void glCopyTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7) { checkContext(); downstreamGL.glCopyTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glCopyTexImage2D"); } public void glCopyTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glCopyTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glCopyTexSubImage1D"); } public void glCopyTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7) { checkContext(); downstreamGL.glCopyTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glCopyTexSubImage2D"); } public void glCopyTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8) { checkContext(); downstreamGL.glCopyTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glCopyTexSubImage3D"); } public int glCreateProgram() { checkContext(); int _res = downstreamGL.glCreateProgram(); checkGLGetError("glCreateProgram"); return _res; } public int glCreateProgramObjectARB() { checkContext(); int _res = downstreamGL.glCreateProgramObjectARB(); checkGLGetError("glCreateProgramObjectARB"); return _res; } public int glCreateShader(int arg0) { checkContext(); int _res = downstreamGL.glCreateShader(arg0); checkGLGetError("glCreateShader"); return _res; } public int glCreateShaderObjectARB(int arg0) { checkContext(); int _res = downstreamGL.glCreateShaderObjectARB(arg0); checkGLGetError("glCreateShaderObjectARB"); return _res; } public void glCullFace(int arg0) { checkContext(); downstreamGL.glCullFace(arg0); checkGLGetError("glCullFace"); } public void glCullParameterdvEXT(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glCullParameterdvEXT(arg0,arg1); checkGLGetError("glCullParameterdvEXT"); } public void glCullParameterdvEXT(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glCullParameterdvEXT(arg0,arg1,arg2); checkGLGetError("glCullParameterdvEXT"); } public void glCullParameterfvEXT(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glCullParameterfvEXT(arg0,arg1); checkGLGetError("glCullParameterfvEXT"); } public void glCullParameterfvEXT(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glCullParameterfvEXT(arg0,arg1,arg2); checkGLGetError("glCullParameterfvEXT"); } public void glCurrentPaletteMatrixARB(int arg0) { checkContext(); downstreamGL.glCurrentPaletteMatrixARB(arg0); checkGLGetError("glCurrentPaletteMatrixARB"); } public void glDeformSGIX(int arg0) { checkContext(); downstreamGL.glDeformSGIX(arg0); checkGLGetError("glDeformSGIX"); } public void glDeformationMap3dSGIX(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,double arg9,double arg10,int arg11,int arg12,java.nio.DoubleBuffer arg13) { checkContext(); downstreamGL.glDeformationMap3dSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13); checkGLGetError("glDeformationMap3dSGIX"); } public void glDeformationMap3dSGIX(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,double arg9,double arg10,int arg11,int arg12,double[] arg13,int arg14) { checkContext(); downstreamGL.glDeformationMap3dSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14); checkGLGetError("glDeformationMap3dSGIX"); } public void glDeformationMap3fSGIX(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,float arg9,float arg10,int arg11,int arg12,java.nio.FloatBuffer arg13) { checkContext(); downstreamGL.glDeformationMap3fSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13); checkGLGetError("glDeformationMap3fSGIX"); } public void glDeformationMap3fSGIX(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,float arg9,float arg10,int arg11,int arg12,float[] arg13,int arg14) { checkContext(); downstreamGL.glDeformationMap3fSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14); checkGLGetError("glDeformationMap3fSGIX"); } public void glDeleteAsyncMarkersSGIX(int arg0,int arg1) { checkContext(); downstreamGL.glDeleteAsyncMarkersSGIX(arg0,arg1); checkGLGetError("glDeleteAsyncMarkersSGIX"); } public void glDeleteBufferRegion(int arg0) { checkContext(); downstreamGL.glDeleteBufferRegion(arg0); checkGLGetError("glDeleteBufferRegion"); } public void glDeleteBuffers(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteBuffers(arg0,arg1); checkGLGetError("glDeleteBuffers"); } public void glDeleteBuffers(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteBuffers(arg0,arg1,arg2); checkGLGetError("glDeleteBuffers"); } public void glDeleteBuffersARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteBuffersARB(arg0,arg1); checkGLGetError("glDeleteBuffersARB"); } public void glDeleteBuffersARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteBuffersARB(arg0,arg1,arg2); checkGLGetError("glDeleteBuffersARB"); } public void glDeleteFencesAPPLE(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteFencesAPPLE(arg0,arg1); checkGLGetError("glDeleteFencesAPPLE"); } public void glDeleteFencesAPPLE(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteFencesAPPLE(arg0,arg1,arg2); checkGLGetError("glDeleteFencesAPPLE"); } public void glDeleteFencesNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteFencesNV(arg0,arg1); checkGLGetError("glDeleteFencesNV"); } public void glDeleteFencesNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteFencesNV(arg0,arg1,arg2); checkGLGetError("glDeleteFencesNV"); } public void glDeleteFragmentShaderATI(int arg0) { checkContext(); downstreamGL.glDeleteFragmentShaderATI(arg0); checkGLGetError("glDeleteFragmentShaderATI"); } public void glDeleteFramebuffersEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteFramebuffersEXT(arg0,arg1); checkGLGetError("glDeleteFramebuffersEXT"); } public void glDeleteFramebuffersEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteFramebuffersEXT(arg0,arg1,arg2); checkGLGetError("glDeleteFramebuffersEXT"); } public void glDeleteLists(int arg0,int arg1) { checkContext(); downstreamGL.glDeleteLists(arg0,arg1); checkGLGetError("glDeleteLists"); } public void glDeleteObjectARB(int arg0) { checkContext(); downstreamGL.glDeleteObjectARB(arg0); checkGLGetError("glDeleteObjectARB"); } public void glDeleteOcclusionQueriesNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteOcclusionQueriesNV(arg0,arg1); checkGLGetError("glDeleteOcclusionQueriesNV"); } public void glDeleteOcclusionQueriesNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteOcclusionQueriesNV(arg0,arg1,arg2); checkGLGetError("glDeleteOcclusionQueriesNV"); } public void glDeleteProgram(int arg0) { checkContext(); downstreamGL.glDeleteProgram(arg0); checkGLGetError("glDeleteProgram"); } public void glDeleteProgramsARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteProgramsARB(arg0,arg1); checkGLGetError("glDeleteProgramsARB"); } public void glDeleteProgramsARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteProgramsARB(arg0,arg1,arg2); checkGLGetError("glDeleteProgramsARB"); } public void glDeleteProgramsNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteProgramsNV(arg0,arg1); checkGLGetError("glDeleteProgramsNV"); } public void glDeleteProgramsNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteProgramsNV(arg0,arg1,arg2); checkGLGetError("glDeleteProgramsNV"); } public void glDeleteQueries(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteQueries(arg0,arg1); checkGLGetError("glDeleteQueries"); } public void glDeleteQueries(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteQueries(arg0,arg1,arg2); checkGLGetError("glDeleteQueries"); } public void glDeleteQueriesARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteQueriesARB(arg0,arg1); checkGLGetError("glDeleteQueriesARB"); } public void glDeleteQueriesARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteQueriesARB(arg0,arg1,arg2); checkGLGetError("glDeleteQueriesARB"); } public void glDeleteRenderbuffersEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteRenderbuffersEXT(arg0,arg1); checkGLGetError("glDeleteRenderbuffersEXT"); } public void glDeleteRenderbuffersEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteRenderbuffersEXT(arg0,arg1,arg2); checkGLGetError("glDeleteRenderbuffersEXT"); } public void glDeleteShader(int arg0) { checkContext(); downstreamGL.glDeleteShader(arg0); checkGLGetError("glDeleteShader"); } public void glDeleteTextures(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteTextures(arg0,arg1); checkGLGetError("glDeleteTextures"); } public void glDeleteTextures(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteTextures(arg0,arg1,arg2); checkGLGetError("glDeleteTextures"); } public void glDeleteVertexArraysAPPLE(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDeleteVertexArraysAPPLE(arg0,arg1); checkGLGetError("glDeleteVertexArraysAPPLE"); } public void glDeleteVertexArraysAPPLE(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDeleteVertexArraysAPPLE(arg0,arg1,arg2); checkGLGetError("glDeleteVertexArraysAPPLE"); } public void glDeleteVertexShaderEXT(int arg0) { checkContext(); downstreamGL.glDeleteVertexShaderEXT(arg0); checkGLGetError("glDeleteVertexShaderEXT"); } public void glDepthBoundsEXT(double arg0,double arg1) { checkContext(); downstreamGL.glDepthBoundsEXT(arg0,arg1); checkGLGetError("glDepthBoundsEXT"); } public void glDepthBoundsdNV(double arg0,double arg1) { checkContext(); downstreamGL.glDepthBoundsdNV(arg0,arg1); checkGLGetError("glDepthBoundsdNV"); } public void glDepthFunc(int arg0) { checkContext(); downstreamGL.glDepthFunc(arg0); checkGLGetError("glDepthFunc"); } public void glDepthMask(boolean arg0) { checkContext(); downstreamGL.glDepthMask(arg0); checkGLGetError("glDepthMask"); } public void glDepthRange(double arg0,double arg1) { checkContext(); downstreamGL.glDepthRange(arg0,arg1); checkGLGetError("glDepthRange"); } public void glDepthRangedNV(double arg0,double arg1) { checkContext(); downstreamGL.glDepthRangedNV(arg0,arg1); checkGLGetError("glDepthRangedNV"); } public void glDetachObjectARB(int arg0,int arg1) { checkContext(); downstreamGL.glDetachObjectARB(arg0,arg1); checkGLGetError("glDetachObjectARB"); } public void glDetachShader(int arg0,int arg1) { checkContext(); downstreamGL.glDetachShader(arg0,arg1); checkGLGetError("glDetachShader"); } public void glDetailTexFuncSGIS(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glDetailTexFuncSGIS(arg0,arg1,arg2); checkGLGetError("glDetailTexFuncSGIS"); } public void glDetailTexFuncSGIS(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glDetailTexFuncSGIS(arg0,arg1,arg2,arg3); checkGLGetError("glDetailTexFuncSGIS"); } public void glDisable(int arg0) { checkContext(); downstreamGL.glDisable(arg0); checkGLGetError("glDisable"); } public void glDisableClientState(int arg0) { checkContext(); downstreamGL.glDisableClientState(arg0); checkGLGetError("glDisableClientState"); } public void glDisableIndexedEXT(int arg0,int arg1) { checkContext(); downstreamGL.glDisableIndexedEXT(arg0,arg1); checkGLGetError("glDisableIndexedEXT"); } public void glDisableVariantClientStateEXT(int arg0) { checkContext(); downstreamGL.glDisableVariantClientStateEXT(arg0); checkGLGetError("glDisableVariantClientStateEXT"); } public void glDisableVertexAttribAPPLE(int arg0,int arg1) { checkContext(); downstreamGL.glDisableVertexAttribAPPLE(arg0,arg1); checkGLGetError("glDisableVertexAttribAPPLE"); } public void glDisableVertexAttribArray(int arg0) { checkContext(); downstreamGL.glDisableVertexAttribArray(arg0); checkGLGetError("glDisableVertexAttribArray"); } public void glDisableVertexAttribArrayARB(int arg0) { checkContext(); downstreamGL.glDisableVertexAttribArrayARB(arg0); checkGLGetError("glDisableVertexAttribArrayARB"); } public void glDrawArrays(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glDrawArrays(arg0,arg1,arg2); checkGLGetError("glDrawArrays"); } public void glDrawArraysInstancedEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glDrawArraysInstancedEXT(arg0,arg1,arg2,arg3); checkGLGetError("glDrawArraysInstancedEXT"); } public void glDrawBuffer(int arg0) { checkContext(); downstreamGL.glDrawBuffer(arg0); checkGLGetError("glDrawBuffer"); } public void glDrawBufferRegion(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6) { checkContext(); downstreamGL.glDrawBufferRegion(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glDrawBufferRegion"); } public void glDrawBuffers(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDrawBuffers(arg0,arg1); checkGLGetError("glDrawBuffers"); } public void glDrawBuffers(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDrawBuffers(arg0,arg1,arg2); checkGLGetError("glDrawBuffers"); } public void glDrawBuffersARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDrawBuffersARB(arg0,arg1); checkGLGetError("glDrawBuffersARB"); } public void glDrawBuffersARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDrawBuffersARB(arg0,arg1,arg2); checkGLGetError("glDrawBuffersARB"); } public void glDrawBuffersATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glDrawBuffersATI(arg0,arg1); checkGLGetError("glDrawBuffersATI"); } public void glDrawBuffersATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glDrawBuffersATI(arg0,arg1,arg2); checkGLGetError("glDrawBuffersATI"); } public void glDrawElementArrayAPPLE(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glDrawElementArrayAPPLE(arg0,arg1,arg2); checkGLGetError("glDrawElementArrayAPPLE"); } public void glDrawElementArrayATI(int arg0,int arg1) { checkContext(); downstreamGL.glDrawElementArrayATI(arg0,arg1); checkGLGetError("glDrawElementArrayATI"); } public void glDrawElements(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glDrawElements(arg0,arg1,arg2,arg3); checkGLGetError("glDrawElements"); } public void glDrawElements(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glDrawElements(arg0,arg1,arg2,arg3); checkGLGetError("glDrawElements"); } public void glDrawElementsInstancedEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3,int arg4) { checkContext(); downstreamGL.glDrawElementsInstancedEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glDrawElementsInstancedEXT"); } public void glDrawMeshArraysSUN(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glDrawMeshArraysSUN(arg0,arg1,arg2,arg3); checkGLGetError("glDrawMeshArraysSUN"); } public void glDrawPixels(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL.glDrawPixels(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glDrawPixels"); } public void glDrawPixels(int arg0,int arg1,int arg2,int arg3,long arg4) { checkContext(); downstreamGL.glDrawPixels(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glDrawPixels"); } public void glDrawRangeElementArrayAPPLE(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glDrawRangeElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glDrawRangeElementArrayAPPLE"); } public void glDrawRangeElementArrayATI(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glDrawRangeElementArrayATI(arg0,arg1,arg2,arg3); checkGLGetError("glDrawRangeElementArrayATI"); } public void glDrawRangeElements(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glDrawRangeElements(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glDrawRangeElements"); } public void glDrawRangeElements(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { checkContext(); downstreamGL.glDrawRangeElements(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glDrawRangeElements"); } public void glEdgeFlag(boolean arg0) { checkContext(); downstreamGL.glEdgeFlag(arg0); checkGLGetError("glEdgeFlag"); } public void glEdgeFlagPointer(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glEdgeFlagPointer(arg0,arg1); checkGLGetError("glEdgeFlagPointer"); } public void glEdgeFlagPointer(int arg0,long arg1) { checkContext(); downstreamGL.glEdgeFlagPointer(arg0,arg1); checkGLGetError("glEdgeFlagPointer"); } public void glEdgeFlagv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glEdgeFlagv(arg0); checkGLGetError("glEdgeFlagv"); } public void glEdgeFlagv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glEdgeFlagv(arg0,arg1); checkGLGetError("glEdgeFlagv"); } public void glElementPointerAPPLE(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glElementPointerAPPLE(arg0,arg1); checkGLGetError("glElementPointerAPPLE"); } public void glElementPointerATI(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glElementPointerATI(arg0,arg1); checkGLGetError("glElementPointerATI"); } public void glElementPointerATI(int arg0,long arg1) { checkContext(); downstreamGL.glElementPointerATI(arg0,arg1); checkGLGetError("glElementPointerATI"); } public void glEnable(int arg0) { checkContext(); downstreamGL.glEnable(arg0); checkGLGetError("glEnable"); } public void glEnableClientState(int arg0) { checkContext(); downstreamGL.glEnableClientState(arg0); checkGLGetError("glEnableClientState"); } public void glEnableIndexedEXT(int arg0,int arg1) { checkContext(); downstreamGL.glEnableIndexedEXT(arg0,arg1); checkGLGetError("glEnableIndexedEXT"); } public void glEnableVariantClientStateEXT(int arg0) { checkContext(); downstreamGL.glEnableVariantClientStateEXT(arg0); checkGLGetError("glEnableVariantClientStateEXT"); } public void glEnableVertexAttribAPPLE(int arg0,int arg1) { checkContext(); downstreamGL.glEnableVertexAttribAPPLE(arg0,arg1); checkGLGetError("glEnableVertexAttribAPPLE"); } public void glEnableVertexAttribArray(int arg0) { checkContext(); downstreamGL.glEnableVertexAttribArray(arg0); checkGLGetError("glEnableVertexAttribArray"); } public void glEnableVertexAttribArrayARB(int arg0) { checkContext(); downstreamGL.glEnableVertexAttribArrayARB(arg0); checkGLGetError("glEnableVertexAttribArrayARB"); } public void glEnd() { checkContext(); downstreamGL.glEnd(); insideBeginEndPair = false; checkGLGetError("glEnd"); } public void glEndFragmentShaderATI() { checkContext(); downstreamGL.glEndFragmentShaderATI(); checkGLGetError("glEndFragmentShaderATI"); } public void glEndList() { checkContext(); downstreamGL.glEndList(); checkGLGetError("glEndList"); } public void glEndOcclusionQueryNV() { checkContext(); downstreamGL.glEndOcclusionQueryNV(); checkGLGetError("glEndOcclusionQueryNV"); } public void glEndQuery(int arg0) { checkContext(); downstreamGL.glEndQuery(arg0); checkGLGetError("glEndQuery"); } public void glEndQueryARB(int arg0) { checkContext(); downstreamGL.glEndQueryARB(arg0); checkGLGetError("glEndQueryARB"); } public void glEndTransformFeedbackNV() { checkContext(); downstreamGL.glEndTransformFeedbackNV(); checkGLGetError("glEndTransformFeedbackNV"); } public void glEndVertexShaderEXT() { checkContext(); downstreamGL.glEndVertexShaderEXT(); checkGLGetError("glEndVertexShaderEXT"); } public void glEvalCoord1d(double arg0) { checkContext(); downstreamGL.glEvalCoord1d(arg0); checkGLGetError("glEvalCoord1d"); } public void glEvalCoord1dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glEvalCoord1dv(arg0); checkGLGetError("glEvalCoord1dv"); } public void glEvalCoord1dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glEvalCoord1dv(arg0,arg1); checkGLGetError("glEvalCoord1dv"); } public void glEvalCoord1f(float arg0) { checkContext(); downstreamGL.glEvalCoord1f(arg0); checkGLGetError("glEvalCoord1f"); } public void glEvalCoord1fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glEvalCoord1fv(arg0); checkGLGetError("glEvalCoord1fv"); } public void glEvalCoord1fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glEvalCoord1fv(arg0,arg1); checkGLGetError("glEvalCoord1fv"); } public void glEvalCoord2d(double arg0,double arg1) { checkContext(); downstreamGL.glEvalCoord2d(arg0,arg1); checkGLGetError("glEvalCoord2d"); } public void glEvalCoord2dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glEvalCoord2dv(arg0); checkGLGetError("glEvalCoord2dv"); } public void glEvalCoord2dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glEvalCoord2dv(arg0,arg1); checkGLGetError("glEvalCoord2dv"); } public void glEvalCoord2f(float arg0,float arg1) { checkContext(); downstreamGL.glEvalCoord2f(arg0,arg1); checkGLGetError("glEvalCoord2f"); } public void glEvalCoord2fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glEvalCoord2fv(arg0); checkGLGetError("glEvalCoord2fv"); } public void glEvalCoord2fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glEvalCoord2fv(arg0,arg1); checkGLGetError("glEvalCoord2fv"); } public void glEvalMapsNV(int arg0,int arg1) { checkContext(); downstreamGL.glEvalMapsNV(arg0,arg1); checkGLGetError("glEvalMapsNV"); } public void glEvalMesh1(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glEvalMesh1(arg0,arg1,arg2); checkGLGetError("glEvalMesh1"); } public void glEvalMesh2(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glEvalMesh2(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glEvalMesh2"); } public void glEvalPoint1(int arg0) { checkContext(); downstreamGL.glEvalPoint1(arg0); checkGLGetError("glEvalPoint1"); } public void glEvalPoint2(int arg0,int arg1) { checkContext(); downstreamGL.glEvalPoint2(arg0,arg1); checkGLGetError("glEvalPoint2"); } public void glExecuteProgramNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glExecuteProgramNV(arg0,arg1,arg2); checkGLGetError("glExecuteProgramNV"); } public void glExecuteProgramNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glExecuteProgramNV(arg0,arg1,arg2,arg3); checkGLGetError("glExecuteProgramNV"); } public void glExtractComponentEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glExtractComponentEXT(arg0,arg1,arg2); checkGLGetError("glExtractComponentEXT"); } public void glFeedbackBuffer(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glFeedbackBuffer(arg0,arg1,arg2); checkGLGetError("glFeedbackBuffer"); } public void glFinalCombinerInputNV(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glFinalCombinerInputNV(arg0,arg1,arg2,arg3); checkGLGetError("glFinalCombinerInputNV"); } public void glFinish() { checkContext(); downstreamGL.glFinish(); checkGLGetError("glFinish"); } public int glFinishAsyncSGIX(java.nio.IntBuffer arg0) { checkContext(); int _res = downstreamGL.glFinishAsyncSGIX(arg0); checkGLGetError("glFinishAsyncSGIX"); return _res; } public int glFinishAsyncSGIX(int[] arg0,int arg1) { checkContext(); int _res = downstreamGL.glFinishAsyncSGIX(arg0,arg1); checkGLGetError("glFinishAsyncSGIX"); return _res; } public void glFinishFenceAPPLE(int arg0) { checkContext(); downstreamGL.glFinishFenceAPPLE(arg0); checkGLGetError("glFinishFenceAPPLE"); } public void glFinishFenceNV(int arg0) { checkContext(); downstreamGL.glFinishFenceNV(arg0); checkGLGetError("glFinishFenceNV"); } public void glFinishObjectAPPLE(int arg0,int arg1) { checkContext(); downstreamGL.glFinishObjectAPPLE(arg0,arg1); checkGLGetError("glFinishObjectAPPLE"); } public void glFinishRenderAPPLE() { checkContext(); downstreamGL.glFinishRenderAPPLE(); checkGLGetError("glFinishRenderAPPLE"); } public void glFinishTextureSUNX() { checkContext(); downstreamGL.glFinishTextureSUNX(); checkGLGetError("glFinishTextureSUNX"); } public void glFlush() { checkContext(); downstreamGL.glFlush(); checkGLGetError("glFlush"); } public void glFlushMappedBufferRangeAPPLE(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glFlushMappedBufferRangeAPPLE(arg0,arg1,arg2); checkGLGetError("glFlushMappedBufferRangeAPPLE"); } public void glFlushPixelDataRangeNV(int arg0) { checkContext(); downstreamGL.glFlushPixelDataRangeNV(arg0); checkGLGetError("glFlushPixelDataRangeNV"); } public void glFlushRasterSGIX() { checkContext(); downstreamGL.glFlushRasterSGIX(); checkGLGetError("glFlushRasterSGIX"); } public void glFlushRenderAPPLE() { checkContext(); downstreamGL.glFlushRenderAPPLE(); checkGLGetError("glFlushRenderAPPLE"); } public void glFlushVertexArrayRangeAPPLE(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glFlushVertexArrayRangeAPPLE(arg0,arg1); checkGLGetError("glFlushVertexArrayRangeAPPLE"); } public void glFlushVertexArrayRangeNV() { checkContext(); downstreamGL.glFlushVertexArrayRangeNV(); checkGLGetError("glFlushVertexArrayRangeNV"); } public void glFogCoordPointer(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glFogCoordPointer(arg0,arg1,arg2); checkGLGetError("glFogCoordPointer"); } public void glFogCoordPointer(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glFogCoordPointer(arg0,arg1,arg2); checkGLGetError("glFogCoordPointer"); } public void glFogCoordPointerEXT(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glFogCoordPointerEXT(arg0,arg1,arg2); checkGLGetError("glFogCoordPointerEXT"); } public void glFogCoordPointerEXT(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glFogCoordPointerEXT(arg0,arg1,arg2); checkGLGetError("glFogCoordPointerEXT"); } public void glFogCoordd(double arg0) { checkContext(); downstreamGL.glFogCoordd(arg0); checkGLGetError("glFogCoordd"); } public void glFogCoorddEXT(double arg0) { checkContext(); downstreamGL.glFogCoorddEXT(arg0); checkGLGetError("glFogCoorddEXT"); } public void glFogCoorddv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glFogCoorddv(arg0); checkGLGetError("glFogCoorddv"); } public void glFogCoorddv(double[] arg0,int arg1) { checkContext(); downstreamGL.glFogCoorddv(arg0,arg1); checkGLGetError("glFogCoorddv"); } public void glFogCoorddvEXT(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glFogCoorddvEXT(arg0); checkGLGetError("glFogCoorddvEXT"); } public void glFogCoorddvEXT(double[] arg0,int arg1) { checkContext(); downstreamGL.glFogCoorddvEXT(arg0,arg1); checkGLGetError("glFogCoorddvEXT"); } public void glFogCoordf(float arg0) { checkContext(); downstreamGL.glFogCoordf(arg0); checkGLGetError("glFogCoordf"); } public void glFogCoordfEXT(float arg0) { checkContext(); downstreamGL.glFogCoordfEXT(arg0); checkGLGetError("glFogCoordfEXT"); } public void glFogCoordfv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glFogCoordfv(arg0); checkGLGetError("glFogCoordfv"); } public void glFogCoordfv(float[] arg0,int arg1) { checkContext(); downstreamGL.glFogCoordfv(arg0,arg1); checkGLGetError("glFogCoordfv"); } public void glFogCoordfvEXT(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glFogCoordfvEXT(arg0); checkGLGetError("glFogCoordfvEXT"); } public void glFogCoordfvEXT(float[] arg0,int arg1) { checkContext(); downstreamGL.glFogCoordfvEXT(arg0,arg1); checkGLGetError("glFogCoordfvEXT"); } public void glFogCoordhNV(short arg0) { checkContext(); downstreamGL.glFogCoordhNV(arg0); checkGLGetError("glFogCoordhNV"); } public void glFogCoordhvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glFogCoordhvNV(arg0); checkGLGetError("glFogCoordhvNV"); } public void glFogCoordhvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glFogCoordhvNV(arg0,arg1); checkGLGetError("glFogCoordhvNV"); } public void glFogFuncSGIS(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glFogFuncSGIS(arg0,arg1); checkGLGetError("glFogFuncSGIS"); } public void glFogFuncSGIS(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glFogFuncSGIS(arg0,arg1,arg2); checkGLGetError("glFogFuncSGIS"); } public void glFogf(int arg0,float arg1) { checkContext(); downstreamGL.glFogf(arg0,arg1); checkGLGetError("glFogf"); } public void glFogfv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glFogfv(arg0,arg1); checkGLGetError("glFogfv"); } public void glFogfv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glFogfv(arg0,arg1,arg2); checkGLGetError("glFogfv"); } public void glFogi(int arg0,int arg1) { checkContext(); downstreamGL.glFogi(arg0,arg1); checkGLGetError("glFogi"); } public void glFogiv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glFogiv(arg0,arg1); checkGLGetError("glFogiv"); } public void glFogiv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glFogiv(arg0,arg1,arg2); checkGLGetError("glFogiv"); } public void glFragmentColorMaterialSGIX(int arg0,int arg1) { checkContext(); downstreamGL.glFragmentColorMaterialSGIX(arg0,arg1); checkGLGetError("glFragmentColorMaterialSGIX"); } public void glFragmentLightModelfSGIX(int arg0,float arg1) { checkContext(); downstreamGL.glFragmentLightModelfSGIX(arg0,arg1); checkGLGetError("glFragmentLightModelfSGIX"); } public void glFragmentLightModelfvSGIX(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glFragmentLightModelfvSGIX(arg0,arg1); checkGLGetError("glFragmentLightModelfvSGIX"); } public void glFragmentLightModelfvSGIX(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glFragmentLightModelfvSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentLightModelfvSGIX"); } public void glFragmentLightModeliSGIX(int arg0,int arg1) { checkContext(); downstreamGL.glFragmentLightModeliSGIX(arg0,arg1); checkGLGetError("glFragmentLightModeliSGIX"); } public void glFragmentLightModelivSGIX(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glFragmentLightModelivSGIX(arg0,arg1); checkGLGetError("glFragmentLightModelivSGIX"); } public void glFragmentLightModelivSGIX(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glFragmentLightModelivSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentLightModelivSGIX"); } public void glFragmentLightfSGIX(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glFragmentLightfSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentLightfSGIX"); } public void glFragmentLightfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glFragmentLightfvSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentLightfvSGIX"); } public void glFragmentLightfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glFragmentLightfvSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glFragmentLightfvSGIX"); } public void glFragmentLightiSGIX(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glFragmentLightiSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentLightiSGIX"); } public void glFragmentLightivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glFragmentLightivSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentLightivSGIX"); } public void glFragmentLightivSGIX(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glFragmentLightivSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glFragmentLightivSGIX"); } public void glFragmentMaterialfSGIX(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glFragmentMaterialfSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentMaterialfSGIX"); } public void glFragmentMaterialfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glFragmentMaterialfvSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentMaterialfvSGIX"); } public void glFragmentMaterialfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glFragmentMaterialfvSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glFragmentMaterialfvSGIX"); } public void glFragmentMaterialiSGIX(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glFragmentMaterialiSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentMaterialiSGIX"); } public void glFragmentMaterialivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glFragmentMaterialivSGIX(arg0,arg1,arg2); checkGLGetError("glFragmentMaterialivSGIX"); } public void glFragmentMaterialivSGIX(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glFragmentMaterialivSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glFragmentMaterialivSGIX"); } public void glFrameZoomSGIX(int arg0) { checkContext(); downstreamGL.glFrameZoomSGIX(arg0); checkGLGetError("glFrameZoomSGIX"); } public void glFramebufferRenderbufferEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glFramebufferRenderbufferEXT(arg0,arg1,arg2,arg3); checkGLGetError("glFramebufferRenderbufferEXT"); } public void glFramebufferTexture1DEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glFramebufferTexture1DEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glFramebufferTexture1DEXT"); } public void glFramebufferTexture2DEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glFramebufferTexture2DEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glFramebufferTexture2DEXT"); } public void glFramebufferTexture3DEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glFramebufferTexture3DEXT(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glFramebufferTexture3DEXT"); } public void glFramebufferTextureEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glFramebufferTextureEXT(arg0,arg1,arg2,arg3); checkGLGetError("glFramebufferTextureEXT"); } public void glFramebufferTextureFaceEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glFramebufferTextureFaceEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glFramebufferTextureFaceEXT"); } public void glFramebufferTextureLayerEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glFramebufferTextureLayerEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glFramebufferTextureLayerEXT"); } public void glFreeObjectBufferATI(int arg0) { checkContext(); downstreamGL.glFreeObjectBufferATI(arg0); checkGLGetError("glFreeObjectBufferATI"); } public void glFrontFace(int arg0) { checkContext(); downstreamGL.glFrontFace(arg0); checkGLGetError("glFrontFace"); } public void glFrustum(double arg0,double arg1,double arg2,double arg3,double arg4,double arg5) { checkContext(); downstreamGL.glFrustum(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glFrustum"); } public int glGenAsyncMarkersSGIX(int arg0) { checkContext(); int _res = downstreamGL.glGenAsyncMarkersSGIX(arg0); checkGLGetError("glGenAsyncMarkersSGIX"); return _res; } public void glGenBuffers(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenBuffers(arg0,arg1); checkGLGetError("glGenBuffers"); } public void glGenBuffers(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenBuffers(arg0,arg1,arg2); checkGLGetError("glGenBuffers"); } public void glGenBuffersARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenBuffersARB(arg0,arg1); checkGLGetError("glGenBuffersARB"); } public void glGenBuffersARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenBuffersARB(arg0,arg1,arg2); checkGLGetError("glGenBuffersARB"); } public void glGenFencesAPPLE(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenFencesAPPLE(arg0,arg1); checkGLGetError("glGenFencesAPPLE"); } public void glGenFencesAPPLE(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenFencesAPPLE(arg0,arg1,arg2); checkGLGetError("glGenFencesAPPLE"); } public void glGenFencesNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenFencesNV(arg0,arg1); checkGLGetError("glGenFencesNV"); } public void glGenFencesNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenFencesNV(arg0,arg1,arg2); checkGLGetError("glGenFencesNV"); } public int glGenFragmentShadersATI(int arg0) { checkContext(); int _res = downstreamGL.glGenFragmentShadersATI(arg0); checkGLGetError("glGenFragmentShadersATI"); return _res; } public void glGenFramebuffersEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenFramebuffersEXT(arg0,arg1); checkGLGetError("glGenFramebuffersEXT"); } public void glGenFramebuffersEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenFramebuffersEXT(arg0,arg1,arg2); checkGLGetError("glGenFramebuffersEXT"); } public int glGenLists(int arg0) { checkContext(); int _res = downstreamGL.glGenLists(arg0); checkGLGetError("glGenLists"); return _res; } public void glGenOcclusionQueriesNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenOcclusionQueriesNV(arg0,arg1); checkGLGetError("glGenOcclusionQueriesNV"); } public void glGenOcclusionQueriesNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenOcclusionQueriesNV(arg0,arg1,arg2); checkGLGetError("glGenOcclusionQueriesNV"); } public void glGenProgramsARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenProgramsARB(arg0,arg1); checkGLGetError("glGenProgramsARB"); } public void glGenProgramsARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenProgramsARB(arg0,arg1,arg2); checkGLGetError("glGenProgramsARB"); } public void glGenProgramsNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenProgramsNV(arg0,arg1); checkGLGetError("glGenProgramsNV"); } public void glGenProgramsNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenProgramsNV(arg0,arg1,arg2); checkGLGetError("glGenProgramsNV"); } public void glGenQueries(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenQueries(arg0,arg1); checkGLGetError("glGenQueries"); } public void glGenQueries(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenQueries(arg0,arg1,arg2); checkGLGetError("glGenQueries"); } public void glGenQueriesARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenQueriesARB(arg0,arg1); checkGLGetError("glGenQueriesARB"); } public void glGenQueriesARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenQueriesARB(arg0,arg1,arg2); checkGLGetError("glGenQueriesARB"); } public void glGenRenderbuffersEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenRenderbuffersEXT(arg0,arg1); checkGLGetError("glGenRenderbuffersEXT"); } public void glGenRenderbuffersEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenRenderbuffersEXT(arg0,arg1,arg2); checkGLGetError("glGenRenderbuffersEXT"); } public int glGenSymbolsEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); int _res = downstreamGL.glGenSymbolsEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGenSymbolsEXT"); return _res; } public void glGenTextures(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenTextures(arg0,arg1); checkGLGetError("glGenTextures"); } public void glGenTextures(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenTextures(arg0,arg1,arg2); checkGLGetError("glGenTextures"); } public void glGenVertexArraysAPPLE(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGenVertexArraysAPPLE(arg0,arg1); checkGLGetError("glGenVertexArraysAPPLE"); } public void glGenVertexArraysAPPLE(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGenVertexArraysAPPLE(arg0,arg1,arg2); checkGLGetError("glGenVertexArraysAPPLE"); } public int glGenVertexShadersEXT(int arg0) { checkContext(); int _res = downstreamGL.glGenVertexShadersEXT(arg0); checkGLGetError("glGenVertexShadersEXT"); return _res; } public void glGenerateMipmapEXT(int arg0) { checkContext(); downstreamGL.glGenerateMipmapEXT(arg0); checkGLGetError("glGenerateMipmapEXT"); } public void glGetActiveAttrib(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { checkContext(); downstreamGL.glGetActiveAttrib(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glGetActiveAttrib"); } public void glGetActiveAttrib(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { checkContext(); downstreamGL.glGetActiveAttrib(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glGetActiveAttrib"); } public void glGetActiveAttribARB(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { checkContext(); downstreamGL.glGetActiveAttribARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glGetActiveAttribARB"); } public void glGetActiveAttribARB(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { checkContext(); downstreamGL.glGetActiveAttribARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glGetActiveAttribARB"); } public void glGetActiveUniform(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { checkContext(); downstreamGL.glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glGetActiveUniform"); } public void glGetActiveUniform(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { checkContext(); downstreamGL.glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glGetActiveUniform"); } public void glGetActiveUniformARB(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { checkContext(); downstreamGL.glGetActiveUniformARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glGetActiveUniformARB"); } public void glGetActiveUniformARB(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { checkContext(); downstreamGL.glGetActiveUniformARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glGetActiveUniformARB"); } public void glGetActiveVaryingNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { checkContext(); downstreamGL.glGetActiveVaryingNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glGetActiveVaryingNV"); } public void glGetActiveVaryingNV(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { checkContext(); downstreamGL.glGetActiveVaryingNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glGetActiveVaryingNV"); } public void glGetArrayObjectfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetArrayObjectfvATI(arg0,arg1,arg2); checkGLGetError("glGetArrayObjectfvATI"); } public void glGetArrayObjectfvATI(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetArrayObjectfvATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetArrayObjectfvATI"); } public void glGetArrayObjectivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetArrayObjectivATI(arg0,arg1,arg2); checkGLGetError("glGetArrayObjectivATI"); } public void glGetArrayObjectivATI(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetArrayObjectivATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetArrayObjectivATI"); } public void glGetAttachedObjectsARB(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetAttachedObjectsARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetAttachedObjectsARB"); } public void glGetAttachedObjectsARB(int arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5) { checkContext(); downstreamGL.glGetAttachedObjectsARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetAttachedObjectsARB"); } public void glGetAttachedShaders(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetAttachedShaders(arg0,arg1,arg2,arg3); checkGLGetError("glGetAttachedShaders"); } public void glGetAttachedShaders(int arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5) { checkContext(); downstreamGL.glGetAttachedShaders(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetAttachedShaders"); } public int glGetAttribLocation(int arg0,java.lang.String arg1) { checkContext(); int _res = downstreamGL.glGetAttribLocation(arg0,arg1); checkGLGetError("glGetAttribLocation"); return _res; } public int glGetAttribLocationARB(int arg0,java.lang.String arg1) { checkContext(); int _res = downstreamGL.glGetAttribLocationARB(arg0,arg1); checkGLGetError("glGetAttribLocationARB"); return _res; } public void glGetBooleanIndexedvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glGetBooleanIndexedvEXT(arg0,arg1,arg2); checkGLGetError("glGetBooleanIndexedvEXT"); } public void glGetBooleanIndexedvEXT(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glGetBooleanIndexedvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetBooleanIndexedvEXT"); } public void glGetBooleanv(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glGetBooleanv(arg0,arg1); checkGLGetError("glGetBooleanv"); } public void glGetBooleanv(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glGetBooleanv(arg0,arg1,arg2); checkGLGetError("glGetBooleanv"); } public void glGetBufferParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetBufferParameteriv(arg0,arg1,arg2); checkGLGetError("glGetBufferParameteriv"); } public void glGetBufferParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetBufferParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetBufferParameteriv"); } public void glGetBufferParameterivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetBufferParameterivARB(arg0,arg1,arg2); checkGLGetError("glGetBufferParameterivARB"); } public void glGetBufferParameterivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetBufferParameterivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetBufferParameterivARB"); } public void glGetBufferSubData(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glGetBufferSubData(arg0,arg1,arg2,arg3); checkGLGetError("glGetBufferSubData"); } public void glGetBufferSubDataARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glGetBufferSubDataARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetBufferSubDataARB"); } public void glGetClipPlane(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glGetClipPlane(arg0,arg1); checkGLGetError("glGetClipPlane"); } public void glGetClipPlane(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glGetClipPlane(arg0,arg1,arg2); checkGLGetError("glGetClipPlane"); } public void glGetColorTable(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glGetColorTable(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTable"); } public void glGetColorTable(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glGetColorTable(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTable"); } public void glGetColorTableEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glGetColorTableEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTableEXT"); } public void glGetColorTableParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetColorTableParameterfv(arg0,arg1,arg2); checkGLGetError("glGetColorTableParameterfv"); } public void glGetColorTableParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetColorTableParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTableParameterfv"); } public void glGetColorTableParameterfvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetColorTableParameterfvEXT(arg0,arg1,arg2); checkGLGetError("glGetColorTableParameterfvEXT"); } public void glGetColorTableParameterfvEXT(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetColorTableParameterfvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTableParameterfvEXT"); } public void glGetColorTableParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetColorTableParameteriv(arg0,arg1,arg2); checkGLGetError("glGetColorTableParameteriv"); } public void glGetColorTableParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetColorTableParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTableParameteriv"); } public void glGetColorTableParameterivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetColorTableParameterivEXT(arg0,arg1,arg2); checkGLGetError("glGetColorTableParameterivEXT"); } public void glGetColorTableParameterivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetColorTableParameterivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetColorTableParameterivEXT"); } public void glGetCombinerInputParameterfvNV(int arg0,int arg1,int arg2,int arg3,java.nio.FloatBuffer arg4) { checkContext(); downstreamGL.glGetCombinerInputParameterfvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetCombinerInputParameterfvNV"); } public void glGetCombinerInputParameterfvNV(int arg0,int arg1,int arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glGetCombinerInputParameterfvNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetCombinerInputParameterfvNV"); } public void glGetCombinerInputParameterivNV(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4) { checkContext(); downstreamGL.glGetCombinerInputParameterivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetCombinerInputParameterivNV"); } public void glGetCombinerInputParameterivNV(int arg0,int arg1,int arg2,int arg3,int[] arg4,int arg5) { checkContext(); downstreamGL.glGetCombinerInputParameterivNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetCombinerInputParameterivNV"); } public void glGetCombinerOutputParameterfvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glGetCombinerOutputParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetCombinerOutputParameterfvNV"); } public void glGetCombinerOutputParameterfvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glGetCombinerOutputParameterfvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetCombinerOutputParameterfvNV"); } public void glGetCombinerOutputParameterivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetCombinerOutputParameterivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetCombinerOutputParameterivNV"); } public void glGetCombinerOutputParameterivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glGetCombinerOutputParameterivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetCombinerOutputParameterivNV"); } public void glGetCombinerStageParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetCombinerStageParameterfvNV(arg0,arg1,arg2); checkGLGetError("glGetCombinerStageParameterfvNV"); } public void glGetCombinerStageParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetCombinerStageParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetCombinerStageParameterfvNV"); } public void glGetCompressedTexImage(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glGetCompressedTexImage(arg0,arg1,arg2); checkGLGetError("glGetCompressedTexImage"); } public void glGetCompressedTexImage(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glGetCompressedTexImage(arg0,arg1,arg2); checkGLGetError("glGetCompressedTexImage"); } public void glGetConvolutionFilter(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glGetConvolutionFilter(arg0,arg1,arg2,arg3); checkGLGetError("glGetConvolutionFilter"); } public void glGetConvolutionFilter(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glGetConvolutionFilter(arg0,arg1,arg2,arg3); checkGLGetError("glGetConvolutionFilter"); } public void glGetConvolutionParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetConvolutionParameterfv(arg0,arg1,arg2); checkGLGetError("glGetConvolutionParameterfv"); } public void glGetConvolutionParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetConvolutionParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetConvolutionParameterfv"); } public void glGetConvolutionParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetConvolutionParameteriv(arg0,arg1,arg2); checkGLGetError("glGetConvolutionParameteriv"); } public void glGetConvolutionParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetConvolutionParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetConvolutionParameteriv"); } public void glGetDetailTexFuncSGIS(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glGetDetailTexFuncSGIS(arg0,arg1); checkGLGetError("glGetDetailTexFuncSGIS"); } public void glGetDetailTexFuncSGIS(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glGetDetailTexFuncSGIS(arg0,arg1,arg2); checkGLGetError("glGetDetailTexFuncSGIS"); } public void glGetDoublev(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glGetDoublev(arg0,arg1); checkGLGetError("glGetDoublev"); } public void glGetDoublev(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glGetDoublev(arg0,arg1,arg2); checkGLGetError("glGetDoublev"); } public int glGetError() { checkContext(); int _res = downstreamGL.glGetError(); checkGLGetError("glGetError"); return _res; } public void glGetFenceivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetFenceivNV(arg0,arg1,arg2); checkGLGetError("glGetFenceivNV"); } public void glGetFenceivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetFenceivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetFenceivNV"); } public void glGetFinalCombinerInputParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetFinalCombinerInputParameterfvNV(arg0,arg1,arg2); checkGLGetError("glGetFinalCombinerInputParameterfvNV"); } public void glGetFinalCombinerInputParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetFinalCombinerInputParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetFinalCombinerInputParameterfvNV"); } public void glGetFinalCombinerInputParameterivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetFinalCombinerInputParameterivNV(arg0,arg1,arg2); checkGLGetError("glGetFinalCombinerInputParameterivNV"); } public void glGetFinalCombinerInputParameterivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetFinalCombinerInputParameterivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetFinalCombinerInputParameterivNV"); } public void glGetFloatv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glGetFloatv(arg0,arg1); checkGLGetError("glGetFloatv"); } public void glGetFloatv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glGetFloatv(arg0,arg1,arg2); checkGLGetError("glGetFloatv"); } public void glGetFogFuncSGIS(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glGetFogFuncSGIS(arg0); checkGLGetError("glGetFogFuncSGIS"); } public void glGetFogFuncSGIS(float[] arg0,int arg1) { checkContext(); downstreamGL.glGetFogFuncSGIS(arg0,arg1); checkGLGetError("glGetFogFuncSGIS"); } public int glGetFragDataLocationEXT(int arg0,java.nio.ByteBuffer arg1) { checkContext(); int _res = downstreamGL.glGetFragDataLocationEXT(arg0,arg1); checkGLGetError("glGetFragDataLocationEXT"); return _res; } public int glGetFragDataLocationEXT(int arg0,byte[] arg1,int arg2) { checkContext(); int _res = downstreamGL.glGetFragDataLocationEXT(arg0,arg1,arg2); checkGLGetError("glGetFragDataLocationEXT"); return _res; } public void glGetFragmentLightfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetFragmentLightfvSGIX(arg0,arg1,arg2); checkGLGetError("glGetFragmentLightfvSGIX"); } public void glGetFragmentLightfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetFragmentLightfvSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glGetFragmentLightfvSGIX"); } public void glGetFragmentLightivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetFragmentLightivSGIX(arg0,arg1,arg2); checkGLGetError("glGetFragmentLightivSGIX"); } public void glGetFragmentLightivSGIX(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetFragmentLightivSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glGetFragmentLightivSGIX"); } public void glGetFragmentMaterialfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetFragmentMaterialfvSGIX(arg0,arg1,arg2); checkGLGetError("glGetFragmentMaterialfvSGIX"); } public void glGetFragmentMaterialfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetFragmentMaterialfvSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glGetFragmentMaterialfvSGIX"); } public void glGetFragmentMaterialivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetFragmentMaterialivSGIX(arg0,arg1,arg2); checkGLGetError("glGetFragmentMaterialivSGIX"); } public void glGetFragmentMaterialivSGIX(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetFragmentMaterialivSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glGetFragmentMaterialivSGIX"); } public void glGetFramebufferAttachmentParameterivEXT(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetFramebufferAttachmentParameterivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetFramebufferAttachmentParameterivEXT"); } public void glGetFramebufferAttachmentParameterivEXT(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glGetFramebufferAttachmentParameterivEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetFramebufferAttachmentParameterivEXT"); } public int glGetHandleARB(int arg0) { checkContext(); int _res = downstreamGL.glGetHandleARB(arg0); checkGLGetError("glGetHandleARB"); return _res; } public void glGetHistogram(int arg0,boolean arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL.glGetHistogram(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetHistogram"); } public void glGetHistogram(int arg0,boolean arg1,int arg2,int arg3,long arg4) { checkContext(); downstreamGL.glGetHistogram(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetHistogram"); } public void glGetHistogramParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetHistogramParameterfv(arg0,arg1,arg2); checkGLGetError("glGetHistogramParameterfv"); } public void glGetHistogramParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetHistogramParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetHistogramParameterfv"); } public void glGetHistogramParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetHistogramParameteriv(arg0,arg1,arg2); checkGLGetError("glGetHistogramParameteriv"); } public void glGetHistogramParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetHistogramParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetHistogramParameteriv"); } public void glGetImageTransformParameterfvHP(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetImageTransformParameterfvHP(arg0,arg1,arg2); checkGLGetError("glGetImageTransformParameterfvHP"); } public void glGetImageTransformParameterfvHP(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetImageTransformParameterfvHP(arg0,arg1,arg2,arg3); checkGLGetError("glGetImageTransformParameterfvHP"); } public void glGetImageTransformParameterivHP(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetImageTransformParameterivHP(arg0,arg1,arg2); checkGLGetError("glGetImageTransformParameterivHP"); } public void glGetImageTransformParameterivHP(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetImageTransformParameterivHP(arg0,arg1,arg2,arg3); checkGLGetError("glGetImageTransformParameterivHP"); } public void glGetInfoLogARB(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { checkContext(); downstreamGL.glGetInfoLogARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetInfoLogARB"); } public void glGetInfoLogARB(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { checkContext(); downstreamGL.glGetInfoLogARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetInfoLogARB"); } public int glGetInstrumentsSGIX() { checkContext(); int _res = downstreamGL.glGetInstrumentsSGIX(); checkGLGetError("glGetInstrumentsSGIX"); return _res; } public void glGetIntegerIndexedvEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetIntegerIndexedvEXT(arg0,arg1,arg2); checkGLGetError("glGetIntegerIndexedvEXT"); } public void glGetIntegerIndexedvEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetIntegerIndexedvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetIntegerIndexedvEXT"); } public void glGetIntegerv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGetIntegerv(arg0,arg1); checkGLGetError("glGetIntegerv"); } public void glGetIntegerv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGetIntegerv(arg0,arg1,arg2); checkGLGetError("glGetIntegerv"); } public void glGetInvariantBooleanvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glGetInvariantBooleanvEXT(arg0,arg1,arg2); checkGLGetError("glGetInvariantBooleanvEXT"); } public void glGetInvariantBooleanvEXT(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glGetInvariantBooleanvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetInvariantBooleanvEXT"); } public void glGetInvariantFloatvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetInvariantFloatvEXT(arg0,arg1,arg2); checkGLGetError("glGetInvariantFloatvEXT"); } public void glGetInvariantFloatvEXT(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetInvariantFloatvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetInvariantFloatvEXT"); } public void glGetInvariantIntegervEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetInvariantIntegervEXT(arg0,arg1,arg2); checkGLGetError("glGetInvariantIntegervEXT"); } public void glGetInvariantIntegervEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetInvariantIntegervEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetInvariantIntegervEXT"); } public void glGetLightfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetLightfv(arg0,arg1,arg2); checkGLGetError("glGetLightfv"); } public void glGetLightfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetLightfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetLightfv"); } public void glGetLightiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetLightiv(arg0,arg1,arg2); checkGLGetError("glGetLightiv"); } public void glGetLightiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetLightiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetLightiv"); } public void glGetListParameterfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetListParameterfvSGIX(arg0,arg1,arg2); checkGLGetError("glGetListParameterfvSGIX"); } public void glGetListParameterfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetListParameterfvSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glGetListParameterfvSGIX"); } public void glGetListParameterivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetListParameterivSGIX(arg0,arg1,arg2); checkGLGetError("glGetListParameterivSGIX"); } public void glGetListParameterivSGIX(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetListParameterivSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glGetListParameterivSGIX"); } public void glGetLocalConstantBooleanvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glGetLocalConstantBooleanvEXT(arg0,arg1,arg2); checkGLGetError("glGetLocalConstantBooleanvEXT"); } public void glGetLocalConstantBooleanvEXT(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glGetLocalConstantBooleanvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetLocalConstantBooleanvEXT"); } public void glGetLocalConstantFloatvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetLocalConstantFloatvEXT(arg0,arg1,arg2); checkGLGetError("glGetLocalConstantFloatvEXT"); } public void glGetLocalConstantFloatvEXT(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetLocalConstantFloatvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetLocalConstantFloatvEXT"); } public void glGetLocalConstantIntegervEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetLocalConstantIntegervEXT(arg0,arg1,arg2); checkGLGetError("glGetLocalConstantIntegervEXT"); } public void glGetLocalConstantIntegervEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetLocalConstantIntegervEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetLocalConstantIntegervEXT"); } public void glGetMapAttribParameterfvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glGetMapAttribParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapAttribParameterfvNV"); } public void glGetMapAttribParameterfvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glGetMapAttribParameterfvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetMapAttribParameterfvNV"); } public void glGetMapAttribParameterivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetMapAttribParameterivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapAttribParameterivNV"); } public void glGetMapAttribParameterivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glGetMapAttribParameterivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetMapAttribParameterivNV"); } public void glGetMapControlPointsNV(int arg0,int arg1,int arg2,int arg3,int arg4,boolean arg5,java.nio.Buffer arg6) { checkContext(); downstreamGL.glGetMapControlPointsNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glGetMapControlPointsNV"); } public void glGetMapParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetMapParameterfvNV(arg0,arg1,arg2); checkGLGetError("glGetMapParameterfvNV"); } public void glGetMapParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetMapParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapParameterfvNV"); } public void glGetMapParameterivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetMapParameterivNV(arg0,arg1,arg2); checkGLGetError("glGetMapParameterivNV"); } public void glGetMapParameterivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetMapParameterivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapParameterivNV"); } public void glGetMapdv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetMapdv(arg0,arg1,arg2); checkGLGetError("glGetMapdv"); } public void glGetMapdv(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetMapdv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapdv"); } public void glGetMapfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetMapfv(arg0,arg1,arg2); checkGLGetError("glGetMapfv"); } public void glGetMapfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetMapfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapfv"); } public void glGetMapiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetMapiv(arg0,arg1,arg2); checkGLGetError("glGetMapiv"); } public void glGetMapiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetMapiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMapiv"); } public void glGetMaterialfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetMaterialfv(arg0,arg1,arg2); checkGLGetError("glGetMaterialfv"); } public void glGetMaterialfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetMaterialfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMaterialfv"); } public void glGetMaterialiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetMaterialiv(arg0,arg1,arg2); checkGLGetError("glGetMaterialiv"); } public void glGetMaterialiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetMaterialiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMaterialiv"); } public void glGetMinmax(int arg0,boolean arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL.glGetMinmax(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetMinmax"); } public void glGetMinmax(int arg0,boolean arg1,int arg2,int arg3,long arg4) { checkContext(); downstreamGL.glGetMinmax(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetMinmax"); } public void glGetMinmaxParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetMinmaxParameterfv(arg0,arg1,arg2); checkGLGetError("glGetMinmaxParameterfv"); } public void glGetMinmaxParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetMinmaxParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMinmaxParameterfv"); } public void glGetMinmaxParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetMinmaxParameteriv(arg0,arg1,arg2); checkGLGetError("glGetMinmaxParameteriv"); } public void glGetMinmaxParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetMinmaxParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetMinmaxParameteriv"); } public void glGetObjectBufferfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetObjectBufferfvATI(arg0,arg1,arg2); checkGLGetError("glGetObjectBufferfvATI"); } public void glGetObjectBufferfvATI(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetObjectBufferfvATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetObjectBufferfvATI"); } public void glGetObjectBufferivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetObjectBufferivATI(arg0,arg1,arg2); checkGLGetError("glGetObjectBufferivATI"); } public void glGetObjectBufferivATI(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetObjectBufferivATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetObjectBufferivATI"); } public void glGetObjectParameterfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetObjectParameterfvARB(arg0,arg1,arg2); checkGLGetError("glGetObjectParameterfvARB"); } public void glGetObjectParameterfvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetObjectParameterfvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetObjectParameterfvARB"); } public void glGetObjectParameterivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetObjectParameterivARB(arg0,arg1,arg2); checkGLGetError("glGetObjectParameterivARB"); } public void glGetObjectParameterivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetObjectParameterivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetObjectParameterivARB"); } public void glGetOcclusionQueryivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetOcclusionQueryivNV(arg0,arg1,arg2); checkGLGetError("glGetOcclusionQueryivNV"); } public void glGetOcclusionQueryivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetOcclusionQueryivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetOcclusionQueryivNV"); } public void glGetOcclusionQueryuivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetOcclusionQueryuivNV(arg0,arg1,arg2); checkGLGetError("glGetOcclusionQueryuivNV"); } public void glGetOcclusionQueryuivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetOcclusionQueryuivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetOcclusionQueryuivNV"); } public void glGetPixelMapfv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glGetPixelMapfv(arg0,arg1); checkGLGetError("glGetPixelMapfv"); } public void glGetPixelMapfv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glGetPixelMapfv(arg0,arg1,arg2); checkGLGetError("glGetPixelMapfv"); } public void glGetPixelMapfv(int arg0,long arg1) { checkContext(); downstreamGL.glGetPixelMapfv(arg0,arg1); checkGLGetError("glGetPixelMapfv"); } public void glGetPixelMapuiv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGetPixelMapuiv(arg0,arg1); checkGLGetError("glGetPixelMapuiv"); } public void glGetPixelMapuiv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGetPixelMapuiv(arg0,arg1,arg2); checkGLGetError("glGetPixelMapuiv"); } public void glGetPixelMapuiv(int arg0,long arg1) { checkContext(); downstreamGL.glGetPixelMapuiv(arg0,arg1); checkGLGetError("glGetPixelMapuiv"); } public void glGetPixelMapusv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glGetPixelMapusv(arg0,arg1); checkGLGetError("glGetPixelMapusv"); } public void glGetPixelMapusv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glGetPixelMapusv(arg0,arg1,arg2); checkGLGetError("glGetPixelMapusv"); } public void glGetPixelMapusv(int arg0,long arg1) { checkContext(); downstreamGL.glGetPixelMapusv(arg0,arg1); checkGLGetError("glGetPixelMapusv"); } public void glGetPixelTexGenParameterfvSGIS(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glGetPixelTexGenParameterfvSGIS(arg0,arg1); checkGLGetError("glGetPixelTexGenParameterfvSGIS"); } public void glGetPixelTexGenParameterfvSGIS(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glGetPixelTexGenParameterfvSGIS(arg0,arg1,arg2); checkGLGetError("glGetPixelTexGenParameterfvSGIS"); } public void glGetPixelTexGenParameterivSGIS(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGetPixelTexGenParameterivSGIS(arg0,arg1); checkGLGetError("glGetPixelTexGenParameterivSGIS"); } public void glGetPixelTexGenParameterivSGIS(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGetPixelTexGenParameterivSGIS(arg0,arg1,arg2); checkGLGetError("glGetPixelTexGenParameterivSGIS"); } public void glGetPolygonStipple(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glGetPolygonStipple(arg0); checkGLGetError("glGetPolygonStipple"); } public void glGetPolygonStipple(byte[] arg0,int arg1) { checkContext(); downstreamGL.glGetPolygonStipple(arg0,arg1); checkGLGetError("glGetPolygonStipple"); } public void glGetPolygonStipple(long arg0) { checkContext(); downstreamGL.glGetPolygonStipple(arg0); checkGLGetError("glGetPolygonStipple"); } public void glGetProgramEnvParameterIivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramEnvParameterIivNV(arg0,arg1,arg2); checkGLGetError("glGetProgramEnvParameterIivNV"); } public void glGetProgramEnvParameterIivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramEnvParameterIivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramEnvParameterIivNV"); } public void glGetProgramEnvParameterIuivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramEnvParameterIuivNV(arg0,arg1,arg2); checkGLGetError("glGetProgramEnvParameterIuivNV"); } public void glGetProgramEnvParameterIuivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramEnvParameterIuivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramEnvParameterIuivNV"); } public void glGetProgramEnvParameterdvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetProgramEnvParameterdvARB(arg0,arg1,arg2); checkGLGetError("glGetProgramEnvParameterdvARB"); } public void glGetProgramEnvParameterdvARB(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramEnvParameterdvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramEnvParameterdvARB"); } public void glGetProgramEnvParameterfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetProgramEnvParameterfvARB(arg0,arg1,arg2); checkGLGetError("glGetProgramEnvParameterfvARB"); } public void glGetProgramEnvParameterfvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramEnvParameterfvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramEnvParameterfvARB"); } public void glGetProgramInfoLog(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { checkContext(); downstreamGL.glGetProgramInfoLog(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramInfoLog"); } public void glGetProgramInfoLog(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { checkContext(); downstreamGL.glGetProgramInfoLog(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetProgramInfoLog"); } public void glGetProgramLocalParameterIivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramLocalParameterIivNV(arg0,arg1,arg2); checkGLGetError("glGetProgramLocalParameterIivNV"); } public void glGetProgramLocalParameterIivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramLocalParameterIivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramLocalParameterIivNV"); } public void glGetProgramLocalParameterIuivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramLocalParameterIuivNV(arg0,arg1,arg2); checkGLGetError("glGetProgramLocalParameterIuivNV"); } public void glGetProgramLocalParameterIuivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramLocalParameterIuivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramLocalParameterIuivNV"); } public void glGetProgramLocalParameterdvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetProgramLocalParameterdvARB(arg0,arg1,arg2); checkGLGetError("glGetProgramLocalParameterdvARB"); } public void glGetProgramLocalParameterdvARB(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramLocalParameterdvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramLocalParameterdvARB"); } public void glGetProgramLocalParameterfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetProgramLocalParameterfvARB(arg0,arg1,arg2); checkGLGetError("glGetProgramLocalParameterfvARB"); } public void glGetProgramLocalParameterfvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramLocalParameterfvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramLocalParameterfvARB"); } public void glGetProgramNamedParameterdvNV(int arg0,int arg1,java.lang.String arg2,java.nio.DoubleBuffer arg3) { checkContext(); downstreamGL.glGetProgramNamedParameterdvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramNamedParameterdvNV"); } public void glGetProgramNamedParameterdvNV(int arg0,int arg1,java.lang.String arg2,double[] arg3,int arg4) { checkContext(); downstreamGL.glGetProgramNamedParameterdvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetProgramNamedParameterdvNV"); } public void glGetProgramNamedParameterfvNV(int arg0,int arg1,java.lang.String arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glGetProgramNamedParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramNamedParameterfvNV"); } public void glGetProgramNamedParameterfvNV(int arg0,int arg1,java.lang.String arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glGetProgramNamedParameterfvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetProgramNamedParameterfvNV"); } public void glGetProgramParameterdvNV(int arg0,int arg1,int arg2,java.nio.DoubleBuffer arg3) { checkContext(); downstreamGL.glGetProgramParameterdvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramParameterdvNV"); } public void glGetProgramParameterdvNV(int arg0,int arg1,int arg2,double[] arg3,int arg4) { checkContext(); downstreamGL.glGetProgramParameterdvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetProgramParameterdvNV"); } public void glGetProgramParameterfvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glGetProgramParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramParameterfvNV"); } public void glGetProgramParameterfvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glGetProgramParameterfvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetProgramParameterfvNV"); } public void glGetProgramStringARB(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glGetProgramStringARB(arg0,arg1,arg2); checkGLGetError("glGetProgramStringARB"); } public void glGetProgramStringNV(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glGetProgramStringNV(arg0,arg1,arg2); checkGLGetError("glGetProgramStringNV"); } public void glGetProgramStringNV(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramStringNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramStringNV"); } public void glGetProgramiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramiv(arg0,arg1,arg2); checkGLGetError("glGetProgramiv"); } public void glGetProgramiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramiv"); } public void glGetProgramivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramivARB(arg0,arg1,arg2); checkGLGetError("glGetProgramivARB"); } public void glGetProgramivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramivARB"); } public void glGetProgramivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetProgramivNV(arg0,arg1,arg2); checkGLGetError("glGetProgramivNV"); } public void glGetProgramivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetProgramivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetProgramivNV"); } public void glGetQueryObjecti64vEXT(int arg0,int arg1,java.nio.LongBuffer arg2) { checkContext(); downstreamGL.glGetQueryObjecti64vEXT(arg0,arg1,arg2); checkGLGetError("glGetQueryObjecti64vEXT"); } public void glGetQueryObjecti64vEXT(int arg0,int arg1,long[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryObjecti64vEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryObjecti64vEXT"); } public void glGetQueryObjectiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetQueryObjectiv(arg0,arg1,arg2); checkGLGetError("glGetQueryObjectiv"); } public void glGetQueryObjectiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryObjectiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryObjectiv"); } public void glGetQueryObjectivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetQueryObjectivARB(arg0,arg1,arg2); checkGLGetError("glGetQueryObjectivARB"); } public void glGetQueryObjectivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryObjectivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryObjectivARB"); } public void glGetQueryObjectui64vEXT(int arg0,int arg1,java.nio.LongBuffer arg2) { checkContext(); downstreamGL.glGetQueryObjectui64vEXT(arg0,arg1,arg2); checkGLGetError("glGetQueryObjectui64vEXT"); } public void glGetQueryObjectui64vEXT(int arg0,int arg1,long[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryObjectui64vEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryObjectui64vEXT"); } public void glGetQueryObjectuiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetQueryObjectuiv(arg0,arg1,arg2); checkGLGetError("glGetQueryObjectuiv"); } public void glGetQueryObjectuiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryObjectuiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryObjectuiv"); } public void glGetQueryObjectuivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetQueryObjectuivARB(arg0,arg1,arg2); checkGLGetError("glGetQueryObjectuivARB"); } public void glGetQueryObjectuivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryObjectuivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryObjectuivARB"); } public void glGetQueryiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetQueryiv(arg0,arg1,arg2); checkGLGetError("glGetQueryiv"); } public void glGetQueryiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryiv"); } public void glGetQueryivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetQueryivARB(arg0,arg1,arg2); checkGLGetError("glGetQueryivARB"); } public void glGetQueryivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetQueryivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetQueryivARB"); } public void glGetRenderbufferParameterivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetRenderbufferParameterivEXT(arg0,arg1,arg2); checkGLGetError("glGetRenderbufferParameterivEXT"); } public void glGetRenderbufferParameterivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetRenderbufferParameterivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetRenderbufferParameterivEXT"); } public void glGetSeparableFilter(int arg0,int arg1,int arg2,java.nio.Buffer arg3,java.nio.Buffer arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glGetSeparableFilter(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetSeparableFilter"); } public void glGetSeparableFilter(int arg0,int arg1,int arg2,long arg3,long arg4,long arg5) { checkContext(); downstreamGL.glGetSeparableFilter(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetSeparableFilter"); } public void glGetShaderInfoLog(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { checkContext(); downstreamGL.glGetShaderInfoLog(arg0,arg1,arg2,arg3); checkGLGetError("glGetShaderInfoLog"); } public void glGetShaderInfoLog(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { checkContext(); downstreamGL.glGetShaderInfoLog(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetShaderInfoLog"); } public void glGetShaderSource(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { checkContext(); downstreamGL.glGetShaderSource(arg0,arg1,arg2,arg3); checkGLGetError("glGetShaderSource"); } public void glGetShaderSource(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { checkContext(); downstreamGL.glGetShaderSource(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetShaderSource"); } public void glGetShaderSourceARB(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { checkContext(); downstreamGL.glGetShaderSourceARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetShaderSourceARB"); } public void glGetShaderSourceARB(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { checkContext(); downstreamGL.glGetShaderSourceARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glGetShaderSourceARB"); } public void glGetShaderiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetShaderiv(arg0,arg1,arg2); checkGLGetError("glGetShaderiv"); } public void glGetShaderiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetShaderiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetShaderiv"); } public void glGetSharpenTexFuncSGIS(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glGetSharpenTexFuncSGIS(arg0,arg1); checkGLGetError("glGetSharpenTexFuncSGIS"); } public void glGetSharpenTexFuncSGIS(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glGetSharpenTexFuncSGIS(arg0,arg1,arg2); checkGLGetError("glGetSharpenTexFuncSGIS"); } public java.lang.String glGetString(int arg0) { checkContext(); java.lang.String _res = downstreamGL.glGetString(arg0); checkGLGetError("glGetString"); return _res; } public void glGetTexBumpParameterfvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glGetTexBumpParameterfvATI(arg0,arg1); checkGLGetError("glGetTexBumpParameterfvATI"); } public void glGetTexBumpParameterfvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glGetTexBumpParameterfvATI(arg0,arg1,arg2); checkGLGetError("glGetTexBumpParameterfvATI"); } public void glGetTexBumpParameterivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glGetTexBumpParameterivATI(arg0,arg1); checkGLGetError("glGetTexBumpParameterivATI"); } public void glGetTexBumpParameterivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glGetTexBumpParameterivATI(arg0,arg1,arg2); checkGLGetError("glGetTexBumpParameterivATI"); } public void glGetTexEnvfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetTexEnvfv(arg0,arg1,arg2); checkGLGetError("glGetTexEnvfv"); } public void glGetTexEnvfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexEnvfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexEnvfv"); } public void glGetTexEnviv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetTexEnviv(arg0,arg1,arg2); checkGLGetError("glGetTexEnviv"); } public void glGetTexEnviv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexEnviv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexEnviv"); } public void glGetTexFilterFuncSGIS(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetTexFilterFuncSGIS(arg0,arg1,arg2); checkGLGetError("glGetTexFilterFuncSGIS"); } public void glGetTexFilterFuncSGIS(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexFilterFuncSGIS(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexFilterFuncSGIS"); } public void glGetTexGendv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetTexGendv(arg0,arg1,arg2); checkGLGetError("glGetTexGendv"); } public void glGetTexGendv(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexGendv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexGendv"); } public void glGetTexGenfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetTexGenfv(arg0,arg1,arg2); checkGLGetError("glGetTexGenfv"); } public void glGetTexGenfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexGenfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexGenfv"); } public void glGetTexGeniv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetTexGeniv(arg0,arg1,arg2); checkGLGetError("glGetTexGeniv"); } public void glGetTexGeniv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexGeniv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexGeniv"); } public void glGetTexImage(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL.glGetTexImage(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetTexImage"); } public void glGetTexImage(int arg0,int arg1,int arg2,int arg3,long arg4) { checkContext(); downstreamGL.glGetTexImage(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetTexImage"); } public void glGetTexLevelParameterfv(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glGetTexLevelParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexLevelParameterfv"); } public void glGetTexLevelParameterfv(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glGetTexLevelParameterfv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetTexLevelParameterfv"); } public void glGetTexLevelParameteriv(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetTexLevelParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexLevelParameteriv"); } public void glGetTexLevelParameteriv(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glGetTexLevelParameteriv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetTexLevelParameteriv"); } public void glGetTexParameterIivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetTexParameterIivEXT(arg0,arg1,arg2); checkGLGetError("glGetTexParameterIivEXT"); } public void glGetTexParameterIivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexParameterIivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexParameterIivEXT"); } public void glGetTexParameterIuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetTexParameterIuivEXT(arg0,arg1,arg2); checkGLGetError("glGetTexParameterIuivEXT"); } public void glGetTexParameterIuivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexParameterIuivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexParameterIuivEXT"); } public void glGetTexParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetTexParameterfv(arg0,arg1,arg2); checkGLGetError("glGetTexParameterfv"); } public void glGetTexParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexParameterfv"); } public void glGetTexParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetTexParameteriv(arg0,arg1,arg2); checkGLGetError("glGetTexParameteriv"); } public void glGetTexParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetTexParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glGetTexParameteriv"); } public void glGetTrackMatrixivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glGetTrackMatrixivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetTrackMatrixivNV"); } public void glGetTrackMatrixivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glGetTrackMatrixivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glGetTrackMatrixivNV"); } public void glGetTransformFeedbackVaryingNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetTransformFeedbackVaryingNV(arg0,arg1,arg2); checkGLGetError("glGetTransformFeedbackVaryingNV"); } public void glGetTransformFeedbackVaryingNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetTransformFeedbackVaryingNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetTransformFeedbackVaryingNV"); } public int glGetUniformBufferSizeEXT(int arg0,int arg1) { checkContext(); int _res = downstreamGL.glGetUniformBufferSizeEXT(arg0,arg1); checkGLGetError("glGetUniformBufferSizeEXT"); return _res; } public int glGetUniformLocation(int arg0,java.lang.String arg1) { checkContext(); int _res = downstreamGL.glGetUniformLocation(arg0,arg1); checkGLGetError("glGetUniformLocation"); return _res; } public int glGetUniformLocationARB(int arg0,java.lang.String arg1) { checkContext(); int _res = downstreamGL.glGetUniformLocationARB(arg0,arg1); checkGLGetError("glGetUniformLocationARB"); return _res; } public int glGetUniformOffsetEXT(int arg0,int arg1) { checkContext(); int _res = downstreamGL.glGetUniformOffsetEXT(arg0,arg1); checkGLGetError("glGetUniformOffsetEXT"); return _res; } public void glGetUniformfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetUniformfv(arg0,arg1,arg2); checkGLGetError("glGetUniformfv"); } public void glGetUniformfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetUniformfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetUniformfv"); } public void glGetUniformfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetUniformfvARB(arg0,arg1,arg2); checkGLGetError("glGetUniformfvARB"); } public void glGetUniformfvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetUniformfvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetUniformfvARB"); } public void glGetUniformiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetUniformiv(arg0,arg1,arg2); checkGLGetError("glGetUniformiv"); } public void glGetUniformiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetUniformiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetUniformiv"); } public void glGetUniformivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetUniformivARB(arg0,arg1,arg2); checkGLGetError("glGetUniformivARB"); } public void glGetUniformivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetUniformivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetUniformivARB"); } public void glGetUniformuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetUniformuivEXT(arg0,arg1,arg2); checkGLGetError("glGetUniformuivEXT"); } public void glGetUniformuivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetUniformuivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetUniformuivEXT"); } public void glGetVariantArrayObjectfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetVariantArrayObjectfvATI(arg0,arg1,arg2); checkGLGetError("glGetVariantArrayObjectfvATI"); } public void glGetVariantArrayObjectfvATI(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetVariantArrayObjectfvATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetVariantArrayObjectfvATI"); } public void glGetVariantArrayObjectivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVariantArrayObjectivATI(arg0,arg1,arg2); checkGLGetError("glGetVariantArrayObjectivATI"); } public void glGetVariantArrayObjectivATI(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVariantArrayObjectivATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetVariantArrayObjectivATI"); } public void glGetVariantBooleanvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glGetVariantBooleanvEXT(arg0,arg1,arg2); checkGLGetError("glGetVariantBooleanvEXT"); } public void glGetVariantBooleanvEXT(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glGetVariantBooleanvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetVariantBooleanvEXT"); } public void glGetVariantFloatvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetVariantFloatvEXT(arg0,arg1,arg2); checkGLGetError("glGetVariantFloatvEXT"); } public void glGetVariantFloatvEXT(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetVariantFloatvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetVariantFloatvEXT"); } public void glGetVariantIntegervEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVariantIntegervEXT(arg0,arg1,arg2); checkGLGetError("glGetVariantIntegervEXT"); } public void glGetVariantIntegervEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVariantIntegervEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetVariantIntegervEXT"); } public int glGetVaryingLocationNV(int arg0,java.nio.ByteBuffer arg1) { checkContext(); int _res = downstreamGL.glGetVaryingLocationNV(arg0,arg1); checkGLGetError("glGetVaryingLocationNV"); return _res; } public int glGetVaryingLocationNV(int arg0,byte[] arg1,int arg2) { checkContext(); int _res = downstreamGL.glGetVaryingLocationNV(arg0,arg1,arg2); checkGLGetError("glGetVaryingLocationNV"); return _res; } public void glGetVertexAttribArrayObjectfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribArrayObjectfvATI(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribArrayObjectfvATI"); } public void glGetVertexAttribArrayObjectfvATI(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribArrayObjectfvATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribArrayObjectfvATI"); } public void glGetVertexAttribArrayObjectivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribArrayObjectivATI(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribArrayObjectivATI"); } public void glGetVertexAttribArrayObjectivATI(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribArrayObjectivATI(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribArrayObjectivATI"); } public void glGetVertexAttribIivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribIivEXT(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribIivEXT"); } public void glGetVertexAttribIivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribIivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribIivEXT"); } public void glGetVertexAttribIuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribIuivEXT(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribIuivEXT"); } public void glGetVertexAttribIuivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribIuivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribIuivEXT"); } public void glGetVertexAttribdv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribdv(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribdv"); } public void glGetVertexAttribdv(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribdv(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribdv"); } public void glGetVertexAttribdvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribdvARB(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribdvARB"); } public void glGetVertexAttribdvARB(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribdvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribdvARB"); } public void glGetVertexAttribdvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribdvNV(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribdvNV"); } public void glGetVertexAttribdvNV(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribdvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribdvNV"); } public void glGetVertexAttribfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribfv(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribfv"); } public void glGetVertexAttribfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribfv(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribfv"); } public void glGetVertexAttribfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribfvARB(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribfvARB"); } public void glGetVertexAttribfvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribfvARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribfvARB"); } public void glGetVertexAttribfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribfvNV(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribfvNV"); } public void glGetVertexAttribfvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribfvNV"); } public void glGetVertexAttribiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribiv(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribiv"); } public void glGetVertexAttribiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribiv(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribiv"); } public void glGetVertexAttribivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribivARB(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribivARB"); } public void glGetVertexAttribivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribivARB(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribivARB"); } public void glGetVertexAttribivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glGetVertexAttribivNV(arg0,arg1,arg2); checkGLGetError("glGetVertexAttribivNV"); } public void glGetVertexAttribivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glGetVertexAttribivNV(arg0,arg1,arg2,arg3); checkGLGetError("glGetVertexAttribivNV"); } public void glGlobalAlphaFactorbSUN(byte arg0) { checkContext(); downstreamGL.glGlobalAlphaFactorbSUN(arg0); checkGLGetError("glGlobalAlphaFactorbSUN"); } public void glGlobalAlphaFactordSUN(double arg0) { checkContext(); downstreamGL.glGlobalAlphaFactordSUN(arg0); checkGLGetError("glGlobalAlphaFactordSUN"); } public void glGlobalAlphaFactorfSUN(float arg0) { checkContext(); downstreamGL.glGlobalAlphaFactorfSUN(arg0); checkGLGetError("glGlobalAlphaFactorfSUN"); } public void glGlobalAlphaFactoriSUN(int arg0) { checkContext(); downstreamGL.glGlobalAlphaFactoriSUN(arg0); checkGLGetError("glGlobalAlphaFactoriSUN"); } public void glGlobalAlphaFactorsSUN(short arg0) { checkContext(); downstreamGL.glGlobalAlphaFactorsSUN(arg0); checkGLGetError("glGlobalAlphaFactorsSUN"); } public void glGlobalAlphaFactorubSUN(byte arg0) { checkContext(); downstreamGL.glGlobalAlphaFactorubSUN(arg0); checkGLGetError("glGlobalAlphaFactorubSUN"); } public void glGlobalAlphaFactoruiSUN(int arg0) { checkContext(); downstreamGL.glGlobalAlphaFactoruiSUN(arg0); checkGLGetError("glGlobalAlphaFactoruiSUN"); } public void glGlobalAlphaFactorusSUN(short arg0) { checkContext(); downstreamGL.glGlobalAlphaFactorusSUN(arg0); checkGLGetError("glGlobalAlphaFactorusSUN"); } public void glHint(int arg0,int arg1) { checkContext(); downstreamGL.glHint(arg0,arg1); checkGLGetError("glHint"); } public void glHintPGI(int arg0,int arg1) { checkContext(); downstreamGL.glHintPGI(arg0,arg1); checkGLGetError("glHintPGI"); } public void glHistogram(int arg0,int arg1,int arg2,boolean arg3) { checkContext(); downstreamGL.glHistogram(arg0,arg1,arg2,arg3); checkGLGetError("glHistogram"); } public void glIglooInterfaceSGIX(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glIglooInterfaceSGIX(arg0,arg1); checkGLGetError("glIglooInterfaceSGIX"); } public void glImageTransformParameterfHP(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glImageTransformParameterfHP(arg0,arg1,arg2); checkGLGetError("glImageTransformParameterfHP"); } public void glImageTransformParameterfvHP(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glImageTransformParameterfvHP(arg0,arg1,arg2); checkGLGetError("glImageTransformParameterfvHP"); } public void glImageTransformParameterfvHP(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glImageTransformParameterfvHP(arg0,arg1,arg2,arg3); checkGLGetError("glImageTransformParameterfvHP"); } public void glImageTransformParameteriHP(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glImageTransformParameteriHP(arg0,arg1,arg2); checkGLGetError("glImageTransformParameteriHP"); } public void glImageTransformParameterivHP(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glImageTransformParameterivHP(arg0,arg1,arg2); checkGLGetError("glImageTransformParameterivHP"); } public void glImageTransformParameterivHP(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glImageTransformParameterivHP(arg0,arg1,arg2,arg3); checkGLGetError("glImageTransformParameterivHP"); } public void glIndexFuncEXT(int arg0,float arg1) { checkContext(); downstreamGL.glIndexFuncEXT(arg0,arg1); checkGLGetError("glIndexFuncEXT"); } public void glIndexMask(int arg0) { checkContext(); downstreamGL.glIndexMask(arg0); checkGLGetError("glIndexMask"); } public void glIndexMaterialEXT(int arg0,int arg1) { checkContext(); downstreamGL.glIndexMaterialEXT(arg0,arg1); checkGLGetError("glIndexMaterialEXT"); } public void glIndexPointer(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glIndexPointer(arg0,arg1,arg2); checkGLGetError("glIndexPointer"); } public void glIndexd(double arg0) { checkContext(); downstreamGL.glIndexd(arg0); checkGLGetError("glIndexd"); } public void glIndexdv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glIndexdv(arg0); checkGLGetError("glIndexdv"); } public void glIndexdv(double[] arg0,int arg1) { checkContext(); downstreamGL.glIndexdv(arg0,arg1); checkGLGetError("glIndexdv"); } public void glIndexf(float arg0) { checkContext(); downstreamGL.glIndexf(arg0); checkGLGetError("glIndexf"); } public void glIndexfv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glIndexfv(arg0); checkGLGetError("glIndexfv"); } public void glIndexfv(float[] arg0,int arg1) { checkContext(); downstreamGL.glIndexfv(arg0,arg1); checkGLGetError("glIndexfv"); } public void glIndexi(int arg0) { checkContext(); downstreamGL.glIndexi(arg0); checkGLGetError("glIndexi"); } public void glIndexiv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glIndexiv(arg0); checkGLGetError("glIndexiv"); } public void glIndexiv(int[] arg0,int arg1) { checkContext(); downstreamGL.glIndexiv(arg0,arg1); checkGLGetError("glIndexiv"); } public void glIndexs(short arg0) { checkContext(); downstreamGL.glIndexs(arg0); checkGLGetError("glIndexs"); } public void glIndexsv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glIndexsv(arg0); checkGLGetError("glIndexsv"); } public void glIndexsv(short[] arg0,int arg1) { checkContext(); downstreamGL.glIndexsv(arg0,arg1); checkGLGetError("glIndexsv"); } public void glIndexub(byte arg0) { checkContext(); downstreamGL.glIndexub(arg0); checkGLGetError("glIndexub"); } public void glIndexubv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glIndexubv(arg0); checkGLGetError("glIndexubv"); } public void glIndexubv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glIndexubv(arg0,arg1); checkGLGetError("glIndexubv"); } public void glInitNames() { checkContext(); downstreamGL.glInitNames(); checkGLGetError("glInitNames"); } public void glInsertComponentEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glInsertComponentEXT(arg0,arg1,arg2); checkGLGetError("glInsertComponentEXT"); } public void glInstrumentsBufferSGIX(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glInstrumentsBufferSGIX(arg0,arg1); checkGLGetError("glInstrumentsBufferSGIX"); } public void glInstrumentsBufferSGIX(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glInstrumentsBufferSGIX(arg0,arg1,arg2); checkGLGetError("glInstrumentsBufferSGIX"); } public void glInterleavedArrays(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glInterleavedArrays(arg0,arg1,arg2); checkGLGetError("glInterleavedArrays"); } public void glInterleavedArrays(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glInterleavedArrays(arg0,arg1,arg2); checkGLGetError("glInterleavedArrays"); } public boolean glIsAsyncMarkerSGIX(int arg0) { checkContext(); boolean _res = downstreamGL.glIsAsyncMarkerSGIX(arg0); checkGLGetError("glIsAsyncMarkerSGIX"); return _res; } public boolean glIsBuffer(int arg0) { checkContext(); boolean _res = downstreamGL.glIsBuffer(arg0); checkGLGetError("glIsBuffer"); return _res; } public boolean glIsBufferARB(int arg0) { checkContext(); boolean _res = downstreamGL.glIsBufferARB(arg0); checkGLGetError("glIsBufferARB"); return _res; } public boolean glIsEnabled(int arg0) { checkContext(); boolean _res = downstreamGL.glIsEnabled(arg0); checkGLGetError("glIsEnabled"); return _res; } public boolean glIsEnabledIndexedEXT(int arg0,int arg1) { checkContext(); boolean _res = downstreamGL.glIsEnabledIndexedEXT(arg0,arg1); checkGLGetError("glIsEnabledIndexedEXT"); return _res; } public boolean glIsFenceAPPLE(int arg0) { checkContext(); boolean _res = downstreamGL.glIsFenceAPPLE(arg0); checkGLGetError("glIsFenceAPPLE"); return _res; } public boolean glIsFenceNV(int arg0) { checkContext(); boolean _res = downstreamGL.glIsFenceNV(arg0); checkGLGetError("glIsFenceNV"); return _res; } public boolean glIsFramebufferEXT(int arg0) { checkContext(); boolean _res = downstreamGL.glIsFramebufferEXT(arg0); checkGLGetError("glIsFramebufferEXT"); return _res; } public boolean glIsList(int arg0) { checkContext(); boolean _res = downstreamGL.glIsList(arg0); checkGLGetError("glIsList"); return _res; } public boolean glIsObjectBufferATI(int arg0) { checkContext(); boolean _res = downstreamGL.glIsObjectBufferATI(arg0); checkGLGetError("glIsObjectBufferATI"); return _res; } public boolean glIsOcclusionQueryNV(int arg0) { checkContext(); boolean _res = downstreamGL.glIsOcclusionQueryNV(arg0); checkGLGetError("glIsOcclusionQueryNV"); return _res; } public boolean glIsProgram(int arg0) { checkContext(); boolean _res = downstreamGL.glIsProgram(arg0); checkGLGetError("glIsProgram"); return _res; } public boolean glIsProgramARB(int arg0) { checkContext(); boolean _res = downstreamGL.glIsProgramARB(arg0); checkGLGetError("glIsProgramARB"); return _res; } public boolean glIsProgramNV(int arg0) { checkContext(); boolean _res = downstreamGL.glIsProgramNV(arg0); checkGLGetError("glIsProgramNV"); return _res; } public boolean glIsQuery(int arg0) { checkContext(); boolean _res = downstreamGL.glIsQuery(arg0); checkGLGetError("glIsQuery"); return _res; } public boolean glIsQueryARB(int arg0) { checkContext(); boolean _res = downstreamGL.glIsQueryARB(arg0); checkGLGetError("glIsQueryARB"); return _res; } public boolean glIsRenderbufferEXT(int arg0) { checkContext(); boolean _res = downstreamGL.glIsRenderbufferEXT(arg0); checkGLGetError("glIsRenderbufferEXT"); return _res; } public boolean glIsShader(int arg0) { checkContext(); boolean _res = downstreamGL.glIsShader(arg0); checkGLGetError("glIsShader"); return _res; } public boolean glIsTexture(int arg0) { checkContext(); boolean _res = downstreamGL.glIsTexture(arg0); checkGLGetError("glIsTexture"); return _res; } public boolean glIsVariantEnabledEXT(int arg0,int arg1) { checkContext(); boolean _res = downstreamGL.glIsVariantEnabledEXT(arg0,arg1); checkGLGetError("glIsVariantEnabledEXT"); return _res; } public boolean glIsVertexArrayAPPLE(int arg0) { checkContext(); boolean _res = downstreamGL.glIsVertexArrayAPPLE(arg0); checkGLGetError("glIsVertexArrayAPPLE"); return _res; } public boolean glIsVertexAttribEnabledAPPLE(int arg0,int arg1) { checkContext(); boolean _res = downstreamGL.glIsVertexAttribEnabledAPPLE(arg0,arg1); checkGLGetError("glIsVertexAttribEnabledAPPLE"); return _res; } public void glLightEnviSGIX(int arg0,int arg1) { checkContext(); downstreamGL.glLightEnviSGIX(arg0,arg1); checkGLGetError("glLightEnviSGIX"); } public void glLightModelf(int arg0,float arg1) { checkContext(); downstreamGL.glLightModelf(arg0,arg1); checkGLGetError("glLightModelf"); } public void glLightModelfv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glLightModelfv(arg0,arg1); checkGLGetError("glLightModelfv"); } public void glLightModelfv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glLightModelfv(arg0,arg1,arg2); checkGLGetError("glLightModelfv"); } public void glLightModeli(int arg0,int arg1) { checkContext(); downstreamGL.glLightModeli(arg0,arg1); checkGLGetError("glLightModeli"); } public void glLightModeliv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glLightModeliv(arg0,arg1); checkGLGetError("glLightModeliv"); } public void glLightModeliv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glLightModeliv(arg0,arg1,arg2); checkGLGetError("glLightModeliv"); } public void glLightf(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glLightf(arg0,arg1,arg2); checkGLGetError("glLightf"); } public void glLightfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glLightfv(arg0,arg1,arg2); checkGLGetError("glLightfv"); } public void glLightfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glLightfv(arg0,arg1,arg2,arg3); checkGLGetError("glLightfv"); } public void glLighti(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glLighti(arg0,arg1,arg2); checkGLGetError("glLighti"); } public void glLightiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glLightiv(arg0,arg1,arg2); checkGLGetError("glLightiv"); } public void glLightiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glLightiv(arg0,arg1,arg2,arg3); checkGLGetError("glLightiv"); } public void glLineStipple(int arg0,short arg1) { checkContext(); downstreamGL.glLineStipple(arg0,arg1); checkGLGetError("glLineStipple"); } public void glLineWidth(float arg0) { checkContext(); downstreamGL.glLineWidth(arg0); checkGLGetError("glLineWidth"); } public void glLinkProgram(int arg0) { checkContext(); downstreamGL.glLinkProgram(arg0); checkGLGetError("glLinkProgram"); } public void glLinkProgramARB(int arg0) { checkContext(); downstreamGL.glLinkProgramARB(arg0); checkGLGetError("glLinkProgramARB"); } public void glListBase(int arg0) { checkContext(); downstreamGL.glListBase(arg0); checkGLGetError("glListBase"); } public void glListParameterfSGIX(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glListParameterfSGIX(arg0,arg1,arg2); checkGLGetError("glListParameterfSGIX"); } public void glListParameterfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glListParameterfvSGIX(arg0,arg1,arg2); checkGLGetError("glListParameterfvSGIX"); } public void glListParameterfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glListParameterfvSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glListParameterfvSGIX"); } public void glListParameteriSGIX(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glListParameteriSGIX(arg0,arg1,arg2); checkGLGetError("glListParameteriSGIX"); } public void glListParameterivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glListParameterivSGIX(arg0,arg1,arg2); checkGLGetError("glListParameterivSGIX"); } public void glListParameterivSGIX(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glListParameterivSGIX(arg0,arg1,arg2,arg3); checkGLGetError("glListParameterivSGIX"); } public void glLoadIdentity() { checkContext(); downstreamGL.glLoadIdentity(); checkGLGetError("glLoadIdentity"); } public void glLoadIdentityDeformationMapSGIX(int arg0) { checkContext(); downstreamGL.glLoadIdentityDeformationMapSGIX(arg0); checkGLGetError("glLoadIdentityDeformationMapSGIX"); } public void glLoadMatrixd(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glLoadMatrixd(arg0); checkGLGetError("glLoadMatrixd"); } public void glLoadMatrixd(double[] arg0,int arg1) { checkContext(); downstreamGL.glLoadMatrixd(arg0,arg1); checkGLGetError("glLoadMatrixd"); } public void glLoadMatrixf(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glLoadMatrixf(arg0); checkGLGetError("glLoadMatrixf"); } public void glLoadMatrixf(float[] arg0,int arg1) { checkContext(); downstreamGL.glLoadMatrixf(arg0,arg1); checkGLGetError("glLoadMatrixf"); } public void glLoadName(int arg0) { checkContext(); downstreamGL.glLoadName(arg0); checkGLGetError("glLoadName"); } public void glLoadProgramNV(int arg0,int arg1,int arg2,java.lang.String arg3) { checkContext(); downstreamGL.glLoadProgramNV(arg0,arg1,arg2,arg3); checkGLGetError("glLoadProgramNV"); } public void glLoadTransposeMatrixd(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glLoadTransposeMatrixd(arg0); checkGLGetError("glLoadTransposeMatrixd"); } public void glLoadTransposeMatrixd(double[] arg0,int arg1) { checkContext(); downstreamGL.glLoadTransposeMatrixd(arg0,arg1); checkGLGetError("glLoadTransposeMatrixd"); } public void glLoadTransposeMatrixf(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glLoadTransposeMatrixf(arg0); checkGLGetError("glLoadTransposeMatrixf"); } public void glLoadTransposeMatrixf(float[] arg0,int arg1) { checkContext(); downstreamGL.glLoadTransposeMatrixf(arg0,arg1); checkGLGetError("glLoadTransposeMatrixf"); } public void glLockArraysEXT(int arg0,int arg1) { checkContext(); downstreamGL.glLockArraysEXT(arg0,arg1); checkGLGetError("glLockArraysEXT"); } public void glLogicOp(int arg0) { checkContext(); downstreamGL.glLogicOp(arg0); checkGLGetError("glLogicOp"); } public void glMap1d(int arg0,double arg1,double arg2,int arg3,int arg4,java.nio.DoubleBuffer arg5) { checkContext(); downstreamGL.glMap1d(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMap1d"); } public void glMap1d(int arg0,double arg1,double arg2,int arg3,int arg4,double[] arg5,int arg6) { checkContext(); downstreamGL.glMap1d(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glMap1d"); } public void glMap1f(int arg0,float arg1,float arg2,int arg3,int arg4,java.nio.FloatBuffer arg5) { checkContext(); downstreamGL.glMap1f(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMap1f"); } public void glMap1f(int arg0,float arg1,float arg2,int arg3,int arg4,float[] arg5,int arg6) { checkContext(); downstreamGL.glMap1f(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glMap1f"); } public void glMap2d(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,java.nio.DoubleBuffer arg9) { checkContext(); downstreamGL.glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glMap2d"); } public void glMap2d(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,double[] arg9,int arg10) { checkContext(); downstreamGL.glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glMap2d"); } public void glMap2f(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,java.nio.FloatBuffer arg9) { checkContext(); downstreamGL.glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glMap2f"); } public void glMap2f(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,float[] arg9,int arg10) { checkContext(); downstreamGL.glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glMap2f"); } public java.nio.ByteBuffer glMapBuffer(int arg0,int arg1) { checkContext(); java.nio.ByteBuffer _res = downstreamGL.glMapBuffer(arg0,arg1); checkGLGetError("glMapBuffer"); return _res; } public java.nio.ByteBuffer glMapBufferARB(int arg0,int arg1) { checkContext(); java.nio.ByteBuffer _res = downstreamGL.glMapBufferARB(arg0,arg1); checkGLGetError("glMapBufferARB"); return _res; } public void glMapControlPointsNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,boolean arg7,java.nio.Buffer arg8) { checkContext(); downstreamGL.glMapControlPointsNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glMapControlPointsNV"); } public void glMapGrid1d(int arg0,double arg1,double arg2) { checkContext(); downstreamGL.glMapGrid1d(arg0,arg1,arg2); checkGLGetError("glMapGrid1d"); } public void glMapGrid1f(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glMapGrid1f(arg0,arg1,arg2); checkGLGetError("glMapGrid1f"); } public void glMapGrid2d(int arg0,double arg1,double arg2,int arg3,double arg4,double arg5) { checkContext(); downstreamGL.glMapGrid2d(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMapGrid2d"); } public void glMapGrid2f(int arg0,float arg1,float arg2,int arg3,float arg4,float arg5) { checkContext(); downstreamGL.glMapGrid2f(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMapGrid2f"); } public void glMapParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glMapParameterfvNV(arg0,arg1,arg2); checkGLGetError("glMapParameterfvNV"); } public void glMapParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glMapParameterfvNV(arg0,arg1,arg2,arg3); checkGLGetError("glMapParameterfvNV"); } public void glMapParameterivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glMapParameterivNV(arg0,arg1,arg2); checkGLGetError("glMapParameterivNV"); } public void glMapParameterivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glMapParameterivNV(arg0,arg1,arg2,arg3); checkGLGetError("glMapParameterivNV"); } public void glMapVertexAttrib1dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,java.nio.DoubleBuffer arg6) { checkContext(); downstreamGL.glMapVertexAttrib1dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glMapVertexAttrib1dAPPLE"); } public void glMapVertexAttrib1dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,double[] arg6,int arg7) { checkContext(); downstreamGL.glMapVertexAttrib1dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glMapVertexAttrib1dAPPLE"); } public void glMapVertexAttrib1fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,java.nio.FloatBuffer arg6) { checkContext(); downstreamGL.glMapVertexAttrib1fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glMapVertexAttrib1fAPPLE"); } public void glMapVertexAttrib1fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,float[] arg6,int arg7) { checkContext(); downstreamGL.glMapVertexAttrib1fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glMapVertexAttrib1fAPPLE"); } public void glMapVertexAttrib2dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,double arg6,double arg7,int arg8,int arg9,java.nio.DoubleBuffer arg10) { checkContext(); downstreamGL.glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glMapVertexAttrib2dAPPLE"); } public void glMapVertexAttrib2dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,double arg6,double arg7,int arg8,int arg9,double[] arg10,int arg11) { checkContext(); downstreamGL.glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); checkGLGetError("glMapVertexAttrib2dAPPLE"); } public void glMapVertexAttrib2fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,float arg6,float arg7,int arg8,int arg9,java.nio.FloatBuffer arg10) { checkContext(); downstreamGL.glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glMapVertexAttrib2fAPPLE"); } public void glMapVertexAttrib2fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,float arg6,float arg7,int arg8,int arg9,float[] arg10,int arg11) { checkContext(); downstreamGL.glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); checkGLGetError("glMapVertexAttrib2fAPPLE"); } public void glMaterialf(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glMaterialf(arg0,arg1,arg2); checkGLGetError("glMaterialf"); } public void glMaterialfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glMaterialfv(arg0,arg1,arg2); checkGLGetError("glMaterialfv"); } public void glMaterialfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glMaterialfv(arg0,arg1,arg2,arg3); checkGLGetError("glMaterialfv"); } public void glMateriali(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glMateriali(arg0,arg1,arg2); checkGLGetError("glMateriali"); } public void glMaterialiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glMaterialiv(arg0,arg1,arg2); checkGLGetError("glMaterialiv"); } public void glMaterialiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glMaterialiv(arg0,arg1,arg2,arg3); checkGLGetError("glMaterialiv"); } public void glMatrixIndexPointerARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glMatrixIndexPointerARB(arg0,arg1,arg2,arg3); checkGLGetError("glMatrixIndexPointerARB"); } public void glMatrixIndexPointerARB(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glMatrixIndexPointerARB(arg0,arg1,arg2,arg3); checkGLGetError("glMatrixIndexPointerARB"); } public void glMatrixIndexubvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glMatrixIndexubvARB(arg0,arg1); checkGLGetError("glMatrixIndexubvARB"); } public void glMatrixIndexubvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glMatrixIndexubvARB(arg0,arg1,arg2); checkGLGetError("glMatrixIndexubvARB"); } public void glMatrixIndexuivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glMatrixIndexuivARB(arg0,arg1); checkGLGetError("glMatrixIndexuivARB"); } public void glMatrixIndexuivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glMatrixIndexuivARB(arg0,arg1,arg2); checkGLGetError("glMatrixIndexuivARB"); } public void glMatrixIndexusvARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMatrixIndexusvARB(arg0,arg1); checkGLGetError("glMatrixIndexusvARB"); } public void glMatrixIndexusvARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMatrixIndexusvARB(arg0,arg1,arg2); checkGLGetError("glMatrixIndexusvARB"); } public void glMatrixMode(int arg0) { checkContext(); downstreamGL.glMatrixMode(arg0); checkGLGetError("glMatrixMode"); } public void glMinmax(int arg0,int arg1,boolean arg2) { checkContext(); downstreamGL.glMinmax(arg0,arg1,arg2); checkGLGetError("glMinmax"); } public void glMultMatrixd(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glMultMatrixd(arg0); checkGLGetError("glMultMatrixd"); } public void glMultMatrixd(double[] arg0,int arg1) { checkContext(); downstreamGL.glMultMatrixd(arg0,arg1); checkGLGetError("glMultMatrixd"); } public void glMultMatrixf(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glMultMatrixf(arg0); checkGLGetError("glMultMatrixf"); } public void glMultMatrixf(float[] arg0,int arg1) { checkContext(); downstreamGL.glMultMatrixf(arg0,arg1); checkGLGetError("glMultMatrixf"); } public void glMultTransposeMatrixd(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glMultTransposeMatrixd(arg0); checkGLGetError("glMultTransposeMatrixd"); } public void glMultTransposeMatrixd(double[] arg0,int arg1) { checkContext(); downstreamGL.glMultTransposeMatrixd(arg0,arg1); checkGLGetError("glMultTransposeMatrixd"); } public void glMultTransposeMatrixf(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glMultTransposeMatrixf(arg0); checkGLGetError("glMultTransposeMatrixf"); } public void glMultTransposeMatrixf(float[] arg0,int arg1) { checkContext(); downstreamGL.glMultTransposeMatrixf(arg0,arg1); checkGLGetError("glMultTransposeMatrixf"); } public void glMultiDrawArrays(int arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3) { checkContext(); downstreamGL.glMultiDrawArrays(arg0,arg1,arg2,arg3); checkGLGetError("glMultiDrawArrays"); } public void glMultiDrawArrays(int arg0,int[] arg1,int arg2,int[] arg3,int arg4,int arg5) { checkContext(); downstreamGL.glMultiDrawArrays(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiDrawArrays"); } public void glMultiDrawArraysEXT(int arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3) { checkContext(); downstreamGL.glMultiDrawArraysEXT(arg0,arg1,arg2,arg3); checkGLGetError("glMultiDrawArraysEXT"); } public void glMultiDrawArraysEXT(int arg0,int[] arg1,int arg2,int[] arg3,int arg4,int arg5) { checkContext(); downstreamGL.glMultiDrawArraysEXT(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiDrawArraysEXT"); } public void glMultiDrawElementArrayAPPLE(int arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3) { checkContext(); downstreamGL.glMultiDrawElementArrayAPPLE(arg0,arg1,arg2,arg3); checkGLGetError("glMultiDrawElementArrayAPPLE"); } public void glMultiDrawElementArrayAPPLE(int arg0,int[] arg1,int arg2,int[] arg3,int arg4,int arg5) { checkContext(); downstreamGL.glMultiDrawElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiDrawElementArrayAPPLE"); } public void glMultiDrawElements(int arg0,java.nio.IntBuffer arg1,int arg2,java.nio.Buffer[] arg3,int arg4) { checkContext(); downstreamGL.glMultiDrawElements(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiDrawElements"); } public void glMultiDrawElements(int arg0,int[] arg1,int arg2,int arg3,java.nio.Buffer[] arg4,int arg5) { checkContext(); downstreamGL.glMultiDrawElements(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiDrawElements"); } public void glMultiDrawElementsEXT(int arg0,java.nio.IntBuffer arg1,int arg2,java.nio.Buffer[] arg3,int arg4) { checkContext(); downstreamGL.glMultiDrawElementsEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiDrawElementsEXT"); } public void glMultiDrawElementsEXT(int arg0,int[] arg1,int arg2,int arg3,java.nio.Buffer[] arg4,int arg5) { checkContext(); downstreamGL.glMultiDrawElementsEXT(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiDrawElementsEXT"); } public void glMultiDrawRangeElementArrayAPPLE(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,int arg5) { checkContext(); downstreamGL.glMultiDrawRangeElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiDrawRangeElementArrayAPPLE"); } public void glMultiDrawRangeElementArrayAPPLE(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int arg7) { checkContext(); downstreamGL.glMultiDrawRangeElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glMultiDrawRangeElementArrayAPPLE"); } public void glMultiModeDrawArraysIBM(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3,int arg4) { checkContext(); downstreamGL.glMultiModeDrawArraysIBM(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiModeDrawArraysIBM"); } public void glMultiModeDrawArraysIBM(int[] arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5,int arg6,int arg7) { checkContext(); downstreamGL.glMultiModeDrawArraysIBM(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glMultiModeDrawArraysIBM"); } public void glMultiModeDrawElementsIBM(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1,int arg2,java.nio.Buffer[] arg3,int arg4,int arg5) { checkContext(); downstreamGL.glMultiModeDrawElementsIBM(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glMultiModeDrawElementsIBM"); } public void glMultiModeDrawElementsIBM(int[] arg0,int arg1,int[] arg2,int arg3,int arg4,java.nio.Buffer[] arg5,int arg6,int arg7) { checkContext(); downstreamGL.glMultiModeDrawElementsIBM(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glMultiModeDrawElementsIBM"); } public void glMultiTexCoord1d(int arg0,double arg1) { checkContext(); downstreamGL.glMultiTexCoord1d(arg0,arg1); checkGLGetError("glMultiTexCoord1d"); } public void glMultiTexCoord1dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord1dv(arg0,arg1); checkGLGetError("glMultiTexCoord1dv"); } public void glMultiTexCoord1dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord1dv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord1dv"); } public void glMultiTexCoord1f(int arg0,float arg1) { checkContext(); downstreamGL.glMultiTexCoord1f(arg0,arg1); checkGLGetError("glMultiTexCoord1f"); } public void glMultiTexCoord1fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord1fv(arg0,arg1); checkGLGetError("glMultiTexCoord1fv"); } public void glMultiTexCoord1fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord1fv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord1fv"); } public void glMultiTexCoord1hNV(int arg0,short arg1) { checkContext(); downstreamGL.glMultiTexCoord1hNV(arg0,arg1); checkGLGetError("glMultiTexCoord1hNV"); } public void glMultiTexCoord1hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord1hvNV(arg0,arg1); checkGLGetError("glMultiTexCoord1hvNV"); } public void glMultiTexCoord1hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord1hvNV(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord1hvNV"); } public void glMultiTexCoord1i(int arg0,int arg1) { checkContext(); downstreamGL.glMultiTexCoord1i(arg0,arg1); checkGLGetError("glMultiTexCoord1i"); } public void glMultiTexCoord1iv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord1iv(arg0,arg1); checkGLGetError("glMultiTexCoord1iv"); } public void glMultiTexCoord1iv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord1iv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord1iv"); } public void glMultiTexCoord1s(int arg0,short arg1) { checkContext(); downstreamGL.glMultiTexCoord1s(arg0,arg1); checkGLGetError("glMultiTexCoord1s"); } public void glMultiTexCoord1sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord1sv(arg0,arg1); checkGLGetError("glMultiTexCoord1sv"); } public void glMultiTexCoord1sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord1sv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord1sv"); } public void glMultiTexCoord2d(int arg0,double arg1,double arg2) { checkContext(); downstreamGL.glMultiTexCoord2d(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2d"); } public void glMultiTexCoord2dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord2dv(arg0,arg1); checkGLGetError("glMultiTexCoord2dv"); } public void glMultiTexCoord2dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord2dv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2dv"); } public void glMultiTexCoord2f(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glMultiTexCoord2f(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2f"); } public void glMultiTexCoord2fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord2fv(arg0,arg1); checkGLGetError("glMultiTexCoord2fv"); } public void glMultiTexCoord2fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord2fv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2fv"); } public void glMultiTexCoord2hNV(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glMultiTexCoord2hNV(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2hNV"); } public void glMultiTexCoord2hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord2hvNV(arg0,arg1); checkGLGetError("glMultiTexCoord2hvNV"); } public void glMultiTexCoord2hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord2hvNV(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2hvNV"); } public void glMultiTexCoord2i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord2i(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2i"); } public void glMultiTexCoord2iv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord2iv(arg0,arg1); checkGLGetError("glMultiTexCoord2iv"); } public void glMultiTexCoord2iv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord2iv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2iv"); } public void glMultiTexCoord2s(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glMultiTexCoord2s(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2s"); } public void glMultiTexCoord2sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord2sv(arg0,arg1); checkGLGetError("glMultiTexCoord2sv"); } public void glMultiTexCoord2sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord2sv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord2sv"); } public void glMultiTexCoord3d(int arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glMultiTexCoord3d(arg0,arg1,arg2,arg3); checkGLGetError("glMultiTexCoord3d"); } public void glMultiTexCoord3dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord3dv(arg0,arg1); checkGLGetError("glMultiTexCoord3dv"); } public void glMultiTexCoord3dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord3dv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord3dv"); } public void glMultiTexCoord3f(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glMultiTexCoord3f(arg0,arg1,arg2,arg3); checkGLGetError("glMultiTexCoord3f"); } public void glMultiTexCoord3fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord3fv(arg0,arg1); checkGLGetError("glMultiTexCoord3fv"); } public void glMultiTexCoord3fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord3fv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord3fv"); } public void glMultiTexCoord3hNV(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glMultiTexCoord3hNV(arg0,arg1,arg2,arg3); checkGLGetError("glMultiTexCoord3hNV"); } public void glMultiTexCoord3hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord3hvNV(arg0,arg1); checkGLGetError("glMultiTexCoord3hvNV"); } public void glMultiTexCoord3hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord3hvNV(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord3hvNV"); } public void glMultiTexCoord3i(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glMultiTexCoord3i(arg0,arg1,arg2,arg3); checkGLGetError("glMultiTexCoord3i"); } public void glMultiTexCoord3iv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord3iv(arg0,arg1); checkGLGetError("glMultiTexCoord3iv"); } public void glMultiTexCoord3iv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord3iv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord3iv"); } public void glMultiTexCoord3s(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glMultiTexCoord3s(arg0,arg1,arg2,arg3); checkGLGetError("glMultiTexCoord3s"); } public void glMultiTexCoord3sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord3sv(arg0,arg1); checkGLGetError("glMultiTexCoord3sv"); } public void glMultiTexCoord3sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord3sv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord3sv"); } public void glMultiTexCoord4d(int arg0,double arg1,double arg2,double arg3,double arg4) { checkContext(); downstreamGL.glMultiTexCoord4d(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiTexCoord4d"); } public void glMultiTexCoord4dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord4dv(arg0,arg1); checkGLGetError("glMultiTexCoord4dv"); } public void glMultiTexCoord4dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord4dv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord4dv"); } public void glMultiTexCoord4f(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glMultiTexCoord4f(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiTexCoord4f"); } public void glMultiTexCoord4fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord4fv(arg0,arg1); checkGLGetError("glMultiTexCoord4fv"); } public void glMultiTexCoord4fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord4fv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord4fv"); } public void glMultiTexCoord4hNV(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glMultiTexCoord4hNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiTexCoord4hNV"); } public void glMultiTexCoord4hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord4hvNV(arg0,arg1); checkGLGetError("glMultiTexCoord4hvNV"); } public void glMultiTexCoord4hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord4hvNV(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord4hvNV"); } public void glMultiTexCoord4i(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glMultiTexCoord4i(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiTexCoord4i"); } public void glMultiTexCoord4iv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord4iv(arg0,arg1); checkGLGetError("glMultiTexCoord4iv"); } public void glMultiTexCoord4iv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord4iv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord4iv"); } public void glMultiTexCoord4s(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glMultiTexCoord4s(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glMultiTexCoord4s"); } public void glMultiTexCoord4sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glMultiTexCoord4sv(arg0,arg1); checkGLGetError("glMultiTexCoord4sv"); } public void glMultiTexCoord4sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glMultiTexCoord4sv(arg0,arg1,arg2); checkGLGetError("glMultiTexCoord4sv"); } public int glNewBufferRegion(int arg0) { checkContext(); int _res = downstreamGL.glNewBufferRegion(arg0); checkGLGetError("glNewBufferRegion"); return _res; } public void glNewList(int arg0,int arg1) { checkContext(); downstreamGL.glNewList(arg0,arg1); checkGLGetError("glNewList"); } public int glNewObjectBufferATI(int arg0,java.nio.Buffer arg1,int arg2) { checkContext(); int _res = downstreamGL.glNewObjectBufferATI(arg0,arg1,arg2); checkGLGetError("glNewObjectBufferATI"); return _res; } public void glNormal3b(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glNormal3b(arg0,arg1,arg2); checkGLGetError("glNormal3b"); } public void glNormal3bv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glNormal3bv(arg0); checkGLGetError("glNormal3bv"); } public void glNormal3bv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glNormal3bv(arg0,arg1); checkGLGetError("glNormal3bv"); } public void glNormal3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glNormal3d(arg0,arg1,arg2); checkGLGetError("glNormal3d"); } public void glNormal3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glNormal3dv(arg0); checkGLGetError("glNormal3dv"); } public void glNormal3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glNormal3dv(arg0,arg1); checkGLGetError("glNormal3dv"); } public void glNormal3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glNormal3f(arg0,arg1,arg2); checkGLGetError("glNormal3f"); } public void glNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5) { checkContext(); downstreamGL.glNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glNormal3fVertex3fSUN"); } public void glNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glNormal3fVertex3fvSUN(arg0,arg1); checkGLGetError("glNormal3fVertex3fvSUN"); } public void glNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glNormal3fVertex3fvSUN"); } public void glNormal3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glNormal3fv(arg0); checkGLGetError("glNormal3fv"); } public void glNormal3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glNormal3fv(arg0,arg1); checkGLGetError("glNormal3fv"); } public void glNormal3hNV(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glNormal3hNV(arg0,arg1,arg2); checkGLGetError("glNormal3hNV"); } public void glNormal3hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glNormal3hvNV(arg0); checkGLGetError("glNormal3hvNV"); } public void glNormal3hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glNormal3hvNV(arg0,arg1); checkGLGetError("glNormal3hvNV"); } public void glNormal3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glNormal3i(arg0,arg1,arg2); checkGLGetError("glNormal3i"); } public void glNormal3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glNormal3iv(arg0); checkGLGetError("glNormal3iv"); } public void glNormal3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glNormal3iv(arg0,arg1); checkGLGetError("glNormal3iv"); } public void glNormal3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glNormal3s(arg0,arg1,arg2); checkGLGetError("glNormal3s"); } public void glNormal3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glNormal3sv(arg0); checkGLGetError("glNormal3sv"); } public void glNormal3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glNormal3sv(arg0,arg1); checkGLGetError("glNormal3sv"); } public void glNormalPointer(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glNormalPointer(arg0,arg1,arg2); checkGLGetError("glNormalPointer"); } public void glNormalPointer(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glNormalPointer(arg0,arg1,arg2); checkGLGetError("glNormalPointer"); } public void glNormalStream3bATI(int arg0,byte arg1,byte arg2,byte arg3) { checkContext(); downstreamGL.glNormalStream3bATI(arg0,arg1,arg2,arg3); checkGLGetError("glNormalStream3bATI"); } public void glNormalStream3bvATI(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glNormalStream3bvATI(arg0,arg1); checkGLGetError("glNormalStream3bvATI"); } public void glNormalStream3bvATI(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glNormalStream3bvATI(arg0,arg1,arg2); checkGLGetError("glNormalStream3bvATI"); } public void glNormalStream3dATI(int arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glNormalStream3dATI(arg0,arg1,arg2,arg3); checkGLGetError("glNormalStream3dATI"); } public void glNormalStream3dvATI(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glNormalStream3dvATI(arg0,arg1); checkGLGetError("glNormalStream3dvATI"); } public void glNormalStream3dvATI(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glNormalStream3dvATI(arg0,arg1,arg2); checkGLGetError("glNormalStream3dvATI"); } public void glNormalStream3fATI(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glNormalStream3fATI(arg0,arg1,arg2,arg3); checkGLGetError("glNormalStream3fATI"); } public void glNormalStream3fvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glNormalStream3fvATI(arg0,arg1); checkGLGetError("glNormalStream3fvATI"); } public void glNormalStream3fvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glNormalStream3fvATI(arg0,arg1,arg2); checkGLGetError("glNormalStream3fvATI"); } public void glNormalStream3iATI(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glNormalStream3iATI(arg0,arg1,arg2,arg3); checkGLGetError("glNormalStream3iATI"); } public void glNormalStream3ivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glNormalStream3ivATI(arg0,arg1); checkGLGetError("glNormalStream3ivATI"); } public void glNormalStream3ivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glNormalStream3ivATI(arg0,arg1,arg2); checkGLGetError("glNormalStream3ivATI"); } public void glNormalStream3sATI(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glNormalStream3sATI(arg0,arg1,arg2,arg3); checkGLGetError("glNormalStream3sATI"); } public void glNormalStream3svATI(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glNormalStream3svATI(arg0,arg1); checkGLGetError("glNormalStream3svATI"); } public void glNormalStream3svATI(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glNormalStream3svATI(arg0,arg1,arg2); checkGLGetError("glNormalStream3svATI"); } public void glOrtho(double arg0,double arg1,double arg2,double arg3,double arg4,double arg5) { checkContext(); downstreamGL.glOrtho(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glOrtho"); } public void glPNTrianglesfATI(int arg0,float arg1) { checkContext(); downstreamGL.glPNTrianglesfATI(arg0,arg1); checkGLGetError("glPNTrianglesfATI"); } public void glPNTrianglesiATI(int arg0,int arg1) { checkContext(); downstreamGL.glPNTrianglesiATI(arg0,arg1); checkGLGetError("glPNTrianglesiATI"); } public void glPassTexCoordATI(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glPassTexCoordATI(arg0,arg1,arg2); checkGLGetError("glPassTexCoordATI"); } public void glPassThrough(float arg0) { checkContext(); downstreamGL.glPassThrough(arg0); checkGLGetError("glPassThrough"); } public void glPixelDataRangeNV(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glPixelDataRangeNV(arg0,arg1,arg2); checkGLGetError("glPixelDataRangeNV"); } public void glPixelMapfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glPixelMapfv(arg0,arg1,arg2); checkGLGetError("glPixelMapfv"); } public void glPixelMapfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glPixelMapfv(arg0,arg1,arg2,arg3); checkGLGetError("glPixelMapfv"); } public void glPixelMapfv(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glPixelMapfv(arg0,arg1,arg2); checkGLGetError("glPixelMapfv"); } public void glPixelMapuiv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glPixelMapuiv(arg0,arg1,arg2); checkGLGetError("glPixelMapuiv"); } public void glPixelMapuiv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glPixelMapuiv(arg0,arg1,arg2,arg3); checkGLGetError("glPixelMapuiv"); } public void glPixelMapuiv(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glPixelMapuiv(arg0,arg1,arg2); checkGLGetError("glPixelMapuiv"); } public void glPixelMapusv(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glPixelMapusv(arg0,arg1,arg2); checkGLGetError("glPixelMapusv"); } public void glPixelMapusv(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glPixelMapusv(arg0,arg1,arg2,arg3); checkGLGetError("glPixelMapusv"); } public void glPixelMapusv(int arg0,int arg1,long arg2) { checkContext(); downstreamGL.glPixelMapusv(arg0,arg1,arg2); checkGLGetError("glPixelMapusv"); } public void glPixelStoref(int arg0,float arg1) { checkContext(); downstreamGL.glPixelStoref(arg0,arg1); checkGLGetError("glPixelStoref"); } public void glPixelStorei(int arg0,int arg1) { checkContext(); downstreamGL.glPixelStorei(arg0,arg1); checkGLGetError("glPixelStorei"); } public void glPixelTexGenParameterfSGIS(int arg0,float arg1) { checkContext(); downstreamGL.glPixelTexGenParameterfSGIS(arg0,arg1); checkGLGetError("glPixelTexGenParameterfSGIS"); } public void glPixelTexGenParameterfvSGIS(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glPixelTexGenParameterfvSGIS(arg0,arg1); checkGLGetError("glPixelTexGenParameterfvSGIS"); } public void glPixelTexGenParameterfvSGIS(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glPixelTexGenParameterfvSGIS(arg0,arg1,arg2); checkGLGetError("glPixelTexGenParameterfvSGIS"); } public void glPixelTexGenParameteriSGIS(int arg0,int arg1) { checkContext(); downstreamGL.glPixelTexGenParameteriSGIS(arg0,arg1); checkGLGetError("glPixelTexGenParameteriSGIS"); } public void glPixelTexGenParameterivSGIS(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glPixelTexGenParameterivSGIS(arg0,arg1); checkGLGetError("glPixelTexGenParameterivSGIS"); } public void glPixelTexGenParameterivSGIS(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glPixelTexGenParameterivSGIS(arg0,arg1,arg2); checkGLGetError("glPixelTexGenParameterivSGIS"); } public void glPixelTexGenSGIX(int arg0) { checkContext(); downstreamGL.glPixelTexGenSGIX(arg0); checkGLGetError("glPixelTexGenSGIX"); } public void glPixelTransferf(int arg0,float arg1) { checkContext(); downstreamGL.glPixelTransferf(arg0,arg1); checkGLGetError("glPixelTransferf"); } public void glPixelTransferi(int arg0,int arg1) { checkContext(); downstreamGL.glPixelTransferi(arg0,arg1); checkGLGetError("glPixelTransferi"); } public void glPixelTransformParameterfEXT(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glPixelTransformParameterfEXT(arg0,arg1,arg2); checkGLGetError("glPixelTransformParameterfEXT"); } public void glPixelTransformParameterfvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glPixelTransformParameterfvEXT(arg0,arg1,arg2); checkGLGetError("glPixelTransformParameterfvEXT"); } public void glPixelTransformParameterfvEXT(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glPixelTransformParameterfvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glPixelTransformParameterfvEXT"); } public void glPixelTransformParameteriEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glPixelTransformParameteriEXT(arg0,arg1,arg2); checkGLGetError("glPixelTransformParameteriEXT"); } public void glPixelTransformParameterivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glPixelTransformParameterivEXT(arg0,arg1,arg2); checkGLGetError("glPixelTransformParameterivEXT"); } public void glPixelTransformParameterivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glPixelTransformParameterivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glPixelTransformParameterivEXT"); } public void glPixelZoom(float arg0,float arg1) { checkContext(); downstreamGL.glPixelZoom(arg0,arg1); checkGLGetError("glPixelZoom"); } public void glPointParameterf(int arg0,float arg1) { checkContext(); downstreamGL.glPointParameterf(arg0,arg1); checkGLGetError("glPointParameterf"); } public void glPointParameterfARB(int arg0,float arg1) { checkContext(); downstreamGL.glPointParameterfARB(arg0,arg1); checkGLGetError("glPointParameterfARB"); } public void glPointParameterfEXT(int arg0,float arg1) { checkContext(); downstreamGL.glPointParameterfEXT(arg0,arg1); checkGLGetError("glPointParameterfEXT"); } public void glPointParameterfSGIS(int arg0,float arg1) { checkContext(); downstreamGL.glPointParameterfSGIS(arg0,arg1); checkGLGetError("glPointParameterfSGIS"); } public void glPointParameterfv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glPointParameterfv(arg0,arg1); checkGLGetError("glPointParameterfv"); } public void glPointParameterfv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glPointParameterfv(arg0,arg1,arg2); checkGLGetError("glPointParameterfv"); } public void glPointParameterfvARB(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glPointParameterfvARB(arg0,arg1); checkGLGetError("glPointParameterfvARB"); } public void glPointParameterfvARB(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glPointParameterfvARB(arg0,arg1,arg2); checkGLGetError("glPointParameterfvARB"); } public void glPointParameterfvEXT(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glPointParameterfvEXT(arg0,arg1); checkGLGetError("glPointParameterfvEXT"); } public void glPointParameterfvEXT(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glPointParameterfvEXT(arg0,arg1,arg2); checkGLGetError("glPointParameterfvEXT"); } public void glPointParameterfvSGIS(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glPointParameterfvSGIS(arg0,arg1); checkGLGetError("glPointParameterfvSGIS"); } public void glPointParameterfvSGIS(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glPointParameterfvSGIS(arg0,arg1,arg2); checkGLGetError("glPointParameterfvSGIS"); } public void glPointParameteri(int arg0,int arg1) { checkContext(); downstreamGL.glPointParameteri(arg0,arg1); checkGLGetError("glPointParameteri"); } public void glPointParameteriNV(int arg0,int arg1) { checkContext(); downstreamGL.glPointParameteriNV(arg0,arg1); checkGLGetError("glPointParameteriNV"); } public void glPointParameteriv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glPointParameteriv(arg0,arg1); checkGLGetError("glPointParameteriv"); } public void glPointParameteriv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glPointParameteriv(arg0,arg1,arg2); checkGLGetError("glPointParameteriv"); } public void glPointParameterivNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glPointParameterivNV(arg0,arg1); checkGLGetError("glPointParameterivNV"); } public void glPointParameterivNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glPointParameterivNV(arg0,arg1,arg2); checkGLGetError("glPointParameterivNV"); } public void glPointSize(float arg0) { checkContext(); downstreamGL.glPointSize(arg0); checkGLGetError("glPointSize"); } public int glPollAsyncSGIX(java.nio.IntBuffer arg0) { checkContext(); int _res = downstreamGL.glPollAsyncSGIX(arg0); checkGLGetError("glPollAsyncSGIX"); return _res; } public int glPollAsyncSGIX(int[] arg0,int arg1) { checkContext(); int _res = downstreamGL.glPollAsyncSGIX(arg0,arg1); checkGLGetError("glPollAsyncSGIX"); return _res; } public int glPollInstrumentsSGIX(java.nio.IntBuffer arg0) { checkContext(); int _res = downstreamGL.glPollInstrumentsSGIX(arg0); checkGLGetError("glPollInstrumentsSGIX"); return _res; } public int glPollInstrumentsSGIX(int[] arg0,int arg1) { checkContext(); int _res = downstreamGL.glPollInstrumentsSGIX(arg0,arg1); checkGLGetError("glPollInstrumentsSGIX"); return _res; } public void glPolygonMode(int arg0,int arg1) { checkContext(); downstreamGL.glPolygonMode(arg0,arg1); checkGLGetError("glPolygonMode"); } public void glPolygonOffset(float arg0,float arg1) { checkContext(); downstreamGL.glPolygonOffset(arg0,arg1); checkGLGetError("glPolygonOffset"); } public void glPolygonStipple(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glPolygonStipple(arg0); checkGLGetError("glPolygonStipple"); } public void glPolygonStipple(byte[] arg0,int arg1) { checkContext(); downstreamGL.glPolygonStipple(arg0,arg1); checkGLGetError("glPolygonStipple"); } public void glPolygonStipple(long arg0) { checkContext(); downstreamGL.glPolygonStipple(arg0); checkGLGetError("glPolygonStipple"); } public void glPopAttrib() { checkContext(); downstreamGL.glPopAttrib(); checkGLGetError("glPopAttrib"); } public void glPopClientAttrib() { checkContext(); downstreamGL.glPopClientAttrib(); checkGLGetError("glPopClientAttrib"); } public void glPopMatrix() { checkContext(); downstreamGL.glPopMatrix(); checkGLGetError("glPopMatrix"); } public void glPopName() { checkContext(); downstreamGL.glPopName(); checkGLGetError("glPopName"); } public void glPrimitiveRestartIndexNV(int arg0) { checkContext(); downstreamGL.glPrimitiveRestartIndexNV(arg0); checkGLGetError("glPrimitiveRestartIndexNV"); } public void glPrimitiveRestartNV() { checkContext(); downstreamGL.glPrimitiveRestartNV(); checkGLGetError("glPrimitiveRestartNV"); } public void glPrioritizeTextures(int arg0,java.nio.IntBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glPrioritizeTextures(arg0,arg1,arg2); checkGLGetError("glPrioritizeTextures"); } public void glPrioritizeTextures(int arg0,int[] arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glPrioritizeTextures(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glPrioritizeTextures"); } public void glProgramBufferParametersIivNV(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4) { checkContext(); downstreamGL.glProgramBufferParametersIivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramBufferParametersIivNV"); } public void glProgramBufferParametersIivNV(int arg0,int arg1,int arg2,int arg3,int[] arg4,int arg5) { checkContext(); downstreamGL.glProgramBufferParametersIivNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramBufferParametersIivNV"); } public void glProgramBufferParametersIuivNV(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4) { checkContext(); downstreamGL.glProgramBufferParametersIuivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramBufferParametersIuivNV"); } public void glProgramBufferParametersIuivNV(int arg0,int arg1,int arg2,int arg3,int[] arg4,int arg5) { checkContext(); downstreamGL.glProgramBufferParametersIuivNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramBufferParametersIuivNV"); } public void glProgramBufferParametersfvNV(int arg0,int arg1,int arg2,int arg3,java.nio.FloatBuffer arg4) { checkContext(); downstreamGL.glProgramBufferParametersfvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramBufferParametersfvNV"); } public void glProgramBufferParametersfvNV(int arg0,int arg1,int arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glProgramBufferParametersfvNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramBufferParametersfvNV"); } public void glProgramEnvParameter4dARB(int arg0,int arg1,double arg2,double arg3,double arg4,double arg5) { checkContext(); downstreamGL.glProgramEnvParameter4dARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramEnvParameter4dARB"); } public void glProgramEnvParameter4dvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glProgramEnvParameter4dvARB(arg0,arg1,arg2); checkGLGetError("glProgramEnvParameter4dvARB"); } public void glProgramEnvParameter4dvARB(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glProgramEnvParameter4dvARB(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParameter4dvARB"); } public void glProgramEnvParameter4fARB(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5) { checkContext(); downstreamGL.glProgramEnvParameter4fARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramEnvParameter4fARB"); } public void glProgramEnvParameter4fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glProgramEnvParameter4fvARB(arg0,arg1,arg2); checkGLGetError("glProgramEnvParameter4fvARB"); } public void glProgramEnvParameter4fvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glProgramEnvParameter4fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParameter4fvARB"); } public void glProgramEnvParameterI4iNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glProgramEnvParameterI4iNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramEnvParameterI4iNV"); } public void glProgramEnvParameterI4ivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glProgramEnvParameterI4ivNV(arg0,arg1,arg2); checkGLGetError("glProgramEnvParameterI4ivNV"); } public void glProgramEnvParameterI4ivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glProgramEnvParameterI4ivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParameterI4ivNV"); } public void glProgramEnvParameterI4uiNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glProgramEnvParameterI4uiNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramEnvParameterI4uiNV"); } public void glProgramEnvParameterI4uivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glProgramEnvParameterI4uivNV(arg0,arg1,arg2); checkGLGetError("glProgramEnvParameterI4uivNV"); } public void glProgramEnvParameterI4uivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glProgramEnvParameterI4uivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParameterI4uivNV"); } public void glProgramEnvParameters4fvEXT(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glProgramEnvParameters4fvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParameters4fvEXT"); } public void glProgramEnvParameters4fvEXT(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glProgramEnvParameters4fvEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramEnvParameters4fvEXT"); } public void glProgramEnvParametersI4ivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glProgramEnvParametersI4ivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParametersI4ivNV"); } public void glProgramEnvParametersI4ivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glProgramEnvParametersI4ivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramEnvParametersI4ivNV"); } public void glProgramEnvParametersI4uivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glProgramEnvParametersI4uivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramEnvParametersI4uivNV"); } public void glProgramEnvParametersI4uivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glProgramEnvParametersI4uivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramEnvParametersI4uivNV"); } public void glProgramLocalParameter4dARB(int arg0,int arg1,double arg2,double arg3,double arg4,double arg5) { checkContext(); downstreamGL.glProgramLocalParameter4dARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramLocalParameter4dARB"); } public void glProgramLocalParameter4dvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glProgramLocalParameter4dvARB(arg0,arg1,arg2); checkGLGetError("glProgramLocalParameter4dvARB"); } public void glProgramLocalParameter4dvARB(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glProgramLocalParameter4dvARB(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParameter4dvARB"); } public void glProgramLocalParameter4fARB(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5) { checkContext(); downstreamGL.glProgramLocalParameter4fARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramLocalParameter4fARB"); } public void glProgramLocalParameter4fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glProgramLocalParameter4fvARB(arg0,arg1,arg2); checkGLGetError("glProgramLocalParameter4fvARB"); } public void glProgramLocalParameter4fvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glProgramLocalParameter4fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParameter4fvARB"); } public void glProgramLocalParameterI4iNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glProgramLocalParameterI4iNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramLocalParameterI4iNV"); } public void glProgramLocalParameterI4ivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glProgramLocalParameterI4ivNV(arg0,arg1,arg2); checkGLGetError("glProgramLocalParameterI4ivNV"); } public void glProgramLocalParameterI4ivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glProgramLocalParameterI4ivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParameterI4ivNV"); } public void glProgramLocalParameterI4uiNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glProgramLocalParameterI4uiNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramLocalParameterI4uiNV"); } public void glProgramLocalParameterI4uivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glProgramLocalParameterI4uivNV(arg0,arg1,arg2); checkGLGetError("glProgramLocalParameterI4uivNV"); } public void glProgramLocalParameterI4uivNV(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glProgramLocalParameterI4uivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParameterI4uivNV"); } public void glProgramLocalParameters4fvEXT(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glProgramLocalParameters4fvEXT(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParameters4fvEXT"); } public void glProgramLocalParameters4fvEXT(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glProgramLocalParameters4fvEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramLocalParameters4fvEXT"); } public void glProgramLocalParametersI4ivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glProgramLocalParametersI4ivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParametersI4ivNV"); } public void glProgramLocalParametersI4ivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glProgramLocalParametersI4ivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramLocalParametersI4ivNV"); } public void glProgramLocalParametersI4uivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glProgramLocalParametersI4uivNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramLocalParametersI4uivNV"); } public void glProgramLocalParametersI4uivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glProgramLocalParametersI4uivNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramLocalParametersI4uivNV"); } public void glProgramNamedParameter4dNV(int arg0,int arg1,java.lang.String arg2,double arg3,double arg4,double arg5,double arg6) { checkContext(); downstreamGL.glProgramNamedParameter4dNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glProgramNamedParameter4dNV"); } public void glProgramNamedParameter4dvNV(int arg0,int arg1,java.lang.String arg2,java.nio.DoubleBuffer arg3) { checkContext(); downstreamGL.glProgramNamedParameter4dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramNamedParameter4dvNV"); } public void glProgramNamedParameter4dvNV(int arg0,int arg1,java.lang.String arg2,double[] arg3,int arg4) { checkContext(); downstreamGL.glProgramNamedParameter4dvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramNamedParameter4dvNV"); } public void glProgramNamedParameter4fNV(int arg0,int arg1,java.lang.String arg2,float arg3,float arg4,float arg5,float arg6) { checkContext(); downstreamGL.glProgramNamedParameter4fNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glProgramNamedParameter4fNV"); } public void glProgramNamedParameter4fvNV(int arg0,int arg1,java.lang.String arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glProgramNamedParameter4fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramNamedParameter4fvNV"); } public void glProgramNamedParameter4fvNV(int arg0,int arg1,java.lang.String arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glProgramNamedParameter4fvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramNamedParameter4fvNV"); } public void glProgramParameter4dNV(int arg0,int arg1,double arg2,double arg3,double arg4,double arg5) { checkContext(); downstreamGL.glProgramParameter4dNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramParameter4dNV"); } public void glProgramParameter4dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glProgramParameter4dvNV(arg0,arg1,arg2); checkGLGetError("glProgramParameter4dvNV"); } public void glProgramParameter4dvNV(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glProgramParameter4dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramParameter4dvNV"); } public void glProgramParameter4fNV(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5) { checkContext(); downstreamGL.glProgramParameter4fNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glProgramParameter4fNV"); } public void glProgramParameter4fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glProgramParameter4fvNV(arg0,arg1,arg2); checkGLGetError("glProgramParameter4fvNV"); } public void glProgramParameter4fvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glProgramParameter4fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramParameter4fvNV"); } public void glProgramParameteriEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glProgramParameteriEXT(arg0,arg1,arg2); checkGLGetError("glProgramParameteriEXT"); } public void glProgramParameters4dvNV(int arg0,int arg1,int arg2,java.nio.DoubleBuffer arg3) { checkContext(); downstreamGL.glProgramParameters4dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramParameters4dvNV"); } public void glProgramParameters4dvNV(int arg0,int arg1,int arg2,double[] arg3,int arg4) { checkContext(); downstreamGL.glProgramParameters4dvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramParameters4dvNV"); } public void glProgramParameters4fvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glProgramParameters4fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glProgramParameters4fvNV"); } public void glProgramParameters4fvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glProgramParameters4fvNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glProgramParameters4fvNV"); } public void glProgramStringARB(int arg0,int arg1,int arg2,java.lang.String arg3) { checkContext(); downstreamGL.glProgramStringARB(arg0,arg1,arg2,arg3); checkGLGetError("glProgramStringARB"); } public void glProgramVertexLimitNV(int arg0,int arg1) { checkContext(); downstreamGL.glProgramVertexLimitNV(arg0,arg1); checkGLGetError("glProgramVertexLimitNV"); } public void glPushAttrib(int arg0) { checkContext(); downstreamGL.glPushAttrib(arg0); checkGLGetError("glPushAttrib"); } public void glPushClientAttrib(int arg0) { checkContext(); downstreamGL.glPushClientAttrib(arg0); checkGLGetError("glPushClientAttrib"); } public void glPushMatrix() { checkContext(); downstreamGL.glPushMatrix(); checkGLGetError("glPushMatrix"); } public void glPushName(int arg0) { checkContext(); downstreamGL.glPushName(arg0); checkGLGetError("glPushName"); } public void glRasterPos2d(double arg0,double arg1) { checkContext(); downstreamGL.glRasterPos2d(arg0,arg1); checkGLGetError("glRasterPos2d"); } public void glRasterPos2dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glRasterPos2dv(arg0); checkGLGetError("glRasterPos2dv"); } public void glRasterPos2dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos2dv(arg0,arg1); checkGLGetError("glRasterPos2dv"); } public void glRasterPos2f(float arg0,float arg1) { checkContext(); downstreamGL.glRasterPos2f(arg0,arg1); checkGLGetError("glRasterPos2f"); } public void glRasterPos2fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glRasterPos2fv(arg0); checkGLGetError("glRasterPos2fv"); } public void glRasterPos2fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos2fv(arg0,arg1); checkGLGetError("glRasterPos2fv"); } public void glRasterPos2i(int arg0,int arg1) { checkContext(); downstreamGL.glRasterPos2i(arg0,arg1); checkGLGetError("glRasterPos2i"); } public void glRasterPos2iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glRasterPos2iv(arg0); checkGLGetError("glRasterPos2iv"); } public void glRasterPos2iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos2iv(arg0,arg1); checkGLGetError("glRasterPos2iv"); } public void glRasterPos2s(short arg0,short arg1) { checkContext(); downstreamGL.glRasterPos2s(arg0,arg1); checkGLGetError("glRasterPos2s"); } public void glRasterPos2sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glRasterPos2sv(arg0); checkGLGetError("glRasterPos2sv"); } public void glRasterPos2sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos2sv(arg0,arg1); checkGLGetError("glRasterPos2sv"); } public void glRasterPos3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glRasterPos3d(arg0,arg1,arg2); checkGLGetError("glRasterPos3d"); } public void glRasterPos3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glRasterPos3dv(arg0); checkGLGetError("glRasterPos3dv"); } public void glRasterPos3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos3dv(arg0,arg1); checkGLGetError("glRasterPos3dv"); } public void glRasterPos3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glRasterPos3f(arg0,arg1,arg2); checkGLGetError("glRasterPos3f"); } public void glRasterPos3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glRasterPos3fv(arg0); checkGLGetError("glRasterPos3fv"); } public void glRasterPos3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos3fv(arg0,arg1); checkGLGetError("glRasterPos3fv"); } public void glRasterPos3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glRasterPos3i(arg0,arg1,arg2); checkGLGetError("glRasterPos3i"); } public void glRasterPos3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glRasterPos3iv(arg0); checkGLGetError("glRasterPos3iv"); } public void glRasterPos3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos3iv(arg0,arg1); checkGLGetError("glRasterPos3iv"); } public void glRasterPos3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glRasterPos3s(arg0,arg1,arg2); checkGLGetError("glRasterPos3s"); } public void glRasterPos3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glRasterPos3sv(arg0); checkGLGetError("glRasterPos3sv"); } public void glRasterPos3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos3sv(arg0,arg1); checkGLGetError("glRasterPos3sv"); } public void glRasterPos4d(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glRasterPos4d(arg0,arg1,arg2,arg3); checkGLGetError("glRasterPos4d"); } public void glRasterPos4dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glRasterPos4dv(arg0); checkGLGetError("glRasterPos4dv"); } public void glRasterPos4dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos4dv(arg0,arg1); checkGLGetError("glRasterPos4dv"); } public void glRasterPos4f(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glRasterPos4f(arg0,arg1,arg2,arg3); checkGLGetError("glRasterPos4f"); } public void glRasterPos4fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glRasterPos4fv(arg0); checkGLGetError("glRasterPos4fv"); } public void glRasterPos4fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos4fv(arg0,arg1); checkGLGetError("glRasterPos4fv"); } public void glRasterPos4i(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glRasterPos4i(arg0,arg1,arg2,arg3); checkGLGetError("glRasterPos4i"); } public void glRasterPos4iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glRasterPos4iv(arg0); checkGLGetError("glRasterPos4iv"); } public void glRasterPos4iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos4iv(arg0,arg1); checkGLGetError("glRasterPos4iv"); } public void glRasterPos4s(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glRasterPos4s(arg0,arg1,arg2,arg3); checkGLGetError("glRasterPos4s"); } public void glRasterPos4sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glRasterPos4sv(arg0); checkGLGetError("glRasterPos4sv"); } public void glRasterPos4sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glRasterPos4sv(arg0,arg1); checkGLGetError("glRasterPos4sv"); } public void glReadBuffer(int arg0) { checkContext(); downstreamGL.glReadBuffer(arg0); checkGLGetError("glReadBuffer"); } public void glReadBufferRegion(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glReadBufferRegion(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glReadBufferRegion"); } public void glReadInstrumentsSGIX(int arg0) { checkContext(); downstreamGL.glReadInstrumentsSGIX(arg0); checkGLGetError("glReadInstrumentsSGIX"); } public void glReadPixels(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { checkContext(); downstreamGL.glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glReadPixels"); } public void glReadPixels(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { checkContext(); downstreamGL.glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glReadPixels"); } public void glRectd(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glRectd(arg0,arg1,arg2,arg3); checkGLGetError("glRectd"); } public void glRectdv(java.nio.DoubleBuffer arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glRectdv(arg0,arg1); checkGLGetError("glRectdv"); } public void glRectdv(double[] arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glRectdv(arg0,arg1,arg2,arg3); checkGLGetError("glRectdv"); } public void glRectf(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glRectf(arg0,arg1,arg2,arg3); checkGLGetError("glRectf"); } public void glRectfv(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glRectfv(arg0,arg1); checkGLGetError("glRectfv"); } public void glRectfv(float[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glRectfv(arg0,arg1,arg2,arg3); checkGLGetError("glRectfv"); } public void glRecti(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glRecti(arg0,arg1,arg2,arg3); checkGLGetError("glRecti"); } public void glRectiv(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glRectiv(arg0,arg1); checkGLGetError("glRectiv"); } public void glRectiv(int[] arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glRectiv(arg0,arg1,arg2,arg3); checkGLGetError("glRectiv"); } public void glRects(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glRects(arg0,arg1,arg2,arg3); checkGLGetError("glRects"); } public void glRectsv(java.nio.ShortBuffer arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glRectsv(arg0,arg1); checkGLGetError("glRectsv"); } public void glRectsv(short[] arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glRectsv(arg0,arg1,arg2,arg3); checkGLGetError("glRectsv"); } public void glReferencePlaneSGIX(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glReferencePlaneSGIX(arg0); checkGLGetError("glReferencePlaneSGIX"); } public void glReferencePlaneSGIX(double[] arg0,int arg1) { checkContext(); downstreamGL.glReferencePlaneSGIX(arg0,arg1); checkGLGetError("glReferencePlaneSGIX"); } public int glRenderMode(int arg0) { checkContext(); int _res = downstreamGL.glRenderMode(arg0); checkGLGetError("glRenderMode"); return _res; } public void glRenderbufferStorageEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glRenderbufferStorageEXT(arg0,arg1,arg2,arg3); checkGLGetError("glRenderbufferStorageEXT"); } public void glRenderbufferStorageMultisampleCoverageNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glRenderbufferStorageMultisampleCoverageNV(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glRenderbufferStorageMultisampleCoverageNV"); } public void glRenderbufferStorageMultisampleEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glRenderbufferStorageMultisampleEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glRenderbufferStorageMultisampleEXT"); } public void glReplacementCodeuiColor3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6) { checkContext(); downstreamGL.glReplacementCodeuiColor3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glReplacementCodeuiColor3fVertex3fSUN"); } public void glReplacementCodeuiColor3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glReplacementCodeuiColor3fVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glReplacementCodeuiColor3fVertex3fvSUN"); } public void glReplacementCodeuiColor3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glReplacementCodeuiColor3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glReplacementCodeuiColor3fVertex3fvSUN"); } public void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10) { checkContext(); downstreamGL.glReplacementCodeuiColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glReplacementCodeuiColor4fNormal3fVertex3fSUN"); } public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glReplacementCodeuiColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"); } public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { checkContext(); downstreamGL.glReplacementCodeuiColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"); } public void glReplacementCodeuiColor4ubVertex3fSUN(int arg0,byte arg1,byte arg2,byte arg3,byte arg4,float arg5,float arg6,float arg7) { checkContext(); downstreamGL.glReplacementCodeuiColor4ubVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glReplacementCodeuiColor4ubVertex3fSUN"); } public void glReplacementCodeuiColor4ubVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.ByteBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glReplacementCodeuiColor4ubVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glReplacementCodeuiColor4ubVertex3fvSUN"); } public void glReplacementCodeuiColor4ubVertex3fvSUN(int[] arg0,int arg1,byte[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glReplacementCodeuiColor4ubVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glReplacementCodeuiColor4ubVertex3fvSUN"); } public void glReplacementCodeuiNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6) { checkContext(); downstreamGL.glReplacementCodeuiNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glReplacementCodeuiNormal3fVertex3fSUN"); } public void glReplacementCodeuiNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glReplacementCodeuiNormal3fVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glReplacementCodeuiNormal3fVertex3fvSUN"); } public void glReplacementCodeuiNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glReplacementCodeuiNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glReplacementCodeuiNormal3fVertex3fvSUN"); } public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10,float arg11,float arg12) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12); checkGLGetError("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"); } public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3,java.nio.FloatBuffer arg4) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"); } public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7,float[] arg8,int arg9) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"); } public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"); } public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"); } public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"); } public void glReplacementCodeuiTexCoord2fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glReplacementCodeuiTexCoord2fVertex3fSUN"); } public void glReplacementCodeuiTexCoord2fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glReplacementCodeuiTexCoord2fVertex3fvSUN"); } public void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glReplacementCodeuiTexCoord2fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glReplacementCodeuiTexCoord2fVertex3fvSUN"); } public void glReplacementCodeuiVertex3fSUN(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glReplacementCodeuiVertex3fSUN(arg0,arg1,arg2,arg3); checkGLGetError("glReplacementCodeuiVertex3fSUN"); } public void glReplacementCodeuiVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glReplacementCodeuiVertex3fvSUN(arg0,arg1); checkGLGetError("glReplacementCodeuiVertex3fvSUN"); } public void glReplacementCodeuiVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glReplacementCodeuiVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glReplacementCodeuiVertex3fvSUN"); } public void glRequestResidentProgramsNV(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glRequestResidentProgramsNV(arg0,arg1); checkGLGetError("glRequestResidentProgramsNV"); } public void glRequestResidentProgramsNV(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glRequestResidentProgramsNV(arg0,arg1,arg2); checkGLGetError("glRequestResidentProgramsNV"); } public void glResetHistogram(int arg0) { checkContext(); downstreamGL.glResetHistogram(arg0); checkGLGetError("glResetHistogram"); } public void glResetMinmax(int arg0) { checkContext(); downstreamGL.glResetMinmax(arg0); checkGLGetError("glResetMinmax"); } public void glResizeBuffersMESA() { checkContext(); downstreamGL.glResizeBuffersMESA(); checkGLGetError("glResizeBuffersMESA"); } public void glRotated(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glRotated(arg0,arg1,arg2,arg3); checkGLGetError("glRotated"); } public void glRotatef(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glRotatef(arg0,arg1,arg2,arg3); checkGLGetError("glRotatef"); } public void glSampleCoverage(float arg0,boolean arg1) { checkContext(); downstreamGL.glSampleCoverage(arg0,arg1); checkGLGetError("glSampleCoverage"); } public void glSampleMapATI(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glSampleMapATI(arg0,arg1,arg2); checkGLGetError("glSampleMapATI"); } public void glSampleMaskEXT(float arg0,boolean arg1) { checkContext(); downstreamGL.glSampleMaskEXT(arg0,arg1); checkGLGetError("glSampleMaskEXT"); } public void glSampleMaskSGIS(float arg0,boolean arg1) { checkContext(); downstreamGL.glSampleMaskSGIS(arg0,arg1); checkGLGetError("glSampleMaskSGIS"); } public void glSamplePatternEXT(int arg0) { checkContext(); downstreamGL.glSamplePatternEXT(arg0); checkGLGetError("glSamplePatternEXT"); } public void glSamplePatternSGIS(int arg0) { checkContext(); downstreamGL.glSamplePatternSGIS(arg0); checkGLGetError("glSamplePatternSGIS"); } public void glScaled(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glScaled(arg0,arg1,arg2); checkGLGetError("glScaled"); } public void glScalef(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glScalef(arg0,arg1,arg2); checkGLGetError("glScalef"); } public void glScissor(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glScissor(arg0,arg1,arg2,arg3); checkGLGetError("glScissor"); } public void glSecondaryColor3b(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glSecondaryColor3b(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3b"); } public void glSecondaryColor3bEXT(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glSecondaryColor3bEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3bEXT"); } public void glSecondaryColor3bv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3bv(arg0); checkGLGetError("glSecondaryColor3bv"); } public void glSecondaryColor3bv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3bv(arg0,arg1); checkGLGetError("glSecondaryColor3bv"); } public void glSecondaryColor3bvEXT(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3bvEXT(arg0); checkGLGetError("glSecondaryColor3bvEXT"); } public void glSecondaryColor3bvEXT(byte[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3bvEXT(arg0,arg1); checkGLGetError("glSecondaryColor3bvEXT"); } public void glSecondaryColor3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glSecondaryColor3d(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3d"); } public void glSecondaryColor3dEXT(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glSecondaryColor3dEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3dEXT"); } public void glSecondaryColor3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3dv(arg0); checkGLGetError("glSecondaryColor3dv"); } public void glSecondaryColor3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3dv(arg0,arg1); checkGLGetError("glSecondaryColor3dv"); } public void glSecondaryColor3dvEXT(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3dvEXT(arg0); checkGLGetError("glSecondaryColor3dvEXT"); } public void glSecondaryColor3dvEXT(double[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3dvEXT(arg0,arg1); checkGLGetError("glSecondaryColor3dvEXT"); } public void glSecondaryColor3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glSecondaryColor3f(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3f"); } public void glSecondaryColor3fEXT(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glSecondaryColor3fEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3fEXT"); } public void glSecondaryColor3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3fv(arg0); checkGLGetError("glSecondaryColor3fv"); } public void glSecondaryColor3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3fv(arg0,arg1); checkGLGetError("glSecondaryColor3fv"); } public void glSecondaryColor3fvEXT(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3fvEXT(arg0); checkGLGetError("glSecondaryColor3fvEXT"); } public void glSecondaryColor3fvEXT(float[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3fvEXT(arg0,arg1); checkGLGetError("glSecondaryColor3fvEXT"); } public void glSecondaryColor3hNV(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glSecondaryColor3hNV(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3hNV"); } public void glSecondaryColor3hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3hvNV(arg0); checkGLGetError("glSecondaryColor3hvNV"); } public void glSecondaryColor3hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3hvNV(arg0,arg1); checkGLGetError("glSecondaryColor3hvNV"); } public void glSecondaryColor3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glSecondaryColor3i(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3i"); } public void glSecondaryColor3iEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glSecondaryColor3iEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3iEXT"); } public void glSecondaryColor3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3iv(arg0); checkGLGetError("glSecondaryColor3iv"); } public void glSecondaryColor3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3iv(arg0,arg1); checkGLGetError("glSecondaryColor3iv"); } public void glSecondaryColor3ivEXT(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3ivEXT(arg0); checkGLGetError("glSecondaryColor3ivEXT"); } public void glSecondaryColor3ivEXT(int[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3ivEXT(arg0,arg1); checkGLGetError("glSecondaryColor3ivEXT"); } public void glSecondaryColor3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glSecondaryColor3s(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3s"); } public void glSecondaryColor3sEXT(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glSecondaryColor3sEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3sEXT"); } public void glSecondaryColor3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3sv(arg0); checkGLGetError("glSecondaryColor3sv"); } public void glSecondaryColor3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3sv(arg0,arg1); checkGLGetError("glSecondaryColor3sv"); } public void glSecondaryColor3svEXT(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3svEXT(arg0); checkGLGetError("glSecondaryColor3svEXT"); } public void glSecondaryColor3svEXT(short[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3svEXT(arg0,arg1); checkGLGetError("glSecondaryColor3svEXT"); } public void glSecondaryColor3ub(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glSecondaryColor3ub(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3ub"); } public void glSecondaryColor3ubEXT(byte arg0,byte arg1,byte arg2) { checkContext(); downstreamGL.glSecondaryColor3ubEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3ubEXT"); } public void glSecondaryColor3ubv(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3ubv(arg0); checkGLGetError("glSecondaryColor3ubv"); } public void glSecondaryColor3ubv(byte[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3ubv(arg0,arg1); checkGLGetError("glSecondaryColor3ubv"); } public void glSecondaryColor3ubvEXT(java.nio.ByteBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3ubvEXT(arg0); checkGLGetError("glSecondaryColor3ubvEXT"); } public void glSecondaryColor3ubvEXT(byte[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3ubvEXT(arg0,arg1); checkGLGetError("glSecondaryColor3ubvEXT"); } public void glSecondaryColor3ui(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glSecondaryColor3ui(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3ui"); } public void glSecondaryColor3uiEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glSecondaryColor3uiEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3uiEXT"); } public void glSecondaryColor3uiv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3uiv(arg0); checkGLGetError("glSecondaryColor3uiv"); } public void glSecondaryColor3uiv(int[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3uiv(arg0,arg1); checkGLGetError("glSecondaryColor3uiv"); } public void glSecondaryColor3uivEXT(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3uivEXT(arg0); checkGLGetError("glSecondaryColor3uivEXT"); } public void glSecondaryColor3uivEXT(int[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3uivEXT(arg0,arg1); checkGLGetError("glSecondaryColor3uivEXT"); } public void glSecondaryColor3us(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glSecondaryColor3us(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3us"); } public void glSecondaryColor3usEXT(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glSecondaryColor3usEXT(arg0,arg1,arg2); checkGLGetError("glSecondaryColor3usEXT"); } public void glSecondaryColor3usv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3usv(arg0); checkGLGetError("glSecondaryColor3usv"); } public void glSecondaryColor3usv(short[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3usv(arg0,arg1); checkGLGetError("glSecondaryColor3usv"); } public void glSecondaryColor3usvEXT(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glSecondaryColor3usvEXT(arg0); checkGLGetError("glSecondaryColor3usvEXT"); } public void glSecondaryColor3usvEXT(short[] arg0,int arg1) { checkContext(); downstreamGL.glSecondaryColor3usvEXT(arg0,arg1); checkGLGetError("glSecondaryColor3usvEXT"); } public void glSecondaryColorPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glSecondaryColorPointer(arg0,arg1,arg2,arg3); checkGLGetError("glSecondaryColorPointer"); } public void glSecondaryColorPointer(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glSecondaryColorPointer(arg0,arg1,arg2,arg3); checkGLGetError("glSecondaryColorPointer"); } public void glSecondaryColorPointerEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glSecondaryColorPointerEXT(arg0,arg1,arg2,arg3); checkGLGetError("glSecondaryColorPointerEXT"); } public void glSecondaryColorPointerEXT(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glSecondaryColorPointerEXT(arg0,arg1,arg2,arg3); checkGLGetError("glSecondaryColorPointerEXT"); } public void glSelectBuffer(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glSelectBuffer(arg0,arg1); checkGLGetError("glSelectBuffer"); } public void glSeparableFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6,java.nio.Buffer arg7) { checkContext(); downstreamGL.glSeparableFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glSeparableFilter2D"); } public void glSeparableFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6,long arg7) { checkContext(); downstreamGL.glSeparableFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glSeparableFilter2D"); } public void glSetFenceAPPLE(int arg0) { checkContext(); downstreamGL.glSetFenceAPPLE(arg0); checkGLGetError("glSetFenceAPPLE"); } public void glSetFenceNV(int arg0,int arg1) { checkContext(); downstreamGL.glSetFenceNV(arg0,arg1); checkGLGetError("glSetFenceNV"); } public void glSetFragmentShaderConstantATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glSetFragmentShaderConstantATI(arg0,arg1); checkGLGetError("glSetFragmentShaderConstantATI"); } public void glSetFragmentShaderConstantATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glSetFragmentShaderConstantATI(arg0,arg1,arg2); checkGLGetError("glSetFragmentShaderConstantATI"); } public void glSetInvariantEXT(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glSetInvariantEXT(arg0,arg1,arg2); checkGLGetError("glSetInvariantEXT"); } public void glSetLocalConstantEXT(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glSetLocalConstantEXT(arg0,arg1,arg2); checkGLGetError("glSetLocalConstantEXT"); } public void glShadeModel(int arg0) { checkContext(); downstreamGL.glShadeModel(arg0); checkGLGetError("glShadeModel"); } public void glShaderOp1EXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glShaderOp1EXT(arg0,arg1,arg2); checkGLGetError("glShaderOp1EXT"); } public void glShaderOp2EXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glShaderOp2EXT(arg0,arg1,arg2,arg3); checkGLGetError("glShaderOp2EXT"); } public void glShaderOp3EXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glShaderOp3EXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glShaderOp3EXT"); } public void glShaderSource(int arg0,int arg1,java.lang.String[] arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glShaderSource(arg0,arg1,arg2,arg3); checkGLGetError("glShaderSource"); } public void glShaderSource(int arg0,int arg1,java.lang.String[] arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glShaderSource(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glShaderSource"); } public void glShaderSourceARB(int arg0,int arg1,java.lang.String[] arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL.glShaderSourceARB(arg0,arg1,arg2,arg3); checkGLGetError("glShaderSourceARB"); } public void glShaderSourceARB(int arg0,int arg1,java.lang.String[] arg2,int[] arg3,int arg4) { checkContext(); downstreamGL.glShaderSourceARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glShaderSourceARB"); } public void glSharpenTexFuncSGIS(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glSharpenTexFuncSGIS(arg0,arg1,arg2); checkGLGetError("glSharpenTexFuncSGIS"); } public void glSharpenTexFuncSGIS(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glSharpenTexFuncSGIS(arg0,arg1,arg2,arg3); checkGLGetError("glSharpenTexFuncSGIS"); } public void glSpriteParameterfSGIX(int arg0,float arg1) { checkContext(); downstreamGL.glSpriteParameterfSGIX(arg0,arg1); checkGLGetError("glSpriteParameterfSGIX"); } public void glSpriteParameterfvSGIX(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glSpriteParameterfvSGIX(arg0,arg1); checkGLGetError("glSpriteParameterfvSGIX"); } public void glSpriteParameterfvSGIX(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glSpriteParameterfvSGIX(arg0,arg1,arg2); checkGLGetError("glSpriteParameterfvSGIX"); } public void glSpriteParameteriSGIX(int arg0,int arg1) { checkContext(); downstreamGL.glSpriteParameteriSGIX(arg0,arg1); checkGLGetError("glSpriteParameteriSGIX"); } public void glSpriteParameterivSGIX(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glSpriteParameterivSGIX(arg0,arg1); checkGLGetError("glSpriteParameterivSGIX"); } public void glSpriteParameterivSGIX(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glSpriteParameterivSGIX(arg0,arg1,arg2); checkGLGetError("glSpriteParameterivSGIX"); } public void glStartInstrumentsSGIX() { checkContext(); downstreamGL.glStartInstrumentsSGIX(); checkGLGetError("glStartInstrumentsSGIX"); } public void glStencilClearTagEXT(int arg0,int arg1) { checkContext(); downstreamGL.glStencilClearTagEXT(arg0,arg1); checkGLGetError("glStencilClearTagEXT"); } public void glStencilFunc(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glStencilFunc(arg0,arg1,arg2); checkGLGetError("glStencilFunc"); } public void glStencilFuncSeparate(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glStencilFuncSeparate(arg0,arg1,arg2,arg3); checkGLGetError("glStencilFuncSeparate"); } public void glStencilFuncSeparateATI(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glStencilFuncSeparateATI(arg0,arg1,arg2,arg3); checkGLGetError("glStencilFuncSeparateATI"); } public void glStencilMask(int arg0) { checkContext(); downstreamGL.glStencilMask(arg0); checkGLGetError("glStencilMask"); } public void glStencilMaskSeparate(int arg0,int arg1) { checkContext(); downstreamGL.glStencilMaskSeparate(arg0,arg1); checkGLGetError("glStencilMaskSeparate"); } public void glStencilOp(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glStencilOp(arg0,arg1,arg2); checkGLGetError("glStencilOp"); } public void glStencilOpSeparate(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glStencilOpSeparate(arg0,arg1,arg2,arg3); checkGLGetError("glStencilOpSeparate"); } public void glStencilOpSeparateATI(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glStencilOpSeparateATI(arg0,arg1,arg2,arg3); checkGLGetError("glStencilOpSeparateATI"); } public void glStopInstrumentsSGIX(int arg0) { checkContext(); downstreamGL.glStopInstrumentsSGIX(arg0); checkGLGetError("glStopInstrumentsSGIX"); } public void glStringMarkerGREMEDY(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glStringMarkerGREMEDY(arg0,arg1); checkGLGetError("glStringMarkerGREMEDY"); } public void glSwapAPPLE() { checkContext(); downstreamGL.glSwapAPPLE(); checkGLGetError("glSwapAPPLE"); } public void glSwizzleEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glSwizzleEXT(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glSwizzleEXT"); } public void glTagSampleBufferSGIX() { checkContext(); downstreamGL.glTagSampleBufferSGIX(); checkGLGetError("glTagSampleBufferSGIX"); } public void glTbufferMask3DFX(int arg0) { checkContext(); downstreamGL.glTbufferMask3DFX(arg0); checkGLGetError("glTbufferMask3DFX"); } public boolean glTestFenceAPPLE(int arg0) { checkContext(); boolean _res = downstreamGL.glTestFenceAPPLE(arg0); checkGLGetError("glTestFenceAPPLE"); return _res; } public boolean glTestFenceNV(int arg0) { checkContext(); boolean _res = downstreamGL.glTestFenceNV(arg0); checkGLGetError("glTestFenceNV"); return _res; } public boolean glTestObjectAPPLE(int arg0,int arg1) { checkContext(); boolean _res = downstreamGL.glTestObjectAPPLE(arg0,arg1); checkGLGetError("glTestObjectAPPLE"); return _res; } public void glTexBufferEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glTexBufferEXT(arg0,arg1,arg2); checkGLGetError("glTexBufferEXT"); } public void glTexBumpParameterfvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glTexBumpParameterfvATI(arg0,arg1); checkGLGetError("glTexBumpParameterfvATI"); } public void glTexBumpParameterfvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glTexBumpParameterfvATI(arg0,arg1,arg2); checkGLGetError("glTexBumpParameterfvATI"); } public void glTexBumpParameterivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glTexBumpParameterivATI(arg0,arg1); checkGLGetError("glTexBumpParameterivATI"); } public void glTexBumpParameterivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glTexBumpParameterivATI(arg0,arg1,arg2); checkGLGetError("glTexBumpParameterivATI"); } public void glTexCoord1d(double arg0) { checkContext(); downstreamGL.glTexCoord1d(arg0); checkGLGetError("glTexCoord1d"); } public void glTexCoord1dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glTexCoord1dv(arg0); checkGLGetError("glTexCoord1dv"); } public void glTexCoord1dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord1dv(arg0,arg1); checkGLGetError("glTexCoord1dv"); } public void glTexCoord1f(float arg0) { checkContext(); downstreamGL.glTexCoord1f(arg0); checkGLGetError("glTexCoord1f"); } public void glTexCoord1fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glTexCoord1fv(arg0); checkGLGetError("glTexCoord1fv"); } public void glTexCoord1fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord1fv(arg0,arg1); checkGLGetError("glTexCoord1fv"); } public void glTexCoord1hNV(short arg0) { checkContext(); downstreamGL.glTexCoord1hNV(arg0); checkGLGetError("glTexCoord1hNV"); } public void glTexCoord1hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord1hvNV(arg0); checkGLGetError("glTexCoord1hvNV"); } public void glTexCoord1hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord1hvNV(arg0,arg1); checkGLGetError("glTexCoord1hvNV"); } public void glTexCoord1i(int arg0) { checkContext(); downstreamGL.glTexCoord1i(arg0); checkGLGetError("glTexCoord1i"); } public void glTexCoord1iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glTexCoord1iv(arg0); checkGLGetError("glTexCoord1iv"); } public void glTexCoord1iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord1iv(arg0,arg1); checkGLGetError("glTexCoord1iv"); } public void glTexCoord1s(short arg0) { checkContext(); downstreamGL.glTexCoord1s(arg0); checkGLGetError("glTexCoord1s"); } public void glTexCoord1sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord1sv(arg0); checkGLGetError("glTexCoord1sv"); } public void glTexCoord1sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord1sv(arg0,arg1); checkGLGetError("glTexCoord1sv"); } public void glTexCoord2d(double arg0,double arg1) { checkContext(); downstreamGL.glTexCoord2d(arg0,arg1); checkGLGetError("glTexCoord2d"); } public void glTexCoord2dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glTexCoord2dv(arg0); checkGLGetError("glTexCoord2dv"); } public void glTexCoord2dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord2dv(arg0,arg1); checkGLGetError("glTexCoord2dv"); } public void glTexCoord2f(float arg0,float arg1) { checkContext(); downstreamGL.glTexCoord2f(arg0,arg1); checkGLGetError("glTexCoord2f"); } public void glTexCoord2fColor3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7) { checkContext(); downstreamGL.glTexCoord2fColor3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexCoord2fColor3fVertex3fSUN"); } public void glTexCoord2fColor3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glTexCoord2fColor3fVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glTexCoord2fColor3fVertex3fvSUN"); } public void glTexCoord2fColor3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glTexCoord2fColor3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glTexCoord2fColor3fVertex3fvSUN"); } public void glTexCoord2fColor4fNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10,float arg11) { checkContext(); downstreamGL.glTexCoord2fColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); checkGLGetError("glTexCoord2fColor4fNormal3fVertex3fSUN"); } public void glTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord2fColor4fNormal3fVertex3fvSUN"); } public void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { checkContext(); downstreamGL.glTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexCoord2fColor4fNormal3fVertex3fvSUN"); } public void glTexCoord2fColor4ubVertex3fSUN(float arg0,float arg1,byte arg2,byte arg3,byte arg4,byte arg5,float arg6,float arg7,float arg8) { checkContext(); downstreamGL.glTexCoord2fColor4ubVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glTexCoord2fColor4ubVertex3fSUN"); } public void glTexCoord2fColor4ubVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.ByteBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glTexCoord2fColor4ubVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glTexCoord2fColor4ubVertex3fvSUN"); } public void glTexCoord2fColor4ubVertex3fvSUN(float[] arg0,int arg1,byte[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glTexCoord2fColor4ubVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glTexCoord2fColor4ubVertex3fvSUN"); } public void glTexCoord2fNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7) { checkContext(); downstreamGL.glTexCoord2fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexCoord2fNormal3fVertex3fSUN"); } public void glTexCoord2fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2); checkGLGetError("glTexCoord2fNormal3fVertex3fvSUN"); } public void glTexCoord2fNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { checkContext(); downstreamGL.glTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glTexCoord2fNormal3fVertex3fvSUN"); } public void glTexCoord2fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glTexCoord2fVertex3fSUN(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glTexCoord2fVertex3fSUN"); } public void glTexCoord2fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glTexCoord2fVertex3fvSUN(arg0,arg1); checkGLGetError("glTexCoord2fVertex3fvSUN"); } public void glTexCoord2fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glTexCoord2fVertex3fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord2fVertex3fvSUN"); } public void glTexCoord2fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glTexCoord2fv(arg0); checkGLGetError("glTexCoord2fv"); } public void glTexCoord2fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord2fv(arg0,arg1); checkGLGetError("glTexCoord2fv"); } public void glTexCoord2hNV(short arg0,short arg1) { checkContext(); downstreamGL.glTexCoord2hNV(arg0,arg1); checkGLGetError("glTexCoord2hNV"); } public void glTexCoord2hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord2hvNV(arg0); checkGLGetError("glTexCoord2hvNV"); } public void glTexCoord2hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord2hvNV(arg0,arg1); checkGLGetError("glTexCoord2hvNV"); } public void glTexCoord2i(int arg0,int arg1) { checkContext(); downstreamGL.glTexCoord2i(arg0,arg1); checkGLGetError("glTexCoord2i"); } public void glTexCoord2iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glTexCoord2iv(arg0); checkGLGetError("glTexCoord2iv"); } public void glTexCoord2iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord2iv(arg0,arg1); checkGLGetError("glTexCoord2iv"); } public void glTexCoord2s(short arg0,short arg1) { checkContext(); downstreamGL.glTexCoord2s(arg0,arg1); checkGLGetError("glTexCoord2s"); } public void glTexCoord2sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord2sv(arg0); checkGLGetError("glTexCoord2sv"); } public void glTexCoord2sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord2sv(arg0,arg1); checkGLGetError("glTexCoord2sv"); } public void glTexCoord3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glTexCoord3d(arg0,arg1,arg2); checkGLGetError("glTexCoord3d"); } public void glTexCoord3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glTexCoord3dv(arg0); checkGLGetError("glTexCoord3dv"); } public void glTexCoord3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord3dv(arg0,arg1); checkGLGetError("glTexCoord3dv"); } public void glTexCoord3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glTexCoord3f(arg0,arg1,arg2); checkGLGetError("glTexCoord3f"); } public void glTexCoord3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glTexCoord3fv(arg0); checkGLGetError("glTexCoord3fv"); } public void glTexCoord3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord3fv(arg0,arg1); checkGLGetError("glTexCoord3fv"); } public void glTexCoord3hNV(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glTexCoord3hNV(arg0,arg1,arg2); checkGLGetError("glTexCoord3hNV"); } public void glTexCoord3hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord3hvNV(arg0); checkGLGetError("glTexCoord3hvNV"); } public void glTexCoord3hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord3hvNV(arg0,arg1); checkGLGetError("glTexCoord3hvNV"); } public void glTexCoord3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glTexCoord3i(arg0,arg1,arg2); checkGLGetError("glTexCoord3i"); } public void glTexCoord3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glTexCoord3iv(arg0); checkGLGetError("glTexCoord3iv"); } public void glTexCoord3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord3iv(arg0,arg1); checkGLGetError("glTexCoord3iv"); } public void glTexCoord3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glTexCoord3s(arg0,arg1,arg2); checkGLGetError("glTexCoord3s"); } public void glTexCoord3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord3sv(arg0); checkGLGetError("glTexCoord3sv"); } public void glTexCoord3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord3sv(arg0,arg1); checkGLGetError("glTexCoord3sv"); } public void glTexCoord4d(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glTexCoord4d(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4d"); } public void glTexCoord4dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glTexCoord4dv(arg0); checkGLGetError("glTexCoord4dv"); } public void glTexCoord4dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord4dv(arg0,arg1); checkGLGetError("glTexCoord4dv"); } public void glTexCoord4f(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glTexCoord4f(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4f"); } public void glTexCoord4fColor4fNormal3fVertex4fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10,float arg11,float arg12,float arg13,float arg14) { checkContext(); downstreamGL.glTexCoord4fColor4fNormal3fVertex4fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14); checkGLGetError("glTexCoord4fColor4fNormal3fVertex4fSUN"); } public void glTexCoord4fColor4fNormal3fVertex4fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glTexCoord4fColor4fNormal3fVertex4fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4fColor4fNormal3fVertex4fvSUN"); } public void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { checkContext(); downstreamGL.glTexCoord4fColor4fNormal3fVertex4fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexCoord4fColor4fNormal3fVertex4fvSUN"); } public void glTexCoord4fVertex4fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7) { checkContext(); downstreamGL.glTexCoord4fVertex4fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexCoord4fVertex4fSUN"); } public void glTexCoord4fVertex4fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glTexCoord4fVertex4fvSUN(arg0,arg1); checkGLGetError("glTexCoord4fVertex4fvSUN"); } public void glTexCoord4fVertex4fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glTexCoord4fVertex4fvSUN(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4fVertex4fvSUN"); } public void glTexCoord4fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glTexCoord4fv(arg0); checkGLGetError("glTexCoord4fv"); } public void glTexCoord4fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord4fv(arg0,arg1); checkGLGetError("glTexCoord4fv"); } public void glTexCoord4hNV(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glTexCoord4hNV(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4hNV"); } public void glTexCoord4hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord4hvNV(arg0); checkGLGetError("glTexCoord4hvNV"); } public void glTexCoord4hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord4hvNV(arg0,arg1); checkGLGetError("glTexCoord4hvNV"); } public void glTexCoord4i(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glTexCoord4i(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4i"); } public void glTexCoord4iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glTexCoord4iv(arg0); checkGLGetError("glTexCoord4iv"); } public void glTexCoord4iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord4iv(arg0,arg1); checkGLGetError("glTexCoord4iv"); } public void glTexCoord4s(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glTexCoord4s(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoord4s"); } public void glTexCoord4sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glTexCoord4sv(arg0); checkGLGetError("glTexCoord4sv"); } public void glTexCoord4sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glTexCoord4sv(arg0,arg1); checkGLGetError("glTexCoord4sv"); } public void glTexCoordPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glTexCoordPointer(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoordPointer"); } public void glTexCoordPointer(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glTexCoordPointer(arg0,arg1,arg2,arg3); checkGLGetError("glTexCoordPointer"); } public void glTexEnvf(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glTexEnvf(arg0,arg1,arg2); checkGLGetError("glTexEnvf"); } public void glTexEnvfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glTexEnvfv(arg0,arg1,arg2); checkGLGetError("glTexEnvfv"); } public void glTexEnvfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glTexEnvfv(arg0,arg1,arg2,arg3); checkGLGetError("glTexEnvfv"); } public void glTexEnvi(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glTexEnvi(arg0,arg1,arg2); checkGLGetError("glTexEnvi"); } public void glTexEnviv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glTexEnviv(arg0,arg1,arg2); checkGLGetError("glTexEnviv"); } public void glTexEnviv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glTexEnviv(arg0,arg1,arg2,arg3); checkGLGetError("glTexEnviv"); } public void glTexFilterFuncSGIS(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glTexFilterFuncSGIS(arg0,arg1,arg2,arg3); checkGLGetError("glTexFilterFuncSGIS"); } public void glTexFilterFuncSGIS(int arg0,int arg1,int arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glTexFilterFuncSGIS(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glTexFilterFuncSGIS"); } public void glTexGend(int arg0,int arg1,double arg2) { checkContext(); downstreamGL.glTexGend(arg0,arg1,arg2); checkGLGetError("glTexGend"); } public void glTexGendv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glTexGendv(arg0,arg1,arg2); checkGLGetError("glTexGendv"); } public void glTexGendv(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glTexGendv(arg0,arg1,arg2,arg3); checkGLGetError("glTexGendv"); } public void glTexGenf(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glTexGenf(arg0,arg1,arg2); checkGLGetError("glTexGenf"); } public void glTexGenfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glTexGenfv(arg0,arg1,arg2); checkGLGetError("glTexGenfv"); } public void glTexGenfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glTexGenfv(arg0,arg1,arg2,arg3); checkGLGetError("glTexGenfv"); } public void glTexGeni(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glTexGeni(arg0,arg1,arg2); checkGLGetError("glTexGeni"); } public void glTexGeniv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glTexGeniv(arg0,arg1,arg2); checkGLGetError("glTexGeniv"); } public void glTexGeniv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glTexGeniv(arg0,arg1,arg2,arg3); checkGLGetError("glTexGeniv"); } public void glTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,java.nio.Buffer arg7) { checkContext(); downstreamGL.glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexImage1D"); } public void glTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,long arg7) { checkContext(); downstreamGL.glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); checkGLGetError("glTexImage1D"); } public void glTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { checkContext(); downstreamGL.glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glTexImage2D"); } public void glTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { checkContext(); downstreamGL.glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glTexImage2D"); } public void glTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,java.nio.Buffer arg9) { checkContext(); downstreamGL.glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glTexImage3D"); } public void glTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,long arg9) { checkContext(); downstreamGL.glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); checkGLGetError("glTexImage3D"); } public void glTexImage4DSGIS(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,java.nio.Buffer arg10) { checkContext(); downstreamGL.glTexImage4DSGIS(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glTexImage4DSGIS"); } public void glTexParameterIivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glTexParameterIivEXT(arg0,arg1,arg2); checkGLGetError("glTexParameterIivEXT"); } public void glTexParameterIivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glTexParameterIivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glTexParameterIivEXT"); } public void glTexParameterIuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glTexParameterIuivEXT(arg0,arg1,arg2); checkGLGetError("glTexParameterIuivEXT"); } public void glTexParameterIuivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glTexParameterIuivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glTexParameterIuivEXT"); } public void glTexParameterf(int arg0,int arg1,float arg2) { checkContext(); downstreamGL.glTexParameterf(arg0,arg1,arg2); checkGLGetError("glTexParameterf"); } public void glTexParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glTexParameterfv(arg0,arg1,arg2); checkGLGetError("glTexParameterfv"); } public void glTexParameterfv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glTexParameterfv(arg0,arg1,arg2,arg3); checkGLGetError("glTexParameterfv"); } public void glTexParameteri(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glTexParameteri(arg0,arg1,arg2); checkGLGetError("glTexParameteri"); } public void glTexParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glTexParameteriv(arg0,arg1,arg2); checkGLGetError("glTexParameteriv"); } public void glTexParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glTexParameteriv(arg0,arg1,arg2,arg3); checkGLGetError("glTexParameteriv"); } public void glTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { checkContext(); downstreamGL.glTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glTexSubImage1D"); } public void glTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { checkContext(); downstreamGL.glTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glTexSubImage1D"); } public void glTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { checkContext(); downstreamGL.glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glTexSubImage2D"); } public void glTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { checkContext(); downstreamGL.glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); checkGLGetError("glTexSubImage2D"); } public void glTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,java.nio.Buffer arg10) { checkContext(); downstreamGL.glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glTexSubImage3D"); } public void glTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,long arg10) { checkContext(); downstreamGL.glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); checkGLGetError("glTexSubImage3D"); } public void glTexSubImage4DSGIS(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,int arg10,int arg11,java.nio.Buffer arg12) { checkContext(); downstreamGL.glTexSubImage4DSGIS(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12); checkGLGetError("glTexSubImage4DSGIS"); } public void glTextureColorMaskSGIS(boolean arg0,boolean arg1,boolean arg2,boolean arg3) { checkContext(); downstreamGL.glTextureColorMaskSGIS(arg0,arg1,arg2,arg3); checkGLGetError("glTextureColorMaskSGIS"); } public void glTextureLightEXT(int arg0) { checkContext(); downstreamGL.glTextureLightEXT(arg0); checkGLGetError("glTextureLightEXT"); } public void glTextureMaterialEXT(int arg0,int arg1) { checkContext(); downstreamGL.glTextureMaterialEXT(arg0,arg1); checkGLGetError("glTextureMaterialEXT"); } public void glTextureNormalEXT(int arg0) { checkContext(); downstreamGL.glTextureNormalEXT(arg0); checkGLGetError("glTextureNormalEXT"); } public void glTextureRangeAPPLE(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL.glTextureRangeAPPLE(arg0,arg1,arg2); checkGLGetError("glTextureRangeAPPLE"); } public void glTrackMatrixNV(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glTrackMatrixNV(arg0,arg1,arg2,arg3); checkGLGetError("glTrackMatrixNV"); } public void glTransformFeedbackAttribsNV(int arg0,java.nio.IntBuffer arg1,int arg2) { checkContext(); downstreamGL.glTransformFeedbackAttribsNV(arg0,arg1,arg2); checkGLGetError("glTransformFeedbackAttribsNV"); } public void glTransformFeedbackAttribsNV(int arg0,int[] arg1,int arg2,int arg3) { checkContext(); downstreamGL.glTransformFeedbackAttribsNV(arg0,arg1,arg2,arg3); checkGLGetError("glTransformFeedbackAttribsNV"); } public void glTransformFeedbackVaryingsNV(int arg0,int arg1,java.nio.IntBuffer arg2,int arg3) { checkContext(); downstreamGL.glTransformFeedbackVaryingsNV(arg0,arg1,arg2,arg3); checkGLGetError("glTransformFeedbackVaryingsNV"); } public void glTransformFeedbackVaryingsNV(int arg0,int arg1,int[] arg2,int arg3,int arg4) { checkContext(); downstreamGL.glTransformFeedbackVaryingsNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glTransformFeedbackVaryingsNV"); } public void glTranslated(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glTranslated(arg0,arg1,arg2); checkGLGetError("glTranslated"); } public void glTranslatef(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glTranslatef(arg0,arg1,arg2); checkGLGetError("glTranslatef"); } public void glUniform1f(int arg0,float arg1) { checkContext(); downstreamGL.glUniform1f(arg0,arg1); checkGLGetError("glUniform1f"); } public void glUniform1fARB(int arg0,float arg1) { checkContext(); downstreamGL.glUniform1fARB(arg0,arg1); checkGLGetError("glUniform1fARB"); } public void glUniform1fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform1fv(arg0,arg1,arg2); checkGLGetError("glUniform1fv"); } public void glUniform1fv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform1fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform1fv"); } public void glUniform1fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform1fvARB(arg0,arg1,arg2); checkGLGetError("glUniform1fvARB"); } public void glUniform1fvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform1fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform1fvARB"); } public void glUniform1i(int arg0,int arg1) { checkContext(); downstreamGL.glUniform1i(arg0,arg1); checkGLGetError("glUniform1i"); } public void glUniform1iARB(int arg0,int arg1) { checkContext(); downstreamGL.glUniform1iARB(arg0,arg1); checkGLGetError("glUniform1iARB"); } public void glUniform1iv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform1iv(arg0,arg1,arg2); checkGLGetError("glUniform1iv"); } public void glUniform1iv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform1iv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform1iv"); } public void glUniform1ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform1ivARB(arg0,arg1,arg2); checkGLGetError("glUniform1ivARB"); } public void glUniform1ivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform1ivARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform1ivARB"); } public void glUniform1uiEXT(int arg0,int arg1) { checkContext(); downstreamGL.glUniform1uiEXT(arg0,arg1); checkGLGetError("glUniform1uiEXT"); } public void glUniform1uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform1uivEXT(arg0,arg1,arg2); checkGLGetError("glUniform1uivEXT"); } public void glUniform1uivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform1uivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glUniform1uivEXT"); } public void glUniform2f(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glUniform2f(arg0,arg1,arg2); checkGLGetError("glUniform2f"); } public void glUniform2fARB(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glUniform2fARB(arg0,arg1,arg2); checkGLGetError("glUniform2fARB"); } public void glUniform2fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform2fv(arg0,arg1,arg2); checkGLGetError("glUniform2fv"); } public void glUniform2fv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform2fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform2fv"); } public void glUniform2fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform2fvARB(arg0,arg1,arg2); checkGLGetError("glUniform2fvARB"); } public void glUniform2fvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform2fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform2fvARB"); } public void glUniform2i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glUniform2i(arg0,arg1,arg2); checkGLGetError("glUniform2i"); } public void glUniform2iARB(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glUniform2iARB(arg0,arg1,arg2); checkGLGetError("glUniform2iARB"); } public void glUniform2iv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform2iv(arg0,arg1,arg2); checkGLGetError("glUniform2iv"); } public void glUniform2iv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform2iv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform2iv"); } public void glUniform2ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform2ivARB(arg0,arg1,arg2); checkGLGetError("glUniform2ivARB"); } public void glUniform2ivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform2ivARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform2ivARB"); } public void glUniform2uiEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glUniform2uiEXT(arg0,arg1,arg2); checkGLGetError("glUniform2uiEXT"); } public void glUniform2uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform2uivEXT(arg0,arg1,arg2); checkGLGetError("glUniform2uivEXT"); } public void glUniform2uivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform2uivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glUniform2uivEXT"); } public void glUniform3f(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glUniform3f(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3f"); } public void glUniform3fARB(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glUniform3fARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3fARB"); } public void glUniform3fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform3fv(arg0,arg1,arg2); checkGLGetError("glUniform3fv"); } public void glUniform3fv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform3fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3fv"); } public void glUniform3fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform3fvARB(arg0,arg1,arg2); checkGLGetError("glUniform3fvARB"); } public void glUniform3fvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform3fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3fvARB"); } public void glUniform3i(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glUniform3i(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3i"); } public void glUniform3iARB(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glUniform3iARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3iARB"); } public void glUniform3iv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform3iv(arg0,arg1,arg2); checkGLGetError("glUniform3iv"); } public void glUniform3iv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform3iv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3iv"); } public void glUniform3ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform3ivARB(arg0,arg1,arg2); checkGLGetError("glUniform3ivARB"); } public void glUniform3ivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform3ivARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3ivARB"); } public void glUniform3uiEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glUniform3uiEXT(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3uiEXT"); } public void glUniform3uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform3uivEXT(arg0,arg1,arg2); checkGLGetError("glUniform3uivEXT"); } public void glUniform3uivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform3uivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glUniform3uivEXT"); } public void glUniform4f(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glUniform4f(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniform4f"); } public void glUniform4fARB(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glUniform4fARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniform4fARB"); } public void glUniform4fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform4fv(arg0,arg1,arg2); checkGLGetError("glUniform4fv"); } public void glUniform4fv(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform4fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform4fv"); } public void glUniform4fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glUniform4fvARB(arg0,arg1,arg2); checkGLGetError("glUniform4fvARB"); } public void glUniform4fvARB(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glUniform4fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform4fvARB"); } public void glUniform4i(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glUniform4i(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniform4i"); } public void glUniform4iARB(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glUniform4iARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniform4iARB"); } public void glUniform4iv(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform4iv(arg0,arg1,arg2); checkGLGetError("glUniform4iv"); } public void glUniform4iv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform4iv(arg0,arg1,arg2,arg3); checkGLGetError("glUniform4iv"); } public void glUniform4ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform4ivARB(arg0,arg1,arg2); checkGLGetError("glUniform4ivARB"); } public void glUniform4ivARB(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform4ivARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniform4ivARB"); } public void glUniform4uiEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glUniform4uiEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniform4uiEXT"); } public void glUniform4uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { checkContext(); downstreamGL.glUniform4uivEXT(arg0,arg1,arg2); checkGLGetError("glUniform4uivEXT"); } public void glUniform4uivEXT(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGL.glUniform4uivEXT(arg0,arg1,arg2,arg3); checkGLGetError("glUniform4uivEXT"); } public void glUniformBufferEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glUniformBufferEXT(arg0,arg1,arg2); checkGLGetError("glUniformBufferEXT"); } public void glUniformMatrix2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix2fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix2fv"); } public void glUniformMatrix2fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix2fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix2fv"); } public void glUniformMatrix2fvARB(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix2fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix2fvARB"); } public void glUniformMatrix2fvARB(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix2fvARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix2fvARB"); } public void glUniformMatrix2x3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix2x3fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix2x3fv"); } public void glUniformMatrix2x3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix2x3fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix2x3fv"); } public void glUniformMatrix2x4fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix2x4fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix2x4fv"); } public void glUniformMatrix2x4fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix2x4fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix2x4fv"); } public void glUniformMatrix3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix3fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix3fv"); } public void glUniformMatrix3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix3fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix3fv"); } public void glUniformMatrix3fvARB(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix3fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix3fvARB"); } public void glUniformMatrix3fvARB(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix3fvARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix3fvARB"); } public void glUniformMatrix3x2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix3x2fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix3x2fv"); } public void glUniformMatrix3x2fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix3x2fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix3x2fv"); } public void glUniformMatrix3x4fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix3x4fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix3x4fv"); } public void glUniformMatrix3x4fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix3x4fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix3x4fv"); } public void glUniformMatrix4fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix4fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix4fv"); } public void glUniformMatrix4fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix4fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix4fv"); } public void glUniformMatrix4fvARB(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix4fvARB(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix4fvARB"); } public void glUniformMatrix4fvARB(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix4fvARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix4fvARB"); } public void glUniformMatrix4x2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix4x2fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix4x2fv"); } public void glUniformMatrix4x2fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix4x2fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix4x2fv"); } public void glUniformMatrix4x3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { checkContext(); downstreamGL.glUniformMatrix4x3fv(arg0,arg1,arg2,arg3); checkGLGetError("glUniformMatrix4x3fv"); } public void glUniformMatrix4x3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { checkContext(); downstreamGL.glUniformMatrix4x3fv(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUniformMatrix4x3fv"); } public void glUnlockArraysEXT() { checkContext(); downstreamGL.glUnlockArraysEXT(); checkGLGetError("glUnlockArraysEXT"); } public boolean glUnmapBuffer(int arg0) { checkContext(); boolean _res = downstreamGL.glUnmapBuffer(arg0); checkGLGetError("glUnmapBuffer"); return _res; } public boolean glUnmapBufferARB(int arg0) { checkContext(); boolean _res = downstreamGL.glUnmapBufferARB(arg0); checkGLGetError("glUnmapBufferARB"); return _res; } public void glUpdateObjectBufferATI(int arg0,int arg1,int arg2,java.nio.Buffer arg3,int arg4) { checkContext(); downstreamGL.glUpdateObjectBufferATI(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glUpdateObjectBufferATI"); } public void glUseProgram(int arg0) { checkContext(); downstreamGL.glUseProgram(arg0); checkGLGetError("glUseProgram"); } public void glUseProgramObjectARB(int arg0) { checkContext(); downstreamGL.glUseProgramObjectARB(arg0); checkGLGetError("glUseProgramObjectARB"); } public void glValidateProgram(int arg0) { checkContext(); downstreamGL.glValidateProgram(arg0); checkGLGetError("glValidateProgram"); } public void glValidateProgramARB(int arg0) { checkContext(); downstreamGL.glValidateProgramARB(arg0); checkGLGetError("glValidateProgramARB"); } public void glVariantArrayObjectATI(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glVariantArrayObjectATI(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVariantArrayObjectATI"); } public void glVariantPointerEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glVariantPointerEXT(arg0,arg1,arg2,arg3); checkGLGetError("glVariantPointerEXT"); } public void glVariantPointerEXT(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glVariantPointerEXT(arg0,arg1,arg2,arg3); checkGLGetError("glVariantPointerEXT"); } public void glVariantbvEXT(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVariantbvEXT(arg0,arg1); checkGLGetError("glVariantbvEXT"); } public void glVariantbvEXT(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVariantbvEXT(arg0,arg1,arg2); checkGLGetError("glVariantbvEXT"); } public void glVariantdvEXT(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVariantdvEXT(arg0,arg1); checkGLGetError("glVariantdvEXT"); } public void glVariantdvEXT(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVariantdvEXT(arg0,arg1,arg2); checkGLGetError("glVariantdvEXT"); } public void glVariantfvEXT(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVariantfvEXT(arg0,arg1); checkGLGetError("glVariantfvEXT"); } public void glVariantfvEXT(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVariantfvEXT(arg0,arg1,arg2); checkGLGetError("glVariantfvEXT"); } public void glVariantivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVariantivEXT(arg0,arg1); checkGLGetError("glVariantivEXT"); } public void glVariantivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVariantivEXT(arg0,arg1,arg2); checkGLGetError("glVariantivEXT"); } public void glVariantsvEXT(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVariantsvEXT(arg0,arg1); checkGLGetError("glVariantsvEXT"); } public void glVariantsvEXT(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVariantsvEXT(arg0,arg1,arg2); checkGLGetError("glVariantsvEXT"); } public void glVariantubvEXT(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVariantubvEXT(arg0,arg1); checkGLGetError("glVariantubvEXT"); } public void glVariantubvEXT(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVariantubvEXT(arg0,arg1,arg2); checkGLGetError("glVariantubvEXT"); } public void glVariantuivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVariantuivEXT(arg0,arg1); checkGLGetError("glVariantuivEXT"); } public void glVariantuivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVariantuivEXT(arg0,arg1,arg2); checkGLGetError("glVariantuivEXT"); } public void glVariantusvEXT(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVariantusvEXT(arg0,arg1); checkGLGetError("glVariantusvEXT"); } public void glVariantusvEXT(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVariantusvEXT(arg0,arg1,arg2); checkGLGetError("glVariantusvEXT"); } public void glVertex2d(double arg0,double arg1) { checkContext(); downstreamGL.glVertex2d(arg0,arg1); checkGLGetError("glVertex2d"); } public void glVertex2dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glVertex2dv(arg0); checkGLGetError("glVertex2dv"); } public void glVertex2dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glVertex2dv(arg0,arg1); checkGLGetError("glVertex2dv"); } public void glVertex2f(float arg0,float arg1) { checkContext(); downstreamGL.glVertex2f(arg0,arg1); checkGLGetError("glVertex2f"); } public void glVertex2fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glVertex2fv(arg0); checkGLGetError("glVertex2fv"); } public void glVertex2fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glVertex2fv(arg0,arg1); checkGLGetError("glVertex2fv"); } public void glVertex2hNV(short arg0,short arg1) { checkContext(); downstreamGL.glVertex2hNV(arg0,arg1); checkGLGetError("glVertex2hNV"); } public void glVertex2hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertex2hvNV(arg0); checkGLGetError("glVertex2hvNV"); } public void glVertex2hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertex2hvNV(arg0,arg1); checkGLGetError("glVertex2hvNV"); } public void glVertex2i(int arg0,int arg1) { checkContext(); downstreamGL.glVertex2i(arg0,arg1); checkGLGetError("glVertex2i"); } public void glVertex2iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glVertex2iv(arg0); checkGLGetError("glVertex2iv"); } public void glVertex2iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glVertex2iv(arg0,arg1); checkGLGetError("glVertex2iv"); } public void glVertex2s(short arg0,short arg1) { checkContext(); downstreamGL.glVertex2s(arg0,arg1); checkGLGetError("glVertex2s"); } public void glVertex2sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertex2sv(arg0); checkGLGetError("glVertex2sv"); } public void glVertex2sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertex2sv(arg0,arg1); checkGLGetError("glVertex2sv"); } public void glVertex3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glVertex3d(arg0,arg1,arg2); checkGLGetError("glVertex3d"); } public void glVertex3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glVertex3dv(arg0); checkGLGetError("glVertex3dv"); } public void glVertex3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glVertex3dv(arg0,arg1); checkGLGetError("glVertex3dv"); } public void glVertex3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glVertex3f(arg0,arg1,arg2); checkGLGetError("glVertex3f"); } public void glVertex3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glVertex3fv(arg0); checkGLGetError("glVertex3fv"); } public void glVertex3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glVertex3fv(arg0,arg1); checkGLGetError("glVertex3fv"); } public void glVertex3hNV(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertex3hNV(arg0,arg1,arg2); checkGLGetError("glVertex3hNV"); } public void glVertex3hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertex3hvNV(arg0); checkGLGetError("glVertex3hvNV"); } public void glVertex3hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertex3hvNV(arg0,arg1); checkGLGetError("glVertex3hvNV"); } public void glVertex3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glVertex3i(arg0,arg1,arg2); checkGLGetError("glVertex3i"); } public void glVertex3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glVertex3iv(arg0); checkGLGetError("glVertex3iv"); } public void glVertex3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glVertex3iv(arg0,arg1); checkGLGetError("glVertex3iv"); } public void glVertex3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertex3s(arg0,arg1,arg2); checkGLGetError("glVertex3s"); } public void glVertex3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertex3sv(arg0); checkGLGetError("glVertex3sv"); } public void glVertex3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertex3sv(arg0,arg1); checkGLGetError("glVertex3sv"); } public void glVertex4d(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glVertex4d(arg0,arg1,arg2,arg3); checkGLGetError("glVertex4d"); } public void glVertex4dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glVertex4dv(arg0); checkGLGetError("glVertex4dv"); } public void glVertex4dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glVertex4dv(arg0,arg1); checkGLGetError("glVertex4dv"); } public void glVertex4f(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glVertex4f(arg0,arg1,arg2,arg3); checkGLGetError("glVertex4f"); } public void glVertex4fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glVertex4fv(arg0); checkGLGetError("glVertex4fv"); } public void glVertex4fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glVertex4fv(arg0,arg1); checkGLGetError("glVertex4fv"); } public void glVertex4hNV(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertex4hNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertex4hNV"); } public void glVertex4hvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertex4hvNV(arg0); checkGLGetError("glVertex4hvNV"); } public void glVertex4hvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertex4hvNV(arg0,arg1); checkGLGetError("glVertex4hvNV"); } public void glVertex4i(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glVertex4i(arg0,arg1,arg2,arg3); checkGLGetError("glVertex4i"); } public void glVertex4iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glVertex4iv(arg0); checkGLGetError("glVertex4iv"); } public void glVertex4iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glVertex4iv(arg0,arg1); checkGLGetError("glVertex4iv"); } public void glVertex4s(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertex4s(arg0,arg1,arg2,arg3); checkGLGetError("glVertex4s"); } public void glVertex4sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertex4sv(arg0); checkGLGetError("glVertex4sv"); } public void glVertex4sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertex4sv(arg0,arg1); checkGLGetError("glVertex4sv"); } public void glVertexArrayParameteriAPPLE(int arg0,int arg1) { checkContext(); downstreamGL.glVertexArrayParameteriAPPLE(arg0,arg1); checkGLGetError("glVertexArrayParameteriAPPLE"); } public void glVertexArrayRangeAPPLE(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glVertexArrayRangeAPPLE(arg0,arg1); checkGLGetError("glVertexArrayRangeAPPLE"); } public void glVertexArrayRangeNV(int arg0,java.nio.Buffer arg1) { checkContext(); downstreamGL.glVertexArrayRangeNV(arg0,arg1); checkGLGetError("glVertexArrayRangeNV"); } public void glVertexAttrib1d(int arg0,double arg1) { checkContext(); downstreamGL.glVertexAttrib1d(arg0,arg1); checkGLGetError("glVertexAttrib1d"); } public void glVertexAttrib1dARB(int arg0,double arg1) { checkContext(); downstreamGL.glVertexAttrib1dARB(arg0,arg1); checkGLGetError("glVertexAttrib1dARB"); } public void glVertexAttrib1dNV(int arg0,double arg1) { checkContext(); downstreamGL.glVertexAttrib1dNV(arg0,arg1); checkGLGetError("glVertexAttrib1dNV"); } public void glVertexAttrib1dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1dv(arg0,arg1); checkGLGetError("glVertexAttrib1dv"); } public void glVertexAttrib1dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1dv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1dv"); } public void glVertexAttrib1dvARB(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1dvARB(arg0,arg1); checkGLGetError("glVertexAttrib1dvARB"); } public void glVertexAttrib1dvARB(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1dvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1dvARB"); } public void glVertexAttrib1dvNV(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1dvNV(arg0,arg1); checkGLGetError("glVertexAttrib1dvNV"); } public void glVertexAttrib1dvNV(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1dvNV"); } public void glVertexAttrib1f(int arg0,float arg1) { checkContext(); downstreamGL.glVertexAttrib1f(arg0,arg1); checkGLGetError("glVertexAttrib1f"); } public void glVertexAttrib1fARB(int arg0,float arg1) { checkContext(); downstreamGL.glVertexAttrib1fARB(arg0,arg1); checkGLGetError("glVertexAttrib1fARB"); } public void glVertexAttrib1fNV(int arg0,float arg1) { checkContext(); downstreamGL.glVertexAttrib1fNV(arg0,arg1); checkGLGetError("glVertexAttrib1fNV"); } public void glVertexAttrib1fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1fv(arg0,arg1); checkGLGetError("glVertexAttrib1fv"); } public void glVertexAttrib1fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1fv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1fv"); } public void glVertexAttrib1fvARB(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1fvARB(arg0,arg1); checkGLGetError("glVertexAttrib1fvARB"); } public void glVertexAttrib1fvARB(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1fvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1fvARB"); } public void glVertexAttrib1fvNV(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1fvNV(arg0,arg1); checkGLGetError("glVertexAttrib1fvNV"); } public void glVertexAttrib1fvNV(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1fvNV"); } public void glVertexAttrib1hNV(int arg0,short arg1) { checkContext(); downstreamGL.glVertexAttrib1hNV(arg0,arg1); checkGLGetError("glVertexAttrib1hNV"); } public void glVertexAttrib1hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1hvNV(arg0,arg1); checkGLGetError("glVertexAttrib1hvNV"); } public void glVertexAttrib1hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1hvNV"); } public void glVertexAttrib1s(int arg0,short arg1) { checkContext(); downstreamGL.glVertexAttrib1s(arg0,arg1); checkGLGetError("glVertexAttrib1s"); } public void glVertexAttrib1sARB(int arg0,short arg1) { checkContext(); downstreamGL.glVertexAttrib1sARB(arg0,arg1); checkGLGetError("glVertexAttrib1sARB"); } public void glVertexAttrib1sNV(int arg0,short arg1) { checkContext(); downstreamGL.glVertexAttrib1sNV(arg0,arg1); checkGLGetError("glVertexAttrib1sNV"); } public void glVertexAttrib1sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1sv(arg0,arg1); checkGLGetError("glVertexAttrib1sv"); } public void glVertexAttrib1sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1sv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1sv"); } public void glVertexAttrib1svARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1svARB(arg0,arg1); checkGLGetError("glVertexAttrib1svARB"); } public void glVertexAttrib1svARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1svARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1svARB"); } public void glVertexAttrib1svNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib1svNV(arg0,arg1); checkGLGetError("glVertexAttrib1svNV"); } public void glVertexAttrib1svNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib1svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib1svNV"); } public void glVertexAttrib2d(int arg0,double arg1,double arg2) { checkContext(); downstreamGL.glVertexAttrib2d(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2d"); } public void glVertexAttrib2dARB(int arg0,double arg1,double arg2) { checkContext(); downstreamGL.glVertexAttrib2dARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2dARB"); } public void glVertexAttrib2dNV(int arg0,double arg1,double arg2) { checkContext(); downstreamGL.glVertexAttrib2dNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2dNV"); } public void glVertexAttrib2dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2dv(arg0,arg1); checkGLGetError("glVertexAttrib2dv"); } public void glVertexAttrib2dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2dv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2dv"); } public void glVertexAttrib2dvARB(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2dvARB(arg0,arg1); checkGLGetError("glVertexAttrib2dvARB"); } public void glVertexAttrib2dvARB(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2dvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2dvARB"); } public void glVertexAttrib2dvNV(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2dvNV(arg0,arg1); checkGLGetError("glVertexAttrib2dvNV"); } public void glVertexAttrib2dvNV(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2dvNV"); } public void glVertexAttrib2f(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glVertexAttrib2f(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2f"); } public void glVertexAttrib2fARB(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glVertexAttrib2fARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2fARB"); } public void glVertexAttrib2fNV(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glVertexAttrib2fNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2fNV"); } public void glVertexAttrib2fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2fv(arg0,arg1); checkGLGetError("glVertexAttrib2fv"); } public void glVertexAttrib2fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2fv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2fv"); } public void glVertexAttrib2fvARB(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2fvARB(arg0,arg1); checkGLGetError("glVertexAttrib2fvARB"); } public void glVertexAttrib2fvARB(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2fvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2fvARB"); } public void glVertexAttrib2fvNV(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2fvNV(arg0,arg1); checkGLGetError("glVertexAttrib2fvNV"); } public void glVertexAttrib2fvNV(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2fvNV"); } public void glVertexAttrib2hNV(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertexAttrib2hNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2hNV"); } public void glVertexAttrib2hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2hvNV(arg0,arg1); checkGLGetError("glVertexAttrib2hvNV"); } public void glVertexAttrib2hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2hvNV"); } public void glVertexAttrib2s(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertexAttrib2s(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2s"); } public void glVertexAttrib2sARB(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertexAttrib2sARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2sARB"); } public void glVertexAttrib2sNV(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertexAttrib2sNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2sNV"); } public void glVertexAttrib2sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2sv(arg0,arg1); checkGLGetError("glVertexAttrib2sv"); } public void glVertexAttrib2sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2sv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2sv"); } public void glVertexAttrib2svARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2svARB(arg0,arg1); checkGLGetError("glVertexAttrib2svARB"); } public void glVertexAttrib2svARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2svARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2svARB"); } public void glVertexAttrib2svNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib2svNV(arg0,arg1); checkGLGetError("glVertexAttrib2svNV"); } public void glVertexAttrib2svNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib2svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib2svNV"); } public void glVertexAttrib3d(int arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glVertexAttrib3d(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3d"); } public void glVertexAttrib3dARB(int arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glVertexAttrib3dARB(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3dARB"); } public void glVertexAttrib3dNV(int arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glVertexAttrib3dNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3dNV"); } public void glVertexAttrib3dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3dv(arg0,arg1); checkGLGetError("glVertexAttrib3dv"); } public void glVertexAttrib3dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3dv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3dv"); } public void glVertexAttrib3dvARB(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3dvARB(arg0,arg1); checkGLGetError("glVertexAttrib3dvARB"); } public void glVertexAttrib3dvARB(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3dvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3dvARB"); } public void glVertexAttrib3dvNV(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3dvNV(arg0,arg1); checkGLGetError("glVertexAttrib3dvNV"); } public void glVertexAttrib3dvNV(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3dvNV"); } public void glVertexAttrib3f(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glVertexAttrib3f(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3f"); } public void glVertexAttrib3fARB(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glVertexAttrib3fARB(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3fARB"); } public void glVertexAttrib3fNV(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glVertexAttrib3fNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3fNV"); } public void glVertexAttrib3fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3fv(arg0,arg1); checkGLGetError("glVertexAttrib3fv"); } public void glVertexAttrib3fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3fv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3fv"); } public void glVertexAttrib3fvARB(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3fvARB(arg0,arg1); checkGLGetError("glVertexAttrib3fvARB"); } public void glVertexAttrib3fvARB(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3fvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3fvARB"); } public void glVertexAttrib3fvNV(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3fvNV(arg0,arg1); checkGLGetError("glVertexAttrib3fvNV"); } public void glVertexAttrib3fvNV(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3fvNV"); } public void glVertexAttrib3hNV(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertexAttrib3hNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3hNV"); } public void glVertexAttrib3hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3hvNV(arg0,arg1); checkGLGetError("glVertexAttrib3hvNV"); } public void glVertexAttrib3hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3hvNV"); } public void glVertexAttrib3s(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertexAttrib3s(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3s"); } public void glVertexAttrib3sARB(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertexAttrib3sARB(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3sARB"); } public void glVertexAttrib3sNV(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertexAttrib3sNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttrib3sNV"); } public void glVertexAttrib3sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3sv(arg0,arg1); checkGLGetError("glVertexAttrib3sv"); } public void glVertexAttrib3sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3sv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3sv"); } public void glVertexAttrib3svARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3svARB(arg0,arg1); checkGLGetError("glVertexAttrib3svARB"); } public void glVertexAttrib3svARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3svARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3svARB"); } public void glVertexAttrib3svNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib3svNV(arg0,arg1); checkGLGetError("glVertexAttrib3svNV"); } public void glVertexAttrib3svNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib3svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib3svNV"); } public void glVertexAttrib4Nbv(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4Nbv(arg0,arg1); checkGLGetError("glVertexAttrib4Nbv"); } public void glVertexAttrib4Nbv(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4Nbv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4Nbv"); } public void glVertexAttrib4NbvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4NbvARB(arg0,arg1); checkGLGetError("glVertexAttrib4NbvARB"); } public void glVertexAttrib4NbvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4NbvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4NbvARB"); } public void glVertexAttrib4Niv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4Niv(arg0,arg1); checkGLGetError("glVertexAttrib4Niv"); } public void glVertexAttrib4Niv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4Niv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4Niv"); } public void glVertexAttrib4NivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4NivARB(arg0,arg1); checkGLGetError("glVertexAttrib4NivARB"); } public void glVertexAttrib4NivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4NivARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4NivARB"); } public void glVertexAttrib4Nsv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4Nsv(arg0,arg1); checkGLGetError("glVertexAttrib4Nsv"); } public void glVertexAttrib4Nsv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4Nsv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4Nsv"); } public void glVertexAttrib4NsvARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4NsvARB(arg0,arg1); checkGLGetError("glVertexAttrib4NsvARB"); } public void glVertexAttrib4NsvARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4NsvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4NsvARB"); } public void glVertexAttrib4Nub(int arg0,byte arg1,byte arg2,byte arg3,byte arg4) { checkContext(); downstreamGL.glVertexAttrib4Nub(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4Nub"); } public void glVertexAttrib4NubARB(int arg0,byte arg1,byte arg2,byte arg3,byte arg4) { checkContext(); downstreamGL.glVertexAttrib4NubARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4NubARB"); } public void glVertexAttrib4Nubv(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4Nubv(arg0,arg1); checkGLGetError("glVertexAttrib4Nubv"); } public void glVertexAttrib4Nubv(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4Nubv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4Nubv"); } public void glVertexAttrib4NubvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4NubvARB(arg0,arg1); checkGLGetError("glVertexAttrib4NubvARB"); } public void glVertexAttrib4NubvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4NubvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4NubvARB"); } public void glVertexAttrib4Nuiv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4Nuiv(arg0,arg1); checkGLGetError("glVertexAttrib4Nuiv"); } public void glVertexAttrib4Nuiv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4Nuiv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4Nuiv"); } public void glVertexAttrib4NuivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4NuivARB(arg0,arg1); checkGLGetError("glVertexAttrib4NuivARB"); } public void glVertexAttrib4NuivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4NuivARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4NuivARB"); } public void glVertexAttrib4Nusv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4Nusv(arg0,arg1); checkGLGetError("glVertexAttrib4Nusv"); } public void glVertexAttrib4Nusv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4Nusv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4Nusv"); } public void glVertexAttrib4NusvARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4NusvARB(arg0,arg1); checkGLGetError("glVertexAttrib4NusvARB"); } public void glVertexAttrib4NusvARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4NusvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4NusvARB"); } public void glVertexAttrib4bv(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4bv(arg0,arg1); checkGLGetError("glVertexAttrib4bv"); } public void glVertexAttrib4bv(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4bv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4bv"); } public void glVertexAttrib4bvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4bvARB(arg0,arg1); checkGLGetError("glVertexAttrib4bvARB"); } public void glVertexAttrib4bvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4bvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4bvARB"); } public void glVertexAttrib4d(int arg0,double arg1,double arg2,double arg3,double arg4) { checkContext(); downstreamGL.glVertexAttrib4d(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4d"); } public void glVertexAttrib4dARB(int arg0,double arg1,double arg2,double arg3,double arg4) { checkContext(); downstreamGL.glVertexAttrib4dARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4dARB"); } public void glVertexAttrib4dNV(int arg0,double arg1,double arg2,double arg3,double arg4) { checkContext(); downstreamGL.glVertexAttrib4dNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4dNV"); } public void glVertexAttrib4dv(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4dv(arg0,arg1); checkGLGetError("glVertexAttrib4dv"); } public void glVertexAttrib4dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4dv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4dv"); } public void glVertexAttrib4dvARB(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4dvARB(arg0,arg1); checkGLGetError("glVertexAttrib4dvARB"); } public void glVertexAttrib4dvARB(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4dvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4dvARB"); } public void glVertexAttrib4dvNV(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4dvNV(arg0,arg1); checkGLGetError("glVertexAttrib4dvNV"); } public void glVertexAttrib4dvNV(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4dvNV"); } public void glVertexAttrib4f(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glVertexAttrib4f(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4f"); } public void glVertexAttrib4fARB(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glVertexAttrib4fARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4fARB"); } public void glVertexAttrib4fNV(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glVertexAttrib4fNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4fNV"); } public void glVertexAttrib4fv(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4fv(arg0,arg1); checkGLGetError("glVertexAttrib4fv"); } public void glVertexAttrib4fv(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4fv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4fv"); } public void glVertexAttrib4fvARB(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4fvARB(arg0,arg1); checkGLGetError("glVertexAttrib4fvARB"); } public void glVertexAttrib4fvARB(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4fvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4fvARB"); } public void glVertexAttrib4fvNV(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4fvNV(arg0,arg1); checkGLGetError("glVertexAttrib4fvNV"); } public void glVertexAttrib4fvNV(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4fvNV"); } public void glVertexAttrib4hNV(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glVertexAttrib4hNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4hNV"); } public void glVertexAttrib4hvNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4hvNV(arg0,arg1); checkGLGetError("glVertexAttrib4hvNV"); } public void glVertexAttrib4hvNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4hvNV"); } public void glVertexAttrib4iv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4iv(arg0,arg1); checkGLGetError("glVertexAttrib4iv"); } public void glVertexAttrib4iv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4iv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4iv"); } public void glVertexAttrib4ivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4ivARB(arg0,arg1); checkGLGetError("glVertexAttrib4ivARB"); } public void glVertexAttrib4ivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4ivARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4ivARB"); } public void glVertexAttrib4s(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glVertexAttrib4s(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4s"); } public void glVertexAttrib4sARB(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glVertexAttrib4sARB(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4sARB"); } public void glVertexAttrib4sNV(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glVertexAttrib4sNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4sNV"); } public void glVertexAttrib4sv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4sv(arg0,arg1); checkGLGetError("glVertexAttrib4sv"); } public void glVertexAttrib4sv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4sv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4sv"); } public void glVertexAttrib4svARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4svARB(arg0,arg1); checkGLGetError("glVertexAttrib4svARB"); } public void glVertexAttrib4svARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4svARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4svARB"); } public void glVertexAttrib4svNV(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4svNV(arg0,arg1); checkGLGetError("glVertexAttrib4svNV"); } public void glVertexAttrib4svNV(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4svNV"); } public void glVertexAttrib4ubNV(int arg0,byte arg1,byte arg2,byte arg3,byte arg4) { checkContext(); downstreamGL.glVertexAttrib4ubNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttrib4ubNV"); } public void glVertexAttrib4ubv(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4ubv(arg0,arg1); checkGLGetError("glVertexAttrib4ubv"); } public void glVertexAttrib4ubv(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4ubv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4ubv"); } public void glVertexAttrib4ubvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4ubvARB(arg0,arg1); checkGLGetError("glVertexAttrib4ubvARB"); } public void glVertexAttrib4ubvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4ubvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4ubvARB"); } public void glVertexAttrib4ubvNV(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4ubvNV(arg0,arg1); checkGLGetError("glVertexAttrib4ubvNV"); } public void glVertexAttrib4ubvNV(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4ubvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4ubvNV"); } public void glVertexAttrib4uiv(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4uiv(arg0,arg1); checkGLGetError("glVertexAttrib4uiv"); } public void glVertexAttrib4uiv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4uiv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4uiv"); } public void glVertexAttrib4uivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4uivARB(arg0,arg1); checkGLGetError("glVertexAttrib4uivARB"); } public void glVertexAttrib4uivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4uivARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4uivARB"); } public void glVertexAttrib4usv(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4usv(arg0,arg1); checkGLGetError("glVertexAttrib4usv"); } public void glVertexAttrib4usv(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4usv(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4usv"); } public void glVertexAttrib4usvARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttrib4usvARB(arg0,arg1); checkGLGetError("glVertexAttrib4usvARB"); } public void glVertexAttrib4usvARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttrib4usvARB(arg0,arg1,arg2); checkGLGetError("glVertexAttrib4usvARB"); } public void glVertexAttribArrayObjectATI(int arg0,int arg1,int arg2,boolean arg3,int arg4,int arg5,int arg6) { checkContext(); downstreamGL.glVertexAttribArrayObjectATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6); checkGLGetError("glVertexAttribArrayObjectATI"); } public void glVertexAttribI1iEXT(int arg0,int arg1) { checkContext(); downstreamGL.glVertexAttribI1iEXT(arg0,arg1); checkGLGetError("glVertexAttribI1iEXT"); } public void glVertexAttribI1ivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI1ivEXT(arg0,arg1); checkGLGetError("glVertexAttribI1ivEXT"); } public void glVertexAttribI1ivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI1ivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI1ivEXT"); } public void glVertexAttribI1uiEXT(int arg0,int arg1) { checkContext(); downstreamGL.glVertexAttribI1uiEXT(arg0,arg1); checkGLGetError("glVertexAttribI1uiEXT"); } public void glVertexAttribI1uivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI1uivEXT(arg0,arg1); checkGLGetError("glVertexAttribI1uivEXT"); } public void glVertexAttribI1uivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI1uivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI1uivEXT"); } public void glVertexAttribI2iEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI2iEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI2iEXT"); } public void glVertexAttribI2ivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI2ivEXT(arg0,arg1); checkGLGetError("glVertexAttribI2ivEXT"); } public void glVertexAttribI2ivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI2ivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI2ivEXT"); } public void glVertexAttribI2uiEXT(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI2uiEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI2uiEXT"); } public void glVertexAttribI2uivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI2uivEXT(arg0,arg1); checkGLGetError("glVertexAttribI2uivEXT"); } public void glVertexAttribI2uivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI2uivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI2uivEXT"); } public void glVertexAttribI3iEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribI3iEXT(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribI3iEXT"); } public void glVertexAttribI3ivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI3ivEXT(arg0,arg1); checkGLGetError("glVertexAttribI3ivEXT"); } public void glVertexAttribI3ivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI3ivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI3ivEXT"); } public void glVertexAttribI3uiEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribI3uiEXT(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribI3uiEXT"); } public void glVertexAttribI3uivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI3uivEXT(arg0,arg1); checkGLGetError("glVertexAttribI3uivEXT"); } public void glVertexAttribI3uivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI3uivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI3uivEXT"); } public void glVertexAttribI4bvEXT(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI4bvEXT(arg0,arg1); checkGLGetError("glVertexAttribI4bvEXT"); } public void glVertexAttribI4bvEXT(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI4bvEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI4bvEXT"); } public void glVertexAttribI4iEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glVertexAttribI4iEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttribI4iEXT"); } public void glVertexAttribI4ivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI4ivEXT(arg0,arg1); checkGLGetError("glVertexAttribI4ivEXT"); } public void glVertexAttribI4ivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI4ivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI4ivEXT"); } public void glVertexAttribI4svEXT(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI4svEXT(arg0,arg1); checkGLGetError("glVertexAttribI4svEXT"); } public void glVertexAttribI4svEXT(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI4svEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI4svEXT"); } public void glVertexAttribI4ubvEXT(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI4ubvEXT(arg0,arg1); checkGLGetError("glVertexAttribI4ubvEXT"); } public void glVertexAttribI4ubvEXT(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI4ubvEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI4ubvEXT"); } public void glVertexAttribI4uiEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glVertexAttribI4uiEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttribI4uiEXT"); } public void glVertexAttribI4uivEXT(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI4uivEXT(arg0,arg1); checkGLGetError("glVertexAttribI4uivEXT"); } public void glVertexAttribI4uivEXT(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI4uivEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI4uivEXT"); } public void glVertexAttribI4usvEXT(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexAttribI4usvEXT(arg0,arg1); checkGLGetError("glVertexAttribI4usvEXT"); } public void glVertexAttribI4usvEXT(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexAttribI4usvEXT(arg0,arg1,arg2); checkGLGetError("glVertexAttribI4usvEXT"); } public void glVertexAttribIPointerEXT(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL.glVertexAttribIPointerEXT(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttribIPointerEXT"); } public void glVertexAttribPointer(int arg0,int arg1,int arg2,boolean arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glVertexAttribPointer(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glVertexAttribPointer"); } public void glVertexAttribPointer(int arg0,int arg1,int arg2,boolean arg3,int arg4,long arg5) { checkContext(); downstreamGL.glVertexAttribPointer(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glVertexAttribPointer"); } public void glVertexAttribPointerARB(int arg0,int arg1,int arg2,boolean arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL.glVertexAttribPointerARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glVertexAttribPointerARB"); } public void glVertexAttribPointerARB(int arg0,int arg1,int arg2,boolean arg3,int arg4,long arg5) { checkContext(); downstreamGL.glVertexAttribPointerARB(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glVertexAttribPointerARB"); } public void glVertexAttribPointerNV(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL.glVertexAttribPointerNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttribPointerNV"); } public void glVertexAttribPointerNV(int arg0,int arg1,int arg2,int arg3,long arg4) { checkContext(); downstreamGL.glVertexAttribPointerNV(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexAttribPointerNV"); } public void glVertexAttribs1dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs1dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs1dvNV"); } public void glVertexAttribs1dvNV(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs1dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs1dvNV"); } public void glVertexAttribs1fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs1fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs1fvNV"); } public void glVertexAttribs1fvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs1fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs1fvNV"); } public void glVertexAttribs1hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs1hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs1hvNV"); } public void glVertexAttribs1hvNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs1hvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs1hvNV"); } public void glVertexAttribs1svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs1svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs1svNV"); } public void glVertexAttribs1svNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs1svNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs1svNV"); } public void glVertexAttribs2dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs2dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs2dvNV"); } public void glVertexAttribs2dvNV(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs2dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs2dvNV"); } public void glVertexAttribs2fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs2fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs2fvNV"); } public void glVertexAttribs2fvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs2fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs2fvNV"); } public void glVertexAttribs2hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs2hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs2hvNV"); } public void glVertexAttribs2hvNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs2hvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs2hvNV"); } public void glVertexAttribs2svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs2svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs2svNV"); } public void glVertexAttribs2svNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs2svNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs2svNV"); } public void glVertexAttribs3dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs3dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs3dvNV"); } public void glVertexAttribs3dvNV(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs3dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs3dvNV"); } public void glVertexAttribs3fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs3fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs3fvNV"); } public void glVertexAttribs3fvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs3fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs3fvNV"); } public void glVertexAttribs3hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs3hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs3hvNV"); } public void glVertexAttribs3hvNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs3hvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs3hvNV"); } public void glVertexAttribs3svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs3svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs3svNV"); } public void glVertexAttribs3svNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs3svNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs3svNV"); } public void glVertexAttribs4dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs4dvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs4dvNV"); } public void glVertexAttribs4dvNV(int arg0,int arg1,double[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs4dvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs4dvNV"); } public void glVertexAttribs4fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs4fvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs4fvNV"); } public void glVertexAttribs4fvNV(int arg0,int arg1,float[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs4fvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs4fvNV"); } public void glVertexAttribs4hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs4hvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs4hvNV"); } public void glVertexAttribs4hvNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs4hvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs4hvNV"); } public void glVertexAttribs4svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs4svNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs4svNV"); } public void glVertexAttribs4svNV(int arg0,int arg1,short[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs4svNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs4svNV"); } public void glVertexAttribs4ubvNV(int arg0,int arg1,java.nio.ByteBuffer arg2) { checkContext(); downstreamGL.glVertexAttribs4ubvNV(arg0,arg1,arg2); checkGLGetError("glVertexAttribs4ubvNV"); } public void glVertexAttribs4ubvNV(int arg0,int arg1,byte[] arg2,int arg3) { checkContext(); downstreamGL.glVertexAttribs4ubvNV(arg0,arg1,arg2,arg3); checkGLGetError("glVertexAttribs4ubvNV"); } public void glVertexBlendARB(int arg0) { checkContext(); downstreamGL.glVertexBlendARB(arg0); checkGLGetError("glVertexBlendARB"); } public void glVertexBlendEnvfATI(int arg0,float arg1) { checkContext(); downstreamGL.glVertexBlendEnvfATI(arg0,arg1); checkGLGetError("glVertexBlendEnvfATI"); } public void glVertexBlendEnviATI(int arg0,int arg1) { checkContext(); downstreamGL.glVertexBlendEnviATI(arg0,arg1); checkGLGetError("glVertexBlendEnviATI"); } public void glVertexPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glVertexPointer(arg0,arg1,arg2,arg3); checkGLGetError("glVertexPointer"); } public void glVertexPointer(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glVertexPointer(arg0,arg1,arg2,arg3); checkGLGetError("glVertexPointer"); } public void glVertexStream1dATI(int arg0,double arg1) { checkContext(); downstreamGL.glVertexStream1dATI(arg0,arg1); checkGLGetError("glVertexStream1dATI"); } public void glVertexStream1dvATI(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexStream1dvATI(arg0,arg1); checkGLGetError("glVertexStream1dvATI"); } public void glVertexStream1dvATI(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream1dvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream1dvATI"); } public void glVertexStream1fATI(int arg0,float arg1) { checkContext(); downstreamGL.glVertexStream1fATI(arg0,arg1); checkGLGetError("glVertexStream1fATI"); } public void glVertexStream1fvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexStream1fvATI(arg0,arg1); checkGLGetError("glVertexStream1fvATI"); } public void glVertexStream1fvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream1fvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream1fvATI"); } public void glVertexStream1iATI(int arg0,int arg1) { checkContext(); downstreamGL.glVertexStream1iATI(arg0,arg1); checkGLGetError("glVertexStream1iATI"); } public void glVertexStream1ivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexStream1ivATI(arg0,arg1); checkGLGetError("glVertexStream1ivATI"); } public void glVertexStream1ivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream1ivATI(arg0,arg1,arg2); checkGLGetError("glVertexStream1ivATI"); } public void glVertexStream1sATI(int arg0,short arg1) { checkContext(); downstreamGL.glVertexStream1sATI(arg0,arg1); checkGLGetError("glVertexStream1sATI"); } public void glVertexStream1svATI(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexStream1svATI(arg0,arg1); checkGLGetError("glVertexStream1svATI"); } public void glVertexStream1svATI(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream1svATI(arg0,arg1,arg2); checkGLGetError("glVertexStream1svATI"); } public void glVertexStream2dATI(int arg0,double arg1,double arg2) { checkContext(); downstreamGL.glVertexStream2dATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2dATI"); } public void glVertexStream2dvATI(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexStream2dvATI(arg0,arg1); checkGLGetError("glVertexStream2dvATI"); } public void glVertexStream2dvATI(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream2dvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2dvATI"); } public void glVertexStream2fATI(int arg0,float arg1,float arg2) { checkContext(); downstreamGL.glVertexStream2fATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2fATI"); } public void glVertexStream2fvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexStream2fvATI(arg0,arg1); checkGLGetError("glVertexStream2fvATI"); } public void glVertexStream2fvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream2fvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2fvATI"); } public void glVertexStream2iATI(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glVertexStream2iATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2iATI"); } public void glVertexStream2ivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexStream2ivATI(arg0,arg1); checkGLGetError("glVertexStream2ivATI"); } public void glVertexStream2ivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream2ivATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2ivATI"); } public void glVertexStream2sATI(int arg0,short arg1,short arg2) { checkContext(); downstreamGL.glVertexStream2sATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2sATI"); } public void glVertexStream2svATI(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexStream2svATI(arg0,arg1); checkGLGetError("glVertexStream2svATI"); } public void glVertexStream2svATI(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream2svATI(arg0,arg1,arg2); checkGLGetError("glVertexStream2svATI"); } public void glVertexStream3dATI(int arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glVertexStream3dATI(arg0,arg1,arg2,arg3); checkGLGetError("glVertexStream3dATI"); } public void glVertexStream3dvATI(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexStream3dvATI(arg0,arg1); checkGLGetError("glVertexStream3dvATI"); } public void glVertexStream3dvATI(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream3dvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream3dvATI"); } public void glVertexStream3fATI(int arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glVertexStream3fATI(arg0,arg1,arg2,arg3); checkGLGetError("glVertexStream3fATI"); } public void glVertexStream3fvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexStream3fvATI(arg0,arg1); checkGLGetError("glVertexStream3fvATI"); } public void glVertexStream3fvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream3fvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream3fvATI"); } public void glVertexStream3iATI(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glVertexStream3iATI(arg0,arg1,arg2,arg3); checkGLGetError("glVertexStream3iATI"); } public void glVertexStream3ivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexStream3ivATI(arg0,arg1); checkGLGetError("glVertexStream3ivATI"); } public void glVertexStream3ivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream3ivATI(arg0,arg1,arg2); checkGLGetError("glVertexStream3ivATI"); } public void glVertexStream3sATI(int arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glVertexStream3sATI(arg0,arg1,arg2,arg3); checkGLGetError("glVertexStream3sATI"); } public void glVertexStream3svATI(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexStream3svATI(arg0,arg1); checkGLGetError("glVertexStream3svATI"); } public void glVertexStream3svATI(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream3svATI(arg0,arg1,arg2); checkGLGetError("glVertexStream3svATI"); } public void glVertexStream4dATI(int arg0,double arg1,double arg2,double arg3,double arg4) { checkContext(); downstreamGL.glVertexStream4dATI(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexStream4dATI"); } public void glVertexStream4dvATI(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glVertexStream4dvATI(arg0,arg1); checkGLGetError("glVertexStream4dvATI"); } public void glVertexStream4dvATI(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream4dvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream4dvATI"); } public void glVertexStream4fATI(int arg0,float arg1,float arg2,float arg3,float arg4) { checkContext(); downstreamGL.glVertexStream4fATI(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexStream4fATI"); } public void glVertexStream4fvATI(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glVertexStream4fvATI(arg0,arg1); checkGLGetError("glVertexStream4fvATI"); } public void glVertexStream4fvATI(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream4fvATI(arg0,arg1,arg2); checkGLGetError("glVertexStream4fvATI"); } public void glVertexStream4iATI(int arg0,int arg1,int arg2,int arg3,int arg4) { checkContext(); downstreamGL.glVertexStream4iATI(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexStream4iATI"); } public void glVertexStream4ivATI(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glVertexStream4ivATI(arg0,arg1); checkGLGetError("glVertexStream4ivATI"); } public void glVertexStream4ivATI(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream4ivATI(arg0,arg1,arg2); checkGLGetError("glVertexStream4ivATI"); } public void glVertexStream4sATI(int arg0,short arg1,short arg2,short arg3,short arg4) { checkContext(); downstreamGL.glVertexStream4sATI(arg0,arg1,arg2,arg3,arg4); checkGLGetError("glVertexStream4sATI"); } public void glVertexStream4svATI(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glVertexStream4svATI(arg0,arg1); checkGLGetError("glVertexStream4svATI"); } public void glVertexStream4svATI(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glVertexStream4svATI(arg0,arg1,arg2); checkGLGetError("glVertexStream4svATI"); } public void glVertexWeightPointerEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glVertexWeightPointerEXT(arg0,arg1,arg2,arg3); checkGLGetError("glVertexWeightPointerEXT"); } public void glVertexWeightPointerEXT(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glVertexWeightPointerEXT(arg0,arg1,arg2,arg3); checkGLGetError("glVertexWeightPointerEXT"); } public void glVertexWeightfEXT(float arg0) { checkContext(); downstreamGL.glVertexWeightfEXT(arg0); checkGLGetError("glVertexWeightfEXT"); } public void glVertexWeightfvEXT(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glVertexWeightfvEXT(arg0); checkGLGetError("glVertexWeightfvEXT"); } public void glVertexWeightfvEXT(float[] arg0,int arg1) { checkContext(); downstreamGL.glVertexWeightfvEXT(arg0,arg1); checkGLGetError("glVertexWeightfvEXT"); } public void glVertexWeighthNV(short arg0) { checkContext(); downstreamGL.glVertexWeighthNV(arg0); checkGLGetError("glVertexWeighthNV"); } public void glVertexWeighthvNV(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glVertexWeighthvNV(arg0); checkGLGetError("glVertexWeighthvNV"); } public void glVertexWeighthvNV(short[] arg0,int arg1) { checkContext(); downstreamGL.glVertexWeighthvNV(arg0,arg1); checkGLGetError("glVertexWeighthvNV"); } public void glViewport(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glViewport(arg0,arg1,arg2,arg3); checkGLGetError("glViewport"); } public void glWeightPointerARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGL.glWeightPointerARB(arg0,arg1,arg2,arg3); checkGLGetError("glWeightPointerARB"); } public void glWeightPointerARB(int arg0,int arg1,int arg2,long arg3) { checkContext(); downstreamGL.glWeightPointerARB(arg0,arg1,arg2,arg3); checkGLGetError("glWeightPointerARB"); } public void glWeightbvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glWeightbvARB(arg0,arg1); checkGLGetError("glWeightbvARB"); } public void glWeightbvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glWeightbvARB(arg0,arg1,arg2); checkGLGetError("glWeightbvARB"); } public void glWeightdvARB(int arg0,java.nio.DoubleBuffer arg1) { checkContext(); downstreamGL.glWeightdvARB(arg0,arg1); checkGLGetError("glWeightdvARB"); } public void glWeightdvARB(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL.glWeightdvARB(arg0,arg1,arg2); checkGLGetError("glWeightdvARB"); } public void glWeightfvARB(int arg0,java.nio.FloatBuffer arg1) { checkContext(); downstreamGL.glWeightfvARB(arg0,arg1); checkGLGetError("glWeightfvARB"); } public void glWeightfvARB(int arg0,float[] arg1,int arg2) { checkContext(); downstreamGL.glWeightfvARB(arg0,arg1,arg2); checkGLGetError("glWeightfvARB"); } public void glWeightivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glWeightivARB(arg0,arg1); checkGLGetError("glWeightivARB"); } public void glWeightivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glWeightivARB(arg0,arg1,arg2); checkGLGetError("glWeightivARB"); } public void glWeightsvARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glWeightsvARB(arg0,arg1); checkGLGetError("glWeightsvARB"); } public void glWeightsvARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glWeightsvARB(arg0,arg1,arg2); checkGLGetError("glWeightsvARB"); } public void glWeightubvARB(int arg0,java.nio.ByteBuffer arg1) { checkContext(); downstreamGL.glWeightubvARB(arg0,arg1); checkGLGetError("glWeightubvARB"); } public void glWeightubvARB(int arg0,byte[] arg1,int arg2) { checkContext(); downstreamGL.glWeightubvARB(arg0,arg1,arg2); checkGLGetError("glWeightubvARB"); } public void glWeightuivARB(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL.glWeightuivARB(arg0,arg1); checkGLGetError("glWeightuivARB"); } public void glWeightuivARB(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL.glWeightuivARB(arg0,arg1,arg2); checkGLGetError("glWeightuivARB"); } public void glWeightusvARB(int arg0,java.nio.ShortBuffer arg1) { checkContext(); downstreamGL.glWeightusvARB(arg0,arg1); checkGLGetError("glWeightusvARB"); } public void glWeightusvARB(int arg0,short[] arg1,int arg2) { checkContext(); downstreamGL.glWeightusvARB(arg0,arg1,arg2); checkGLGetError("glWeightusvARB"); } public void glWindowPos2d(double arg0,double arg1) { checkContext(); downstreamGL.glWindowPos2d(arg0,arg1); checkGLGetError("glWindowPos2d"); } public void glWindowPos2dARB(double arg0,double arg1) { checkContext(); downstreamGL.glWindowPos2dARB(arg0,arg1); checkGLGetError("glWindowPos2dARB"); } public void glWindowPos2dMESA(double arg0,double arg1) { checkContext(); downstreamGL.glWindowPos2dMESA(arg0,arg1); checkGLGetError("glWindowPos2dMESA"); } public void glWindowPos2dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos2dv(arg0); checkGLGetError("glWindowPos2dv"); } public void glWindowPos2dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2dv(arg0,arg1); checkGLGetError("glWindowPos2dv"); } public void glWindowPos2dvARB(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos2dvARB(arg0); checkGLGetError("glWindowPos2dvARB"); } public void glWindowPos2dvARB(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2dvARB(arg0,arg1); checkGLGetError("glWindowPos2dvARB"); } public void glWindowPos2dvMESA(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos2dvMESA(arg0); checkGLGetError("glWindowPos2dvMESA"); } public void glWindowPos2dvMESA(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2dvMESA(arg0,arg1); checkGLGetError("glWindowPos2dvMESA"); } public void glWindowPos2f(float arg0,float arg1) { checkContext(); downstreamGL.glWindowPos2f(arg0,arg1); checkGLGetError("glWindowPos2f"); } public void glWindowPos2fARB(float arg0,float arg1) { checkContext(); downstreamGL.glWindowPos2fARB(arg0,arg1); checkGLGetError("glWindowPos2fARB"); } public void glWindowPos2fMESA(float arg0,float arg1) { checkContext(); downstreamGL.glWindowPos2fMESA(arg0,arg1); checkGLGetError("glWindowPos2fMESA"); } public void glWindowPos2fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos2fv(arg0); checkGLGetError("glWindowPos2fv"); } public void glWindowPos2fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2fv(arg0,arg1); checkGLGetError("glWindowPos2fv"); } public void glWindowPos2fvARB(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos2fvARB(arg0); checkGLGetError("glWindowPos2fvARB"); } public void glWindowPos2fvARB(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2fvARB(arg0,arg1); checkGLGetError("glWindowPos2fvARB"); } public void glWindowPos2fvMESA(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos2fvMESA(arg0); checkGLGetError("glWindowPos2fvMESA"); } public void glWindowPos2fvMESA(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2fvMESA(arg0,arg1); checkGLGetError("glWindowPos2fvMESA"); } public void glWindowPos2i(int arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2i(arg0,arg1); checkGLGetError("glWindowPos2i"); } public void glWindowPos2iARB(int arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2iARB(arg0,arg1); checkGLGetError("glWindowPos2iARB"); } public void glWindowPos2iMESA(int arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2iMESA(arg0,arg1); checkGLGetError("glWindowPos2iMESA"); } public void glWindowPos2iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos2iv(arg0); checkGLGetError("glWindowPos2iv"); } public void glWindowPos2iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2iv(arg0,arg1); checkGLGetError("glWindowPos2iv"); } public void glWindowPos2ivARB(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos2ivARB(arg0); checkGLGetError("glWindowPos2ivARB"); } public void glWindowPos2ivARB(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2ivARB(arg0,arg1); checkGLGetError("glWindowPos2ivARB"); } public void glWindowPos2ivMESA(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos2ivMESA(arg0); checkGLGetError("glWindowPos2ivMESA"); } public void glWindowPos2ivMESA(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2ivMESA(arg0,arg1); checkGLGetError("glWindowPos2ivMESA"); } public void glWindowPos2s(short arg0,short arg1) { checkContext(); downstreamGL.glWindowPos2s(arg0,arg1); checkGLGetError("glWindowPos2s"); } public void glWindowPos2sARB(short arg0,short arg1) { checkContext(); downstreamGL.glWindowPos2sARB(arg0,arg1); checkGLGetError("glWindowPos2sARB"); } public void glWindowPos2sMESA(short arg0,short arg1) { checkContext(); downstreamGL.glWindowPos2sMESA(arg0,arg1); checkGLGetError("glWindowPos2sMESA"); } public void glWindowPos2sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos2sv(arg0); checkGLGetError("glWindowPos2sv"); } public void glWindowPos2sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2sv(arg0,arg1); checkGLGetError("glWindowPos2sv"); } public void glWindowPos2svARB(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos2svARB(arg0); checkGLGetError("glWindowPos2svARB"); } public void glWindowPos2svARB(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2svARB(arg0,arg1); checkGLGetError("glWindowPos2svARB"); } public void glWindowPos2svMESA(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos2svMESA(arg0); checkGLGetError("glWindowPos2svMESA"); } public void glWindowPos2svMESA(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos2svMESA(arg0,arg1); checkGLGetError("glWindowPos2svMESA"); } public void glWindowPos3d(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glWindowPos3d(arg0,arg1,arg2); checkGLGetError("glWindowPos3d"); } public void glWindowPos3dARB(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glWindowPos3dARB(arg0,arg1,arg2); checkGLGetError("glWindowPos3dARB"); } public void glWindowPos3dMESA(double arg0,double arg1,double arg2) { checkContext(); downstreamGL.glWindowPos3dMESA(arg0,arg1,arg2); checkGLGetError("glWindowPos3dMESA"); } public void glWindowPos3dv(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos3dv(arg0); checkGLGetError("glWindowPos3dv"); } public void glWindowPos3dv(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3dv(arg0,arg1); checkGLGetError("glWindowPos3dv"); } public void glWindowPos3dvARB(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos3dvARB(arg0); checkGLGetError("glWindowPos3dvARB"); } public void glWindowPos3dvARB(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3dvARB(arg0,arg1); checkGLGetError("glWindowPos3dvARB"); } public void glWindowPos3dvMESA(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos3dvMESA(arg0); checkGLGetError("glWindowPos3dvMESA"); } public void glWindowPos3dvMESA(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3dvMESA(arg0,arg1); checkGLGetError("glWindowPos3dvMESA"); } public void glWindowPos3f(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glWindowPos3f(arg0,arg1,arg2); checkGLGetError("glWindowPos3f"); } public void glWindowPos3fARB(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glWindowPos3fARB(arg0,arg1,arg2); checkGLGetError("glWindowPos3fARB"); } public void glWindowPos3fMESA(float arg0,float arg1,float arg2) { checkContext(); downstreamGL.glWindowPos3fMESA(arg0,arg1,arg2); checkGLGetError("glWindowPos3fMESA"); } public void glWindowPos3fv(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos3fv(arg0); checkGLGetError("glWindowPos3fv"); } public void glWindowPos3fv(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3fv(arg0,arg1); checkGLGetError("glWindowPos3fv"); } public void glWindowPos3fvARB(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos3fvARB(arg0); checkGLGetError("glWindowPos3fvARB"); } public void glWindowPos3fvARB(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3fvARB(arg0,arg1); checkGLGetError("glWindowPos3fvARB"); } public void glWindowPos3fvMESA(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos3fvMESA(arg0); checkGLGetError("glWindowPos3fvMESA"); } public void glWindowPos3fvMESA(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3fvMESA(arg0,arg1); checkGLGetError("glWindowPos3fvMESA"); } public void glWindowPos3i(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glWindowPos3i(arg0,arg1,arg2); checkGLGetError("glWindowPos3i"); } public void glWindowPos3iARB(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glWindowPos3iARB(arg0,arg1,arg2); checkGLGetError("glWindowPos3iARB"); } public void glWindowPos3iMESA(int arg0,int arg1,int arg2) { checkContext(); downstreamGL.glWindowPos3iMESA(arg0,arg1,arg2); checkGLGetError("glWindowPos3iMESA"); } public void glWindowPos3iv(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos3iv(arg0); checkGLGetError("glWindowPos3iv"); } public void glWindowPos3iv(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3iv(arg0,arg1); checkGLGetError("glWindowPos3iv"); } public void glWindowPos3ivARB(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos3ivARB(arg0); checkGLGetError("glWindowPos3ivARB"); } public void glWindowPos3ivARB(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3ivARB(arg0,arg1); checkGLGetError("glWindowPos3ivARB"); } public void glWindowPos3ivMESA(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos3ivMESA(arg0); checkGLGetError("glWindowPos3ivMESA"); } public void glWindowPos3ivMESA(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3ivMESA(arg0,arg1); checkGLGetError("glWindowPos3ivMESA"); } public void glWindowPos3s(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glWindowPos3s(arg0,arg1,arg2); checkGLGetError("glWindowPos3s"); } public void glWindowPos3sARB(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glWindowPos3sARB(arg0,arg1,arg2); checkGLGetError("glWindowPos3sARB"); } public void glWindowPos3sMESA(short arg0,short arg1,short arg2) { checkContext(); downstreamGL.glWindowPos3sMESA(arg0,arg1,arg2); checkGLGetError("glWindowPos3sMESA"); } public void glWindowPos3sv(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos3sv(arg0); checkGLGetError("glWindowPos3sv"); } public void glWindowPos3sv(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3sv(arg0,arg1); checkGLGetError("glWindowPos3sv"); } public void glWindowPos3svARB(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos3svARB(arg0); checkGLGetError("glWindowPos3svARB"); } public void glWindowPos3svARB(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3svARB(arg0,arg1); checkGLGetError("glWindowPos3svARB"); } public void glWindowPos3svMESA(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos3svMESA(arg0); checkGLGetError("glWindowPos3svMESA"); } public void glWindowPos3svMESA(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos3svMESA(arg0,arg1); checkGLGetError("glWindowPos3svMESA"); } public void glWindowPos4dMESA(double arg0,double arg1,double arg2,double arg3) { checkContext(); downstreamGL.glWindowPos4dMESA(arg0,arg1,arg2,arg3); checkGLGetError("glWindowPos4dMESA"); } public void glWindowPos4dvMESA(java.nio.DoubleBuffer arg0) { checkContext(); downstreamGL.glWindowPos4dvMESA(arg0); checkGLGetError("glWindowPos4dvMESA"); } public void glWindowPos4dvMESA(double[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos4dvMESA(arg0,arg1); checkGLGetError("glWindowPos4dvMESA"); } public void glWindowPos4fMESA(float arg0,float arg1,float arg2,float arg3) { checkContext(); downstreamGL.glWindowPos4fMESA(arg0,arg1,arg2,arg3); checkGLGetError("glWindowPos4fMESA"); } public void glWindowPos4fvMESA(java.nio.FloatBuffer arg0) { checkContext(); downstreamGL.glWindowPos4fvMESA(arg0); checkGLGetError("glWindowPos4fvMESA"); } public void glWindowPos4fvMESA(float[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos4fvMESA(arg0,arg1); checkGLGetError("glWindowPos4fvMESA"); } public void glWindowPos4iMESA(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL.glWindowPos4iMESA(arg0,arg1,arg2,arg3); checkGLGetError("glWindowPos4iMESA"); } public void glWindowPos4ivMESA(java.nio.IntBuffer arg0) { checkContext(); downstreamGL.glWindowPos4ivMESA(arg0); checkGLGetError("glWindowPos4ivMESA"); } public void glWindowPos4ivMESA(int[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos4ivMESA(arg0,arg1); checkGLGetError("glWindowPos4ivMESA"); } public void glWindowPos4sMESA(short arg0,short arg1,short arg2,short arg3) { checkContext(); downstreamGL.glWindowPos4sMESA(arg0,arg1,arg2,arg3); checkGLGetError("glWindowPos4sMESA"); } public void glWindowPos4svMESA(java.nio.ShortBuffer arg0) { checkContext(); downstreamGL.glWindowPos4svMESA(arg0); checkGLGetError("glWindowPos4svMESA"); } public void glWindowPos4svMESA(short[] arg0,int arg1) { checkContext(); downstreamGL.glWindowPos4svMESA(arg0,arg1); checkGLGetError("glWindowPos4svMESA"); } public void glWriteMaskEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { checkContext(); downstreamGL.glWriteMaskEXT(arg0,arg1,arg2,arg3,arg4,arg5); checkGLGetError("glWriteMaskEXT"); } public boolean isFunctionAvailable(java.lang.String arg0) { checkContext(); boolean _res = downstreamGL.isFunctionAvailable(arg0); checkGLGetError("isFunctionAvailable"); return _res; } public boolean isExtensionAvailable(java.lang.String arg0) { checkContext(); boolean _res = downstreamGL.isExtensionAvailable(arg0); checkGLGetError("isExtensionAvailable"); return _res; } public java.nio.ByteBuffer glAllocateMemoryNV(int arg0,float arg1,float arg2,float arg3) { checkContext(); java.nio.ByteBuffer _res = downstreamGL.glAllocateMemoryNV(arg0,arg1,arg2,arg3); checkGLGetError("glAllocateMemoryNV"); return _res; } public void setSwapInterval(int arg0) { checkContext(); downstreamGL.setSwapInterval(arg0); checkGLGetError("setSwapInterval"); } public java.lang.Object getPlatformGLExtensions() { checkContext(); java.lang.Object _res = downstreamGL.getPlatformGLExtensions(); checkGLGetError("getPlatformGLExtensions"); return _res; } public java.lang.Object getExtension(java.lang.String arg0) { checkContext(); java.lang.Object _res = downstreamGL.getExtension(arg0); checkGLGetError("getExtension"); return _res; } private void checkGLGetError(String caller) { if (insideBeginEndPair) { return; } // Debug code to make sure the pipeline is working; leave commented out unless testing this class //System.err.println("Checking for GL errors after call to " + caller + "()"); int err = downstreamGL.glGetError(); if (err == GL_NO_ERROR) { return; } StringBuffer buf = new StringBuffer( "glGetError() returned the following error codes after a call to " + caller + "(): "); // Loop repeatedly to allow for distributed GL implementations, // as detailed in the glGetError() specification int recursionDepth = 10; do { switch (err) { case GL_INVALID_ENUM: buf.append("GL_INVALID_ENUM "); break; case GL_INVALID_VALUE: buf.append("GL_INVALID_VALUE "); break; case GL_INVALID_OPERATION: buf.append("GL_INVALID_OPERATION "); break; case GL_STACK_OVERFLOW: buf.append("GL_STACK_OVERFLOW "); break; case GL_STACK_UNDERFLOW: buf.append("GL_STACK_UNDERFLOW "); break; case GL_OUT_OF_MEMORY: buf.append("GL_OUT_OF_MEMORY "); break; case GL_NO_ERROR: throw new InternalError("Should not be treating GL_NO_ERROR as error"); default: throw new InternalError("Unknown glGetError() return value: " + err); } } while ((--recursionDepth >= 0) && (err = downstreamGL.glGetError()) != GL_NO_ERROR); throw new GLException(buf.toString()); } /** True if the pipeline is inside a glBegin/glEnd pair.*/ private boolean insideBeginEndPair = false; private void checkContext() { GLContext currentContext = GLContext.getCurrent(); if (currentContext == null) { throw new GLException("No OpenGL context is current on this thread"); } if ((_context != null) && (_context != currentContext)) { throw new GLException("This GL object is being incorrectly used with a different GLContext than that which created it"); } } private GLContext _context; private GL downstreamGL; } // end class DebugGL jogl-1.1.1/jogl/build/gensrc/classes/javax/media/opengl/GL.java0000644000175000017500000245367111015142642024212 0ustar twernertwerner/* !---- DO NOT EDIT: This file autogenerated by com/sun/gluegen/opengl/GLEmitter.java on Thu May 22 01:39:26 PDT 2008 ----! */ package javax.media.opengl; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; import com.sun.gluegen.runtime.*; /** *

The basic interface to OpenGL, providing access to core * functionality up through the OpenGL 2.0 specification as well as * all vendor extensions.

* *

While the APIs for vendor extensions are unconditionally * exposed, the underlying functions may not be present. The method * {@link #isFunctionAvailable} should be used to query the * availability of any non-core function before it is used for the * first time; for example, * gl.isFunctionAvailable("glProgramStringARB"). On * certain platforms (Windows in particular), the most "core" * functionality is only OpenGL 1.1, so in theory any routines first * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor * extensions should all be queried. Calling an unavailable function * will cause a {@link GLException} to be raised.

* * {@link #isExtensionAvailable} may also be used to determine whether * a specific extension is available before calling the routines or * using the functionality it exposes: for example, * gl.isExtensionAvailable("GL_ARB_vertex_program");. * However, in this case it is up to the end user to know which * routines or functionality are associated with which OpenGL * extensions. It may also be used to test for the availability of a * particular version of OpenGL: for example, * gl.isExtensionAvailable("GL_VERSION_1_5");. * *

Exceptions to the window system extension naming rules: * *

    * *
  • The memory allocators for the NVidia vertex_array_range (VAR) * extension, in particular wglAllocateMemoryNV / * glXAllocateMemoryNV and associated routines. {@link * #glAllocateMemoryNV} has been provided for window system-independent * access to VAR. {@link #isFunctionAvailable} will translate an argument * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate * window system-specific name.

    * *
  • WGL_ARB_pbuffer, WGL_ARB_pixel_format, and other * platform-specific pbuffer functionality; the availability of * pbuffers can be queried on Windows, X11 and Mac OS X platforms by * querying {@link #isExtensionAvailable} with an argument of * "GL_ARB_pbuffer" or "GL_ARB_pixel_format". * *

* */ public interface GL { public static final int GL_FALSE = 0x0; public static final int GL_TRUE = 0x1; public static final int GL_BYTE = 0x1400; public static final int GL_UNSIGNED_BYTE = 0x1401; public static final int GL_SHORT = 0x1402; public static final int GL_UNSIGNED_SHORT = 0x1403; public static final int GL_INT = 0x1404; public static final int GL_UNSIGNED_INT = 0x1405; public static final int GL_FLOAT = 0x1406; public static final int GL_DOUBLE = 0x140A; public static final int GL_2_BYTES = 0x1407; public static final int GL_3_BYTES = 0x1408; public static final int GL_4_BYTES = 0x1409; public static final int GL_POINTS = 0x0000; public static final int GL_LINES = 0x0001; public static final int GL_LINE_LOOP = 0x0002; public static final int GL_LINE_STRIP = 0x0003; public static final int GL_TRIANGLES = 0x0004; public static final int GL_TRIANGLE_STRIP = 0x0005; public static final int GL_TRIANGLE_FAN = 0x0006; public static final int GL_QUADS = 0x0007; public static final int GL_QUAD_STRIP = 0x0008; public static final int GL_POLYGON = 0x0009; public static final int GL_MATRIX_MODE = 0x0BA0; public static final int GL_MODELVIEW = 0x1700; public static final int GL_PROJECTION = 0x1701; public static final int GL_TEXTURE = 0x1702; public static final int GL_POINT_SMOOTH = 0x0B10; public static final int GL_POINT_SIZE = 0x0B11; public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13; public static final int GL_POINT_SIZE_RANGE = 0x0B12; public static final int GL_LINE_SMOOTH = 0x0B20; public static final int GL_LINE_STIPPLE = 0x0B24; public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25; public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26; public static final int GL_LINE_WIDTH = 0x0B21; public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23; public static final int GL_LINE_WIDTH_RANGE = 0x0B22; public static final int GL_POINT = 0x1B00; public static final int GL_LINE = 0x1B01; public static final int GL_FILL = 0x1B02; public static final int GL_CW = 0x0900; public static final int GL_CCW = 0x0901; public static final int GL_FRONT = 0x0404; public static final int GL_BACK = 0x0405; public static final int GL_POLYGON_MODE = 0x0B40; public static final int GL_POLYGON_SMOOTH = 0x0B41; public static final int GL_POLYGON_STIPPLE = 0x0B42; public static final int GL_EDGE_FLAG = 0x0B43; public static final int GL_CULL_FACE = 0x0B44; public static final int GL_CULL_FACE_MODE = 0x0B45; public static final int GL_FRONT_FACE = 0x0B46; public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; public static final int GL_POLYGON_OFFSET_POINT = 0x2A01; public static final int GL_POLYGON_OFFSET_LINE = 0x2A02; public static final int GL_POLYGON_OFFSET_FILL = 0x8037; public static final int GL_COMPILE = 0x1300; public static final int GL_COMPILE_AND_EXECUTE = 0x1301; public static final int GL_LIST_BASE = 0x0B32; public static final int GL_LIST_INDEX = 0x0B33; public static final int GL_LIST_MODE = 0x0B30; public static final int GL_NEVER = 0x0200; public static final int GL_LESS = 0x0201; public static final int GL_EQUAL = 0x0202; public static final int GL_LEQUAL = 0x0203; public static final int GL_GREATER = 0x0204; public static final int GL_NOTEQUAL = 0x0205; public static final int GL_GEQUAL = 0x0206; public static final int GL_ALWAYS = 0x0207; public static final int GL_DEPTH_TEST = 0x0B71; public static final int GL_DEPTH_BITS = 0x0D56; public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; public static final int GL_DEPTH_FUNC = 0x0B74; public static final int GL_DEPTH_RANGE = 0x0B70; public static final int GL_DEPTH_WRITEMASK = 0x0B72; public static final int GL_DEPTH_COMPONENT = 0x1902; public static final int GL_LIGHTING = 0x0B50; public static final int GL_LIGHT0 = 0x4000; public static final int GL_LIGHT1 = 0x4001; public static final int GL_LIGHT2 = 0x4002; public static final int GL_LIGHT3 = 0x4003; public static final int GL_LIGHT4 = 0x4004; public static final int GL_LIGHT5 = 0x4005; public static final int GL_LIGHT6 = 0x4006; public static final int GL_LIGHT7 = 0x4007; public static final int GL_SPOT_EXPONENT = 0x1205; public static final int GL_SPOT_CUTOFF = 0x1206; public static final int GL_CONSTANT_ATTENUATION = 0x1207; public static final int GL_LINEAR_ATTENUATION = 0x1208; public static final int GL_QUADRATIC_ATTENUATION = 0x1209; public static final int GL_AMBIENT = 0x1200; public static final int GL_DIFFUSE = 0x1201; public static final int GL_SPECULAR = 0x1202; public static final int GL_SHININESS = 0x1601; public static final int GL_EMISSION = 0x1600; public static final int GL_POSITION = 0x1203; public static final int GL_SPOT_DIRECTION = 0x1204; public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; public static final int GL_COLOR_INDEXES = 0x1603; public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; public static final int GL_FRONT_AND_BACK = 0x0408; public static final int GL_SHADE_MODEL = 0x0B54; public static final int GL_FLAT = 0x1D00; public static final int GL_SMOOTH = 0x1D01; public static final int GL_COLOR_MATERIAL = 0x0B57; public static final int GL_COLOR_MATERIAL_FACE = 0x0B55; public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; public static final int GL_NORMALIZE = 0x0BA1; public static final int GL_CLIP_PLANE0 = 0x3000; public static final int GL_CLIP_PLANE1 = 0x3001; public static final int GL_CLIP_PLANE2 = 0x3002; public static final int GL_CLIP_PLANE3 = 0x3003; public static final int GL_CLIP_PLANE4 = 0x3004; public static final int GL_CLIP_PLANE5 = 0x3005; public static final int GL_ACCUM_RED_BITS = 0x0D58; public static final int GL_ACCUM_GREEN_BITS = 0x0D59; public static final int GL_ACCUM_BLUE_BITS = 0x0D5A; public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B; public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80; public static final int GL_ACCUM = 0x0100; public static final int GL_ADD = 0x0104; public static final int GL_LOAD = 0x0101; public static final int GL_MULT = 0x0103; public static final int GL_RETURN = 0x0102; public static final int GL_ALPHA_TEST = 0x0BC0; public static final int GL_ALPHA_TEST_REF = 0x0BC2; public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; public static final int GL_BLEND = 0x0BE2; public static final int GL_BLEND_SRC = 0x0BE1; public static final int GL_BLEND_DST = 0x0BE0; public static final int GL_ZERO = 0x0; public static final int GL_ONE = 0x1; public static final int GL_SRC_COLOR = 0x0300; public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; public static final int GL_SRC_ALPHA = 0x0302; public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; public static final int GL_DST_ALPHA = 0x0304; public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; public static final int GL_DST_COLOR = 0x0306; public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; public static final int GL_SRC_ALPHA_SATURATE = 0x0308; public static final int GL_FEEDBACK = 0x1C01; public static final int GL_RENDER = 0x1C00; public static final int GL_SELECT = 0x1C02; public static final int GL_2D = 0x0600; public static final int GL_3D = 0x0601; public static final int GL_3D_COLOR = 0x0602; public static final int GL_3D_COLOR_TEXTURE = 0x0603; public static final int GL_4D_COLOR_TEXTURE = 0x0604; public static final int GL_POINT_TOKEN = 0x0701; public static final int GL_LINE_TOKEN = 0x0702; public static final int GL_LINE_RESET_TOKEN = 0x0707; public static final int GL_POLYGON_TOKEN = 0x0703; public static final int GL_BITMAP_TOKEN = 0x0704; public static final int GL_DRAW_PIXEL_TOKEN = 0x0705; public static final int GL_COPY_PIXEL_TOKEN = 0x0706; public static final int GL_PASS_THROUGH_TOKEN = 0x0700; public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3; public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4; public static final int GL_FOG = 0x0B60; public static final int GL_FOG_MODE = 0x0B65; public static final int GL_FOG_DENSITY = 0x0B62; public static final int GL_FOG_COLOR = 0x0B66; public static final int GL_FOG_INDEX = 0x0B61; public static final int GL_FOG_START = 0x0B63; public static final int GL_FOG_END = 0x0B64; public static final int GL_LINEAR = 0x2601; public static final int GL_EXP = 0x0800; public static final int GL_EXP2 = 0x0801; public static final int GL_LOGIC_OP = 0x0BF1; public static final int GL_INDEX_LOGIC_OP = 0x0BF1; public static final int GL_COLOR_LOGIC_OP = 0x0BF2; public static final int GL_LOGIC_OP_MODE = 0x0BF0; public static final int GL_CLEAR = 0x1500; public static final int GL_SET = 0x150F; public static final int GL_COPY = 0x1503; public static final int GL_COPY_INVERTED = 0x150C; public static final int GL_NOOP = 0x1505; public static final int GL_INVERT = 0x150A; public static final int GL_AND = 0x1501; public static final int GL_NAND = 0x150E; public static final int GL_OR = 0x1507; public static final int GL_NOR = 0x1508; public static final int GL_XOR = 0x1506; public static final int GL_EQUIV = 0x1509; public static final int GL_AND_REVERSE = 0x1502; public static final int GL_AND_INVERTED = 0x1504; public static final int GL_OR_REVERSE = 0x150B; public static final int GL_OR_INVERTED = 0x150D; public static final int GL_STENCIL_TEST = 0x0B90; public static final int GL_STENCIL_WRITEMASK = 0x0B98; public static final int GL_STENCIL_BITS = 0x0D57; public static final int GL_STENCIL_FUNC = 0x0B92; public static final int GL_STENCIL_VALUE_MASK = 0x0B93; public static final int GL_STENCIL_REF = 0x0B97; public static final int GL_STENCIL_FAIL = 0x0B94; public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; public static final int GL_STENCIL_INDEX = 0x1901; public static final int GL_KEEP = 0x1E00; public static final int GL_REPLACE = 0x1E01; public static final int GL_INCR = 0x1E02; public static final int GL_DECR = 0x1E03; public static final int GL_NONE = 0x0; public static final int GL_LEFT = 0x0406; public static final int GL_RIGHT = 0x0407; public static final int GL_FRONT_LEFT = 0x0400; public static final int GL_FRONT_RIGHT = 0x0401; public static final int GL_BACK_LEFT = 0x0402; public static final int GL_BACK_RIGHT = 0x0403; public static final int GL_AUX0 = 0x0409; public static final int GL_AUX1 = 0x040A; public static final int GL_AUX2 = 0x040B; public static final int GL_AUX3 = 0x040C; public static final int GL_COLOR_INDEX = 0x1900; public static final int GL_RED = 0x1903; public static final int GL_GREEN = 0x1904; public static final int GL_BLUE = 0x1905; public static final int GL_ALPHA = 0x1906; public static final int GL_LUMINANCE = 0x1909; public static final int GL_LUMINANCE_ALPHA = 0x190A; public static final int GL_ALPHA_BITS = 0x0D55; public static final int GL_RED_BITS = 0x0D52; public static final int GL_GREEN_BITS = 0x0D53; public static final int GL_BLUE_BITS = 0x0D54; public static final int GL_INDEX_BITS = 0x0D51; public static final int GL_SUBPIXEL_BITS = 0x0D50; public static final int GL_AUX_BUFFERS = 0x0C00; public static final int GL_READ_BUFFER = 0x0C02; public static final int GL_DRAW_BUFFER = 0x0C01; public static final int GL_DOUBLEBUFFER = 0x0C32; public static final int GL_STEREO = 0x0C33; public static final int GL_BITMAP = 0x1A00; public static final int GL_COLOR = 0x1800; public static final int GL_DEPTH = 0x1801; public static final int GL_STENCIL = 0x1802; public static final int GL_DITHER = 0x0BD0; public static final int GL_RGB = 0x1907; public static final int GL_RGBA = 0x1908; public static final int GL_MAX_LIST_NESTING = 0x0B31; public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37; public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; public static final int GL_MAX_EVAL_ORDER = 0x0D30; public static final int GL_MAX_LIGHTS = 0x0D31; public static final int GL_MAX_CLIP_PLANES = 0x0D32; public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0; public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; public static final int GL_COLOR_WRITEMASK = 0x0C23; public static final int GL_CURRENT_INDEX = 0x0B01; public static final int GL_CURRENT_COLOR = 0x0B00; public static final int GL_CURRENT_NORMAL = 0x0B02; public static final int GL_CURRENT_RASTER_COLOR = 0x0B04; public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09; public static final int GL_CURRENT_RASTER_INDEX = 0x0B05; public static final int GL_CURRENT_RASTER_POSITION = 0x0B07; public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; public static final int GL_INDEX_CLEAR_VALUE = 0x0C20; public static final int GL_INDEX_MODE = 0x0C30; public static final int GL_INDEX_WRITEMASK = 0x0C21; public static final int GL_MODELVIEW_MATRIX = 0x0BA6; public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; public static final int GL_NAME_STACK_DEPTH = 0x0D70; public static final int GL_PROJECTION_MATRIX = 0x0BA7; public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; public static final int GL_RENDER_MODE = 0x0C40; public static final int GL_RGBA_MODE = 0x0C31; public static final int GL_TEXTURE_MATRIX = 0x0BA8; public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; public static final int GL_VIEWPORT = 0x0BA2; public static final int GL_AUTO_NORMAL = 0x0D80; public static final int GL_MAP1_COLOR_4 = 0x0D90; public static final int GL_MAP1_INDEX = 0x0D91; public static final int GL_MAP1_NORMAL = 0x0D92; public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; public static final int GL_MAP1_VERTEX_3 = 0x0D97; public static final int GL_MAP1_VERTEX_4 = 0x0D98; public static final int GL_MAP2_COLOR_4 = 0x0DB0; public static final int GL_MAP2_INDEX = 0x0DB1; public static final int GL_MAP2_NORMAL = 0x0DB2; public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; public static final int GL_MAP2_VERTEX_3 = 0x0DB7; public static final int GL_MAP2_VERTEX_4 = 0x0DB8; public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0; public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1; public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2; public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3; public static final int GL_COEFF = 0x0A00; public static final int GL_DOMAIN = 0x0A02; public static final int GL_ORDER = 0x0A01; public static final int GL_FOG_HINT = 0x0C54; public static final int GL_LINE_SMOOTH_HINT = 0x0C52; public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; public static final int GL_POINT_SMOOTH_HINT = 0x0C51; public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; public static final int GL_DONT_CARE = 0x1100; public static final int GL_FASTEST = 0x1101; public static final int GL_NICEST = 0x1102; public static final int GL_SCISSOR_TEST = 0x0C11; public static final int GL_SCISSOR_BOX = 0x0C10; public static final int GL_MAP_COLOR = 0x0D10; public static final int GL_MAP_STENCIL = 0x0D11; public static final int GL_INDEX_SHIFT = 0x0D12; public static final int GL_INDEX_OFFSET = 0x0D13; public static final int GL_RED_SCALE = 0x0D14; public static final int GL_RED_BIAS = 0x0D15; public static final int GL_GREEN_SCALE = 0x0D18; public static final int GL_GREEN_BIAS = 0x0D19; public static final int GL_BLUE_SCALE = 0x0D1A; public static final int GL_BLUE_BIAS = 0x0D1B; public static final int GL_ALPHA_SCALE = 0x0D1C; public static final int GL_ALPHA_BIAS = 0x0D1D; public static final int GL_DEPTH_SCALE = 0x0D1E; public static final int GL_DEPTH_BIAS = 0x0D1F; public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71; public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70; public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72; public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73; public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74; public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75; public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76; public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77; public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78; public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79; public static final int GL_PACK_ALIGNMENT = 0x0D05; public static final int GL_PACK_LSB_FIRST = 0x0D01; public static final int GL_PACK_ROW_LENGTH = 0x0D02; public static final int GL_PACK_SKIP_PIXELS = 0x0D04; public static final int GL_PACK_SKIP_ROWS = 0x0D03; public static final int GL_PACK_SWAP_BYTES = 0x0D00; public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; public static final int GL_UNPACK_LSB_FIRST = 0x0CF1; public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0; public static final int GL_ZOOM_X = 0x0D16; public static final int GL_ZOOM_Y = 0x0D17; public static final int GL_TEXTURE_ENV = 0x2300; public static final int GL_TEXTURE_ENV_MODE = 0x2200; public static final int GL_TEXTURE_1D = 0x0DE0; public static final int GL_TEXTURE_2D = 0x0DE1; public static final int GL_TEXTURE_WRAP_S = 0x2802; public static final int GL_TEXTURE_WRAP_T = 0x2803; public static final int GL_TEXTURE_MAG_FILTER = 0x2800; public static final int GL_TEXTURE_MIN_FILTER = 0x2801; public static final int GL_TEXTURE_ENV_COLOR = 0x2201; public static final int GL_TEXTURE_GEN_S = 0x0C60; public static final int GL_TEXTURE_GEN_T = 0x0C61; public static final int GL_TEXTURE_GEN_MODE = 0x2500; public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; public static final int GL_TEXTURE_WIDTH = 0x1000; public static final int GL_TEXTURE_HEIGHT = 0x1001; public static final int GL_TEXTURE_BORDER = 0x1005; public static final int GL_TEXTURE_COMPONENTS = 0x1003; public static final int GL_TEXTURE_RED_SIZE = 0x805C; public static final int GL_TEXTURE_GREEN_SIZE = 0x805D; public static final int GL_TEXTURE_BLUE_SIZE = 0x805E; public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F; public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061; public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; public static final int GL_OBJECT_LINEAR = 0x2401; public static final int GL_OBJECT_PLANE = 0x2501; public static final int GL_EYE_LINEAR = 0x2400; public static final int GL_EYE_PLANE = 0x2502; public static final int GL_SPHERE_MAP = 0x2402; public static final int GL_DECAL = 0x2101; public static final int GL_MODULATE = 0x2100; public static final int GL_NEAREST = 0x2600; public static final int GL_REPEAT = 0x2901; public static final int GL_CLAMP = 0x2900; public static final int GL_S = 0x2000; public static final int GL_T = 0x2001; public static final int GL_R = 0x2002; public static final int GL_Q = 0x2003; public static final int GL_TEXTURE_GEN_R = 0x0C62; public static final int GL_TEXTURE_GEN_Q = 0x0C63; public static final int GL_VENDOR = 0x1F00; public static final int GL_RENDERER = 0x1F01; public static final int GL_VERSION = 0x1F02; public static final int GL_EXTENSIONS = 0x1F03; public static final int GL_NO_ERROR = 0x0; public static final int GL_INVALID_VALUE = 0x0501; public static final int GL_INVALID_ENUM = 0x0500; public static final int GL_INVALID_OPERATION = 0x0502; public static final int GL_STACK_OVERFLOW = 0x0503; public static final int GL_STACK_UNDERFLOW = 0x0504; public static final int GL_OUT_OF_MEMORY = 0x0505; public static final int GL_CURRENT_BIT = 0x00000001; public static final int GL_POINT_BIT = 0x00000002; public static final int GL_LINE_BIT = 0x00000004; public static final int GL_POLYGON_BIT = 0x00000008; public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010; public static final int GL_PIXEL_MODE_BIT = 0x00000020; public static final int GL_LIGHTING_BIT = 0x00000040; public static final int GL_FOG_BIT = 0x00000080; public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; public static final int GL_ACCUM_BUFFER_BIT = 0x00000200; public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; public static final int GL_VIEWPORT_BIT = 0x00000800; public static final int GL_TRANSFORM_BIT = 0x00001000; public static final int GL_ENABLE_BIT = 0x00002000; public static final int GL_COLOR_BUFFER_BIT = 0x00004000; public static final int GL_HINT_BIT = 0x00008000; public static final int GL_EVAL_BIT = 0x00010000; public static final int GL_LIST_BIT = 0x00020000; public static final int GL_TEXTURE_BIT = 0x00040000; public static final int GL_SCISSOR_BIT = 0x00080000; public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF; public static final int GL_PROXY_TEXTURE_1D = 0x8063; public static final int GL_PROXY_TEXTURE_2D = 0x8064; public static final int GL_TEXTURE_PRIORITY = 0x8066; public static final int GL_TEXTURE_RESIDENT = 0x8067; public static final int GL_TEXTURE_BINDING_1D = 0x8068; public static final int GL_TEXTURE_BINDING_2D = 0x8069; public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; public static final int GL_ALPHA4 = 0x803B; public static final int GL_ALPHA8 = 0x803C; public static final int GL_ALPHA12 = 0x803D; public static final int GL_ALPHA16 = 0x803E; public static final int GL_LUMINANCE4 = 0x803F; public static final int GL_LUMINANCE8 = 0x8040; public static final int GL_LUMINANCE12 = 0x8041; public static final int GL_LUMINANCE16 = 0x8042; public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; public static final int GL_LUMINANCE6_ALPHA2 = 0x8044; public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; public static final int GL_LUMINANCE12_ALPHA4 = 0x8046; public static final int GL_LUMINANCE12_ALPHA12 = 0x8047; public static final int GL_LUMINANCE16_ALPHA16 = 0x8048; public static final int GL_INTENSITY = 0x8049; public static final int GL_INTENSITY4 = 0x804A; public static final int GL_INTENSITY8 = 0x804B; public static final int GL_INTENSITY12 = 0x804C; public static final int GL_INTENSITY16 = 0x804D; public static final int GL_R3_G3_B2 = 0x2A10; public static final int GL_RGB4 = 0x804F; public static final int GL_RGB5 = 0x8050; public static final int GL_RGB8 = 0x8051; public static final int GL_RGB10 = 0x8052; public static final int GL_RGB12 = 0x8053; public static final int GL_RGB16 = 0x8054; public static final int GL_RGBA2 = 0x8055; public static final int GL_RGBA4 = 0x8056; public static final int GL_RGB5_A1 = 0x8057; public static final int GL_RGBA8 = 0x8058; public static final int GL_RGB10_A2 = 0x8059; public static final int GL_RGBA12 = 0x805A; public static final int GL_RGBA16 = 0x805B; public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; public static final long GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF; public static final long GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; public static final int GL_VERTEX_ARRAY = 0x8074; public static final int GL_NORMAL_ARRAY = 0x8075; public static final int GL_COLOR_ARRAY = 0x8076; public static final int GL_INDEX_ARRAY = 0x8077; public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; public static final int GL_EDGE_FLAG_ARRAY = 0x8079; public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; public static final int GL_COLOR_ARRAY_SIZE = 0x8081; public static final int GL_COLOR_ARRAY_TYPE = 0x8082; public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; public static final int GL_INDEX_ARRAY_TYPE = 0x8085; public static final int GL_INDEX_ARRAY_STRIDE = 0x8086; public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; public static final int GL_COLOR_ARRAY_POINTER = 0x8090; public static final int GL_INDEX_ARRAY_POINTER = 0x8091; public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; public static final int GL_V2F = 0x2A20; public static final int GL_V3F = 0x2A21; public static final int GL_C4UB_V2F = 0x2A22; public static final int GL_C4UB_V3F = 0x2A23; public static final int GL_C3F_V3F = 0x2A24; public static final int GL_N3F_V3F = 0x2A25; public static final int GL_C4F_N3F_V3F = 0x2A26; public static final int GL_T2F_V3F = 0x2A27; public static final int GL_T4F_V4F = 0x2A28; public static final int GL_T2F_C4UB_V3F = 0x2A29; public static final int GL_T2F_C3F_V3F = 0x2A2A; public static final int GL_T2F_N3F_V3F = 0x2A2B; public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C; public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D; public static final int GL_GLEXT_VERSION = 36; public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; public static final int GL_RESCALE_NORMAL = 0x803A; public static final int GL_TEXTURE_BINDING_3D = 0x806A; public static final int GL_PACK_SKIP_IMAGES = 0x806B; public static final int GL_PACK_IMAGE_HEIGHT = 0x806C; public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; public static final int GL_TEXTURE_3D = 0x806F; public static final int GL_PROXY_TEXTURE_3D = 0x8070; public static final int GL_TEXTURE_DEPTH = 0x8071; public static final int GL_TEXTURE_WRAP_R = 0x8072; public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; public static final int GL_BGR = 0x80E0; public static final int GL_BGRA = 0x80E1; public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; public static final int GL_CLAMP_TO_EDGE = 0x812F; public static final int GL_TEXTURE_MIN_LOD = 0x813A; public static final int GL_TEXTURE_MAX_LOD = 0x813B; public static final int GL_TEXTURE_BASE_LEVEL = 0x813C; public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; public static final int GL_SINGLE_COLOR = 0x81F9; public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; public static final int GL_CONSTANT_COLOR = 0x8001; public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; public static final int GL_CONSTANT_ALPHA = 0x8003; public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; public static final int GL_BLEND_COLOR = 0x8005; public static final int GL_FUNC_ADD = 0x8006; public static final int GL_MIN = 0x8007; public static final int GL_MAX = 0x8008; public static final int GL_BLEND_EQUATION = 0x8009; public static final int GL_FUNC_SUBTRACT = 0x800A; public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; public static final int GL_CONVOLUTION_1D = 0x8010; public static final int GL_CONVOLUTION_2D = 0x8011; public static final int GL_SEPARABLE_2D = 0x8012; public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013; public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014; public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015; public static final int GL_REDUCE = 0x8016; public static final int GL_CONVOLUTION_FORMAT = 0x8017; public static final int GL_CONVOLUTION_WIDTH = 0x8018; public static final int GL_CONVOLUTION_HEIGHT = 0x8019; public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A; public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; public static final int GL_HISTOGRAM = 0x8024; public static final int GL_PROXY_HISTOGRAM = 0x8025; public static final int GL_HISTOGRAM_WIDTH = 0x8026; public static final int GL_HISTOGRAM_FORMAT = 0x8027; public static final int GL_HISTOGRAM_RED_SIZE = 0x8028; public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029; public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A; public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; public static final int GL_HISTOGRAM_SINK = 0x802D; public static final int GL_MINMAX = 0x802E; public static final int GL_MINMAX_FORMAT = 0x802F; public static final int GL_MINMAX_SINK = 0x8030; public static final int GL_TABLE_TOO_LARGE = 0x8031; public static final int GL_COLOR_MATRIX = 0x80B1; public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; public static final int GL_COLOR_TABLE = 0x80D0; public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; public static final int GL_PROXY_COLOR_TABLE = 0x80D3; public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; public static final int GL_COLOR_TABLE_SCALE = 0x80D6; public static final int GL_COLOR_TABLE_BIAS = 0x80D7; public static final int GL_COLOR_TABLE_FORMAT = 0x80D8; public static final int GL_COLOR_TABLE_WIDTH = 0x80D9; public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA; public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; public static final int GL_CONSTANT_BORDER = 0x8151; public static final int GL_REPLICATE_BORDER = 0x8153; public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154; public static final int GL_TEXTURE0 = 0x84C0; public static final int GL_TEXTURE1 = 0x84C1; public static final int GL_TEXTURE2 = 0x84C2; public static final int GL_TEXTURE3 = 0x84C3; public static final int GL_TEXTURE4 = 0x84C4; public static final int GL_TEXTURE5 = 0x84C5; public static final int GL_TEXTURE6 = 0x84C6; public static final int GL_TEXTURE7 = 0x84C7; public static final int GL_TEXTURE8 = 0x84C8; public static final int GL_TEXTURE9 = 0x84C9; public static final int GL_TEXTURE10 = 0x84CA; public static final int GL_TEXTURE11 = 0x84CB; public static final int GL_TEXTURE12 = 0x84CC; public static final int GL_TEXTURE13 = 0x84CD; public static final int GL_TEXTURE14 = 0x84CE; public static final int GL_TEXTURE15 = 0x84CF; public static final int GL_TEXTURE16 = 0x84D0; public static final int GL_TEXTURE17 = 0x84D1; public static final int GL_TEXTURE18 = 0x84D2; public static final int GL_TEXTURE19 = 0x84D3; public static final int GL_TEXTURE20 = 0x84D4; public static final int GL_TEXTURE21 = 0x84D5; public static final int GL_TEXTURE22 = 0x84D6; public static final int GL_TEXTURE23 = 0x84D7; public static final int GL_TEXTURE24 = 0x84D8; public static final int GL_TEXTURE25 = 0x84D9; public static final int GL_TEXTURE26 = 0x84DA; public static final int GL_TEXTURE27 = 0x84DB; public static final int GL_TEXTURE28 = 0x84DC; public static final int GL_TEXTURE29 = 0x84DD; public static final int GL_TEXTURE30 = 0x84DE; public static final int GL_TEXTURE31 = 0x84DF; public static final int GL_ACTIVE_TEXTURE = 0x84E0; public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; public static final int GL_MAX_TEXTURE_UNITS = 0x84E2; public static final int GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; public static final int GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; public static final int GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; public static final int GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; public static final int GL_MULTISAMPLE = 0x809D; public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; public static final int GL_SAMPLE_COVERAGE = 0x80A0; public static final int GL_SAMPLE_BUFFERS = 0x80A8; public static final int GL_SAMPLES = 0x80A9; public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; public static final int GL_MULTISAMPLE_BIT = 0x20000000; public static final int GL_NORMAL_MAP = 0x8511; public static final int GL_REFLECTION_MAP = 0x8512; public static final int GL_TEXTURE_CUBE_MAP = 0x8513; public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; public static final int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; public static final int GL_COMPRESSED_ALPHA = 0x84E9; public static final int GL_COMPRESSED_LUMINANCE = 0x84EA; public static final int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; public static final int GL_COMPRESSED_INTENSITY = 0x84EC; public static final int GL_COMPRESSED_RGB = 0x84ED; public static final int GL_COMPRESSED_RGBA = 0x84EE; public static final int GL_TEXTURE_COMPRESSION_HINT = 0x84EF; public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; public static final int GL_TEXTURE_COMPRESSED = 0x86A1; public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; public static final int GL_CLAMP_TO_BORDER = 0x812D; public static final int GL_COMBINE = 0x8570; public static final int GL_COMBINE_RGB = 0x8571; public static final int GL_COMBINE_ALPHA = 0x8572; public static final int GL_SOURCE0_RGB = 0x8580; public static final int GL_SOURCE1_RGB = 0x8581; public static final int GL_SOURCE2_RGB = 0x8582; public static final int GL_SOURCE0_ALPHA = 0x8588; public static final int GL_SOURCE1_ALPHA = 0x8589; public static final int GL_SOURCE2_ALPHA = 0x858A; public static final int GL_OPERAND0_RGB = 0x8590; public static final int GL_OPERAND1_RGB = 0x8591; public static final int GL_OPERAND2_RGB = 0x8592; public static final int GL_OPERAND0_ALPHA = 0x8598; public static final int GL_OPERAND1_ALPHA = 0x8599; public static final int GL_OPERAND2_ALPHA = 0x859A; public static final int GL_RGB_SCALE = 0x8573; public static final int GL_ADD_SIGNED = 0x8574; public static final int GL_INTERPOLATE = 0x8575; public static final int GL_SUBTRACT = 0x84E7; public static final int GL_CONSTANT = 0x8576; public static final int GL_PRIMARY_COLOR = 0x8577; public static final int GL_PREVIOUS = 0x8578; public static final int GL_DOT3_RGB = 0x86AE; public static final int GL_DOT3_RGBA = 0x86AF; public static final int GL_BLEND_DST_RGB = 0x80C8; public static final int GL_BLEND_SRC_RGB = 0x80C9; public static final int GL_BLEND_DST_ALPHA = 0x80CA; public static final int GL_BLEND_SRC_ALPHA = 0x80CB; public static final int GL_POINT_SIZE_MIN = 0x8126; public static final int GL_POINT_SIZE_MAX = 0x8127; public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; public static final int GL_GENERATE_MIPMAP = 0x8191; public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; public static final int GL_DEPTH_COMPONENT16 = 0x81A5; public static final int GL_DEPTH_COMPONENT24 = 0x81A6; public static final int GL_DEPTH_COMPONENT32 = 0x81A7; public static final int GL_MIRRORED_REPEAT = 0x8370; public static final int GL_FOG_COORDINATE_SOURCE = 0x8450; public static final int GL_FOG_COORDINATE = 0x8451; public static final int GL_FRAGMENT_DEPTH = 0x8452; public static final int GL_CURRENT_FOG_COORDINATE = 0x8453; public static final int GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454; public static final int GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455; public static final int GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456; public static final int GL_FOG_COORDINATE_ARRAY = 0x8457; public static final int GL_COLOR_SUM = 0x8458; public static final int GL_CURRENT_SECONDARY_COLOR = 0x8459; public static final int GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A; public static final int GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B; public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C; public static final int GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D; public static final int GL_SECONDARY_COLOR_ARRAY = 0x845E; public static final int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; public static final int GL_TEXTURE_FILTER_CONTROL = 0x8500; public static final int GL_TEXTURE_LOD_BIAS = 0x8501; public static final int GL_INCR_WRAP = 0x8507; public static final int GL_DECR_WRAP = 0x8508; public static final int GL_TEXTURE_DEPTH_SIZE = 0x884A; public static final int GL_DEPTH_TEXTURE_MODE = 0x884B; public static final int GL_TEXTURE_COMPARE_MODE = 0x884C; public static final int GL_TEXTURE_COMPARE_FUNC = 0x884D; public static final int GL_COMPARE_R_TO_TEXTURE = 0x884E; public static final int GL_BUFFER_SIZE = 0x8764; public static final int GL_BUFFER_USAGE = 0x8765; public static final int GL_QUERY_COUNTER_BITS = 0x8864; public static final int GL_CURRENT_QUERY = 0x8865; public static final int GL_QUERY_RESULT = 0x8866; public static final int GL_QUERY_RESULT_AVAILABLE = 0x8867; public static final int GL_ARRAY_BUFFER = 0x8892; public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; public static final int GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899; public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B; public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C; public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D; public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; public static final int GL_READ_ONLY = 0x88B8; public static final int GL_WRITE_ONLY = 0x88B9; public static final int GL_READ_WRITE = 0x88BA; public static final int GL_BUFFER_ACCESS = 0x88BB; public static final int GL_BUFFER_MAPPED = 0x88BC; public static final int GL_BUFFER_MAP_POINTER = 0x88BD; public static final int GL_STREAM_DRAW = 0x88E0; public static final int GL_STREAM_READ = 0x88E1; public static final int GL_STREAM_COPY = 0x88E2; public static final int GL_STATIC_DRAW = 0x88E4; public static final int GL_STATIC_READ = 0x88E5; public static final int GL_STATIC_COPY = 0x88E6; public static final int GL_DYNAMIC_DRAW = 0x88E8; public static final int GL_DYNAMIC_READ = 0x88E9; public static final int GL_DYNAMIC_COPY = 0x88EA; public static final int GL_SAMPLES_PASSED = 0x8914; public static final int GL_FOG_COORD_SRC = 0x8450; public static final int GL_FOG_COORD = 0x8451; public static final int GL_CURRENT_FOG_COORD = 0x8453; public static final int GL_FOG_COORD_ARRAY_TYPE = 0x8454; public static final int GL_FOG_COORD_ARRAY_STRIDE = 0x8455; public static final int GL_FOG_COORD_ARRAY_POINTER = 0x8456; public static final int GL_FOG_COORD_ARRAY = 0x8457; public static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D; public static final int GL_SRC0_RGB = 0x8580; public static final int GL_SRC1_RGB = 0x8581; public static final int GL_SRC2_RGB = 0x8582; public static final int GL_SRC0_ALPHA = 0x8588; public static final int GL_SRC1_ALPHA = 0x8589; public static final int GL_SRC2_ALPHA = 0x858A; public static final int GL_BLEND_EQUATION_RGB = 0x8009; public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; public static final int GL_CURRENT_VERTEX_ATTRIB = 0x8626; public static final int GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; public static final int GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643; public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; public static final int GL_STENCIL_BACK_FUNC = 0x8800; public static final int GL_STENCIL_BACK_FAIL = 0x8801; public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; public static final int GL_MAX_DRAW_BUFFERS = 0x8824; public static final int GL_DRAW_BUFFER0 = 0x8825; public static final int GL_DRAW_BUFFER1 = 0x8826; public static final int GL_DRAW_BUFFER2 = 0x8827; public static final int GL_DRAW_BUFFER3 = 0x8828; public static final int GL_DRAW_BUFFER4 = 0x8829; public static final int GL_DRAW_BUFFER5 = 0x882A; public static final int GL_DRAW_BUFFER6 = 0x882B; public static final int GL_DRAW_BUFFER7 = 0x882C; public static final int GL_DRAW_BUFFER8 = 0x882D; public static final int GL_DRAW_BUFFER9 = 0x882E; public static final int GL_DRAW_BUFFER10 = 0x882F; public static final int GL_DRAW_BUFFER11 = 0x8830; public static final int GL_DRAW_BUFFER12 = 0x8831; public static final int GL_DRAW_BUFFER13 = 0x8832; public static final int GL_DRAW_BUFFER14 = 0x8833; public static final int GL_DRAW_BUFFER15 = 0x8834; public static final int GL_BLEND_EQUATION_ALPHA = 0x883D; public static final int GL_POINT_SPRITE = 0x8861; public static final int GL_COORD_REPLACE = 0x8862; public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869; public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; public static final int GL_MAX_TEXTURE_COORDS = 0x8871; public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; public static final int GL_FRAGMENT_SHADER = 0x8B30; public static final int GL_VERTEX_SHADER = 0x8B31; public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; public static final int GL_MAX_VARYING_FLOATS = 0x8B4B; public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; public static final int GL_SHADER_TYPE = 0x8B4F; public static final int GL_FLOAT_VEC2 = 0x8B50; public static final int GL_FLOAT_VEC3 = 0x8B51; public static final int GL_FLOAT_VEC4 = 0x8B52; public static final int GL_INT_VEC2 = 0x8B53; public static final int GL_INT_VEC3 = 0x8B54; public static final int GL_INT_VEC4 = 0x8B55; public static final int GL_BOOL = 0x8B56; public static final int GL_BOOL_VEC2 = 0x8B57; public static final int GL_BOOL_VEC3 = 0x8B58; public static final int GL_BOOL_VEC4 = 0x8B59; public static final int GL_FLOAT_MAT2 = 0x8B5A; public static final int GL_FLOAT_MAT3 = 0x8B5B; public static final int GL_FLOAT_MAT4 = 0x8B5C; public static final int GL_SAMPLER_1D = 0x8B5D; public static final int GL_SAMPLER_2D = 0x8B5E; public static final int GL_SAMPLER_3D = 0x8B5F; public static final int GL_SAMPLER_CUBE = 0x8B60; public static final int GL_SAMPLER_1D_SHADOW = 0x8B61; public static final int GL_SAMPLER_2D_SHADOW = 0x8B62; public static final int GL_DELETE_STATUS = 0x8B80; public static final int GL_COMPILE_STATUS = 0x8B81; public static final int GL_LINK_STATUS = 0x8B82; public static final int GL_VALIDATE_STATUS = 0x8B83; public static final int GL_INFO_LOG_LENGTH = 0x8B84; public static final int GL_ATTACHED_SHADERS = 0x8B85; public static final int GL_ACTIVE_UNIFORMS = 0x8B86; public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88; public static final int GL_ACTIVE_ATTRIBUTES = 0x8B89; public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; public static final int GL_SHADING_LANGUAGE_VERSION = 0x8B8C; public static final int GL_CURRENT_PROGRAM = 0x8B8D; public static final int GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; public static final int GL_LOWER_LEFT = 0x8CA1; public static final int GL_UPPER_LEFT = 0x8CA2; public static final int GL_STENCIL_BACK_REF = 0x8CA3; public static final int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; public static final int GL_STENCIL_BACK_WRITEMASK = 0x8CA5; public static final int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F; public static final int GL_PIXEL_PACK_BUFFER = 0x88EB; public static final int GL_PIXEL_UNPACK_BUFFER = 0x88EC; public static final int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; public static final int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; public static final int GL_FLOAT_MAT2x3 = 0x8B65; public static final int GL_FLOAT_MAT2x4 = 0x8B66; public static final int GL_FLOAT_MAT3x2 = 0x8B67; public static final int GL_FLOAT_MAT3x4 = 0x8B68; public static final int GL_FLOAT_MAT4x2 = 0x8B69; public static final int GL_FLOAT_MAT4x3 = 0x8B6A; public static final int GL_SRGB = 0x8C40; public static final int GL_SRGB8 = 0x8C41; public static final int GL_SRGB_ALPHA = 0x8C42; public static final int GL_SRGB8_ALPHA8 = 0x8C43; public static final int GL_SLUMINANCE_ALPHA = 0x8C44; public static final int GL_SLUMINANCE8_ALPHA8 = 0x8C45; public static final int GL_SLUMINANCE = 0x8C46; public static final int GL_SLUMINANCE8 = 0x8C47; public static final int GL_COMPRESSED_SRGB = 0x8C48; public static final int GL_COMPRESSED_SRGB_ALPHA = 0x8C49; public static final int GL_COMPRESSED_SLUMINANCE = 0x8C4A; public static final int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B; public static final int GL_POINT_SIZE_MIN_ARB = 0x8126; public static final int GL_POINT_SIZE_MAX_ARB = 0x8127; public static final int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128; public static final int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129; public static final int GL_MAX_VERTEX_UNITS_ARB = 0x86A4; public static final int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5; public static final int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6; public static final int GL_VERTEX_BLEND_ARB = 0x86A7; public static final int GL_CURRENT_WEIGHT_ARB = 0x86A8; public static final int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9; public static final int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA; public static final int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB; public static final int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC; public static final int GL_WEIGHT_ARRAY_ARB = 0x86AD; public static final int GL_MODELVIEW0_ARB = 0x1700; public static final int GL_MODELVIEW1_ARB = 0x850A; public static final int GL_MODELVIEW2_ARB = 0x8722; public static final int GL_MODELVIEW3_ARB = 0x8723; public static final int GL_MODELVIEW4_ARB = 0x8724; public static final int GL_MODELVIEW5_ARB = 0x8725; public static final int GL_MODELVIEW6_ARB = 0x8726; public static final int GL_MODELVIEW7_ARB = 0x8727; public static final int GL_MODELVIEW8_ARB = 0x8728; public static final int GL_MODELVIEW9_ARB = 0x8729; public static final int GL_MODELVIEW10_ARB = 0x872A; public static final int GL_MODELVIEW11_ARB = 0x872B; public static final int GL_MODELVIEW12_ARB = 0x872C; public static final int GL_MODELVIEW13_ARB = 0x872D; public static final int GL_MODELVIEW14_ARB = 0x872E; public static final int GL_MODELVIEW15_ARB = 0x872F; public static final int GL_MODELVIEW16_ARB = 0x8730; public static final int GL_MODELVIEW17_ARB = 0x8731; public static final int GL_MODELVIEW18_ARB = 0x8732; public static final int GL_MODELVIEW19_ARB = 0x8733; public static final int GL_MODELVIEW20_ARB = 0x8734; public static final int GL_MODELVIEW21_ARB = 0x8735; public static final int GL_MODELVIEW22_ARB = 0x8736; public static final int GL_MODELVIEW23_ARB = 0x8737; public static final int GL_MODELVIEW24_ARB = 0x8738; public static final int GL_MODELVIEW25_ARB = 0x8739; public static final int GL_MODELVIEW26_ARB = 0x873A; public static final int GL_MODELVIEW27_ARB = 0x873B; public static final int GL_MODELVIEW28_ARB = 0x873C; public static final int GL_MODELVIEW29_ARB = 0x873D; public static final int GL_MODELVIEW30_ARB = 0x873E; public static final int GL_MODELVIEW31_ARB = 0x873F; public static final int GL_MATRIX_PALETTE_ARB = 0x8840; public static final int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841; public static final int GL_MAX_PALETTE_MATRICES_ARB = 0x8842; public static final int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843; public static final int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844; public static final int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845; public static final int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846; public static final int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847; public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848; public static final int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849; public static final int GL_MIRRORED_REPEAT_ARB = 0x8370; public static final int GL_DEPTH_COMPONENT16_ARB = 0x81A5; public static final int GL_DEPTH_COMPONENT24_ARB = 0x81A6; public static final int GL_DEPTH_COMPONENT32_ARB = 0x81A7; public static final int GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A; public static final int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B; public static final int GL_TEXTURE_COMPARE_MODE_ARB = 0x884C; public static final int GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D; public static final int GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E; public static final int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF; public static final int GL_COLOR_SUM_ARB = 0x8458; public static final int GL_VERTEX_PROGRAM_ARB = 0x8620; public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622; public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623; public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624; public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625; public static final int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; public static final int GL_PROGRAM_LENGTH_ARB = 0x8627; public static final int GL_PROGRAM_STRING_ARB = 0x8628; public static final int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E; public static final int GL_MAX_PROGRAM_MATRICES_ARB = 0x862F; public static final int GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640; public static final int GL_CURRENT_MATRIX_ARB = 0x8641; public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642; public static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; public static final int GL_PROGRAM_ERROR_POSITION_ARB = 0x864B; public static final int GL_PROGRAM_BINDING_ARB = 0x8677; public static final int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869; public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A; public static final int GL_PROGRAM_ERROR_STRING_ARB = 0x8874; public static final int GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875; public static final int GL_PROGRAM_FORMAT_ARB = 0x8876; public static final int GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0; public static final int GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1; public static final int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2; public static final int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3; public static final int GL_PROGRAM_TEMPORARIES_ARB = 0x88A4; public static final int GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5; public static final int GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6; public static final int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7; public static final int GL_PROGRAM_PARAMETERS_ARB = 0x88A8; public static final int GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9; public static final int GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA; public static final int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB; public static final int GL_PROGRAM_ATTRIBS_ARB = 0x88AC; public static final int GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD; public static final int GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE; public static final int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF; public static final int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0; public static final int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1; public static final int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2; public static final int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3; public static final int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4; public static final int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5; public static final int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6; public static final int GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7; public static final int GL_MATRIX0_ARB = 0x88C0; public static final int GL_MATRIX1_ARB = 0x88C1; public static final int GL_MATRIX2_ARB = 0x88C2; public static final int GL_MATRIX3_ARB = 0x88C3; public static final int GL_MATRIX4_ARB = 0x88C4; public static final int GL_MATRIX5_ARB = 0x88C5; public static final int GL_MATRIX6_ARB = 0x88C6; public static final int GL_MATRIX7_ARB = 0x88C7; public static final int GL_MATRIX8_ARB = 0x88C8; public static final int GL_MATRIX9_ARB = 0x88C9; public static final int GL_MATRIX10_ARB = 0x88CA; public static final int GL_MATRIX11_ARB = 0x88CB; public static final int GL_MATRIX12_ARB = 0x88CC; public static final int GL_MATRIX13_ARB = 0x88CD; public static final int GL_MATRIX14_ARB = 0x88CE; public static final int GL_MATRIX15_ARB = 0x88CF; public static final int GL_MATRIX16_ARB = 0x88D0; public static final int GL_MATRIX17_ARB = 0x88D1; public static final int GL_MATRIX18_ARB = 0x88D2; public static final int GL_MATRIX19_ARB = 0x88D3; public static final int GL_MATRIX20_ARB = 0x88D4; public static final int GL_MATRIX21_ARB = 0x88D5; public static final int GL_MATRIX22_ARB = 0x88D6; public static final int GL_MATRIX23_ARB = 0x88D7; public static final int GL_MATRIX24_ARB = 0x88D8; public static final int GL_MATRIX25_ARB = 0x88D9; public static final int GL_MATRIX26_ARB = 0x88DA; public static final int GL_MATRIX27_ARB = 0x88DB; public static final int GL_MATRIX28_ARB = 0x88DC; public static final int GL_MATRIX29_ARB = 0x88DD; public static final int GL_MATRIX30_ARB = 0x88DE; public static final int GL_MATRIX31_ARB = 0x88DF; public static final int GL_FRAGMENT_PROGRAM_ARB = 0x8804; public static final int GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805; public static final int GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806; public static final int GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807; public static final int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808; public static final int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809; public static final int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A; public static final int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B; public static final int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C; public static final int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D; public static final int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E; public static final int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F; public static final int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810; public static final int GL_MAX_TEXTURE_COORDS_ARB = 0x8871; public static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; public static final int GL_BUFFER_SIZE_ARB = 0x8764; public static final int GL_BUFFER_USAGE_ARB = 0x8765; public static final int GL_ARRAY_BUFFER_ARB = 0x8892; public static final int GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893; public static final int GL_ARRAY_BUFFER_BINDING_ARB = 0x8894; public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895; public static final int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896; public static final int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897; public static final int GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898; public static final int GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899; public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A; public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B; public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C; public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D; public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E; public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F; public static final int GL_READ_ONLY_ARB = 0x88B8; public static final int GL_WRITE_ONLY_ARB = 0x88B9; public static final int GL_READ_WRITE_ARB = 0x88BA; public static final int GL_BUFFER_ACCESS_ARB = 0x88BB; public static final int GL_BUFFER_MAPPED_ARB = 0x88BC; public static final int GL_BUFFER_MAP_POINTER_ARB = 0x88BD; public static final int GL_STREAM_DRAW_ARB = 0x88E0; public static final int GL_STREAM_READ_ARB = 0x88E1; public static final int GL_STREAM_COPY_ARB = 0x88E2; public static final int GL_STATIC_DRAW_ARB = 0x88E4; public static final int GL_STATIC_READ_ARB = 0x88E5; public static final int GL_STATIC_COPY_ARB = 0x88E6; public static final int GL_DYNAMIC_DRAW_ARB = 0x88E8; public static final int GL_DYNAMIC_READ_ARB = 0x88E9; public static final int GL_DYNAMIC_COPY_ARB = 0x88EA; public static final int GL_QUERY_COUNTER_BITS_ARB = 0x8864; public static final int GL_CURRENT_QUERY_ARB = 0x8865; public static final int GL_QUERY_RESULT_ARB = 0x8866; public static final int GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867; public static final int GL_SAMPLES_PASSED_ARB = 0x8914; public static final int GL_PROGRAM_OBJECT_ARB = 0x8B40; public static final int GL_SHADER_OBJECT_ARB = 0x8B48; public static final int GL_OBJECT_TYPE_ARB = 0x8B4E; public static final int GL_OBJECT_SUBTYPE_ARB = 0x8B4F; public static final int GL_FLOAT_VEC2_ARB = 0x8B50; public static final int GL_FLOAT_VEC3_ARB = 0x8B51; public static final int GL_FLOAT_VEC4_ARB = 0x8B52; public static final int GL_INT_VEC2_ARB = 0x8B53; public static final int GL_INT_VEC3_ARB = 0x8B54; public static final int GL_INT_VEC4_ARB = 0x8B55; public static final int GL_BOOL_ARB = 0x8B56; public static final int GL_BOOL_VEC2_ARB = 0x8B57; public static final int GL_BOOL_VEC3_ARB = 0x8B58; public static final int GL_BOOL_VEC4_ARB = 0x8B59; public static final int GL_FLOAT_MAT2_ARB = 0x8B5A; public static final int GL_FLOAT_MAT3_ARB = 0x8B5B; public static final int GL_FLOAT_MAT4_ARB = 0x8B5C; public static final int GL_SAMPLER_1D_ARB = 0x8B5D; public static final int GL_SAMPLER_2D_ARB = 0x8B5E; public static final int GL_SAMPLER_3D_ARB = 0x8B5F; public static final int GL_SAMPLER_CUBE_ARB = 0x8B60; public static final int GL_SAMPLER_1D_SHADOW_ARB = 0x8B61; public static final int GL_SAMPLER_2D_SHADOW_ARB = 0x8B62; public static final int GL_SAMPLER_2D_RECT_ARB = 0x8B63; public static final int GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64; public static final int GL_OBJECT_DELETE_STATUS_ARB = 0x8B80; public static final int GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81; public static final int GL_OBJECT_LINK_STATUS_ARB = 0x8B82; public static final int GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83; public static final int GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84; public static final int GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85; public static final int GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86; public static final int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87; public static final int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88; public static final int GL_VERTEX_SHADER_ARB = 0x8B31; public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A; public static final int GL_MAX_VARYING_FLOATS_ARB = 0x8B4B; public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C; public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D; public static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89; public static final int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A; public static final int GL_FRAGMENT_SHADER_ARB = 0x8B30; public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49; public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B; public static final int GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C; public static final int GL_POINT_SPRITE_ARB = 0x8861; public static final int GL_COORD_REPLACE_ARB = 0x8862; public static final int GL_MAX_DRAW_BUFFERS_ARB = 0x8824; public static final int GL_DRAW_BUFFER0_ARB = 0x8825; public static final int GL_DRAW_BUFFER1_ARB = 0x8826; public static final int GL_DRAW_BUFFER2_ARB = 0x8827; public static final int GL_DRAW_BUFFER3_ARB = 0x8828; public static final int GL_DRAW_BUFFER4_ARB = 0x8829; public static final int GL_DRAW_BUFFER5_ARB = 0x882A; public static final int GL_DRAW_BUFFER6_ARB = 0x882B; public static final int GL_DRAW_BUFFER7_ARB = 0x882C; public static final int GL_DRAW_BUFFER8_ARB = 0x882D; public static final int GL_DRAW_BUFFER9_ARB = 0x882E; public static final int GL_DRAW_BUFFER10_ARB = 0x882F; public static final int GL_DRAW_BUFFER11_ARB = 0x8830; public static final int GL_DRAW_BUFFER12_ARB = 0x8831; public static final int GL_DRAW_BUFFER13_ARB = 0x8832; public static final int GL_DRAW_BUFFER14_ARB = 0x8833; public static final int GL_DRAW_BUFFER15_ARB = 0x8834; public static final int GL_TEXTURE_RECTANGLE_ARB = 0x84F5; public static final int GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6; public static final int GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7; public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8; public static final int GL_RGBA_FLOAT_MODE_ARB = 0x8820; public static final int GL_CLAMP_VERTEX_COLOR_ARB = 0x891A; public static final int GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B; public static final int GL_CLAMP_READ_COLOR_ARB = 0x891C; public static final int GL_FIXED_ONLY_ARB = 0x891D; public static final int GL_HALF_FLOAT_ARB = 0x140B; public static final int GL_TEXTURE_RED_TYPE_ARB = 0x8C10; public static final int GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11; public static final int GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12; public static final int GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13; public static final int GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14; public static final int GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15; public static final int GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16; public static final int GL_UNSIGNED_NORMALIZED_ARB = 0x8C17; public static final int GL_RGBA32F_ARB = 0x8814; public static final int GL_RGB32F_ARB = 0x8815; public static final int GL_ALPHA32F_ARB = 0x8816; public static final int GL_INTENSITY32F_ARB = 0x8817; public static final int GL_LUMINANCE32F_ARB = 0x8818; public static final int GL_LUMINANCE_ALPHA32F_ARB = 0x8819; public static final int GL_RGBA16F_ARB = 0x881A; public static final int GL_RGB16F_ARB = 0x881B; public static final int GL_ALPHA16F_ARB = 0x881C; public static final int GL_INTENSITY16F_ARB = 0x881D; public static final int GL_LUMINANCE16F_ARB = 0x881E; public static final int GL_LUMINANCE_ALPHA16F_ARB = 0x881F; public static final int GL_PIXEL_PACK_BUFFER_ARB = 0x88EB; public static final int GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC; public static final int GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED; public static final int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF; public static final int GL_ABGR_EXT = 0x8000; public static final int GL_FILTER4_SGIS = 0x8146; public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; public static final int GL_PIXEL_TEXTURE_SGIS = 0x8353; public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354; public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355; public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x8356; public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139; public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; public static final int GL_TEXTURE_4D_SGIS = 0x8134; public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136; public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; public static final int GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC; public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; public static final int GL_CMYK_EXT = 0x800C; public static final int GL_CMYKA_EXT = 0x800D; public static final int GL_PACK_CMYK_HINT_EXT = 0x800E; public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F; public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; public static final int GL_LINEAR_DETAIL_SGIS = 0x8097; public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; public static final int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C; public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD; public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; public static final int GL_MULTISAMPLE_SGIS = 0x809D; public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; public static final int GL_SAMPLE_MASK_SGIS = 0x80A0; public static final int GL_1PASS_SGIS = 0x80A1; public static final int GL_2PASS_0_SGIS = 0x80A2; public static final int GL_2PASS_1_SGIS = 0x80A3; public static final int GL_4PASS_0_SGIS = 0x80A4; public static final int GL_4PASS_1_SGIS = 0x80A5; public static final int GL_4PASS_2_SGIS = 0x80A6; public static final int GL_4PASS_3_SGIS = 0x80A7; public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; public static final int GL_SAMPLES_SGIS = 0x80A9; public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC; public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191; public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; public static final int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D; public static final int GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E; public static final int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F; public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A; public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; public static final int GL_INTERLACE_SGIX = 0x8094; public static final int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E; public static final int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F; public static final int GL_PIXEL_TILE_WIDTH_SGIX = 0x8140; public static final int GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141; public static final int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142; public static final int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143; public static final int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144; public static final int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145; public static final int GL_DUAL_ALPHA4_SGIS = 0x8110; public static final int GL_DUAL_ALPHA8_SGIS = 0x8111; public static final int GL_DUAL_ALPHA12_SGIS = 0x8112; public static final int GL_DUAL_ALPHA16_SGIS = 0x8113; public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114; public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115; public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116; public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117; public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118; public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119; public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A; public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B; public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; public static final int GL_QUAD_ALPHA4_SGIS = 0x811E; public static final int GL_QUAD_ALPHA8_SGIS = 0x811F; public static final int GL_QUAD_LUMINANCE4_SGIS = 0x8120; public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121; public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122; public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123; public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; public static final int GL_SPRITE_SGIX = 0x8148; public static final int GL_SPRITE_MODE_SGIX = 0x8149; public static final int GL_SPRITE_AXIS_SGIX = 0x814A; public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B; public static final int GL_SPRITE_AXIAL_SGIX = 0x814C; public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; public static final int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E; public static final int GL_POINT_SIZE_MIN_EXT = 0x8126; public static final int GL_POINT_SIZE_MAX_EXT = 0x8127; public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129; public static final int GL_POINT_SIZE_MIN_SGIS = 0x8126; public static final int GL_POINT_SIZE_MAX_SGIS = 0x8127; public static final int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128; public static final int GL_DISTANCE_ATTENUATION_SGIS = 0x8129; public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; public static final int GL_FRAMEZOOM_SGIX = 0x818B; public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; public static final int GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001; public static final int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002; public static final int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194; public static final int GL_TEXTURE_DEFORMATION_SGIX = 0x8195; public static final int GL_DEFORMATIONS_MASK_SGIX = 0x8196; public static final int GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197; public static final int GL_REFERENCE_PLANE_SGIX = 0x817D; public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; public static final int GL_FOG_FUNC_SGIS = 0x812A; public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B; public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; public static final int GL_FOG_OFFSET_SGIX = 0x8198; public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; public static final int GL_IMAGE_SCALE_X_HP = 0x8155; public static final int GL_IMAGE_SCALE_Y_HP = 0x8156; public static final int GL_IMAGE_TRANSLATE_X_HP = 0x8157; public static final int GL_IMAGE_TRANSLATE_Y_HP = 0x8158; public static final int GL_IMAGE_ROTATE_ANGLE_HP = 0x8159; public static final int GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A; public static final int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B; public static final int GL_IMAGE_MAG_FILTER_HP = 0x815C; public static final int GL_IMAGE_MIN_FILTER_HP = 0x815D; public static final int GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E; public static final int GL_CUBIC_HP = 0x815F; public static final int GL_AVERAGE_HP = 0x8160; public static final int GL_IMAGE_TRANSFORM_2D_HP = 0x8161; public static final int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162; public static final int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163; public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; public static final int GL_VERTEX_DATA_HINT_PGI = 0x1A22A; public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B; public static final int GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C; public static final int GL_MAX_VERTEX_HINT_PGI = 0x1A22D; public static final int GL_COLOR3_BIT_PGI = 0x00010000; public static final int GL_COLOR4_BIT_PGI = 0x00020000; public static final int GL_EDGEFLAG_BIT_PGI = 0x00040000; public static final int GL_INDEX_BIT_PGI = 0x00080000; public static final int GL_MAT_AMBIENT_BIT_PGI = 0x00100000; public static final int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; public static final int GL_MAT_DIFFUSE_BIT_PGI = 0x00400000; public static final int GL_MAT_EMISSION_BIT_PGI = 0x00800000; public static final int GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000; public static final int GL_MAT_SHININESS_BIT_PGI = 0x02000000; public static final int GL_MAT_SPECULAR_BIT_PGI = 0x04000000; public static final int GL_NORMAL_BIT_PGI = 0x08000000; public static final int GL_TEXCOORD1_BIT_PGI = 0x10000000; public static final int GL_TEXCOORD2_BIT_PGI = 0x20000000; public static final int GL_TEXCOORD3_BIT_PGI = 0x40000000; public static final long GL_TEXCOORD4_BIT_PGI = 0x80000000; public static final int GL_VERTEX23_BIT_PGI = 0x00000004; public static final int GL_VERTEX4_BIT_PGI = 0x00000008; public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8; public static final int GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD; public static final int GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE; public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202; public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203; public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204; public static final int GL_ALWAYS_FAST_HINT_PGI = 0x1A20C; public static final int GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D; public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E; public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F; public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210; public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211; public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216; public static final int GL_STRICT_LIGHTING_HINT_PGI = 0x1A217; public static final int GL_STRICT_SCISSOR_HINT_PGI = 0x1A218; public static final int GL_FULL_STIPPLE_HINT_PGI = 0x1A219; public static final int GL_CLIP_NEAR_HINT_PGI = 0x1A220; public static final int GL_CLIP_FAR_HINT_PGI = 0x1A221; public static final int GL_WIDE_LINE_HINT_PGI = 0x1A222; public static final int GL_BACK_NORMALS_HINT_PGI = 0x1A223; public static final int GL_COLOR_INDEX1_EXT = 0x80E2; public static final int GL_COLOR_INDEX2_EXT = 0x80E3; public static final int GL_COLOR_INDEX4_EXT = 0x80E4; public static final int GL_COLOR_INDEX8_EXT = 0x80E5; public static final int GL_COLOR_INDEX12_EXT = 0x80E6; public static final int GL_COLOR_INDEX16_EXT = 0x80E7; public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0; public static final int GL_LIST_PRIORITY_SGIX = 0x8182; public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F; public static final int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183; public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; public static final int GL_SHADOW_AMBIENT_SGIX = 0x80BF; public static final int GL_INDEX_MATERIAL_EXT = 0x81B8; public static final int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9; public static final int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA; public static final int GL_INDEX_TEST_EXT = 0x81B5; public static final int GL_INDEX_TEST_FUNC_EXT = 0x81B6; public static final int GL_INDEX_TEST_REF_EXT = 0x81B7; public static final int GL_IUI_V2F_EXT = 0x81AD; public static final int GL_IUI_V3F_EXT = 0x81AE; public static final int GL_IUI_N3F_V2F_EXT = 0x81AF; public static final int GL_IUI_N3F_V3F_EXT = 0x81B0; public static final int GL_T2F_IUI_V2F_EXT = 0x81B1; public static final int GL_T2F_IUI_V3F_EXT = 0x81B2; public static final int GL_T2F_IUI_N3F_V2F_EXT = 0x81B3; public static final int GL_T2F_IUI_N3F_V3F_EXT = 0x81B4; public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; public static final int GL_CULL_VERTEX_EXT = 0x81AA; public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; public static final int GL_YCRCB_422_SGIX = 0x81BB; public static final int GL_YCRCB_444_SGIX = 0x81BC; public static final int GL_FRAGMENT_LIGHTING_SGIX = 0x8400; public static final int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401; public static final int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402; public static final int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403; public static final int GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404; public static final int GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405; public static final int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406; public static final int GL_LIGHT_ENV_MODE_SGIX = 0x8407; public static final int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408; public static final int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409; public static final int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A; public static final int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B; public static final int GL_FRAGMENT_LIGHT0_SGIX = 0x840C; public static final int GL_FRAGMENT_LIGHT1_SGIX = 0x840D; public static final int GL_FRAGMENT_LIGHT2_SGIX = 0x840E; public static final int GL_FRAGMENT_LIGHT3_SGIX = 0x840F; public static final int GL_FRAGMENT_LIGHT4_SGIX = 0x8410; public static final int GL_FRAGMENT_LIGHT5_SGIX = 0x8411; public static final int GL_FRAGMENT_LIGHT6_SGIX = 0x8412; public static final int GL_FRAGMENT_LIGHT7_SGIX = 0x8413; public static final int GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262; public static final int GL_TEXTURE_LIGHTING_MODE_HP = 0x8167; public static final int GL_TEXTURE_POST_SPECULAR_HP = 0x8168; public static final int GL_TEXTURE_PRE_SPECULAR_HP = 0x8169; public static final int GL_PHONG_WIN = 0x80EA; public static final int GL_PHONG_HINT_WIN = 0x80EB; public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349; public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A; public static final int GL_FRAGMENT_COLOR_EXT = 0x834C; public static final int GL_ATTENUATION_EXT = 0x834D; public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E; public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; public static final int GL_TEXTURE_LIGHT_EXT = 0x8350; public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; public static final int GL_ALPHA_MIN_SGIX = 0x8320; public static final int GL_ALPHA_MAX_SGIX = 0x8321; public static final int GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184; public static final int GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185; public static final int GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186; public static final int GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187; public static final int GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188; public static final int GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189; public static final int GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A; public static final int GL_ASYNC_MARKER_SGIX = 0x8329; public static final int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C; public static final int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D; public static final int GL_ASYNC_READ_PIXELS_SGIX = 0x835E; public static final int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F; public static final int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360; public static final int GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361; public static final int GL_ASYNC_HISTOGRAM_SGIX = 0x832C; public static final int GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D; public static final int GL_OCCLUSION_TEST_HP = 0x8165; public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331; public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332; public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; public static final int GL_CUBIC_EXT = 0x8334; public static final int GL_AVERAGE_EXT = 0x8335; public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; public static final int GL_COLOR_SUM_EXT = 0x8458; public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; public static final int GL_PERTURB_EXT = 0x85AE; public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF; public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; public static final int GL_FOG_COORDINATE_EXT = 0x8451; public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452; public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; public static final int GL_SCREEN_COORDINATES_REND = 0x8490; public static final int GL_INVERTED_SCREEN_W_REND = 0x8491; public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1; public static final int GL_FOG_SCALE_SGIX = 0x81FC; public static final int GL_FOG_SCALE_VALUE_SGIX = 0x81FD; public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9; public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; public static final int GL_BLEND_DST_RGB_EXT = 0x80C8; public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9; public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA; public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; public static final int GL_RED_MIN_CLAMP_INGR = 0x8560; public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561; public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562; public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; public static final int GL_RED_MAX_CLAMP_INGR = 0x8564; public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565; public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566; public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; public static final int GL_INTERLACE_READ_INGR = 0x8568; public static final int GL_INCR_WRAP_EXT = 0x8507; public static final int GL_DECR_WRAP_EXT = 0x8508; public static final int GL_422_EXT = 0x80CC; public static final int GL_422_REV_EXT = 0x80CD; public static final int GL_422_AVERAGE_EXT = 0x80CE; public static final int GL_422_REV_AVERAGE_EXT = 0x80CF; public static final int GL_NORMAL_MAP_NV = 0x8511; public static final int GL_REFLECTION_MAP_NV = 0x8512; public static final int GL_WRAP_BORDER_SUN = 0x81D4; public static final int GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD; public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; public static final int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; public static final int GL_MODELVIEW1_MATRIX_EXT = 0x8506; public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509; public static final int GL_MODELVIEW0_EXT = 0x1700; public static final int GL_MODELVIEW1_EXT = 0x850A; public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; public static final int GL_MAX_SHININESS_NV = 0x8504; public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8505; public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; public static final int GL_REGISTER_COMBINERS_NV = 0x8522; public static final int GL_VARIABLE_A_NV = 0x8523; public static final int GL_VARIABLE_B_NV = 0x8524; public static final int GL_VARIABLE_C_NV = 0x8525; public static final int GL_VARIABLE_D_NV = 0x8526; public static final int GL_VARIABLE_E_NV = 0x8527; public static final int GL_VARIABLE_F_NV = 0x8528; public static final int GL_VARIABLE_G_NV = 0x8529; public static final int GL_CONSTANT_COLOR0_NV = 0x852A; public static final int GL_CONSTANT_COLOR1_NV = 0x852B; public static final int GL_PRIMARY_COLOR_NV = 0x852C; public static final int GL_SECONDARY_COLOR_NV = 0x852D; public static final int GL_SPARE0_NV = 0x852E; public static final int GL_SPARE1_NV = 0x852F; public static final int GL_DISCARD_NV = 0x8530; public static final int GL_E_TIMES_F_NV = 0x8531; public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536; public static final int GL_UNSIGNED_INVERT_NV = 0x8537; public static final int GL_EXPAND_NORMAL_NV = 0x8538; public static final int GL_EXPAND_NEGATE_NV = 0x8539; public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A; public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B; public static final int GL_SIGNED_IDENTITY_NV = 0x853C; public static final int GL_SIGNED_NEGATE_NV = 0x853D; public static final int GL_SCALE_BY_TWO_NV = 0x853E; public static final int GL_SCALE_BY_FOUR_NV = 0x853F; public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540; public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; public static final int GL_COMBINER_INPUT_NV = 0x8542; public static final int GL_COMBINER_MAPPING_NV = 0x8543; public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; public static final int GL_COMBINER_MUX_SUM_NV = 0x8547; public static final int GL_COMBINER_SCALE_NV = 0x8548; public static final int GL_COMBINER_BIAS_NV = 0x8549; public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A; public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B; public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F; public static final int GL_COMBINER0_NV = 0x8550; public static final int GL_COMBINER1_NV = 0x8551; public static final int GL_COMBINER2_NV = 0x8552; public static final int GL_COMBINER3_NV = 0x8553; public static final int GL_COMBINER4_NV = 0x8554; public static final int GL_COMBINER5_NV = 0x8555; public static final int GL_COMBINER6_NV = 0x8556; public static final int GL_COMBINER7_NV = 0x8557; public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A; public static final int GL_EYE_RADIAL_NV = 0x855B; public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; public static final int GL_EMBOSS_LIGHT_NV = 0x855D; public static final int GL_EMBOSS_CONSTANT_NV = 0x855E; public static final int GL_EMBOSS_MAP_NV = 0x855F; public static final int GL_COMBINE4_NV = 0x8503; public static final int GL_SOURCE3_RGB_NV = 0x8583; public static final int GL_SOURCE3_ALPHA_NV = 0x858B; public static final int GL_OPERAND3_RGB_NV = 0x8593; public static final int GL_OPERAND3_ALPHA_NV = 0x859B; public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; public static final int GL_CULL_VERTEX_IBM = 103050; public static final int GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0; public static final int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1; public static final int GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2; public static final int GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3; public static final int GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4; public static final int GL_YCRCB_SGIX = 0x8318; public static final int GL_YCRCBA_SGIX = 0x8319; public static final int GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310; public static final int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311; public static final int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312; public static final int GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0; public static final int GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1; public static final int GL_MULTISAMPLE_3DFX = 0x86B2; public static final int GL_SAMPLE_BUFFERS_3DFX = 0x86B3; public static final int GL_SAMPLES_3DFX = 0x86B4; public static final int GL_MULTISAMPLE_BIT_3DFX = 0x20000000; public static final int GL_MULTISAMPLE_EXT = 0x809D; public static final int GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E; public static final int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F; public static final int GL_SAMPLE_MASK_EXT = 0x80A0; public static final int GL_1PASS_EXT = 0x80A1; public static final int GL_2PASS_0_EXT = 0x80A2; public static final int GL_2PASS_1_EXT = 0x80A3; public static final int GL_4PASS_0_EXT = 0x80A4; public static final int GL_4PASS_1_EXT = 0x80A5; public static final int GL_4PASS_2_EXT = 0x80A6; public static final int GL_4PASS_3_EXT = 0x80A7; public static final int GL_SAMPLE_BUFFERS_EXT = 0x80A8; public static final int GL_SAMPLES_EXT = 0x80A9; public static final int GL_SAMPLE_MASK_VALUE_EXT = 0x80AA; public static final int GL_SAMPLE_MASK_INVERT_EXT = 0x80AB; public static final int GL_SAMPLE_PATTERN_EXT = 0x80AC; public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000; public static final int GL_VERTEX_PRECLIP_SGIX = 0x83EE; public static final int GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF; public static final int GL_CONVOLUTION_HINT_SGIX = 0x8316; public static final int GL_PACK_RESAMPLE_SGIX = 0x842C; public static final int GL_UNPACK_RESAMPLE_SGIX = 0x842D; public static final int GL_RESAMPLE_REPLICATE_SGIX = 0x842E; public static final int GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F; public static final int GL_RESAMPLE_DECIMATE_SGIX = 0x8430; public static final int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0; public static final int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1; public static final int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2; public static final int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3; public static final int GL_EYE_POINT_SGIS = 0x81F4; public static final int GL_OBJECT_POINT_SGIS = 0x81F5; public static final int GL_EYE_LINE_SGIS = 0x81F6; public static final int GL_OBJECT_LINE_SGIS = 0x81F7; public static final int GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF; public static final int GL_MIRROR_CLAMP_ATI = 0x8742; public static final int GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743; public static final int GL_ALL_COMPLETED_NV = 0x84F2; public static final int GL_FENCE_STATUS_NV = 0x84F3; public static final int GL_FENCE_CONDITION_NV = 0x84F4; public static final int GL_MIRRORED_REPEAT_IBM = 0x8370; public static final int GL_EVAL_2D_NV = 0x86C0; public static final int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1; public static final int GL_MAP_TESSELLATION_NV = 0x86C2; public static final int GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3; public static final int GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4; public static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5; public static final int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6; public static final int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7; public static final int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8; public static final int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9; public static final int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA; public static final int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB; public static final int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC; public static final int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD; public static final int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE; public static final int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF; public static final int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0; public static final int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1; public static final int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2; public static final int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3; public static final int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4; public static final int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5; public static final int GL_MAX_MAP_TESSELLATION_NV = 0x86D6; public static final int GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7; public static final int GL_DEPTH_STENCIL_NV = 0x84F9; public static final int GL_UNSIGNED_INT_24_8_NV = 0x84FA; public static final int GL_PER_STAGE_CONSTANTS_NV = 0x8535; public static final int GL_TEXTURE_RECTANGLE_NV = 0x84F5; public static final int GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6; public static final int GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7; public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8; public static final int GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C; public static final int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D; public static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E; public static final int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9; public static final int GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA; public static final int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB; public static final int GL_DSDT_MAG_INTENSITY_NV = 0x86DC; public static final int GL_SHADER_CONSISTENT_NV = 0x86DD; public static final int GL_TEXTURE_SHADER_NV = 0x86DE; public static final int GL_SHADER_OPERATION_NV = 0x86DF; public static final int GL_CULL_MODES_NV = 0x86E0; public static final int GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1; public static final int GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2; public static final int GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3; public static final int GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1; public static final int GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2; public static final int GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3; public static final int GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4; public static final int GL_CONST_EYE_NV = 0x86E5; public static final int GL_PASS_THROUGH_NV = 0x86E6; public static final int GL_CULL_FRAGMENT_NV = 0x86E7; public static final int GL_OFFSET_TEXTURE_2D_NV = 0x86E8; public static final int GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9; public static final int GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA; public static final int GL_DOT_PRODUCT_NV = 0x86EC; public static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED; public static final int GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE; public static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0; public static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1; public static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2; public static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3; public static final int GL_HILO_NV = 0x86F4; public static final int GL_DSDT_NV = 0x86F5; public static final int GL_DSDT_MAG_NV = 0x86F6; public static final int GL_DSDT_MAG_VIB_NV = 0x86F7; public static final int GL_HILO16_NV = 0x86F8; public static final int GL_SIGNED_HILO_NV = 0x86F9; public static final int GL_SIGNED_HILO16_NV = 0x86FA; public static final int GL_SIGNED_RGBA_NV = 0x86FB; public static final int GL_SIGNED_RGBA8_NV = 0x86FC; public static final int GL_SIGNED_RGB_NV = 0x86FE; public static final int GL_SIGNED_RGB8_NV = 0x86FF; public static final int GL_SIGNED_LUMINANCE_NV = 0x8701; public static final int GL_SIGNED_LUMINANCE8_NV = 0x8702; public static final int GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703; public static final int GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704; public static final int GL_SIGNED_ALPHA_NV = 0x8705; public static final int GL_SIGNED_ALPHA8_NV = 0x8706; public static final int GL_SIGNED_INTENSITY_NV = 0x8707; public static final int GL_SIGNED_INTENSITY8_NV = 0x8708; public static final int GL_DSDT8_NV = 0x8709; public static final int GL_DSDT8_MAG8_NV = 0x870A; public static final int GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B; public static final int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C; public static final int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D; public static final int GL_HI_SCALE_NV = 0x870E; public static final int GL_LO_SCALE_NV = 0x870F; public static final int GL_DS_SCALE_NV = 0x8710; public static final int GL_DT_SCALE_NV = 0x8711; public static final int GL_MAGNITUDE_SCALE_NV = 0x8712; public static final int GL_VIBRANCE_SCALE_NV = 0x8713; public static final int GL_HI_BIAS_NV = 0x8714; public static final int GL_LO_BIAS_NV = 0x8715; public static final int GL_DS_BIAS_NV = 0x8716; public static final int GL_DT_BIAS_NV = 0x8717; public static final int GL_MAGNITUDE_BIAS_NV = 0x8718; public static final int GL_VIBRANCE_BIAS_NV = 0x8719; public static final int GL_TEXTURE_BORDER_VALUES_NV = 0x871A; public static final int GL_TEXTURE_HI_SIZE_NV = 0x871B; public static final int GL_TEXTURE_LO_SIZE_NV = 0x871C; public static final int GL_TEXTURE_DS_SIZE_NV = 0x871D; public static final int GL_TEXTURE_DT_SIZE_NV = 0x871E; public static final int GL_TEXTURE_MAG_SIZE_NV = 0x871F; public static final int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF; public static final int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533; public static final int GL_VERTEX_PROGRAM_NV = 0x8620; public static final int GL_VERTEX_STATE_PROGRAM_NV = 0x8621; public static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623; public static final int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624; public static final int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625; public static final int GL_CURRENT_ATTRIB_NV = 0x8626; public static final int GL_PROGRAM_LENGTH_NV = 0x8627; public static final int GL_PROGRAM_STRING_NV = 0x8628; public static final int GL_MODELVIEW_PROJECTION_NV = 0x8629; public static final int GL_IDENTITY_NV = 0x862A; public static final int GL_INVERSE_NV = 0x862B; public static final int GL_TRANSPOSE_NV = 0x862C; public static final int GL_INVERSE_TRANSPOSE_NV = 0x862D; public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E; public static final int GL_MAX_TRACK_MATRICES_NV = 0x862F; public static final int GL_MATRIX0_NV = 0x8630; public static final int GL_MATRIX1_NV = 0x8631; public static final int GL_MATRIX2_NV = 0x8632; public static final int GL_MATRIX3_NV = 0x8633; public static final int GL_MATRIX4_NV = 0x8634; public static final int GL_MATRIX5_NV = 0x8635; public static final int GL_MATRIX6_NV = 0x8636; public static final int GL_MATRIX7_NV = 0x8637; public static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640; public static final int GL_CURRENT_MATRIX_NV = 0x8641; public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642; public static final int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; public static final int GL_PROGRAM_PARAMETER_NV = 0x8644; public static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; public static final int GL_PROGRAM_TARGET_NV = 0x8646; public static final int GL_PROGRAM_RESIDENT_NV = 0x8647; public static final int GL_TRACK_MATRIX_NV = 0x8648; public static final int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; public static final int GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; public static final int GL_PROGRAM_ERROR_POSITION_NV = 0x864B; public static final int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650; public static final int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651; public static final int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652; public static final int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653; public static final int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654; public static final int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655; public static final int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656; public static final int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657; public static final int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658; public static final int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659; public static final int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A; public static final int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B; public static final int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C; public static final int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D; public static final int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E; public static final int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660; public static final int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661; public static final int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662; public static final int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663; public static final int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664; public static final int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665; public static final int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666; public static final int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667; public static final int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668; public static final int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669; public static final int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A; public static final int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B; public static final int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C; public static final int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D; public static final int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E; public static final int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670; public static final int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671; public static final int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672; public static final int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673; public static final int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674; public static final int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675; public static final int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676; public static final int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677; public static final int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678; public static final int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679; public static final int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A; public static final int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B; public static final int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C; public static final int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D; public static final int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E; public static final int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; public static final int GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369; public static final int GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A; public static final int GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B; public static final int GL_SCALEBIAS_HINT_SGIX = 0x8322; public static final int GL_INTERLACE_OML = 0x8980; public static final int GL_INTERLACE_READ_OML = 0x8981; public static final int GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982; public static final int GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983; public static final int GL_PACK_RESAMPLE_OML = 0x8984; public static final int GL_UNPACK_RESAMPLE_OML = 0x8985; public static final int GL_RESAMPLE_REPLICATE_OML = 0x8986; public static final int GL_RESAMPLE_ZERO_FILL_OML = 0x8987; public static final int GL_RESAMPLE_AVERAGE_OML = 0x8988; public static final int GL_RESAMPLE_DECIMATE_OML = 0x8989; public static final int GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E; public static final int GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F; public static final int GL_BUMP_ROT_MATRIX_ATI = 0x8775; public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776; public static final int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777; public static final int GL_BUMP_TEX_UNITS_ATI = 0x8778; public static final int GL_DUDV_ATI = 0x8779; public static final int GL_DU8DV8_ATI = 0x877A; public static final int GL_BUMP_ENVMAP_ATI = 0x877B; public static final int GL_BUMP_TARGET_ATI = 0x877C; public static final int GL_FRAGMENT_SHADER_ATI = 0x8920; public static final int GL_REG_0_ATI = 0x8921; public static final int GL_REG_1_ATI = 0x8922; public static final int GL_REG_2_ATI = 0x8923; public static final int GL_REG_3_ATI = 0x8924; public static final int GL_REG_4_ATI = 0x8925; public static final int GL_REG_5_ATI = 0x8926; public static final int GL_REG_6_ATI = 0x8927; public static final int GL_REG_7_ATI = 0x8928; public static final int GL_REG_8_ATI = 0x8929; public static final int GL_REG_9_ATI = 0x892A; public static final int GL_REG_10_ATI = 0x892B; public static final int GL_REG_11_ATI = 0x892C; public static final int GL_REG_12_ATI = 0x892D; public static final int GL_REG_13_ATI = 0x892E; public static final int GL_REG_14_ATI = 0x892F; public static final int GL_REG_15_ATI = 0x8930; public static final int GL_REG_16_ATI = 0x8931; public static final int GL_REG_17_ATI = 0x8932; public static final int GL_REG_18_ATI = 0x8933; public static final int GL_REG_19_ATI = 0x8934; public static final int GL_REG_20_ATI = 0x8935; public static final int GL_REG_21_ATI = 0x8936; public static final int GL_REG_22_ATI = 0x8937; public static final int GL_REG_23_ATI = 0x8938; public static final int GL_REG_24_ATI = 0x8939; public static final int GL_REG_25_ATI = 0x893A; public static final int GL_REG_26_ATI = 0x893B; public static final int GL_REG_27_ATI = 0x893C; public static final int GL_REG_28_ATI = 0x893D; public static final int GL_REG_29_ATI = 0x893E; public static final int GL_REG_30_ATI = 0x893F; public static final int GL_REG_31_ATI = 0x8940; public static final int GL_CON_0_ATI = 0x8941; public static final int GL_CON_1_ATI = 0x8942; public static final int GL_CON_2_ATI = 0x8943; public static final int GL_CON_3_ATI = 0x8944; public static final int GL_CON_4_ATI = 0x8945; public static final int GL_CON_5_ATI = 0x8946; public static final int GL_CON_6_ATI = 0x8947; public static final int GL_CON_7_ATI = 0x8948; public static final int GL_CON_8_ATI = 0x8949; public static final int GL_CON_9_ATI = 0x894A; public static final int GL_CON_10_ATI = 0x894B; public static final int GL_CON_11_ATI = 0x894C; public static final int GL_CON_12_ATI = 0x894D; public static final int GL_CON_13_ATI = 0x894E; public static final int GL_CON_14_ATI = 0x894F; public static final int GL_CON_15_ATI = 0x8950; public static final int GL_CON_16_ATI = 0x8951; public static final int GL_CON_17_ATI = 0x8952; public static final int GL_CON_18_ATI = 0x8953; public static final int GL_CON_19_ATI = 0x8954; public static final int GL_CON_20_ATI = 0x8955; public static final int GL_CON_21_ATI = 0x8956; public static final int GL_CON_22_ATI = 0x8957; public static final int GL_CON_23_ATI = 0x8958; public static final int GL_CON_24_ATI = 0x8959; public static final int GL_CON_25_ATI = 0x895A; public static final int GL_CON_26_ATI = 0x895B; public static final int GL_CON_27_ATI = 0x895C; public static final int GL_CON_28_ATI = 0x895D; public static final int GL_CON_29_ATI = 0x895E; public static final int GL_CON_30_ATI = 0x895F; public static final int GL_CON_31_ATI = 0x8960; public static final int GL_MOV_ATI = 0x8961; public static final int GL_ADD_ATI = 0x8963; public static final int GL_MUL_ATI = 0x8964; public static final int GL_SUB_ATI = 0x8965; public static final int GL_DOT3_ATI = 0x8966; public static final int GL_DOT4_ATI = 0x8967; public static final int GL_MAD_ATI = 0x8968; public static final int GL_LERP_ATI = 0x8969; public static final int GL_CND_ATI = 0x896A; public static final int GL_CND0_ATI = 0x896B; public static final int GL_DOT2_ADD_ATI = 0x896C; public static final int GL_SECONDARY_INTERPOLATOR_ATI = 0x896D; public static final int GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E; public static final int GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F; public static final int GL_NUM_PASSES_ATI = 0x8970; public static final int GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971; public static final int GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972; public static final int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973; public static final int GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974; public static final int GL_COLOR_ALPHA_PAIRING_ATI = 0x8975; public static final int GL_SWIZZLE_STR_ATI = 0x8976; public static final int GL_SWIZZLE_STQ_ATI = 0x8977; public static final int GL_SWIZZLE_STR_DR_ATI = 0x8978; public static final int GL_SWIZZLE_STQ_DQ_ATI = 0x8979; public static final int GL_SWIZZLE_STRQ_ATI = 0x897A; public static final int GL_SWIZZLE_STRQ_DQ_ATI = 0x897B; public static final int GL_RED_BIT_ATI = 0x00000001; public static final int GL_GREEN_BIT_ATI = 0x00000002; public static final int GL_BLUE_BIT_ATI = 0x00000004; public static final int GL_2X_BIT_ATI = 0x00000001; public static final int GL_4X_BIT_ATI = 0x00000002; public static final int GL_8X_BIT_ATI = 0x00000004; public static final int GL_HALF_BIT_ATI = 0x00000008; public static final int GL_QUARTER_BIT_ATI = 0x00000010; public static final int GL_EIGHTH_BIT_ATI = 0x00000020; public static final int GL_SATURATE_BIT_ATI = 0x00000040; public static final int GL_COMP_BIT_ATI = 0x00000002; public static final int GL_NEGATE_BIT_ATI = 0x00000004; public static final int GL_BIAS_BIT_ATI = 0x00000008; public static final int GL_PN_TRIANGLES_ATI = 0x87F0; public static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1; public static final int GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2; public static final int GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3; public static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4; public static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5; public static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6; public static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7; public static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8; public static final int GL_STATIC_ATI = 0x8760; public static final int GL_DYNAMIC_ATI = 0x8761; public static final int GL_PRESERVE_ATI = 0x8762; public static final int GL_DISCARD_ATI = 0x8763; public static final int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; public static final int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; public static final int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; public static final int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; public static final int GL_VERTEX_SHADER_EXT = 0x8780; public static final int GL_VERTEX_SHADER_BINDING_EXT = 0x8781; public static final int GL_OP_INDEX_EXT = 0x8782; public static final int GL_OP_NEGATE_EXT = 0x8783; public static final int GL_OP_DOT3_EXT = 0x8784; public static final int GL_OP_DOT4_EXT = 0x8785; public static final int GL_OP_MUL_EXT = 0x8786; public static final int GL_OP_ADD_EXT = 0x8787; public static final int GL_OP_MADD_EXT = 0x8788; public static final int GL_OP_FRAC_EXT = 0x8789; public static final int GL_OP_MAX_EXT = 0x878A; public static final int GL_OP_MIN_EXT = 0x878B; public static final int GL_OP_SET_GE_EXT = 0x878C; public static final int GL_OP_SET_LT_EXT = 0x878D; public static final int GL_OP_CLAMP_EXT = 0x878E; public static final int GL_OP_FLOOR_EXT = 0x878F; public static final int GL_OP_ROUND_EXT = 0x8790; public static final int GL_OP_EXP_BASE_2_EXT = 0x8791; public static final int GL_OP_LOG_BASE_2_EXT = 0x8792; public static final int GL_OP_POWER_EXT = 0x8793; public static final int GL_OP_RECIP_EXT = 0x8794; public static final int GL_OP_RECIP_SQRT_EXT = 0x8795; public static final int GL_OP_SUB_EXT = 0x8796; public static final int GL_OP_CROSS_PRODUCT_EXT = 0x8797; public static final int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; public static final int GL_OP_MOV_EXT = 0x8799; public static final int GL_OUTPUT_VERTEX_EXT = 0x879A; public static final int GL_OUTPUT_COLOR0_EXT = 0x879B; public static final int GL_OUTPUT_COLOR1_EXT = 0x879C; public static final int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D; public static final int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E; public static final int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F; public static final int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0; public static final int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1; public static final int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2; public static final int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; public static final int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4; public static final int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5; public static final int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6; public static final int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7; public static final int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8; public static final int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9; public static final int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA; public static final int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB; public static final int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC; public static final int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD; public static final int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE; public static final int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF; public static final int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0; public static final int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1; public static final int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2; public static final int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3; public static final int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4; public static final int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5; public static final int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6; public static final int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7; public static final int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8; public static final int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9; public static final int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA; public static final int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB; public static final int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC; public static final int GL_OUTPUT_FOG_EXT = 0x87BD; public static final int GL_SCALAR_EXT = 0x87BE; public static final int GL_VECTOR_EXT = 0x87BF; public static final int GL_MATRIX_EXT = 0x87C0; public static final int GL_VARIANT_EXT = 0x87C1; public static final int GL_INVARIANT_EXT = 0x87C2; public static final int GL_LOCAL_CONSTANT_EXT = 0x87C3; public static final int GL_LOCAL_EXT = 0x87C4; public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5; public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6; public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7; public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8; public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE; public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF; public static final int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0; public static final int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1; public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2; public static final int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3; public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4; public static final int GL_X_EXT = 0x87D5; public static final int GL_Y_EXT = 0x87D6; public static final int GL_Z_EXT = 0x87D7; public static final int GL_W_EXT = 0x87D8; public static final int GL_NEGATIVE_X_EXT = 0x87D9; public static final int GL_NEGATIVE_Y_EXT = 0x87DA; public static final int GL_NEGATIVE_Z_EXT = 0x87DB; public static final int GL_NEGATIVE_W_EXT = 0x87DC; public static final int GL_ZERO_EXT = 0x87DD; public static final int GL_ONE_EXT = 0x87DE; public static final int GL_NEGATIVE_ONE_EXT = 0x87DF; public static final int GL_NORMALIZED_RANGE_EXT = 0x87E0; public static final int GL_FULL_RANGE_EXT = 0x87E1; public static final int GL_CURRENT_VERTEX_EXT = 0x87E2; public static final int GL_MVP_MATRIX_EXT = 0x87E3; public static final int GL_VARIANT_VALUE_EXT = 0x87E4; public static final int GL_VARIANT_DATATYPE_EXT = 0x87E5; public static final int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6; public static final int GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7; public static final int GL_VARIANT_ARRAY_EXT = 0x87E8; public static final int GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9; public static final int GL_INVARIANT_VALUE_EXT = 0x87EA; public static final int GL_INVARIANT_DATATYPE_EXT = 0x87EB; public static final int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC; public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED; public static final int GL_TEXTURE_RECTANGLE_EXT = 0x84F5; public static final int GL_TEXTURE_BINDING_RECTANGLE_EXT = 0x84F6; public static final int GL_PROXY_TEXTURE_RECTANGLE_EXT = 0x84F7; public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = 0x84F8; public static final int GL_MAX_VERTEX_STREAMS_ATI = 0x876B; public static final int GL_VERTEX_STREAM0_ATI = 0x876C; public static final int GL_VERTEX_STREAM1_ATI = 0x876D; public static final int GL_VERTEX_STREAM2_ATI = 0x876E; public static final int GL_VERTEX_STREAM3_ATI = 0x876F; public static final int GL_VERTEX_STREAM4_ATI = 0x8770; public static final int GL_VERTEX_STREAM5_ATI = 0x8771; public static final int GL_VERTEX_STREAM6_ATI = 0x8772; public static final int GL_VERTEX_STREAM7_ATI = 0x8773; public static final int GL_VERTEX_SOURCE_ATI = 0x8774; public static final int GL_ELEMENT_ARRAY_ATI = 0x8768; public static final int GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769; public static final int GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A; public static final int GL_QUAD_MESH_SUN = 0x8614; public static final int GL_TRIANGLE_MESH_SUN = 0x8615; public static final int GL_SLICE_ACCUM_SUN = 0x85CC; public static final int GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534; public static final int GL_DEPTH_CLAMP_NV = 0x864F; public static final int GL_PIXEL_COUNTER_BITS_NV = 0x8864; public static final int GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865; public static final int GL_PIXEL_COUNT_NV = 0x8866; public static final int GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867; public static final int GL_POINT_SPRITE_NV = 0x8861; public static final int GL_COORD_REPLACE_NV = 0x8862; public static final int GL_POINT_SPRITE_R_MODE_NV = 0x8863; public static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850; public static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851; public static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852; public static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853; public static final int GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854; public static final int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855; public static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856; public static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857; public static final int GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858; public static final int GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859; public static final int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A; public static final int GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B; public static final int GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C; public static final int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D; public static final int GL_HILO8_NV = 0x885E; public static final int GL_SIGNED_HILO8_NV = 0x885F; public static final int GL_FORCE_BLUE_TO_ONE_NV = 0x8860; public static final int GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910; public static final int GL_ACTIVE_STENCIL_FACE_EXT = 0x8911; public static final int GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200; public static final int GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2; public static final int GL_ELEMENT_ARRAY_APPLE = 0x8768; public static final int GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8769; public static final int GL_ELEMENT_ARRAY_POINTER_APPLE = 0x876A; public static final int GL_DRAW_PIXELS_APPLE = 0x8A0A; public static final int GL_FENCE_APPLE = 0x8A0B; public static final int GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5; public static final int GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D; public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E; public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE = 0x8520; public static final int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521; public static final int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F; public static final int GL_STORAGE_PRIVATE_APPLE = 0x85BD; public static final int GL_STORAGE_CACHED_APPLE = 0x85BE; public static final int GL_STORAGE_SHARED_APPLE = 0x85BF; public static final int GL_YCBCR_422_APPLE = 0x85B9; public static final int GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA; public static final int GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB; public static final int GL_RGB_S3TC = 0x83A0; public static final int GL_RGB4_S3TC = 0x83A1; public static final int GL_RGBA_S3TC = 0x83A2; public static final int GL_RGBA4_S3TC = 0x83A3; public static final int GL_MAX_DRAW_BUFFERS_ATI = 0x8824; public static final int GL_DRAW_BUFFER0_ATI = 0x8825; public static final int GL_DRAW_BUFFER1_ATI = 0x8826; public static final int GL_DRAW_BUFFER2_ATI = 0x8827; public static final int GL_DRAW_BUFFER3_ATI = 0x8828; public static final int GL_DRAW_BUFFER4_ATI = 0x8829; public static final int GL_DRAW_BUFFER5_ATI = 0x882A; public static final int GL_DRAW_BUFFER6_ATI = 0x882B; public static final int GL_DRAW_BUFFER7_ATI = 0x882C; public static final int GL_DRAW_BUFFER8_ATI = 0x882D; public static final int GL_DRAW_BUFFER9_ATI = 0x882E; public static final int GL_DRAW_BUFFER10_ATI = 0x882F; public static final int GL_DRAW_BUFFER11_ATI = 0x8830; public static final int GL_DRAW_BUFFER12_ATI = 0x8831; public static final int GL_DRAW_BUFFER13_ATI = 0x8832; public static final int GL_DRAW_BUFFER14_ATI = 0x8833; public static final int GL_DRAW_BUFFER15_ATI = 0x8834; public static final int GL_TYPE_RGBA_FLOAT_ATI = 0x8820; public static final int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835; public static final int GL_MODULATE_ADD_ATI = 0x8744; public static final int GL_MODULATE_SIGNED_ADD_ATI = 0x8745; public static final int GL_MODULATE_SUBTRACT_ATI = 0x8746; public static final int GL_RGBA_FLOAT32_ATI = 0x8814; public static final int GL_RGB_FLOAT32_ATI = 0x8815; public static final int GL_ALPHA_FLOAT32_ATI = 0x8816; public static final int GL_INTENSITY_FLOAT32_ATI = 0x8817; public static final int GL_LUMINANCE_FLOAT32_ATI = 0x8818; public static final int GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819; public static final int GL_RGBA_FLOAT16_ATI = 0x881A; public static final int GL_RGB_FLOAT16_ATI = 0x881B; public static final int GL_ALPHA_FLOAT16_ATI = 0x881C; public static final int GL_INTENSITY_FLOAT16_ATI = 0x881D; public static final int GL_LUMINANCE_FLOAT16_ATI = 0x881E; public static final int GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F; public static final int GL_FLOAT_R_NV = 0x8880; public static final int GL_FLOAT_RG_NV = 0x8881; public static final int GL_FLOAT_RGB_NV = 0x8882; public static final int GL_FLOAT_RGBA_NV = 0x8883; public static final int GL_FLOAT_R16_NV = 0x8884; public static final int GL_FLOAT_R32_NV = 0x8885; public static final int GL_FLOAT_RG16_NV = 0x8886; public static final int GL_FLOAT_RG32_NV = 0x8887; public static final int GL_FLOAT_RGB16_NV = 0x8888; public static final int GL_FLOAT_RGB32_NV = 0x8889; public static final int GL_FLOAT_RGBA16_NV = 0x888A; public static final int GL_FLOAT_RGBA32_NV = 0x888B; public static final int GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C; public static final int GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D; public static final int GL_FLOAT_RGBA_MODE_NV = 0x888E; public static final int GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868; public static final int GL_FRAGMENT_PROGRAM_NV = 0x8870; public static final int GL_MAX_TEXTURE_COORDS_NV = 0x8871; public static final int GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872; public static final int GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873; public static final int GL_PROGRAM_ERROR_STRING_NV = 0x8874; public static final int GL_HALF_FLOAT_NV = 0x140B; public static final int GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878; public static final int GL_READ_PIXEL_DATA_RANGE_NV = 0x8879; public static final int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A; public static final int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B; public static final int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C; public static final int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D; public static final int GL_PRIMITIVE_RESTART_NV = 0x8558; public static final int GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559; public static final int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F; public static final int GL_STENCIL_BACK_FUNC_ATI = 0x8800; public static final int GL_STENCIL_BACK_FAIL_ATI = 0x8801; public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802; public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803; public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; public static final int GL_DEPTH_BOUNDS_TEST_EXT = 0x8890; public static final int GL_DEPTH_BOUNDS_EXT = 0x8891; public static final int GL_MIRROR_CLAMP_EXT = 0x8742; public static final int GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743; public static final int GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912; public static final int GL_BLEND_EQUATION_RGB_EXT = 0x8009; public static final int GL_BLEND_EQUATION_ALPHA_EXT = 0x883D; public static final int GL_PACK_INVERT_MESA = 0x8758; public static final int GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA; public static final int GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB; public static final int GL_YCBCR_MESA = 0x8757; public static final int GL_PIXEL_PACK_BUFFER_EXT = 0x88EB; public static final int GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC; public static final int GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED; public static final int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF; public static final int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4; public static final int GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5; public static final int GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6; public static final int GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7; public static final int GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8; public static final int GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506; public static final int GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8; public static final int GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6; public static final int GL_RENDERBUFFER_BINDING_EXT = 0x8CA7; public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0; public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1; public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2; public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3; public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4; public static final int GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5; public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6; public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7; public static final int GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8; public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9; public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA; public static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB; public static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC; public static final int GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD; public static final int GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; public static final int GL_COLOR_ATTACHMENT0_EXT = 0x8CE0; public static final int GL_COLOR_ATTACHMENT1_EXT = 0x8CE1; public static final int GL_COLOR_ATTACHMENT2_EXT = 0x8CE2; public static final int GL_COLOR_ATTACHMENT3_EXT = 0x8CE3; public static final int GL_COLOR_ATTACHMENT4_EXT = 0x8CE4; public static final int GL_COLOR_ATTACHMENT5_EXT = 0x8CE5; public static final int GL_COLOR_ATTACHMENT6_EXT = 0x8CE6; public static final int GL_COLOR_ATTACHMENT7_EXT = 0x8CE7; public static final int GL_COLOR_ATTACHMENT8_EXT = 0x8CE8; public static final int GL_COLOR_ATTACHMENT9_EXT = 0x8CE9; public static final int GL_COLOR_ATTACHMENT10_EXT = 0x8CEA; public static final int GL_COLOR_ATTACHMENT11_EXT = 0x8CEB; public static final int GL_COLOR_ATTACHMENT12_EXT = 0x8CEC; public static final int GL_COLOR_ATTACHMENT13_EXT = 0x8CED; public static final int GL_COLOR_ATTACHMENT14_EXT = 0x8CEE; public static final int GL_COLOR_ATTACHMENT15_EXT = 0x8CEF; public static final int GL_DEPTH_ATTACHMENT_EXT = 0x8D00; public static final int GL_STENCIL_ATTACHMENT_EXT = 0x8D20; public static final int GL_FRAMEBUFFER_EXT = 0x8D40; public static final int GL_RENDERBUFFER_EXT = 0x8D41; public static final int GL_RENDERBUFFER_WIDTH_EXT = 0x8D42; public static final int GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43; public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44; public static final int GL_STENCIL_INDEX1_EXT = 0x8D46; public static final int GL_STENCIL_INDEX4_EXT = 0x8D47; public static final int GL_STENCIL_INDEX8_EXT = 0x8D48; public static final int GL_STENCIL_INDEX16_EXT = 0x8D49; public static final int GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50; public static final int GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51; public static final int GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52; public static final int GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53; public static final int GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54; public static final int GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55; public static final int GL_DEPTH_STENCIL_EXT = 0x84F9; public static final int GL_UNSIGNED_INT_24_8_EXT = 0x84FA; public static final int GL_DEPTH24_STENCIL8_EXT = 0x88F0; public static final int GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1; public static final int GL_STENCIL_TAG_BITS_EXT = 0x88F2; public static final int GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3; public static final int GL_SRGB_EXT = 0x8C40; public static final int GL_SRGB8_EXT = 0x8C41; public static final int GL_SRGB_ALPHA_EXT = 0x8C42; public static final int GL_SRGB8_ALPHA8_EXT = 0x8C43; public static final int GL_SLUMINANCE_ALPHA_EXT = 0x8C44; public static final int GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45; public static final int GL_SLUMINANCE_EXT = 0x8C46; public static final int GL_SLUMINANCE8_EXT = 0x8C47; public static final int GL_COMPRESSED_SRGB_EXT = 0x8C48; public static final int GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49; public static final int GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A; public static final int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B; public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C; public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D; public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E; public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F; public static final int GL_READ_FRAMEBUFFER_EXT = 0x8CA8; public static final int GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9; public static final int GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CA6; public static final int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CAA; public static final int GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB; public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56; public static final int GL_MAX_SAMPLES_EXT = 0x8D57; public static final int GL_TEXTURE_1D_STACK_MESAX = 0x8759; public static final int GL_TEXTURE_2D_STACK_MESAX = 0x875A; public static final int GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B; public static final int GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C; public static final int GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D; public static final int GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E; public static final int GL_TIME_ELAPSED_EXT = 0x88BF; public static final int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12; public static final int GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13; public static final int GL_CG_VERTEX_SHADER_EXT = 0x890E; public static final int GL_CG_FRAGMENT_SHADER_EXT = 0x890F; public static final int GL_TEXTURE_BUFFER_EXT = 0x8C2A; public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B; public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C; public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D; public static final int GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E; public static final int GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0; public static final int GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1; public static final int GL_SAMPLER_BUFFER_EXT = 0x8DC2; public static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3; public static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4; public static final int GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5; public static final int GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6; public static final int GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7; public static final int GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8; public static final int GL_INT_SAMPLER_1D_EXT = 0x8DC9; public static final int GL_INT_SAMPLER_2D_EXT = 0x8DCA; public static final int GL_INT_SAMPLER_3D_EXT = 0x8DCB; public static final int GL_INT_SAMPLER_CUBE_EXT = 0x8DCC; public static final int GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD; public static final int GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE; public static final int GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF; public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0; public static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1; public static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2; public static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3; public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4; public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5; public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6; public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7; public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8; public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD; public static final int GL_GEOMETRY_SHADER_EXT = 0x8DD9; public static final int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD; public static final int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE; public static final int GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B; public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF; public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0; public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1; public static final int GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA; public static final int GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB; public static final int GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC; public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29; public static final int GL_LINES_ADJACENCY_EXT = 0xA; public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0xB; public static final int GL_TRIANGLES_ADJACENCY_EXT = 0xC; public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0xD; public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7; public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8; public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9; public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4; public static final int GL_PROGRAM_POINT_SIZE_EXT = 0x8642; public static final int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2; public static final int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3; public static final int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4; public static final int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED; public static final int GL_UNIFORM_BUFFER_EXT = 0x8DEE; public static final int GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF; public static final int GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9; public static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA; public static final int GL_RGB9_E5_EXT = 0x8C3D; public static final int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E; public static final int GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F; public static final int GL_R11F_G11F_B10F_EXT = 0x8C3A; public static final int GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B; public static final int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C; public static final int GL_TEXTURE_1D_ARRAY_EXT = 0x8C18; public static final int GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19; public static final int GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A; public static final int GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B; public static final int GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C; public static final int GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D; public static final int GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF; public static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E; public static final int GL_RGBA32UI_EXT = 0x8D70; public static final int GL_RGB32UI_EXT = 0x8D71; public static final int GL_ALPHA32UI_EXT = 0x8D72; public static final int GL_INTENSITY32UI_EXT = 0x8D73; public static final int GL_LUMINANCE32UI_EXT = 0x8D74; public static final int GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75; public static final int GL_RGBA16UI_EXT = 0x8D76; public static final int GL_RGB16UI_EXT = 0x8D77; public static final int GL_ALPHA16UI_EXT = 0x8D78; public static final int GL_INTENSITY16UI_EXT = 0x8D79; public static final int GL_LUMINANCE16UI_EXT = 0x8D7A; public static final int GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B; public static final int GL_RGBA8UI_EXT = 0x8D7C; public static final int GL_RGB8UI_EXT = 0x8D7D; public static final int GL_ALPHA8UI_EXT = 0x8D7E; public static final int GL_INTENSITY8UI_EXT = 0x8D7F; public static final int GL_LUMINANCE8UI_EXT = 0x8D80; public static final int GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81; public static final int GL_RGBA32I_EXT = 0x8D82; public static final int GL_RGB32I_EXT = 0x8D83; public static final int GL_ALPHA32I_EXT = 0x8D84; public static final int GL_INTENSITY32I_EXT = 0x8D85; public static final int GL_LUMINANCE32I_EXT = 0x8D86; public static final int GL_LUMINANCE_ALPHA32I_EXT = 0x8D87; public static final int GL_RGBA16I_EXT = 0x8D88; public static final int GL_RGB16I_EXT = 0x8D89; public static final int GL_ALPHA16I_EXT = 0x8D8A; public static final int GL_INTENSITY16I_EXT = 0x8D8B; public static final int GL_LUMINANCE16I_EXT = 0x8D8C; public static final int GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D; public static final int GL_RGBA8I_EXT = 0x8D8E; public static final int GL_RGB8I_EXT = 0x8D8F; public static final int GL_ALPHA8I_EXT = 0x8D90; public static final int GL_INTENSITY8I_EXT = 0x8D91; public static final int GL_LUMINANCE8I_EXT = 0x8D92; public static final int GL_LUMINANCE_ALPHA8I_EXT = 0x8D93; public static final int GL_RED_INTEGER_EXT = 0x8D94; public static final int GL_GREEN_INTEGER_EXT = 0x8D95; public static final int GL_BLUE_INTEGER_EXT = 0x8D96; public static final int GL_ALPHA_INTEGER_EXT = 0x8D97; public static final int GL_RGB_INTEGER_EXT = 0x8D98; public static final int GL_RGBA_INTEGER_EXT = 0x8D99; public static final int GL_BGR_INTEGER_EXT = 0x8D9A; public static final int GL_BGRA_INTEGER_EXT = 0x8D9B; public static final int GL_LUMINANCE_INTEGER_EXT = 0x8D9C; public static final int GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D; public static final int GL_RGBA_INTEGER_MODE_EXT = 0x8D9E; public static final int GL_DEPTH_COMPONENT32F_NV = 0x8DAB; public static final int GL_DEPTH32F_STENCIL8_NV = 0x8DAC; public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD; public static final int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF; public static final int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70; public static final int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71; public static final int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72; public static final int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73; public static final int GL_BACK_PRIMARY_COLOR_NV = 0x8C77; public static final int GL_BACK_SECONDARY_COLOR_NV = 0x8C78; public static final int GL_TEXTURE_COORD_NV = 0x8C79; public static final int GL_CLIP_DISTANCE_NV = 0x8C7A; public static final int GL_VERTEX_ID_NV = 0x8C7B; public static final int GL_PRIMITIVE_ID_NV = 0x8C7C; public static final int GL_GENERIC_ATTRIB_NV = 0x8C7D; public static final int GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E; public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F; public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80; public static final int GL_ACTIVE_VARYINGS_NV = 0x8C81; public static final int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82; public static final int GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83; public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84; public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85; public static final int GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86; public static final int GL_PRIMITIVES_GENERATED_NV = 0x8C87; public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88; public static final int GL_RASTERIZER_DISCARD_NV = 0x8C89; public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A; public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B; public static final int GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C; public static final int GL_SEPARATE_ATTRIBS_NV = 0x8C8D; public static final int GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E; public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F; public static final int GL_GEOMETRY_PROGRAM_NV = 0x8C26; public static final int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27; public static final int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28; public static final int GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904; public static final int GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905; public static final int GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906; public static final int GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907; public static final int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908; public static final int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909; public static final int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5; public static final int GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6; public static final int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB; public static final int GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10; public static final int GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8D57; public static final int GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E11; public static final int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12; public static final int GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E13; public static final int GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB; public static final int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC; public static final int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD; public static final int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE; public static final int GL_OES_read_format = 1; public static final int GL_GREMEDY_string_marker = 1; public static final int GL_MESAX_texture_stack = 1; public static final int GL_KTX_FRONT_REGION = 0; public static final int GL_KTX_BACK_REGION = 1; public static final int GL_KTX_Z_REGION = 2; public static final int GL_KTX_STENCIL_REGION = 3; public static final int GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7; public static final int GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8; public static final int GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC; public static final int GL_TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6; public static final int GL_HALF_APPLE = 0x140B; public static final int GL_COLOR_FLOAT_APPLE = 0x8A0F; public static final int GL_RGBA_FLOAT32_APPLE = 0x8814; public static final int GL_RGB_FLOAT32_APPLE = 0x8815; public static final int GL_ALPHA_FLOAT32_APPLE = 0x8816; public static final int GL_INTENSITY_FLOAT32_APPLE = 0x8817; public static final int GL_LUMINANCE_FLOAT32_APPLE = 0x8818; public static final int GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819; public static final int GL_RGBA_FLOAT16_APPLE = 0x881A; public static final int GL_RGB_FLOAT16_APPLE = 0x881B; public static final int GL_ALPHA_FLOAT16_APPLE = 0x881C; public static final int GL_INTENSITY_FLOAT16_APPLE = 0x881D; public static final int GL_LUMINANCE_FLOAT16_APPLE = 0x881E; public static final int GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F; public static final int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10; public static final int GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00; public static final int GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01; public static final int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02; public static final int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03; public static final int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04; public static final int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05; public static final int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06; public static final int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07; public static final int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08; public static final int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09; /** Interface to C language function:
void {@native glAccum}(GLenum op, GLfloat value); */ public void glAccum(int op, float value); /** Entry point (through function pointer) to C language function:
void {@native glActiveStencilFaceEXT}(GLenum mode); */ public void glActiveStencilFaceEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glActiveTexture}(GLenum mode); */ public void glActiveTexture(int mode); /** Entry point (through function pointer) to C language function:
void {@native glActiveVaryingNV}(GLuint program, const GLchar * name); */ public void glActiveVaryingNV(int program, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glActiveVaryingNV}(GLuint program, const GLchar * name); */ public void glActiveVaryingNV(int program, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glAlphaFragmentOp1ATI}(GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage); */ public void glAlphaFragmentOp1ATI(int stage, int portion, int variable, int input, int mapping, int componentUsage); /** Entry point (through function pointer) to C language function:
void {@native glAlphaFragmentOp2ATI}(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); */ public void glAlphaFragmentOp2ATI(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod); /** Entry point (through function pointer) to C language function:
void {@native glAlphaFragmentOp3ATI}(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); */ public void glAlphaFragmentOp3ATI(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod); /** Interface to C language function:
void {@native glAlphaFunc}(GLenum func, GLclampf ref); */ public void glAlphaFunc(int func, float ref); /** Entry point (through function pointer) to C language function:
void {@native glApplyTextureEXT}(GLenum mode); */ public void glApplyTextureEXT(int mode); /** Entry point (through function pointer) to C language function:
GLboolean {@native glAreProgramsResidentNV}(GLsizei n, const GLuint * textures, GLboolean * residences); */ public boolean glAreProgramsResidentNV(int n, java.nio.IntBuffer textures, java.nio.ByteBuffer residences); /** Entry point (through function pointer) to C language function:
GLboolean {@native glAreProgramsResidentNV}(GLsizei n, const GLuint * textures, GLboolean * residences); */ public boolean glAreProgramsResidentNV(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset); /** Interface to C language function:
GLboolean {@native glAreTexturesResident}(GLsizei n, const GLuint * textures, GLboolean * residences); */ public boolean glAreTexturesResident(int n, java.nio.IntBuffer textures, java.nio.ByteBuffer residences); /** Interface to C language function:
GLboolean {@native glAreTexturesResident}(GLsizei n, const GLuint * textures, GLboolean * residences); */ public boolean glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset); /** Interface to C language function:
void {@native glArrayElement}(GLint i); */ public void glArrayElement(int i); /** Entry point (through function pointer) to C language function:
void {@native glArrayObjectATI}(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); */ public void glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset); /** Entry point (through function pointer) to C language function:
void {@native glAsyncMarkerSGIX}(GLuint mode); */ public void glAsyncMarkerSGIX(int mode); /** Entry point (through function pointer) to C language function:
void {@native glAttachObjectARB}(GLhandleARB target, GLhandleARB id); */ public void glAttachObjectARB(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glAttachShader}(GLuint target, GLuint id); */ public void glAttachShader(int target, int id); /** Interface to C language function:
void {@native glBegin}(GLenum mode); */ public void glBegin(int mode); /** Entry point (through function pointer) to C language function:
void {@native glBeginFragmentShaderATI}(void); */ public void glBeginFragmentShaderATI(); /** Entry point (through function pointer) to C language function:
void {@native glBeginOcclusionQueryNV}(GLuint mode); */ public void glBeginOcclusionQueryNV(int mode); /** Entry point (through function pointer) to C language function:
void {@native glBeginQuery}(GLenum target, GLuint id); */ public void glBeginQuery(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBeginQueryARB}(GLenum target, GLuint id); */ public void glBeginQueryARB(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBeginTransformFeedbackNV}(GLenum primitiveMode); */ public void glBeginTransformFeedbackNV(int primitiveMode); /** Entry point (through function pointer) to C language function:
void {@native glBeginVertexShaderEXT}(void); */ public void glBeginVertexShaderEXT(); /** Entry point (through function pointer) to C language function:
void {@native glBindAttribLocation}(GLuint program, GLuint index, const GLchar * name); */ public void glBindAttribLocation(int program, int index, java.lang.String name); /** Entry point (through function pointer) to C language function:
void {@native glBindAttribLocationARB}(GLhandleARB program, GLuint index, const GLcharARB * name); */ public void glBindAttribLocationARB(int program, int index, java.lang.String name); /** Entry point (through function pointer) to C language function:
void {@native glBindBuffer}(GLenum target, GLuint id); */ public void glBindBuffer(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBindBufferARB}(GLenum target, GLuint id); */ public void glBindBufferARB(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBindBufferBaseNV}(GLenum target, GLuint index, GLuint buffer); */ public void glBindBufferBaseNV(int target, int index, int buffer); /** Entry point (through function pointer) to C language function:
void {@native glBindBufferOffsetNV}(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset); */ public void glBindBufferOffsetNV(int target, int index, int buffer, int offset); /** Entry point (through function pointer) to C language function:
void {@native glBindBufferRangeNV}(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset, ptrdiff_t size); */ public void glBindBufferRangeNV(int target, int index, int buffer, int offset, int size); /** Entry point (through function pointer) to C language function:
void {@native glBindFragDataLocationEXT}(GLuint program, GLuint color, const GLchar * name); */ public void glBindFragDataLocationEXT(int program, int color, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glBindFragDataLocationEXT}(GLuint program, GLuint color, const GLchar * name); */ public void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glBindFragmentShaderATI}(GLuint mode); */ public void glBindFragmentShaderATI(int mode); /** Entry point (through function pointer) to C language function:
void {@native glBindFramebufferEXT}(GLenum target, GLuint id); */ public void glBindFramebufferEXT(int target, int id); /** Entry point (through function pointer) to C language function:
GLuint {@native glBindLightParameterEXT}(GLenum light, GLenum value); */ public int glBindLightParameterEXT(int light, int value); /** Entry point (through function pointer) to C language function:
GLuint {@native glBindMaterialParameterEXT}(GLenum light, GLenum value); */ public int glBindMaterialParameterEXT(int light, int value); /** Entry point (through function pointer) to C language function:
GLuint {@native glBindParameterEXT}(GLenum type); */ public int glBindParameterEXT(int type); /** Entry point (through function pointer) to C language function:
void {@native glBindProgramARB}(GLenum target, GLuint id); */ public void glBindProgramARB(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBindProgramNV}(GLenum target, GLuint id); */ public void glBindProgramNV(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBindRenderbufferEXT}(GLenum target, GLuint id); */ public void glBindRenderbufferEXT(int target, int id); /** Entry point (through function pointer) to C language function:
GLuint {@native glBindTexGenParameterEXT}(GLenum unit, GLenum coord, GLenum value); */ public int glBindTexGenParameterEXT(int unit, int coord, int value); /** Interface to C language function:
void {@native glBindTexture}(GLenum target, GLuint texture); */ public void glBindTexture(int target, int texture); /** Entry point (through function pointer) to C language function:
GLuint {@native glBindTextureUnitParameterEXT}(GLenum light, GLenum value); */ public int glBindTextureUnitParameterEXT(int light, int value); /** Entry point (through function pointer) to C language function:
void {@native glBindVertexArrayAPPLE}(GLuint mode); */ public void glBindVertexArrayAPPLE(int mode); /** Entry point (through function pointer) to C language function:
void {@native glBindVertexShaderEXT}(GLuint mode); */ public void glBindVertexShaderEXT(int mode); /** Interface to C language function:
void {@native glBitmap}(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); */ public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ByteBuffer bitmap); /** Interface to C language function:
void {@native glBitmap}(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); */ public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset); /** Interface to C language function:
void {@native glBitmap}(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); */ public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glBlendColor}(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); */ public void glBlendColor(float red, float green, float blue, float alpha); /** Entry point (through function pointer) to C language function:
void {@native glBlendEquation}(GLenum mode); */ public void glBlendEquation(int mode); /** Entry point (through function pointer) to C language function:
void {@native glBlendEquationSeparate}(GLenum target, GLenum id); */ public void glBlendEquationSeparate(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glBlendEquationSeparateEXT}(GLenum target, GLenum id); */ public void glBlendEquationSeparateEXT(int target, int id); /** Interface to C language function:
void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor); */ public void glBlendFunc(int sfactor, int dfactor); /** Entry point (through function pointer) to C language function:
void {@native glBlendFuncSeparate}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glBlendFuncSeparateEXT}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glBlendFuncSeparateEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glBlendFuncSeparateINGR}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glBlitFramebufferEXT}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); */ public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter); /** Entry point (through function pointer) to C language function:
void {@native glBufferData}(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage); */ public void glBufferData(int target, int size, java.nio.Buffer data, int usage); /** Entry point (through function pointer) to C language function:
void {@native glBufferDataARB}(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage); */ public void glBufferDataARB(int target, int size, java.nio.Buffer data, int usage); /** Entry point (through function pointer) to C language function:
void {@native glBufferParameteriAPPLE}(GLenum target, GLenum pname, GLint params); */ public void glBufferParameteriAPPLE(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
GLuint {@native glBufferRegionEnabled}(GLvoid); */ public int glBufferRegionEnabled(); /** Entry point (through function pointer) to C language function:
void {@native glBufferSubData}(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data); */ public void glBufferSubData(int target, int offset, int size, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glBufferSubDataARB}(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data); */ public void glBufferSubDataARB(int target, int offset, int size, java.nio.Buffer data); /** Interface to C language function:
void {@native glCallList}(GLuint list); */ public void glCallList(int list); /** Interface to C language function:
void {@native glCallLists}(GLsizei n, GLenum type, const GLvoid * lists); */ public void glCallLists(int n, int type, java.nio.Buffer lists); /** Entry point (through function pointer) to C language function:
GLenum {@native glCheckFramebufferStatusEXT}(GLenum type); */ public int glCheckFramebufferStatusEXT(int type); /** Entry point (through function pointer) to C language function:
void {@native glClampColorARB}(GLenum target, GLenum id); */ public void glClampColorARB(int target, int id); /** Interface to C language function:
void {@native glClear}(GLbitfield mask); */ public void glClear(int mask); /** Interface to C language function:
void {@native glClearAccum}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); */ public void glClearAccum(float red, float green, float blue, float alpha); /** Interface to C language function:
void {@native glClearColor}(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); */ public void glClearColor(float red, float green, float blue, float alpha); /** Entry point (through function pointer) to C language function:
void {@native glClearColorIiEXT}(GLint red, GLint green, GLint blue, GLint alpha); */ public void glClearColorIiEXT(int red, int green, int blue, int alpha); /** Entry point (through function pointer) to C language function:
void {@native glClearColorIuiEXT}(GLuint red, GLuint green, GLuint blue, GLuint alpha); */ public void glClearColorIuiEXT(int red, int green, int blue, int alpha); /** Interface to C language function:
void {@native glClearDepth}(GLclampd depth); */ public void glClearDepth(double depth); /** Entry point (through function pointer) to C language function:
void {@native glClearDepthdNV}(GLdouble depth); */ public void glClearDepthdNV(double depth); /** Interface to C language function:
void {@native glClearIndex}(GLfloat c); */ public void glClearIndex(float c); /** Interface to C language function:
void {@native glClearStencil}(GLint s); */ public void glClearStencil(int s); /** Entry point (through function pointer) to C language function:
void {@native glClientActiveTexture}(GLenum mode); */ public void glClientActiveTexture(int mode); /** Entry point (through function pointer) to C language function:
void {@native glClientActiveVertexStreamATI}(GLenum mode); */ public void glClientActiveVertexStreamATI(int mode); /** Interface to C language function:
void {@native glClipPlane}(GLenum plane, const GLdouble * equation); */ public void glClipPlane(int plane, java.nio.DoubleBuffer equation); /** Interface to C language function:
void {@native glClipPlane}(GLenum plane, const GLdouble * equation); */ public void glClipPlane(int plane, double[] equation, int equation_offset); /** Interface to C language function:
void {@native glColor3b}(GLbyte red, GLbyte green, GLbyte blue); */ public void glColor3b(byte red, byte green, byte blue); /** Interface to C language function:
void {@native glColor3bv}(const GLbyte * v); */ public void glColor3bv(java.nio.ByteBuffer v); /** Interface to C language function:
void {@native glColor3bv}(const GLbyte * v); */ public void glColor3bv(byte[] v, int v_offset); /** Interface to C language function:
void {@native glColor3d}(GLdouble red, GLdouble green, GLdouble blue); */ public void glColor3d(double red, double green, double blue); /** Interface to C language function:
void {@native glColor3dv}(const GLdouble * v); */ public void glColor3dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glColor3dv}(const GLdouble * v); */ public void glColor3dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glColor3f}(GLfloat red, GLfloat green, GLfloat blue); */ public void glColor3f(float red, float green, float blue); /** Entry point (through function pointer) to C language function:
void {@native glColor3fVertex3fSUN}(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); */ public void glColor3fVertex3fSUN(float r, float g, float b, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glColor3fVertex3fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glColor3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glColor3fVertex3fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glColor3fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset); /** Interface to C language function:
void {@native glColor3fv}(const GLfloat * v); */ public void glColor3fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glColor3fv}(const GLfloat * v); */ public void glColor3fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glColor3hNV}(GLhalfNV red, GLhalfNV green, GLhalfNV blue); */ public void glColor3hNV(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glColor3hvNV}(const GLhalfNV * v); */ public void glColor3hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glColor3hvNV}(const GLhalfNV * v); */ public void glColor3hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glColor3i}(GLint red, GLint green, GLint blue); */ public void glColor3i(int red, int green, int blue); /** Interface to C language function:
void {@native glColor3iv}(const GLint * v); */ public void glColor3iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glColor3iv}(const GLint * v); */ public void glColor3iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glColor3s}(GLshort red, GLshort green, GLshort blue); */ public void glColor3s(short red, short green, short blue); /** Interface to C language function:
void {@native glColor3sv}(const GLshort * v); */ public void glColor3sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glColor3sv}(const GLshort * v); */ public void glColor3sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glColor3ub}(GLubyte red, GLubyte green, GLubyte blue); */ public void glColor3ub(byte red, byte green, byte blue); /** Interface to C language function:
void {@native glColor3ubv}(const GLubyte * v); */ public void glColor3ubv(java.nio.ByteBuffer v); /** Interface to C language function:
void {@native glColor3ubv}(const GLubyte * v); */ public void glColor3ubv(byte[] v, int v_offset); /** Interface to C language function:
void {@native glColor3ui}(GLuint red, GLuint green, GLuint blue); */ public void glColor3ui(int red, int green, int blue); /** Interface to C language function:
void {@native glColor3uiv}(const GLuint * v); */ public void glColor3uiv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glColor3uiv}(const GLuint * v); */ public void glColor3uiv(int[] v, int v_offset); /** Interface to C language function:
void {@native glColor3us}(GLushort red, GLushort green, GLushort blue); */ public void glColor3us(short red, short green, short blue); /** Interface to C language function:
void {@native glColor3usv}(const GLushort * v); */ public void glColor3usv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glColor3usv}(const GLushort * v); */ public void glColor3usv(short[] v, int v_offset); /** Interface to C language function:
void {@native glColor4b}(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); */ public void glColor4b(byte red, byte green, byte blue, byte alpha); /** Interface to C language function:
void {@native glColor4bv}(const GLbyte * v); */ public void glColor4bv(java.nio.ByteBuffer v); /** Interface to C language function:
void {@native glColor4bv}(const GLbyte * v); */ public void glColor4bv(byte[] v, int v_offset); /** Interface to C language function:
void {@native glColor4d}(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); */ public void glColor4d(double red, double green, double blue, double alpha); /** Interface to C language function:
void {@native glColor4dv}(const GLdouble * v); */ public void glColor4dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glColor4dv}(const GLdouble * v); */ public void glColor4dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glColor4f}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); */ public void glColor4f(float red, float green, float blue, float alpha); /** Entry point (through function pointer) to C language function:
void {@native glColor4fNormal3fVertex3fSUN}(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); */ public void glColor4fNormal3fVertex3fSUN(float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glColor4fNormal3fVertex3fvSUN}(const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glColor4fNormal3fVertex3fvSUN}(const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glColor4fNormal3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Interface to C language function:
void {@native glColor4fv}(const GLfloat * v); */ public void glColor4fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glColor4fv}(const GLfloat * v); */ public void glColor4fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glColor4hNV}(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); */ public void glColor4hNV(short x, short y, short z, short w); /** Entry point (through function pointer) to C language function:
void {@native glColor4hvNV}(const GLhalfNV * v); */ public void glColor4hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glColor4hvNV}(const GLhalfNV * v); */ public void glColor4hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glColor4i}(GLint red, GLint green, GLint blue, GLint alpha); */ public void glColor4i(int red, int green, int blue, int alpha); /** Interface to C language function:
void {@native glColor4iv}(const GLint * v); */ public void glColor4iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glColor4iv}(const GLint * v); */ public void glColor4iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glColor4s}(GLshort red, GLshort green, GLshort blue, GLshort alpha); */ public void glColor4s(short red, short green, short blue, short alpha); /** Interface to C language function:
void {@native glColor4sv}(const GLshort * v); */ public void glColor4sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glColor4sv}(const GLshort * v); */ public void glColor4sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glColor4ub}(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); */ public void glColor4ub(byte red, byte green, byte blue, byte alpha); /** Entry point (through function pointer) to C language function:
void {@native glColor4ubVertex2fSUN}(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); */ public void glColor4ubVertex2fSUN(byte r, byte g, byte b, byte a, float x, float y); /** Entry point (through function pointer) to C language function:
void {@native glColor4ubVertex2fvSUN}(const GLubyte * c, const GLfloat * v); */ public void glColor4ubVertex2fvSUN(java.nio.ByteBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glColor4ubVertex2fvSUN}(const GLubyte * c, const GLfloat * v); */ public void glColor4ubVertex2fvSUN(byte[] c, int c_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glColor4ubVertex3fSUN}(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); */ public void glColor4ubVertex3fSUN(byte r, byte g, byte b, byte a, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glColor4ubVertex3fvSUN}(const GLubyte * c, const GLfloat * v); */ public void glColor4ubVertex3fvSUN(java.nio.ByteBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glColor4ubVertex3fvSUN}(const GLubyte * c, const GLfloat * v); */ public void glColor4ubVertex3fvSUN(byte[] c, int c_offset, float[] v, int v_offset); /** Interface to C language function:
void {@native glColor4ubv}(const GLubyte * v); */ public void glColor4ubv(java.nio.ByteBuffer v); /** Interface to C language function:
void {@native glColor4ubv}(const GLubyte * v); */ public void glColor4ubv(byte[] v, int v_offset); /** Interface to C language function:
void {@native glColor4ui}(GLuint red, GLuint green, GLuint blue, GLuint alpha); */ public void glColor4ui(int red, int green, int blue, int alpha); /** Interface to C language function:
void {@native glColor4uiv}(const GLuint * v); */ public void glColor4uiv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glColor4uiv}(const GLuint * v); */ public void glColor4uiv(int[] v, int v_offset); /** Interface to C language function:
void {@native glColor4us}(GLushort red, GLushort green, GLushort blue, GLushort alpha); */ public void glColor4us(short red, short green, short blue, short alpha); /** Interface to C language function:
void {@native glColor4usv}(const GLushort * v); */ public void glColor4usv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glColor4usv}(const GLushort * v); */ public void glColor4usv(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glColorFragmentOp1ATI}(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); */ public void glColorFragmentOp1ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod); /** Entry point (through function pointer) to C language function:
void {@native glColorFragmentOp2ATI}(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); */ public void glColorFragmentOp2ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod); /** Entry point (through function pointer) to C language function:
void {@native glColorFragmentOp3ATI}(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); */ public void glColorFragmentOp3ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod); /** Interface to C language function:
void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); */ public void glColorMask(boolean red, boolean green, boolean blue, boolean alpha); /** Entry point (through function pointer) to C language function:
void {@native glColorMaskIndexedEXT}(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); */ public void glColorMaskIndexedEXT(int index, boolean r, boolean g, boolean b, boolean a); /** Interface to C language function:
void {@native glColorMaterial}(GLenum face, GLenum mode); */ public void glColorMaterial(int face, int mode); /** Interface to C language function:
void {@native glColorPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr); @param ptr a direct {@link java.nio.Buffer} */ public void glColorPointer(int size, int type, int stride, java.nio.Buffer ptr); /** Interface to C language function:
void {@native glColorPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr); */ public void glColorPointer(int size, int type, int stride, long ptr_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glColorSubTable}(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); */ public void glColorSubTable(int target, int start, int count, int format, int type, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glColorSubTable}(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); */ public void glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glColorTable}(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); */ public void glColorTable(int target, int internalformat, int width, int format, int type, java.nio.Buffer table); /** Entry point (through function pointer) to C language function:
void {@native glColorTable}(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); */ public void glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glColorTableEXT}(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); */ public void glColorTableEXT(int target, int internalformat, int width, int format, int type, java.nio.Buffer table); /** Entry point (through function pointer) to C language function:
void {@native glColorTableParameterfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glColorTableParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glColorTableParameterfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glColorTableParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glColorTableParameteriv}(GLenum target, GLenum pname, const GLint * params); */ public void glColorTableParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glColorTableParameteriv}(GLenum target, GLenum pname, const GLint * params); */ public void glColorTableParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glCombinerInputNV}(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); */ public void glCombinerInputNV(int stage, int portion, int variable, int input, int mapping, int componentUsage); /** Entry point (through function pointer) to C language function:
void {@native glCombinerOutputNV}(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); */ public void glCombinerOutputNV(int stage, int portion, int abOutput, int cdOutput, int sumOutput, int scale, int bias, boolean abDotProduct, boolean cdDotProduct, boolean muxSum); /** Entry point (through function pointer) to C language function:
void {@native glCombinerParameterfNV}(GLenum target, GLfloat s); */ public void glCombinerParameterfNV(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glCombinerParameterfvNV}(GLenum target, const GLfloat * v); */ public void glCombinerParameterfvNV(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glCombinerParameterfvNV}(GLenum target, const GLfloat * v); */ public void glCombinerParameterfvNV(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glCombinerParameteriNV}(GLenum target, GLint s); */ public void glCombinerParameteriNV(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glCombinerParameterivNV}(GLenum target, const GLint * v); */ public void glCombinerParameterivNV(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glCombinerParameterivNV}(GLenum target, const GLint * v); */ public void glCombinerParameterivNV(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glCombinerStageParameterfvNV}(GLenum target, GLenum pname, const GLfloat * params); */ public void glCombinerStageParameterfvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glCombinerStageParameterfvNV}(GLenum target, GLenum pname, const GLfloat * params); */ public void glCombinerStageParameterfvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glCompileShader}(GLuint mode); */ public void glCompileShader(int mode); /** Entry point (through function pointer) to C language function:
void {@native glCompileShaderARB}(GLhandleARB mode); */ public void glCompileShaderARB(int mode); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexImage1D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexImage1D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); */ public void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionFilter1D}(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); */ public void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, java.nio.Buffer table); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionFilter1D}(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); */ public void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long table_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionFilter2D}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); */ public void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer image); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionFilter2D}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); */ public void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionParameterf}(GLenum target, GLenum pname, GLfloat params); */ public void glConvolutionParameterf(int target, int pname, float params); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionParameterfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glConvolutionParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionParameterfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glConvolutionParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionParameteri}(GLenum target, GLenum pname, GLint params); */ public void glConvolutionParameteri(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionParameteriv}(GLenum target, GLenum pname, const GLint * params); */ public void glConvolutionParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glConvolutionParameteriv}(GLenum target, GLenum pname, const GLint * params); */ public void glConvolutionParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glCopyColorSubTable}(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); */ public void glCopyColorSubTable(int target, int start, int x, int y, int width); /** Entry point (through function pointer) to C language function:
void {@native glCopyColorTable}(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); */ public void glCopyColorTable(int target, int internalformat, int x, int y, int width); /** Entry point (through function pointer) to C language function:
void {@native glCopyConvolutionFilter1D}(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); */ public void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width); /** Entry point (through function pointer) to C language function:
void {@native glCopyConvolutionFilter2D}(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); */ public void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height); /** Interface to C language function:
void {@native glCopyPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); */ public void glCopyPixels(int x, int y, int width, int height, int type); /** Interface to C language function:
void {@native glCopyTexImage1D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); */ public void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border); /** Interface to C language function:
void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); */ public void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border); /** Interface to C language function:
void {@native glCopyTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); */ public void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width); /** Interface to C language function:
void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); */ public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height); /** Entry point (through function pointer) to C language function:
void {@native glCopyTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); */ public void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); /** Entry point (through function pointer) to C language function:
GLuint {@native glCreateProgram}(void); */ public int glCreateProgram(); /** Entry point (through function pointer) to C language function:
GLhandleARB {@native glCreateProgramObjectARB}(void); */ public int glCreateProgramObjectARB(); /** Entry point (through function pointer) to C language function:
GLuint {@native glCreateShader}(GLenum type); */ public int glCreateShader(int type); /** Entry point (through function pointer) to C language function:
GLhandleARB {@native glCreateShaderObjectARB}(GLenum type); */ public int glCreateShaderObjectARB(int type); /** Interface to C language function:
void {@native glCullFace}(GLenum mode); */ public void glCullFace(int mode); /** Entry point (through function pointer) to C language function:
void {@native glCullParameterdvEXT}(GLenum pname, GLdouble * params); */ public void glCullParameterdvEXT(int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glCullParameterdvEXT}(GLenum pname, GLdouble * params); */ public void glCullParameterdvEXT(int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glCullParameterfvEXT}(GLenum pname, GLfloat * params); */ public void glCullParameterfvEXT(int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glCullParameterfvEXT}(GLenum pname, GLfloat * params); */ public void glCullParameterfvEXT(int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glCurrentPaletteMatrixARB}(GLint count); */ public void glCurrentPaletteMatrixARB(int count); /** Entry point (through function pointer) to C language function:
void {@native glDeformSGIX}(GLbitfield mode); */ public void glDeformSGIX(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDeformationMap3dSGIX}(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); */ public void glDeformationMap3dSGIX(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, java.nio.DoubleBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glDeformationMap3dSGIX}(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); */ public void glDeformationMap3dSGIX(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, double[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeformationMap3fSGIX}(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); */ public void glDeformationMap3fSGIX(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glDeformationMap3fSGIX}(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); */ public void glDeformationMap3fSGIX(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteAsyncMarkersSGIX}(GLuint target, GLsizei s); */ public void glDeleteAsyncMarkersSGIX(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glDeleteBufferRegion}(GLuint mode); */ public void glDeleteBufferRegion(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDeleteBuffers}(GLsizei n, const GLuint * ids); */ public void glDeleteBuffers(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteBuffers}(GLsizei n, const GLuint * ids); */ public void glDeleteBuffers(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteBuffersARB}(GLsizei n, const GLuint * ids); */ public void glDeleteBuffersARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteBuffersARB}(GLsizei n, const GLuint * ids); */ public void glDeleteBuffersARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFencesAPPLE}(GLsizei n, const GLuint * ids); */ public void glDeleteFencesAPPLE(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFencesAPPLE}(GLsizei n, const GLuint * ids); */ public void glDeleteFencesAPPLE(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFencesNV}(GLsizei n, const GLuint * ids); */ public void glDeleteFencesNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFencesNV}(GLsizei n, const GLuint * ids); */ public void glDeleteFencesNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFragmentShaderATI}(GLuint mode); */ public void glDeleteFragmentShaderATI(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFramebuffersEXT}(GLsizei n, const GLuint * ids); */ public void glDeleteFramebuffersEXT(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteFramebuffersEXT}(GLsizei n, const GLuint * ids); */ public void glDeleteFramebuffersEXT(int n, int[] ids, int ids_offset); /** Interface to C language function:
void {@native glDeleteLists}(GLuint list, GLsizei range); */ public void glDeleteLists(int list, int range); /** Entry point (through function pointer) to C language function:
void {@native glDeleteObjectARB}(GLhandleARB mode); */ public void glDeleteObjectARB(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDeleteOcclusionQueriesNV}(GLsizei n, const GLuint * ids); */ public void glDeleteOcclusionQueriesNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteOcclusionQueriesNV}(GLsizei n, const GLuint * ids); */ public void glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteProgram}(GLuint mode); */ public void glDeleteProgram(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDeleteProgramsARB}(GLsizei n, const GLuint * ids); */ public void glDeleteProgramsARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteProgramsARB}(GLsizei n, const GLuint * ids); */ public void glDeleteProgramsARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteProgramsNV}(GLsizei n, const GLuint * ids); */ public void glDeleteProgramsNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteProgramsNV}(GLsizei n, const GLuint * ids); */ public void glDeleteProgramsNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteQueries}(GLsizei n, const GLuint * ids); */ public void glDeleteQueries(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteQueries}(GLsizei n, const GLuint * ids); */ public void glDeleteQueries(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteQueriesARB}(GLsizei n, const GLuint * ids); */ public void glDeleteQueriesARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteQueriesARB}(GLsizei n, const GLuint * ids); */ public void glDeleteQueriesARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteRenderbuffersEXT}(GLsizei n, const GLuint * ids); */ public void glDeleteRenderbuffersEXT(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteRenderbuffersEXT}(GLsizei n, const GLuint * ids); */ public void glDeleteRenderbuffersEXT(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteShader}(GLuint mode); */ public void glDeleteShader(int mode); /** Interface to C language function:
void {@native glDeleteTextures}(GLsizei n, const GLuint * textures); */ public void glDeleteTextures(int n, java.nio.IntBuffer textures); /** Interface to C language function:
void {@native glDeleteTextures}(GLsizei n, const GLuint * textures); */ public void glDeleteTextures(int n, int[] textures, int textures_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteVertexArraysAPPLE}(GLsizei n, const GLuint * ids); */ public void glDeleteVertexArraysAPPLE(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDeleteVertexArraysAPPLE}(GLsizei n, const GLuint * ids); */ public void glDeleteVertexArraysAPPLE(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDeleteVertexShaderEXT}(GLuint mode); */ public void glDeleteVertexShaderEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDepthBoundsEXT}(GLclampd x, GLclampd y); */ public void glDepthBoundsEXT(double x, double y); /** Entry point (through function pointer) to C language function:
void {@native glDepthBoundsdNV}(GLdouble zmin, GLdouble zmax); */ public void glDepthBoundsdNV(double zmin, double zmax); /** Interface to C language function:
void {@native glDepthFunc}(GLenum func); */ public void glDepthFunc(int func); /** Interface to C language function:
void {@native glDepthMask}(GLboolean flag); */ public void glDepthMask(boolean flag); /** Interface to C language function:
void {@native glDepthRange}(GLclampd near_val, GLclampd far_val); */ public void glDepthRange(double near_val, double far_val); /** Entry point (through function pointer) to C language function:
void {@native glDepthRangedNV}(GLdouble zNear, GLdouble zFar); */ public void glDepthRangedNV(double zNear, double zFar); /** Entry point (through function pointer) to C language function:
void {@native glDetachObjectARB}(GLhandleARB target, GLhandleARB id); */ public void glDetachObjectARB(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glDetachShader}(GLuint target, GLuint id); */ public void glDetachShader(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glDetailTexFuncSGIS}(GLenum target, GLsizei n, const GLfloat * points); */ public void glDetailTexFuncSGIS(int target, int n, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glDetailTexFuncSGIS}(GLenum target, GLsizei n, const GLfloat * points); */ public void glDetailTexFuncSGIS(int target, int n, float[] points, int points_offset); /** Interface to C language function:
void {@native glDisable}(GLenum cap); */ public void glDisable(int cap); /** Interface to C language function:
void {@native glDisableClientState}(GLenum cap); */ public void glDisableClientState(int cap); /** Entry point (through function pointer) to C language function:
void {@native glDisableIndexedEXT}(GLenum target, GLuint index); */ public void glDisableIndexedEXT(int target, int index); /** Entry point (through function pointer) to C language function:
void {@native glDisableVariantClientStateEXT}(GLuint mode); */ public void glDisableVariantClientStateEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDisableVertexAttribAPPLE}(GLuint index, GLenum pname); */ public void glDisableVertexAttribAPPLE(int index, int pname); /** Entry point (through function pointer) to C language function:
void {@native glDisableVertexAttribArray}(GLuint mode); */ public void glDisableVertexAttribArray(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDisableVertexAttribArrayARB}(GLuint mode); */ public void glDisableVertexAttribArrayARB(int mode); /** Interface to C language function:
void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count); */ public void glDrawArrays(int mode, int first, int count); /** Entry point (through function pointer) to C language function:
void {@native glDrawArraysInstancedEXT}(GLenum mode, GLint start, GLsizei count, GLsizei primcount); */ public void glDrawArraysInstancedEXT(int mode, int start, int count, int primcount); /** Interface to C language function:
void {@native glDrawBuffer}(GLenum mode); */ public void glDrawBuffer(int mode); /** Entry point (through function pointer) to C language function:
void {@native glDrawBufferRegion}(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); */ public void glDrawBufferRegion(int region, int x, int y, int width, int height, int xDest, int yDest); /** Entry point (through function pointer) to C language function:
void {@native glDrawBuffers}(GLsizei n, const GLenum * ids); */ public void glDrawBuffers(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDrawBuffers}(GLsizei n, const GLenum * ids); */ public void glDrawBuffers(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDrawBuffersARB}(GLsizei n, const GLenum * ids); */ public void glDrawBuffersARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDrawBuffersARB}(GLsizei n, const GLenum * ids); */ public void glDrawBuffersARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDrawBuffersATI}(GLsizei n, const GLenum * ids); */ public void glDrawBuffersATI(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glDrawBuffersATI}(GLsizei n, const GLenum * ids); */ public void glDrawBuffersATI(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glDrawElementArrayAPPLE}(GLenum target, GLint s, GLsizei t); */ public void glDrawElementArrayAPPLE(int target, int s, int t); /** Entry point (through function pointer) to C language function:
void {@native glDrawElementArrayATI}(GLenum target, GLsizei s); */ public void glDrawElementArrayATI(int target, int s); /** Interface to C language function:
void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); */ public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices); /** Interface to C language function:
void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); */ public void glDrawElements(int mode, int count, int type, long indices_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glDrawElementsInstancedEXT}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); */ public void glDrawElementsInstancedEXT(int mode, int count, int type, java.nio.Buffer indices, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glDrawMeshArraysSUN}(GLenum target, GLint s, GLsizei t, GLsizei r); */ public void glDrawMeshArraysSUN(int target, int s, int t, int r); /** Interface to C language function:
void {@native glDrawPixels}(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); */ public void glDrawPixels(int width, int height, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glDrawPixels}(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); */ public void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glDrawRangeElementArrayAPPLE}(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); */ public void glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count); /** Entry point (through function pointer) to C language function:
void {@native glDrawRangeElementArrayATI}(GLenum mode, GLuint start, GLuint end, GLsizei count); */ public void glDrawRangeElementArrayATI(int mode, int start, int end, int count); /** Entry point (through function pointer) to C language function:
void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); */ public void glDrawRangeElements(int mode, int start, int end, int count, int type, java.nio.Buffer indices); /** Entry point (through function pointer) to C language function:
void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); */ public void glDrawRangeElements(int mode, int start, int end, int count, int type, long indices_buffer_offset); /** Interface to C language function:
void {@native glEdgeFlag}(GLboolean flag); */ public void glEdgeFlag(boolean flag); /** Interface to C language function:
void {@native glEdgeFlagPointer}(GLsizei stride, const GLvoid * ptr); @param ptr a direct {@link java.nio.Buffer} */ public void glEdgeFlagPointer(int stride, java.nio.Buffer ptr); /** Interface to C language function:
void {@native glEdgeFlagPointer}(GLsizei stride, const GLvoid * ptr); */ public void glEdgeFlagPointer(int stride, long ptr_buffer_offset); /** Interface to C language function:
void {@native glEdgeFlagv}(const GLboolean * flag); */ public void glEdgeFlagv(java.nio.ByteBuffer flag); /** Interface to C language function:
void {@native glEdgeFlagv}(const GLboolean * flag); */ public void glEdgeFlagv(byte[] flag, int flag_offset); /** Entry point (through function pointer) to C language function:
void {@native glElementPointerAPPLE}(GLenum pname, const GLvoid * params); @param params a direct {@link java.nio.Buffer} */ public void glElementPointerAPPLE(int pname, java.nio.Buffer params); /** Entry point (through function pointer) to C language function:
void {@native glElementPointerATI}(GLenum pname, const GLvoid * params); @param params a direct {@link java.nio.Buffer} */ public void glElementPointerATI(int pname, java.nio.Buffer params); /** Entry point (through function pointer) to C language function:
void {@native glElementPointerATI}(GLenum pname, const GLvoid * params); */ public void glElementPointerATI(int pname, long params_buffer_offset); /** Interface to C language function:
void {@native glEnable}(GLenum cap); */ public void glEnable(int cap); /** Interface to C language function:
void {@native glEnableClientState}(GLenum cap); */ public void glEnableClientState(int cap); /** Entry point (through function pointer) to C language function:
void {@native glEnableIndexedEXT}(GLenum target, GLuint index); */ public void glEnableIndexedEXT(int target, int index); /** Entry point (through function pointer) to C language function:
void {@native glEnableVariantClientStateEXT}(GLuint mode); */ public void glEnableVariantClientStateEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glEnableVertexAttribAPPLE}(GLuint index, GLenum pname); */ public void glEnableVertexAttribAPPLE(int index, int pname); /** Entry point (through function pointer) to C language function:
void {@native glEnableVertexAttribArray}(GLuint mode); */ public void glEnableVertexAttribArray(int mode); /** Entry point (through function pointer) to C language function:
void {@native glEnableVertexAttribArrayARB}(GLuint mode); */ public void glEnableVertexAttribArrayARB(int mode); /** Interface to C language function:
void {@native glEnd}(void); */ public void glEnd(); /** Entry point (through function pointer) to C language function:
void {@native glEndFragmentShaderATI}(void); */ public void glEndFragmentShaderATI(); /** Interface to C language function:
void {@native glEndList}(void); */ public void glEndList(); /** Entry point (through function pointer) to C language function:
void {@native glEndOcclusionQueryNV}(void); */ public void glEndOcclusionQueryNV(); /** Entry point (through function pointer) to C language function:
void {@native glEndQuery}(GLenum mode); */ public void glEndQuery(int mode); /** Entry point (through function pointer) to C language function:
void {@native glEndQueryARB}(GLenum mode); */ public void glEndQueryARB(int mode); /** Entry point (through function pointer) to C language function:
void {@native glEndTransformFeedbackNV}(void); */ public void glEndTransformFeedbackNV(); /** Entry point (through function pointer) to C language function:
void {@native glEndVertexShaderEXT}(void); */ public void glEndVertexShaderEXT(); /** Interface to C language function:
void {@native glEvalCoord1d}(GLdouble u); */ public void glEvalCoord1d(double u); /** Interface to C language function:
void {@native glEvalCoord1dv}(const GLdouble * u); */ public void glEvalCoord1dv(java.nio.DoubleBuffer u); /** Interface to C language function:
void {@native glEvalCoord1dv}(const GLdouble * u); */ public void glEvalCoord1dv(double[] u, int u_offset); /** Interface to C language function:
void {@native glEvalCoord1f}(GLfloat u); */ public void glEvalCoord1f(float u); /** Interface to C language function:
void {@native glEvalCoord1fv}(const GLfloat * u); */ public void glEvalCoord1fv(java.nio.FloatBuffer u); /** Interface to C language function:
void {@native glEvalCoord1fv}(const GLfloat * u); */ public void glEvalCoord1fv(float[] u, int u_offset); /** Interface to C language function:
void {@native glEvalCoord2d}(GLdouble u, GLdouble v); */ public void glEvalCoord2d(double u, double v); /** Interface to C language function:
void {@native glEvalCoord2dv}(const GLdouble * u); */ public void glEvalCoord2dv(java.nio.DoubleBuffer u); /** Interface to C language function:
void {@native glEvalCoord2dv}(const GLdouble * u); */ public void glEvalCoord2dv(double[] u, int u_offset); /** Interface to C language function:
void {@native glEvalCoord2f}(GLfloat u, GLfloat v); */ public void glEvalCoord2f(float u, float v); /** Interface to C language function:
void {@native glEvalCoord2fv}(const GLfloat * u); */ public void glEvalCoord2fv(java.nio.FloatBuffer u); /** Interface to C language function:
void {@native glEvalCoord2fv}(const GLfloat * u); */ public void glEvalCoord2fv(float[] u, int u_offset); /** Entry point (through function pointer) to C language function:
void {@native glEvalMapsNV}(GLenum target, GLenum id); */ public void glEvalMapsNV(int target, int id); /** Interface to C language function:
void {@native glEvalMesh1}(GLenum mode, GLint i1, GLint i2); */ public void glEvalMesh1(int mode, int i1, int i2); /** Interface to C language function:
void {@native glEvalMesh2}(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); */ public void glEvalMesh2(int mode, int i1, int i2, int j1, int j2); /** Interface to C language function:
void {@native glEvalPoint1}(GLint i); */ public void glEvalPoint1(int i); /** Interface to C language function:
void {@native glEvalPoint2}(GLint i, GLint j); */ public void glEvalPoint2(int i, int j); /** Entry point (through function pointer) to C language function:
void {@native glExecuteProgramNV}(GLenum target, GLuint pname, const GLfloat * params); */ public void glExecuteProgramNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glExecuteProgramNV}(GLenum target, GLuint pname, const GLfloat * params); */ public void glExecuteProgramNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glExtractComponentEXT}(GLuint red, GLuint green, GLuint blue); */ public void glExtractComponentEXT(int red, int green, int blue); /** Interface to C language function:
void {@native glFeedbackBuffer}(GLsizei size, GLenum type, GLfloat * buffer); @param buffer a direct {@link java.nio.FloatBuffer} */ public void glFeedbackBuffer(int size, int type, java.nio.FloatBuffer buffer); /** Entry point (through function pointer) to C language function:
void {@native glFinalCombinerInputNV}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glFinalCombinerInputNV(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Interface to C language function:
void {@native glFinish}(void); */ public void glFinish(); /** Entry point (through function pointer) to C language function:
GLint {@native glFinishAsyncSGIX}(GLuint * markerp); */ public int glFinishAsyncSGIX(java.nio.IntBuffer markerp); /** Entry point (through function pointer) to C language function:
GLint {@native glFinishAsyncSGIX}(GLuint * markerp); */ public int glFinishAsyncSGIX(int[] markerp, int markerp_offset); /** Entry point (through function pointer) to C language function:
void {@native glFinishFenceAPPLE}(GLuint mode); */ public void glFinishFenceAPPLE(int mode); /** Entry point (through function pointer) to C language function:
void {@native glFinishFenceNV}(GLuint mode); */ public void glFinishFenceNV(int mode); /** Entry point (through function pointer) to C language function:
void {@native glFinishObjectAPPLE}(GLenum target, GLint s); */ public void glFinishObjectAPPLE(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glFinishRenderAPPLE}(void); */ public void glFinishRenderAPPLE(); /** Entry point (through function pointer) to C language function:
void {@native glFinishTextureSUNX}(void); */ public void glFinishTextureSUNX(); /** Interface to C language function:
void {@native glFlush}(void); */ public void glFlush(); /** Entry point (through function pointer) to C language function:
void {@native glFlushMappedBufferRangeAPPLE}(GLenum target, ptrdiff_t s, ptrdiff_t t); */ public void glFlushMappedBufferRangeAPPLE(int target, int s, int t); /** Entry point (through function pointer) to C language function:
void {@native glFlushPixelDataRangeNV}(GLenum mode); */ public void glFlushPixelDataRangeNV(int mode); /** Entry point (through function pointer) to C language function:
void {@native glFlushRasterSGIX}(void); */ public void glFlushRasterSGIX(); /** Entry point (through function pointer) to C language function:
void {@native glFlushRenderAPPLE}(void); */ public void glFlushRenderAPPLE(); /** Entry point (through function pointer) to C language function:
void {@native glFlushVertexArrayRangeAPPLE}(GLsizei length, GLvoid * pointer); */ public void glFlushVertexArrayRangeAPPLE(int length, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glFlushVertexArrayRangeNV}(void); */ public void glFlushVertexArrayRangeNV(); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordPointer}(GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glFogCoordPointer(int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordPointer}(GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glFogCoordPointer(int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordPointerEXT}(GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glFogCoordPointerEXT(int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordPointerEXT}(GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glFogCoordPointerEXT(int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordd}(GLdouble coord); */ public void glFogCoordd(double coord); /** Entry point (through function pointer) to C language function:
void {@native glFogCoorddEXT}(GLdouble coord); */ public void glFogCoorddEXT(double coord); /** Entry point (through function pointer) to C language function:
void {@native glFogCoorddv}(const GLdouble * m); */ public void glFogCoorddv(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glFogCoorddv}(const GLdouble * m); */ public void glFogCoorddv(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogCoorddvEXT}(const GLdouble * m); */ public void glFogCoorddvEXT(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glFogCoorddvEXT}(const GLdouble * m); */ public void glFogCoorddvEXT(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordf}(GLfloat coord); */ public void glFogCoordf(float coord); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordfEXT}(GLfloat coord); */ public void glFogCoordfEXT(float coord); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordfv}(const GLfloat * m); */ public void glFogCoordfv(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordfv}(const GLfloat * m); */ public void glFogCoordfv(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordfvEXT}(const GLfloat * m); */ public void glFogCoordfvEXT(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordfvEXT}(const GLfloat * m); */ public void glFogCoordfvEXT(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordhNV}(GLhalfNV factor); */ public void glFogCoordhNV(short factor); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordhvNV}(const GLhalfNV * v); */ public void glFogCoordhvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glFogCoordhvNV}(const GLhalfNV * v); */ public void glFogCoordhvNV(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glFogFuncSGIS}(GLsizei size, const GLfloat * weights); */ public void glFogFuncSGIS(int size, java.nio.FloatBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glFogFuncSGIS}(GLsizei size, const GLfloat * weights); */ public void glFogFuncSGIS(int size, float[] weights, int weights_offset); /** Interface to C language function:
void {@native glFogf}(GLenum pname, GLfloat param); */ public void glFogf(int pname, float param); /** Interface to C language function:
void {@native glFogfv}(GLenum pname, const GLfloat * params); */ public void glFogfv(int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glFogfv}(GLenum pname, const GLfloat * params); */ public void glFogfv(int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glFogi}(GLenum pname, GLint param); */ public void glFogi(int pname, int param); /** Interface to C language function:
void {@native glFogiv}(GLenum pname, const GLint * params); */ public void glFogiv(int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glFogiv}(GLenum pname, const GLint * params); */ public void glFogiv(int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glFragmentColorMaterialSGIX}(GLenum target, GLenum id); */ public void glFragmentColorMaterialSGIX(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightModelfSGIX}(GLenum target, GLfloat s); */ public void glFragmentLightModelfSGIX(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightModelfvSGIX}(GLenum target, const GLfloat * v); */ public void glFragmentLightModelfvSGIX(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightModelfvSGIX}(GLenum target, const GLfloat * v); */ public void glFragmentLightModelfvSGIX(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightModeliSGIX}(GLenum target, GLint s); */ public void glFragmentLightModeliSGIX(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightModelivSGIX}(GLenum target, const GLint * v); */ public void glFragmentLightModelivSGIX(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightModelivSGIX}(GLenum target, const GLint * v); */ public void glFragmentLightModelivSGIX(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightfSGIX}(GLenum target, GLenum pname, GLfloat params); */ public void glFragmentLightfSGIX(int target, int pname, float params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightfvSGIX}(GLenum target, GLenum pname, const GLfloat * params); */ public void glFragmentLightfvSGIX(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightfvSGIX}(GLenum target, GLenum pname, const GLfloat * params); */ public void glFragmentLightfvSGIX(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightiSGIX}(GLenum target, GLenum pname, GLint params); */ public void glFragmentLightiSGIX(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightivSGIX}(GLenum target, GLenum pname, const GLint * params); */ public void glFragmentLightivSGIX(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentLightivSGIX}(GLenum target, GLenum pname, const GLint * params); */ public void glFragmentLightivSGIX(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glFragmentMaterialfSGIX}(GLenum target, GLenum pname, GLfloat params); */ public void glFragmentMaterialfSGIX(int target, int pname, float params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentMaterialfvSGIX}(GLenum target, GLenum pname, const GLfloat * params); */ public void glFragmentMaterialfvSGIX(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentMaterialfvSGIX}(GLenum target, GLenum pname, const GLfloat * params); */ public void glFragmentMaterialfvSGIX(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glFragmentMaterialiSGIX}(GLenum target, GLenum pname, GLint params); */ public void glFragmentMaterialiSGIX(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentMaterialivSGIX}(GLenum target, GLenum pname, const GLint * params); */ public void glFragmentMaterialivSGIX(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glFragmentMaterialivSGIX}(GLenum target, GLenum pname, const GLint * params); */ public void glFragmentMaterialivSGIX(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glFrameZoomSGIX}(GLint count); */ public void glFrameZoomSGIX(int count); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferRenderbufferEXT}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha); */ public void glFramebufferRenderbufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferTexture1DEXT}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); */ public void glFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferTexture2DEXT}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); */ public void glFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferTexture3DEXT}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); */ public void glFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferTextureEXT}(GLenum target, GLenum attachment, GLuint texture, GLint level); */ public void glFramebufferTextureEXT(int target, int attachment, int texture, int level); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferTextureFaceEXT}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); */ public void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face); /** Entry point (through function pointer) to C language function:
void {@native glFramebufferTextureLayerEXT}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); */ public void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer); /** Entry point (through function pointer) to C language function:
void {@native glFreeObjectBufferATI}(GLuint mode); */ public void glFreeObjectBufferATI(int mode); /** Interface to C language function:
void {@native glFrontFace}(GLenum mode); */ public void glFrontFace(int mode); /** Interface to C language function:
void {@native glFrustum}(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val); */ public void glFrustum(double left, double right, double bottom, double top, double near_val, double far_val); /** Entry point (through function pointer) to C language function:
GLuint {@native glGenAsyncMarkersSGIX}(GLsizei range); */ public int glGenAsyncMarkersSGIX(int range); /** Entry point (through function pointer) to C language function:
void {@native glGenBuffers}(GLsizei n, GLuint * ids); */ public void glGenBuffers(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenBuffers}(GLsizei n, GLuint * ids); */ public void glGenBuffers(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenBuffersARB}(GLsizei n, GLuint * ids); */ public void glGenBuffersARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenBuffersARB}(GLsizei n, GLuint * ids); */ public void glGenBuffersARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenFencesAPPLE}(GLsizei n, GLuint * ids); */ public void glGenFencesAPPLE(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenFencesAPPLE}(GLsizei n, GLuint * ids); */ public void glGenFencesAPPLE(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenFencesNV}(GLsizei n, GLuint * ids); */ public void glGenFencesNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenFencesNV}(GLsizei n, GLuint * ids); */ public void glGenFencesNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
GLuint {@native glGenFragmentShadersATI}(GLuint type); */ public int glGenFragmentShadersATI(int type); /** Entry point (through function pointer) to C language function:
void {@native glGenFramebuffersEXT}(GLsizei n, GLuint * ids); */ public void glGenFramebuffersEXT(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenFramebuffersEXT}(GLsizei n, GLuint * ids); */ public void glGenFramebuffersEXT(int n, int[] ids, int ids_offset); /** Interface to C language function:
GLuint {@native glGenLists}(GLsizei range); */ public int glGenLists(int range); /** Entry point (through function pointer) to C language function:
void {@native glGenOcclusionQueriesNV}(GLsizei n, GLuint * ids); */ public void glGenOcclusionQueriesNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenOcclusionQueriesNV}(GLsizei n, GLuint * ids); */ public void glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenProgramsARB}(GLsizei n, GLuint * ids); */ public void glGenProgramsARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenProgramsARB}(GLsizei n, GLuint * ids); */ public void glGenProgramsARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenProgramsNV}(GLsizei n, GLuint * ids); */ public void glGenProgramsNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenProgramsNV}(GLsizei n, GLuint * ids); */ public void glGenProgramsNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenQueries}(GLsizei n, GLuint * ids); */ public void glGenQueries(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenQueries}(GLsizei n, GLuint * ids); */ public void glGenQueries(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenQueriesARB}(GLsizei n, GLuint * ids); */ public void glGenQueriesARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenQueriesARB}(GLsizei n, GLuint * ids); */ public void glGenQueriesARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenRenderbuffersEXT}(GLsizei n, GLuint * ids); */ public void glGenRenderbuffersEXT(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenRenderbuffersEXT}(GLsizei n, GLuint * ids); */ public void glGenRenderbuffersEXT(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
GLuint {@native glGenSymbolsEXT}(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); */ public int glGenSymbolsEXT(int datatype, int storagetype, int range, int components); /** Interface to C language function:
void {@native glGenTextures}(GLsizei n, GLuint * textures); */ public void glGenTextures(int n, java.nio.IntBuffer textures); /** Interface to C language function:
void {@native glGenTextures}(GLsizei n, GLuint * textures); */ public void glGenTextures(int n, int[] textures, int textures_offset); /** Entry point (through function pointer) to C language function:
void {@native glGenVertexArraysAPPLE}(GLsizei n, GLuint * ids); */ public void glGenVertexArraysAPPLE(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glGenVertexArraysAPPLE}(GLsizei n, GLuint * ids); */ public void glGenVertexArraysAPPLE(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
GLuint {@native glGenVertexShadersEXT}(GLuint type); */ public int glGenVertexShadersEXT(int type); /** Entry point (through function pointer) to C language function:
void {@native glGenerateMipmapEXT}(GLenum mode); */ public void glGenerateMipmapEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); */ public void glGetActiveAttrib(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); */ public void glGetActiveAttrib(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveAttribARB}(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); */ public void glGetActiveAttribARB(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveAttribARB}(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); */ public void glGetActiveAttribARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); */ public void glGetActiveUniform(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); */ public void glGetActiveUniform(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveUniformARB}(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); */ public void glGetActiveUniformARB(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveUniformARB}(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); */ public void glGetActiveUniformARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveVaryingNV}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); */ public void glGetActiveVaryingNV(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
void {@native glGetActiveVaryingNV}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); */ public void glGetActiveVaryingNV(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetArrayObjectfvATI}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetArrayObjectfvATI(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetArrayObjectfvATI}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetArrayObjectfvATI(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetArrayObjectivATI}(GLenum target, GLenum pname, GLint * params); */ public void glGetArrayObjectivATI(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetArrayObjectivATI}(GLenum target, GLenum pname, GLint * params); */ public void glGetArrayObjectivATI(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetAttachedObjectsARB}(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); */ public void glGetAttachedObjectsARB(int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj); /** Entry point (through function pointer) to C language function:
void {@native glGetAttachedObjectsARB}(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); */ public void glGetAttachedObjectsARB(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetAttachedShaders}(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); */ public void glGetAttachedShaders(int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj); /** Entry point (through function pointer) to C language function:
void {@native glGetAttachedShaders}(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); */ public void glGetAttachedShaders(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset); /** Entry point (through function pointer) to C language function:
GLint {@native glGetAttribLocation}(GLuint program, const GLchar * name); */ public int glGetAttribLocation(int program, java.lang.String name); /** Entry point (through function pointer) to C language function:
GLint {@native glGetAttribLocationARB}(GLhandleARB program, const GLcharARB * name); */ public int glGetAttribLocationARB(int program, java.lang.String name); /** Entry point (through function pointer) to C language function:
void {@native glGetBooleanIndexedvEXT}(GLenum target, GLuint index, GLboolean * data); */ public void glGetBooleanIndexedvEXT(int target, int index, java.nio.ByteBuffer data); /** Entry point (through function pointer) to C language function:
void {@native glGetBooleanIndexedvEXT}(GLenum target, GLuint index, GLboolean * data); */ public void glGetBooleanIndexedvEXT(int target, int index, byte[] data, int data_offset); /** Interface to C language function:
void {@native glGetBooleanv}(GLenum pname, GLboolean * params); */ public void glGetBooleanv(int pname, java.nio.ByteBuffer params); /** Interface to C language function:
void {@native glGetBooleanv}(GLenum pname, GLboolean * params); */ public void glGetBooleanv(int pname, byte[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetBufferParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetBufferParameterivARB}(GLenum target, GLenum pname, GLint * params); */ public void glGetBufferParameterivARB(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetBufferParameterivARB}(GLenum target, GLenum pname, GLint * params); */ public void glGetBufferParameterivARB(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetBufferSubData}(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data); */ public void glGetBufferSubData(int target, int offset, int size, java.nio.Buffer data); /** Entry point (through function pointer) to C language function:
void {@native glGetBufferSubDataARB}(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data); @param data a direct {@link java.nio.Buffer} */ public void glGetBufferSubDataARB(int target, int offset, int size, java.nio.Buffer data); /** Interface to C language function:
void {@native glGetClipPlane}(GLenum plane, GLdouble * equation); */ public void glGetClipPlane(int plane, java.nio.DoubleBuffer equation); /** Interface to C language function:
void {@native glGetClipPlane}(GLenum plane, GLdouble * equation); */ public void glGetClipPlane(int plane, double[] equation, int equation_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTable}(GLenum target, GLenum format, GLenum type, GLvoid * table); */ public void glGetColorTable(int target, int format, int type, java.nio.Buffer table); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTable}(GLenum target, GLenum format, GLenum type, GLvoid * table); */ public void glGetColorTable(int target, int format, int type, long table_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableEXT}(GLenum target, GLenum format, GLenum type, GLvoid * table); */ public void glGetColorTableEXT(int target, int format, int type, java.nio.Buffer table); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetColorTableParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameterfvEXT}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetColorTableParameterfvEXT(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameterfvEXT}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetColorTableParameterfvEXT(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetColorTableParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameterivEXT}(GLenum target, GLenum pname, GLint * params); */ public void glGetColorTableParameterivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetColorTableParameterivEXT}(GLenum target, GLenum pname, GLint * params); */ public void glGetColorTableParameterivEXT(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerInputParameterfvNV}(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); */ public void glGetCombinerInputParameterfvNV(int stage, int portion, int variable, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerInputParameterfvNV}(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); */ public void glGetCombinerInputParameterfvNV(int stage, int portion, int variable, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerInputParameterivNV}(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); */ public void glGetCombinerInputParameterivNV(int stage, int portion, int variable, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerInputParameterivNV}(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); */ public void glGetCombinerInputParameterivNV(int stage, int portion, int variable, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerOutputParameterfvNV}(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); */ public void glGetCombinerOutputParameterfvNV(int stage, int portion, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerOutputParameterfvNV}(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); */ public void glGetCombinerOutputParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerOutputParameterivNV}(GLenum stage, GLenum portion, GLenum pname, GLint * params); */ public void glGetCombinerOutputParameterivNV(int stage, int portion, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerOutputParameterivNV}(GLenum stage, GLenum portion, GLenum pname, GLint * params); */ public void glGetCombinerOutputParameterivNV(int stage, int portion, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerStageParameterfvNV}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetCombinerStageParameterfvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetCombinerStageParameterfvNV}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetCombinerStageParameterfvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetCompressedTexImage}(GLenum target, GLint level, GLvoid * img); */ public void glGetCompressedTexImage(int target, int level, java.nio.Buffer img); /** Entry point (through function pointer) to C language function:
void {@native glGetCompressedTexImage}(GLenum target, GLint level, GLvoid * img); */ public void glGetCompressedTexImage(int target, int level, long img_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetConvolutionFilter}(GLenum target, GLenum format, GLenum type, GLvoid * table); */ public void glGetConvolutionFilter(int target, int format, int type, java.nio.Buffer table); /** Entry point (through function pointer) to C language function:
void {@native glGetConvolutionFilter}(GLenum target, GLenum format, GLenum type, GLvoid * table); */ public void glGetConvolutionFilter(int target, int format, int type, long table_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetConvolutionParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetConvolutionParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetConvolutionParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetConvolutionParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetConvolutionParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetConvolutionParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetDetailTexFuncSGIS}(GLenum pname, GLfloat * params); */ public void glGetDetailTexFuncSGIS(int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetDetailTexFuncSGIS}(GLenum pname, GLfloat * params); */ public void glGetDetailTexFuncSGIS(int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetDoublev}(GLenum pname, GLdouble * params); */ public void glGetDoublev(int pname, java.nio.DoubleBuffer params); /** Interface to C language function:
void {@native glGetDoublev}(GLenum pname, GLdouble * params); */ public void glGetDoublev(int pname, double[] params, int params_offset); /** Interface to C language function:
GLenum {@native glGetError}(void); */ public int glGetError(); /** Entry point (through function pointer) to C language function:
void {@native glGetFenceivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetFenceivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFenceivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetFenceivNV(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFinalCombinerInputParameterfvNV}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetFinalCombinerInputParameterfvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFinalCombinerInputParameterfvNV}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetFinalCombinerInputParameterfvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFinalCombinerInputParameterivNV}(GLenum target, GLenum pname, GLint * params); */ public void glGetFinalCombinerInputParameterivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFinalCombinerInputParameterivNV}(GLenum target, GLenum pname, GLint * params); */ public void glGetFinalCombinerInputParameterivNV(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetFloatv}(GLenum pname, GLfloat * params); */ public void glGetFloatv(int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetFloatv}(GLenum pname, GLfloat * params); */ public void glGetFloatv(int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFogFuncSGIS}(GLfloat * points); */ public void glGetFogFuncSGIS(java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glGetFogFuncSGIS}(GLfloat * points); */ public void glGetFogFuncSGIS(float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
GLint {@native glGetFragDataLocationEXT}(GLuint program, const GLchar * name); */ public int glGetFragDataLocationEXT(int program, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
GLint {@native glGetFragDataLocationEXT}(GLuint program, const GLchar * name); */ public int glGetFragDataLocationEXT(int program, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentLightfvSGIX}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetFragmentLightfvSGIX(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentLightfvSGIX}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetFragmentLightfvSGIX(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentLightivSGIX}(GLenum target, GLenum pname, GLint * params); */ public void glGetFragmentLightivSGIX(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentLightivSGIX}(GLenum target, GLenum pname, GLint * params); */ public void glGetFragmentLightivSGIX(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentMaterialfvSGIX}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetFragmentMaterialfvSGIX(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentMaterialfvSGIX}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetFragmentMaterialfvSGIX(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentMaterialivSGIX}(GLenum target, GLenum pname, GLint * params); */ public void glGetFragmentMaterialivSGIX(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFragmentMaterialivSGIX}(GLenum target, GLenum pname, GLint * params); */ public void glGetFragmentMaterialivSGIX(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetFramebufferAttachmentParameterivEXT}(GLenum stage, GLenum portion, GLenum pname, GLint * params); */ public void glGetFramebufferAttachmentParameterivEXT(int stage, int portion, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetFramebufferAttachmentParameterivEXT}(GLenum stage, GLenum portion, GLenum pname, GLint * params); */ public void glGetFramebufferAttachmentParameterivEXT(int stage, int portion, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
GLhandleARB {@native glGetHandleARB}(GLenum type); */ public int glGetHandleARB(int type); /** Entry point (through function pointer) to C language function:
void {@native glGetHistogram}(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); */ public void glGetHistogram(int target, boolean reset, int format, int type, java.nio.Buffer values); /** Entry point (through function pointer) to C language function:
void {@native glGetHistogram}(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); */ public void glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetHistogramParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetHistogramParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetHistogramParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetHistogramParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetHistogramParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetHistogramParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetImageTransformParameterfvHP}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetImageTransformParameterfvHP(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetImageTransformParameterfvHP}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetImageTransformParameterfvHP(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetImageTransformParameterivHP}(GLenum target, GLenum pname, GLint * params); */ public void glGetImageTransformParameterivHP(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetImageTransformParameterivHP}(GLenum target, GLenum pname, GLint * params); */ public void glGetImageTransformParameterivHP(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetInfoLogARB}(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog); */ public void glGetInfoLogARB(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog); /** Entry point (through function pointer) to C language function:
void {@native glGetInfoLogARB}(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog); */ public void glGetInfoLogARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset); /** Entry point (through function pointer) to C language function:
GLint {@native glGetInstrumentsSGIX}(void); */ public int glGetInstrumentsSGIX(); /** Entry point (through function pointer) to C language function:
void {@native glGetIntegerIndexedvEXT}(GLenum target, GLuint index, GLint * data); */ public void glGetIntegerIndexedvEXT(int target, int index, java.nio.IntBuffer data); /** Entry point (through function pointer) to C language function:
void {@native glGetIntegerIndexedvEXT}(GLenum target, GLuint index, GLint * data); */ public void glGetIntegerIndexedvEXT(int target, int index, int[] data, int data_offset); /** Interface to C language function:
void {@native glGetIntegerv}(GLenum pname, GLint * params); */ public void glGetIntegerv(int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetIntegerv}(GLenum pname, GLint * params); */ public void glGetIntegerv(int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetInvariantBooleanvEXT}(GLuint id, GLenum pname, GLboolean * program); */ public void glGetInvariantBooleanvEXT(int id, int pname, java.nio.ByteBuffer program); /** Entry point (through function pointer) to C language function:
void {@native glGetInvariantBooleanvEXT}(GLuint id, GLenum pname, GLboolean * program); */ public void glGetInvariantBooleanvEXT(int id, int pname, byte[] program, int program_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetInvariantFloatvEXT}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetInvariantFloatvEXT(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetInvariantFloatvEXT}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetInvariantFloatvEXT(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetInvariantIntegervEXT}(GLuint target, GLenum pname, GLint * params); */ public void glGetInvariantIntegervEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetInvariantIntegervEXT}(GLuint target, GLenum pname, GLint * params); */ public void glGetInvariantIntegervEXT(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetLightfv}(GLenum light, GLenum pname, GLfloat * params); */ public void glGetLightfv(int light, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetLightfv}(GLenum light, GLenum pname, GLfloat * params); */ public void glGetLightfv(int light, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetLightiv}(GLenum light, GLenum pname, GLint * params); */ public void glGetLightiv(int light, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetLightiv}(GLenum light, GLenum pname, GLint * params); */ public void glGetLightiv(int light, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetListParameterfvSGIX}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetListParameterfvSGIX(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetListParameterfvSGIX}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetListParameterfvSGIX(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetListParameterivSGIX}(GLuint target, GLenum pname, GLint * params); */ public void glGetListParameterivSGIX(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetListParameterivSGIX}(GLuint target, GLenum pname, GLint * params); */ public void glGetListParameterivSGIX(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetLocalConstantBooleanvEXT}(GLuint id, GLenum pname, GLboolean * program); */ public void glGetLocalConstantBooleanvEXT(int id, int pname, java.nio.ByteBuffer program); /** Entry point (through function pointer) to C language function:
void {@native glGetLocalConstantBooleanvEXT}(GLuint id, GLenum pname, GLboolean * program); */ public void glGetLocalConstantBooleanvEXT(int id, int pname, byte[] program, int program_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetLocalConstantFloatvEXT}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetLocalConstantFloatvEXT(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetLocalConstantFloatvEXT}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetLocalConstantFloatvEXT(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetLocalConstantIntegervEXT}(GLuint target, GLenum pname, GLint * params); */ public void glGetLocalConstantIntegervEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetLocalConstantIntegervEXT}(GLuint target, GLenum pname, GLint * params); */ public void glGetLocalConstantIntegervEXT(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMapAttribParameterfvNV}(GLenum stage, GLuint portion, GLenum pname, GLfloat * params); */ public void glGetMapAttribParameterfvNV(int stage, int portion, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetMapAttribParameterfvNV}(GLenum stage, GLuint portion, GLenum pname, GLfloat * params); */ public void glGetMapAttribParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMapAttribParameterivNV}(GLenum stage, GLuint portion, GLenum pname, GLint * params); */ public void glGetMapAttribParameterivNV(int stage, int portion, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetMapAttribParameterivNV}(GLenum stage, GLuint portion, GLenum pname, GLint * params); */ public void glGetMapAttribParameterivNV(int stage, int portion, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMapControlPointsNV}(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points); */ public void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, java.nio.Buffer points); /** Entry point (through function pointer) to C language function:
void {@native glGetMapParameterfvNV}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetMapParameterfvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetMapParameterfvNV}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMapParameterivNV}(GLenum target, GLenum pname, GLint * params); */ public void glGetMapParameterivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetMapParameterivNV}(GLenum target, GLenum pname, GLint * params); */ public void glGetMapParameterivNV(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetMapdv}(GLenum target, GLenum query, GLdouble * v); */ public void glGetMapdv(int target, int query, java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glGetMapdv}(GLenum target, GLenum query, GLdouble * v); */ public void glGetMapdv(int target, int query, double[] v, int v_offset); /** Interface to C language function:
void {@native glGetMapfv}(GLenum target, GLenum query, GLfloat * v); */ public void glGetMapfv(int target, int query, java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glGetMapfv}(GLenum target, GLenum query, GLfloat * v); */ public void glGetMapfv(int target, int query, float[] v, int v_offset); /** Interface to C language function:
void {@native glGetMapiv}(GLenum target, GLenum query, GLint * v); */ public void glGetMapiv(int target, int query, java.nio.IntBuffer v); /** Interface to C language function:
void {@native glGetMapiv}(GLenum target, GLenum query, GLint * v); */ public void glGetMapiv(int target, int query, int[] v, int v_offset); /** Interface to C language function:
void {@native glGetMaterialfv}(GLenum face, GLenum pname, GLfloat * params); */ public void glGetMaterialfv(int face, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetMaterialfv}(GLenum face, GLenum pname, GLfloat * params); */ public void glGetMaterialfv(int face, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetMaterialiv}(GLenum face, GLenum pname, GLint * params); */ public void glGetMaterialiv(int face, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetMaterialiv}(GLenum face, GLenum pname, GLint * params); */ public void glGetMaterialiv(int face, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMinmax}(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); */ public void glGetMinmax(int target, boolean reset, int format, int type, java.nio.Buffer values); /** Entry point (through function pointer) to C language function:
void {@native glGetMinmax}(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); */ public void glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMinmaxParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetMinmaxParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetMinmaxParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetMinmaxParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetMinmaxParameteriv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetMinmaxParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectBufferfvATI}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetObjectBufferfvATI(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectBufferfvATI}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetObjectBufferfvATI(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectBufferivATI}(GLuint target, GLenum pname, GLint * params); */ public void glGetObjectBufferivATI(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectBufferivATI}(GLuint target, GLenum pname, GLint * params); */ public void glGetObjectBufferivATI(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectParameterfvARB}(GLhandleARB target, GLenum pname, GLfloat * params); */ public void glGetObjectParameterfvARB(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectParameterfvARB}(GLhandleARB target, GLenum pname, GLfloat * params); */ public void glGetObjectParameterfvARB(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectParameterivARB}(GLhandleARB target, GLenum pname, GLint * params); */ public void glGetObjectParameterivARB(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetObjectParameterivARB}(GLhandleARB target, GLenum pname, GLint * params); */ public void glGetObjectParameterivARB(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetOcclusionQueryivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetOcclusionQueryivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetOcclusionQueryivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetOcclusionQueryivNV(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetOcclusionQueryuivNV}(GLuint id, GLenum pname, GLuint * params); */ public void glGetOcclusionQueryuivNV(int id, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetOcclusionQueryuivNV}(GLuint id, GLenum pname, GLuint * params); */ public void glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetPixelMapfv}(GLenum map, GLfloat * values); */ public void glGetPixelMapfv(int map, java.nio.FloatBuffer values); /** Interface to C language function:
void {@native glGetPixelMapfv}(GLenum map, GLfloat * values); */ public void glGetPixelMapfv(int map, float[] values, int values_offset); /** Interface to C language function:
void {@native glGetPixelMapfv}(GLenum map, GLfloat * values); */ public void glGetPixelMapfv(int map, long values_buffer_offset); /** Interface to C language function:
void {@native glGetPixelMapuiv}(GLenum map, GLuint * values); */ public void glGetPixelMapuiv(int map, java.nio.IntBuffer values); /** Interface to C language function:
void {@native glGetPixelMapuiv}(GLenum map, GLuint * values); */ public void glGetPixelMapuiv(int map, int[] values, int values_offset); /** Interface to C language function:
void {@native glGetPixelMapuiv}(GLenum map, GLuint * values); */ public void glGetPixelMapuiv(int map, long values_buffer_offset); /** Interface to C language function:
void {@native glGetPixelMapusv}(GLenum map, GLushort * values); */ public void glGetPixelMapusv(int map, java.nio.ShortBuffer values); /** Interface to C language function:
void {@native glGetPixelMapusv}(GLenum map, GLushort * values); */ public void glGetPixelMapusv(int map, short[] values, int values_offset); /** Interface to C language function:
void {@native glGetPixelMapusv}(GLenum map, GLushort * values); */ public void glGetPixelMapusv(int map, long values_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetPixelTexGenParameterfvSGIS}(GLenum pname, GLfloat * params); */ public void glGetPixelTexGenParameterfvSGIS(int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetPixelTexGenParameterfvSGIS}(GLenum pname, GLfloat * params); */ public void glGetPixelTexGenParameterfvSGIS(int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetPixelTexGenParameterivSGIS}(GLenum pname, GLint * params); */ public void glGetPixelTexGenParameterivSGIS(int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetPixelTexGenParameterivSGIS}(GLenum pname, GLint * params); */ public void glGetPixelTexGenParameterivSGIS(int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetPolygonStipple}(GLubyte * mask); */ public void glGetPolygonStipple(java.nio.ByteBuffer mask); /** Interface to C language function:
void {@native glGetPolygonStipple}(GLubyte * mask); */ public void glGetPolygonStipple(byte[] mask, int mask_offset); /** Interface to C language function:
void {@native glGetPolygonStipple}(GLubyte * mask); */ public void glGetPolygonStipple(long mask_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterIivNV}(GLenum target, GLuint index, GLint * params); */ public void glGetProgramEnvParameterIivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterIivNV}(GLenum target, GLuint index, GLint * params); */ public void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterIuivNV}(GLenum target, GLuint index, GLuint * params); */ public void glGetProgramEnvParameterIuivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterIuivNV}(GLenum target, GLuint index, GLuint * params); */ public void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterdvARB}(GLenum index, GLuint pname, GLdouble * params); */ public void glGetProgramEnvParameterdvARB(int index, int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterdvARB}(GLenum index, GLuint pname, GLdouble * params); */ public void glGetProgramEnvParameterdvARB(int index, int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterfvARB}(GLenum target, GLuint pname, GLfloat * params); */ public void glGetProgramEnvParameterfvARB(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramEnvParameterfvARB}(GLenum target, GLuint pname, GLfloat * params); */ public void glGetProgramEnvParameterfvARB(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); */ public void glGetProgramInfoLog(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); */ public void glGetProgramInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterIivNV}(GLenum target, GLuint index, GLint * params); */ public void glGetProgramLocalParameterIivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterIivNV}(GLenum target, GLuint index, GLint * params); */ public void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterIuivNV}(GLenum target, GLuint index, GLuint * params); */ public void glGetProgramLocalParameterIuivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterIuivNV}(GLenum target, GLuint index, GLuint * params); */ public void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterdvARB}(GLenum index, GLuint pname, GLdouble * params); */ public void glGetProgramLocalParameterdvARB(int index, int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterdvARB}(GLenum index, GLuint pname, GLdouble * params); */ public void glGetProgramLocalParameterdvARB(int index, int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterfvARB}(GLenum target, GLuint pname, GLfloat * params); */ public void glGetProgramLocalParameterfvARB(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramLocalParameterfvARB}(GLenum target, GLuint pname, GLfloat * params); */ public void glGetProgramLocalParameterfvARB(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramNamedParameterdvNV}(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); */ public void glGetProgramNamedParameterdvNV(int id, int len, java.lang.String name, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramNamedParameterdvNV}(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); */ public void glGetProgramNamedParameterdvNV(int id, int len, java.lang.String name, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramNamedParameterfvNV}(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); */ public void glGetProgramNamedParameterfvNV(int id, int len, java.lang.String name, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramNamedParameterfvNV}(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); */ public void glGetProgramNamedParameterfvNV(int id, int len, java.lang.String name, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramParameterdvNV}(GLenum target, GLuint index, GLenum pname, GLdouble * params); */ public void glGetProgramParameterdvNV(int target, int index, int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramParameterdvNV}(GLenum target, GLuint index, GLenum pname, GLdouble * params); */ public void glGetProgramParameterdvNV(int target, int index, int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramParameterfvNV}(GLenum stage, GLuint portion, GLenum pname, GLfloat * params); */ public void glGetProgramParameterfvNV(int stage, int portion, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramParameterfvNV}(GLenum stage, GLuint portion, GLenum pname, GLfloat * params); */ public void glGetProgramParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramStringARB}(GLenum target, GLenum pname, GLvoid * string); @param string a direct {@link java.nio.Buffer} */ public void glGetProgramStringARB(int target, int pname, java.nio.Buffer string); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramStringNV}(GLuint id, GLenum pname, GLubyte * program); */ public void glGetProgramStringNV(int id, int pname, java.nio.ByteBuffer program); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramStringNV}(GLuint id, GLenum pname, GLubyte * program); */ public void glGetProgramStringNV(int id, int pname, byte[] program, int program_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetProgramiv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetProgramiv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramivARB}(GLenum target, GLenum pname, GLint * params); */ public void glGetProgramivARB(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramivARB}(GLenum target, GLenum pname, GLint * params); */ public void glGetProgramivARB(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetProgramivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetProgramivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetProgramivNV(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, int64_t * params); */ public void glGetQueryObjecti64vEXT(int id, int pname, java.nio.LongBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, int64_t * params); */ public void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetQueryObjectiv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetQueryObjectiv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectivARB}(GLuint target, GLenum pname, GLint * params); */ public void glGetQueryObjectivARB(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectivARB}(GLuint target, GLenum pname, GLint * params); */ public void glGetQueryObjectivARB(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, uint64_t * params); */ public void glGetQueryObjectui64vEXT(int id, int pname, java.nio.LongBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, uint64_t * params); */ public void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params); */ public void glGetQueryObjectuiv(int id, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params); */ public void glGetQueryObjectuiv(int id, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectuivARB}(GLuint id, GLenum pname, GLuint * params); */ public void glGetQueryObjectuivARB(int id, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryObjectuivARB}(GLuint id, GLenum pname, GLuint * params); */ public void glGetQueryObjectuivARB(int id, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params); */ public void glGetQueryiv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params); */ public void glGetQueryiv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryivARB}(GLenum target, GLenum pname, GLint * params); */ public void glGetQueryivARB(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetQueryivARB}(GLenum target, GLenum pname, GLint * params); */ public void glGetQueryivARB(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetRenderbufferParameterivEXT}(GLenum target, GLenum pname, GLint * params); */ public void glGetRenderbufferParameterivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetRenderbufferParameterivEXT}(GLenum target, GLenum pname, GLint * params); */ public void glGetRenderbufferParameterivEXT(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetSeparableFilter}(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); */ public void glGetSeparableFilter(int target, int format, int type, java.nio.Buffer row, java.nio.Buffer column, java.nio.Buffer span); /** Entry point (through function pointer) to C language function:
void {@native glGetSeparableFilter}(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); */ public void glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderInfoLog}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); */ public void glGetShaderInfoLog(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderInfoLog}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); */ public void glGetShaderInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderSource}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); */ public void glGetShaderSource(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderSource}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); */ public void glGetShaderSource(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderSourceARB}(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog); */ public void glGetShaderSourceARB(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderSourceARB}(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog); */ public void glGetShaderSourceARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetShaderiv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetShaderiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetShaderiv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetSharpenTexFuncSGIS}(GLenum pname, GLfloat * params); */ public void glGetSharpenTexFuncSGIS(int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetSharpenTexFuncSGIS}(GLenum pname, GLfloat * params); */ public void glGetSharpenTexFuncSGIS(int pname, float[] params, int params_offset); /** Interface to C language function:
const GLubyte * {@native glGetString}(GLenum name); */ public java.lang.String glGetString(int name); /** Entry point (through function pointer) to C language function:
void {@native glGetTexBumpParameterfvATI}(GLenum pname, GLfloat * params); */ public void glGetTexBumpParameterfvATI(int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetTexBumpParameterfvATI}(GLenum pname, GLfloat * params); */ public void glGetTexBumpParameterfvATI(int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetTexBumpParameterivATI}(GLenum pname, GLint * params); */ public void glGetTexBumpParameterivATI(int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetTexBumpParameterivATI}(GLenum pname, GLint * params); */ public void glGetTexBumpParameterivATI(int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexEnvfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetTexEnvfv(int target, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetTexEnvfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetTexEnvfv(int target, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexEnviv}(GLenum target, GLenum pname, GLint * params); */ public void glGetTexEnviv(int target, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetTexEnviv}(GLenum target, GLenum pname, GLint * params); */ public void glGetTexEnviv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetTexFilterFuncSGIS}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetTexFilterFuncSGIS(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetTexFilterFuncSGIS}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetTexFilterFuncSGIS(int target, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexGendv}(GLenum coord, GLenum pname, GLdouble * params); */ public void glGetTexGendv(int coord, int pname, java.nio.DoubleBuffer params); /** Interface to C language function:
void {@native glGetTexGendv}(GLenum coord, GLenum pname, GLdouble * params); */ public void glGetTexGendv(int coord, int pname, double[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexGenfv}(GLenum coord, GLenum pname, GLfloat * params); */ public void glGetTexGenfv(int coord, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetTexGenfv}(GLenum coord, GLenum pname, GLfloat * params); */ public void glGetTexGenfv(int coord, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexGeniv}(GLenum coord, GLenum pname, GLint * params); */ public void glGetTexGeniv(int coord, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetTexGeniv}(GLenum coord, GLenum pname, GLint * params); */ public void glGetTexGeniv(int coord, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexImage}(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); */ public void glGetTexImage(int target, int level, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glGetTexImage}(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); */ public void glGetTexImage(int target, int level, int format, int type, long pixels_buffer_offset); /** Interface to C language function:
void {@native glGetTexLevelParameterfv}(GLenum target, GLint level, GLenum pname, GLfloat * params); */ public void glGetTexLevelParameterfv(int target, int level, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetTexLevelParameterfv}(GLenum target, GLint level, GLenum pname, GLfloat * params); */ public void glGetTexLevelParameterfv(int target, int level, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexLevelParameteriv}(GLenum target, GLint level, GLenum pname, GLint * params); */ public void glGetTexLevelParameteriv(int target, int level, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetTexLevelParameteriv}(GLenum target, GLint level, GLenum pname, GLint * params); */ public void glGetTexLevelParameteriv(int target, int level, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetTexParameterIivEXT}(GLenum target, GLenum pname, GLint * params); */ public void glGetTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetTexParameterIivEXT}(GLenum target, GLenum pname, GLint * params); */ public void glGetTexParameterIivEXT(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetTexParameterIuivEXT}(GLenum target, GLenum pname, GLuint * params); */ public void glGetTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetTexParameterIuivEXT}(GLenum target, GLenum pname, GLuint * params); */ public void glGetTexParameterIuivEXT(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetTexParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params); */ public void glGetTexParameterfv(int target, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetTexParameteriv(int target, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params); */ public void glGetTexParameteriv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetTrackMatrixivNV}(GLenum stage, GLuint portion, GLenum pname, GLint * params); */ public void glGetTrackMatrixivNV(int stage, int portion, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetTrackMatrixivNV}(GLenum stage, GLuint portion, GLenum pname, GLint * params); */ public void glGetTrackMatrixivNV(int stage, int portion, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetTransformFeedbackVaryingNV}(GLuint program, GLuint index, GLint * location); */ public void glGetTransformFeedbackVaryingNV(int program, int index, java.nio.IntBuffer location); /** Entry point (through function pointer) to C language function:
void {@native glGetTransformFeedbackVaryingNV}(GLuint program, GLuint index, GLint * location); */ public void glGetTransformFeedbackVaryingNV(int program, int index, int[] location, int location_offset); /** Entry point (through function pointer) to C language function:
GLint {@native glGetUniformBufferSizeEXT}(GLuint program, GLint location); */ public int glGetUniformBufferSizeEXT(int program, int location); /** Entry point (through function pointer) to C language function:
GLint {@native glGetUniformLocation}(GLuint program, const GLchar * name); */ public int glGetUniformLocation(int program, java.lang.String name); /** Entry point (through function pointer) to C language function:
GLint {@native glGetUniformLocationARB}(GLhandleARB program, const GLcharARB * name); */ public int glGetUniformLocationARB(int program, java.lang.String name); /** Entry point (through function pointer) to C language function:
ptrdiff_t {@native glGetUniformOffsetEXT}(GLuint program, GLint location); */ public int glGetUniformOffsetEXT(int program, int location); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params); */ public void glGetUniformfv(int program, int location, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params); */ public void glGetUniformfv(int program, int location, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformfvARB}(GLhandleARB program, GLint location, GLfloat * params); */ public void glGetUniformfvARB(int program, int location, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformfvARB}(GLhandleARB program, GLint location, GLfloat * params); */ public void glGetUniformfvARB(int program, int location, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params); */ public void glGetUniformiv(int program, int location, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params); */ public void glGetUniformiv(int program, int location, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformivARB}(GLhandleARB program, GLint location, GLint * params); */ public void glGetUniformivARB(int program, int location, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformivARB}(GLhandleARB program, GLint location, GLint * params); */ public void glGetUniformivARB(int program, int location, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformuivEXT}(GLuint program, GLint location, GLuint * params); */ public void glGetUniformuivEXT(int program, int location, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetUniformuivEXT}(GLuint program, GLint location, GLuint * params); */ public void glGetUniformuivEXT(int program, int location, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantArrayObjectfvATI}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVariantArrayObjectfvATI(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantArrayObjectfvATI}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVariantArrayObjectfvATI(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantArrayObjectivATI}(GLuint target, GLenum pname, GLint * params); */ public void glGetVariantArrayObjectivATI(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantArrayObjectivATI}(GLuint target, GLenum pname, GLint * params); */ public void glGetVariantArrayObjectivATI(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantBooleanvEXT}(GLuint id, GLenum pname, GLboolean * program); */ public void glGetVariantBooleanvEXT(int id, int pname, java.nio.ByteBuffer program); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantBooleanvEXT}(GLuint id, GLenum pname, GLboolean * program); */ public void glGetVariantBooleanvEXT(int id, int pname, byte[] program, int program_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantFloatvEXT}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVariantFloatvEXT(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantFloatvEXT}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVariantFloatvEXT(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantIntegervEXT}(GLuint target, GLenum pname, GLint * params); */ public void glGetVariantIntegervEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVariantIntegervEXT}(GLuint target, GLenum pname, GLint * params); */ public void glGetVariantIntegervEXT(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
GLint {@native glGetVaryingLocationNV}(GLuint program, const GLchar * name); */ public int glGetVaryingLocationNV(int program, java.nio.ByteBuffer name); /** Entry point (through function pointer) to C language function:
GLint {@native glGetVaryingLocationNV}(GLuint program, const GLchar * name); */ public int glGetVaryingLocationNV(int program, byte[] name, int name_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribArrayObjectfvATI}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribArrayObjectfvATI(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribArrayObjectfvATI}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribArrayObjectfvATI(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribArrayObjectivATI}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribArrayObjectivATI(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribArrayObjectivATI}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribArrayObjectivATI(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribIivEXT}(GLuint index, GLenum pname, GLint * params); */ public void glGetVertexAttribIivEXT(int index, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribIivEXT}(GLuint index, GLenum pname, GLint * params); */ public void glGetVertexAttribIivEXT(int index, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribIuivEXT}(GLuint index, GLenum pname, GLuint * params); */ public void glGetVertexAttribIuivEXT(int index, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribIuivEXT}(GLuint index, GLenum pname, GLuint * params); */ public void glGetVertexAttribIuivEXT(int index, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribdv}(GLuint index, GLenum pname, GLdouble * params); */ public void glGetVertexAttribdv(int index, int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribdv}(GLuint index, GLenum pname, GLdouble * params); */ public void glGetVertexAttribdv(int index, int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribdvARB}(GLuint index, GLenum pname, GLdouble * params); */ public void glGetVertexAttribdvARB(int index, int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribdvARB}(GLuint index, GLenum pname, GLdouble * params); */ public void glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribdvNV}(GLuint index, GLenum pname, GLdouble * params); */ public void glGetVertexAttribdvNV(int index, int pname, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribdvNV}(GLuint index, GLenum pname, GLdouble * params); */ public void glGetVertexAttribdvNV(int index, int pname, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribfv}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribfv(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribfv}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribfv(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribfvARB}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribfvARB(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribfvARB}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribfvARB(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribfvNV}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribfvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribfvNV}(GLuint target, GLenum pname, GLfloat * params); */ public void glGetVertexAttribfvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribiv(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribiv}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribiv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribivARB}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribivARB(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribivARB}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribivARB(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glGetVertexAttribivNV}(GLuint target, GLenum pname, GLint * params); */ public void glGetVertexAttribivNV(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactorbSUN}(GLbyte factor); */ public void glGlobalAlphaFactorbSUN(byte factor); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactordSUN}(GLdouble coord); */ public void glGlobalAlphaFactordSUN(double coord); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactorfSUN}(GLfloat coord); */ public void glGlobalAlphaFactorfSUN(float coord); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactoriSUN}(GLint count); */ public void glGlobalAlphaFactoriSUN(int count); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactorsSUN}(GLshort factor); */ public void glGlobalAlphaFactorsSUN(short factor); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactorubSUN}(GLubyte factor); */ public void glGlobalAlphaFactorubSUN(byte factor); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactoruiSUN}(GLuint mode); */ public void glGlobalAlphaFactoruiSUN(int mode); /** Entry point (through function pointer) to C language function:
void {@native glGlobalAlphaFactorusSUN}(GLushort factor); */ public void glGlobalAlphaFactorusSUN(short factor); /** Interface to C language function:
void {@native glHint}(GLenum target, GLenum mode); */ public void glHint(int target, int mode); /** Entry point (through function pointer) to C language function:
void {@native glHintPGI}(GLenum target, GLint s); */ public void glHintPGI(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glHistogram}(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); */ public void glHistogram(int target, int width, int internalformat, boolean sink); /** Entry point (through function pointer) to C language function:
void {@native glIglooInterfaceSGIX}(GLenum pname, const GLvoid * params); */ public void glIglooInterfaceSGIX(int pname, java.nio.Buffer params); /** Entry point (through function pointer) to C language function:
void {@native glImageTransformParameterfHP}(GLenum target, GLenum pname, GLfloat params); */ public void glImageTransformParameterfHP(int target, int pname, float params); /** Entry point (through function pointer) to C language function:
void {@native glImageTransformParameterfvHP}(GLenum target, GLenum pname, const GLfloat * params); */ public void glImageTransformParameterfvHP(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glImageTransformParameterfvHP}(GLenum target, GLenum pname, const GLfloat * params); */ public void glImageTransformParameterfvHP(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glImageTransformParameteriHP}(GLenum target, GLenum pname, GLint params); */ public void glImageTransformParameteriHP(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
void {@native glImageTransformParameterivHP}(GLenum target, GLenum pname, const GLint * params); */ public void glImageTransformParameterivHP(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glImageTransformParameterivHP}(GLenum target, GLenum pname, const GLint * params); */ public void glImageTransformParameterivHP(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glIndexFuncEXT}(GLenum target, GLclampf s); */ public void glIndexFuncEXT(int target, float s); /** Interface to C language function:
void {@native glIndexMask}(GLuint mask); */ public void glIndexMask(int mask); /** Entry point (through function pointer) to C language function:
void {@native glIndexMaterialEXT}(GLenum target, GLenum id); */ public void glIndexMaterialEXT(int target, int id); /** Interface to C language function:
void {@native glIndexPointer}(GLenum type, GLsizei stride, const GLvoid * ptr); @param ptr a direct {@link java.nio.Buffer} */ public void glIndexPointer(int type, int stride, java.nio.Buffer ptr); /** Interface to C language function:
void {@native glIndexd}(GLdouble c); */ public void glIndexd(double c); /** Interface to C language function:
void {@native glIndexdv}(const GLdouble * c); */ public void glIndexdv(java.nio.DoubleBuffer c); /** Interface to C language function:
void {@native glIndexdv}(const GLdouble * c); */ public void glIndexdv(double[] c, int c_offset); /** Interface to C language function:
void {@native glIndexf}(GLfloat c); */ public void glIndexf(float c); /** Interface to C language function:
void {@native glIndexfv}(const GLfloat * c); */ public void glIndexfv(java.nio.FloatBuffer c); /** Interface to C language function:
void {@native glIndexfv}(const GLfloat * c); */ public void glIndexfv(float[] c, int c_offset); /** Interface to C language function:
void {@native glIndexi}(GLint c); */ public void glIndexi(int c); /** Interface to C language function:
void {@native glIndexiv}(const GLint * c); */ public void glIndexiv(java.nio.IntBuffer c); /** Interface to C language function:
void {@native glIndexiv}(const GLint * c); */ public void glIndexiv(int[] c, int c_offset); /** Interface to C language function:
void {@native glIndexs}(GLshort c); */ public void glIndexs(short c); /** Interface to C language function:
void {@native glIndexsv}(const GLshort * c); */ public void glIndexsv(java.nio.ShortBuffer c); /** Interface to C language function:
void {@native glIndexsv}(const GLshort * c); */ public void glIndexsv(short[] c, int c_offset); /** Interface to C language function:
void {@native glIndexub}(GLubyte c); */ public void glIndexub(byte c); /** Interface to C language function:
void {@native glIndexubv}(const GLubyte * c); */ public void glIndexubv(java.nio.ByteBuffer c); /** Interface to C language function:
void {@native glIndexubv}(const GLubyte * c); */ public void glIndexubv(byte[] c, int c_offset); /** Interface to C language function:
void {@native glInitNames}(void); */ public void glInitNames(); /** Entry point (through function pointer) to C language function:
void {@native glInsertComponentEXT}(GLuint red, GLuint green, GLuint blue); */ public void glInsertComponentEXT(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glInstrumentsBufferSGIX}(GLsizei size, GLint * buffer); */ public void glInstrumentsBufferSGIX(int size, java.nio.IntBuffer buffer); /** Entry point (through function pointer) to C language function:
void {@native glInstrumentsBufferSGIX}(GLsizei size, GLint * buffer); */ public void glInstrumentsBufferSGIX(int size, int[] buffer, int buffer_offset); /** Interface to C language function:
void {@native glInterleavedArrays}(GLenum format, GLsizei stride, const GLvoid * pointer); */ public void glInterleavedArrays(int format, int stride, java.nio.Buffer pointer); /** Interface to C language function:
void {@native glInterleavedArrays}(GLenum format, GLsizei stride, const GLvoid * pointer); */ public void glInterleavedArrays(int format, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsAsyncMarkerSGIX}(GLuint id); */ public boolean glIsAsyncMarkerSGIX(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsBuffer}(GLuint id); */ public boolean glIsBuffer(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsBufferARB}(GLuint id); */ public boolean glIsBufferARB(int id); /** Interface to C language function:
GLboolean {@native glIsEnabled}(GLenum cap); */ public boolean glIsEnabled(int cap); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsEnabledIndexedEXT}(GLenum target, GLuint index); */ public boolean glIsEnabledIndexedEXT(int target, int index); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsFenceAPPLE}(GLuint id); */ public boolean glIsFenceAPPLE(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsFenceNV}(GLuint id); */ public boolean glIsFenceNV(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsFramebufferEXT}(GLuint id); */ public boolean glIsFramebufferEXT(int id); /** Interface to C language function:
GLboolean {@native glIsList}(GLuint list); */ public boolean glIsList(int list); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsObjectBufferATI}(GLuint id); */ public boolean glIsObjectBufferATI(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsOcclusionQueryNV}(GLuint id); */ public boolean glIsOcclusionQueryNV(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsProgram}(GLuint id); */ public boolean glIsProgram(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsProgramARB}(GLuint id); */ public boolean glIsProgramARB(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsProgramNV}(GLuint id); */ public boolean glIsProgramNV(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsQuery}(GLuint id); */ public boolean glIsQuery(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsQueryARB}(GLuint id); */ public boolean glIsQueryARB(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsRenderbufferEXT}(GLuint id); */ public boolean glIsRenderbufferEXT(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsShader}(GLuint id); */ public boolean glIsShader(int id); /** Interface to C language function:
GLboolean {@native glIsTexture}(GLuint texture); */ public boolean glIsTexture(int texture); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsVariantEnabledEXT}(GLuint id, GLenum cap); */ public boolean glIsVariantEnabledEXT(int id, int cap); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsVertexArrayAPPLE}(GLuint id); */ public boolean glIsVertexArrayAPPLE(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glIsVertexAttribEnabledAPPLE}(GLuint index, GLenum pname); */ public boolean glIsVertexAttribEnabledAPPLE(int index, int pname); /** Entry point (through function pointer) to C language function:
void {@native glLightEnviSGIX}(GLenum target, GLint s); */ public void glLightEnviSGIX(int target, int s); /** Interface to C language function:
void {@native glLightModelf}(GLenum pname, GLfloat param); */ public void glLightModelf(int pname, float param); /** Interface to C language function:
void {@native glLightModelfv}(GLenum pname, const GLfloat * params); */ public void glLightModelfv(int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glLightModelfv}(GLenum pname, const GLfloat * params); */ public void glLightModelfv(int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glLightModeli}(GLenum pname, GLint param); */ public void glLightModeli(int pname, int param); /** Interface to C language function:
void {@native glLightModeliv}(GLenum pname, const GLint * params); */ public void glLightModeliv(int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glLightModeliv}(GLenum pname, const GLint * params); */ public void glLightModeliv(int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glLightf}(GLenum light, GLenum pname, GLfloat param); */ public void glLightf(int light, int pname, float param); /** Interface to C language function:
void {@native glLightfv}(GLenum light, GLenum pname, const GLfloat * params); */ public void glLightfv(int light, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glLightfv}(GLenum light, GLenum pname, const GLfloat * params); */ public void glLightfv(int light, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glLighti}(GLenum light, GLenum pname, GLint param); */ public void glLighti(int light, int pname, int param); /** Interface to C language function:
void {@native glLightiv}(GLenum light, GLenum pname, const GLint * params); */ public void glLightiv(int light, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glLightiv}(GLenum light, GLenum pname, const GLint * params); */ public void glLightiv(int light, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glLineStipple}(GLint factor, GLushort pattern); */ public void glLineStipple(int factor, short pattern); /** Interface to C language function:
void {@native glLineWidth}(GLfloat width); */ public void glLineWidth(float width); /** Entry point (through function pointer) to C language function:
void {@native glLinkProgram}(GLuint mode); */ public void glLinkProgram(int mode); /** Entry point (through function pointer) to C language function:
void {@native glLinkProgramARB}(GLhandleARB mode); */ public void glLinkProgramARB(int mode); /** Interface to C language function:
void {@native glListBase}(GLuint base); */ public void glListBase(int base); /** Entry point (through function pointer) to C language function:
void {@native glListParameterfSGIX}(GLuint target, GLenum pname, GLfloat params); */ public void glListParameterfSGIX(int target, int pname, float params); /** Entry point (through function pointer) to C language function:
void {@native glListParameterfvSGIX}(GLuint target, GLenum pname, const GLfloat * params); */ public void glListParameterfvSGIX(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glListParameterfvSGIX}(GLuint target, GLenum pname, const GLfloat * params); */ public void glListParameterfvSGIX(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glListParameteriSGIX}(GLuint target, GLenum pname, GLint params); */ public void glListParameteriSGIX(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
void {@native glListParameterivSGIX}(GLuint target, GLenum pname, const GLint * params); */ public void glListParameterivSGIX(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glListParameterivSGIX}(GLuint target, GLenum pname, const GLint * params); */ public void glListParameterivSGIX(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glLoadIdentity}(void); */ public void glLoadIdentity(); /** Entry point (through function pointer) to C language function:
void {@native glLoadIdentityDeformationMapSGIX}(GLbitfield mode); */ public void glLoadIdentityDeformationMapSGIX(int mode); /** Interface to C language function:
void {@native glLoadMatrixd}(const GLdouble * m); */ public void glLoadMatrixd(java.nio.DoubleBuffer m); /** Interface to C language function:
void {@native glLoadMatrixd}(const GLdouble * m); */ public void glLoadMatrixd(double[] m, int m_offset); /** Interface to C language function:
void {@native glLoadMatrixf}(const GLfloat * m); */ public void glLoadMatrixf(java.nio.FloatBuffer m); /** Interface to C language function:
void {@native glLoadMatrixf}(const GLfloat * m); */ public void glLoadMatrixf(float[] m, int m_offset); /** Interface to C language function:
void {@native glLoadName}(GLuint name); */ public void glLoadName(int name); /** Entry point (through function pointer) to C language function:
void {@native glLoadProgramNV}(GLenum target, GLuint id, GLsizei len, const GLubyte * program); */ public void glLoadProgramNV(int target, int id, int len, java.lang.String program); /** Entry point (through function pointer) to C language function:
void {@native glLoadTransposeMatrixd}(const GLdouble * m); */ public void glLoadTransposeMatrixd(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glLoadTransposeMatrixd}(const GLdouble * m); */ public void glLoadTransposeMatrixd(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glLoadTransposeMatrixf}(const GLfloat * m); */ public void glLoadTransposeMatrixf(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glLoadTransposeMatrixf}(const GLfloat * m); */ public void glLoadTransposeMatrixf(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glLockArraysEXT}(GLint x, GLsizei y); */ public void glLockArraysEXT(int x, int y); /** Interface to C language function:
void {@native glLogicOp}(GLenum opcode); */ public void glLogicOp(int opcode); /** Interface to C language function:
void {@native glMap1d}(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); */ public void glMap1d(int target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points); /** Interface to C language function:
void {@native glMap1d}(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); */ public void glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset); /** Interface to C language function:
void {@native glMap1f}(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); */ public void glMap1f(int target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points); /** Interface to C language function:
void {@native glMap1f}(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); */ public void glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset); /** Interface to C language function:
void {@native glMap2d}(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); */ public void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points); /** Interface to C language function:
void {@native glMap2d}(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); */ public void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset); /** Interface to C language function:
void {@native glMap2f}(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); */ public void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points); /** Interface to C language function:
void {@native glMap2f}(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); */ public void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset); /** Interface to C language function:
GLvoid * {@native glMapBuffer}(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBuffer(int target, int access); /** Interface to C language function:
GLvoid * {@native glMapBufferARB}(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBufferARB(int target, int access); /** Entry point (through function pointer) to C language function:
void {@native glMapControlPointsNV}(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points); */ public void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, java.nio.Buffer points); /** Interface to C language function:
void {@native glMapGrid1d}(GLint un, GLdouble u1, GLdouble u2); */ public void glMapGrid1d(int un, double u1, double u2); /** Interface to C language function:
void {@native glMapGrid1f}(GLint un, GLfloat u1, GLfloat u2); */ public void glMapGrid1f(int un, float u1, float u2); /** Interface to C language function:
void {@native glMapGrid2d}(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); */ public void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2); /** Interface to C language function:
void {@native glMapGrid2f}(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); */ public void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2); /** Entry point (through function pointer) to C language function:
void {@native glMapParameterfvNV}(GLenum target, GLenum pname, const GLfloat * params); */ public void glMapParameterfvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glMapParameterfvNV}(GLenum target, GLenum pname, const GLfloat * params); */ public void glMapParameterfvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glMapParameterivNV}(GLenum target, GLenum pname, const GLint * params); */ public void glMapParameterivNV(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glMapParameterivNV}(GLenum target, GLenum pname, const GLint * params); */ public void glMapParameterivNV(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib1dAPPLE}(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); */ public void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib1dAPPLE}(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); */ public void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib1fAPPLE}(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); */ public void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib1fAPPLE}(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); */ public void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib2dAPPLE}(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); */ public void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib2dAPPLE}(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); */ public void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib2fAPPLE}(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); */ public void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glMapVertexAttrib2fAPPLE}(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); */ public void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset); /** Interface to C language function:
void {@native glMaterialf}(GLenum face, GLenum pname, GLfloat param); */ public void glMaterialf(int face, int pname, float param); /** Interface to C language function:
void {@native glMaterialfv}(GLenum face, GLenum pname, const GLfloat * params); */ public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glMaterialfv}(GLenum face, GLenum pname, const GLfloat * params); */ public void glMaterialfv(int face, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glMateriali}(GLenum face, GLenum pname, GLint param); */ public void glMateriali(int face, int pname, int param); /** Interface to C language function:
void {@native glMaterialiv}(GLenum face, GLenum pname, const GLint * params); */ public void glMaterialiv(int face, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glMaterialiv}(GLenum face, GLenum pname, const GLint * params); */ public void glMaterialiv(int face, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexPointerARB}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glMatrixIndexPointerARB(int size, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexPointerARB}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glMatrixIndexPointerARB(int size, int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexubvARB}(GLint size, const GLubyte * weights); */ public void glMatrixIndexubvARB(int size, java.nio.ByteBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexubvARB}(GLint size, const GLubyte * weights); */ public void glMatrixIndexubvARB(int size, byte[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexuivARB}(GLint n, const GLuint * ids); */ public void glMatrixIndexuivARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexuivARB}(GLint n, const GLuint * ids); */ public void glMatrixIndexuivARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexusvARB}(GLint size, const GLushort * weights); */ public void glMatrixIndexusvARB(int size, java.nio.ShortBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glMatrixIndexusvARB}(GLint size, const GLushort * weights); */ public void glMatrixIndexusvARB(int size, short[] weights, int weights_offset); /** Interface to C language function:
void {@native glMatrixMode}(GLenum mode); */ public void glMatrixMode(int mode); /** Entry point (through function pointer) to C language function:
void {@native glMinmax}(GLenum target, GLenum internalformat, GLboolean sink); */ public void glMinmax(int target, int internalformat, boolean sink); /** Interface to C language function:
void {@native glMultMatrixd}(const GLdouble * m); */ public void glMultMatrixd(java.nio.DoubleBuffer m); /** Interface to C language function:
void {@native glMultMatrixd}(const GLdouble * m); */ public void glMultMatrixd(double[] m, int m_offset); /** Interface to C language function:
void {@native glMultMatrixf}(const GLfloat * m); */ public void glMultMatrixf(java.nio.FloatBuffer m); /** Interface to C language function:
void {@native glMultMatrixf}(const GLfloat * m); */ public void glMultMatrixf(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultTransposeMatrixd}(const GLdouble * m); */ public void glMultTransposeMatrixd(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glMultTransposeMatrixd}(const GLdouble * m); */ public void glMultTransposeMatrixd(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultTransposeMatrixf}(const GLfloat * m); */ public void glMultTransposeMatrixf(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glMultTransposeMatrixf}(const GLfloat * m); */ public void glMultTransposeMatrixf(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawArrays}(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); */ public void glMultiDrawArrays(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawArrays}(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); */ public void glMultiDrawArrays(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawArraysEXT}(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); */ public void glMultiDrawArraysEXT(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawArraysEXT}(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); */ public void glMultiDrawArraysEXT(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawElementArrayAPPLE}(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); */ public void glMultiDrawElementArrayAPPLE(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawElementArrayAPPLE}(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); */ public void glMultiDrawElementArrayAPPLE(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawElements}(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount); */ public void glMultiDrawElements(int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawElements}(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount); */ public void glMultiDrawElements(int mode, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawElementsEXT}(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount); */ public void glMultiDrawElementsEXT(int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawElementsEXT}(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount); */ public void glMultiDrawElementsEXT(int mode, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawRangeElementArrayAPPLE}(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); */ public void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiDrawRangeElementArrayAPPLE}(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); */ public void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, int[] first, int first_offset, int[] count, int count_offset, int primcount); /** Entry point (through function pointer) to C language function:
void {@native glMultiModeDrawArraysIBM}(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); */ public void glMultiModeDrawArraysIBM(java.nio.IntBuffer mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount, int modestride); /** Entry point (through function pointer) to C language function:
void {@native glMultiModeDrawArraysIBM}(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); */ public void glMultiModeDrawArraysIBM(int[] mode, int mode_offset, int[] first, int first_offset, int[] count, int count_offset, int primcount, int modestride); /** Entry point (through function pointer) to C language function:
void {@native glMultiModeDrawElementsIBM}(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); */ public void glMultiModeDrawElementsIBM(java.nio.IntBuffer mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount, int modestride); /** Entry point (through function pointer) to C language function:
void {@native glMultiModeDrawElementsIBM}(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); */ public void glMultiModeDrawElementsIBM(int[] mode, int mode_offset, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount, int modestride); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1d}(GLenum target, GLdouble s); */ public void glMultiTexCoord1d(int target, double s); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord1dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord1dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1f}(GLenum target, GLfloat s); */ public void glMultiTexCoord1f(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord1fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord1fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1hNV}(GLenum target, GLhalfNV s); */ public void glMultiTexCoord1hNV(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord1hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord1hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1i}(GLenum target, GLint s); */ public void glMultiTexCoord1i(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord1iv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord1iv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1s}(GLenum target, GLshort s); */ public void glMultiTexCoord1s(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord1sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord1sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord1sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2d}(GLenum target, GLdouble s, GLdouble t); */ public void glMultiTexCoord2d(int target, double s, double t); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord2dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord2dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2f}(GLenum target, GLfloat s, GLfloat t); */ public void glMultiTexCoord2f(int target, float s, float t); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord2fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord2fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2hNV}(GLenum target, GLhalfNV s, GLhalfNV t); */ public void glMultiTexCoord2hNV(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord2hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord2hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2i}(GLenum target, GLint s, GLint t); */ public void glMultiTexCoord2i(int target, int s, int t); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord2iv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord2iv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2s}(GLenum target, GLshort s, GLshort t); */ public void glMultiTexCoord2s(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord2sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord2sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord2sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3d}(GLenum target, GLdouble s, GLdouble t, GLdouble r); */ public void glMultiTexCoord3d(int target, double s, double t, double r); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord3dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord3dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3f}(GLenum target, GLfloat s, GLfloat t, GLfloat r); */ public void glMultiTexCoord3f(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord3fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord3fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3hNV}(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); */ public void glMultiTexCoord3hNV(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord3hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord3hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3i}(GLenum target, GLint s, GLint t, GLint r); */ public void glMultiTexCoord3i(int target, int s, int t, int r); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord3iv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord3iv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3s}(GLenum target, GLshort s, GLshort t, GLshort r); */ public void glMultiTexCoord3s(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord3sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord3sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord3sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4d}(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); */ public void glMultiTexCoord4d(int target, double s, double t, double r, double q); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord4dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4dv}(GLenum target, const GLdouble * v); */ public void glMultiTexCoord4dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4f}(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); */ public void glMultiTexCoord4f(int target, float s, float t, float r, float q); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord4fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4fv}(GLenum target, const GLfloat * v); */ public void glMultiTexCoord4fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4hNV}(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); */ public void glMultiTexCoord4hNV(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord4hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4hvNV}(GLenum index, const GLhalfNV * v); */ public void glMultiTexCoord4hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4i}(GLenum target, GLint start, GLint x, GLint y, GLint width); */ public void glMultiTexCoord4i(int target, int start, int x, int y, int width); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord4iv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4iv}(GLenum target, const GLint * v); */ public void glMultiTexCoord4iv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4s}(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); */ public void glMultiTexCoord4s(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord4sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glMultiTexCoord4sv}(GLenum target, const GLshort * v); */ public void glMultiTexCoord4sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
GLuint {@native glNewBufferRegion}(GLenum type); */ public int glNewBufferRegion(int type); /** Interface to C language function:
void {@native glNewList}(GLuint list, GLenum mode); */ public void glNewList(int list, int mode); /** Entry point (through function pointer) to C language function:
GLuint {@native glNewObjectBufferATI}(GLsizei size, const GLvoid * pointer, GLenum usage); */ public int glNewObjectBufferATI(int size, java.nio.Buffer pointer, int usage); /** Interface to C language function:
void {@native glNormal3b}(GLbyte nx, GLbyte ny, GLbyte nz); */ public void glNormal3b(byte nx, byte ny, byte nz); /** Interface to C language function:
void {@native glNormal3bv}(const GLbyte * v); */ public void glNormal3bv(java.nio.ByteBuffer v); /** Interface to C language function:
void {@native glNormal3bv}(const GLbyte * v); */ public void glNormal3bv(byte[] v, int v_offset); /** Interface to C language function:
void {@native glNormal3d}(GLdouble nx, GLdouble ny, GLdouble nz); */ public void glNormal3d(double nx, double ny, double nz); /** Interface to C language function:
void {@native glNormal3dv}(const GLdouble * v); */ public void glNormal3dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glNormal3dv}(const GLdouble * v); */ public void glNormal3dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glNormal3f}(GLfloat nx, GLfloat ny, GLfloat nz); */ public void glNormal3f(float nx, float ny, float nz); /** Entry point (through function pointer) to C language function:
void {@native glNormal3fVertex3fSUN}(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); */ public void glNormal3fVertex3fSUN(float r, float g, float b, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glNormal3fVertex3fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glNormal3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormal3fVertex3fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glNormal3fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset); /** Interface to C language function:
void {@native glNormal3fv}(const GLfloat * v); */ public void glNormal3fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glNormal3fv}(const GLfloat * v); */ public void glNormal3fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glNormal3hNV}(GLhalfNV red, GLhalfNV green, GLhalfNV blue); */ public void glNormal3hNV(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glNormal3hvNV}(const GLhalfNV * v); */ public void glNormal3hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormal3hvNV}(const GLhalfNV * v); */ public void glNormal3hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glNormal3i}(GLint nx, GLint ny, GLint nz); */ public void glNormal3i(int nx, int ny, int nz); /** Interface to C language function:
void {@native glNormal3iv}(const GLint * v); */ public void glNormal3iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glNormal3iv}(const GLint * v); */ public void glNormal3iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glNormal3s}(GLshort nx, GLshort ny, GLshort nz); */ public void glNormal3s(short nx, short ny, short nz); /** Interface to C language function:
void {@native glNormal3sv}(const GLshort * v); */ public void glNormal3sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glNormal3sv}(const GLshort * v); */ public void glNormal3sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glNormalPointer}(GLenum type, GLsizei stride, const GLvoid * ptr); @param ptr a direct {@link java.nio.Buffer} */ public void glNormalPointer(int type, int stride, java.nio.Buffer ptr); /** Interface to C language function:
void {@native glNormalPointer}(GLenum type, GLsizei stride, const GLvoid * ptr); */ public void glNormalPointer(int type, int stride, long ptr_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3bATI}(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); */ public void glNormalStream3bATI(int stream, byte nx, byte ny, byte nz); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3bvATI}(GLenum index, const GLbyte * v); */ public void glNormalStream3bvATI(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3bvATI}(GLenum index, const GLbyte * v); */ public void glNormalStream3bvATI(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3dATI}(GLenum target, GLdouble s, GLdouble t, GLdouble r); */ public void glNormalStream3dATI(int target, double s, double t, double r); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3dvATI}(GLenum target, const GLdouble * v); */ public void glNormalStream3dvATI(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3dvATI}(GLenum target, const GLdouble * v); */ public void glNormalStream3dvATI(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3fATI}(GLenum target, GLfloat s, GLfloat t, GLfloat r); */ public void glNormalStream3fATI(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3fvATI}(GLenum target, const GLfloat * v); */ public void glNormalStream3fvATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3fvATI}(GLenum target, const GLfloat * v); */ public void glNormalStream3fvATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3iATI}(GLenum target, GLint s, GLint t, GLint r); */ public void glNormalStream3iATI(int target, int s, int t, int r); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3ivATI}(GLenum target, const GLint * v); */ public void glNormalStream3ivATI(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3ivATI}(GLenum target, const GLint * v); */ public void glNormalStream3ivATI(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3sATI}(GLenum target, GLshort s, GLshort t, GLshort r); */ public void glNormalStream3sATI(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3svATI}(GLenum target, const GLshort * v); */ public void glNormalStream3svATI(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glNormalStream3svATI}(GLenum target, const GLshort * v); */ public void glNormalStream3svATI(int target, short[] v, int v_offset); /** Interface to C language function:
void {@native glOrtho}(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val); */ public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val); /** Entry point (through function pointer) to C language function:
void {@native glPNTrianglesfATI}(GLenum target, GLfloat s); */ public void glPNTrianglesfATI(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glPNTrianglesiATI}(GLenum target, GLint s); */ public void glPNTrianglesiATI(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glPassTexCoordATI}(GLuint red, GLuint green, GLenum blue); */ public void glPassTexCoordATI(int red, int green, int blue); /** Interface to C language function:
void {@native glPassThrough}(GLfloat token); */ public void glPassThrough(float token); /** Entry point (through function pointer) to C language function:
void {@native glPixelDataRangeNV}(GLenum target, GLsizei level, GLvoid * img); @param img a direct {@link java.nio.Buffer} */ public void glPixelDataRangeNV(int target, int level, java.nio.Buffer img); /** Interface to C language function:
void {@native glPixelMapfv}(GLenum map, GLint mapsize, const GLfloat * values); */ public void glPixelMapfv(int map, int mapsize, java.nio.FloatBuffer values); /** Interface to C language function:
void {@native glPixelMapfv}(GLenum map, GLint mapsize, const GLfloat * values); */ public void glPixelMapfv(int map, int mapsize, float[] values, int values_offset); /** Interface to C language function:
void {@native glPixelMapfv}(GLenum map, GLint mapsize, const GLfloat * values); */ public void glPixelMapfv(int map, int mapsize, long values_buffer_offset); /** Interface to C language function:
void {@native glPixelMapuiv}(GLenum map, GLint mapsize, const GLuint * values); */ public void glPixelMapuiv(int map, int mapsize, java.nio.IntBuffer values); /** Interface to C language function:
void {@native glPixelMapuiv}(GLenum map, GLint mapsize, const GLuint * values); */ public void glPixelMapuiv(int map, int mapsize, int[] values, int values_offset); /** Interface to C language function:
void {@native glPixelMapuiv}(GLenum map, GLint mapsize, const GLuint * values); */ public void glPixelMapuiv(int map, int mapsize, long values_buffer_offset); /** Interface to C language function:
void {@native glPixelMapusv}(GLenum map, GLint mapsize, const GLushort * values); */ public void glPixelMapusv(int map, int mapsize, java.nio.ShortBuffer values); /** Interface to C language function:
void {@native glPixelMapusv}(GLenum map, GLint mapsize, const GLushort * values); */ public void glPixelMapusv(int map, int mapsize, short[] values, int values_offset); /** Interface to C language function:
void {@native glPixelMapusv}(GLenum map, GLint mapsize, const GLushort * values); */ public void glPixelMapusv(int map, int mapsize, long values_buffer_offset); /** Interface to C language function:
void {@native glPixelStoref}(GLenum pname, GLfloat param); */ public void glPixelStoref(int pname, float param); /** Interface to C language function:
void {@native glPixelStorei}(GLenum pname, GLint param); */ public void glPixelStorei(int pname, int param); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenParameterfSGIS}(GLenum target, GLfloat s); */ public void glPixelTexGenParameterfSGIS(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenParameterfvSGIS}(GLenum target, const GLfloat * v); */ public void glPixelTexGenParameterfvSGIS(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenParameterfvSGIS}(GLenum target, const GLfloat * v); */ public void glPixelTexGenParameterfvSGIS(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenParameteriSGIS}(GLenum target, GLint s); */ public void glPixelTexGenParameteriSGIS(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenParameterivSGIS}(GLenum target, const GLint * v); */ public void glPixelTexGenParameterivSGIS(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenParameterivSGIS}(GLenum target, const GLint * v); */ public void glPixelTexGenParameterivSGIS(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPixelTexGenSGIX}(GLenum mode); */ public void glPixelTexGenSGIX(int mode); /** Interface to C language function:
void {@native glPixelTransferf}(GLenum pname, GLfloat param); */ public void glPixelTransferf(int pname, float param); /** Interface to C language function:
void {@native glPixelTransferi}(GLenum pname, GLint param); */ public void glPixelTransferi(int pname, int param); /** Entry point (through function pointer) to C language function:
void {@native glPixelTransformParameterfEXT}(GLenum target, GLenum pname, GLfloat params); */ public void glPixelTransformParameterfEXT(int target, int pname, float params); /** Entry point (through function pointer) to C language function:
void {@native glPixelTransformParameterfvEXT}(GLenum target, GLenum pname, const GLfloat * params); */ public void glPixelTransformParameterfvEXT(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glPixelTransformParameterfvEXT}(GLenum target, GLenum pname, const GLfloat * params); */ public void glPixelTransformParameterfvEXT(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glPixelTransformParameteriEXT}(GLenum target, GLenum pname, GLint params); */ public void glPixelTransformParameteriEXT(int target, int pname, int params); /** Entry point (through function pointer) to C language function:
void {@native glPixelTransformParameterivEXT}(GLenum target, GLenum pname, const GLint * params); */ public void glPixelTransformParameterivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glPixelTransformParameterivEXT}(GLenum target, GLenum pname, const GLint * params); */ public void glPixelTransformParameterivEXT(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glPixelZoom}(GLfloat xfactor, GLfloat yfactor); */ public void glPixelZoom(float xfactor, float yfactor); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterf}(GLenum target, GLfloat s); */ public void glPointParameterf(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfARB}(GLenum target, GLfloat s); */ public void glPointParameterfARB(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfEXT}(GLenum target, GLfloat s); */ public void glPointParameterfEXT(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfSGIS}(GLenum target, GLfloat s); */ public void glPointParameterfSGIS(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfv}(GLenum target, const GLfloat * v); */ public void glPointParameterfv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfv}(GLenum target, const GLfloat * v); */ public void glPointParameterfv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfvARB}(GLenum target, const GLfloat * v); */ public void glPointParameterfvARB(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfvARB}(GLenum target, const GLfloat * v); */ public void glPointParameterfvARB(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfvEXT}(GLenum target, const GLfloat * v); */ public void glPointParameterfvEXT(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfvEXT}(GLenum target, const GLfloat * v); */ public void glPointParameterfvEXT(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfvSGIS}(GLenum target, const GLfloat * v); */ public void glPointParameterfvSGIS(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterfvSGIS}(GLenum target, const GLfloat * v); */ public void glPointParameterfvSGIS(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPointParameteri}(GLenum target, GLint s); */ public void glPointParameteri(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glPointParameteriNV}(GLenum target, GLint s); */ public void glPointParameteriNV(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glPointParameteriv}(GLenum target, const GLint * v); */ public void glPointParameteriv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPointParameteriv}(GLenum target, const GLint * v); */ public void glPointParameteriv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterivNV}(GLenum target, const GLint * v); */ public void glPointParameterivNV(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glPointParameterivNV}(GLenum target, const GLint * v); */ public void glPointParameterivNV(int target, int[] v, int v_offset); /** Interface to C language function:
void {@native glPointSize}(GLfloat size); */ public void glPointSize(float size); /** Entry point (through function pointer) to C language function:
GLint {@native glPollAsyncSGIX}(GLuint * markerp); */ public int glPollAsyncSGIX(java.nio.IntBuffer markerp); /** Entry point (through function pointer) to C language function:
GLint {@native glPollAsyncSGIX}(GLuint * markerp); */ public int glPollAsyncSGIX(int[] markerp, int markerp_offset); /** Entry point (through function pointer) to C language function:
GLint {@native glPollInstrumentsSGIX}(GLint * marker_p); */ public int glPollInstrumentsSGIX(java.nio.IntBuffer marker_p); /** Entry point (through function pointer) to C language function:
GLint {@native glPollInstrumentsSGIX}(GLint * marker_p); */ public int glPollInstrumentsSGIX(int[] marker_p, int marker_p_offset); /** Interface to C language function:
void {@native glPolygonMode}(GLenum face, GLenum mode); */ public void glPolygonMode(int face, int mode); /** Interface to C language function:
void {@native glPolygonOffset}(GLfloat factor, GLfloat units); */ public void glPolygonOffset(float factor, float units); /** Interface to C language function:
void {@native glPolygonStipple}(const GLubyte * mask); */ public void glPolygonStipple(java.nio.ByteBuffer mask); /** Interface to C language function:
void {@native glPolygonStipple}(const GLubyte * mask); */ public void glPolygonStipple(byte[] mask, int mask_offset); /** Interface to C language function:
void {@native glPolygonStipple}(const GLubyte * mask); */ public void glPolygonStipple(long mask_buffer_offset); /** Interface to C language function:
void {@native glPopAttrib}(void); */ public void glPopAttrib(); /** Interface to C language function:
void {@native glPopClientAttrib}(void); */ public void glPopClientAttrib(); /** Interface to C language function:
void {@native glPopMatrix}(void); */ public void glPopMatrix(); /** Interface to C language function:
void {@native glPopName}(void); */ public void glPopName(); /** Entry point (through function pointer) to C language function:
void {@native glPrimitiveRestartIndexNV}(GLuint mode); */ public void glPrimitiveRestartIndexNV(int mode); /** Entry point (through function pointer) to C language function:
void {@native glPrimitiveRestartNV}(void); */ public void glPrimitiveRestartNV(); /** Interface to C language function:
void {@native glPrioritizeTextures}(GLsizei n, const GLuint * textures, const GLclampf * priorities); */ public void glPrioritizeTextures(int n, java.nio.IntBuffer textures, java.nio.FloatBuffer priorities); /** Interface to C language function:
void {@native glPrioritizeTextures}(GLsizei n, const GLuint * textures, const GLclampf * priorities); */ public void glPrioritizeTextures(int n, int[] textures, int textures_offset, float[] priorities, int priorities_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramBufferParametersIivNV}(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params); */ public void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramBufferParametersIivNV}(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params); */ public void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramBufferParametersIuivNV}(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params); */ public void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramBufferParametersIuivNV}(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params); */ public void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramBufferParametersfvNV}(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params); */ public void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramBufferParametersfvNV}(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params); */ public void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameter4dARB}(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameter4dvARB}(GLenum target, GLuint index, const GLdouble * params); */ public void glProgramEnvParameter4dvARB(int target, int index, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameter4dvARB}(GLenum target, GLuint index, const GLdouble * params); */ public void glProgramEnvParameter4dvARB(int target, int index, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameter4fARB}(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameter4fvARB}(GLenum target, GLuint pname, const GLfloat * params); */ public void glProgramEnvParameter4fvARB(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameter4fvARB}(GLenum target, GLuint pname, const GLfloat * params); */ public void glProgramEnvParameter4fvARB(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameterI4iNV}(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); */ public void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameterI4ivNV}(GLenum target, GLuint index, const GLint * params); */ public void glProgramEnvParameterI4ivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameterI4ivNV}(GLenum target, GLuint index, const GLint * params); */ public void glProgramEnvParameterI4ivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameterI4uiNV}(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); */ public void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameterI4uivNV}(GLenum target, GLuint index, const GLuint * params); */ public void glProgramEnvParameterI4uivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameterI4uivNV}(GLenum target, GLuint index, const GLuint * params); */ public void glProgramEnvParameterI4uivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameters4fvEXT}(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights); */ public void glProgramEnvParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParameters4fvEXT}(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights); */ public void glProgramEnvParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParametersI4ivNV}(GLenum target, GLuint index, GLsizei count, const GLint * params); */ public void glProgramEnvParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParametersI4ivNV}(GLenum target, GLuint index, GLsizei count, const GLint * params); */ public void glProgramEnvParametersI4ivNV(int target, int index, int count, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParametersI4uivNV}(GLenum target, GLuint index, GLsizei count, const GLuint * params); */ public void glProgramEnvParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramEnvParametersI4uivNV}(GLenum target, GLuint index, GLsizei count, const GLuint * params); */ public void glProgramEnvParametersI4uivNV(int target, int index, int count, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameter4dARB}(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameter4dvARB}(GLenum target, GLuint index, const GLdouble * params); */ public void glProgramLocalParameter4dvARB(int target, int index, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameter4dvARB}(GLenum target, GLuint index, const GLdouble * params); */ public void glProgramLocalParameter4dvARB(int target, int index, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameter4fARB}(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameter4fvARB}(GLenum target, GLuint pname, const GLfloat * params); */ public void glProgramLocalParameter4fvARB(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameter4fvARB}(GLenum target, GLuint pname, const GLfloat * params); */ public void glProgramLocalParameter4fvARB(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameterI4iNV}(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); */ public void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameterI4ivNV}(GLenum target, GLuint index, const GLint * params); */ public void glProgramLocalParameterI4ivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameterI4ivNV}(GLenum target, GLuint index, const GLint * params); */ public void glProgramLocalParameterI4ivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameterI4uiNV}(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); */ public void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameterI4uivNV}(GLenum target, GLuint index, const GLuint * params); */ public void glProgramLocalParameterI4uivNV(int target, int index, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameterI4uivNV}(GLenum target, GLuint index, const GLuint * params); */ public void glProgramLocalParameterI4uivNV(int target, int index, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameters4fvEXT}(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights); */ public void glProgramLocalParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParameters4fvEXT}(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights); */ public void glProgramLocalParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParametersI4ivNV}(GLenum target, GLuint index, GLsizei count, const GLint * params); */ public void glProgramLocalParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParametersI4ivNV}(GLenum target, GLuint index, GLsizei count, const GLint * params); */ public void glProgramLocalParametersI4ivNV(int target, int index, int count, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParametersI4uivNV}(GLenum target, GLuint index, GLsizei count, const GLuint * params); */ public void glProgramLocalParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramLocalParametersI4uivNV}(GLenum target, GLuint index, GLsizei count, const GLuint * params); */ public void glProgramLocalParametersI4uivNV(int target, int index, int count, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramNamedParameter4dNV}(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glProgramNamedParameter4dNV(int id, int len, java.lang.String name, double x, double y, double z, double w); /** Entry point (through function pointer) to C language function:
void {@native glProgramNamedParameter4dvNV}(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); */ public void glProgramNamedParameter4dvNV(int id, int len, java.lang.String name, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glProgramNamedParameter4dvNV}(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); */ public void glProgramNamedParameter4dvNV(int id, int len, java.lang.String name, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramNamedParameter4fNV}(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glProgramNamedParameter4fNV(int id, int len, java.lang.String name, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glProgramNamedParameter4fvNV}(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); */ public void glProgramNamedParameter4fvNV(int id, int len, java.lang.String name, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glProgramNamedParameter4fvNV}(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); */ public void glProgramNamedParameter4fvNV(int id, int len, java.lang.String name, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameter4dNV}(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glProgramParameter4dNV(int target, int index, double x, double y, double z, double w); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameter4dvNV}(GLenum target, GLuint index, const GLdouble * params); */ public void glProgramParameter4dvNV(int target, int index, java.nio.DoubleBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameter4dvNV}(GLenum target, GLuint index, const GLdouble * params); */ public void glProgramParameter4dvNV(int target, int index, double[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameter4fNV}(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glProgramParameter4fNV(int target, int index, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameter4fvNV}(GLenum target, GLuint pname, const GLfloat * params); */ public void glProgramParameter4fvNV(int target, int pname, java.nio.FloatBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameter4fvNV}(GLenum target, GLuint pname, const GLfloat * params); */ public void glProgramParameter4fvNV(int target, int pname, float[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameteriEXT}(GLuint program, GLenum pname, GLint value); */ public void glProgramParameteriEXT(int program, int pname, int value); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameters4dvNV}(GLenum target, GLuint index, GLuint count, const GLdouble * v); */ public void glProgramParameters4dvNV(int target, int index, int count, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameters4dvNV}(GLenum target, GLuint index, GLuint count, const GLdouble * v); */ public void glProgramParameters4dvNV(int target, int index, int count, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameters4fvNV}(GLenum target, GLuint index, GLuint count, const GLfloat * v); */ public void glProgramParameters4fvNV(int target, int index, int count, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glProgramParameters4fvNV}(GLenum target, GLuint index, GLuint count, const GLfloat * v); */ public void glProgramParameters4fvNV(int target, int index, int count, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glProgramStringARB}(GLenum target, GLenum format, GLsizei len, const GLvoid * string); */ public void glProgramStringARB(int target, int format, int len, java.lang.String string); /** Entry point (through function pointer) to C language function:
void {@native glProgramVertexLimitNV}(GLenum target, GLint limit); */ public void glProgramVertexLimitNV(int target, int limit); /** Interface to C language function:
void {@native glPushAttrib}(GLbitfield mask); */ public void glPushAttrib(int mask); /** Interface to C language function:
void {@native glPushClientAttrib}(GLbitfield mask); */ public void glPushClientAttrib(int mask); /** Interface to C language function:
void {@native glPushMatrix}(void); */ public void glPushMatrix(); /** Interface to C language function:
void {@native glPushName}(GLuint name); */ public void glPushName(int name); /** Interface to C language function:
void {@native glRasterPos2d}(GLdouble x, GLdouble y); */ public void glRasterPos2d(double x, double y); /** Interface to C language function:
void {@native glRasterPos2dv}(const GLdouble * v); */ public void glRasterPos2dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glRasterPos2dv}(const GLdouble * v); */ public void glRasterPos2dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos2f}(GLfloat x, GLfloat y); */ public void glRasterPos2f(float x, float y); /** Interface to C language function:
void {@native glRasterPos2fv}(const GLfloat * v); */ public void glRasterPos2fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glRasterPos2fv}(const GLfloat * v); */ public void glRasterPos2fv(float[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos2i}(GLint x, GLint y); */ public void glRasterPos2i(int x, int y); /** Interface to C language function:
void {@native glRasterPos2iv}(const GLint * v); */ public void glRasterPos2iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glRasterPos2iv}(const GLint * v); */ public void glRasterPos2iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos2s}(GLshort x, GLshort y); */ public void glRasterPos2s(short x, short y); /** Interface to C language function:
void {@native glRasterPos2sv}(const GLshort * v); */ public void glRasterPos2sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glRasterPos2sv}(const GLshort * v); */ public void glRasterPos2sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos3d}(GLdouble x, GLdouble y, GLdouble z); */ public void glRasterPos3d(double x, double y, double z); /** Interface to C language function:
void {@native glRasterPos3dv}(const GLdouble * v); */ public void glRasterPos3dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glRasterPos3dv}(const GLdouble * v); */ public void glRasterPos3dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos3f}(GLfloat x, GLfloat y, GLfloat z); */ public void glRasterPos3f(float x, float y, float z); /** Interface to C language function:
void {@native glRasterPos3fv}(const GLfloat * v); */ public void glRasterPos3fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glRasterPos3fv}(const GLfloat * v); */ public void glRasterPos3fv(float[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos3i}(GLint x, GLint y, GLint z); */ public void glRasterPos3i(int x, int y, int z); /** Interface to C language function:
void {@native glRasterPos3iv}(const GLint * v); */ public void glRasterPos3iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glRasterPos3iv}(const GLint * v); */ public void glRasterPos3iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos3s}(GLshort x, GLshort y, GLshort z); */ public void glRasterPos3s(short x, short y, short z); /** Interface to C language function:
void {@native glRasterPos3sv}(const GLshort * v); */ public void glRasterPos3sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glRasterPos3sv}(const GLshort * v); */ public void glRasterPos3sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos4d}(GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glRasterPos4d(double x, double y, double z, double w); /** Interface to C language function:
void {@native glRasterPos4dv}(const GLdouble * v); */ public void glRasterPos4dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glRasterPos4dv}(const GLdouble * v); */ public void glRasterPos4dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos4f}(GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glRasterPos4f(float x, float y, float z, float w); /** Interface to C language function:
void {@native glRasterPos4fv}(const GLfloat * v); */ public void glRasterPos4fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glRasterPos4fv}(const GLfloat * v); */ public void glRasterPos4fv(float[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos4i}(GLint x, GLint y, GLint z, GLint w); */ public void glRasterPos4i(int x, int y, int z, int w); /** Interface to C language function:
void {@native glRasterPos4iv}(const GLint * v); */ public void glRasterPos4iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glRasterPos4iv}(const GLint * v); */ public void glRasterPos4iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glRasterPos4s}(GLshort x, GLshort y, GLshort z, GLshort w); */ public void glRasterPos4s(short x, short y, short z, short w); /** Interface to C language function:
void {@native glRasterPos4sv}(const GLshort * v); */ public void glRasterPos4sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glRasterPos4sv}(const GLshort * v); */ public void glRasterPos4sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glReadBuffer}(GLenum mode); */ public void glReadBuffer(int mode); /** Entry point (through function pointer) to C language function:
void {@native glReadBufferRegion}(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width); */ public void glReadBufferRegion(int target, int start, int x, int y, int width); /** Entry point (through function pointer) to C language function:
void {@native glReadInstrumentsSGIX}(GLint count); */ public void glReadInstrumentsSGIX(int count); /** Interface to C language function:
void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); */ public void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); */ public void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset); /** Interface to C language function:
void {@native glRectd}(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); */ public void glRectd(double x1, double y1, double x2, double y2); /** Interface to C language function:
void {@native glRectdv}(const GLdouble * v1, const GLdouble * v2); */ public void glRectdv(java.nio.DoubleBuffer v1, java.nio.DoubleBuffer v2); /** Interface to C language function:
void {@native glRectdv}(const GLdouble * v1, const GLdouble * v2); */ public void glRectdv(double[] v1, int v1_offset, double[] v2, int v2_offset); /** Interface to C language function:
void {@native glRectf}(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); */ public void glRectf(float x1, float y1, float x2, float y2); /** Interface to C language function:
void {@native glRectfv}(const GLfloat * v1, const GLfloat * v2); */ public void glRectfv(java.nio.FloatBuffer v1, java.nio.FloatBuffer v2); /** Interface to C language function:
void {@native glRectfv}(const GLfloat * v1, const GLfloat * v2); */ public void glRectfv(float[] v1, int v1_offset, float[] v2, int v2_offset); /** Interface to C language function:
void {@native glRecti}(GLint x1, GLint y1, GLint x2, GLint y2); */ public void glRecti(int x1, int y1, int x2, int y2); /** Interface to C language function:
void {@native glRectiv}(const GLint * v1, const GLint * v2); */ public void glRectiv(java.nio.IntBuffer v1, java.nio.IntBuffer v2); /** Interface to C language function:
void {@native glRectiv}(const GLint * v1, const GLint * v2); */ public void glRectiv(int[] v1, int v1_offset, int[] v2, int v2_offset); /** Interface to C language function:
void {@native glRects}(GLshort x1, GLshort y1, GLshort x2, GLshort y2); */ public void glRects(short x1, short y1, short x2, short y2); /** Interface to C language function:
void {@native glRectsv}(const GLshort * v1, const GLshort * v2); */ public void glRectsv(java.nio.ShortBuffer v1, java.nio.ShortBuffer v2); /** Interface to C language function:
void {@native glRectsv}(const GLshort * v1, const GLshort * v2); */ public void glRectsv(short[] v1, int v1_offset, short[] v2, int v2_offset); /** Entry point (through function pointer) to C language function:
void {@native glReferencePlaneSGIX}(const GLdouble * m); */ public void glReferencePlaneSGIX(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glReferencePlaneSGIX}(const GLdouble * m); */ public void glReferencePlaneSGIX(double[] m, int m_offset); /** Interface to C language function:
GLint {@native glRenderMode}(GLenum mode); */ public int glRenderMode(int mode); /** Entry point (through function pointer) to C language function:
void {@native glRenderbufferStorageEXT}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); */ public void glRenderbufferStorageEXT(int target, int internalformat, int width, int height); /** Entry point (through function pointer) to C language function:
void {@native glRenderbufferStorageMultisampleCoverageNV}(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); */ public void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height); /** Entry point (through function pointer) to C language function:
void {@native glRenderbufferStorageMultisampleEXT}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); */ public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor3fVertex3fSUN}(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiColor3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * v); */ public void glReplacementCodeuiColor3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * v); */ public void glReplacementCodeuiColor3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor4fNormal3fVertex3fSUN}(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor4fNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor4fNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor4ubVertex3fSUN}(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiColor4ubVertex3fSUN(int rc, byte r, byte g, byte b, byte a, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor4ubVertex3fvSUN}(const GLuint * rc, const GLubyte * c, const GLfloat * v); */ public void glReplacementCodeuiColor4ubVertex3fvSUN(java.nio.IntBuffer rc, java.nio.ByteBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiColor4ubVertex3fvSUN}(const GLuint * rc, const GLubyte * c, const GLfloat * v); */ public void glReplacementCodeuiColor4ubVertex3fvSUN(int[] rc, int rc_offset, byte[] c, int c_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiNormal3fVertex3fSUN}(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiNormal3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * v); */ public void glReplacementCodeuiNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * v); */ public void glReplacementCodeuiNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN}(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN}(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fVertex3fSUN}(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); */ public void glReplacementCodeuiTexCoord2fVertex3fSUN(int rc, float s, float t, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * v); */ public void glReplacementCodeuiTexCoord2fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiTexCoord2fVertex3fvSUN}(const GLuint * rc, const GLfloat * c, const GLfloat * v); */ public void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiVertex3fSUN}(GLuint target, GLfloat s, GLfloat t, GLfloat r); */ public void glReplacementCodeuiVertex3fSUN(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiVertex3fvSUN}(const GLuint * rc, const GLfloat * v); */ public void glReplacementCodeuiVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glReplacementCodeuiVertex3fvSUN}(const GLuint * rc, const GLfloat * v); */ public void glReplacementCodeuiVertex3fvSUN(int[] rc, int rc_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glRequestResidentProgramsNV}(GLsizei n, const GLuint * ids); */ public void glRequestResidentProgramsNV(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glRequestResidentProgramsNV}(GLsizei n, const GLuint * ids); */ public void glRequestResidentProgramsNV(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glResetHistogram}(GLenum mode); */ public void glResetHistogram(int mode); /** Entry point (through function pointer) to C language function:
void {@native glResetMinmax}(GLenum mode); */ public void glResetMinmax(int mode); /** Entry point (through function pointer) to C language function:
void {@native glResizeBuffersMESA}(void); */ public void glResizeBuffersMESA(); /** Interface to C language function:
void {@native glRotated}(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); */ public void glRotated(double angle, double x, double y, double z); /** Interface to C language function:
void {@native glRotatef}(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); */ public void glRotatef(float angle, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glSampleCoverage}(GLclampf value, GLboolean invert); */ public void glSampleCoverage(float value, boolean invert); /** Entry point (through function pointer) to C language function:
void {@native glSampleMapATI}(GLuint red, GLuint green, GLenum blue); */ public void glSampleMapATI(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glSampleMaskEXT}(GLclampf value, GLboolean invert); */ public void glSampleMaskEXT(float value, boolean invert); /** Entry point (through function pointer) to C language function:
void {@native glSampleMaskSGIS}(GLclampf value, GLboolean invert); */ public void glSampleMaskSGIS(float value, boolean invert); /** Entry point (through function pointer) to C language function:
void {@native glSamplePatternEXT}(GLenum mode); */ public void glSamplePatternEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glSamplePatternSGIS}(GLenum mode); */ public void glSamplePatternSGIS(int mode); /** Interface to C language function:
void {@native glScaled}(GLdouble x, GLdouble y, GLdouble z); */ public void glScaled(double x, double y, double z); /** Interface to C language function:
void {@native glScalef}(GLfloat x, GLfloat y, GLfloat z); */ public void glScalef(float x, float y, float z); /** Interface to C language function:
void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height); */ public void glScissor(int x, int y, int width, int height); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3b}(GLbyte red, GLbyte green, GLbyte blue); */ public void glSecondaryColor3b(byte red, byte green, byte blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3bEXT}(GLbyte red, GLbyte green, GLbyte blue); */ public void glSecondaryColor3bEXT(byte red, byte green, byte blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3bv}(const GLbyte * v); */ public void glSecondaryColor3bv(java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3bv}(const GLbyte * v); */ public void glSecondaryColor3bv(byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3bvEXT}(const GLbyte * v); */ public void glSecondaryColor3bvEXT(java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3bvEXT}(const GLbyte * v); */ public void glSecondaryColor3bvEXT(byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3d}(GLdouble red, GLdouble green, GLdouble blue); */ public void glSecondaryColor3d(double red, double green, double blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3dEXT}(GLdouble red, GLdouble green, GLdouble blue); */ public void glSecondaryColor3dEXT(double red, double green, double blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3dv}(const GLdouble * m); */ public void glSecondaryColor3dv(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3dv}(const GLdouble * m); */ public void glSecondaryColor3dv(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3dvEXT}(const GLdouble * m); */ public void glSecondaryColor3dvEXT(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3dvEXT}(const GLdouble * m); */ public void glSecondaryColor3dvEXT(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3f}(GLfloat red, GLfloat green, GLfloat blue); */ public void glSecondaryColor3f(float red, float green, float blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3fEXT}(GLfloat red, GLfloat green, GLfloat blue); */ public void glSecondaryColor3fEXT(float red, float green, float blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3fv}(const GLfloat * m); */ public void glSecondaryColor3fv(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3fv}(const GLfloat * m); */ public void glSecondaryColor3fv(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3fvEXT}(const GLfloat * m); */ public void glSecondaryColor3fvEXT(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3fvEXT}(const GLfloat * m); */ public void glSecondaryColor3fvEXT(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3hNV}(GLhalfNV red, GLhalfNV green, GLhalfNV blue); */ public void glSecondaryColor3hNV(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3hvNV}(const GLhalfNV * v); */ public void glSecondaryColor3hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3hvNV}(const GLhalfNV * v); */ public void glSecondaryColor3hvNV(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3i}(GLint red, GLint green, GLint blue); */ public void glSecondaryColor3i(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3iEXT}(GLint red, GLint green, GLint blue); */ public void glSecondaryColor3iEXT(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3iv}(const GLint * v); */ public void glSecondaryColor3iv(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3iv}(const GLint * v); */ public void glSecondaryColor3iv(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ivEXT}(const GLint * v); */ public void glSecondaryColor3ivEXT(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ivEXT}(const GLint * v); */ public void glSecondaryColor3ivEXT(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3s}(GLshort red, GLshort green, GLshort blue); */ public void glSecondaryColor3s(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3sEXT}(GLshort red, GLshort green, GLshort blue); */ public void glSecondaryColor3sEXT(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3sv}(const GLshort * v); */ public void glSecondaryColor3sv(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3sv}(const GLshort * v); */ public void glSecondaryColor3sv(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3svEXT}(const GLshort * v); */ public void glSecondaryColor3svEXT(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3svEXT}(const GLshort * v); */ public void glSecondaryColor3svEXT(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ub}(GLubyte red, GLubyte green, GLubyte blue); */ public void glSecondaryColor3ub(byte red, byte green, byte blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ubEXT}(GLubyte red, GLubyte green, GLubyte blue); */ public void glSecondaryColor3ubEXT(byte red, byte green, byte blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ubv}(const GLubyte * v); */ public void glSecondaryColor3ubv(java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ubv}(const GLubyte * v); */ public void glSecondaryColor3ubv(byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ubvEXT}(const GLubyte * v); */ public void glSecondaryColor3ubvEXT(java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ubvEXT}(const GLubyte * v); */ public void glSecondaryColor3ubvEXT(byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3ui}(GLuint red, GLuint green, GLuint blue); */ public void glSecondaryColor3ui(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3uiEXT}(GLuint red, GLuint green, GLuint blue); */ public void glSecondaryColor3uiEXT(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3uiv}(const GLuint * v); */ public void glSecondaryColor3uiv(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3uiv}(const GLuint * v); */ public void glSecondaryColor3uiv(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3uivEXT}(const GLuint * v); */ public void glSecondaryColor3uivEXT(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3uivEXT}(const GLuint * v); */ public void glSecondaryColor3uivEXT(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3us}(GLushort red, GLushort green, GLushort blue); */ public void glSecondaryColor3us(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3usEXT}(GLushort red, GLushort green, GLushort blue); */ public void glSecondaryColor3usEXT(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3usv}(const GLushort * v); */ public void glSecondaryColor3usv(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3usv}(const GLushort * v); */ public void glSecondaryColor3usv(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3usvEXT}(const GLushort * v); */ public void glSecondaryColor3usvEXT(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColor3usvEXT}(const GLushort * v); */ public void glSecondaryColor3usvEXT(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColorPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glSecondaryColorPointer(int size, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColorPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glSecondaryColorPointer(int size, int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColorPointerEXT}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glSecondaryColorPointerEXT(int size, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glSecondaryColorPointerEXT}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glSecondaryColorPointerEXT(int size, int type, int stride, long pointer_buffer_offset); /** Interface to C language function:
void {@native glSelectBuffer}(GLsizei size, GLuint * buffer); @param buffer a direct {@link java.nio.IntBuffer} */ public void glSelectBuffer(int size, java.nio.IntBuffer buffer); /** Entry point (through function pointer) to C language function:
void {@native glSeparableFilter2D}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); */ public void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer row, java.nio.Buffer column); /** Entry point (through function pointer) to C language function:
void {@native glSeparableFilter2D}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); */ public void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row_buffer_offset, long column_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glSetFenceAPPLE}(GLuint mode); */ public void glSetFenceAPPLE(int mode); /** Entry point (through function pointer) to C language function:
void {@native glSetFenceNV}(GLuint target, GLenum id); */ public void glSetFenceNV(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glSetFragmentShaderConstantATI}(GLuint target, const GLfloat * v); */ public void glSetFragmentShaderConstantATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSetFragmentShaderConstantATI}(GLuint target, const GLfloat * v); */ public void glSetFragmentShaderConstantATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSetInvariantEXT}(GLuint id, GLenum type, const GLvoid * addr); */ public void glSetInvariantEXT(int id, int type, java.nio.Buffer addr); /** Entry point (through function pointer) to C language function:
void {@native glSetLocalConstantEXT}(GLuint id, GLenum type, const GLvoid * addr); */ public void glSetLocalConstantEXT(int id, int type, java.nio.Buffer addr); /** Interface to C language function:
void {@native glShadeModel}(GLenum mode); */ public void glShadeModel(int mode); /** Entry point (through function pointer) to C language function:
void {@native glShaderOp1EXT}(GLenum red, GLuint green, GLuint blue); */ public void glShaderOp1EXT(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glShaderOp2EXT}(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha); */ public void glShaderOp2EXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glShaderOp3EXT}(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); */ public void glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3); /** Entry point (through function pointer) to C language function:
void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length); */ public void glShaderSource(int shader, int count, java.lang.String[] string, java.nio.IntBuffer length); /** Entry point (through function pointer) to C language function:
void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length); */ public void glShaderSource(int shader, int count, java.lang.String[] string, int[] length, int length_offset); /** Entry point (through function pointer) to C language function:
void {@native glShaderSourceARB}(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length); */ public void glShaderSourceARB(int shader, int count, java.lang.String[] string, java.nio.IntBuffer length); /** Entry point (through function pointer) to C language function:
void {@native glShaderSourceARB}(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length); */ public void glShaderSourceARB(int shader, int count, java.lang.String[] string, int[] length, int length_offset); /** Entry point (through function pointer) to C language function:
void {@native glSharpenTexFuncSGIS}(GLenum target, GLsizei n, const GLfloat * points); */ public void glSharpenTexFuncSGIS(int target, int n, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glSharpenTexFuncSGIS}(GLenum target, GLsizei n, const GLfloat * points); */ public void glSharpenTexFuncSGIS(int target, int n, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glSpriteParameterfSGIX}(GLenum target, GLfloat s); */ public void glSpriteParameterfSGIX(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glSpriteParameterfvSGIX}(GLenum target, const GLfloat * v); */ public void glSpriteParameterfvSGIX(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSpriteParameterfvSGIX}(GLenum target, const GLfloat * v); */ public void glSpriteParameterfvSGIX(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glSpriteParameteriSGIX}(GLenum target, GLint s); */ public void glSpriteParameteriSGIX(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glSpriteParameterivSGIX}(GLenum target, const GLint * v); */ public void glSpriteParameterivSGIX(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glSpriteParameterivSGIX}(GLenum target, const GLint * v); */ public void glSpriteParameterivSGIX(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glStartInstrumentsSGIX}(void); */ public void glStartInstrumentsSGIX(); /** Entry point (through function pointer) to C language function:
void {@native glStencilClearTagEXT}(GLsizei stencilTagBits, GLuint stencilClearTag); */ public void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag); /** Interface to C language function:
void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask); */ public void glStencilFunc(int func, int ref, int mask); /** Entry point (through function pointer) to C language function:
void {@native glStencilFuncSeparate}(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); */ public void glStencilFuncSeparate(int frontfunc, int backfunc, int ref, int mask); /** Entry point (through function pointer) to C language function:
void {@native glStencilFuncSeparateATI}(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); */ public void glStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask); /** Interface to C language function:
void {@native glStencilMask}(GLuint mask); */ public void glStencilMask(int mask); /** Entry point (through function pointer) to C language function:
void {@native glStencilMaskSeparate}(GLenum target, GLuint id); */ public void glStencilMaskSeparate(int target, int id); /** Interface to C language function:
void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass); */ public void glStencilOp(int fail, int zfail, int zpass); /** Entry point (through function pointer) to C language function:
void {@native glStencilOpSeparate}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glStencilOpSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glStencilOpSeparateATI}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glStencilOpSeparateATI(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glStopInstrumentsSGIX}(GLint count); */ public void glStopInstrumentsSGIX(int count); /** Entry point (through function pointer) to C language function:
void {@native glStringMarkerGREMEDY}(GLsizei length, const GLvoid * pointer); */ public void glStringMarkerGREMEDY(int length, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glSwapAPPLE}(void); */ public void glSwapAPPLE(); /** Entry point (through function pointer) to C language function:
void {@native glSwizzleEXT}(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); */ public void glSwizzleEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage); /** Entry point (through function pointer) to C language function:
void {@native glTagSampleBufferSGIX}(void); */ public void glTagSampleBufferSGIX(); /** Entry point (through function pointer) to C language function:
void {@native glTbufferMask3DFX}(GLuint mode); */ public void glTbufferMask3DFX(int mode); /** Entry point (through function pointer) to C language function:
GLboolean {@native glTestFenceAPPLE}(GLuint id); */ public boolean glTestFenceAPPLE(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glTestFenceNV}(GLuint id); */ public boolean glTestFenceNV(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glTestObjectAPPLE}(GLenum id, GLuint cap); */ public boolean glTestObjectAPPLE(int id, int cap); /** Entry point (through function pointer) to C language function:
void {@native glTexBufferEXT}(GLenum target, GLenum internalformat, GLuint buffer); */ public void glTexBufferEXT(int target, int internalformat, int buffer); /** Entry point (through function pointer) to C language function:
void {@native glTexBumpParameterfvATI}(GLenum target, const GLfloat * v); */ public void glTexBumpParameterfvATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexBumpParameterfvATI}(GLenum target, const GLfloat * v); */ public void glTexBumpParameterfvATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexBumpParameterivATI}(GLenum target, const GLint * v); */ public void glTexBumpParameterivATI(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexBumpParameterivATI}(GLenum target, const GLint * v); */ public void glTexBumpParameterivATI(int target, int[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord1d}(GLdouble s); */ public void glTexCoord1d(double s); /** Interface to C language function:
void {@native glTexCoord1dv}(const GLdouble * v); */ public void glTexCoord1dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glTexCoord1dv}(const GLdouble * v); */ public void glTexCoord1dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord1f}(GLfloat s); */ public void glTexCoord1f(float s); /** Interface to C language function:
void {@native glTexCoord1fv}(const GLfloat * v); */ public void glTexCoord1fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glTexCoord1fv}(const GLfloat * v); */ public void glTexCoord1fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord1hNV}(GLhalfNV factor); */ public void glTexCoord1hNV(short factor); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord1hvNV}(const GLhalfNV * v); */ public void glTexCoord1hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord1hvNV}(const GLhalfNV * v); */ public void glTexCoord1hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord1i}(GLint s); */ public void glTexCoord1i(int s); /** Interface to C language function:
void {@native glTexCoord1iv}(const GLint * v); */ public void glTexCoord1iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glTexCoord1iv}(const GLint * v); */ public void glTexCoord1iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord1s}(GLshort s); */ public void glTexCoord1s(short s); /** Interface to C language function:
void {@native glTexCoord1sv}(const GLshort * v); */ public void glTexCoord1sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glTexCoord1sv}(const GLshort * v); */ public void glTexCoord1sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord2d}(GLdouble s, GLdouble t); */ public void glTexCoord2d(double s, double t); /** Interface to C language function:
void {@native glTexCoord2dv}(const GLdouble * v); */ public void glTexCoord2dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glTexCoord2dv}(const GLdouble * v); */ public void glTexCoord2dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord2f}(GLfloat s, GLfloat t); */ public void glTexCoord2f(float s, float t); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor3fVertex3fSUN}(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glTexCoord2fColor3fVertex3fSUN(float s, float t, float p, float q, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor3fVertex3fvSUN}(const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord2fColor3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor3fVertex3fvSUN}(const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord2fColor3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor4fNormal3fVertex3fSUN}(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); */ public void glTexCoord2fColor4fNormal3fVertex3fSUN(float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor4fNormal3fVertex3fvSUN}(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor4fNormal3fVertex3fvSUN}(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor4ubVertex3fSUN}(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); */ public void glTexCoord2fColor4ubVertex3fSUN(float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor4ubVertex3fvSUN}(const GLfloat * tc, const GLubyte * c, const GLfloat * v); */ public void glTexCoord2fColor4ubVertex3fvSUN(java.nio.FloatBuffer tc, java.nio.ByteBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fColor4ubVertex3fvSUN}(const GLfloat * tc, const GLubyte * c, const GLfloat * v); */ public void glTexCoord2fColor4ubVertex3fvSUN(float[] tc, int tc_offset, byte[] c, int c_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fNormal3fVertex3fSUN}(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glTexCoord2fNormal3fVertex3fSUN(float s, float t, float p, float q, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fNormal3fVertex3fvSUN}(const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord2fNormal3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fNormal3fVertex3fvSUN}(const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord2fNormal3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fVertex3fSUN}(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); */ public void glTexCoord2fVertex3fSUN(float s, float t, float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fVertex3fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glTexCoord2fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2fVertex3fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glTexCoord2fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord2fv}(const GLfloat * v); */ public void glTexCoord2fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glTexCoord2fv}(const GLfloat * v); */ public void glTexCoord2fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2hNV}(GLhalfNV x, GLhalfNV y); */ public void glTexCoord2hNV(short x, short y); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2hvNV}(const GLhalfNV * v); */ public void glTexCoord2hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord2hvNV}(const GLhalfNV * v); */ public void glTexCoord2hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord2i}(GLint s, GLint t); */ public void glTexCoord2i(int s, int t); /** Interface to C language function:
void {@native glTexCoord2iv}(const GLint * v); */ public void glTexCoord2iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glTexCoord2iv}(const GLint * v); */ public void glTexCoord2iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord2s}(GLshort s, GLshort t); */ public void glTexCoord2s(short s, short t); /** Interface to C language function:
void {@native glTexCoord2sv}(const GLshort * v); */ public void glTexCoord2sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glTexCoord2sv}(const GLshort * v); */ public void glTexCoord2sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord3d}(GLdouble s, GLdouble t, GLdouble r); */ public void glTexCoord3d(double s, double t, double r); /** Interface to C language function:
void {@native glTexCoord3dv}(const GLdouble * v); */ public void glTexCoord3dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glTexCoord3dv}(const GLdouble * v); */ public void glTexCoord3dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord3f}(GLfloat s, GLfloat t, GLfloat r); */ public void glTexCoord3f(float s, float t, float r); /** Interface to C language function:
void {@native glTexCoord3fv}(const GLfloat * v); */ public void glTexCoord3fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glTexCoord3fv}(const GLfloat * v); */ public void glTexCoord3fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord3hNV}(GLhalfNV red, GLhalfNV green, GLhalfNV blue); */ public void glTexCoord3hNV(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord3hvNV}(const GLhalfNV * v); */ public void glTexCoord3hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord3hvNV}(const GLhalfNV * v); */ public void glTexCoord3hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord3i}(GLint s, GLint t, GLint r); */ public void glTexCoord3i(int s, int t, int r); /** Interface to C language function:
void {@native glTexCoord3iv}(const GLint * v); */ public void glTexCoord3iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glTexCoord3iv}(const GLint * v); */ public void glTexCoord3iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord3s}(GLshort s, GLshort t, GLshort r); */ public void glTexCoord3s(short s, short t, short r); /** Interface to C language function:
void {@native glTexCoord3sv}(const GLshort * v); */ public void glTexCoord3sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glTexCoord3sv}(const GLshort * v); */ public void glTexCoord3sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord4d}(GLdouble s, GLdouble t, GLdouble r, GLdouble q); */ public void glTexCoord4d(double s, double t, double r, double q); /** Interface to C language function:
void {@native glTexCoord4dv}(const GLdouble * v); */ public void glTexCoord4dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glTexCoord4dv}(const GLdouble * v); */ public void glTexCoord4dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord4f}(GLfloat s, GLfloat t, GLfloat r, GLfloat q); */ public void glTexCoord4f(float s, float t, float r, float q); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4fColor4fNormal3fVertex4fSUN}(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glTexCoord4fColor4fNormal3fVertex4fSUN(float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4fColor4fNormal3fVertex4fvSUN}(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord4fColor4fNormal3fVertex4fvSUN(java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4fColor4fNormal3fVertex4fvSUN}(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); */ public void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4fVertex4fSUN}(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glTexCoord4fVertex4fSUN(float s, float t, float p, float q, float x, float y, float z, float w); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4fVertex4fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glTexCoord4fVertex4fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4fVertex4fvSUN}(const GLfloat * c, const GLfloat * v); */ public void glTexCoord4fVertex4fvSUN(float[] c, int c_offset, float[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord4fv}(const GLfloat * v); */ public void glTexCoord4fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glTexCoord4fv}(const GLfloat * v); */ public void glTexCoord4fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4hNV}(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); */ public void glTexCoord4hNV(short x, short y, short z, short w); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4hvNV}(const GLhalfNV * v); */ public void glTexCoord4hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glTexCoord4hvNV}(const GLhalfNV * v); */ public void glTexCoord4hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord4i}(GLint s, GLint t, GLint r, GLint q); */ public void glTexCoord4i(int s, int t, int r, int q); /** Interface to C language function:
void {@native glTexCoord4iv}(const GLint * v); */ public void glTexCoord4iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glTexCoord4iv}(const GLint * v); */ public void glTexCoord4iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoord4s}(GLshort s, GLshort t, GLshort r, GLshort q); */ public void glTexCoord4s(short s, short t, short r, short q); /** Interface to C language function:
void {@native glTexCoord4sv}(const GLshort * v); */ public void glTexCoord4sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glTexCoord4sv}(const GLshort * v); */ public void glTexCoord4sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glTexCoordPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr); @param ptr a direct {@link java.nio.Buffer} */ public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer ptr); /** Interface to C language function:
void {@native glTexCoordPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr); */ public void glTexCoordPointer(int size, int type, int stride, long ptr_buffer_offset); /** Interface to C language function:
void {@native glTexEnvf}(GLenum target, GLenum pname, GLfloat param); */ public void glTexEnvf(int target, int pname, float param); /** Interface to C language function:
void {@native glTexEnvfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glTexEnvfv(int target, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glTexEnvfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glTexEnvfv(int target, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glTexEnvi}(GLenum target, GLenum pname, GLint param); */ public void glTexEnvi(int target, int pname, int param); /** Interface to C language function:
void {@native glTexEnviv}(GLenum target, GLenum pname, const GLint * params); */ public void glTexEnviv(int target, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glTexEnviv}(GLenum target, GLenum pname, const GLint * params); */ public void glTexEnviv(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexFilterFuncSGIS}(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); */ public void glTexFilterFuncSGIS(int target, int filter, int n, java.nio.FloatBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glTexFilterFuncSGIS}(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); */ public void glTexFilterFuncSGIS(int target, int filter, int n, float[] weights, int weights_offset); /** Interface to C language function:
void {@native glTexGend}(GLenum coord, GLenum pname, GLdouble param); */ public void glTexGend(int coord, int pname, double param); /** Interface to C language function:
void {@native glTexGendv}(GLenum coord, GLenum pname, const GLdouble * params); */ public void glTexGendv(int coord, int pname, java.nio.DoubleBuffer params); /** Interface to C language function:
void {@native glTexGendv}(GLenum coord, GLenum pname, const GLdouble * params); */ public void glTexGendv(int coord, int pname, double[] params, int params_offset); /** Interface to C language function:
void {@native glTexGenf}(GLenum coord, GLenum pname, GLfloat param); */ public void glTexGenf(int coord, int pname, float param); /** Interface to C language function:
void {@native glTexGenfv}(GLenum coord, GLenum pname, const GLfloat * params); */ public void glTexGenfv(int coord, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glTexGenfv}(GLenum coord, GLenum pname, const GLfloat * params); */ public void glTexGenfv(int coord, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glTexGeni}(GLenum coord, GLenum pname, GLint param); */ public void glTexGeni(int coord, int pname, int param); /** Interface to C language function:
void {@native glTexGeniv}(GLenum coord, GLenum pname, const GLint * params); */ public void glTexGeniv(int coord, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glTexGeniv}(GLenum coord, GLenum pname, const GLint * params); */ public void glTexGeniv(int coord, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glTexImage1D}(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glTexImage1D}(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, long pixels_buffer_offset); /** Interface to C language function:
void {@native glTexImage2D}(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glTexImage2D}(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, long pixels_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexImage3D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels); /** Entry point (through function pointer) to C language function:
void {@native glTexImage3D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexImage4DSGIS}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexImage4DSGIS(int target, int level, int internalformat, int width, int height, int depth, int size4d, int border, int format, int type, java.nio.Buffer pixels); /** Entry point (through function pointer) to C language function:
void {@native glTexParameterIivEXT}(GLenum target, GLenum pname, const GLint * params); */ public void glTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glTexParameterIivEXT}(GLenum target, GLenum pname, const GLint * params); */ public void glTexParameterIivEXT(int target, int pname, int[] params, int params_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexParameterIuivEXT}(GLenum target, GLenum pname, const GLuint * params); */ public void glTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params); /** Entry point (through function pointer) to C language function:
void {@native glTexParameterIuivEXT}(GLenum target, GLenum pname, const GLuint * params); */ public void glTexParameterIuivEXT(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param); */ public void glTexParameterf(int target, int pname, float param); /** Interface to C language function:
void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glTexParameterfv(int target, int pname, java.nio.FloatBuffer params); /** Interface to C language function:
void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params); */ public void glTexParameterfv(int target, int pname, float[] params, int params_offset); /** Interface to C language function:
void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param); */ public void glTexParameteri(int target, int pname, int param); /** Interface to C language function:
void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params); */ public void glTexParameteriv(int target, int pname, java.nio.IntBuffer params); /** Interface to C language function:
void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params); */ public void glTexParameteriv(int target, int pname, int[] params, int params_offset); /** Interface to C language function:
void {@native glTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset); /** Interface to C language function:
void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels); /** Interface to C language function:
void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels); /** Entry point (through function pointer) to C language function:
void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glTexSubImage4DSGIS}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels); */ public void glTexSubImage4DSGIS(int target, int level, int xoffset, int yoffset, int zoffset, int woffset, int width, int height, int depth, int size4d, int format, int type, java.nio.Buffer pixels); /** Entry point (through function pointer) to C language function:
void {@native glTextureColorMaskSGIS}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); */ public void glTextureColorMaskSGIS(boolean red, boolean green, boolean blue, boolean alpha); /** Entry point (through function pointer) to C language function:
void {@native glTextureLightEXT}(GLenum mode); */ public void glTextureLightEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glTextureMaterialEXT}(GLenum target, GLenum id); */ public void glTextureMaterialEXT(int target, int id); /** Entry point (through function pointer) to C language function:
void {@native glTextureNormalEXT}(GLenum mode); */ public void glTextureNormalEXT(int mode); /** Entry point (through function pointer) to C language function:
void {@native glTextureRangeAPPLE}(GLenum target, GLsizei length, const GLvoid * pointer); */ public void glTextureRangeAPPLE(int target, int length, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glTrackMatrixNV}(GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); */ public void glTrackMatrixNV(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); /** Entry point (through function pointer) to C language function:
void {@native glTransformFeedbackAttribsNV}(GLuint count, const GLint * attribs, GLenum bufferMode); */ public void glTransformFeedbackAttribsNV(int count, java.nio.IntBuffer attribs, int bufferMode); /** Entry point (through function pointer) to C language function:
void {@native glTransformFeedbackAttribsNV}(GLuint count, const GLint * attribs, GLenum bufferMode); */ public void glTransformFeedbackAttribsNV(int count, int[] attribs, int attribs_offset, int bufferMode); /** Entry point (through function pointer) to C language function:
void {@native glTransformFeedbackVaryingsNV}(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); */ public void glTransformFeedbackVaryingsNV(int program, int count, java.nio.IntBuffer locations, int bufferMode); /** Entry point (through function pointer) to C language function:
void {@native glTransformFeedbackVaryingsNV}(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); */ public void glTransformFeedbackVaryingsNV(int program, int count, int[] locations, int locations_offset, int bufferMode); /** Interface to C language function:
void {@native glTranslated}(GLdouble x, GLdouble y, GLdouble z); */ public void glTranslated(double x, double y, double z); /** Interface to C language function:
void {@native glTranslatef}(GLfloat x, GLfloat y, GLfloat z); */ public void glTranslatef(float x, float y, float z); /** Entry point (through function pointer) to C language function:
void {@native glUniform1f}(GLint location, GLfloat v0); */ public void glUniform1f(int location, float v0); /** Entry point (through function pointer) to C language function:
void {@native glUniform1fARB}(GLint location, GLfloat v0); */ public void glUniform1fARB(int location, float v0); /** Entry point (through function pointer) to C language function:
void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform1fv(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform1fv(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform1fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform1fvARB(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform1fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform1fvARB(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform1i}(GLint x, GLint y); */ public void glUniform1i(int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glUniform1iARB}(GLint x, GLint y); */ public void glUniform1iARB(int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform1iv(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform1iv(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform1ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform1ivARB(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform1ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform1ivARB(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform1uiEXT}(GLint location, GLuint v0); */ public void glUniform1uiEXT(int location, int v0); /** Entry point (through function pointer) to C language function:
void {@native glUniform1uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform1uivEXT(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform1uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform1uivEXT(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform2f}(GLint location, GLfloat v0, GLfloat v1); */ public void glUniform2f(int location, float v0, float v1); /** Entry point (through function pointer) to C language function:
void {@native glUniform2fARB}(GLint location, GLfloat v0, GLfloat v1); */ public void glUniform2fARB(int location, float v0, float v1); /** Entry point (through function pointer) to C language function:
void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform2fv(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform2fv(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform2fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform2fvARB(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform2fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform2fvARB(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform2i}(GLint red, GLint green, GLint blue); */ public void glUniform2i(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glUniform2iARB}(GLint red, GLint green, GLint blue); */ public void glUniform2iARB(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform2iv(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform2iv(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform2ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform2ivARB(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform2ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform2ivARB(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform2uiEXT}(GLint location, GLuint v0, GLuint v1); */ public void glUniform2uiEXT(int location, int v0, int v1); /** Entry point (through function pointer) to C language function:
void {@native glUniform2uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform2uivEXT(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform2uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform2uivEXT(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform3f}(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); */ public void glUniform3f(int location, float v0, float v1, float v2); /** Entry point (through function pointer) to C language function:
void {@native glUniform3fARB}(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); */ public void glUniform3fARB(int location, float v0, float v1, float v2); /** Entry point (through function pointer) to C language function:
void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform3fv(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform3fv(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform3fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform3fvARB(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform3fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform3fvARB(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform3i}(GLint location, GLint v0, GLint v1, GLint v2); */ public void glUniform3i(int location, int v0, int v1, int v2); /** Entry point (through function pointer) to C language function:
void {@native glUniform3iARB}(GLint location, GLint v0, GLint v1, GLint v2); */ public void glUniform3iARB(int location, int v0, int v1, int v2); /** Entry point (through function pointer) to C language function:
void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform3iv(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform3iv(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform3ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform3ivARB(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform3ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform3ivARB(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform3uiEXT}(GLint location, GLuint v0, GLuint v1, GLuint v2); */ public void glUniform3uiEXT(int location, int v0, int v1, int v2); /** Entry point (through function pointer) to C language function:
void {@native glUniform3uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform3uivEXT(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform3uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform3uivEXT(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform4f}(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); */ public void glUniform4f(int location, float v0, float v1, float v2, float v3); /** Entry point (through function pointer) to C language function:
void {@native glUniform4fARB}(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); */ public void glUniform4fARB(int location, float v0, float v1, float v2, float v3); /** Entry point (through function pointer) to C language function:
void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform4fv(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform4fv(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform4fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform4fvARB(int location, int count, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform4fvARB}(GLint location, GLsizei count, const GLfloat * value); */ public void glUniform4fvARB(int location, int count, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform4i}(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); */ public void glUniform4i(int location, int v0, int v1, int v2, int v3); /** Entry point (through function pointer) to C language function:
void {@native glUniform4iARB}(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); */ public void glUniform4iARB(int location, int v0, int v1, int v2, int v3); /** Entry point (through function pointer) to C language function:
void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform4iv(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * value); */ public void glUniform4iv(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform4ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform4ivARB(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform4ivARB}(GLint location, GLsizei count, const GLint * value); */ public void glUniform4ivARB(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniform4uiEXT}(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); */ public void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3); /** Entry point (through function pointer) to C language function:
void {@native glUniform4uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform4uivEXT(int location, int count, java.nio.IntBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniform4uivEXT}(GLint location, GLsizei count, const GLuint * value); */ public void glUniform4uivEXT(int location, int count, int[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformBufferEXT}(GLuint program, GLint location, GLuint buffer); */ public void glUniformBufferEXT(int program, int location, int buffer); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2fvARB}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2fvARB(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2fvARB}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2fvARB(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3fvARB}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3fvARB(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3fvARB}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3fvARB(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4fvARB}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4fvARB(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4fvARB}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4fvARB(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value); /** Entry point (through function pointer) to C language function:
void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); */ public void glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset); /** Entry point (through function pointer) to C language function:
void {@native glUnlockArraysEXT}(void); */ public void glUnlockArraysEXT(); /** Entry point (through function pointer) to C language function:
GLboolean {@native glUnmapBuffer}(GLenum id); */ public boolean glUnmapBuffer(int id); /** Entry point (through function pointer) to C language function:
GLboolean {@native glUnmapBufferARB}(GLenum id); */ public boolean glUnmapBufferARB(int id); /** Entry point (through function pointer) to C language function:
void {@native glUpdateObjectBufferATI}(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve); */ public void glUpdateObjectBufferATI(int buffer, int offset, int size, java.nio.Buffer pointer, int preserve); /** Entry point (through function pointer) to C language function:
void {@native glUseProgram}(GLuint mode); */ public void glUseProgram(int mode); /** Entry point (through function pointer) to C language function:
void {@native glUseProgramObjectARB}(GLhandleARB mode); */ public void glUseProgramObjectARB(int mode); /** Entry point (through function pointer) to C language function:
void {@native glValidateProgram}(GLuint mode); */ public void glValidateProgram(int mode); /** Entry point (through function pointer) to C language function:
void {@native glValidateProgramARB}(GLhandleARB mode); */ public void glValidateProgramARB(int mode); /** Entry point (through function pointer) to C language function:
void {@native glVariantArrayObjectATI}(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); */ public void glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantPointerEXT}(GLuint id, GLenum type, GLuint stride, const GLvoid * addr); */ public void glVariantPointerEXT(int id, int type, int stride, java.nio.Buffer addr); /** Entry point (through function pointer) to C language function:
void {@native glVariantPointerEXT}(GLuint id, GLenum type, GLuint stride, const GLvoid * addr); */ public void glVariantPointerEXT(int id, int type, int stride, long addr_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantbvEXT}(GLuint index, const GLbyte * v); */ public void glVariantbvEXT(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantbvEXT}(GLuint index, const GLbyte * v); */ public void glVariantbvEXT(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantdvEXT}(GLuint target, const GLdouble * v); */ public void glVariantdvEXT(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantdvEXT}(GLuint target, const GLdouble * v); */ public void glVariantdvEXT(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantfvEXT}(GLuint target, const GLfloat * v); */ public void glVariantfvEXT(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantfvEXT}(GLuint target, const GLfloat * v); */ public void glVariantfvEXT(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantivEXT}(GLuint target, const GLint * v); */ public void glVariantivEXT(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantivEXT}(GLuint target, const GLint * v); */ public void glVariantivEXT(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantsvEXT}(GLuint target, const GLshort * v); */ public void glVariantsvEXT(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantsvEXT}(GLuint target, const GLshort * v); */ public void glVariantsvEXT(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantubvEXT}(GLuint index, const GLubyte * v); */ public void glVariantubvEXT(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantubvEXT}(GLuint index, const GLubyte * v); */ public void glVariantubvEXT(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantuivEXT}(GLuint index, const GLuint * v); */ public void glVariantuivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantuivEXT}(GLuint index, const GLuint * v); */ public void glVariantuivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVariantusvEXT}(GLuint index, const GLushort * v); */ public void glVariantusvEXT(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVariantusvEXT}(GLuint index, const GLushort * v); */ public void glVariantusvEXT(int index, short[] v, int v_offset); /** Interface to C language function:
void {@native glVertex2d}(GLdouble x, GLdouble y); */ public void glVertex2d(double x, double y); /** Interface to C language function:
void {@native glVertex2dv}(const GLdouble * v); */ public void glVertex2dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glVertex2dv}(const GLdouble * v); */ public void glVertex2dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glVertex2f}(GLfloat x, GLfloat y); */ public void glVertex2f(float x, float y); /** Interface to C language function:
void {@native glVertex2fv}(const GLfloat * v); */ public void glVertex2fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glVertex2fv}(const GLfloat * v); */ public void glVertex2fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertex2hNV}(GLhalfNV x, GLhalfNV y); */ public void glVertex2hNV(short x, short y); /** Entry point (through function pointer) to C language function:
void {@native glVertex2hvNV}(const GLhalfNV * v); */ public void glVertex2hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertex2hvNV}(const GLhalfNV * v); */ public void glVertex2hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glVertex2i}(GLint x, GLint y); */ public void glVertex2i(int x, int y); /** Interface to C language function:
void {@native glVertex2iv}(const GLint * v); */ public void glVertex2iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glVertex2iv}(const GLint * v); */ public void glVertex2iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glVertex2s}(GLshort x, GLshort y); */ public void glVertex2s(short x, short y); /** Interface to C language function:
void {@native glVertex2sv}(const GLshort * v); */ public void glVertex2sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glVertex2sv}(const GLshort * v); */ public void glVertex2sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glVertex3d}(GLdouble x, GLdouble y, GLdouble z); */ public void glVertex3d(double x, double y, double z); /** Interface to C language function:
void {@native glVertex3dv}(const GLdouble * v); */ public void glVertex3dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glVertex3dv}(const GLdouble * v); */ public void glVertex3dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glVertex3f}(GLfloat x, GLfloat y, GLfloat z); */ public void glVertex3f(float x, float y, float z); /** Interface to C language function:
void {@native glVertex3fv}(const GLfloat * v); */ public void glVertex3fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glVertex3fv}(const GLfloat * v); */ public void glVertex3fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertex3hNV}(GLhalfNV red, GLhalfNV green, GLhalfNV blue); */ public void glVertex3hNV(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glVertex3hvNV}(const GLhalfNV * v); */ public void glVertex3hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertex3hvNV}(const GLhalfNV * v); */ public void glVertex3hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glVertex3i}(GLint x, GLint y, GLint z); */ public void glVertex3i(int x, int y, int z); /** Interface to C language function:
void {@native glVertex3iv}(const GLint * v); */ public void glVertex3iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glVertex3iv}(const GLint * v); */ public void glVertex3iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glVertex3s}(GLshort x, GLshort y, GLshort z); */ public void glVertex3s(short x, short y, short z); /** Interface to C language function:
void {@native glVertex3sv}(const GLshort * v); */ public void glVertex3sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glVertex3sv}(const GLshort * v); */ public void glVertex3sv(short[] v, int v_offset); /** Interface to C language function:
void {@native glVertex4d}(GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glVertex4d(double x, double y, double z, double w); /** Interface to C language function:
void {@native glVertex4dv}(const GLdouble * v); */ public void glVertex4dv(java.nio.DoubleBuffer v); /** Interface to C language function:
void {@native glVertex4dv}(const GLdouble * v); */ public void glVertex4dv(double[] v, int v_offset); /** Interface to C language function:
void {@native glVertex4f}(GLfloat x, GLfloat y, GLfloat z, GLfloat w); */ public void glVertex4f(float x, float y, float z, float w); /** Interface to C language function:
void {@native glVertex4fv}(const GLfloat * v); */ public void glVertex4fv(java.nio.FloatBuffer v); /** Interface to C language function:
void {@native glVertex4fv}(const GLfloat * v); */ public void glVertex4fv(float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertex4hNV}(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); */ public void glVertex4hNV(short x, short y, short z, short w); /** Entry point (through function pointer) to C language function:
void {@native glVertex4hvNV}(const GLhalfNV * v); */ public void glVertex4hvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertex4hvNV}(const GLhalfNV * v); */ public void glVertex4hvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glVertex4i}(GLint x, GLint y, GLint z, GLint w); */ public void glVertex4i(int x, int y, int z, int w); /** Interface to C language function:
void {@native glVertex4iv}(const GLint * v); */ public void glVertex4iv(java.nio.IntBuffer v); /** Interface to C language function:
void {@native glVertex4iv}(const GLint * v); */ public void glVertex4iv(int[] v, int v_offset); /** Interface to C language function:
void {@native glVertex4s}(GLshort x, GLshort y, GLshort z, GLshort w); */ public void glVertex4s(short x, short y, short z, short w); /** Interface to C language function:
void {@native glVertex4sv}(const GLshort * v); */ public void glVertex4sv(java.nio.ShortBuffer v); /** Interface to C language function:
void {@native glVertex4sv}(const GLshort * v); */ public void glVertex4sv(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexArrayParameteriAPPLE}(GLenum target, GLint s); */ public void glVertexArrayParameteriAPPLE(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glVertexArrayRangeAPPLE}(GLsizei length, GLvoid * pointer); */ public void glVertexArrayRangeAPPLE(int length, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexArrayRangeNV}(GLsizei length, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glVertexArrayRangeNV(int length, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1d}(GLuint target, GLdouble s); */ public void glVertexAttrib1d(int target, double s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dARB}(GLuint target, GLdouble s); */ public void glVertexAttrib1dARB(int target, double s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dNV}(GLuint target, GLdouble s); */ public void glVertexAttrib1dNV(int target, double s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib1dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib1dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib1dvARB(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib1dvARB(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib1dvNV(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib1dvNV(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1f}(GLuint target, GLfloat s); */ public void glVertexAttrib1f(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fARB}(GLuint target, GLfloat s); */ public void glVertexAttrib1fARB(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fNV}(GLuint target, GLfloat s); */ public void glVertexAttrib1fNV(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib1fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib1fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib1fvARB(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib1fvARB(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib1fvNV(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib1fvNV(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1hNV}(GLuint target, GLhalfNV s); */ public void glVertexAttrib1hNV(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib1hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib1hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1s}(GLuint target, GLshort s); */ public void glVertexAttrib1s(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1sARB}(GLuint target, GLshort s); */ public void glVertexAttrib1sARB(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1sNV}(GLuint target, GLshort s); */ public void glVertexAttrib1sNV(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib1sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib1sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib1svARB(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib1svARB(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib1svNV(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib1svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib1svNV(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2d}(GLuint target, GLdouble s, GLdouble t); */ public void glVertexAttrib2d(int target, double s, double t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dARB}(GLuint target, GLdouble s, GLdouble t); */ public void glVertexAttrib2dARB(int target, double s, double t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dNV}(GLuint target, GLdouble s, GLdouble t); */ public void glVertexAttrib2dNV(int target, double s, double t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib2dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib2dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib2dvARB(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib2dvARB(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib2dvNV(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib2dvNV(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2f}(GLuint target, GLfloat s, GLfloat t); */ public void glVertexAttrib2f(int target, float s, float t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fARB}(GLuint target, GLfloat s, GLfloat t); */ public void glVertexAttrib2fARB(int target, float s, float t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fNV}(GLuint target, GLfloat s, GLfloat t); */ public void glVertexAttrib2fNV(int target, float s, float t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib2fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib2fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib2fvARB(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib2fvARB(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib2fvNV(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib2fvNV(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2hNV}(GLuint target, GLhalfNV s, GLhalfNV t); */ public void glVertexAttrib2hNV(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib2hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib2hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2s}(GLuint target, GLshort s, GLshort t); */ public void glVertexAttrib2s(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2sARB}(GLuint target, GLshort s, GLshort t); */ public void glVertexAttrib2sARB(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2sNV}(GLuint target, GLshort s, GLshort t); */ public void glVertexAttrib2sNV(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib2sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib2sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib2svARB(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib2svARB(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib2svNV(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib2svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib2svNV(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3d}(GLuint target, GLdouble s, GLdouble t, GLdouble r); */ public void glVertexAttrib3d(int target, double s, double t, double r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dARB}(GLuint target, GLdouble s, GLdouble t, GLdouble r); */ public void glVertexAttrib3dARB(int target, double s, double t, double r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dNV}(GLuint target, GLdouble s, GLdouble t, GLdouble r); */ public void glVertexAttrib3dNV(int target, double s, double t, double r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib3dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib3dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib3dvARB(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib3dvARB(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib3dvNV(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib3dvNV(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3f}(GLuint target, GLfloat s, GLfloat t, GLfloat r); */ public void glVertexAttrib3f(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fARB}(GLuint target, GLfloat s, GLfloat t, GLfloat r); */ public void glVertexAttrib3fARB(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fNV}(GLuint target, GLfloat s, GLfloat t, GLfloat r); */ public void glVertexAttrib3fNV(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib3fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib3fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib3fvARB(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib3fvARB(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib3fvNV(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib3fvNV(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3hNV}(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r); */ public void glVertexAttrib3hNV(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib3hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib3hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3s}(GLuint target, GLshort s, GLshort t, GLshort r); */ public void glVertexAttrib3s(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3sARB}(GLuint target, GLshort s, GLshort t, GLshort r); */ public void glVertexAttrib3sARB(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3sNV}(GLuint target, GLshort s, GLshort t, GLshort r); */ public void glVertexAttrib3sNV(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib3sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib3sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib3svARB(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib3svARB(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib3svNV(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib3svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib3svNV(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nbv}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4Nbv(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nbv}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4Nbv(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NbvARB}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4NbvARB(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NbvARB}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4NbvARB(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Niv}(GLuint target, const GLint * v); */ public void glVertexAttrib4Niv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Niv}(GLuint target, const GLint * v); */ public void glVertexAttrib4Niv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NivARB}(GLuint target, const GLint * v); */ public void glVertexAttrib4NivARB(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NivARB}(GLuint target, const GLint * v); */ public void glVertexAttrib4NivARB(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nsv}(GLuint target, const GLshort * v); */ public void glVertexAttrib4Nsv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nsv}(GLuint target, const GLshort * v); */ public void glVertexAttrib4Nsv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NsvARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib4NsvARB(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NsvARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib4NsvARB(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nub}(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); */ public void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NubARB}(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); */ public void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nubv}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4Nubv(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nubv}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4Nubv(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NubvARB}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4NubvARB(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NubvARB}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4NubvARB(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nuiv}(GLuint index, const GLuint * v); */ public void glVertexAttrib4Nuiv(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nuiv}(GLuint index, const GLuint * v); */ public void glVertexAttrib4Nuiv(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NuivARB}(GLuint index, const GLuint * v); */ public void glVertexAttrib4NuivARB(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NuivARB}(GLuint index, const GLuint * v); */ public void glVertexAttrib4NuivARB(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nusv}(GLuint index, const GLushort * v); */ public void glVertexAttrib4Nusv(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4Nusv}(GLuint index, const GLushort * v); */ public void glVertexAttrib4Nusv(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NusvARB}(GLuint index, const GLushort * v); */ public void glVertexAttrib4NusvARB(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4NusvARB}(GLuint index, const GLushort * v); */ public void glVertexAttrib4NusvARB(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4bv}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4bv(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4bv}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4bv(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4bvARB}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4bvARB(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4bvARB}(GLuint index, const GLbyte * v); */ public void glVertexAttrib4bvARB(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4d}(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); */ public void glVertexAttrib4d(int target, double s, double t, double r, double q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dARB}(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); */ public void glVertexAttrib4dARB(int target, double s, double t, double r, double q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dNV}(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); */ public void glVertexAttrib4dNV(int target, double s, double t, double r, double q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib4dv(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dv}(GLuint target, const GLdouble * v); */ public void glVertexAttrib4dv(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib4dvARB(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dvARB}(GLuint target, const GLdouble * v); */ public void glVertexAttrib4dvARB(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib4dvNV(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4dvNV}(GLuint target, const GLdouble * v); */ public void glVertexAttrib4dvNV(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4f}(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); */ public void glVertexAttrib4f(int target, float s, float t, float r, float q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fARB}(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); */ public void glVertexAttrib4fARB(int target, float s, float t, float r, float q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fNV}(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); */ public void glVertexAttrib4fNV(int target, float s, float t, float r, float q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib4fv(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fv}(GLuint target, const GLfloat * v); */ public void glVertexAttrib4fv(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib4fvARB(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fvARB}(GLuint target, const GLfloat * v); */ public void glVertexAttrib4fvARB(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib4fvNV(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4fvNV}(GLuint target, const GLfloat * v); */ public void glVertexAttrib4fvNV(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4hNV}(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); */ public void glVertexAttrib4hNV(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib4hvNV(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4hvNV}(GLuint index, const GLhalfNV * v); */ public void glVertexAttrib4hvNV(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4iv}(GLuint target, const GLint * v); */ public void glVertexAttrib4iv(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4iv}(GLuint target, const GLint * v); */ public void glVertexAttrib4iv(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ivARB}(GLuint target, const GLint * v); */ public void glVertexAttrib4ivARB(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ivARB}(GLuint target, const GLint * v); */ public void glVertexAttrib4ivARB(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4s}(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q); */ public void glVertexAttrib4s(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4sARB}(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q); */ public void glVertexAttrib4sARB(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4sNV}(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q); */ public void glVertexAttrib4sNV(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib4sv(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4sv}(GLuint target, const GLshort * v); */ public void glVertexAttrib4sv(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib4svARB(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4svARB}(GLuint target, const GLshort * v); */ public void glVertexAttrib4svARB(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib4svNV(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4svNV}(GLuint target, const GLshort * v); */ public void glVertexAttrib4svNV(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubNV}(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); */ public void glVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubv}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4ubv(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubv}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4ubv(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubvARB}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4ubvARB(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubvARB}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4ubvARB(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubvNV}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4ubvNV(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4ubvNV}(GLuint index, const GLubyte * v); */ public void glVertexAttrib4ubvNV(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4uiv}(GLuint index, const GLuint * v); */ public void glVertexAttrib4uiv(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4uiv}(GLuint index, const GLuint * v); */ public void glVertexAttrib4uiv(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4uivARB}(GLuint index, const GLuint * v); */ public void glVertexAttrib4uivARB(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4uivARB}(GLuint index, const GLuint * v); */ public void glVertexAttrib4uivARB(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4usv}(GLuint index, const GLushort * v); */ public void glVertexAttrib4usv(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4usv}(GLuint index, const GLushort * v); */ public void glVertexAttrib4usv(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4usvARB}(GLuint index, const GLushort * v); */ public void glVertexAttrib4usvARB(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttrib4usvARB}(GLuint index, const GLushort * v); */ public void glVertexAttrib4usvARB(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribArrayObjectATI}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); */ public void glVertexAttribArrayObjectATI(int index, int size, int type, boolean normalized, int stride, int buffer, int offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI1iEXT}(GLuint index, GLint x); */ public void glVertexAttribI1iEXT(int index, int x); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI1ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI1ivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI1ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI1ivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI1uiEXT}(GLuint index, GLuint x); */ public void glVertexAttribI1uiEXT(int index, int x); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI1uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI1uivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI1uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI1uivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI2iEXT}(GLuint index, GLint x, GLint y); */ public void glVertexAttribI2iEXT(int index, int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI2ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI2ivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI2ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI2ivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI2uiEXT}(GLuint index, GLuint x, GLuint y); */ public void glVertexAttribI2uiEXT(int index, int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI2uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI2uivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI2uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI2uivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI3iEXT}(GLuint index, GLint x, GLint y, GLint z); */ public void glVertexAttribI3iEXT(int index, int x, int y, int z); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI3ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI3ivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI3ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI3ivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI3uiEXT}(GLuint index, GLuint x, GLuint y, GLuint z); */ public void glVertexAttribI3uiEXT(int index, int x, int y, int z); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI3uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI3uivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI3uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI3uivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4bvEXT}(GLuint index, const GLbyte * v); */ public void glVertexAttribI4bvEXT(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4bvEXT}(GLuint index, const GLbyte * v); */ public void glVertexAttribI4bvEXT(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4iEXT}(GLuint index, GLint x, GLint y, GLint z, GLint w); */ public void glVertexAttribI4iEXT(int index, int x, int y, int z, int w); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI4ivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4ivEXT}(GLuint index, const GLint * v); */ public void glVertexAttribI4ivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4svEXT}(GLuint index, const GLshort * v); */ public void glVertexAttribI4svEXT(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4svEXT}(GLuint index, const GLshort * v); */ public void glVertexAttribI4svEXT(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4ubvEXT}(GLuint index, const GLubyte * v); */ public void glVertexAttribI4ubvEXT(int index, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4ubvEXT}(GLuint index, const GLubyte * v); */ public void glVertexAttribI4ubvEXT(int index, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4uiEXT}(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); */ public void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI4uivEXT(int index, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4uivEXT}(GLuint index, const GLuint * v); */ public void glVertexAttribI4uivEXT(int index, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4usvEXT}(GLuint index, const GLushort * v); */ public void glVertexAttribI4usvEXT(int index, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribI4usvEXT}(GLuint index, const GLushort * v); */ public void glVertexAttribI4usvEXT(int index, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribIPointerEXT}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glVertexAttribIPointerEXT(int index, int size, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribPointer}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); */ public void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribPointer}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); */ public void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribPointerARB}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribPointerARB}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); */ public void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribPointerNV}(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glVertexAttribPointerNV(int index, int fsize, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribPointerNV}(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glVertexAttribPointerNV(int index, int fsize, int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs1dvNV(int index, int count, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs1dvNV(int index, int count, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs1fvNV(int target, int n, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs1fvNV(int target, int n, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs1hvNV(int index, int n, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs1hvNV(int index, int n, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs1svNV(int index, int count, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs1svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs1svNV(int index, int count, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs2dvNV(int index, int count, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs2dvNV(int index, int count, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs2fvNV(int target, int n, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs2fvNV(int target, int n, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs2hvNV(int index, int n, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs2hvNV(int index, int n, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs2svNV(int index, int count, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs2svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs2svNV(int index, int count, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs3dvNV(int index, int count, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs3dvNV(int index, int count, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs3fvNV(int target, int n, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs3fvNV(int target, int n, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs3hvNV(int index, int n, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs3hvNV(int index, int n, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs3svNV(int index, int count, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs3svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs3svNV(int index, int count, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs4dvNV(int index, int count, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4dvNV}(GLuint index, GLsizei count, const GLdouble * v); */ public void glVertexAttribs4dvNV(int index, int count, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs4fvNV(int target, int n, java.nio.FloatBuffer points); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4fvNV}(GLuint target, GLsizei n, const GLfloat * points); */ public void glVertexAttribs4fvNV(int target, int n, float[] points, int points_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs4hvNV(int index, int n, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4hvNV}(GLuint index, GLsizei n, const GLhalfNV * v); */ public void glVertexAttribs4hvNV(int index, int n, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs4svNV(int index, int count, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4svNV}(GLuint index, GLsizei count, const GLshort * v); */ public void glVertexAttribs4svNV(int index, int count, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4ubvNV}(GLuint index, GLsizei count, const GLubyte * v); */ public void glVertexAttribs4ubvNV(int index, int count, java.nio.ByteBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexAttribs4ubvNV}(GLuint index, GLsizei count, const GLubyte * v); */ public void glVertexAttribs4ubvNV(int index, int count, byte[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexBlendARB}(GLint count); */ public void glVertexBlendARB(int count); /** Entry point (through function pointer) to C language function:
void {@native glVertexBlendEnvfATI}(GLenum target, GLfloat s); */ public void glVertexBlendEnvfATI(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glVertexBlendEnviATI}(GLenum target, GLint s); */ public void glVertexBlendEnviATI(int target, int s); /** Interface to C language function:
void {@native glVertexPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr); @param ptr a direct {@link java.nio.Buffer} */ public void glVertexPointer(int size, int type, int stride, java.nio.Buffer ptr); /** Interface to C language function:
void {@native glVertexPointer}(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr); */ public void glVertexPointer(int size, int type, int stride, long ptr_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1dATI}(GLenum target, GLdouble s); */ public void glVertexStream1dATI(int target, double s); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream1dvATI(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream1dvATI(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1fATI}(GLenum target, GLfloat s); */ public void glVertexStream1fATI(int target, float s); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream1fvATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream1fvATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1iATI}(GLenum target, GLint s); */ public void glVertexStream1iATI(int target, int s); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1ivATI}(GLenum target, const GLint * v); */ public void glVertexStream1ivATI(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1ivATI}(GLenum target, const GLint * v); */ public void glVertexStream1ivATI(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1sATI}(GLenum target, GLshort s); */ public void glVertexStream1sATI(int target, short s); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1svATI}(GLenum target, const GLshort * v); */ public void glVertexStream1svATI(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream1svATI}(GLenum target, const GLshort * v); */ public void glVertexStream1svATI(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2dATI}(GLenum target, GLdouble s, GLdouble t); */ public void glVertexStream2dATI(int target, double s, double t); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream2dvATI(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream2dvATI(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2fATI}(GLenum target, GLfloat s, GLfloat t); */ public void glVertexStream2fATI(int target, float s, float t); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream2fvATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream2fvATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2iATI}(GLenum target, GLint s, GLint t); */ public void glVertexStream2iATI(int target, int s, int t); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2ivATI}(GLenum target, const GLint * v); */ public void glVertexStream2ivATI(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2ivATI}(GLenum target, const GLint * v); */ public void glVertexStream2ivATI(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2sATI}(GLenum target, GLshort s, GLshort t); */ public void glVertexStream2sATI(int target, short s, short t); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2svATI}(GLenum target, const GLshort * v); */ public void glVertexStream2svATI(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream2svATI}(GLenum target, const GLshort * v); */ public void glVertexStream2svATI(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3dATI}(GLenum target, GLdouble s, GLdouble t, GLdouble r); */ public void glVertexStream3dATI(int target, double s, double t, double r); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream3dvATI(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream3dvATI(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3fATI}(GLenum target, GLfloat s, GLfloat t, GLfloat r); */ public void glVertexStream3fATI(int target, float s, float t, float r); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream3fvATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream3fvATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3iATI}(GLenum target, GLint s, GLint t, GLint r); */ public void glVertexStream3iATI(int target, int s, int t, int r); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3ivATI}(GLenum target, const GLint * v); */ public void glVertexStream3ivATI(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3ivATI}(GLenum target, const GLint * v); */ public void glVertexStream3ivATI(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3sATI}(GLenum target, GLshort s, GLshort t, GLshort r); */ public void glVertexStream3sATI(int target, short s, short t, short r); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3svATI}(GLenum target, const GLshort * v); */ public void glVertexStream3svATI(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream3svATI}(GLenum target, const GLshort * v); */ public void glVertexStream3svATI(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4dATI}(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); */ public void glVertexStream4dATI(int target, double s, double t, double r, double q); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream4dvATI(int target, java.nio.DoubleBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4dvATI}(GLenum target, const GLdouble * v); */ public void glVertexStream4dvATI(int target, double[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4fATI}(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); */ public void glVertexStream4fATI(int target, float s, float t, float r, float q); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream4fvATI(int target, java.nio.FloatBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4fvATI}(GLenum target, const GLfloat * v); */ public void glVertexStream4fvATI(int target, float[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4iATI}(GLenum target, GLint start, GLint x, GLint y, GLint width); */ public void glVertexStream4iATI(int target, int start, int x, int y, int width); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4ivATI}(GLenum target, const GLint * v); */ public void glVertexStream4ivATI(int target, java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4ivATI}(GLenum target, const GLint * v); */ public void glVertexStream4ivATI(int target, int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4sATI}(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); */ public void glVertexStream4sATI(int target, short s, short t, short r, short q); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4svATI}(GLenum target, const GLshort * v); */ public void glVertexStream4svATI(int target, java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexStream4svATI}(GLenum target, const GLshort * v); */ public void glVertexStream4svATI(int target, short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeightPointerEXT}(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glVertexWeightPointerEXT(int size, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeightPointerEXT}(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glVertexWeightPointerEXT(int size, int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeightfEXT}(GLfloat coord); */ public void glVertexWeightfEXT(float coord); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeightfvEXT}(const GLfloat * m); */ public void glVertexWeightfvEXT(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeightfvEXT}(const GLfloat * m); */ public void glVertexWeightfvEXT(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeighthNV}(GLhalfNV factor); */ public void glVertexWeighthNV(short factor); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeighthvNV}(const GLhalfNV * v); */ public void glVertexWeighthvNV(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glVertexWeighthvNV}(const GLhalfNV * v); */ public void glVertexWeighthvNV(short[] v, int v_offset); /** Interface to C language function:
void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height); */ public void glViewport(int x, int y, int width, int height); /** Entry point (through function pointer) to C language function:
void {@native glWeightPointerARB}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); @param pointer a direct {@link java.nio.Buffer} */ public void glWeightPointerARB(int size, int type, int stride, java.nio.Buffer pointer); /** Entry point (through function pointer) to C language function:
void {@native glWeightPointerARB}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); */ public void glWeightPointerARB(int size, int type, int stride, long pointer_buffer_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightbvARB}(GLint size, const GLbyte * weights); */ public void glWeightbvARB(int size, java.nio.ByteBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightbvARB}(GLint size, const GLbyte * weights); */ public void glWeightbvARB(int size, byte[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightdvARB}(GLint size, const GLdouble * weights); */ public void glWeightdvARB(int size, java.nio.DoubleBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightdvARB}(GLint size, const GLdouble * weights); */ public void glWeightdvARB(int size, double[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightfvARB}(GLint size, const GLfloat * weights); */ public void glWeightfvARB(int size, java.nio.FloatBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightfvARB}(GLint size, const GLfloat * weights); */ public void glWeightfvARB(int size, float[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightivARB}(GLint size, const GLint * weights); */ public void glWeightivARB(int size, java.nio.IntBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightivARB}(GLint size, const GLint * weights); */ public void glWeightivARB(int size, int[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightsvARB}(GLint size, const GLshort * weights); */ public void glWeightsvARB(int size, java.nio.ShortBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightsvARB}(GLint size, const GLshort * weights); */ public void glWeightsvARB(int size, short[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightubvARB}(GLint size, const GLubyte * weights); */ public void glWeightubvARB(int size, java.nio.ByteBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightubvARB}(GLint size, const GLubyte * weights); */ public void glWeightubvARB(int size, byte[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightuivARB}(GLint n, const GLuint * ids); */ public void glWeightuivARB(int n, java.nio.IntBuffer ids); /** Entry point (through function pointer) to C language function:
void {@native glWeightuivARB}(GLint n, const GLuint * ids); */ public void glWeightuivARB(int n, int[] ids, int ids_offset); /** Entry point (through function pointer) to C language function:
void {@native glWeightusvARB}(GLint size, const GLushort * weights); */ public void glWeightusvARB(int size, java.nio.ShortBuffer weights); /** Entry point (through function pointer) to C language function:
void {@native glWeightusvARB}(GLint size, const GLushort * weights); */ public void glWeightusvARB(int size, short[] weights, int weights_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2d}(GLdouble x, GLdouble y); */ public void glWindowPos2d(double x, double y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dARB}(GLdouble x, GLdouble y); */ public void glWindowPos2dARB(double x, double y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dMESA}(GLdouble x, GLdouble y); */ public void glWindowPos2dMESA(double x, double y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dv}(const GLdouble * m); */ public void glWindowPos2dv(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dv}(const GLdouble * m); */ public void glWindowPos2dv(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dvARB}(const GLdouble * m); */ public void glWindowPos2dvARB(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dvARB}(const GLdouble * m); */ public void glWindowPos2dvARB(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dvMESA}(const GLdouble * m); */ public void glWindowPos2dvMESA(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2dvMESA}(const GLdouble * m); */ public void glWindowPos2dvMESA(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2f}(GLfloat x, GLfloat y); */ public void glWindowPos2f(float x, float y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fARB}(GLfloat x, GLfloat y); */ public void glWindowPos2fARB(float x, float y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fMESA}(GLfloat x, GLfloat y); */ public void glWindowPos2fMESA(float x, float y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fv}(const GLfloat * m); */ public void glWindowPos2fv(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fv}(const GLfloat * m); */ public void glWindowPos2fv(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fvARB}(const GLfloat * m); */ public void glWindowPos2fvARB(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fvARB}(const GLfloat * m); */ public void glWindowPos2fvARB(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fvMESA}(const GLfloat * m); */ public void glWindowPos2fvMESA(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2fvMESA}(const GLfloat * m); */ public void glWindowPos2fvMESA(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2i}(GLint x, GLint y); */ public void glWindowPos2i(int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2iARB}(GLint x, GLint y); */ public void glWindowPos2iARB(int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2iMESA}(GLint x, GLint y); */ public void glWindowPos2iMESA(int x, int y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2iv}(const GLint * v); */ public void glWindowPos2iv(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2iv}(const GLint * v); */ public void glWindowPos2iv(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2ivARB}(const GLint * v); */ public void glWindowPos2ivARB(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2ivARB}(const GLint * v); */ public void glWindowPos2ivARB(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2ivMESA}(const GLint * v); */ public void glWindowPos2ivMESA(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2ivMESA}(const GLint * v); */ public void glWindowPos2ivMESA(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2s}(GLshort x, GLshort y); */ public void glWindowPos2s(short x, short y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2sARB}(GLshort x, GLshort y); */ public void glWindowPos2sARB(short x, short y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2sMESA}(GLshort x, GLshort y); */ public void glWindowPos2sMESA(short x, short y); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2sv}(const GLshort * v); */ public void glWindowPos2sv(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2sv}(const GLshort * v); */ public void glWindowPos2sv(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2svARB}(const GLshort * v); */ public void glWindowPos2svARB(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2svARB}(const GLshort * v); */ public void glWindowPos2svARB(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2svMESA}(const GLshort * v); */ public void glWindowPos2svMESA(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos2svMESA}(const GLshort * v); */ public void glWindowPos2svMESA(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3d}(GLdouble red, GLdouble green, GLdouble blue); */ public void glWindowPos3d(double red, double green, double blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dARB}(GLdouble red, GLdouble green, GLdouble blue); */ public void glWindowPos3dARB(double red, double green, double blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dMESA}(GLdouble red, GLdouble green, GLdouble blue); */ public void glWindowPos3dMESA(double red, double green, double blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dv}(const GLdouble * m); */ public void glWindowPos3dv(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dv}(const GLdouble * m); */ public void glWindowPos3dv(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dvARB}(const GLdouble * m); */ public void glWindowPos3dvARB(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dvARB}(const GLdouble * m); */ public void glWindowPos3dvARB(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dvMESA}(const GLdouble * m); */ public void glWindowPos3dvMESA(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3dvMESA}(const GLdouble * m); */ public void glWindowPos3dvMESA(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3f}(GLfloat red, GLfloat green, GLfloat blue); */ public void glWindowPos3f(float red, float green, float blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fARB}(GLfloat red, GLfloat green, GLfloat blue); */ public void glWindowPos3fARB(float red, float green, float blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fMESA}(GLfloat red, GLfloat green, GLfloat blue); */ public void glWindowPos3fMESA(float red, float green, float blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fv}(const GLfloat * m); */ public void glWindowPos3fv(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fv}(const GLfloat * m); */ public void glWindowPos3fv(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fvARB}(const GLfloat * m); */ public void glWindowPos3fvARB(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fvARB}(const GLfloat * m); */ public void glWindowPos3fvARB(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fvMESA}(const GLfloat * m); */ public void glWindowPos3fvMESA(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3fvMESA}(const GLfloat * m); */ public void glWindowPos3fvMESA(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3i}(GLint red, GLint green, GLint blue); */ public void glWindowPos3i(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3iARB}(GLint red, GLint green, GLint blue); */ public void glWindowPos3iARB(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3iMESA}(GLint red, GLint green, GLint blue); */ public void glWindowPos3iMESA(int red, int green, int blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3iv}(const GLint * v); */ public void glWindowPos3iv(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3iv}(const GLint * v); */ public void glWindowPos3iv(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3ivARB}(const GLint * v); */ public void glWindowPos3ivARB(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3ivARB}(const GLint * v); */ public void glWindowPos3ivARB(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3ivMESA}(const GLint * v); */ public void glWindowPos3ivMESA(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3ivMESA}(const GLint * v); */ public void glWindowPos3ivMESA(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3s}(GLshort red, GLshort green, GLshort blue); */ public void glWindowPos3s(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3sARB}(GLshort red, GLshort green, GLshort blue); */ public void glWindowPos3sARB(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3sMESA}(GLshort red, GLshort green, GLshort blue); */ public void glWindowPos3sMESA(short red, short green, short blue); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3sv}(const GLshort * v); */ public void glWindowPos3sv(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3sv}(const GLshort * v); */ public void glWindowPos3sv(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3svARB}(const GLshort * v); */ public void glWindowPos3svARB(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3svARB}(const GLshort * v); */ public void glWindowPos3svARB(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3svMESA}(const GLshort * v); */ public void glWindowPos3svMESA(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos3svMESA}(const GLshort * v); */ public void glWindowPos3svMESA(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4dMESA}(GLdouble x, GLdouble y, GLdouble z, GLdouble w); */ public void glWindowPos4dMESA(double x, double y, double z, double w); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4dvMESA}(const GLdouble * m); */ public void glWindowPos4dvMESA(java.nio.DoubleBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4dvMESA}(const GLdouble * m); */ public void glWindowPos4dvMESA(double[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4fMESA}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); */ public void glWindowPos4fMESA(float red, float green, float blue, float alpha); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4fvMESA}(const GLfloat * m); */ public void glWindowPos4fvMESA(java.nio.FloatBuffer m); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4fvMESA}(const GLfloat * m); */ public void glWindowPos4fvMESA(float[] m, int m_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4iMESA}(GLint location, GLint v0, GLint v1, GLint v2); */ public void glWindowPos4iMESA(int location, int v0, int v1, int v2); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4ivMESA}(const GLint * v); */ public void glWindowPos4ivMESA(java.nio.IntBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4ivMESA}(const GLint * v); */ public void glWindowPos4ivMESA(int[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4sMESA}(GLshort x, GLshort y, GLshort z, GLshort w); */ public void glWindowPos4sMESA(short x, short y, short z, short w); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4svMESA}(const GLshort * v); */ public void glWindowPos4svMESA(java.nio.ShortBuffer v); /** Entry point (through function pointer) to C language function:
void {@native glWindowPos4svMESA}(const GLshort * v); */ public void glWindowPos4svMESA(short[] v, int v_offset); /** Entry point (through function pointer) to C language function:
void {@native glWriteMaskEXT}(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); */ public void glWriteMaskEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage); // --- Begin CustomJavaCode .cfg declarations /** * Returns true if the specified OpenGL core- or extension-function can be * used successfully through this GL instance given the current host (OpenGL * client) and display (OpenGL server) configuration.

* By "successfully" we mean that the function is both callable * on the machine running the program and available on the current * display.

* * In order to call a function successfully, the function must be both * callable on the machine running the program and available on * the display device that is rendering the output (note: on non-networked, * single-display machines these two conditions are identical; on networked and/or * multi-display machines this becomes more complicated). These conditions are * met if the function is either part of the core OpenGL version supported by * both the host and display, or it is an OpenGL extension function that both * the host and display support.

* * A GL function is callable if it is statically linked, or can be * dynamically linked at runtime. * * Whether or not a GL function is available is determined as follows: *

    *
  • If the function is an OpenGL core function (i.e., not an * extension), glGetString(GL_VERSION) is used to determine the * version number of the highest OpenGL specification version that both host * and display support, and then the function name is cross-referenced * with that specification version to see if it is part of that version. *
  • If the function is an OpenGL extension, the function name is * cross-referenced with the list returned by * glGetString(GL_EXTENSIONS) to see if the function is one of * the extensions that is supported on both host and display. *
* * NOTE:The availability of a function may change at runtime in * response to changes in the display environment. For example, when a window * is dragged from one display to another on a multi-display system, or when * the properties of the display device are modified (e.g., changing the color * depth of the display). Any application that is concerned with handling * these situations correctly should confirm availability after a display * change before calling a questionable OpenGL function. To detect a change in * the display device, please see {@link * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}. * * @param glFunctionName the name of the OpenGL function (e.g., use * "glBindRenderbufferEXT" to check if {@link * #glBindRenderbufferEXT(int,int)} is available). */ public boolean isFunctionAvailable(String glFunctionName); /** * Returns true if the specified OpenGL extension can be * used successfully through this GL instance given the current host (OpenGL * client) and display (OpenGL server) configuration.

* * @param glExtensionName the name of the OpenGL extension (e.g., * "GL_ARB_vertex_program"). */ public boolean isExtensionAvailable(String glExtensionName); /** * Provides platform-independent access to the wglAllocateMemoryNV / * glXAllocateMemoryNV extension. */ public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); /** Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components. */ public void setSwapInterval(int interval); /** * Returns an object through which platform-specific OpenGL extensions * (WGL, GLX, etc.) may be accessed. The data type of the returned * object and its associated capabilities are undefined. Most * applications will never need to call this method. It is highly * recommended that any applications which do call this method perform * all accesses on the returned object reflectively to guard * themselves against changes to the implementation. */ public Object getPlatformGLExtensions(); /** * Returns an object providing access to the specified OpenGL * extension. This is intended to provide a mechanism for vendors who * which to provide access to new OpenGL extensions without changing * the public API of the core package. For example, a user may request * access to extension "GL_VENDOR_foo" and receive back an object * which implements a vendor-specified interface which can call the * OpenGL extension functions corresponding to that extension. It is * up to the vendor to specify both the extension name and Java API * for accessing it, including which class or interface contains the * functions. * *

* * Note: it is the intent to add new extensions as quickly as possible * to the core GL API. Therefore it is unlikely that most vendors will * use this extension mechanism, but it is being provided for * completeness. */ public Object getExtension(String extensionName); // ---- End CustomJavaCode .cfg declarations } // end of class GL jogl-1.1.1/jogl/build/gensrc/classes/javax/media/opengl/TraceGL.java0000644000175000017500000171766511015142642025176 0ustar twernertwernerpackage javax.media.opengl; import java.io.*; import com.sun.gluegen.runtime.*; /**

Composable pipeline which wraps an underlying {@link GL} implementation, providing tracing information to a user-specified {@link java.io.PrintStream} before and after each OpenGL method call. Sample code which installs this pipeline:

     drawable.setGL(new TraceGL(drawable.getGL(), System.err));
*/ public class TraceGL implements GL { public TraceGL(GL downstreamGL, PrintStream stream) { if (downstreamGL == null) { throw new IllegalArgumentException("null downstreamGL"); } this.downstreamGL = downstreamGL; this.stream = stream; } public void glBegin(int arg0) { printIndent(); print("glBegin("+arg0+")"); downstreamGL.glBegin(arg0); println(""); } public void glAccum(int arg0,float arg1) { printIndent(); print("glAccum("+arg0+","+arg1+")"); downstreamGL.glAccum(arg0,arg1); println(""); } public void glActiveStencilFaceEXT(int arg0) { printIndent(); print("glActiveStencilFaceEXT("+arg0+")"); downstreamGL.glActiveStencilFaceEXT(arg0); println(""); } public void glActiveTexture(int arg0) { printIndent(); print("glActiveTexture("+arg0+")"); downstreamGL.glActiveTexture(arg0); println(""); } public void glActiveVaryingNV(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glActiveVaryingNV("+arg0+","+arg1+")"); downstreamGL.glActiveVaryingNV(arg0,arg1); println(""); } public void glActiveVaryingNV(int arg0,byte[] arg1,int arg2) { printIndent(); print("glActiveVaryingNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glActiveVaryingNV(arg0,arg1,arg2); println(""); } public void glAlphaFragmentOp1ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glAlphaFragmentOp1ATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glAlphaFragmentOp1ATI(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glAlphaFragmentOp2ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8) { printIndent(); print("glAlphaFragmentOp2ATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glAlphaFragmentOp2ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glAlphaFragmentOp3ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,int arg10,int arg11) { printIndent(); print("glAlphaFragmentOp3ATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+")"); downstreamGL.glAlphaFragmentOp3ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); println(""); } public void glAlphaFunc(int arg0,float arg1) { printIndent(); print("glAlphaFunc("+arg0+","+arg1+")"); downstreamGL.glAlphaFunc(arg0,arg1); println(""); } public void glApplyTextureEXT(int arg0) { printIndent(); print("glApplyTextureEXT("+arg0+")"); downstreamGL.glApplyTextureEXT(arg0); println(""); } public boolean glAreProgramsResidentNV(int arg0,java.nio.IntBuffer arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glAreProgramsResidentNV("+arg0+","+arg1+","+arg2+")"); boolean _res = downstreamGL.glAreProgramsResidentNV(arg0,arg1,arg2); println(" = "+_res); return _res; } public boolean glAreProgramsResidentNV(int arg0,int[] arg1,int arg2,byte[] arg3,int arg4) { printIndent(); print("glAreProgramsResidentNV("+arg0+","+dumpArray(arg1)+","+arg2+","+dumpArray(arg3)+","+arg4+")"); boolean _res = downstreamGL.glAreProgramsResidentNV(arg0,arg1,arg2,arg3,arg4); println(" = "+_res); return _res; } public boolean glAreTexturesResident(int arg0,java.nio.IntBuffer arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glAreTexturesResident("+arg0+","+arg1+","+arg2+")"); boolean _res = downstreamGL.glAreTexturesResident(arg0,arg1,arg2); println(" = "+_res); return _res; } public boolean glAreTexturesResident(int arg0,int[] arg1,int arg2,byte[] arg3,int arg4) { printIndent(); print("glAreTexturesResident("+arg0+","+dumpArray(arg1)+","+arg2+","+dumpArray(arg3)+","+arg4+")"); boolean _res = downstreamGL.glAreTexturesResident(arg0,arg1,arg2,arg3,arg4); println(" = "+_res); return _res; } public void glArrayElement(int arg0) { printIndent(); print("glArrayElement("+arg0+")"); downstreamGL.glArrayElement(arg0); println(""); } public void glArrayObjectATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glArrayObjectATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glArrayObjectATI(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glAsyncMarkerSGIX(int arg0) { printIndent(); print("glAsyncMarkerSGIX("+arg0+")"); downstreamGL.glAsyncMarkerSGIX(arg0); println(""); } public void glAttachObjectARB(int arg0,int arg1) { printIndent(); print("glAttachObjectARB("+arg0+","+arg1+")"); downstreamGL.glAttachObjectARB(arg0,arg1); println(""); } public void glAttachShader(int arg0,int arg1) { printIndent(); print("glAttachShader("+arg0+","+arg1+")"); downstreamGL.glAttachShader(arg0,arg1); println(""); } public void glBeginFragmentShaderATI() { printIndent(); print("glBeginFragmentShaderATI("+")"); downstreamGL.glBeginFragmentShaderATI(); println(""); } public void glBeginOcclusionQueryNV(int arg0) { printIndent(); print("glBeginOcclusionQueryNV("+arg0+")"); downstreamGL.glBeginOcclusionQueryNV(arg0); println(""); } public void glBeginQuery(int arg0,int arg1) { printIndent(); print("glBeginQuery("+arg0+","+arg1+")"); downstreamGL.glBeginQuery(arg0,arg1); println(""); } public void glBeginQueryARB(int arg0,int arg1) { printIndent(); print("glBeginQueryARB("+arg0+","+arg1+")"); downstreamGL.glBeginQueryARB(arg0,arg1); println(""); } public void glBeginTransformFeedbackNV(int arg0) { printIndent(); print("glBeginTransformFeedbackNV("+arg0+")"); downstreamGL.glBeginTransformFeedbackNV(arg0); println(""); } public void glBeginVertexShaderEXT() { printIndent(); print("glBeginVertexShaderEXT("+")"); downstreamGL.glBeginVertexShaderEXT(); println(""); } public void glBindAttribLocation(int arg0,int arg1,java.lang.String arg2) { printIndent(); print("glBindAttribLocation("+arg0+","+arg1+","+arg2+")"); downstreamGL.glBindAttribLocation(arg0,arg1,arg2); println(""); } public void glBindAttribLocationARB(int arg0,int arg1,java.lang.String arg2) { printIndent(); print("glBindAttribLocationARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glBindAttribLocationARB(arg0,arg1,arg2); println(""); } public void glBindBuffer(int arg0,int arg1) { printIndent(); print("glBindBuffer("+arg0+","+arg1+")"); downstreamGL.glBindBuffer(arg0,arg1); println(""); } public void glBindBufferARB(int arg0,int arg1) { printIndent(); print("glBindBufferARB("+arg0+","+arg1+")"); downstreamGL.glBindBufferARB(arg0,arg1); println(""); } public void glBindBufferBaseNV(int arg0,int arg1,int arg2) { printIndent(); print("glBindBufferBaseNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glBindBufferBaseNV(arg0,arg1,arg2); println(""); } public void glBindBufferOffsetNV(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glBindBufferOffsetNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBindBufferOffsetNV(arg0,arg1,arg2,arg3); println(""); } public void glBindBufferRangeNV(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glBindBufferRangeNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glBindBufferRangeNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glBindFragDataLocationEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glBindFragDataLocationEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glBindFragDataLocationEXT(arg0,arg1,arg2); println(""); } public void glBindFragDataLocationEXT(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glBindFragDataLocationEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glBindFragDataLocationEXT(arg0,arg1,arg2,arg3); println(""); } public void glBindFragmentShaderATI(int arg0) { printIndent(); print("glBindFragmentShaderATI("+arg0+")"); downstreamGL.glBindFragmentShaderATI(arg0); println(""); } public void glBindFramebufferEXT(int arg0,int arg1) { printIndent(); print("glBindFramebufferEXT("+arg0+","+arg1+")"); downstreamGL.glBindFramebufferEXT(arg0,arg1); println(""); } public int glBindLightParameterEXT(int arg0,int arg1) { printIndent(); print("glBindLightParameterEXT("+arg0+","+arg1+")"); int _res = downstreamGL.glBindLightParameterEXT(arg0,arg1); println(" = "+_res); return _res; } public int glBindMaterialParameterEXT(int arg0,int arg1) { printIndent(); print("glBindMaterialParameterEXT("+arg0+","+arg1+")"); int _res = downstreamGL.glBindMaterialParameterEXT(arg0,arg1); println(" = "+_res); return _res; } public int glBindParameterEXT(int arg0) { printIndent(); print("glBindParameterEXT("+arg0+")"); int _res = downstreamGL.glBindParameterEXT(arg0); println(" = "+_res); return _res; } public void glBindProgramARB(int arg0,int arg1) { printIndent(); print("glBindProgramARB("+arg0+","+arg1+")"); downstreamGL.glBindProgramARB(arg0,arg1); println(""); } public void glBindProgramNV(int arg0,int arg1) { printIndent(); print("glBindProgramNV("+arg0+","+arg1+")"); downstreamGL.glBindProgramNV(arg0,arg1); println(""); } public void glBindRenderbufferEXT(int arg0,int arg1) { printIndent(); print("glBindRenderbufferEXT("+arg0+","+arg1+")"); downstreamGL.glBindRenderbufferEXT(arg0,arg1); println(""); } public int glBindTexGenParameterEXT(int arg0,int arg1,int arg2) { printIndent(); print("glBindTexGenParameterEXT("+arg0+","+arg1+","+arg2+")"); int _res = downstreamGL.glBindTexGenParameterEXT(arg0,arg1,arg2); println(" = "+_res); return _res; } public void glBindTexture(int arg0,int arg1) { printIndent(); print("glBindTexture("+arg0+","+arg1+")"); downstreamGL.glBindTexture(arg0,arg1); println(""); } public int glBindTextureUnitParameterEXT(int arg0,int arg1) { printIndent(); print("glBindTextureUnitParameterEXT("+arg0+","+arg1+")"); int _res = downstreamGL.glBindTextureUnitParameterEXT(arg0,arg1); println(" = "+_res); return _res; } public void glBindVertexArrayAPPLE(int arg0) { printIndent(); print("glBindVertexArrayAPPLE("+arg0+")"); downstreamGL.glBindVertexArrayAPPLE(arg0); println(""); } public void glBindVertexShaderEXT(int arg0) { printIndent(); print("glBindVertexShaderEXT("+arg0+")"); downstreamGL.glBindVertexShaderEXT(arg0); println(""); } public void glBitmap(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5,java.nio.ByteBuffer arg6) { printIndent(); print("glBitmap("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glBitmap(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5,byte[] arg6,int arg7) { printIndent(); print("glBitmap("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glBitmap(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5,long arg6) { printIndent(); print("glBitmap("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glBlendColor(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glBlendColor("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBlendColor(arg0,arg1,arg2,arg3); println(""); } public void glBlendEquation(int arg0) { printIndent(); print("glBlendEquation("+arg0+")"); downstreamGL.glBlendEquation(arg0); println(""); } public void glBlendEquationSeparate(int arg0,int arg1) { printIndent(); print("glBlendEquationSeparate("+arg0+","+arg1+")"); downstreamGL.glBlendEquationSeparate(arg0,arg1); println(""); } public void glBlendEquationSeparateEXT(int arg0,int arg1) { printIndent(); print("glBlendEquationSeparateEXT("+arg0+","+arg1+")"); downstreamGL.glBlendEquationSeparateEXT(arg0,arg1); println(""); } public void glBlendFunc(int arg0,int arg1) { printIndent(); print("glBlendFunc("+arg0+","+arg1+")"); downstreamGL.glBlendFunc(arg0,arg1); println(""); } public void glBlendFuncSeparate(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glBlendFuncSeparate("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBlendFuncSeparate(arg0,arg1,arg2,arg3); println(""); } public void glBlendFuncSeparateEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glBlendFuncSeparateEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBlendFuncSeparateEXT(arg0,arg1,arg2,arg3); println(""); } public void glBlendFuncSeparateINGR(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glBlendFuncSeparateINGR("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBlendFuncSeparateINGR(arg0,arg1,arg2,arg3); println(""); } public void glBlitFramebufferEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9) { printIndent(); print("glBlitFramebufferEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glBlitFramebufferEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glBufferData(int arg0,int arg1,java.nio.Buffer arg2,int arg3) { printIndent(); print("glBufferData("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBufferData(arg0,arg1,arg2,arg3); println(""); } public void glBufferDataARB(int arg0,int arg1,java.nio.Buffer arg2,int arg3) { printIndent(); print("glBufferDataARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBufferDataARB(arg0,arg1,arg2,arg3); println(""); } public void glBufferParameteriAPPLE(int arg0,int arg1,int arg2) { printIndent(); print("glBufferParameteriAPPLE("+arg0+","+arg1+","+arg2+")"); downstreamGL.glBufferParameteriAPPLE(arg0,arg1,arg2); println(""); } public int glBufferRegionEnabled() { printIndent(); print("glBufferRegionEnabled("+")"); int _res = downstreamGL.glBufferRegionEnabled(); println(" = "+_res); return _res; } public void glBufferSubData(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glBufferSubData("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBufferSubData(arg0,arg1,arg2,arg3); println(""); } public void glBufferSubDataARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glBufferSubDataARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glBufferSubDataARB(arg0,arg1,arg2,arg3); println(""); } public void glCallList(int arg0) { printIndent(); print("glCallList("+arg0+")"); downstreamGL.glCallList(arg0); println(""); } public void glCallLists(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glCallLists("+arg0+","+arg1+","+arg2+")"); downstreamGL.glCallLists(arg0,arg1,arg2); println(""); } public int glCheckFramebufferStatusEXT(int arg0) { printIndent(); print("glCheckFramebufferStatusEXT("+arg0+")"); int _res = downstreamGL.glCheckFramebufferStatusEXT(arg0); println(" = "+_res); return _res; } public void glClampColorARB(int arg0,int arg1) { printIndent(); print("glClampColorARB("+arg0+","+arg1+")"); downstreamGL.glClampColorARB(arg0,arg1); println(""); } public void glClear(int arg0) { printIndent(); print("glClear("+arg0+")"); downstreamGL.glClear(arg0); println(""); } public void glClearAccum(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glClearAccum("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glClearAccum(arg0,arg1,arg2,arg3); println(""); } public void glClearColor(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glClearColor("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glClearColor(arg0,arg1,arg2,arg3); println(""); } public void glClearColorIiEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glClearColorIiEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glClearColorIiEXT(arg0,arg1,arg2,arg3); println(""); } public void glClearColorIuiEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glClearColorIuiEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glClearColorIuiEXT(arg0,arg1,arg2,arg3); println(""); } public void glClearDepth(double arg0) { printIndent(); print("glClearDepth("+arg0+")"); downstreamGL.glClearDepth(arg0); println(""); } public void glClearDepthdNV(double arg0) { printIndent(); print("glClearDepthdNV("+arg0+")"); downstreamGL.glClearDepthdNV(arg0); println(""); } public void glClearIndex(float arg0) { printIndent(); print("glClearIndex("+arg0+")"); downstreamGL.glClearIndex(arg0); println(""); } public void glClearStencil(int arg0) { printIndent(); print("glClearStencil("+arg0+")"); downstreamGL.glClearStencil(arg0); println(""); } public void glClientActiveTexture(int arg0) { printIndent(); print("glClientActiveTexture("+arg0+")"); downstreamGL.glClientActiveTexture(arg0); println(""); } public void glClientActiveVertexStreamATI(int arg0) { printIndent(); print("glClientActiveVertexStreamATI("+arg0+")"); downstreamGL.glClientActiveVertexStreamATI(arg0); println(""); } public void glClipPlane(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glClipPlane("+arg0+","+arg1+")"); downstreamGL.glClipPlane(arg0,arg1); println(""); } public void glClipPlane(int arg0,double[] arg1,int arg2) { printIndent(); print("glClipPlane("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glClipPlane(arg0,arg1,arg2); println(""); } public void glColor3b(byte arg0,byte arg1,byte arg2) { printIndent(); print("glColor3b("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3b(arg0,arg1,arg2); println(""); } public void glColor3bv(java.nio.ByteBuffer arg0) { printIndent(); print("glColor3bv("+arg0+")"); downstreamGL.glColor3bv(arg0); println(""); } public void glColor3bv(byte[] arg0,int arg1) { printIndent(); print("glColor3bv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3bv(arg0,arg1); println(""); } public void glColor3d(double arg0,double arg1,double arg2) { printIndent(); print("glColor3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3d(arg0,arg1,arg2); println(""); } public void glColor3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glColor3dv("+arg0+")"); downstreamGL.glColor3dv(arg0); println(""); } public void glColor3dv(double[] arg0,int arg1) { printIndent(); print("glColor3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3dv(arg0,arg1); println(""); } public void glColor3f(float arg0,float arg1,float arg2) { printIndent(); print("glColor3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3f(arg0,arg1,arg2); println(""); } public void glColor3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5) { printIndent(); print("glColor3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColor3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColor3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glColor3fVertex3fvSUN("+arg0+","+arg1+")"); downstreamGL.glColor3fVertex3fvSUN(arg0,arg1); println(""); } public void glColor3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glColor3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glColor3fVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glColor3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glColor3fv("+arg0+")"); downstreamGL.glColor3fv(arg0); println(""); } public void glColor3fv(float[] arg0,int arg1) { printIndent(); print("glColor3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3fv(arg0,arg1); println(""); } public void glColor3hNV(short arg0,short arg1,short arg2) { printIndent(); print("glColor3hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3hNV(arg0,arg1,arg2); println(""); } public void glColor3hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glColor3hvNV("+arg0+")"); downstreamGL.glColor3hvNV(arg0); println(""); } public void glColor3hvNV(short[] arg0,int arg1) { printIndent(); print("glColor3hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3hvNV(arg0,arg1); println(""); } public void glColor3i(int arg0,int arg1,int arg2) { printIndent(); print("glColor3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3i(arg0,arg1,arg2); println(""); } public void glColor3iv(java.nio.IntBuffer arg0) { printIndent(); print("glColor3iv("+arg0+")"); downstreamGL.glColor3iv(arg0); println(""); } public void glColor3iv(int[] arg0,int arg1) { printIndent(); print("glColor3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3iv(arg0,arg1); println(""); } public void glColor3s(short arg0,short arg1,short arg2) { printIndent(); print("glColor3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3s(arg0,arg1,arg2); println(""); } public void glColor3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glColor3sv("+arg0+")"); downstreamGL.glColor3sv(arg0); println(""); } public void glColor3sv(short[] arg0,int arg1) { printIndent(); print("glColor3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3sv(arg0,arg1); println(""); } public void glColor3ub(byte arg0,byte arg1,byte arg2) { printIndent(); print("glColor3ub("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3ub(arg0,arg1,arg2); println(""); } public void glColor3ubv(java.nio.ByteBuffer arg0) { printIndent(); print("glColor3ubv("+arg0+")"); downstreamGL.glColor3ubv(arg0); println(""); } public void glColor3ubv(byte[] arg0,int arg1) { printIndent(); print("glColor3ubv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3ubv(arg0,arg1); println(""); } public void glColor3ui(int arg0,int arg1,int arg2) { printIndent(); print("glColor3ui("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3ui(arg0,arg1,arg2); println(""); } public void glColor3uiv(java.nio.IntBuffer arg0) { printIndent(); print("glColor3uiv("+arg0+")"); downstreamGL.glColor3uiv(arg0); println(""); } public void glColor3uiv(int[] arg0,int arg1) { printIndent(); print("glColor3uiv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3uiv(arg0,arg1); println(""); } public void glColor3us(short arg0,short arg1,short arg2) { printIndent(); print("glColor3us("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor3us(arg0,arg1,arg2); println(""); } public void glColor3usv(java.nio.ShortBuffer arg0) { printIndent(); print("glColor3usv("+arg0+")"); downstreamGL.glColor3usv(arg0); println(""); } public void glColor3usv(short[] arg0,int arg1) { printIndent(); print("glColor3usv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor3usv(arg0,arg1); println(""); } public void glColor4b(byte arg0,byte arg1,byte arg2,byte arg3) { printIndent(); print("glColor4b("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4b(arg0,arg1,arg2,arg3); println(""); } public void glColor4bv(java.nio.ByteBuffer arg0) { printIndent(); print("glColor4bv("+arg0+")"); downstreamGL.glColor4bv(arg0); println(""); } public void glColor4bv(byte[] arg0,int arg1) { printIndent(); print("glColor4bv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4bv(arg0,arg1); println(""); } public void glColor4d(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glColor4d("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4d(arg0,arg1,arg2,arg3); println(""); } public void glColor4dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glColor4dv("+arg0+")"); downstreamGL.glColor4dv(arg0); println(""); } public void glColor4dv(double[] arg0,int arg1) { printIndent(); print("glColor4dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4dv(arg0,arg1); println(""); } public void glColor4f(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glColor4f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4f(arg0,arg1,arg2,arg3); println(""); } public void glColor4fNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9) { printIndent(); print("glColor4fNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glColor4fNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glColor4fNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glColor4fNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColor4fv(java.nio.FloatBuffer arg0) { printIndent(); print("glColor4fv("+arg0+")"); downstreamGL.glColor4fv(arg0); println(""); } public void glColor4fv(float[] arg0,int arg1) { printIndent(); print("glColor4fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4fv(arg0,arg1); println(""); } public void glColor4hNV(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glColor4hNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4hNV(arg0,arg1,arg2,arg3); println(""); } public void glColor4hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glColor4hvNV("+arg0+")"); downstreamGL.glColor4hvNV(arg0); println(""); } public void glColor4hvNV(short[] arg0,int arg1) { printIndent(); print("glColor4hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4hvNV(arg0,arg1); println(""); } public void glColor4i(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glColor4i("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4i(arg0,arg1,arg2,arg3); println(""); } public void glColor4iv(java.nio.IntBuffer arg0) { printIndent(); print("glColor4iv("+arg0+")"); downstreamGL.glColor4iv(arg0); println(""); } public void glColor4iv(int[] arg0,int arg1) { printIndent(); print("glColor4iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4iv(arg0,arg1); println(""); } public void glColor4s(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glColor4s("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4s(arg0,arg1,arg2,arg3); println(""); } public void glColor4sv(java.nio.ShortBuffer arg0) { printIndent(); print("glColor4sv("+arg0+")"); downstreamGL.glColor4sv(arg0); println(""); } public void glColor4sv(short[] arg0,int arg1) { printIndent(); print("glColor4sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4sv(arg0,arg1); println(""); } public void glColor4ub(byte arg0,byte arg1,byte arg2,byte arg3) { printIndent(); print("glColor4ub("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4ub(arg0,arg1,arg2,arg3); println(""); } public void glColor4ubVertex2fSUN(byte arg0,byte arg1,byte arg2,byte arg3,float arg4,float arg5) { printIndent(); print("glColor4ubVertex2fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColor4ubVertex2fSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColor4ubVertex2fvSUN(java.nio.ByteBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glColor4ubVertex2fvSUN("+arg0+","+arg1+")"); downstreamGL.glColor4ubVertex2fvSUN(arg0,arg1); println(""); } public void glColor4ubVertex2fvSUN(byte[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glColor4ubVertex2fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glColor4ubVertex2fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glColor4ubVertex3fSUN(byte arg0,byte arg1,byte arg2,byte arg3,float arg4,float arg5,float arg6) { printIndent(); print("glColor4ubVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glColor4ubVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glColor4ubVertex3fvSUN(java.nio.ByteBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glColor4ubVertex3fvSUN("+arg0+","+arg1+")"); downstreamGL.glColor4ubVertex3fvSUN(arg0,arg1); println(""); } public void glColor4ubVertex3fvSUN(byte[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glColor4ubVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glColor4ubVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glColor4ubv(java.nio.ByteBuffer arg0) { printIndent(); print("glColor4ubv("+arg0+")"); downstreamGL.glColor4ubv(arg0); println(""); } public void glColor4ubv(byte[] arg0,int arg1) { printIndent(); print("glColor4ubv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4ubv(arg0,arg1); println(""); } public void glColor4ui(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glColor4ui("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4ui(arg0,arg1,arg2,arg3); println(""); } public void glColor4uiv(java.nio.IntBuffer arg0) { printIndent(); print("glColor4uiv("+arg0+")"); downstreamGL.glColor4uiv(arg0); println(""); } public void glColor4uiv(int[] arg0,int arg1) { printIndent(); print("glColor4uiv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4uiv(arg0,arg1); println(""); } public void glColor4us(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glColor4us("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColor4us(arg0,arg1,arg2,arg3); println(""); } public void glColor4usv(java.nio.ShortBuffer arg0) { printIndent(); print("glColor4usv("+arg0+")"); downstreamGL.glColor4usv(arg0); println(""); } public void glColor4usv(short[] arg0,int arg1) { printIndent(); print("glColor4usv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glColor4usv(arg0,arg1); println(""); } public void glColorFragmentOp1ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6) { printIndent(); print("glColorFragmentOp1ATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glColorFragmentOp1ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glColorFragmentOp2ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9) { printIndent(); print("glColorFragmentOp2ATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glColorFragmentOp2ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glColorFragmentOp3ATI(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,int arg10,int arg11,int arg12) { printIndent(); print("glColorFragmentOp3ATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+")"); downstreamGL.glColorFragmentOp3ATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12); println(""); } public void glColorMask(boolean arg0,boolean arg1,boolean arg2,boolean arg3) { printIndent(); print("glColorMask("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColorMask(arg0,arg1,arg2,arg3); println(""); } public void glColorMaskIndexedEXT(int arg0,boolean arg1,boolean arg2,boolean arg3,boolean arg4) { printIndent(); print("glColorMaskIndexedEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glColorMaskIndexedEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glColorMaterial(int arg0,int arg1) { printIndent(); print("glColorMaterial("+arg0+","+arg1+")"); downstreamGL.glColorMaterial(arg0,arg1); println(""); } public void glColorPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glColorPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColorPointer(arg0,arg1,arg2,arg3); println(""); } public void glColorPointer(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glColorPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glColorPointer(arg0,arg1,arg2,arg3); println(""); } public void glColorSubTable(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glColorSubTable("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColorSubTable(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColorSubTable(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { printIndent(); print("glColorSubTable("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColorSubTable(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColorTable(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glColorTable("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColorTable(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColorTable(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { printIndent(); print("glColorTable("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColorTable(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColorTableEXT(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glColorTableEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glColorTableEXT(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glColorTableParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glColorTableParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColorTableParameterfv(arg0,arg1,arg2); println(""); } public void glColorTableParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glColorTableParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glColorTableParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glColorTableParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glColorTableParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glColorTableParameteriv(arg0,arg1,arg2); println(""); } public void glColorTableParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glColorTableParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glColorTableParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glCombinerInputNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glCombinerInputNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glCombinerInputNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glCombinerOutputNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,boolean arg7,boolean arg8,boolean arg9) { printIndent(); print("glCombinerOutputNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glCombinerOutputNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glCombinerParameterfNV(int arg0,float arg1) { printIndent(); print("glCombinerParameterfNV("+arg0+","+arg1+")"); downstreamGL.glCombinerParameterfNV(arg0,arg1); println(""); } public void glCombinerParameterfvNV(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glCombinerParameterfvNV("+arg0+","+arg1+")"); downstreamGL.glCombinerParameterfvNV(arg0,arg1); println(""); } public void glCombinerParameterfvNV(int arg0,float[] arg1,int arg2) { printIndent(); print("glCombinerParameterfvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glCombinerParameterfvNV(arg0,arg1,arg2); println(""); } public void glCombinerParameteriNV(int arg0,int arg1) { printIndent(); print("glCombinerParameteriNV("+arg0+","+arg1+")"); downstreamGL.glCombinerParameteriNV(arg0,arg1); println(""); } public void glCombinerParameterivNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glCombinerParameterivNV("+arg0+","+arg1+")"); downstreamGL.glCombinerParameterivNV(arg0,arg1); println(""); } public void glCombinerParameterivNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glCombinerParameterivNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glCombinerParameterivNV(arg0,arg1,arg2); println(""); } public void glCombinerStageParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glCombinerStageParameterfvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glCombinerStageParameterfvNV(arg0,arg1,arg2); println(""); } public void glCombinerStageParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glCombinerStageParameterfvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glCombinerStageParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glCompileShader(int arg0) { printIndent(); print("glCompileShader("+arg0+")"); downstreamGL.glCompileShader(arg0); println(""); } public void glCompileShaderARB(int arg0) { printIndent(); print("glCompileShaderARB("+arg0+")"); downstreamGL.glCompileShaderARB(arg0); println(""); } public void glCompressedTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { printIndent(); print("glCompressedTexImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glCompressedTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glCompressedTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { printIndent(); print("glCompressedTexImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glCompressedTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glCompressedTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,java.nio.Buffer arg7) { printIndent(); print("glCompressedTexImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glCompressedTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glCompressedTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,long arg7) { printIndent(); print("glCompressedTexImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glCompressedTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glCompressedTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { printIndent(); print("glCompressedTexImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glCompressedTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glCompressedTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { printIndent(); print("glCompressedTexImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glCompressedTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glCompressedTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { printIndent(); print("glCompressedTexSubImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glCompressedTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glCompressedTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { printIndent(); print("glCompressedTexSubImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glCompressedTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glCompressedTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { printIndent(); print("glCompressedTexSubImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glCompressedTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glCompressedTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { printIndent(); print("glCompressedTexSubImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glCompressedTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glCompressedTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,java.nio.Buffer arg10) { printIndent(); print("glCompressedTexSubImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glCompressedTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,long arg10) { printIndent(); print("glCompressedTexSubImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glConvolutionFilter1D(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glConvolutionFilter1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glConvolutionFilter1D(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glConvolutionFilter1D(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { printIndent(); print("glConvolutionFilter1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glConvolutionFilter1D(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glConvolutionFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { printIndent(); print("glConvolutionFilter2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glConvolutionFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glConvolutionFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { printIndent(); print("glConvolutionFilter2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glConvolutionFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glConvolutionParameterf(int arg0,int arg1,float arg2) { printIndent(); print("glConvolutionParameterf("+arg0+","+arg1+","+arg2+")"); downstreamGL.glConvolutionParameterf(arg0,arg1,arg2); println(""); } public void glConvolutionParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glConvolutionParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glConvolutionParameterfv(arg0,arg1,arg2); println(""); } public void glConvolutionParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glConvolutionParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glConvolutionParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glConvolutionParameteri(int arg0,int arg1,int arg2) { printIndent(); print("glConvolutionParameteri("+arg0+","+arg1+","+arg2+")"); downstreamGL.glConvolutionParameteri(arg0,arg1,arg2); println(""); } public void glConvolutionParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glConvolutionParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glConvolutionParameteriv(arg0,arg1,arg2); println(""); } public void glConvolutionParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glConvolutionParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glConvolutionParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glCopyColorSubTable(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glCopyColorSubTable("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glCopyColorSubTable(arg0,arg1,arg2,arg3,arg4); println(""); } public void glCopyColorTable(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glCopyColorTable("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glCopyColorTable(arg0,arg1,arg2,arg3,arg4); println(""); } public void glCopyConvolutionFilter1D(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glCopyConvolutionFilter1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glCopyConvolutionFilter1D(arg0,arg1,arg2,arg3,arg4); println(""); } public void glCopyConvolutionFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glCopyConvolutionFilter2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glCopyConvolutionFilter2D(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glCopyPixels(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glCopyPixels("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glCopyPixels(arg0,arg1,arg2,arg3,arg4); println(""); } public void glCopyTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6) { printIndent(); print("glCopyTexImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glCopyTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glCopyTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7) { printIndent(); print("glCopyTexImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glCopyTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glCopyTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glCopyTexSubImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glCopyTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glCopyTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7) { printIndent(); print("glCopyTexSubImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glCopyTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glCopyTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8) { printIndent(); print("glCopyTexSubImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glCopyTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public int glCreateProgram() { printIndent(); print("glCreateProgram("+")"); int _res = downstreamGL.glCreateProgram(); println(" = "+_res); return _res; } public int glCreateProgramObjectARB() { printIndent(); print("glCreateProgramObjectARB("+")"); int _res = downstreamGL.glCreateProgramObjectARB(); println(" = "+_res); return _res; } public int glCreateShader(int arg0) { printIndent(); print("glCreateShader("+arg0+")"); int _res = downstreamGL.glCreateShader(arg0); println(" = "+_res); return _res; } public int glCreateShaderObjectARB(int arg0) { printIndent(); print("glCreateShaderObjectARB("+arg0+")"); int _res = downstreamGL.glCreateShaderObjectARB(arg0); println(" = "+_res); return _res; } public void glCullFace(int arg0) { printIndent(); print("glCullFace("+arg0+")"); downstreamGL.glCullFace(arg0); println(""); } public void glCullParameterdvEXT(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glCullParameterdvEXT("+arg0+","+arg1+")"); downstreamGL.glCullParameterdvEXT(arg0,arg1); println(""); } public void glCullParameterdvEXT(int arg0,double[] arg1,int arg2) { printIndent(); print("glCullParameterdvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glCullParameterdvEXT(arg0,arg1,arg2); println(""); } public void glCullParameterfvEXT(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glCullParameterfvEXT("+arg0+","+arg1+")"); downstreamGL.glCullParameterfvEXT(arg0,arg1); println(""); } public void glCullParameterfvEXT(int arg0,float[] arg1,int arg2) { printIndent(); print("glCullParameterfvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glCullParameterfvEXT(arg0,arg1,arg2); println(""); } public void glCurrentPaletteMatrixARB(int arg0) { printIndent(); print("glCurrentPaletteMatrixARB("+arg0+")"); downstreamGL.glCurrentPaletteMatrixARB(arg0); println(""); } public void glDeformSGIX(int arg0) { printIndent(); print("glDeformSGIX("+arg0+")"); downstreamGL.glDeformSGIX(arg0); println(""); } public void glDeformationMap3dSGIX(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,double arg9,double arg10,int arg11,int arg12,java.nio.DoubleBuffer arg13) { printIndent(); print("glDeformationMap3dSGIX("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+","+arg13+")"); downstreamGL.glDeformationMap3dSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13); println(""); } public void glDeformationMap3dSGIX(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,double arg9,double arg10,int arg11,int arg12,double[] arg13,int arg14) { printIndent(); print("glDeformationMap3dSGIX("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+","+dumpArray(arg13)+","+arg14+")"); downstreamGL.glDeformationMap3dSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14); println(""); } public void glDeformationMap3fSGIX(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,float arg9,float arg10,int arg11,int arg12,java.nio.FloatBuffer arg13) { printIndent(); print("glDeformationMap3fSGIX("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+","+arg13+")"); downstreamGL.glDeformationMap3fSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13); println(""); } public void glDeformationMap3fSGIX(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,float arg9,float arg10,int arg11,int arg12,float[] arg13,int arg14) { printIndent(); print("glDeformationMap3fSGIX("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+","+dumpArray(arg13)+","+arg14+")"); downstreamGL.glDeformationMap3fSGIX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14); println(""); } public void glDeleteAsyncMarkersSGIX(int arg0,int arg1) { printIndent(); print("glDeleteAsyncMarkersSGIX("+arg0+","+arg1+")"); downstreamGL.glDeleteAsyncMarkersSGIX(arg0,arg1); println(""); } public void glDeleteBufferRegion(int arg0) { printIndent(); print("glDeleteBufferRegion("+arg0+")"); downstreamGL.glDeleteBufferRegion(arg0); println(""); } public void glDeleteBuffers(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteBuffers("+arg0+","+arg1+")"); downstreamGL.glDeleteBuffers(arg0,arg1); println(""); } public void glDeleteBuffers(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteBuffers("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteBuffers(arg0,arg1,arg2); println(""); } public void glDeleteBuffersARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteBuffersARB("+arg0+","+arg1+")"); downstreamGL.glDeleteBuffersARB(arg0,arg1); println(""); } public void glDeleteBuffersARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteBuffersARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteBuffersARB(arg0,arg1,arg2); println(""); } public void glDeleteFencesAPPLE(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteFencesAPPLE("+arg0+","+arg1+")"); downstreamGL.glDeleteFencesAPPLE(arg0,arg1); println(""); } public void glDeleteFencesAPPLE(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteFencesAPPLE("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteFencesAPPLE(arg0,arg1,arg2); println(""); } public void glDeleteFencesNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteFencesNV("+arg0+","+arg1+")"); downstreamGL.glDeleteFencesNV(arg0,arg1); println(""); } public void glDeleteFencesNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteFencesNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteFencesNV(arg0,arg1,arg2); println(""); } public void glDeleteFragmentShaderATI(int arg0) { printIndent(); print("glDeleteFragmentShaderATI("+arg0+")"); downstreamGL.glDeleteFragmentShaderATI(arg0); println(""); } public void glDeleteFramebuffersEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteFramebuffersEXT("+arg0+","+arg1+")"); downstreamGL.glDeleteFramebuffersEXT(arg0,arg1); println(""); } public void glDeleteFramebuffersEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteFramebuffersEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteFramebuffersEXT(arg0,arg1,arg2); println(""); } public void glDeleteLists(int arg0,int arg1) { printIndent(); print("glDeleteLists("+arg0+","+arg1+")"); downstreamGL.glDeleteLists(arg0,arg1); println(""); } public void glDeleteObjectARB(int arg0) { printIndent(); print("glDeleteObjectARB("+arg0+")"); downstreamGL.glDeleteObjectARB(arg0); println(""); } public void glDeleteOcclusionQueriesNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteOcclusionQueriesNV("+arg0+","+arg1+")"); downstreamGL.glDeleteOcclusionQueriesNV(arg0,arg1); println(""); } public void glDeleteOcclusionQueriesNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteOcclusionQueriesNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteOcclusionQueriesNV(arg0,arg1,arg2); println(""); } public void glDeleteProgram(int arg0) { printIndent(); print("glDeleteProgram("+arg0+")"); downstreamGL.glDeleteProgram(arg0); println(""); } public void glDeleteProgramsARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteProgramsARB("+arg0+","+arg1+")"); downstreamGL.glDeleteProgramsARB(arg0,arg1); println(""); } public void glDeleteProgramsARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteProgramsARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteProgramsARB(arg0,arg1,arg2); println(""); } public void glDeleteProgramsNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteProgramsNV("+arg0+","+arg1+")"); downstreamGL.glDeleteProgramsNV(arg0,arg1); println(""); } public void glDeleteProgramsNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteProgramsNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteProgramsNV(arg0,arg1,arg2); println(""); } public void glDeleteQueries(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteQueries("+arg0+","+arg1+")"); downstreamGL.glDeleteQueries(arg0,arg1); println(""); } public void glDeleteQueries(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteQueries("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteQueries(arg0,arg1,arg2); println(""); } public void glDeleteQueriesARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteQueriesARB("+arg0+","+arg1+")"); downstreamGL.glDeleteQueriesARB(arg0,arg1); println(""); } public void glDeleteQueriesARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteQueriesARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteQueriesARB(arg0,arg1,arg2); println(""); } public void glDeleteRenderbuffersEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteRenderbuffersEXT("+arg0+","+arg1+")"); downstreamGL.glDeleteRenderbuffersEXT(arg0,arg1); println(""); } public void glDeleteRenderbuffersEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteRenderbuffersEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteRenderbuffersEXT(arg0,arg1,arg2); println(""); } public void glDeleteShader(int arg0) { printIndent(); print("glDeleteShader("+arg0+")"); downstreamGL.glDeleteShader(arg0); println(""); } public void glDeleteTextures(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteTextures("+arg0+","+arg1+")"); downstreamGL.glDeleteTextures(arg0,arg1); println(""); } public void glDeleteTextures(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteTextures("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteTextures(arg0,arg1,arg2); println(""); } public void glDeleteVertexArraysAPPLE(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDeleteVertexArraysAPPLE("+arg0+","+arg1+")"); downstreamGL.glDeleteVertexArraysAPPLE(arg0,arg1); println(""); } public void glDeleteVertexArraysAPPLE(int arg0,int[] arg1,int arg2) { printIndent(); print("glDeleteVertexArraysAPPLE("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDeleteVertexArraysAPPLE(arg0,arg1,arg2); println(""); } public void glDeleteVertexShaderEXT(int arg0) { printIndent(); print("glDeleteVertexShaderEXT("+arg0+")"); downstreamGL.glDeleteVertexShaderEXT(arg0); println(""); } public void glDepthBoundsEXT(double arg0,double arg1) { printIndent(); print("glDepthBoundsEXT("+arg0+","+arg1+")"); downstreamGL.glDepthBoundsEXT(arg0,arg1); println(""); } public void glDepthBoundsdNV(double arg0,double arg1) { printIndent(); print("glDepthBoundsdNV("+arg0+","+arg1+")"); downstreamGL.glDepthBoundsdNV(arg0,arg1); println(""); } public void glDepthFunc(int arg0) { printIndent(); print("glDepthFunc("+arg0+")"); downstreamGL.glDepthFunc(arg0); println(""); } public void glDepthMask(boolean arg0) { printIndent(); print("glDepthMask("+arg0+")"); downstreamGL.glDepthMask(arg0); println(""); } public void glDepthRange(double arg0,double arg1) { printIndent(); print("glDepthRange("+arg0+","+arg1+")"); downstreamGL.glDepthRange(arg0,arg1); println(""); } public void glDepthRangedNV(double arg0,double arg1) { printIndent(); print("glDepthRangedNV("+arg0+","+arg1+")"); downstreamGL.glDepthRangedNV(arg0,arg1); println(""); } public void glDetachObjectARB(int arg0,int arg1) { printIndent(); print("glDetachObjectARB("+arg0+","+arg1+")"); downstreamGL.glDetachObjectARB(arg0,arg1); println(""); } public void glDetachShader(int arg0,int arg1) { printIndent(); print("glDetachShader("+arg0+","+arg1+")"); downstreamGL.glDetachShader(arg0,arg1); println(""); } public void glDetailTexFuncSGIS(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glDetailTexFuncSGIS("+arg0+","+arg1+","+arg2+")"); downstreamGL.glDetailTexFuncSGIS(arg0,arg1,arg2); println(""); } public void glDetailTexFuncSGIS(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glDetailTexFuncSGIS("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glDetailTexFuncSGIS(arg0,arg1,arg2,arg3); println(""); } public void glDisable(int arg0) { printIndent(); print("glDisable("+arg0+")"); downstreamGL.glDisable(arg0); println(""); } public void glDisableClientState(int arg0) { printIndent(); print("glDisableClientState("+arg0+")"); downstreamGL.glDisableClientState(arg0); println(""); } public void glDisableIndexedEXT(int arg0,int arg1) { printIndent(); print("glDisableIndexedEXT("+arg0+","+arg1+")"); downstreamGL.glDisableIndexedEXT(arg0,arg1); println(""); } public void glDisableVariantClientStateEXT(int arg0) { printIndent(); print("glDisableVariantClientStateEXT("+arg0+")"); downstreamGL.glDisableVariantClientStateEXT(arg0); println(""); } public void glDisableVertexAttribAPPLE(int arg0,int arg1) { printIndent(); print("glDisableVertexAttribAPPLE("+arg0+","+arg1+")"); downstreamGL.glDisableVertexAttribAPPLE(arg0,arg1); println(""); } public void glDisableVertexAttribArray(int arg0) { printIndent(); print("glDisableVertexAttribArray("+arg0+")"); downstreamGL.glDisableVertexAttribArray(arg0); println(""); } public void glDisableVertexAttribArrayARB(int arg0) { printIndent(); print("glDisableVertexAttribArrayARB("+arg0+")"); downstreamGL.glDisableVertexAttribArrayARB(arg0); println(""); } public void glDrawArrays(int arg0,int arg1,int arg2) { printIndent(); print("glDrawArrays("+arg0+","+arg1+","+arg2+")"); downstreamGL.glDrawArrays(arg0,arg1,arg2); println(""); } public void glDrawArraysInstancedEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glDrawArraysInstancedEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glDrawArraysInstancedEXT(arg0,arg1,arg2,arg3); println(""); } public void glDrawBuffer(int arg0) { printIndent(); print("glDrawBuffer("+arg0+")"); downstreamGL.glDrawBuffer(arg0); println(""); } public void glDrawBufferRegion(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6) { printIndent(); print("glDrawBufferRegion("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glDrawBufferRegion(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glDrawBuffers(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDrawBuffers("+arg0+","+arg1+")"); downstreamGL.glDrawBuffers(arg0,arg1); println(""); } public void glDrawBuffers(int arg0,int[] arg1,int arg2) { printIndent(); print("glDrawBuffers("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDrawBuffers(arg0,arg1,arg2); println(""); } public void glDrawBuffersARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDrawBuffersARB("+arg0+","+arg1+")"); downstreamGL.glDrawBuffersARB(arg0,arg1); println(""); } public void glDrawBuffersARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glDrawBuffersARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDrawBuffersARB(arg0,arg1,arg2); println(""); } public void glDrawBuffersATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glDrawBuffersATI("+arg0+","+arg1+")"); downstreamGL.glDrawBuffersATI(arg0,arg1); println(""); } public void glDrawBuffersATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glDrawBuffersATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glDrawBuffersATI(arg0,arg1,arg2); println(""); } public void glDrawElementArrayAPPLE(int arg0,int arg1,int arg2) { printIndent(); print("glDrawElementArrayAPPLE("+arg0+","+arg1+","+arg2+")"); downstreamGL.glDrawElementArrayAPPLE(arg0,arg1,arg2); println(""); } public void glDrawElementArrayATI(int arg0,int arg1) { printIndent(); print("glDrawElementArrayATI("+arg0+","+arg1+")"); downstreamGL.glDrawElementArrayATI(arg0,arg1); println(""); } public void glDrawElements(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glDrawElements("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glDrawElements(arg0,arg1,arg2,arg3); println(""); } public void glDrawElements(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glDrawElements("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glDrawElements(arg0,arg1,arg2,arg3); println(""); } public void glDrawElementsInstancedEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3,int arg4) { printIndent(); print("glDrawElementsInstancedEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glDrawElementsInstancedEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glDrawMeshArraysSUN(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glDrawMeshArraysSUN("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glDrawMeshArraysSUN(arg0,arg1,arg2,arg3); println(""); } public void glDrawPixels(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { printIndent(); print("glDrawPixels("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glDrawPixels(arg0,arg1,arg2,arg3,arg4); println(""); } public void glDrawPixels(int arg0,int arg1,int arg2,int arg3,long arg4) { printIndent(); print("glDrawPixels("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glDrawPixels(arg0,arg1,arg2,arg3,arg4); println(""); } public void glDrawRangeElementArrayAPPLE(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glDrawRangeElementArrayAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glDrawRangeElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4); println(""); } public void glDrawRangeElementArrayATI(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glDrawRangeElementArrayATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glDrawRangeElementArrayATI(arg0,arg1,arg2,arg3); println(""); } public void glDrawRangeElements(int arg0,int arg1,int arg2,int arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glDrawRangeElements("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glDrawRangeElements(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glDrawRangeElements(int arg0,int arg1,int arg2,int arg3,int arg4,long arg5) { printIndent(); print("glDrawRangeElements("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glDrawRangeElements(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glEdgeFlag(boolean arg0) { printIndent(); print("glEdgeFlag("+arg0+")"); downstreamGL.glEdgeFlag(arg0); println(""); } public void glEdgeFlagPointer(int arg0,java.nio.Buffer arg1) { printIndent(); print("glEdgeFlagPointer("+arg0+","+arg1+")"); downstreamGL.glEdgeFlagPointer(arg0,arg1); println(""); } public void glEdgeFlagPointer(int arg0,long arg1) { printIndent(); print("glEdgeFlagPointer("+arg0+","+arg1+")"); downstreamGL.glEdgeFlagPointer(arg0,arg1); println(""); } public void glEdgeFlagv(java.nio.ByteBuffer arg0) { printIndent(); print("glEdgeFlagv("+arg0+")"); downstreamGL.glEdgeFlagv(arg0); println(""); } public void glEdgeFlagv(byte[] arg0,int arg1) { printIndent(); print("glEdgeFlagv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glEdgeFlagv(arg0,arg1); println(""); } public void glElementPointerAPPLE(int arg0,java.nio.Buffer arg1) { printIndent(); print("glElementPointerAPPLE("+arg0+","+arg1+")"); downstreamGL.glElementPointerAPPLE(arg0,arg1); println(""); } public void glElementPointerATI(int arg0,java.nio.Buffer arg1) { printIndent(); print("glElementPointerATI("+arg0+","+arg1+")"); downstreamGL.glElementPointerATI(arg0,arg1); println(""); } public void glElementPointerATI(int arg0,long arg1) { printIndent(); print("glElementPointerATI("+arg0+","+arg1+")"); downstreamGL.glElementPointerATI(arg0,arg1); println(""); } public void glEnable(int arg0) { printIndent(); print("glEnable("+arg0+")"); downstreamGL.glEnable(arg0); println(""); } public void glEnableClientState(int arg0) { printIndent(); print("glEnableClientState("+arg0+")"); downstreamGL.glEnableClientState(arg0); println(""); } public void glEnableIndexedEXT(int arg0,int arg1) { printIndent(); print("glEnableIndexedEXT("+arg0+","+arg1+")"); downstreamGL.glEnableIndexedEXT(arg0,arg1); println(""); } public void glEnableVariantClientStateEXT(int arg0) { printIndent(); print("glEnableVariantClientStateEXT("+arg0+")"); downstreamGL.glEnableVariantClientStateEXT(arg0); println(""); } public void glEnableVertexAttribAPPLE(int arg0,int arg1) { printIndent(); print("glEnableVertexAttribAPPLE("+arg0+","+arg1+")"); downstreamGL.glEnableVertexAttribAPPLE(arg0,arg1); println(""); } public void glEnableVertexAttribArray(int arg0) { printIndent(); print("glEnableVertexAttribArray("+arg0+")"); downstreamGL.glEnableVertexAttribArray(arg0); println(""); } public void glEnableVertexAttribArrayARB(int arg0) { printIndent(); print("glEnableVertexAttribArrayARB("+arg0+")"); downstreamGL.glEnableVertexAttribArrayARB(arg0); println(""); } public void glEnd() { indent-=2; printIndent(); print("glEnd("+")"); downstreamGL.glEnd(); println(""); } public void glEndFragmentShaderATI() { printIndent(); print("glEndFragmentShaderATI("+")"); downstreamGL.glEndFragmentShaderATI(); println(""); } public void glEndList() { indent-=2; printIndent(); print("glEndList("+")"); downstreamGL.glEndList(); println(""); } public void glEndOcclusionQueryNV() { printIndent(); print("glEndOcclusionQueryNV("+")"); downstreamGL.glEndOcclusionQueryNV(); println(""); } public void glEndQuery(int arg0) { printIndent(); print("glEndQuery("+arg0+")"); downstreamGL.glEndQuery(arg0); println(""); } public void glEndQueryARB(int arg0) { printIndent(); print("glEndQueryARB("+arg0+")"); downstreamGL.glEndQueryARB(arg0); println(""); } public void glEndTransformFeedbackNV() { printIndent(); print("glEndTransformFeedbackNV("+")"); downstreamGL.glEndTransformFeedbackNV(); println(""); } public void glEndVertexShaderEXT() { printIndent(); print("glEndVertexShaderEXT("+")"); downstreamGL.glEndVertexShaderEXT(); println(""); } public void glEvalCoord1d(double arg0) { printIndent(); print("glEvalCoord1d("+arg0+")"); downstreamGL.glEvalCoord1d(arg0); println(""); } public void glEvalCoord1dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glEvalCoord1dv("+arg0+")"); downstreamGL.glEvalCoord1dv(arg0); println(""); } public void glEvalCoord1dv(double[] arg0,int arg1) { printIndent(); print("glEvalCoord1dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glEvalCoord1dv(arg0,arg1); println(""); } public void glEvalCoord1f(float arg0) { printIndent(); print("glEvalCoord1f("+arg0+")"); downstreamGL.glEvalCoord1f(arg0); println(""); } public void glEvalCoord1fv(java.nio.FloatBuffer arg0) { printIndent(); print("glEvalCoord1fv("+arg0+")"); downstreamGL.glEvalCoord1fv(arg0); println(""); } public void glEvalCoord1fv(float[] arg0,int arg1) { printIndent(); print("glEvalCoord1fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glEvalCoord1fv(arg0,arg1); println(""); } public void glEvalCoord2d(double arg0,double arg1) { printIndent(); print("glEvalCoord2d("+arg0+","+arg1+")"); downstreamGL.glEvalCoord2d(arg0,arg1); println(""); } public void glEvalCoord2dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glEvalCoord2dv("+arg0+")"); downstreamGL.glEvalCoord2dv(arg0); println(""); } public void glEvalCoord2dv(double[] arg0,int arg1) { printIndent(); print("glEvalCoord2dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glEvalCoord2dv(arg0,arg1); println(""); } public void glEvalCoord2f(float arg0,float arg1) { printIndent(); print("glEvalCoord2f("+arg0+","+arg1+")"); downstreamGL.glEvalCoord2f(arg0,arg1); println(""); } public void glEvalCoord2fv(java.nio.FloatBuffer arg0) { printIndent(); print("glEvalCoord2fv("+arg0+")"); downstreamGL.glEvalCoord2fv(arg0); println(""); } public void glEvalCoord2fv(float[] arg0,int arg1) { printIndent(); print("glEvalCoord2fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glEvalCoord2fv(arg0,arg1); println(""); } public void glEvalMapsNV(int arg0,int arg1) { printIndent(); print("glEvalMapsNV("+arg0+","+arg1+")"); downstreamGL.glEvalMapsNV(arg0,arg1); println(""); } public void glEvalMesh1(int arg0,int arg1,int arg2) { printIndent(); print("glEvalMesh1("+arg0+","+arg1+","+arg2+")"); downstreamGL.glEvalMesh1(arg0,arg1,arg2); println(""); } public void glEvalMesh2(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glEvalMesh2("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glEvalMesh2(arg0,arg1,arg2,arg3,arg4); println(""); } public void glEvalPoint1(int arg0) { printIndent(); print("glEvalPoint1("+arg0+")"); downstreamGL.glEvalPoint1(arg0); println(""); } public void glEvalPoint2(int arg0,int arg1) { printIndent(); print("glEvalPoint2("+arg0+","+arg1+")"); downstreamGL.glEvalPoint2(arg0,arg1); println(""); } public void glExecuteProgramNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glExecuteProgramNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glExecuteProgramNV(arg0,arg1,arg2); println(""); } public void glExecuteProgramNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glExecuteProgramNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glExecuteProgramNV(arg0,arg1,arg2,arg3); println(""); } public void glExtractComponentEXT(int arg0,int arg1,int arg2) { printIndent(); print("glExtractComponentEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glExtractComponentEXT(arg0,arg1,arg2); println(""); } public void glFeedbackBuffer(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glFeedbackBuffer("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFeedbackBuffer(arg0,arg1,arg2); println(""); } public void glFinalCombinerInputNV(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glFinalCombinerInputNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glFinalCombinerInputNV(arg0,arg1,arg2,arg3); println(""); } public void glFinish() { printIndent(); print("glFinish("+")"); downstreamGL.glFinish(); println(""); } public int glFinishAsyncSGIX(java.nio.IntBuffer arg0) { printIndent(); print("glFinishAsyncSGIX("+arg0+")"); int _res = downstreamGL.glFinishAsyncSGIX(arg0); println(" = "+_res); return _res; } public int glFinishAsyncSGIX(int[] arg0,int arg1) { printIndent(); print("glFinishAsyncSGIX("+dumpArray(arg0)+","+arg1+")"); int _res = downstreamGL.glFinishAsyncSGIX(arg0,arg1); println(" = "+_res); return _res; } public void glFinishFenceAPPLE(int arg0) { printIndent(); print("glFinishFenceAPPLE("+arg0+")"); downstreamGL.glFinishFenceAPPLE(arg0); println(""); } public void glFinishFenceNV(int arg0) { printIndent(); print("glFinishFenceNV("+arg0+")"); downstreamGL.glFinishFenceNV(arg0); println(""); } public void glFinishObjectAPPLE(int arg0,int arg1) { printIndent(); print("glFinishObjectAPPLE("+arg0+","+arg1+")"); downstreamGL.glFinishObjectAPPLE(arg0,arg1); println(""); } public void glFinishRenderAPPLE() { printIndent(); print("glFinishRenderAPPLE("+")"); downstreamGL.glFinishRenderAPPLE(); println(""); } public void glFinishTextureSUNX() { printIndent(); print("glFinishTextureSUNX("+")"); downstreamGL.glFinishTextureSUNX(); println(""); } public void glFlush() { printIndent(); print("glFlush("+")"); downstreamGL.glFlush(); println(""); } public void glFlushMappedBufferRangeAPPLE(int arg0,int arg1,int arg2) { printIndent(); print("glFlushMappedBufferRangeAPPLE("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFlushMappedBufferRangeAPPLE(arg0,arg1,arg2); println(""); } public void glFlushPixelDataRangeNV(int arg0) { printIndent(); print("glFlushPixelDataRangeNV("+arg0+")"); downstreamGL.glFlushPixelDataRangeNV(arg0); println(""); } public void glFlushRasterSGIX() { printIndent(); print("glFlushRasterSGIX("+")"); downstreamGL.glFlushRasterSGIX(); println(""); } public void glFlushRenderAPPLE() { printIndent(); print("glFlushRenderAPPLE("+")"); downstreamGL.glFlushRenderAPPLE(); println(""); } public void glFlushVertexArrayRangeAPPLE(int arg0,java.nio.Buffer arg1) { printIndent(); print("glFlushVertexArrayRangeAPPLE("+arg0+","+arg1+")"); downstreamGL.glFlushVertexArrayRangeAPPLE(arg0,arg1); println(""); } public void glFlushVertexArrayRangeNV() { printIndent(); print("glFlushVertexArrayRangeNV("+")"); downstreamGL.glFlushVertexArrayRangeNV(); println(""); } public void glFogCoordPointer(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glFogCoordPointer("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFogCoordPointer(arg0,arg1,arg2); println(""); } public void glFogCoordPointer(int arg0,int arg1,long arg2) { printIndent(); print("glFogCoordPointer("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFogCoordPointer(arg0,arg1,arg2); println(""); } public void glFogCoordPointerEXT(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glFogCoordPointerEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFogCoordPointerEXT(arg0,arg1,arg2); println(""); } public void glFogCoordPointerEXT(int arg0,int arg1,long arg2) { printIndent(); print("glFogCoordPointerEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFogCoordPointerEXT(arg0,arg1,arg2); println(""); } public void glFogCoordd(double arg0) { printIndent(); print("glFogCoordd("+arg0+")"); downstreamGL.glFogCoordd(arg0); println(""); } public void glFogCoorddEXT(double arg0) { printIndent(); print("glFogCoorddEXT("+arg0+")"); downstreamGL.glFogCoorddEXT(arg0); println(""); } public void glFogCoorddv(java.nio.DoubleBuffer arg0) { printIndent(); print("glFogCoorddv("+arg0+")"); downstreamGL.glFogCoorddv(arg0); println(""); } public void glFogCoorddv(double[] arg0,int arg1) { printIndent(); print("glFogCoorddv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glFogCoorddv(arg0,arg1); println(""); } public void glFogCoorddvEXT(java.nio.DoubleBuffer arg0) { printIndent(); print("glFogCoorddvEXT("+arg0+")"); downstreamGL.glFogCoorddvEXT(arg0); println(""); } public void glFogCoorddvEXT(double[] arg0,int arg1) { printIndent(); print("glFogCoorddvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glFogCoorddvEXT(arg0,arg1); println(""); } public void glFogCoordf(float arg0) { printIndent(); print("glFogCoordf("+arg0+")"); downstreamGL.glFogCoordf(arg0); println(""); } public void glFogCoordfEXT(float arg0) { printIndent(); print("glFogCoordfEXT("+arg0+")"); downstreamGL.glFogCoordfEXT(arg0); println(""); } public void glFogCoordfv(java.nio.FloatBuffer arg0) { printIndent(); print("glFogCoordfv("+arg0+")"); downstreamGL.glFogCoordfv(arg0); println(""); } public void glFogCoordfv(float[] arg0,int arg1) { printIndent(); print("glFogCoordfv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glFogCoordfv(arg0,arg1); println(""); } public void glFogCoordfvEXT(java.nio.FloatBuffer arg0) { printIndent(); print("glFogCoordfvEXT("+arg0+")"); downstreamGL.glFogCoordfvEXT(arg0); println(""); } public void glFogCoordfvEXT(float[] arg0,int arg1) { printIndent(); print("glFogCoordfvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glFogCoordfvEXT(arg0,arg1); println(""); } public void glFogCoordhNV(short arg0) { printIndent(); print("glFogCoordhNV("+arg0+")"); downstreamGL.glFogCoordhNV(arg0); println(""); } public void glFogCoordhvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glFogCoordhvNV("+arg0+")"); downstreamGL.glFogCoordhvNV(arg0); println(""); } public void glFogCoordhvNV(short[] arg0,int arg1) { printIndent(); print("glFogCoordhvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glFogCoordhvNV(arg0,arg1); println(""); } public void glFogFuncSGIS(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glFogFuncSGIS("+arg0+","+arg1+")"); downstreamGL.glFogFuncSGIS(arg0,arg1); println(""); } public void glFogFuncSGIS(int arg0,float[] arg1,int arg2) { printIndent(); print("glFogFuncSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glFogFuncSGIS(arg0,arg1,arg2); println(""); } public void glFogf(int arg0,float arg1) { printIndent(); print("glFogf("+arg0+","+arg1+")"); downstreamGL.glFogf(arg0,arg1); println(""); } public void glFogfv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glFogfv("+arg0+","+arg1+")"); downstreamGL.glFogfv(arg0,arg1); println(""); } public void glFogfv(int arg0,float[] arg1,int arg2) { printIndent(); print("glFogfv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glFogfv(arg0,arg1,arg2); println(""); } public void glFogi(int arg0,int arg1) { printIndent(); print("glFogi("+arg0+","+arg1+")"); downstreamGL.glFogi(arg0,arg1); println(""); } public void glFogiv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glFogiv("+arg0+","+arg1+")"); downstreamGL.glFogiv(arg0,arg1); println(""); } public void glFogiv(int arg0,int[] arg1,int arg2) { printIndent(); print("glFogiv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glFogiv(arg0,arg1,arg2); println(""); } public void glFragmentColorMaterialSGIX(int arg0,int arg1) { printIndent(); print("glFragmentColorMaterialSGIX("+arg0+","+arg1+")"); downstreamGL.glFragmentColorMaterialSGIX(arg0,arg1); println(""); } public void glFragmentLightModelfSGIX(int arg0,float arg1) { printIndent(); print("glFragmentLightModelfSGIX("+arg0+","+arg1+")"); downstreamGL.glFragmentLightModelfSGIX(arg0,arg1); println(""); } public void glFragmentLightModelfvSGIX(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glFragmentLightModelfvSGIX("+arg0+","+arg1+")"); downstreamGL.glFragmentLightModelfvSGIX(arg0,arg1); println(""); } public void glFragmentLightModelfvSGIX(int arg0,float[] arg1,int arg2) { printIndent(); print("glFragmentLightModelfvSGIX("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glFragmentLightModelfvSGIX(arg0,arg1,arg2); println(""); } public void glFragmentLightModeliSGIX(int arg0,int arg1) { printIndent(); print("glFragmentLightModeliSGIX("+arg0+","+arg1+")"); downstreamGL.glFragmentLightModeliSGIX(arg0,arg1); println(""); } public void glFragmentLightModelivSGIX(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glFragmentLightModelivSGIX("+arg0+","+arg1+")"); downstreamGL.glFragmentLightModelivSGIX(arg0,arg1); println(""); } public void glFragmentLightModelivSGIX(int arg0,int[] arg1,int arg2) { printIndent(); print("glFragmentLightModelivSGIX("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glFragmentLightModelivSGIX(arg0,arg1,arg2); println(""); } public void glFragmentLightfSGIX(int arg0,int arg1,float arg2) { printIndent(); print("glFragmentLightfSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentLightfSGIX(arg0,arg1,arg2); println(""); } public void glFragmentLightfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glFragmentLightfvSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentLightfvSGIX(arg0,arg1,arg2); println(""); } public void glFragmentLightfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glFragmentLightfvSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glFragmentLightfvSGIX(arg0,arg1,arg2,arg3); println(""); } public void glFragmentLightiSGIX(int arg0,int arg1,int arg2) { printIndent(); print("glFragmentLightiSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentLightiSGIX(arg0,arg1,arg2); println(""); } public void glFragmentLightivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glFragmentLightivSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentLightivSGIX(arg0,arg1,arg2); println(""); } public void glFragmentLightivSGIX(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glFragmentLightivSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glFragmentLightivSGIX(arg0,arg1,arg2,arg3); println(""); } public void glFragmentMaterialfSGIX(int arg0,int arg1,float arg2) { printIndent(); print("glFragmentMaterialfSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentMaterialfSGIX(arg0,arg1,arg2); println(""); } public void glFragmentMaterialfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glFragmentMaterialfvSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentMaterialfvSGIX(arg0,arg1,arg2); println(""); } public void glFragmentMaterialfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glFragmentMaterialfvSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glFragmentMaterialfvSGIX(arg0,arg1,arg2,arg3); println(""); } public void glFragmentMaterialiSGIX(int arg0,int arg1,int arg2) { printIndent(); print("glFragmentMaterialiSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentMaterialiSGIX(arg0,arg1,arg2); println(""); } public void glFragmentMaterialivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glFragmentMaterialivSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glFragmentMaterialivSGIX(arg0,arg1,arg2); println(""); } public void glFragmentMaterialivSGIX(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glFragmentMaterialivSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glFragmentMaterialivSGIX(arg0,arg1,arg2,arg3); println(""); } public void glFrameZoomSGIX(int arg0) { printIndent(); print("glFrameZoomSGIX("+arg0+")"); downstreamGL.glFrameZoomSGIX(arg0); println(""); } public void glFramebufferRenderbufferEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glFramebufferRenderbufferEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glFramebufferRenderbufferEXT(arg0,arg1,arg2,arg3); println(""); } public void glFramebufferTexture1DEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glFramebufferTexture1DEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glFramebufferTexture1DEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glFramebufferTexture2DEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glFramebufferTexture2DEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glFramebufferTexture2DEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glFramebufferTexture3DEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glFramebufferTexture3DEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glFramebufferTexture3DEXT(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glFramebufferTextureEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glFramebufferTextureEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glFramebufferTextureEXT(arg0,arg1,arg2,arg3); println(""); } public void glFramebufferTextureFaceEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glFramebufferTextureFaceEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glFramebufferTextureFaceEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glFramebufferTextureLayerEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glFramebufferTextureLayerEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glFramebufferTextureLayerEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glFreeObjectBufferATI(int arg0) { printIndent(); print("glFreeObjectBufferATI("+arg0+")"); downstreamGL.glFreeObjectBufferATI(arg0); println(""); } public void glFrontFace(int arg0) { printIndent(); print("glFrontFace("+arg0+")"); downstreamGL.glFrontFace(arg0); println(""); } public void glFrustum(double arg0,double arg1,double arg2,double arg3,double arg4,double arg5) { printIndent(); print("glFrustum("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glFrustum(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public int glGenAsyncMarkersSGIX(int arg0) { printIndent(); print("glGenAsyncMarkersSGIX("+arg0+")"); int _res = downstreamGL.glGenAsyncMarkersSGIX(arg0); println(" = "+_res); return _res; } public void glGenBuffers(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenBuffers("+arg0+","+arg1+")"); downstreamGL.glGenBuffers(arg0,arg1); println(""); } public void glGenBuffers(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenBuffers("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenBuffers(arg0,arg1,arg2); println(""); } public void glGenBuffersARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenBuffersARB("+arg0+","+arg1+")"); downstreamGL.glGenBuffersARB(arg0,arg1); println(""); } public void glGenBuffersARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenBuffersARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenBuffersARB(arg0,arg1,arg2); println(""); } public void glGenFencesAPPLE(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenFencesAPPLE("+arg0+","+arg1+")"); downstreamGL.glGenFencesAPPLE(arg0,arg1); println(""); } public void glGenFencesAPPLE(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenFencesAPPLE("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenFencesAPPLE(arg0,arg1,arg2); println(""); } public void glGenFencesNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenFencesNV("+arg0+","+arg1+")"); downstreamGL.glGenFencesNV(arg0,arg1); println(""); } public void glGenFencesNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenFencesNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenFencesNV(arg0,arg1,arg2); println(""); } public int glGenFragmentShadersATI(int arg0) { printIndent(); print("glGenFragmentShadersATI("+arg0+")"); int _res = downstreamGL.glGenFragmentShadersATI(arg0); println(" = "+_res); return _res; } public void glGenFramebuffersEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenFramebuffersEXT("+arg0+","+arg1+")"); downstreamGL.glGenFramebuffersEXT(arg0,arg1); println(""); } public void glGenFramebuffersEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenFramebuffersEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenFramebuffersEXT(arg0,arg1,arg2); println(""); } public int glGenLists(int arg0) { printIndent(); print("glGenLists("+arg0+")"); int _res = downstreamGL.glGenLists(arg0); println(" = "+_res); return _res; } public void glGenOcclusionQueriesNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenOcclusionQueriesNV("+arg0+","+arg1+")"); downstreamGL.glGenOcclusionQueriesNV(arg0,arg1); println(""); } public void glGenOcclusionQueriesNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenOcclusionQueriesNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenOcclusionQueriesNV(arg0,arg1,arg2); println(""); } public void glGenProgramsARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenProgramsARB("+arg0+","+arg1+")"); downstreamGL.glGenProgramsARB(arg0,arg1); println(""); } public void glGenProgramsARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenProgramsARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenProgramsARB(arg0,arg1,arg2); println(""); } public void glGenProgramsNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenProgramsNV("+arg0+","+arg1+")"); downstreamGL.glGenProgramsNV(arg0,arg1); println(""); } public void glGenProgramsNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenProgramsNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenProgramsNV(arg0,arg1,arg2); println(""); } public void glGenQueries(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenQueries("+arg0+","+arg1+")"); downstreamGL.glGenQueries(arg0,arg1); println(""); } public void glGenQueries(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenQueries("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenQueries(arg0,arg1,arg2); println(""); } public void glGenQueriesARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenQueriesARB("+arg0+","+arg1+")"); downstreamGL.glGenQueriesARB(arg0,arg1); println(""); } public void glGenQueriesARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenQueriesARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenQueriesARB(arg0,arg1,arg2); println(""); } public void glGenRenderbuffersEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenRenderbuffersEXT("+arg0+","+arg1+")"); downstreamGL.glGenRenderbuffersEXT(arg0,arg1); println(""); } public void glGenRenderbuffersEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenRenderbuffersEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenRenderbuffersEXT(arg0,arg1,arg2); println(""); } public int glGenSymbolsEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glGenSymbolsEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); int _res = downstreamGL.glGenSymbolsEXT(arg0,arg1,arg2,arg3); println(" = "+_res); return _res; } public void glGenTextures(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenTextures("+arg0+","+arg1+")"); downstreamGL.glGenTextures(arg0,arg1); println(""); } public void glGenTextures(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenTextures("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenTextures(arg0,arg1,arg2); println(""); } public void glGenVertexArraysAPPLE(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGenVertexArraysAPPLE("+arg0+","+arg1+")"); downstreamGL.glGenVertexArraysAPPLE(arg0,arg1); println(""); } public void glGenVertexArraysAPPLE(int arg0,int[] arg1,int arg2) { printIndent(); print("glGenVertexArraysAPPLE("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGenVertexArraysAPPLE(arg0,arg1,arg2); println(""); } public int glGenVertexShadersEXT(int arg0) { printIndent(); print("glGenVertexShadersEXT("+arg0+")"); int _res = downstreamGL.glGenVertexShadersEXT(arg0); println(" = "+_res); return _res; } public void glGenerateMipmapEXT(int arg0) { printIndent(); print("glGenerateMipmapEXT("+arg0+")"); downstreamGL.glGenerateMipmapEXT(arg0); println(""); } public void glGetActiveAttrib(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { printIndent(); print("glGetActiveAttrib("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glGetActiveAttrib(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glGetActiveAttrib(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { printIndent(); print("glGetActiveAttrib("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+dumpArray(arg5)+","+arg6+","+dumpArray(arg7)+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glGetActiveAttrib(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glGetActiveAttribARB(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { printIndent(); print("glGetActiveAttribARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glGetActiveAttribARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glGetActiveAttribARB(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { printIndent(); print("glGetActiveAttribARB("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+dumpArray(arg5)+","+arg6+","+dumpArray(arg7)+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glGetActiveAttribARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glGetActiveUniform(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { printIndent(); print("glGetActiveUniform("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glGetActiveUniform(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { printIndent(); print("glGetActiveUniform("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+dumpArray(arg5)+","+arg6+","+dumpArray(arg7)+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glGetActiveUniformARB(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { printIndent(); print("glGetActiveUniformARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glGetActiveUniformARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glGetActiveUniformARB(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { printIndent(); print("glGetActiveUniformARB("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+dumpArray(arg5)+","+arg6+","+dumpArray(arg7)+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glGetActiveUniformARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glGetActiveVaryingNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6) { printIndent(); print("glGetActiveVaryingNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glGetActiveVaryingNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glGetActiveVaryingNV(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int[] arg7,int arg8,byte[] arg9,int arg10) { printIndent(); print("glGetActiveVaryingNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+dumpArray(arg5)+","+arg6+","+dumpArray(arg7)+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glGetActiveVaryingNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glGetArrayObjectfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetArrayObjectfvATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetArrayObjectfvATI(arg0,arg1,arg2); println(""); } public void glGetArrayObjectfvATI(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetArrayObjectfvATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetArrayObjectfvATI(arg0,arg1,arg2,arg3); println(""); } public void glGetArrayObjectivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetArrayObjectivATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetArrayObjectivATI(arg0,arg1,arg2); println(""); } public void glGetArrayObjectivATI(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetArrayObjectivATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetArrayObjectivATI(arg0,arg1,arg2,arg3); println(""); } public void glGetAttachedObjectsARB(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetAttachedObjectsARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetAttachedObjectsARB(arg0,arg1,arg2,arg3); println(""); } public void glGetAttachedObjectsARB(int arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5) { printIndent(); print("glGetAttachedObjectsARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetAttachedObjectsARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetAttachedShaders(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetAttachedShaders("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetAttachedShaders(arg0,arg1,arg2,arg3); println(""); } public void glGetAttachedShaders(int arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5) { printIndent(); print("glGetAttachedShaders("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetAttachedShaders(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public int glGetAttribLocation(int arg0,java.lang.String arg1) { printIndent(); print("glGetAttribLocation("+arg0+","+arg1+")"); int _res = downstreamGL.glGetAttribLocation(arg0,arg1); println(" = "+_res); return _res; } public int glGetAttribLocationARB(int arg0,java.lang.String arg1) { printIndent(); print("glGetAttribLocationARB("+arg0+","+arg1+")"); int _res = downstreamGL.glGetAttribLocationARB(arg0,arg1); println(" = "+_res); return _res; } public void glGetBooleanIndexedvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glGetBooleanIndexedvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetBooleanIndexedvEXT(arg0,arg1,arg2); println(""); } public void glGetBooleanIndexedvEXT(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glGetBooleanIndexedvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetBooleanIndexedvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetBooleanv(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glGetBooleanv("+arg0+","+arg1+")"); downstreamGL.glGetBooleanv(arg0,arg1); println(""); } public void glGetBooleanv(int arg0,byte[] arg1,int arg2) { printIndent(); print("glGetBooleanv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetBooleanv(arg0,arg1,arg2); println(""); } public void glGetBufferParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetBufferParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetBufferParameteriv(arg0,arg1,arg2); println(""); } public void glGetBufferParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetBufferParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetBufferParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetBufferParameterivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetBufferParameterivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetBufferParameterivARB(arg0,arg1,arg2); println(""); } public void glGetBufferParameterivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetBufferParameterivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetBufferParameterivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetBufferSubData(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glGetBufferSubData("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetBufferSubData(arg0,arg1,arg2,arg3); println(""); } public void glGetBufferSubDataARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glGetBufferSubDataARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetBufferSubDataARB(arg0,arg1,arg2,arg3); println(""); } public void glGetClipPlane(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glGetClipPlane("+arg0+","+arg1+")"); downstreamGL.glGetClipPlane(arg0,arg1); println(""); } public void glGetClipPlane(int arg0,double[] arg1,int arg2) { printIndent(); print("glGetClipPlane("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetClipPlane(arg0,arg1,arg2); println(""); } public void glGetColorTable(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glGetColorTable("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetColorTable(arg0,arg1,arg2,arg3); println(""); } public void glGetColorTable(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glGetColorTable("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetColorTable(arg0,arg1,arg2,arg3); println(""); } public void glGetColorTableEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glGetColorTableEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetColorTableEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetColorTableParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetColorTableParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetColorTableParameterfv(arg0,arg1,arg2); println(""); } public void glGetColorTableParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetColorTableParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetColorTableParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glGetColorTableParameterfvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetColorTableParameterfvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetColorTableParameterfvEXT(arg0,arg1,arg2); println(""); } public void glGetColorTableParameterfvEXT(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetColorTableParameterfvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetColorTableParameterfvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetColorTableParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetColorTableParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetColorTableParameteriv(arg0,arg1,arg2); println(""); } public void glGetColorTableParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetColorTableParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetColorTableParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetColorTableParameterivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetColorTableParameterivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetColorTableParameterivEXT(arg0,arg1,arg2); println(""); } public void glGetColorTableParameterivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetColorTableParameterivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetColorTableParameterivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetCombinerInputParameterfvNV(int arg0,int arg1,int arg2,int arg3,java.nio.FloatBuffer arg4) { printIndent(); print("glGetCombinerInputParameterfvNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetCombinerInputParameterfvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetCombinerInputParameterfvNV(int arg0,int arg1,int arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glGetCombinerInputParameterfvNV("+arg0+","+arg1+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetCombinerInputParameterfvNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetCombinerInputParameterivNV(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4) { printIndent(); print("glGetCombinerInputParameterivNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetCombinerInputParameterivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetCombinerInputParameterivNV(int arg0,int arg1,int arg2,int arg3,int[] arg4,int arg5) { printIndent(); print("glGetCombinerInputParameterivNV("+arg0+","+arg1+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetCombinerInputParameterivNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetCombinerOutputParameterfvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glGetCombinerOutputParameterfvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetCombinerOutputParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetCombinerOutputParameterfvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glGetCombinerOutputParameterfvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetCombinerOutputParameterfvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetCombinerOutputParameterivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetCombinerOutputParameterivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetCombinerOutputParameterivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetCombinerOutputParameterivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glGetCombinerOutputParameterivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetCombinerOutputParameterivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetCombinerStageParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetCombinerStageParameterfvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetCombinerStageParameterfvNV(arg0,arg1,arg2); println(""); } public void glGetCombinerStageParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetCombinerStageParameterfvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetCombinerStageParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetCompressedTexImage(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glGetCompressedTexImage("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetCompressedTexImage(arg0,arg1,arg2); println(""); } public void glGetCompressedTexImage(int arg0,int arg1,long arg2) { printIndent(); print("glGetCompressedTexImage("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetCompressedTexImage(arg0,arg1,arg2); println(""); } public void glGetConvolutionFilter(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glGetConvolutionFilter("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetConvolutionFilter(arg0,arg1,arg2,arg3); println(""); } public void glGetConvolutionFilter(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glGetConvolutionFilter("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetConvolutionFilter(arg0,arg1,arg2,arg3); println(""); } public void glGetConvolutionParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetConvolutionParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetConvolutionParameterfv(arg0,arg1,arg2); println(""); } public void glGetConvolutionParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetConvolutionParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetConvolutionParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glGetConvolutionParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetConvolutionParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetConvolutionParameteriv(arg0,arg1,arg2); println(""); } public void glGetConvolutionParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetConvolutionParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetConvolutionParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetDetailTexFuncSGIS(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glGetDetailTexFuncSGIS("+arg0+","+arg1+")"); downstreamGL.glGetDetailTexFuncSGIS(arg0,arg1); println(""); } public void glGetDetailTexFuncSGIS(int arg0,float[] arg1,int arg2) { printIndent(); print("glGetDetailTexFuncSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetDetailTexFuncSGIS(arg0,arg1,arg2); println(""); } public void glGetDoublev(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glGetDoublev("+arg0+","+arg1+")"); downstreamGL.glGetDoublev(arg0,arg1); println(""); } public void glGetDoublev(int arg0,double[] arg1,int arg2) { printIndent(); print("glGetDoublev("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetDoublev(arg0,arg1,arg2); println(""); } public int glGetError() { printIndent(); print("glGetError("+")"); int _res = downstreamGL.glGetError(); println(" = "+_res); return _res; } public void glGetFenceivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetFenceivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFenceivNV(arg0,arg1,arg2); println(""); } public void glGetFenceivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetFenceivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFenceivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetFinalCombinerInputParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetFinalCombinerInputParameterfvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFinalCombinerInputParameterfvNV(arg0,arg1,arg2); println(""); } public void glGetFinalCombinerInputParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetFinalCombinerInputParameterfvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFinalCombinerInputParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetFinalCombinerInputParameterivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetFinalCombinerInputParameterivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFinalCombinerInputParameterivNV(arg0,arg1,arg2); println(""); } public void glGetFinalCombinerInputParameterivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetFinalCombinerInputParameterivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFinalCombinerInputParameterivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetFloatv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glGetFloatv("+arg0+","+arg1+")"); downstreamGL.glGetFloatv(arg0,arg1); println(""); } public void glGetFloatv(int arg0,float[] arg1,int arg2) { printIndent(); print("glGetFloatv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetFloatv(arg0,arg1,arg2); println(""); } public void glGetFogFuncSGIS(java.nio.FloatBuffer arg0) { printIndent(); print("glGetFogFuncSGIS("+arg0+")"); downstreamGL.glGetFogFuncSGIS(arg0); println(""); } public void glGetFogFuncSGIS(float[] arg0,int arg1) { printIndent(); print("glGetFogFuncSGIS("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glGetFogFuncSGIS(arg0,arg1); println(""); } public int glGetFragDataLocationEXT(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glGetFragDataLocationEXT("+arg0+","+arg1+")"); int _res = downstreamGL.glGetFragDataLocationEXT(arg0,arg1); println(" = "+_res); return _res; } public int glGetFragDataLocationEXT(int arg0,byte[] arg1,int arg2) { printIndent(); print("glGetFragDataLocationEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); int _res = downstreamGL.glGetFragDataLocationEXT(arg0,arg1,arg2); println(" = "+_res); return _res; } public void glGetFragmentLightfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetFragmentLightfvSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFragmentLightfvSGIX(arg0,arg1,arg2); println(""); } public void glGetFragmentLightfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetFragmentLightfvSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFragmentLightfvSGIX(arg0,arg1,arg2,arg3); println(""); } public void glGetFragmentLightivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetFragmentLightivSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFragmentLightivSGIX(arg0,arg1,arg2); println(""); } public void glGetFragmentLightivSGIX(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetFragmentLightivSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFragmentLightivSGIX(arg0,arg1,arg2,arg3); println(""); } public void glGetFragmentMaterialfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetFragmentMaterialfvSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFragmentMaterialfvSGIX(arg0,arg1,arg2); println(""); } public void glGetFragmentMaterialfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetFragmentMaterialfvSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFragmentMaterialfvSGIX(arg0,arg1,arg2,arg3); println(""); } public void glGetFragmentMaterialivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetFragmentMaterialivSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetFragmentMaterialivSGIX(arg0,arg1,arg2); println(""); } public void glGetFragmentMaterialivSGIX(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetFragmentMaterialivSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetFragmentMaterialivSGIX(arg0,arg1,arg2,arg3); println(""); } public void glGetFramebufferAttachmentParameterivEXT(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetFramebufferAttachmentParameterivEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetFramebufferAttachmentParameterivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetFramebufferAttachmentParameterivEXT(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glGetFramebufferAttachmentParameterivEXT("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetFramebufferAttachmentParameterivEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public int glGetHandleARB(int arg0) { printIndent(); print("glGetHandleARB("+arg0+")"); int _res = downstreamGL.glGetHandleARB(arg0); println(" = "+_res); return _res; } public void glGetHistogram(int arg0,boolean arg1,int arg2,int arg3,java.nio.Buffer arg4) { printIndent(); print("glGetHistogram("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetHistogram(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetHistogram(int arg0,boolean arg1,int arg2,int arg3,long arg4) { printIndent(); print("glGetHistogram("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetHistogram(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetHistogramParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetHistogramParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetHistogramParameterfv(arg0,arg1,arg2); println(""); } public void glGetHistogramParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetHistogramParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetHistogramParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glGetHistogramParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetHistogramParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetHistogramParameteriv(arg0,arg1,arg2); println(""); } public void glGetHistogramParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetHistogramParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetHistogramParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetImageTransformParameterfvHP(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetImageTransformParameterfvHP("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetImageTransformParameterfvHP(arg0,arg1,arg2); println(""); } public void glGetImageTransformParameterfvHP(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetImageTransformParameterfvHP("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetImageTransformParameterfvHP(arg0,arg1,arg2,arg3); println(""); } public void glGetImageTransformParameterivHP(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetImageTransformParameterivHP("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetImageTransformParameterivHP(arg0,arg1,arg2); println(""); } public void glGetImageTransformParameterivHP(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetImageTransformParameterivHP("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetImageTransformParameterivHP(arg0,arg1,arg2,arg3); println(""); } public void glGetInfoLogARB(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { printIndent(); print("glGetInfoLogARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetInfoLogARB(arg0,arg1,arg2,arg3); println(""); } public void glGetInfoLogARB(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { printIndent(); print("glGetInfoLogARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetInfoLogARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public int glGetInstrumentsSGIX() { printIndent(); print("glGetInstrumentsSGIX("+")"); int _res = downstreamGL.glGetInstrumentsSGIX(); println(" = "+_res); return _res; } public void glGetIntegerIndexedvEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetIntegerIndexedvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetIntegerIndexedvEXT(arg0,arg1,arg2); println(""); } public void glGetIntegerIndexedvEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetIntegerIndexedvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetIntegerIndexedvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetIntegerv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGetIntegerv("+arg0+","+arg1+")"); downstreamGL.glGetIntegerv(arg0,arg1); println(""); } public void glGetIntegerv(int arg0,int[] arg1,int arg2) { printIndent(); print("glGetIntegerv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetIntegerv(arg0,arg1,arg2); println(""); } public void glGetInvariantBooleanvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glGetInvariantBooleanvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetInvariantBooleanvEXT(arg0,arg1,arg2); println(""); } public void glGetInvariantBooleanvEXT(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glGetInvariantBooleanvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetInvariantBooleanvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetInvariantFloatvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetInvariantFloatvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetInvariantFloatvEXT(arg0,arg1,arg2); println(""); } public void glGetInvariantFloatvEXT(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetInvariantFloatvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetInvariantFloatvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetInvariantIntegervEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetInvariantIntegervEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetInvariantIntegervEXT(arg0,arg1,arg2); println(""); } public void glGetInvariantIntegervEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetInvariantIntegervEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetInvariantIntegervEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetLightfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetLightfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetLightfv(arg0,arg1,arg2); println(""); } public void glGetLightfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetLightfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetLightfv(arg0,arg1,arg2,arg3); println(""); } public void glGetLightiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetLightiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetLightiv(arg0,arg1,arg2); println(""); } public void glGetLightiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetLightiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetLightiv(arg0,arg1,arg2,arg3); println(""); } public void glGetListParameterfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetListParameterfvSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetListParameterfvSGIX(arg0,arg1,arg2); println(""); } public void glGetListParameterfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetListParameterfvSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetListParameterfvSGIX(arg0,arg1,arg2,arg3); println(""); } public void glGetListParameterivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetListParameterivSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetListParameterivSGIX(arg0,arg1,arg2); println(""); } public void glGetListParameterivSGIX(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetListParameterivSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetListParameterivSGIX(arg0,arg1,arg2,arg3); println(""); } public void glGetLocalConstantBooleanvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glGetLocalConstantBooleanvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetLocalConstantBooleanvEXT(arg0,arg1,arg2); println(""); } public void glGetLocalConstantBooleanvEXT(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glGetLocalConstantBooleanvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetLocalConstantBooleanvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetLocalConstantFloatvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetLocalConstantFloatvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetLocalConstantFloatvEXT(arg0,arg1,arg2); println(""); } public void glGetLocalConstantFloatvEXT(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetLocalConstantFloatvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetLocalConstantFloatvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetLocalConstantIntegervEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetLocalConstantIntegervEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetLocalConstantIntegervEXT(arg0,arg1,arg2); println(""); } public void glGetLocalConstantIntegervEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetLocalConstantIntegervEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetLocalConstantIntegervEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetMapAttribParameterfvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glGetMapAttribParameterfvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetMapAttribParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetMapAttribParameterfvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glGetMapAttribParameterfvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetMapAttribParameterfvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetMapAttribParameterivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetMapAttribParameterivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetMapAttribParameterivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetMapAttribParameterivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glGetMapAttribParameterivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetMapAttribParameterivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetMapControlPointsNV(int arg0,int arg1,int arg2,int arg3,int arg4,boolean arg5,java.nio.Buffer arg6) { printIndent(); print("glGetMapControlPointsNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glGetMapControlPointsNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glGetMapParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetMapParameterfvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMapParameterfvNV(arg0,arg1,arg2); println(""); } public void glGetMapParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetMapParameterfvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMapParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetMapParameterivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetMapParameterivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMapParameterivNV(arg0,arg1,arg2); println(""); } public void glGetMapParameterivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetMapParameterivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMapParameterivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetMapdv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetMapdv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMapdv(arg0,arg1,arg2); println(""); } public void glGetMapdv(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetMapdv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMapdv(arg0,arg1,arg2,arg3); println(""); } public void glGetMapfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetMapfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMapfv(arg0,arg1,arg2); println(""); } public void glGetMapfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetMapfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMapfv(arg0,arg1,arg2,arg3); println(""); } public void glGetMapiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetMapiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMapiv(arg0,arg1,arg2); println(""); } public void glGetMapiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetMapiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMapiv(arg0,arg1,arg2,arg3); println(""); } public void glGetMaterialfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetMaterialfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMaterialfv(arg0,arg1,arg2); println(""); } public void glGetMaterialfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetMaterialfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMaterialfv(arg0,arg1,arg2,arg3); println(""); } public void glGetMaterialiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetMaterialiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMaterialiv(arg0,arg1,arg2); println(""); } public void glGetMaterialiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetMaterialiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMaterialiv(arg0,arg1,arg2,arg3); println(""); } public void glGetMinmax(int arg0,boolean arg1,int arg2,int arg3,java.nio.Buffer arg4) { printIndent(); print("glGetMinmax("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetMinmax(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetMinmax(int arg0,boolean arg1,int arg2,int arg3,long arg4) { printIndent(); print("glGetMinmax("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetMinmax(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetMinmaxParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetMinmaxParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMinmaxParameterfv(arg0,arg1,arg2); println(""); } public void glGetMinmaxParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetMinmaxParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMinmaxParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glGetMinmaxParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetMinmaxParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetMinmaxParameteriv(arg0,arg1,arg2); println(""); } public void glGetMinmaxParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetMinmaxParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetMinmaxParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetObjectBufferfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetObjectBufferfvATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetObjectBufferfvATI(arg0,arg1,arg2); println(""); } public void glGetObjectBufferfvATI(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetObjectBufferfvATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetObjectBufferfvATI(arg0,arg1,arg2,arg3); println(""); } public void glGetObjectBufferivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetObjectBufferivATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetObjectBufferivATI(arg0,arg1,arg2); println(""); } public void glGetObjectBufferivATI(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetObjectBufferivATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetObjectBufferivATI(arg0,arg1,arg2,arg3); println(""); } public void glGetObjectParameterfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetObjectParameterfvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetObjectParameterfvARB(arg0,arg1,arg2); println(""); } public void glGetObjectParameterfvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetObjectParameterfvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetObjectParameterfvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetObjectParameterivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetObjectParameterivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetObjectParameterivARB(arg0,arg1,arg2); println(""); } public void glGetObjectParameterivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetObjectParameterivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetObjectParameterivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetOcclusionQueryivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetOcclusionQueryivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetOcclusionQueryivNV(arg0,arg1,arg2); println(""); } public void glGetOcclusionQueryivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetOcclusionQueryivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetOcclusionQueryivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetOcclusionQueryuivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetOcclusionQueryuivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetOcclusionQueryuivNV(arg0,arg1,arg2); println(""); } public void glGetOcclusionQueryuivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetOcclusionQueryuivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetOcclusionQueryuivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetPixelMapfv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glGetPixelMapfv("+arg0+","+arg1+")"); downstreamGL.glGetPixelMapfv(arg0,arg1); println(""); } public void glGetPixelMapfv(int arg0,float[] arg1,int arg2) { printIndent(); print("glGetPixelMapfv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetPixelMapfv(arg0,arg1,arg2); println(""); } public void glGetPixelMapfv(int arg0,long arg1) { printIndent(); print("glGetPixelMapfv("+arg0+","+arg1+")"); downstreamGL.glGetPixelMapfv(arg0,arg1); println(""); } public void glGetPixelMapuiv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGetPixelMapuiv("+arg0+","+arg1+")"); downstreamGL.glGetPixelMapuiv(arg0,arg1); println(""); } public void glGetPixelMapuiv(int arg0,int[] arg1,int arg2) { printIndent(); print("glGetPixelMapuiv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetPixelMapuiv(arg0,arg1,arg2); println(""); } public void glGetPixelMapuiv(int arg0,long arg1) { printIndent(); print("glGetPixelMapuiv("+arg0+","+arg1+")"); downstreamGL.glGetPixelMapuiv(arg0,arg1); println(""); } public void glGetPixelMapusv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glGetPixelMapusv("+arg0+","+arg1+")"); downstreamGL.glGetPixelMapusv(arg0,arg1); println(""); } public void glGetPixelMapusv(int arg0,short[] arg1,int arg2) { printIndent(); print("glGetPixelMapusv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetPixelMapusv(arg0,arg1,arg2); println(""); } public void glGetPixelMapusv(int arg0,long arg1) { printIndent(); print("glGetPixelMapusv("+arg0+","+arg1+")"); downstreamGL.glGetPixelMapusv(arg0,arg1); println(""); } public void glGetPixelTexGenParameterfvSGIS(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glGetPixelTexGenParameterfvSGIS("+arg0+","+arg1+")"); downstreamGL.glGetPixelTexGenParameterfvSGIS(arg0,arg1); println(""); } public void glGetPixelTexGenParameterfvSGIS(int arg0,float[] arg1,int arg2) { printIndent(); print("glGetPixelTexGenParameterfvSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetPixelTexGenParameterfvSGIS(arg0,arg1,arg2); println(""); } public void glGetPixelTexGenParameterivSGIS(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGetPixelTexGenParameterivSGIS("+arg0+","+arg1+")"); downstreamGL.glGetPixelTexGenParameterivSGIS(arg0,arg1); println(""); } public void glGetPixelTexGenParameterivSGIS(int arg0,int[] arg1,int arg2) { printIndent(); print("glGetPixelTexGenParameterivSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetPixelTexGenParameterivSGIS(arg0,arg1,arg2); println(""); } public void glGetPolygonStipple(java.nio.ByteBuffer arg0) { printIndent(); print("glGetPolygonStipple("+arg0+")"); downstreamGL.glGetPolygonStipple(arg0); println(""); } public void glGetPolygonStipple(byte[] arg0,int arg1) { printIndent(); print("glGetPolygonStipple("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glGetPolygonStipple(arg0,arg1); println(""); } public void glGetPolygonStipple(long arg0) { printIndent(); print("glGetPolygonStipple("+arg0+")"); downstreamGL.glGetPolygonStipple(arg0); println(""); } public void glGetProgramEnvParameterIivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramEnvParameterIivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramEnvParameterIivNV(arg0,arg1,arg2); println(""); } public void glGetProgramEnvParameterIivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramEnvParameterIivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramEnvParameterIivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramEnvParameterIuivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramEnvParameterIuivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramEnvParameterIuivNV(arg0,arg1,arg2); println(""); } public void glGetProgramEnvParameterIuivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramEnvParameterIuivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramEnvParameterIuivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramEnvParameterdvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetProgramEnvParameterdvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramEnvParameterdvARB(arg0,arg1,arg2); println(""); } public void glGetProgramEnvParameterdvARB(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetProgramEnvParameterdvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramEnvParameterdvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramEnvParameterfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetProgramEnvParameterfvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramEnvParameterfvARB(arg0,arg1,arg2); println(""); } public void glGetProgramEnvParameterfvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetProgramEnvParameterfvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramEnvParameterfvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramInfoLog(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { printIndent(); print("glGetProgramInfoLog("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetProgramInfoLog(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramInfoLog(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { printIndent(); print("glGetProgramInfoLog("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetProgramInfoLog(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetProgramLocalParameterIivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramLocalParameterIivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramLocalParameterIivNV(arg0,arg1,arg2); println(""); } public void glGetProgramLocalParameterIivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramLocalParameterIivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramLocalParameterIivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramLocalParameterIuivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramLocalParameterIuivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramLocalParameterIuivNV(arg0,arg1,arg2); println(""); } public void glGetProgramLocalParameterIuivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramLocalParameterIuivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramLocalParameterIuivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramLocalParameterdvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetProgramLocalParameterdvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramLocalParameterdvARB(arg0,arg1,arg2); println(""); } public void glGetProgramLocalParameterdvARB(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetProgramLocalParameterdvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramLocalParameterdvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramLocalParameterfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetProgramLocalParameterfvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramLocalParameterfvARB(arg0,arg1,arg2); println(""); } public void glGetProgramLocalParameterfvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetProgramLocalParameterfvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramLocalParameterfvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramNamedParameterdvNV(int arg0,int arg1,java.lang.String arg2,java.nio.DoubleBuffer arg3) { printIndent(); print("glGetProgramNamedParameterdvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetProgramNamedParameterdvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramNamedParameterdvNV(int arg0,int arg1,java.lang.String arg2,double[] arg3,int arg4) { printIndent(); print("glGetProgramNamedParameterdvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetProgramNamedParameterdvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetProgramNamedParameterfvNV(int arg0,int arg1,java.lang.String arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glGetProgramNamedParameterfvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetProgramNamedParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramNamedParameterfvNV(int arg0,int arg1,java.lang.String arg2,float[] arg3,int arg4) { printIndent(); print("glGetProgramNamedParameterfvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetProgramNamedParameterfvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetProgramParameterdvNV(int arg0,int arg1,int arg2,java.nio.DoubleBuffer arg3) { printIndent(); print("glGetProgramParameterdvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetProgramParameterdvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramParameterdvNV(int arg0,int arg1,int arg2,double[] arg3,int arg4) { printIndent(); print("glGetProgramParameterdvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetProgramParameterdvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetProgramParameterfvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glGetProgramParameterfvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetProgramParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramParameterfvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glGetProgramParameterfvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetProgramParameterfvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetProgramStringARB(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glGetProgramStringARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramStringARB(arg0,arg1,arg2); println(""); } public void glGetProgramStringNV(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glGetProgramStringNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramStringNV(arg0,arg1,arg2); println(""); } public void glGetProgramStringNV(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glGetProgramStringNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramStringNV(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramiv(arg0,arg1,arg2); println(""); } public void glGetProgramiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramiv(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramivARB(arg0,arg1,arg2); println(""); } public void glGetProgramivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetProgramivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetProgramivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetProgramivNV(arg0,arg1,arg2); println(""); } public void glGetProgramivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetProgramivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetProgramivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryObjecti64vEXT(int arg0,int arg1,java.nio.LongBuffer arg2) { printIndent(); print("glGetQueryObjecti64vEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryObjecti64vEXT(arg0,arg1,arg2); println(""); } public void glGetQueryObjecti64vEXT(int arg0,int arg1,long[] arg2,int arg3) { printIndent(); print("glGetQueryObjecti64vEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryObjecti64vEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryObjectiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetQueryObjectiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryObjectiv(arg0,arg1,arg2); println(""); } public void glGetQueryObjectiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetQueryObjectiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryObjectiv(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryObjectivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetQueryObjectivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryObjectivARB(arg0,arg1,arg2); println(""); } public void glGetQueryObjectivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetQueryObjectivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryObjectivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryObjectui64vEXT(int arg0,int arg1,java.nio.LongBuffer arg2) { printIndent(); print("glGetQueryObjectui64vEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryObjectui64vEXT(arg0,arg1,arg2); println(""); } public void glGetQueryObjectui64vEXT(int arg0,int arg1,long[] arg2,int arg3) { printIndent(); print("glGetQueryObjectui64vEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryObjectui64vEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryObjectuiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetQueryObjectuiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryObjectuiv(arg0,arg1,arg2); println(""); } public void glGetQueryObjectuiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetQueryObjectuiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryObjectuiv(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryObjectuivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetQueryObjectuivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryObjectuivARB(arg0,arg1,arg2); println(""); } public void glGetQueryObjectuivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetQueryObjectuivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryObjectuivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetQueryiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryiv(arg0,arg1,arg2); println(""); } public void glGetQueryiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetQueryiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryiv(arg0,arg1,arg2,arg3); println(""); } public void glGetQueryivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetQueryivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetQueryivARB(arg0,arg1,arg2); println(""); } public void glGetQueryivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetQueryivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetQueryivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetRenderbufferParameterivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetRenderbufferParameterivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetRenderbufferParameterivEXT(arg0,arg1,arg2); println(""); } public void glGetRenderbufferParameterivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetRenderbufferParameterivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetRenderbufferParameterivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetSeparableFilter(int arg0,int arg1,int arg2,java.nio.Buffer arg3,java.nio.Buffer arg4,java.nio.Buffer arg5) { printIndent(); print("glGetSeparableFilter("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glGetSeparableFilter(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetSeparableFilter(int arg0,int arg1,int arg2,long arg3,long arg4,long arg5) { printIndent(); print("glGetSeparableFilter("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glGetSeparableFilter(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetShaderInfoLog(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { printIndent(); print("glGetShaderInfoLog("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetShaderInfoLog(arg0,arg1,arg2,arg3); println(""); } public void glGetShaderInfoLog(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { printIndent(); print("glGetShaderInfoLog("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetShaderInfoLog(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetShaderSource(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { printIndent(); print("glGetShaderSource("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetShaderSource(arg0,arg1,arg2,arg3); println(""); } public void glGetShaderSource(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { printIndent(); print("glGetShaderSource("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetShaderSource(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetShaderSourceARB(int arg0,int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3) { printIndent(); print("glGetShaderSourceARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetShaderSourceARB(arg0,arg1,arg2,arg3); println(""); } public void glGetShaderSourceARB(int arg0,int arg1,int[] arg2,int arg3,byte[] arg4,int arg5) { printIndent(); print("glGetShaderSourceARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glGetShaderSourceARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glGetShaderiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetShaderiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetShaderiv(arg0,arg1,arg2); println(""); } public void glGetShaderiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetShaderiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetShaderiv(arg0,arg1,arg2,arg3); println(""); } public void glGetSharpenTexFuncSGIS(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glGetSharpenTexFuncSGIS("+arg0+","+arg1+")"); downstreamGL.glGetSharpenTexFuncSGIS(arg0,arg1); println(""); } public void glGetSharpenTexFuncSGIS(int arg0,float[] arg1,int arg2) { printIndent(); print("glGetSharpenTexFuncSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetSharpenTexFuncSGIS(arg0,arg1,arg2); println(""); } public java.lang.String glGetString(int arg0) { printIndent(); print("glGetString("+arg0+")"); java.lang.String _res = downstreamGL.glGetString(arg0); println(" = "+_res); return _res; } public void glGetTexBumpParameterfvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glGetTexBumpParameterfvATI("+arg0+","+arg1+")"); downstreamGL.glGetTexBumpParameterfvATI(arg0,arg1); println(""); } public void glGetTexBumpParameterfvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glGetTexBumpParameterfvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetTexBumpParameterfvATI(arg0,arg1,arg2); println(""); } public void glGetTexBumpParameterivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glGetTexBumpParameterivATI("+arg0+","+arg1+")"); downstreamGL.glGetTexBumpParameterivATI(arg0,arg1); println(""); } public void glGetTexBumpParameterivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glGetTexBumpParameterivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glGetTexBumpParameterivATI(arg0,arg1,arg2); println(""); } public void glGetTexEnvfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetTexEnvfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexEnvfv(arg0,arg1,arg2); println(""); } public void glGetTexEnvfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetTexEnvfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexEnvfv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexEnviv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetTexEnviv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexEnviv(arg0,arg1,arg2); println(""); } public void glGetTexEnviv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetTexEnviv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexEnviv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexFilterFuncSGIS(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetTexFilterFuncSGIS("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexFilterFuncSGIS(arg0,arg1,arg2); println(""); } public void glGetTexFilterFuncSGIS(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetTexFilterFuncSGIS("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexFilterFuncSGIS(arg0,arg1,arg2,arg3); println(""); } public void glGetTexGendv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetTexGendv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexGendv(arg0,arg1,arg2); println(""); } public void glGetTexGendv(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetTexGendv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexGendv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexGenfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetTexGenfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexGenfv(arg0,arg1,arg2); println(""); } public void glGetTexGenfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetTexGenfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexGenfv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexGeniv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetTexGeniv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexGeniv(arg0,arg1,arg2); println(""); } public void glGetTexGeniv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetTexGeniv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexGeniv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexImage(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { printIndent(); print("glGetTexImage("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetTexImage(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetTexImage(int arg0,int arg1,int arg2,int arg3,long arg4) { printIndent(); print("glGetTexImage("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glGetTexImage(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetTexLevelParameterfv(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glGetTexLevelParameterfv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetTexLevelParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexLevelParameterfv(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glGetTexLevelParameterfv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetTexLevelParameterfv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetTexLevelParameteriv(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetTexLevelParameteriv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetTexLevelParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexLevelParameteriv(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glGetTexLevelParameteriv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetTexLevelParameteriv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetTexParameterIivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetTexParameterIivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexParameterIivEXT(arg0,arg1,arg2); println(""); } public void glGetTexParameterIivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetTexParameterIivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexParameterIivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetTexParameterIuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetTexParameterIuivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexParameterIuivEXT(arg0,arg1,arg2); println(""); } public void glGetTexParameterIuivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetTexParameterIuivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexParameterIuivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetTexParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetTexParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexParameterfv(arg0,arg1,arg2); println(""); } public void glGetTexParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetTexParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glGetTexParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetTexParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTexParameteriv(arg0,arg1,arg2); println(""); } public void glGetTexParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetTexParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTexParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glGetTrackMatrixivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glGetTrackMatrixivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glGetTrackMatrixivNV(arg0,arg1,arg2,arg3); println(""); } public void glGetTrackMatrixivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glGetTrackMatrixivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glGetTrackMatrixivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glGetTransformFeedbackVaryingNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetTransformFeedbackVaryingNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetTransformFeedbackVaryingNV(arg0,arg1,arg2); println(""); } public void glGetTransformFeedbackVaryingNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetTransformFeedbackVaryingNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetTransformFeedbackVaryingNV(arg0,arg1,arg2,arg3); println(""); } public int glGetUniformBufferSizeEXT(int arg0,int arg1) { printIndent(); print("glGetUniformBufferSizeEXT("+arg0+","+arg1+")"); int _res = downstreamGL.glGetUniformBufferSizeEXT(arg0,arg1); println(" = "+_res); return _res; } public int glGetUniformLocation(int arg0,java.lang.String arg1) { printIndent(); print("glGetUniformLocation("+arg0+","+arg1+")"); int _res = downstreamGL.glGetUniformLocation(arg0,arg1); println(" = "+_res); return _res; } public int glGetUniformLocationARB(int arg0,java.lang.String arg1) { printIndent(); print("glGetUniformLocationARB("+arg0+","+arg1+")"); int _res = downstreamGL.glGetUniformLocationARB(arg0,arg1); println(" = "+_res); return _res; } public int glGetUniformOffsetEXT(int arg0,int arg1) { printIndent(); print("glGetUniformOffsetEXT("+arg0+","+arg1+")"); int _res = downstreamGL.glGetUniformOffsetEXT(arg0,arg1); println(" = "+_res); return _res; } public void glGetUniformfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetUniformfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetUniformfv(arg0,arg1,arg2); println(""); } public void glGetUniformfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetUniformfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetUniformfv(arg0,arg1,arg2,arg3); println(""); } public void glGetUniformfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetUniformfvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetUniformfvARB(arg0,arg1,arg2); println(""); } public void glGetUniformfvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetUniformfvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetUniformfvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetUniformiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetUniformiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetUniformiv(arg0,arg1,arg2); println(""); } public void glGetUniformiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetUniformiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetUniformiv(arg0,arg1,arg2,arg3); println(""); } public void glGetUniformivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetUniformivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetUniformivARB(arg0,arg1,arg2); println(""); } public void glGetUniformivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetUniformivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetUniformivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetUniformuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetUniformuivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetUniformuivEXT(arg0,arg1,arg2); println(""); } public void glGetUniformuivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetUniformuivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetUniformuivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetVariantArrayObjectfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetVariantArrayObjectfvATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVariantArrayObjectfvATI(arg0,arg1,arg2); println(""); } public void glGetVariantArrayObjectfvATI(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetVariantArrayObjectfvATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVariantArrayObjectfvATI(arg0,arg1,arg2,arg3); println(""); } public void glGetVariantArrayObjectivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVariantArrayObjectivATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVariantArrayObjectivATI(arg0,arg1,arg2); println(""); } public void glGetVariantArrayObjectivATI(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVariantArrayObjectivATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVariantArrayObjectivATI(arg0,arg1,arg2,arg3); println(""); } public void glGetVariantBooleanvEXT(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glGetVariantBooleanvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVariantBooleanvEXT(arg0,arg1,arg2); println(""); } public void glGetVariantBooleanvEXT(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glGetVariantBooleanvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVariantBooleanvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetVariantFloatvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetVariantFloatvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVariantFloatvEXT(arg0,arg1,arg2); println(""); } public void glGetVariantFloatvEXT(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetVariantFloatvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVariantFloatvEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetVariantIntegervEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVariantIntegervEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVariantIntegervEXT(arg0,arg1,arg2); println(""); } public void glGetVariantIntegervEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVariantIntegervEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVariantIntegervEXT(arg0,arg1,arg2,arg3); println(""); } public int glGetVaryingLocationNV(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glGetVaryingLocationNV("+arg0+","+arg1+")"); int _res = downstreamGL.glGetVaryingLocationNV(arg0,arg1); println(" = "+_res); return _res; } public int glGetVaryingLocationNV(int arg0,byte[] arg1,int arg2) { printIndent(); print("glGetVaryingLocationNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); int _res = downstreamGL.glGetVaryingLocationNV(arg0,arg1,arg2); println(" = "+_res); return _res; } public void glGetVertexAttribArrayObjectfvATI(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetVertexAttribArrayObjectfvATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribArrayObjectfvATI(arg0,arg1,arg2); println(""); } public void glGetVertexAttribArrayObjectfvATI(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetVertexAttribArrayObjectfvATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribArrayObjectfvATI(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribArrayObjectivATI(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVertexAttribArrayObjectivATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribArrayObjectivATI(arg0,arg1,arg2); println(""); } public void glGetVertexAttribArrayObjectivATI(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVertexAttribArrayObjectivATI("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribArrayObjectivATI(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribIivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVertexAttribIivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribIivEXT(arg0,arg1,arg2); println(""); } public void glGetVertexAttribIivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVertexAttribIivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribIivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribIuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVertexAttribIuivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribIuivEXT(arg0,arg1,arg2); println(""); } public void glGetVertexAttribIuivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVertexAttribIuivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribIuivEXT(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribdv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetVertexAttribdv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribdv(arg0,arg1,arg2); println(""); } public void glGetVertexAttribdv(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetVertexAttribdv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribdv(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribdvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetVertexAttribdvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribdvARB(arg0,arg1,arg2); println(""); } public void glGetVertexAttribdvARB(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetVertexAttribdvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribdvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribdvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glGetVertexAttribdvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribdvNV(arg0,arg1,arg2); println(""); } public void glGetVertexAttribdvNV(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glGetVertexAttribdvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribdvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetVertexAttribfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribfv(arg0,arg1,arg2); println(""); } public void glGetVertexAttribfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetVertexAttribfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribfv(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetVertexAttribfvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribfvARB(arg0,arg1,arg2); println(""); } public void glGetVertexAttribfvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetVertexAttribfvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribfvARB(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glGetVertexAttribfvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribfvNV(arg0,arg1,arg2); println(""); } public void glGetVertexAttribfvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glGetVertexAttribfvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribfvNV(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVertexAttribiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribiv(arg0,arg1,arg2); println(""); } public void glGetVertexAttribiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVertexAttribiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribiv(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVertexAttribivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribivARB(arg0,arg1,arg2); println(""); } public void glGetVertexAttribivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVertexAttribivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribivARB(arg0,arg1,arg2,arg3); println(""); } public void glGetVertexAttribivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glGetVertexAttribivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glGetVertexAttribivNV(arg0,arg1,arg2); println(""); } public void glGetVertexAttribivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glGetVertexAttribivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glGetVertexAttribivNV(arg0,arg1,arg2,arg3); println(""); } public void glGlobalAlphaFactorbSUN(byte arg0) { printIndent(); print("glGlobalAlphaFactorbSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactorbSUN(arg0); println(""); } public void glGlobalAlphaFactordSUN(double arg0) { printIndent(); print("glGlobalAlphaFactordSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactordSUN(arg0); println(""); } public void glGlobalAlphaFactorfSUN(float arg0) { printIndent(); print("glGlobalAlphaFactorfSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactorfSUN(arg0); println(""); } public void glGlobalAlphaFactoriSUN(int arg0) { printIndent(); print("glGlobalAlphaFactoriSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactoriSUN(arg0); println(""); } public void glGlobalAlphaFactorsSUN(short arg0) { printIndent(); print("glGlobalAlphaFactorsSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactorsSUN(arg0); println(""); } public void glGlobalAlphaFactorubSUN(byte arg0) { printIndent(); print("glGlobalAlphaFactorubSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactorubSUN(arg0); println(""); } public void glGlobalAlphaFactoruiSUN(int arg0) { printIndent(); print("glGlobalAlphaFactoruiSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactoruiSUN(arg0); println(""); } public void glGlobalAlphaFactorusSUN(short arg0) { printIndent(); print("glGlobalAlphaFactorusSUN("+arg0+")"); downstreamGL.glGlobalAlphaFactorusSUN(arg0); println(""); } public void glHint(int arg0,int arg1) { printIndent(); print("glHint("+arg0+","+arg1+")"); downstreamGL.glHint(arg0,arg1); println(""); } public void glHintPGI(int arg0,int arg1) { printIndent(); print("glHintPGI("+arg0+","+arg1+")"); downstreamGL.glHintPGI(arg0,arg1); println(""); } public void glHistogram(int arg0,int arg1,int arg2,boolean arg3) { printIndent(); print("glHistogram("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glHistogram(arg0,arg1,arg2,arg3); println(""); } public void glIglooInterfaceSGIX(int arg0,java.nio.Buffer arg1) { printIndent(); print("glIglooInterfaceSGIX("+arg0+","+arg1+")"); downstreamGL.glIglooInterfaceSGIX(arg0,arg1); println(""); } public void glImageTransformParameterfHP(int arg0,int arg1,float arg2) { printIndent(); print("glImageTransformParameterfHP("+arg0+","+arg1+","+arg2+")"); downstreamGL.glImageTransformParameterfHP(arg0,arg1,arg2); println(""); } public void glImageTransformParameterfvHP(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glImageTransformParameterfvHP("+arg0+","+arg1+","+arg2+")"); downstreamGL.glImageTransformParameterfvHP(arg0,arg1,arg2); println(""); } public void glImageTransformParameterfvHP(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glImageTransformParameterfvHP("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glImageTransformParameterfvHP(arg0,arg1,arg2,arg3); println(""); } public void glImageTransformParameteriHP(int arg0,int arg1,int arg2) { printIndent(); print("glImageTransformParameteriHP("+arg0+","+arg1+","+arg2+")"); downstreamGL.glImageTransformParameteriHP(arg0,arg1,arg2); println(""); } public void glImageTransformParameterivHP(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glImageTransformParameterivHP("+arg0+","+arg1+","+arg2+")"); downstreamGL.glImageTransformParameterivHP(arg0,arg1,arg2); println(""); } public void glImageTransformParameterivHP(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glImageTransformParameterivHP("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glImageTransformParameterivHP(arg0,arg1,arg2,arg3); println(""); } public void glIndexFuncEXT(int arg0,float arg1) { printIndent(); print("glIndexFuncEXT("+arg0+","+arg1+")"); downstreamGL.glIndexFuncEXT(arg0,arg1); println(""); } public void glIndexMask(int arg0) { printIndent(); print("glIndexMask("+arg0+")"); downstreamGL.glIndexMask(arg0); println(""); } public void glIndexMaterialEXT(int arg0,int arg1) { printIndent(); print("glIndexMaterialEXT("+arg0+","+arg1+")"); downstreamGL.glIndexMaterialEXT(arg0,arg1); println(""); } public void glIndexPointer(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glIndexPointer("+arg0+","+arg1+","+arg2+")"); downstreamGL.glIndexPointer(arg0,arg1,arg2); println(""); } public void glIndexd(double arg0) { printIndent(); print("glIndexd("+arg0+")"); downstreamGL.glIndexd(arg0); println(""); } public void glIndexdv(java.nio.DoubleBuffer arg0) { printIndent(); print("glIndexdv("+arg0+")"); downstreamGL.glIndexdv(arg0); println(""); } public void glIndexdv(double[] arg0,int arg1) { printIndent(); print("glIndexdv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glIndexdv(arg0,arg1); println(""); } public void glIndexf(float arg0) { printIndent(); print("glIndexf("+arg0+")"); downstreamGL.glIndexf(arg0); println(""); } public void glIndexfv(java.nio.FloatBuffer arg0) { printIndent(); print("glIndexfv("+arg0+")"); downstreamGL.glIndexfv(arg0); println(""); } public void glIndexfv(float[] arg0,int arg1) { printIndent(); print("glIndexfv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glIndexfv(arg0,arg1); println(""); } public void glIndexi(int arg0) { printIndent(); print("glIndexi("+arg0+")"); downstreamGL.glIndexi(arg0); println(""); } public void glIndexiv(java.nio.IntBuffer arg0) { printIndent(); print("glIndexiv("+arg0+")"); downstreamGL.glIndexiv(arg0); println(""); } public void glIndexiv(int[] arg0,int arg1) { printIndent(); print("glIndexiv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glIndexiv(arg0,arg1); println(""); } public void glIndexs(short arg0) { printIndent(); print("glIndexs("+arg0+")"); downstreamGL.glIndexs(arg0); println(""); } public void glIndexsv(java.nio.ShortBuffer arg0) { printIndent(); print("glIndexsv("+arg0+")"); downstreamGL.glIndexsv(arg0); println(""); } public void glIndexsv(short[] arg0,int arg1) { printIndent(); print("glIndexsv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glIndexsv(arg0,arg1); println(""); } public void glIndexub(byte arg0) { printIndent(); print("glIndexub("+arg0+")"); downstreamGL.glIndexub(arg0); println(""); } public void glIndexubv(java.nio.ByteBuffer arg0) { printIndent(); print("glIndexubv("+arg0+")"); downstreamGL.glIndexubv(arg0); println(""); } public void glIndexubv(byte[] arg0,int arg1) { printIndent(); print("glIndexubv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glIndexubv(arg0,arg1); println(""); } public void glInitNames() { printIndent(); print("glInitNames("+")"); downstreamGL.glInitNames(); println(""); } public void glInsertComponentEXT(int arg0,int arg1,int arg2) { printIndent(); print("glInsertComponentEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glInsertComponentEXT(arg0,arg1,arg2); println(""); } public void glInstrumentsBufferSGIX(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glInstrumentsBufferSGIX("+arg0+","+arg1+")"); downstreamGL.glInstrumentsBufferSGIX(arg0,arg1); println(""); } public void glInstrumentsBufferSGIX(int arg0,int[] arg1,int arg2) { printIndent(); print("glInstrumentsBufferSGIX("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glInstrumentsBufferSGIX(arg0,arg1,arg2); println(""); } public void glInterleavedArrays(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glInterleavedArrays("+arg0+","+arg1+","+arg2+")"); downstreamGL.glInterleavedArrays(arg0,arg1,arg2); println(""); } public void glInterleavedArrays(int arg0,int arg1,long arg2) { printIndent(); print("glInterleavedArrays("+arg0+","+arg1+","+arg2+")"); downstreamGL.glInterleavedArrays(arg0,arg1,arg2); println(""); } public boolean glIsAsyncMarkerSGIX(int arg0) { printIndent(); print("glIsAsyncMarkerSGIX("+arg0+")"); boolean _res = downstreamGL.glIsAsyncMarkerSGIX(arg0); println(" = "+_res); return _res; } public boolean glIsBuffer(int arg0) { printIndent(); print("glIsBuffer("+arg0+")"); boolean _res = downstreamGL.glIsBuffer(arg0); println(" = "+_res); return _res; } public boolean glIsBufferARB(int arg0) { printIndent(); print("glIsBufferARB("+arg0+")"); boolean _res = downstreamGL.glIsBufferARB(arg0); println(" = "+_res); return _res; } public boolean glIsEnabled(int arg0) { printIndent(); print("glIsEnabled("+arg0+")"); boolean _res = downstreamGL.glIsEnabled(arg0); println(" = "+_res); return _res; } public boolean glIsEnabledIndexedEXT(int arg0,int arg1) { printIndent(); print("glIsEnabledIndexedEXT("+arg0+","+arg1+")"); boolean _res = downstreamGL.glIsEnabledIndexedEXT(arg0,arg1); println(" = "+_res); return _res; } public boolean glIsFenceAPPLE(int arg0) { printIndent(); print("glIsFenceAPPLE("+arg0+")"); boolean _res = downstreamGL.glIsFenceAPPLE(arg0); println(" = "+_res); return _res; } public boolean glIsFenceNV(int arg0) { printIndent(); print("glIsFenceNV("+arg0+")"); boolean _res = downstreamGL.glIsFenceNV(arg0); println(" = "+_res); return _res; } public boolean glIsFramebufferEXT(int arg0) { printIndent(); print("glIsFramebufferEXT("+arg0+")"); boolean _res = downstreamGL.glIsFramebufferEXT(arg0); println(" = "+_res); return _res; } public boolean glIsList(int arg0) { printIndent(); print("glIsList("+arg0+")"); boolean _res = downstreamGL.glIsList(arg0); println(" = "+_res); return _res; } public boolean glIsObjectBufferATI(int arg0) { printIndent(); print("glIsObjectBufferATI("+arg0+")"); boolean _res = downstreamGL.glIsObjectBufferATI(arg0); println(" = "+_res); return _res; } public boolean glIsOcclusionQueryNV(int arg0) { printIndent(); print("glIsOcclusionQueryNV("+arg0+")"); boolean _res = downstreamGL.glIsOcclusionQueryNV(arg0); println(" = "+_res); return _res; } public boolean glIsProgram(int arg0) { printIndent(); print("glIsProgram("+arg0+")"); boolean _res = downstreamGL.glIsProgram(arg0); println(" = "+_res); return _res; } public boolean glIsProgramARB(int arg0) { printIndent(); print("glIsProgramARB("+arg0+")"); boolean _res = downstreamGL.glIsProgramARB(arg0); println(" = "+_res); return _res; } public boolean glIsProgramNV(int arg0) { printIndent(); print("glIsProgramNV("+arg0+")"); boolean _res = downstreamGL.glIsProgramNV(arg0); println(" = "+_res); return _res; } public boolean glIsQuery(int arg0) { printIndent(); print("glIsQuery("+arg0+")"); boolean _res = downstreamGL.glIsQuery(arg0); println(" = "+_res); return _res; } public boolean glIsQueryARB(int arg0) { printIndent(); print("glIsQueryARB("+arg0+")"); boolean _res = downstreamGL.glIsQueryARB(arg0); println(" = "+_res); return _res; } public boolean glIsRenderbufferEXT(int arg0) { printIndent(); print("glIsRenderbufferEXT("+arg0+")"); boolean _res = downstreamGL.glIsRenderbufferEXT(arg0); println(" = "+_res); return _res; } public boolean glIsShader(int arg0) { printIndent(); print("glIsShader("+arg0+")"); boolean _res = downstreamGL.glIsShader(arg0); println(" = "+_res); return _res; } public boolean glIsTexture(int arg0) { printIndent(); print("glIsTexture("+arg0+")"); boolean _res = downstreamGL.glIsTexture(arg0); println(" = "+_res); return _res; } public boolean glIsVariantEnabledEXT(int arg0,int arg1) { printIndent(); print("glIsVariantEnabledEXT("+arg0+","+arg1+")"); boolean _res = downstreamGL.glIsVariantEnabledEXT(arg0,arg1); println(" = "+_res); return _res; } public boolean glIsVertexArrayAPPLE(int arg0) { printIndent(); print("glIsVertexArrayAPPLE("+arg0+")"); boolean _res = downstreamGL.glIsVertexArrayAPPLE(arg0); println(" = "+_res); return _res; } public boolean glIsVertexAttribEnabledAPPLE(int arg0,int arg1) { printIndent(); print("glIsVertexAttribEnabledAPPLE("+arg0+","+arg1+")"); boolean _res = downstreamGL.glIsVertexAttribEnabledAPPLE(arg0,arg1); println(" = "+_res); return _res; } public void glLightEnviSGIX(int arg0,int arg1) { printIndent(); print("glLightEnviSGIX("+arg0+","+arg1+")"); downstreamGL.glLightEnviSGIX(arg0,arg1); println(""); } public void glLightModelf(int arg0,float arg1) { printIndent(); print("glLightModelf("+arg0+","+arg1+")"); downstreamGL.glLightModelf(arg0,arg1); println(""); } public void glLightModelfv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glLightModelfv("+arg0+","+arg1+")"); downstreamGL.glLightModelfv(arg0,arg1); println(""); } public void glLightModelfv(int arg0,float[] arg1,int arg2) { printIndent(); print("glLightModelfv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glLightModelfv(arg0,arg1,arg2); println(""); } public void glLightModeli(int arg0,int arg1) { printIndent(); print("glLightModeli("+arg0+","+arg1+")"); downstreamGL.glLightModeli(arg0,arg1); println(""); } public void glLightModeliv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glLightModeliv("+arg0+","+arg1+")"); downstreamGL.glLightModeliv(arg0,arg1); println(""); } public void glLightModeliv(int arg0,int[] arg1,int arg2) { printIndent(); print("glLightModeliv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glLightModeliv(arg0,arg1,arg2); println(""); } public void glLightf(int arg0,int arg1,float arg2) { printIndent(); print("glLightf("+arg0+","+arg1+","+arg2+")"); downstreamGL.glLightf(arg0,arg1,arg2); println(""); } public void glLightfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glLightfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glLightfv(arg0,arg1,arg2); println(""); } public void glLightfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glLightfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glLightfv(arg0,arg1,arg2,arg3); println(""); } public void glLighti(int arg0,int arg1,int arg2) { printIndent(); print("glLighti("+arg0+","+arg1+","+arg2+")"); downstreamGL.glLighti(arg0,arg1,arg2); println(""); } public void glLightiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glLightiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glLightiv(arg0,arg1,arg2); println(""); } public void glLightiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glLightiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glLightiv(arg0,arg1,arg2,arg3); println(""); } public void glLineStipple(int arg0,short arg1) { printIndent(); print("glLineStipple("+arg0+","+arg1+")"); downstreamGL.glLineStipple(arg0,arg1); println(""); } public void glLineWidth(float arg0) { printIndent(); print("glLineWidth("+arg0+")"); downstreamGL.glLineWidth(arg0); println(""); } public void glLinkProgram(int arg0) { printIndent(); print("glLinkProgram("+arg0+")"); downstreamGL.glLinkProgram(arg0); println(""); } public void glLinkProgramARB(int arg0) { printIndent(); print("glLinkProgramARB("+arg0+")"); downstreamGL.glLinkProgramARB(arg0); println(""); } public void glListBase(int arg0) { printIndent(); print("glListBase("+arg0+")"); downstreamGL.glListBase(arg0); println(""); } public void glListParameterfSGIX(int arg0,int arg1,float arg2) { printIndent(); print("glListParameterfSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glListParameterfSGIX(arg0,arg1,arg2); println(""); } public void glListParameterfvSGIX(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glListParameterfvSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glListParameterfvSGIX(arg0,arg1,arg2); println(""); } public void glListParameterfvSGIX(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glListParameterfvSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glListParameterfvSGIX(arg0,arg1,arg2,arg3); println(""); } public void glListParameteriSGIX(int arg0,int arg1,int arg2) { printIndent(); print("glListParameteriSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glListParameteriSGIX(arg0,arg1,arg2); println(""); } public void glListParameterivSGIX(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glListParameterivSGIX("+arg0+","+arg1+","+arg2+")"); downstreamGL.glListParameterivSGIX(arg0,arg1,arg2); println(""); } public void glListParameterivSGIX(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glListParameterivSGIX("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glListParameterivSGIX(arg0,arg1,arg2,arg3); println(""); } public void glLoadIdentity() { printIndent(); print("glLoadIdentity("+")"); downstreamGL.glLoadIdentity(); println(""); } public void glLoadIdentityDeformationMapSGIX(int arg0) { printIndent(); print("glLoadIdentityDeformationMapSGIX("+arg0+")"); downstreamGL.glLoadIdentityDeformationMapSGIX(arg0); println(""); } public void glLoadMatrixd(java.nio.DoubleBuffer arg0) { printIndent(); print("glLoadMatrixd("+arg0+")"); downstreamGL.glLoadMatrixd(arg0); println(""); } public void glLoadMatrixd(double[] arg0,int arg1) { printIndent(); print("glLoadMatrixd("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glLoadMatrixd(arg0,arg1); println(""); } public void glLoadMatrixf(java.nio.FloatBuffer arg0) { printIndent(); print("glLoadMatrixf("+arg0+")"); downstreamGL.glLoadMatrixf(arg0); println(""); } public void glLoadMatrixf(float[] arg0,int arg1) { printIndent(); print("glLoadMatrixf("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glLoadMatrixf(arg0,arg1); println(""); } public void glLoadName(int arg0) { printIndent(); print("glLoadName("+arg0+")"); downstreamGL.glLoadName(arg0); println(""); } public void glLoadProgramNV(int arg0,int arg1,int arg2,java.lang.String arg3) { printIndent(); print("glLoadProgramNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glLoadProgramNV(arg0,arg1,arg2,arg3); println(""); } public void glLoadTransposeMatrixd(java.nio.DoubleBuffer arg0) { printIndent(); print("glLoadTransposeMatrixd("+arg0+")"); downstreamGL.glLoadTransposeMatrixd(arg0); println(""); } public void glLoadTransposeMatrixd(double[] arg0,int arg1) { printIndent(); print("glLoadTransposeMatrixd("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glLoadTransposeMatrixd(arg0,arg1); println(""); } public void glLoadTransposeMatrixf(java.nio.FloatBuffer arg0) { printIndent(); print("glLoadTransposeMatrixf("+arg0+")"); downstreamGL.glLoadTransposeMatrixf(arg0); println(""); } public void glLoadTransposeMatrixf(float[] arg0,int arg1) { printIndent(); print("glLoadTransposeMatrixf("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glLoadTransposeMatrixf(arg0,arg1); println(""); } public void glLockArraysEXT(int arg0,int arg1) { printIndent(); print("glLockArraysEXT("+arg0+","+arg1+")"); downstreamGL.glLockArraysEXT(arg0,arg1); println(""); } public void glLogicOp(int arg0) { printIndent(); print("glLogicOp("+arg0+")"); downstreamGL.glLogicOp(arg0); println(""); } public void glMap1d(int arg0,double arg1,double arg2,int arg3,int arg4,java.nio.DoubleBuffer arg5) { printIndent(); print("glMap1d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glMap1d(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMap1d(int arg0,double arg1,double arg2,int arg3,int arg4,double[] arg5,int arg6) { printIndent(); print("glMap1d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+dumpArray(arg5)+","+arg6+")"); downstreamGL.glMap1d(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glMap1f(int arg0,float arg1,float arg2,int arg3,int arg4,java.nio.FloatBuffer arg5) { printIndent(); print("glMap1f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glMap1f(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMap1f(int arg0,float arg1,float arg2,int arg3,int arg4,float[] arg5,int arg6) { printIndent(); print("glMap1f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+dumpArray(arg5)+","+arg6+")"); downstreamGL.glMap1f(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glMap2d(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,java.nio.DoubleBuffer arg9) { printIndent(); print("glMap2d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glMap2d(int arg0,double arg1,double arg2,int arg3,int arg4,double arg5,double arg6,int arg7,int arg8,double[] arg9,int arg10) { printIndent(); print("glMap2d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glMap2f(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,java.nio.FloatBuffer arg9) { printIndent(); print("glMap2f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glMap2f(int arg0,float arg1,float arg2,int arg3,int arg4,float arg5,float arg6,int arg7,int arg8,float[] arg9,int arg10) { printIndent(); print("glMap2f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+dumpArray(arg9)+","+arg10+")"); downstreamGL.glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public java.nio.ByteBuffer glMapBuffer(int arg0,int arg1) { printIndent(); print("glMapBuffer("+arg0+","+arg1+")"); java.nio.ByteBuffer _res = downstreamGL.glMapBuffer(arg0,arg1); println(" = "+_res); return _res; } public java.nio.ByteBuffer glMapBufferARB(int arg0,int arg1) { printIndent(); print("glMapBufferARB("+arg0+","+arg1+")"); java.nio.ByteBuffer _res = downstreamGL.glMapBufferARB(arg0,arg1); println(" = "+_res); return _res; } public void glMapControlPointsNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,boolean arg7,java.nio.Buffer arg8) { printIndent(); print("glMapControlPointsNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glMapControlPointsNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glMapGrid1d(int arg0,double arg1,double arg2) { printIndent(); print("glMapGrid1d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMapGrid1d(arg0,arg1,arg2); println(""); } public void glMapGrid1f(int arg0,float arg1,float arg2) { printIndent(); print("glMapGrid1f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMapGrid1f(arg0,arg1,arg2); println(""); } public void glMapGrid2d(int arg0,double arg1,double arg2,int arg3,double arg4,double arg5) { printIndent(); print("glMapGrid2d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glMapGrid2d(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMapGrid2f(int arg0,float arg1,float arg2,int arg3,float arg4,float arg5) { printIndent(); print("glMapGrid2f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glMapGrid2f(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMapParameterfvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glMapParameterfvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMapParameterfvNV(arg0,arg1,arg2); println(""); } public void glMapParameterfvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glMapParameterfvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glMapParameterfvNV(arg0,arg1,arg2,arg3); println(""); } public void glMapParameterivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glMapParameterivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMapParameterivNV(arg0,arg1,arg2); println(""); } public void glMapParameterivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glMapParameterivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glMapParameterivNV(arg0,arg1,arg2,arg3); println(""); } public void glMapVertexAttrib1dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,java.nio.DoubleBuffer arg6) { printIndent(); print("glMapVertexAttrib1dAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glMapVertexAttrib1dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glMapVertexAttrib1dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,double[] arg6,int arg7) { printIndent(); print("glMapVertexAttrib1dAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glMapVertexAttrib1dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glMapVertexAttrib1fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,java.nio.FloatBuffer arg6) { printIndent(); print("glMapVertexAttrib1fAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glMapVertexAttrib1fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glMapVertexAttrib1fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,float[] arg6,int arg7) { printIndent(); print("glMapVertexAttrib1fAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glMapVertexAttrib1fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glMapVertexAttrib2dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,double arg6,double arg7,int arg8,int arg9,java.nio.DoubleBuffer arg10) { printIndent(); print("glMapVertexAttrib2dAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glMapVertexAttrib2dAPPLE(int arg0,int arg1,double arg2,double arg3,int arg4,int arg5,double arg6,double arg7,int arg8,int arg9,double[] arg10,int arg11) { printIndent(); print("glMapVertexAttrib2dAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+dumpArray(arg10)+","+arg11+")"); downstreamGL.glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); println(""); } public void glMapVertexAttrib2fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,float arg6,float arg7,int arg8,int arg9,java.nio.FloatBuffer arg10) { printIndent(); print("glMapVertexAttrib2fAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glMapVertexAttrib2fAPPLE(int arg0,int arg1,float arg2,float arg3,int arg4,int arg5,float arg6,float arg7,int arg8,int arg9,float[] arg10,int arg11) { printIndent(); print("glMapVertexAttrib2fAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+dumpArray(arg10)+","+arg11+")"); downstreamGL.glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); println(""); } public void glMaterialf(int arg0,int arg1,float arg2) { printIndent(); print("glMaterialf("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMaterialf(arg0,arg1,arg2); println(""); } public void glMaterialfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glMaterialfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMaterialfv(arg0,arg1,arg2); println(""); } public void glMaterialfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glMaterialfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glMaterialfv(arg0,arg1,arg2,arg3); println(""); } public void glMateriali(int arg0,int arg1,int arg2) { printIndent(); print("glMateriali("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMateriali(arg0,arg1,arg2); println(""); } public void glMaterialiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glMaterialiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMaterialiv(arg0,arg1,arg2); println(""); } public void glMaterialiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glMaterialiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glMaterialiv(arg0,arg1,arg2,arg3); println(""); } public void glMatrixIndexPointerARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glMatrixIndexPointerARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMatrixIndexPointerARB(arg0,arg1,arg2,arg3); println(""); } public void glMatrixIndexPointerARB(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glMatrixIndexPointerARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMatrixIndexPointerARB(arg0,arg1,arg2,arg3); println(""); } public void glMatrixIndexubvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glMatrixIndexubvARB("+arg0+","+arg1+")"); downstreamGL.glMatrixIndexubvARB(arg0,arg1); println(""); } public void glMatrixIndexubvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glMatrixIndexubvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMatrixIndexubvARB(arg0,arg1,arg2); println(""); } public void glMatrixIndexuivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glMatrixIndexuivARB("+arg0+","+arg1+")"); downstreamGL.glMatrixIndexuivARB(arg0,arg1); println(""); } public void glMatrixIndexuivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glMatrixIndexuivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMatrixIndexuivARB(arg0,arg1,arg2); println(""); } public void glMatrixIndexusvARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMatrixIndexusvARB("+arg0+","+arg1+")"); downstreamGL.glMatrixIndexusvARB(arg0,arg1); println(""); } public void glMatrixIndexusvARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glMatrixIndexusvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMatrixIndexusvARB(arg0,arg1,arg2); println(""); } public void glMatrixMode(int arg0) { printIndent(); print("glMatrixMode("+arg0+")"); downstreamGL.glMatrixMode(arg0); println(""); } public void glMinmax(int arg0,int arg1,boolean arg2) { printIndent(); print("glMinmax("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMinmax(arg0,arg1,arg2); println(""); } public void glMultMatrixd(java.nio.DoubleBuffer arg0) { printIndent(); print("glMultMatrixd("+arg0+")"); downstreamGL.glMultMatrixd(arg0); println(""); } public void glMultMatrixd(double[] arg0,int arg1) { printIndent(); print("glMultMatrixd("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glMultMatrixd(arg0,arg1); println(""); } public void glMultMatrixf(java.nio.FloatBuffer arg0) { printIndent(); print("glMultMatrixf("+arg0+")"); downstreamGL.glMultMatrixf(arg0); println(""); } public void glMultMatrixf(float[] arg0,int arg1) { printIndent(); print("glMultMatrixf("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glMultMatrixf(arg0,arg1); println(""); } public void glMultTransposeMatrixd(java.nio.DoubleBuffer arg0) { printIndent(); print("glMultTransposeMatrixd("+arg0+")"); downstreamGL.glMultTransposeMatrixd(arg0); println(""); } public void glMultTransposeMatrixd(double[] arg0,int arg1) { printIndent(); print("glMultTransposeMatrixd("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glMultTransposeMatrixd(arg0,arg1); println(""); } public void glMultTransposeMatrixf(java.nio.FloatBuffer arg0) { printIndent(); print("glMultTransposeMatrixf("+arg0+")"); downstreamGL.glMultTransposeMatrixf(arg0); println(""); } public void glMultTransposeMatrixf(float[] arg0,int arg1) { printIndent(); print("glMultTransposeMatrixf("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glMultTransposeMatrixf(arg0,arg1); println(""); } public void glMultiDrawArrays(int arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3) { printIndent(); print("glMultiDrawArrays("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiDrawArrays(arg0,arg1,arg2,arg3); println(""); } public void glMultiDrawArrays(int arg0,int[] arg1,int arg2,int[] arg3,int arg4,int arg5) { printIndent(); print("glMultiDrawArrays("+arg0+","+dumpArray(arg1)+","+arg2+","+dumpArray(arg3)+","+arg4+","+arg5+")"); downstreamGL.glMultiDrawArrays(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiDrawArraysEXT(int arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3) { printIndent(); print("glMultiDrawArraysEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiDrawArraysEXT(arg0,arg1,arg2,arg3); println(""); } public void glMultiDrawArraysEXT(int arg0,int[] arg1,int arg2,int[] arg3,int arg4,int arg5) { printIndent(); print("glMultiDrawArraysEXT("+arg0+","+dumpArray(arg1)+","+arg2+","+dumpArray(arg3)+","+arg4+","+arg5+")"); downstreamGL.glMultiDrawArraysEXT(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiDrawElementArrayAPPLE(int arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3) { printIndent(); print("glMultiDrawElementArrayAPPLE("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiDrawElementArrayAPPLE(arg0,arg1,arg2,arg3); println(""); } public void glMultiDrawElementArrayAPPLE(int arg0,int[] arg1,int arg2,int[] arg3,int arg4,int arg5) { printIndent(); print("glMultiDrawElementArrayAPPLE("+arg0+","+dumpArray(arg1)+","+arg2+","+dumpArray(arg3)+","+arg4+","+arg5+")"); downstreamGL.glMultiDrawElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiDrawElements(int arg0,java.nio.IntBuffer arg1,int arg2,java.nio.Buffer[] arg3,int arg4) { printIndent(); print("glMultiDrawElements("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glMultiDrawElements(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiDrawElements(int arg0,int[] arg1,int arg2,int arg3,java.nio.Buffer[] arg4,int arg5) { printIndent(); print("glMultiDrawElements("+arg0+","+dumpArray(arg1)+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glMultiDrawElements(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiDrawElementsEXT(int arg0,java.nio.IntBuffer arg1,int arg2,java.nio.Buffer[] arg3,int arg4) { printIndent(); print("glMultiDrawElementsEXT("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glMultiDrawElementsEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiDrawElementsEXT(int arg0,int[] arg1,int arg2,int arg3,java.nio.Buffer[] arg4,int arg5) { printIndent(); print("glMultiDrawElementsEXT("+arg0+","+dumpArray(arg1)+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glMultiDrawElementsEXT(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiDrawRangeElementArrayAPPLE(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,int arg5) { printIndent(); print("glMultiDrawRangeElementArrayAPPLE("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glMultiDrawRangeElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiDrawRangeElementArrayAPPLE(int arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6,int arg7) { printIndent(); print("glMultiDrawRangeElementArrayAPPLE("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+dumpArray(arg5)+","+arg6+","+arg7+")"); downstreamGL.glMultiDrawRangeElementArrayAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glMultiModeDrawArraysIBM(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1,java.nio.IntBuffer arg2,int arg3,int arg4) { printIndent(); print("glMultiModeDrawArraysIBM("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glMultiModeDrawArraysIBM(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiModeDrawArraysIBM(int[] arg0,int arg1,int[] arg2,int arg3,int[] arg4,int arg5,int arg6,int arg7) { printIndent(); print("glMultiModeDrawArraysIBM("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glMultiModeDrawArraysIBM(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glMultiModeDrawElementsIBM(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1,int arg2,java.nio.Buffer[] arg3,int arg4,int arg5) { printIndent(); print("glMultiModeDrawElementsIBM("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+","+arg5+")"); downstreamGL.glMultiModeDrawElementsIBM(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glMultiModeDrawElementsIBM(int[] arg0,int arg1,int[] arg2,int arg3,int arg4,java.nio.Buffer[] arg5,int arg6,int arg7) { printIndent(); print("glMultiModeDrawElementsIBM("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+arg4+","+dumpArray(arg5)+","+arg6+","+arg7+")"); downstreamGL.glMultiModeDrawElementsIBM(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glMultiTexCoord1d(int arg0,double arg1) { printIndent(); print("glMultiTexCoord1d("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1d(arg0,arg1); println(""); } public void glMultiTexCoord1dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glMultiTexCoord1dv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1dv(arg0,arg1); println(""); } public void glMultiTexCoord1dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glMultiTexCoord1dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord1dv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord1f(int arg0,float arg1) { printIndent(); print("glMultiTexCoord1f("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1f(arg0,arg1); println(""); } public void glMultiTexCoord1fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glMultiTexCoord1fv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1fv(arg0,arg1); println(""); } public void glMultiTexCoord1fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glMultiTexCoord1fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord1fv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord1hNV(int arg0,short arg1) { printIndent(); print("glMultiTexCoord1hNV("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1hNV(arg0,arg1); println(""); } public void glMultiTexCoord1hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord1hvNV("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1hvNV(arg0,arg1); println(""); } public void glMultiTexCoord1hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord1hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord1hvNV(arg0,arg1,arg2); println(""); } public void glMultiTexCoord1i(int arg0,int arg1) { printIndent(); print("glMultiTexCoord1i("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1i(arg0,arg1); println(""); } public void glMultiTexCoord1iv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glMultiTexCoord1iv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1iv(arg0,arg1); println(""); } public void glMultiTexCoord1iv(int arg0,int[] arg1,int arg2) { printIndent(); print("glMultiTexCoord1iv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord1iv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord1s(int arg0,short arg1) { printIndent(); print("glMultiTexCoord1s("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1s(arg0,arg1); println(""); } public void glMultiTexCoord1sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord1sv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord1sv(arg0,arg1); println(""); } public void glMultiTexCoord1sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord1sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord1sv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2d(int arg0,double arg1,double arg2) { printIndent(); print("glMultiTexCoord2d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMultiTexCoord2d(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glMultiTexCoord2dv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord2dv(arg0,arg1); println(""); } public void glMultiTexCoord2dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glMultiTexCoord2dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord2dv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2f(int arg0,float arg1,float arg2) { printIndent(); print("glMultiTexCoord2f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMultiTexCoord2f(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glMultiTexCoord2fv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord2fv(arg0,arg1); println(""); } public void glMultiTexCoord2fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glMultiTexCoord2fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord2fv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2hNV(int arg0,short arg1,short arg2) { printIndent(); print("glMultiTexCoord2hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMultiTexCoord2hNV(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord2hvNV("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord2hvNV(arg0,arg1); println(""); } public void glMultiTexCoord2hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord2hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord2hvNV(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2i(int arg0,int arg1,int arg2) { printIndent(); print("glMultiTexCoord2i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMultiTexCoord2i(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2iv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glMultiTexCoord2iv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord2iv(arg0,arg1); println(""); } public void glMultiTexCoord2iv(int arg0,int[] arg1,int arg2) { printIndent(); print("glMultiTexCoord2iv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord2iv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2s(int arg0,short arg1,short arg2) { printIndent(); print("glMultiTexCoord2s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glMultiTexCoord2s(arg0,arg1,arg2); println(""); } public void glMultiTexCoord2sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord2sv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord2sv(arg0,arg1); println(""); } public void glMultiTexCoord2sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord2sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord2sv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord3d(int arg0,double arg1,double arg2,double arg3) { printIndent(); print("glMultiTexCoord3d("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiTexCoord3d(arg0,arg1,arg2,arg3); println(""); } public void glMultiTexCoord3dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glMultiTexCoord3dv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord3dv(arg0,arg1); println(""); } public void glMultiTexCoord3dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glMultiTexCoord3dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord3dv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord3f(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glMultiTexCoord3f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiTexCoord3f(arg0,arg1,arg2,arg3); println(""); } public void glMultiTexCoord3fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glMultiTexCoord3fv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord3fv(arg0,arg1); println(""); } public void glMultiTexCoord3fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glMultiTexCoord3fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord3fv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord3hNV(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glMultiTexCoord3hNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiTexCoord3hNV(arg0,arg1,arg2,arg3); println(""); } public void glMultiTexCoord3hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord3hvNV("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord3hvNV(arg0,arg1); println(""); } public void glMultiTexCoord3hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord3hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord3hvNV(arg0,arg1,arg2); println(""); } public void glMultiTexCoord3i(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glMultiTexCoord3i("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiTexCoord3i(arg0,arg1,arg2,arg3); println(""); } public void glMultiTexCoord3iv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glMultiTexCoord3iv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord3iv(arg0,arg1); println(""); } public void glMultiTexCoord3iv(int arg0,int[] arg1,int arg2) { printIndent(); print("glMultiTexCoord3iv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord3iv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord3s(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glMultiTexCoord3s("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glMultiTexCoord3s(arg0,arg1,arg2,arg3); println(""); } public void glMultiTexCoord3sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord3sv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord3sv(arg0,arg1); println(""); } public void glMultiTexCoord3sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord3sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord3sv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord4d(int arg0,double arg1,double arg2,double arg3,double arg4) { printIndent(); print("glMultiTexCoord4d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glMultiTexCoord4d(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiTexCoord4dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glMultiTexCoord4dv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord4dv(arg0,arg1); println(""); } public void glMultiTexCoord4dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glMultiTexCoord4dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord4dv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord4f(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glMultiTexCoord4f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glMultiTexCoord4f(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiTexCoord4fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glMultiTexCoord4fv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord4fv(arg0,arg1); println(""); } public void glMultiTexCoord4fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glMultiTexCoord4fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord4fv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord4hNV(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glMultiTexCoord4hNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glMultiTexCoord4hNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiTexCoord4hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord4hvNV("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord4hvNV(arg0,arg1); println(""); } public void glMultiTexCoord4hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord4hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord4hvNV(arg0,arg1,arg2); println(""); } public void glMultiTexCoord4i(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glMultiTexCoord4i("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glMultiTexCoord4i(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiTexCoord4iv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glMultiTexCoord4iv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord4iv(arg0,arg1); println(""); } public void glMultiTexCoord4iv(int arg0,int[] arg1,int arg2) { printIndent(); print("glMultiTexCoord4iv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord4iv(arg0,arg1,arg2); println(""); } public void glMultiTexCoord4s(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glMultiTexCoord4s("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glMultiTexCoord4s(arg0,arg1,arg2,arg3,arg4); println(""); } public void glMultiTexCoord4sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glMultiTexCoord4sv("+arg0+","+arg1+")"); downstreamGL.glMultiTexCoord4sv(arg0,arg1); println(""); } public void glMultiTexCoord4sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glMultiTexCoord4sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glMultiTexCoord4sv(arg0,arg1,arg2); println(""); } public int glNewBufferRegion(int arg0) { printIndent(); print("glNewBufferRegion("+arg0+")"); int _res = downstreamGL.glNewBufferRegion(arg0); println(" = "+_res); return _res; } public void glNewList(int arg0,int arg1) { printIndent(); print("glNewList("+arg0+","+arg1+")"); downstreamGL.glNewList(arg0,arg1); println(""); } public int glNewObjectBufferATI(int arg0,java.nio.Buffer arg1,int arg2) { printIndent(); print("glNewObjectBufferATI("+arg0+","+arg1+","+arg2+")"); int _res = downstreamGL.glNewObjectBufferATI(arg0,arg1,arg2); println(" = "+_res); return _res; } public void glNormal3b(byte arg0,byte arg1,byte arg2) { printIndent(); print("glNormal3b("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormal3b(arg0,arg1,arg2); println(""); } public void glNormal3bv(java.nio.ByteBuffer arg0) { printIndent(); print("glNormal3bv("+arg0+")"); downstreamGL.glNormal3bv(arg0); println(""); } public void glNormal3bv(byte[] arg0,int arg1) { printIndent(); print("glNormal3bv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glNormal3bv(arg0,arg1); println(""); } public void glNormal3d(double arg0,double arg1,double arg2) { printIndent(); print("glNormal3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormal3d(arg0,arg1,arg2); println(""); } public void glNormal3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glNormal3dv("+arg0+")"); downstreamGL.glNormal3dv(arg0); println(""); } public void glNormal3dv(double[] arg0,int arg1) { printIndent(); print("glNormal3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glNormal3dv(arg0,arg1); println(""); } public void glNormal3f(float arg0,float arg1,float arg2) { printIndent(); print("glNormal3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormal3f(arg0,arg1,arg2); println(""); } public void glNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5) { printIndent(); print("glNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glNormal3fVertex3fvSUN("+arg0+","+arg1+")"); downstreamGL.glNormal3fVertex3fvSUN(arg0,arg1); println(""); } public void glNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glNormal3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glNormal3fv("+arg0+")"); downstreamGL.glNormal3fv(arg0); println(""); } public void glNormal3fv(float[] arg0,int arg1) { printIndent(); print("glNormal3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glNormal3fv(arg0,arg1); println(""); } public void glNormal3hNV(short arg0,short arg1,short arg2) { printIndent(); print("glNormal3hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormal3hNV(arg0,arg1,arg2); println(""); } public void glNormal3hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glNormal3hvNV("+arg0+")"); downstreamGL.glNormal3hvNV(arg0); println(""); } public void glNormal3hvNV(short[] arg0,int arg1) { printIndent(); print("glNormal3hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glNormal3hvNV(arg0,arg1); println(""); } public void glNormal3i(int arg0,int arg1,int arg2) { printIndent(); print("glNormal3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormal3i(arg0,arg1,arg2); println(""); } public void glNormal3iv(java.nio.IntBuffer arg0) { printIndent(); print("glNormal3iv("+arg0+")"); downstreamGL.glNormal3iv(arg0); println(""); } public void glNormal3iv(int[] arg0,int arg1) { printIndent(); print("glNormal3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glNormal3iv(arg0,arg1); println(""); } public void glNormal3s(short arg0,short arg1,short arg2) { printIndent(); print("glNormal3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormal3s(arg0,arg1,arg2); println(""); } public void glNormal3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glNormal3sv("+arg0+")"); downstreamGL.glNormal3sv(arg0); println(""); } public void glNormal3sv(short[] arg0,int arg1) { printIndent(); print("glNormal3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glNormal3sv(arg0,arg1); println(""); } public void glNormalPointer(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glNormalPointer("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormalPointer(arg0,arg1,arg2); println(""); } public void glNormalPointer(int arg0,int arg1,long arg2) { printIndent(); print("glNormalPointer("+arg0+","+arg1+","+arg2+")"); downstreamGL.glNormalPointer(arg0,arg1,arg2); println(""); } public void glNormalStream3bATI(int arg0,byte arg1,byte arg2,byte arg3) { printIndent(); print("glNormalStream3bATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glNormalStream3bATI(arg0,arg1,arg2,arg3); println(""); } public void glNormalStream3bvATI(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glNormalStream3bvATI("+arg0+","+arg1+")"); downstreamGL.glNormalStream3bvATI(arg0,arg1); println(""); } public void glNormalStream3bvATI(int arg0,byte[] arg1,int arg2) { printIndent(); print("glNormalStream3bvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glNormalStream3bvATI(arg0,arg1,arg2); println(""); } public void glNormalStream3dATI(int arg0,double arg1,double arg2,double arg3) { printIndent(); print("glNormalStream3dATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glNormalStream3dATI(arg0,arg1,arg2,arg3); println(""); } public void glNormalStream3dvATI(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glNormalStream3dvATI("+arg0+","+arg1+")"); downstreamGL.glNormalStream3dvATI(arg0,arg1); println(""); } public void glNormalStream3dvATI(int arg0,double[] arg1,int arg2) { printIndent(); print("glNormalStream3dvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glNormalStream3dvATI(arg0,arg1,arg2); println(""); } public void glNormalStream3fATI(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glNormalStream3fATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glNormalStream3fATI(arg0,arg1,arg2,arg3); println(""); } public void glNormalStream3fvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glNormalStream3fvATI("+arg0+","+arg1+")"); downstreamGL.glNormalStream3fvATI(arg0,arg1); println(""); } public void glNormalStream3fvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glNormalStream3fvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glNormalStream3fvATI(arg0,arg1,arg2); println(""); } public void glNormalStream3iATI(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glNormalStream3iATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glNormalStream3iATI(arg0,arg1,arg2,arg3); println(""); } public void glNormalStream3ivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glNormalStream3ivATI("+arg0+","+arg1+")"); downstreamGL.glNormalStream3ivATI(arg0,arg1); println(""); } public void glNormalStream3ivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glNormalStream3ivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glNormalStream3ivATI(arg0,arg1,arg2); println(""); } public void glNormalStream3sATI(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glNormalStream3sATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glNormalStream3sATI(arg0,arg1,arg2,arg3); println(""); } public void glNormalStream3svATI(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glNormalStream3svATI("+arg0+","+arg1+")"); downstreamGL.glNormalStream3svATI(arg0,arg1); println(""); } public void glNormalStream3svATI(int arg0,short[] arg1,int arg2) { printIndent(); print("glNormalStream3svATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glNormalStream3svATI(arg0,arg1,arg2); println(""); } public void glOrtho(double arg0,double arg1,double arg2,double arg3,double arg4,double arg5) { printIndent(); print("glOrtho("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glOrtho(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glPNTrianglesfATI(int arg0,float arg1) { printIndent(); print("glPNTrianglesfATI("+arg0+","+arg1+")"); downstreamGL.glPNTrianglesfATI(arg0,arg1); println(""); } public void glPNTrianglesiATI(int arg0,int arg1) { printIndent(); print("glPNTrianglesiATI("+arg0+","+arg1+")"); downstreamGL.glPNTrianglesiATI(arg0,arg1); println(""); } public void glPassTexCoordATI(int arg0,int arg1,int arg2) { printIndent(); print("glPassTexCoordATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPassTexCoordATI(arg0,arg1,arg2); println(""); } public void glPassThrough(float arg0) { printIndent(); print("glPassThrough("+arg0+")"); downstreamGL.glPassThrough(arg0); println(""); } public void glPixelDataRangeNV(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glPixelDataRangeNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelDataRangeNV(arg0,arg1,arg2); println(""); } public void glPixelMapfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glPixelMapfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelMapfv(arg0,arg1,arg2); println(""); } public void glPixelMapfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glPixelMapfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glPixelMapfv(arg0,arg1,arg2,arg3); println(""); } public void glPixelMapfv(int arg0,int arg1,long arg2) { printIndent(); print("glPixelMapfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelMapfv(arg0,arg1,arg2); println(""); } public void glPixelMapuiv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glPixelMapuiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelMapuiv(arg0,arg1,arg2); println(""); } public void glPixelMapuiv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glPixelMapuiv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glPixelMapuiv(arg0,arg1,arg2,arg3); println(""); } public void glPixelMapuiv(int arg0,int arg1,long arg2) { printIndent(); print("glPixelMapuiv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelMapuiv(arg0,arg1,arg2); println(""); } public void glPixelMapusv(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glPixelMapusv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelMapusv(arg0,arg1,arg2); println(""); } public void glPixelMapusv(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glPixelMapusv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glPixelMapusv(arg0,arg1,arg2,arg3); println(""); } public void glPixelMapusv(int arg0,int arg1,long arg2) { printIndent(); print("glPixelMapusv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelMapusv(arg0,arg1,arg2); println(""); } public void glPixelStoref(int arg0,float arg1) { printIndent(); print("glPixelStoref("+arg0+","+arg1+")"); downstreamGL.glPixelStoref(arg0,arg1); println(""); } public void glPixelStorei(int arg0,int arg1) { printIndent(); print("glPixelStorei("+arg0+","+arg1+")"); downstreamGL.glPixelStorei(arg0,arg1); println(""); } public void glPixelTexGenParameterfSGIS(int arg0,float arg1) { printIndent(); print("glPixelTexGenParameterfSGIS("+arg0+","+arg1+")"); downstreamGL.glPixelTexGenParameterfSGIS(arg0,arg1); println(""); } public void glPixelTexGenParameterfvSGIS(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glPixelTexGenParameterfvSGIS("+arg0+","+arg1+")"); downstreamGL.glPixelTexGenParameterfvSGIS(arg0,arg1); println(""); } public void glPixelTexGenParameterfvSGIS(int arg0,float[] arg1,int arg2) { printIndent(); print("glPixelTexGenParameterfvSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPixelTexGenParameterfvSGIS(arg0,arg1,arg2); println(""); } public void glPixelTexGenParameteriSGIS(int arg0,int arg1) { printIndent(); print("glPixelTexGenParameteriSGIS("+arg0+","+arg1+")"); downstreamGL.glPixelTexGenParameteriSGIS(arg0,arg1); println(""); } public void glPixelTexGenParameterivSGIS(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glPixelTexGenParameterivSGIS("+arg0+","+arg1+")"); downstreamGL.glPixelTexGenParameterivSGIS(arg0,arg1); println(""); } public void glPixelTexGenParameterivSGIS(int arg0,int[] arg1,int arg2) { printIndent(); print("glPixelTexGenParameterivSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPixelTexGenParameterivSGIS(arg0,arg1,arg2); println(""); } public void glPixelTexGenSGIX(int arg0) { printIndent(); print("glPixelTexGenSGIX("+arg0+")"); downstreamGL.glPixelTexGenSGIX(arg0); println(""); } public void glPixelTransferf(int arg0,float arg1) { printIndent(); print("glPixelTransferf("+arg0+","+arg1+")"); downstreamGL.glPixelTransferf(arg0,arg1); println(""); } public void glPixelTransferi(int arg0,int arg1) { printIndent(); print("glPixelTransferi("+arg0+","+arg1+")"); downstreamGL.glPixelTransferi(arg0,arg1); println(""); } public void glPixelTransformParameterfEXT(int arg0,int arg1,float arg2) { printIndent(); print("glPixelTransformParameterfEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelTransformParameterfEXT(arg0,arg1,arg2); println(""); } public void glPixelTransformParameterfvEXT(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glPixelTransformParameterfvEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelTransformParameterfvEXT(arg0,arg1,arg2); println(""); } public void glPixelTransformParameterfvEXT(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glPixelTransformParameterfvEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glPixelTransformParameterfvEXT(arg0,arg1,arg2,arg3); println(""); } public void glPixelTransformParameteriEXT(int arg0,int arg1,int arg2) { printIndent(); print("glPixelTransformParameteriEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelTransformParameteriEXT(arg0,arg1,arg2); println(""); } public void glPixelTransformParameterivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glPixelTransformParameterivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPixelTransformParameterivEXT(arg0,arg1,arg2); println(""); } public void glPixelTransformParameterivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glPixelTransformParameterivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glPixelTransformParameterivEXT(arg0,arg1,arg2,arg3); println(""); } public void glPixelZoom(float arg0,float arg1) { printIndent(); print("glPixelZoom("+arg0+","+arg1+")"); downstreamGL.glPixelZoom(arg0,arg1); println(""); } public void glPointParameterf(int arg0,float arg1) { printIndent(); print("glPointParameterf("+arg0+","+arg1+")"); downstreamGL.glPointParameterf(arg0,arg1); println(""); } public void glPointParameterfARB(int arg0,float arg1) { printIndent(); print("glPointParameterfARB("+arg0+","+arg1+")"); downstreamGL.glPointParameterfARB(arg0,arg1); println(""); } public void glPointParameterfEXT(int arg0,float arg1) { printIndent(); print("glPointParameterfEXT("+arg0+","+arg1+")"); downstreamGL.glPointParameterfEXT(arg0,arg1); println(""); } public void glPointParameterfSGIS(int arg0,float arg1) { printIndent(); print("glPointParameterfSGIS("+arg0+","+arg1+")"); downstreamGL.glPointParameterfSGIS(arg0,arg1); println(""); } public void glPointParameterfv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glPointParameterfv("+arg0+","+arg1+")"); downstreamGL.glPointParameterfv(arg0,arg1); println(""); } public void glPointParameterfv(int arg0,float[] arg1,int arg2) { printIndent(); print("glPointParameterfv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPointParameterfv(arg0,arg1,arg2); println(""); } public void glPointParameterfvARB(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glPointParameterfvARB("+arg0+","+arg1+")"); downstreamGL.glPointParameterfvARB(arg0,arg1); println(""); } public void glPointParameterfvARB(int arg0,float[] arg1,int arg2) { printIndent(); print("glPointParameterfvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPointParameterfvARB(arg0,arg1,arg2); println(""); } public void glPointParameterfvEXT(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glPointParameterfvEXT("+arg0+","+arg1+")"); downstreamGL.glPointParameterfvEXT(arg0,arg1); println(""); } public void glPointParameterfvEXT(int arg0,float[] arg1,int arg2) { printIndent(); print("glPointParameterfvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPointParameterfvEXT(arg0,arg1,arg2); println(""); } public void glPointParameterfvSGIS(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glPointParameterfvSGIS("+arg0+","+arg1+")"); downstreamGL.glPointParameterfvSGIS(arg0,arg1); println(""); } public void glPointParameterfvSGIS(int arg0,float[] arg1,int arg2) { printIndent(); print("glPointParameterfvSGIS("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPointParameterfvSGIS(arg0,arg1,arg2); println(""); } public void glPointParameteri(int arg0,int arg1) { printIndent(); print("glPointParameteri("+arg0+","+arg1+")"); downstreamGL.glPointParameteri(arg0,arg1); println(""); } public void glPointParameteriNV(int arg0,int arg1) { printIndent(); print("glPointParameteriNV("+arg0+","+arg1+")"); downstreamGL.glPointParameteriNV(arg0,arg1); println(""); } public void glPointParameteriv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glPointParameteriv("+arg0+","+arg1+")"); downstreamGL.glPointParameteriv(arg0,arg1); println(""); } public void glPointParameteriv(int arg0,int[] arg1,int arg2) { printIndent(); print("glPointParameteriv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPointParameteriv(arg0,arg1,arg2); println(""); } public void glPointParameterivNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glPointParameterivNV("+arg0+","+arg1+")"); downstreamGL.glPointParameterivNV(arg0,arg1); println(""); } public void glPointParameterivNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glPointParameterivNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glPointParameterivNV(arg0,arg1,arg2); println(""); } public void glPointSize(float arg0) { printIndent(); print("glPointSize("+arg0+")"); downstreamGL.glPointSize(arg0); println(""); } public int glPollAsyncSGIX(java.nio.IntBuffer arg0) { printIndent(); print("glPollAsyncSGIX("+arg0+")"); int _res = downstreamGL.glPollAsyncSGIX(arg0); println(" = "+_res); return _res; } public int glPollAsyncSGIX(int[] arg0,int arg1) { printIndent(); print("glPollAsyncSGIX("+dumpArray(arg0)+","+arg1+")"); int _res = downstreamGL.glPollAsyncSGIX(arg0,arg1); println(" = "+_res); return _res; } public int glPollInstrumentsSGIX(java.nio.IntBuffer arg0) { printIndent(); print("glPollInstrumentsSGIX("+arg0+")"); int _res = downstreamGL.glPollInstrumentsSGIX(arg0); println(" = "+_res); return _res; } public int glPollInstrumentsSGIX(int[] arg0,int arg1) { printIndent(); print("glPollInstrumentsSGIX("+dumpArray(arg0)+","+arg1+")"); int _res = downstreamGL.glPollInstrumentsSGIX(arg0,arg1); println(" = "+_res); return _res; } public void glPolygonMode(int arg0,int arg1) { printIndent(); print("glPolygonMode("+arg0+","+arg1+")"); downstreamGL.glPolygonMode(arg0,arg1); println(""); } public void glPolygonOffset(float arg0,float arg1) { printIndent(); print("glPolygonOffset("+arg0+","+arg1+")"); downstreamGL.glPolygonOffset(arg0,arg1); println(""); } public void glPolygonStipple(java.nio.ByteBuffer arg0) { printIndent(); print("glPolygonStipple("+arg0+")"); downstreamGL.glPolygonStipple(arg0); println(""); } public void glPolygonStipple(byte[] arg0,int arg1) { printIndent(); print("glPolygonStipple("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glPolygonStipple(arg0,arg1); println(""); } public void glPolygonStipple(long arg0) { printIndent(); print("glPolygonStipple("+arg0+")"); downstreamGL.glPolygonStipple(arg0); println(""); } public void glPopAttrib() { printIndent(); print("glPopAttrib("+")"); downstreamGL.glPopAttrib(); println(""); } public void glPopClientAttrib() { printIndent(); print("glPopClientAttrib("+")"); downstreamGL.glPopClientAttrib(); println(""); } public void glPopMatrix() { printIndent(); print("glPopMatrix("+")"); downstreamGL.glPopMatrix(); println(""); } public void glPopName() { printIndent(); print("glPopName("+")"); downstreamGL.glPopName(); println(""); } public void glPrimitiveRestartIndexNV(int arg0) { printIndent(); print("glPrimitiveRestartIndexNV("+arg0+")"); downstreamGL.glPrimitiveRestartIndexNV(arg0); println(""); } public void glPrimitiveRestartNV() { printIndent(); print("glPrimitiveRestartNV("+")"); downstreamGL.glPrimitiveRestartNV(); println(""); } public void glPrioritizeTextures(int arg0,java.nio.IntBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glPrioritizeTextures("+arg0+","+arg1+","+arg2+")"); downstreamGL.glPrioritizeTextures(arg0,arg1,arg2); println(""); } public void glPrioritizeTextures(int arg0,int[] arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glPrioritizeTextures("+arg0+","+dumpArray(arg1)+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glPrioritizeTextures(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramBufferParametersIivNV(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4) { printIndent(); print("glProgramBufferParametersIivNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glProgramBufferParametersIivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramBufferParametersIivNV(int arg0,int arg1,int arg2,int arg3,int[] arg4,int arg5) { printIndent(); print("glProgramBufferParametersIivNV("+arg0+","+arg1+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glProgramBufferParametersIivNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramBufferParametersIuivNV(int arg0,int arg1,int arg2,int arg3,java.nio.IntBuffer arg4) { printIndent(); print("glProgramBufferParametersIuivNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glProgramBufferParametersIuivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramBufferParametersIuivNV(int arg0,int arg1,int arg2,int arg3,int[] arg4,int arg5) { printIndent(); print("glProgramBufferParametersIuivNV("+arg0+","+arg1+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glProgramBufferParametersIuivNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramBufferParametersfvNV(int arg0,int arg1,int arg2,int arg3,java.nio.FloatBuffer arg4) { printIndent(); print("glProgramBufferParametersfvNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glProgramBufferParametersfvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramBufferParametersfvNV(int arg0,int arg1,int arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glProgramBufferParametersfvNV("+arg0+","+arg1+","+arg2+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glProgramBufferParametersfvNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramEnvParameter4dARB(int arg0,int arg1,double arg2,double arg3,double arg4,double arg5) { printIndent(); print("glProgramEnvParameter4dARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramEnvParameter4dARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramEnvParameter4dvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glProgramEnvParameter4dvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramEnvParameter4dvARB(arg0,arg1,arg2); println(""); } public void glProgramEnvParameter4dvARB(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glProgramEnvParameter4dvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramEnvParameter4dvARB(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParameter4fARB(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5) { printIndent(); print("glProgramEnvParameter4fARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramEnvParameter4fARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramEnvParameter4fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glProgramEnvParameter4fvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramEnvParameter4fvARB(arg0,arg1,arg2); println(""); } public void glProgramEnvParameter4fvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glProgramEnvParameter4fvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramEnvParameter4fvARB(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParameterI4iNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glProgramEnvParameterI4iNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramEnvParameterI4iNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramEnvParameterI4ivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glProgramEnvParameterI4ivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramEnvParameterI4ivNV(arg0,arg1,arg2); println(""); } public void glProgramEnvParameterI4ivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glProgramEnvParameterI4ivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramEnvParameterI4ivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParameterI4uiNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glProgramEnvParameterI4uiNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramEnvParameterI4uiNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramEnvParameterI4uivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glProgramEnvParameterI4uivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramEnvParameterI4uivNV(arg0,arg1,arg2); println(""); } public void glProgramEnvParameterI4uivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glProgramEnvParameterI4uivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramEnvParameterI4uivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParameters4fvEXT(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glProgramEnvParameters4fvEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramEnvParameters4fvEXT(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParameters4fvEXT(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glProgramEnvParameters4fvEXT("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramEnvParameters4fvEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramEnvParametersI4ivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glProgramEnvParametersI4ivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramEnvParametersI4ivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParametersI4ivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glProgramEnvParametersI4ivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramEnvParametersI4ivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramEnvParametersI4uivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glProgramEnvParametersI4uivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramEnvParametersI4uivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramEnvParametersI4uivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glProgramEnvParametersI4uivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramEnvParametersI4uivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramLocalParameter4dARB(int arg0,int arg1,double arg2,double arg3,double arg4,double arg5) { printIndent(); print("glProgramLocalParameter4dARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramLocalParameter4dARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramLocalParameter4dvARB(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glProgramLocalParameter4dvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramLocalParameter4dvARB(arg0,arg1,arg2); println(""); } public void glProgramLocalParameter4dvARB(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glProgramLocalParameter4dvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramLocalParameter4dvARB(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParameter4fARB(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5) { printIndent(); print("glProgramLocalParameter4fARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramLocalParameter4fARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramLocalParameter4fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glProgramLocalParameter4fvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramLocalParameter4fvARB(arg0,arg1,arg2); println(""); } public void glProgramLocalParameter4fvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glProgramLocalParameter4fvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramLocalParameter4fvARB(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParameterI4iNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glProgramLocalParameterI4iNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramLocalParameterI4iNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramLocalParameterI4ivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glProgramLocalParameterI4ivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramLocalParameterI4ivNV(arg0,arg1,arg2); println(""); } public void glProgramLocalParameterI4ivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glProgramLocalParameterI4ivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramLocalParameterI4ivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParameterI4uiNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glProgramLocalParameterI4uiNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramLocalParameterI4uiNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramLocalParameterI4uivNV(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glProgramLocalParameterI4uivNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramLocalParameterI4uivNV(arg0,arg1,arg2); println(""); } public void glProgramLocalParameterI4uivNV(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glProgramLocalParameterI4uivNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramLocalParameterI4uivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParameters4fvEXT(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glProgramLocalParameters4fvEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramLocalParameters4fvEXT(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParameters4fvEXT(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glProgramLocalParameters4fvEXT("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramLocalParameters4fvEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramLocalParametersI4ivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glProgramLocalParametersI4ivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramLocalParametersI4ivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParametersI4ivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glProgramLocalParametersI4ivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramLocalParametersI4ivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramLocalParametersI4uivNV(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { printIndent(); print("glProgramLocalParametersI4uivNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramLocalParametersI4uivNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramLocalParametersI4uivNV(int arg0,int arg1,int arg2,int[] arg3,int arg4) { printIndent(); print("glProgramLocalParametersI4uivNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramLocalParametersI4uivNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramNamedParameter4dNV(int arg0,int arg1,java.lang.String arg2,double arg3,double arg4,double arg5,double arg6) { printIndent(); print("glProgramNamedParameter4dNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glProgramNamedParameter4dNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glProgramNamedParameter4dvNV(int arg0,int arg1,java.lang.String arg2,java.nio.DoubleBuffer arg3) { printIndent(); print("glProgramNamedParameter4dvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramNamedParameter4dvNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramNamedParameter4dvNV(int arg0,int arg1,java.lang.String arg2,double[] arg3,int arg4) { printIndent(); print("glProgramNamedParameter4dvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramNamedParameter4dvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramNamedParameter4fNV(int arg0,int arg1,java.lang.String arg2,float arg3,float arg4,float arg5,float arg6) { printIndent(); print("glProgramNamedParameter4fNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glProgramNamedParameter4fNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glProgramNamedParameter4fvNV(int arg0,int arg1,java.lang.String arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glProgramNamedParameter4fvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramNamedParameter4fvNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramNamedParameter4fvNV(int arg0,int arg1,java.lang.String arg2,float[] arg3,int arg4) { printIndent(); print("glProgramNamedParameter4fvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramNamedParameter4fvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramParameter4dNV(int arg0,int arg1,double arg2,double arg3,double arg4,double arg5) { printIndent(); print("glProgramParameter4dNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramParameter4dNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramParameter4dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glProgramParameter4dvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramParameter4dvNV(arg0,arg1,arg2); println(""); } public void glProgramParameter4dvNV(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glProgramParameter4dvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramParameter4dvNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramParameter4fNV(int arg0,int arg1,float arg2,float arg3,float arg4,float arg5) { printIndent(); print("glProgramParameter4fNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glProgramParameter4fNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glProgramParameter4fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glProgramParameter4fvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramParameter4fvNV(arg0,arg1,arg2); println(""); } public void glProgramParameter4fvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glProgramParameter4fvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glProgramParameter4fvNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramParameteriEXT(int arg0,int arg1,int arg2) { printIndent(); print("glProgramParameteriEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glProgramParameteriEXT(arg0,arg1,arg2); println(""); } public void glProgramParameters4dvNV(int arg0,int arg1,int arg2,java.nio.DoubleBuffer arg3) { printIndent(); print("glProgramParameters4dvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramParameters4dvNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramParameters4dvNV(int arg0,int arg1,int arg2,double[] arg3,int arg4) { printIndent(); print("glProgramParameters4dvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramParameters4dvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramParameters4fvNV(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glProgramParameters4fvNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramParameters4fvNV(arg0,arg1,arg2,arg3); println(""); } public void glProgramParameters4fvNV(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glProgramParameters4fvNV("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glProgramParameters4fvNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glProgramStringARB(int arg0,int arg1,int arg2,java.lang.String arg3) { printIndent(); print("glProgramStringARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glProgramStringARB(arg0,arg1,arg2,arg3); println(""); } public void glProgramVertexLimitNV(int arg0,int arg1) { printIndent(); print("glProgramVertexLimitNV("+arg0+","+arg1+")"); downstreamGL.glProgramVertexLimitNV(arg0,arg1); println(""); } public void glPushAttrib(int arg0) { printIndent(); print("glPushAttrib("+arg0+")"); downstreamGL.glPushAttrib(arg0); println(""); } public void glPushClientAttrib(int arg0) { printIndent(); print("glPushClientAttrib("+arg0+")"); downstreamGL.glPushClientAttrib(arg0); println(""); } public void glPushMatrix() { printIndent(); print("glPushMatrix("+")"); downstreamGL.glPushMatrix(); println(""); } public void glPushName(int arg0) { printIndent(); print("glPushName("+arg0+")"); downstreamGL.glPushName(arg0); println(""); } public void glRasterPos2d(double arg0,double arg1) { printIndent(); print("glRasterPos2d("+arg0+","+arg1+")"); downstreamGL.glRasterPos2d(arg0,arg1); println(""); } public void glRasterPos2dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glRasterPos2dv("+arg0+")"); downstreamGL.glRasterPos2dv(arg0); println(""); } public void glRasterPos2dv(double[] arg0,int arg1) { printIndent(); print("glRasterPos2dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos2dv(arg0,arg1); println(""); } public void glRasterPos2f(float arg0,float arg1) { printIndent(); print("glRasterPos2f("+arg0+","+arg1+")"); downstreamGL.glRasterPos2f(arg0,arg1); println(""); } public void glRasterPos2fv(java.nio.FloatBuffer arg0) { printIndent(); print("glRasterPos2fv("+arg0+")"); downstreamGL.glRasterPos2fv(arg0); println(""); } public void glRasterPos2fv(float[] arg0,int arg1) { printIndent(); print("glRasterPos2fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos2fv(arg0,arg1); println(""); } public void glRasterPos2i(int arg0,int arg1) { printIndent(); print("glRasterPos2i("+arg0+","+arg1+")"); downstreamGL.glRasterPos2i(arg0,arg1); println(""); } public void glRasterPos2iv(java.nio.IntBuffer arg0) { printIndent(); print("glRasterPos2iv("+arg0+")"); downstreamGL.glRasterPos2iv(arg0); println(""); } public void glRasterPos2iv(int[] arg0,int arg1) { printIndent(); print("glRasterPos2iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos2iv(arg0,arg1); println(""); } public void glRasterPos2s(short arg0,short arg1) { printIndent(); print("glRasterPos2s("+arg0+","+arg1+")"); downstreamGL.glRasterPos2s(arg0,arg1); println(""); } public void glRasterPos2sv(java.nio.ShortBuffer arg0) { printIndent(); print("glRasterPos2sv("+arg0+")"); downstreamGL.glRasterPos2sv(arg0); println(""); } public void glRasterPos2sv(short[] arg0,int arg1) { printIndent(); print("glRasterPos2sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos2sv(arg0,arg1); println(""); } public void glRasterPos3d(double arg0,double arg1,double arg2) { printIndent(); print("glRasterPos3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glRasterPos3d(arg0,arg1,arg2); println(""); } public void glRasterPos3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glRasterPos3dv("+arg0+")"); downstreamGL.glRasterPos3dv(arg0); println(""); } public void glRasterPos3dv(double[] arg0,int arg1) { printIndent(); print("glRasterPos3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos3dv(arg0,arg1); println(""); } public void glRasterPos3f(float arg0,float arg1,float arg2) { printIndent(); print("glRasterPos3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glRasterPos3f(arg0,arg1,arg2); println(""); } public void glRasterPos3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glRasterPos3fv("+arg0+")"); downstreamGL.glRasterPos3fv(arg0); println(""); } public void glRasterPos3fv(float[] arg0,int arg1) { printIndent(); print("glRasterPos3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos3fv(arg0,arg1); println(""); } public void glRasterPos3i(int arg0,int arg1,int arg2) { printIndent(); print("glRasterPos3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glRasterPos3i(arg0,arg1,arg2); println(""); } public void glRasterPos3iv(java.nio.IntBuffer arg0) { printIndent(); print("glRasterPos3iv("+arg0+")"); downstreamGL.glRasterPos3iv(arg0); println(""); } public void glRasterPos3iv(int[] arg0,int arg1) { printIndent(); print("glRasterPos3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos3iv(arg0,arg1); println(""); } public void glRasterPos3s(short arg0,short arg1,short arg2) { printIndent(); print("glRasterPos3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glRasterPos3s(arg0,arg1,arg2); println(""); } public void glRasterPos3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glRasterPos3sv("+arg0+")"); downstreamGL.glRasterPos3sv(arg0); println(""); } public void glRasterPos3sv(short[] arg0,int arg1) { printIndent(); print("glRasterPos3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos3sv(arg0,arg1); println(""); } public void glRasterPos4d(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glRasterPos4d("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRasterPos4d(arg0,arg1,arg2,arg3); println(""); } public void glRasterPos4dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glRasterPos4dv("+arg0+")"); downstreamGL.glRasterPos4dv(arg0); println(""); } public void glRasterPos4dv(double[] arg0,int arg1) { printIndent(); print("glRasterPos4dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos4dv(arg0,arg1); println(""); } public void glRasterPos4f(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glRasterPos4f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRasterPos4f(arg0,arg1,arg2,arg3); println(""); } public void glRasterPos4fv(java.nio.FloatBuffer arg0) { printIndent(); print("glRasterPos4fv("+arg0+")"); downstreamGL.glRasterPos4fv(arg0); println(""); } public void glRasterPos4fv(float[] arg0,int arg1) { printIndent(); print("glRasterPos4fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos4fv(arg0,arg1); println(""); } public void glRasterPos4i(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glRasterPos4i("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRasterPos4i(arg0,arg1,arg2,arg3); println(""); } public void glRasterPos4iv(java.nio.IntBuffer arg0) { printIndent(); print("glRasterPos4iv("+arg0+")"); downstreamGL.glRasterPos4iv(arg0); println(""); } public void glRasterPos4iv(int[] arg0,int arg1) { printIndent(); print("glRasterPos4iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos4iv(arg0,arg1); println(""); } public void glRasterPos4s(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glRasterPos4s("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRasterPos4s(arg0,arg1,arg2,arg3); println(""); } public void glRasterPos4sv(java.nio.ShortBuffer arg0) { printIndent(); print("glRasterPos4sv("+arg0+")"); downstreamGL.glRasterPos4sv(arg0); println(""); } public void glRasterPos4sv(short[] arg0,int arg1) { printIndent(); print("glRasterPos4sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glRasterPos4sv(arg0,arg1); println(""); } public void glReadBuffer(int arg0) { printIndent(); print("glReadBuffer("+arg0+")"); downstreamGL.glReadBuffer(arg0); println(""); } public void glReadBufferRegion(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glReadBufferRegion("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glReadBufferRegion(arg0,arg1,arg2,arg3,arg4); println(""); } public void glReadInstrumentsSGIX(int arg0) { printIndent(); print("glReadInstrumentsSGIX("+arg0+")"); downstreamGL.glReadInstrumentsSGIX(arg0); println(""); } public void glReadPixels(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { printIndent(); print("glReadPixels("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glReadPixels(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { printIndent(); print("glReadPixels("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glRectd(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glRectd("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRectd(arg0,arg1,arg2,arg3); println(""); } public void glRectdv(java.nio.DoubleBuffer arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glRectdv("+arg0+","+arg1+")"); downstreamGL.glRectdv(arg0,arg1); println(""); } public void glRectdv(double[] arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glRectdv("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glRectdv(arg0,arg1,arg2,arg3); println(""); } public void glRectf(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glRectf("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRectf(arg0,arg1,arg2,arg3); println(""); } public void glRectfv(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glRectfv("+arg0+","+arg1+")"); downstreamGL.glRectfv(arg0,arg1); println(""); } public void glRectfv(float[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glRectfv("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glRectfv(arg0,arg1,arg2,arg3); println(""); } public void glRecti(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glRecti("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRecti(arg0,arg1,arg2,arg3); println(""); } public void glRectiv(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1) { printIndent(); print("glRectiv("+arg0+","+arg1+")"); downstreamGL.glRectiv(arg0,arg1); println(""); } public void glRectiv(int[] arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glRectiv("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glRectiv(arg0,arg1,arg2,arg3); println(""); } public void glRects(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glRects("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRects(arg0,arg1,arg2,arg3); println(""); } public void glRectsv(java.nio.ShortBuffer arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glRectsv("+arg0+","+arg1+")"); downstreamGL.glRectsv(arg0,arg1); println(""); } public void glRectsv(short[] arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glRectsv("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glRectsv(arg0,arg1,arg2,arg3); println(""); } public void glReferencePlaneSGIX(java.nio.DoubleBuffer arg0) { printIndent(); print("glReferencePlaneSGIX("+arg0+")"); downstreamGL.glReferencePlaneSGIX(arg0); println(""); } public void glReferencePlaneSGIX(double[] arg0,int arg1) { printIndent(); print("glReferencePlaneSGIX("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glReferencePlaneSGIX(arg0,arg1); println(""); } public int glRenderMode(int arg0) { printIndent(); print("glRenderMode("+arg0+")"); int _res = downstreamGL.glRenderMode(arg0); println(" = "+_res); return _res; } public void glRenderbufferStorageEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glRenderbufferStorageEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRenderbufferStorageEXT(arg0,arg1,arg2,arg3); println(""); } public void glRenderbufferStorageMultisampleCoverageNV(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glRenderbufferStorageMultisampleCoverageNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glRenderbufferStorageMultisampleCoverageNV(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glRenderbufferStorageMultisampleEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glRenderbufferStorageMultisampleEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glRenderbufferStorageMultisampleEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glReplacementCodeuiColor3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6) { printIndent(); print("glReplacementCodeuiColor3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glReplacementCodeuiColor3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glReplacementCodeuiColor3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glReplacementCodeuiColor3fVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glReplacementCodeuiColor3fVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glReplacementCodeuiColor3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glReplacementCodeuiColor3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glReplacementCodeuiColor3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10) { printIndent(); print("glReplacementCodeuiColor4fNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glReplacementCodeuiColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glReplacementCodeuiColor4fNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glReplacementCodeuiColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { printIndent(); print("glReplacementCodeuiColor4fNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glReplacementCodeuiColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glReplacementCodeuiColor4ubVertex3fSUN(int arg0,byte arg1,byte arg2,byte arg3,byte arg4,float arg5,float arg6,float arg7) { printIndent(); print("glReplacementCodeuiColor4ubVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glReplacementCodeuiColor4ubVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glReplacementCodeuiColor4ubVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.ByteBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glReplacementCodeuiColor4ubVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glReplacementCodeuiColor4ubVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glReplacementCodeuiColor4ubVertex3fvSUN(int[] arg0,int arg1,byte[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glReplacementCodeuiColor4ubVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glReplacementCodeuiColor4ubVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glReplacementCodeuiNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6) { printIndent(); print("glReplacementCodeuiNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glReplacementCodeuiNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glReplacementCodeuiNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glReplacementCodeuiNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glReplacementCodeuiNormal3fVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glReplacementCodeuiNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glReplacementCodeuiNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glReplacementCodeuiNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10,float arg11,float arg12) { printIndent(); print("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+")"); downstreamGL.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12); println(""); } public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3,java.nio.FloatBuffer arg4) { printIndent(); print("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4); println(""); } public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7,float[] arg8,int arg9) { printIndent(); print("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+","+dumpArray(arg6)+","+arg7+","+dumpArray(arg8)+","+arg9+")"); downstreamGL.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8) { printIndent(); print("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { printIndent(); print("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glReplacementCodeuiTexCoord2fVertex3fSUN(int arg0,float arg1,float arg2,float arg3,float arg4,float arg5) { printIndent(); print("glReplacementCodeuiTexCoord2fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glReplacementCodeuiTexCoord2fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glReplacementCodeuiTexCoord2fVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glReplacementCodeuiTexCoord2fVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glReplacementCodeuiTexCoord2fVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glReplacementCodeuiTexCoord2fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glReplacementCodeuiTexCoord2fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glReplacementCodeuiVertex3fSUN(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glReplacementCodeuiVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glReplacementCodeuiVertex3fSUN(arg0,arg1,arg2,arg3); println(""); } public void glReplacementCodeuiVertex3fvSUN(java.nio.IntBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glReplacementCodeuiVertex3fvSUN("+arg0+","+arg1+")"); downstreamGL.glReplacementCodeuiVertex3fvSUN(arg0,arg1); println(""); } public void glReplacementCodeuiVertex3fvSUN(int[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glReplacementCodeuiVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glReplacementCodeuiVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glRequestResidentProgramsNV(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glRequestResidentProgramsNV("+arg0+","+arg1+")"); downstreamGL.glRequestResidentProgramsNV(arg0,arg1); println(""); } public void glRequestResidentProgramsNV(int arg0,int[] arg1,int arg2) { printIndent(); print("glRequestResidentProgramsNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glRequestResidentProgramsNV(arg0,arg1,arg2); println(""); } public void glResetHistogram(int arg0) { printIndent(); print("glResetHistogram("+arg0+")"); downstreamGL.glResetHistogram(arg0); println(""); } public void glResetMinmax(int arg0) { printIndent(); print("glResetMinmax("+arg0+")"); downstreamGL.glResetMinmax(arg0); println(""); } public void glResizeBuffersMESA() { printIndent(); print("glResizeBuffersMESA("+")"); downstreamGL.glResizeBuffersMESA(); println(""); } public void glRotated(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glRotated("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRotated(arg0,arg1,arg2,arg3); println(""); } public void glRotatef(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glRotatef("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glRotatef(arg0,arg1,arg2,arg3); println(""); } public void glSampleCoverage(float arg0,boolean arg1) { printIndent(); print("glSampleCoverage("+arg0+","+arg1+")"); downstreamGL.glSampleCoverage(arg0,arg1); println(""); } public void glSampleMapATI(int arg0,int arg1,int arg2) { printIndent(); print("glSampleMapATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSampleMapATI(arg0,arg1,arg2); println(""); } public void glSampleMaskEXT(float arg0,boolean arg1) { printIndent(); print("glSampleMaskEXT("+arg0+","+arg1+")"); downstreamGL.glSampleMaskEXT(arg0,arg1); println(""); } public void glSampleMaskSGIS(float arg0,boolean arg1) { printIndent(); print("glSampleMaskSGIS("+arg0+","+arg1+")"); downstreamGL.glSampleMaskSGIS(arg0,arg1); println(""); } public void glSamplePatternEXT(int arg0) { printIndent(); print("glSamplePatternEXT("+arg0+")"); downstreamGL.glSamplePatternEXT(arg0); println(""); } public void glSamplePatternSGIS(int arg0) { printIndent(); print("glSamplePatternSGIS("+arg0+")"); downstreamGL.glSamplePatternSGIS(arg0); println(""); } public void glScaled(double arg0,double arg1,double arg2) { printIndent(); print("glScaled("+arg0+","+arg1+","+arg2+")"); downstreamGL.glScaled(arg0,arg1,arg2); println(""); } public void glScalef(float arg0,float arg1,float arg2) { printIndent(); print("glScalef("+arg0+","+arg1+","+arg2+")"); downstreamGL.glScalef(arg0,arg1,arg2); println(""); } public void glScissor(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glScissor("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glScissor(arg0,arg1,arg2,arg3); println(""); } public void glSecondaryColor3b(byte arg0,byte arg1,byte arg2) { printIndent(); print("glSecondaryColor3b("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3b(arg0,arg1,arg2); println(""); } public void glSecondaryColor3bEXT(byte arg0,byte arg1,byte arg2) { printIndent(); print("glSecondaryColor3bEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3bEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3bv(java.nio.ByteBuffer arg0) { printIndent(); print("glSecondaryColor3bv("+arg0+")"); downstreamGL.glSecondaryColor3bv(arg0); println(""); } public void glSecondaryColor3bv(byte[] arg0,int arg1) { printIndent(); print("glSecondaryColor3bv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3bv(arg0,arg1); println(""); } public void glSecondaryColor3bvEXT(java.nio.ByteBuffer arg0) { printIndent(); print("glSecondaryColor3bvEXT("+arg0+")"); downstreamGL.glSecondaryColor3bvEXT(arg0); println(""); } public void glSecondaryColor3bvEXT(byte[] arg0,int arg1) { printIndent(); print("glSecondaryColor3bvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3bvEXT(arg0,arg1); println(""); } public void glSecondaryColor3d(double arg0,double arg1,double arg2) { printIndent(); print("glSecondaryColor3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3d(arg0,arg1,arg2); println(""); } public void glSecondaryColor3dEXT(double arg0,double arg1,double arg2) { printIndent(); print("glSecondaryColor3dEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3dEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glSecondaryColor3dv("+arg0+")"); downstreamGL.glSecondaryColor3dv(arg0); println(""); } public void glSecondaryColor3dv(double[] arg0,int arg1) { printIndent(); print("glSecondaryColor3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3dv(arg0,arg1); println(""); } public void glSecondaryColor3dvEXT(java.nio.DoubleBuffer arg0) { printIndent(); print("glSecondaryColor3dvEXT("+arg0+")"); downstreamGL.glSecondaryColor3dvEXT(arg0); println(""); } public void glSecondaryColor3dvEXT(double[] arg0,int arg1) { printIndent(); print("glSecondaryColor3dvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3dvEXT(arg0,arg1); println(""); } public void glSecondaryColor3f(float arg0,float arg1,float arg2) { printIndent(); print("glSecondaryColor3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3f(arg0,arg1,arg2); println(""); } public void glSecondaryColor3fEXT(float arg0,float arg1,float arg2) { printIndent(); print("glSecondaryColor3fEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3fEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glSecondaryColor3fv("+arg0+")"); downstreamGL.glSecondaryColor3fv(arg0); println(""); } public void glSecondaryColor3fv(float[] arg0,int arg1) { printIndent(); print("glSecondaryColor3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3fv(arg0,arg1); println(""); } public void glSecondaryColor3fvEXT(java.nio.FloatBuffer arg0) { printIndent(); print("glSecondaryColor3fvEXT("+arg0+")"); downstreamGL.glSecondaryColor3fvEXT(arg0); println(""); } public void glSecondaryColor3fvEXT(float[] arg0,int arg1) { printIndent(); print("glSecondaryColor3fvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3fvEXT(arg0,arg1); println(""); } public void glSecondaryColor3hNV(short arg0,short arg1,short arg2) { printIndent(); print("glSecondaryColor3hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3hNV(arg0,arg1,arg2); println(""); } public void glSecondaryColor3hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glSecondaryColor3hvNV("+arg0+")"); downstreamGL.glSecondaryColor3hvNV(arg0); println(""); } public void glSecondaryColor3hvNV(short[] arg0,int arg1) { printIndent(); print("glSecondaryColor3hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3hvNV(arg0,arg1); println(""); } public void glSecondaryColor3i(int arg0,int arg1,int arg2) { printIndent(); print("glSecondaryColor3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3i(arg0,arg1,arg2); println(""); } public void glSecondaryColor3iEXT(int arg0,int arg1,int arg2) { printIndent(); print("glSecondaryColor3iEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3iEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3iv(java.nio.IntBuffer arg0) { printIndent(); print("glSecondaryColor3iv("+arg0+")"); downstreamGL.glSecondaryColor3iv(arg0); println(""); } public void glSecondaryColor3iv(int[] arg0,int arg1) { printIndent(); print("glSecondaryColor3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3iv(arg0,arg1); println(""); } public void glSecondaryColor3ivEXT(java.nio.IntBuffer arg0) { printIndent(); print("glSecondaryColor3ivEXT("+arg0+")"); downstreamGL.glSecondaryColor3ivEXT(arg0); println(""); } public void glSecondaryColor3ivEXT(int[] arg0,int arg1) { printIndent(); print("glSecondaryColor3ivEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3ivEXT(arg0,arg1); println(""); } public void glSecondaryColor3s(short arg0,short arg1,short arg2) { printIndent(); print("glSecondaryColor3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3s(arg0,arg1,arg2); println(""); } public void glSecondaryColor3sEXT(short arg0,short arg1,short arg2) { printIndent(); print("glSecondaryColor3sEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3sEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glSecondaryColor3sv("+arg0+")"); downstreamGL.glSecondaryColor3sv(arg0); println(""); } public void glSecondaryColor3sv(short[] arg0,int arg1) { printIndent(); print("glSecondaryColor3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3sv(arg0,arg1); println(""); } public void glSecondaryColor3svEXT(java.nio.ShortBuffer arg0) { printIndent(); print("glSecondaryColor3svEXT("+arg0+")"); downstreamGL.glSecondaryColor3svEXT(arg0); println(""); } public void glSecondaryColor3svEXT(short[] arg0,int arg1) { printIndent(); print("glSecondaryColor3svEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3svEXT(arg0,arg1); println(""); } public void glSecondaryColor3ub(byte arg0,byte arg1,byte arg2) { printIndent(); print("glSecondaryColor3ub("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3ub(arg0,arg1,arg2); println(""); } public void glSecondaryColor3ubEXT(byte arg0,byte arg1,byte arg2) { printIndent(); print("glSecondaryColor3ubEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3ubEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3ubv(java.nio.ByteBuffer arg0) { printIndent(); print("glSecondaryColor3ubv("+arg0+")"); downstreamGL.glSecondaryColor3ubv(arg0); println(""); } public void glSecondaryColor3ubv(byte[] arg0,int arg1) { printIndent(); print("glSecondaryColor3ubv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3ubv(arg0,arg1); println(""); } public void glSecondaryColor3ubvEXT(java.nio.ByteBuffer arg0) { printIndent(); print("glSecondaryColor3ubvEXT("+arg0+")"); downstreamGL.glSecondaryColor3ubvEXT(arg0); println(""); } public void glSecondaryColor3ubvEXT(byte[] arg0,int arg1) { printIndent(); print("glSecondaryColor3ubvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3ubvEXT(arg0,arg1); println(""); } public void glSecondaryColor3ui(int arg0,int arg1,int arg2) { printIndent(); print("glSecondaryColor3ui("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3ui(arg0,arg1,arg2); println(""); } public void glSecondaryColor3uiEXT(int arg0,int arg1,int arg2) { printIndent(); print("glSecondaryColor3uiEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3uiEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3uiv(java.nio.IntBuffer arg0) { printIndent(); print("glSecondaryColor3uiv("+arg0+")"); downstreamGL.glSecondaryColor3uiv(arg0); println(""); } public void glSecondaryColor3uiv(int[] arg0,int arg1) { printIndent(); print("glSecondaryColor3uiv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3uiv(arg0,arg1); println(""); } public void glSecondaryColor3uivEXT(java.nio.IntBuffer arg0) { printIndent(); print("glSecondaryColor3uivEXT("+arg0+")"); downstreamGL.glSecondaryColor3uivEXT(arg0); println(""); } public void glSecondaryColor3uivEXT(int[] arg0,int arg1) { printIndent(); print("glSecondaryColor3uivEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3uivEXT(arg0,arg1); println(""); } public void glSecondaryColor3us(short arg0,short arg1,short arg2) { printIndent(); print("glSecondaryColor3us("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3us(arg0,arg1,arg2); println(""); } public void glSecondaryColor3usEXT(short arg0,short arg1,short arg2) { printIndent(); print("glSecondaryColor3usEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSecondaryColor3usEXT(arg0,arg1,arg2); println(""); } public void glSecondaryColor3usv(java.nio.ShortBuffer arg0) { printIndent(); print("glSecondaryColor3usv("+arg0+")"); downstreamGL.glSecondaryColor3usv(arg0); println(""); } public void glSecondaryColor3usv(short[] arg0,int arg1) { printIndent(); print("glSecondaryColor3usv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3usv(arg0,arg1); println(""); } public void glSecondaryColor3usvEXT(java.nio.ShortBuffer arg0) { printIndent(); print("glSecondaryColor3usvEXT("+arg0+")"); downstreamGL.glSecondaryColor3usvEXT(arg0); println(""); } public void glSecondaryColor3usvEXT(short[] arg0,int arg1) { printIndent(); print("glSecondaryColor3usvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glSecondaryColor3usvEXT(arg0,arg1); println(""); } public void glSecondaryColorPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glSecondaryColorPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glSecondaryColorPointer(arg0,arg1,arg2,arg3); println(""); } public void glSecondaryColorPointer(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glSecondaryColorPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glSecondaryColorPointer(arg0,arg1,arg2,arg3); println(""); } public void glSecondaryColorPointerEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glSecondaryColorPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glSecondaryColorPointerEXT(arg0,arg1,arg2,arg3); println(""); } public void glSecondaryColorPointerEXT(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glSecondaryColorPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glSecondaryColorPointerEXT(arg0,arg1,arg2,arg3); println(""); } public void glSelectBuffer(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glSelectBuffer("+arg0+","+arg1+")"); downstreamGL.glSelectBuffer(arg0,arg1); println(""); } public void glSeparableFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6,java.nio.Buffer arg7) { printIndent(); print("glSeparableFilter2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glSeparableFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glSeparableFilter2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6,long arg7) { printIndent(); print("glSeparableFilter2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glSeparableFilter2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glSetFenceAPPLE(int arg0) { printIndent(); print("glSetFenceAPPLE("+arg0+")"); downstreamGL.glSetFenceAPPLE(arg0); println(""); } public void glSetFenceNV(int arg0,int arg1) { printIndent(); print("glSetFenceNV("+arg0+","+arg1+")"); downstreamGL.glSetFenceNV(arg0,arg1); println(""); } public void glSetFragmentShaderConstantATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glSetFragmentShaderConstantATI("+arg0+","+arg1+")"); downstreamGL.glSetFragmentShaderConstantATI(arg0,arg1); println(""); } public void glSetFragmentShaderConstantATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glSetFragmentShaderConstantATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glSetFragmentShaderConstantATI(arg0,arg1,arg2); println(""); } public void glSetInvariantEXT(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glSetInvariantEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSetInvariantEXT(arg0,arg1,arg2); println(""); } public void glSetLocalConstantEXT(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glSetLocalConstantEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSetLocalConstantEXT(arg0,arg1,arg2); println(""); } public void glShadeModel(int arg0) { printIndent(); print("glShadeModel("+arg0+")"); downstreamGL.glShadeModel(arg0); println(""); } public void glShaderOp1EXT(int arg0,int arg1,int arg2) { printIndent(); print("glShaderOp1EXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glShaderOp1EXT(arg0,arg1,arg2); println(""); } public void glShaderOp2EXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glShaderOp2EXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glShaderOp2EXT(arg0,arg1,arg2,arg3); println(""); } public void glShaderOp3EXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glShaderOp3EXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glShaderOp3EXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glShaderSource(int arg0,int arg1,java.lang.String[] arg2,java.nio.IntBuffer arg3) { printIndent(); print("glShaderSource("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glShaderSource(arg0,arg1,arg2,arg3); println(""); } public void glShaderSource(int arg0,int arg1,java.lang.String[] arg2,int[] arg3,int arg4) { printIndent(); print("glShaderSource("+arg0+","+arg1+","+dumpArray(arg2)+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glShaderSource(arg0,arg1,arg2,arg3,arg4); println(""); } public void glShaderSourceARB(int arg0,int arg1,java.lang.String[] arg2,java.nio.IntBuffer arg3) { printIndent(); print("glShaderSourceARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glShaderSourceARB(arg0,arg1,arg2,arg3); println(""); } public void glShaderSourceARB(int arg0,int arg1,java.lang.String[] arg2,int[] arg3,int arg4) { printIndent(); print("glShaderSourceARB("+arg0+","+arg1+","+dumpArray(arg2)+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glShaderSourceARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glSharpenTexFuncSGIS(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glSharpenTexFuncSGIS("+arg0+","+arg1+","+arg2+")"); downstreamGL.glSharpenTexFuncSGIS(arg0,arg1,arg2); println(""); } public void glSharpenTexFuncSGIS(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glSharpenTexFuncSGIS("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glSharpenTexFuncSGIS(arg0,arg1,arg2,arg3); println(""); } public void glSpriteParameterfSGIX(int arg0,float arg1) { printIndent(); print("glSpriteParameterfSGIX("+arg0+","+arg1+")"); downstreamGL.glSpriteParameterfSGIX(arg0,arg1); println(""); } public void glSpriteParameterfvSGIX(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glSpriteParameterfvSGIX("+arg0+","+arg1+")"); downstreamGL.glSpriteParameterfvSGIX(arg0,arg1); println(""); } public void glSpriteParameterfvSGIX(int arg0,float[] arg1,int arg2) { printIndent(); print("glSpriteParameterfvSGIX("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glSpriteParameterfvSGIX(arg0,arg1,arg2); println(""); } public void glSpriteParameteriSGIX(int arg0,int arg1) { printIndent(); print("glSpriteParameteriSGIX("+arg0+","+arg1+")"); downstreamGL.glSpriteParameteriSGIX(arg0,arg1); println(""); } public void glSpriteParameterivSGIX(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glSpriteParameterivSGIX("+arg0+","+arg1+")"); downstreamGL.glSpriteParameterivSGIX(arg0,arg1); println(""); } public void glSpriteParameterivSGIX(int arg0,int[] arg1,int arg2) { printIndent(); print("glSpriteParameterivSGIX("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glSpriteParameterivSGIX(arg0,arg1,arg2); println(""); } public void glStartInstrumentsSGIX() { printIndent(); print("glStartInstrumentsSGIX("+")"); downstreamGL.glStartInstrumentsSGIX(); println(""); } public void glStencilClearTagEXT(int arg0,int arg1) { printIndent(); print("glStencilClearTagEXT("+arg0+","+arg1+")"); downstreamGL.glStencilClearTagEXT(arg0,arg1); println(""); } public void glStencilFunc(int arg0,int arg1,int arg2) { printIndent(); print("glStencilFunc("+arg0+","+arg1+","+arg2+")"); downstreamGL.glStencilFunc(arg0,arg1,arg2); println(""); } public void glStencilFuncSeparate(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glStencilFuncSeparate("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glStencilFuncSeparate(arg0,arg1,arg2,arg3); println(""); } public void glStencilFuncSeparateATI(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glStencilFuncSeparateATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glStencilFuncSeparateATI(arg0,arg1,arg2,arg3); println(""); } public void glStencilMask(int arg0) { printIndent(); print("glStencilMask("+arg0+")"); downstreamGL.glStencilMask(arg0); println(""); } public void glStencilMaskSeparate(int arg0,int arg1) { printIndent(); print("glStencilMaskSeparate("+arg0+","+arg1+")"); downstreamGL.glStencilMaskSeparate(arg0,arg1); println(""); } public void glStencilOp(int arg0,int arg1,int arg2) { printIndent(); print("glStencilOp("+arg0+","+arg1+","+arg2+")"); downstreamGL.glStencilOp(arg0,arg1,arg2); println(""); } public void glStencilOpSeparate(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glStencilOpSeparate("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glStencilOpSeparate(arg0,arg1,arg2,arg3); println(""); } public void glStencilOpSeparateATI(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glStencilOpSeparateATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glStencilOpSeparateATI(arg0,arg1,arg2,arg3); println(""); } public void glStopInstrumentsSGIX(int arg0) { printIndent(); print("glStopInstrumentsSGIX("+arg0+")"); downstreamGL.glStopInstrumentsSGIX(arg0); println(""); } public void glStringMarkerGREMEDY(int arg0,java.nio.Buffer arg1) { printIndent(); print("glStringMarkerGREMEDY("+arg0+","+arg1+")"); downstreamGL.glStringMarkerGREMEDY(arg0,arg1); println(""); } public void glSwapAPPLE() { printIndent(); print("glSwapAPPLE("+")"); downstreamGL.glSwapAPPLE(); println(""); } public void glSwizzleEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glSwizzleEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glSwizzleEXT(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glTagSampleBufferSGIX() { printIndent(); print("glTagSampleBufferSGIX("+")"); downstreamGL.glTagSampleBufferSGIX(); println(""); } public void glTbufferMask3DFX(int arg0) { printIndent(); print("glTbufferMask3DFX("+arg0+")"); downstreamGL.glTbufferMask3DFX(arg0); println(""); } public boolean glTestFenceAPPLE(int arg0) { printIndent(); print("glTestFenceAPPLE("+arg0+")"); boolean _res = downstreamGL.glTestFenceAPPLE(arg0); println(" = "+_res); return _res; } public boolean glTestFenceNV(int arg0) { printIndent(); print("glTestFenceNV("+arg0+")"); boolean _res = downstreamGL.glTestFenceNV(arg0); println(" = "+_res); return _res; } public boolean glTestObjectAPPLE(int arg0,int arg1) { printIndent(); print("glTestObjectAPPLE("+arg0+","+arg1+")"); boolean _res = downstreamGL.glTestObjectAPPLE(arg0,arg1); println(" = "+_res); return _res; } public void glTexBufferEXT(int arg0,int arg1,int arg2) { printIndent(); print("glTexBufferEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexBufferEXT(arg0,arg1,arg2); println(""); } public void glTexBumpParameterfvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glTexBumpParameterfvATI("+arg0+","+arg1+")"); downstreamGL.glTexBumpParameterfvATI(arg0,arg1); println(""); } public void glTexBumpParameterfvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glTexBumpParameterfvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glTexBumpParameterfvATI(arg0,arg1,arg2); println(""); } public void glTexBumpParameterivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glTexBumpParameterivATI("+arg0+","+arg1+")"); downstreamGL.glTexBumpParameterivATI(arg0,arg1); println(""); } public void glTexBumpParameterivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glTexBumpParameterivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glTexBumpParameterivATI(arg0,arg1,arg2); println(""); } public void glTexCoord1d(double arg0) { printIndent(); print("glTexCoord1d("+arg0+")"); downstreamGL.glTexCoord1d(arg0); println(""); } public void glTexCoord1dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glTexCoord1dv("+arg0+")"); downstreamGL.glTexCoord1dv(arg0); println(""); } public void glTexCoord1dv(double[] arg0,int arg1) { printIndent(); print("glTexCoord1dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord1dv(arg0,arg1); println(""); } public void glTexCoord1f(float arg0) { printIndent(); print("glTexCoord1f("+arg0+")"); downstreamGL.glTexCoord1f(arg0); println(""); } public void glTexCoord1fv(java.nio.FloatBuffer arg0) { printIndent(); print("glTexCoord1fv("+arg0+")"); downstreamGL.glTexCoord1fv(arg0); println(""); } public void glTexCoord1fv(float[] arg0,int arg1) { printIndent(); print("glTexCoord1fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord1fv(arg0,arg1); println(""); } public void glTexCoord1hNV(short arg0) { printIndent(); print("glTexCoord1hNV("+arg0+")"); downstreamGL.glTexCoord1hNV(arg0); println(""); } public void glTexCoord1hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord1hvNV("+arg0+")"); downstreamGL.glTexCoord1hvNV(arg0); println(""); } public void glTexCoord1hvNV(short[] arg0,int arg1) { printIndent(); print("glTexCoord1hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord1hvNV(arg0,arg1); println(""); } public void glTexCoord1i(int arg0) { printIndent(); print("glTexCoord1i("+arg0+")"); downstreamGL.glTexCoord1i(arg0); println(""); } public void glTexCoord1iv(java.nio.IntBuffer arg0) { printIndent(); print("glTexCoord1iv("+arg0+")"); downstreamGL.glTexCoord1iv(arg0); println(""); } public void glTexCoord1iv(int[] arg0,int arg1) { printIndent(); print("glTexCoord1iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord1iv(arg0,arg1); println(""); } public void glTexCoord1s(short arg0) { printIndent(); print("glTexCoord1s("+arg0+")"); downstreamGL.glTexCoord1s(arg0); println(""); } public void glTexCoord1sv(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord1sv("+arg0+")"); downstreamGL.glTexCoord1sv(arg0); println(""); } public void glTexCoord1sv(short[] arg0,int arg1) { printIndent(); print("glTexCoord1sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord1sv(arg0,arg1); println(""); } public void glTexCoord2d(double arg0,double arg1) { printIndent(); print("glTexCoord2d("+arg0+","+arg1+")"); downstreamGL.glTexCoord2d(arg0,arg1); println(""); } public void glTexCoord2dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glTexCoord2dv("+arg0+")"); downstreamGL.glTexCoord2dv(arg0); println(""); } public void glTexCoord2dv(double[] arg0,int arg1) { printIndent(); print("glTexCoord2dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord2dv(arg0,arg1); println(""); } public void glTexCoord2f(float arg0,float arg1) { printIndent(); print("glTexCoord2f("+arg0+","+arg1+")"); downstreamGL.glTexCoord2f(arg0,arg1); println(""); } public void glTexCoord2fColor3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7) { printIndent(); print("glTexCoord2fColor3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glTexCoord2fColor3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexCoord2fColor3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glTexCoord2fColor3fVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord2fColor3fVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glTexCoord2fColor3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glTexCoord2fColor3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glTexCoord2fColor3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glTexCoord2fColor4fNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10,float arg11) { printIndent(); print("glTexCoord2fColor4fNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+")"); downstreamGL.glTexCoord2fColor4fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11); println(""); } public void glTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glTexCoord2fColor4fNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { printIndent(); print("glTexCoord2fColor4fNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glTexCoord2fColor4fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexCoord2fColor4ubVertex3fSUN(float arg0,float arg1,byte arg2,byte arg3,byte arg4,byte arg5,float arg6,float arg7,float arg8) { printIndent(); print("glTexCoord2fColor4ubVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glTexCoord2fColor4ubVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glTexCoord2fColor4ubVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.ByteBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glTexCoord2fColor4ubVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord2fColor4ubVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glTexCoord2fColor4ubVertex3fvSUN(float[] arg0,int arg1,byte[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glTexCoord2fColor4ubVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glTexCoord2fColor4ubVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glTexCoord2fNormal3fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7) { printIndent(); print("glTexCoord2fNormal3fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glTexCoord2fNormal3fVertex3fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexCoord2fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glTexCoord2fNormal3fVertex3fvSUN("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2); println(""); } public void glTexCoord2fNormal3fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5) { printIndent(); print("glTexCoord2fNormal3fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+")"); downstreamGL.glTexCoord2fNormal3fVertex3fvSUN(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glTexCoord2fVertex3fSUN(float arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glTexCoord2fVertex3fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glTexCoord2fVertex3fSUN(arg0,arg1,arg2,arg3,arg4); println(""); } public void glTexCoord2fVertex3fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glTexCoord2fVertex3fvSUN("+arg0+","+arg1+")"); downstreamGL.glTexCoord2fVertex3fvSUN(arg0,arg1); println(""); } public void glTexCoord2fVertex3fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glTexCoord2fVertex3fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexCoord2fVertex3fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord2fv(java.nio.FloatBuffer arg0) { printIndent(); print("glTexCoord2fv("+arg0+")"); downstreamGL.glTexCoord2fv(arg0); println(""); } public void glTexCoord2fv(float[] arg0,int arg1) { printIndent(); print("glTexCoord2fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord2fv(arg0,arg1); println(""); } public void glTexCoord2hNV(short arg0,short arg1) { printIndent(); print("glTexCoord2hNV("+arg0+","+arg1+")"); downstreamGL.glTexCoord2hNV(arg0,arg1); println(""); } public void glTexCoord2hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord2hvNV("+arg0+")"); downstreamGL.glTexCoord2hvNV(arg0); println(""); } public void glTexCoord2hvNV(short[] arg0,int arg1) { printIndent(); print("glTexCoord2hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord2hvNV(arg0,arg1); println(""); } public void glTexCoord2i(int arg0,int arg1) { printIndent(); print("glTexCoord2i("+arg0+","+arg1+")"); downstreamGL.glTexCoord2i(arg0,arg1); println(""); } public void glTexCoord2iv(java.nio.IntBuffer arg0) { printIndent(); print("glTexCoord2iv("+arg0+")"); downstreamGL.glTexCoord2iv(arg0); println(""); } public void glTexCoord2iv(int[] arg0,int arg1) { printIndent(); print("glTexCoord2iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord2iv(arg0,arg1); println(""); } public void glTexCoord2s(short arg0,short arg1) { printIndent(); print("glTexCoord2s("+arg0+","+arg1+")"); downstreamGL.glTexCoord2s(arg0,arg1); println(""); } public void glTexCoord2sv(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord2sv("+arg0+")"); downstreamGL.glTexCoord2sv(arg0); println(""); } public void glTexCoord2sv(short[] arg0,int arg1) { printIndent(); print("glTexCoord2sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord2sv(arg0,arg1); println(""); } public void glTexCoord3d(double arg0,double arg1,double arg2) { printIndent(); print("glTexCoord3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord3d(arg0,arg1,arg2); println(""); } public void glTexCoord3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glTexCoord3dv("+arg0+")"); downstreamGL.glTexCoord3dv(arg0); println(""); } public void glTexCoord3dv(double[] arg0,int arg1) { printIndent(); print("glTexCoord3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord3dv(arg0,arg1); println(""); } public void glTexCoord3f(float arg0,float arg1,float arg2) { printIndent(); print("glTexCoord3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord3f(arg0,arg1,arg2); println(""); } public void glTexCoord3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glTexCoord3fv("+arg0+")"); downstreamGL.glTexCoord3fv(arg0); println(""); } public void glTexCoord3fv(float[] arg0,int arg1) { printIndent(); print("glTexCoord3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord3fv(arg0,arg1); println(""); } public void glTexCoord3hNV(short arg0,short arg1,short arg2) { printIndent(); print("glTexCoord3hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord3hNV(arg0,arg1,arg2); println(""); } public void glTexCoord3hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord3hvNV("+arg0+")"); downstreamGL.glTexCoord3hvNV(arg0); println(""); } public void glTexCoord3hvNV(short[] arg0,int arg1) { printIndent(); print("glTexCoord3hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord3hvNV(arg0,arg1); println(""); } public void glTexCoord3i(int arg0,int arg1,int arg2) { printIndent(); print("glTexCoord3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord3i(arg0,arg1,arg2); println(""); } public void glTexCoord3iv(java.nio.IntBuffer arg0) { printIndent(); print("glTexCoord3iv("+arg0+")"); downstreamGL.glTexCoord3iv(arg0); println(""); } public void glTexCoord3iv(int[] arg0,int arg1) { printIndent(); print("glTexCoord3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord3iv(arg0,arg1); println(""); } public void glTexCoord3s(short arg0,short arg1,short arg2) { printIndent(); print("glTexCoord3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexCoord3s(arg0,arg1,arg2); println(""); } public void glTexCoord3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord3sv("+arg0+")"); downstreamGL.glTexCoord3sv(arg0); println(""); } public void glTexCoord3sv(short[] arg0,int arg1) { printIndent(); print("glTexCoord3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord3sv(arg0,arg1); println(""); } public void glTexCoord4d(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glTexCoord4d("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord4d(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glTexCoord4dv("+arg0+")"); downstreamGL.glTexCoord4dv(arg0); println(""); } public void glTexCoord4dv(double[] arg0,int arg1) { printIndent(); print("glTexCoord4dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord4dv(arg0,arg1); println(""); } public void glTexCoord4f(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glTexCoord4f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord4f(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4fColor4fNormal3fVertex4fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7,float arg8,float arg9,float arg10,float arg11,float arg12,float arg13,float arg14) { printIndent(); print("glTexCoord4fColor4fNormal3fVertex4fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+","+arg13+","+arg14+")"); downstreamGL.glTexCoord4fColor4fNormal3fVertex4fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14); println(""); } public void glTexCoord4fColor4fNormal3fVertex4fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1,java.nio.FloatBuffer arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glTexCoord4fColor4fNormal3fVertex4fvSUN("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord4fColor4fNormal3fVertex4fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] arg0,int arg1,float[] arg2,int arg3,float[] arg4,int arg5,float[] arg6,int arg7) { printIndent(); print("glTexCoord4fColor4fNormal3fVertex4fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+","+dumpArray(arg4)+","+arg5+","+dumpArray(arg6)+","+arg7+")"); downstreamGL.glTexCoord4fColor4fNormal3fVertex4fvSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexCoord4fVertex4fSUN(float arg0,float arg1,float arg2,float arg3,float arg4,float arg5,float arg6,float arg7) { printIndent(); print("glTexCoord4fVertex4fSUN("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glTexCoord4fVertex4fSUN(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexCoord4fVertex4fvSUN(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glTexCoord4fVertex4fvSUN("+arg0+","+arg1+")"); downstreamGL.glTexCoord4fVertex4fvSUN(arg0,arg1); println(""); } public void glTexCoord4fVertex4fvSUN(float[] arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glTexCoord4fVertex4fvSUN("+dumpArray(arg0)+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexCoord4fVertex4fvSUN(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4fv(java.nio.FloatBuffer arg0) { printIndent(); print("glTexCoord4fv("+arg0+")"); downstreamGL.glTexCoord4fv(arg0); println(""); } public void glTexCoord4fv(float[] arg0,int arg1) { printIndent(); print("glTexCoord4fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord4fv(arg0,arg1); println(""); } public void glTexCoord4hNV(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glTexCoord4hNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord4hNV(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord4hvNV("+arg0+")"); downstreamGL.glTexCoord4hvNV(arg0); println(""); } public void glTexCoord4hvNV(short[] arg0,int arg1) { printIndent(); print("glTexCoord4hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord4hvNV(arg0,arg1); println(""); } public void glTexCoord4i(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glTexCoord4i("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord4i(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4iv(java.nio.IntBuffer arg0) { printIndent(); print("glTexCoord4iv("+arg0+")"); downstreamGL.glTexCoord4iv(arg0); println(""); } public void glTexCoord4iv(int[] arg0,int arg1) { printIndent(); print("glTexCoord4iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord4iv(arg0,arg1); println(""); } public void glTexCoord4s(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glTexCoord4s("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoord4s(arg0,arg1,arg2,arg3); println(""); } public void glTexCoord4sv(java.nio.ShortBuffer arg0) { printIndent(); print("glTexCoord4sv("+arg0+")"); downstreamGL.glTexCoord4sv(arg0); println(""); } public void glTexCoord4sv(short[] arg0,int arg1) { printIndent(); print("glTexCoord4sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glTexCoord4sv(arg0,arg1); println(""); } public void glTexCoordPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glTexCoordPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoordPointer(arg0,arg1,arg2,arg3); println(""); } public void glTexCoordPointer(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glTexCoordPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexCoordPointer(arg0,arg1,arg2,arg3); println(""); } public void glTexEnvf(int arg0,int arg1,float arg2) { printIndent(); print("glTexEnvf("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexEnvf(arg0,arg1,arg2); println(""); } public void glTexEnvfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glTexEnvfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexEnvfv(arg0,arg1,arg2); println(""); } public void glTexEnvfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glTexEnvfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexEnvfv(arg0,arg1,arg2,arg3); println(""); } public void glTexEnvi(int arg0,int arg1,int arg2) { printIndent(); print("glTexEnvi("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexEnvi(arg0,arg1,arg2); println(""); } public void glTexEnviv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glTexEnviv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexEnviv(arg0,arg1,arg2); println(""); } public void glTexEnviv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glTexEnviv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexEnviv(arg0,arg1,arg2,arg3); println(""); } public void glTexFilterFuncSGIS(int arg0,int arg1,int arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glTexFilterFuncSGIS("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTexFilterFuncSGIS(arg0,arg1,arg2,arg3); println(""); } public void glTexFilterFuncSGIS(int arg0,int arg1,int arg2,float[] arg3,int arg4) { printIndent(); print("glTexFilterFuncSGIS("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glTexFilterFuncSGIS(arg0,arg1,arg2,arg3,arg4); println(""); } public void glTexGend(int arg0,int arg1,double arg2) { printIndent(); print("glTexGend("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexGend(arg0,arg1,arg2); println(""); } public void glTexGendv(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glTexGendv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexGendv(arg0,arg1,arg2); println(""); } public void glTexGendv(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glTexGendv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexGendv(arg0,arg1,arg2,arg3); println(""); } public void glTexGenf(int arg0,int arg1,float arg2) { printIndent(); print("glTexGenf("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexGenf(arg0,arg1,arg2); println(""); } public void glTexGenfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glTexGenfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexGenfv(arg0,arg1,arg2); println(""); } public void glTexGenfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glTexGenfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexGenfv(arg0,arg1,arg2,arg3); println(""); } public void glTexGeni(int arg0,int arg1,int arg2) { printIndent(); print("glTexGeni("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexGeni(arg0,arg1,arg2); println(""); } public void glTexGeniv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glTexGeniv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexGeniv(arg0,arg1,arg2); println(""); } public void glTexGeniv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glTexGeniv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexGeniv(arg0,arg1,arg2,arg3); println(""); } public void glTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,java.nio.Buffer arg7) { printIndent(); print("glTexImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,long arg7) { printIndent(); print("glTexImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+")"); downstreamGL.glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); println(""); } public void glTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { printIndent(); print("glTexImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { printIndent(); print("glTexImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,java.nio.Buffer arg9) { printIndent(); print("glTexImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glTexImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,long arg9) { printIndent(); print("glTexImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+")"); downstreamGL.glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9); println(""); } public void glTexImage4DSGIS(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,java.nio.Buffer arg10) { printIndent(); print("glTexImage4DSGIS("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glTexImage4DSGIS(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glTexParameterIivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glTexParameterIivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexParameterIivEXT(arg0,arg1,arg2); println(""); } public void glTexParameterIivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glTexParameterIivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexParameterIivEXT(arg0,arg1,arg2,arg3); println(""); } public void glTexParameterIuivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glTexParameterIuivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexParameterIuivEXT(arg0,arg1,arg2); println(""); } public void glTexParameterIuivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glTexParameterIuivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexParameterIuivEXT(arg0,arg1,arg2,arg3); println(""); } public void glTexParameterf(int arg0,int arg1,float arg2) { printIndent(); print("glTexParameterf("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexParameterf(arg0,arg1,arg2); println(""); } public void glTexParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glTexParameterfv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexParameterfv(arg0,arg1,arg2); println(""); } public void glTexParameterfv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glTexParameterfv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexParameterfv(arg0,arg1,arg2,arg3); println(""); } public void glTexParameteri(int arg0,int arg1,int arg2) { printIndent(); print("glTexParameteri("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexParameteri(arg0,arg1,arg2); println(""); } public void glTexParameteriv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glTexParameteriv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTexParameteriv(arg0,arg1,arg2); println(""); } public void glTexParameteriv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glTexParameteriv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glTexParameteriv(arg0,arg1,arg2,arg3); println(""); } public void glTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,java.nio.Buffer arg6) { printIndent(); print("glTexSubImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glTexSubImage1D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,long arg6) { printIndent(); print("glTexSubImage1D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glTexSubImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { printIndent(); print("glTexSubImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glTexSubImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,long arg8) { printIndent(); print("glTexSubImage2D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+")"); downstreamGL.glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); println(""); } public void glTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,java.nio.Buffer arg10) { printIndent(); print("glTexSubImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glTexSubImage3D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,long arg10) { printIndent(); print("glTexSubImage3D("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+")"); downstreamGL.glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10); println(""); } public void glTexSubImage4DSGIS(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8,int arg9,int arg10,int arg11,java.nio.Buffer arg12) { printIndent(); print("glTexSubImage4DSGIS("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+","+arg7+","+arg8+","+arg9+","+arg10+","+arg11+","+arg12+")"); downstreamGL.glTexSubImage4DSGIS(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12); println(""); } public void glTextureColorMaskSGIS(boolean arg0,boolean arg1,boolean arg2,boolean arg3) { printIndent(); print("glTextureColorMaskSGIS("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTextureColorMaskSGIS(arg0,arg1,arg2,arg3); println(""); } public void glTextureLightEXT(int arg0) { printIndent(); print("glTextureLightEXT("+arg0+")"); downstreamGL.glTextureLightEXT(arg0); println(""); } public void glTextureMaterialEXT(int arg0,int arg1) { printIndent(); print("glTextureMaterialEXT("+arg0+","+arg1+")"); downstreamGL.glTextureMaterialEXT(arg0,arg1); println(""); } public void glTextureNormalEXT(int arg0) { printIndent(); print("glTextureNormalEXT("+arg0+")"); downstreamGL.glTextureNormalEXT(arg0); println(""); } public void glTextureRangeAPPLE(int arg0,int arg1,java.nio.Buffer arg2) { printIndent(); print("glTextureRangeAPPLE("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTextureRangeAPPLE(arg0,arg1,arg2); println(""); } public void glTrackMatrixNV(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glTrackMatrixNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTrackMatrixNV(arg0,arg1,arg2,arg3); println(""); } public void glTransformFeedbackAttribsNV(int arg0,java.nio.IntBuffer arg1,int arg2) { printIndent(); print("glTransformFeedbackAttribsNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTransformFeedbackAttribsNV(arg0,arg1,arg2); println(""); } public void glTransformFeedbackAttribsNV(int arg0,int[] arg1,int arg2,int arg3) { printIndent(); print("glTransformFeedbackAttribsNV("+arg0+","+dumpArray(arg1)+","+arg2+","+arg3+")"); downstreamGL.glTransformFeedbackAttribsNV(arg0,arg1,arg2,arg3); println(""); } public void glTransformFeedbackVaryingsNV(int arg0,int arg1,java.nio.IntBuffer arg2,int arg3) { printIndent(); print("glTransformFeedbackVaryingsNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glTransformFeedbackVaryingsNV(arg0,arg1,arg2,arg3); println(""); } public void glTransformFeedbackVaryingsNV(int arg0,int arg1,int[] arg2,int arg3,int arg4) { printIndent(); print("glTransformFeedbackVaryingsNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+","+arg4+")"); downstreamGL.glTransformFeedbackVaryingsNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glTranslated(double arg0,double arg1,double arg2) { printIndent(); print("glTranslated("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTranslated(arg0,arg1,arg2); println(""); } public void glTranslatef(float arg0,float arg1,float arg2) { printIndent(); print("glTranslatef("+arg0+","+arg1+","+arg2+")"); downstreamGL.glTranslatef(arg0,arg1,arg2); println(""); } public void glUniform1f(int arg0,float arg1) { printIndent(); print("glUniform1f("+arg0+","+arg1+")"); downstreamGL.glUniform1f(arg0,arg1); println(""); } public void glUniform1fARB(int arg0,float arg1) { printIndent(); print("glUniform1fARB("+arg0+","+arg1+")"); downstreamGL.glUniform1fARB(arg0,arg1); println(""); } public void glUniform1fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform1fv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform1fv(arg0,arg1,arg2); println(""); } public void glUniform1fv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform1fv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform1fv(arg0,arg1,arg2,arg3); println(""); } public void glUniform1fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform1fvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform1fvARB(arg0,arg1,arg2); println(""); } public void glUniform1fvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform1fvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform1fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform1i(int arg0,int arg1) { printIndent(); print("glUniform1i("+arg0+","+arg1+")"); downstreamGL.glUniform1i(arg0,arg1); println(""); } public void glUniform1iARB(int arg0,int arg1) { printIndent(); print("glUniform1iARB("+arg0+","+arg1+")"); downstreamGL.glUniform1iARB(arg0,arg1); println(""); } public void glUniform1iv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform1iv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform1iv(arg0,arg1,arg2); println(""); } public void glUniform1iv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform1iv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform1iv(arg0,arg1,arg2,arg3); println(""); } public void glUniform1ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform1ivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform1ivARB(arg0,arg1,arg2); println(""); } public void glUniform1ivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform1ivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform1ivARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform1uiEXT(int arg0,int arg1) { printIndent(); print("glUniform1uiEXT("+arg0+","+arg1+")"); downstreamGL.glUniform1uiEXT(arg0,arg1); println(""); } public void glUniform1uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform1uivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform1uivEXT(arg0,arg1,arg2); println(""); } public void glUniform1uivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform1uivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform1uivEXT(arg0,arg1,arg2,arg3); println(""); } public void glUniform2f(int arg0,float arg1,float arg2) { printIndent(); print("glUniform2f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2f(arg0,arg1,arg2); println(""); } public void glUniform2fARB(int arg0,float arg1,float arg2) { printIndent(); print("glUniform2fARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2fARB(arg0,arg1,arg2); println(""); } public void glUniform2fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform2fv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2fv(arg0,arg1,arg2); println(""); } public void glUniform2fv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform2fv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform2fv(arg0,arg1,arg2,arg3); println(""); } public void glUniform2fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform2fvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2fvARB(arg0,arg1,arg2); println(""); } public void glUniform2fvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform2fvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform2fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform2i(int arg0,int arg1,int arg2) { printIndent(); print("glUniform2i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2i(arg0,arg1,arg2); println(""); } public void glUniform2iARB(int arg0,int arg1,int arg2) { printIndent(); print("glUniform2iARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2iARB(arg0,arg1,arg2); println(""); } public void glUniform2iv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform2iv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2iv(arg0,arg1,arg2); println(""); } public void glUniform2iv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform2iv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform2iv(arg0,arg1,arg2,arg3); println(""); } public void glUniform2ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform2ivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2ivARB(arg0,arg1,arg2); println(""); } public void glUniform2ivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform2ivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform2ivARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform2uiEXT(int arg0,int arg1,int arg2) { printIndent(); print("glUniform2uiEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2uiEXT(arg0,arg1,arg2); println(""); } public void glUniform2uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform2uivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform2uivEXT(arg0,arg1,arg2); println(""); } public void glUniform2uivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform2uivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform2uivEXT(arg0,arg1,arg2,arg3); println(""); } public void glUniform3f(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glUniform3f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniform3f(arg0,arg1,arg2,arg3); println(""); } public void glUniform3fARB(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glUniform3fARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniform3fARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform3fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform3fv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform3fv(arg0,arg1,arg2); println(""); } public void glUniform3fv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform3fv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform3fv(arg0,arg1,arg2,arg3); println(""); } public void glUniform3fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform3fvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform3fvARB(arg0,arg1,arg2); println(""); } public void glUniform3fvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform3fvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform3fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform3i(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glUniform3i("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniform3i(arg0,arg1,arg2,arg3); println(""); } public void glUniform3iARB(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glUniform3iARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniform3iARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform3iv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform3iv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform3iv(arg0,arg1,arg2); println(""); } public void glUniform3iv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform3iv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform3iv(arg0,arg1,arg2,arg3); println(""); } public void glUniform3ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform3ivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform3ivARB(arg0,arg1,arg2); println(""); } public void glUniform3ivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform3ivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform3ivARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform3uiEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glUniform3uiEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniform3uiEXT(arg0,arg1,arg2,arg3); println(""); } public void glUniform3uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform3uivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform3uivEXT(arg0,arg1,arg2); println(""); } public void glUniform3uivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform3uivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform3uivEXT(arg0,arg1,arg2,arg3); println(""); } public void glUniform4f(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glUniform4f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glUniform4f(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniform4fARB(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glUniform4fARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glUniform4fARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniform4fv(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform4fv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform4fv(arg0,arg1,arg2); println(""); } public void glUniform4fv(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform4fv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform4fv(arg0,arg1,arg2,arg3); println(""); } public void glUniform4fvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glUniform4fvARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform4fvARB(arg0,arg1,arg2); println(""); } public void glUniform4fvARB(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glUniform4fvARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform4fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform4i(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glUniform4i("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glUniform4i(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniform4iARB(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glUniform4iARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glUniform4iARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniform4iv(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform4iv("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform4iv(arg0,arg1,arg2); println(""); } public void glUniform4iv(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform4iv("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform4iv(arg0,arg1,arg2,arg3); println(""); } public void glUniform4ivARB(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform4ivARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform4ivARB(arg0,arg1,arg2); println(""); } public void glUniform4ivARB(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform4ivARB("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform4ivARB(arg0,arg1,arg2,arg3); println(""); } public void glUniform4uiEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glUniform4uiEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glUniform4uiEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniform4uivEXT(int arg0,int arg1,java.nio.IntBuffer arg2) { printIndent(); print("glUniform4uivEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniform4uivEXT(arg0,arg1,arg2); println(""); } public void glUniform4uivEXT(int arg0,int arg1,int[] arg2,int arg3) { printIndent(); print("glUniform4uivEXT("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glUniform4uivEXT(arg0,arg1,arg2,arg3); println(""); } public void glUniformBufferEXT(int arg0,int arg1,int arg2) { printIndent(); print("glUniformBufferEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glUniformBufferEXT(arg0,arg1,arg2); println(""); } public void glUniformMatrix2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix2fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix2fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix2fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix2fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix2fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix2fvARB(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix2fvARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix2fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix2fvARB(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix2fvARB("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix2fvARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix2x3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix2x3fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix2x3fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix2x3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix2x3fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix2x3fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix2x4fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix2x4fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix2x4fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix2x4fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix2x4fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix2x4fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix3fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix3fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix3fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix3fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix3fvARB(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix3fvARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix3fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix3fvARB(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix3fvARB("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix3fvARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix3x2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix3x2fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix3x2fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix3x2fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix3x2fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix3x2fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix3x4fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix3x4fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix3x4fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix3x4fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix3x4fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix3x4fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix4fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix4fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix4fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix4fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix4fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix4fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix4fvARB(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix4fvARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix4fvARB(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix4fvARB(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix4fvARB("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix4fvARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix4x2fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix4x2fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix4x2fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix4x2fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix4x2fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix4x2fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUniformMatrix4x3fv(int arg0,int arg1,boolean arg2,java.nio.FloatBuffer arg3) { printIndent(); print("glUniformMatrix4x3fv("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glUniformMatrix4x3fv(arg0,arg1,arg2,arg3); println(""); } public void glUniformMatrix4x3fv(int arg0,int arg1,boolean arg2,float[] arg3,int arg4) { printIndent(); print("glUniformMatrix4x3fv("+arg0+","+arg1+","+arg2+","+dumpArray(arg3)+","+arg4+")"); downstreamGL.glUniformMatrix4x3fv(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUnlockArraysEXT() { printIndent(); print("glUnlockArraysEXT("+")"); downstreamGL.glUnlockArraysEXT(); println(""); } public boolean glUnmapBuffer(int arg0) { printIndent(); print("glUnmapBuffer("+arg0+")"); boolean _res = downstreamGL.glUnmapBuffer(arg0); println(" = "+_res); return _res; } public boolean glUnmapBufferARB(int arg0) { printIndent(); print("glUnmapBufferARB("+arg0+")"); boolean _res = downstreamGL.glUnmapBufferARB(arg0); println(" = "+_res); return _res; } public void glUpdateObjectBufferATI(int arg0,int arg1,int arg2,java.nio.Buffer arg3,int arg4) { printIndent(); print("glUpdateObjectBufferATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glUpdateObjectBufferATI(arg0,arg1,arg2,arg3,arg4); println(""); } public void glUseProgram(int arg0) { printIndent(); print("glUseProgram("+arg0+")"); downstreamGL.glUseProgram(arg0); println(""); } public void glUseProgramObjectARB(int arg0) { printIndent(); print("glUseProgramObjectARB("+arg0+")"); downstreamGL.glUseProgramObjectARB(arg0); println(""); } public void glValidateProgram(int arg0) { printIndent(); print("glValidateProgram("+arg0+")"); downstreamGL.glValidateProgram(arg0); println(""); } public void glValidateProgramARB(int arg0) { printIndent(); print("glValidateProgramARB("+arg0+")"); downstreamGL.glValidateProgramARB(arg0); println(""); } public void glVariantArrayObjectATI(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glVariantArrayObjectATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVariantArrayObjectATI(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVariantPointerEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glVariantPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVariantPointerEXT(arg0,arg1,arg2,arg3); println(""); } public void glVariantPointerEXT(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glVariantPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVariantPointerEXT(arg0,arg1,arg2,arg3); println(""); } public void glVariantbvEXT(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVariantbvEXT("+arg0+","+arg1+")"); downstreamGL.glVariantbvEXT(arg0,arg1); println(""); } public void glVariantbvEXT(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVariantbvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantbvEXT(arg0,arg1,arg2); println(""); } public void glVariantdvEXT(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVariantdvEXT("+arg0+","+arg1+")"); downstreamGL.glVariantdvEXT(arg0,arg1); println(""); } public void glVariantdvEXT(int arg0,double[] arg1,int arg2) { printIndent(); print("glVariantdvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantdvEXT(arg0,arg1,arg2); println(""); } public void glVariantfvEXT(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVariantfvEXT("+arg0+","+arg1+")"); downstreamGL.glVariantfvEXT(arg0,arg1); println(""); } public void glVariantfvEXT(int arg0,float[] arg1,int arg2) { printIndent(); print("glVariantfvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantfvEXT(arg0,arg1,arg2); println(""); } public void glVariantivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVariantivEXT("+arg0+","+arg1+")"); downstreamGL.glVariantivEXT(arg0,arg1); println(""); } public void glVariantivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVariantivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantivEXT(arg0,arg1,arg2); println(""); } public void glVariantsvEXT(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVariantsvEXT("+arg0+","+arg1+")"); downstreamGL.glVariantsvEXT(arg0,arg1); println(""); } public void glVariantsvEXT(int arg0,short[] arg1,int arg2) { printIndent(); print("glVariantsvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantsvEXT(arg0,arg1,arg2); println(""); } public void glVariantubvEXT(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVariantubvEXT("+arg0+","+arg1+")"); downstreamGL.glVariantubvEXT(arg0,arg1); println(""); } public void glVariantubvEXT(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVariantubvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantubvEXT(arg0,arg1,arg2); println(""); } public void glVariantuivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVariantuivEXT("+arg0+","+arg1+")"); downstreamGL.glVariantuivEXT(arg0,arg1); println(""); } public void glVariantuivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVariantuivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantuivEXT(arg0,arg1,arg2); println(""); } public void glVariantusvEXT(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVariantusvEXT("+arg0+","+arg1+")"); downstreamGL.glVariantusvEXT(arg0,arg1); println(""); } public void glVariantusvEXT(int arg0,short[] arg1,int arg2) { printIndent(); print("glVariantusvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVariantusvEXT(arg0,arg1,arg2); println(""); } public void glVertex2d(double arg0,double arg1) { printIndent(); print("glVertex2d("+arg0+","+arg1+")"); downstreamGL.glVertex2d(arg0,arg1); println(""); } public void glVertex2dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glVertex2dv("+arg0+")"); downstreamGL.glVertex2dv(arg0); println(""); } public void glVertex2dv(double[] arg0,int arg1) { printIndent(); print("glVertex2dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex2dv(arg0,arg1); println(""); } public void glVertex2f(float arg0,float arg1) { printIndent(); print("glVertex2f("+arg0+","+arg1+")"); downstreamGL.glVertex2f(arg0,arg1); println(""); } public void glVertex2fv(java.nio.FloatBuffer arg0) { printIndent(); print("glVertex2fv("+arg0+")"); downstreamGL.glVertex2fv(arg0); println(""); } public void glVertex2fv(float[] arg0,int arg1) { printIndent(); print("glVertex2fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex2fv(arg0,arg1); println(""); } public void glVertex2hNV(short arg0,short arg1) { printIndent(); print("glVertex2hNV("+arg0+","+arg1+")"); downstreamGL.glVertex2hNV(arg0,arg1); println(""); } public void glVertex2hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glVertex2hvNV("+arg0+")"); downstreamGL.glVertex2hvNV(arg0); println(""); } public void glVertex2hvNV(short[] arg0,int arg1) { printIndent(); print("glVertex2hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex2hvNV(arg0,arg1); println(""); } public void glVertex2i(int arg0,int arg1) { printIndent(); print("glVertex2i("+arg0+","+arg1+")"); downstreamGL.glVertex2i(arg0,arg1); println(""); } public void glVertex2iv(java.nio.IntBuffer arg0) { printIndent(); print("glVertex2iv("+arg0+")"); downstreamGL.glVertex2iv(arg0); println(""); } public void glVertex2iv(int[] arg0,int arg1) { printIndent(); print("glVertex2iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex2iv(arg0,arg1); println(""); } public void glVertex2s(short arg0,short arg1) { printIndent(); print("glVertex2s("+arg0+","+arg1+")"); downstreamGL.glVertex2s(arg0,arg1); println(""); } public void glVertex2sv(java.nio.ShortBuffer arg0) { printIndent(); print("glVertex2sv("+arg0+")"); downstreamGL.glVertex2sv(arg0); println(""); } public void glVertex2sv(short[] arg0,int arg1) { printIndent(); print("glVertex2sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex2sv(arg0,arg1); println(""); } public void glVertex3d(double arg0,double arg1,double arg2) { printIndent(); print("glVertex3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertex3d(arg0,arg1,arg2); println(""); } public void glVertex3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glVertex3dv("+arg0+")"); downstreamGL.glVertex3dv(arg0); println(""); } public void glVertex3dv(double[] arg0,int arg1) { printIndent(); print("glVertex3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex3dv(arg0,arg1); println(""); } public void glVertex3f(float arg0,float arg1,float arg2) { printIndent(); print("glVertex3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertex3f(arg0,arg1,arg2); println(""); } public void glVertex3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glVertex3fv("+arg0+")"); downstreamGL.glVertex3fv(arg0); println(""); } public void glVertex3fv(float[] arg0,int arg1) { printIndent(); print("glVertex3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex3fv(arg0,arg1); println(""); } public void glVertex3hNV(short arg0,short arg1,short arg2) { printIndent(); print("glVertex3hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertex3hNV(arg0,arg1,arg2); println(""); } public void glVertex3hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glVertex3hvNV("+arg0+")"); downstreamGL.glVertex3hvNV(arg0); println(""); } public void glVertex3hvNV(short[] arg0,int arg1) { printIndent(); print("glVertex3hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex3hvNV(arg0,arg1); println(""); } public void glVertex3i(int arg0,int arg1,int arg2) { printIndent(); print("glVertex3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertex3i(arg0,arg1,arg2); println(""); } public void glVertex3iv(java.nio.IntBuffer arg0) { printIndent(); print("glVertex3iv("+arg0+")"); downstreamGL.glVertex3iv(arg0); println(""); } public void glVertex3iv(int[] arg0,int arg1) { printIndent(); print("glVertex3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex3iv(arg0,arg1); println(""); } public void glVertex3s(short arg0,short arg1,short arg2) { printIndent(); print("glVertex3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertex3s(arg0,arg1,arg2); println(""); } public void glVertex3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glVertex3sv("+arg0+")"); downstreamGL.glVertex3sv(arg0); println(""); } public void glVertex3sv(short[] arg0,int arg1) { printIndent(); print("glVertex3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex3sv(arg0,arg1); println(""); } public void glVertex4d(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glVertex4d("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertex4d(arg0,arg1,arg2,arg3); println(""); } public void glVertex4dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glVertex4dv("+arg0+")"); downstreamGL.glVertex4dv(arg0); println(""); } public void glVertex4dv(double[] arg0,int arg1) { printIndent(); print("glVertex4dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex4dv(arg0,arg1); println(""); } public void glVertex4f(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glVertex4f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertex4f(arg0,arg1,arg2,arg3); println(""); } public void glVertex4fv(java.nio.FloatBuffer arg0) { printIndent(); print("glVertex4fv("+arg0+")"); downstreamGL.glVertex4fv(arg0); println(""); } public void glVertex4fv(float[] arg0,int arg1) { printIndent(); print("glVertex4fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex4fv(arg0,arg1); println(""); } public void glVertex4hNV(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertex4hNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertex4hNV(arg0,arg1,arg2,arg3); println(""); } public void glVertex4hvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glVertex4hvNV("+arg0+")"); downstreamGL.glVertex4hvNV(arg0); println(""); } public void glVertex4hvNV(short[] arg0,int arg1) { printIndent(); print("glVertex4hvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex4hvNV(arg0,arg1); println(""); } public void glVertex4i(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glVertex4i("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertex4i(arg0,arg1,arg2,arg3); println(""); } public void glVertex4iv(java.nio.IntBuffer arg0) { printIndent(); print("glVertex4iv("+arg0+")"); downstreamGL.glVertex4iv(arg0); println(""); } public void glVertex4iv(int[] arg0,int arg1) { printIndent(); print("glVertex4iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex4iv(arg0,arg1); println(""); } public void glVertex4s(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertex4s("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertex4s(arg0,arg1,arg2,arg3); println(""); } public void glVertex4sv(java.nio.ShortBuffer arg0) { printIndent(); print("glVertex4sv("+arg0+")"); downstreamGL.glVertex4sv(arg0); println(""); } public void glVertex4sv(short[] arg0,int arg1) { printIndent(); print("glVertex4sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertex4sv(arg0,arg1); println(""); } public void glVertexArrayParameteriAPPLE(int arg0,int arg1) { printIndent(); print("glVertexArrayParameteriAPPLE("+arg0+","+arg1+")"); downstreamGL.glVertexArrayParameteriAPPLE(arg0,arg1); println(""); } public void glVertexArrayRangeAPPLE(int arg0,java.nio.Buffer arg1) { printIndent(); print("glVertexArrayRangeAPPLE("+arg0+","+arg1+")"); downstreamGL.glVertexArrayRangeAPPLE(arg0,arg1); println(""); } public void glVertexArrayRangeNV(int arg0,java.nio.Buffer arg1) { printIndent(); print("glVertexArrayRangeNV("+arg0+","+arg1+")"); downstreamGL.glVertexArrayRangeNV(arg0,arg1); println(""); } public void glVertexAttrib1d(int arg0,double arg1) { printIndent(); print("glVertexAttrib1d("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1d(arg0,arg1); println(""); } public void glVertexAttrib1dARB(int arg0,double arg1) { printIndent(); print("glVertexAttrib1dARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1dARB(arg0,arg1); println(""); } public void glVertexAttrib1dNV(int arg0,double arg1) { printIndent(); print("glVertexAttrib1dNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1dNV(arg0,arg1); println(""); } public void glVertexAttrib1dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib1dv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1dv(arg0,arg1); println(""); } public void glVertexAttrib1dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib1dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1dv(arg0,arg1,arg2); println(""); } public void glVertexAttrib1dvARB(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib1dvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1dvARB(arg0,arg1); println(""); } public void glVertexAttrib1dvARB(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib1dvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1dvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib1dvNV(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib1dvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1dvNV(arg0,arg1); println(""); } public void glVertexAttrib1dvNV(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib1dvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib1f(int arg0,float arg1) { printIndent(); print("glVertexAttrib1f("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1f(arg0,arg1); println(""); } public void glVertexAttrib1fARB(int arg0,float arg1) { printIndent(); print("glVertexAttrib1fARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1fARB(arg0,arg1); println(""); } public void glVertexAttrib1fNV(int arg0,float arg1) { printIndent(); print("glVertexAttrib1fNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1fNV(arg0,arg1); println(""); } public void glVertexAttrib1fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib1fv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1fv(arg0,arg1); println(""); } public void glVertexAttrib1fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib1fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1fv(arg0,arg1,arg2); println(""); } public void glVertexAttrib1fvARB(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib1fvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1fvARB(arg0,arg1); println(""); } public void glVertexAttrib1fvARB(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib1fvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1fvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib1fvNV(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib1fvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1fvNV(arg0,arg1); println(""); } public void glVertexAttrib1fvNV(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib1fvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib1hNV(int arg0,short arg1) { printIndent(); print("glVertexAttrib1hNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1hNV(arg0,arg1); println(""); } public void glVertexAttrib1hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib1hvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1hvNV(arg0,arg1); println(""); } public void glVertexAttrib1hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib1hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib1s(int arg0,short arg1) { printIndent(); print("glVertexAttrib1s("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1s(arg0,arg1); println(""); } public void glVertexAttrib1sARB(int arg0,short arg1) { printIndent(); print("glVertexAttrib1sARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1sARB(arg0,arg1); println(""); } public void glVertexAttrib1sNV(int arg0,short arg1) { printIndent(); print("glVertexAttrib1sNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1sNV(arg0,arg1); println(""); } public void glVertexAttrib1sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib1sv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1sv(arg0,arg1); println(""); } public void glVertexAttrib1sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib1sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1sv(arg0,arg1,arg2); println(""); } public void glVertexAttrib1svARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib1svARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1svARB(arg0,arg1); println(""); } public void glVertexAttrib1svARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib1svARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1svARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib1svNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib1svNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib1svNV(arg0,arg1); println(""); } public void glVertexAttrib1svNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib1svNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib1svNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2d(int arg0,double arg1,double arg2) { printIndent(); print("glVertexAttrib2d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2d(arg0,arg1,arg2); println(""); } public void glVertexAttrib2dARB(int arg0,double arg1,double arg2) { printIndent(); print("glVertexAttrib2dARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2dARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib2dNV(int arg0,double arg1,double arg2) { printIndent(); print("glVertexAttrib2dNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2dNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib2dv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2dv(arg0,arg1); println(""); } public void glVertexAttrib2dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib2dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2dv(arg0,arg1,arg2); println(""); } public void glVertexAttrib2dvARB(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib2dvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2dvARB(arg0,arg1); println(""); } public void glVertexAttrib2dvARB(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib2dvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2dvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib2dvNV(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib2dvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2dvNV(arg0,arg1); println(""); } public void glVertexAttrib2dvNV(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib2dvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2f(int arg0,float arg1,float arg2) { printIndent(); print("glVertexAttrib2f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2f(arg0,arg1,arg2); println(""); } public void glVertexAttrib2fARB(int arg0,float arg1,float arg2) { printIndent(); print("glVertexAttrib2fARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2fARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib2fNV(int arg0,float arg1,float arg2) { printIndent(); print("glVertexAttrib2fNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2fNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib2fv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2fv(arg0,arg1); println(""); } public void glVertexAttrib2fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib2fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2fv(arg0,arg1,arg2); println(""); } public void glVertexAttrib2fvARB(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib2fvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2fvARB(arg0,arg1); println(""); } public void glVertexAttrib2fvARB(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib2fvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2fvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib2fvNV(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib2fvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2fvNV(arg0,arg1); println(""); } public void glVertexAttrib2fvNV(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib2fvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2hNV(int arg0,short arg1,short arg2) { printIndent(); print("glVertexAttrib2hNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2hNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib2hvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2hvNV(arg0,arg1); println(""); } public void glVertexAttrib2hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib2hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2s(int arg0,short arg1,short arg2) { printIndent(); print("glVertexAttrib2s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2s(arg0,arg1,arg2); println(""); } public void glVertexAttrib2sARB(int arg0,short arg1,short arg2) { printIndent(); print("glVertexAttrib2sARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2sARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib2sNV(int arg0,short arg1,short arg2) { printIndent(); print("glVertexAttrib2sNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttrib2sNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib2sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib2sv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2sv(arg0,arg1); println(""); } public void glVertexAttrib2sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib2sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2sv(arg0,arg1,arg2); println(""); } public void glVertexAttrib2svARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib2svARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2svARB(arg0,arg1); println(""); } public void glVertexAttrib2svARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib2svARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2svARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib2svNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib2svNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib2svNV(arg0,arg1); println(""); } public void glVertexAttrib2svNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib2svNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib2svNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib3d(int arg0,double arg1,double arg2,double arg3) { printIndent(); print("glVertexAttrib3d("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3d(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3dARB(int arg0,double arg1,double arg2,double arg3) { printIndent(); print("glVertexAttrib3dARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3dARB(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3dNV(int arg0,double arg1,double arg2,double arg3) { printIndent(); print("glVertexAttrib3dNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3dNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib3dv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3dv(arg0,arg1); println(""); } public void glVertexAttrib3dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib3dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3dv(arg0,arg1,arg2); println(""); } public void glVertexAttrib3dvARB(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib3dvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3dvARB(arg0,arg1); println(""); } public void glVertexAttrib3dvARB(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib3dvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3dvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib3dvNV(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib3dvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3dvNV(arg0,arg1); println(""); } public void glVertexAttrib3dvNV(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib3dvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib3f(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glVertexAttrib3f("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3f(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3fARB(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glVertexAttrib3fARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3fARB(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3fNV(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glVertexAttrib3fNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3fNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib3fv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3fv(arg0,arg1); println(""); } public void glVertexAttrib3fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib3fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3fv(arg0,arg1,arg2); println(""); } public void glVertexAttrib3fvARB(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib3fvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3fvARB(arg0,arg1); println(""); } public void glVertexAttrib3fvARB(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib3fvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3fvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib3fvNV(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib3fvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3fvNV(arg0,arg1); println(""); } public void glVertexAttrib3fvNV(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib3fvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib3hNV(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertexAttrib3hNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3hNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib3hvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3hvNV(arg0,arg1); println(""); } public void glVertexAttrib3hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib3hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib3s(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertexAttrib3s("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3s(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3sARB(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertexAttrib3sARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3sARB(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3sNV(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertexAttrib3sNV("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttrib3sNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttrib3sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib3sv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3sv(arg0,arg1); println(""); } public void glVertexAttrib3sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib3sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3sv(arg0,arg1,arg2); println(""); } public void glVertexAttrib3svARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib3svARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3svARB(arg0,arg1); println(""); } public void glVertexAttrib3svARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib3svARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3svARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib3svNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib3svNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib3svNV(arg0,arg1); println(""); } public void glVertexAttrib3svNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib3svNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib3svNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib4Nbv(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4Nbv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4Nbv(arg0,arg1); println(""); } public void glVertexAttrib4Nbv(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4Nbv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4Nbv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4NbvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4NbvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4NbvARB(arg0,arg1); println(""); } public void glVertexAttrib4NbvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4NbvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4NbvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4Niv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4Niv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4Niv(arg0,arg1); println(""); } public void glVertexAttrib4Niv(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4Niv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4Niv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4NivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4NivARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4NivARB(arg0,arg1); println(""); } public void glVertexAttrib4NivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4NivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4NivARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4Nsv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4Nsv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4Nsv(arg0,arg1); println(""); } public void glVertexAttrib4Nsv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4Nsv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4Nsv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4NsvARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4NsvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4NsvARB(arg0,arg1); println(""); } public void glVertexAttrib4NsvARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4NsvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4NsvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4Nub(int arg0,byte arg1,byte arg2,byte arg3,byte arg4) { printIndent(); print("glVertexAttrib4Nub("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4Nub(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4NubARB(int arg0,byte arg1,byte arg2,byte arg3,byte arg4) { printIndent(); print("glVertexAttrib4NubARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4NubARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4Nubv(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4Nubv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4Nubv(arg0,arg1); println(""); } public void glVertexAttrib4Nubv(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4Nubv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4Nubv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4NubvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4NubvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4NubvARB(arg0,arg1); println(""); } public void glVertexAttrib4NubvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4NubvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4NubvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4Nuiv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4Nuiv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4Nuiv(arg0,arg1); println(""); } public void glVertexAttrib4Nuiv(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4Nuiv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4Nuiv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4NuivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4NuivARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4NuivARB(arg0,arg1); println(""); } public void glVertexAttrib4NuivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4NuivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4NuivARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4Nusv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4Nusv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4Nusv(arg0,arg1); println(""); } public void glVertexAttrib4Nusv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4Nusv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4Nusv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4NusvARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4NusvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4NusvARB(arg0,arg1); println(""); } public void glVertexAttrib4NusvARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4NusvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4NusvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4bv(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4bv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4bv(arg0,arg1); println(""); } public void glVertexAttrib4bv(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4bv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4bv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4bvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4bvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4bvARB(arg0,arg1); println(""); } public void glVertexAttrib4bvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4bvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4bvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4d(int arg0,double arg1,double arg2,double arg3,double arg4) { printIndent(); print("glVertexAttrib4d("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4d(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4dARB(int arg0,double arg1,double arg2,double arg3,double arg4) { printIndent(); print("glVertexAttrib4dARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4dARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4dNV(int arg0,double arg1,double arg2,double arg3,double arg4) { printIndent(); print("glVertexAttrib4dNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4dNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4dv(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib4dv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4dv(arg0,arg1); println(""); } public void glVertexAttrib4dv(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib4dv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4dv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4dvARB(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib4dvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4dvARB(arg0,arg1); println(""); } public void glVertexAttrib4dvARB(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib4dvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4dvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4dvNV(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexAttrib4dvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4dvNV(arg0,arg1); println(""); } public void glVertexAttrib4dvNV(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexAttrib4dvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib4f(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glVertexAttrib4f("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4f(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4fARB(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glVertexAttrib4fARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4fARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4fNV(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glVertexAttrib4fNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4fNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4fv(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib4fv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4fv(arg0,arg1); println(""); } public void glVertexAttrib4fv(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib4fv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4fv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4fvARB(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib4fvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4fvARB(arg0,arg1); println(""); } public void glVertexAttrib4fvARB(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib4fvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4fvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4fvNV(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexAttrib4fvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4fvNV(arg0,arg1); println(""); } public void glVertexAttrib4fvNV(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexAttrib4fvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib4hNV(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glVertexAttrib4hNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4hNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4hvNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4hvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4hvNV(arg0,arg1); println(""); } public void glVertexAttrib4hvNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4hvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib4iv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4iv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4iv(arg0,arg1); println(""); } public void glVertexAttrib4iv(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4iv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4iv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4ivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4ivARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4ivARB(arg0,arg1); println(""); } public void glVertexAttrib4ivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4ivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4ivARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4s(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glVertexAttrib4s("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4s(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4sARB(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glVertexAttrib4sARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4sARB(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4sNV(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glVertexAttrib4sNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4sNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4sv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4sv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4sv(arg0,arg1); println(""); } public void glVertexAttrib4sv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4sv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4sv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4svARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4svARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4svARB(arg0,arg1); println(""); } public void glVertexAttrib4svARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4svARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4svARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4svNV(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4svNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4svNV(arg0,arg1); println(""); } public void glVertexAttrib4svNV(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4svNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4svNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib4ubNV(int arg0,byte arg1,byte arg2,byte arg3,byte arg4) { printIndent(); print("glVertexAttrib4ubNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttrib4ubNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttrib4ubv(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4ubv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4ubv(arg0,arg1); println(""); } public void glVertexAttrib4ubv(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4ubv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4ubv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4ubvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4ubvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4ubvARB(arg0,arg1); println(""); } public void glVertexAttrib4ubvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4ubvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4ubvARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4ubvNV(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttrib4ubvNV("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4ubvNV(arg0,arg1); println(""); } public void glVertexAttrib4ubvNV(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttrib4ubvNV("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4ubvNV(arg0,arg1,arg2); println(""); } public void glVertexAttrib4uiv(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4uiv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4uiv(arg0,arg1); println(""); } public void glVertexAttrib4uiv(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4uiv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4uiv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4uivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttrib4uivARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4uivARB(arg0,arg1); println(""); } public void glVertexAttrib4uivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttrib4uivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4uivARB(arg0,arg1,arg2); println(""); } public void glVertexAttrib4usv(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4usv("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4usv(arg0,arg1); println(""); } public void glVertexAttrib4usv(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4usv("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4usv(arg0,arg1,arg2); println(""); } public void glVertexAttrib4usvARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttrib4usvARB("+arg0+","+arg1+")"); downstreamGL.glVertexAttrib4usvARB(arg0,arg1); println(""); } public void glVertexAttrib4usvARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttrib4usvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttrib4usvARB(arg0,arg1,arg2); println(""); } public void glVertexAttribArrayObjectATI(int arg0,int arg1,int arg2,boolean arg3,int arg4,int arg5,int arg6) { printIndent(); print("glVertexAttribArrayObjectATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+","+arg6+")"); downstreamGL.glVertexAttribArrayObjectATI(arg0,arg1,arg2,arg3,arg4,arg5,arg6); println(""); } public void glVertexAttribI1iEXT(int arg0,int arg1) { printIndent(); print("glVertexAttribI1iEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI1iEXT(arg0,arg1); println(""); } public void glVertexAttribI1ivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI1ivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI1ivEXT(arg0,arg1); println(""); } public void glVertexAttribI1ivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI1ivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI1ivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI1uiEXT(int arg0,int arg1) { printIndent(); print("glVertexAttribI1uiEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI1uiEXT(arg0,arg1); println(""); } public void glVertexAttribI1uivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI1uivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI1uivEXT(arg0,arg1); println(""); } public void glVertexAttribI1uivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI1uivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI1uivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI2iEXT(int arg0,int arg1,int arg2) { printIndent(); print("glVertexAttribI2iEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribI2iEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI2ivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI2ivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI2ivEXT(arg0,arg1); println(""); } public void glVertexAttribI2ivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI2ivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI2ivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI2uiEXT(int arg0,int arg1,int arg2) { printIndent(); print("glVertexAttribI2uiEXT("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribI2uiEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI2uivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI2uivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI2uivEXT(arg0,arg1); println(""); } public void glVertexAttribI2uivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI2uivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI2uivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI3iEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glVertexAttribI3iEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttribI3iEXT(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribI3ivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI3ivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI3ivEXT(arg0,arg1); println(""); } public void glVertexAttribI3ivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI3ivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI3ivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI3uiEXT(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glVertexAttribI3uiEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexAttribI3uiEXT(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribI3uivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI3uivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI3uivEXT(arg0,arg1); println(""); } public void glVertexAttribI3uivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI3uivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI3uivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI4bvEXT(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttribI4bvEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI4bvEXT(arg0,arg1); println(""); } public void glVertexAttribI4bvEXT(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttribI4bvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI4bvEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI4iEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glVertexAttribI4iEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttribI4iEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttribI4ivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI4ivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI4ivEXT(arg0,arg1); println(""); } public void glVertexAttribI4ivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI4ivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI4ivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI4svEXT(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttribI4svEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI4svEXT(arg0,arg1); println(""); } public void glVertexAttribI4svEXT(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttribI4svEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI4svEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI4ubvEXT(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glVertexAttribI4ubvEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI4ubvEXT(arg0,arg1); println(""); } public void glVertexAttribI4ubvEXT(int arg0,byte[] arg1,int arg2) { printIndent(); print("glVertexAttribI4ubvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI4ubvEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI4uiEXT(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glVertexAttribI4uiEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttribI4uiEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttribI4uivEXT(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexAttribI4uivEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI4uivEXT(arg0,arg1); println(""); } public void glVertexAttribI4uivEXT(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexAttribI4uivEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI4uivEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribI4usvEXT(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexAttribI4usvEXT("+arg0+","+arg1+")"); downstreamGL.glVertexAttribI4usvEXT(arg0,arg1); println(""); } public void glVertexAttribI4usvEXT(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexAttribI4usvEXT("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexAttribI4usvEXT(arg0,arg1,arg2); println(""); } public void glVertexAttribIPointerEXT(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { printIndent(); print("glVertexAttribIPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttribIPointerEXT(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttribPointer(int arg0,int arg1,int arg2,boolean arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glVertexAttribPointer("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glVertexAttribPointer(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glVertexAttribPointer(int arg0,int arg1,int arg2,boolean arg3,int arg4,long arg5) { printIndent(); print("glVertexAttribPointer("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glVertexAttribPointer(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glVertexAttribPointerARB(int arg0,int arg1,int arg2,boolean arg3,int arg4,java.nio.Buffer arg5) { printIndent(); print("glVertexAttribPointerARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glVertexAttribPointerARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glVertexAttribPointerARB(int arg0,int arg1,int arg2,boolean arg3,int arg4,long arg5) { printIndent(); print("glVertexAttribPointerARB("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glVertexAttribPointerARB(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public void glVertexAttribPointerNV(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { printIndent(); print("glVertexAttribPointerNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttribPointerNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttribPointerNV(int arg0,int arg1,int arg2,int arg3,long arg4) { printIndent(); print("glVertexAttribPointerNV("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexAttribPointerNV(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexAttribs1dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glVertexAttribs1dvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs1dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs1dvNV(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glVertexAttribs1dvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs1dvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs1fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glVertexAttribs1fvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs1fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs1fvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glVertexAttribs1fvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs1fvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs1hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs1hvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs1hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs1hvNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs1hvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs1hvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs1svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs1svNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs1svNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs1svNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs1svNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs1svNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs2dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glVertexAttribs2dvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs2dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs2dvNV(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glVertexAttribs2dvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs2dvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs2fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glVertexAttribs2fvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs2fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs2fvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glVertexAttribs2fvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs2fvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs2hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs2hvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs2hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs2hvNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs2hvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs2hvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs2svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs2svNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs2svNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs2svNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs2svNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs2svNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs3dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glVertexAttribs3dvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs3dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs3dvNV(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glVertexAttribs3dvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs3dvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs3fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glVertexAttribs3fvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs3fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs3fvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glVertexAttribs3fvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs3fvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs3hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs3hvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs3hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs3hvNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs3hvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs3hvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs3svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs3svNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs3svNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs3svNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs3svNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs3svNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs4dvNV(int arg0,int arg1,java.nio.DoubleBuffer arg2) { printIndent(); print("glVertexAttribs4dvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs4dvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs4dvNV(int arg0,int arg1,double[] arg2,int arg3) { printIndent(); print("glVertexAttribs4dvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs4dvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs4fvNV(int arg0,int arg1,java.nio.FloatBuffer arg2) { printIndent(); print("glVertexAttribs4fvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs4fvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs4fvNV(int arg0,int arg1,float[] arg2,int arg3) { printIndent(); print("glVertexAttribs4fvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs4fvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs4hvNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs4hvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs4hvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs4hvNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs4hvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs4hvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs4svNV(int arg0,int arg1,java.nio.ShortBuffer arg2) { printIndent(); print("glVertexAttribs4svNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs4svNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs4svNV(int arg0,int arg1,short[] arg2,int arg3) { printIndent(); print("glVertexAttribs4svNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs4svNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexAttribs4ubvNV(int arg0,int arg1,java.nio.ByteBuffer arg2) { printIndent(); print("glVertexAttribs4ubvNV("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexAttribs4ubvNV(arg0,arg1,arg2); println(""); } public void glVertexAttribs4ubvNV(int arg0,int arg1,byte[] arg2,int arg3) { printIndent(); print("glVertexAttribs4ubvNV("+arg0+","+arg1+","+dumpArray(arg2)+","+arg3+")"); downstreamGL.glVertexAttribs4ubvNV(arg0,arg1,arg2,arg3); println(""); } public void glVertexBlendARB(int arg0) { printIndent(); print("glVertexBlendARB("+arg0+")"); downstreamGL.glVertexBlendARB(arg0); println(""); } public void glVertexBlendEnvfATI(int arg0,float arg1) { printIndent(); print("glVertexBlendEnvfATI("+arg0+","+arg1+")"); downstreamGL.glVertexBlendEnvfATI(arg0,arg1); println(""); } public void glVertexBlendEnviATI(int arg0,int arg1) { printIndent(); print("glVertexBlendEnviATI("+arg0+","+arg1+")"); downstreamGL.glVertexBlendEnviATI(arg0,arg1); println(""); } public void glVertexPointer(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glVertexPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexPointer(arg0,arg1,arg2,arg3); println(""); } public void glVertexPointer(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glVertexPointer("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexPointer(arg0,arg1,arg2,arg3); println(""); } public void glVertexStream1dATI(int arg0,double arg1) { printIndent(); print("glVertexStream1dATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1dATI(arg0,arg1); println(""); } public void glVertexStream1dvATI(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexStream1dvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1dvATI(arg0,arg1); println(""); } public void glVertexStream1dvATI(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexStream1dvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream1dvATI(arg0,arg1,arg2); println(""); } public void glVertexStream1fATI(int arg0,float arg1) { printIndent(); print("glVertexStream1fATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1fATI(arg0,arg1); println(""); } public void glVertexStream1fvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexStream1fvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1fvATI(arg0,arg1); println(""); } public void glVertexStream1fvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexStream1fvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream1fvATI(arg0,arg1,arg2); println(""); } public void glVertexStream1iATI(int arg0,int arg1) { printIndent(); print("glVertexStream1iATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1iATI(arg0,arg1); println(""); } public void glVertexStream1ivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexStream1ivATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1ivATI(arg0,arg1); println(""); } public void glVertexStream1ivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexStream1ivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream1ivATI(arg0,arg1,arg2); println(""); } public void glVertexStream1sATI(int arg0,short arg1) { printIndent(); print("glVertexStream1sATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1sATI(arg0,arg1); println(""); } public void glVertexStream1svATI(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexStream1svATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream1svATI(arg0,arg1); println(""); } public void glVertexStream1svATI(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexStream1svATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream1svATI(arg0,arg1,arg2); println(""); } public void glVertexStream2dATI(int arg0,double arg1,double arg2) { printIndent(); print("glVertexStream2dATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexStream2dATI(arg0,arg1,arg2); println(""); } public void glVertexStream2dvATI(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexStream2dvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream2dvATI(arg0,arg1); println(""); } public void glVertexStream2dvATI(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexStream2dvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream2dvATI(arg0,arg1,arg2); println(""); } public void glVertexStream2fATI(int arg0,float arg1,float arg2) { printIndent(); print("glVertexStream2fATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexStream2fATI(arg0,arg1,arg2); println(""); } public void glVertexStream2fvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexStream2fvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream2fvATI(arg0,arg1); println(""); } public void glVertexStream2fvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexStream2fvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream2fvATI(arg0,arg1,arg2); println(""); } public void glVertexStream2iATI(int arg0,int arg1,int arg2) { printIndent(); print("glVertexStream2iATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexStream2iATI(arg0,arg1,arg2); println(""); } public void glVertexStream2ivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexStream2ivATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream2ivATI(arg0,arg1); println(""); } public void glVertexStream2ivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexStream2ivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream2ivATI(arg0,arg1,arg2); println(""); } public void glVertexStream2sATI(int arg0,short arg1,short arg2) { printIndent(); print("glVertexStream2sATI("+arg0+","+arg1+","+arg2+")"); downstreamGL.glVertexStream2sATI(arg0,arg1,arg2); println(""); } public void glVertexStream2svATI(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexStream2svATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream2svATI(arg0,arg1); println(""); } public void glVertexStream2svATI(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexStream2svATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream2svATI(arg0,arg1,arg2); println(""); } public void glVertexStream3dATI(int arg0,double arg1,double arg2,double arg3) { printIndent(); print("glVertexStream3dATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexStream3dATI(arg0,arg1,arg2,arg3); println(""); } public void glVertexStream3dvATI(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexStream3dvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream3dvATI(arg0,arg1); println(""); } public void glVertexStream3dvATI(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexStream3dvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream3dvATI(arg0,arg1,arg2); println(""); } public void glVertexStream3fATI(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glVertexStream3fATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexStream3fATI(arg0,arg1,arg2,arg3); println(""); } public void glVertexStream3fvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexStream3fvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream3fvATI(arg0,arg1); println(""); } public void glVertexStream3fvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexStream3fvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream3fvATI(arg0,arg1,arg2); println(""); } public void glVertexStream3iATI(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glVertexStream3iATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexStream3iATI(arg0,arg1,arg2,arg3); println(""); } public void glVertexStream3ivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexStream3ivATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream3ivATI(arg0,arg1); println(""); } public void glVertexStream3ivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexStream3ivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream3ivATI(arg0,arg1,arg2); println(""); } public void glVertexStream3sATI(int arg0,short arg1,short arg2,short arg3) { printIndent(); print("glVertexStream3sATI("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexStream3sATI(arg0,arg1,arg2,arg3); println(""); } public void glVertexStream3svATI(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexStream3svATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream3svATI(arg0,arg1); println(""); } public void glVertexStream3svATI(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexStream3svATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream3svATI(arg0,arg1,arg2); println(""); } public void glVertexStream4dATI(int arg0,double arg1,double arg2,double arg3,double arg4) { printIndent(); print("glVertexStream4dATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexStream4dATI(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexStream4dvATI(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glVertexStream4dvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream4dvATI(arg0,arg1); println(""); } public void glVertexStream4dvATI(int arg0,double[] arg1,int arg2) { printIndent(); print("glVertexStream4dvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream4dvATI(arg0,arg1,arg2); println(""); } public void glVertexStream4fATI(int arg0,float arg1,float arg2,float arg3,float arg4) { printIndent(); print("glVertexStream4fATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexStream4fATI(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexStream4fvATI(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glVertexStream4fvATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream4fvATI(arg0,arg1); println(""); } public void glVertexStream4fvATI(int arg0,float[] arg1,int arg2) { printIndent(); print("glVertexStream4fvATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream4fvATI(arg0,arg1,arg2); println(""); } public void glVertexStream4iATI(int arg0,int arg1,int arg2,int arg3,int arg4) { printIndent(); print("glVertexStream4iATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexStream4iATI(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexStream4ivATI(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glVertexStream4ivATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream4ivATI(arg0,arg1); println(""); } public void glVertexStream4ivATI(int arg0,int[] arg1,int arg2) { printIndent(); print("glVertexStream4ivATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream4ivATI(arg0,arg1,arg2); println(""); } public void glVertexStream4sATI(int arg0,short arg1,short arg2,short arg3,short arg4) { printIndent(); print("glVertexStream4sATI("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+")"); downstreamGL.glVertexStream4sATI(arg0,arg1,arg2,arg3,arg4); println(""); } public void glVertexStream4svATI(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glVertexStream4svATI("+arg0+","+arg1+")"); downstreamGL.glVertexStream4svATI(arg0,arg1); println(""); } public void glVertexStream4svATI(int arg0,short[] arg1,int arg2) { printIndent(); print("glVertexStream4svATI("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glVertexStream4svATI(arg0,arg1,arg2); println(""); } public void glVertexWeightPointerEXT(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glVertexWeightPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexWeightPointerEXT(arg0,arg1,arg2,arg3); println(""); } public void glVertexWeightPointerEXT(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glVertexWeightPointerEXT("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glVertexWeightPointerEXT(arg0,arg1,arg2,arg3); println(""); } public void glVertexWeightfEXT(float arg0) { printIndent(); print("glVertexWeightfEXT("+arg0+")"); downstreamGL.glVertexWeightfEXT(arg0); println(""); } public void glVertexWeightfvEXT(java.nio.FloatBuffer arg0) { printIndent(); print("glVertexWeightfvEXT("+arg0+")"); downstreamGL.glVertexWeightfvEXT(arg0); println(""); } public void glVertexWeightfvEXT(float[] arg0,int arg1) { printIndent(); print("glVertexWeightfvEXT("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertexWeightfvEXT(arg0,arg1); println(""); } public void glVertexWeighthNV(short arg0) { printIndent(); print("glVertexWeighthNV("+arg0+")"); downstreamGL.glVertexWeighthNV(arg0); println(""); } public void glVertexWeighthvNV(java.nio.ShortBuffer arg0) { printIndent(); print("glVertexWeighthvNV("+arg0+")"); downstreamGL.glVertexWeighthvNV(arg0); println(""); } public void glVertexWeighthvNV(short[] arg0,int arg1) { printIndent(); print("glVertexWeighthvNV("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glVertexWeighthvNV(arg0,arg1); println(""); } public void glViewport(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glViewport("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glViewport(arg0,arg1,arg2,arg3); println(""); } public void glWeightPointerARB(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { printIndent(); print("glWeightPointerARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glWeightPointerARB(arg0,arg1,arg2,arg3); println(""); } public void glWeightPointerARB(int arg0,int arg1,int arg2,long arg3) { printIndent(); print("glWeightPointerARB("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glWeightPointerARB(arg0,arg1,arg2,arg3); println(""); } public void glWeightbvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glWeightbvARB("+arg0+","+arg1+")"); downstreamGL.glWeightbvARB(arg0,arg1); println(""); } public void glWeightbvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glWeightbvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightbvARB(arg0,arg1,arg2); println(""); } public void glWeightdvARB(int arg0,java.nio.DoubleBuffer arg1) { printIndent(); print("glWeightdvARB("+arg0+","+arg1+")"); downstreamGL.glWeightdvARB(arg0,arg1); println(""); } public void glWeightdvARB(int arg0,double[] arg1,int arg2) { printIndent(); print("glWeightdvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightdvARB(arg0,arg1,arg2); println(""); } public void glWeightfvARB(int arg0,java.nio.FloatBuffer arg1) { printIndent(); print("glWeightfvARB("+arg0+","+arg1+")"); downstreamGL.glWeightfvARB(arg0,arg1); println(""); } public void glWeightfvARB(int arg0,float[] arg1,int arg2) { printIndent(); print("glWeightfvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightfvARB(arg0,arg1,arg2); println(""); } public void glWeightivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glWeightivARB("+arg0+","+arg1+")"); downstreamGL.glWeightivARB(arg0,arg1); println(""); } public void glWeightivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glWeightivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightivARB(arg0,arg1,arg2); println(""); } public void glWeightsvARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glWeightsvARB("+arg0+","+arg1+")"); downstreamGL.glWeightsvARB(arg0,arg1); println(""); } public void glWeightsvARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glWeightsvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightsvARB(arg0,arg1,arg2); println(""); } public void glWeightubvARB(int arg0,java.nio.ByteBuffer arg1) { printIndent(); print("glWeightubvARB("+arg0+","+arg1+")"); downstreamGL.glWeightubvARB(arg0,arg1); println(""); } public void glWeightubvARB(int arg0,byte[] arg1,int arg2) { printIndent(); print("glWeightubvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightubvARB(arg0,arg1,arg2); println(""); } public void glWeightuivARB(int arg0,java.nio.IntBuffer arg1) { printIndent(); print("glWeightuivARB("+arg0+","+arg1+")"); downstreamGL.glWeightuivARB(arg0,arg1); println(""); } public void glWeightuivARB(int arg0,int[] arg1,int arg2) { printIndent(); print("glWeightuivARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightuivARB(arg0,arg1,arg2); println(""); } public void glWeightusvARB(int arg0,java.nio.ShortBuffer arg1) { printIndent(); print("glWeightusvARB("+arg0+","+arg1+")"); downstreamGL.glWeightusvARB(arg0,arg1); println(""); } public void glWeightusvARB(int arg0,short[] arg1,int arg2) { printIndent(); print("glWeightusvARB("+arg0+","+dumpArray(arg1)+","+arg2+")"); downstreamGL.glWeightusvARB(arg0,arg1,arg2); println(""); } public void glWindowPos2d(double arg0,double arg1) { printIndent(); print("glWindowPos2d("+arg0+","+arg1+")"); downstreamGL.glWindowPos2d(arg0,arg1); println(""); } public void glWindowPos2dARB(double arg0,double arg1) { printIndent(); print("glWindowPos2dARB("+arg0+","+arg1+")"); downstreamGL.glWindowPos2dARB(arg0,arg1); println(""); } public void glWindowPos2dMESA(double arg0,double arg1) { printIndent(); print("glWindowPos2dMESA("+arg0+","+arg1+")"); downstreamGL.glWindowPos2dMESA(arg0,arg1); println(""); } public void glWindowPos2dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos2dv("+arg0+")"); downstreamGL.glWindowPos2dv(arg0); println(""); } public void glWindowPos2dv(double[] arg0,int arg1) { printIndent(); print("glWindowPos2dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2dv(arg0,arg1); println(""); } public void glWindowPos2dvARB(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos2dvARB("+arg0+")"); downstreamGL.glWindowPos2dvARB(arg0); println(""); } public void glWindowPos2dvARB(double[] arg0,int arg1) { printIndent(); print("glWindowPos2dvARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2dvARB(arg0,arg1); println(""); } public void glWindowPos2dvMESA(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos2dvMESA("+arg0+")"); downstreamGL.glWindowPos2dvMESA(arg0); println(""); } public void glWindowPos2dvMESA(double[] arg0,int arg1) { printIndent(); print("glWindowPos2dvMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2dvMESA(arg0,arg1); println(""); } public void glWindowPos2f(float arg0,float arg1) { printIndent(); print("glWindowPos2f("+arg0+","+arg1+")"); downstreamGL.glWindowPos2f(arg0,arg1); println(""); } public void glWindowPos2fARB(float arg0,float arg1) { printIndent(); print("glWindowPos2fARB("+arg0+","+arg1+")"); downstreamGL.glWindowPos2fARB(arg0,arg1); println(""); } public void glWindowPos2fMESA(float arg0,float arg1) { printIndent(); print("glWindowPos2fMESA("+arg0+","+arg1+")"); downstreamGL.glWindowPos2fMESA(arg0,arg1); println(""); } public void glWindowPos2fv(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos2fv("+arg0+")"); downstreamGL.glWindowPos2fv(arg0); println(""); } public void glWindowPos2fv(float[] arg0,int arg1) { printIndent(); print("glWindowPos2fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2fv(arg0,arg1); println(""); } public void glWindowPos2fvARB(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos2fvARB("+arg0+")"); downstreamGL.glWindowPos2fvARB(arg0); println(""); } public void glWindowPos2fvARB(float[] arg0,int arg1) { printIndent(); print("glWindowPos2fvARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2fvARB(arg0,arg1); println(""); } public void glWindowPos2fvMESA(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos2fvMESA("+arg0+")"); downstreamGL.glWindowPos2fvMESA(arg0); println(""); } public void glWindowPos2fvMESA(float[] arg0,int arg1) { printIndent(); print("glWindowPos2fvMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2fvMESA(arg0,arg1); println(""); } public void glWindowPos2i(int arg0,int arg1) { printIndent(); print("glWindowPos2i("+arg0+","+arg1+")"); downstreamGL.glWindowPos2i(arg0,arg1); println(""); } public void glWindowPos2iARB(int arg0,int arg1) { printIndent(); print("glWindowPos2iARB("+arg0+","+arg1+")"); downstreamGL.glWindowPos2iARB(arg0,arg1); println(""); } public void glWindowPos2iMESA(int arg0,int arg1) { printIndent(); print("glWindowPos2iMESA("+arg0+","+arg1+")"); downstreamGL.glWindowPos2iMESA(arg0,arg1); println(""); } public void glWindowPos2iv(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos2iv("+arg0+")"); downstreamGL.glWindowPos2iv(arg0); println(""); } public void glWindowPos2iv(int[] arg0,int arg1) { printIndent(); print("glWindowPos2iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2iv(arg0,arg1); println(""); } public void glWindowPos2ivARB(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos2ivARB("+arg0+")"); downstreamGL.glWindowPos2ivARB(arg0); println(""); } public void glWindowPos2ivARB(int[] arg0,int arg1) { printIndent(); print("glWindowPos2ivARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2ivARB(arg0,arg1); println(""); } public void glWindowPos2ivMESA(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos2ivMESA("+arg0+")"); downstreamGL.glWindowPos2ivMESA(arg0); println(""); } public void glWindowPos2ivMESA(int[] arg0,int arg1) { printIndent(); print("glWindowPos2ivMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2ivMESA(arg0,arg1); println(""); } public void glWindowPos2s(short arg0,short arg1) { printIndent(); print("glWindowPos2s("+arg0+","+arg1+")"); downstreamGL.glWindowPos2s(arg0,arg1); println(""); } public void glWindowPos2sARB(short arg0,short arg1) { printIndent(); print("glWindowPos2sARB("+arg0+","+arg1+")"); downstreamGL.glWindowPos2sARB(arg0,arg1); println(""); } public void glWindowPos2sMESA(short arg0,short arg1) { printIndent(); print("glWindowPos2sMESA("+arg0+","+arg1+")"); downstreamGL.glWindowPos2sMESA(arg0,arg1); println(""); } public void glWindowPos2sv(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos2sv("+arg0+")"); downstreamGL.glWindowPos2sv(arg0); println(""); } public void glWindowPos2sv(short[] arg0,int arg1) { printIndent(); print("glWindowPos2sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2sv(arg0,arg1); println(""); } public void glWindowPos2svARB(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos2svARB("+arg0+")"); downstreamGL.glWindowPos2svARB(arg0); println(""); } public void glWindowPos2svARB(short[] arg0,int arg1) { printIndent(); print("glWindowPos2svARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2svARB(arg0,arg1); println(""); } public void glWindowPos2svMESA(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos2svMESA("+arg0+")"); downstreamGL.glWindowPos2svMESA(arg0); println(""); } public void glWindowPos2svMESA(short[] arg0,int arg1) { printIndent(); print("glWindowPos2svMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos2svMESA(arg0,arg1); println(""); } public void glWindowPos3d(double arg0,double arg1,double arg2) { printIndent(); print("glWindowPos3d("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3d(arg0,arg1,arg2); println(""); } public void glWindowPos3dARB(double arg0,double arg1,double arg2) { printIndent(); print("glWindowPos3dARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3dARB(arg0,arg1,arg2); println(""); } public void glWindowPos3dMESA(double arg0,double arg1,double arg2) { printIndent(); print("glWindowPos3dMESA("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3dMESA(arg0,arg1,arg2); println(""); } public void glWindowPos3dv(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos3dv("+arg0+")"); downstreamGL.glWindowPos3dv(arg0); println(""); } public void glWindowPos3dv(double[] arg0,int arg1) { printIndent(); print("glWindowPos3dv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3dv(arg0,arg1); println(""); } public void glWindowPos3dvARB(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos3dvARB("+arg0+")"); downstreamGL.glWindowPos3dvARB(arg0); println(""); } public void glWindowPos3dvARB(double[] arg0,int arg1) { printIndent(); print("glWindowPos3dvARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3dvARB(arg0,arg1); println(""); } public void glWindowPos3dvMESA(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos3dvMESA("+arg0+")"); downstreamGL.glWindowPos3dvMESA(arg0); println(""); } public void glWindowPos3dvMESA(double[] arg0,int arg1) { printIndent(); print("glWindowPos3dvMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3dvMESA(arg0,arg1); println(""); } public void glWindowPos3f(float arg0,float arg1,float arg2) { printIndent(); print("glWindowPos3f("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3f(arg0,arg1,arg2); println(""); } public void glWindowPos3fARB(float arg0,float arg1,float arg2) { printIndent(); print("glWindowPos3fARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3fARB(arg0,arg1,arg2); println(""); } public void glWindowPos3fMESA(float arg0,float arg1,float arg2) { printIndent(); print("glWindowPos3fMESA("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3fMESA(arg0,arg1,arg2); println(""); } public void glWindowPos3fv(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos3fv("+arg0+")"); downstreamGL.glWindowPos3fv(arg0); println(""); } public void glWindowPos3fv(float[] arg0,int arg1) { printIndent(); print("glWindowPos3fv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3fv(arg0,arg1); println(""); } public void glWindowPos3fvARB(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos3fvARB("+arg0+")"); downstreamGL.glWindowPos3fvARB(arg0); println(""); } public void glWindowPos3fvARB(float[] arg0,int arg1) { printIndent(); print("glWindowPos3fvARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3fvARB(arg0,arg1); println(""); } public void glWindowPos3fvMESA(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos3fvMESA("+arg0+")"); downstreamGL.glWindowPos3fvMESA(arg0); println(""); } public void glWindowPos3fvMESA(float[] arg0,int arg1) { printIndent(); print("glWindowPos3fvMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3fvMESA(arg0,arg1); println(""); } public void glWindowPos3i(int arg0,int arg1,int arg2) { printIndent(); print("glWindowPos3i("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3i(arg0,arg1,arg2); println(""); } public void glWindowPos3iARB(int arg0,int arg1,int arg2) { printIndent(); print("glWindowPos3iARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3iARB(arg0,arg1,arg2); println(""); } public void glWindowPos3iMESA(int arg0,int arg1,int arg2) { printIndent(); print("glWindowPos3iMESA("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3iMESA(arg0,arg1,arg2); println(""); } public void glWindowPos3iv(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos3iv("+arg0+")"); downstreamGL.glWindowPos3iv(arg0); println(""); } public void glWindowPos3iv(int[] arg0,int arg1) { printIndent(); print("glWindowPos3iv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3iv(arg0,arg1); println(""); } public void glWindowPos3ivARB(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos3ivARB("+arg0+")"); downstreamGL.glWindowPos3ivARB(arg0); println(""); } public void glWindowPos3ivARB(int[] arg0,int arg1) { printIndent(); print("glWindowPos3ivARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3ivARB(arg0,arg1); println(""); } public void glWindowPos3ivMESA(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos3ivMESA("+arg0+")"); downstreamGL.glWindowPos3ivMESA(arg0); println(""); } public void glWindowPos3ivMESA(int[] arg0,int arg1) { printIndent(); print("glWindowPos3ivMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3ivMESA(arg0,arg1); println(""); } public void glWindowPos3s(short arg0,short arg1,short arg2) { printIndent(); print("glWindowPos3s("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3s(arg0,arg1,arg2); println(""); } public void glWindowPos3sARB(short arg0,short arg1,short arg2) { printIndent(); print("glWindowPos3sARB("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3sARB(arg0,arg1,arg2); println(""); } public void glWindowPos3sMESA(short arg0,short arg1,short arg2) { printIndent(); print("glWindowPos3sMESA("+arg0+","+arg1+","+arg2+")"); downstreamGL.glWindowPos3sMESA(arg0,arg1,arg2); println(""); } public void glWindowPos3sv(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos3sv("+arg0+")"); downstreamGL.glWindowPos3sv(arg0); println(""); } public void glWindowPos3sv(short[] arg0,int arg1) { printIndent(); print("glWindowPos3sv("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3sv(arg0,arg1); println(""); } public void glWindowPos3svARB(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos3svARB("+arg0+")"); downstreamGL.glWindowPos3svARB(arg0); println(""); } public void glWindowPos3svARB(short[] arg0,int arg1) { printIndent(); print("glWindowPos3svARB("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3svARB(arg0,arg1); println(""); } public void glWindowPos3svMESA(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos3svMESA("+arg0+")"); downstreamGL.glWindowPos3svMESA(arg0); println(""); } public void glWindowPos3svMESA(short[] arg0,int arg1) { printIndent(); print("glWindowPos3svMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos3svMESA(arg0,arg1); println(""); } public void glWindowPos4dMESA(double arg0,double arg1,double arg2,double arg3) { printIndent(); print("glWindowPos4dMESA("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glWindowPos4dMESA(arg0,arg1,arg2,arg3); println(""); } public void glWindowPos4dvMESA(java.nio.DoubleBuffer arg0) { printIndent(); print("glWindowPos4dvMESA("+arg0+")"); downstreamGL.glWindowPos4dvMESA(arg0); println(""); } public void glWindowPos4dvMESA(double[] arg0,int arg1) { printIndent(); print("glWindowPos4dvMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos4dvMESA(arg0,arg1); println(""); } public void glWindowPos4fMESA(float arg0,float arg1,float arg2,float arg3) { printIndent(); print("glWindowPos4fMESA("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glWindowPos4fMESA(arg0,arg1,arg2,arg3); println(""); } public void glWindowPos4fvMESA(java.nio.FloatBuffer arg0) { printIndent(); print("glWindowPos4fvMESA("+arg0+")"); downstreamGL.glWindowPos4fvMESA(arg0); println(""); } public void glWindowPos4fvMESA(float[] arg0,int arg1) { printIndent(); print("glWindowPos4fvMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos4fvMESA(arg0,arg1); println(""); } public void glWindowPos4iMESA(int arg0,int arg1,int arg2,int arg3) { printIndent(); print("glWindowPos4iMESA("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glWindowPos4iMESA(arg0,arg1,arg2,arg3); println(""); } public void glWindowPos4ivMESA(java.nio.IntBuffer arg0) { printIndent(); print("glWindowPos4ivMESA("+arg0+")"); downstreamGL.glWindowPos4ivMESA(arg0); println(""); } public void glWindowPos4ivMESA(int[] arg0,int arg1) { printIndent(); print("glWindowPos4ivMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos4ivMESA(arg0,arg1); println(""); } public void glWindowPos4sMESA(short arg0,short arg1,short arg2,short arg3) { printIndent(); print("glWindowPos4sMESA("+arg0+","+arg1+","+arg2+","+arg3+")"); downstreamGL.glWindowPos4sMESA(arg0,arg1,arg2,arg3); println(""); } public void glWindowPos4svMESA(java.nio.ShortBuffer arg0) { printIndent(); print("glWindowPos4svMESA("+arg0+")"); downstreamGL.glWindowPos4svMESA(arg0); println(""); } public void glWindowPos4svMESA(short[] arg0,int arg1) { printIndent(); print("glWindowPos4svMESA("+dumpArray(arg0)+","+arg1+")"); downstreamGL.glWindowPos4svMESA(arg0,arg1); println(""); } public void glWriteMaskEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { printIndent(); print("glWriteMaskEXT("+arg0+","+arg1+","+arg2+","+arg3+","+arg4+","+arg5+")"); downstreamGL.glWriteMaskEXT(arg0,arg1,arg2,arg3,arg4,arg5); println(""); } public boolean isFunctionAvailable(java.lang.String arg0) { printIndent(); print("isFunctionAvailable("+arg0+")"); boolean _res = downstreamGL.isFunctionAvailable(arg0); println(" = "+_res); return _res; } public boolean isExtensionAvailable(java.lang.String arg0) { printIndent(); print("isExtensionAvailable("+arg0+")"); boolean _res = downstreamGL.isExtensionAvailable(arg0); println(" = "+_res); return _res; } public java.nio.ByteBuffer glAllocateMemoryNV(int arg0,float arg1,float arg2,float arg3) { printIndent(); print("glAllocateMemoryNV("+arg0+","+arg1+","+arg2+","+arg3+")"); java.nio.ByteBuffer _res = downstreamGL.glAllocateMemoryNV(arg0,arg1,arg2,arg3); println(" = "+_res); return _res; } public void setSwapInterval(int arg0) { printIndent(); print("setSwapInterval("+arg0+")"); downstreamGL.setSwapInterval(arg0); println(""); } public java.lang.Object getPlatformGLExtensions() { printIndent(); print("getPlatformGLExtensions("+")"); java.lang.Object _res = downstreamGL.getPlatformGLExtensions(); println(" = "+_res); return _res; } public java.lang.Object getExtension(java.lang.String arg0) { printIndent(); print("getExtension("+arg0+")"); java.lang.Object _res = downstreamGL.getExtension(arg0); println(" = "+_res); return _res; } private PrintStream stream; private int indent = 0; protected String dumpArray(Object obj) { if (obj == null) return "[null]"; StringBuffer sb = new StringBuffer("["); int len = java.lang.reflect.Array.getLength(obj); int count = Math.min(len,16); for ( int i =0; i < count; i++ ) { sb.append(java.lang.reflect.Array.get(obj,i)); if (i < count-1) sb.append(','); } if ( len > 16 ) sb.append("...").append(len); sb.append(']'); return sb.toString(); } protected void print(String str) { stream.print(str); } protected void println(String str) { stream.println(str); } protected void printIndent() { for( int i =0; i < indent; i++) {stream.print(' ');} } private GL downstreamGL; } // end class TraceGL jogl-1.1.1/jogl/doc/0000755000175000017500000000000011015124734014101 5ustar twernertwernerjogl-1.1.1/jogl/doc/userguide/0000755000175000017500000000000011015124734016075 5ustar twernertwernerjogl-1.1.1/jogl/doc/userguide/index.html0000644000175000017500000011202510612663114020075 0ustar twernertwerner Jogl - User's Guide

Jogl - User's Guide

  • Overview
  • Developing with JOGL
    • Building the source tree
    • Local installation for development
    • Java Web Start integration
    • Applet support
  • GLDrawable and GLContext
  • Creating a GLAutoDrawable
  • Writing a GLEventListener
  • Using the Composable Pipeline
  • Heavyweight and Lightweight Issues
  • Multithreading Issues
  • Pbuffers
  • GLU
  • More Resources
  • Platform notes
    • All Platforms
    • Windows
    • Linux
    • Solaris, Linux (X11 platforms)
    • Macintosh OS X
  • Version History

Overview

Jogl is a Java programming language binding for the OpenGL 3D graphics API. It supports integration with the Java platform's AWT and Swing widget sets while providing a minimal and easy-to-use API that handles many of the issues associated with building multithreaded OpenGL applications. Jogl provides access to the latest OpenGL routines (OpenGL 2.0 with vendor extensions) as well as platform-independent access to hardware-accelerated offscreen rendering ("pbuffers"). Jogl also provides some of the most popular features introduced by other Java bindings for OpenGL like GL4Java, LWJGL and Magician, including a composable pipeline model which can provide faster debugging for Java-based OpenGL applications than the analogous C program.

Jogl was designed for the most recent versions of the Java platform and for this reason supports only J2SE 1.4 and later. It also only supports truecolor (15 bits per pixel and higher) rendering; it does not support color-indexed modes. It was designed with New I/O (NIO) in mind and uses NIO internally in the implementation. The Jogl binding is itself written almost completely in the Java programming language. There are roughly 150 lines of handwritten C code in the entire Jogl source base (100 of which work around bugs in older OpenGL drivers on Windows); the rest of the native code is autogenerated during the build process by a new tool called GlueGen, the source code of which is available from its own java.net project.

The JOGL source tree in its current form is an experimental workspace for the JSR-231 Java Bindings for OpenGL JSR. JOGL is not the official reference implementation, but an evolving workspace. Snapshots of the JOGL source tree are run through the JSR-231 Technology Compatibility Kit (TCK) to become the official reference implementation (RI). As of this writing the JSR has not been finalized, so the first official RI of the JSR has not yet been produced.

Developing with JOGL

Building the source tree

Most developers using JOGL will download the most current release build. Separate instructions are available on how to build the source tree.

Local installation for development

The JOGL distribution for developers comes in the form of a zip archive which contains the Java classes to call OpenGL from Java, as well as the associated JNI native libraries. JOGL depends on some run-time support classes and native code provided by the GlueGen project; these classes and native code are also provided in the zip bundles.

If you are developing a new application which uses JOGL, download the zip archive for your platform (for example., jogl-[version]-windows-i586.zip) and unzip it. Modify your CLASSPATH environment variable to include the full paths to jogl.jar and gluegen-rt.jar; for example, ".;C:\Some\Other\Package\foo.jar;C:\Users\myhome\jogl-[version]-windows-i586\lib\jogl.jar;C:\Users\myhome\jogl-[version]-windows-i586\lib\gluegen-rt.jar". (If you did not previously set the CLASSPATH environment variable, you may want to make sure that ".", the current directory, is on your new CLASSPATH.) Modify your PATH environment variable (Windows), LD_LIBRARY_PATH environment variable (Solaris and Linux), or DYLD_LIBRARY_PATH environment variable (Mac OS X) to contain the full path to the "lib" directory; for example, on Windows, add "C:\Users\myhome\jogl-[version]-windows-i586\lib" to your PATH using the System control panel, Advanced tab, Environment Variables button. At this point your Java installation should be able to see the JOGL class files. Users of IDEs such as NetBeans and Eclipse should consult the IDE's documentation to see how to add jar files and native libraries to their current project.

Dropping the JOGL jar and native library into the extension directory of the JRE is strongly discouraged. Doing so can cause conflicts with third-party applications launched via Java Web Start, and causes confusion later when upgrading the distribution.

If you are on the Linux platform, please see the Linux-specific platform notes, below, with information on incompatibility between the JPackage Java RPMs and JOGL.

Java Web Start integration

The recommended distribution vehicle for applications using JOGL is Java Web Start. JOGL-based applications do not even need to be signed; all that is necessary is to reference the JOGL extension JNLP file. Because the JOGL jar files are signed, an unsigned application can reference the signed JOGL library and continue to run inside the sandbox.

To reference JOGL within your application's JNLP file, simply place the following line in the <resources> section:

  <extension name="jogl" href="http://download.java.net/media/jogl/builds/archive/jsr-231-webstart-current/jogl.jnlp" />
This JNLP file points to the current JSR-231 unofficial development build. For reference, the extension JNLP file for the most recent official JSR-231 build is available at
  <extension name="jogl" href="http://download.java.net/media/jogl/builds/archive/jsr-231-1.1.0/webstart/jogl.jnlp" />
Note that before JOGL transitioned to the JSR-231 APIs, there were releases of the library in the net.java.games.jogl namespace under version numbers "1.0", "1.1", and "1.1.1". All of these releases have been superseded by JSR-231. Please update your applications.

Applet support

Lilian Chamontin, in conjunction with several other members of the JOGL community, has contributed a JOGL applet installer. This installer uses some clever tricks to allow deployment of unsigned applets which use JOGL into existing web browsers and JREs as far back as 1.4.2, which is the earliest version of Java supported by JOGL.

The JOGLAppletInstaller is distributed inside jogl.jar as a utility class in com.sun.opengl.util. It requires that the developer host a local, signed copy of jogl.jar and all of the jogl-natives jars; the certificates must be the same on all of these jars. Note that in the release builds of JOGL all of these jars are signed by Sun Microsystems, so the developer can deploy applets without needing any certificates.

The JOGLAppletInstaller javadoc describes the basic steps for deployment of an applet utilizing JOGL. Please refer to this documentation for more information. A live example of deploying an unsigned JOGL applet will be added to this documentation shortly once the first signed build of the JOGLAppletInstaller has been shipped.

GLDrawable and GLContext

The JSR-231 APIs specify interfaces two low-level OpenGL abstractions: drawables and contexts. An OpenGL drawable is effectively a surface upon which OpenGL rendering will be performed. In order to perform rendering, an OpenGL rendering context is needed. Contexts and drawables typically go hand-in-hand. More than one context may be created for a particular drawable. In the JSR-231 abstractions, a context is always associated with exactly one drawable.

Most end users will not need to use these abstractions directly. However, when sharing textures, display lists and other OpenGL objects between widgets, the concrete identifier for the "namespace" for these objects is the GLContext.

Creating a GLAutoDrawable

Jogl provides two basic widgets into which OpenGL rendering can be performed. The GLCanvas is a heavyweight AWT widget which supports hardware acceleration and which is intended to be the primary widget used by applications. The GLJPanel is a fully Swing-compatible lightweight widget which supports hardware acceleration but which is not as fast as the GLCanvas because it typically reads back the frame buffer in order to draw it using Java2D. The GLJPanel is intended to provide 100% correct Swing integration in the circumstances where a GLCanvas can not be used. See this article on The Swing Connection for more information about mixing lightweight and heavyweight widgets. See also the section on "Heavyweight and Lightweight Issues" below. Recent work in the Mustang release of the JDK has sped up the GLJPanel significantly when the Java2D OpenGL pipeline is enabled; see this forum discussion for more details.

Both the GLCanvas and GLJPanel implement a common interface called GLAutoDrawable so applications can switch between them with minimal code changes. The GLAutoDrawable interface provides

  • access to the GL object for calling OpenGL routines
  • a callback mechanism (GLEventListener) for performing OpenGL rendering
  • a display() method for forcing OpenGL rendering to be performed synchronously
  • AWT- and Swing-independent abstractions for getting and setting the size of the widget and adding and removing event listeners

When creating GLCanvas and GLJPanel instances, the user may request a certain set of OpenGL parameters in the form of a GLCapabilities object, customize the format selection algorithm by specifying a GLCapabilitiesChooser, share textures and display lists with other GLDrawables, and specify the display device on which the GLAutoDrawable will be created (GLCanvas only).

A GLCapabilities object specifies the OpenGL parameters for a newly-created widget, such as the color, alpha,, z-buffer and accumulation buffer bit depths and whether the widget is double-buffered. The default capabilities are loosely specified but provide for truecolor RGB, a reasonably large depth buffer, double-buffered, with no alpha, stencil, or accumulation buffers.

An application can override the default pixel format selection algorithm by providing a GLCapabilitiesChooser to the GLCanvas or GLJPanel constructor. (Not all platforms support the GLCapabilitiesChooser mechanism, however; it may be ignored, in particular on Mac OS X where pixel format selection is very different than on other platforms.) The chooseCapabilities method will be called with all of the available pixel formats as an array of GLCapabilities objects, as well as the index indicating the window system's recommended choice; it should return an integer index into this array. The DefaultGLCapabilitiesChooser uses the window system's recommendation when it is available, and otherwise attempts to use a platform-independent selection algorithm.

The GLJPanel can be made non-opaque according to Swing's rendering model, so it can act as an overlay to other Swing or Java2D drawing. In order to enable this, set up your GLCapabilities object with a non-zero alpha depth (a common value is 8 bits) and call setOpaque(false) on the GLJPanel once it has been created. Java2D rendering underneath it will then show through areas where OpenGL has produced an alpha value less than 1.0. See the JGears and JRefract demos for examples of how to use this functionality.

Writing a GLEventListener

Applications implement the GLEventListener interface to perform OpenGL drawing via callbacks. When the methods of the GLEventListener are called, the underlying OpenGL context associated with the drawable is already current. The listener fetches the GL object out of the GLAutoDrawable and begins to perform rendering.

The init() method is called when a new OpenGL context is created for the given GLAutoDrawable. Any display lists or textures used during the application's normal rendering loop can be safely initialized in init(). It is important to note that because the underlying AWT window may be destroyed and recreated while using the same GLCanvas and GLEventListener, the GLEventListener's init() method may be called more than once during the lifetime of the application. The init() method should therefore be kept as short as possible and only contain the OpenGL initialization required for the display() method to run properly. It is the responsibility of the application to keep track of how its various OpenGL contexts share display lists, textures and other OpenGL objects so they can be either be reinitialized or so that reinitialization can be skipped when the init() callback is called.

Note also that the GLEventListener should be added to the GLAutoDrawable before the GLAutoDrawable is shown or rendered to for the first time. If this is not done, it is possible that the init() method will not be called on the GLEventListener. JOGL does not maintain internal state to keep track of whether init() has been called on a particular GLEventListener since the last time an OpenGL context was created for that GLAutoDrawable.

The display() method is called to perform per-frame rendering. The reshape() method is called when the drawable has been resized; the default implementation automatically resizes the OpenGL viewport so often it is not necessary to do any work in this method. The displayChanged() method is designed to allow applications to support on-the-fly screen mode switching, but support for this is not yet implemented so the body of this method should remain empty.

It is strongly recommended that applications always refetch the GL object out of the GLAutoDrawable upon each call to the init(), display() and reshape() methods and pass the GL object down on the stack to any drawing routines, as opposed to storing the GL in a field and referencing it from there. The reason is that multithreading issues inherent to the AWT toolkit make it difficult to reason about which threads certain operations are occurring on, and if the GL object is stored in a field it is unfortunately too easy to accidentally make OpenGL calls from a thread that does not have a current context. This will usually cause the application to crash. For more information please see the section on multithreading.

Using the Composable Pipeline

Jogl supports the "composable pipeline" paradigm introduced by the Magician Java binding for OpenGL. The DebugGL pipeline calls glGetError after each OpenGL call, reporting any errors found. It can greatly speed up development time because of its fine-grained error checking as opposed to the manual error checking usually required in OpenGL programs written in C. The TraceGL prints logging information upon each OpenGL call and is helpful when an application crash makes it difficult to see where the error occurred.

To use these pipelines, call GLAutoDrawable.setGL at the beginning of the init method in your GLEventListener. For example,

class MyListener implements GLEventListener {
  public void init(GLDrawable drawable) {
    drawable.setGL(new DebugGL(drawable.getGL()));
    // ...
  }

  // ...
}

Note that the GLAutoDrawable.setGL() method simply calls setGL() on the default OpenGL context created by the GLAutoDrawable, so sophisticated applications creating their own OpenGL contexts can use the composable pipeline with these contexts by setting the GL object in the context object itself. The composable pipeline needs to be re-installed every time GLContext.makeCurrent() returns CONTEXT_CURRENT_NEW.

Heavyweight and Lightweight Issues

As mentioned above, JOGL supplies both a heavyweight (GLCanvas) and a lightweight (GLJPanel) widget to be able to provide the fastest possible performance for applications which need it as well as 100% correct Swing integration, again for applications which need it. The GLCanvas usually provides higher performance than the GLJPanel, though in recent releases the GLJPanel's speed has been improved when the Java2D/OpenGL pipeline is active as described in this forum discussion. Nonetheless, the GLCanvas can be used in almost every kind of application except those using JInternalFrames. Please see the Swing Connection article mentioned above for details on mixing heavyweight and lightweight widgets. A couple of common pitfalls are described here.

When using JPopupMenus or Swing tool tips in conjunction with the GLCanvas, it is necessary to disable the use of lightweight widgets for the popups. See the methods ToolTipManager.setLightWeightPopupEnabled, JPopupMenu.setLightWeightPopupEnabled, and JPopupMenu.setDefaultLightWeightPopupEnabled.

There are occasionally problems with certain LayoutManagers and component configurations where if a GLCanvas is placed in the middle of a set of lightweight widgets then it may only grow and never shrink. These issues are documented somewhat in JOGL Issue 135 and most recently in the thread "Resize behaviour" in the JOGL forum. The root cause is behavior of the Canvas, and in particular its ComponentPeer. The implementation of getPreferredSize() calls getMinimumSize() and getMinimumSize() turns around and calls Component.getSize(). This effectively means that the Canvas will report its preferred size as being as large as the component has ever been. For some layout managers this doesn't seem to matter, but for others like the BoxLayout it does. See the test case attached to Issue 135 for an example. Replacing the GLCanvas with an ordinary Canvas yields the same behavior.

One suggestion was to override getPreferredSize() so that if a preferred size has not been set by the user, to default to (0, 0). This works fine for some test cases but breaks all of the other JOGL demos because they use a different LayoutManager. There appear to be a lot of interactions between heavyweight vs. lightweight widgets and layout managers. One experiment which was done was to override setSize() in GLCanvas to update the preferred size. This works down to the size specified by the user; if the window is resized any smeller the same problem appears. If reshape() (the base routine of setSize(), setBounds(), etc.) is changed to do the same thing, the demo breaks in the same way it originally did. Therefore this solution is fragile because it isn't clear which of these methods are used internally by the AWT and for what purposes.

There are two possible solutions, both application-specific. The best and most portable appears to be to put the GLCanvas into a JPanel and set the JPanel's preferred size to (0, 0). The JPanel will cause this constraint to be enforced on its contained GLCanvas. The other workaround is to call setPreferredSize(new Dimension(0, 0)) on a newly-created GLCanvas; this method is new in 1.5.

Another issue that occasionally arises on Windows is flickering during live resizing of a GLCanvas. This is caused by the AWT's repainting the background of the Canvas and can not be overridden on a per-Canvas basis, for example when subclassing Canvas into GLCanvas. The repainting of the background of Canvases on Windows can be disabled by specifying the system property -Dsun.awt.noerasebackground=true. Whether to specify this flag depends on the application and should not be done universally, but instead on a case-by-case basis. Some more detail is in the thread "TIP: JOGL + Swing flicker" in the JOGL forum.

Multithreading Issues

Jogl was designed to interoperate with the AWT, an inherently multithreaded GUI toolkit. OpenGL, in contrast, was originally designed in single-threaded C programming environments. For this reason Jogl provides a framework in which it is possible to write correct multithreaded OpenGL applications using the GLEventListener paradigm.

If an application written using Jogl interacts in any way with the mouse or keyboard, the AWT is processing these events and the multithreaded aspects of the program must be considered.

OpenGL applications usually behave in one of two ways: either they repaint only on demand, for example when mouse input comes in, or they repaint continually, regardless of whether user input is coming in. In the repaint-on-demand model, the application can merely call GLAutoDrawable.display() manually at the end of the mouse or keyboard listener to cause repainting to be done. Alternatively if the application knows the concrete type of the GLDrawable it can call repaint() to have the painting scheduled for a later time.

In the continuous repaint model, the application typically has a main loop which is calling GLAutoDrawable.display() repeatedly, or is using the Animator class, which does this internally. In both of these cases the OpenGL rendering will be done on this thread rather than the internal AWT event queue thread which dispatches mouse and keyboard events.

Both of these models (repaint-on-demand and repaint continually) still require the user to think about which thread keyboard and mouse events are coming in on, and which thread is performing the OpenGL rendering. OpenGL rendering may not occur directly inside the mouse or keyboard handlers, because the OpenGL context for the drawable is not current at this point (hence the warning about storing a GL object in a field, where it can be fetched and accidentally used by another thread). However, a mouse or keyboard listener may invoke GLAutoDrawable.display().

It is generally recommended that applications perform as little work as possible inside their mouse and keyboard handlers to keep the GUI responsive. However, since OpenGL commands can not be run from directly within the mouse or keyboard event listener, the best practice is to store off state when the listener is entered and retrieve this state during the next call to GLEventListener.display().

Furthermore, it is recommended that if there are long computational sequences in the GLEventListener's display method which reference variables which may be being simultaneously modified by the AWT thread (mouse and keyboard listeners) that copies of these variables be made upon entry to display and these copies be referenced throughout display() and the methods it calls. This will prevent the values from changing while the OpenGL rendering is being performed. Errors of this kind show up in many ways, including certain kinds of flickering of the rendered image as certain pieces of objects are rendered in one place and other pieces are rendered elsewhere in the scene. Restructuring the display() method as described has solved all instances of this kind of error that have been seen with Jogl to date.

Prior to Jogl 1.1 b10, the Jogl library attempted to give applications strict control over which thread or threads performed OpenGL rendering. The setRenderingThread(), setNoAutoRedrawMode() and display() APIs were originally designed to allow the application to create its own animation thread and avoid OpenGL context switching on platforms that supported it. Unfortunately, serious stability issues caused by multithreading bugs in either vendors' OpenGL drivers or in the Java platform implementation have arisen on three of Jogl's major supported platforms: Windows, Linux and Mac OS X. In order to address these bugs, the threading model in Jogl 1.1 b10 and later has changed.

All GLEventListener callbacks and other internal OpenGL context management are now performed on one thread. (In the current implementation, this thread is the AWT event queue thread, which is a thread internal to the implementation of the AWT and which is always present when the AWT is being used. Future versions of Jogl may change the thread on which the OpenGL work is performed.) When the GLAutoDrawable.display() method is called from user code, it now performs the work synchronously on the AWT event queue thread, even if the calling thread is a different thread. The setRenderingThread() optimization is now a no-op. The setNoAutoRedrawMode() API still works as previously advertised, though now that all work is done on the AWT event queue thread it no longer needs to be used in most cases. (It was previously useful for working around certain kinds of OpenGL driver bugs.)

Most applications will not see a change in behavior from this change in the Jogl implementation. Applications which use thread-local storage or complex multithreading and synchronization may see a change in their control flow requiring code changes. While it is strongly recommended to change such applications to work under the new threading model, the old threading model can be used by specifying the system property -Djogl.1thread=auto or -Djogl.1thread=false. The "auto" setting is equivalent to the behavior in 1.1 b09 and before, where on ATI cards the single-threaded mode would be used. The "false' setting is equivalent to disabling the single-threaded mode. "true" is now the default setting.

In the JSR-231 APIs the single-threaded behavior continues to be the default and the setRenderingThread() and setNoAutoRedrawMode() APIs have been removed. The public Threading class still provides some control over the internal use of threads in the library as well as external access to these mechanisms.

Pbuffers

Jogl exposes hardware-accelerated offscreen rendering (pbuffers) with a minimal and platform-agnostic API. Several recent demos have been successfully ported from C/C++ to Java using Jogl's pbuffer APIs. However, the pbuffer support in Jogl remains one of the more experimental aspects of the package and the APIs may need to change in the future.

To create a pbuffer, call GLDrawableFactory.createGLPbuffer(). It is wise to call GLDrawableFactory.canCreateGLPbuffer() first to ensure the graphics card has pbuffer support first. The pbuffer is created immediately and is available for rendering as soon as createGLPbuffer returns.

A pbuffer is used in conjunction with the GLEventListener mechanism by calling its display() method. Rendering, as always, occurs while the pbuffer's OpenGL context is current. There are render-to-texture options that can be specified in the GLCapabilities for the pbuffer which can make it easier to operate upon the resulting pixels. These APIs are however highly experimental and not yet implemented on all platforms.

GLU

Jogl contains support for the GLU (OpenGL Utility Library) version 1.3. Jogl originally supported GLU by wrapping the C version of the APIs, but over time, and thanks to the contributions of several individuals, it now uses a pure-Java version of SGI's GLU library. The pure Java port is enabled by default, and addresses stability issues on certain Linux distributions as well as the lack of native GLU 1.3 support on the Windows platform. In case of problems with the Java port, the C version of the GLU library may be used by specifying the system property -Djogl.glu.nojava on the command line. All of the same functionality is exposed with both the Java and C versions of the GLU library; currently NURBS support is the only missing feature on both sides. If you run into problems with the Java port of the GLU library please file a bug using the Issue Tracker on the Jogl home page.

To use the GLU, simply instantiate a GLU object via new GLU() at the beginning of your program. The methods on the GLU object may be called at any point when an OpenGL context is current. Because the GLU implementation is not thread-safe, one GLU object should be created for each GLEventListener or other entity performing OpenGL rendering in a given thread.

More Resources

The JOGL forum on javagaming.org is the best place to ask questions about the library. Many users, as well as the Jogl developers, read this forum frequently, and the archived threads contain a lot of useful information (which still needs to be distilled into documentation).

The JOGL demos provide several examples of usage of the library.

Pepijn Van Eeckhoudt, Kevin Duling and Abdul Bezrati have done JOGL ports of many of the the NeHe demos. These are small examples of various pieces of OpenGL functionality. See also the NeHe web site.

Pepijn also did a JOGL port of Paolo Martella's GLExcess demo. To see the news update about this port, go to the main GLExcess site and scroll down.

Gregory Pierce's introduction to JOGL is a useful tutorial on starting to use the JOGL library.

For release information about the JOGL library, please see the JOGL Release Information thread on the JOGL forum on javagaming.org.

Please post on the JOGL forum if you have a resource you'd like to add to this documentation.

Platform Notes

All Platforms

The following issues, among others, are outstanding on all platforms:

  • A few remaining stability issues, mostly on older graphics cards.
  • JOGL now supports experimental integration and interoperability with the Java2D/OpenGL pipeline in Java SE 6 (Mustang), enabling a much faster GLJPanel as well as other features. Please see this forum discussion for more details.

Windows

For correct operation, it is necessary to specify the system property -Dsun.java2d.noddraw=true when running JOGL applications on Windows; this system property disables the use of DirectDraw by Java2D. There are driver-level incompatibilities between DirectDraw and OpenGL which manifest themselves as application crashes, poor performance, bad flickering, and other artifacts. This poor behavior may exhibit itself when OpenGL and DirectDraw are simply used in the same application, not even just in the same window, so disabling Java2D's DirectDraw pipeline and forcing it to use its GDI pipeline is the only way to work around these issues. Java Web Start applications may set this system property by adding the following line to the <resources> section of the JNLP file:

<property name="sun.java2d.noddraw" value="true"/> 

There is a serious memory leak in ATI's OpenGL drivers which is exhibited on Windows XP on Mobility Radeon 9700 hardware. It's possible it will be present on other hardware as well though it was not reproducible at the time of this writing on desktop Radeon hardware or older ATI mobile chips. The bug is documented in JOGL Issue 166 and a bug has been filed with ATI. You can confirm the presence of the bug either with the test case in that bug report or by simply running the Gears demo; if the process size grows over time in the Task Manager, the memory leak is present on your hardware. For the time being, you can work around this memory leak by specifying the system property -Djogl.GLContext.nofree on the command line when launching your JOGL applications. There is no good general-purpose workaround for this bug which behaves well on all hardware.

Linux

The Sun JDK "compatibility" RPMs (java-1.5.0-sun-compat, java-1.6.0-sun-compat) provided by jpackage.org are incompatible with JOGL. These RPMs symlink an internal JDK directory to /usr/lib, which overrides how both NVidia and ATI currently provide their drivers to some Linux distributions, which is through an override in /etc/ld.so.conf (actually, in /etc/ld.so.conf.d). The implicit presence of /usr/lib on LD_LIBRARY_PATH forces the /usr/lib/libGL.so.1 version of OpenGL to be used, which is typically Mesa and which will provide only software rendering.

Unfortunately the JPackage maintainers have so far been unreceptive to changing their installation mechanism; see this mailing list posting. Until this is resolved, we strongly discourage the use of the JPackage installers for the Sun JDK. Instead, download the JRE or JDK installers directly from Sun's website.

Archived forum postings illustrating this problem are here and here.

Solaris, Linux (X11 platforms)

Support has been added to the JOGL library for allowing multiple threads to each have an OpenGL context current simultaneously, for example to implement multi-head CAVE-like environments. Normally a global AWT lock is held between calls to GLContext.makeCurrent() / release() for on-screen heavyweight contexts (for example, those associated with a Canvas or GLCanvas). We have found this to be necessary for stability purposes on all supported X11 platforms, even with relatively robust drivers such as those from NVidia.

To enable multiple GLContexts to be made current simultaneously on X11 platforms, specify the command line argument -Djogl.GLContext.optimize when starting the JVM. Note that this may incur robustness problems, in particular when resizing or moving windows. We have also found that ATI's proprietary drivers do not work at all with this flag, apparently because they cause GLX tokens to be sent to the X server for various GL calls even for direct contexts. For this reason if the GLX vendor is ATI then this flag currently has no effect.

Mac OS X

There are some problems with visual artifacts and stability problems with some of the Jogl demos on Mac OS X. It appears that at least some of these problems are due to bugs in Apple's OpenGL support. Bugs have been filed about these problems and it is hoped they will be addressed in the near future.

The Mac OS X port of Jogl, in particular the GL interface and its implementation, can be used either with the provided GLCanvas widget or with the Cocoa NSOpenGLView. In order to use it with Cocoa the following steps should be taken:

  • Create an "external" OpenGL context using the GLDrawableFactory.createExternalGLContext() API. The context object must be created while a real underlying OpenGL context is current.
  • Fetch the GL instance out of the context using getGL() as usual. Only use the GL instance when the OpenGL context from the NSOpenGLView is current.
NOTE: the Cocoa interoperability has not been retested recently, though similar interoperability has been tested on other platforms. Please report any problems found with using Jogl with an NSOpenGLView.

The following issues remain with the Mac OS X port:

  • Due to the mechanism by which the Cocoa graphics system selects OpenGL pixel formats, the GLCapabilitiesChooser mechanism can not be implemented on Mac OS X as on other platforms. Currently the underlying Cocoa pixel format selection is used on an NSOpenGLPixelFormat derived from the settings in the GLCapabilities, and the GLCapabilitiesChooser is ignored.

Version History

JOGL's version history can be found online in the "JOGL Release Information" thread in the JOGL forum. Comments about the 1.1 release train are in the thread "JOGL 1.1 released". jogl-1.1.1/jogl/doc/HowToBuild.html0000644000175000017500000002102110531502502016776 0ustar twernertwerner How to build the JOGL OpenGL binding for Java

How to build the JOGL OpenGL binding for Java


The following are the supported build environments and platforms for JOGL. All require the ANTLR parser generator and the Ant build system version 1.6 or later to be installed.

Additional platforms such as FreeBSD and HP/UX are handled by the build system, but are not officially supported.

Here are the steps that are required in order to build the JOGL OpenGL binding from a fresh copy of the source distribution, which can be obtained either from CVS or a release build.

  1. Install the JDK:
    the JOGL build requires JDK 1.4.2 or later. On AMD64 platforms such as Linux/AMD64, Solaris/AMD64 and Windows/AMD64, the build requires the Sun JDK 5.0 or later, as the 1.4.2 releases did not have an AMD64-specific JVM. On these platforms, it is also currently necessary to have e.g. bin/amd64/java in your PATH, although from a technical standpoint this could be worked around in the build process.
  2. Install Ant:
    Download and unpack the latest version of Ant from http://ant.apache.org and add the bin/ subdirectory to your PATH environment variable.
  3. Install ANTLR:
    Download and unpack the latest version of ANTLR from http://www.antlr.org. Only the jar file is needed.
  4. Unset your CLASSPATH environment variable:
    The Ant build requires that the JOGL jars not be visible on the classpath. On Unix, type unsetenv CLASSPATH into a csh or tcsh shell, or unset CLASSPATH into a Bourne shell. On Windows, type set CLASSPATH= into a command prompt.
  5. Check out the GlueGen source tree:
    JOGL relies on the GlueGen project to autogenerate most of the Java and JNI code for the OpenGL interface. The jogl/ and gluegen/ workspaces must be side-by-side in order for JOGL to build properly.
  6. Copy and edit gluegen.properties:
    Copy make/gluegen.properties from the GlueGen workspace into your home directory (pointed to by the Java system property user.home).
    Edit the copy to change the location of the ANTLR jar file (typically $HOME/antlr-2.7.2/antlr.jar).
  7. Copy and edit jogl.properties:
    Copy make/jogl.properties into your home directory (pointed to by the Java system property user.home).
    Edit the copy to change any settings that are necessary, in particular the setting of win32.c.compiler on Windows platforms (one of "vc6", "vc7", "vc8", "vc8_x64", or "mingw"). Note that on Windows 64-bit platforms the Professional edition of the Microsoft compilers is required.
    • The Windows build requires one of Microsoft Visual C++ 6, 7 (Visual Studio .NET), 8 (Microsoft Visual C++ 2005) or the free MinGW (http://www.mingw.org/) compilers to be installed. Choose the appropriate setting of win32.c.compiler for the compiler being used. The C compiler executable (cl.exe, gcc.exe) must be in your PATH; see below.
    • When building with VC6, VC7, or VC8, you must first run the vcvars32.bat environment variable setup script from the appropriate version of Visual C++. The Windows C compiler you choose in jogl.properties (i.e., win32.c.compiler=vc6) must match the version of the compiler from which you executed vcvars32.bat. No error checking is done on the compiler version used, so please be careful.
  8. Build the source tree:
    Open a command shell in the "make" directory of the source tree and type "ant".
    • An experimental binding to the high-level Cg language by NVidia corporation can be generated by specifying -Djogl.cg=1 to ant; e.g. ant -Djogl.cg=1. The Cg binding has been tested on Windows, Linux, and Mac OS X.
  9. Add JOGL and the GlueGen runtime to your CLASSPATH:
    To be able to use JOGL once built, you must add the build process' resulting jogl.jar (.../jogl/build/jogl.jar) and gluegen-rt.jar (.../gluegen/build/gluegen-rt.jar) to your CLASSPATH environment variable.
  10. Add JOGL and the GlueGen runtime to your PATH, LD_LIBRARY_PATH, or DYLD_LIBRARY_PATH:
    To be able to use JOGL once built, you must also add the build process's JNI code library directories (.../jogl/build/obj and .../gluegen/build/obj) to your PATH (on Windows), LD_LIBRARY_PATH (on most Unix platforms), or DYLD_LIBRARY_PATH (on Mac OS X) environment variable.
  11. Test if everything's working:
    To test if everything went well, you should check out the source code for the jogl-demos project (available at http://jogl-demos.dev.java.net/), build the demos using the supplied instructions, and run the Gears demo ("java demos.gears.Gears").
  12. Build Javadoc:
    "ant javadoc" will produce the end-user documentation for JOGL along with some auxiliary utility packages. The developers' documentation, including that for the GlueGen tool, can be generated for your current platform using one of the following commands: "ant javadoc.dev.win32", "ant javadoc.dev.x11", or "ant javadoc.dev.macosx". (The javadoc for the Cg binding can be built by inserting -Djogl.cg=1 into the command line as above.)
Note that there are a lot of warnings produced by ANTLR about the C grammar and our modifications to some of the signatures of the productions; the C grammar warnings have been documented by the author of the grammar as having been investigated completely and harmless, and the warnings about our modifications are also harmless.

Common build problems

  1. Your CLASSPATH environment variable appears to be set (some JOGL classes are currently visible to the build.), and $CLASSPATH isn't set.
    An older version of JOGL was installed into the extension directory of the JDK you're using to build the current JOGL. On Windows and Linux, delete any ANTLR jars from jre/lib/ext, and on Mac OS X, delete them from /Library/Java/Extensions. It is generally not a good idea to drop JOGL directly into the extensions directory, as this can interfere with upgrades via Java Web Start.
  2. CharScanner; panic: ClassNotFoundException: com.sun.gluegen.cgram.CToken
    This occurs because ANTLR was dropped into the Extensions directory of the JRE/JDK. On Windows and Linux, delete any ANTLR jars from jre/lib/ext, and on Mac OS X, delete them from /Library/Java/Extensions. Use the antlr.jar property in the build.xml to point to a JRE-external location of this jar file.
- Christopher Kline and Kenneth Russell, June 2003 (revised November 2006) jogl-1.1.1/jogl/doc/TODO.txt0000644000175000017500000000515710373227350015423 0ustar twernertwernerRandom, somewhat old to-do list: (See Issue Tracker on http://jogl.dev.java.net/ for current high-priority issues) - Non-const array types must be properly released with JNI_COMMIT in order to see side effects if the array was copied. - Figure out how to implement GLEventListener.displayChanged(bool,bool). I believe we need additional support in J2SE before this will be possible to detect and implement. The basic problem is that we need to find a way to determine when a GLCanvas has moved to a different display device, so we can re-load the GL function addresses using wgl/glXGetProcAddress. See comments at top of GLCanvas.java. Also need a way to determine with the display mode (e.g., bit depth) of the GLDrawable has changed. Once both of these problems are solved, we'll need to hook it into GLEventListener.displayChanged() and also be sure to reset the GLDrawable's glProcAddress table as appropriate. - Think about e.g. protected access for Impl classes - Fix glProgramStringARB and glGetProgramString{NV,ARB} so that they use Strings and/or StringBuffers insteead of GLUbyte* and void* - figure out how to deal with WGL entry points: WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD); WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD); see commented-out section in make/stub_includes/win32/wingdi.h - Need a disciplined mechanism for converting char* argument types. For example, many C functions accept a "char*" argument with the semantic that output data will be written into the buffer pointed to by the argument. The type "const char*" is used when the argument's data will be unchanged. Our system needs a new directive, such as "ArgumentIsStringBuffer" to be used for type conversion in those cases where the native code needs to write output into the "char*" argument. Not sure how to handle this on the native side -- it may require hints to the native code generator as to how large the StringBuffer's backing buffer needs to be, so we can assert this condition before passing the backing buffer to the C function we are wrapping. - Throw an exception if native calls to GetPrimitiveArrayCritical return null. - Before emitting functions and constants, sort them first by extension suffix (i.e., ARB, ATI, NV, etc) and then by name. This will organize them in the file more logically. When writing the code, the sort function can check the last substring that's all caps, and treat this as the extension owner. Be careful though, some end in "3D" and that's not an extension. jogl-1.1.1/jogl/doc/differences-from-gl4java.txt0000644000175000017500000000121307670607566021430 0ustar twernertwerner- GLContext is no longer exposed in the public API. - No more GLAnimCanvas/GLAnimJPanel variants. To perform animation, attach an Animator to a GLDrawable. - No GLEnum class. Use GL.[GL_CONSTANT_NAME]. - GLFunc/GLFunc14 are named GL. - GLUFunc/GLUFunc14 are named GLU. - Drawable factory does not take initial width and height of drawable. - GLEventListener.reshape() now takes x and y arguments, though these should usually be ignored by the application. - Simpler GLEventListener API; preDisplay and postDisplay have been removed. GLEventListener.cleanup is not yet supported as it is not clear what the semantics of this routine should be. jogl-1.1.1/jogl/doc/jsr-231-changelog-1.1.0.html0000644000175000017500000010672610560375440020472 0ustar twernertwerner

Java Binding for OpenGL ® 1.1.0 API Change Log

This change log document contains the proposed changes for the Java Binding for OpenGL 1.1.0 API. These changes are the result of discussion on the JOGL forum.

The changes have already been integrated into the daily and milestone implementation builds that can be found at the JOGL java.net site. The latest version of the proposed 1.1.0 specification that integrates all of the proposed changes found in this document can also be found there.



I. Proposed Changes

Here is the list of our proposed changes for the Java Binding for OpenGL version 1.1.0 API. All of these changes are within the javax.media.opengl package:

  1. Add getChosenGLCapabilities to the API drawables
  2. Add copy context functionality to the GLContext class
  3. Changes to GL class for the OpenGL 2.1 binding
  4. Changes to DebugGL and TraceGL classes for the OpenGL 2.1 binding



1. Add getChosenGLCapabilities to the API drawables

We propose to add a method for querying the chosen capabilities (i.e., pixel format, visual) for each of the drawables in the javax.media.opengl package.

GLDrawable:
new method:
	public GLCapabilities  getChosenGLCapabilities()

GLCanvas:
new method:
	public GLCapabilities  getChosenGLCapabilities()

GLJPanel:
new method:
	public GLCapabilities  getChosenGLCapabilities()



2. We propose to add the ability to copy a context in the GLContext class


GLContext:
new method:
	public abstract  void  copy(GLContext source, int mask)


3. We propose the following changes to the GL class which are required for the OpenGL 2.1 binding

These changes incorporate both the necessary additions for the standard OpenGL 2.1 binding as well as the latest Nvidia GeForce 8 series OpenGL extensions.

GL:

change field value:
	public static final int GL_GLEXT_VERSION = 36;

Remove fields:
	public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT = 0x8CD6;
	public static final int GL_FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE;
	public static final int GL_STENCIL_INDEX_EXT = 0x8D45;


Add fields:
	public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6;
	public static final int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F;
	public static final int GL_PIXEL_PACK_BUFFER = 0x88EB;
	public static final int GL_PIXEL_UNPACK_BUFFER = 0x88EC;
	public static final int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
	public static final int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
	public static final int GL_FLOAT_MAT2x3 = 0x8B65;
	public static final int GL_FLOAT_MAT2x4 = 0x8B66;
	public static final int GL_FLOAT_MAT3x2 = 0x8B67;
	public static final int GL_FLOAT_MAT3x4 = 0x8B68;
	public static final int GL_FLOAT_MAT4x2 = 0x8B69;
	public static final int GL_FLOAT_MAT4x3 = 0x8B6A;
	public static final int GL_SRGB = 0x8C40;
	public static final int GL_SRGB8 = 0x8C41;
	public static final int GL_SRGB_ALPHA = 0x8C42;
	public static final int GL_SRGB8_ALPHA8 = 0x8C43;
	public static final int GL_SLUMINANCE_ALPHA = 0x8C44;
	public static final int GL_SLUMINANCE8_ALPHA8 = 0x8C45;
	public static final int GL_SLUMINANCE = 0x8C46;
	public static final int GL_SLUMINANCE8 = 0x8C47;
	public static final int GL_COMPRESSED_SRGB = 0x8C48;
	public static final int GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
	public static final int GL_COMPRESSED_SLUMINANCE = 0x8C4A;
	public static final int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B;
	public static final int GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50;
	public static final int GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51;
	public static final int GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52;
	public static final int GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53;
	public static final int GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54;
	public static final int GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55;
	public static final int GL_DEPTH_STENCIL_EXT = 0x84F9;
	public static final int GL_UNSIGNED_INT_24_8_EXT = 0x84FA;
	public static final int GL_DEPTH24_STENCIL8_EXT = 0x88F0;
	public static final int GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1;
	public static final int GL_STENCIL_TAG_BITS_EXT = 0x88F2;
	public static final int GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3;
	public static final int GL_SRGB_EXT = 0x8C40;
	public static final int GL_SRGB8_EXT = 0x8C41;
	public static final int GL_SRGB_ALPHA_EXT = 0x8C42;
	public static final int GL_SRGB8_ALPHA8_EXT = 0x8C43;
	public static final int GL_SLUMINANCE_ALPHA_EXT = 0x8C44;
	public static final int GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45;
	public static final int GL_SLUMINANCE_EXT = 0x8C46;
	public static final int GL_SLUMINANCE8_EXT = 0x8C47;
	public static final int GL_COMPRESSED_SRGB_EXT = 0x8C48;
	public static final int GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49;
	public static final int GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A;
	public static final int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B;
	public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C;
	public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D;
	public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E;
	public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F;
	public static final int GL_READ_FRAMEBUFFER_EXT = 0x8CA8;
	public static final int GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9;
	public static final int GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CA6;
	public static final int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CAA;
	public static final int GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB;
	public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56;
	public static final int GL_MAX_SAMPLES_EXT = 0x8D57;
	public static final int GL_TEXTURE_1D_STACK_MESAX = 0x8759;
	public static final int GL_TEXTURE_2D_STACK_MESAX = 0x875A;
	public static final int GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B;
	public static final int GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C;
	public static final int GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D;
	public static final int GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E;
	public static final int GL_TIME_ELAPSED_EXT = 0x88BF;
	public static final int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12;
	public static final int GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13;
	public static final int GL_CG_VERTEX_SHADER_EXT = 0x890E;
	public static final int GL_CG_FRAGMENT_SHADER_EXT = 0x890F;
	public static final int GL_TEXTURE_BUFFER_EXT = 0x8C2A;
	public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B;
	public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C;
	public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D;
	public static final int GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E;
	public static final int GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0;
	public static final int GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1;
	public static final int GL_SAMPLER_BUFFER_EXT = 0x8DC2;
	public static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3;
	public static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4;
	public static final int GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5;
	public static final int GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6;
	public static final int GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7;
	public static final int GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8;
	public static final int GL_INT_SAMPLER_1D_EXT = 0x8DC9;
	public static final int GL_INT_SAMPLER_2D_EXT = 0x8DCA;
	public static final int GL_INT_SAMPLER_3D_EXT = 0x8DCB;
	public static final int GL_INT_SAMPLER_CUBE_EXT = 0x8DCC;
	public static final int GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD;
	public static final int GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE;
	public static final int GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF;
	public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0;
	public static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1;
	public static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2;
	public static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3;
	public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4;
	public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5;
	public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6;
	public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7;
	public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8;
	public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD;
	public static final int GL_GEOMETRY_SHADER_EXT = 0x8DD9;
	public static final int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD;
	public static final int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE;
	public static final int GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B;
	public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF;
	public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0;
	public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1;
	public static final int GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA;
	public static final int GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB;
	public static final int GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC;
	public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29;
	public static final int GL_LINES_ADJACENCY_EXT = 0xA;
	public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0xB;
	public static final int GL_TRIANGLES_ADJACENCY_EXT = 0xC;
	public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0xD;
	public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7;
	public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8;
	public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9;
	public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4;
	public static final int GL_PROGRAM_POINT_SIZE_EXT = 0x8642;
	public static final int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2;
	public static final int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3;
	public static final int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4;
	public static final int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED;
	public static final int GL_UNIFORM_BUFFER_EXT = 0x8DEE;
	public static final int GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF;
	public static final int GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9;
	public static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA;
	public static final int GL_RGB9_E5_EXT = 0x8C3D;
	public static final int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E;
	public static final int GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F;
	public static final int GL_R11F_G11F_B10F_EXT = 0x8C3A;
	public static final int GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B;
	public static final int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C;
	public static final int GL_TEXTURE_1D_ARRAY_EXT = 0x8C18;
	public static final int GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19;
	public static final int GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A;
	public static final int GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B;
	public static final int GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C;
	public static final int GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D;
	public static final int GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF;
	public static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E;
	public static final int GL_RGBA32UI_EXT = 0x8D70;
	public static final int GL_RGB32UI_EXT = 0x8D71;
	public static final int GL_ALPHA32UI_EXT = 0x8D72;
	public static final int GL_INTENSITY32UI_EXT = 0x8D73;
	public static final int GL_LUMINANCE32UI_EXT = 0x8D74;
	public static final int GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75;
	public static final int GL_RGBA16UI_EXT = 0x8D76;
	public static final int GL_RGB16UI_EXT = 0x8D77;
	public static final int GL_ALPHA16UI_EXT = 0x8D78;
	public static final int GL_INTENSITY16UI_EXT = 0x8D79;
	public static final int GL_LUMINANCE16UI_EXT = 0x8D7A;
	public static final int GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B;
	public static final int GL_RGBA8UI_EXT = 0x8D7C;
	public static final int GL_RGB8UI_EXT = 0x8D7D;
	public static final int GL_ALPHA8UI_EXT = 0x8D7E;
	public static final int GL_INTENSITY8UI_EXT = 0x8D7F;
	public static final int GL_LUMINANCE8UI_EXT = 0x8D80;
	public static final int GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81;
	public static final int GL_RGBA32I_EXT = 0x8D82;
	public static final int GL_RGB32I_EXT = 0x8D83;
	public static final int GL_ALPHA32I_EXT = 0x8D84;
	public static final int GL_INTENSITY32I_EXT = 0x8D85;
	public static final int GL_LUMINANCE32I_EXT = 0x8D86;
	public static final int GL_LUMINANCE_ALPHA32I_EXT = 0x8D87;
	public static final int GL_RGBA16I_EXT = 0x8D88;
	public static final int GL_RGB16I_EXT = 0x8D89;
	public static final int GL_ALPHA16I_EXT = 0x8D8A;
	public static final int GL_INTENSITY16I_EXT = 0x8D8B;
	public static final int GL_LUMINANCE16I_EXT = 0x8D8C;
	public static final int GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D;
	public static final int GL_RGBA8I_EXT = 0x8D8E;
	public static final int GL_RGB8I_EXT = 0x8D8F;
	public static final int GL_ALPHA8I_EXT = 0x8D90;
	public static final int GL_INTENSITY8I_EXT = 0x8D91;
	public static final int GL_LUMINANCE8I_EXT = 0x8D92;
	public static final int GL_LUMINANCE_ALPHA8I_EXT = 0x8D93;
	public static final int GL_RED_INTEGER_EXT = 0x8D94;
	public static final int GL_GREEN_INTEGER_EXT = 0x8D95;
	public static final int GL_BLUE_INTEGER_EXT = 0x8D96;
	public static final int GL_ALPHA_INTEGER_EXT = 0x8D97;
	public static final int GL_RGB_INTEGER_EXT = 0x8D98;
	public static final int GL_RGBA_INTEGER_EXT = 0x8D99;
	public static final int GL_BGR_INTEGER_EXT = 0x8D9A;
	public static final int GL_BGRA_INTEGER_EXT = 0x8D9B;
	public static final int GL_LUMINANCE_INTEGER_EXT = 0x8D9C;
	public static final int GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D;
	public static final int GL_RGBA_INTEGER_MODE_EXT = 0x8D9E;
	public static final int GL_DEPTH_COMPONENT32F_NV = 0x8DAB;
	public static final int GL_DEPTH32F_STENCIL8_NV = 0x8DAC;
	public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD;
	public static final int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF;
	public static final int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70;
	public static final int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71;
	public static final int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72;
	public static final int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73;
	public static final int GL_BACK_PRIMARY_COLOR_NV = 0x8C77;
	public static final int GL_BACK_SECONDARY_COLOR_NV = 0x8C78;
	public static final int GL_TEXTURE_COORD_NV = 0x8C79;
	public static final int GL_CLIP_DISTANCE_NV = 0x8C7A;
	public static final int GL_VERTEX_ID_NV = 0x8C7B;
	public static final int GL_PRIMITIVE_ID_NV = 0x8C7C;
	public static final int GL_GENERIC_ATTRIB_NV = 0x8C7D;
	public static final int GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E;
	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F;
	public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80;
	public static final int GL_ACTIVE_VARYINGS_NV = 0x8C81;
	public static final int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82;
	public static final int GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83;
	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84;
	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85;
	public static final int GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86;
	public static final int GL_PRIMITIVES_GENERATED_NV = 0x8C87;
	public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88;
	public static final int GL_RASTERIZER_DISCARD_NV = 0x8C89;
	public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A;
	public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B;
	public static final int GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C;
	public static final int GL_SEPARATE_ATTRIBS_NV = 0x8C8D;
	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E;
	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F;
	public static final int GL_GEOMETRY_PROGRAM_NV = 0x8C26;
	public static final int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27;
	public static final int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28;
	public static final int GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904;
	public static final int GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905;
	public static final int GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906;
	public static final int GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907;
	public static final int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908;
	public static final int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909;
	public static final int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5;
	public static final int GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6;
	public static final int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB;
	public static final int GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10;
	public static final int GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8D57;
	public static final int GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E11;
	public static final int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12;
	public static final int GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E13;
	public static final int GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB;
	public static final int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC;
	public static final int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD;
	public static final int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE;
	public static final int GL_MESAX_texture_stack = 1;



Add methods:
	public void glActiveVaryingNV(int program, java.nio.ByteBuffer name);
	public void glActiveVaryingNV(int program, byte[] name, int name_offset);
	public void glBeginTransformFeedbackNV(int primitiveMode);
	public void glBindBufferBaseNV(int target, int index, int buffer);
	public void glBindBufferOffsetNV(int target, int index, int buffer, int offset);
	public void glBindBufferRangeNV(int target, int index, int buffer, int offset, int size);
	public void glBindFragDataLocationEXT(int program, int color, java.nio.ByteBuffer name);
	public void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset);
	public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
	public void glBufferParameteriAPPLE(int target, int pname, int params);
	public void glClearColorIiEXT(int red, int green, int blue, int alpha);
	public void glClearColorIuiEXT(int red, int green, int blue, int alpha);
	public void glClearDepthdNV(double depth);
	public void glColorMaskIndexedEXT(int index, boolean r, boolean g, boolean b, boolean a);
	public void glDepthBoundsdNV(double zmin, double zmax);
	public void glDepthRangedNV(double zNear, double zFar);
	public void glDisableIndexedEXT(int target, int index);
	public void glDrawArraysInstancedEXT(int mode, int start, int count, int primcount);
	public void glDrawElementsInstancedEXT(int mode, int count, int type, java.nio.Buffer indices, int primcount);
	public void glEnableIndexedEXT(int target, int index);
	public void glEndTransformFeedbackNV();
	public void glFlushMappedBufferRangeAPPLE(int target, int s, int t);
	public void glFramebufferTextureEXT(int target, int attachment, int texture, int level);
	public void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face);
	public void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer);
	public void glGetActiveVaryingNV(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name);
	public void glGetActiveVaryingNV(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset);
	public void glGetBooleanIndexedvEXT(int target, int index, java.nio.ByteBuffer data);
	public void glGetBooleanIndexedvEXT(int target, int index, byte[] data, int data_offset);
	public int glGetFragDataLocationEXT(int program, java.nio.ByteBuffer name);
	public int glGetFragDataLocationEXT(int program, byte[] name, int name_offset);
	public void glGetIntegerIndexedvEXT(int target, int index, java.nio.IntBuffer data);
	public void glGetIntegerIndexedvEXT(int target, int index, int[] data, int data_offset);
	public void glGetProgramEnvParameterIivNV(int target, int index, java.nio.IntBuffer params);
	public void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset);
	public void glGetProgramEnvParameterIuivNV(int target, int index, java.nio.IntBuffer params);
	public void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset);
	public void glGetProgramLocalParameterIivNV(int target, int index, java.nio.IntBuffer params);
	public void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset);
	public void glGetProgramLocalParameterIuivNV(int target, int index, java.nio.IntBuffer params);
	public void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset);
	public void glGetQueryObjecti64vEXT(int id, int pname, java.nio.LongBuffer params);
	public void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset);
	public void glGetQueryObjectui64vEXT(int id, int pname, java.nio.LongBuffer params);
	public void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset);
	public void glGetTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params);
	public void glGetTexParameterIivEXT(int target, int pname, int[] params, int params_offset);
	public void glGetTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params);
	public void glGetTexParameterIuivEXT(int target, int pname, int[] params, int params_offset);
	public void glGetTransformFeedbackVaryingNV(int program, int index, java.nio.IntBuffer location);
	public void glGetTransformFeedbackVaryingNV(int program, int index, int[] location, int location_offset);
	public int glGetUniformBufferSizeEXT(int program, int location);
	public int glGetUniformOffsetEXT(int program, int location);
	public void glGetUniformuivEXT(int program, int location, java.nio.IntBuffer params);
	public void glGetUniformuivEXT(int program, int location, int[] params, int params_offset);
	public int glGetVaryingLocationNV(int program, java.nio.ByteBuffer name);
	public int glGetVaryingLocationNV(int program, byte[] name, int name_offset);
	public void glGetVertexAttribIivEXT(int index, int pname, java.nio.IntBuffer params);
	public void glGetVertexAttribIivEXT(int index, int pname, int[] params, int params_offset);
	public void glGetVertexAttribIuivEXT(int index, int pname, java.nio.IntBuffer params);
	public void glGetVertexAttribIuivEXT(int index, int pname, int[] params, int params_offset);
	public boolean glIsEnabledIndexedEXT(int target, int index);
	public void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params);
	public void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, int[] params, int params_offset);
	public void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params);
	public void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, int[] params, int params_offset);
	public void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, java.nio.FloatBuffer params);
	public void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, float[] params, int params_offset);
	public void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w);
	public void glProgramEnvParameterI4ivNV(int target, int index, java.nio.IntBuffer params);
	public void glProgramEnvParameterI4ivNV(int target, int index, int[] params, int params_offset);
	public void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w);
	public void glProgramEnvParameterI4uivNV(int target, int index, java.nio.IntBuffer params);
	public void glProgramEnvParameterI4uivNV(int target, int index, int[] params, int params_offset);
	public void glProgramEnvParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights);
	public void glProgramEnvParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset);
	public void glProgramEnvParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params);
	public void glProgramEnvParametersI4ivNV(int target, int index, int count, int[] params, int params_offset);
	public void glProgramEnvParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params);
	public void glProgramEnvParametersI4uivNV(int target, int index, int count, int[] params, int params_offset);
	public void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w);
	public void glProgramLocalParameterI4ivNV(int target, int index, java.nio.IntBuffer params);
	public void glProgramLocalParameterI4ivNV(int target, int index, int[] params, int params_offset);
	public void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w);
	public void glProgramLocalParameterI4uivNV(int target, int index, java.nio.IntBuffer params);
	public void glProgramLocalParameterI4uivNV(int target, int index, int[] params, int params_offset);
	public void glProgramLocalParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights);
	public void glProgramLocalParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset);
	public void glProgramLocalParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params);
	public void glProgramLocalParametersI4ivNV(int target, int index, int count, int[] params, int params_offset);
	public void glProgramLocalParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params);
	public void glProgramLocalParametersI4uivNV(int target, int index, int count, int[] params, int params_offset);
	public void glProgramParameteriEXT(int program, int pname, int value);
	public void glProgramVertexLimitNV(int target, int limit);
	public void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height);
	public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height);
	public void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag);
	public void glTexBufferEXT(int target, int internalformat, int buffer);
	public void glTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params);
	public void glTexParameterIivEXT(int target, int pname, int[] params, int params_offset);
	public void glTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params);
	public void glTexParameterIuivEXT(int target, int pname, int[] params, int params_offset);
	public void glTransformFeedbackAttribsNV(int count, java.nio.IntBuffer attribs, int bufferMode);
	public void glTransformFeedbackAttribsNV(int count, int[] attribs, int attribs_offset, int bufferMode);
	public void glTransformFeedbackVaryingsNV(int program, int count, java.nio.IntBuffer locations, int bufferMode);
	public void glTransformFeedbackVaryingsNV(int program, int count, int[] locations, int locations_offset, int bufferMode);
	public void glUniform1uiEXT(int location, int v0);
	public void glUniform1uivEXT(int location, int count, java.nio.IntBuffer value);
	public void glUniform1uivEXT(int location, int count, int[] value, int value_offset);
	public void glUniform2uiEXT(int location, int v0, int v1);
	public void glUniform2uivEXT(int location, int count, java.nio.IntBuffer value);
	public void glUniform2uivEXT(int location, int count, int[] value, int value_offset);
	public void glUniform3uiEXT(int location, int v0, int v1, int v2);
	public void glUniform3uivEXT(int location, int count, java.nio.IntBuffer value);
	public void glUniform3uivEXT(int location, int count, int[] value, int value_offset);
	public void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3);
	public void glUniform4uivEXT(int location, int count, java.nio.IntBuffer value);
	public void glUniform4uivEXT(int location, int count, int[] value, int value_offset);
	public void glUniformBufferEXT(int program, int location, int buffer);
	public void glUniformMatrix2x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
	public void glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset);
	public void glUniformMatrix2x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
	public void glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset);
	public void glUniformMatrix3x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
	public void glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset);
	public void glUniformMatrix3x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
	public void glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset);
	public void glUniformMatrix4x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
	public void glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset);
	public void glUniformMatrix4x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
	public void glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset);
	public void glVertexAttribI1iEXT(int index, int x);
	public void glVertexAttribI1ivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI1ivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI1uiEXT(int index, int x);
	public void glVertexAttribI1uivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI1uivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI2iEXT(int index, int x, int y);
	public void glVertexAttribI2ivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI2ivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI2uiEXT(int index, int x, int y);
	public void glVertexAttribI2uivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI2uivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI3iEXT(int index, int x, int y, int z);
	public void glVertexAttribI3ivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI3ivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI3uiEXT(int index, int x, int y, int z);
	public void glVertexAttribI3uivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI3uivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI4bvEXT(int index, java.nio.ByteBuffer v);
	public void glVertexAttribI4bvEXT(int index, byte[] v, int v_offset);
	public void glVertexAttribI4iEXT(int index, int x, int y, int z, int w);
	public void glVertexAttribI4ivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI4ivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI4svEXT(int index, java.nio.ShortBuffer v);
	public void glVertexAttribI4svEXT(int index, short[] v, int v_offset);
	public void glVertexAttribI4ubvEXT(int index, java.nio.ByteBuffer v);
	public void glVertexAttribI4ubvEXT(int index, byte[] v, int v_offset);
	public void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w);
	public void glVertexAttribI4uivEXT(int index, java.nio.IntBuffer v);
	public void glVertexAttribI4uivEXT(int index, int[] v, int v_offset);
	public void glVertexAttribI4usvEXT(int index, java.nio.ShortBuffer v);
	public void glVertexAttribI4usvEXT(int index, short[] v, int v_offset);
	public void glVertexAttribIPointerEXT(int index, int size, int type, int stride, java.nio.Buffer pointer);


4. We propose the following changes to the DebugGL and TraceGL classes which are required for the OpenGL 2.1 binding

The list of added methods for the TraceGL and DebugGL classes is exactly the same as the list above for GL. There are no field additions to TraceGL and DebugGL, however, just method additions.



II. Accepted Changes



III. Deferred Changes




jogl-1.1.1/jogl/make/0000755000175000017500000000000011015131322014240 5ustar twernertwernerjogl-1.1.1/jogl/make/142-packages/0000755000175000017500000000000011015124736016335 5ustar twernertwernerjogl-1.1.1/jogl/make/142-packages/package-list0000644000175000017500000000520710327132330020622 0ustar twernertwernerjava.applet java.awt java.awt.color java.awt.datatransfer java.awt.dnd java.awt.event java.awt.font java.awt.geom java.awt.im java.awt.im.spi java.awt.image java.awt.image.renderable java.awt.print java.beans java.beans.beancontext java.io java.lang java.lang.ref java.lang.reflect java.math java.net java.nio java.nio.channels java.nio.channels.spi java.nio.charset java.nio.charset.spi java.rmi java.rmi.activation java.rmi.dgc java.rmi.registry java.rmi.server java.security java.security.acl java.security.cert java.security.interfaces java.security.spec java.sql java.text java.util java.util.jar java.util.logging java.util.prefs java.util.regex java.util.zip javax.accessibility javax.crypto javax.crypto.interfaces javax.crypto.spec javax.imageio javax.imageio.event javax.imageio.metadata javax.imageio.plugins.jpeg javax.imageio.spi javax.imageio.stream javax.naming javax.naming.directory javax.naming.event javax.naming.ldap javax.naming.spi javax.net javax.net.ssl javax.print javax.print.attribute javax.print.attribute.standard javax.print.event javax.rmi javax.rmi.CORBA javax.security.auth javax.security.auth.callback javax.security.auth.kerberos javax.security.auth.login javax.security.auth.spi javax.security.auth.x500 javax.security.cert javax.sound.midi javax.sound.midi.spi javax.sound.sampled javax.sound.sampled.spi javax.sql javax.swing javax.swing.border javax.swing.colorchooser javax.swing.event javax.swing.filechooser javax.swing.plaf javax.swing.plaf.basic javax.swing.plaf.metal javax.swing.plaf.multi javax.swing.table javax.swing.text javax.swing.text.html javax.swing.text.html.parser javax.swing.text.rtf javax.swing.tree javax.swing.undo javax.transaction javax.transaction.xa javax.xml.parsers javax.xml.transform javax.xml.transform.dom javax.xml.transform.sax javax.xml.transform.stream org.ietf.jgss org.omg.CORBA org.omg.CORBA.DynAnyPackage org.omg.CORBA.ORBPackage org.omg.CORBA.TypeCodePackage org.omg.CORBA.portable org.omg.CORBA_2_3 org.omg.CORBA_2_3.portable org.omg.CosNaming org.omg.CosNaming.NamingContextExtPackage org.omg.CosNaming.NamingContextPackage org.omg.Dynamic org.omg.DynamicAny org.omg.DynamicAny.DynAnyFactoryPackage org.omg.DynamicAny.DynAnyPackage org.omg.IOP org.omg.IOP.CodecFactoryPackage org.omg.IOP.CodecPackage org.omg.Messaging org.omg.PortableInterceptor org.omg.PortableInterceptor.ORBInitInfoPackage org.omg.PortableServer org.omg.PortableServer.CurrentPackage org.omg.PortableServer.POAManagerPackage org.omg.PortableServer.POAPackage org.omg.PortableServer.ServantLocatorPackage org.omg.PortableServer.portable org.omg.SendingContext org.omg.stub.java.rmi org.w3c.dom org.xml.sax org.xml.sax.ext org.xml.sax.helpers jogl-1.1.1/jogl/make/stub_includes/0000755000175000017500000000000011015124740017111 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/cg/0000755000175000017500000000000011015124736017507 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/cg/CG/0000755000175000017500000000000011015124736020000 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/cg/CG/cg.h0000644000175000017500000005573510366750400020562 0ustar twernertwerner/* * This is a modified version of the original header as provided by * NVidia; original copyright appears below. * * Modified by Christopher Kline, May 2003: Stripped down and hacked to get * around macro interpretation problems. */ /* * * Copyright (c) 2002-2004, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef _cg_h #define _cg_h #define CG_VERSION_NUM 1400 // Set up for either Win32 import/export/lib. #ifndef CGDLL_API #ifdef WIN32 #ifdef CGDLL_EXPORTS #define CGDLL_API /*__declspec(dllexport) */ #elif defined (CG_LIB) #define CGDLL_API #else #define CGDLL_API __declspec(dllimport) #endif #else #define CGDLL_API #endif #endif /*************************************************************************/ /*** CG Run-Time Library API ***/ /*************************************************************************/ /*************************************************************************/ /*** Data types and enumerants ***/ /*************************************************************************/ typedef int CGbool; #define CG_FALSE ((CGbool)0) #define CG_TRUE ((CGbool)1) typedef struct _CGcontext *CGcontext; typedef struct _CGprogram *CGprogram; typedef struct _CGparameter *CGparameter; typedef struct _CGeffect *CGeffect; typedef struct _CGtechnique *CGtechnique; typedef struct _CGpass *CGpass; typedef struct _CGstate *CGstate; typedef struct _CGstateassignment *CGstateassignment; typedef struct _CGannotation *CGannotation; typedef void *CGhandle; typedef CGbool (*CGstatecallback)(CGstateassignment); //!!! PREPROCESS BEGIN typedef enum { CG_UNKNOWN_TYPE, CG_STRUCT, CG_ARRAY, CG_TYPE_START_ENUM = 1024, // # define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \ // enum_name , #include } CGtype; typedef enum { // # define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\ // enum_int,addressable,param_type) \ // enum_name = enum_int, #include CG_UNDEFINED, } CGresource; typedef enum { CG_PROFILE_START = 6144, CG_PROFILE_UNKNOWN, // # define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \ // CG_PROFILE_##compiler_id_caps = int_id, #include CG_PROFILE_MAX = 7100, } CGprofile; typedef enum { // # define CG_ERROR_MACRO(code, enum_name, message) \ // enum_name = code, # include } CGerror; typedef enum { CG_PARAMETERCLASS_UNKNOWN = 0, CG_PARAMETERCLASS_SCALAR, CG_PARAMETERCLASS_VECTOR, CG_PARAMETERCLASS_MATRIX, CG_PARAMETERCLASS_STRUCT, CG_PARAMETERCLASS_ARRAY, CG_PARAMETERCLASS_SAMPLER, CG_PARAMETERCLASS_OBJECT } CGparameterclass; //!!! PREPROCESS END typedef enum { // # define CG_ENUM_MACRO(enum_name, enum_val) \ // enum_name = enum_val, # include } CGenum; #include #ifdef __cplusplus extern "C" { #endif typedef void (*CGerrorCallbackFunc)(void); typedef void (*CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data); /*************************************************************************/ /*** Functions ***/ /*************************************************************************/ #ifndef CG_EXPLICIT /*** Context functions ***/ CGDLL_API CGcontext cgCreateContext(void); CGDLL_API void cgDestroyContext(CGcontext ctx); CGDLL_API CGbool cgIsContext(CGcontext ctx); CGDLL_API const char *cgGetLastListing(CGcontext ctx); CGDLL_API void cgSetLastListing(CGhandle handle, const char *listing); CGDLL_API void cgSetAutoCompile(CGcontext ctx, CGenum flag); CGDLL_API CGenum cgGetAutoCompile(CGcontext ctx); /*** Program functions ***/ CGDLL_API CGprogram cgCreateProgram(CGcontext ctx, CGenum program_type, const char *program, CGprofile profile, const char *entry, const char **args); CGDLL_API CGprogram cgCreateProgramFromFile(CGcontext ctx, CGenum program_type, const char *program_file, CGprofile profile, const char *entry, const char **args); CGDLL_API CGprogram cgCopyProgram(CGprogram program); CGDLL_API void cgDestroyProgram(CGprogram program); CGDLL_API CGprogram cgGetFirstProgram(CGcontext ctx); CGDLL_API CGprogram cgGetNextProgram(CGprogram current); CGDLL_API CGcontext cgGetProgramContext(CGprogram prog); CGDLL_API CGbool cgIsProgram(CGprogram program); CGDLL_API void cgCompileProgram(CGprogram program); CGDLL_API CGbool cgIsProgramCompiled(CGprogram program); CGDLL_API const char *cgGetProgramString(CGprogram prog, CGenum pname); CGDLL_API CGprofile cgGetProgramProfile(CGprogram prog); CGDLL_API char const * const *cgGetProgramOptions(CGprogram prog); CGDLL_API void cgSetProgramProfile(CGprogram prog, CGprofile profile); CGDLL_API void cgSetPassProgramParameters(CGprogram); /*** Parameter functions ***/ CGDLL_API CGparameter cgCreateParameter(CGcontext ctx, CGtype type); CGDLL_API CGparameter cgCreateParameterArray(CGcontext ctx, CGtype type, int length); CGDLL_API CGparameter cgCreateParameterMultiDimArray(CGcontext ctx, CGtype type, int dim, const int *lengths); CGDLL_API void cgDestroyParameter(CGparameter param); CGDLL_API void cgConnectParameter(CGparameter from, CGparameter to); CGDLL_API void cgDisconnectParameter(CGparameter param); CGDLL_API CGparameter cgGetConnectedParameter(CGparameter param); CGDLL_API int cgGetNumConnectedToParameters(CGparameter param); CGDLL_API CGparameter cgGetConnectedToParameter(CGparameter param, int index); CGDLL_API CGparameter cgGetNamedParameter(CGprogram prog, const char *name); CGDLL_API CGparameter cgGetNamedProgramParameter(CGprogram prog, CGenum name_space, const char *name); CGDLL_API CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space); CGDLL_API CGparameter cgGetNextParameter(CGparameter current); CGDLL_API CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space); CGDLL_API CGparameter cgGetNextLeafParameter(CGparameter current); CGDLL_API CGparameter cgGetFirstStructParameter(CGparameter param); CGDLL_API CGparameter cgGetNamedStructParameter(CGparameter param, const char *name); CGDLL_API CGparameter cgGetFirstDependentParameter(CGparameter param); CGDLL_API CGparameter cgGetArrayParameter(CGparameter aparam, int index); CGDLL_API int cgGetArrayDimension(CGparameter param); CGDLL_API CGtype cgGetArrayType(CGparameter param); CGDLL_API int cgGetArraySize(CGparameter param, int dimension); CGDLL_API int cgGetArrayTotalSize(CGparameter param); CGDLL_API void cgSetArraySize(CGparameter param, int size); CGDLL_API void cgSetMultiDimArraySize(CGparameter param, const int *sizes); CGDLL_API CGprogram cgGetParameterProgram(CGparameter param); CGDLL_API CGcontext cgGetParameterContext(CGparameter param); CGDLL_API CGbool cgIsParameter(CGparameter param); CGDLL_API const char *cgGetParameterName(CGparameter param); CGDLL_API CGtype cgGetParameterType(CGparameter param); CGDLL_API CGtype cgGetParameterBaseType(CGparameter param); CGDLL_API CGparameterclass cgGetParameterClass(CGparameter param); CGDLL_API int cgGetParameterRows(CGparameter param); CGDLL_API int cgGetParameterColumns(CGparameter param); CGDLL_API CGtype cgGetParameterNamedType(CGparameter param); CGDLL_API const char *cgGetParameterSemantic(CGparameter param); CGDLL_API CGresource cgGetParameterResource(CGparameter param); CGDLL_API CGresource cgGetParameterBaseResource(CGparameter param); CGDLL_API unsigned long cgGetParameterResourceIndex(CGparameter param); CGDLL_API CGenum cgGetParameterVariability(CGparameter param); CGDLL_API CGenum cgGetParameterDirection(CGparameter param); CGDLL_API CGbool cgIsParameterReferenced(CGparameter param); CGDLL_API CGbool cgIsParameterUsed(CGparameter param, CGhandle handle); CGDLL_API const double *cgGetParameterValues(CGparameter param, CGenum value_type, int *nvalues); CGDLL_API void cgSetParameterValuedr(CGparameter param, int n, const double *vals); CGDLL_API void cgSetParameterValuedc(CGparameter param, int n, const double *vals); CGDLL_API void cgSetParameterValuefr(CGparameter param, int n, const float *vals); CGDLL_API void cgSetParameterValuefc(CGparameter param, int n, const float *vals); CGDLL_API void cgSetParameterValueir(CGparameter param, int n, const int *vals); CGDLL_API void cgSetParameterValueic(CGparameter param, int n, const int *vals); CGDLL_API int cgGetParameterValuedr(CGparameter param, int n, double *vals); CGDLL_API int cgGetParameterValuedc(CGparameter param, int n, double *vals); CGDLL_API int cgGetParameterValuefr(CGparameter param, int n, float *vals); CGDLL_API int cgGetParameterValuefc(CGparameter param, int n, float *vals); CGDLL_API int cgGetParameterValueir(CGparameter param, int n, int *vals); CGDLL_API int cgGetParameterValueic(CGparameter param, int n, int *vals); CGDLL_API const char *cgGetStringParameterValue(CGparameter param); CGDLL_API void cgSetStringParameterValue(CGparameter param, const char *str); CGDLL_API int cgGetParameterOrdinalNumber(CGparameter param); CGDLL_API CGbool cgIsParameterGlobal(CGparameter param); CGDLL_API int cgGetParameterIndex(CGparameter param); CGDLL_API void cgSetParameterVariability(CGparameter param, CGenum vary); CGDLL_API void cgSetParameterSemantic(CGparameter param, const char *semantic); CGDLL_API void cgSetParameter1f(CGparameter param, float x); CGDLL_API void cgSetParameter2f(CGparameter param, float x, float y); CGDLL_API void cgSetParameter3f(CGparameter param, float x, float y, float z); CGDLL_API void cgSetParameter4f(CGparameter param, float x, float y, float z, float w); CGDLL_API void cgSetParameter1d(CGparameter param, double x); CGDLL_API void cgSetParameter2d(CGparameter param, double x, double y); CGDLL_API void cgSetParameter3d(CGparameter param, double x, double y, double z); CGDLL_API void cgSetParameter4d(CGparameter param, double x, double y, double z, double w); CGDLL_API void cgSetParameter1i(CGparameter param, int x); CGDLL_API void cgSetParameter2i(CGparameter param, int x, int y); CGDLL_API void cgSetParameter3i(CGparameter param, int x, int y, int z); CGDLL_API void cgSetParameter4i(CGparameter param, int x, int y, int z, int w); CGDLL_API void cgSetParameter1iv(CGparameter param, const int *v); CGDLL_API void cgSetParameter2iv(CGparameter param, const int *v); CGDLL_API void cgSetParameter3iv(CGparameter param, const int *v); CGDLL_API void cgSetParameter4iv(CGparameter param, const int *v); CGDLL_API void cgSetParameter1fv(CGparameter param, const float *v); CGDLL_API void cgSetParameter2fv(CGparameter param, const float *v); CGDLL_API void cgSetParameter3fv(CGparameter param, const float *v); CGDLL_API void cgSetParameter4fv(CGparameter param, const float *v); CGDLL_API void cgSetParameter1dv(CGparameter param, const double *v); CGDLL_API void cgSetParameter2dv(CGparameter param, const double *v); CGDLL_API void cgSetParameter3dv(CGparameter param, const double *v); CGDLL_API void cgSetParameter4dv(CGparameter param, const double *v); CGDLL_API void cgSetMatrixParameterir(CGparameter param, const int *matrix); CGDLL_API void cgSetMatrixParameterdr(CGparameter param, const double *matrix); CGDLL_API void cgSetMatrixParameterfr(CGparameter param, const float *matrix); CGDLL_API void cgSetMatrixParameteric(CGparameter param, const int *matrix); CGDLL_API void cgSetMatrixParameterdc(CGparameter param, const double *matrix); CGDLL_API void cgSetMatrixParameterfc(CGparameter param, const float *matrix); CGDLL_API void cgGetMatrixParameterir(CGparameter param, int *matrix); CGDLL_API void cgGetMatrixParameterdr(CGparameter param, double *matrix); CGDLL_API void cgGetMatrixParameterfr(CGparameter param, float *matrix); CGDLL_API void cgGetMatrixParameteric(CGparameter param, int *matrix); CGDLL_API void cgGetMatrixParameterdc(CGparameter param, double *matrix); CGDLL_API void cgGetMatrixParameterfc(CGparameter param, float *matrix); /*** Type Functions ***/ CGDLL_API const char *cgGetTypeString(CGtype type); CGDLL_API CGtype cgGetType(const char *type_string); CGDLL_API CGtype cgGetNamedUserType(CGhandle handle, const char *name); CGDLL_API int cgGetNumUserTypes(CGhandle handle); CGDLL_API CGtype cgGetUserType(CGhandle handle, int index); CGDLL_API int cgGetNumParentTypes(CGtype type); CGDLL_API CGtype cgGetParentType(CGtype type, int index); CGDLL_API CGbool cgIsParentType(CGtype parent, CGtype child); CGDLL_API CGbool cgIsInterfaceType(CGtype type); /*** Resource Functions ***/ CGDLL_API const char *cgGetResourceString(CGresource resource); CGDLL_API CGresource cgGetResource(const char *resource_string); /*** Enum Functions ***/ CGDLL_API const char *cgGetEnumString(CGenum en); CGDLL_API CGenum cgGetEnum(const char *enum_string); /*** Profile Functions ***/ CGDLL_API const char *cgGetProfileString(CGprofile profile); CGDLL_API CGprofile cgGetProfile(const char *profile_string); /*** Error Functions ***/ CGDLL_API CGerror cgGetError(void); CGDLL_API CGerror cgGetFirstError(void); CGDLL_API const char *cgGetErrorString(CGerror error); CGDLL_API const char *cgGetLastErrorString(CGerror *error); CGDLL_API void cgSetErrorCallback(CGerrorCallbackFunc func); CGDLL_API CGerrorCallbackFunc cgGetErrorCallback(void); CGDLL_API void cgSetErrorHandler(CGerrorHandlerFunc func, void *data); CGDLL_API CGerrorHandlerFunc cgGetErrorHandler(void **data); /*** Misc Functions ***/ CGDLL_API const char *cgGetString(CGenum sname); /*** CgFX Functions ***/ CGDLL_API CGeffect cgCreateEffect(CGcontext, const char *code, const char **args); CGDLL_API CGeffect cgCreateEffectFromFile(CGcontext, const char *filename, const char **args); CGDLL_API void cgDestroyEffect(CGeffect); CGDLL_API CGcontext cgGetEffectContext(CGeffect); CGDLL_API CGbool cgIsEffect(CGeffect effect); CGDLL_API CGeffect cgGetFirstEffect(CGcontext); CGDLL_API CGeffect cgGetNextEffect(CGeffect); CGDLL_API CGprogram cgCreateProgramFromEffect(CGeffect effect, CGprofile profile, const char *entry, const char **args); CGDLL_API CGtechnique cgGetFirstTechnique(CGeffect); CGDLL_API CGtechnique cgGetNextTechnique(CGtechnique); CGDLL_API CGtechnique cgGetNamedTechnique(CGeffect, const char *name); CGDLL_API const char *cgGetTechniqueName(CGtechnique); CGDLL_API CGbool cgIsTechnique(CGtechnique); CGDLL_API CGbool cgValidateTechnique(CGtechnique); CGDLL_API CGbool cgIsTechniqueValidated(CGtechnique); CGDLL_API CGeffect cgGetTechniqueEffect(CGtechnique); CGDLL_API CGpass cgGetFirstPass(CGtechnique); CGDLL_API CGpass cgGetNamedPass(CGtechnique, const char *name); CGDLL_API CGpass cgGetNextPass(CGpass); CGDLL_API CGbool cgIsPass(CGpass); CGDLL_API const char *cgGetPassName(CGpass); CGDLL_API CGtechnique cgGetPassTechnique(CGpass); CGDLL_API void cgSetPassState(CGpass); CGDLL_API void cgResetPassState(CGpass); CGDLL_API CGstateassignment cgGetFirstStateAssignment(CGpass); CGDLL_API CGstateassignment cgGetNamedStateAssignment(CGpass, const char *name); CGDLL_API CGstateassignment cgGetNextStateAssignment(CGstateassignment); CGDLL_API CGbool cgIsStateAssignment(CGstateassignment); CGDLL_API CGbool cgCallStateSetCallback(CGstateassignment); CGDLL_API CGbool cgCallStateValidateCallback(CGstateassignment); CGDLL_API CGbool cgCallStateResetCallback(CGstateassignment); CGDLL_API CGpass cgGetStateAssignmentPass(CGstateassignment); CGDLL_API CGparameter cgGetSamplerStateAssignmentParameter(CGstateassignment); CGDLL_API const float *cgGetFloatStateAssignmentValues(CGstateassignment, int *nVals); CGDLL_API const int *cgGetIntStateAssignmentValues(CGstateassignment, int *nVals); CGDLL_API const CGbool *cgGetBoolStateAssignmentValues(CGstateassignment, int *nVals); CGDLL_API const char *cgGetStringStateAssignmentValue(CGstateassignment); CGDLL_API CGprogram cgGetProgramStateAssignmentValue(CGstateassignment); CGDLL_API CGparameter cgGetTextureStateAssignmentValue(CGstateassignment); CGDLL_API CGparameter cgGetSamplerStateAssignmentValue(CGstateassignment); CGDLL_API int cgGetStateAssignmentIndex(CGstateassignment); CGDLL_API int cgGetNumDependentStateAssignmentParameters(CGstateassignment); CGDLL_API CGparameter cgGetDependentStateAssignmentParameter(CGstateassignment, int index); CGDLL_API CGstate cgGetStateAssignmentState(CGstateassignment); CGDLL_API CGstate cgGetSamplerStateAssignmentState(CGstateassignment); CGDLL_API CGstate cgCreateState(CGcontext, const char *name, CGtype); CGDLL_API CGstate cgCreateArrayState(CGcontext, const char *name, CGtype, int nelems); CGDLL_API void cgSetStateCallbacks(CGstate, CGstatecallback set, CGstatecallback reset, CGstatecallback validate); CGDLL_API CGstatecallback cgGetStateSetCallback(CGstate); CGDLL_API CGstatecallback cgGetStateResetCallback(CGstate); CGDLL_API CGstatecallback cgGetStateValidateCallback(CGstate); CGDLL_API CGtype cgGetStateType(CGstate); CGDLL_API const char *cgGetStateName(CGstate); CGDLL_API CGstate cgGetNamedState(CGcontext, const char *name); CGDLL_API CGstate cgGetFirstState(CGcontext); CGDLL_API CGstate cgGetNextState(CGstate); CGDLL_API CGbool cgIsState(CGstate); CGDLL_API void cgAddStateEnumerant(CGstate, const char *name, int value); CGDLL_API CGstate cgCreateSamplerState(CGcontext, const char *name, CGtype); CGDLL_API CGstate cgCreateArraySamplerState(CGcontext, const char *name, CGtype, int nelems); CGDLL_API CGstate cgGetNamedSamplerState(CGcontext, const char *name); CGDLL_API CGstate cgGetFirstSamplerState(CGcontext); CGDLL_API CGstateassignment cgGetFirstSamplerStateAssignment(CGparameter); CGDLL_API CGstateassignment cgGetNamedSamplerStateAssignment(CGparameter, const char *); CGDLL_API void cgSetSamplerState(CGparameter); CGDLL_API CGparameter cgGetNamedEffectParameter(CGeffect, const char *); CGDLL_API CGparameter cgGetFirstLeafEffectParameter(CGeffect); CGDLL_API CGparameter cgGetFirstEffectParameter(CGeffect); CGDLL_API CGparameter cgGetEffectParameterBySemantic(CGeffect, const char *); CGDLL_API CGannotation cgGetFirstTechniqueAnnotation(CGtechnique); CGDLL_API CGannotation cgGetFirstPassAnnotation(CGpass); CGDLL_API CGannotation cgGetFirstParameterAnnotation(CGparameter); CGDLL_API CGannotation cgGetFirstProgramAnnotation(CGprogram); CGDLL_API CGannotation cgGetNextAnnotation(CGannotation); CGDLL_API CGannotation cgGetNamedTechniqueAnnotation(CGtechnique, const char *); CGDLL_API CGannotation cgGetNamedPassAnnotation(CGpass, const char *); CGDLL_API CGannotation cgGetNamedParameterAnnotation(CGparameter, const char *); CGDLL_API CGannotation cgGetNamedProgramAnnotation(CGprogram, const char *); CGDLL_API CGbool cgIsAnnotation(CGannotation); CGDLL_API const char *cgGetAnnotationName(CGannotation); CGDLL_API CGtype cgGetAnnotationType(CGannotation); CGDLL_API const float *cgGetFloatAnnotationValues(CGannotation, int *nvalues); CGDLL_API const int *cgGetIntAnnotationValues(CGannotation, int *nvalues); CGDLL_API const char *cgGetStringAnnotationValue(CGannotation); CGDLL_API const int *cgGetBooleanAnnotationValues(CGannotation, int *nvalues); CGDLL_API int cgGetNumDependentAnnotationParameters(CGannotation); CGDLL_API CGparameter cgGetDependentAnnotationParameter(CGannotation, int index); CGDLL_API void cgEvaluateProgram(CGprogram, float *, int ncomps, int nx, int ny, int nz); #endif #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/cg/CG/cgGL.h0000644000175000017500000003651210366750400020775 0ustar twernertwerner/* * * Copyright (c) 2002, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef _cggl_h #define _cggl_h #include /* Set up for either Win32 import/export/lib. */ #ifndef CGGLDLL_API #if WIN32 # include #ifdef CGGLDLL_EXPORTS #define CGGLDLL_API __declspec(dllexport) #elif defined (CG_LIB) #define CGGLDLL_API #else #define CGGLDLL_API __declspec(dllimport) #endif #else #define CGGLDLL_API #endif #endif #ifdef __APPLE__ #include #else #include #endif #ifdef __cplusplus extern "C" { #endif /*****************************************************************************/ /*** cgGL Type Definitions ***/ /*****************************************************************************/ typedef enum { CG_GL_MATRIX_IDENTITY = 0, CG_GL_MATRIX_TRANSPOSE = 1, CG_GL_MATRIX_INVERSE = 2, CG_GL_MATRIX_INVERSE_TRANSPOSE = 3, CG_GL_MODELVIEW_MATRIX, CG_GL_PROJECTION_MATRIX, CG_GL_TEXTURE_MATRIX, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_VERTEX, CG_GL_FRAGMENT, } CGGLenum; #ifndef CGGL_EXPLICIT /****************************************************************************** *** Profile Functions *****************************************************************************/ CGGLDLL_API CGbool cgGLIsProfileSupported(CGprofile profile); CGGLDLL_API void cgGLEnableProfile(CGprofile profile); CGGLDLL_API void cgGLDisableProfile(CGprofile profile); CGGLDLL_API CGprofile cgGLGetLatestProfile(CGGLenum profile_type); CGGLDLL_API void cgGLSetOptimalOptions(CGprofile profile); /****************************************************************************** *** Program Managment Functions *****************************************************************************/ CGGLDLL_API void cgGLLoadProgram(CGprogram program); CGGLDLL_API CGbool cgGLIsProgramLoaded(CGprogram program); CGGLDLL_API void cgGLBindProgram(CGprogram program); CGGLDLL_API void cgGLUnbindProgram(CGprofile profile); CGGLDLL_API GLuint cgGLGetProgramID(CGprogram program); /****************************************************************************** *** Parameter Managment Functions *****************************************************************************/ CGGLDLL_API void cgGLSetParameter1f(CGparameter param, float x); CGGLDLL_API void cgGLSetParameter2f(CGparameter param, float x, float y); CGGLDLL_API void cgGLSetParameter3f(CGparameter param, float x, float y, float z); CGGLDLL_API void cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w); CGGLDLL_API void cgGLSetParameter1fv(CGparameter param, const float *v); CGGLDLL_API void cgGLSetParameter2fv(CGparameter param, const float *v); CGGLDLL_API void cgGLSetParameter3fv(CGparameter param, const float *v); CGGLDLL_API void cgGLSetParameter4fv(CGparameter param, const float *v); CGGLDLL_API void cgGLSetParameter1d(CGparameter param, double x); CGGLDLL_API void cgGLSetParameter2d(CGparameter param, double x, double y); CGGLDLL_API void cgGLSetParameter3d(CGparameter param, double x, double y, double z); CGGLDLL_API void cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w); CGGLDLL_API void cgGLSetParameter1dv(CGparameter param, const double *v); CGGLDLL_API void cgGLSetParameter2dv(CGparameter param, const double *v); CGGLDLL_API void cgGLSetParameter3dv(CGparameter param, const double *v); CGGLDLL_API void cgGLSetParameter4dv(CGparameter param, const double *v); CGGLDLL_API void cgGLSetParameter4dv(CGparameter param, const double *v); CGGLDLL_API void cgGLGetParameter1f(CGparameter param, float *v); CGGLDLL_API void cgGLGetParameter2f(CGparameter param, float *v); CGGLDLL_API void cgGLGetParameter3f(CGparameter param, float *v); CGGLDLL_API void cgGLGetParameter4f(CGparameter param, float *v); CGGLDLL_API void cgGLGetParameter1d(CGparameter param, double *v); CGGLDLL_API void cgGLGetParameter2d(CGparameter param, double *v); CGGLDLL_API void cgGLGetParameter3d(CGparameter param, double *v); CGGLDLL_API void cgGLGetParameter4d(CGparameter param, double *v); CGGLDLL_API void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float *v); CGGLDLL_API void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float *v); CGGLDLL_API void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float *v); CGGLDLL_API void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float *v); CGGLDLL_API void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double *v); CGGLDLL_API void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double *v); CGGLDLL_API void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double *v); CGGLDLL_API void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double *v); CGGLDLL_API void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float *v); CGGLDLL_API void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float *v); CGGLDLL_API void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float *v); CGGLDLL_API void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float *v); CGGLDLL_API void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double *v); CGGLDLL_API void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double *v); CGGLDLL_API void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double *v); CGGLDLL_API void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double *v); CGGLDLL_API void cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); CGGLDLL_API void cgGLEnableClientState(CGparameter param); CGGLDLL_API void cgGLDisableClientState(CGparameter param); /****************************************************************************** *** Matrix Parameter Managment Functions *****************************************************************************/ CGGLDLL_API void cgGLSetMatrixParameterdr(CGparameter param, const double *matrix); CGGLDLL_API void cgGLSetMatrixParameterfr(CGparameter param, const float *matrix); CGGLDLL_API void cgGLSetMatrixParameterdc(CGparameter param, const double *matrix); CGGLDLL_API void cgGLSetMatrixParameterfc(CGparameter param, const float *matrix); CGGLDLL_API void cgGLGetMatrixParameterdr(CGparameter param, double *matrix); CGGLDLL_API void cgGLGetMatrixParameterfr(CGparameter param, float *matrix); CGGLDLL_API void cgGLGetMatrixParameterdc(CGparameter param, double *matrix); CGGLDLL_API void cgGLGetMatrixParameterfc(CGparameter param, float *matrix); CGGLDLL_API void cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform); CGGLDLL_API void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float *matrices); CGGLDLL_API void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float *matrices); CGGLDLL_API void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double *matrices); CGGLDLL_API void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double *matrices); CGGLDLL_API void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float *matrices); CGGLDLL_API void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float *matrices); CGGLDLL_API void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double *matrices); CGGLDLL_API void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double *matrices); /****************************************************************************** *** Texture Parameter Managment Functions *****************************************************************************/ CGGLDLL_API void cgGLSetTextureParameter(CGparameter param, GLuint texobj); CGGLDLL_API GLuint cgGLGetTextureParameter(CGparameter param); CGGLDLL_API void cgGLEnableTextureParameter(CGparameter param); CGGLDLL_API void cgGLDisableTextureParameter(CGparameter param); CGGLDLL_API GLenum cgGLGetTextureEnum(CGparameter param); CGGLDLL_API void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag); CGGLDLL_API CGbool cgGLGetManageTextureParameters(CGcontext ctx); CGGLDLL_API void cgGLSetupSampler(CGparameter param, GLuint texobj); CGGLDLL_API void cgGLRegisterStates(CGcontext); #endif #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/cg/CG/cgGL_profiles.h0000644000175000017500000000624410136206234022673 0ustar twernertwerner/* * * Copyright (c) 2002, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ /*CG_PROFILE_MACRO(Vertex,vp20,*/CG_PROFILE_VP20=/*,"vp20",*/6146,//1) /*CG_PROFILE_MACRO(Fragment20,fp20,*/CG_PROFILE_FP20=/*,"fp20",*/6147,//0) /*CG_PROFILE_MACRO(Vertex30,vp30,*/CG_PROFILE_VP30=/*,"vp30",*/6148,//1) /*CG_PROFILE_MACRO(Fragment,fp30,*/CG_PROFILE_FP30=/*,"fp30",*/6149,//0) /*CG_PROFILE_MACRO(ARBVertex,arbvp1,*/CG_PROFILE_ARBVP1=/*,"arbvp1",*/6150,//1) /*CG_PROFILE_MACRO(Fragment40,fp40,*/CG_PROFILE_FP40=/*,"fp40",*/6151,//0) /*CG_PROFILE_MACRO(ARBFragment,arbfp1,*/CG_PROFILE_ARBFP1=/*,"arbfp1",*/7000,//0) /*CG_PROFILE_MACRO(Vertex40,vp40,*/CG_PROFILE_VP40=/*,"vp40",*/7001,//1) #ifndef CG_IN_PROFILES_INCLUDE # undef CG_PROFILE_MACRO #endif jogl-1.1.1/jogl/make/stub_includes/cg/CG/cg_bindlocations.h0000644000175000017500000006330010136206234023451 0ustar twernertwerner/* * This is a modified version of the original header as provided by * NVidia; original copyright appears below. * * Modified by Christopher Kline, May 2003: Stripped down and hacked to get * around macro interpretation problems. */ /* * * Copyright (c) 2002, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ /* * The following macro invocations define the supported CG basic hardware * bind locations. * * The macros have the form : * * CG_BINDLOCATION_MACRO(name, compiler_name, enum_int) * * name : The name of the location. * enum_name : The C enumerant. * compiler_name : The name of the location within the compiler syntax. * int_id : Integer enumerant associated with this bind location. * addressable : The bind location must have an integer address * associated with it. * ParamType : the cgParamType of this register. * */ /*CG_BINDLOCATION_MACRO(TexUnit0,*/CG_TEXUNIT0=/*,"texunit 0",*/2048,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit1,*/CG_TEXUNIT1=/*,"texunit 1",*/2049,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit2,*/CG_TEXUNIT2=/*,"texunit 2",*/2050,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit3,*/CG_TEXUNIT3=/*,"texunit 3",*/2051,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit4,*/CG_TEXUNIT4=/*,"texunit 4",*/2052,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit5,*/CG_TEXUNIT5=/*,"texunit 5",*/2053,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit6,*/CG_TEXUNIT6=/*,"texunit 6",*/2054,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit7,*/CG_TEXUNIT7=/*,"texunit 7",*/2055,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit8,*/CG_TEXUNIT8=/*,"texunit 8",*/2056,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit9,*/CG_TEXUNIT9=/*,"texunit 9",*/2057,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit10,*/CG_TEXUNIT10=/*,"texunit 10",*/2058,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit11,*/CG_TEXUNIT11=/*,"texunit 11",*/2059,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit12,*/CG_TEXUNIT12=/*,"texunit 12",*/2060,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit13,*/CG_TEXUNIT13=/*,"texunit 13",*/2061,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit14,*/CG_TEXUNIT14=/*,"texunit 14",*/2062,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(TexUnit15,*/CG_TEXUNIT15=/*,"texunit 15",*/2063,//0,CG_TEXOBJ_PARAM) /*CG_BINDLOCATION_MACRO(Attr0,*/CG_ATTR0=/*,"ATTR0",*/2113,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr1,*/CG_ATTR1=/*,"ATTR1",*/2114,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr2,*/CG_ATTR2=/*,"ATTR2",*/2115,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr3,*/CG_ATTR3=/*,"ATTR3",*/2116,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr4,*/CG_ATTR4=/*,"ATTR4",*/2117,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr5,*/CG_ATTR5=/*,"ATTR5",*/2118,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr6,*/CG_ATTR6=/*,"ATTR6",*/2119,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr7,*/CG_ATTR7=/*,"ATTR7",*/2120,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr8,*/CG_ATTR8=/*,"ATTR8",*/2121,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr9,*/CG_ATTR9=/*,"ATTR9",*/2122,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr10,*/CG_ATTR10=/*,"ATTR10",*/2123,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr11,*/CG_ATTR11=/*,"ATTR11",*/2124,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr12,*/CG_ATTR12=/*,"ATTR12",*/2125,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr13,*/CG_ATTR13=/*,"ATTR13",*/2126,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr14,*/CG_ATTR14=/*,"ATTR14",*/2127,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Attr15,*/CG_ATTR15=/*,"ATTR15",*/2128,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(VertUniform,*/CG_C=/*,"c",*/2178,//1,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(Tex0,*/CG_TEX0=/*,"TEX0",*/2179,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex1,*/CG_TEX1=/*,"TEX1",*/2180,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex2,*/CG_TEX2=/*,"TEX2",*/2181,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex3,*/CG_TEX3=/*,"TEX3",*/2192,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex4,*/CG_TEX4=/*,"TEX4",*/2193,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex5,*/CG_TEX5=/*,"TEX5",*/2194,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex6,*/CG_TEX6=/*,"TEX6",*/2195,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tex7,*/CG_TEX7=/*,"TEX7",*/2196,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(HPos,*/CG_HPOS=/*,"HPOS",*/2243,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Col0,*/CG_COL0=/*,"COL0",*/2245,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Col1,*/CG_COL1=/*,"COL1",*/2246,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Col2,*/CG_COL2=/*,"COL2",*/2247,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Col3,*/CG_COL3=/*,"COL3",*/2248,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSiz,*/CG_PSIZ=/*,"PSIZ",*/2309,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(WPos,*/CG_WPOS=/*,"WPOS",*/2373,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position0,*/CG_POSITION0=/*,"POSITION0",*/2437,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position1,*/CG_POSITION1=/*,"POSITION1",*/2438,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position2,*/CG_POSITION2=/*,"POSITION2",*/2439,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position3,*/CG_POSITION3=/*,"POSITION3",*/2440,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position4,*/CG_POSITION4=/*,"POSITION4",*/2441,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position5,*/CG_POSITION5=/*,"POSITION5",*/2442,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position6,*/CG_POSITION6=/*,"POSITION6",*/2443,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position7,*/CG_POSITION7=/*,"POSITION7",*/2444,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position8,*/CG_POSITION8=/*,"POSITION8",*/2445,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position9,*/CG_POSITION9=/*,"POSITION9",*/2446,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position10,*/CG_POSITION10=/*,"POSITION10",*/2447,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position11,*/CG_POSITION11=/*,"POSITION11",*/2448,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position12,*/CG_POSITION12=/*,"POSITION12",*/2449,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position13,*/CG_POSITION13=/*,"POSITION13",*/2450,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position14,*/CG_POSITION14=/*,"POSITION14",*/2451,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Position15,*/CG_POSITION15=/*,"POSITION15",*/2452,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Diffuse0,*/CG_DIFFUSE0=/*,"DIFFUSE0",*/2501,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent0,*/CG_TANGENT0=/*,"TANGENT0",*/2565,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent1,*/CG_TANGENT1=/*,"TANGENT1",*/2566,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent2,*/CG_TANGENT2=/*,"TANGENT2",*/2567,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent3,*/CG_TANGENT3=/*,"TANGENT3",*/2568,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent4,*/CG_TANGENT4=/*,"TANGENT4",*/2569,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent5,*/CG_TANGENT5=/*,"TANGENT5",*/2570,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent6,*/CG_TANGENT6=/*,"TANGENT6",*/2571,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent7,*/CG_TANGENT7=/*,"TANGENT7",*/2572,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent8,*/CG_TANGENT8=/*,"TANGENT8",*/2573,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent9,*/CG_TANGENT9=/*,"TANGENT9",*/2574,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent10,*/CG_TANGENT10=/*,"TANGENT10",*/2575,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent11,*/CG_TANGENT11=/*,"TANGENT11",*/2576,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent12,*/CG_TANGENT12=/*,"TANGENT12",*/2577,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent13,*/CG_TANGENT13=/*,"TANGENT13",*/2578,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent14,*/CG_TANGENT14=/*,"TANGENT14",*/2579,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Tangent15,*/CG_TANGENT15=/*,"TANGENT15",*/2580,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Specular0,*/CG_SPECULAR0=/*,"SPECULAR0",*/2629,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices0,*/CG_BLENDINDICES0=/*,"BLENDINDICES0",*/2693,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices1,*/CG_BLENDINDICES1=/*,"BLENDINDICES1",*/2694,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices2,*/CG_BLENDINDICES2=/*,"BLENDINDICES2",*/2695,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices3,*/CG_BLENDINDICES3=/*,"BLENDINDICES3",*/2696,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices4,*/CG_BLENDINDICES4=/*,"BLENDINDICES4",*/2697,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices5,*/CG_BLENDINDICES5=/*,"BLENDINDICES5",*/2698,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices6,*/CG_BLENDINDICES6=/*,"BLENDINDICES6",*/2699,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices7,*/CG_BLENDINDICES7=/*,"BLENDINDICES7",*/2700,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices8,*/CG_BLENDINDICES8=/*,"BLENDINDICES8",*/2701,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices9,*/CG_BLENDINDICES9=/*,"BLENDINDICES9",*/2702,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices10,*/CG_BLENDINDICES10=/*,"BLENDINDICES10",*/2703,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices11,*/CG_BLENDINDICES11=/*,"BLENDINDICES11",*/2704,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices12,*/CG_BLENDINDICES12=/*,"BLENDINDICES12",*/2705,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices13,*/CG_BLENDINDICES13=/*,"BLENDINDICES13",*/2706,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices14,*/CG_BLENDINDICES14=/*,"BLENDINDICES14",*/2707,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendIndices15,*/CG_BLENDINDICES15=/*,"BLENDINDICES15",*/2708,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color0,*/CG_COLOR0=/*,"COLOR0",*/2757,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color1,*/CG_COLOR1=/*,"COLOR1",*/2758,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color2,*/CG_COLOR2=/*,"COLOR2",*/2759,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color3,*/CG_COLOR3=/*,"COLOR3",*/2760,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color4,*/CG_COLOR4=/*,"COLOR4",*/2761,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color5,*/CG_COLOR5=/*,"COLOR5",*/2762,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color6,*/CG_COLOR6=/*,"COLOR6",*/2763,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color7,*/CG_COLOR7=/*,"COLOR7",*/2764,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color8,*/CG_COLOR8=/*,"COLOR8",*/2765,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color9,*/CG_COLOR9=/*,"COLOR9",*/2766,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color10,*/CG_COLOR10=/*,"COLOR10",*/2767,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color11,*/CG_COLOR11=/*,"COLOR11",*/2768,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color12,*/CG_COLOR12=/*,"COLOR12",*/2769,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color13,*/CG_COLOR13=/*,"COLOR13",*/2770,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color14,*/CG_COLOR14=/*,"COLOR14",*/2771,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Color15,*/CG_COLOR15=/*,"COLOR15",*/2772,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize0,*/CG_PSIZE0=/*,"PSIZE0",*/2821,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize1,*/CG_PSIZE1=/*,"PSIZE1",*/2822,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize2,*/CG_PSIZE2=/*,"PSIZE2",*/2823,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize3,*/CG_PSIZE3=/*,"PSIZE3",*/2824,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize4,*/CG_PSIZE4=/*,"PSIZE4",*/2825,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize5,*/CG_PSIZE5=/*,"PSIZE5",*/2826,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize6,*/CG_PSIZE6=/*,"PSIZE6",*/2827,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize7,*/CG_PSIZE7=/*,"PSIZE7",*/2828,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize8,*/CG_PSIZE8=/*,"PSIZE8",*/2829,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize9,*/CG_PSIZE9=/*,"PSIZE9",*/2830,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize10,*/CG_PSIZE10=/*,"PSIZE10",*/2831,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize11,*/CG_PSIZE11=/*,"PSIZE11",*/2832,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize12,*/CG_PSIZE12=/*,"PSIZE12",*/2833,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize13,*/CG_PSIZE13=/*,"PSIZE13",*/2834,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize14,*/CG_PSIZE14=/*,"PSIZE14",*/2835,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(PSize15,*/CG_PSIZE15=/*,"PSIZE15",*/2836,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal0,*/CG_BINORMAL0=/*,"BINORMAL0",*/2885,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal1,*/CG_BINORMAL1=/*,"BINORMAL1",*/2886,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal2,*/CG_BINORMAL2=/*,"BINORMAL2",*/2887,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal3,*/CG_BINORMAL3=/*,"BINORMAL3",*/2888,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal4,*/CG_BINORMAL4=/*,"BINORMAL4",*/2889,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal5,*/CG_BINORMAL5=/*,"BINORMAL5",*/2890,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal6,*/CG_BINORMAL6=/*,"BINORMAL6",*/2891,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal7,*/CG_BINORMAL7=/*,"BINORMAL7",*/2892,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal8,*/CG_BINORMAL8=/*,"BINORMAL8",*/2893,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal9,*/CG_BINORMAL9=/*,"BINORMAL9",*/2894,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal10,*/CG_BINORMAL10=/*,"BINORMAL10",*/2895,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal11,*/CG_BINORMAL11=/*,"BINORMAL11",*/2896,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal12,*/CG_BINORMAL12=/*,"BINORMAL12",*/2897,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal13,*/CG_BINORMAL13=/*,"BINORMAL13",*/2898,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal14,*/CG_BINORMAL14=/*,"BINORMAL14",*/2899,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BiNormal15,*/CG_BINORMAL15=/*,"BINORMAL15",*/2900,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG0,*/CG_FOG0=/*,"FOG0",*/2917,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG1,*/CG_FOG1=/*,"FOG1",*/2918,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG2,*/CG_FOG2=/*,"FOG2",*/2919,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG3,*/CG_FOG3=/*,"FOG3",*/2920,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG4,*/CG_FOG4=/*,"FOG4",*/2921,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG5,*/CG_FOG5=/*,"FOG5",*/2922,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG6,*/CG_FOG6=/*,"FOG6",*/2923,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG7,*/CG_FOG7=/*,"FOG7",*/2924,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG8,*/CG_FOG8=/*,"FOG8",*/2925,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG9,*/CG_FOG9=/*,"FOG9",*/2926,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG10,*/CG_FOG10=/*,"FOG10",*/2927,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG11,*/CG_FOG11=/*,"FOG11",*/2928,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG12,*/CG_FOG12=/*,"FOG12",*/2929,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG13,*/CG_FOG13=/*,"FOG13",*/2930,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG14,*/CG_FOG14=/*,"FOG14",*/2931,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FOG15,*/CG_FOG15=/*,"FOG15",*/2932,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH0,*/CG_DEPTH0=/*,"DEPTH0",*/2933,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH1,*/CG_DEPTH1=/*,"DEPTH1",*/2934,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH2,*/CG_DEPTH2=/*,"DEPTH2",*/2935,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH3,*/CG_DEPTH3=/*,"DEPTH3",*/2936,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH4,*/CG_DEPTH4=/*,"DEPTH4",*/2937,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH5,*/CG_DEPTH5=/*,"DEPTH5",*/2938,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH6,*/CG_DEPTH6=/*,"DEPTH6",*/2939,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH7,*/CG_DEPTH7=/*,"DEPTH7",*/2940,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH8,*/CG_DEPTH8=/*,"DEPTH8",*/2941,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH9,*/CG_DEPTH9=/*,"DEPTH9",*/29542,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH10,*/CG_DEPTH10=/*,"DEPTH10",*/2943,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH11,*/CG_DEPTH11=/*,"DEPTH11",*/2944,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH12,*/CG_DEPTH12=/*,"DEPTH12",*/2945,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH13,*/CG_DEPTH13=/*,"DEPTH13",*/2946,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH14,*/CG_DEPTH14=/*,"DEPTH14",*/2947,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(DEPTH15,*/CG_DEPTH15=/*,"DEPTH15",*/2948,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE0,*/CG_SAMPLE0=/*,"SAMPLE0",*/2949,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE1,*/CG_SAMPLE1=/*,"SAMPLE1",*/2950,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE2,*/CG_SAMPLE2=/*,"SAMPLE2",*/2951,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE3,*/CG_SAMPLE3=/*,"SAMPLE3",*/2952,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE4,*/CG_SAMPLE4=/*,"SAMPLE4",*/2953,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE5,*/CG_SAMPLE5=/*,"SAMPLE5",*/2954,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE6,*/CG_SAMPLE6=/*,"SAMPLE6",*/2955,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE7,*/CG_SAMPLE7=/*,"SAMPLE7",*/2956,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE8,*/CG_SAMPLE8=/*,"SAMPLE8",*/2957,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE9,*/CG_SAMPLE9=/*,"SAMPLE9",*/2958,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE10,*/CG_SAMPLE10=/*,"SAMPLE10",*/2959,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE11,*/CG_SAMPLE11=/*,"SAMPLE11",*/2960,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE12,*/CG_SAMPLE12=/*,"SAMPLE12",*/2961,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE13,*/CG_SAMPLE13=/*,"SAMPLE13",*/2962,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE14,*/CG_SAMPLE14=/*,"SAMPLE14",*/2963,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(SAMPLE15,*/CG_SAMPLE15=/*,"SAMPLE15",*/2964,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight0,*/CG_BLENDWEIGHT0=/*,"BLENDWEIGHT0",*/3028,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight1,*/CG_BLENDWEIGHT1=/*,"BLENDWEIGHT1",*/3029,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight2,*/CG_BLENDWEIGHT2=/*,"BLENDWEIGHT2",*/3030,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight3,*/CG_BLENDWEIGHT3=/*,"BLENDWEIGHT3",*/3031,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight4,*/CG_BLENDWEIGHT4=/*,"BLENDWEIGHT4",*/3032,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight5,*/CG_BLENDWEIGHT5=/*,"BLENDWEIGHT5",*/3033,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight6,*/CG_BLENDWEIGHT6=/*,"BLENDWEIGHT6",*/3034,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight7,*/CG_BLENDWEIGHT7=/*,"BLENDWEIGHT7",*/3035,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight8,*/CG_BLENDWEIGHT8=/*,"BLENDWEIGHT8",*/3036,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight9,*/CG_BLENDWEIGHT9=/*,"BLENDWEIGHT9",*/3037,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight10,*/CG_BLENDWEIGHT10=/*,"BLENDWEIGHT10",*/3038,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight11,*/CG_BLENDWEIGHT11=/*,"BLENDWEIGHT11",*/3039,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight12,*/CG_BLENDWEIGHT12=/*,"BLENDWEIGHT12",*/3040,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight13,*/CG_BLENDWEIGHT13=/*,"BLENDWEIGHT13",*/3041,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight14,*/CG_BLENDWEIGHT14=/*,"BLENDWEIGHT14",*/3042,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(BlendWeight15,*/CG_BLENDWEIGHT15=/*,"BLENDWEIGHT15",*/3043,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal0,*/CG_NORMAL0=/*,"NORMAL0",*/3092,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal1,*/CG_NORMAL1=/*,"NORMAL1",*/3093,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal2,*/CG_NORMAL2=/*,"NORMAL2",*/3094,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal3,*/CG_NORMAL3=/*,"NORMAL3",*/3095,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal4,*/CG_NORMAL4=/*,"NORMAL4",*/3096,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal5,*/CG_NORMAL5=/*,"NORMAL5",*/3097,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal6,*/CG_NORMAL6=/*,"NORMAL6",*/3098,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal7,*/CG_NORMAL7=/*,"NORMAL7",*/3099,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal8,*/CG_NORMAL8=/*,"NORMAL8",*/3100,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal9,*/CG_NORMAL9=/*,"NORMAL9",*/3101,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal10,*/CG_NORMAL10=/*,"NORMAL10",*/3102,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal11,*/CG_NORMAL11=/*,"NORMAL11",*/3103,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal12,*/CG_NORMAL12=/*,"NORMAL12",*/3104,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal13,*/CG_NORMAL13=/*,"NORMAL13",*/3105,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal14,*/CG_NORMAL14=/*,"NORMAL14",*/3106,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(Normal15,*/CG_NORMAL15=/*,"NORMAL15",*/3107,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(FogCoord,*/CG_FOGCOORD=/*,"FOGCOORD",*/3156,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord0,*/CG_TEXCOORD0=/*,"TEXCOORD0",*/3220,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord1,*/CG_TEXCOORD1=/*,"TEXCOORD1",*/3221,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord2,*/CG_TEXCOORD2=/*,"TEXCOORD2",*/3222,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord3,*/CG_TEXCOORD3=/*,"TEXCOORD3",*/3223,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord4,*/CG_TEXCOORD4=/*,"TEXCOORD4",*/3224,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord5,*/CG_TEXCOORD5=/*,"TEXCOORD5",*/3225,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord6,*/CG_TEXCOORD6=/*,"TEXCOORD6",*/3226,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord7,*/CG_TEXCOORD7=/*,"TEXCOORD7",*/3227,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord8,*/CG_TEXCOORD8=/*,"TEXCOORD8",*/3228,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord9,*/CG_TEXCOORD9=/*,"TEXCOORD9",*/3229,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord10,*/CG_TEXCOORD10=/*,"TEXCOORD10",*/3230,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord11,*/CG_TEXCOORD11=/*,"TEXCOORD11",*/3231,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord12,*/CG_TEXCOORD12=/*,"TEXCOORD12",*/3232,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord13,*/CG_TEXCOORD13=/*,"TEXCOORD13",*/3233,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord14,*/CG_TEXCOORD14=/*,"TEXCOORD14",*/3234,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(TexCoord15,*/CG_TEXCOORD15=/*,"TEXCOORD15",*/3235,//0,CG_VARYING_PARAM) /*CG_BINDLOCATION_MACRO(CombinerConst0,*/CG_COMBINER_CONST0=/*,"COMBINER_CONST0",*/3284,//0,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(CombinerConst1,*/CG_COMBINER_CONST1=/*,"COMBINER_CONST1",*/3285,//0,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(CombinerStageConst0,*/CG_COMBINER_STAGE_CONST0=/*,"COMBINER_STAGE_CONST0",*/3286,//1,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(CombinerStageConst1,*/CG_COMBINER_STAGE_CONST1=/*,"COMBINER_STAGE_CONST1",*/3287,//1,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(OffsetTextureMatrix,*/CG_OFFSET_TEXTURE_MATRIX=/*,"OFFSET_TEXTURE_MATRIX",*/3288,//0,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(OffsetTextureScale,*/CG_OFFSET_TEXTURE_SCALE=/*,"OFFSET_TEXTURE_SCALE",*/3289,//0,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(OffsetTextureBias,*/CG_OFFSET_TEXTURE_BIAS=/*,"OFFSET_TEXTURE_BIAS",*/3290,//0,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(ConstEye,*/CG_CONST_EYE=/*,"CONST_EYE",*/3291,//0,CGI_UNIFORM_PARAM) /*CG_BINDLOCATION_MACRO(TessFactor,*/CG_TESSFACTOR=/*,"TESSFACTOR",*/3255,//0,CG_VARYING_PARAM) //#undef CG_BINDLOCATION_MACRO jogl-1.1.1/jogl/make/stub_includes/cg/CG/cg_datatypes.h0000644000175000017500000003216010327132334022620 0ustar twernertwerner/* * This is a modified version of the original header as provided by * NVidia; original copyright appears below. * * Modified by Christopher Kline, May 2003: Stripped down and hacked to get * around macro interpretation problems. */ /* * * Copyright (c) 2002, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ /* * The following macro invocations define the supported CG basic data types. * * The macros have the form : * * CG_DATATYPE_MACRO(name, compiler_name, nrows, ncols) * * name : The name of the data type. * compiler_name : The name of the data type within the compiler syntax. * enum_name : The C enumerant. * nrows : Number of rows for matrix types. Should be 0 other-wise. * ncols : Number of columns for scalar, vector, and matrix types. * */ /*CG_DATATYPE_MACRO(Half,half,*/CG_HALF,//CG_HALF,0,1,CG_PARAMETERCLASS_SCALAR) /*CG_DATATYPE_MACRO(Half2,half2,*/CG_HALF2,//CG_HALF,0,2,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Half3,half3,*/CG_HALF3,//CG_HALF,0,3,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Half4,half4,*/CG_HALF4,//CG_HALF,0,4,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Half1x1,half1x1,*/CG_HALF1x1,//CG_HALF,1,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half1x2,half1x2,*/CG_HALF1x2,//CG_HALF,1,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half1x3,half1x3,*/CG_HALF1x3,//CG_HALF,1,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half1x4,half1x4,*/CG_HALF1x4,//CG_HALF,1,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half2x1,half2x1,*/CG_HALF2x1,//CG_HALF,2,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half2x2,half2x2,*/CG_HALF2x2,//CG_HALF,2,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half2x3,half2x3,*/CG_HALF2x3,//CG_HALF,2,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half2x4,half2x4,*/CG_HALF2x4,//CG_HALF,2,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half3x1,half3x1,*/CG_HALF3x1,//CG_HALF,3,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half3x2,half3x2,*/CG_HALF3x2,//CG_HALF,3,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half3x3,half3x3,*/CG_HALF3x3,//CG_HALF,3,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half3x4,half3x4,*/CG_HALF3x4,//CG_HALF,3,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half4x1,half4x1,*/CG_HALF4x1,//CG_HALF,4,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half4x2,half4x2,*/CG_HALF4x2,//CG_HALF,4,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half4x3,half4x3,*/CG_HALF4x3,//CG_HALF,4,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half4x4,half4x4,*/CG_HALF4x4,//CG_HALF,4,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float,float,*/CG_FLOAT,//CG_FLOAT,0,1,CG_PARAMETERCLASS_SCALAR) /*CG_DATATYPE_MACRO(Float2,float2,*/CG_FLOAT2,//CG_FLOAT,0,2,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Float3,float3,*/CG_FLOAT3,//CG_FLOAT,0,3,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Float4,float4,*/CG_FLOAT4,//CG_FLOAT,0,4,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Float1x1,float1x1,*/CG_FLOAT1x1,//CG_FLOAT,1,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float1x2,float1x2,*/CG_FLOAT1x2,//CG_FLOAT,1,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float1x3,float1x3,*/CG_FLOAT1x3,//CG_FLOAT,1,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float1x4,float1x4,*/CG_FLOAT1x4,//CG_FLOAT,1,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float2x1,float2x1,*/CG_FLOAT2x1,//CG_FLOAT,2,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float2x2,float2x2,*/CG_FLOAT2x2,//CG_FLOAT,2,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float2x3,float2x3,*/CG_FLOAT2x3,//CG_FLOAT,2,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float2x4,float2x4,*/CG_FLOAT2x4,//CG_FLOAT,2,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float3x1,float3x1,*/CG_FLOAT3x1,//CG_FLOAT,3,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float3x2,float3x2,*/CG_FLOAT3x2,//CG_FLOAT,3,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float3x3,float3x3,*/CG_FLOAT3x3,//CG_FLOAT,3,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float3x4,float3x4,*/CG_FLOAT3x4,//CG_FLOAT,3,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float4x1,float4x1,*/CG_FLOAT4x1,//CG_FLOAT,4,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float4x2,float4x2,*/CG_FLOAT4x2,//CG_FLOAT,4,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float4x3,float4x3,*/CG_FLOAT4x3,//CG_FLOAT,4,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Float4x4,float4x4,*/CG_FLOAT4x4,//CG_FLOAT,4,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Sampler1D,sampler1D,*/CG_SAMPLER1D,//CG_SAMPLER1D,0,0,CG_PARAMETERCLASS_SAMPLER) /*CG_DATATYPE_MACRO(Sampler2D,sampler2D,*/CG_SAMPLER2D,//CG_SAMPLER2D,0,0,CG_PARAMETERCLASS_SAMPLER) /*CG_DATATYPE_MACRO(Sampler3D,sampler3D,*/CG_SAMPLER3D,//CG_SAMPLER3D,0,0,CG_PARAMETERCLASS_SAMPLER) /*CG_DATATYPE_MACRO(SamplerRECT,samplerRECT,*/CG_SAMPLERRECT,//CG_SAMPLERRECT,0,0,CG_PARAMETERCLASS_SAMPLER) /*CG_DATATYPE_MACRO(SamplerCUBE,samplerCUBE,*/CG_SAMPLERCUBE,//CG_SAMPLERCUBE,0,0,CG_PARAMETERCLASS_SAMPLER) /*CG_DATATYPE_MACRO(Fixed,fixed,*/CG_FIXED,//CG_FIXED,0,1,CG_PARAMETERCLASS_SCALAR) /*CG_DATATYPE_MACRO(Fixed2,fixed2,*/CG_FIXED2,//CG_FIXED,0,2,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Fixed3,fixed3,*/CG_FIXED3,//CG_FIXED,0,3,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Fixed4,fixed4,*/CG_FIXED4,//CG_FIXED,0,4,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Fixed1x1,fixed1x1,*/CG_FIXED1x1,//CG_FIXED,1,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed1x2,fixed1x2,*/CG_FIXED1x2,//CG_FIXED,1,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed1x3,fixed1x3,*/CG_FIXED1x3,//CG_FIXED,1,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed1x4,fixed1x4,*/CG_FIXED1x4,//CG_FIXED,1,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed2x1,fixed2x1,*/CG_FIXED2x1,//CG_FIXED,2,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed2x2,fixed2x2,*/CG_FIXED2x2,//CG_FIXED,2,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed2x3,fixed2x3,*/CG_FIXED2x3,//CG_FIXED,2,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed2x4,fixed2x4,*/CG_FIXED2x4,//CG_FIXED,2,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed3x1,fixed3x1,*/CG_FIXED3x1,//CG_FIXED,3,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed3x2,fixed3x2,*/CG_FIXED3x2,//CG_FIXED,3,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed3x3,fixed3x3,*/CG_FIXED3x3,//CG_FIXED,3,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed3x4,fixed3x4,*/CG_FIXED3x4,//CG_FIXED,3,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed4x1,fixed4x1,*/CG_FIXED4x1,//CG_FIXED,4,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed4x2,fixed4x2,*/CG_FIXED4x2,//CG_FIXED,4,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed4x3,fixed4x3,*/CG_FIXED4x3,//CG_FIXED,4,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Fixed4x4,fixed4x4,*/CG_FIXED4x4,//CG_FIXED,4,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Half1,half1,*/CG_HALF1,//CG_HALF,0,1,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Float1,float1,*/CG_FLOAT1,//CG_FLOAT,0,1,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Fixed1,fixed1,*/CG_FIXED1,//CG_FIXED,0,1,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Int,int,*/CG_INT,//CG_INT,0,1,CG_PARAMETERCLASS_SCALAR) /*CG_DATATYPE_MACRO(Int1,int1,*/CG_INT1,//CG_INT,0,1,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Int2,int2,*/CG_INT2,//CG_INT,0,2,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Int3,int3,*/CG_INT3,//CG_INT,0,3,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Int4,int4,*/CG_INT4,//CG_INT,0,4,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Int1x1,int1x1,*/CG_INT1x1,//CG_INT,1,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int1x2,int1x2,*/CG_INT1x2,//CG_INT,1,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int1x3,int1x3,*/CG_INT1x3,//CG_INT,1,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int1x4,int1x4,*/CG_INT1x4,//CG_INT,1,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int2x1,int2x1,*/CG_INT2x1,//CG_INT,2,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int2x2,int2x2,*/CG_INT2x2,//CG_INT,2,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int2x3,int2x3,*/CG_INT2x3,//CG_INT,2,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int2x4,int2x4,*/CG_INT2x4,//CG_INT,2,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int3x1,int3x1,*/CG_INT3x1,//CG_INT,3,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int3x2,int3x2,*/CG_INT3x2,//CG_INT,3,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int3x3,int3x3,*/CG_INT3x3,//CG_INT,3,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int3x4,int3x4,*/CG_INT3x4,//CG_INT,3,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int4x1,int4x1,*/CG_INT4x1,//CG_INT,4,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int4x2,int4x2,*/CG_INT4x2,//CG_INT,4,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int4x3,int4x3,*/CG_INT4x3,//CG_INT,4,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Int4x4,int4x4,*/CG_INT4x4,//CG_INT,4,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool,bool,*/CG_BOOL,//CG_BOOL,0,1,CG_PARAMETERCLASS_SCALAR) /*CG_DATATYPE_MACRO(Bool1,bool1,*/CG_BOOL1,//CG_BOOL,0,1,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Bool2,bool2,*/CG_BOOL2,//CG_BOOL,0,2,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Bool3,bool3,*/CG_BOOL3,//CG_BOOL,0,3,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Bool4,bool4,*/CG_BOOL4,//CG_BOOL,0,4,CG_PARAMETERCLASS_VECTOR) /*CG_DATATYPE_MACRO(Bool1x1,bool1x1,*/CG_BOOL1x1,//CG_BOOL,1,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool1x2,bool1x2,*/CG_BOOL1x2,//CG_BOOL,1,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool1x3,bool1x3,*/CG_BOOL1x3,//CG_BOOL,1,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool1x4,bool1x4,*/CG_BOOL1x4,//CG_BOOL,1,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool2x1,bool2x1,*/CG_BOOL2x1,//CG_BOOL,2,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool2x2,bool2x2,*/CG_BOOL2x2,//CG_BOOL,2,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool2x3,bool2x3,*/CG_BOOL2x3,//CG_BOOL,2,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool2x4,bool2x4,*/CG_BOOL2x4,//CG_BOOL,2,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool3x1,bool3x1,*/CG_BOOL3x1,//CG_BOOL,3,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool3x2,bool3x2,*/CG_BOOL3x2,//CG_BOOL,3,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool3x3,bool3x3,*/CG_BOOL3x3,//CG_BOOL,3,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool3x4,bool3x4,*/CG_BOOL3x4,//CG_BOOL,3,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool4x1,bool4x1,*/CG_BOOL4x1,//CG_BOOL,4,1,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool4x2,bool4x2,*/CG_BOOL4x2,//CG_BOOL,4,2,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool4x3,bool4x3,*/CG_BOOL4x3,//CG_BOOL,4,3,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(Bool4x4,bool4x4,*/CG_BOOL4x4,//CG_BOOL,4,4,CG_PARAMETERCLASS_MATRIX) /*CG_DATATYPE_MACRO(String,string,*/CG_STRING,//CG_STRING,0,1,CG_PARAMETERCLASS_OBJECT) /*CG_DATATYPE_MACRO(Program,program,*/CG_PROGRAM_TYPE,//CG_PROGRAM_TYPE,0,0,CG_PARAMETERCLASS_OBJECT) /*CG_DATATYPE_MACRO(Texture,texture,*/CG_TEXTURE,//CG_TEXTURE,0,0,CG_PARAMETERCLASS_OBJECT) //#undef CG_DATATYPE_MACRO jogl-1.1.1/jogl/make/stub_includes/cg/CG/cg_enums.h0000644000175000017500000001006310327132334021747 0ustar twernertwerner /* * * Copyright (c) 2002, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ /* * The following macro invocations define the supported CG basic data types. * * The macros have the form : * * CG_DATATYPE_MACRO(enum_name, enum_val) * * enum_name : The C enumerant name. * enum_val : The enumerant value. * */ /*CG_ENUM_MACRO(*/CG_UNKNOWN=/*, */4096,//) /*CG_ENUM_MACRO(*/CG_IN=/*, */4097,//) /*CG_ENUM_MACRO(*/CG_OUT=/*, */4098,//) /*CG_ENUM_MACRO(*/CG_INOUT=/*, */4099,//) /*CG_ENUM_MACRO(*/CG_MIXED=/*, */4100,//) /*CG_ENUM_MACRO(*/CG_VARYING=/*, */4101,//) /*CG_ENUM_MACRO(*/CG_UNIFORM=/*, */4102,//) /*CG_ENUM_MACRO(*/CG_CONSTANT=/*, */4103,//) /*CG_ENUM_MACRO(*/CG_PROGRAM_SOURCE=/*, */4104,//) /*CG_ENUM_MACRO(*/CG_PROGRAM_ENTRY=/*, */4105,//) /*CG_ENUM_MACRO(*/CG_COMPILED_PROGRAM=/*, */4106,//) /*CG_ENUM_MACRO(*/CG_PROGRAM_PROFILE=/*, */4107,//) /*CG_ENUM_MACRO(*/CG_GLOBAL=/*, */4108,//) /*CG_ENUM_MACRO(*/CG_PROGRAM=/*, */4109,//) /*CG_ENUM_MACRO(*/CG_DEFAULT=/*, */4110,//) /*CG_ENUM_MACRO(*/CG_ERROR=/*, */4111,//) /*CG_ENUM_MACRO(*/CG_SOURCE=/*, */4112,//) /*CG_ENUM_MACRO(*/CG_OBJECT=/*, */4113,//) /*CG_ENUM_MACRO(*/CG_COMPILE_MANUAL=/*, */4114,//) /*CG_ENUM_MACRO(*/CG_COMPILE_IMMEDIATE=/*, */4115,//) /*CG_ENUM_MACRO(*/CG_COMPILE_LAZY=/*, */4116,//) /*CG_ENUM_MACRO(*/CG_CURRENT=/*, */4117,//) /*CG_ENUM_MACRO(*/CG_LITERAL=/*, */4118,//) /*CG_ENUM_MACRO(*/CG_VERSION=/*, */4119,//) /*CG_ENUM_MACRO(*/CG_ROW_MAJOR=/*, */4120,//) /*CG_ENUM_MACRO(*/CG_COLUMN_MAJOR=/*, */4121,//) // #undef CG_ENUM_MACRO jogl-1.1.1/jogl/make/stub_includes/cg/CG/cg_errors.h0000644000175000017500000002767210366750400022155 0ustar twernertwerner/* * This is a modified version of the original header as provided by * NVidia; original copyright appears below. * * Modified by Christopher Kline, May 2003: Stripped down and hacked to get * around macro interpretation problems. */ /* * * Copyright (c) 2002-2004, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ /* * The following macro invocations define error codes returned by various cg * API functions. * * The macros have the form : * * CG_ERROR_MACRO(code, enum_name, message) * * code : The integer error code associated with the error. * enum_name : The name of enumerant of the error code in the API. * message : A description string associated with the error. * */ CG_NO_ERROR= /*CG_ERROR_MACRO(*/0,/* CG_NO_ERROR, "No error has occurred.")*/ CG_COMPILER_ERROR= /*CG_ERROR_MACRO(*/1,/* CG_COMPILER_ERROR, "The compile returned an error.")*/ CG_INVALID_PARAMETER_ERROR= /*CG_ERROR_MACRO(*/2,/* CG_INVALID_PARAMETER_ERROR, "The parameter used is invalid.")*/ CG_INVALID_PROFILE_ERROR= /*CG_ERROR_MACRO(*/3,/* CG_INVALID_PROFILE_ERROR, "The profile is not supported.")*/ CG_PROGRAM_LOAD_ERROR= /*CG_ERROR_MACRO(*/4,/* CG_PROGRAM_LOAD_ERROR, "The program could not load.")*/ CG_PROGRAM_BIND_ERROR= /*CG_ERROR_MACRO(*/5,/* CG_PROGRAM_BIND_ERROR, "The program could not bind.")*/ CG_PROGRAM_NOT_LOADED_ERROR= /*CG_ERROR_MACRO(*/6,/* CG_PROGRAM_NOT_LOADED_ERROR, "The program must be loaded before this operation may be used.")*/ CG_UNSUPPORTED_GL_EXTENSION_ERROR= /*CG_ERROR_MACRO(*/7,/* CG_UNSUPPORTED_GL_EXTENSION_ERROR, "An unsupported GL extension was required to perform this operation.")*/ CG_INVALID_VALUE_TYPE_ERROR= /*CG_ERROR_MACRO(*/8,/* CG_INVALID_VALUE_TYPE_ERROR, "An unknown value type was assigned to a parameter.")*/ CG_NOT_MATRIX_PARAM_ERROR= /*CG_ERROR_MACRO(*/9,/* CG_NOT_MATRIX_PARAM_ERROR, "The parameter is not of matrix type.")*/ CG_INVALID_ENUMERANT_ERROR= /*CG_ERROR_MACRO(*/10,/* CG_INVALID_ENUMERANT_ERROR, "The enumerant parameter has an invalid value.")*/ CG_NOT_4x4_MATRIX_ERROR= /*CG_ERROR_MACRO(*/11,/* CG_NOT_4x4_MATRIX_ERROR, "The parameter must be a 4x4 matrix type.")*/ CG_FILE_READ_ERROR= /*CG_ERROR_MACRO(*/12,/* CG_FILE_READ_ERROR, "The file could not be read.")*/ CG_FILE_WRITE_ERROR= /*CG_ERROR_MACRO(*/13,/* CG_FILE_WRITE_ERROR, "The file could not be written.")*/ CG_NVPARSE_ERROR= /*CG_ERROR_MACRO(*/14,/* CG_NVPARSE_ERROR, "nvparse could not successfully parse the output from the Cg " "compiler backend.")*/ CG_MEMORY_ALLOC_ERROR= /*CG_ERROR_MACRO(*/15,/* CG_MEMORY_ALLOC_ERROR, "Memory allocation failed.")*/ CG_INVALID_CONTEXT_HANDLE_ERROR= /*CG_ERROR_MACRO(*/16,/* CG_INVALID_CONTEXT_HANDLE_ERROR, "Invalid context handle.")*/ CG_INVALID_PROGRAM_HANDLE_ERROR= /*CG_ERROR_MACRO(*/17,/* CG_INVALID_PROGRAM_HANDLE_ERROR, "Invalid program handle.")*/ CG_INVALID_PARAM_HANDLE_ERROR= /*CG_ERROR_MACRO(*/18,/* CG_INVALID_PARAM_HANDLE_ERROR, "Invalid parameter handle.")*/ CG_UNKNOWN_PROFILE_ERROR= /*CG_ERROR_MACRO(*/19,/* CG_UNKNOWN_PROFILE_ERROR, "The specified profile is unknown.")*/ CG_VAR_ARG_ERROR= /*CG_ERROR_MACRO(*/20,/* CG_VAR_ARG_ERROR, "The variable arguments were specified incorrectly.")*/ CG_INVALID_DIMENSION_ERROR= /*CG_ERROR_MACRO(*/21,/* CG_INVALID_DIMENSION_ERROR, "The dimension value is invalid.")*/ CG_ARRAY_PARAM_ERROR= /*CG_ERROR_MACRO(*/22,/* CG_ARRAY_PARAM_ERROR, "The parameter must be an array.")*/ CG_OUT_OF_ARRAY_BOUNDS_ERROR= /*CG_ERROR_MACRO(*/23,/* CG_OUT_OF_ARRAY_BOUNDS_ERROR, "Index into the array is out of bounds.")*/ CG_CONFLICTING_TYPES_ERROR= /*CG_ERROR_MACRO(*/24,/* CG_CONFLICTING_TYPES_ERROR, "A type being added to the context conflicts with an " "existing type.")*/ CG_CONFLICTING_PARAMETER_TYPES_ERROR= /*CG_ERROR_MACRO(*/25,/* CG_CONFLICTING_PARAMETER_TYPES_ERROR, "The parameters being bound have conflicting types.")*/ CG_PARAMETER_IS_NOT_SHARED_ERROR= /*CG_ERROR_MACRO(*/26,/* CG_PARAMETER_IS_NOT_SHARED_ERROR, "The parameter must be global.")*/ CG_INVALID_PARAMETER_VARIABILITY_ERROR= /*CG_ERROR_MACRO(*/27,/* CG_INVALID_PARAMETER_VARIABILITY_ERROR, "The parameter could not be changed to the given variability.")*/ CG_CANNOT_DESTROY_PARAMETER_ERROR= /*CG_ERROR_MACRO(*/28,/* CG_CANNOT_DESTROY_PARAMETER_ERROR, "Cannot destroy the parameter. It is bound to other parameters " "or is not a root parameter.")*/ CG_NOT_ROOT_PARAMETER_ERROR= /*CG_ERROR_MACRO(*/29,/* CG_NOT_ROOT_PARAMETER_ERROR, "The parameter is not a root parameter.")*/ CG_PARAMETERS_DO_NOT_MATCH_ERROR= /*CG_ERROR_MACRO(*/30,/* CG_PARAMETERS_DO_NOT_MATCH_ERROR, "The two parameters being bound do not match.")*/ CG_IS_NOT_PROGRAM_PARAMETER_ERROR= /*CG_ERROR_MACRO(*/31,/* CG_IS_NOT_PROGRAM_PARAMETER_ERROR, "The parameter is not a program parameter.")*/ CG_INVALID_PARAMETER_TYPE_ERROR= /*CG_ERROR_MACRO(*/32,/* CG_INVALID_PARAMETER_TYPE_ERROR, "The type of the parameter is invalid.")*/ CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR= /*CG_ERROR_MACRO(*/33,/* CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR, "The parameter must be a resizable array.")*/ CG_INVALID_SIZE_ERROR= /*CG_ERROR_MACRO(*/34,/* CG_INVALID_SIZE_ERROR, "The size value is invalid.")*/ CG_BIND_CREATES_CYCLE_ERROR= /*CG_ERROR_MACRO(*/35,/* CG_BIND_CREATES_CYCLE_ERROR, "Cannot bind the given parameters. Binding will form a cycle.")*/ CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR= /*CG_ERROR_MACRO(*/36,/* CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR, "Cannot bind the given parameters. Array types do not match.")*/ CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR= /*CG_ERROR_MACRO(*/37,/* CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR, "Cannot bind the given parameters. " "Array dimensions do not match.")*/ CG_ARRAY_HAS_WRONG_DIMENSION_ERROR= /*CG_ERROR_MACRO(*/38,/* CG_ARRAY_HAS_WRONG_DIMENSION_ERROR, "The array is has the wrong dimension.")*/ CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR= /*CG_ERROR_MACRO(*/39,/* CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR, "Connecting the parameters failed because The type of the " "source parameter is not defined within the given program " "or does not match the type with the same name in the program.")*/ CG_INVALID_EFFECT_HANDLE_ERROR= /*CG_ERROR_MACRO(*/40,/* CG_INVALID_EFFECT_HANDLE_ERROR, "Invalid effect handle.")*/ CG_INVALID_STATE_HANDLE_ERROR= /*CG_ERROR_MACRO(*/41,/* CG_INVALID_STATE_HANDLE_ERROR, "Invalid state handle.")*/ CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR= /*CG_ERROR_MACRO(*/42,/* CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR, "Invalid stateassignment handle.")*/ CG_INVALID_PASS_HANDLE_ERROR= /*CG_ERROR_MACRO(*/43,/* CG_INVALID_PASS_HANDLE_ERROR, "Invalid pass handle.")*/ CG_INVALID_ANNOTATION_HANDLE_ERROR= /*CG_ERROR_MACRO(*/44,/* CG_INVALID_ANNOTATION_HANDLE_ERROR, "Invalid annotation handle.")*/ CG_INVALID_TECHNIQUE_HANDLE_ERROR= /*CG_ERROR_MACRO(*/45,/* CG_INVALID_TECHNIQUE_HANDLE_ERROR, "Invalid technique handle.")*/ CG_INVALID_PARAMETER_HANDLE_ERROR= /*CG_ERROR_MACRO(*/46,/* CG_INVALID_PARAMETER_HANDLE_ERROR, "Invalid parameter handle.")*/ CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR= /*CG_ERROR_MACRO(*/47,/* CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR, "Invalid parameter handle.")*/ CG_INVALID_FUNCTION_HANDLE_ERROR= /*CG_ERROR_MACRO(*/48,/* CG_INVALID_FUNCTION_HANDLE_ERROR, "Invalid function handle.")*/ CG_INVALID_TECHNIQUE_ERROR= /*CG_ERROR_MACRO(*/49,/* CG_INVALID_TECHNIQUE_ERROR, "Technique did not pass validation.")*/ CG_INVALID_POINTER_ERROR= /*CG_ERROR_MACRO(*/50,/* CG_INVALID_POINTER_ERROR, "The supplied pointer is NULL.")*/ CG_NOT_ENOUGH_DATA_ERROR= /*CG_ERROR_MACRO(*/51,/* CG_NOT_ENOUGH_DATA_ERROR, "Not enough data was provided.")*/ CG_NON_NUMERIC_PARAMETER_ERROR= /*CG_ERROR_MACRO(*/52,/* CG_NON_NUMERIC_PARAMETER_ERROR, "The parameter is not of a numeric type.")*/ CG_ARRAY_SIZE_MISMATCH_ERROR= /*CG_ERROR_MACRO(*/53,/* CG_ARRAY_SIZE_MISMATCH_ERROR, "The specified array sizes are not compatible with the given array.")*/ //#undef CG_ERROR_MACRO jogl-1.1.1/jogl/make/stub_includes/cg/CG/cg_profiles.h0000644000175000017500000001046710327132334022453 0ustar twernertwerner/* * This is a modified version of the original header as provided by * NVidia; original copyright appears below. * * Modified by Christopher Kline, May 2003: Stripped down and hacked to get * around macro interpretation problems. */ /* * * Copyright (c) 2002, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ /* * The following macro invocations define the supported CG profiles. * * The macros have the form : * * CG_PROFILE_MACRO(name, compiler_id, compiler_opt) * * name : The name of the profile. Used consistently with the API. * compiler_id : The identifier string for the profile used by the compiler. * compiler_id_caps : compiler_id in caps. * compiler_opt : The command-line switch used to force compilation into * the profile. * int_id : Integer enumerant associated with this bind location. * vertex_profile : Non-zero if this is a vertex profile, otherwise it * is considered to be a fragment profile. * * */ #define CG_IN_PROFILES_INCLUDE #include /*CG_PROFILE_MACRO(DX9Vertex11,vs_1_1,*/CG_PROFILE_VS_1_1=/*,"vs_1_1",*/6153,//1) /*CG_PROFILE_MACRO(DX9Vertex20,vs_2_0,*/CG_PROFILE_VS_2_0=/*,"vs_2_0",*/6154,//1) /*CG_PROFILE_MACRO(DX9Vertex2x,vs_2_x,*/CG_PROFILE_VS_2_X=/*,"vs_2_x",*/6155,//1) /*CG_PROFILE_MACRO(DX9Pixel11,ps_1_1,*/CG_PROFILE_PS_1_1=/*,"ps_1_1",*/6159,//0) /*CG_PROFILE_MACRO(DX9Pixel12,ps_1_2,*/CG_PROFILE_PS_1_2=/*,"ps_1_2",*/6160,//0) /*CG_PROFILE_MACRO(DX9Pixel13,ps_1_3,*/CG_PROFILE_PS_1_3=/*,"ps_1_3",*/6161,//0) /*CG_PROFILE_MACRO(DX9Pixel20,ps_2_0,*/CG_PROFILE_PS_2_0=/*,"ps_2_0",*/6162,//0) /*CG_PROFILE_MACRO(DX9Pixel2x,ps_2_x,*/CG_PROFILE_PS_2_X=/*,"ps_2_x",*/6163,//0) /*CG_PROFILE_MACRO(Generic, generic,*/ GENERIC=/*, "generic",*/ 7002,//0) //#undef CG_PROFILE_MACRO #undef CG_IN_PROFILES_INCLUDE jogl-1.1.1/jogl/make/stub_includes/common/0000755000175000017500000000000011015124736020406 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/common/cg.c0000644000175000017500000000217107704341154021151 0ustar twernertwerner// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java // because cgGL.h tries to include it #define __gl_h_ // Define some types so that cgGL.h has the types it expected to get by // including GL/gl.h (which we disabled above) typedef unsigned int GLenum; typedef unsigned char GLboolean; typedef unsigned int GLbitfield; typedef void GLvoid; typedef signed char GLbyte; /* 1-byte signed */ typedef short GLshort; /* 2-byte signed */ typedef int GLint; /* 4-byte signed */ typedef unsigned char GLubyte; /* 1-byte unsigned */ typedef unsigned short GLushort; /* 2-byte unsigned */ typedef unsigned int GLuint; /* 4-byte unsigned */ typedef int GLsizei; /* 4-byte signed */ typedef float GLfloat; /* single precision float */ typedef float GLclampf; /* single precision float in [0,1] */ typedef double GLdouble; /* double precision float */ typedef double GLclampd; /* double precision float in [0,1] */ #define CGDLL_API #include jogl-1.1.1/jogl/make/stub_includes/common/gl.c0000644000175000017500000000024107704341154021156 0ustar twernertwerner#define GLAPI // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in // "glext.h" are parsed. #define GL_GLEXT_PROTOTYPES #include jogl-1.1.1/jogl/make/stub_includes/common/glu-impl.c0000644000175000017500000000002607704341154022303 0ustar twernertwerner#include jogl-1.1.1/jogl/make/stub_includes/common/glu.c0000644000175000017500000000002507704341154021343 0ustar twernertwerner#include jogl-1.1.1/jogl/make/stub_includes/common/stddef.h0000644000175000017500000000025210041543354022026 0ustar twernertwerner#if defined(_WIN64) typedef __int64 ptrdiff_t; #elif defined(__ia64__) || defined(__x86_64__) typedef long int ptrdiff_t; #else typedef int ptrdiff_t; #endif jogl-1.1.1/jogl/make/stub_includes/macosx/0000755000175000017500000000000011015124766020413 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/macosx/AppKit/0000755000175000017500000000000011015124736021600 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/macosx/AppKit/NSView.h0000644000175000017500000000003707721764440023137 0ustar twernertwernertypedef struct _NSView NSView; jogl-1.1.1/jogl/make/stub_includes/macosx/OpenGL/0000755000175000017500000000000011015124740021527 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/macosx/OpenGL/OpenGL.h0000644000175000017500000001343610460153706023042 0ustar twernertwerner/* Typedefs, enums and function prototypes extracted from Apple's OpenGL.h to expose portions of the low-level CGL API to Java */ /* Typedefs to get things working */ typedef struct _cglObj* CGLContextObj; typedef struct _cglObj* CGLPBufferObj; typedef struct _cglObj* CGLPixelFormatObj; /* ** Attribute names for CGLChoosePixelFormat and CGLDescribePixelFormat. */ typedef enum _CGLPixelFormatAttribute { kCGLPFAAllRenderers = 1, /* choose from all available renderers */ kCGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */ kCGLPFAStereo = 6, /* stereo buffering supported */ kCGLPFAAuxBuffers = 7, /* number of aux buffers */ kCGLPFAColorSize = 8, /* number of color buffer bits */ kCGLPFAAlphaSize = 11, /* number of alpha component bits */ kCGLPFADepthSize = 12, /* number of depth buffer bits */ kCGLPFAStencilSize = 13, /* number of stencil buffer bits */ kCGLPFAAccumSize = 14, /* number of accum buffer bits */ kCGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */ kCGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */ kCGLPFAOffScreen = 53, /* choose an off-screen capable renderer */ kCGLPFAFullScreen = 54, /* choose a full-screen capable renderer */ kCGLPFASampleBuffers = 55, /* number of multi sample buffers */ kCGLPFASamples = 56, /* number of samples per multi sample buffer */ kCGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */ kCGLPFAColorFloat = 58, /* color buffers store floating point pixels */ kCGLPFAMultisample = 59, /* choose multisampling */ kCGLPFASupersample = 60, /* choose supersampling */ kCGLPFASampleAlpha = 61, /* request alpha filtering */ kCGLPFARendererID = 70, /* request renderer by ID */ kCGLPFASingleRenderer = 71, /* choose a single renderer for all screens */ kCGLPFANoRecovery = 72, /* disable all failure recovery systems */ kCGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */ kCGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */ kCGLPFARobust = 75, /* renderer does not need failure recovery */ kCGLPFABackingStore = 76, /* back buffer contents are valid after swap */ kCGLPFAMPSafe = 78, /* renderer is multi-processor safe */ kCGLPFAWindow = 80, /* can be used to render to an onscreen window */ kCGLPFAMultiScreen = 81, /* single window can span multiple screens */ kCGLPFACompliant = 83, /* renderer is opengl compliant */ kCGLPFADisplayMask = 84, /* mask limiting supported displays */ kCGLPFAPBuffer = 90, /* can be used to render to a pbuffer */ kCGLPFARemotePBuffer = 91, /* can be used to render offline to a pbuffer */ kCGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */ } CGLPixelFormatAttribute; /* ** Error return values from CGLGetError. */ typedef enum _CGLError { kCGLNoError = 0, /* no error */ kCGLBadAttribute = 10000, /* invalid pixel format attribute */ kCGLBadProperty = 10001, /* invalid renderer property */ kCGLBadPixelFormat = 10002, /* invalid pixel format */ kCGLBadRendererInfo = 10003, /* invalid renderer info */ kCGLBadContext = 10004, /* invalid context */ kCGLBadDrawable = 10005, /* invalid drawable */ kCGLBadDisplay = 10006, /* invalid graphics device */ kCGLBadState = 10007, /* invalid context state */ kCGLBadValue = 10008, /* invalid numerical value */ kCGLBadMatch = 10009, /* invalid share context */ kCGLBadEnumeration = 10010, /* invalid enumerant */ kCGLBadOffScreen = 10011, /* invalid offscreen drawable */ kCGLBadFullScreen = 10012, /* invalid offscreen drawable */ kCGLBadWindow = 10013, /* invalid window */ kCGLBadAddress = 10014, /* invalid pointer */ kCGLBadCodeModule = 10015, /* invalid code module */ kCGLBadAlloc = 10016, /* invalid memory allocation */ kCGLBadConnection = 10017 /* invalid CoreGraphics connection */ } CGLError; /* Pixel format manipulation */ CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs, CGLPixelFormatObj *pix, long *npix); CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix); /* Context manipulation */ CGLError CGLCreateContext(CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj* ctx); CGLError CGLDestroyContext(CGLContextObj ctx); CGLError CGLSetCurrentContext(CGLContextObj ctx); /* PBuffer manipulation */ CGLError CGLCreatePBuffer(long width, long height, unsigned long target, unsigned long internalFormat, long max_level, CGLPBufferObj* pbuffer); CGLError CGLDestroyPBuffer(CGLPBufferObj pbuffer); CGLError CGLSetPBuffer(CGLContextObj ctx, CGLPBufferObj pbuffer, unsigned long face, long level, long screen); jogl-1.1.1/jogl/make/stub_includes/macosx/cglext.c0000644000175000017500000000002410327132336022036 0ustar twernertwerner#include jogl-1.1.1/jogl/make/stub_includes/macosx/jni.h0000644000175000017500000000327107676472270021365 0ustar twernertwerner/* Stub header for JNI which provides needed declarations without more complicated and unnecessary constructs */ /* * JNI Types */ #include "jni_md.h" typedef unsigned char jboolean; typedef unsigned short jchar; typedef short jshort; typedef float jfloat; typedef double jdouble; typedef jint jsize; struct _jobject; typedef struct _jobject *jobject; typedef jobject jclass; typedef jobject jthrowable; typedef jobject jstring; typedef jobject jarray; typedef jarray jbooleanArray; typedef jarray jbyteArray; typedef jarray jcharArray; typedef jarray jshortArray; typedef jarray jintArray; typedef jarray jlongArray; typedef jarray jfloatArray; typedef jarray jdoubleArray; typedef jarray jobjectArray; typedef jobject jweak; typedef union jvalue { jboolean z; jbyte b; jchar c; jshort s; jint i; jlong j; jfloat f; jdouble d; jobject l; } jvalue; struct _jfieldID; typedef struct _jfieldID *jfieldID; struct _jmethodID; typedef struct _jmethodID *jmethodID; /* * jboolean constants */ #define JNI_FALSE 0 #define JNI_TRUE 1 /* * possible return values for JNI functions. */ #define JNI_OK 0 /* success */ #define JNI_ERR (-1) /* unknown error */ #define JNI_EDETACHED (-2) /* thread detached from the VM */ #define JNI_EVERSION (-3) /* JNI version error */ #define JNI_ENOMEM (-4) /* not enough memory */ #define JNI_EEXIST (-5) /* VM already created */ #define JNI_EINVAL (-6) /* invalid arguments */ /* * used in ReleaseScalarArrayElements */ #define JNI_COMMIT 1 #define JNI_ABORT 2 jogl-1.1.1/jogl/make/stub_includes/macosx/jni_md.h0000644000175000017500000000036410175765120022030 0ustar twernertwerner#define _JNI_IMPORT_OR_EXPORT_ #define JNIEXPORT #define JNIIMPORT #define JNICALL typedef int jint; #ifdef _LP64 /* 64-bit Solaris */ typedef long jlong; #else typedef long long jlong; #endif typedef signed char jbyte; typedef long JNIEnv; jogl-1.1.1/jogl/make/stub_includes/macosx/window-system.c0000644000175000017500000000645010530042532023404 0ustar twernertwerner#include "macosx-window-system.h" /* These can not show up in the header file above because they must not be visible during the real build */ /* ** Attribute names for [NSOpenGLPixelFormat initWithAttributes] ** and [NSOpenGLPixelFormat getValues:forAttribute:forVirtualScreen]. */ typedef enum { NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */ NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */ NSOpenGLPFAStereo = 6, /* stereo buffering supported */ NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */ NSOpenGLPFAColorSize = 8, /* number of color buffer bits */ NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */ NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */ NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */ NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */ NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */ NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */ NSOpenGLPFAOffScreen = 53, /* choose an off-screen capable renderer */ NSOpenGLPFAFullScreen = 54, /* choose a full-screen capable renderer */ NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */ NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */ NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */ NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */ NSOpenGLPFAMultisample = 59, /* choose multisampling */ NSOpenGLPFASupersample = 60, /* choose supersampling */ NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */ NSOpenGLPFARendererID = 70, /* request renderer by ID */ NSOpenGLPFASingleRenderer = 71, /* choose a single renderer for all screens */ NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */ NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */ NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */ NSOpenGLPFARobust = 75, /* renderer does not need failure recovery */ NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */ NSOpenGLPFAMPSafe = 78, /* renderer is multi-processor safe */ NSOpenGLPFAWindow = 80, /* can be used to render to an onscreen window */ NSOpenGLPFAMultiScreen = 81, /* single window can span multiple screens */ NSOpenGLPFACompliant = 83, /* renderer is opengl compliant */ NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */ NSOpenGLPFAPixelBuffer = 90, /* can be used to render to a pbuffer */ NSOpenGLPFAVirtualScreenCount = 128 /* number of virtual screens in this format */ } NSOpenGLPixelFormatAttribute; jogl-1.1.1/jogl/make/stub_includes/opengl/0000755000175000017500000000000011015124766020405 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/opengl/GL/0000755000175000017500000000000011015124740020677 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/opengl/GL/cglext.h0000644000175000017500000000016607676472270022367 0ustar twernertwerner#ifndef __cglext_h_ #define __cglext_h_ #ifdef __cplusplus extern "C" { #endif #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/opengl/GL/gl.h0000644000175000017500000017124307670607570021505 0ustar twernertwerner/* * This file is was based upon the Mesa 3D Graphics library version 4.1 file * "gl.h"; The Mesa copyright notice is preserved below. * * It has been modified to include only OpenGL 1.1 and earlier headers * as well as some system-specific information. It should not need to be * modified in the event that the OpenGL specification changes; these changes * should be reflected in the glext.h header file. This file should only need * to modified to add or changed system-specific information. */ /* * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __gl_h_ #define __gl_h_ /********************************************************************** * Begin system-specific stuff. */ #if defined(__BEOS__) #include /* to get some BeOS-isms */ #endif #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) #define OPENSTEP #endif #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) #define __WIN32__ #endif #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ # define GLAPI __declspec(dllexport) # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ # define GLAPI __declspec(dllimport) # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern # endif /* _STATIC_MESA support */ # define GLAPIENTRY __stdcall #else /* non-Windows compilation */ # define GLAPI extern # define GLAPIENTRY #endif /* WIN32 / CYGWIN bracket */ #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) # define PRAGMA_EXPORT_SUPPORTED 1 #endif /* * WINDOWS: Include windows.h here to define APIENTRY. * It is also useful when applications include this file by * including only glut.h, since glut.h depends on windows.h. * Applications needing to include windows.h with parms other * than "WIN32_LEAN_AND_MEAN" may include windows.h before * glut.h or gl.h. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) #define WIN32_LEAN_AND_MEAN 1 #include #endif #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) #include #endif #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED #pragma import on #endif #ifndef APIENTRY #define APIENTRY GLAPIENTRY #endif #ifdef CENTERLINE_CLPP #define signed #endif #if defined(PRAGMA_EXPORT_SUPPORTED) #pragma export on #endif /* * End system-specific stuff. **********************************************************************/ #ifdef __cplusplus extern "C" { #endif /* * --------------------------------------------- * OpenGL 1.0 Spec * --------------------------------------------- */ #ifndef GL_VERSION_1_0 #define GL_VERSION_1_0 1 /* * Datatypes */ typedef unsigned int GLenum; typedef unsigned char GLboolean; typedef unsigned int GLbitfield; typedef void GLvoid; typedef signed char GLbyte; /* 1-byte signed */ typedef short GLshort; /* 2-byte signed */ typedef int GLint; /* 4-byte signed */ typedef unsigned char GLubyte; /* 1-byte unsigned */ typedef unsigned short GLushort; /* 2-byte unsigned */ typedef unsigned int GLuint; /* 4-byte unsigned */ typedef int GLsizei; /* 4-byte signed */ typedef float GLfloat; /* single precision float */ typedef float GLclampf; /* single precision float in [0,1] */ typedef double GLdouble; /* double precision float */ typedef double GLclampd; /* double precision float in [0,1] */ /* * Constants */ /* Boolean values */ #define GL_FALSE 0x0 #define GL_TRUE 0x1 /* Data types */ #define GL_BYTE 0x1400 #define GL_UNSIGNED_BYTE 0x1401 #define GL_SHORT 0x1402 #define GL_UNSIGNED_SHORT 0x1403 #define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 #define GL_DOUBLE 0x140A #define GL_2_BYTES 0x1407 #define GL_3_BYTES 0x1408 #define GL_4_BYTES 0x1409 /* Primitives */ #define GL_POINTS 0x0000 #define GL_LINES 0x0001 #define GL_LINE_LOOP 0x0002 #define GL_LINE_STRIP 0x0003 #define GL_TRIANGLES 0x0004 #define GL_TRIANGLE_STRIP 0x0005 #define GL_TRIANGLE_FAN 0x0006 #define GL_QUADS 0x0007 #define GL_QUAD_STRIP 0x0008 #define GL_POLYGON 0x0009 /* Matrix Mode */ #define GL_MATRIX_MODE 0x0BA0 #define GL_MODELVIEW 0x1700 #define GL_PROJECTION 0x1701 #define GL_TEXTURE 0x1702 /* Points */ #define GL_POINT_SMOOTH 0x0B10 #define GL_POINT_SIZE 0x0B11 #define GL_POINT_SIZE_GRANULARITY 0x0B13 #define GL_POINT_SIZE_RANGE 0x0B12 /* Lines */ #define GL_LINE_SMOOTH 0x0B20 #define GL_LINE_STIPPLE 0x0B24 #define GL_LINE_STIPPLE_PATTERN 0x0B25 #define GL_LINE_STIPPLE_REPEAT 0x0B26 #define GL_LINE_WIDTH 0x0B21 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_LINE_WIDTH_RANGE 0x0B22 /* Polygons */ #define GL_POINT 0x1B00 #define GL_LINE 0x1B01 #define GL_FILL 0x1B02 #define GL_CW 0x0900 #define GL_CCW 0x0901 #define GL_FRONT 0x0404 #define GL_BACK 0x0405 #define GL_POLYGON_MODE 0x0B40 #define GL_POLYGON_SMOOTH 0x0B41 #define GL_POLYGON_STIPPLE 0x0B42 #define GL_EDGE_FLAG 0x0B43 #define GL_CULL_FACE 0x0B44 #define GL_CULL_FACE_MODE 0x0B45 #define GL_FRONT_FACE 0x0B46 #define GL_POLYGON_OFFSET_FACTOR 0x8038 #define GL_POLYGON_OFFSET_UNITS 0x2A00 #define GL_POLYGON_OFFSET_POINT 0x2A01 #define GL_POLYGON_OFFSET_LINE 0x2A02 #define GL_POLYGON_OFFSET_FILL 0x8037 /* Display Lists */ #define GL_COMPILE 0x1300 #define GL_COMPILE_AND_EXECUTE 0x1301 #define GL_LIST_BASE 0x0B32 #define GL_LIST_INDEX 0x0B33 #define GL_LIST_MODE 0x0B30 /* Depth buffer */ #define GL_NEVER 0x0200 #define GL_LESS 0x0201 #define GL_EQUAL 0x0202 #define GL_LEQUAL 0x0203 #define GL_GREATER 0x0204 #define GL_NOTEQUAL 0x0205 #define GL_GEQUAL 0x0206 #define GL_ALWAYS 0x0207 #define GL_DEPTH_TEST 0x0B71 #define GL_DEPTH_BITS 0x0D56 #define GL_DEPTH_CLEAR_VALUE 0x0B73 #define GL_DEPTH_FUNC 0x0B74 #define GL_DEPTH_RANGE 0x0B70 #define GL_DEPTH_WRITEMASK 0x0B72 #define GL_DEPTH_COMPONENT 0x1902 /* Lighting */ #define GL_LIGHTING 0x0B50 #define GL_LIGHT0 0x4000 #define GL_LIGHT1 0x4001 #define GL_LIGHT2 0x4002 #define GL_LIGHT3 0x4003 #define GL_LIGHT4 0x4004 #define GL_LIGHT5 0x4005 #define GL_LIGHT6 0x4006 #define GL_LIGHT7 0x4007 #define GL_SPOT_EXPONENT 0x1205 #define GL_SPOT_CUTOFF 0x1206 #define GL_CONSTANT_ATTENUATION 0x1207 #define GL_LINEAR_ATTENUATION 0x1208 #define GL_QUADRATIC_ATTENUATION 0x1209 #define GL_AMBIENT 0x1200 #define GL_DIFFUSE 0x1201 #define GL_SPECULAR 0x1202 #define GL_SHININESS 0x1601 #define GL_EMISSION 0x1600 #define GL_POSITION 0x1203 #define GL_SPOT_DIRECTION 0x1204 #define GL_AMBIENT_AND_DIFFUSE 0x1602 #define GL_COLOR_INDEXES 0x1603 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 #define GL_FRONT_AND_BACK 0x0408 #define GL_SHADE_MODEL 0x0B54 #define GL_FLAT 0x1D00 #define GL_SMOOTH 0x1D01 #define GL_COLOR_MATERIAL 0x0B57 #define GL_COLOR_MATERIAL_FACE 0x0B55 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 #define GL_NORMALIZE 0x0BA1 /* User clipping planes */ #define GL_CLIP_PLANE0 0x3000 #define GL_CLIP_PLANE1 0x3001 #define GL_CLIP_PLANE2 0x3002 #define GL_CLIP_PLANE3 0x3003 #define GL_CLIP_PLANE4 0x3004 #define GL_CLIP_PLANE5 0x3005 /* Accumulation buffer */ #define GL_ACCUM_RED_BITS 0x0D58 #define GL_ACCUM_GREEN_BITS 0x0D59 #define GL_ACCUM_BLUE_BITS 0x0D5A #define GL_ACCUM_ALPHA_BITS 0x0D5B #define GL_ACCUM_CLEAR_VALUE 0x0B80 #define GL_ACCUM 0x0100 #define GL_ADD 0x0104 #define GL_LOAD 0x0101 #define GL_MULT 0x0103 #define GL_RETURN 0x0102 /* Alpha testing */ #define GL_ALPHA_TEST 0x0BC0 #define GL_ALPHA_TEST_REF 0x0BC2 #define GL_ALPHA_TEST_FUNC 0x0BC1 /* Blending */ #define GL_BLEND 0x0BE2 #define GL_BLEND_SRC 0x0BE1 #define GL_BLEND_DST 0x0BE0 #define GL_ZERO 0x0 #define GL_ONE 0x1 #define GL_SRC_COLOR 0x0300 #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_SRC_ALPHA 0x0302 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_DST_ALPHA 0x0304 #define GL_ONE_MINUS_DST_ALPHA 0x0305 #define GL_DST_COLOR 0x0306 #define GL_ONE_MINUS_DST_COLOR 0x0307 #define GL_SRC_ALPHA_SATURATE 0x0308 /* Render Mode */ #define GL_FEEDBACK 0x1C01 #define GL_RENDER 0x1C00 #define GL_SELECT 0x1C02 /* Feedback */ #define GL_2D 0x0600 #define GL_3D 0x0601 #define GL_3D_COLOR 0x0602 #define GL_3D_COLOR_TEXTURE 0x0603 #define GL_4D_COLOR_TEXTURE 0x0604 #define GL_POINT_TOKEN 0x0701 #define GL_LINE_TOKEN 0x0702 #define GL_LINE_RESET_TOKEN 0x0707 #define GL_POLYGON_TOKEN 0x0703 #define GL_BITMAP_TOKEN 0x0704 #define GL_DRAW_PIXEL_TOKEN 0x0705 #define GL_COPY_PIXEL_TOKEN 0x0706 #define GL_PASS_THROUGH_TOKEN 0x0700 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 /* Selection */ #define GL_SELECTION_BUFFER_POINTER 0x0DF3 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 /* Fog */ #define GL_FOG 0x0B60 #define GL_FOG_MODE 0x0B65 #define GL_FOG_DENSITY 0x0B62 #define GL_FOG_COLOR 0x0B66 #define GL_FOG_INDEX 0x0B61 #define GL_FOG_START 0x0B63 #define GL_FOG_END 0x0B64 #define GL_LINEAR 0x2601 #define GL_EXP 0x0800 #define GL_EXP2 0x0801 /* Logic Ops */ #define GL_LOGIC_OP 0x0BF1 #define GL_INDEX_LOGIC_OP 0x0BF1 #define GL_COLOR_LOGIC_OP 0x0BF2 #define GL_LOGIC_OP_MODE 0x0BF0 #define GL_CLEAR 0x1500 #define GL_SET 0x150F #define GL_COPY 0x1503 #define GL_COPY_INVERTED 0x150C #define GL_NOOP 0x1505 #define GL_INVERT 0x150A #define GL_AND 0x1501 #define GL_NAND 0x150E #define GL_OR 0x1507 #define GL_NOR 0x1508 #define GL_XOR 0x1506 #define GL_EQUIV 0x1509 #define GL_AND_REVERSE 0x1502 #define GL_AND_INVERTED 0x1504 #define GL_OR_REVERSE 0x150B #define GL_OR_INVERTED 0x150D /* Stencil */ #define GL_STENCIL_TEST 0x0B90 #define GL_STENCIL_WRITEMASK 0x0B98 #define GL_STENCIL_BITS 0x0D57 #define GL_STENCIL_FUNC 0x0B92 #define GL_STENCIL_VALUE_MASK 0x0B93 #define GL_STENCIL_REF 0x0B97 #define GL_STENCIL_FAIL 0x0B94 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 #define GL_STENCIL_CLEAR_VALUE 0x0B91 #define GL_STENCIL_INDEX 0x1901 #define GL_KEEP 0x1E00 #define GL_REPLACE 0x1E01 #define GL_INCR 0x1E02 #define GL_DECR 0x1E03 /* Buffers, Pixel Drawing/Reading */ #define GL_NONE 0x0 #define GL_LEFT 0x0406 #define GL_RIGHT 0x0407 /*GL_FRONT 0x0404 */ /*GL_BACK 0x0405 */ /*GL_FRONT_AND_BACK 0x0408 */ #define GL_FRONT_LEFT 0x0400 #define GL_FRONT_RIGHT 0x0401 #define GL_BACK_LEFT 0x0402 #define GL_BACK_RIGHT 0x0403 #define GL_AUX0 0x0409 #define GL_AUX1 0x040A #define GL_AUX2 0x040B #define GL_AUX3 0x040C #define GL_COLOR_INDEX 0x1900 #define GL_RED 0x1903 #define GL_GREEN 0x1904 #define GL_BLUE 0x1905 #define GL_ALPHA 0x1906 #define GL_LUMINANCE 0x1909 #define GL_LUMINANCE_ALPHA 0x190A #define GL_ALPHA_BITS 0x0D55 #define GL_RED_BITS 0x0D52 #define GL_GREEN_BITS 0x0D53 #define GL_BLUE_BITS 0x0D54 #define GL_INDEX_BITS 0x0D51 #define GL_SUBPIXEL_BITS 0x0D50 #define GL_AUX_BUFFERS 0x0C00 #define GL_READ_BUFFER 0x0C02 #define GL_DRAW_BUFFER 0x0C01 #define GL_DOUBLEBUFFER 0x0C32 #define GL_STEREO 0x0C33 #define GL_BITMAP 0x1A00 #define GL_COLOR 0x1800 #define GL_DEPTH 0x1801 #define GL_STENCIL 0x1802 #define GL_DITHER 0x0BD0 #define GL_RGB 0x1907 #define GL_RGBA 0x1908 /* Implementation limits */ #define GL_MAX_LIST_NESTING 0x0B31 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 #define GL_MAX_EVAL_ORDER 0x0D30 #define GL_MAX_LIGHTS 0x0D31 #define GL_MAX_CLIP_PLANES 0x0D32 #define GL_MAX_TEXTURE_SIZE 0x0D33 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 #define GL_MAX_VIEWPORT_DIMS 0x0D3A #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B /* Gets */ #define GL_ATTRIB_STACK_DEPTH 0x0BB0 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 #define GL_COLOR_CLEAR_VALUE 0x0C22 #define GL_COLOR_WRITEMASK 0x0C23 #define GL_CURRENT_INDEX 0x0B01 #define GL_CURRENT_COLOR 0x0B00 #define GL_CURRENT_NORMAL 0x0B02 #define GL_CURRENT_RASTER_COLOR 0x0B04 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 #define GL_CURRENT_RASTER_INDEX 0x0B05 #define GL_CURRENT_RASTER_POSITION 0x0B07 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 #define GL_INDEX_CLEAR_VALUE 0x0C20 #define GL_INDEX_MODE 0x0C30 #define GL_INDEX_WRITEMASK 0x0C21 #define GL_MODELVIEW_MATRIX 0x0BA6 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 #define GL_NAME_STACK_DEPTH 0x0D70 #define GL_PROJECTION_MATRIX 0x0BA7 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 #define GL_RENDER_MODE 0x0C40 #define GL_RGBA_MODE 0x0C31 #define GL_TEXTURE_MATRIX 0x0BA8 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 #define GL_VIEWPORT 0x0BA2 /* Evaluators */ #define GL_AUTO_NORMAL 0x0D80 #define GL_MAP1_COLOR_4 0x0D90 #define GL_MAP1_INDEX 0x0D91 #define GL_MAP1_NORMAL 0x0D92 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 #define GL_MAP1_VERTEX_3 0x0D97 #define GL_MAP1_VERTEX_4 0x0D98 #define GL_MAP2_COLOR_4 0x0DB0 #define GL_MAP2_INDEX 0x0DB1 #define GL_MAP2_NORMAL 0x0DB2 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 #define GL_MAP2_VERTEX_3 0x0DB7 #define GL_MAP2_VERTEX_4 0x0DB8 #define GL_MAP1_GRID_DOMAIN 0x0DD0 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 #define GL_MAP2_GRID_DOMAIN 0x0DD2 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 #define GL_COEFF 0x0A00 #define GL_DOMAIN 0x0A02 #define GL_ORDER 0x0A01 /* Hints */ #define GL_FOG_HINT 0x0C54 #define GL_LINE_SMOOTH_HINT 0x0C52 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 #define GL_POINT_SMOOTH_HINT 0x0C51 #define GL_POLYGON_SMOOTH_HINT 0x0C53 #define GL_DONT_CARE 0x1100 #define GL_FASTEST 0x1101 #define GL_NICEST 0x1102 /* Scissor box */ #define GL_SCISSOR_TEST 0x0C11 #define GL_SCISSOR_BOX 0x0C10 /* Pixel Mode / Transfer */ #define GL_MAP_COLOR 0x0D10 #define GL_MAP_STENCIL 0x0D11 #define GL_INDEX_SHIFT 0x0D12 #define GL_INDEX_OFFSET 0x0D13 #define GL_RED_SCALE 0x0D14 #define GL_RED_BIAS 0x0D15 #define GL_GREEN_SCALE 0x0D18 #define GL_GREEN_BIAS 0x0D19 #define GL_BLUE_SCALE 0x0D1A #define GL_BLUE_BIAS 0x0D1B #define GL_ALPHA_SCALE 0x0D1C #define GL_ALPHA_BIAS 0x0D1D #define GL_DEPTH_SCALE 0x0D1E #define GL_DEPTH_BIAS 0x0D1F #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 #define GL_PIXEL_MAP_S_TO_S 0x0C71 #define GL_PIXEL_MAP_I_TO_I 0x0C70 #define GL_PIXEL_MAP_I_TO_R 0x0C72 #define GL_PIXEL_MAP_I_TO_G 0x0C73 #define GL_PIXEL_MAP_I_TO_B 0x0C74 #define GL_PIXEL_MAP_I_TO_A 0x0C75 #define GL_PIXEL_MAP_R_TO_R 0x0C76 #define GL_PIXEL_MAP_G_TO_G 0x0C77 #define GL_PIXEL_MAP_B_TO_B 0x0C78 #define GL_PIXEL_MAP_A_TO_A 0x0C79 #define GL_PACK_ALIGNMENT 0x0D05 #define GL_PACK_LSB_FIRST 0x0D01 #define GL_PACK_ROW_LENGTH 0x0D02 #define GL_PACK_SKIP_PIXELS 0x0D04 #define GL_PACK_SKIP_ROWS 0x0D03 #define GL_PACK_SWAP_BYTES 0x0D00 #define GL_UNPACK_ALIGNMENT 0x0CF5 #define GL_UNPACK_LSB_FIRST 0x0CF1 #define GL_UNPACK_ROW_LENGTH 0x0CF2 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 #define GL_UNPACK_SKIP_ROWS 0x0CF3 #define GL_UNPACK_SWAP_BYTES 0x0CF0 #define GL_ZOOM_X 0x0D16 #define GL_ZOOM_Y 0x0D17 /* Texture mapping */ #define GL_TEXTURE_ENV 0x2300 #define GL_TEXTURE_ENV_MODE 0x2200 #define GL_TEXTURE_1D 0x0DE0 #define GL_TEXTURE_2D 0x0DE1 #define GL_TEXTURE_WRAP_S 0x2802 #define GL_TEXTURE_WRAP_T 0x2803 #define GL_TEXTURE_MAG_FILTER 0x2800 #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_ENV_COLOR 0x2201 #define GL_TEXTURE_GEN_S 0x0C60 #define GL_TEXTURE_GEN_T 0x0C61 #define GL_TEXTURE_GEN_MODE 0x2500 #define GL_TEXTURE_BORDER_COLOR 0x1004 #define GL_TEXTURE_WIDTH 0x1000 #define GL_TEXTURE_HEIGHT 0x1001 #define GL_TEXTURE_BORDER 0x1005 #define GL_TEXTURE_COMPONENTS 0x1003 #define GL_TEXTURE_RED_SIZE 0x805C #define GL_TEXTURE_GREEN_SIZE 0x805D #define GL_TEXTURE_BLUE_SIZE 0x805E #define GL_TEXTURE_ALPHA_SIZE 0x805F #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 #define GL_OBJECT_LINEAR 0x2401 #define GL_OBJECT_PLANE 0x2501 #define GL_EYE_LINEAR 0x2400 #define GL_EYE_PLANE 0x2502 #define GL_SPHERE_MAP 0x2402 #define GL_DECAL 0x2101 #define GL_MODULATE 0x2100 #define GL_NEAREST 0x2600 #define GL_REPEAT 0x2901 #define GL_CLAMP 0x2900 #define GL_S 0x2000 #define GL_T 0x2001 #define GL_R 0x2002 #define GL_Q 0x2003 #define GL_TEXTURE_GEN_R 0x0C62 #define GL_TEXTURE_GEN_Q 0x0C63 /* Utility */ #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 /* Errors */ #define GL_NO_ERROR 0x0 #define GL_INVALID_VALUE 0x0501 #define GL_INVALID_ENUM 0x0500 #define GL_INVALID_OPERATION 0x0502 #define GL_STACK_OVERFLOW 0x0503 #define GL_STACK_UNDERFLOW 0x0504 #define GL_OUT_OF_MEMORY 0x0505 /* glPush/PopAttrib bits */ #define GL_CURRENT_BIT 0x00000001 #define GL_POINT_BIT 0x00000002 #define GL_LINE_BIT 0x00000004 #define GL_POLYGON_BIT 0x00000008 #define GL_POLYGON_STIPPLE_BIT 0x00000010 #define GL_PIXEL_MODE_BIT 0x00000020 #define GL_LIGHTING_BIT 0x00000040 #define GL_FOG_BIT 0x00000080 #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_ACCUM_BUFFER_BIT 0x00000200 #define GL_STENCIL_BUFFER_BIT 0x00000400 #define GL_VIEWPORT_BIT 0x00000800 #define GL_TRANSFORM_BIT 0x00001000 #define GL_ENABLE_BIT 0x00002000 #define GL_COLOR_BUFFER_BIT 0x00004000 #define GL_HINT_BIT 0x00008000 #define GL_EVAL_BIT 0x00010000 #define GL_LIST_BIT 0x00020000 #define GL_TEXTURE_BIT 0x00040000 #define GL_SCISSOR_BIT 0x00080000 #define GL_ALL_ATTRIB_BITS 0x000FFFFF /* * Miscellaneous */ GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); GLAPI void GLAPIENTRY glClear( GLbitfield mask ); GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); GLAPI void GLAPIENTRY glCullFace( GLenum mode ); GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); GLAPI void GLAPIENTRY glPointSize( GLfloat size ); GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); GLAPI void GLAPIENTRY glEnable( GLenum cap ); GLAPI void GLAPIENTRY glDisable( GLenum cap ); GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); GLAPI void GLAPIENTRY glPopAttrib( void ); GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); GLAPI GLenum GLAPIENTRY glGetError( void ); GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); GLAPI void GLAPIENTRY glFinish( void ); GLAPI void GLAPIENTRY glFlush( void ); GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); /* * Depth Buffer */ GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); /* * Accumulation Buffer */ GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); /* * Transformation */ GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ); GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ); GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height ); GLAPI void GLAPIENTRY glPushMatrix( void ); GLAPI void GLAPIENTRY glPopMatrix( void ); GLAPI void GLAPIENTRY glLoadIdentity( void ); GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); GLAPI void GLAPIENTRY glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); GLAPI void GLAPIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); /* * Display Lists */ GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); GLAPI void GLAPIENTRY glEndList( void ); GLAPI void GLAPIENTRY glCallList( GLuint list ); GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, const GLvoid *lists ); GLAPI void GLAPIENTRY glListBase( GLuint base ); /* * Drawing Functions */ GLAPI void GLAPIENTRY glBegin( GLenum mode ); GLAPI void GLAPIENTRY glEnd( void ); GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); GLAPI void GLAPIENTRY glIndexd( GLdouble c ); GLAPI void GLAPIENTRY glIndexf( GLfloat c ); GLAPI void GLAPIENTRY glIndexi( GLint c ); GLAPI void GLAPIENTRY glIndexs( GLshort c ); GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ); GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ); GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha ); GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ); GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ); GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ); GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); /* * Lighting */ GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params ); GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params ); GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); /* * Raster functions */ GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ); GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, const GLuint *values ); GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, const GLushort *values ); GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ); /* * Stenciling */ GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); GLAPI void GLAPIENTRY glClearStencil( GLint s ); /* * Texture mapping */ GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, const GLint *params ); GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ); GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ); GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ); /* * Evaluators */ GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); GLAPI void GLAPIENTRY glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); GLAPI void GLAPIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ); GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); /* * Fog */ GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); /* * Selection and Feedback */ GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); GLAPI void GLAPIENTRY glInitNames( void ); GLAPI void GLAPIENTRY glLoadName( GLuint name ); GLAPI void GLAPIENTRY glPushName( GLuint name ); GLAPI void GLAPIENTRY glPopName( void ); #endif /* GL_VERSION_1_0 */ /* * --------------------------------------------- * OpenGL 1.1 Spec * --------------------------------------------- */ /* OpenGL 1.1 */ #ifndef GL_VERSION_1_1 #define GL_VERSION_1_1 1 #define GL_PROXY_TEXTURE_1D 0x8063 #define GL_PROXY_TEXTURE_2D 0x8064 #define GL_TEXTURE_PRIORITY 0x8066 #define GL_TEXTURE_RESIDENT 0x8067 #define GL_TEXTURE_BINDING_1D 0x8068 #define GL_TEXTURE_BINDING_2D 0x8069 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 #define GL_ALPHA4 0x803B #define GL_ALPHA8 0x803C #define GL_ALPHA12 0x803D #define GL_ALPHA16 0x803E #define GL_LUMINANCE4 0x803F #define GL_LUMINANCE8 0x8040 #define GL_LUMINANCE12 0x8041 #define GL_LUMINANCE16 0x8042 #define GL_LUMINANCE4_ALPHA4 0x8043 #define GL_LUMINANCE6_ALPHA2 0x8044 #define GL_LUMINANCE8_ALPHA8 0x8045 #define GL_LUMINANCE12_ALPHA4 0x8046 #define GL_LUMINANCE12_ALPHA12 0x8047 #define GL_LUMINANCE16_ALPHA16 0x8048 #define GL_INTENSITY 0x8049 #define GL_INTENSITY4 0x804A #define GL_INTENSITY8 0x804B #define GL_INTENSITY12 0x804C #define GL_INTENSITY16 0x804D #define GL_R3_G3_B2 0x2A10 #define GL_RGB4 0x804F #define GL_RGB5 0x8050 #define GL_RGB8 0x8051 #define GL_RGB10 0x8052 #define GL_RGB12 0x8053 #define GL_RGB16 0x8054 #define GL_RGBA2 0x8055 #define GL_RGBA4 0x8056 #define GL_RGB5_A1 0x8057 #define GL_RGBA8 0x8058 #define GL_RGB10_A2 0x8059 #define GL_RGBA12 0x805A #define GL_RGBA16 0x805B #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF #define GL_VERTEX_ARRAY 0x8074 #define GL_NORMAL_ARRAY 0x8075 #define GL_COLOR_ARRAY 0x8076 #define GL_INDEX_ARRAY 0x8077 #define GL_TEXTURE_COORD_ARRAY 0x8078 #define GL_EDGE_FLAG_ARRAY 0x8079 #define GL_VERTEX_ARRAY_SIZE 0x807A #define GL_VERTEX_ARRAY_TYPE 0x807B #define GL_VERTEX_ARRAY_STRIDE 0x807C #define GL_NORMAL_ARRAY_TYPE 0x807E #define GL_NORMAL_ARRAY_STRIDE 0x807F #define GL_COLOR_ARRAY_SIZE 0x8081 #define GL_COLOR_ARRAY_TYPE 0x8082 #define GL_COLOR_ARRAY_STRIDE 0x8083 #define GL_INDEX_ARRAY_TYPE 0x8085 #define GL_INDEX_ARRAY_STRIDE 0x8086 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C #define GL_VERTEX_ARRAY_POINTER 0x808E #define GL_NORMAL_ARRAY_POINTER 0x808F #define GL_COLOR_ARRAY_POINTER 0x8090 #define GL_INDEX_ARRAY_POINTER 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 #define GL_V2F 0x2A20 #define GL_V3F 0x2A21 #define GL_C4UB_V2F 0x2A22 #define GL_C4UB_V3F 0x2A23 #define GL_C3F_V3F 0x2A24 #define GL_N3F_V3F 0x2A25 #define GL_C4F_N3F_V3F 0x2A26 #define GL_T2F_V3F 0x2A27 #define GL_T4F_V4F 0x2A28 #define GL_T2F_C4UB_V3F 0x2A29 #define GL_T2F_C3F_V3F 0x2A2A #define GL_T2F_N3F_V3F 0x2A2B #define GL_T2F_C4F_N3F_V3F 0x2A2C #define GL_T4F_C4F_N3F_V4F 0x2A2D GLAPI void GLAPIENTRY glIndexub( GLubyte c ); GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); GLAPI void GLAPIENTRY glPopClientAttrib( void ); GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr ); GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr ); GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); GLAPI void GLAPIENTRY glArrayElement( GLint i ); GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer ); GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities ); GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences ); GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ); GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ); GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ); GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ); GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ); #endif /* GL_VERSION_1_1 */ /* Include Post-GL 1.1 changes and extensions */ #include /********************************************************************** * Begin system-specific stuff */ #if defined(PRAGMA_EXPORT_SUPPORTED) #pragma export off #endif #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED #pragma import off #endif /* * End system-specific stuff **********************************************************************/ #ifdef __cplusplus } #endif #endif /* __gl_h_ */ jogl-1.1.1/jogl/make/stub_includes/opengl/GL/glext.h0000644000175000017500000135434210530255232022211 0ustar twernertwerner#ifndef __glext_h_ #define __glext_h_ #ifdef __cplusplus extern "C" { #endif /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include #endif #ifndef APIENTRY #define APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY* #endif #ifndef GLAPI #define GLAPI extern #endif /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ /* glext.h last updated 2006/10/13 */ /* Current version at http://www.opengl.org/registry/ */ #define GL_GLEXT_VERSION 36 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_RESCALE_NORMAL 0x803A #define GL_TEXTURE_BINDING_3D 0x806A #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_CLAMP_TO_EDGE 0x812F #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 #define GL_SINGLE_COLOR 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E #endif #ifndef GL_ARB_imaging #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_BLEND_COLOR 0x8005 #define GL_FUNC_ADD 0x8006 #define GL_MIN 0x8007 #define GL_MAX 0x8008 #define GL_BLEND_EQUATION 0x8009 #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_CONVOLUTION_1D 0x8010 #define GL_CONVOLUTION_2D 0x8011 #define GL_SEPARABLE_2D 0x8012 #define GL_CONVOLUTION_BORDER_MODE 0x8013 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 #define GL_REDUCE 0x8016 #define GL_CONVOLUTION_FORMAT 0x8017 #define GL_CONVOLUTION_WIDTH 0x8018 #define GL_CONVOLUTION_HEIGHT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH 0x801A #define GL_MAX_CONVOLUTION_HEIGHT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 #define GL_HISTOGRAM 0x8024 #define GL_PROXY_HISTOGRAM 0x8025 #define GL_HISTOGRAM_WIDTH 0x8026 #define GL_HISTOGRAM_FORMAT 0x8027 #define GL_HISTOGRAM_RED_SIZE 0x8028 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 #define GL_HISTOGRAM_BLUE_SIZE 0x802A #define GL_HISTOGRAM_ALPHA_SIZE 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C #define GL_HISTOGRAM_SINK 0x802D #define GL_MINMAX 0x802E #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_SINK 0x8030 #define GL_TABLE_TOO_LARGE 0x8031 #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_COLOR_TABLE 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 #define GL_PROXY_COLOR_TABLE 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 #define GL_COLOR_TABLE_SCALE 0x80D6 #define GL_COLOR_TABLE_BIAS 0x80D7 #define GL_COLOR_TABLE_FORMAT 0x80D8 #define GL_COLOR_TABLE_WIDTH 0x80D9 #define GL_COLOR_TABLE_RED_SIZE 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF #define GL_CONSTANT_BORDER 0x8151 #define GL_REPLICATE_BORDER 0x8153 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 #endif #ifndef GL_VERSION_1_3 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 #define GL_MULTISAMPLE 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_MULTISAMPLE_BIT 0x20000000 #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_CLAMP_TO_BORDER 0x812D #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_SUBTRACT 0x84E7 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF #endif #ifndef GL_VERSION_1_4 #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_MIRRORED_REPEAT 0x8370 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_COMPARE_R_TO_TEXTURE 0x884E #endif #ifndef GL_VERSION_1_5 #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_CURRENT_QUERY 0x8865 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_READ_ONLY 0x88B8 #define GL_WRITE_ONLY 0x88B9 #define GL_READ_WRITE 0x88BA #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAP_POINTER 0x88BD #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_COPY 0x88E2 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_COPY 0x88E6 #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_SAMPLES_PASSED 0x8914 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE #define GL_FOG_COORD GL_FOG_COORDINATE #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING #define GL_SRC0_RGB GL_SOURCE0_RGB #define GL_SRC1_RGB GL_SOURCE1_RGB #define GL_SRC2_RGB GL_SOURCE2_RGB #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA #endif #ifndef GL_VERSION_2_0 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_BLEND_EQUATION_ALPHA 0x883D #define GL_POINT_SPRITE 0x8861 #define GL_COORD_REPLACE 0x8862 #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_MAX_TEXTURE_COORDS 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_FRAGMENT_SHADER 0x8B30 #define GL_VERTEX_SHADER 0x8B31 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_SHADER_TYPE 0x8B4F #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_BOOL 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT4 0x8B5C #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_DELETE_STATUS 0x8B80 #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_CURRENT_PROGRAM 0x8B8D #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_LOWER_LEFT 0x8CA1 #define GL_UPPER_LEFT 0x8CA2 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #endif #ifndef GL_VERSION_2_1 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F #define GL_PIXEL_PACK_BUFFER 0x88EB #define GL_PIXEL_UNPACK_BUFFER 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF #define GL_FLOAT_MAT2x3 0x8B65 #define GL_FLOAT_MAT2x4 0x8B66 #define GL_FLOAT_MAT3x2 0x8B67 #define GL_FLOAT_MAT3x4 0x8B68 #define GL_FLOAT_MAT4x2 0x8B69 #define GL_FLOAT_MAT4x3 0x8B6A #define GL_SRGB 0x8C40 #define GL_SRGB8 0x8C41 #define GL_SRGB_ALPHA 0x8C42 #define GL_SRGB8_ALPHA8 0x8C43 #define GL_SLUMINANCE_ALPHA 0x8C44 #define GL_SLUMINANCE8_ALPHA8 0x8C45 #define GL_SLUMINANCE 0x8C46 #define GL_SLUMINANCE8 0x8C47 #define GL_COMPRESSED_SRGB 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 #define GL_COMPRESSED_SLUMINANCE 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B #endif #ifndef GL_ARB_multitexture #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31_ARB 0x84DF #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #endif #ifndef GL_ARB_transpose_matrix #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 #endif #ifndef GL_ARB_multisample #define GL_MULTISAMPLE_ARB 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #endif #ifndef GL_ARB_texture_env_add #endif #ifndef GL_ARB_texture_cube_map #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C #endif #ifndef GL_ARB_texture_compression #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 #endif #ifndef GL_ARB_texture_border_clamp #define GL_CLAMP_TO_BORDER_ARB 0x812D #endif #ifndef GL_ARB_point_parameters #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 #endif #ifndef GL_ARB_vertex_blend #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 #define GL_VERTEX_BLEND_ARB 0x86A7 #define GL_CURRENT_WEIGHT_ARB 0x86A8 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC #define GL_WEIGHT_ARRAY_ARB 0x86AD #define GL_MODELVIEW0_ARB 0x1700 #define GL_MODELVIEW1_ARB 0x850A #define GL_MODELVIEW2_ARB 0x8722 #define GL_MODELVIEW3_ARB 0x8723 #define GL_MODELVIEW4_ARB 0x8724 #define GL_MODELVIEW5_ARB 0x8725 #define GL_MODELVIEW6_ARB 0x8726 #define GL_MODELVIEW7_ARB 0x8727 #define GL_MODELVIEW8_ARB 0x8728 #define GL_MODELVIEW9_ARB 0x8729 #define GL_MODELVIEW10_ARB 0x872A #define GL_MODELVIEW11_ARB 0x872B #define GL_MODELVIEW12_ARB 0x872C #define GL_MODELVIEW13_ARB 0x872D #define GL_MODELVIEW14_ARB 0x872E #define GL_MODELVIEW15_ARB 0x872F #define GL_MODELVIEW16_ARB 0x8730 #define GL_MODELVIEW17_ARB 0x8731 #define GL_MODELVIEW18_ARB 0x8732 #define GL_MODELVIEW19_ARB 0x8733 #define GL_MODELVIEW20_ARB 0x8734 #define GL_MODELVIEW21_ARB 0x8735 #define GL_MODELVIEW22_ARB 0x8736 #define GL_MODELVIEW23_ARB 0x8737 #define GL_MODELVIEW24_ARB 0x8738 #define GL_MODELVIEW25_ARB 0x8739 #define GL_MODELVIEW26_ARB 0x873A #define GL_MODELVIEW27_ARB 0x873B #define GL_MODELVIEW28_ARB 0x873C #define GL_MODELVIEW29_ARB 0x873D #define GL_MODELVIEW30_ARB 0x873E #define GL_MODELVIEW31_ARB 0x873F #endif #ifndef GL_ARB_matrix_palette #define GL_MATRIX_PALETTE_ARB 0x8840 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 #endif #ifndef GL_ARB_texture_env_combine #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE2_ALPHA_ARB 0x858A #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND2_ALPHA_ARB 0x859A #define GL_RGB_SCALE_ARB 0x8573 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_INTERPOLATE_ARB 0x8575 #define GL_SUBTRACT_ARB 0x84E7 #define GL_CONSTANT_ARB 0x8576 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PREVIOUS_ARB 0x8578 #endif #ifndef GL_ARB_texture_env_crossbar #endif #ifndef GL_ARB_texture_env_dot3 #define GL_DOT3_RGB_ARB 0x86AE #define GL_DOT3_RGBA_ARB 0x86AF #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_ARB 0x8370 #endif #ifndef GL_ARB_depth_texture #define GL_DEPTH_COMPONENT16_ARB 0x81A5 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B #endif #ifndef GL_ARB_shadow #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E #endif #ifndef GL_ARB_shadow_ambient #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF #endif #ifndef GL_ARB_window_pos #endif #ifndef GL_ARB_vertex_program #define GL_COLOR_SUM_ARB 0x8458 #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF #endif #ifndef GL_ARB_fragment_program #define GL_FRAGMENT_PROGRAM_ARB 0x8804 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #endif #ifndef GL_ARB_vertex_buffer_object #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_READ_ONLY_ARB 0x88B8 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_READ_WRITE_ARB 0x88BA #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAP_POINTER_ARB 0x88BD #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ_ARB 0x88E1 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY_ARB 0x88EA #endif #ifndef GL_ARB_occlusion_query #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_SAMPLES_PASSED_ARB 0x8914 #endif #ifndef GL_ARB_shader_objects #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_OBJECT_SUBTYPE_ARB 0x8B4F #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4_ARB 0x8B55 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 #endif #ifndef GL_ARB_vertex_shader #define GL_VERTEX_SHADER_ARB 0x8B31 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A #endif #ifndef GL_ARB_fragment_shader #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B #endif #ifndef GL_ARB_shading_language_100 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C #endif #ifndef GL_ARB_texture_non_power_of_two #endif #ifndef GL_ARB_point_sprite #define GL_POINT_SPRITE_ARB 0x8861 #define GL_COORD_REPLACE_ARB 0x8862 #endif #ifndef GL_ARB_fragment_program_shadow #endif #ifndef GL_ARB_draw_buffers #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER15_ARB 0x8834 #endif #ifndef GL_ARB_texture_rectangle #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif #ifndef GL_ARB_color_buffer_float #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY_ARB 0x891D #endif #ifndef GL_ARB_half_float_pixel #define GL_HALF_FLOAT_ARB 0x140B #endif #ifndef GL_ARB_texture_float #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 #define GL_RGBA32F_ARB 0x8814 #define GL_RGB32F_ARB 0x8815 #define GL_ALPHA32F_ARB 0x8816 #define GL_INTENSITY32F_ARB 0x8817 #define GL_LUMINANCE32F_ARB 0x8818 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 #define GL_RGBA16F_ARB 0x881A #define GL_RGB16F_ARB 0x881B #define GL_ALPHA16F_ARB 0x881C #define GL_INTENSITY16F_ARB 0x881D #define GL_LUMINANCE16F_ARB 0x881E #define GL_LUMINANCE_ALPHA16F_ARB 0x881F #endif #ifndef GL_ARB_pixel_buffer_object #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #endif #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif #ifndef GL_EXT_blend_color #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 #endif #ifndef GL_EXT_polygon_offset #define GL_POLYGON_OFFSET_EXT 0x8037 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 #endif #ifndef GL_EXT_texture #define GL_ALPHA4_EXT 0x803B #define GL_ALPHA8_EXT 0x803C #define GL_ALPHA12_EXT 0x803D #define GL_ALPHA16_EXT 0x803E #define GL_LUMINANCE4_EXT 0x803F #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE12_EXT 0x8041 #define GL_LUMINANCE16_EXT 0x8042 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 #define GL_INTENSITY_EXT 0x8049 #define GL_INTENSITY4_EXT 0x804A #define GL_INTENSITY8_EXT 0x804B #define GL_INTENSITY12_EXT 0x804C #define GL_INTENSITY16_EXT 0x804D #define GL_RGB2_EXT 0x804E #define GL_RGB4_EXT 0x804F #define GL_RGB5_EXT 0x8050 #define GL_RGB8_EXT 0x8051 #define GL_RGB10_EXT 0x8052 #define GL_RGB12_EXT 0x8053 #define GL_RGB16_EXT 0x8054 #define GL_RGBA2_EXT 0x8055 #define GL_RGBA4_EXT 0x8056 #define GL_RGB5_A1_EXT 0x8057 #define GL_RGBA8_EXT 0x8058 #define GL_RGB10_A2_EXT 0x8059 #define GL_RGBA12_EXT 0x805A #define GL_RGBA16_EXT 0x805B #define GL_TEXTURE_RED_SIZE_EXT 0x805C #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 #define GL_REPLACE_EXT 0x8062 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 #endif #ifndef GL_EXT_texture3D #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_TEXTURE_3D_EXT 0x806F #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #endif #ifndef GL_SGIS_texture_filter4 #define GL_FILTER4_SGIS 0x8146 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 #endif #ifndef GL_EXT_subtexture #endif #ifndef GL_EXT_copy_texture #endif #ifndef GL_EXT_histogram #define GL_HISTOGRAM_EXT 0x8024 #define GL_PROXY_HISTOGRAM_EXT 0x8025 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C #define GL_HISTOGRAM_SINK_EXT 0x802D #define GL_MINMAX_EXT 0x802E #define GL_MINMAX_FORMAT_EXT 0x802F #define GL_MINMAX_SINK_EXT 0x8030 #define GL_TABLE_TOO_LARGE_EXT 0x8031 #endif #ifndef GL_EXT_convolution #define GL_CONVOLUTION_1D_EXT 0x8010 #define GL_CONVOLUTION_2D_EXT 0x8011 #define GL_SEPARABLE_2D_EXT 0x8012 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 #define GL_REDUCE_EXT 0x8016 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 #endif #ifndef GL_SGI_color_matrix #define GL_COLOR_MATRIX_SGI 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB #endif #ifndef GL_SGI_color_table #define GL_COLOR_TABLE_SGI 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF #endif #ifndef GL_SGIS_pixel_texture #define GL_PIXEL_TEXTURE_SGIS 0x8353 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 #endif #ifndef GL_SGIX_pixel_texture #define GL_PIXEL_TEX_GEN_SGIX 0x8139 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B #endif #ifndef GL_SGIS_texture4D #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 #define GL_TEXTURE_4D_SGIS 0x8134 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F #endif #ifndef GL_SGI_texture_color_table #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD #endif #ifndef GL_EXT_cmyka #define GL_CMYK_EXT 0x800C #define GL_CMYKA_EXT 0x800D #define GL_PACK_CMYK_HINT_EXT 0x800E #define GL_UNPACK_CMYK_HINT_EXT 0x800F #endif #ifndef GL_EXT_texture_object #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_3D_BINDING_EXT 0x806A #endif #ifndef GL_SGIS_detail_texture #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 #define GL_LINEAR_DETAIL_SGIS 0x8097 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C #endif #ifndef GL_SGIS_sharpen_texture #define GL_LINEAR_SHARPEN_SGIS 0x80AD #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 #endif #ifndef GL_EXT_packed_pixels #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 #endif #ifndef GL_SGIS_texture_lod #define GL_TEXTURE_MIN_LOD_SGIS 0x813A #define GL_TEXTURE_MAX_LOD_SGIS 0x813B #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D #endif #ifndef GL_SGIS_multisample #define GL_MULTISAMPLE_SGIS 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F #define GL_SAMPLE_MASK_SGIS 0x80A0 #define GL_1PASS_SGIS 0x80A1 #define GL_2PASS_0_SGIS 0x80A2 #define GL_2PASS_1_SGIS 0x80A3 #define GL_4PASS_0_SGIS 0x80A4 #define GL_4PASS_1_SGIS 0x80A5 #define GL_4PASS_2_SGIS 0x80A6 #define GL_4PASS_3_SGIS 0x80A7 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 #define GL_SAMPLES_SGIS 0x80A9 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB #define GL_SAMPLE_PATTERN_SGIS 0x80AC #endif #ifndef GL_EXT_rescale_normal #define GL_RESCALE_NORMAL_EXT 0x803A #endif #ifndef GL_EXT_vertex_array #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 #endif #ifndef GL_EXT_misc_attribute #endif #ifndef GL_SGIS_generate_mipmap #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 #endif #ifndef GL_SGIX_clipmap #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F #endif #ifndef GL_SGIX_shadow #define GL_TEXTURE_COMPARE_SGIX 0x819A #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D #endif #ifndef GL_SGIS_texture_edge_clamp #define GL_CLAMP_TO_EDGE_SGIS 0x812F #endif #ifndef GL_SGIS_texture_border_clamp #define GL_CLAMP_TO_BORDER_SGIS 0x812D #endif #ifndef GL_EXT_blend_minmax #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 #define GL_MAX_EXT 0x8008 #define GL_BLEND_EQUATION_EXT 0x8009 #endif #ifndef GL_EXT_blend_subtract #define GL_FUNC_SUBTRACT_EXT 0x800A #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B #endif #ifndef GL_EXT_blend_logic_op #endif #ifndef GL_SGIX_interlace #define GL_INTERLACE_SGIX 0x8094 #endif #ifndef GL_SGIX_pixel_tiles #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 #endif #ifndef GL_SGIS_texture_select #define GL_DUAL_ALPHA4_SGIS 0x8110 #define GL_DUAL_ALPHA8_SGIS 0x8111 #define GL_DUAL_ALPHA12_SGIS 0x8112 #define GL_DUAL_ALPHA16_SGIS 0x8113 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 #define GL_DUAL_INTENSITY4_SGIS 0x8118 #define GL_DUAL_INTENSITY8_SGIS 0x8119 #define GL_DUAL_INTENSITY12_SGIS 0x811A #define GL_DUAL_INTENSITY16_SGIS 0x811B #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D #define GL_QUAD_ALPHA4_SGIS 0x811E #define GL_QUAD_ALPHA8_SGIS 0x811F #define GL_QUAD_LUMINANCE4_SGIS 0x8120 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 #define GL_QUAD_INTENSITY4_SGIS 0x8122 #define GL_QUAD_INTENSITY8_SGIS 0x8123 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 #endif #ifndef GL_SGIX_sprite #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814A #define GL_SPRITE_TRANSLATION_SGIX 0x814B #define GL_SPRITE_AXIAL_SGIX 0x814C #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E #endif #ifndef GL_SGIX_texture_multi_buffer #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E #endif #ifndef GL_EXT_point_parameters #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 #endif #ifndef GL_SGIS_point_parameters #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #endif #ifndef GL_SGIX_instruments #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 #endif #ifndef GL_SGIX_texture_scale_bias #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C #endif #ifndef GL_SGIX_framezoom #define GL_FRAMEZOOM_SGIX 0x818B #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D #endif #ifndef GL_SGIX_tag_sample_buffer #endif #ifndef GL_FfdMaskSGIX #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 #endif #ifndef GL_SGIX_polynomial_ffd #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 #endif #ifndef GL_SGIX_reference_plane #define GL_REFERENCE_PLANE_SGIX 0x817D #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E #endif #ifndef GL_SGIX_flush_raster #endif #ifndef GL_SGIX_depth_texture #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 #endif #ifndef GL_SGIS_fog_function #define GL_FOG_FUNC_SGIS 0x812A #define GL_FOG_FUNC_POINTS_SGIS 0x812B #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C #endif #ifndef GL_SGIX_fog_offset #define GL_FOG_OFFSET_SGIX 0x8198 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 #endif #ifndef GL_HP_image_transform #define GL_IMAGE_SCALE_X_HP 0x8155 #define GL_IMAGE_SCALE_Y_HP 0x8156 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B #define GL_IMAGE_MAG_FILTER_HP 0x815C #define GL_IMAGE_MIN_FILTER_HP 0x815D #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E #define GL_CUBIC_HP 0x815F #define GL_AVERAGE_HP 0x8160 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 #endif #ifndef GL_HP_convolution_border_modes #define GL_IGNORE_BORDER_HP 0x8150 #define GL_CONSTANT_BORDER_HP 0x8151 #define GL_REPLICATE_BORDER_HP 0x8153 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 #endif #ifndef GL_INGR_palette_buffer #endif #ifndef GL_SGIX_texture_add_env #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE #endif #ifndef GL_EXT_color_subtable #endif #ifndef GL_PGI_vertex_hints #define GL_VERTEX_DATA_HINT_PGI 0x1A22A #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C #define GL_MAX_VERTEX_HINT_PGI 0x1A22D #define GL_COLOR3_BIT_PGI 0x00010000 #define GL_COLOR4_BIT_PGI 0x00020000 #define GL_EDGEFLAG_BIT_PGI 0x00040000 #define GL_INDEX_BIT_PGI 0x00080000 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 #define GL_NORMAL_BIT_PGI 0x08000000 #define GL_TEXCOORD1_BIT_PGI 0x10000000 #define GL_TEXCOORD2_BIT_PGI 0x20000000 #define GL_TEXCOORD3_BIT_PGI 0x40000000 #define GL_TEXCOORD4_BIT_PGI 0x80000000 #define GL_VERTEX23_BIT_PGI 0x00000004 #define GL_VERTEX4_BIT_PGI 0x00000008 #endif #ifndef GL_PGI_misc_hints #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 #define GL_CLIP_FAR_HINT_PGI 0x1A221 #define GL_WIDE_LINE_HINT_PGI 0x1A222 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 #endif #ifndef GL_EXT_paletted_texture #define GL_COLOR_INDEX1_EXT 0x80E2 #define GL_COLOR_INDEX2_EXT 0x80E3 #define GL_COLOR_INDEX4_EXT 0x80E4 #define GL_COLOR_INDEX8_EXT 0x80E5 #define GL_COLOR_INDEX12_EXT 0x80E6 #define GL_COLOR_INDEX16_EXT 0x80E7 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED #endif #ifndef GL_EXT_clip_volume_hint #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 #endif #ifndef GL_SGIX_list_priority #define GL_LIST_PRIORITY_SGIX 0x8182 #endif #ifndef GL_SGIX_ir_instrument1 #define GL_IR_INSTRUMENT1_SGIX 0x817F #endif #ifndef GL_SGIX_calligraphic_fragment #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 #endif #ifndef GL_SGIX_texture_lod_bias #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 #endif #ifndef GL_SGIX_shadow_ambient #define GL_SHADOW_AMBIENT_SGIX 0x80BF #endif #ifndef GL_EXT_index_texture #endif #ifndef GL_EXT_index_material #define GL_INDEX_MATERIAL_EXT 0x81B8 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA #endif #ifndef GL_EXT_index_func #define GL_INDEX_TEST_EXT 0x81B5 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 #define GL_INDEX_TEST_REF_EXT 0x81B7 #endif #ifndef GL_EXT_index_array_formats #define GL_IUI_V2F_EXT 0x81AD #define GL_IUI_V3F_EXT 0x81AE #define GL_IUI_N3F_V2F_EXT 0x81AF #define GL_IUI_N3F_V3F_EXT 0x81B0 #define GL_T2F_IUI_V2F_EXT 0x81B1 #define GL_T2F_IUI_V3F_EXT 0x81B2 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 #endif #ifndef GL_EXT_cull_vertex #define GL_CULL_VERTEX_EXT 0x81AA #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC #endif #ifndef GL_SGIX_ycrcb #define GL_YCRCB_422_SGIX 0x81BB #define GL_YCRCB_444_SGIX 0x81BC #endif #ifndef GL_SGIX_fragment_lighting #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B #define GL_FRAGMENT_LIGHT0_SGIX 0x840C #define GL_FRAGMENT_LIGHT1_SGIX 0x840D #define GL_FRAGMENT_LIGHT2_SGIX 0x840E #define GL_FRAGMENT_LIGHT3_SGIX 0x840F #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 #endif #ifndef GL_IBM_rasterpos_clip #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 #endif #ifndef GL_HP_texture_lighting #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 #endif #ifndef GL_EXT_draw_range_elements #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 #endif #ifndef GL_WIN_phong_shading #define GL_PHONG_WIN 0x80EA #define GL_PHONG_HINT_WIN 0x80EB #endif #ifndef GL_WIN_specular_fog #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC #endif #ifndef GL_EXT_light_texture #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834A #define GL_FRAGMENT_COLOR_EXT 0x834C #define GL_ATTENUATION_EXT 0x834D #define GL_SHADOW_ATTENUATION_EXT 0x834E #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 /* reuse GL_FRAGMENT_DEPTH_EXT */ #endif #ifndef GL_SGIX_blend_alpha_minmax #define GL_ALPHA_MIN_SGIX 0x8320 #define GL_ALPHA_MAX_SGIX 0x8321 #endif #ifndef GL_SGIX_impact_pixel_texture #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A #endif #ifndef GL_EXT_bgra #define GL_BGR_EXT 0x80E0 #define GL_BGRA_EXT 0x80E1 #endif #ifndef GL_SGIX_async #define GL_ASYNC_MARKER_SGIX 0x8329 #endif #ifndef GL_SGIX_async_pixel #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D #define GL_ASYNC_READ_PIXELS_SGIX 0x835E #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 #endif #ifndef GL_SGIX_async_histogram #define GL_ASYNC_HISTOGRAM_SGIX 0x832C #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D #endif #ifndef GL_INTEL_texture_scissor #endif #ifndef GL_INTEL_parallel_arrays #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 #endif #ifndef GL_HP_occlusion_test #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 #endif #ifndef GL_EXT_pixel_transform #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 #define GL_CUBIC_EXT 0x8334 #define GL_AVERAGE_EXT 0x8335 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 #endif #ifndef GL_EXT_pixel_transform_color_table #endif #ifndef GL_EXT_shared_texture_palette #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB #endif #ifndef GL_EXT_separate_specular_color #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 #define GL_SINGLE_COLOR_EXT 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #endif #ifndef GL_EXT_secondary_color #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E #endif #ifndef GL_EXT_texture_perturb_normal #define GL_PERTURB_EXT 0x85AE #define GL_TEXTURE_NORMAL_EXT 0x85AF #endif #ifndef GL_EXT_multi_draw_arrays #endif #ifndef GL_EXT_fog_coord #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 #endif #ifndef GL_REND_screen_coordinates #define GL_SCREEN_COORDINATES_REND 0x8490 #define GL_INVERTED_SCREEN_W_REND 0x8491 #endif #ifndef GL_EXT_coordinate_frame #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843A #define GL_CURRENT_TANGENT_EXT 0x843B #define GL_CURRENT_BINORMAL_EXT 0x843C #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447 #endif #ifndef GL_EXT_texture_env_combine #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SOURCE3_RGB_EXT 0x8583 #define GL_SOURCE4_RGB_EXT 0x8584 #define GL_SOURCE5_RGB_EXT 0x8585 #define GL_SOURCE6_RGB_EXT 0x8586 #define GL_SOURCE7_RGB_EXT 0x8587 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858A #define GL_SOURCE3_ALPHA_EXT 0x858B #define GL_SOURCE4_ALPHA_EXT 0x858C #define GL_SOURCE5_ALPHA_EXT 0x858D #define GL_SOURCE6_ALPHA_EXT 0x858E #define GL_SOURCE7_ALPHA_EXT 0x858F #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND3_RGB_EXT 0x8593 #define GL_OPERAND4_RGB_EXT 0x8594 #define GL_OPERAND5_RGB_EXT 0x8595 #define GL_OPERAND6_RGB_EXT 0x8596 #define GL_OPERAND7_RGB_EXT 0x8597 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859A #define GL_OPERAND3_ALPHA_EXT 0x859B #define GL_OPERAND4_ALPHA_EXT 0x859C #define GL_OPERAND5_ALPHA_EXT 0x859D #define GL_OPERAND6_ALPHA_EXT 0x859E #define GL_OPERAND7_ALPHA_EXT 0x859F #endif #ifndef GL_APPLE_specular_vector #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 #endif #ifndef GL_APPLE_transform_hint #define GL_TRANSFORM_HINT_APPLE 0x85B1 #endif #ifndef GL_SGIX_fog_scale #define GL_FOG_SCALE_SGIX 0x81FC #define GL_FOG_SCALE_VALUE_SGIX 0x81FD #endif #ifndef GL_SUNX_constant_data #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 #endif #ifndef GL_SUN_global_alpha #define GL_GLOBAL_ALPHA_SUN 0x81D9 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA #endif #ifndef GL_SUN_triangle_list #define GL_RESTART_SUN 0x0001 #define GL_REPLACE_MIDDLE_SUN 0x0002 #define GL_REPLACE_OLDEST_SUN 0x0003 #define GL_TRIANGLE_LIST_SUN 0x81D7 #define GL_REPLACEMENT_CODE_SUN 0x81D8 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 #define GL_R1UI_V3F_SUN 0x85C4 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 #define GL_R1UI_C3F_V3F_SUN 0x85C6 #define GL_R1UI_N3F_V3F_SUN 0x85C7 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 #define GL_R1UI_T2F_V3F_SUN 0x85C9 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB #endif #ifndef GL_SUN_vertex #endif #ifndef GL_EXT_blend_func_separate #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_SRC_ALPHA_EXT 0x80CB #endif #ifndef GL_INGR_color_clamp #define GL_RED_MIN_CLAMP_INGR 0x8560 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 #define GL_RED_MAX_CLAMP_INGR 0x8564 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 #endif #ifndef GL_INGR_interlace_read #define GL_INTERLACE_READ_INGR 0x8568 #endif #ifndef GL_EXT_stencil_wrap #define GL_INCR_WRAP_EXT 0x8507 #define GL_DECR_WRAP_EXT 0x8508 #endif #ifndef GL_EXT_422_pixels #define GL_422_EXT 0x80CC #define GL_422_REV_EXT 0x80CD #define GL_422_AVERAGE_EXT 0x80CE #define GL_422_REV_AVERAGE_EXT 0x80CF #endif #ifndef GL_NV_texgen_reflection #define GL_NORMAL_MAP_NV 0x8511 #define GL_REFLECTION_MAP_NV 0x8512 #endif #ifndef GL_EXT_texture_cube_map #define GL_NORMAL_MAP_EXT 0x8511 #define GL_REFLECTION_MAP_EXT 0x8512 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C #endif #ifndef GL_SUN_convolution_border_modes #define GL_WRAP_BORDER_SUN 0x81D4 #endif #ifndef GL_EXT_texture_env_add #endif #ifndef GL_EXT_texture_lod_bias #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #endif #ifndef GL_EXT_vertex_weighting #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX #define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW0_EXT GL_MODELVIEW #define GL_MODELVIEW1_EXT 0x850A #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 #endif #ifndef GL_NV_light_max_exponent #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 #endif #ifndef GL_NV_vertex_array_range #define GL_VERTEX_ARRAY_RANGE_NV 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 #endif #ifndef GL_NV_register_combiners #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852A #define GL_CONSTANT_COLOR1_NV 0x852B #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D #define GL_SPARE0_NV 0x852E #define GL_SPARE1_NV 0x852F #define GL_DISCARD_NV 0x8530 #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853A #define GL_HALF_BIAS_NEGATE_NV 0x853B #define GL_SIGNED_IDENTITY_NV 0x853C #define GL_SIGNED_NEGATE_NV 0x853D #define GL_SCALE_BY_TWO_NV 0x853E #define GL_SCALE_BY_FOUR_NV 0x853F #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854A #define GL_COMBINER_CD_OUTPUT_NV 0x854B #define GL_COMBINER_SUM_OUTPUT_NV 0x854C #define GL_MAX_GENERAL_COMBINERS_NV 0x854D #define GL_NUM_GENERAL_COMBINERS_NV 0x854E #define GL_COLOR_SUM_CLAMP_NV 0x854F #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 /* reuse GL_TEXTURE0_ARB */ /* reuse GL_TEXTURE1_ARB */ /* reuse GL_ZERO */ /* reuse GL_NONE */ /* reuse GL_FOG */ #endif #ifndef GL_NV_fog_distance #define GL_FOG_DISTANCE_MODE_NV 0x855A #define GL_EYE_RADIAL_NV 0x855B #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C /* reuse GL_EYE_PLANE */ #endif #ifndef GL_NV_texgen_emboss #define GL_EMBOSS_LIGHT_NV 0x855D #define GL_EMBOSS_CONSTANT_NV 0x855E #define GL_EMBOSS_MAP_NV 0x855F #endif #ifndef GL_NV_blend_square #endif #ifndef GL_NV_texture_env_combine4 #define GL_COMBINE4_NV 0x8503 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE3_ALPHA_NV 0x858B #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND3_ALPHA_NV 0x859B #endif #ifndef GL_MESA_resize_buffers #endif #ifndef GL_MESA_window_pos #endif #ifndef GL_EXT_texture_compression_s3tc #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #endif #ifndef GL_IBM_cull_vertex #define GL_CULL_VERTEX_IBM 103050 #endif #ifndef GL_IBM_multimode_draw_arrays #endif #ifndef GL_IBM_vertex_array_lists #define GL_VERTEX_ARRAY_LIST_IBM 103070 #define GL_NORMAL_ARRAY_LIST_IBM 103071 #define GL_COLOR_ARRAY_LIST_IBM 103072 #define GL_INDEX_ARRAY_LIST_IBM 103073 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 #endif #ifndef GL_SGIX_subsample #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 #endif #ifndef GL_SGIX_ycrcb_subsample #endif #ifndef GL_SGIX_ycrcba #define GL_YCRCB_SGIX 0x8318 #define GL_YCRCBA_SGIX 0x8319 #endif #ifndef GL_SGI_depth_pass_instrument #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 #endif #ifndef GL_3DFX_texture_compression_FXT1 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 #endif #ifndef GL_3DFX_multisample #define GL_MULTISAMPLE_3DFX 0x86B2 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 #define GL_SAMPLES_3DFX 0x86B4 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 #endif #ifndef GL_3DFX_tbuffer #endif #ifndef GL_EXT_multisample #define GL_MULTISAMPLE_EXT 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F #define GL_SAMPLE_MASK_EXT 0x80A0 #define GL_1PASS_EXT 0x80A1 #define GL_2PASS_0_EXT 0x80A2 #define GL_2PASS_1_EXT 0x80A3 #define GL_4PASS_0_EXT 0x80A4 #define GL_4PASS_1_EXT 0x80A5 #define GL_4PASS_2_EXT 0x80A6 #define GL_4PASS_3_EXT 0x80A7 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 #define GL_SAMPLES_EXT 0x80A9 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB #define GL_SAMPLE_PATTERN_EXT 0x80AC #define GL_MULTISAMPLE_BIT_EXT 0x20000000 #endif #ifndef GL_SGIX_vertex_preclip #define GL_VERTEX_PRECLIP_SGIX 0x83EE #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF #endif #ifndef GL_SGIX_convolution_accuracy #define GL_CONVOLUTION_HINT_SGIX 0x8316 #endif #ifndef GL_SGIX_resample #define GL_PACK_RESAMPLE_SGIX 0x842C #define GL_UNPACK_RESAMPLE_SGIX 0x842D #define GL_RESAMPLE_REPLICATE_SGIX 0x842E #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 #endif #ifndef GL_SGIS_point_line_texgen #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 #define GL_EYE_POINT_SGIS 0x81F4 #define GL_OBJECT_POINT_SGIS 0x81F5 #define GL_EYE_LINE_SGIS 0x81F6 #define GL_OBJECT_LINE_SGIS 0x81F7 #endif #ifndef GL_SGIS_texture_color_mask #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF #endif #ifndef GL_EXT_texture_env_dot3 #define GL_DOT3_RGB_EXT 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 #endif #ifndef GL_ATI_texture_mirror_once #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #endif #ifndef GL_NV_fence #define GL_ALL_COMPLETED_NV 0x84F2 #define GL_FENCE_STATUS_NV 0x84F3 #define GL_FENCE_CONDITION_NV 0x84F4 #endif #ifndef GL_IBM_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_IBM 0x8370 #endif #ifndef GL_NV_evaluators #define GL_EVAL_2D_NV 0x86C0 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 #define GL_MAP_TESSELLATION_NV 0x86C2 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 #endif #ifndef GL_NV_packed_depth_stencil #define GL_DEPTH_STENCIL_NV 0x84F9 #define GL_UNSIGNED_INT_24_8_NV 0x84FA #endif #ifndef GL_NV_register_combiners2 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 #endif #ifndef GL_NV_texture_compression_vtc #endif #ifndef GL_NV_texture_rectangle #define GL_TEXTURE_RECTANGLE_NV 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 #endif #ifndef GL_NV_texture_shader #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB #define GL_DSDT_MAG_INTENSITY_NV 0x86DC #define GL_SHADER_CONSISTENT_NV 0x86DD #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 #define GL_CONST_EYE_NV 0x86E5 #define GL_PASS_THROUGH_NV 0x86E6 #define GL_CULL_FRAGMENT_NV 0x86E7 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA #define GL_DOT_PRODUCT_NV 0x86EC #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 #define GL_HILO_NV 0x86F4 #define GL_DSDT_NV 0x86F5 #define GL_DSDT_MAG_NV 0x86F6 #define GL_DSDT_MAG_VIB_NV 0x86F7 #define GL_HILO16_NV 0x86F8 #define GL_SIGNED_HILO_NV 0x86F9 #define GL_SIGNED_HILO16_NV 0x86FA #define GL_SIGNED_RGBA_NV 0x86FB #define GL_SIGNED_RGBA8_NV 0x86FC #define GL_SIGNED_RGB_NV 0x86FE #define GL_SIGNED_RGB8_NV 0x86FF #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870A #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D #define GL_HI_SCALE_NV 0x870E #define GL_LO_SCALE_NV 0x870F #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A #define GL_TEXTURE_HI_SIZE_NV 0x871B #define GL_TEXTURE_LO_SIZE_NV 0x871C #define GL_TEXTURE_DS_SIZE_NV 0x871D #define GL_TEXTURE_DT_SIZE_NV 0x871E #define GL_TEXTURE_MAG_SIZE_NV 0x871F #endif #ifndef GL_NV_texture_shader2 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF #endif #ifndef GL_NV_vertex_array_range2 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 #endif #ifndef GL_NV_vertex_program #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862A #define GL_INVERSE_NV 0x862B #define GL_TRANSPOSE_NV 0x862C #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F #endif #ifndef GL_SGIX_texture_coordinate_clamp #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B #endif #ifndef GL_SGIX_scalebias_hint #define GL_SCALEBIAS_HINT_SGIX 0x8322 #endif #ifndef GL_OML_interlace #define GL_INTERLACE_OML 0x8980 #define GL_INTERLACE_READ_OML 0x8981 #endif #ifndef GL_OML_subsample #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 #endif #ifndef GL_OML_resample #define GL_PACK_RESAMPLE_OML 0x8984 #define GL_UNPACK_RESAMPLE_OML 0x8985 #define GL_RESAMPLE_REPLICATE_OML 0x8986 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 #define GL_RESAMPLE_AVERAGE_OML 0x8988 #define GL_RESAMPLE_DECIMATE_OML 0x8989 #endif #ifndef GL_NV_copy_depth_to_color #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F #endif #ifndef GL_ATI_envmap_bumpmap #define GL_BUMP_ROT_MATRIX_ATI 0x8775 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 #define GL_BUMP_TEX_UNITS_ATI 0x8778 #define GL_DUDV_ATI 0x8779 #define GL_DU8DV8_ATI 0x877A #define GL_BUMP_ENVMAP_ATI 0x877B #define GL_BUMP_TARGET_ATI 0x877C #endif #ifndef GL_ATI_fragment_shader #define GL_FRAGMENT_SHADER_ATI 0x8920 #define GL_REG_0_ATI 0x8921 #define GL_REG_1_ATI 0x8922 #define GL_REG_2_ATI 0x8923 #define GL_REG_3_ATI 0x8924 #define GL_REG_4_ATI 0x8925 #define GL_REG_5_ATI 0x8926 #define GL_REG_6_ATI 0x8927 #define GL_REG_7_ATI 0x8928 #define GL_REG_8_ATI 0x8929 #define GL_REG_9_ATI 0x892A #define GL_REG_10_ATI 0x892B #define GL_REG_11_ATI 0x892C #define GL_REG_12_ATI 0x892D #define GL_REG_13_ATI 0x892E #define GL_REG_14_ATI 0x892F #define GL_REG_15_ATI 0x8930 #define GL_REG_16_ATI 0x8931 #define GL_REG_17_ATI 0x8932 #define GL_REG_18_ATI 0x8933 #define GL_REG_19_ATI 0x8934 #define GL_REG_20_ATI 0x8935 #define GL_REG_21_ATI 0x8936 #define GL_REG_22_ATI 0x8937 #define GL_REG_23_ATI 0x8938 #define GL_REG_24_ATI 0x8939 #define GL_REG_25_ATI 0x893A #define GL_REG_26_ATI 0x893B #define GL_REG_27_ATI 0x893C #define GL_REG_28_ATI 0x893D #define GL_REG_29_ATI 0x893E #define GL_REG_30_ATI 0x893F #define GL_REG_31_ATI 0x8940 #define GL_CON_0_ATI 0x8941 #define GL_CON_1_ATI 0x8942 #define GL_CON_2_ATI 0x8943 #define GL_CON_3_ATI 0x8944 #define GL_CON_4_ATI 0x8945 #define GL_CON_5_ATI 0x8946 #define GL_CON_6_ATI 0x8947 #define GL_CON_7_ATI 0x8948 #define GL_CON_8_ATI 0x8949 #define GL_CON_9_ATI 0x894A #define GL_CON_10_ATI 0x894B #define GL_CON_11_ATI 0x894C #define GL_CON_12_ATI 0x894D #define GL_CON_13_ATI 0x894E #define GL_CON_14_ATI 0x894F #define GL_CON_15_ATI 0x8950 #define GL_CON_16_ATI 0x8951 #define GL_CON_17_ATI 0x8952 #define GL_CON_18_ATI 0x8953 #define GL_CON_19_ATI 0x8954 #define GL_CON_20_ATI 0x8955 #define GL_CON_21_ATI 0x8956 #define GL_CON_22_ATI 0x8957 #define GL_CON_23_ATI 0x8958 #define GL_CON_24_ATI 0x8959 #define GL_CON_25_ATI 0x895A #define GL_CON_26_ATI 0x895B #define GL_CON_27_ATI 0x895C #define GL_CON_28_ATI 0x895D #define GL_CON_29_ATI 0x895E #define GL_CON_30_ATI 0x895F #define GL_CON_31_ATI 0x8960 #define GL_MOV_ATI 0x8961 #define GL_ADD_ATI 0x8963 #define GL_MUL_ATI 0x8964 #define GL_SUB_ATI 0x8965 #define GL_DOT3_ATI 0x8966 #define GL_DOT4_ATI 0x8967 #define GL_MAD_ATI 0x8968 #define GL_LERP_ATI 0x8969 #define GL_CND_ATI 0x896A #define GL_CND0_ATI 0x896B #define GL_DOT2_ADD_ATI 0x896C #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F #define GL_NUM_PASSES_ATI 0x8970 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 #define GL_SWIZZLE_STR_ATI 0x8976 #define GL_SWIZZLE_STQ_ATI 0x8977 #define GL_SWIZZLE_STR_DR_ATI 0x8978 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 #define GL_SWIZZLE_STRQ_ATI 0x897A #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B #define GL_RED_BIT_ATI 0x00000001 #define GL_GREEN_BIT_ATI 0x00000002 #define GL_BLUE_BIT_ATI 0x00000004 #define GL_2X_BIT_ATI 0x00000001 #define GL_4X_BIT_ATI 0x00000002 #define GL_8X_BIT_ATI 0x00000004 #define GL_HALF_BIT_ATI 0x00000008 #define GL_QUARTER_BIT_ATI 0x00000010 #define GL_EIGHTH_BIT_ATI 0x00000020 #define GL_SATURATE_BIT_ATI 0x00000040 #define GL_COMP_BIT_ATI 0x00000002 #define GL_NEGATE_BIT_ATI 0x00000004 #define GL_BIAS_BIT_ATI 0x00000008 #endif #ifndef GL_ATI_pn_triangles #define GL_PN_TRIANGLES_ATI 0x87F0 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 #endif #ifndef GL_ATI_vertex_array_object #define GL_STATIC_ATI 0x8760 #define GL_DYNAMIC_ATI 0x8761 #define GL_PRESERVE_ATI 0x8762 #define GL_DISCARD_ATI 0x8763 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 #endif #ifndef GL_EXT_vertex_shader #define GL_VERTEX_SHADER_EXT 0x8780 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 #define GL_OP_INDEX_EXT 0x8782 #define GL_OP_NEGATE_EXT 0x8783 #define GL_OP_DOT3_EXT 0x8784 #define GL_OP_DOT4_EXT 0x8785 #define GL_OP_MUL_EXT 0x8786 #define GL_OP_ADD_EXT 0x8787 #define GL_OP_MADD_EXT 0x8788 #define GL_OP_FRAC_EXT 0x8789 #define GL_OP_MAX_EXT 0x878A #define GL_OP_MIN_EXT 0x878B #define GL_OP_SET_GE_EXT 0x878C #define GL_OP_SET_LT_EXT 0x878D #define GL_OP_CLAMP_EXT 0x878E #define GL_OP_FLOOR_EXT 0x878F #define GL_OP_ROUND_EXT 0x8790 #define GL_OP_EXP_BASE_2_EXT 0x8791 #define GL_OP_LOG_BASE_2_EXT 0x8792 #define GL_OP_POWER_EXT 0x8793 #define GL_OP_RECIP_EXT 0x8794 #define GL_OP_RECIP_SQRT_EXT 0x8795 #define GL_OP_SUB_EXT 0x8796 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 #define GL_OP_MOV_EXT 0x8799 #define GL_OUTPUT_VERTEX_EXT 0x879A #define GL_OUTPUT_COLOR0_EXT 0x879B #define GL_OUTPUT_COLOR1_EXT 0x879C #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC #define GL_OUTPUT_FOG_EXT 0x87BD #define GL_SCALAR_EXT 0x87BE #define GL_VECTOR_EXT 0x87BF #define GL_MATRIX_EXT 0x87C0 #define GL_VARIANT_EXT 0x87C1 #define GL_INVARIANT_EXT 0x87C2 #define GL_LOCAL_CONSTANT_EXT 0x87C3 #define GL_LOCAL_EXT 0x87C4 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 #define GL_X_EXT 0x87D5 #define GL_Y_EXT 0x87D6 #define GL_Z_EXT 0x87D7 #define GL_W_EXT 0x87D8 #define GL_NEGATIVE_X_EXT 0x87D9 #define GL_NEGATIVE_Y_EXT 0x87DA #define GL_NEGATIVE_Z_EXT 0x87DB #define GL_NEGATIVE_W_EXT 0x87DC #define GL_ZERO_EXT 0x87DD #define GL_ONE_EXT 0x87DE #define GL_NEGATIVE_ONE_EXT 0x87DF #define GL_NORMALIZED_RANGE_EXT 0x87E0 #define GL_FULL_RANGE_EXT 0x87E1 #define GL_CURRENT_VERTEX_EXT 0x87E2 #define GL_MVP_MATRIX_EXT 0x87E3 #define GL_VARIANT_VALUE_EXT 0x87E4 #define GL_VARIANT_DATATYPE_EXT 0x87E5 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 #define GL_VARIANT_ARRAY_EXT 0x87E8 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 #define GL_INVARIANT_VALUE_EXT 0x87EA #define GL_INVARIANT_DATATYPE_EXT 0x87EB #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED #endif /* Support for GL_EXT_texture_rectangle on non-nVidia cards */ #ifndef GL_EXT_texture_rectangle #define GL_EXT_texture_rectangle 1 #define GL_TEXTURE_RECTANGLE_EXT 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 #endif /* GL_TEXTURE_RECTANGLE_EXT */ #ifndef GL_ATI_vertex_streams #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C #define GL_VERTEX_STREAM1_ATI 0x876D #define GL_VERTEX_STREAM2_ATI 0x876E #define GL_VERTEX_STREAM3_ATI 0x876F #define GL_VERTEX_STREAM4_ATI 0x8770 #define GL_VERTEX_STREAM5_ATI 0x8771 #define GL_VERTEX_STREAM6_ATI 0x8772 #define GL_VERTEX_STREAM7_ATI 0x8773 #define GL_VERTEX_SOURCE_ATI 0x8774 #endif #ifndef GL_ATI_element_array #define GL_ELEMENT_ARRAY_ATI 0x8768 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A #endif #ifndef GL_SUN_mesh_array #define GL_QUAD_MESH_SUN 0x8614 #define GL_TRIANGLE_MESH_SUN 0x8615 #endif #ifndef GL_SUN_slice_accum #define GL_SLICE_ACCUM_SUN 0x85CC #endif #ifndef GL_NV_multisample_filter_hint #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #endif #ifndef GL_NV_depth_clamp #define GL_DEPTH_CLAMP_NV 0x864F #endif #ifndef GL_NV_occlusion_query #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 #endif #ifndef GL_NV_point_sprite #define GL_POINT_SPRITE_NV 0x8861 #define GL_COORD_REPLACE_NV 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 #endif #ifndef GL_NV_texture_shader3 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D #define GL_HILO8_NV 0x885E #define GL_SIGNED_HILO8_NV 0x885F #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 #endif #ifndef GL_NV_vertex_program1_1 #endif #ifndef GL_EXT_shadow_funcs #endif #ifndef GL_EXT_stencil_two_side #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 #endif #ifndef GL_ATI_text_fragment_shader #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 #endif #ifndef GL_APPLE_client_storage #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 #endif #ifndef GL_APPLE_element_array #define GL_ELEMENT_ARRAY_APPLE 0x8768 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A #endif #ifndef GL_APPLE_fence #define GL_DRAW_PIXELS_APPLE 0x8A0A #define GL_FENCE_APPLE 0x8A0B #endif #ifndef GL_APPLE_vertex_array_object #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 #endif #ifndef GL_APPLE_vertex_array_range #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F #define GL_STORAGE_PRIVATE_APPLE 0x85BD #define GL_STORAGE_CACHED_APPLE 0x85BE #define GL_STORAGE_SHARED_APPLE 0x85BF #endif #ifndef GL_APPLE_ycbcr_422 #define GL_YCBCR_422_APPLE 0x85B9 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB #endif #ifndef GL_S3_s3tc #define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 #define GL_RGBA_S3TC 0x83A2 #define GL_RGBA4_S3TC 0x83A3 #endif #ifndef GL_ATI_draw_buffers #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15_ATI 0x8834 #endif #ifndef GL_ATI_pixel_format_float #define GL_TYPE_RGBA_FLOAT_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #endif #ifndef GL_ATI_texture_env_combine3 #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif #ifndef GL_ATI_texture_float #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F #endif #ifndef GL_NV_float_buffer #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888A #define GL_FLOAT_RGBA32_NV 0x888B #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D #define GL_FLOAT_RGBA_MODE_NV 0x888E #endif #ifndef GL_NV_fragment_program #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 #endif #ifndef GL_NV_half_float #define GL_HALF_FLOAT_NV 0x140B #endif #ifndef GL_NV_pixel_data_range #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D #endif #ifndef GL_NV_primitive_restart #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 #endif #ifndef GL_NV_texture_expand_normal #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F #endif #ifndef GL_NV_vertex_program2 #endif #ifndef GL_ATI_map_object_buffer #endif #ifndef GL_ATI_separate_stencil #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 #endif #ifndef GL_ATI_vertex_attrib_array_object #endif #ifndef GL_OES_read_format #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B #endif #ifndef GL_EXT_depth_bounds_test #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_MIRROR_CLAMP_EXT 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 #endif #ifndef GL_EXT_blend_equation_separate #define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D #endif #ifndef GL_MESA_pack_invert #define GL_PACK_INVERT_MESA 0x8758 #endif #ifndef GL_MESA_ycbcr_texture #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB #define GL_YCBCR_MESA 0x8757 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF #endif #ifndef GL_NV_fragment_program_option #endif #ifndef GL_NV_fragment_program2 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 #endif #ifndef GL_NV_vertex_program2_option /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ #endif #ifndef GL_NV_vertex_program3 /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ #endif #ifndef GL_EXT_framebuffer_object #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #endif #ifndef GL_GREMEDY_string_marker #endif #ifndef GL_EXT_packed_depth_stencil #define GL_DEPTH_STENCIL_EXT 0x84F9 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA #define GL_DEPTH24_STENCIL8_EXT 0x88F0 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 #endif #ifndef GL_EXT_stencil_clear_tag #define GL_STENCIL_TAG_BITS_EXT 0x88F2 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 #endif #ifndef GL_EXT_texture_sRGB #define GL_SRGB_EXT 0x8C40 #define GL_SRGB8_EXT 0x8C41 #define GL_SRGB_ALPHA_EXT 0x8C42 #define GL_SRGB8_ALPHA8_EXT 0x8C43 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 #define GL_SLUMINANCE_EXT 0x8C46 #define GL_SLUMINANCE8_EXT 0x8C47 #define GL_COMPRESSED_SRGB_EXT 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F #endif #ifndef GL_EXT_framebuffer_blit #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CAA #endif #ifndef GL_EXT_framebuffer_multisample #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 #define GL_MAX_SAMPLES_EXT 0x8D57 #endif #ifndef GL_MESAX_texture_stack #define GL_TEXTURE_1D_STACK_MESAX 0x8759 #define GL_TEXTURE_2D_STACK_MESAX 0x875A #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E #endif #ifndef GL_EXT_timer_query #define GL_TIME_ELAPSED_EXT 0x88BF #endif #ifndef GL_EXT_gpu_program_parameters #endif #ifndef GL_APPLE_flush_buffer_range #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 #endif #ifndef GL_EXT_Cg_shader #define GL_CG_VERTEX_SHADER_EXT 0x890E #define GL_CG_FRAGMENT_SHADER_EXT 0x890F #endif #ifndef GL_EXT_texture_buffer_object #define GL_TEXTURE_BUFFER_EXT 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E #endif #ifndef GL_EXT_gpu_shader4 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 #define GL_INT_SAMPLER_1D_EXT 0x8DC9 #define GL_INT_SAMPLER_2D_EXT 0x8DCA #define GL_INT_SAMPLER_3D_EXT 0x8DCB #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD #endif #ifndef GL_EXT_geometry_shader4 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 #define GL_LINES_ADJACENCY_EXT 0xA #define GL_LINE_STRIP_ADJACENCY_EXT 0xB #define GL_TRIANGLES_ADJACENCY_EXT 0xC #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 #endif #ifndef GL_EXT_bindable_uniform #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED #define GL_UNIFORM_BUFFER_EXT 0x8DEE #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF #endif #ifndef GL_EXT_framebuffer_sRGB #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA #endif #ifndef GL_EXT_texture_shared_exponent #define GL_RGB9_E5_EXT 0x8C3D #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F #endif #ifndef GL_EXT_packed_float #define GL_R11F_G11F_B10F_EXT 0x8C3A #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C #endif #ifndef GL_EXT_texture_array #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ #endif #ifndef GL_EXT_texture_integer #define GL_RGBA32UI_EXT 0x8D70 #define GL_RGB32UI_EXT 0x8D71 #define GL_ALPHA32UI_EXT 0x8D72 #define GL_INTENSITY32UI_EXT 0x8D73 #define GL_LUMINANCE32UI_EXT 0x8D74 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 #define GL_RGBA16UI_EXT 0x8D76 #define GL_RGB16UI_EXT 0x8D77 #define GL_ALPHA16UI_EXT 0x8D78 #define GL_INTENSITY16UI_EXT 0x8D79 #define GL_LUMINANCE16UI_EXT 0x8D7A #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B #define GL_RGBA8UI_EXT 0x8D7C #define GL_RGB8UI_EXT 0x8D7D #define GL_ALPHA8UI_EXT 0x8D7E #define GL_INTENSITY8UI_EXT 0x8D7F #define GL_LUMINANCE8UI_EXT 0x8D80 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 #define GL_RGBA32I_EXT 0x8D82 #define GL_RGB32I_EXT 0x8D83 #define GL_ALPHA32I_EXT 0x8D84 #define GL_INTENSITY32I_EXT 0x8D85 #define GL_LUMINANCE32I_EXT 0x8D86 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 #define GL_RGBA16I_EXT 0x8D88 #define GL_RGB16I_EXT 0x8D89 #define GL_ALPHA16I_EXT 0x8D8A #define GL_INTENSITY16I_EXT 0x8D8B #define GL_LUMINANCE16I_EXT 0x8D8C #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D #define GL_RGBA8I_EXT 0x8D8E #define GL_RGB8I_EXT 0x8D8F #define GL_ALPHA8I_EXT 0x8D90 #define GL_INTENSITY8I_EXT 0x8D91 #define GL_LUMINANCE8I_EXT 0x8D92 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 #define GL_RED_INTEGER_EXT 0x8D94 #define GL_GREEN_INTEGER_EXT 0x8D95 #define GL_BLUE_INTEGER_EXT 0x8D96 #define GL_ALPHA_INTEGER_EXT 0x8D97 #define GL_RGB_INTEGER_EXT 0x8D98 #define GL_RGBA_INTEGER_EXT 0x8D99 #define GL_BGR_INTEGER_EXT 0x8D9A #define GL_BGRA_INTEGER_EXT 0x8D9B #define GL_LUMINANCE_INTEGER_EXT 0x8D9C #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E #endif #ifndef GL_NV_depth_buffer_float #define GL_DEPTH_COMPONENT32F_NV 0x8DAB #define GL_DEPTH32F_STENCIL8_NV 0x8DAC #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF #endif #ifndef GL_EXT_texture_compression_latc #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 #endif #ifndef GL_NV_transform_feedback #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 #define GL_TEXTURE_COORD_NV 0x8C79 #define GL_CLIP_DISTANCE_NV 0x8C7A #define GL_VERTEX_ID_NV 0x8C7B #define GL_PRIMITIVE_ID_NV 0x8C7C #define GL_GENERIC_ATTRIB_NV 0x8C7D #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 #define GL_ACTIVE_VARYINGS_NV 0x8C81 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 #define GL_RASTERIZER_DISCARD_NV 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C #define GL_SEPARATE_ATTRIBS_NV 0x8C8D #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F #endif #ifndef GL_NV_geometry_program4 #define GL_GEOMETRY_PROGRAM_NV 0x8C26 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 #endif #ifndef GL_NV_gpu_program4 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 #endif #ifndef GL_NV_framebuffer_multisample_coverage #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 #define GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8D57 #define GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E11 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E13 #endif #ifndef GL_EXT_texture_compression_rgtc #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE #endif /*************************************************************/ #include #ifndef GL_VERSION_2_0 /* GL type for program/shader text */ typedef char GLchar; /* native character */ #endif #ifndef GL_VERSION_1_5 /* GL types for handling large vertex buffer objects */ typedef ptrdiff_t GLintptr; typedef ptrdiff_t GLsizeiptr; #endif #ifndef GL_ARB_vertex_buffer_object /* GL types for handling large vertex buffer objects */ typedef ptrdiff_t GLintptrARB; typedef ptrdiff_t GLsizeiptrARB; #endif #ifndef GL_ARB_shader_objects /* GL types for handling shader object handles and program/shader text */ typedef char GLcharARB; /* native character */ typedef unsigned int GLhandleARB; /* shader object handle */ #endif /* GL types for "half" precision (s10e5) float data in host memory */ #ifndef GL_ARB_half_float_pixel typedef unsigned short GLhalfARB; #endif #ifndef GL_NV_half_float /* GL type for representing NVIDIA "half" floating point type in host memory */ typedef unsigned short GLhalfNV; #endif #ifndef GLEXT_64_TYPES_DEFINED /* This code block is duplicated in glext.h, so must be protected */ #define GLEXT_64_TYPES_DEFINED /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ /* (as used in the GL_EXT_timer_query extension). */ #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L #include #elif defined(__sun__) #include #if defined(__STDC__) #if defined(__arch64__) typedef long int int64_t; typedef unsigned long int uint64_t; #else typedef long long int int64_t; typedef unsigned long long int uint64_t; #endif /* __arch64__ */ #endif /* __STDC__ */ #elif defined( __VMS ) #include #elif defined(__SCO__) || defined(__USLC__) #include #elif defined(__UNIXOS2__) || defined(__SOL64__) typedef long int int32_t; typedef long long int int64_t; typedef unsigned long long int uint64_t; #elif defined(WIN32) && defined(__GNUC__) #include #elif defined(_WIN32) typedef __int32 int32_t; typedef __int64 int64_t; typedef unsigned __int64 uint64_t; #else #include /* Fallback option */ #endif #endif #ifndef GL_EXT_timer_query typedef int64_t GLint64EXT; typedef uint64_t GLuint64EXT; #endif #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); GLAPI void APIENTRY glBlendEquation (GLenum); GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei); GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint); GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean); GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean); GLAPI void APIENTRY glResetHistogram (GLenum); GLAPI void APIENTRY glResetMinmax (GLenum); GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTexture (GLenum); GLAPI void APIENTRY glClientActiveTexture (GLenum); GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble); GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat); GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint); GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort); GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *); GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *); GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *); GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *); GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *); GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glFogCoordf (GLfloat); GLAPI void APIENTRY glFogCoordfv (const GLfloat *); GLAPI void APIENTRY glFogCoordd (GLdouble); GLAPI void APIENTRY glFogCoorddv (const GLdouble *); GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); GLAPI void APIENTRY glPointParameteri (GLenum, GLint); GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *); GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *); GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *); GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint); GLAPI void APIENTRY glSecondaryColor3iv (const GLint *); GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort); GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *); GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *); GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint); GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *); GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort); GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *); GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dv (const GLdouble *); GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fv (const GLfloat *); GLAPI void APIENTRY glWindowPos2i (GLint, GLint); GLAPI void APIENTRY glWindowPos2iv (const GLint *); GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2sv (const GLshort *); GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dv (const GLdouble *); GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fv (const GLfloat *); GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3iv (const GLint *); GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3sv (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); #endif #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsQuery (GLuint); GLAPI void APIENTRY glBeginQuery (GLenum, GLuint); GLAPI void APIENTRY glEndQuery (GLenum); GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); GLAPI void APIENTRY glBindBuffer (GLenum, GLuint); GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *); GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsBuffer (GLuint); GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum); GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum); GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); GLAPI void APIENTRY glAttachShader (GLuint, GLuint); GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); GLAPI void APIENTRY glCompileShader (GLuint); GLAPI GLuint APIENTRY glCreateProgram (void); GLAPI GLuint APIENTRY glCreateShader (GLenum); GLAPI void APIENTRY glDeleteProgram (GLuint); GLAPI void APIENTRY glDeleteShader (GLuint); GLAPI void APIENTRY glDetachShader (GLuint, GLuint); GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgram (GLuint); GLAPI GLboolean APIENTRY glIsShader (GLuint); GLAPI void APIENTRY glLinkProgram (GLuint); GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); GLAPI void APIENTRY glUseProgram (GLuint); GLAPI void APIENTRY glUniform1f (GLint, GLfloat); GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform1i (GLint, GLint); GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glValidateProgram (GLuint); GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_VERSION_2_1 #define GL_VERSION_2_1 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #endif #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTextureARB (GLenum); GLAPI void APIENTRY glClientActiveTextureARB (GLenum); GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble); GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat); GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint); GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort); GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); #endif #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *); GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *); GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *); GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); #endif #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); #endif #ifndef GL_ARB_texture_env_add #define GL_ARB_texture_env_add 1 #endif #ifndef GL_ARB_texture_cube_map #define GL_ARB_texture_cube_map 1 #endif #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_ARB_texture_border_clamp #define GL_ARB_texture_border_clamp 1 #endif #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_ARB_vertex_blend #define GL_ARB_vertex_blend 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *); GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *); GLAPI void APIENTRY glWeightivARB (GLint, const GLint *); GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *); GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *); GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *); GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *); GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *); GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexBlendARB (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); #endif #ifndef GL_ARB_matrix_palette #define GL_ARB_matrix_palette 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint); GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *); GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *); GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *); GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_ARB_texture_env_combine #define GL_ARB_texture_env_combine 1 #endif #ifndef GL_ARB_texture_env_crossbar #define GL_ARB_texture_env_crossbar 1 #endif #ifndef GL_ARB_texture_env_dot3 #define GL_ARB_texture_env_dot3 1 #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_ARB_texture_mirrored_repeat 1 #endif #ifndef GL_ARB_depth_texture #define GL_ARB_depth_texture 1 #endif #ifndef GL_ARB_shadow #define GL_ARB_shadow 1 #endif #ifndef GL_ARB_shadow_ambient #define GL_ARB_shadow_ambient 1 #endif #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *); GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *); GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint); GLAPI void APIENTRY glWindowPos2ivARB (const GLint *); GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2svARB (const GLshort *); GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *); GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *); GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3ivARB (const GLint *); GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3svARB (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); #endif #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint); GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint); GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint); GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *); GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *); GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *); GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *); GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *); GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *); GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgramARB (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); #endif #ifndef GL_ARB_fragment_program #define GL_ARB_fragment_program 1 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ #endif #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint); GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *); GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsBufferARB (GLuint); GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum); GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum); GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsQueryARB (GLuint); GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint); GLAPI void APIENTRY glEndQueryARB (GLenum); GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB); GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum); GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB); GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum); GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); GLAPI void APIENTRY glCompileShaderARB (GLhandleARB); GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB); GLAPI void APIENTRY glLinkProgramARB (GLhandleARB); GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB); GLAPI void APIENTRY glValidateProgramARB (GLhandleARB); GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat); GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat); GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform1iARB (GLint, GLint); GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint); GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *); GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *); GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *); GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *); GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *); GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); #endif #ifndef GL_ARB_vertex_shader #define GL_ARB_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *); GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); #endif #ifndef GL_ARB_fragment_shader #define GL_ARB_fragment_shader 1 #endif #ifndef GL_ARB_shading_language_100 #define GL_ARB_shading_language_100 1 #endif #ifndef GL_ARB_texture_non_power_of_two #define GL_ARB_texture_non_power_of_two 1 #endif #ifndef GL_ARB_point_sprite #define GL_ARB_point_sprite 1 #endif #ifndef GL_ARB_fragment_program_shadow #define GL_ARB_fragment_program_shadow 1 #endif #ifndef GL_ARB_draw_buffers #define GL_ARB_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ARB_texture_rectangle #define GL_ARB_texture_rectangle 1 #endif #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClampColorARB (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #endif #ifndef GL_ARB_half_float_pixel #define GL_ARB_half_float_pixel 1 #endif #ifndef GL_ARB_texture_float #define GL_ARB_texture_float 1 #endif #ifndef GL_ARB_pixel_buffer_object #define GL_ARB_pixel_buffer_object 1 #endif #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #endif #ifndef GL_EXT_polygon_offset #define GL_EXT_polygon_offset 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); #endif #ifndef GL_EXT_texture #define GL_EXT_texture 1 #endif #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_SGIS_texture_filter4 #define GL_SGIS_texture_filter4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); #endif #ifndef GL_EXT_subtexture #define GL_EXT_subtexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_EXT_copy_texture #define GL_EXT_copy_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_EXT_histogram #define GL_EXT_histogram 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean); GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean); GLAPI void APIENTRY glResetHistogramEXT (GLenum); GLAPI void APIENTRY glResetMinmaxEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); #endif #ifndef GL_EXT_convolution #define GL_EXT_convolution 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint); GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); #endif #ifndef GL_SGI_color_matrix #define GL_SGI_color_matrix 1 #endif #ifndef GL_SGI_color_table #define GL_SGI_color_table 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); #endif #ifndef GL_SGIX_pixel_texture #define GL_SGIX_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenSGIX (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); #endif #ifndef GL_SGIS_pixel_texture #define GL_SGIS_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint); GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *); GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat); GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *); GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *); GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); #endif #ifndef GL_SGIS_texture4D #define GL_SGIS_texture4D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_SGI_texture_color_table #define GL_SGI_texture_color_table 1 #endif #ifndef GL_EXT_cmyka #define GL_EXT_cmyka 1 #endif #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *); GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint); GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); #endif #ifndef GL_SGIS_detail_texture #define GL_SGIS_detail_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *); GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); #endif #ifndef GL_SGIS_sharpen_texture #define GL_SGIS_sharpen_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *); GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); #endif #ifndef GL_EXT_packed_pixels #define GL_EXT_packed_pixels 1 #endif #ifndef GL_SGIS_texture_lod #define GL_SGIS_texture_lod 1 #endif #ifndef GL_SGIS_multisample #define GL_SGIS_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean); GLAPI void APIENTRY glSamplePatternSGIS (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); #endif #ifndef GL_EXT_rescale_normal #define GL_EXT_rescale_normal 1 #endif #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glArrayElementEXT (GLint); GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei); GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *); GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *); GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); #endif #ifndef GL_EXT_misc_attribute #define GL_EXT_misc_attribute 1 #endif #ifndef GL_SGIS_generate_mipmap #define GL_SGIS_generate_mipmap 1 #endif #ifndef GL_SGIX_clipmap #define GL_SGIX_clipmap 1 #endif #ifndef GL_SGIX_shadow #define GL_SGIX_shadow 1 #endif #ifndef GL_SGIS_texture_edge_clamp #define GL_SGIS_texture_edge_clamp 1 #endif #ifndef GL_SGIS_texture_border_clamp #define GL_SGIS_texture_border_clamp 1 #endif #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_blend_subtract #define GL_EXT_blend_subtract 1 #endif #ifndef GL_EXT_blend_logic_op #define GL_EXT_blend_logic_op 1 #endif #ifndef GL_SGIX_interlace #define GL_SGIX_interlace 1 #endif #ifndef GL_SGIX_pixel_tiles #define GL_SGIX_pixel_tiles 1 #endif #ifndef GL_SGIX_texture_select #define GL_SGIX_texture_select 1 #endif #ifndef GL_SGIX_sprite #define GL_SGIX_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat); GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *); GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint); GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_SGIX_texture_multi_buffer #define GL_SGIX_texture_multi_buffer 1 #endif #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_SGIS_point_parameters #define GL_SGIS_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_SGIX_instruments #define GL_SGIX_instruments 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *); GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *); GLAPI void APIENTRY glReadInstrumentsSGIX (GLint); GLAPI void APIENTRY glStartInstrumentsSGIX (void); GLAPI void APIENTRY glStopInstrumentsSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); #endif #ifndef GL_SGIX_texture_scale_bias #define GL_SGIX_texture_scale_bias 1 #endif #ifndef GL_SGIX_framezoom #define GL_SGIX_framezoom 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFrameZoomSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); #endif #ifndef GL_SGIX_tag_sample_buffer #define GL_SGIX_tag_sample_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTagSampleBufferSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); #endif #ifndef GL_SGIX_polynomial_ffd #define GL_SGIX_polynomial_ffd 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); GLAPI void APIENTRY glDeformSGIX (GLbitfield); GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); #endif #ifndef GL_SGIX_reference_plane #define GL_SGIX_reference_plane 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); #endif #ifndef GL_SGIX_flush_raster #define GL_SGIX_flush_raster 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushRasterSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); #endif #ifndef GL_SGIX_depth_texture #define GL_SGIX_depth_texture 1 #endif #ifndef GL_SGIS_fog_function #define GL_SGIS_fog_function 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *); GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); #endif #ifndef GL_SGIX_fog_offset #define GL_SGIX_fog_offset 1 #endif #ifndef GL_HP_image_transform #define GL_HP_image_transform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint); GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); #endif #ifndef GL_HP_convolution_border_modes #define GL_HP_convolution_border_modes 1 #endif #ifndef GL_SGIX_texture_add_env #define GL_SGIX_texture_add_env 1 #endif #ifndef GL_EXT_color_subtable #define GL_EXT_color_subtable 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); #endif #ifndef GL_PGI_vertex_hints #define GL_PGI_vertex_hints 1 #endif #ifndef GL_PGI_misc_hints #define GL_PGI_misc_hints 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glHintPGI (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); #endif #ifndef GL_EXT_paletted_texture #define GL_EXT_paletted_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); #endif #ifndef GL_EXT_clip_volume_hint #define GL_EXT_clip_volume_hint 1 #endif #ifndef GL_SGIX_list_priority #define GL_SGIX_list_priority 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *); GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat); GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *); GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint); GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); #endif #ifndef GL_SGIX_ir_instrument1 #define GL_SGIX_ir_instrument1 1 #endif #ifndef GL_SGIX_calligraphic_fragment #define GL_SGIX_calligraphic_fragment 1 #endif #ifndef GL_SGIX_texture_lod_bias #define GL_SGIX_texture_lod_bias 1 #endif #ifndef GL_SGIX_shadow_ambient #define GL_SGIX_shadow_ambient 1 #endif #ifndef GL_EXT_index_texture #define GL_EXT_index_texture 1 #endif #ifndef GL_EXT_index_material #define GL_EXT_index_material 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); #endif #ifndef GL_EXT_index_func #define GL_EXT_index_func 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); #endif #ifndef GL_EXT_index_array_formats #define GL_EXT_index_array_formats 1 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei); GLAPI void APIENTRY glUnlockArraysEXT (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); #endif #ifndef GL_EXT_cull_vertex #define GL_EXT_cull_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *); GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); #endif #ifndef GL_SGIX_ycrcb #define GL_SGIX_ycrcb 1 #endif #ifndef GL_SGIX_fragment_lighting #define GL_SGIX_fragment_lighting 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum); GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint); GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat); GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint); GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *); GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint); GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *); GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); #endif #ifndef GL_IBM_rasterpos_clip #define GL_IBM_rasterpos_clip 1 #endif #ifndef GL_HP_texture_lighting #define GL_HP_texture_lighting 1 #endif #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); #endif #ifndef GL_WIN_phong_shading #define GL_WIN_phong_shading 1 #endif #ifndef GL_WIN_specular_fog #define GL_WIN_specular_fog 1 #endif #ifndef GL_EXT_light_texture #define GL_EXT_light_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glApplyTextureEXT (GLenum); GLAPI void APIENTRY glTextureLightEXT (GLenum); GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); #endif #ifndef GL_SGIX_blend_alpha_minmax #define GL_SGIX_blend_alpha_minmax 1 #endif #ifndef GL_EXT_bgra #define GL_EXT_bgra 1 #endif #ifndef GL_SGIX_async #define GL_SGIX_async 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint); GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *); GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *); GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei); GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei); GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); #endif #ifndef GL_SGIX_async_pixel #define GL_SGIX_async_pixel 1 #endif #ifndef GL_SGIX_async_histogram #define GL_SGIX_async_histogram 1 #endif #ifndef GL_INTEL_parallel_arrays #define GL_INTEL_parallel_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *); GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *); GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *); GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); #endif #ifndef GL_HP_occlusion_test #define GL_HP_occlusion_test 1 #endif #ifndef GL_EXT_pixel_transform #define GL_EXT_pixel_transform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint); GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); #endif #ifndef GL_EXT_pixel_transform_color_table #define GL_EXT_pixel_transform_color_table 1 #endif #ifndef GL_EXT_shared_texture_palette #define GL_EXT_shared_texture_palette 1 #endif #ifndef GL_EXT_separate_specular_color #define GL_EXT_separate_specular_color 1 #endif #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *); GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *); GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *); GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *); GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *); GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *); GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint); GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *); GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort); GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *); GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_perturb_normal #define GL_EXT_texture_perturb_normal 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureNormalEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogCoordfEXT (GLfloat); GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *); GLAPI void APIENTRY glFogCoorddEXT (GLdouble); GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *); GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_REND_screen_coordinates #define GL_REND_screen_coordinates 1 #endif #ifndef GL_EXT_coordinate_frame #define GL_EXT_coordinate_frame 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *); GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *); GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *); GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glTangent3ivEXT (const GLint *); GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glTangent3svEXT (const GLshort *); GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *); GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *); GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *); GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glBinormal3ivEXT (const GLint *); GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glBinormal3svEXT (const GLshort *); GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_env_combine #define GL_EXT_texture_env_combine 1 #endif #ifndef GL_APPLE_specular_vector #define GL_APPLE_specular_vector 1 #endif #ifndef GL_APPLE_transform_hint #define GL_APPLE_transform_hint 1 #endif #ifndef GL_SGIX_fog_scale #define GL_SGIX_fog_scale 1 #endif #ifndef GL_SUNX_constant_data #define GL_SUNX_constant_data 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFinishTextureSUNX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); #endif #ifndef GL_SUN_global_alpha #define GL_SUN_global_alpha 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte); GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort); GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint); GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat); GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble); GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte); GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort); GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); #endif #ifndef GL_SUN_triangle_list #define GL_SUN_triangle_list 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint); GLAPI void APIENTRY glReplacementCodeusSUN (GLushort); GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte); GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *); GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *); GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *); GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer); #endif #ifndef GL_SUN_vertex #define GL_SUN_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *); GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *); GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); #endif #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_INGR_blend_func_separate #define GL_INGR_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_INGR_color_clamp #define GL_INGR_color_clamp 1 #endif #ifndef GL_INGR_interlace_read #define GL_INGR_interlace_read 1 #endif #ifndef GL_EXT_stencil_wrap #define GL_EXT_stencil_wrap 1 #endif #ifndef GL_EXT_422_pixels #define GL_EXT_422_pixels 1 #endif #ifndef GL_NV_texgen_reflection #define GL_NV_texgen_reflection 1 #endif #ifndef GL_SUN_convolution_border_modes #define GL_SUN_convolution_border_modes 1 #endif #ifndef GL_EXT_texture_env_add #define GL_EXT_texture_env_add 1 #endif #ifndef GL_EXT_texture_lod_bias #define GL_EXT_texture_lod_bias 1 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #endif #ifndef GL_EXT_vertex_weighting #define GL_EXT_vertex_weighting 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexWeightfEXT (GLfloat); GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *); GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_NV_light_max_exponent #define GL_NV_light_max_exponent 1 #endif #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); #endif #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint); GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); #endif #ifndef GL_NV_fog_distance #define GL_NV_fog_distance 1 #endif #ifndef GL_NV_texgen_emboss #define GL_NV_texgen_emboss 1 #endif #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #endif #ifndef GL_NV_texture_env_combine4 #define GL_NV_texture_env_combine4 1 #endif #ifndef GL_MESA_resize_buffers #define GL_MESA_resize_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glResizeBuffersMESA (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); #endif #ifndef GL_MESA_window_pos #define GL_MESA_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint); GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *); GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *); GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); #endif #ifndef GL_IBM_cull_vertex #define GL_IBM_cull_vertex 1 #endif #ifndef GL_IBM_multimode_draw_arrays #define GL_IBM_multimode_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); #endif #ifndef GL_IBM_vertex_array_lists #define GL_IBM_vertex_array_lists 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint); GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); #endif #ifndef GL_SGIX_subsample #define GL_SGIX_subsample 1 #endif #ifndef GL_SGIX_ycrcba #define GL_SGIX_ycrcba 1 #endif #ifndef GL_SGIX_ycrcb_subsample #define GL_SGIX_ycrcb_subsample 1 #endif #ifndef GL_SGIX_depth_pass_instrument #define GL_SGIX_depth_pass_instrument 1 #endif #ifndef GL_3DFX_texture_compression_FXT1 #define GL_3DFX_texture_compression_FXT1 1 #endif #ifndef GL_3DFX_multisample #define GL_3DFX_multisample 1 #endif #ifndef GL_3DFX_tbuffer #define GL_3DFX_tbuffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTbufferMask3DFX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #endif #ifndef GL_EXT_multisample #define GL_EXT_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean); GLAPI void APIENTRY glSamplePatternEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); #endif #ifndef GL_SGIX_vertex_preclip #define GL_SGIX_vertex_preclip 1 #endif #ifndef GL_SGIX_convolution_accuracy #define GL_SGIX_convolution_accuracy 1 #endif #ifndef GL_SGIX_resample #define GL_SGIX_resample 1 #endif #ifndef GL_SGIS_point_line_texgen #define GL_SGIS_point_line_texgen 1 #endif #ifndef GL_SGIS_texture_color_mask #define GL_SGIS_texture_color_mask 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #endif #ifndef GL_SGIX_igloo_interface #define GL_SGIX_igloo_interface 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); #endif #ifndef GL_EXT_texture_env_dot3 #define GL_EXT_texture_env_dot3 1 #endif #ifndef GL_ATI_texture_mirror_once #define GL_ATI_texture_mirror_once 1 #endif #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsFenceNV (GLuint); GLAPI GLboolean APIENTRY glTestFenceNV (GLuint); GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glFinishFenceNV (GLuint); GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); #endif #ifndef GL_NV_evaluators #define GL_NV_evaluators 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *); GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *); GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); #endif #ifndef GL_NV_packed_depth_stencil #define GL_NV_packed_depth_stencil 1 #endif #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); #endif #ifndef GL_NV_texture_compression_vtc #define GL_NV_texture_compression_vtc 1 #endif #ifndef GL_NV_texture_rectangle #define GL_NV_texture_rectangle 1 #endif #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #endif #ifndef GL_NV_texture_shader2 #define GL_NV_texture_shader2 1 #endif #ifndef GL_NV_vertex_array_range2 #define GL_NV_vertex_array_range2 1 #endif #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *); GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint); GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *); GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *); GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *); GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgramNV (GLuint); GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *); GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *); GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *); GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum); GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); #endif #ifndef GL_SGIX_texture_coordinate_clamp #define GL_SGIX_texture_coordinate_clamp 1 #endif #ifndef GL_SGIX_scalebias_hint #define GL_SGIX_scalebias_hint 1 #endif #ifndef GL_OML_interlace #define GL_OML_interlace 1 #endif #ifndef GL_OML_subsample #define GL_OML_subsample 1 #endif #ifndef GL_OML_resample #define GL_OML_resample 1 #endif #ifndef GL_NV_copy_depth_to_color #define GL_NV_copy_depth_to_color 1 #endif #ifndef GL_ATI_envmap_bumpmap #define GL_ATI_envmap_bumpmap 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *); GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *); GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); #endif #ifndef GL_ATI_fragment_shader #define GL_ATI_fragment_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint); GLAPI void APIENTRY glBindFragmentShaderATI (GLuint); GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint); GLAPI void APIENTRY glBeginFragmentShaderATI (void); GLAPI void APIENTRY glEndFragmentShaderATI (void); GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum); GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum); GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); #endif #ifndef GL_ATI_pn_triangles #define GL_ATI_pn_triangles 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint); GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); #endif #ifndef GL_ATI_vertex_array_object #define GL_ATI_vertex_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum); GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint); GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum); GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *); GLAPI void APIENTRY glFreeObjectBufferATI (GLuint); GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *); GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); #endif #ifndef GL_EXT_vertex_shader #define GL_EXT_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginVertexShaderEXT (void); GLAPI void APIENTRY glEndVertexShaderEXT (void); GLAPI void APIENTRY glBindVertexShaderEXT (GLuint); GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint); GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint); GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint); GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint); GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint); GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint); GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint); GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *); GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *); GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *); GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *); GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *); GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *); GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *); GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *); GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *); GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *); GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *); GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint); GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint); GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum); GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindParameterEXT (GLenum); GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum); GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *); GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); #endif #ifndef GL_ATI_vertex_streams #define GL_ATI_vertex_streams 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort); GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint); GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat); GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble); GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort); GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint); GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *); GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *); GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *); GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum); GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint); GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); #endif #ifndef GL_ATI_element_array #define GL_ATI_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *); GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei); GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); #endif #ifndef GL_SUN_mesh_array #define GL_SUN_mesh_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); #endif #ifndef GL_SUN_slice_accum #define GL_SUN_slice_accum 1 #endif #ifndef GL_NV_multisample_filter_hint #define GL_NV_multisample_filter_hint 1 #endif #ifndef GL_NV_depth_clamp #define GL_NV_depth_clamp 1 #endif #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint); GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint); GLAPI void APIENTRY glEndOcclusionQueryNV (void); GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint); GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_NV_texture_shader3 #define GL_NV_texture_shader3 1 #endif #ifndef GL_NV_vertex_program1_1 #define GL_NV_vertex_program1_1 1 #endif #ifndef GL_EXT_shadow_funcs #define GL_EXT_shadow_funcs 1 #endif #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); #endif #ifndef GL_ATI_text_fragment_shader #define GL_ATI_text_fragment_shader 1 #endif #ifndef GL_APPLE_client_storage #define GL_APPLE_client_storage 1 #endif #ifndef GL_APPLE_element_array #define GL_APPLE_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *); GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei); GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei); GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); #endif #ifndef GL_APPLE_fence #define GL_APPLE_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *); GLAPI void APIENTRY glSetFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint); GLAPI void APIENTRY glFinishFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint); GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); #endif #ifndef GL_APPLE_vertex_array_object #define GL_APPLE_vertex_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint); GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *); GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); #endif #ifndef GL_APPLE_vertex_array_range #define GL_APPLE_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *); GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *); GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); #endif #ifndef GL_APPLE_ycbcr_422 #define GL_APPLE_ycbcr_422 1 #endif #ifndef GL_S3_s3tc #define GL_S3_s3tc 1 #endif #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ATI_pixel_format_float #define GL_ATI_pixel_format_float 1 /* This is really a WGL extension, but defines some associated GL enums. * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. */ #endif #ifndef GL_ATI_texture_env_combine3 #define GL_ATI_texture_env_combine3 1 #endif #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #endif #ifndef GL_NV_float_buffer #define GL_NV_float_buffer 1 #endif #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *); GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *); GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); #endif #ifndef GL_NV_half_float #define GL_NV_half_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *); GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *); GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *); GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV); GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glFogCoordhNV (GLhalfNV); GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *); GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV); GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV); GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); #endif #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *); GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); #endif #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPrimitiveRestartNV (void); GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); #endif #ifndef GL_NV_texture_expand_normal #define GL_NV_texture_expand_normal 1 #endif #ifndef GL_NV_vertex_program2 #define GL_NV_vertex_program2 1 #endif #ifndef GL_ATI_map_object_buffer #define GL_ATI_map_object_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint); GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); #endif #ifndef GL_ATI_separate_stencil #define GL_ATI_separate_stencil 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); #endif #ifndef GL_ATI_vertex_attrib_array_object #define GL_ATI_vertex_attrib_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); #endif #ifndef GL_OES_read_format #define GL_OES_read_format 1 #endif #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_EXT_texture_mirror_clamp 1 #endif #ifndef GL_EXT_blend_equation_separate #define GL_EXT_blend_equation_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); #endif #ifndef GL_MESA_pack_invert #define GL_MESA_pack_invert 1 #endif #ifndef GL_MESA_ycbcr_texture #define GL_MESA_ycbcr_texture 1 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_EXT_pixel_buffer_object 1 #endif #ifndef GL_NV_fragment_program_option #define GL_NV_fragment_program_option 1 #endif #ifndef GL_NV_fragment_program2 #define GL_NV_fragment_program2 1 #endif #ifndef GL_NV_vertex_program2_option #define GL_NV_vertex_program2_option 1 #endif #ifndef GL_NV_vertex_program3 #define GL_NV_vertex_program3 1 #endif #ifndef GL_EXT_framebuffer_object #define GL_EXT_framebuffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint); GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *); GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei); GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *); GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint); GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *); GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum); GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint); GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint); GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGenerateMipmapEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); #endif #ifndef GL_GREMEDY_string_marker #define GL_GREMEDY_string_marker 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); #endif #ifndef GL_EXT_packed_depth_stencil #define GL_EXT_packed_depth_stencil 1 #endif #ifndef GL_EXT_stencil_clear_tag #define GL_EXT_stencil_clear_tag 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilClearTagEXT (GLsizei, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); #endif #ifndef GL_EXT_texture_sRGB #define GL_EXT_texture_sRGB 1 #endif #ifndef GL_EXT_framebuffer_blit #define GL_EXT_framebuffer_blit 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlitFramebufferEXT (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif #ifndef GL_EXT_framebuffer_multisample #define GL_EXT_framebuffer_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #endif #ifndef GL_MESAX_texture_stack #define GL_MESAX_texture_stack 1 #endif #ifndef GL_EXT_timer_query #define GL_EXT_timer_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint, GLenum, GLint64EXT *); GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint, GLenum, GLuint64EXT *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); #endif #ifndef GL_EXT_gpu_program_parameters #define GL_EXT_gpu_program_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); #endif #ifndef GL_APPLE_flush_buffer_range #define GL_APPLE_flush_buffer_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint); GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); #endif #ifndef GL_EXT_Cg_shader #define GL_EXT_Cg_shader 1 #endif #ifndef GL_EXT_texture_buffer_object #define GL_EXT_texture_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); #endif #ifndef GL_NV_transform_feedback #define GL_NV_transform_feedback 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); GLAPI void APIENTRY glEndTransformFeedbackNV (void); GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); #endif #ifndef GL_NV_depth_buffer_float #define GL_NV_depth_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); #endif #ifndef GL_EXT_texture_compression_latc #define GL_EXT_texture_compression_latc 1 #endif #ifndef GL_EXT_framebuffer_sRGB #define GL_EXT_framebuffer_sRGB 1 #endif #ifndef GL_EXT_texture_shared_exponent #define GL_EXT_texture_shared_exponent 1 #endif #ifndef GL_EXT_packed_float #define GL_EXT_packed_float 1 #endif #ifndef GL_EXT_texture_array #define GL_EXT_texture_array 1 #endif #ifndef GL_EXT_draw_buffers2 #define GL_EXT_draw_buffers2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); #endif #ifndef GL_EXT_texture_integer #define GL_EXT_texture_integer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); #endif #ifndef GL_EXT_bindable_uniform #define GL_EXT_bindable_uniform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); #endif #ifndef GL_EXT_gpu_shader4 #define GL_EXT_gpu_shader4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); #endif #ifndef GL_EXT_geometry_shader4 #define GL_EXT_geometry_shader4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #ifndef GL_NV_geometry_program4 #define GL_NV_geometry_program4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); #endif #ifndef GL_NV_gpu_program4 #define GL_NV_gpu_program4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); #endif #ifndef GL_NV_parameter_buffer_object #define GL_NV_parameter_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); #endif #ifndef GL_NV_framebuffer_multisample_coverage #define GL_NV_framebuffer_multisample_coverage 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); #endif #ifndef GL_EXT_draw_instanced #define GL_EXT_draw_instanced 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif #ifndef GL_EXT_texture_compression_rgtc #define GL_EXT_texture_compression_rgtc 1 #endif /* * ------------------------------------------------ * Everything here and below was added manually * by ckline, kbr and yvg to the version of glext.h obtained from: * http://oss.sgi.com/projects/ogl-sample/registry/index.html * ------------------------------------------------ */ #ifndef GL_NV_element_array #define GL_ELEMENT_ARRAY_TYPE_NV 0x8769 #define GL_ELEMENT_ARRAY_POINTER_NV 0x876A #endif #ifndef GL_NV_element_array #define GL_NV_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerNV(GLenum type, const GLvoid *pointer); GLAPI void APIENTRY glDrawElementArrayNV(GLenum mode, GLint first, GLsizei count); GLAPI void APIENTRY glDrawRangeElementArrayNV(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); GLAPI void APIENTRY glMultiDrawElementArrayNV(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); GLAPI void APIENTRY glMultiDrawRangeElementArrayNV(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); #endif typedef void (APIENTRYP PFNGLELEMENTPOINTERNVPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYNVPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYNVPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYNVPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYNVPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); #endif /* * note(yvg): manually created this definition from the description at http://www.west.net/~brittain/3dsmax2.htm */ #ifndef GL_KTX_buffer_region #define GL_KTX_FRONT_REGION 0 #define GL_KTX_BACK_REGION 1 #define GL_KTX_Z_REGION 2 #define GL_KTX_STENCIL_REGION 3 #endif #ifndef GL_KTX_buffer_region #define GL_KTX_buffer_region 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glNewBufferRegion(GLenum); GLAPI void APIENTRY glDeleteBufferRegion(GLuint); GLAPI void APIENTRY glReadBufferRegion(GLuint, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glDrawBufferRegion(GLuint, GLint, GLint, GLsizei, GLsizei, GLint, GLint); GLAPI GLuint APIENTRY glBufferRegionEnabled(GLvoid); #endif typedef GLuint (APIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum type); typedef void (APIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLuint region); typedef void (APIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); typedef GLuint (APIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (GLvoid); #endif /* * Note: (kbr) imported these extensions from Apple's glext.h */ #ifndef GL_APPLE_texture_range #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC #define GL_TEXTURE_MINIMIZE_STORAGE_APPLE 0x85B6 #endif #ifndef GL_APPLE_texture_range #define GL_APPLE_texture_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid *pointer); GLAPI void glGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid **params); #endif typedef void (APIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer); typedef void (APIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); #endif #ifndef GL_APPLE_float_pixels #define GL_HALF_APPLE 0x140B #define GL_COLOR_FLOAT_APPLE 0x8A0F #define GL_RGBA_FLOAT32_APPLE 0x8814 #define GL_RGB_FLOAT32_APPLE 0x8815 #define GL_ALPHA_FLOAT32_APPLE 0x8816 #define GL_INTENSITY_FLOAT32_APPLE 0x8817 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 #define GL_RGBA_FLOAT16_APPLE 0x881A #define GL_RGB_FLOAT16_APPLE 0x881B #define GL_ALPHA_FLOAT16_APPLE 0x881C #define GL_INTENSITY_FLOAT16_APPLE 0x881D #define GL_LUMINANCE_FLOAT16_APPLE 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F #endif #ifndef GL_APPLE_pixel_buffer #define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 #endif #ifndef GL_APPLE_vertex_program_evaluators #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 #endif #ifndef GL_APPLE_vertex_program_evaluators #define GL_APPLE_vertex_program_evaluators 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glEnableVertexAttribAPPLE(GLuint index, GLenum pname); GLAPI void APIENTRY glDisableVertexAttribAPPLE(GLuint index, GLenum pname); GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname); GLAPI void APIENTRY glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); GLAPI void APIENTRY glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); GLAPI void APIENTRY glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); GLAPI void APIENTRY glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); #endif typedef void (APIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); typedef void (APIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); typedef GLboolean (APIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); typedef void (APIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); typedef void (APIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); typedef void (APIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); typedef void (APIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); #endif #ifndef GL_APPLE_flush_render #define GL_APPLE_flush_render 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushRenderAPPLE(void); GLAPI void APIENTRY glFinishRenderAPPLE(void); GLAPI void APIENTRY glSwapAPPLE(void); #endif typedef void (APIENTRY * PFNGLFLUSHRENDERAPPLEPROC) (void); typedef void (APIENTRY * PFNGLFINISHRENDERAPPLEPROC) (void); typedef void (APIENTRY * PFNGLSWAPAPPLEPROC) (void); #endif #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/opengl/GL/glu.h0000644000175000017500000005712610460155074021661 0ustar twernertwerner/* * This file is was based upon the OpenGL 1.2.1 Sample implementation publised * by SGI; as such the original license information is preserved below. * */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #ifndef __glu_h__ #define __glu_h__ #include #ifndef GLAPIENTRY #define GLAPIENTRY #endif #ifndef GLAPI #define GLAPI #endif #ifdef __cplusplus extern "C" { #endif /*************************************************************/ /* Extensions */ #define GLU_EXT_object_space_tess 1 #define GLU_EXT_nurbs_tessellator 1 /* Boolean */ #define GLU_FALSE 0 #define GLU_TRUE 1 /* Version */ #define GLU_VERSION_1_1 1 #define GLU_VERSION_1_2 1 #define GLU_VERSION_1_3 1 /* StringName */ #define GLU_VERSION 100800 #define GLU_EXTENSIONS 100801 /* ErrorCode */ #define GLU_INVALID_ENUM 100900 #define GLU_INVALID_VALUE 100901 #define GLU_OUT_OF_MEMORY 100902 #define GLU_INVALID_OPERATION 100904 /* NurbsDisplay */ /* GLU_FILL */ #define GLU_OUTLINE_POLYGON 100240 #define GLU_OUTLINE_PATCH 100241 /* NurbsCallback */ #define GLU_NURBS_ERROR 100103 #define GLU_ERROR 100103 #define GLU_NURBS_BEGIN 100164 #define GLU_NURBS_BEGIN_EXT 100164 #define GLU_NURBS_VERTEX 100165 #define GLU_NURBS_VERTEX_EXT 100165 #define GLU_NURBS_NORMAL 100166 #define GLU_NURBS_NORMAL_EXT 100166 #define GLU_NURBS_COLOR 100167 #define GLU_NURBS_COLOR_EXT 100167 #define GLU_NURBS_TEXTURE_COORD 100168 #define GLU_NURBS_TEX_COORD_EXT 100168 #define GLU_NURBS_END 100169 #define GLU_NURBS_END_EXT 100169 #define GLU_NURBS_BEGIN_DATA 100170 #define GLU_NURBS_BEGIN_DATA_EXT 100170 #define GLU_NURBS_VERTEX_DATA 100171 #define GLU_NURBS_VERTEX_DATA_EXT 100171 #define GLU_NURBS_NORMAL_DATA 100172 #define GLU_NURBS_NORMAL_DATA_EXT 100172 #define GLU_NURBS_COLOR_DATA 100173 #define GLU_NURBS_COLOR_DATA_EXT 100173 #define GLU_NURBS_TEXTURE_COORD_DATA 100174 #define GLU_NURBS_TEX_COORD_DATA_EXT 100174 #define GLU_NURBS_END_DATA 100175 #define GLU_NURBS_END_DATA_EXT 100175 /* NurbsError */ #define GLU_NURBS_ERROR1 100251 #define GLU_NURBS_ERROR2 100252 #define GLU_NURBS_ERROR3 100253 #define GLU_NURBS_ERROR4 100254 #define GLU_NURBS_ERROR5 100255 #define GLU_NURBS_ERROR6 100256 #define GLU_NURBS_ERROR7 100257 #define GLU_NURBS_ERROR8 100258 #define GLU_NURBS_ERROR9 100259 #define GLU_NURBS_ERROR10 100260 #define GLU_NURBS_ERROR11 100261 #define GLU_NURBS_ERROR12 100262 #define GLU_NURBS_ERROR13 100263 #define GLU_NURBS_ERROR14 100264 #define GLU_NURBS_ERROR15 100265 #define GLU_NURBS_ERROR16 100266 #define GLU_NURBS_ERROR17 100267 #define GLU_NURBS_ERROR18 100268 #define GLU_NURBS_ERROR19 100269 #define GLU_NURBS_ERROR20 100270 #define GLU_NURBS_ERROR21 100271 #define GLU_NURBS_ERROR22 100272 #define GLU_NURBS_ERROR23 100273 #define GLU_NURBS_ERROR24 100274 #define GLU_NURBS_ERROR25 100275 #define GLU_NURBS_ERROR26 100276 #define GLU_NURBS_ERROR27 100277 #define GLU_NURBS_ERROR28 100278 #define GLU_NURBS_ERROR29 100279 #define GLU_NURBS_ERROR30 100280 #define GLU_NURBS_ERROR31 100281 #define GLU_NURBS_ERROR32 100282 #define GLU_NURBS_ERROR33 100283 #define GLU_NURBS_ERROR34 100284 #define GLU_NURBS_ERROR35 100285 #define GLU_NURBS_ERROR36 100286 #define GLU_NURBS_ERROR37 100287 /* NurbsProperty */ #define GLU_AUTO_LOAD_MATRIX 100200 #define GLU_CULLING 100201 #define GLU_SAMPLING_TOLERANCE 100203 #define GLU_DISPLAY_MODE 100204 #define GLU_PARAMETRIC_TOLERANCE 100202 #define GLU_SAMPLING_METHOD 100205 #define GLU_U_STEP 100206 #define GLU_V_STEP 100207 #define GLU_NURBS_MODE 100160 #define GLU_NURBS_MODE_EXT 100160 #define GLU_NURBS_TESSELLATOR 100161 #define GLU_NURBS_TESSELLATOR_EXT 100161 #define GLU_NURBS_RENDERER 100162 #define GLU_NURBS_RENDERER_EXT 100162 /* NurbsSampling */ #define GLU_OBJECT_PARAMETRIC_ERROR 100208 #define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208 #define GLU_OBJECT_PATH_LENGTH 100209 #define GLU_OBJECT_PATH_LENGTH_EXT 100209 #define GLU_PATH_LENGTH 100215 #define GLU_PARAMETRIC_ERROR 100216 #define GLU_DOMAIN_DISTANCE 100217 /* NurbsTrim */ #define GLU_MAP1_TRIM_2 100210 #define GLU_MAP1_TRIM_3 100211 /* QuadricDrawStyle */ #define GLU_POINT 100010 #define GLU_LINE 100011 #define GLU_FILL 100012 #define GLU_SILHOUETTE 100013 /* QuadricCallback */ /* GLU_ERROR */ /* QuadricNormal */ #define GLU_SMOOTH 100000 #define GLU_FLAT 100001 #define GLU_NONE 100002 /* QuadricOrientation */ #define GLU_OUTSIDE 100020 #define GLU_INSIDE 100021 /* TessCallback */ #define GLU_TESS_BEGIN 100100 #define GLU_BEGIN 100100 #define GLU_TESS_VERTEX 100101 #define GLU_VERTEX 100101 #define GLU_TESS_END 100102 #define GLU_END 100102 #define GLU_TESS_ERROR 100103 #define GLU_TESS_EDGE_FLAG 100104 #define GLU_EDGE_FLAG 100104 #define GLU_TESS_COMBINE 100105 #define GLU_TESS_BEGIN_DATA 100106 #define GLU_TESS_VERTEX_DATA 100107 #define GLU_TESS_END_DATA 100108 #define GLU_TESS_ERROR_DATA 100109 #define GLU_TESS_EDGE_FLAG_DATA 100110 #define GLU_TESS_COMBINE_DATA 100111 /* TessContour */ #define GLU_CW 100120 #define GLU_CCW 100121 #define GLU_INTERIOR 100122 #define GLU_EXTERIOR 100123 #define GLU_UNKNOWN 100124 /* TessProperty */ #define GLU_TESS_WINDING_RULE 100140 #define GLU_TESS_BOUNDARY_ONLY 100141 #define GLU_TESS_TOLERANCE 100142 /* TessError */ #define GLU_TESS_ERROR1 100151 #define GLU_TESS_ERROR2 100152 #define GLU_TESS_ERROR3 100153 #define GLU_TESS_ERROR4 100154 #define GLU_TESS_ERROR5 100155 #define GLU_TESS_ERROR6 100156 #define GLU_TESS_ERROR7 100157 #define GLU_TESS_ERROR8 100158 #define GLU_TESS_MISSING_BEGIN_POLYGON 100151 #define GLU_TESS_MISSING_BEGIN_CONTOUR 100152 #define GLU_TESS_MISSING_END_POLYGON 100153 #define GLU_TESS_MISSING_END_CONTOUR 100154 #define GLU_TESS_COORD_TOO_LARGE 100155 #define GLU_TESS_NEED_COMBINE_CALLBACK 100156 /* TessWinding */ #define GLU_TESS_WINDING_ODD 100130 #define GLU_TESS_WINDING_NONZERO 100131 #define GLU_TESS_WINDING_POSITIVE 100132 #define GLU_TESS_WINDING_NEGATIVE 100133 #define GLU_TESS_WINDING_ABS_GEQ_TWO 100134 /*************************************************************/ #ifdef __cplusplus class GLUnurbs; class GLUquadric; class GLUtesselator; #else typedef struct GLUnurbs GLUnurbs; typedef struct GLUquadric GLUquadric; typedef struct GLUtesselator GLUtesselator; #endif typedef GLUnurbs GLUnurbsObj; typedef GLUquadric GLUquadricObj; typedef GLUtesselator GLUtesselatorObj; typedef GLUtesselator GLUtriangulatorObj; #define GLU_TESS_MAX_COORD 1.0e150 /* Internal convenience typedefs */ typedef void (GLAPIENTRY *_GLUfuncptr)(); GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess); GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb); GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data); GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString); GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad); GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess); GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess); GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb); GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error); GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data); GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name); GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data); GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view); GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ); GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void); GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void); GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void); GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type); GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc); GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData); GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData); GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type); GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value); GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type); GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top); GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar); GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport); GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ); GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type); GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc); GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw); GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal); GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation); GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture); GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut); GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks); GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess); GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data); GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc); GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess); GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess); GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ); GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data); GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data); GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); typedef void (GLAPIENTRY * PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb); typedef void (GLAPIENTRY * PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess); typedef void (GLAPIENTRY * PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb); typedef void (GLAPIENTRY * PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb); typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data); typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); typedef GLboolean (GLAPIENTRY * PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString); typedef void (GLAPIENTRY * PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); typedef void (GLAPIENTRY * PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb); typedef void (GLAPIENTRY * PFNGLUDELETEQUADRICPROC) (GLUquadric* quad); typedef void (GLAPIENTRY * PFNGLUDELETETESSPROC) (GLUtesselator* tess); typedef void (GLAPIENTRY * PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); typedef void (GLAPIENTRY * PFNGLUENDCURVEPROC) (GLUnurbs* nurb); typedef void (GLAPIENTRY * PFNGLUENDPOLYGONPROC) (GLUtesselator* tess); typedef void (GLAPIENTRY * PFNGLUENDSURFACEPROC) (GLUnurbs* nurb); typedef void (GLAPIENTRY * PFNGLUENDTRIMPROC) (GLUnurbs* nurb); typedef const GLubyte * (GLAPIENTRY * PFNGLUERRORSTRINGPROC) (GLenum error); typedef void (GLAPIENTRY * PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data); typedef const GLubyte * (GLAPIENTRY * PFNGLUGETSTRINGPROC) (GLenum name); typedef void (GLAPIENTRY * PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data); typedef void (GLAPIENTRY * PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view); typedef void (GLAPIENTRY * PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ); typedef GLUnurbs* (GLAPIENTRY * PFNGLUNEWNURBSRENDERERPROC) (void); typedef GLUquadric* (GLAPIENTRY * PFNGLUNEWQUADRICPROC) (void); typedef GLUtesselator* (GLAPIENTRY * PFNGLUNEWTESSPROC) (void); typedef void (GLAPIENTRY * PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type); typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc); typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData); typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData); typedef void (GLAPIENTRY * PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type); typedef void (GLAPIENTRY * PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value); typedef void (GLAPIENTRY * PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type); typedef void (GLAPIENTRY * PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top); typedef void (GLAPIENTRY * PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); typedef void (GLAPIENTRY * PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar); typedef void (GLAPIENTRY * PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport); typedef GLint (GLAPIENTRY * PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ); typedef void (GLAPIENTRY * PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type); typedef void (GLAPIENTRY * PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc); typedef void (GLAPIENTRY * PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw); typedef void (GLAPIENTRY * PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal); typedef void (GLAPIENTRY * PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation); typedef void (GLAPIENTRY * PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture); typedef GLint (GLAPIENTRY * PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut); typedef void (GLAPIENTRY * PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks); typedef void (GLAPIENTRY * PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess); typedef void (GLAPIENTRY * PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data); typedef void (GLAPIENTRY * PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc); typedef void (GLAPIENTRY * PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess); typedef void (GLAPIENTRY * PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess); typedef void (GLAPIENTRY * PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ); typedef void (GLAPIENTRY * PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data); typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data); typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); #ifdef __cplusplus } #endif #endif /* __glu_h__ */ jogl-1.1.1/jogl/make/stub_includes/opengl/GL/glx.h0000644000175000017500000003044107670607572021671 0ustar twernertwerner/* $Id: glx.h,v 1.1.1.1 2003/06/08 19:27:06 djp Exp $ */ /* * Mesa 3-D graphics library * Version: 4.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef GLX_H #define GLX_H #ifdef __VMS #include # ifdef __cplusplus /* VMS Xlib.h gives problems with C++. * this avoids a bunch of trivial warnings */ #pragma message disable nosimpint #endif #endif #include #include #ifdef __VMS # ifdef __cplusplus #pragma message enable nosimpint #endif #endif #include #if defined(USE_MGL_NAMESPACE) #include #endif #ifdef __cplusplus extern "C" { #endif /* For some reason gcc ignores #undef directives for these definitions when placed outside this file, which are necessary when including both glx.h and glxext.h as is necessary to compile X11GLImpl_JNI.c. Looks like a bug; couldn't boil down a smaller test case. gcc version 2.96 20000731 (Red Hat Linux 7.3 2.96-110) #define GLX_VERSION_1_1 1 #define GLX_VERSION_1_2 1 #define GLX_VERSION_1_3 1 #define GLX_VERSION_1_4 1 */ #define GLX_EXTENSION_NAME "GLX" /* * Tokens for glXChooseVisual and glXGetConfig: */ #define GLX_USE_GL 1 #define GLX_BUFFER_SIZE 2 #define GLX_LEVEL 3 #define GLX_RGBA 4 #define GLX_DOUBLEBUFFER 5 #define GLX_STEREO 6 #define GLX_AUX_BUFFERS 7 #define GLX_RED_SIZE 8 #define GLX_GREEN_SIZE 9 #define GLX_BLUE_SIZE 10 #define GLX_ALPHA_SIZE 11 #define GLX_DEPTH_SIZE 12 #define GLX_STENCIL_SIZE 13 #define GLX_ACCUM_RED_SIZE 14 #define GLX_ACCUM_GREEN_SIZE 15 #define GLX_ACCUM_BLUE_SIZE 16 #define GLX_ACCUM_ALPHA_SIZE 17 /* * Error codes returned by glXGetConfig: */ #define GLX_BAD_SCREEN 1 #define GLX_BAD_ATTRIBUTE 2 #define GLX_NO_EXTENSION 3 #define GLX_BAD_VISUAL 4 #define GLX_BAD_CONTEXT 5 #define GLX_BAD_VALUE 6 #define GLX_BAD_ENUM 7 /* * GLX 1.1 and later: */ #define GLX_VENDOR 1 #define GLX_VERSION 2 #define GLX_EXTENSIONS 3 /* * GLX 1.3 and later: */ #define GLX_CONFIG_CAVEAT 0x20 #define GLX_DONT_CARE 0xFFFFFFFF #define GLX_SLOW_CONFIG 0x8001 #define GLX_NON_CONFORMANT_CONFIG 0x800D #define GLX_X_VISUAL_TYPE 0x22 #define GLX_TRANSPARENT_TYPE 0x23 #define GLX_TRANSPARENT_INDEX_VALUE 0x24 #define GLX_TRANSPARENT_RED_VALUE 0x25 #define GLX_TRANSPARENT_GREEN_VALUE 0x26 #define GLX_TRANSPARENT_BLUE_VALUE 0x27 #define GLX_TRANSPARENT_ALPHA_VALUE 0x28 #define GLX_MAX_PBUFFER_WIDTH 0x8016 #define GLX_MAX_PBUFFER_HEIGHT 0x8017 #define GLX_MAX_PBUFFER_PIXELS 0x8018 #define GLX_PRESERVED_CONTENTS 0x801B #define GLX_LARGEST_PBUFFER 0x801C #define GLX_WIDTH 0x801D #define GLX_HEIGHT 0x801E #define GLX_EVENT_MASK 0x801F #define GLX_DRAWABLE_TYPE 0x8010 #define GLX_FBCONFIG_ID 0x8013 #define GLX_VISUAL_ID 0x800B #define GLX_WINDOW_BIT 0x00000001 #define GLX_PIXMAP_BIT 0x00000002 #define GLX_PBUFFER_BIT 0x00000004 #define GLX_AUX_BUFFERS_BIT 0x00000010 #define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 #define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 #define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 #define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 #define GLX_DEPTH_BUFFER_BIT 0x00000020 #define GLX_STENCIL_BUFFER_BIT 0x00000040 #define GLX_ACCUM_BUFFER_BIT 0x00000080 #define GLX_DRAWABLE_TYPE 0x8010 #define GLX_RENDER_TYPE 0x8011 #define GLX_X_RENDERABLE 0x8012 #define GLX_NONE 0x8000 #define GLX_TRUE_COLOR 0x8002 #define GLX_DIRECT_COLOR 0x8003 #define GLX_PSEUDO_COLOR 0x8004 #define GLX_STATIC_COLOR 0x8005 #define GLX_GRAY_SCALE 0x8006 #define GLX_STATIC_GRAY 0x8007 #define GLX_TRANSPARENT_RGB 0x8008 #define GLX_TRANSPARENT_INDEX 0x8009 #define GLX_RGBA_TYPE 0x8014 #define GLX_COLOR_INDEX_TYPE 0x8015 #define GLX_COLOR_INDEX_BIT 0x00000002 #define GLX_RGBA_BIT 0x00000001 #define GLX_SCREEN 0x800C #define GLX_PBUFFER_CLOBBER_MASK 0x08000000 #define GLX_DAMAGED 0x8020 #define GLX_SAVED 0x8021 #define GLX_WINDOW 0x8022 #define GLX_PBUFFER 0x8023 #define GLX_PBUFFER_HEIGHT 0x8040 #define GLX_PBUFFER_WIDTH 0x8041 /* * GLX 1.4 and later: */ #define GLX_SAMPLE_BUFFERS 0x186a0 /*100000*/ #define GLX_SAMPLES 0x186a1 /*100001*/ typedef struct __GLXcontextRec *GLXContext; typedef XID GLXPixmap; typedef XID GLXDrawable; /* GLX 1.3 and later */ typedef struct __GLXFBConfigRec *GLXFBConfig; typedef XID GLXFBConfigID; typedef XID GLXContextID; typedef XID GLXWindow; typedef XID GLXPbuffer; extern XVisualInfo* glXChooseVisual( Display *dpy, int screen, int *attribList ); extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct ); extern void glXDestroyContext( Display *dpy, GLXContext ctx ); extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx); extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask ); extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable ); extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual, Pixmap pixmap ); extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ); extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event ); extern Bool glXQueryVersion( Display *dpy, int *maj, int *min ); extern Bool glXIsDirect( Display *dpy, GLXContext ctx ); extern int glXGetConfig( Display *dpy, XVisualInfo *visual, int attrib, int *value ); extern GLXContext glXGetCurrentContext( void ); extern GLXDrawable glXGetCurrentDrawable( void ); extern void glXWaitGL( void ); extern void glXWaitX( void ); extern void glXUseXFont( Font font, int first, int count, int list ); /* GLX 1.1 and later */ extern const char *glXQueryExtensionsString( Display *dpy, int screen ); extern const char *glXQueryServerString( Display *dpy, int screen, int name ); extern const char *glXGetClientString( Display *dpy, int name ); /* GLX 1.2 and later */ extern Display *glXGetCurrentDisplay( void ); /* GLX 1.3 and later */ extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ); extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, int attribute, int *value ); extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen, int *nelements ); extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ); extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, const int *attribList ); extern void glXDestroyWindow( Display *dpy, GLXWindow window ); extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ); extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ); extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ); extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ); extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ); extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct ); extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx ); extern GLXDrawable glXGetCurrentReadDrawable( void ); extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ); extern void glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ); extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ); /* GLX 1.4 and later */ extern void (*glXGetProcAddress(const GLubyte *procname))(); #ifndef GLX_GLXEXT_LEGACY #include #else /* * 28. GLX_EXT_visual_info extension */ #ifndef GLX_EXT_visual_info #define GLX_EXT_visual_info 1 #define GLX_X_VISUAL_TYPE_EXT 0x22 #define GLX_TRANSPARENT_TYPE_EXT 0x23 #define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 #define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 #define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 #define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 #define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 #define GLX_TRUE_COLOR_EXT 0x8002 #define GLX_DIRECT_COLOR_EXT 0x8003 #define GLX_PSEUDO_COLOR_EXT 0x8004 #define GLX_STATIC_COLOR_EXT 0x8005 #define GLX_GRAY_SCALE_EXT 0x8006 #define GLX_STATIC_GRAY_EXT 0x8007 #define GLX_NONE_EXT 0x8000 #define GLX_TRANSPARENT_RGB_EXT 0x8008 #define GLX_TRANSPARENT_INDEX_EXT 0x8009 #endif /* 28. GLX_EXT_visual_info extension */ /* * 41. GLX_SGI_video_sync */ #ifndef GLX_SGI_video_sync #define GLX_SGI_video_sync 1 extern int glXGetVideoSyncSGI(unsigned int *count); extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count); #endif /* GLX_SGI_video_sync */ /* * 42. GLX_EXT_visual_rating */ #ifndef GLX_EXT_visual_rating #define GLX_EXT_visual_rating 1 #define GLX_VISUAL_CAVEAT_EXT 0x20 /*#define GLX_NONE_EXT 0x8000*/ #define GLX_SLOW_VISUAL_EXT 0x8001 #define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D #endif /* GLX_EXT_visual_rating */ /* * 47. GLX_EXT_import_context */ #ifndef GLX_EXT_import_context #define GLX_EXT_import_context 1 #define GLX_SHARE_CONTEXT_EXT 0x800A #define GLX_VISUAL_ID_EXT 0x800B #define GLX_SCREEN_EXT 0x800C extern void glXFreeContextEXT(Display *dpy, GLXContext context); extern GLXContextID glXGetContextIDEXT(const GLXContext context); extern Display *glXGetCurrentDisplayEXT(void); extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID); extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value); #endif /* GLX_EXT_import_context */ /* * 215. GLX_MESA_copy_sub_buffer */ #ifndef GLX_MESA_copy_sub_buffer #define GLX_MESA_copy_sub_buffer 1 extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, int x, int y, int width, int height ); #endif /* * 216. GLX_MESA_pixmap_colormap */ #ifndef GLX_MESA_pixmap_colormap #define GLX_MESA_pixmap_colormap 1 extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap ); #endif /* GLX_MESA_pixmap_colormap */ /* * 217. GLX_MESA_release_buffers */ #ifndef GLX_MESA_release_buffers #define GLX_MESA_release_buffers 1 extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ); #endif /* GLX_MESA_release_buffers */ /* * 218. GLX_MESA_set_3dfx_mode */ #ifndef GLX_MESA_set_3dfx_mode #define GLX_MESA_set_3dfx_mode 1 #define GLX_3DFX_WINDOW_MODE_MESA 0x1 #define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 extern Bool glXSet3DfxModeMESA( int mode ); #endif /* GLX_MESA_set_3dfx_mode */ /* * ARB 2. GLX_ARB_get_proc_address */ #ifndef GLX_ARB_get_proc_address #define GLX_ARB_get_proc_address 1 extern void (*glXGetProcAddressARB(const GLubyte *procName))(); #endif /* GLX_ARB_get_proc_address */ #endif /* GLX_GLXEXT_LEGACY */ #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/opengl/GL/glxext.h0000644000175000017500000011477510534060020022375 0ustar twernertwerner#ifndef __glxext_h_ #define __glxext_h_ #ifdef __cplusplus extern "C" { #endif /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include #endif #ifndef APIENTRY #define APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY * #endif #ifndef GLAPI #define GLAPI extern #endif /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ /* glxext.h last updated 2006/10/11 */ /* Current version at http://www.opengl.org/registry/ */ #define GLX_GLXEXT_VERSION 15 #ifndef GLX_VERSION_1_3 #define GLX_WINDOW_BIT 0x00000001 #define GLX_PIXMAP_BIT 0x00000002 #define GLX_PBUFFER_BIT 0x00000004 #define GLX_RGBA_BIT 0x00000001 #define GLX_COLOR_INDEX_BIT 0x00000002 #define GLX_PBUFFER_CLOBBER_MASK 0x08000000 #define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 #define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 #define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 #define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 #define GLX_AUX_BUFFERS_BIT 0x00000010 #define GLX_DEPTH_BUFFER_BIT 0x00000020 #define GLX_STENCIL_BUFFER_BIT 0x00000040 #define GLX_ACCUM_BUFFER_BIT 0x00000080 #define GLX_CONFIG_CAVEAT 0x20 #define GLX_X_VISUAL_TYPE 0x22 #define GLX_TRANSPARENT_TYPE 0x23 #define GLX_TRANSPARENT_INDEX_VALUE 0x24 #define GLX_TRANSPARENT_RED_VALUE 0x25 #define GLX_TRANSPARENT_GREEN_VALUE 0x26 #define GLX_TRANSPARENT_BLUE_VALUE 0x27 #define GLX_TRANSPARENT_ALPHA_VALUE 0x28 #define GLX_DONT_CARE 0xFFFFFFFF #define GLX_NONE 0x8000 #define GLX_SLOW_CONFIG 0x8001 #define GLX_TRUE_COLOR 0x8002 #define GLX_DIRECT_COLOR 0x8003 #define GLX_PSEUDO_COLOR 0x8004 #define GLX_STATIC_COLOR 0x8005 #define GLX_GRAY_SCALE 0x8006 #define GLX_STATIC_GRAY 0x8007 #define GLX_TRANSPARENT_RGB 0x8008 #define GLX_TRANSPARENT_INDEX 0x8009 #define GLX_VISUAL_ID 0x800B #define GLX_SCREEN 0x800C #define GLX_NON_CONFORMANT_CONFIG 0x800D #define GLX_DRAWABLE_TYPE 0x8010 #define GLX_RENDER_TYPE 0x8011 #define GLX_X_RENDERABLE 0x8012 #define GLX_FBCONFIG_ID 0x8013 #define GLX_RGBA_TYPE 0x8014 #define GLX_COLOR_INDEX_TYPE 0x8015 #define GLX_MAX_PBUFFER_WIDTH 0x8016 #define GLX_MAX_PBUFFER_HEIGHT 0x8017 #define GLX_MAX_PBUFFER_PIXELS 0x8018 #define GLX_PRESERVED_CONTENTS 0x801B #define GLX_LARGEST_PBUFFER 0x801C #define GLX_WIDTH 0x801D #define GLX_HEIGHT 0x801E #define GLX_EVENT_MASK 0x801F #define GLX_DAMAGED 0x8020 #define GLX_SAVED 0x8021 #define GLX_WINDOW 0x8022 #define GLX_PBUFFER 0x8023 #define GLX_PBUFFER_HEIGHT 0x8040 #define GLX_PBUFFER_WIDTH 0x8041 #endif #ifndef GLX_VERSION_1_4 #define GLX_SAMPLE_BUFFERS 100000 #define GLX_SAMPLES 100001 #endif #ifndef GLX_ARB_get_proc_address #endif #ifndef GLX_ARB_multisample #define GLX_SAMPLE_BUFFERS_ARB 100000 #define GLX_SAMPLES_ARB 100001 #endif #ifndef GLX_ARB_fbconfig_float #define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 #define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 #endif #ifndef GLX_SGIS_multisample #define GLX_SAMPLE_BUFFERS_SGIS 100000 #define GLX_SAMPLES_SGIS 100001 #endif #ifndef GLX_EXT_visual_info #define GLX_X_VISUAL_TYPE_EXT 0x22 #define GLX_TRANSPARENT_TYPE_EXT 0x23 #define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 #define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 #define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 #define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 #define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 #define GLX_NONE_EXT 0x8000 #define GLX_TRUE_COLOR_EXT 0x8002 #define GLX_DIRECT_COLOR_EXT 0x8003 #define GLX_PSEUDO_COLOR_EXT 0x8004 #define GLX_STATIC_COLOR_EXT 0x8005 #define GLX_GRAY_SCALE_EXT 0x8006 #define GLX_STATIC_GRAY_EXT 0x8007 #define GLX_TRANSPARENT_RGB_EXT 0x8008 #define GLX_TRANSPARENT_INDEX_EXT 0x8009 #endif #ifndef GLX_SGI_swap_control #endif #ifndef GLX_SGI_video_sync #endif #ifndef GLX_SGI_make_current_read #endif #ifndef GLX_SGIX_video_source #endif #ifndef GLX_EXT_visual_rating #define GLX_VISUAL_CAVEAT_EXT 0x20 #define GLX_SLOW_VISUAL_EXT 0x8001 #define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D /* reuse GLX_NONE_EXT */ #endif #ifndef GLX_EXT_import_context #define GLX_SHARE_CONTEXT_EXT 0x800A #define GLX_VISUAL_ID_EXT 0x800B #define GLX_SCREEN_EXT 0x800C #endif #ifndef GLX_SGIX_fbconfig #define GLX_WINDOW_BIT_SGIX 0x00000001 #define GLX_PIXMAP_BIT_SGIX 0x00000002 #define GLX_RGBA_BIT_SGIX 0x00000001 #define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 #define GLX_DRAWABLE_TYPE_SGIX 0x8010 #define GLX_RENDER_TYPE_SGIX 0x8011 #define GLX_X_RENDERABLE_SGIX 0x8012 #define GLX_FBCONFIG_ID_SGIX 0x8013 #define GLX_RGBA_TYPE_SGIX 0x8014 #define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 /* reuse GLX_SCREEN_EXT */ #endif #ifndef GLX_SGIX_pbuffer #define GLX_PBUFFER_BIT_SGIX 0x00000004 #define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 #define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 #define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 #define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 #define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 #define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 #define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 #define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 #define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 #define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 #define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 #define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 #define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 #define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 #define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A #define GLX_PRESERVED_CONTENTS_SGIX 0x801B #define GLX_LARGEST_PBUFFER_SGIX 0x801C #define GLX_WIDTH_SGIX 0x801D #define GLX_HEIGHT_SGIX 0x801E #define GLX_EVENT_MASK_SGIX 0x801F #define GLX_DAMAGED_SGIX 0x8020 #define GLX_SAVED_SGIX 0x8021 #define GLX_WINDOW_SGIX 0x8022 #define GLX_PBUFFER_SGIX 0x8023 #endif #ifndef GLX_SGI_cushion #endif #ifndef GLX_SGIX_video_resize #define GLX_SYNC_FRAME_SGIX 0x00000000 #define GLX_SYNC_SWAP_SGIX 0x00000001 #endif #ifndef GLX_SGIX_dmbuffer #define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 #endif #ifndef GLX_SGIX_swap_group #endif #ifndef GLX_SGIX_swap_barrier #endif #ifndef GLX_SGIS_blended_overlay #define GLX_BLENDED_RGBA_SGIS 0x8025 #endif #ifndef GLX_SGIS_shared_multisample #define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 #define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 #endif #ifndef GLX_SUN_get_transparent_index #endif #ifndef GLX_3DFX_multisample #define GLX_SAMPLE_BUFFERS_3DFX 0x8050 #define GLX_SAMPLES_3DFX 0x8051 #endif #ifndef GLX_MESA_copy_sub_buffer #endif #ifndef GLX_MESA_pixmap_colormap #endif #ifndef GLX_MESA_release_buffers #endif #ifndef GLX_MESA_set_3dfx_mode #define GLX_3DFX_WINDOW_MODE_MESA 0x1 #define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 #endif #ifndef GLX_SGIX_visual_select_group #define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 #endif #ifndef GLX_OML_swap_method #define GLX_SWAP_METHOD_OML 0x8060 #define GLX_SWAP_EXCHANGE_OML 0x8061 #define GLX_SWAP_COPY_OML 0x8062 #define GLX_SWAP_UNDEFINED_OML 0x8063 #endif #ifndef GLX_OML_sync_control #endif #ifndef GLX_NV_float_buffer #define GLX_FLOAT_COMPONENTS_NV 0x20B0 #endif #ifndef GLX_SGIX_hyperpipe #define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 #define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 #define GLX_BAD_HYPERPIPE_SGIX 92 #define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 #define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 #define GLX_PIPE_RECT_SGIX 0x00000001 #define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 #define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 #define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 #define GLX_HYPERPIPE_ID_SGIX 0x8030 #endif #ifndef GLX_MESA_agp_offset #endif /*************************************************************/ #ifndef GLX_ARB_get_proc_address typedef void (*__GLXextFuncPtr)(void); #endif #ifndef GLX_SGIX_video_source typedef XID GLXVideoSourceSGIX; #endif #ifndef GLX_SGIX_fbconfig typedef XID GLXFBConfigIDSGIX; typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; #endif #ifndef GLX_SGIX_pbuffer typedef XID GLXPbufferSGIX; typedef struct { int type; unsigned long serial; /* # of last request processed by server */ Bool send_event; /* true if this came for SendEvent request */ Display *display; /* display the event was read from */ GLXDrawable drawable; /* i.d. of Drawable */ int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */ int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */ unsigned int mask; /* mask indicating which buffers are affected*/ int x, y; int width, height; int count; /* if nonzero, at least this many more */ } GLXBufferClobberEventSGIX; #endif #ifndef GLX_NV_swap_group #endif #ifndef GLX_NV_video_out /* * GLXVideoDeviceNV is an opaque handle to a video device (part of the * GLX_NV_video_out extension). */ typedef unsigned int GLXVideoDeviceNV; /* glXBindVideoImageNV iVideoBuffer values (NV_video_out) */ #define GLX_VIDEO_OUT_COLOR_NV 0x20C3 #define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 #define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 #define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 #define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 /* glXSendPbufferToVideoNV iBufferType values (NV_video_out) */ #define GLX_VIDEO_OUT_FRAME_NV 0x20C8 #define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 #define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA #endif #ifndef GLX_EXT_texture_from_pixmap /* New glXGetFBConfigAttrib tokens */ #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 #define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 #define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 #define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 #define GLX_Y_INVERTED_EXT 0x20D4 /* New glXCreatePixmap attributes and glXQueryDrawable attributes */ #define GLX_TEXTURE_FORMAT_EXT 0x20D5 #define GLX_TEXTURE_TARGET_EXT 0x20D6 #define GLX_MIPMAP_TEXTURE_EXT 0x20D7 /* Values for GLX_TEXTURE_FORMAT_EXT */ #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 #define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 #define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA /* Bits for GLX_BIND_TO_TEXTURE_TARGETS_EXT mask */ #define GLX_TEXTURE_1D_BIT_EXT 0x00000001 #define GLX_TEXTURE_2D_BIT_EXT 0x00000002 #define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 /* Values for GLX_TEXTURE_TARGET_EXT */ #define GLX_TEXTURE_1D_EXT 0x20DB #define GLX_TEXTURE_2D_EXT 0x20DC #define GLX_TEXTURE_RECTANGLE_EXT 0x20DD /* * Values for the buffer parameter of glXBindTexImageEXT and * glXReleaseTexImageEXT */ #define GLX_FRONT_LEFT_EXT 0x20DE #define GLX_FRONT_RIGHT_EXT 0x20DF #define GLX_BACK_LEFT_EXT 0x20E0 #define GLX_BACK_RIGHT_EXT 0x20E1 #define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT #define GLX_BACK_EXT GLX_BACK_LEFT_EXT #define GLX_AUX0_EXT 0x20E2 #define GLX_AUX1_EXT 0x20E3 #define GLX_AUX2_EXT 0x20E4 #define GLX_AUX3_EXT 0x20E5 #define GLX_AUX4_EXT 0x20E6 #define GLX_AUX5_EXT 0x20E7 #define GLX_AUX6_EXT 0x20E8 #define GLX_AUX7_EXT 0x20E9 #define GLX_AUX8_EXT 0x20EA #define GLX_AUX9_EXT 0x20EB #endif #ifndef GLEXT_64_TYPES_DEFINED /* This code block is duplicated in glxext.h, so must be protected */ #define GLEXT_64_TYPES_DEFINED /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ /* (as used in the GLX_OML_sync_control extension). */ #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L #include #elif defined(__sun__) #include #if defined(__STDC__) #if defined(__arch64__) typedef long int int64_t; typedef unsigned long int uint64_t; #else typedef long long int int64_t; typedef unsigned long long int uint64_t; #endif /* __arch64__ */ #endif /* __STDC__ */ #elif defined( __VMS ) #include #elif defined(__SCO__) || defined(__USLC__) #include #elif defined(__UNIXOS2__) || defined(__SOL64__) typedef long int int32_t; typedef long long int int64_t; typedef unsigned long long int uint64_t; #elif defined(WIN32) && defined(__GNUC__) #include #elif defined(_WIN32) typedef __int32 int32_t; typedef __int64 int64_t; typedef unsigned __int64 uint64_t; #else #include /* Fallback option */ #endif #endif #ifndef GLX_VERSION_1_3 #define GLX_VERSION_1_3 1 #ifdef GLX_GLXEXT_PROTOTYPES extern GLXFBConfig * glXGetFBConfigs (Display *, int, int *); extern GLXFBConfig * glXChooseFBConfig (Display *, int, const int *, int *); extern int glXGetFBConfigAttrib (Display *, GLXFBConfig, int, int *); extern XVisualInfo * glXGetVisualFromFBConfig (Display *, GLXFBConfig); extern GLXWindow glXCreateWindow (Display *, GLXFBConfig, Window, const int *); extern void glXDestroyWindow (Display *, GLXWindow); extern GLXPixmap glXCreatePixmap (Display *, GLXFBConfig, Pixmap, const int *); extern void glXDestroyPixmap (Display *, GLXPixmap); extern GLXPbuffer glXCreatePbuffer (Display *, GLXFBConfig, const int *); extern void glXDestroyPbuffer (Display *, GLXPbuffer); extern void glXQueryDrawable (Display *, GLXDrawable, int, unsigned int *); extern GLXContext glXCreateNewContext (Display *, GLXFBConfig, int, GLXContext, Bool); extern Bool glXMakeContextCurrent (Display *, GLXDrawable, GLXDrawable, GLXContext); extern GLXDrawable glXGetCurrentReadDrawable (void); extern Display * glXGetCurrentDisplay (void); extern int glXQueryContext (Display *, GLXContext, int, int *); extern void glXSelectEvent (Display *, GLXDrawable, unsigned long); extern void glXGetSelectedEvent (Display *, GLXDrawable, unsigned long *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void); typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); #endif #ifndef GLX_VERSION_1_4 #define GLX_VERSION_1_4 1 #ifdef GLX_GLXEXT_PROTOTYPES extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); #endif #ifndef GLX_ARB_get_proc_address #define GLX_ARB_get_proc_address 1 #ifdef GLX_GLXEXT_PROTOTYPES extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); #endif #ifndef GLX_ARB_multisample #define GLX_ARB_multisample 1 #endif #ifndef GLX_ARB_fbconfig_float #define GLX_ARB_fbconfig_float 1 #endif #ifndef GLX_SGIS_multisample #define GLX_SGIS_multisample 1 #endif #ifndef GLX_EXT_visual_info #define GLX_EXT_visual_info 1 #endif #ifndef GLX_SGI_swap_control #define GLX_SGI_swap_control 1 #ifdef GLX_GLXEXT_PROTOTYPES extern int glXSwapIntervalSGI (int); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); #endif #ifndef GLX_SGI_video_sync #define GLX_SGI_video_sync 1 #ifdef GLX_GLXEXT_PROTOTYPES extern int glXGetVideoSyncSGI (unsigned int *); extern int glXWaitVideoSyncSGI (int, int, unsigned int *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count); typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count); #endif #ifndef GLX_SGI_make_current_read #define GLX_SGI_make_current_read 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext); extern GLXDrawable glXGetCurrentReadDrawableSGI (void); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); #endif #ifndef GLX_SGIX_video_source #define GLX_SGIX_video_source 1 #ifdef _VL_H #ifdef GLX_GLXEXT_PROTOTYPES extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode); extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource); #endif /* _VL_H */ #endif #ifndef GLX_EXT_visual_rating #define GLX_EXT_visual_rating 1 #endif #ifndef GLX_EXT_import_context #define GLX_EXT_import_context 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Display * glXGetCurrentDisplayEXT (void); extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *); extern GLXContextID glXGetContextIDEXT (const GLXContext); extern GLXContext glXImportContextEXT (Display *, GLXContextID); extern void glXFreeContextEXT (Display *, GLXContext); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void); typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value); typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID); typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context); #endif #ifndef GLX_SGIX_fbconfig #define GLX_SGIX_fbconfig 1 #ifdef GLX_GLXEXT_PROTOTYPES extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *); extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *); extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap); extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool); extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX); extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements); typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config); typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis); #endif #ifndef GLX_SGIX_pbuffer #define GLX_SGIX_pbuffer 1 #ifdef GLX_GLXEXT_PROTOTYPES extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *); extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX); extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *); extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long); extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf); typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask); typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask); #endif #ifndef GLX_SGI_cushion #define GLX_SGI_cushion 1 #ifdef GLX_GLXEXT_PROTOTYPES extern void glXCushionSGI (Display *, Window, float); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion); #endif #ifndef GLX_SGIX_video_resize #define GLX_SGIX_video_resize 1 #ifdef GLX_GLXEXT_PROTOTYPES extern int glXBindChannelToWindowSGIX (Display *, int, int, Window); extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int); extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *); extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *); extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window); typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h); typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype); #endif #ifndef GLX_SGIX_dmbuffer #define GLX_SGIX_dmbuffer 1 #ifdef _DM_BUFFER_H_ #ifdef GLX_GLXEXT_PROTOTYPES extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); #endif /* _DM_BUFFER_H_ */ #endif #ifndef GLX_SGIX_swap_group #define GLX_SGIX_swap_group 1 #ifdef GLX_GLXEXT_PROTOTYPES extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); #endif #ifndef GLX_SGIX_swap_barrier #define GLX_SGIX_swap_barrier 1 #ifdef GLX_GLXEXT_PROTOTYPES extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int); extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); #endif #ifndef GLX_SUN_get_transparent_index #define GLX_SUN_get_transparent_index 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); #endif #ifndef GLX_MESA_copy_sub_buffer #define GLX_MESA_copy_sub_buffer 1 #ifdef GLX_GLXEXT_PROTOTYPES extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); #endif #ifndef GLX_MESA_pixmap_colormap #define GLX_MESA_pixmap_colormap 1 #ifdef GLX_GLXEXT_PROTOTYPES extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); #endif #ifndef GLX_MESA_release_buffers #define GLX_MESA_release_buffers 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable); #endif #ifndef GLX_MESA_set_3dfx_mode #define GLX_MESA_set_3dfx_mode 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Bool glXSet3DfxModeMESA (int); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode); #endif #ifndef GLX_SGIX_visual_select_group #define GLX_SGIX_visual_select_group 1 #endif #ifndef GLX_OML_swap_method #define GLX_OML_swap_method 1 #endif #ifndef GLX_OML_sync_control #define GLX_OML_sync_control 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *); extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *); extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t); extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *); extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); #endif #ifndef GLX_NV_float_buffer #define GLX_NV_float_buffer 1 #endif #ifndef GLX_SGIX_hyperpipe #define GLX_SGIX_hyperpipe 1 typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int networkId; } GLXHyperpipeNetworkSGIX; typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int channel; unsigned int participationType; int timeSlice; } GLXHyperpipeConfigSGIX; typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int srcXOrigin, srcYOrigin, srcWidth, srcHeight; int destXOrigin, destYOrigin, destWidth, destHeight; } GLXPipeRect; typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int XOrigin, YOrigin, maxHeight, maxWidth; } GLXPipeRectLimits; #ifdef GLX_GLXEXT_PROTOTYPES extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *); extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *); extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *); extern int glXDestroyHyperpipeConfigSGIX (Display *, int); extern int glXBindHyperpipeSGIX (Display *, int); extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *); extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *); extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); #endif #ifndef GLX_MESA_agp_offset #define GLX_MESA_agp_offset 1 #ifdef GLX_GLXEXT_PROTOTYPES extern unsigned int glXGetAGPOffsetMESA (const void *); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer); #endif /** ** The following aren't in the extension registry yet. **/ /* * GLX_NV_vertex_array_range is not a real extension name... */ #ifndef GLX_NV_vertex_array_range #define GLX_NV_vertex_array_range 1 #ifdef GLX_GLXEXT_PROTOTYPES extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); extern void glXFreeMemoryNV (GLvoid *pointer); #endif /* GLX_GLXEXT_PROTOTYPES */ typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer); #endif #ifndef GLX_NV_swap_group #define GLX_NV_swap_group 1 #ifdef GLX_GLXEXT_PROTOTYPES extern Bool glXJoinSwapGroupNV(Display *dpy, GLXDrawable drawable, GLuint group); extern Bool glXBindSwapBarrierNV(Display *dpy, GLuint group, GLuint barrier); extern Bool glXQuerySwapGroupNV(Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); extern Bool glXQueryMaxSwapGroupsNV(Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); extern Bool glXQueryFrameCountNV(Display *dpy, int screen, GLuint *count); extern Bool glXResetFrameCountNV(Display *dpy, int screen); #endif typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group); typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier); typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count); typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen); #endif #ifndef GLX_NV_video_out #define GLX_NV_video_out 1 #ifdef GLX_GLXEXT_PROTOTYPES extern int glXGetVideoDeviceNV(Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); extern int glXReleaseVideoDeviceNV(Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); extern int glXBindVideoImageNV(Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); extern int glXReleaseVideoImageNV(Display *dpy, GLXPbuffer pbuf); extern int glXSendPbufferToVideoNV(Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); extern int glXGetVideoInfoNV(Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputVideo, unsigned long *pulCounterOutputPbuffer); #endif typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf); typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputVideo, unsigned long *pulCounterOutputPbuffer); #endif #ifndef GLX_EXT_texture_from_pixmap #define GLX_EXT_texture_from_pixmap #ifdef GLX_GLXEXT_PROTOTYPES extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer); #endif typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer); #endif #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/opengl/GL/wglext.h0000644000175000017500000007546610530255232022406 0ustar twernertwerner#ifndef __wglext_h_ #define __wglext_h_ #ifdef __cplusplus extern "C" { #endif /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include #endif #ifndef APIENTRY #define APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY * #endif #ifndef GLAPI #define GLAPI extern #endif /*************************************************************/ /* Header file version number */ /* wglext.h last updated 2006/08/17 */ /* Current version at http://www.opengl.org/registry/ */ #define WGL_WGLEXT_VERSION 8 #ifndef WGL_ARB_buffer_region #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 #endif #ifndef WGL_ARB_multisample #define WGL_SAMPLE_BUFFERS_ARB 0x2041 #define WGL_SAMPLES_ARB 0x2042 #endif #ifndef WGL_ARB_extensions_string #endif #ifndef WGL_ARB_pixel_format #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 #define WGL_DRAW_TO_BITMAP_ARB 0x2002 #define WGL_ACCELERATION_ARB 0x2003 #define WGL_NEED_PALETTE_ARB 0x2004 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 #define WGL_SWAP_METHOD_ARB 0x2007 #define WGL_NUMBER_OVERLAYS_ARB 0x2008 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 #define WGL_TRANSPARENT_ARB 0x200A #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B #define WGL_SHARE_DEPTH_ARB 0x200C #define WGL_SHARE_STENCIL_ARB 0x200D #define WGL_SHARE_ACCUM_ARB 0x200E #define WGL_SUPPORT_GDI_ARB 0x200F #define WGL_SUPPORT_OPENGL_ARB 0x2010 #define WGL_DOUBLE_BUFFER_ARB 0x2011 #define WGL_STEREO_ARB 0x2012 #define WGL_PIXEL_TYPE_ARB 0x2013 #define WGL_COLOR_BITS_ARB 0x2014 #define WGL_RED_BITS_ARB 0x2015 #define WGL_RED_SHIFT_ARB 0x2016 #define WGL_GREEN_BITS_ARB 0x2017 #define WGL_GREEN_SHIFT_ARB 0x2018 #define WGL_BLUE_BITS_ARB 0x2019 #define WGL_BLUE_SHIFT_ARB 0x201A #define WGL_ALPHA_BITS_ARB 0x201B #define WGL_ALPHA_SHIFT_ARB 0x201C #define WGL_ACCUM_BITS_ARB 0x201D #define WGL_ACCUM_RED_BITS_ARB 0x201E #define WGL_ACCUM_GREEN_BITS_ARB 0x201F #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 #define WGL_DEPTH_BITS_ARB 0x2022 #define WGL_STENCIL_BITS_ARB 0x2023 #define WGL_AUX_BUFFERS_ARB 0x2024 #define WGL_NO_ACCELERATION_ARB 0x2025 #define WGL_GENERIC_ACCELERATION_ARB 0x2026 #define WGL_FULL_ACCELERATION_ARB 0x2027 #define WGL_SWAP_EXCHANGE_ARB 0x2028 #define WGL_SWAP_COPY_ARB 0x2029 #define WGL_SWAP_UNDEFINED_ARB 0x202A #define WGL_TYPE_RGBA_ARB 0x202B #define WGL_TYPE_COLORINDEX_ARB 0x202C #endif #ifndef WGL_ARB_make_current_read #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 #endif #ifndef WGL_ARB_pbuffer #define WGL_DRAW_TO_PBUFFER_ARB 0x202D #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 #define WGL_PBUFFER_LARGEST_ARB 0x2033 #define WGL_PBUFFER_WIDTH_ARB 0x2034 #define WGL_PBUFFER_HEIGHT_ARB 0x2035 #define WGL_PBUFFER_LOST_ARB 0x2036 #endif #ifndef WGL_ARB_render_texture #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 #define WGL_TEXTURE_FORMAT_ARB 0x2072 #define WGL_TEXTURE_TARGET_ARB 0x2073 #define WGL_MIPMAP_TEXTURE_ARB 0x2074 #define WGL_TEXTURE_RGB_ARB 0x2075 #define WGL_TEXTURE_RGBA_ARB 0x2076 #define WGL_NO_TEXTURE_ARB 0x2077 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 #define WGL_TEXTURE_1D_ARB 0x2079 #define WGL_TEXTURE_2D_ARB 0x207A #define WGL_MIPMAP_LEVEL_ARB 0x207B #define WGL_CUBE_MAP_FACE_ARB 0x207C #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 #define WGL_FRONT_LEFT_ARB 0x2083 #define WGL_FRONT_RIGHT_ARB 0x2084 #define WGL_BACK_LEFT_ARB 0x2085 #define WGL_BACK_RIGHT_ARB 0x2086 #define WGL_AUX0_ARB 0x2087 #define WGL_AUX1_ARB 0x2088 #define WGL_AUX2_ARB 0x2089 #define WGL_AUX3_ARB 0x208A #define WGL_AUX4_ARB 0x208B #define WGL_AUX5_ARB 0x208C #define WGL_AUX6_ARB 0x208D #define WGL_AUX7_ARB 0x208E #define WGL_AUX8_ARB 0x208F #define WGL_AUX9_ARB 0x2090 #endif #ifndef WGL_ARB_pixel_format_float #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 #endif #ifndef WGL_EXT_make_current_read #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 #endif #ifndef WGL_EXT_pixel_format #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 #define WGL_DRAW_TO_WINDOW_EXT 0x2001 #define WGL_DRAW_TO_BITMAP_EXT 0x2002 #define WGL_ACCELERATION_EXT 0x2003 #define WGL_NEED_PALETTE_EXT 0x2004 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 #define WGL_SWAP_METHOD_EXT 0x2007 #define WGL_NUMBER_OVERLAYS_EXT 0x2008 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009 #define WGL_TRANSPARENT_EXT 0x200A #define WGL_TRANSPARENT_VALUE_EXT 0x200B #define WGL_SHARE_DEPTH_EXT 0x200C #define WGL_SHARE_STENCIL_EXT 0x200D #define WGL_SHARE_ACCUM_EXT 0x200E #define WGL_SUPPORT_GDI_EXT 0x200F #define WGL_SUPPORT_OPENGL_EXT 0x2010 #define WGL_DOUBLE_BUFFER_EXT 0x2011 #define WGL_STEREO_EXT 0x2012 #define WGL_PIXEL_TYPE_EXT 0x2013 #define WGL_COLOR_BITS_EXT 0x2014 #define WGL_RED_BITS_EXT 0x2015 #define WGL_RED_SHIFT_EXT 0x2016 #define WGL_GREEN_BITS_EXT 0x2017 #define WGL_GREEN_SHIFT_EXT 0x2018 #define WGL_BLUE_BITS_EXT 0x2019 #define WGL_BLUE_SHIFT_EXT 0x201A #define WGL_ALPHA_BITS_EXT 0x201B #define WGL_ALPHA_SHIFT_EXT 0x201C #define WGL_ACCUM_BITS_EXT 0x201D #define WGL_ACCUM_RED_BITS_EXT 0x201E #define WGL_ACCUM_GREEN_BITS_EXT 0x201F #define WGL_ACCUM_BLUE_BITS_EXT 0x2020 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 #define WGL_DEPTH_BITS_EXT 0x2022 #define WGL_STENCIL_BITS_EXT 0x2023 #define WGL_AUX_BUFFERS_EXT 0x2024 #define WGL_NO_ACCELERATION_EXT 0x2025 #define WGL_GENERIC_ACCELERATION_EXT 0x2026 #define WGL_FULL_ACCELERATION_EXT 0x2027 #define WGL_SWAP_EXCHANGE_EXT 0x2028 #define WGL_SWAP_COPY_EXT 0x2029 #define WGL_SWAP_UNDEFINED_EXT 0x202A #define WGL_TYPE_RGBA_EXT 0x202B #define WGL_TYPE_COLORINDEX_EXT 0x202C #endif #ifndef WGL_EXT_pbuffer #define WGL_DRAW_TO_PBUFFER_EXT 0x202D #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 #define WGL_PBUFFER_LARGEST_EXT 0x2033 #define WGL_PBUFFER_WIDTH_EXT 0x2034 #define WGL_PBUFFER_HEIGHT_EXT 0x2035 #endif #ifndef WGL_EXT_depth_float #define WGL_DEPTH_FLOAT_EXT 0x2040 #endif #ifndef WGL_3DFX_multisample #define WGL_SAMPLE_BUFFERS_3DFX 0x2060 #define WGL_SAMPLES_3DFX 0x2061 #endif #ifndef WGL_EXT_multisample #define WGL_SAMPLE_BUFFERS_EXT 0x2041 #define WGL_SAMPLES_EXT 0x2042 #endif #ifndef WGL_I3D_digital_video_control #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 #endif #ifndef WGL_I3D_gamma #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F #endif #ifndef WGL_I3D_genlock #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 #define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045 #define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046 #define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C #endif #ifndef WGL_I3D_image_buffer #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 #endif #ifndef WGL_I3D_swap_frame_lock #endif #ifndef WGL_NV_render_depth_texture #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 #define WGL_DEPTH_COMPONENT_NV 0x20A7 #endif #ifndef WGL_NV_render_texture_rectangle #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 #endif #ifndef WGL_ATI_pixel_format_float #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 #define WGL_RGBA_FLOAT_MODE_ATI 0x8820 #define WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #endif #ifndef WGL_NV_float_buffer #define WGL_FLOAT_COMPONENTS_NV 0x20B0 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 #endif #ifndef WGL_3DL_stereo_control #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 #endif #ifndef WGL_NV_swap_group #endif #ifndef WGL_NV_gpu_affinity #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 #endif /*************************************************************/ /* NOTE: following DECLARE_HANDLE macros have to be elided (PCPP doesn't support them); effects placed in stub_includes/win32/windows.h */ #ifndef SKIP_WGL_HANDLE_DEFINITIONS #ifndef WGL_ARB_pbuffer DECLARE_HANDLE(HPBUFFERARB); #endif #ifndef WGL_EXT_pbuffer DECLARE_HANDLE(HPBUFFEREXT); #endif #endif /* !SKIP_WGL_HANDLE_DEFINITIONS */ #ifndef WGL_NV_gpu_affinity #ifndef SKIP_WGL_HANDLE_DEFINITIONS DECLARE_HANDLE(HGPUNV); #endif /* !SKIP_WGL_HANDLE_DEFINITIONS */ typedef struct _GPU_DEVICE { DWORD cb; CHAR DeviceName[32]; CHAR DeviceString[128]; DWORD Flags; RECT rcVirtualScreen; } GPU_DEVICE, *PGPU_DEVICE; #endif #ifndef WGL_ARB_buffer_region #define WGL_ARB_buffer_region 1 #ifdef WGL_WGLEXT_PROTOTYPES extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT); extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE); extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int); extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); #endif #ifndef WGL_ARB_multisample #define WGL_ARB_multisample 1 #endif #ifndef WGL_ARB_extensions_string #define WGL_ARB_extensions_string 1 #ifdef WGL_WGLEXT_PROTOTYPES extern const char * WINAPI wglGetExtensionsStringARB (HDC); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); #endif #ifndef WGL_ARB_pixel_format #define WGL_ARB_pixel_format 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *); extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *); extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); #endif #ifndef WGL_ARB_make_current_read #define WGL_ARB_make_current_read 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC); extern HDC WINAPI wglGetCurrentReadDCARB (void); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); #endif #ifndef WGL_ARB_pbuffer #define WGL_ARB_pbuffer 1 #ifdef WGL_WGLEXT_PROTOTYPES extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *); extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB); extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC); extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB); extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); #endif #ifndef WGL_ARB_render_texture #define WGL_ARB_render_texture 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int); extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int); extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); #endif #ifndef WGL_ARB_pixel_format_float #define WGL_ARB_pixel_format_float 1 #endif #ifndef WGL_EXT_display_color_table #define WGL_EXT_display_color_table 1 #ifdef WGL_WGLEXT_PROTOTYPES extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort); extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint); extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort); extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); #endif #ifndef WGL_EXT_extensions_string #define WGL_EXT_extensions_string 1 #ifdef WGL_WGLEXT_PROTOTYPES extern const char * WINAPI wglGetExtensionsStringEXT (void); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); #endif #ifndef WGL_EXT_make_current_read #define WGL_EXT_make_current_read 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC); extern HDC WINAPI wglGetCurrentReadDCEXT (void); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); #endif #ifndef WGL_EXT_pbuffer #define WGL_EXT_pbuffer 1 #ifdef WGL_WGLEXT_PROTOTYPES extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *); extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT); extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC); extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT); extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); #endif #ifndef WGL_EXT_pixel_format #define WGL_EXT_pixel_format 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *); extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *); extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); #endif #ifndef WGL_EXT_swap_control #define WGL_EXT_swap_control 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglSwapIntervalEXT (int); extern int WINAPI wglGetSwapIntervalEXT (void); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); #endif #ifndef WGL_EXT_depth_float #define WGL_EXT_depth_float 1 #endif #ifndef WGL_NV_vertex_array_range #define WGL_NV_vertex_array_range 1 #ifdef WGL_WGLEXT_PROTOTYPES extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat); extern void WINAPI wglFreeMemoryNV (void *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); #endif #ifndef WGL_3DFX_multisample #define WGL_3DFX_multisample 1 #endif #ifndef WGL_EXT_multisample #define WGL_EXT_multisample 1 #endif #ifndef WGL_OML_sync_control #define WGL_OML_sync_control 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *); extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *); extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64); extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64); extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *); extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); #endif #ifndef WGL_I3D_digital_video_control #define WGL_I3D_digital_video_control 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *); extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); #endif #ifndef WGL_I3D_gamma #define WGL_I3D_gamma 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *); extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *); extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *); extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); #endif #ifndef WGL_I3D_genlock #define WGL_I3D_genlock 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglEnableGenlockI3D (HDC); extern BOOL WINAPI wglDisableGenlockI3D (HDC); extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *); extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT); extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *); extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT); extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *); extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT); extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *); extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT); extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *); extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource); typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge); typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate); typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); #endif #ifndef WGL_I3D_image_buffer #define WGL_I3D_image_buffer 1 #ifdef WGL_WGLEXT_PROTOTYPES extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT); extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID); extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT); extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); #endif #ifndef WGL_I3D_swap_frame_lock #define WGL_I3D_swap_frame_lock 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglEnableFrameLockI3D (void); extern BOOL WINAPI wglDisableFrameLockI3D (void); extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *); extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); #endif #ifndef WGL_I3D_swap_frame_usage #define WGL_I3D_swap_frame_usage 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglGetFrameUsageI3D (float *); extern BOOL WINAPI wglBeginFrameTrackingI3D (void); extern BOOL WINAPI wglEndFrameTrackingI3D (void); extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); #endif #ifndef WGL_ATI_pixel_format_float #define WGL_ATI_pixel_format_float 1 #endif #ifndef WGL_NV_float_buffer #define WGL_NV_float_buffer 1 #endif #ifndef WGL_NV_swap_group #define WGL_NV_swap_group 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglJoinSwapGroupNV(HDC hDC, GLuint group); extern BOOL WINAPI wglBindSwapBarrierNV(GLuint group, GLuint barrier); extern BOOL WINAPI wglQuerySwapGroupNV(HDC hDC, GLuint *group, GLuint *barrier); extern BOOL WINAPI wglQueryMaxSwapGroupsNV(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); extern BOOL WINAPI wglQueryFrameCountNV(HDC hDC, GLuint *count); extern BOOL WINAPI wglResetFrameCountNV(HDC hDC); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); #endif #ifndef WGL_NV_gpu_affinity #define WGL_NV_gpu_affinity 1 #ifdef WGL_WGLEXT_PROTOTYPES extern BOOL WINAPI wglEnumGpusNV (UINT iIndex, HGPUNV *hGpu); extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice); extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *pGpuList); extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu); extern BOOL WINAPI wglDeleteDCNV (HDC hAffinityDC); #endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iIndex, HGPUNV *hGpu); typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice); typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *pGpuList); typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu); typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hAffinityDC); #endif /* * ----------------------------------------------------------- * Everything here and below was added manually * by ckline and kbr to the version of wglext.h obtained from: * http://oss.sgi.com/projects/ogl-sample/registry/index.html * ----------------------------------------------------------- */ #ifndef WGL_NV_render_texture_rectangle #define WGL_NV_render_texture_rectangle 1 #endif #ifndef WGL_NV_render_depth_texture #define WGL_NV_render_depth_texture 1 #endif #ifdef __cplusplus } #endif #endif jogl-1.1.1/jogl/make/stub_includes/opengl/macosx-window-system.h0000644000175000017500000000404310550135104024667 0ustar twernertwerner/* C routines encapsulating small amounts of Objective C code to allow nsContext creation and manipulation to occur from Java It's unfortunate this couldn't be placed in the macosx stub_includes directory, but due to the presence of the jni.h stub headers in that directory, if that is in the include path during compilation then the build fails. */ typedef int Bool; void* createPixelFormat(int* iattrs, int niattrs, int* ivalues); void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues); void deletePixelFormat(void* pixelFormat); void* createContext(void* shareContext, void* nsView, void* pixelFormat, int* viewNotReady); Bool makeCurrentContext(void* nsContext); Bool clearCurrentContext(void* nsContext); Bool deleteContext(void* nsContext); Bool flushBuffer(void* nsContext); void updateContext(void* nsContext); void copyContext(void* destContext, void* srcContext, int mask); void* updateContextRegister(void* nsContext, void* nsView); void updateContextUnregister(void* nsContext, void* nsView, void* updater); void* createPBuffer(int renderTarget, int internalFormat, int width, int height); Bool destroyPBuffer(void* nsContext, void* pBuffer); void setContextPBuffer(void* nsContext, void* pBuffer); void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer); void* getProcAddress(const char *procName); void setSwapInterval(void* nsContext, int interval); /* Gamma-related functionality */ Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp); void resetGammaRamp(); /****************************************************************************************/ /* Java2D/JOGL bridge support; need to be able to create pbuffers and contexts using the CGL APIs to be able to share textures, etc. with contexts created by Java2D/JOGL bridge, which are CGLContextObjs */ /* Pick up copies of CGL signatures from Mac OS X stub_includes/window-system-build directory */ #include jogl-1.1.1/jogl/make/stub_includes/win32/0000755000175000017500000000000011015124740020053 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/win32/jni.h0000644000175000017500000000327107670607572021034 0ustar twernertwerner/* Stub header for JNI which provides needed declarations without more complicated and unnecessary constructs */ /* * JNI Types */ #include "jni_md.h" typedef unsigned char jboolean; typedef unsigned short jchar; typedef short jshort; typedef float jfloat; typedef double jdouble; typedef jint jsize; struct _jobject; typedef struct _jobject *jobject; typedef jobject jclass; typedef jobject jthrowable; typedef jobject jstring; typedef jobject jarray; typedef jarray jbooleanArray; typedef jarray jbyteArray; typedef jarray jcharArray; typedef jarray jshortArray; typedef jarray jintArray; typedef jarray jlongArray; typedef jarray jfloatArray; typedef jarray jdoubleArray; typedef jarray jobjectArray; typedef jobject jweak; typedef union jvalue { jboolean z; jbyte b; jchar c; jshort s; jint i; jlong j; jfloat f; jdouble d; jobject l; } jvalue; struct _jfieldID; typedef struct _jfieldID *jfieldID; struct _jmethodID; typedef struct _jmethodID *jmethodID; /* * jboolean constants */ #define JNI_FALSE 0 #define JNI_TRUE 1 /* * possible return values for JNI functions. */ #define JNI_OK 0 /* success */ #define JNI_ERR (-1) /* unknown error */ #define JNI_EDETACHED (-2) /* thread detached from the VM */ #define JNI_EVERSION (-3) /* JNI version error */ #define JNI_ENOMEM (-4) /* not enough memory */ #define JNI_EEXIST (-5) /* VM already created */ #define JNI_EINVAL (-6) /* invalid arguments */ /* * used in ReleaseScalarArrayElements */ #define JNI_COMMIT 1 #define JNI_ABORT 2 jogl-1.1.1/jogl/make/stub_includes/win32/jni_md.h0000644000175000017500000000025610175765122021502 0ustar twernertwerner#define _JNI_IMPORT_OR_EXPORT_ #define JNIEXPORT #define JNIIMPORT #define JNICALL typedef int jint; typedef __int64 jlong; typedef signed char jbyte; typedef long JNIEnv; jogl-1.1.1/jogl/make/stub_includes/win32/wglext.c0000644000175000017500000000045710327132336021544 0ustar twernertwerner#define GLAPI // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in // "glext.h" are parsed. #define GL_GLEXT_PROTOTYPES #include // Bring in the wgl extensions #define WGL_WGLEXT_PROTOTYPES #define SKIP_WGL_HANDLE_DEFINITIONS #include #include jogl-1.1.1/jogl/make/stub_includes/win32/window-system.c0000644000175000017500000000005107670607572023071 0ustar twernertwerner#include #include jogl-1.1.1/jogl/make/stub_includes/win32/windows.h0000644000175000017500000000252110530255232021720 0ustar twernertwerner/* Windows #defines and typedefs required for processing of extracts from WINGDI.H and jawt_md.h */ #define FAR #define WINBASEAPI #define WINGDIAPI #define WINUSERAPI #define WINAPI #define APIENTRY #define CONST const #define VOID void typedef int BOOL; typedef unsigned char BYTE; typedef char CHAR; typedef unsigned int DWORD; typedef int INT; typedef int INT32; typedef __int64 INT64; typedef float FLOAT; typedef struct _handle* HANDLE; typedef HANDLE HBITMAP; typedef HANDLE HDC; typedef HANDLE HGDIOBJ; typedef HANDLE HGLRC; typedef HANDLE HMODULE; typedef HANDLE HPALETTE; typedef HANDLE HWND; typedef long LONG; typedef const char* LPCSTR; typedef void* LPVOID; typedef struct _proc* PROC; typedef unsigned int* PUINT; typedef unsigned int UINT; typedef unsigned short USHORT; typedef unsigned short WORD; typedef struct tagRECT { LONG left; LONG top; LONG right; LONG bottom; } RECT; /* Necessary handle typedefs for parsing wglext.h */ typedef HANDLE HPBUFFERARB; typedef HANDLE HPBUFFEREXT; typedef HANDLE HGPUNV; jogl-1.1.1/jogl/make/stub_includes/win32/wingdi.h0000644000175000017500000001621710364477610021531 0ustar twernertwerner/* * Essential wgl and supporting routines and data structures extracted * from WINGDI.H. * * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved. * */ typedef struct tagRGBQUAD { BYTE rgbBlue; BYTE rgbGreen; BYTE rgbRed; BYTE rgbReserved; } RGBQUAD; typedef RGBQUAD FAR* LPRGBQUAD; typedef struct tagBITMAPINFOHEADER{ DWORD biSize; LONG biWidth; LONG biHeight; WORD biPlanes; WORD biBitCount; DWORD biCompression; DWORD biSizeImage; LONG biXPelsPerMeter; LONG biYPelsPerMeter; DWORD biClrUsed; DWORD biClrImportant; } BITMAPINFOHEADER, FAR *LPBITMAPINFOHEADER, *PBITMAPINFOHEADER; typedef struct tagBITMAPINFO { BITMAPINFOHEADER bmiHeader; RGBQUAD bmiColors[1]; } BITMAPINFO, FAR *LPBITMAPINFO, *PBITMAPINFO; /* constants for the biCompression field */ #define BI_RGB 0 #define BI_RLE8 1 #define BI_RLE4 2 #define BI_BITFIELDS 3 /* DIB color table identifiers */ #define DIB_RGB_COLORS 0 /* color table in RGBs */ #define DIB_PAL_COLORS 1 /* color table in palette indices */ /* Pixel format descriptor */ typedef struct tagPIXELFORMATDESCRIPTOR { WORD nSize; WORD nVersion; DWORD dwFlags; BYTE iPixelType; BYTE cColorBits; BYTE cRedBits; BYTE cRedShift; BYTE cGreenBits; BYTE cGreenShift; BYTE cBlueBits; BYTE cBlueShift; BYTE cAlphaBits; BYTE cAlphaShift; BYTE cAccumBits; BYTE cAccumRedBits; BYTE cAccumGreenBits; BYTE cAccumBlueBits; BYTE cAccumAlphaBits; BYTE cDepthBits; BYTE cStencilBits; BYTE cAuxBuffers; BYTE iLayerType; BYTE bReserved; DWORD dwLayerMask; DWORD dwVisibleMask; DWORD dwDamageMask; } PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, FAR *LPPIXELFORMATDESCRIPTOR; /* pixel types */ #define PFD_TYPE_RGBA 0 #define PFD_TYPE_COLORINDEX 1 /* layer types */ #define PFD_MAIN_PLANE 0 #define PFD_OVERLAY_PLANE 1 #define PFD_UNDERLAY_PLANE (-1) #define WGL_SWAP_MAIN_PLANE 1 #define WGL_SWAP_OVERLAY1 2 #define WGL_SWAP_OVERLAY2 4 #define WGL_SWAP_OVERLAY3 8 #define WGL_SWAP_OVERLAY4 16 #define WGL_SWAP_OVERLAY5 32 #define WGL_SWAP_OVERLAY6 64 #define WGL_SWAP_OVERLAY7 128 #define WGL_SWAP_OVERLAY8 256 #define WGL_SWAP_OVERLAY9 512 #define WGL_SWAP_OVERLAY10 1024 #define WGL_SWAP_OVERLAY11 2048 #define WGL_SWAP_OVERLAY12 4096 #define WGL_SWAP_OVERLAY13 8192 #define WGL_SWAP_OVERLAY14 16384 #define WGL_SWAP_OVERLAY15 32768 #define WGL_SWAP_UNDERLAY1 65536 #define WGL_SWAP_UNDERLAY2 0x20000 #define WGL_SWAP_UNDERLAY3 0x40000 #define WGL_SWAP_UNDERLAY4 0x80000 #define WGL_SWAP_UNDERLAY5 0x100000 #define WGL_SWAP_UNDERLAY6 0x200000 #define WGL_SWAP_UNDERLAY7 0x400000 #define WGL_SWAP_UNDERLAY8 0x800000 #define WGL_SWAP_UNDERLAY9 0x1000000 #define WGL_SWAP_UNDERLAY10 0x2000000 #define WGL_SWAP_UNDERLAY11 0x4000000 #define WGL_SWAP_UNDERLAY12 0x8000000 #define WGL_SWAP_UNDERLAY13 0x10000000 #define WGL_SWAP_UNDERLAY14 0x20000000 #define WGL_SWAP_UNDERLAY15 0x40000000 /* PIXELFORMATDESCRIPTOR flags */ #define PFD_DOUBLEBUFFER 0x00000001 #define PFD_STEREO 0x00000002 #define PFD_DRAW_TO_WINDOW 0x00000004 #define PFD_DRAW_TO_BITMAP 0x00000008 #define PFD_SUPPORT_GDI 0x00000010 #define PFD_SUPPORT_OPENGL 0x00000020 #define PFD_GENERIC_FORMAT 0x00000040 #define PFD_NEED_PALETTE 0x00000080 #define PFD_NEED_SYSTEM_PALETTE 0x00000100 #define PFD_SWAP_EXCHANGE 0x00000200 #define PFD_SWAP_COPY 0x00000400 #define PFD_SWAP_LAYER_BUFFERS 0x00000800 #define PFD_GENERIC_ACCELERATED 0x00001000 #define PFD_SUPPORT_DIRECTDRAW 0x00002000 /* PIXELFORMATDESCRIPTOR flags for use in ChoosePixelFormat only */ #define PFD_DEPTH_DONTCARE 0x20000000 #define PFD_DOUBLEBUFFER_DONTCARE 0x40000000 #define PFD_STEREO_DONTCARE 0x80000000 /* OpenGL error codes (from winerror.h) */ /* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */ #define ERROR_INVALID_PIXEL_FORMAT 2000 #define ERROR_NO_SYSTEM_RESOURCES 1450 #define ERROR_INVALID_DATA 13 #define ERROR_PROC_NOT_FOUND 127 #define ERROR_INVALID_WINDOW_HANDLE 1400 /* * ShowWindow() Commands */ #define SW_HIDE 0 #define SW_SHOWNORMAL 1 #define SW_NORMAL 1 #define SW_SHOWMINIMIZED 2 #define SW_SHOWMAXIMIZED 3 #define SW_MAXIMIZE 3 #define SW_SHOWNOACTIVATE 4 #define SW_SHOW 5 #define SW_MINIMIZE 6 #define SW_SHOWMINNOACTIVE 7 #define SW_SHOWNA 8 #define SW_RESTORE 9 #define SW_SHOWDEFAULT 10 #define SW_FORCEMINIMIZE 11 #define SW_MAX 11 // Windows routines WINBASEAPI DWORD WINAPI GetLastError(VOID); WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName); WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName); // OpenGL-related routines WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *); WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); WINGDIAPI int WINAPI GetPixelFormat(HDC); WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *); WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT); WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID); WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID); WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC); WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC); WINGDIAPI BOOL WINAPI SwapBuffers(HDC); WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT); /* --- FIXME: need to handle these entry points! WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD); WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD); #ifdef UNICODE #define wglUseFontBitmaps wglUseFontBitmapsW #else #define wglUseFontBitmaps wglUseFontBitmapsA #endif // !UNICODE */ // Routines related to bitmap creation for off-screen rendering WINGDIAPI HDC WINAPI CreateCompatibleDC(HDC); WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD); WINGDIAPI BOOL WINAPI DeleteDC(HDC); WINGDIAPI BOOL WINAPI DeleteObject(HGDIOBJ); WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ); // Routines for creation of a dummy window, device context and OpenGL // context for the purposes of getting wglChoosePixelFormatARB and // associated routines HDC CreateDummyWindow(int,int,int,int); WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow); WINUSERAPI HDC WINAPI GetDC(HWND); WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC); WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd); // Routines for changing gamma ramp of display device WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID); WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID); jogl-1.1.1/jogl/make/stub_includes/x11/0000755000175000017500000000000011015124740017522 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/x11/X11/0000755000175000017500000000000011015124740020073 5ustar twernertwernerjogl-1.1.1/jogl/make/stub_includes/x11/X11/Intrinsic.h0000644000175000017500000000002307670607572022226 0ustar twernertwerner#include jogl-1.1.1/jogl/make/stub_includes/x11/X11/X.h0000644000175000017500000000164410176010450020457 0ustar twernertwerner#ifndef _X_H_ #define _X_H_ typedef struct {} * XID; typedef int Bool; typedef struct {} Display; typedef int Status; typedef struct {} Visual; typedef unsigned long VisualID; typedef XID Colormap; typedef XID Cursor; typedef XID Drawable; typedef XID Font; typedef XID GContext; typedef XID KeySym; typedef XID Pixmap; typedef XID Window; typedef struct __GLXcontextRec *GLXContext; //typedef void *GLXContext; typedef XID GLXPixmap; typedef XID GLXDrawable; /* GLX 1.3 and later */ typedef struct __GLXFBConfigRec *GLXFBConfig; //typedef void *GLXFBConfig; typedef XID GLXFBConfigID; typedef XID GLXContextID; typedef XID GLXWindow; typedef XID GLXPbuffer; // Hacks for glXGetProcAddress typedef void (*__GLXextFuncPtr)(void); typedef unsigned char GLubyte; /* 1-byte unsigned */ #endif /* defined _X_H_ */ jogl-1.1.1/jogl/make/stub_includes/x11/X11/Xlib.h0000644000175000017500000000002307670607572021162 0ustar twernertwerner#include jogl-1.1.1/jogl/make/stub_includes/x11/X11/Xutil.h0000644000175000017500000000150107700572652021365 0ustar twernertwerner#ifndef _XUTIL_H_ #define _XUTIL_H_ #include #include /* * Information used by the visual utility routines to find desired visual * type from the many visuals a display may support. */ typedef struct { Visual *visual; VisualID visualid; int screen; int depth; int c_class; /* C++ */ unsigned long red_mask; unsigned long green_mask; unsigned long blue_mask; int colormap_size; int bits_per_rgb; } XVisualInfo; #define VisualNoMask 0x0 #define VisualIDMask 0x1 #define VisualScreenMask 0x2 #define VisualDepthMask 0x4 #define VisualClassMask 0x8 #define VisualRedMaskMask 0x10 #define VisualGreenMaskMask 0x20 #define VisualBlueMaskMask 0x40 #define VisualColormapSizeMask 0x80 #define VisualBitsPerRGBMask 0x100 #define VisualAllMask 0x1FF #endif /* #defined _XUTIL_H_ */ jogl-1.1.1/jogl/make/stub_includes/x11/glxext.c0000644000175000017500000000055510327132340021206 0ustar twernertwerner#define GLAPI // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in // "glext.h" are parsed. #define GL_GLEXT_PROTOTYPES #include // Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in // "glxext.h" are parsed. #define GLX_GLXEXT_PROTOTYPES #include #include #include jogl-1.1.1/jogl/make/stub_includes/x11/jni.h0000644000175000017500000000327107670607572020503 0ustar twernertwerner/* Stub header for JNI which provides needed declarations without more complicated and unnecessary constructs */ /* * JNI Types */ #include "jni_md.h" typedef unsigned char jboolean; typedef unsigned short jchar; typedef short jshort; typedef float jfloat; typedef double jdouble; typedef jint jsize; struct _jobject; typedef struct _jobject *jobject; typedef jobject jclass; typedef jobject jthrowable; typedef jobject jstring; typedef jobject jarray; typedef jarray jbooleanArray; typedef jarray jbyteArray; typedef jarray jcharArray; typedef jarray jshortArray; typedef jarray jintArray; typedef jarray jlongArray; typedef jarray jfloatArray; typedef jarray jdoubleArray; typedef jarray jobjectArray; typedef jobject jweak; typedef union jvalue { jboolean z; jbyte b; jchar c; jshort s; jint i; jlong j; jfloat f; jdouble d; jobject l; } jvalue; struct _jfieldID; typedef struct _jfieldID *jfieldID; struct _jmethodID; typedef struct _jmethodID *jmethodID; /* * jboolean constants */ #define JNI_FALSE 0 #define JNI_TRUE 1 /* * possible return values for JNI functions. */ #define JNI_OK 0 /* success */ #define JNI_ERR (-1) /* unknown error */ #define JNI_EDETACHED (-2) /* thread detached from the VM */ #define JNI_EVERSION (-3) /* JNI version error */ #define JNI_ENOMEM (-4) /* not enough memory */ #define JNI_EEXIST (-5) /* VM already created */ #define JNI_EINVAL (-6) /* invalid arguments */ /* * used in ReleaseScalarArrayElements */ #define JNI_COMMIT 1 #define JNI_ABORT 2 jogl-1.1.1/jogl/make/stub_includes/x11/jni_md.h0000644000175000017500000000036410175765122021151 0ustar twernertwerner#define _JNI_IMPORT_OR_EXPORT_ #define JNIEXPORT #define JNIIMPORT #define JNICALL typedef int jint; #ifdef _LP64 /* 64-bit Solaris */ typedef long jlong; #else typedef long long jlong; #endif typedef signed char jbyte; typedef long JNIEnv; jogl-1.1.1/jogl/make/stub_includes/x11/window-system.c0000644000175000017500000000277010436314210022524 0ustar twernertwerner// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in // "glxext.h" are parsed. #define GLX_GLXEXT_PROTOTYPES #include #include #include // Routines needed from Xlib.h and Xutil.h (placed here to avoid having // XVisualInfo generated multiple times) #ifndef _Xconst #define _Xconst const #endif /* _Xconst */ extern Display *XOpenDisplay( _Xconst char* /* display_name */ ); extern XVisualInfo *XGetVisualInfo( Display* /* display */, long /* vinfo_mask */, XVisualInfo* /* vinfo_template */, int* /* nitems_return */ ); extern Pixmap XCreatePixmap( Display* /* display */, Drawable /* d */, unsigned int /* width */, unsigned int /* height */, unsigned int /* depth */ ); extern int XFreePixmap( Display* /* display */, Pixmap /* pixmap */ ); // Helper routine for querying whether Xinerama is enabled. Bool XineramaEnabled(Display* display); // Routines for changing gamma settings. // Note that these are not currently supported on Solaris. Bool XF86VidModeGetGammaRampSize( Display *display, int screen, int* size); Bool XF86VidModeGetGammaRamp( Display *display, int screen, int size, unsigned short *red_array, unsigned short *green_array, unsigned short *blue_array); Bool XF86VidModeSetGammaRamp( Display *display, int screen, int size, unsigned short *red_array, unsigned short *green_array, unsigned short *blue_array); jogl-1.1.1/jogl/make/GnuCTreeParserTokenTypes.txt0000644000175000017500000000524511015131240021665 0ustar twernertwerner// $ANTLR 2.7.4: GnuCTreeParser.g -> GnuCTreeParserTokenTypes.txt$ GnuCTreeParser // output token vocab name LITERAL_typedef="typedef"=4 LITERAL_asm="asm"=5 LITERAL_volatile="volatile"=6 LCURLY=7 RCURLY=8 SEMI=9 LITERAL_struct="struct"=10 LITERAL_union="union"=11 LITERAL_enum="enum"=12 LITERAL_auto="auto"=13 LITERAL_register="register"=14 LITERAL_extern="extern"=15 LITERAL_static="static"=16 LITERAL_const="const"=17 LITERAL_void="void"=18 LITERAL_char="char"=19 LITERAL_short="short"=20 LITERAL_int="int"=21 LITERAL_long="long"=22 LITERAL_float="float"=23 LITERAL_double="double"=24 LITERAL_signed="signed"=25 LITERAL_unsigned="unsigned"=26 ID=27 COMMA=28 COLON=29 ASSIGN=30 STAR=31 LPAREN=32 RPAREN=33 LBRACKET=34 RBRACKET=35 VARARGS=36 LITERAL_while="while"=37 LITERAL_do="do"=38 LITERAL_for="for"=39 LITERAL_goto="goto"=40 LITERAL_continue="continue"=41 LITERAL_break="break"=42 LITERAL_return="return"=43 LITERAL_case="case"=44 LITERAL_default="default"=45 LITERAL_if="if"=46 LITERAL_else="else"=47 LITERAL_switch="switch"=48 DIV_ASSIGN=49 PLUS_ASSIGN=50 MINUS_ASSIGN=51 STAR_ASSIGN=52 MOD_ASSIGN=53 RSHIFT_ASSIGN=54 LSHIFT_ASSIGN=55 BAND_ASSIGN=56 BOR_ASSIGN=57 BXOR_ASSIGN=58 QUESTION=59 LOR=60 LAND=61 BOR=62 BXOR=63 BAND=64 EQUAL=65 NOT_EQUAL=66 LT=67 LTE=68 GT=69 GTE=70 LSHIFT=71 RSHIFT=72 PLUS=73 MINUS=74 DIV=75 MOD=76 INC=77 DEC=78 LITERAL_sizeof="sizeof"=79 BNOT=80 LNOT=81 PTR=82 DOT=83 CharLiteral=84 StringLiteral=85 IntOctalConst=86 LongOctalConst=87 UnsignedOctalConst=88 IntIntConst=89 LongIntConst=90 UnsignedIntConst=91 IntHexConst=92 LongHexConst=93 UnsignedHexConst=94 FloatDoubleConst=95 DoubleDoubleConst=96 LongDoubleConst=97 NTypedefName=98 NInitDecl=99 NDeclarator=100 NStructDeclarator=101 NDeclaration=102 NCast=103 NPointerGroup=104 NExpressionGroup=105 NFunctionCallArgs=106 NNonemptyAbstractDeclarator=107 NInitializer=108 NStatementExpr=109 NEmptyExpression=110 NParameterTypeList=111 NFunctionDef=112 NCompoundStatement=113 NParameterDeclaration=114 NCommaExpr=115 NUnaryExpr=116 NLabel=117 NPostfixExpr=118 NRangeExpr=119 NStringSeq=120 NInitializerElementLabel=121 NLcurlyInitializer=122 NAsmAttribute=123 NGnuAsmExpr=124 NTypeMissing=125 Vocabulary=126 Whitespace=127 Comment=128 CPPComment=129 NonWhitespace=130 PREPROC_DIRECTIVE("a line directive")=131 Space=132 LineDirective=133 BadStringLiteral=134 Escape=135 Digit=136 LongSuffix=137 UnsignedSuffix=138 FloatSuffix=139 Exponent=140 Number=141 LITERAL___label__="__label__"=142 LITERAL_inline="inline"=143 "__int32"=144 "__int64"=145 LITERAL_typeof="typeof"=146 LITERAL___complex="__complex"=147 LITERAL___attribute="__attribute"=148 LITERAL___alignof="__alignof"=149 LITERAL___real="__real"=150 LITERAL___imag="__imag"=151 jogl-1.1.1/jogl/make/README-zip-bundles.txt0000644000175000017500000000256010531346536020214 0ustar twernertwerner Java (TM) Binding for the OpenGL (r) API, version @VERSION@ ------------------------------------------------------- This software is licensed by Sun Microsystems, as specified in the LICENSE-JOGL-@VERSION@.txt file. You must use this software in accordance with the terms under which the code is licensed. Instructions for unzipping Java Binding for the OpenGL API, version @VERSION@ -------------------------------------------------------------------- After downloading and unzipping the zip file containing the JOGL release for your target platform, you will see the following files in the top directory: COPYRIGHT.txt LICENSE-JOGL-@VERSION@.txt Userguide.html README.txt README file (you are reading it now) and the following subdirectory: lib contains JOGL implementation All of the JOGL implementation files (jar files and native libraries) are in the lib subdirectory. For instructions on how to use these implementation files to build or run a JOGL program see the enclosed JOGL user guide (Userguide.html). Project source code and getting assistance ------------------------------------------ JOGL source code and project information can be found at: https://jogl.dev.java.net/ Numerous answers to common questions can be found on the JOGL forum: http://www.javagaming.org/forums/index.php?board=25.0 jogl-1.1.1/jogl/make/STDCTokenTypes.txt0000644000175000017500000000456511015131236017602 0ustar twernertwerner// $ANTLR 2.7.4: StdCParser.g -> STDCTokenTypes.txt$ STDC // output token vocab name LITERAL_typedef="typedef"=4 LITERAL_asm="asm"=5 LITERAL_volatile="volatile"=6 LCURLY=7 RCURLY=8 SEMI=9 LITERAL_struct="struct"=10 LITERAL_union="union"=11 LITERAL_enum="enum"=12 LITERAL_auto="auto"=13 LITERAL_register="register"=14 LITERAL_extern="extern"=15 LITERAL_static="static"=16 LITERAL_const="const"=17 LITERAL_void="void"=18 LITERAL_char="char"=19 LITERAL_short="short"=20 LITERAL_int="int"=21 LITERAL_long="long"=22 LITERAL_float="float"=23 LITERAL_double="double"=24 LITERAL_signed="signed"=25 LITERAL_unsigned="unsigned"=26 ID=27 COMMA=28 COLON=29 ASSIGN=30 STAR=31 LPAREN=32 RPAREN=33 LBRACKET=34 RBRACKET=35 VARARGS=36 LITERAL_while="while"=37 LITERAL_do="do"=38 LITERAL_for="for"=39 LITERAL_goto="goto"=40 LITERAL_continue="continue"=41 LITERAL_break="break"=42 LITERAL_return="return"=43 LITERAL_case="case"=44 LITERAL_default="default"=45 LITERAL_if="if"=46 LITERAL_else="else"=47 LITERAL_switch="switch"=48 DIV_ASSIGN=49 PLUS_ASSIGN=50 MINUS_ASSIGN=51 STAR_ASSIGN=52 MOD_ASSIGN=53 RSHIFT_ASSIGN=54 LSHIFT_ASSIGN=55 BAND_ASSIGN=56 BOR_ASSIGN=57 BXOR_ASSIGN=58 QUESTION=59 LOR=60 LAND=61 BOR=62 BXOR=63 BAND=64 EQUAL=65 NOT_EQUAL=66 LT=67 LTE=68 GT=69 GTE=70 LSHIFT=71 RSHIFT=72 PLUS=73 MINUS=74 DIV=75 MOD=76 INC=77 DEC=78 LITERAL_sizeof="sizeof"=79 BNOT=80 LNOT=81 PTR=82 DOT=83 CharLiteral=84 StringLiteral=85 IntOctalConst=86 LongOctalConst=87 UnsignedOctalConst=88 IntIntConst=89 LongIntConst=90 UnsignedIntConst=91 IntHexConst=92 LongHexConst=93 UnsignedHexConst=94 FloatDoubleConst=95 DoubleDoubleConst=96 LongDoubleConst=97 NTypedefName=98 NInitDecl=99 NDeclarator=100 NStructDeclarator=101 NDeclaration=102 NCast=103 NPointerGroup=104 NExpressionGroup=105 NFunctionCallArgs=106 NNonemptyAbstractDeclarator=107 NInitializer=108 NStatementExpr=109 NEmptyExpression=110 NParameterTypeList=111 NFunctionDef=112 NCompoundStatement=113 NParameterDeclaration=114 NCommaExpr=115 NUnaryExpr=116 NLabel=117 NPostfixExpr=118 NRangeExpr=119 NStringSeq=120 NInitializerElementLabel=121 NLcurlyInitializer=122 NAsmAttribute=123 NGnuAsmExpr=124 NTypeMissing=125 Vocabulary=126 Whitespace=127 Comment=128 CPPComment=129 NonWhitespace=130 PREPROC_DIRECTIVE("a line directive")=131 Space=132 LineDirective=133 BadStringLiteral=134 Escape=135 Digit=136 LongSuffix=137 UnsignedSuffix=138 FloatSuffix=139 Exponent=140 Number=141 jogl-1.1.1/jogl/make/build-gluegen.xml0000644000175000017500000001637110327132312017522 0ustar twernertwerner jogl-1.1.1/jogl/make/build-staticglgen.xml0000644000175000017500000000711610327132312020375 0ustar twernertwerner jogl-1.1.1/jogl/make/build.xml0000644000175000017500000024000311005636132016070 0ustar twernertwerner ****************************************************************** ** To build the Jogl distribution out of the platform-specific ** ** component jars and native code, the property jogl.dist.dir ** ** needs to be specified on the command line. Please read the ** ** comments associated with the "dist" target in the build.xml. ** ****************************************************************** ****************************************************************** ** Files are missing from the Windows build. This will cause ** ** the distribution to be incomplete. Please check the status ** ** of the Windows build and try again. ** ****************************************************************** ********************************************************************* ** Files are missing from the Windows/AMD64 build. This will cause ** ** the distribution to be incomplete. Please check the status ** ** of the Windows/AMD64 build and try again. ** ********************************************************************* ****************************************************************** ** Files are missing from the Linux build. This will cause ** ** the distribution to be incomplete. Please check the status ** ** of the Linux build and try again. ** ****************************************************************** ******************************************************************* ** Files are missing from the Linux/AMD64 build. This will cause ** ** the distribution to be incomplete. Please check the status ** ** of the Linux/AMD64 build and try again. ** ******************************************************************* ****************************************************************** ** Files are missing from the Mac OS X build. This will cause ** ** the distribution to be incomplete. Please check the status ** ** of the Mac OS X build and try again. ** ****************************************************************** ****************************************************************** ** Files are missing from the Mac OS X build. This will cause ** ** the distribution to be incomplete. Please check the status ** ** of the Mac OS X build and try again. ** ****************************************************************** ****************************************************************** ** Files are missing from the Solaris/SPARC build. This will ** ** cause the distribution to be incomplete. Please check the ** ** status of the Solaris/SPARC build and try again. ** ****************************************************************** ****************************************************************** ** Files are missing from the Solaris/SPARCv9 build. This will ** ** cause the distribution to be incomplete. Please check the ** ** status of the Solaris/SPARCv9 build and try again. ** ****************************************************************** ****************************************************************** ** Files are missing from the Solaris/x86 build. This will ** ** cause the distribution to be incomplete. Please check the ** ** status of the Solaris/x86 build and try again. ** ****************************************************************** ****************************************************************** ** Files are missing from the Solaris/x86/64 (amd64) build. This * ** will cause the distribution ** ** to be incomplete. Please check the ** ** status of the Solaris/x86 (amd64) build and try again. ** ****************************************************************** jogl-1.1.1/jogl/make/cg-common-CustomJavaCode.java0000644000175000017500000000212510464375114021647 0ustar twernertwernerstatic { com.sun.opengl.impl.NativeLibLoader.loadCgImpl(); } /** A convenience method which reads all available data from the InputStream and then calls cgCreateProgram. */ public static CGprogram cgCreateProgramFromStream(CGcontext ctx, int program_type, java.io.InputStream stream, int profile, java.lang.String entry, java.lang.String[] args) throws java.io.IOException { if (stream == null) { throw new java.io.IOException("null stream"); } stream = new java.io.BufferedInputStream(stream); int avail = stream.available(); byte[] data = new byte[avail]; int numRead = 0; int pos = 0; do { if (pos + avail > data.length) { byte[] newData = new byte[pos + avail]; System.arraycopy(data, 0, newData, 0, pos); data = newData; } numRead = stream.read(data, pos, avail); if (numRead >= 0) { pos += numRead; } avail = stream.available(); } while (avail > 0 && numRead >= 0); String program = new String(data, 0, pos, "US-ASCII"); return cgCreateProgram(ctx, program_type, program, profile, entry, args); } jogl-1.1.1/jogl/make/cg-common.cfg0000644000175000017500000000677111002327352016621 0ustar twernertwerner# This .cfg file provides common options used among all Cg glue code # generated for Jogl on all platforms. Package com.sun.opengl.cg JavaClass CgGL Style AllStatic JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl_cg HierarchicalNativeOutput false # # Map const char* return values to Java strings for these functions # ReturnsString cgGetAnnotationName ReturnsString cgGetEnumString ReturnsString cgGetErrorString ReturnsString cgGetLastErrorString ReturnsString cgGetLastListing ReturnsString cgGetParameterName ReturnsString cgGetParameterSemantic ReturnsString cgGetPassName ReturnsString cgGetProfileString ReturnsString cgGetProgramString ReturnsString cgGetResourceString ReturnsString cgGetStateName ReturnsString cgGetString ReturnsString cgGetStringAnnotationValue ReturnsString cgGetStringParameterValue ReturnsString cgGetStringStateAssignmentValue ReturnsString cgGetTechniqueName ReturnsString cgGetTypeString ArgumentIsString cgAddStateEnumerant 1 ArgumentIsString cgCreateArrayState 1 ArgumentIsString cgCreateArraySamplerState 1 ArgumentIsString cgCreateEffect 1 2 ArgumentIsString cgCreateEffectFromFile 1 2 ArgumentIsString cgCreateProgram 2 4 5 ArgumentIsString cgCreateProgramFromFile 2 4 5 ArgumentIsString cgCreateProgramFromEffect 2 3 ArgumentIsString cgCreateSamplerState 1 ArgumentIsString cgCreateState 1 ArgumentIsString cgGetEffectParameterBySemantic 1 ArgumentIsString cgGetEnum 0 ArgumentIsString cgGetNamedEffectParameter 1 ArgumentIsString cgGetNamedParameter 1 ArgumentIsString cgGetNamedPass 1 ArgumentIsString cgGetNamedProgramParameter 2 ArgumentIsString cgGetNamedSamplerState 1 ArgumentIsString cgGetNamedState 1 ArgumentIsString cgGetNamedSamplerStateAssignment 1 ArgumentIsString cgGetNamedStateAssignment 1 ArgumentIsString cgGetNamedStructParameter 1 ArgumentIsString cgGetNamedTechnique 1 ArgumentIsString cgGetNamedTechniqueAnnotation 1 ArgumentIsString cgGetNamedPassAnnotation 1 ArgumentIsString cgGetNamedParameterAnnotation 1 ArgumentIsString cgGetNamedProgramAnnotation 1 ArgumentIsString cgGetNamedUserType 1 ArgumentIsString cgGetProfile 0 ArgumentIsString cgGetType 0 ArgumentIsString cgGetResource 0 ArgumentIsString cgSetLastListing 1 ArgumentIsString cgSetParameterSemantic 1 ArgumentIsString cgSetStringParameterValue 1 # Opaque definitions Opaque boolean CGbool # # FIXME!!!! Ignore these functions for now because we can't # automatically handle C callbacks # Ignore cgSetErrorCallback Ignore cgGetErrorCallback Ignore cgSetErrorHandler Ignore cgGetErrorHandler Ignore cgSetStateCallbacks Ignore cgGetStateSetCallback Ignore cgGetStateResetCallback Ignore cgGetStateValidateCallback # # FIXME!!!! Ignore these functions for now because bugs in the # emitter code can't handle them # Ignore cgGetBooleanAnnotationValues Ignore cgGetBoolStateAssignmentValues Ignore cgGetFloatAnnotationValues Ignore cgGetFloatStateAssignmentValues Ignore cgGetIntAnnotationValues Ignore cgGetIntStateAssignmentValues Ignore cgGetParameterValues Ignore cgGetProgramOptions # And NativeLibLoader for help loading the native libraries Import com.sun.opengl.impl.* # # NIODirectOnly directives for routines requiring them for semantic reasons # NIODirectOnly cgGLSetParameterPointer # Raise CgException instead of RuntimeException in glue code RuntimeExceptionType CgException # # Make sure the right definitions and include files are added to the # generated C code # CustomCCode #include CustomCCode #include IncludeAs CustomJavaCode CgGL cg-common-CustomJavaCode.java jogl-1.1.1/jogl/make/cgl-macosx.cfg0000644000175000017500000000126410460153704016774 0ustar twernertwerner# This .cfg file is used to generate the interface to the CGL routines # used internally by the MacOSXGLContext implementation. Package com.sun.opengl.impl.macosx JavaOutputDir ..\build\gensrc\classes NativeOutputDir ..\build\gensrc\native\jogl JavaClass CGL Style allstatic Include gl-common-macosx.cfg Opaque long void * # Opaque directives for low-level CGL binding (for Java2D/JOGL bridge) Opaque long CGLContextObj Opaque long CGLPBufferObj Opaque long CGLPixelFormatObj CustomCCode #include CustomCCode #include "macosx-window-system.h" # Implement the first argument to getProcAddress as String instead # of byte[] ArgumentIsString getProcAddress 0 jogl-1.1.1/jogl/make/cglext.cfg0000644000175000017500000000367110352263600016226 0ustar twernertwerner# This .cfg file is used to generate the interface and implementing # class for the CGL extensions. # Note that there are currently no such extensions exposed on Mac OS # X, but if in the future there are, this structure will allow them to # be easily exposed. Package com.sun.opengl.impl.macosx Style InterfaceAndImpl JavaClass CGLExt ImplPackage com.sun.opengl.impl.macosx ImplJavaClass CGLExtImpl Include gl-common-macosx.cfg EmitProcAddressTable true ProcAddressTableClassName CGLExtProcAddressTable GetProcAddressTableExpr _context.getCGLExtProcAddressTable() # Ignore everything that doesn't start with cgl or CGL IgnoreNot ^(cgl|CGL).+ CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode #include CustomCCode /* Provide Windows typedefs */ CustomCCode typedef void* LPVOID; CustomCCode typedef unsigned int* PUINT; CustomJavaCode CGLExt public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode CGLExt public boolean isExtensionAvailable(String glExtensionName); CustomJavaCode CGLExtImpl public CGLExtImpl(MacOSXGLContext context) { CustomJavaCode CGLExtImpl this._context = context; CustomJavaCode CGLExtImpl } CustomJavaCode CGLExtImpl public boolean isFunctionAvailable(String glFunctionName) CustomJavaCode CGLExtImpl { CustomJavaCode CGLExtImpl return _context.isFunctionAvailable(glFunctionName); CustomJavaCode CGLExtImpl } CustomJavaCode CGLExtImpl public boolean isExtensionAvailable(String glExtensionName) CustomJavaCode CGLExtImpl { CustomJavaCode CGLExtImpl return _context.isExtensionAvailable(glExtensionName); CustomJavaCode CGLExtImpl } CustomJavaCode CGLExtImpl private MacOSXGLContext _context; jogl-1.1.1/jogl/make/gl-common-macosx.cfg0000644000175000017500000000035110327132314020107 0ustar twernertwerner# This .cfg file provides common options used among all glue code # generated for Jogl on MacOSX HierarchicalNativeOutput false Include gl-common.cfg JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl jogl-1.1.1/jogl/make/gl-common-win32.cfg0000644000175000017500000000035610327132314017564 0ustar twernertwerner# This .cfg file provides common options used among all GL glue code # generated for Jogl on Windows. HierarchicalNativeOutput false Include gl-common.cfg JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl jogl-1.1.1/jogl/make/gl-common-x11.cfg0000644000175000017500000000046710327132314017236 0ustar twernertwerner# This .cfg file provides common options used among all glue code # generated for Jogl on X11. HierarchicalNativeOutput false Include gl-common.cfg JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl # XID needs to be treated as a long for 32/64 bit compatibility Opaque long XID jogl-1.1.1/jogl/make/gl-common.cfg0000644000175000017500000010146411002327352016625 0ustar twernertwerner# This .cfg file provides common options used among all glue code # generated for Jogl on all platforms. # Raise GLException instead of RuntimeException in glue code RuntimeExceptionType GLException # Imports needed by all glue code Import java.util.* Import javax.media.opengl.* Import com.sun.opengl.impl.* # Inform the glue code generator of the association between #defines # and functions and the extensions in which they are defined GLHeader GL/gl.h GLHeader GL/glext.h # Don't output #defines of GL version identifier strings as constants, # because we don't need them java-side. Ignore GL_VERSION_.+ # Don't output #defines of GL name strings as constants, because we # don't need them java-side. # Format of name strings is found at: # http://oss.sgi.com/projects/ogl-sample/registry/doc/template.txt Ignore (GL|GLU|GLX|WGL|AGL|CGL)_EXT_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ARB_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_PGI_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGI_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIS_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIX_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_MESA_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_HP_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ATI_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_NV_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_IBM_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_WIN_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_REND_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_APPLE_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_INTEL_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_INGR_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SUN_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SUNX_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_3DFX_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_OML_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_I3D_.+ Ignore (GL|GLU|GLX|WGL|AGL|CGL)_S3_.+ Ignore GL_KTX_buffer_region # Ignore GL functions that deal with explicit pointer values in such a # way that we cannot implement the functionality in Java Ignore glGetBufferPointerv Ignore glGetBufferPointervARB Ignore glGetPointerv Ignore glGetPointervEXT Ignore glGetTexParameterPointervAPPLE Ignore glGetVertexAttribPointerv Ignore glGetVertexAttribPointervARB Ignore glGetVertexAttribPointervNV Ignore glTracePointerRangeMESA # Manually implement glMapBuffer and glMapBufferARB as the size of the returned buffer # can only be computed by calling another routine ManuallyImplement glMapBuffer ManuallyImplement glMapBufferARB # Ignore the ATI_map_object_buffer extension for now unless someone # claims they need it, as it will undoubtedly require a similar # construct to glMapBuffer/glMapBufferARB Ignore glMapObjectBufferATI Ignore glUnmapObjectBufferATI # Ignore some GL functions that have outgoing void** parameters; we cannot yet deal with them Ignore glGetVariantPointervEXT # FIXME: these extensions require either a handle to a device context # or take void** parameters or both. Until we think through the # semantics of each of these individually we need to disable them. # WGL_ARB_buffer_region Ignore wglCreateBufferRegionARB Ignore wglDeleteBufferRegionARB Ignore wglSaveBufferRegionARB Ignore wglRestoreBufferRegionARB Ignore wglGetSyncValuesOML Ignore wglGetMscRateOML Ignore wglSwapBuffersMscOML Ignore wglSwapLayerBuffersMscOML Ignore wglWaitForMscOML Ignore wglWaitForSbcOML Ignore wglGetDigitalVideoParametersI3D Ignore wglSetDigitalVideoParametersI3D Ignore wglGetGammaTableParametersI3D Ignore wglSetGammaTableParametersI3D Ignore wglGetGammaTableI3D Ignore wglSetGammaTableI3D Ignore wglEnableGenlockI3D Ignore wglDisableGenlockI3D Ignore wglIsEnabledGenlockI3D Ignore wglGenlockSourceI3D Ignore wglGetGenlockSourceI3D Ignore wglGenlockSourceEdgeI3D Ignore wglGetGenlockSourceEdgeI3D Ignore wglGenlockSampleRateI3D Ignore wglGetGenlockSampleRateI3D Ignore wglGenlockSourceDelayI3D Ignore wglGetGenlockSourceDelayI3D Ignore wglQueryGenlockMaxSourceDelayI3D Ignore wglCreateImageBufferI3D Ignore wglDestroyImageBufferI3D Ignore wglAssociateImageBufferEventsI3D Ignore wglReleaseImageBufferEventsI3D # # IgnoreExtension directives # # Ignore extensions requiring persistent pointer-to-pointer storage as # there is no such thing as a direct "BufferBuffer" IgnoreExtension GL_IBM_vertex_array_lists IgnoreExtension GL_INTEL_parallel_arrays IgnoreExtension GL_SUN_triangle_list # Ignore extensions never approved by the ARB IgnoreExtension GL_EXT_coordinate_frame # Ignore discontinued extensions IgnoreExtension GL_NV_element_array # Ignore extensions subsumed in OpenGL 1.1 (from OpenGL 1.1 spec, Appendix C) IgnoreExtension GL_EXT_vertex_array IgnoreExtension GL_EXT_blend_logic_op IgnoreExtension GL_EXT_copy_texture IgnoreExtension GL_EXT_polygon_offset IgnoreExtension GL_EXT_subtexture IgnoreExtension GL_EXT_texture IgnoreExtension GL_EXT_texture_object # Ignore extensions subsumed in OpenGL 1.2 and 1.2.1 (from OpenGL 1.2.1 spec, Appendix D) IgnoreExtension GL_EXT_bgra IgnoreExtension GL_EXT_blend_color IgnoreExtension GL_EXT_blend_minmax IgnoreExtension GL_EXT_blend_subtract IgnoreExtension GL_EXT_color_subtable IgnoreExtension GL_EXT_convolution IgnoreExtension GL_EXT_draw_range_elements IgnoreExtension GL_EXT_histogram IgnoreExtension GL_EXT_packed_pixels # FIXME: is GL_EXT_paletted_texture also obsolete? IgnoreExtension GL_EXT_rescale_normal IgnoreExtension GL_EXT_separate_specular_color IgnoreExtension GL_EXT_texture3D IgnoreExtension GL_HP_convolution_border_modes IgnoreExtension GL_SGI_color_matrix IgnoreExtension GL_SGI_color_table IgnoreExtension GL_SGIS_texture_edge_clamp IgnoreExtension GL_SGIS_texture_lod # Ignore extensions subsumed in OpenGL 1.3 (from OpenGL 1.3 spec, Appendix F) IgnoreExtension GL_ARB_multisample IgnoreExtension GL_ARB_multitexture IgnoreExtension GL_ARB_texture_compression IgnoreExtension GL_ARB_texture_cube_map IgnoreExtension GL_ARB_texture_border_clamp IgnoreExtension GL_ARB_texture_env_add IgnoreExtension GL_ARB_texture_env_combine IgnoreExtension GL_ARB_texture_env_dot3 IgnoreExtension GL_ARB_transpose_matrix IgnoreExtension GL_EXT_texture_cube_map IgnoreExtension GL_EXT_texture_env_add IgnoreExtension GL_EXT_texture_env_combine IgnoreExtension GL_EXT_texture_env_dot3 IgnoreExtension GL_SGIS_texture_border_clamp # # Opaques and other directives for platform-independent routines # Opaque boolean GLboolean ReturnsString glGetString # # NIODirectOnly directives for vertex arrays and other core routines # NIODirectOnly glColorPointer NIODirectOnly glEdgeFlagPointer NIODirectOnly glFeedbackBuffer NIODirectOnly glIndexPointer NIODirectOnly glNormalPointer NIODirectOnly glSelectBuffer NIODirectOnly glTexCoordPointer NIODirectOnly glVertexPointer # # FIXME: we should probably be ignoring the "EXT" variants of these # NIODirectOnly glColorPointerEXT NIODirectOnly glEdgeFlagPointerEXT NIODirectOnly glIndexPointerEXT NIODirectOnly glNormalPointerEXT NIODirectOnly glTexCoordPointerEXT NIODirectOnly glVertexPointerEXT # # NIODirectOnly directives for other extensions # NIODirectOnly glBinormalPointerEXT NIODirectOnly glGetBufferSubDataARB # FIXME: should add way to restrict argument to be a direct ByteBuffer NIODirectOnly glGetProgramStringARB NIODirectOnly glElementPointerATI NIODirectOnly glElementPointerNV NIODirectOnly glElementPointerAPPLE NIODirectOnly glFogCoordPointer NIODirectOnly glFogCoordPointerEXT NIODirectOnly glMatrixIndexPointerARB NIODirectOnly glPixelDataRangeNV NIODirectOnly glSecondaryColorPointer NIODirectOnly glSecondaryColorPointerEXT NIODirectOnly glTangentPointerEXT NIODirectOnly glVertexArrayRangeNV NIODirectOnly glVertexArrayRangeApple NIODirectOnly glVertexAttribPointerARB NIODirectOnly glVertexAttribPointerNV NIODirectOnly glVertexWeightPointerEXT NIODirectOnly glWeightPointerARB NIODirectOnly wglFreeMemoryNV NIODirectOnly glXFreeMemoryNV # Capacity of wglAllocateMemoryNV/glXAllocateMemoryNV return value is # same as value of first argument ReturnValueCapacity wglAllocateMemoryNV {0} ReturnValueCapacity glXAllocateMemoryNV {0} # Pass arguments to ARB_vertex_program, ARB_fragment_program, # ARB_shader_objects, NV_vertex_program, NV_fragment_program, and # ARB_vertex_shader as Strings ArgumentIsString glLoadProgramNV 3 ArgumentIsString glProgramStringARB 3 ArgumentIsString glProgramNamedParameter4fNV 2 ArgumentIsString glProgramNamedParameter4dNV 2 ArgumentIsString glProgramNamedParameter4fvNV 2 ArgumentIsString glProgramNamedParameter4dvNV 2 ArgumentIsString glGetProgramNamedParameterfvNV 2 ArgumentIsString glGetProgramNamedParameterdvNV 2 ArgumentIsString glShaderSource 2 ArgumentIsString glShaderSourceARB 2 ArgumentIsString glGetUniformLocation 1 ArgumentIsString glGetUniformLocationARB 1 ArgumentIsString glBindAttribLocation 2 ArgumentIsString glBindAttribLocationARB 2 ArgumentIsString glGetAttribLocation 1 ArgumentIsString glGetAttribLocationARB 1 # # Directives for Vertex Buffer Object and Pixel Buffer Object checking # # NOTE: we currently don't emit glue code for some of these but # include them for completeness. # # FIXME: what about glMultiDrawElements? Do we want to add a VBO # variant for that, or simply add checks to the top of the current # implementation? # JavaPrologue glBegin inBeginEndPair = true; JavaEpilogue glEnd inBeginEndPair = false; JavaEpilogue glBindBuffer bufferStateTracker.setBoundBufferObject({0}, {1}); JavaEpilogue glBindBufferARB bufferStateTracker.setBoundBufferObject({0}, {1}); JavaEpilogue glPushClientAttrib bufferStateTracker.clearBufferObjectState(); JavaEpilogue glPopClientAttrib bufferStateTracker.clearBufferObjectState(); JavaEpilogue glBufferData bufferSizeTracker.setBufferSize(bufferStateTracker, {0}, this, {1}); JavaEpilogue glBufferDataARB bufferSizeTracker.setBufferSize(bufferStateTracker, {0}, this, {1}); BufferObjectKind UnpackPixel glBitmap BufferObjectKind UnpackPixel glColorTable BufferObjectKind UnpackPixel glColorSubTable BufferObjectKind UnpackPixel glCompressedTexImage1D BufferObjectKind UnpackPixel glCompressedTexImage1DARB BufferObjectKind UnpackPixel glCompressedTexImage2D BufferObjectKind UnpackPixel glCompressedTexImage2DARB BufferObjectKind UnpackPixel glCompressedTexImage3D BufferObjectKind UnpackPixel glCompressedTexImage3DARB BufferObjectKind UnpackPixel glCompressedTexSubImage1D BufferObjectKind UnpackPixel glCompressedTexSubImage1DARB BufferObjectKind UnpackPixel glCompressedTexSubImage2D BufferObjectKind UnpackPixel glCompressedTexSubImage2DARB BufferObjectKind UnpackPixel glCompressedTexSubImage3D BufferObjectKind UnpackPixel glCompressedTexSubImage3DARB BufferObjectKind UnpackPixel glConvolutionFilter1D BufferObjectKind UnpackPixel glConvolutionFilter2D BufferObjectKind UnpackPixel glDrawPixels BufferObjectKind UnpackPixel glPixelMapfv BufferObjectKind UnpackPixel glPixelMapuiv BufferObjectKind UnpackPixel glPixelMapusv BufferObjectKind UnpackPixel glPolygonStipple BufferObjectKind UnpackPixel glSeparableFilter2D BufferObjectKind UnpackPixel glTexImage1D BufferObjectKind UnpackPixel glTexImage2D BufferObjectKind UnpackPixel glTexImage3D BufferObjectKind UnpackPixel glTexSubImage1D BufferObjectKind UnpackPixel glTexSubImage2D BufferObjectKind UnpackPixel glTexSubImage3D BufferObjectKind PackPixel glGetColorTable BufferObjectKind PackPixel glGetCompressedTexImage BufferObjectKind PackPixel glGetCompressedTexImageARB BufferObjectKind PackPixel glGetConvolutionFilter BufferObjectKind PackPixel glGetHistogram BufferObjectKind PackPixel glGetMinmax BufferObjectKind PackPixel glGetPixelMapfv BufferObjectKind PackPixel glGetPixelMapuiv BufferObjectKind PackPixel glGetPixelMapusv BufferObjectKind PackPixel glGetPolygonStipple BufferObjectKind PackPixel glGetSeparableFilter BufferObjectKind PackPixel glGetTexImage BufferObjectKind PackPixel glReadPixels BufferObjectKind Array glColorPointer BufferObjectKind Array glEdgeFlagPointer BufferObjectKind Array glElementPointerATI BufferObjectKind Array glFogCoordPointer BufferObjectKind Array glFogCoordPointerEXT # The next one is problematic. It isn't discussed by the specs and # doesn't have any associated state. BufferObjectKind Array glInterleavedArrays BufferObjectKind Array glMatrixIndexPointerARB BufferObjectKind Array glNormalPointer BufferObjectKind Array glSecondaryColorPointer BufferObjectKind Array glSecondaryColorPointerEXT BufferObjectKind Array glTexCoordPointer BufferObjectKind Array glVariantPointerEXT BufferObjectKind Array glVertexPointer BufferObjectKind Array glVertexAttribPointer BufferObjectKind Array glVertexAttribPointerARB BufferObjectKind Array glVertexAttribPointerNV BufferObjectKind Array glVertexWeightPointerEXT BufferObjectKind Array glWeightPointerARB BufferObjectKind Element glDrawElements BufferObjectKind Element glDrawRangeElements BufferObjectKind Element glDrawRangeElementsEXT # Range check directives for various routines # FIXME: some of these are really the bare minimum and won't catch # many classes of errors. Should extend the DebugGL to perform much # more error checking with e.g. glDrawElements. RangeCheck glColorPointer 3 1 RangeCheck glDrawElements 3 {1} RangeCheck glDrawRangeElements 5 {3} RangeCheck glEdgeFlagPointer 1 1 RangeCheck glElementPointerATI 1 1 RangeCheck glFogCoordPointer 2 1 RangeCheck glFogCoordPointerEXT 2 1 RangeCheck glInterleavedArrays 2 1 RangeCheck glMatrixIndexPointerARB 3 1 RangeCheck glNormalPointer 2 1 RangeCheck glSecondaryColorPointer 3 1 RangeCheck glSecondaryColorPointerEXT 3 1 RangeCheck glTexCoordPointer 3 1 RangeCheck glVariantPointerEXT 3 1 RangeCheck glVertexPointer 3 1 RangeCheck glVertexAttribPointer 5 1 RangeCheck glVertexAttribPointerARB 5 1 RangeCheck glWeightPointerARB 3 1 # Range check directives for various image-related routines RangeCheckBytes glColorTable 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1) RangeCheckBytes glColorTableEXT 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1) RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1) RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1) RangeCheckBytes glDrawPixels 4 imageSizeInBytes({2}, {3}, {0} , {1} , 1) RangeCheckBytes glReadPixels 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1) RangeCheckBytes glTexImage1D 7 imageSizeInBytes({5}, {6}, {3} , 1 , 1) RangeCheckBytes glTexImage2D 8 imageSizeInBytes({6}, {7}, {3} , {4} , 1) RangeCheckBytes glTexImage3D 9 imageSizeInBytes({7}, {8}, {3} , {4} , {5}) RangeCheckBytes glTexSubImage1D 6 imageSizeInBytes({4}, {5}, {3} , 1 , 1) RangeCheckBytes glTexSubImage2D 8 imageSizeInBytes({6}, {7}, {4} , {5} , 1) RangeCheckBytes glTexSubImage3D 10 imageSizeInBytes({8}, {9}, {5} , {6} , {7}) # Note we don't support glTexImage4DSGIS / glTexSubImage4DSGIS # Not simple to produce good range checks for these as we would need # to query the pipeline to see the size of the returned data before # fetching it # RangeCheckBytes glGetTexImage # Range checks for server-side object creation and deletion methods RangeCheck glGenBuffers 1 {0} RangeCheck glDeleteBuffers 1 {0} RangeCheck glGenBuffersARB 1 {0} RangeCheck glDeleteBuffersARB 1 {0} RangeCheck glGenFencesAPPLE 1 {0} RangeCheck glDeleteFencesAPPLE 1 {0} RangeCheck glGenFencesNV 1 {0} RangeCheck glDeleteFencesNV 1 {0} RangeCheck glGenFramebuffersEXT 1 {0} RangeCheck glDeleteFramebuffersEXT 1 {0} RangeCheck glGenOcclusionQueriesNV 1 {0} RangeCheck glDeleteOcclusionQueriesNV 1 {0} RangeCheck glGenProgramsARB 1 {0} RangeCheck glDeleteProgramsARB 1 {0} RangeCheck glGenProgramsNV 1 {0} RangeCheck glDeleteProgramsNV 1 {0} RangeCheck glGenQueries 1 {0} RangeCheck glDeleteQueries 1 {0} RangeCheck glGenQueriesARB 1 {0} RangeCheck glDeleteQueriesARB 1 {0} RangeCheck glGenRenderbuffersEXT 1 {0} RangeCheck glDeleteRenderbuffersEXT 1 {0} RangeCheck glGenTextures 1 {0} RangeCheck glDeleteTextures 1 {0} RangeCheck glGenVertexArraysAPPLE 1 {0} RangeCheck glDeleteVertexArraysAPPLE 1 {0} # Track server-side object creation and deletion when necessary JavaEpilogue glGenBuffers if (tracker != null) tracker.addBuffers({0}, {1}); JavaEpilogue glGenBuffersARB if (tracker != null) tracker.addBuffersARB({0}, {1}); JavaEpilogue glGenFencesAPPLE if (tracker != null) tracker.addFencesAPPLE({0}, {1}); JavaEpilogue glGenFencesNV if (tracker != null) tracker.addFencesNV({0}, {1}); JavaEpilogue glGenFragmentShadersATI if (tracker != null) tracker.addFragmentShadersATI(_res, {0}); JavaEpilogue glGenFramebuffersEXT if (tracker != null) tracker.addFramebuffersEXT({0}, {1}); JavaEpilogue glGenLists if (tracker != null) tracker.addLists(_res, {0}); JavaEpilogue glGenOcclusionQueriesNV if (tracker != null) tracker.addOcclusionQueriesNV({0}, {1}); JavaEpilogue glCreateProgram if (tracker != null) tracker.addProgramObject(_res); JavaEpilogue glCreateProgramObjectARB if (tracker != null) tracker.addProgramObjectARB(_res); JavaEpilogue glGenProgramsARB if (tracker != null) tracker.addProgramsARB({0}, {1}); JavaEpilogue glGenProgramsNV if (tracker != null) tracker.addProgramsNV({0}, {1}); JavaEpilogue glGenQueries if (tracker != null) tracker.addQueries({0}, {1}); JavaEpilogue glGenQueriesARB if (tracker != null) tracker.addQueriesARB({0}, {1}); JavaEpilogue glGenRenderbuffersEXT if (tracker != null) tracker.addRenderbuffersEXT({0}, {1}); JavaEpilogue glCreateShader if (tracker != null) tracker.addShaderObject(_res); JavaEpilogue glCreateShaderObjectARB if (tracker != null) tracker.addShaderObjectARB(_res); JavaEpilogue glGenTextures if (tracker != null) tracker.addTextures({0}, {1}); JavaEpilogue glGenVertexArraysAPPLE if (tracker != null) tracker.addVertexArraysAPPLE({0}, {1}); JavaEpilogue glGenVertexShadersEXT if (tracker != null) tracker.addVertexShadersEXT(_res, {0}); JavaEpilogue glDeleteBuffers if (tracker != null) tracker.removeBuffers({0}, {1}); JavaEpilogue glDeleteBuffersARB if (tracker != null) tracker.removeBuffersARB({0}, {1}); JavaEpilogue glDeleteFencesAPPLE if (tracker != null) tracker.removeFencesAPPLE({0}, {1}); JavaEpilogue glDeleteFencesNV if (tracker != null) tracker.removeFencesNV({0}, {1}); JavaEpilogue glDeleteFragmentShaderATI if (tracker != null) tracker.removeFragmentShaderATI({0}); JavaEpilogue glDeleteFramebuffersEXT if (tracker != null) tracker.removeFramebuffersEXT({0}, {1}); JavaEpilogue glDeleteLists if (tracker != null) tracker.removeLists({0}, {1}); JavaEpilogue glDeleteOcclusionQueriesNV if (tracker != null) tracker.removeOcclusionQueriesNV({0}, {1}); JavaEpilogue glDeleteProgram if (tracker != null) tracker.removeProgramObject({0}); JavaEpilogue glDeleteObjectARB if (tracker != null) tracker.removeProgramOrShaderObjectARB({0}); JavaEpilogue glDeleteProgramsARB if (tracker != null) tracker.removeProgramsARB({0}, {1}); JavaEpilogue glDeleteProgramsNV if (tracker != null) tracker.removeProgramsNV({0}, {1}); JavaEpilogue glDeleteQueries if (tracker != null) tracker.removeQueries({0}, {1}); JavaEpilogue glDeleteQueriesARB if (tracker != null) tracker.removeQueriesARB({0}, {1}); JavaEpilogue glDeleteRenderbuffersEXT if (tracker != null) tracker.removeRenderbuffersEXT({0}, {1}); JavaEpilogue glDeleteShader if (tracker != null) tracker.removeShaderObject({0}); JavaEpilogue glDeleteTextures if (tracker != null) tracker.removeTextures({0}, {1}); JavaEpilogue glDeleteVertexArraysAPPLE if (tracker != null) tracker.removeVertexArraysAPPLE({0}, {1}); JavaEpilogue glDeleteVertexShaderEXT if (tracker != null) tracker.removeVertexShaderEXT({0}); # Javadoc for the GL class ClassJavadoc GL /** ClassJavadoc GL *

The basic interface to OpenGL, providing access to core ClassJavadoc GL * functionality up through the OpenGL 2.0 specification as well as ClassJavadoc GL * all vendor extensions.

ClassJavadoc GL * ClassJavadoc GL *

While the APIs for vendor extensions are unconditionally ClassJavadoc GL * exposed, the underlying functions may not be present. The method ClassJavadoc GL * {@link #isFunctionAvailable} should be used to query the ClassJavadoc GL * availability of any non-core function before it is used for the ClassJavadoc GL * first time; for example, ClassJavadoc GL * gl.isFunctionAvailable("glProgramStringARB"). On ClassJavadoc GL * certain platforms (Windows in particular), the most "core" ClassJavadoc GL * functionality is only OpenGL 1.1, so in theory any routines first ClassJavadoc GL * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor ClassJavadoc GL * extensions should all be queried. Calling an unavailable function ClassJavadoc GL * will cause a {@link GLException} to be raised.

ClassJavadoc GL * ClassJavadoc GL * {@link #isExtensionAvailable} may also be used to determine whether ClassJavadoc GL * a specific extension is available before calling the routines or ClassJavadoc GL * using the functionality it exposes: for example, ClassJavadoc GL * gl.isExtensionAvailable("GL_ARB_vertex_program");. ClassJavadoc GL * However, in this case it is up to the end user to know which ClassJavadoc GL * routines or functionality are associated with which OpenGL ClassJavadoc GL * extensions. It may also be used to test for the availability of a ClassJavadoc GL * particular version of OpenGL: for example, ClassJavadoc GL * gl.isExtensionAvailable("GL_VERSION_1_5");. ClassJavadoc GL * ClassJavadoc GL *

Exceptions to the window system extension naming rules: ClassJavadoc GL * ClassJavadoc GL *

    ClassJavadoc GL * ClassJavadoc GL *
  • The memory allocators for the NVidia vertex_array_range (VAR) ClassJavadoc GL * extension, in particular wglAllocateMemoryNV / ClassJavadoc GL * glXAllocateMemoryNV and associated routines. {@link ClassJavadoc GL * #glAllocateMemoryNV} has been provided for window system-independent ClassJavadoc GL * access to VAR. {@link #isFunctionAvailable} will translate an argument ClassJavadoc GL * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate ClassJavadoc GL * window system-specific name.

    ClassJavadoc GL * ClassJavadoc GL *
  • WGL_ARB_pbuffer, WGL_ARB_pixel_format, and other ClassJavadoc GL * platform-specific pbuffer functionality; the availability of ClassJavadoc GL * pbuffers can be queried on Windows, X11 and Mac OS X platforms by ClassJavadoc GL * querying {@link #isExtensionAvailable} with an argument of ClassJavadoc GL * "GL_ARB_pbuffer" or "GL_ARB_pixel_format". ClassJavadoc GL * ClassJavadoc GL *

ClassJavadoc GL * ClassJavadoc GL */ # Javadoc for the WGL class ClassJavadoc WGL /** ClassJavadoc WGL * Provides access to the Windows-specific OpenGL vendor extensions. ClassJavadoc WGL * See {@link GL} for more information. ClassJavadoc WGL */ # Javadoc for the GLX class ClassJavadoc GLX /** ClassJavadoc GLX * Provides access to the X11-specific OpenGL vendor extensions. ClassJavadoc GLX * See {@link GL} for more information. ClassJavadoc GLX */ # Javadoc for the CGL class ClassJavadoc CGL /** ClassJavadoc CGL * Provides access to the MacOSX-specific OpenGL vendor extensions. ClassJavadoc CGL * See {@link GL} for more information. ClassJavadoc CGL */ # Javadoc for the XVisualInfo class ClassJavadoc XVisualInfo /** ClassJavadoc XVisualInfo * Wrapper for the XVisualInfo data structure, referenced by some GLX OpenGL ClassJavadoc XVisualInfo * extensions. No other access is provided to these data structures so currently ClassJavadoc XVisualInfo * this wrapper is not useful to end users, though it is used in the implementation. ClassJavadoc XVisualInfo */ # Custom code for querying extensions and exposing # wglAllocateMemoryNV/glXAllocateMemoryNV CustomJavaCode GL /** CustomJavaCode GL * Returns true if the specified OpenGL core- or extension-function can be CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL CustomJavaCode GL * client) and display (OpenGL server) configuration.

CustomJavaCode GL * By "successfully" we mean that the function is both callable CustomJavaCode GL * on the machine running the program and available on the current CustomJavaCode GL * display.

CustomJavaCode GL * CustomJavaCode GL * In order to call a function successfully, the function must be both CustomJavaCode GL * callable on the machine running the program and available on CustomJavaCode GL * the display device that is rendering the output (note: on non-networked, CustomJavaCode GL * single-display machines these two conditions are identical; on networked and/or CustomJavaCode GL * multi-display machines this becomes more complicated). These conditions are CustomJavaCode GL * met if the function is either part of the core OpenGL version supported by CustomJavaCode GL * both the host and display, or it is an OpenGL extension function that both CustomJavaCode GL * the host and display support.

CustomJavaCode GL * CustomJavaCode GL * A GL function is callable if it is statically linked, or can be CustomJavaCode GL * dynamically linked at runtime. CustomJavaCode GL * CustomJavaCode GL * Whether or not a GL function is available is determined as follows: CustomJavaCode GL *

    CustomJavaCode GL *
  • If the function is an OpenGL core function (i.e., not an CustomJavaCode GL * extension), glGetString(GL_VERSION) is used to determine the CustomJavaCode GL * version number of the highest OpenGL specification version that both host CustomJavaCode GL * and display support, and then the function name is cross-referenced CustomJavaCode GL * with that specification version to see if it is part of that version. CustomJavaCode GL *
  • If the function is an OpenGL extension, the function name is CustomJavaCode GL * cross-referenced with the list returned by CustomJavaCode GL * glGetString(GL_EXTENSIONS) to see if the function is one of CustomJavaCode GL * the extensions that is supported on both host and display. CustomJavaCode GL *
CustomJavaCode GL * CustomJavaCode GL * NOTE:The availability of a function may change at runtime in CustomJavaCode GL * response to changes in the display environment. For example, when a window CustomJavaCode GL * is dragged from one display to another on a multi-display system, or when CustomJavaCode GL * the properties of the display device are modified (e.g., changing the color CustomJavaCode GL * depth of the display). Any application that is concerned with handling CustomJavaCode GL * these situations correctly should confirm availability after a display CustomJavaCode GL * change before calling a questionable OpenGL function. To detect a change in CustomJavaCode GL * the display device, please see {@link CustomJavaCode GL * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}. CustomJavaCode GL * CustomJavaCode GL * @param glFunctionName the name of the OpenGL function (e.g., use CustomJavaCode GL * "glBindRenderbufferEXT" to check if {@link CustomJavaCode GL * #glBindRenderbufferEXT(int,int)} is available). CustomJavaCode GL */ CustomJavaCode GL public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode GL /** CustomJavaCode GL * Returns true if the specified OpenGL extension can be CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL CustomJavaCode GL * client) and display (OpenGL server) configuration.

CustomJavaCode GL * CustomJavaCode GL * @param glExtensionName the name of the OpenGL extension (e.g., CustomJavaCode GL * "GL_ARB_vertex_program"). CustomJavaCode GL */ CustomJavaCode GL public boolean isExtensionAvailable(String glExtensionName); CustomJavaCode GL /** CustomJavaCode GL * Provides platform-independent access to the wglAllocateMemoryNV / CustomJavaCode GL * glXAllocateMemoryNV extension. CustomJavaCode GL */ CustomJavaCode GL public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); CustomJavaCode GL /** Provides a platform-independent way to specify the minimum swap CustomJavaCode GL interval for buffer swaps. An argument of 0 disables CustomJavaCode GL sync-to-vertical-refresh completely, while an argument of 1 CustomJavaCode GL causes the application to wait until the next vertical refresh CustomJavaCode GL until swapping buffers. The default, which is platform-specific, CustomJavaCode GL is usually either 0 or 1. This function is not guaranteed to CustomJavaCode GL have an effect, and in particular only affects heavyweight CustomJavaCode GL onscreen components. */ CustomJavaCode GL public void setSwapInterval(int interval); CustomJavaCode GL /** CustomJavaCode GL * Returns an object through which platform-specific OpenGL extensions CustomJavaCode GL * (WGL, GLX, etc.) may be accessed. The data type of the returned CustomJavaCode GL * object and its associated capabilities are undefined. Most CustomJavaCode GL * applications will never need to call this method. It is highly CustomJavaCode GL * recommended that any applications which do call this method perform CustomJavaCode GL * all accesses on the returned object reflectively to guard CustomJavaCode GL * themselves against changes to the implementation. CustomJavaCode GL */ CustomJavaCode GL public Object getPlatformGLExtensions(); CustomJavaCode GL /** CustomJavaCode GL * Returns an object providing access to the specified OpenGL CustomJavaCode GL * extension. This is intended to provide a mechanism for vendors who CustomJavaCode GL * which to provide access to new OpenGL extensions without changing CustomJavaCode GL * the public API of the core package. For example, a user may request CustomJavaCode GL * access to extension "GL_VENDOR_foo" and receive back an object CustomJavaCode GL * which implements a vendor-specified interface which can call the CustomJavaCode GL * OpenGL extension functions corresponding to that extension. It is CustomJavaCode GL * up to the vendor to specify both the extension name and Java API CustomJavaCode GL * for accessing it, including which class or interface contains the CustomJavaCode GL * functions. CustomJavaCode GL * CustomJavaCode GL *

CustomJavaCode GL * CustomJavaCode GL * Note: it is the intent to add new extensions as quickly as possible CustomJavaCode GL * to the core GL API. Therefore it is unlikely that most vendors will CustomJavaCode GL * use this extension mechanism, but it is being provided for CustomJavaCode GL * completeness. CustomJavaCode GL */ CustomJavaCode GL public Object getExtension(String extensionName); # # Directives needed when processing wglext.h on Windows and other platforms # Opaque boolean BOOL ReturnsString wglGetExtensionsStringARB ReturnsString wglGetExtensionsStringEXT Opaque long HANDLE Opaque long HBITMAP Opaque long HDC Opaque long HGDIOBJ Opaque long HGLRC Opaque long HPBUFFERARB Opaque long HPBUFFEREXT Opaque boolean BOOL Opaque long PROC Opaque long void ** # # Directives needed when processing cglext.h on MacOSX and other platforms # Opaque long CGContextRef Opaque long void ** # Implement the first argument to cglGetProcAddress as String instead # of byte[] ArgumentIsString cglGetProcAddress 0 # # Directives needed when processing glxext.h on X11 and other platforms # Opaque long __GLXextFuncPtr Opaque boolean Bool Opaque long Display * Opaque long GLXContext Opaque long Visual * # Ignore the empty Display and Visual data structures (though made # opaque, the references from XVisualInfo and elsewhere are still # traversed) Ignore Display Ignore Visual # Implement the first argument to glXGetProcAddress as String instead # of byte[] ArgumentIsString glXGetProcAddress 0 ArgumentIsString glXGetProcAddressARB 0 ReturnsString glXQueryExtensionsString ReturnsString glXQueryServerString ReturnsString glXGetClientString TemporaryCVariableDeclaration glXChooseFBConfig int count; TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0]; ReturnValueLength glXChooseFBConfig count TemporaryCVariableDeclaration glXChooseFBConfigSGIX int count; TemporaryCVariableAssignment glXChooseFBConfigSGIX count = _ptr3[0]; ReturnValueLength glXChooseFBConfigSGIX count TemporaryCVariableDeclaration glXGetFBConfigs int count; TemporaryCVariableAssignment glXGetFBConfigs count = _ptr2[0]; ReturnValueLength glXGetFBConfigs count jogl-1.1.1/jogl/make/gl-impl-CustomCCode.c0000644000175000017500000000241210327132316020123 0ustar twernertwerner/* Java->C glue code: * Java package: net.java.games.jogl.impl.GLImpl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: LPVOID glMapBuffer(GLenum target, GLenum access); */ JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERPROC ptr_glMapBuffer; LPVOID _res; ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; assert(ptr_glMapBuffer != NULL); _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); return (jlong) (intptr_t) _res; } /* Java->C glue code: * Java package: net.java.games.jogl.impl.GLImpl * Java method: long dispatch_glMapBufferARB(int target, int access) * C function: LPVOID glMapBufferARB(GLenum target, GLenum access); */ JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB; LPVOID _res; ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress; assert(ptr_glMapBufferARB != NULL); _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access); return (jlong) (intptr_t) _res; } jogl-1.1.1/jogl/make/gl-impl-CustomJavaCode.java0000644000175000017500000002552511002327352021330 0ustar twernertwerner// Tracks glBegin/glEnd calls to determine whether it is legal to // query Vertex Buffer Object state private boolean inBeginEndPair; // Tracks creation and destruction of server-side OpenGL objects when // the Java2D/OpenGL pipeline is enabled and it is using frame buffer // objects (FBOs) to do its rendering private GLObjectTracker tracker; public GLImpl(GLContextImpl context) { this._context = context; this.bufferSizeTracker = context.getBufferSizeTracker(); } public boolean isFunctionAvailable(String glFunctionName) { return _context.isFunctionAvailable(glFunctionName); } public boolean isExtensionAvailable(String glExtensionName) { return _context.isExtensionAvailable(glExtensionName); } public Object getExtension(String extensionName) { // At this point we don't expose any extensions using this mechanism return null; } /** Returns the context this GL object is associated with for better error checking by DebugGL. */ public GLContext getContext() { return _context; } private GLContextImpl _context; /** * Provides platform-independent access to the wglAllocateMemoryNV / * glXAllocateMemoryNV extension. */ public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); } public void setSwapInterval(int interval) { _context.setSwapInterval(interval); } public Object getPlatformGLExtensions() { return _context.getPlatformGLExtensions(); } public void setObjectTracker(GLObjectTracker tracker) { this.tracker = tracker; } // // Helpers for ensuring the correct amount of texture data // /** Returns the number of bytes required to fill in the appropriate texture. This is regrettably a lower bound as in certain circumstances OpenGL state such as unpack alignment can cause more data to be required. However this should be close enough that it should catch most crashes. The logic in this routine is based on code in the SGI OpenGL sample implementation. */ private int imageSizeInBytes(int format, int type, int w, int h, int d) { int elements = 0; int esize = 0; if (w < 0) return 0; if (h < 0) return 0; if (d < 0) return 0; switch (format) { case GL_COLOR_INDEX: case GL_STENCIL_INDEX: elements = 1; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_LUMINANCE: case GL_DEPTH_COMPONENT: elements = 1; break; case GL_LUMINANCE_ALPHA: elements = 2; break; case GL_RGB: case GL_BGR: elements = 3; break; case GL_RGBA: case GL_BGRA: case GL_ABGR_EXT: elements = 4; break; case GL_HILO_NV: elements = 2; break; default: return 0; } switch (type) { case GL_BITMAP: if (format == GL_COLOR_INDEX) { return (d * (h * ((w+7)/8))); } else { return 0; } case GL_BYTE: case GL_UNSIGNED_BYTE: esize = 1; break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: esize = 1; elements = 1; break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: esize = 2; elements = 1; break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: esize = 4; elements = 1; break; default: return 0; } return (elements * esize * w * h * d); } private boolean bufferObjectExtensionsInitialized = false; private boolean haveARBPixelBufferObject; private boolean haveEXTPixelBufferObject; private boolean haveGL15; private boolean haveGL21; private boolean haveARBVertexBufferObject; private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker(); private GLBufferSizeTracker bufferSizeTracker; private void initBufferObjectExtensionChecks() { if (bufferObjectExtensionsInitialized) return; bufferObjectExtensionsInitialized = true; haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object"); haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object"); haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); } private void checkBufferObject(boolean extension1, boolean extension2, boolean extension3, boolean enabled, int state, String kind) { if (inBeginEndPair) { throw new GLException("May not call this between glBegin and glEnd"); } boolean avail = (extension1 || extension2 || extension3); if (!avail) { if (!enabled) return; throw new GLException("Required extensions not available to call this function"); } int buffer = bufferStateTracker.getBoundBufferObject(state, this); if (enabled) { if (buffer == 0) { throw new GLException(kind + " must be enabled to call this method"); } } else { if (buffer != 0) { throw new GLException(kind + " must be disabled to call this method"); } } } private void checkUnpackPBODisabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, haveGL21, false, GL.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object"); } private void checkUnpackPBOEnabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, haveGL21, true, GL.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object"); } private void checkPackPBODisabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, haveGL21, false, GL.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object"); } private void checkPackPBOEnabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveARBPixelBufferObject, haveEXTPixelBufferObject, haveGL21, true, GL.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object"); } private void checkArrayVBODisabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveGL15, haveARBVertexBufferObject, false, false, GL.GL_ARRAY_BUFFER, "array vertex_buffer_object"); } private void checkArrayVBOEnabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveGL15, haveARBVertexBufferObject, false, true, GL.GL_ARRAY_BUFFER, "array vertex_buffer_object"); } private void checkElementVBODisabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveGL15, haveARBVertexBufferObject, false, false, GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object"); } private void checkElementVBOEnabled() { initBufferObjectExtensionChecks(); checkBufferObject(haveGL15, haveARBVertexBufferObject, false, true, GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object"); } // Attempt to return the same ByteBuffer object from glMapBufferARB if // the vertex buffer object's base address and size haven't changed private static class ARBVBOKey { private long addr; private int capacity; ARBVBOKey(long addr, int capacity) { this.addr = addr; this.capacity = capacity; } public int hashCode() { return (int) addr; } public boolean equals(Object o) { if ((o == null) || (!(o instanceof ARBVBOKey))) { return false; } ARBVBOKey other = (ARBVBOKey) o; return ((addr == other.addr) && (capacity == other.capacity)); } } private Map/**/ arbVBOCache = new HashMap(); /** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBuffer(int target, int access) { final long __addr_ = _context.getGLProcAddressTable()._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); } int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); long addr; addr = dispatch_glMapBuffer(target, access, __addr_); if (addr == 0 || sz == 0) { return null; } ARBVBOKey key = new ARBVBOKey(addr, sz); java.nio.ByteBuffer _res = (java.nio.ByteBuffer) arbVBOCache.get(key); if (_res == null) { _res = InternalBufferUtils.newDirectByteBuffer(addr, sz); _res.order(java.nio.ByteOrder.nativeOrder()); arbVBOCache.put(key, _res); } _res.position(0); return _res; } /** Entry point to C language function:
LPVOID glMapBufferARB(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBufferARB(int target, int access) { final long __addr_ = _context.getGLProcAddressTable()._addressof_glMapBufferARB; if (__addr_ == 0) { throw new GLException("Method \"glMapBufferARB\" not available"); } int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); long addr; addr = dispatch_glMapBufferARB(target, access, __addr_); if (addr == 0 || sz == 0) { return null; } ARBVBOKey key = new ARBVBOKey(addr, sz); java.nio.ByteBuffer _res = (java.nio.ByteBuffer) arbVBOCache.get(key); if (_res == null) { _res = InternalBufferUtils.newDirectByteBuffer(addr, sz); _res.order(java.nio.ByteOrder.nativeOrder()); arbVBOCache.put(key, _res); } _res.position(0); return _res; } /** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access); */ native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); /** Encapsulates function pointer for OpenGL function
: LPVOID glMapBufferARB(GLenum target, GLenum access); */ native private long dispatch_glMapBufferARB(int target, int access, long glProcAddress); jogl-1.1.1/jogl/make/gl-macosx-nsig.cfg0000644000175000017500000000004710402607476017573 0ustar twernertwernerInclude nsig.cfg Include gl-macosx.cfg jogl-1.1.1/jogl/make/gl-macosx.cfg0000644000175000017500000000202110420704562016621 0ustar twernertwerner# This .cfg file is used to generate the GL interface and implementing class. Package javax.media.opengl Style InterfaceAndImpl JavaClass GL ImplPackage com.sun.opengl.impl ImplJavaClass GLImpl Include gl-common-macosx.cfg EmitProcAddressTable true ProcAddressTableClassName GLProcAddressTable GetProcAddressTableExpr _context.getGLProcAddressTable() # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode #include CustomCCode /* Provide Windows typedefs */ CustomCCode typedef void* LPVOID; CustomCCode typedef unsigned int* PUINT; IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java IncludeAs CustomCCode gl-impl-CustomCCode.c jogl-1.1.1/jogl/make/gl-win32-nsig.cfg0000644000175000017500000000004610402607476017242 0ustar twernertwernerInclude nsig.cfg Include gl-win32.cfg jogl-1.1.1/jogl/make/gl-win32.cfg0000644000175000017500000000222510546575324016312 0ustar twernertwerner# This .cfg file is used to generate the GL interface and implementing class. Package javax.media.opengl Style InterfaceAndImpl JavaClass GL ImplPackage com.sun.opengl.impl ImplJavaClass GLImpl Include gl-common-win32.cfg EmitProcAddressTable true ProcAddressTableClassName GLProcAddressTable GetProcAddressTableExpr _context.getGLProcAddressTable() # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #undef WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode /* This typedef is apparently needed for compilers before VC8 */ CustomCCode #if _MSC_VER < 1400 CustomCCode typedef int intptr_t; CustomCCode #endif IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java IncludeAs CustomCCode gl-impl-CustomCCode.c jogl-1.1.1/jogl/make/gl-x11-nsig.cfg0000644000175000017500000000004410402607476016707 0ustar twernertwernerInclude nsig.cfg Include gl-x11.cfg jogl-1.1.1/jogl/make/gl-x11.cfg0000644000175000017500000000235110420704564015750 0ustar twernertwerner# This .cfg file is used to generate the GL interface and implementing class. Package javax.media.opengl Style InterfaceAndImpl JavaClass GL ImplPackage com.sun.opengl.impl ImplJavaClass GLImpl Include gl-common-x11.cfg EmitProcAddressTable true ProcAddressTableClassName GLProcAddressTable GetProcAddressTableExpr _context.getGLProcAddressTable() # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glxext.h" are parsed. */ CustomCCode #define GLX_GLXEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Provide Windows typedefs */ CustomCCode typedef void* LPVOID; CustomCCode typedef unsigned int* PUINT; IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java IncludeAs CustomCCode gl-impl-CustomCCode.c jogl-1.1.1/jogl/make/glu-CustomJavaCode.java0000644000175000017500000021440611002327352020554 0ustar twernertwernerprivate static boolean useJavaMipmapCode = true; static { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String val = System.getProperty("jogl.glu.nojava"); if (val != null && !val.toLowerCase().equals("false")) { useJavaMipmapCode = false; } return null; } }); } /** * Instantiates a new OpenGL Utility Library object. A GLU object may * be instantiated at any point in the application and is not * inherently tied to any particular OpenGL context; however, the GLU * object may only be used when an OpenGL context is current on the * current thread. Attempts to call most of the methods in the GLU * library when no OpenGL context is current will cause an exception * to be thrown. * *

* * The returned GLU object is not guaranteed to be thread-safe and * should only be used from one thread at a time. Multiple GLU objects * may be instantiated to be used from different threads * simultaneously. */ public GLU() { this.project = new Project(); } //---------------------------------------------------------------------- // Utility routines // /** * Returns the GL object associated with the OpenGL context current on * the current thread. Throws GLException if no OpenGL context is * current. */ public static GL getCurrentGL() throws GLException { GLContext curContext = GLContext.getCurrent(); if (curContext == null) { throw new GLException("No OpenGL context current on this thread"); } return curContext.getGL(); } public String gluErrorString(int errorCode) { return Error.gluErrorString(errorCode); } /* extName is an extension name. * extString is a string of extensions separated by blank(s). There may or * may not be leading or trailing blank(s) in extString. * This works in cases of extensions being prefixes of another like * GL_EXT_texture and GL_EXT_texture3D. * Returns true if extName is found otherwise it returns false. */ public boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) { return Registry.gluCheckExtension(extName, extString); } public String gluGetString(int name) { return Registry.gluGetString(name); } /** * Returns true if the specified GLU core- or extension-function can be * successfully used through this GLU instance. By "successfully" we mean * that the function is both callable on the machine running the * program and available on the current display.

* * A GLU function is callable if it is a GLU core- or extension-function * that is supported by the underlying GLU implementation. The function is * available if the OpenGL implementation on the display meets the * requirements of the GLU function being called (because GLU functions utilize * OpenGL functions).

* * Whether or not a GLU function is callable is determined as follows: *

    *
  • If the function is a GLU core function (i.e., not an * extension), gluGetString(GLU_VERSION) is used to determine the * version number of the underlying GLU implementation on the host. * then the function name is cross-referenced with that specification to * see if it is part of that version's specification. * *
  • If the function is a GLU extension, the function name is * cross-referenced with the list returned by * gluGetString(GLU_EXTENSIONS) to see if the function is one of * the extensions that is supported by the underlying GLU implementation. *
* * Whether or not a GLU function is available is determined as follows: *
    *
  • If the function is a GLU core function then the function is first * cross-referenced with the GLU specifications to find the minimum GLU * version required to call that GLU function. Then the following table * is consulted to determine the minimum GL version required for that version * of GLU: *
      *
    • GLU 1.0 requires OpenGL 1.0 *
    • GLU 1.1 requires OpenGL 1.0 *
    • GLU 1.2 requires OpenGL 1.1 *
    • GLU 1.3 requires OpenGL 1.2 *
    * Finally, glGetString(GL_VERSION) is used to determine the * highest OpenGL version that both host and display support, and from that it * is possible to determine if the GL facilities required by the GLU function * are available on the display. * *
  • If the function is a GLU extension, the function name is * cross-referenced with the list returned by * gluGetString(GLU_EXTENSIONS) to see if the function is one of * the extensions that is supported by the underlying GLU implementation. *
* * NOTE:The availability of a function may change at runtime in * response to changes in the display environment. For example, when a window * is dragged from one display to another on a multi-display system, or when * the properties of the display device are modified (e.g., changing the color * depth of the display). Any application that is concerned with handling * these situations correctly should confirm availability after a display * change before calling a questionable OpenGL function. To detect a change in * the display device, please see {@link * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}. * * @param gluFunctionName the name of the OpenGL function (e.g., use * "gluNurbsCallbackDataEXT" to check if the * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid) extension is available). */ public boolean isFunctionAvailable(String gluFunctionName) { if (useJavaMipmapCode) { // All GLU functions are available in Java port return true; } return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0); } //---------------------------------------------------------------------- // Tessellation routines // /***************************************************************************** * gluNewTess creates and returns a new tessellation object. This * object must be referred to when calling tesselation methods. A return * value of null means that there was not enough memeory to allocate the * object. * * @return A new tessellation object. * * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluDeleteTess gluDeleteTess * @see #gluTessCallback gluTessCallback ****************************************************************************/ public GLUtessellator gluNewTess() { return GLUtessellatorImpl.gluNewTess(); } /***************************************************************************** * gluDeleteTess destroys the indicated tessellation object (which was * created with {@link #gluNewTess gluNewTess}). * * @param tessellator * Specifies the tessellation object to destroy. * * @see #gluBeginPolygon gluBeginPolygon * @see #gluNewTess gluNewTess * @see #gluTessCallback gluTessCallback ****************************************************************************/ public void gluDeleteTess(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluDeleteTess(); } /***************************************************************************** * gluTessProperty is used to control properites stored in a * tessellation object. These properties affect the way that the polygons are * interpreted and rendered. The legal value for which are as * follows:

* * GLU_TESS_WINDING_RULE *

    * Determines which parts of the polygon are on the "interior". * value may be set to one of *
    GLU_TESS_WINDING_ODD, *
    GLU_TESS_WINDING_NONZERO, *
    GLU_TESS_WINDING_POSITIVE, or *
    GLU_TESS_WINDING_NEGATIVE, or *
    GLU_TESS_WINDING_ABS_GEQ_TWO.

    * * To understand how the winding rule works, consider that the input * contours partition the plane into regions. The winding rule determines * which of these regions are inside the polygon.

    * * For a single contour C, the winding number of a point x is simply the * signed number of revolutions we make around x as we travel once around C * (where CCW is positive). When there are several contours, the individual * winding numbers are summed. This procedure associates a signed integer * value with each point x in the plane. Note that the winding number is * the same for all points in a single region.

    * * The winding rule classifies a region as "inside" if its winding number * belongs to the chosen category (odd, nonzero, positive, negative, or * absolute value of at least two). The previous GLU tessellator (prior to * GLU 1.2) used the "odd" rule. The "nonzero" rule is another common way * to define the interior. The other three rules are useful for polygon CSG * operations. *

*
GLU_TESS_BOUNDARY_ONLY *
    * Is a boolean value ("value" should be set to GL_TRUE or GL_FALSE). When * set to GL_TRUE, a set of closed contours separating the polygon interior * and exterior are returned instead of a tessellation. Exterior contours * are oriented CCW with respect to the normal; interior contours are * oriented CW. The GLU_TESS_BEGIN and GLU_TESS_BEGIN_DATA * callbacks use the type GL_LINE_LOOP for each contour. *
*
GLU_TESS_TOLERANCE *
    * Specifies a tolerance for merging features to reduce the size of the * output. For example, two vertices that are very close to each other * might be replaced by a single vertex. The tolerance is multiplied by the * largest coordinate magnitude of any input vertex; this specifies the * maximum distance that any feature can move as the result of a single * merge operation. If a single feature takes part in several merge * operations, the toal distance moved could be larger.

    * * Feature merging is completely optional; the tolerance is only a hint. * The implementation is free to merge in some cases and not in others, or * to never merge features at all. The initial tolerance is 0.

    * * The current implementation merges vertices only if they are exactly * coincident, regardless of the current tolerance. A vertex is spliced * into an edge only if the implementation is unable to distinguish which * side of the edge the vertex lies on. Two edges are merged only when both * endpoints are identical. *

* * @param tessellator * Specifies the tessellation object created with * {@link #gluNewTess gluNewTess} * @param which * Specifies the property to be set. Valid values are * GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARDY_ONLY, * GLU_TESS_TOLERANCE. * @param value * Specifices the value of the indicated property. * * @see #gluGetTessProperty gluGetTessProperty * @see #gluNewTess gluNewTess ****************************************************************************/ public void gluTessProperty(GLUtessellator tessellator, int which, double value) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessProperty(which, value); } /***************************************************************************** * gluGetTessProperty retrieves properties stored in a tessellation * object. These properties affect the way that tessellation objects are * interpreted and rendered. See the * {@link #gluTessProperty gluTessProperty} reference * page for information about the properties and what they do. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param which * Specifies the property whose value is to be fetched. Valid values * are GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARY_ONLY, * and GLU_TESS_TOLERANCES. * @param value * Specifices an array into which the value of the named property is * written. * * @see #gluNewTess gluNewTess * @see #gluTessProperty gluTessProperty ****************************************************************************/ public void gluGetTessProperty(GLUtessellator tessellator, int which, double[] value, int value_offset) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluGetTessProperty(which, value, value_offset); } /***************************************************************************** * gluTessNormal describes a normal for a polygon that the program is * defining. All input data will be projected onto a plane perpendicular to * the one of the three coordinate axes before tessellation and all output * triangles will be oriented CCW with repsect to the normal (CW orientation * can be obtained by reversing the sign of the supplied normal). For * example, if you know that all polygons lie in the x-y plane, call * gluTessNormal(tess, 0.0, 0.0, 0.0) before rendering any polygons.

* * If the supplied normal is (0.0, 0.0, 0.0)(the initial value), the normal * is determined as follows. The direction of the normal, up to its sign, is * found by fitting a plane to the vertices, without regard to how the * vertices are connected. It is expected that the input data lies * approximately in the plane; otherwise, projection perpendicular to one of * the three coordinate axes may substantially change the geometry. The sign * of the normal is chosen so that the sum of the signed areas of all input * contours is nonnegative (where a CCW contour has positive area).

* * The supplied normal persists until it is changed by another call to * gluTessNormal. * * @param tessellator * Specifies the tessellation object (created by * {@link #gluNewTess gluNewTess}). * @param x * Specifies the first component of the normal. * @param y * Specifies the second component of the normal. * @param z * Specifies the third component of the normal. * * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessNormal(GLUtessellator tessellator, double x, double y, double z) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessNormal(x, y, z); } /***************************************************************************** * gluTessCallback is used to indicate a callback to be used by a * tessellation object. If the specified callback is already defined, then it * is replaced. If aCallback is null, then the existing callback * becomes undefined.

* * These callbacks are used by the tessellation object to describe how a * polygon specified by the user is broken into triangles. Note that there are * two versions of each callback: one with user-specified polygon data and one * without. If both versions of a particular callback are specified, then the * callback with user-specified polygon data will be used. Note that the * polygonData parameter used by some of the methods is a copy of the * reference that was specified when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The legal callbacks are as follows:

* * GLU_TESS_BEGIN *

    * The begin callback is invoked like {@link javax.media.opengl.GL#glBegin * glBegin} to indicate the start of a (triangle) primitive. The method * takes a single argument of type int. If the * GLU_TESS_BOUNDARY_ONLY property is set to GL_FALSE, then * the argument is set to either GL_TRIANGLE_FAN, * GL_TRIANGLE_STRIP, or GL_TRIANGLES. If the * GLU_TESS_BOUNDARY_ONLY property is set to GL_TRUE, then the * argument will be set to GL_LINE_LOOP. The method prototype for * this callback is: *
* *
 *         void begin(int type);

* * GLU_TESS_BEGIN_DATA *

    * The same as the GLU_TESS_BEGIN callback except * that it takes an additional reference argument. This reference is * identical to the opaque reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
 *         void beginData(int type, Object polygonData);
* * GLU_TESS_EDGE_FLAG *
    * The edge flag callback is similar to * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes * a single boolean boundaryEdge that indicates which edges lie on the * polygon boundary. If the boundaryEdge is GL_TRUE, then each vertex * that follows begins an edge that lies on the polygon boundary, that is, * an edge that separates an interior region from an exterior one. If the * boundaryEdge is GL_FALSE, then each vertex that follows begins an * edge that lies in the polygon interior. The edge flag callback (if * defined) is invoked before the first vertex callback.

    * * Since triangle fans and triangle strips do not support edge flags, the * begin callback is not called with GL_TRIANGLE_FAN or * GL_TRIANGLE_STRIP if a non-null edge flag callback is provided. * (If the callback is initialized to null, there is no impact on * performance). Instead, the fans and strips are converted to independent * triangles. The method prototype for this callback is: *

* *
 *         void edgeFlag(boolean boundaryEdge);
* * GLU_TESS_EDGE_FLAG_DATA *
    * The same as the GLU_TESS_EDGE_FLAG callback except that it takes * an additional reference argument. This reference is identical to the * opaque reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
 *         void edgeFlagData(boolean boundaryEdge, Object polygonData);
* * GLU_TESS_VERTEX *
    * The vertex callback is invoked between the begin and end callbacks. It is * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f}, and it * defines the vertices of the triangles created by the tessellation * process. The method takes a reference as its only argument. This * reference is identical to the opaque reference provided by the user when * the vertex was described (see * {@link #gluTessVertex gluTessVertex}). The method * prototype for this callback is: *
* *
 *         void vertex(Object vertexData);
* * GLU_TESS_VERTEX_DATA *
    * The same as the GLU_TESS_VERTEX callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
 *         void vertexData(Object vertexData, Object polygonData);
* * GLU_TESS_END *
    * The end callback serves the same purpose as * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a * primitive and it takes no arguments. The method prototype for this * callback is: *
* *
 *         void end();
* * GLU_TESS_END_DATA *
    * The same as the GLU_TESS_END callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
 *         void endData(Object polygonData);
* * GLU_TESS_COMBINE *
    * The combine callback is called to create a new vertex when the * tessellation detects an intersection, or wishes to merge features. The * method takes four arguments: an array of three elements each of type * double, an array of four references, an array of four elements each of * type float, and a reference to a reference. The prototype is: *
* *
 *         void combine(double[] coords, Object[] data,
 *                      float[] weight, Object[] outData);
* *
    * The vertex is defined as a linear combination of up to four existing * vertices, stored in data. The coefficients of the linear * combination are given by weight; these weights always add up to 1. * All vertex pointers are valid even when some of the weights are 0. * coords gives the location of the new vertex.

    * * The user must allocate another vertex, interpolate parameters using * data and weight, and return the new vertex pointer * in outData. This handle is supplied during rendering callbacks. * The user is responsible for freeing the memory some time after * {@link #gluTessEndPolygon gluTessEndPolygon} is * called.

    * * For example, if the polygon lies in an arbitrary plane in 3-space, and a * color is associated with each vertex, the GLU_TESS_COMBINE * callback might look like this: *

*
 *         void myCombine(double[] coords, Object[] data,
 *                        float[] weight, Object[] outData)
 *         {
 *            MyVertex newVertex = new MyVertex();
 *
 *            newVertex.x = coords[0];
 *            newVertex.y = coords[1];
 *            newVertex.z = coords[2];
 *            newVertex.r = weight[0]*data[0].r +
 *                          weight[1]*data[1].r +
 *                          weight[2]*data[2].r +
 *                          weight[3]*data[3].r;
 *            newVertex.g = weight[0]*data[0].g +
 *                          weight[1]*data[1].g +
 *                          weight[2]*data[2].g +
 *                          weight[3]*data[3].g;
 *            newVertex.b = weight[0]*data[0].b +
 *                          weight[1]*data[1].b +
 *                          weight[2]*data[2].b +
 *                          weight[3]*data[3].b;
 *            newVertex.a = weight[0]*data[0].a +
 *                          weight[1]*data[1].a +
 *                          weight[2]*data[2].a +
 *                          weight[3]*data[3].a;
 *            outData = newVertex;
 *         }
* *
    * If the tessellation detects an intersection, then the * GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback (see * below) must be defined, and it must write a non-null reference into * outData. Otherwise the GLU_TESS_NEED_COMBINE_CALLBACK error * occurs, and no output is generated. *
* * GLU_TESS_COMBINE_DATA *
    * The same as the GLU_TESS_COMBINE callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
 *         void combineData(double[] coords, Object[] data,
                            float[] weight, Object[] outData,
                            Object polygonData);
* * GLU_TESS_ERROR *
    * The error callback is called when an error is encountered. The one * argument is of type int; it indicates the specific error that occurred * and will be set to one of GLU_TESS_MISSING_BEGIN_POLYGON, * GLU_TESS_MISSING_END_POLYGON, * GLU_TESS_MISSING_BEGIN_CONTOUR, * GLU_TESS_MISSING_END_CONTOUR, GLU_TESS_COORD_TOO_LARGE, * GLU_TESS_NEED_COMBINE_CALLBACK or GLU_OUT_OF_MEMORY. * Character strings describing these errors can be retrieved with the * {@link #gluErrorString gluErrorString} call. The * method prototype for this callback is: *
* *
 *         void error(int errnum);
* *
    * The GLU library will recover from the first four errors by inserting the * missing call(s). GLU_TESS_COORD_TOO_LARGE indicates that some * vertex coordinate exceeded the predefined constant * GLU_TESS_MAX_COORD in absolute value, and that the value has been * clamped. (Coordinate values must be small enough so that two can be * multiplied together without overflow.) * GLU_TESS_NEED_COMBINE_CALLBACK indicates that the tessellation * detected an intersection between two edges in the input data, and the * GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback was not * provided. No output is generated. GLU_OUT_OF_MEMORY indicates that * there is not enough memory so no output is generated. *
* * GLU_TESS_ERROR_DATA *
    * The same as the GLU_TESS_ERROR callback except that it takes an * additional reference argument. This reference is identical to the opaque * reference provided when * {@link #gluTessBeginPolygon gluTessBeginPolygon} * was called. The method prototype for this callback is: *
* *
 *         void errorData(int errnum, Object polygonData);
* * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param which * Specifies the callback being defined. The following values are * valid: GLU_TESS_BEGIN, GLU_TESS_BEGIN_DATA, * GLU_TESS_EDGE_FLAG, GLU_TESS_EDGE_FLAG_DATA, * GLU_TESS_VERTEX, GLU_TESS_VERTEX_DATA, * GLU_TESS_END, GLU_TESS_END_DATA, * GLU_TESS_COMBINE, GLU_TESS_COMBINE_DATA, * GLU_TESS_ERROR, and GLU_TESS_ERROR_DATA. * @param aCallback * Specifies the callback object to be called. * * @see javax.media.opengl.GL#glBegin glBegin * @see javax.media.opengl.GL#glEdgeFlag glEdgeFlag * @see javax.media.opengl.GL#glVertex3f glVertex3f * @see #gluNewTess gluNewTess * @see #gluErrorString gluErrorString * @see #gluTessVertex gluTessVertex * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal ****************************************************************************/ public void gluTessCallback(GLUtessellator tessellator, int which, GLUtessellatorCallback aCallback) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessCallback(which, aCallback); } /***************************************************************************** * gluTessVertex describes a vertex on a polygon that the program * defines. Successive gluTessVertex calls describe a closed contour. * For example, to describe a quadrilateral gluTessVertex should be * called four times. gluTessVertex can only be called between * {@link #gluTessBeginContour gluTessBeginContour} and * {@link #gluTessBeginContour gluTessEndContour}.

* * data normally references to a structure containing the vertex * location, as well as other per-vertex attributes such as color and normal. * This reference is passed back to the user through the * GLU_TESS_VERTEX or GLU_TESS_VERTEX_DATA callback after * tessellation (see the {@link #gluTessCallback * gluTessCallback} reference page). * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param coords * Specifies the coordinates of the vertex. * @param data * Specifies an opaque reference passed back to the program with the * vertex callback (as specified by * {@link #gluTessCallback gluTessCallback}). * * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessVertex(GLUtessellator tessellator, double[] coords, int coords_offset, Object data) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessVertex(coords, coords_offset, data); } /***************************************************************************** * gluTessBeginPolygon and * {@link #gluTessEndPolygon gluTessEndPolygon} delimit * the definition of a convex, concave or self-intersecting polygon. Within * each gluTessBeginPolygon/ * {@link #gluTessEndPolygon gluTessEndPolygon} pair, * there must be one or more calls to * {@link #gluTessBeginContour gluTessBeginContour}/ * {@link #gluTessEndContour gluTessEndContour}. Within * each contour, there are zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex}, {@link #gluTessBeginContour * gluTessBeginContour}, and {@link #gluTessEndContour * gluTessEndContour} reference pages for more details.

* * data is a reference to a user-defined data structure. If the * appropriate callback(s) are specified (see * {@link #gluTessCallback gluTessCallback}), then this * reference is returned to the callback method(s). Thus, it is a convenient * way to store per-polygon information.

* * Once {@link #gluTessEndPolygon gluTessEndPolygon} is * called, the polygon is tessellated, and the resulting triangles are * described through callbacks. See * {@link #gluTessCallback gluTessCallback} for * descriptions of the callback methods. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param data * Specifies a reference to user polygon data. * * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessBeginPolygon(GLUtessellator tessellator, Object data) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessBeginPolygon(data); } /***************************************************************************** * gluTessBeginContour and * {@link #gluTessEndContour gluTessEndContour} delimit * the definition of a polygon contour. Within each * gluTessBeginContour/ * {@link #gluTessEndContour gluTessEndContour} pair, * there can be zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex} reference page for more details. gluTessBeginContour * can only be called between * {@link #gluTessBeginPolygon gluTessBeginPolygon} and * {@link #gluTessEndPolygon gluTessEndPolygon}. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessBeginContour(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessBeginContour(); } /***************************************************************************** * gluTessEndContour and * {@link #gluTessBeginContour gluTessBeginContour} * delimit the definition of a polygon contour. Within each * {@link #gluTessBeginContour gluTessBeginContour}/ * gluTessEndContour pair, there can be zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex} reference page for more details. * {@link #gluTessBeginContour gluTessBeginContour} can * only be called between {@link #gluTessBeginPolygon * gluTessBeginPolygon} and * {@link #gluTessEndPolygon gluTessEndPolygon}. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessEndPolygon gluTessEndPolygon ****************************************************************************/ public void gluTessEndContour(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessEndContour(); } /***************************************************************************** * gluTessEndPolygon and * {@link #gluTessBeginPolygon gluTessBeginPolygon} * delimit the definition of a convex, concave or self-intersecting polygon. * Within each {@link #gluTessBeginPolygon * gluTessBeginPolygon}/gluTessEndPolygon pair, there must be one or * more calls to {@link #gluTessBeginContour * gluTessBeginContour}/{@link #gluTessEndContour * gluTessEndContour}. Within each contour, there are zero or more calls to * {@link #gluTessVertex gluTessVertex}. The vertices * specify a closed contour (the last vertex of each contour is automatically * linked to the first). See the {@link #gluTessVertex * gluTessVertex}, {@link #gluTessBeginContour * gluTessBeginContour} and {@link #gluTessEndContour * gluTessEndContour} reference pages for more details.

* * Once gluTessEndPolygon is called, the polygon is tessellated, and * the resulting triangles are described through callbacks. See * {@link #gluTessCallback gluTessCallback} for * descriptions of the callback functions. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessVertex gluTessVertex * @see #gluTessCallback gluTessCallback * @see #gluTessProperty gluTessProperty * @see #gluTessNormal gluTessNormal * @see #gluTessBeginPolygon gluTessBeginPolygon ****************************************************************************/ public void gluTessEndPolygon(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluTessEndPolygon(); } /***************************************************************************** * gluBeginPolygon and {@link #gluEndPolygon gluEndPolygon} * delimit the definition of a nonconvex polygon. To define such a * polygon, first call gluBeginPolygon. Then define the * contours of the polygon by calling {@link #gluTessVertex * gluTessVertex} for each vertex and {@link #gluNextContour * gluNextContour} to start each new contour. Finally, call {@link * #gluEndPolygon gluEndPolygon} to signal the end of the * definition. See the {@link #gluTessVertex gluTessVertex} and {@link * #gluNextContour gluNextContour} reference pages for more * details.

* * Once {@link #gluEndPolygon gluEndPolygon} is called, * the polygon is tessellated, and the resulting triangles are described * through callbacks. See {@link #gluTessCallback * gluTessCallback} for descriptions of the callback methods. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluNextContour gluNextContour * @see #gluTessCallback gluTessCallback * @see #gluTessVertex gluTessVertex * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessBeginContour gluTessBeginContour ****************************************************************************/ public void gluBeginPolygon(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluBeginPolygon(); } /***************************************************************************** * gluNextContour is used to describe polygons with multiple * contours. After you describe the first contour through a series of * {@link #gluTessVertex gluTessVertex} calls, a * gluNextContour call indicates that the previous contour is complete * and that the next contour is about to begin. Perform another series of * {@link #gluTessVertex gluTessVertex} calls to * describe the new contour. Repeat this process until all contours have been * described.

* * The type parameter defines what type of contour follows. The following * values are valid.

* * GLU_EXTERIOR *

    * An exterior contour defines an exterior boundary of the polygon. *
* GLU_INTERIOR *
    * An interior contour defines an interior boundary of the polygon (such as * a hole). *
* GLU_UNKNOWN *
    * An unknown contour is analyzed by the library to determine whether it is * interior or exterior. *
* GLU_CCW, GLU_CW *
    * The first GLU_CCW or GLU_CW contour defined is considered * to be exterior. All other contours are considered to be exterior if they * are oriented in the same direction (clockwise or counterclockwise) as the * first contour, and interior if they are not. If one contour is of type * GLU_CCW or GLU_CW, then all contours must be of the same * type (if they are not, then all GLU_CCW and GLU_CW contours * will be changed to GLU_UNKNOWN). Note that there is no * real difference between the GLU_CCW and GLU_CW contour * types. *

* * To define the type of the first contour, you can call gluNextContour * before describing the first contour. If you do not call * gluNextContour before the first contour, the first contour is marked * GLU_EXTERIOR.

* *

    * Note: The gluNextContour function is obsolete and is * provided for backward compatibility only. The gluNextContour * function is mapped to {@link #gluTessEndContour * gluTessEndContour} followed by * {@link #gluTessBeginContour gluTessBeginContour}. *
* * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * @param type * The type of the contour being defined. * * @see #gluNewTess gluNewTess * @see #gluTessBeginContour gluTessBeginContour * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessCallback gluTessCallback * @see #gluTessEndContour gluTessEndContour * @see #gluTessVertex gluTessVertex ****************************************************************************/ public void gluNextContour(GLUtessellator tessellator, int type) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluNextContour(type); } /***************************************************************************** * gluEndPolygon and {@link #gluBeginPolygon * gluBeginPolygon} delimit the definition of a nonconvex polygon. To define * such a polygon, first call {@link #gluBeginPolygon * gluBeginPolygon}. Then define the contours of the polygon by calling * {@link #gluTessVertex gluTessVertex} for each vertex * and {@link #gluNextContour gluNextContour} to start * each new contour. Finally, call gluEndPolygon to signal the end of * the definition. See the {@link #gluTessVertex * gluTessVertex} and {@link #gluNextContour * gluNextContour} reference pages for more details.

* * Once gluEndPolygon is called, the polygon is tessellated, and the * resulting triangles are described through callbacks. See * {@link #gluTessCallback gluTessCallback} for * descriptions of the callback methods. * * @param tessellator * Specifies the tessellation object (created with * {@link #gluNewTess gluNewTess}). * * @see #gluNewTess gluNewTess * @see #gluNextContour gluNextContour * @see #gluTessCallback gluTessCallback * @see #gluTessVertex gluTessVertex * @see #gluTessBeginPolygon gluTessBeginPolygon * @see #gluTessBeginContour gluTessBeginContour ****************************************************************************/ public void gluEndPolygon(GLUtessellator tessellator) { GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator; tess.gluEndPolygon(); } //---------------------------------------------------------------------- // Quadric functionality // /** Interface to C language function:
void gluCylinder(GLUquadric * quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); */ public void gluCylinder(GLUquadric quad, double base, double top, double height, int slices, int stacks) { ((GLUquadricImpl) quad).drawCylinder(getCurrentGL(), (float) base, (float) top, (float) height, slices, stacks); } /** Interface to C language function:
void gluDeleteQuadric(GLUquadric * quad); */ public void gluDeleteQuadric(GLUquadric quad) { } /** Interface to C language function:
void gluDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); */ public void gluDisk(GLUquadric quad, double inner, double outer, int slices, int loops) { ((GLUquadricImpl) quad).drawDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops); } /** Interface to C language function:
GLUquadric * gluNewQuadric(void); */ public GLUquadric gluNewQuadric() { return new GLUquadricImpl(); } /** Interface to C language function:
void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); */ public void gluPartialDisk(GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep) { ((GLUquadricImpl) quad).drawPartialDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops, (float) start, (float) sweep); } /** Interface to C language function:
void gluQuadricDrawStyle(GLUquadric * quad, GLenum draw); */ public void gluQuadricDrawStyle(GLUquadric quad, int draw) { ((GLUquadricImpl) quad).setDrawStyle(draw); } /** Interface to C language function:
void gluQuadricNormals(GLUquadric * quad, GLenum normal); */ public void gluQuadricNormals(GLUquadric quad, int normal) { ((GLUquadricImpl) quad).setNormals(normal); } /** Interface to C language function:
void gluQuadricOrientation(GLUquadric * quad, GLenum orientation); */ public void gluQuadricOrientation(GLUquadric quad, int orientation) { ((GLUquadricImpl) quad).setOrientation(orientation); } /** Interface to C language function:
void gluQuadricTexture(GLUquadric * quad, GLboolean texture); */ public void gluQuadricTexture(GLUquadric quad, boolean texture) { ((GLUquadricImpl) quad).setTextureFlag(texture); } /** Interface to C language function:
void gluSphere(GLUquadric * quad, GLdouble radius, GLint slices, GLint stacks); */ public void gluSphere(GLUquadric quad, double radius, int slices, int stacks) { ((GLUquadricImpl) quad).drawSphere(getCurrentGL(), (float) radius, slices, stacks); } //---------------------------------------------------------------------- // Projection routines // private Project project; public void gluOrtho2D(double left, double right, double bottom, double top) { project.gluOrtho2D(getCurrentGL(), left, right, bottom, top); } public void gluPerspective(double fovy, double aspect, double zNear, double zFar) { project.gluPerspective(getCurrentGL(), fovy, aspect, zNear, zFar); } public void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) { project.gluLookAt(getCurrentGL(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ); } /** Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); *

Accepts the outgoing window coordinates as a single array. */ public boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) { return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset); } /** Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); *

Accepts the outgoing window coordinates as a single buffer. */ public boolean gluProject(double objX, double objY, double objZ, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, java.nio.DoubleBuffer winPos) { return project.gluProject(objX, objY, objZ, model, proj, view, winPos); } /** Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); *

Accepts the outgoing object coordinates (a 3-vector) as a single array. */ public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) { return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset); } /** Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); *

Accepts the outgoing object coordinates (a 3-vector) as a single buffer. */ public boolean gluUnProject(double winX, double winY, double winZ, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, java.nio.DoubleBuffer objPos) { return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); } /** Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); *

Accepts the outgoing object coordinates (a 4-vector) as a single array. */ public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) { return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset); } /** Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); *

Accepts the outgoing object coordinates (a 4-vector) as a single buffer. */ public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, java.nio.DoubleBuffer model, java.nio.DoubleBuffer proj, java.nio.IntBuffer view, double nearVal, double farVal, java.nio.DoubleBuffer objPos) { return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); } public void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) { project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport, viewport_offset); } public void gluPickMatrix(double x, double y, double delX, double delY, java.nio.IntBuffer viewport) { project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport); } //---------------------------------------------------------------------- // Mipmap and image scaling functionality // Boolean public static final int GLU_FALSE = 0; public static final int GLU_TRUE = 1; // String Name public static final int GLU_VERSION = 100800; public static final int GLU_EXTENSIONS = 100801; // Extensions public static final String versionString = "1.3"; public static final String extensionString = "GLU_EXT_nurbs_tessellator " + "GLU_EXT_object_space_tess "; // ErrorCode public static final int GLU_INVALID_ENUM = 100900; public static final int GLU_INVALID_VALUE = 100901; public static final int GLU_OUT_OF_MEMORY = 100902; public static final int GLU_INVALID_OPERATION = 100904; // NurbsDisplay // GLU_FILL //public static final int GLU_OUTLINE_POLYGON = 100240; //public static final int GLU_OUTLINE_PATCH = 100241; // NurbsCallback //public static final int GLU_NURBS_ERROR = 100103; public static final int GLU_ERROR = 100103; //public static final int GLU_NURBS_BEGIN = 100164; //public static final int GLU_NURBS_BEGIN_EXT = 100164; //public static final int GLU_NURBS_VERTEX = 100165; //public static final int GLU_NURBS_VERTEX_EXT = 100165; //public static final int GLU_NURBS_NORMAL = 100166; //public static final int GLU_NURBS_NORMAL_EXT = 100166; //public static final int GLU_NURBS_COLOR = 100167; //public static final int GLU_NURBS_COLOR_EXT = 100167; //public static final int GLU_NURBS_TEXTURE_COORD = 100168; //public static final int GLU_NURBS_TEX_COORD_EXT = 100168; //public static final int GLU_NURBS_END = 100169; //public static final int GLU_NURBS_END_EXT = 100169; //public static final int GLU_NURBS_BEGIN_DATA = 100170; //public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170; //public static final int GLU_NURBS_VERTEX_DATA = 100171; //public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171; //public static final int GLU_NURBS_NORMAL_DATA = 100172; //public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172; //public static final int GLU_NURBS_COLOR_DATA = 100173; //public static final int GLU_NURBS_COLOR_DATA_EXT = 100173; //public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174; //public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174; //public static final int GLU_NURBS_END_DATA = 100175; //public static final int GLU_NURBS_END_DATA_EXT = 100175; // NurbsError //public static final int GLU_NURBS_ERROR1 = 100251; //public static final int GLU_NURBS_ERROR2 = 100252; //public static final int GLU_NURBS_ERROR3 = 100253; //public static final int GLU_NURBS_ERROR4 = 100254; //public static final int GLU_NURBS_ERROR5 = 100255; //public static final int GLU_NURBS_ERROR6 = 100256; //public static final int GLU_NURBS_ERROR7 = 100257; //public static final int GLU_NURBS_ERROR8 = 100258; //public static final int GLU_NURBS_ERROR9 = 100259; //public static final int GLU_NURBS_ERROR10 = 100260; //public static final int GLU_NURBS_ERROR11 = 100261; //public static final int GLU_NURBS_ERROR12 = 100262; //public static final int GLU_NURBS_ERROR13 = 100263; //public static final int GLU_NURBS_ERROR14 = 100264; //public static final int GLU_NURBS_ERROR15 = 100265; //public static final int GLU_NURBS_ERROR16 = 100266; //public static final int GLU_NURBS_ERROR17 = 100267; //public static final int GLU_NURBS_ERROR18 = 100268; //public static final int GLU_NURBS_ERROR19 = 100269; //public static final int GLU_NURBS_ERROR20 = 100270; //public static final int GLU_NURBS_ERROR21 = 100271; //public static final int GLU_NURBS_ERROR22 = 100272; //public static final int GLU_NURBS_ERROR23 = 100273; //public static final int GLU_NURBS_ERROR24 = 100274; //public static final int GLU_NURBS_ERROR25 = 100275; //public static final int GLU_NURBS_ERROR26 = 100276; //public static final int GLU_NURBS_ERROR27 = 100277; //public static final int GLU_NURBS_ERROR28 = 100278; //public static final int GLU_NURBS_ERROR29 = 100279; //public static final int GLU_NURBS_ERROR30 = 100280; //public static final int GLU_NURBS_ERROR31 = 100281; //public static final int GLU_NURBS_ERROR32 = 100282; //public static final int GLU_NURBS_ERROR33 = 100283; //public static final int GLU_NURBS_ERROR34 = 100284; //public static final int GLU_NURBS_ERROR35 = 100285; //public static final int GLU_NURBS_ERROR36 = 100286; //public static final int GLU_NURBS_ERROR37 = 100287; // NurbsProperty //public static final int GLU_AUTO_LOAD_MATRIX = 100200; //public static final int GLU_CULLING = 100201; //public static final int GLU_SAMPLING_TOLERANCE = 100203; //public static final int GLU_DISPLAY_MODE = 100204; //public static final int GLU_PARAMETRIC_TOLERANCE = 100202; //public static final int GLU_SAMPLING_METHOD = 100205; //public static final int GLU_U_STEP = 100206; //public static final int GLU_V_STEP = 100207; //public static final int GLU_NURBS_MODE = 100160; //public static final int GLU_NURBS_MODE_EXT = 100160; //public static final int GLU_NURBS_TESSELLATOR = 100161; //public static final int GLU_NURBS_TESSELLATOR_EXT = 100161; //public static final int GLU_NURBS_RENDERER = 100162; //public static final int GLU_NURBS_RENDERER_EXT = 100162; // NurbsSampling //public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208; //public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208; //public static final int GLU_OBJECT_PATH_LENGTH = 100209; //public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209; //public static final int GLU_PATH_LENGTH = 100215; //public static final int GLU_PARAMETRIC_ERROR = 100216; //public static final int GLU_DOMAIN_DISTANCE = 100217; // NurbsTrim //public static final int GLU_MAP1_TRIM_2 = 100210; //public static final int GLU_MAP1_TRIM_3 = 100211; // QuadricDrawStyle public static final int GLU_POINT = 100010; public static final int GLU_LINE = 100011; public static final int GLU_FILL = 100012; public static final int GLU_SILHOUETTE = 100013; // QuadricCallback // GLU_ERROR // QuadricNormal public static final int GLU_SMOOTH = 100000; public static final int GLU_FLAT = 100001; public static final int GLU_NONE = 100002; // QuadricOrientation public static final int GLU_OUTSIDE = 100020; public static final int GLU_INSIDE = 100021; // TessCallback public static final int GLU_TESS_BEGIN = 100100; public static final int GLU_BEGIN = 100100; public static final int GLU_TESS_VERTEX = 100101; public static final int GLU_VERTEX = 100101; public static final int GLU_TESS_END = 100102; public static final int GLU_END = 100102; public static final int GLU_TESS_ERROR = 100103; public static final int GLU_TESS_EDGE_FLAG = 100104; public static final int GLU_EDGE_FLAG = 100104; public static final int GLU_TESS_COMBINE = 100105; public static final int GLU_TESS_BEGIN_DATA = 100106; public static final int GLU_TESS_VERTEX_DATA = 100107; public static final int GLU_TESS_END_DATA = 100108; public static final int GLU_TESS_ERROR_DATA = 100109; public static final int GLU_TESS_EDGE_FLAG_DATA = 100110; public static final int GLU_TESS_COMBINE_DATA = 100111; // TessContour public static final int GLU_CW = 100120; public static final int GLU_CCW = 100121; public static final int GLU_INTERIOR = 100122; public static final int GLU_EXTERIOR = 100123; public static final int GLU_UNKNOWN = 100124; // TessProperty public static final int GLU_TESS_WINDING_RULE = 100140; public static final int GLU_TESS_BOUNDARY_ONLY = 100141; public static final int GLU_TESS_TOLERANCE = 100142; // TessError public static final int GLU_TESS_ERROR1 = 100151; public static final int GLU_TESS_ERROR2 = 100152; public static final int GLU_TESS_ERROR3 = 100153; public static final int GLU_TESS_ERROR4 = 100154; public static final int GLU_TESS_ERROR5 = 100155; public static final int GLU_TESS_ERROR6 = 100156; public static final int GLU_TESS_ERROR7 = 100157; public static final int GLU_TESS_ERROR8 = 100158; public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151; public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152; public static final int GLU_TESS_MISSING_END_POLYGON = 100153; public static final int GLU_TESS_MISSING_END_CONTOUR = 100154; public static final int GLU_TESS_COORD_TOO_LARGE = 100155; public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156; // TessWinding public static final int GLU_TESS_WINDING_ODD = 100130; public static final int GLU_TESS_WINDING_NONZERO = 100131; public static final int GLU_TESS_WINDING_POSITIVE = 100132; public static final int GLU_TESS_WINDING_NEGATIVE = 100133; public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134; public static final double GLU_TESS_MAX_COORD = 1.0e150; private java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) { if (buf instanceof java.nio.ByteBuffer) { if (buf.position() == 0) { return (java.nio.ByteBuffer) buf; } return BufferUtil.copyByteBuffer((java.nio.ByteBuffer) buf); } else if (buf instanceof java.nio.ShortBuffer) { return BufferUtil.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf); } else if (buf instanceof java.nio.IntBuffer) { return BufferUtil.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf); } else if (buf instanceof java.nio.FloatBuffer) { return BufferUtil.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf); } else { throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)"); } } private int gluScaleImageJava( int format, int widthin, int heightin, int typein, java.nio.Buffer datain, int widthout, int heightout, int typeout, java.nio.Buffer dataout ) { java.nio.ByteBuffer in = null; java.nio.ByteBuffer out = null; in = copyToByteBuffer(datain); if( dataout instanceof java.nio.ByteBuffer ) { out = (java.nio.ByteBuffer)dataout; } else if( dataout instanceof java.nio.ShortBuffer ) { out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_SHORT); } else if ( dataout instanceof java.nio.IntBuffer ) { out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_INT); } else if ( dataout instanceof java.nio.FloatBuffer ) { out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_FLOAT); } else { throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)"); } int errno = Mipmap.gluScaleImage( getCurrentGL(), format, widthin, heightin, typein, in, widthout, heightout, typeout, out ); if( errno == 0 ) { out.rewind(); if (out != dataout) { if( dataout instanceof java.nio.ShortBuffer ) { ((java.nio.ShortBuffer) dataout).put(out.asShortBuffer()); } else if( dataout instanceof java.nio.IntBuffer ) { ((java.nio.IntBuffer) dataout).put(out.asIntBuffer()); } else if( dataout instanceof java.nio.FloatBuffer ) { ((java.nio.FloatBuffer) dataout).put(out.asFloatBuffer()); } else { throw new RuntimeException("Should not reach here"); } } } return( errno ); } private int gluBuild1DMipmapLevelsJava( int target, int internalFormat, int width, int format, int type, int userLevel, int baseLevel, int maxLevel, java.nio.Buffer data ) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL(), target, internalFormat, width, format, type, userLevel, baseLevel, maxLevel, buffer ) ); } private int gluBuild1DMipmapsJava( int target, int internalFormat, int width, int format, int type, java.nio.Buffer data ) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild1DMipmaps( getCurrentGL(), target, internalFormat, width, format, type, buffer ) ); } private int gluBuild2DMipmapLevelsJava( int target, int internalFormat, int width, int height, int format, int type, int userLevel, int baseLevel, int maxLevel, java.nio.Buffer data ) { // While the code below handles other data types, it doesn't handle non-ByteBuffers data = copyToByteBuffer(data); return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL(), target, internalFormat, width, height, format, type, userLevel, baseLevel, maxLevel, data ) ); } private int gluBuild2DMipmapsJava( int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data ) { // While the code below handles other data types, it doesn't handle non-ByteBuffers data = copyToByteBuffer(data); return( Mipmap.gluBuild2DMipmaps( getCurrentGL(), target, internalFormat, width, height, format, type, data) ); } private int gluBuild3DMipmapLevelsJava( int target, int internalFormat, int width, int height, int depth, int format, int type, int userLevel, int baseLevel, int maxLevel, java.nio.Buffer data) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL(), target, internalFormat, width, height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) ); } private int gluBuild3DMipmapsJava( int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data ) { java.nio.ByteBuffer buffer = copyToByteBuffer(data); return( Mipmap.gluBuild3DMipmaps( getCurrentGL(), target, internalFormat, width, height, depth, format, type, buffer ) ); } //---------------------------------------------------------------------- // Wrappers for mipmap and image scaling entry points which dispatch either // to the Java or C versions. // /** Interface to C language function:
GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data); } else { return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data); } } /** Interface to C language function:
GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); */ public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data); } else { return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data); } } /** Interface to C language function:
GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data); } else { return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data); } } /** Interface to C language function:
GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); */ public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data); } else { return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data); } } /** Interface to C language function:
GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); */ public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data); } else { return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data); } } /** Interface to C language function:
GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); */ public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) { if (useJavaMipmapCode) { return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data); } else { return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data); } } /** Interface to C language function:
GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); */ public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) { if (useJavaMipmapCode) { return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); } else { return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut); } } //---------------------------------------------------------------------- // NURBS functionality // /** * Sets a property on a NURBS object. (NOTE: this function is not currently implemented.) * * @param r * GLUnurbs object holding NURBS to which a property should be * set * @param property * property id * @param value * property value */ public void gluNurbsProperty(GLUnurbs r, int property, float value) { // TODO glunurbsproperty float nurbsValue; switch (property) { default: // System.out.println("TODO gluwnurbs.glunurbsproperty"); break; } } /** * Creates a new GLUnurbs object. * * @return GLUnurbs object */ public GLUnurbs gluNewNurbsRenderer() { // DONE return new GLUnurbsImpl(); } /** * Begins a curve definition. * * @param r * GLUnurbs object to specify curve to */ public void gluBeginCurve(GLUnurbs r) { // DONE ((GLUnurbsImpl) r).bgncurve(); } /** * Begins a surface definition. * * @param r * GLUnurbs object to specify surface to */ public void gluBeginSurface(GLUnurbs r) { // DONE ((GLUnurbsImpl) r).bgnsurface(); } /** * Ends a surface. * * @param r * GLUnurbs object holding surface */ public void gluEndSurface(GLUnurbs r) { // DONE ((GLUnurbsImpl) r).endsurface(); } /** * Makes a NURBS surface. * * @param r * GLUnurbs object holding the surface * @param sknot_count * number of knots in s direction * @param sknot * knots in s direction * @param tknot_count * number of knots in t direction * @param tknot * knots in t direction * @param s_stride * number of control points coordinates in s direction * @param t_stride * number of control points coordinates in t direction * @param ctlarray * control points * @param sorder * order of surface in s direction * @param torder * order of surface in t direction * @param type * surface type */ public void gluNurbsSurface(GLUnurbs r, int sknot_count, float[] sknot, int tknot_count, float[] tknot, int s_stride, int t_stride, float[] ctlarray, int sorder, int torder, int type) { // DONE ((GLUnurbsImpl) r).nurbssurface(sknot_count, sknot, tknot_count, tknot, s_stride, t_stride, ctlarray, sorder, torder, type); } /** * Make a NURBS curve. * * @param r * GLUnurbs object holding the curve * @param nknots * number of knots * @param knot * knot vector * @param stride * number of control point coordinates * @param ctlarray * control points * @param order * order of the curve * @param type * curve type */ public void gluNurbsCurve(GLUnurbs r, int nknots, float[] knot, int stride, float[] ctlarray, int order, int type) { int realType; switch (type) { // TODO GLU_MAP1_TRIM_2 etc. default: realType = type; break; } ((GLUnurbsImpl) r).nurbscurve(nknots, knot, stride, ctlarray, order, realType); } /** * Ends a curve definition. * * @param r * GLUnurbs object holding the curve */ public void gluEndCurve(GLUnurbs r) { //DONE ((GLUnurbsImpl) r).endcurve(); } //---------------------------------------------------------------------- // GLUProcAddressTable handling // private static GLUProcAddressTable gluProcAddressTable; private static volatile boolean gluLibraryLoaded; private static GLUProcAddressTable getGLUProcAddressTable() { if (!gluLibraryLoaded) { loadGLULibrary(); } if (gluProcAddressTable == null) { GLUProcAddressTable tmp = new GLUProcAddressTable(); ProcAddressHelper.resetProcAddressTable(tmp, GLDrawableFactoryImpl.getFactoryImpl()); gluProcAddressTable = tmp; } return gluProcAddressTable; } private static synchronized void loadGLULibrary() { if (!gluLibraryLoaded) { GLDrawableFactoryImpl.getFactoryImpl().loadGLULibrary(); gluLibraryLoaded = true; } } jogl-1.1.1/jogl/make/glu-common.cfg0000644000175000017500000001544711002327352017017 0ustar twernertwerner# This .cfg file provides common options used among all GLU glue code # generated for Jogl on all platforms. Style ImplOnly ImplPackage javax.media.opengl.glu ImplJavaClass GLU JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl HierarchicalNativeOutput false EmitProcAddressTable true ProcAddressTablePackage com.sun.opengl.impl ProcAddressTableClassName GLUProcAddressTable GetProcAddressTableExpr getGLUProcAddressTable() # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true # # Imports needed by all glue code # Import javax.media.opengl.* Import javax.media.opengl.glu.* Import com.sun.opengl.impl.* # GLU needs access to the GLUtesselatorImpl class for GLUtesselator, # to the Mipmap class for scaling and mipmap generation, # and to the nurbs.* package for the NURBS functionality Import com.sun.opengl.impl.tessellator.GLUtessellatorImpl Import com.sun.opengl.impl.error.Error Import com.sun.opengl.impl.mipmap.Mipmap Import com.sun.opengl.impl.registry.Registry Import com.sun.opengl.impl.nurbs.* Import com.sun.opengl.util.* Import java.security.* # Custom Java code for GLU class IncludeAs CustomJavaCode GLU glu-CustomJavaCode.java CustomCCode /* Include the OpenGL GLU header */ CustomCCode #include # Raise GLException instead of RuntimeException in glue code RuntimeExceptionType GLException # # Opaques and other directives for platform-independent routines # Opaque boolean GLboolean Opaque boolean BOOL # # Don't output #defines of GLU version identifier strings as constants, # because we don't need them java-side. # Ignore GLU_VERSION_.+ # # Ignore the non-GLU functions # Ignore gl[^u].+ # # Ignore the non-GLU constants # Ignore GL[^U]?_.+ # # Ignore the GLU extension constants, since we don't need them java-side # Ignore GLU_EXT_.+ # Javadoc for the GLU class ClassJavadoc GLU /** ClassJavadoc GLU * Provides access to the OpenGL Utility Library (GLU). This library ClassJavadoc GLU * provides standard methods for setting up view volumes, building ClassJavadoc GLU * mipmaps and performing other common operations. The GLU NURBS ClassJavadoc GLU * routines are not currently exposed. ClassJavadoc GLU * ClassJavadoc GLU *

ClassJavadoc GLU * ClassJavadoc GLU * Notes from the Reference Implementation for this class: ClassJavadoc GLU * Thanks to the contributions of many individuals, this class is a ClassJavadoc GLU * pure Java port of SGI's original C sources. All of the projection, ClassJavadoc GLU * mipmap, scaling, and tessellation routines that are exposed are ClassJavadoc GLU * compatible with the GLU 1.3 specification. The GLU NURBS routines ClassJavadoc GLU * are not currently exposed. ClassJavadoc GLU */ # # We ignore most of the function declarations in glu.h because we # provide a pure Java implementation of most of GLU. Currently the # only reason we generate glue code for this class is to provide a # fallback path to the C code for the mipmap routines in case of bugs # with the Java port (although it has been pretty thoroughly debugged # at this point). # # # ------------------------ # Utility routines # ------------------------ # # These are implemented by pure Java Ignore gluCheckExtension Ignore gluErrorString Ignore gluGetString # # ------------------------ # NURBS # ------------------------ # # # !!!!!!!!!!!!! FIXME: # Ignore these Nurbs things until we get other stuff working # Ignore gluBeginCurve Ignore gluBeginSurface Ignore gluBeginTrim Ignore gluEndCurve Ignore gluEndSurface Ignore gluEndTrim Ignore gluLoadSamplingMatrices Ignore gluPwlCurve Ignore gluNewNurbsRenderer Ignore gluDeleteNurbsRenderer Ignore gluNurbsProperty Ignore gluGetNurbsProperty Ignore gluNurbsCallback.* Ignore gluNurbsCurve Ignore gluNurbsSurface Ignore GLU_NURB.+ Ignore GLU_.*PARAMETRIC.+ Ignore GLUnurbs # # ------------------------ # Tesselators # ------------------------ # # # Ignore these methods; we must manually implement their C and Java code # Ignore gluBeginPolygon Ignore gluTessCallback Ignore gluDeleteTess Ignore gluEndPolygon Ignore gluGetTessProperty Ignore gluNewTess Ignore gluNextContour Ignore gluTessBeginContour Ignore gluTessBeginPolygon Ignore gluTessEndContour Ignore gluTessEndPolygon Ignore gluTessNormal Ignore gluTessProperty Ignore gluTessVertex Ignore gluTessCallback.* Ignore GLUtesselator # # ------------------------ # Quadrics # ------------------------ # # # !!!!!!!!!!!!! FIXME: # Ignore these Quadric things until we get other stuff working # Ignore gluQuadricCallback.* # Manually implement the GLU quadric functionality to mostly conform # to the C APIs Ignore GLUquadric Ignore gluCylinder Ignore gluDeleteQuadric Ignore gluDisk Ignore gluNewQuadric Ignore gluPartialDisk Ignore gluQuadricDrawStyle Ignore gluQuadricNormals Ignore gluQuadricOrientation Ignore gluQuadricTexture Ignore gluSphere # Ignore a few of the projection/unprojection APIs altogether because # their signatures aren't specified correctly in the header file Ignore gluProject Ignore gluUnProject Ignore gluUnProject4 # Manually implement the rest of the projection / unprojection APIs Ignore gluOrtho2D Ignore gluPerspective Ignore gluLookAt Ignore gluPickMatrix # # Some functions that return native byte pointers or accept them as # arguments should have them auto-converted to Java Strings # # ReturnsString gluGetString # ReturnsString gluErrorString # ArgumentIsString gluCheckExtension 0 1 # # Some routines should only use the Java New IO package # #NIOOnly gluScaleImage #NIOOnly gluBuild1DMipmaps #NIOOnly gluBuild2DMipmaps #NIOOnly gluBuild3DMipmaps #NIOOnly gluBuild1DMipmapLevels #NIOOnly gluBuild2DMipmapLevels #NIOOnly gluBuild3DMipmapLevels # # ------------------------ # Mipmaps # ------------------------ # # Ignore the C versions of the mipmap code in the public interface and # use GKW's Java port instead. The bindings to the C entry points are # still being left in for now, but only for debugging purposes and the # intent is to remove them in a future release. # Emit these entry points as private AccessControl gluBuild1DMipmapLevels PRIVATE AccessControl gluBuild1DMipmaps PRIVATE AccessControl gluBuild2DMipmapLevels PRIVATE AccessControl gluBuild2DMipmaps PRIVATE AccessControl gluBuild3DMipmapLevels PRIVATE AccessControl gluBuild3DMipmaps PRIVATE AccessControl gluScaleImage PRIVATE # Rename these methods in the implementing class RenameJavaMethod gluBuild1DMipmapLevels gluBuild1DMipmapLevelsC RenameJavaMethod gluBuild1DMipmaps gluBuild1DMipmapsC RenameJavaMethod gluBuild2DMipmapLevels gluBuild2DMipmapLevelsC RenameJavaMethod gluBuild2DMipmaps gluBuild2DMipmapsC RenameJavaMethod gluBuild3DMipmapLevels gluBuild3DMipmapLevelsC RenameJavaMethod gluBuild3DMipmaps gluBuild3DMipmapsC RenameJavaMethod gluScaleImage gluScaleImageC jogl-1.1.1/jogl/make/glu-macosx.cfg0000644000175000017500000000033010327132324017004 0ustar twernertwerner# This .cfg file is used to generate the GLU implementation on # Mac OS X. CustomCCode #include CustomCCode #include CustomCCode #include Include glu-common.cfg jogl-1.1.1/jogl/make/glu-win32.cfg0000644000175000017500000000061410327132326016463 0ustar twernertwerner# This .cfg file is used to generate the GLU implementation on Windows. CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #undef WIN32_LEAN_AND_MEAN CustomCCode CustomCCode #include CustomCCode /* This typedef is only needed for VC6 */ CustomCCode #if _MSC_VER <= 1200 CustomCCode typedef int intptr_t; CustomCCode #endif Include glu-common.cfg jogl-1.1.1/jogl/make/glu-x11.cfg0000644000175000017500000000020210327132326016123 0ustar twernertwerner# This .cfg file is used to generate the GLU implementation on # X11. CustomCCode #include Include glu-common.cfg jogl-1.1.1/jogl/make/glx-CustomCCode.c0000644000175000017500000000456310612165656017377 0ustar twernertwerner#include #include #include #include /* Linux headers don't work properly */ #define __USE_GNU #include #undef __USE_GNU /* Current versions of Solaris don't expose the XF86 extensions, although with the recent transition to Xorg this will probably happen in an upcoming release */ #if !defined(__sun) && !defined(_HPUX) #include #else /* Need to provide stubs for these */ Bool XF86VidModeGetGammaRampSize( Display *display, int screen, int* size) { return False; } Bool XF86VidModeGetGammaRamp( Display *display, int screen, int size, unsigned short *red_array, unsigned short *green_array, unsigned short *blue_array) { return False; } Bool XF86VidModeSetGammaRamp( Display *display, int screen, int size, unsigned short *red_array, unsigned short *green_array, unsigned short *blue_array) { return False; } #endif /* HP-UX doesn't define RTLD_DEFAULT. */ #if defined(_HPUX) && !defined(RTLD_DEFAULT) #define RTLD_DEFAULT NULL #endif /* Need to expose DefaultScreen and RootWindow macros to Java */ JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_x11_GLX_DefaultScreen(JNIEnv *env, jclass _unused, jlong display) { return DefaultScreen((Display*) (intptr_t) display); } JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_x11_GLX_RootWindow(JNIEnv *env, jclass _unused, jlong display, jint screen) { return RootWindow((Display*) (intptr_t) display, screen); } JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_x11_GLX_dlopen(JNIEnv *env, jclass _unused, jstring name) { const jbyte* chars; void* res; chars = (*env)->GetStringUTFChars(env, name, NULL); res = dlopen(chars, RTLD_LAZY | RTLD_GLOBAL); (*env)->ReleaseStringUTFChars(env, name, chars); return (jlong) ((intptr_t) res); } JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_x11_GLX_dlsym(JNIEnv *env, jclass _unused, jstring name) { const jbyte* chars; void* res; chars = (*env)->GetStringUTFChars(env, name, NULL); res = dlsym(RTLD_DEFAULT, chars); (*env)->ReleaseStringUTFChars(env, name, chars); return (jlong) ((intptr_t) res); } /* We expect glXGetProcAddressARB to be defined */ extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); /* Need to pull this in as we don't have a stub header for it */ extern Bool XineramaEnabled(Display* display); jogl-1.1.1/jogl/make/glx-x11.cfg0000644000175000017500000000673111003131314016127 0ustar twernertwerner# This .cfg file is used to generate the interface to the GLX routines # used internally by the X11GLContext implementation. Package com.sun.opengl.impl.x11 JavaClass GLX Style allstatic Include gl-common-x11.cfg EmitProcAddressTable true ProcAddressTableClassName GLXProcAddressTable GetProcAddressTableExpr glxProcAddressTable # This must be present for bootstrapping SkipProcAddressGen glXGetProcAddressARB CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new GLXProcAddressTable(); CustomJavaCode GLX public static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; } CustomJavaCode GLX public static native long dlopen(String name); CustomJavaCode GLX public static native long dlsym(String name); IncludeAs CustomCCode glx-CustomCCode.c ArgumentIsString XOpenDisplay 0 # Need to expose DefaultScreen and RootWindow macros to Java CustomJavaCode GLX public static native int DefaultScreen(long display); CustomJavaCode GLX public static native long RootWindow(long display, int screen); # Get returned array's capacity from XGetVisualInfo to be correct TemporaryCVariableDeclaration XGetVisualInfo int count; TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0]; ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo) # Helper routine to make the ReturnedArrayLength expression below work correctly CustomJavaCode GLX private static int getFirstElement(java.nio.IntBuffer buf){ return buf.get(buf.position()); } CustomJavaCode GLX private static int getFirstElement(int[] arr, int offset) { return arr[offset]; } ReturnedArrayLength XGetVisualInfo getFirstElement({3}) ReturnValueCapacity glXChooseVisual sizeof(XVisualInfo) ReturnValueCapacity glXGetVisualFromFBConfig sizeof(XVisualInfo) ReturnValueCapacity glXGetVisualFromFBConfigSGIX sizeof(XVisualInfo) # Ignore everything not in the GLX core (up through GLX 1.4) aside from glXGetProcAddress # FIXME: this needs to be kept in sync with the stub headers more than usual Ignore glXFreeContextEXT Ignore glXGetContextIDEXT Ignore glXGetCurrentDisplayEXT Ignore glXImportContextEXT Ignore glXQueryContextInfoEXT Ignore glXCopySubBufferMESA Ignore glXCreateGLXPixmapMESA Ignore glXReleaseBuffersMESA Ignore glXSet3DfxModeMESA Ignore glXGetSyncValuesOML Ignore glXGetMscRateOML Ignore glXSwapBuffersMscOML Ignore glXWaitForMscOML Ignore glXWaitForSbcOML Ignore glXAllocateMemoryNV Ignore glXFreeMemoryNV Ignore glXCushionSGI Ignore glXGetVideoSyncSGI Ignore glXWaitVideoSyncSGI Ignore glXSwapIntervalSGI Ignore glXMakeCurrentReadSGI Ignore glXGetCurrentReadDrawableSGI Ignore glXCreateGLXVideoSourceSGIX Ignore glXDestroyGLXVideoSourceSGIX Ignore glXGetFBConfigAttribSGIX Ignore glXChooseFBConfigSGIX Ignore glXCreateGLXPixmapWithConfigSGIX Ignore glXCreateContextWithConfigSGIX Ignore glXGetVisualFromFBConfigSGIX Ignore glXGetFBConfigFromVisualSGIX Ignore glXCreateGLXPbufferSGIX Ignore glXDestroyGLXPbufferSGIX Ignore glXQueryGLXPbufferSGIX Ignore glXSelectEventSGIX Ignore glXGetSelectedEventSGIX Ignore glXBindChannelToWindowSGIX Ignore glXChannelRectSGIX Ignore glXQueryChannelRectSGIX Ignore glXQueryChannelDeltasSGIX Ignore glXChannelRectSyncSGIX Ignore glXAssociateDMPbufferSGIX Ignore glXJoinSwapGroupSGIX Ignore glXBindSwapBarrierSGIX Ignore glXQueryMaxSwapBarriersSGIX Ignore glXGetTransparentIndexSUN # Ignore non-GLX GL routines and constants Ignore ^GL_.+ Ignore TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB Ignore CLAMP_TO_EDGE_EXT Ignore ^gl[^X].+ jogl-1.1.1/jogl/make/glxext.cfg0000644000175000017500000001026410352263600016247 0ustar twernertwerner# This .cfg file is used to generate the interface and implementing # class for the GLX extensions. Package com.sun.opengl.impl.x11 Style InterfaceAndImpl JavaClass GLXExt ImplPackage com.sun.opengl.impl.x11 ImplJavaClass GLXExtImpl Include gl-common-x11.cfg EmitProcAddressTable true ProcAddressTableClassName GLXExtProcAddressTable GetProcAddressTableExpr _context.getGLXExtProcAddressTable() # Ignore everything that doesn't start with glX or GLX IgnoreNot ^(glX|GLX).+ CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glxext.h" are parsed. */ CustomCCode #define GLX_GLXEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Provide Windows typedefs */ CustomCCode typedef void* LPVOID; CustomCCode typedef unsigned int* PUINT; CustomJavaCode GLXExt public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode GLXExt public boolean isExtensionAvailable(String glExtensionName); CustomJavaCode GLXExtImpl public GLXExtImpl(X11GLContext context) { CustomJavaCode GLXExtImpl this._context = context; CustomJavaCode GLXExtImpl } CustomJavaCode GLXExtImpl public boolean isFunctionAvailable(String glFunctionName) CustomJavaCode GLXExtImpl { CustomJavaCode GLXExtImpl return _context.isFunctionAvailable(glFunctionName); CustomJavaCode GLXExtImpl } CustomJavaCode GLXExtImpl public boolean isExtensionAvailable(String glExtensionName) CustomJavaCode GLXExtImpl { CustomJavaCode GLXExtImpl return _context.isExtensionAvailable(glExtensionName); CustomJavaCode GLXExtImpl } CustomJavaCode GLXExtImpl private X11GLContext _context; # These Ignores cause the core GLX routines to be ignored from the # GLXExt interface and GLXExtImpl implementing class. Ignore glXChooseVisual Ignore glXCreateContext Ignore glXDestroyContext Ignore glXMakeCurrent Ignore glXCopyContext Ignore glXSwapBuffers Ignore glXCreateGLXPixmap Ignore glXDestroyGLXPixmap Ignore glXQueryExtension Ignore glXQueryVersion Ignore glXIsDirect Ignore glXGetConfig Ignore glXGetCurrentContext Ignore glXGetCurrentDrawable Ignore glXWaitGL Ignore glXWaitX Ignore glXUseXFont Ignore glXQueryExtensionsString Ignore glXQueryServerString Ignore glXGetClientString Ignore glXGetCurrentDisplay Ignore glXChooseFBConfig Ignore glXGetFBConfigAttrib Ignore glXGetFBConfigs Ignore glXGetVisualFromFBConfig Ignore glXCreateWindow Ignore glXDestroyWindow Ignore glXCreatePixmap Ignore glXDestroyPixmap Ignore glXCreatePbuffer Ignore glXDestroyPbuffer Ignore glXQueryDrawable Ignore glXCreateNewContext Ignore glXMakeContextCurrent Ignore glXGetCurrentReadDrawable Ignore glXQueryContext Ignore glXSelectEvent Ignore glXGetSelectedEvent Ignore glXGetProcAddress # Ignore a few extensions that bring in data types we don't want to # expose in the public API (and that are useless anyway without # exposing more of the implementation) Ignore glXGetFBConfigAttribSGIX Ignore glXChooseFBConfigSGIX Ignore glXCreateGLXPixmapWithConfigSGIX Ignore glXCreateContextWithConfigSGIX Ignore glXGetVisualFromFBConfigSGIX Ignore glXGetFBConfigFromVisualSGIX Ignore glXCreateGLXPbufferSGIX Ignore glXDestroyGLXPbufferSGIX Ignore glXQueryGLXPbufferSGIX Ignore glXSelectEventSGIX Ignore glXGetSelectedEventSGIX Ignore glXCreateGLXPixmapMESA # Now we can ignore the GLXFBConfig and XVisualInfo data types Ignore GLXFBConfig Ignore XVisualInfo # Ignore the SGI hyperpipe extension, which will require more GlueGen # work to expose the pipeName fields in the various structs Ignore glXQueryHyperpipeNetworkSGIX Ignore glXHyperpipeConfigSGIX Ignore glXQueryHyperpipeConfigSGIX Ignore glXDestroyHyperpipeConfigSGIX Ignore glXBindHyperpipeSGIX Ignore glXQueryHyperpipeBestAttribSGIX Ignore glXHyperpipeAttribSGIX Ignore glXQueryHyperpipeAttribSGIX Ignore GLXHyperpipeNetworkSGIX Ignore GLXHyperpipeConfigSGIX Ignore GLXPipeRect Ignore GLXPipeRectLimits jogl-1.1.1/jogl/make/jawt-CustomJavaCode.java0000644000175000017500000000160010334354530020725 0ustar twernertwernerprivate static volatile JAWT jawt; /** Helper routine for all users to call to access the JAWT. */ public static JAWT getJAWT() { if (jawt == null) { synchronized (JAWT.class) { if (jawt == null) { NativeLibLoader.loadAWTImpl(); // Workaround for 4845371. // Make sure the first reference to the JNI GetDirectBufferAddress is done // from a privileged context so the VM's internal class lookups will succeed. AccessController.doPrivileged(new PrivilegedAction() { public Object run() { JAWT j = JAWT.create(); j.version(JAWTFactory.JAWT_VERSION_1_4); if (!JAWTFactory.JAWT_GetAWT(j)) { throw new RuntimeException("Unable to initialize JAWT"); } jawt = j; return null; } }); } } } return jawt; } jogl-1.1.1/jogl/make/jawt-DrawingSurfaceInfo-CustomJavaCode.java0000644000175000017500000000266010751163470024456 0ustar twernertwernerpublic JAWT_PlatformInfo platformInfo() { return newPlatformInfo(platformInfo0(getBuffer())); } private native ByteBuffer platformInfo0(Buffer jthis0); private static java.lang.reflect.Method platformInfoFactoryMethod; private static JAWT_PlatformInfo newPlatformInfo(ByteBuffer buf) { if (platformInfoFactoryMethod == null) { String osName = (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { return System.getProperty("os.name").toLowerCase(); } }); try { Class factoryClass; if (osName.startsWith("wind")) { factoryClass = Class.forName("com.sun.opengl.impl.windows.JAWT_Win32DrawingSurfaceInfo"); } else if (osName.startsWith("mac os x")) { factoryClass = Class.forName("com.sun.opengl.impl.macosx.JAWT_MacOSXDrawingSurfaceInfo"); } else { // Assume Linux, Solaris, etc. Should probably test for these explicitly. factoryClass = Class.forName("com.sun.opengl.impl.x11.JAWT_X11DrawingSurfaceInfo"); } platformInfoFactoryMethod = factoryClass.getMethod("create", new Class[] { ByteBuffer.class }); } catch (Exception e) { throw new RuntimeException(e); } } try { return (JAWT_PlatformInfo) platformInfoFactoryMethod.invoke(null, new Object[] { buf }); } catch (Exception e) { throw new RuntimeException(e); } } jogl-1.1.1/jogl/make/jawt-macosx.cfg0000644000175000017500000000166510751163470017205 0ustar twernertwerner# This .cfg file is used to generate the interface to the JAWT, which # is used by the MacOSXOnscreenGLContext. Style AllStatic Package com.sun.opengl.impl JavaClass JAWTFactory JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl HierarchicalNativeOutput false Opaque boolean jboolean Opaque long void * Opaque long NSView * IgnoreField JAWT GetComponent IgnoreField JAWT_DrawingSurfaceInfo platformInfo IncludeAs CustomJavaCode JAWT jawt-CustomJavaCode.java CustomCCode #include CustomCCode #include CustomCCode #include import java.security.* Import com.sun.opengl.impl.JAWT_PlatformInfo StructPackage JAWT_MacOSXDrawingSurfaceInfo com.sun.opengl.impl.macosx EmitStruct JAWT_MacOSXDrawingSurfaceInfo Implements JAWT_MacOSXDrawingSurfaceInfo JAWT_PlatformInfo IncludeAs CustomJavaCode JAWT_DrawingSurfaceInfo jawt-DrawingSurfaceInfo-CustomJavaCode.java jogl-1.1.1/jogl/make/jawt-win32.cfg0000644000175000017500000000206210751163470016645 0ustar twernertwerner# This .cfg file is used to generate the interface to the JAWT, which # is used by the WindowsOnscreenGLContext. Style AllStatic Package com.sun.opengl.impl JavaClass JAWTFactory JavaOutputDir ..\build\gensrc\classes NativeOutputDir ..\build\gensrc\native\jogl HierarchicalNativeOutput false Opaque boolean jboolean Opaque long HDC IgnoreField JAWT GetComponent IgnoreField JAWT_DrawingSurfaceInfo platformInfo IgnoreField JAWT_Win32DrawingSurfaceInfo null IgnoreField JAWT_Win32DrawingSurfaceInfo hpalette IncludeAs CustomJavaCode JAWT jawt-CustomJavaCode.java CustomCCode #include CustomCCode /* This typedef is only needed for VC6 */ CustomCCode #if _MSC_VER <= 1200 CustomCCode typedef int intptr_t; CustomCCode #endif import java.security.* Import com.sun.opengl.impl.JAWT_PlatformInfo StructPackage JAWT_Win32DrawingSurfaceInfo com.sun.opengl.impl.windows EmitStruct JAWT_Win32DrawingSurfaceInfo Implements JAWT_Win32DrawingSurfaceInfo JAWT_PlatformInfo IncludeAs CustomJavaCode JAWT_DrawingSurfaceInfo jawt-DrawingSurfaceInfo-CustomJavaCode.java jogl-1.1.1/jogl/make/jawt-x11.cfg0000644000175000017500000000164310751163470016320 0ustar twernertwerner# This .cfg file is used to generate the interface to the JAWT, which # is used by the X11OnscreenGLContext. Style AllStatic Package com.sun.opengl.impl JavaClass JAWTFactory JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl HierarchicalNativeOutput false Opaque boolean jboolean Opaque long Drawable Opaque long Display * IgnoreField JAWT GetComponent IgnoreField JAWT_DrawingSurfaceInfo platformInfo IgnoreField JAWT_X11DrawingSurfaceInfo GetAWTColor IncludeAs CustomJavaCode JAWT jawt-CustomJavaCode.java CustomCCode #include CustomCCode #include import java.security.* Import com.sun.opengl.impl.JAWT_PlatformInfo StructPackage JAWT_X11DrawingSurfaceInfo com.sun.opengl.impl.x11 EmitStruct JAWT_X11DrawingSurfaceInfo Implements JAWT_X11DrawingSurfaceInfo JAWT_PlatformInfo IncludeAs CustomJavaCode JAWT_DrawingSurfaceInfo jawt-DrawingSurfaceInfo-CustomJavaCode.java jogl-1.1.1/jogl/make/jogl.properties0000644000175000017500000000171310772252310017325 0ustar twernertwerner############################################################################### # The host specific properties. The build will inform you of required # properties. This file must be copied into your home directory (pointed # to by the Java system property user.home) and the copy modified appropriately. ############################################################################### # # java.home.dir is usually inferred from the java.home variable. # If it appears the build is failing because of an inability to # find e.g. JAWT or JNI headers, override this to point to the # root directory of your JDK. # # java.home.dir=C:/jdk1.4.2 # # If you are building the Cg binding (by specifying -Djogl.cg=1 to the # Ant build) and have installed the Cg SDK in somewhere other than the # default location, modify the appropriate variable to point to the # absolute path of the lib directory # windows.cg.lib=C:/Program Files/Nvidia Corporation/Cg/lib x11.cg.lib=/usr/lib jogl-1.1.1/jogl/make/joglRIversion0000644000175000017500000000055610542270610016775 0ustar twernertwernerSpecification-Title: Java Bindings for OpenGL API Specification Specification-Version: @BASEVERSION@ Specification-Vendor: Sun Microsystems, Inc. Implementation-Title: Java Bindings for OpenGL Runtime Environment Implementation-Version: @BASEVERSION@ Implementation-Vendor: Sun Microsystems, Inc. Extension-Name: javax.media.opengl Implementation-Vendor-Id: com.sun jogl-1.1.1/jogl/make/joglversion0000644000175000017500000000055310542270610016537 0ustar twernertwernerSpecification-Title: Java Bindings for OpenGL API Specification Specification-Version: @BASEVERSION@ Specification-Vendor: Sun Microsystems, Inc. Implementation-Title: Java Bindings for OpenGL Runtime Environment Implementation-Version: @VERSION@ Implementation-Vendor: java.net JOGL community Extension-Name: javax.media.opengl Implementation-Vendor-Id: com.sun jogl-1.1.1/jogl/make/native-taglet.properties0000644000175000017500000003026110606325304021136 0ustar twernertwerner##OpenGL Reference Manual method name mapping #Fri Apr 06 02:25:27 PDT 2007 nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/man/xhtml/ glAccum=glAccum.xml glActiveTexture=glActiveTexture.xml glAlphaFunc=glAlphaFunc.xml glAreTexturesResident=glAreTexturesResident.xml glArrayElement=glArrayElement.xml glAttachShader=glAttachShader.xml glBegin=glBegin.xml glBeginQuery=glBeginQuery.xml glBindAttribLocation=glBindAttribLocation.xml glBindBuffer=glBindBuffer.xml glBindTexture=glBindTexture.xml glBitmap=glBitmap.xml glBlendColor=glBlendColor.xml glBlendEquation=glBlendEquation.xml glBlendEquationSeparate=glBlendEquationSeparate.xml glBlendFunc=glBlendFunc.xml glBlendFuncSeparate=glBlendFuncSeparate.xml glBufferData=glBufferData.xml glBufferSubData=glBufferSubData.xml glCallList=glCallList.xml glCallLists=glCallLists.xml glClear=glClear.xml glClearAccum=glClearAccum.xml glClearColor=glClearColor.xml glClearDepth=glClearDepth.xml glClearIndex=glClearIndex.xml glClearStencil=glClearStencil.xml glClientActiveTexture=glClientActiveTexture.xml glClipPlane=glClipPlane.xml glColor=glColor.xml glColorMask=glColorMask.xml glColorMaterial=glColorMaterial.xml glColorPointer=glColorPointer.xml glColorSubTable=glColorSubTable.xml glColorTable=glColorTable.xml glColorTableParameter=glColorTableParameter.xml glCompileShader=glCompileShader.xml glCompressedTexImage1D=glCompressedTexImage1D.xml glCompressedTexImage2D=glCompressedTexImage2D.xml glCompressedTexImage3D=glCompressedTexImage3D.xml glCompressedTexSubImage1D=glCompressedTexSubImage1D.xml glCompressedTexSubImage2D=glCompressedTexSubImage2D.xml glCompressedTexSubImage3D=glCompressedTexSubImage3D.xml glConvolutionFilter1D=glConvolutionFilter1D.xml glConvolutionFilter2D=glConvolutionFilter2D.xml glConvolutionParameter=glConvolutionParameter.xml glCopyColorSubTable=glCopyColorSubTable.xml glCopyColorTable=glCopyColorTable.xml glCopyConvolutionFilter1D=glCopyConvolutionFilter1D.xml glCopyConvolutionFilter2D=glCopyConvolutionFilter2D.xml glCopyPixels=glCopyPixels.xml glCopyTexImage1D=glCopyTexImage1D.xml glCopyTexImage2D=glCopyTexImage2D.xml glCopyTexSubImage1D=glCopyTexSubImage1D.xml glCopyTexSubImage2D=glCopyTexSubImage2D.xml glCopyTexSubImage3D=glCopyTexSubImage3D.xml glCreateProgram=glCreateProgram.xml glCreateShader=glCreateShader.xml glCullFace=glCullFace.xml glDeleteBuffers=glDeleteBuffers.xml glDeleteLists=glDeleteLists.xml glDeleteProgram=glDeleteProgram.xml glDeleteQueries=glDeleteQueries.xml glDeleteShader=glDeleteShader.xml glDeleteTextures=glDeleteTextures.xml glDepthFunc=glDepthFunc.xml glDepthMask=glDepthMask.xml glDepthRange=glDepthRange.xml glDetachShader=glDetachShader.xml glDisable=glDisable.xml glDisableClientState=glDisableClientState.xml glDisableVertexAttribArray=glDisableVertexAttribArray.xml glDrawArrays=glDrawArrays.xml glDrawBuffer=glDrawBuffer.xml glDrawBuffers=glDrawBuffers.xml glDrawElements=glDrawElements.xml glDrawPixels=glDrawPixels.xml glDrawRangeElements=glDrawRangeElements.xml glEdgeFlag=glEdgeFlag.xml glEdgeFlagPointer=glEdgeFlagPointer.xml glEnable=glEnable.xml glEnableClientState=glEnableClientState.xml glEnableVertexAttribArray=glEnableVertexAttribArray.xml glEnd=glEnd.xml glEndList=glEndList.xml glEndQuery=glEndQuery.xml glEvalCoord=glEvalCoord.xml glEvalMesh=glEvalMesh.xml glEvalPoint=glEvalPoint.xml glFeedbackBuffer=glFeedbackBuffer.xml glFinish=glFinish.xml glFlush=glFlush.xml glFog=glFog.xml glFogCoord=glFogCoord.xml glFogCoordPointer=glFogCoordPointer.xml glFrontFace=glFrontFace.xml glFrustum=glFrustum.xml glGenBuffers=glGenBuffers.xml glGenLists=glGenLists.xml glGenQueries=glGenQueries.xml glGenTextures=glGenTextures.xml glGet=glGet.xml glGetActiveAttrib=glGetActiveAttrib.xml glGetActiveUniform=glGetActiveUniform.xml glGetAttachedShaders=glGetAttachedShaders.xml glGetAttribLocation=glGetAttribLocation.xml glGetBufferParameteriv=glGetBufferParameteriv.xml glGetBufferPointerv=glGetBufferPointerv.xml glGetBufferSubData=glGetBufferSubData.xml glGetClipPlane=glGetClipPlane.xml glGetColorTable=glGetColorTable.xml glGetColorTableParameter=glGetColorTableParameter.xml glGetCompressedTexImage=glGetCompressedTexImage.xml glGetConvolutionFilter=glGetConvolutionFilter.xml glGetConvolutionParameter=glGetConvolutionParameter.xml glGetError=glGetError.xml glGetHistogram=glGetHistogram.xml glGetHistogramParameter=glGetHistogramParameter.xml glGetLight=glGetLight.xml glGetMap=glGetMap.xml glGetMaterial=glGetMaterial.xml glGetMinmax=glGetMinmax.xml glGetMinmaxParameter=glGetMinmaxParameter.xml glGetPixelMap=glGetPixelMap.xml glGetPointerv=glGetPointerv.xml glGetPolygonStipple=glGetPolygonStipple.xml glGetProgram=glGetProgram.xml glGetProgramInfoLog=glGetProgramInfoLog.xml glGetQueryObject=glGetQueryObject.xml glGetQueryiv=glGetQueryiv.xml glGetSeparableFilter=glGetSeparableFilter.xml glGetShader=glGetShader.xml glGetShaderInfoLog=glGetShaderInfoLog.xml glGetShaderSource=glGetShaderSource.xml glGetString=glGetString.xml glGetTexEnv=glGetTexEnv.xml glGetTexGen=glGetTexGen.xml glGetTexImage=glGetTexImage.xml glGetTexLevelParameter=glGetTexLevelParameter.xml glGetTexParameter=glGetTexParameter.xml glGetUniform=glGetUniform.xml glGetUniformLocation=glGetUniformLocation.xml glGetVertexAttrib=glGetVertexAttrib.xml glGetVertexAttribPointerv=glGetVertexAttribPointerv.xml glHint=glHint.xml glHistogram=glHistogram.xml glIndex=glIndex.xml glIndexMask=glIndexMask.xml glIndexPointer=glIndexPointer.xml glInitNames=glInitNames.xml glInterleavedArrays=glInterleavedArrays.xml glIsBuffer=glIsBuffer.xml glIsEnabled=glIsEnabled.xml glIsList=glIsList.xml glIsProgram=glIsProgram.xml glIsQuery=glIsQuery.xml glIsShader=glIsShader.xml glIsTexture=glIsTexture.xml glLight=glLight.xml glLightModel=glLightModel.xml glLineStipple=glLineStipple.xml glLineWidth=glLineWidth.xml glLinkProgram=glLinkProgram.xml glListBase=glListBase.xml glLoadIdentity=glLoadIdentity.xml glLoadMatrix=glLoadMatrix.xml glLoadName=glLoadName.xml glLoadTransposeMatrix=glLoadTransposeMatrix.xml glLogicOp=glLogicOp.xml glMap1=glMap1.xml glMap2=glMap2.xml glMapBuffer=glMapBuffer.xml glMapGrid=glMapGrid.xml glMaterial=glMaterial.xml glMatrixMode=glMatrixMode.xml glMinmax=glMinmax.xml glMultMatrix=glMultMatrix.xml glMultTransposeMatrix=glMultTransposeMatrix.xml glMultiDrawArrays=glMultiDrawArrays.xml glMultiDrawElements=glMultiDrawElements.xml glMultiTexCoord=glMultiTexCoord.xml glNewList=glNewList.xml glNormal=glNormal.xml glNormalPointer=glNormalPointer.xml glOrtho=glOrtho.xml glPassThrough=glPassThrough.xml glPixelMap=glPixelMap.xml glPixelStore=glPixelStore.xml glPixelTransfer=glPixelTransfer.xml glPixelZoom=glPixelZoom.xml glPointParameter=glPointParameter.xml glPointSize=glPointSize.xml glPolygonMode=glPolygonMode.xml glPolygonOffset=glPolygonOffset.xml glPolygonStipple=glPolygonStipple.xml glPopAttrib=glPopAttrib.xml glPopClientAttrib=glPopClientAttrib.xml glPopMatrix=glPopMatrix.xml glPopName=glPopName.xml glPrioritizeTextures=glPrioritizeTextures.xml glPushAttrib=glPushAttrib.xml glPushClientAttrib=glPushClientAttrib.xml glPushMatrix=glPushMatrix.xml glPushName=glPushName.xml glRasterPos=glRasterPos.xml glReadBuffer=glReadBuffer.xml glReadPixels=glReadPixels.xml glRect=glRect.xml glRenderMode=glRenderMode.xml glResetHistogram=glResetHistogram.xml glResetMinmax=glResetMinmax.xml glRotate=glRotate.xml glSampleCoverage=glSampleCoverage.xml glScale=glScale.xml glScissor=glScissor.xml glSecondaryColor=glSecondaryColor.xml glSecondaryColorPointer=glSecondaryColorPointer.xml glSelectBuffer=glSelectBuffer.xml glSeparableFilter2D=glSeparableFilter2D.xml glShadeModel=glShadeModel.xml glShaderSource=glShaderSource.xml glStencilFunc=glStencilFunc.xml glStencilFuncSeparate=glStencilFuncSeparate.xml glStencilMask=glStencilMask.xml glStencilMaskSeparate=glStencilMaskSeparate.xml glStencilOp=glStencilOp.xml glStencilOpSeparate=glStencilOpSeparate.xml glTexCoord=glTexCoord.xml glTexCoordPointer=glTexCoordPointer.xml glTexEnv=glTexEnv.xml glTexGen=glTexGen.xml glTexImage1D=glTexImage1D.xml glTexImage2D=glTexImage2D.xml glTexImage3D=glTexImage3D.xml glTexParameter=glTexParameter.xml glTexSubImage1D=glTexSubImage1D.xml glTexSubImage2D=glTexSubImage2D.xml glTexSubImage3D=glTexSubImage3D.xml glTranslate=glTranslate.xml glUniform=glUniform.xml glUnmapBuffer=glUnmapBuffer.xml glUseProgram=glUseProgram.xml glValidateProgram=glValidateProgram.xml glVertex=glVertex.xml glVertexAttrib=glVertexAttrib.xml glVertexAttribPointer=glVertexAttribPointer.xml glVertexPointer=glVertexPointer.xml glViewport=glViewport.xml glWindowPos=glWindowPos.xml gluBeginCurve=gluBeginCurve.xml gluBeginPolygon=gluBeginPolygon.xml gluBeginSurface=gluBeginSurface.xml gluBeginTrim=gluBeginTrim.xml gluBuild1DMipmapLevels=gluBuild1DMipmapLevels.xml gluBuild1DMipmaps=gluBuild1DMipmaps.xml gluBuild2DMipmapLevels=gluBuild2DMipmapLevels.xml gluBuild2DMipmaps=gluBuild2DMipmaps.xml gluBuild3DMipmapLevels=gluBuild3DMipmapLevels.xml gluBuild3DMipmaps=gluBuild3DMipmaps.xml gluCheckExtension=gluCheckExtension.xml gluCylinder=gluCylinder.xml gluDeleteNurbsRenderer=gluDeleteNurbsRenderer.xml gluDeleteQuadric=gluDeleteQuadric.xml gluDeleteTess=gluDeleteTess.xml gluDisk=gluDisk.xml gluEndCurve=gluEndCurve.xml gluEndPolygon=gluEndPolygon.xml gluEndSurface=gluEndSurface.xml gluEndTrim=gluEndTrim.xml gluErrorString=gluErrorString.xml gluGetNurbsProperty=gluGetNurbsProperty.xml gluGetString=gluGetString.xml gluGetTessProperty=gluGetTessProperty.xml gluLoadSamplingMatrices=gluLoadSamplingMatrices.xml gluLookAt=gluLookAt.xml gluNewNurbsRenderer=gluNewNurbsRenderer.xml gluNewQuadric=gluNewQuadric.xml gluNewTess=gluNewTess.xml gluNextContour=gluNextContour.xml gluNurbsCallback=gluNurbsCallback.xml gluNurbsCallbackData=gluNurbsCallbackData.xml gluNurbsCallbackDataEXT=gluNurbsCallbackDataEXT.xml gluNurbsCurve=gluNurbsCurve.xml gluNurbsProperty=gluNurbsProperty.xml gluNurbsSurface=gluNurbsSurface.xml gluOrtho2D=gluOrtho2D.xml gluPartialDisk=gluPartialDisk.xml gluPerspective=gluPerspective.xml gluPickMatrix=gluPickMatrix.xml gluProject=gluProject.xml gluPwlCurve=gluPwlCurve.xml gluQuadricCallback=gluQuadricCallback.xml gluQuadricDrawStyle=gluQuadricDrawStyle.xml gluQuadricNormals=gluQuadricNormals.xml gluQuadricOrientation=gluQuadricOrientation.xml gluQuadricTexture=gluQuadricTexture.xml gluScaleImage=gluScaleImage.xml gluSphere=gluSphere.xml gluTessBeginContour=gluTessBeginContour.xml gluTessBeginPolygon=gluTessBeginPolygon.xml gluTessCallback=gluTessCallback.xml gluTessEndContour=gluTessEndContour.xml gluTessEndPolygon=gluTessEndPolygon.xml gluTessNormal=gluTessNormal.xml gluTessProperty=gluTessProperty.xml gluTessVertex=gluTessVertex.xml gluUnProject=gluUnProject.xml gluUnProject4=gluUnProject4.xml glXChooseFBConfig=glXChooseFBConfig.xml glXChooseVisual=glXChooseVisual.xml glXCopyContext=glXCopyContext.xml glXCreateContext=glXCreateContext.xml glXCreateGLXPixmap=glXCreateGLXPixmap.xml glXCreateNewContext=glXCreateNewContext.xml glXCreatePbuffer=glXCreatePbuffer.xml glXCreatePixmap=glXCreatePixmap.xml glXCreateWindow=glXCreateWindow.xml glXDestroyContext=glXDestroyContext.xml glXDestroyGLXPixmap=glXDestroyGLXPixmap.xml glXDestroyPbuffer=glXDestroyPbuffer.xml glXDestroyPixmap=glXDestroyPixmap.xml glXDestroyWindow=glXDestroyWindow.xml glXFreeContextEXT=glXFreeContextEXT.xml glXGetClientString=glXGetClientString.xml glXGetConfig=glXGetConfig.xml glXGetContextIDEXT=glXGetContextIDEXT.xml glXGetCurrentContext=glXGetCurrentContext.xml glXGetCurrentDisplay=glXGetCurrentDisplay.xml glXGetCurrentDrawable=glXGetCurrentDrawable.xml glXGetCurrentReadDrawable=glXGetCurrentReadDrawable.xml glXGetFBConfigAttrib=glXGetFBConfigAttrib.xml glXGetFBConfigs=glXGetFBConfigs.xml glXGetProcAddress=glXGetProcAddress.xml glXGetSelectedEvent=glXGetSelectedEvent.xml glXGetVisualFromFBConfig=glXGetVisualFromFBConfig.xml glXImportContextEXT=glXImportContextEXT.xml glXIntro=glXIntro.xml glXIsDirect=glXIsDirect.xml glXMakeContextCurrent=glXMakeContextCurrent.xml glXMakeCurrent=glXMakeCurrent.xml glXQueryContext=glXQueryContext.xml glXQueryContextInfoEXT=glXQueryContextInfoEXT.xml glXQueryDrawable=glXQueryDrawable.xml glXQueryExtension=glXQueryExtension.xml glXQueryExtensionsString=glXQueryExtensionsString.xml glXQueryServerString=glXQueryServerString.xml glXQueryVersion=glXQueryVersion.xml glXSelectEvent=glXSelectEvent.xml glXSwapBuffers=glXSwapBuffers.xml glXUseXFont=glXUseXFont.xml glXWaitGL=glXWaitGL.xml glXWaitX=glXWaitX.xml jogl-1.1.1/jogl/make/nsig.cfg0000644000175000017500000000126510402607476015706 0ustar twernertwerner# The NativeSignatureEmitter can not yet handle some constructs Ignore glColorPointerListIBM Ignore glColorPointervINTEL Ignore glEdgeFlagPointerListIBM Ignore glFogCoordPointerListIBM Ignore glIndexPointerListIBM Ignore glMultiDrawElements Ignore glMultiDrawElementsEXT Ignore glMultiModeDrawElementsIBM Ignore glNormalPointerListIBM Ignore glNormalPointervINTEL Ignore glReplacementCodePointerSUN Ignore glSecondaryColorPointerListIBM Ignore glTexCoordPointerListIBM Ignore glTexCoordPointervINTEL Ignore glVertexPointerListIBM Ignore glVertexPointervINTEL Ignore glShaderSource Ignore glShaderSourceARB Ignore glGetSeparableFilter Ignore glGetSeparableFilterEXT Ignore glGetShaderSourceARB jogl-1.1.1/jogl/make/spec-overview.html0000644000175000017500000004620710611617266017756 0ustar twernertwerner JSR 231 Draft Public Review Specification

JSR 231 Specification Overview

Preface

This specification, an optional set of packages, describes the Java(TM) bindings to the native 3D graphics library, OpenGL(R).

Package Structure

The packages defined by this specification include:
  • The javax.media.opengl package

    This package contains Java bindings for all core OpenGL methods through version 2.0, inclusive, as well as most OpenGL extensions defined at the time of this specification. Early OpenGL extensions whose functionality was incorporated into core OpenGL by version 1.3, inclusive, are specifically excluded.

  • The javax.media.opengl.glu package

  • This package contains bindings for the OpenGL Graphics System Utility (GLU) Library version 1.3, inclusive, with the exception of the GLU NURBS routines which are not exposed.

API Binding Conventions

The Java language bindings to the pre-existing C APIs in these packages have been created using a consistent set of rules. Vendor-defined extensions should make use of the same rules in order to provide a consistent developer experience.

The rules for creating the Java language binding are described in the following sections. These rules should be followed as closely as possible for all future APIs that share the javax.media.opengl namespace.

Function Naming

Functions are named in the same way as in the C binding. That is, an OpenGL API function glClear is bound to Java method GL.glClear. Although it would be possible to drop the gl prefix (since it is redundant with the interface name GL), the resulting code was deemed to look too foreign to experienced OpenGL developers. For the same reason, we have also carried over all type suffixes like 3f and 3fv from methods such as glColor3f and glColor3fv, respectively.

Extension suffixes, such as EXT, ARB, and vendor-specific suffixes, are retained so as to match C conventions.

Mapping of Constants

Constants are named in the same way as in the C binding. For instance, the OpenGL constant GL_RGB is bound to Java constant GL.GL_RGB.

Mapping of Primitive Types

All 8-bit integral types become byte, all 16-bit integral types become short, and all 32-bit integral types become int. All 32-bit floating-point types become float and all 64-bit floating-point types become double.

Integer return values that can only be GL_TRUE or GL_FALSE are mapped to boolean.

Mapping of Pointer Arguments

OpenGL functions that take pointer arguments fall into several categories:
  • Functions that take an untyped pointer argument for immediate use
  • Functions that take a typed pointer argument for immediate use
  • Functions that take an untyped pointer argument for deferred use
  • Functions that take a typed pointer argument for deferred use
Functions that take an untyped (void*) pointer argument for immediate use are given a single binding that takes a New I/O (NIO) Buffer object. The Buffer may be of any type allowable by the function (and compatible with the other arguments to the function) and may be direct or indirect. An example of an OpenGL API in this category is glTexImage2D.

Functions that take a typed pointer (e.g., GLfloat *) argument for immediate use are given two bindings. The first takes a Java primitive array with a type that matches the C pointer type (i.e., GLfloat* maps to float[]). The second takes a typed Buffer object (i.e., GLfloat* maps to FloatBuffer). An example of an OpenGL API in this category is glColor3fv.

Functions that take an untyped (void*) pointer argument for deferred use are given a single binding that takes a Buffer object. The Buffer may be of any type allowable by the function (and compatible with the other arguments to the function), but must be direct. That is, it may not have been created from a Java primitive array using the wrap method. The functions that fall into this category generally have names ending with the suffix "pointer." An example of an OpenGL API in this category is glVertexPointer. Because these functions do not consume the data located at the given pointer immediately, but only at some unspecified later time, it is not possible to use a Java primitive array whose memory location may change.

Functions that take a typed (e.g., GLfloat*) pointer argument for deferred use are given a single binding that takes a typed Buffer object (i.e., GLfloat* maps to FloatBuffer). The Buffer must be direct. That is, it may not have been created from a Java primitive array using the wrap method. An example of an OpenGL API in this category is glFeedbackBuffer.

Methods that read or write a specific number of values from an array or Buffer argument do not read or write any subsequent elements of the array or Buffer.

An outgoing C char* pointer, if representing a null-terminated, read-only C string, maps to a Java String. An outgoing C char** pointer, if similarly representing an array of read-only C strings, maps to a Java String[] (array of String objects). All other char* pointers, including those representing mutable C strings as used in some Get methods, are mapped to byte[] and ByteBuffer.

Index Parameter for Arrays

Each C method argument that is mapped to a primitive array in Java is actually mapped to two separate parameters: the appropriate primitive array type in Java and an integer offset parameter. The value of the integer offset is the index which the method will start reading from within the array. Earlier indices will be ignored. This mapping provides more congruity with existing Java APIs and allows reuse of a single array across multiple Java method calls by changing the index in much the same way that C pointers permit for C arrays.

Reduction of Method Explosions

Since there are two ways to expand a given C method pointer parameter, it would be possible for C methods with multiple pointer arguments to expand to many Java methods if one was to consider every possible combination of mappings (the C method would expand to the number of pointer parameters to the power of 2). In order to avoid an API explosion, we restrict a given Java method to like kind mappings only. In other words, a given C method with N typed pointer parameters for immediate use, where N >= 1, will map to exactly two Java methods: One with all primitive arrays and one with all Buffer types.

Also, methods that accept multiple Buffer arguments require all direct or all non-direct Buffers. Direct and non-direct buffers should never be mixed within an API call by an application.

Byte ordering of Buffers

When allocating a New I/O Buffer (in particular, a direct ByteBuffer) to be passed to the APIs in these packages, it is essential to set the byte ordering of the newly-allocated ByteBuffer to the native byte ordering of the platform: e.g. ByteBuffer.allocateDirect(...).order(ByteOrder.nativeOrder());. The byte order of the ByteBuffer indicates how multi-byte values such as int and float are stored in the Buffer either using methods like putInt and putFloat or views such as IntBuffer or FloatBuffer. The Java bindings perform no conversion or byte swapping on the outgoing data to OpenGL, and the native OpenGL implementation expects data in the host CPU's byte order, so it is essential to always match the byte order of the underlying platform when filling Buffers with data.

Auto-slicing of Buffers

When a Buffer object is passed to an OpenGL function binding, the actual pointer argument that is passed down to the OpenGL C implementation is equal to the starting pointer of the Buffer data, plus an offset given by the Buffer.position() function, multiplied by the data type size in bytes (1 for a ByteBuffer, 2 for a ShortBuffer, 4 for a IntBuffer or FloatBuffer, and 8 for DoubleBuffer). The array offset given by Buffer<type>.arrayOffset() is also added in the offset for wrapped arrays.

This feature is known as "auto-slicing," as it mimics the effect of calling slice() on the Buffer object without the overhead of explicit object creation.

Errors and Exceptions

For performance reasons, OpenGL functions do not return error values directly. Instead, applications must query for errors using functions such as glGetError. This behavior is largely preserved in the Java language bindings, as described below.

In the interest of efficiency, the Java API does not generally throw exceptions. However, running an application with the DebugGL composable pipeline, which is part of the API, will force an exception to be thrown at the point of failure.

Many errors are defined by OpenGL merely to set the error code, rather than throwing an exception. For example, passing a bad enumerated parameter value may result in the error flag being set to GL.GL_INVALID_VALUE. Attempting to check for such errors in the binding layer would require either replicating the error-checking logic of the underlying engine, or querying the error state after every function. This would greatly impact performance by inhibiting the ability of the hardware to pipeline work.

Security

Exception behavior is defined in cases that could otherwise lead to illegal memory accesses in the underlying OpenGL engine. Implementations should take necessary steps to prevent the GL from accessing or overwriting memory except for properly allocated Buffers and array method arguments.

An implementation should take care to validate arguments correctly before invoking native methods that could potentially access memory illegally. In particular, methods that validate the contents of an array (such as a list of GL attributes) or a Buffer should take precautions against exploits in which a separate thread attempts to alter the contents of the argument during the time interval following validation but preceding passage of the argument to the underlying native engine.

Sharing of Server-Side OpenGL Objects between GLContexts

Sharing of server-side OpenGL objects such as textures and display lists among OpenGL contexts is supported in this specification. However, the specification does not guarantee that a request to share objects between two contexts will succeed. Certain OpenGL implementations restrict sharing in certain ways. Applications should assume that sharing is a request more than an assertion. Implementations of this specification should, but are not required to, provide timely notification of a failure of a request to share objects between two GLContexts, perhaps in the form of a GLException. The situation in which sharing is most likely to work on all platforms is between two GLContexts associated with the same GLDrawable.

Criteria Used for Inclusion of APIs into the Java Bindings

OpenGL API Inclusion Criteria

OpenGL functions and OpenGL extensions have been included in the Java bindings according the following rules:
  • All functions in core OpenGL 2.0, inclusive, have been included.
  • If the functionality of the OpenGL extension was subsumed into core OpenGL by version 1.3, then the extension was dropped from the Java bindings.
  • Functions that deal with explicit pointer values in such a way that they cannot be properly implemented in Java have been excluded.  This includes retrieval methods with a C void ** in the OpenGL signature like glGetBufferPointerv, glGetPointerv, glGetVertexAttribPointerv, as well as functions that require persistent pointer to pointer storage across function calls like vertex array lists.
  • If the extension is registered in the official OpenGL extension registry but the specification was never completed or was discontinued (as indicated in the specification and/or lack of inclusion in SGI's official OpenGL header files), then the extension was not included.  Using these criteria, ARB extensions through number 42 (GL_ARB_pixel_buffer_object), inclusive, and non-ARB extensions through number 311 (GL_REMEDY_string_marker), inclusive, have been included in the Java bindings according to the numbering scheme found in the official OpenGL extension registry.
  • Some bindings to several vendor-specific extensions have been included that are not found in the OpenGL extension registry.  These extensions were deemed popular enough and/or were specifically requested by users.
  • Platform-specific extensions, such as those that begin with WGL, GLX, CGL, etc., have been excluded from the public API.  See the section "Accessing platform-specific extensions" for more information about accessing these functions on certain implementations.

OpenGL GLU API Inclusion Criteria

Bindings for all core GLU APIs have been included with the exception of the GLU NURBS APIs.  These APIs may be included in a future maintenance release of the Java bindings.

OpenGL Extensions

Creating New Extensions

While the Java APIs for OpenGL extensions are unconditionally exposed, the underlying functions may not be present. A program can query whether a potentially unavailable function is actually available at runtime by using the method GL.isFunctionAvailable.

Bindings for OpenGL extensions not covered in this specification may be supplied by individual vendors or groups. Such bindings may be considered for inclusion in a future version of the JSR. In order to avoid fragmentation, vendors creating extension bindings should expose new extensions using the method GL.getExtension. This method is intended to provide a mechanism for vendors who wish to provide access to new OpenGL extensions without changing the public API of the core package.

Names for added extension methods and extension-defined constants and Java bindings for C parameters should follow the guidelines set forth in this specfication.

Accessing Platform-Specific Extensions

Platform-specific extensions such as those that begin with WGL, GLX, CGL, etc. are not included in the API.  Each implementation can choose to export all, some, or none of these APIs via the GL.getPlatformGLExtensions API which returns an Object whose underlying data type is specific to a given implementation.
                                                                                                                                  
Therefore, any usage of these APIs is both platform and implementation specific.

OpenGL Version on Runtime System

Even though OpenGL extensions whose functionality was included into core OpenGL by version 1.3, inclusive, are not included in the bindings, it should be noted that OpenGL version 1.3 is not an absolute requirement on the runtime system.  This is because a user could query whether any particular function is available before calling certain core APIs that might not be present.  However, in general, it is reasonable to expect at least OpenGL 1.3 to be installed on the runtime system and an implementor of the API is free to require the presence of at least OpenGL 1.3 on the target system.
                                                                                                                                  
In future revisions of the API, this minimum standard may be raised.

Runtime Version Information

Any Java Bindings for OpenGL implementation should include version information in its jar manifest file.  This information can then easily be accessed at runtime via the java.lang.Package API.  At least the following information is included in the Reference Implementation jar file manifest: Specification Title, Specification Vendor, Specification Version, Implementation Vendor, and Implementation Version.

Future Maintenance Updates

New core APIs found in future versions of OpenGL, as well as new OpenGL extensions, are expected to be added to the bindings and included into the javax.media.opengl namespace via future maintenance updates to the API.

Related Links

  • JSR 231 JCP Web Page
http://www.jcp.org/en/jsr/detail?id=231
  • OpenGL 2.0 Specification
http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
  • OpenGL Extension Registry
http://oss.sgi.com/projects/ogl-sample/registry/index.html

   
  • OpenGL Utility Library: GLU 1.3 Specificiation
http://www.opengl.org/documentation/specs/glu/glu1_3.pdf
  • OpenGL ARB Web site
http://www.opengl.org/about/arb/index.html


Revision History

  • Early Draft Review, October/November 2005
  • Public Review, December/January 2005
  • Proposed Final Draft Review, February/March 2006
  • 1.0.0 Final Release, September 2006
  • 1.1.0 Maintenance Release, April 2007



jogl-1.1.1/jogl/make/validate-properties.xml0000644000175000017500000000600510362240756020766 0ustar twernertwerner ***************************************************************** ** The property "antlr.jar" was not set in the JOGL properties ** ** file ** ** "${user.properties.file}" ** ** (or this file was not found). ** ** ** ** Please set "antlr.jar" to to the full path of the ANTLR jar ** ** including the jar itself. ** ***************************************************************** ************************************************************* ** The property "java.home.dir" was not set in the JOGL ** ** properties file ** ** "${user.properties.file}" ** ** (or this file was not found). ** ** ** ** Please set "java.home.dir" to your JAVA_HOME directory. ** ************************************************************* ****************************************************************** ** Your CLASSPATH environment variable appears to be set (some ** ** JOGL classes are currently visible to the build.) This can ** ** cause the build to fail. Please unset your CLASSPATH ** ** variable and restart the build. ** ****************************************************************** jogl-1.1.1/jogl/make/wgl-CustomCCode.c0000644000175000017500000000267110327132326017363 0ustar twernertwerner#include #define JOGL_DUMMY_WINDOW_NAME "__jogl_dummy_window" LRESULT CALLBACK DummyWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return DefWindowProc(hWnd,uMsg,wParam,lParam); } ATOM oglClass = 0; HWND CreateDummyWindow( int x, int y, int width, int height ) { HINSTANCE hInstance; DWORD dwExStyle; DWORD dwStyle; HWND hWnd; hInstance = GetModuleHandle(NULL); if( !oglClass ) { WNDCLASS wc; ZeroMemory( &wc, sizeof( wc ) ); wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wc.lpfnWndProc = (WNDPROC) DummyWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = NULL; wc.hCursor = NULL; wc.hbrBackground = NULL; wc.lpszMenuName = NULL; wc.lpszClassName = JOGL_DUMMY_WINDOW_NAME; if( !(oglClass = RegisterClass( &wc )) ) { printf( "RegisterClass Failed: %d\n", GetLastError() ); return( 0 ); } } dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; dwStyle = WS_OVERLAPPEDWINDOW; if( !(hWnd=CreateWindowEx( dwExStyle, JOGL_DUMMY_WINDOW_NAME, JOGL_DUMMY_WINDOW_NAME, dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, x, y, width, height, NULL, NULL, hInstance, NULL ) ) ) { return( 0 ); } return( hWnd ); } jogl-1.1.1/jogl/make/wglext.cfg0000644000175000017500000000415610546575324016267 0ustar twernertwerner# This .cfg file is used to generate the interface and implementing # class for the WGL extensions. Package com.sun.opengl.impl.windows Style InterfaceAndImpl JavaClass WGLExt ImplPackage com.sun.opengl.impl.windows ImplJavaClass WGLExtImpl Include gl-common-win32.cfg EmitProcAddressTable true ProcAddressTableClassName WGLExtProcAddressTable GetProcAddressTableExpr _context.getWGLExtProcAddressTable() # Ignore everything that doesn't start with wgl or WGL Ignore GL_.+ Ignore gl.+ CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #undef WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Define WGL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "wglext.h" are parsed. */ CustomCCode #define WGL_GLEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode #include CustomCCode /* This typedef is apparently needed for compilers before VC8 */ CustomCCode #if _MSC_VER < 1400 CustomCCode typedef int intptr_t; CustomCCode #endif CustomJavaCode WGLExt public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode WGLExt public boolean isExtensionAvailable(String glExtensionName); CustomJavaCode WGLExtImpl public WGLExtImpl(WindowsGLContext context) { CustomJavaCode WGLExtImpl this._context = context; CustomJavaCode WGLExtImpl } CustomJavaCode WGLExtImpl public boolean isFunctionAvailable(String glFunctionName) CustomJavaCode WGLExtImpl { CustomJavaCode WGLExtImpl return _context.isFunctionAvailable(glFunctionName); CustomJavaCode WGLExtImpl } CustomJavaCode WGLExtImpl public boolean isExtensionAvailable(String glExtensionName) CustomJavaCode WGLExtImpl { CustomJavaCode WGLExtImpl return _context.isExtensionAvailable(glExtensionName); CustomJavaCode WGLExtImpl } CustomJavaCode WGLExtImpl private WindowsGLContext _context; jogl-1.1.1/jogl/make/wingdi-win32.cfg0000644000175000017500000000152310327132330017150 0ustar twernertwerner# This .cfg file is used to generate the interface to the wgl routines # used internally by the WindowsGLContext implementation. Package com.sun.opengl.impl.windows JavaOutputDir ..\build\gensrc\classes NativeOutputDir ..\build\gensrc\native\jogl JavaClass WGL Style allstatic Include gl-common-win32.cfg # Implement the first argument to wglGetProcAddress as String instead # of byte[] ArgumentIsString wglGetProcAddress 0 ArgumentIsString LoadLibraryA 0 ArgumentIsString GetProcAddress 1 CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #undef WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #include CustomCCode /* This typedef is only needed for VC6 */ CustomCCode #if _MSC_VER <= 1200 CustomCCode typedef int intptr_t; CustomCCode #endif IncludeAs CustomCCode wgl-CustomCCode.c jogl-1.1.1/jogl/src/0000755000175000017500000000000011015124766014130 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/0000755000175000017500000000000011015124746015563 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/0000755000175000017500000000000011015124740016333 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/0000755000175000017500000000000011015124766017150 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/0000755000175000017500000000000011015124766020434 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/cg/0000755000175000017500000000000011015124742021017 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/cg/CgException.java0000644000175000017500000000521510327132372024100 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.cg; /** * A generic exception for errors that occur throughout the NVidia Cg * binding, as a substitute for {@link RuntimeException}. */ public class CgException extends RuntimeException { /** Constructs a CgException object. */ public CgException() { super(); } /** Constructs a CgException object with the specified detail message. */ public CgException(String message) { super(message); } /** Constructs a CgException object with the specified detail message and root cause. */ public CgException(String message, Throwable cause) { super(message, cause); } /** Constructs a CgException object with the specified root cause. */ public CgException(Throwable cause) { super(cause); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/0000755000175000017500000000000011015124766021375 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/error/0000755000175000017500000000000011015124742022520 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/error/Error.java0000644000175000017500000000760710511202760024463 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.error; import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; /** * * @author Administrator */ public class Error { private static String[] glErrorStrings = { "invalid enumerant", "invalid value", "invalid operation", "stack overflow", "stack underflow", "out of memory", "invalid framebuffer operation" }; private static String[] gluErrorStrings = { "invalid enumerant", "invalid value", "out of memory", "", "invalid operation" }; /** Creates a new instance of Error */ public Error() { } public static String gluErrorString( int errorCode ) { if( errorCode == 0 ) { return( "no error" ); } if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_INVALID_FRAMEBUFFER_OPERATION_EXT) ) { return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] ); } if( errorCode == GL.GL_TABLE_TOO_LARGE ) { return( "table too large" ); } if( (errorCode >= GLU.GLU_INVALID_ENUM) && (errorCode <= GLU.GLU_INVALID_OPERATION) ) { return( gluErrorStrings[ errorCode - GLU.GLU_INVALID_ENUM ] ); } // if( (errorCode >= GLU.GLU_NURBS_ERROR1) && (errorCode <= GLU.GLU_NURBS_ERROR37) ) { // return( gluErrorStrings[ errorCode - (GLU.GLU_NURBS_ERROR1 - 1) ] ); // } if( (errorCode >= GLU.GLU_TESS_ERROR1) && (errorCode <= GLU.GLU_TESS_ERROR8) ) { return( gluErrorStrings[ errorCode - (GLU.GLU_TESS_ERROR1 - 1) ] ); } return( null ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/glue/0000755000175000017500000000000011015124742022323 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/glue/Glue.java0000644000175000017500000001131310460155076024070 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.glue; /** * * @author Administrator */ public class Glue { private static String[] __gluNurbsErrors = { " ", "spline order un-supported", "too few knots", "valid knot range is empty", "decreasing knot sequence knot", "knot multiplicity greater than order of spline", "gluEndCurve() must follow gluBeginCurve()", "gluBeginCurve() must precede gluEndCurve()", "missing or extra geometric data", "can't draw piecewise linear trimming curves", "missing or extra domain data", "missing or extra domain data", "gluEndTrim() must precede gluEndSurface()", "gluBeginSurface() must precede gluEndSurface()", "curve of improper type passed as trim curve", "gluBeginSurface() must precede gluBeginTrim()", "gluEndTrim() must follow gluBeginTrim()", "gluBeginTrim() must follow gluEndTrim()", "invalid or missing trim curve", "gluBeginTrim() must precede gluPwlCurve()", "piecewise linear trimming curve referenced twice", "piecewise linear trimming curve and nurbs curve mixed", "improper usage of trim data type", "nurbs curve referenced twice", "nurbs curve and piecewise linear trimming curve mixed", "nurbs surface referenced twice", "invalid property", "gluEndSurface() must follow gluBeginSurface()", "intersecting or misoriented trim curve", "intersecting trim curves", "UNUSED", "inconnected trim curves", "unknown knot error", "negative vertex count encountered", "negative byte-stride encountered", "unknown type descriptor", "null control point reference", "duplicate point on piecewise linear trimming curve" } ; /** Creates a new instance of Glue */ public Glue() { } public static String __gluNURBSErrorString( int errno ) { return( __gluNurbsErrors[ errno ] ); } private static String[] __gluTessErrors = { " ", "gluTessBeginPolygon() must precede a gluTessEndPolygon", "gluTessBeginContour() must precede a gluTessEndContour()", "gluTessEndPolygon() must follow a gluTessBeginPolygon()", "gluTessEndContour() must follow a gluTessBeginContour()", "a coordinate is too large", "need combine callback" }; public static String __gluTessErrorString( int errno ) { return( __gluTessErrors[ errno ] ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/0000755000175000017500000000000011015124742022661 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXExternalGLContext.java0000644000175000017500000001050510460153706030117 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXExternalGLContext extends MacOSXGLContext { private boolean firstMakeCurrent = true; private boolean created = true; private GLContext lastContext; public MacOSXExternalGLContext() { super(null, null); // FIXME: we don't have a "current context" primitive implemented // yet on OS X. In the current implementation this would need to // return an NSOpenGLContext*, but "external" toolkits are not // guaranteed to be using the Cocoa OpenGL API. Additionally, if // we switched this implementation to use the low-level CGL APIs, // we would lose the ability to share textures and display lists // between contexts since you need an NSOpenGLContext, not a // CGLContextObj, in order to share textures and display lists // between two NSOpenGLContexts. // // The ramifications here are that it is not currently possible to // share textures and display lists between an OpenGL context // created by JOGL and one created by a third-party library on OS // X. // context = CGL.CGLGetCurrentContext(); GLContextShareSet.contextCreated(this); resetGLFunctionAvailability(); } protected boolean create() { return true; } public int makeCurrent() throws GLException { // Save last context if necessary to allow external GLContexts to // talk to other GLContexts created by this library GLContext cur = getCurrent(); if (cur != null && cur != this) { lastContext = cur; setCurrent(null); } return super.makeCurrent(); } public void release() throws GLException { super.release(); setCurrent(lastContext); lastContext = null; } protected int makeCurrentImpl() throws GLException { if (firstMakeCurrent) { firstMakeCurrent = false; return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { } protected void destroyImpl() throws GLException { created = false; GLContextShareSet.contextDestroyed(this); } public boolean isCreated() { return created; } public void setOpenGLMode(int mode) { if (mode != MacOSXGLDrawable.NSOPENGL_MODE) throw new GLException("OpenGL mode switching not supported for external GLContexts"); } public int getOpenGLMode() { return MacOSXGLDrawable.NSOPENGL_MODE; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXGLContext.java0000644000175000017500000003100610550135104026403 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public abstract class MacOSXGLContext extends GLContextImpl { protected MacOSXGLDrawable drawable; protected long nsContext; // NSOpenGLContext private CGLExt cglExt; // Table that holds the addresses of the native C-language entry points for // CGL extension functions. private CGLExtProcAddressTable cglExtProcAddressTable; public MacOSXGLContext(MacOSXGLDrawable drawable, GLContext shareWith) { super(shareWith); this.drawable = drawable; } public Object getPlatformGLExtensions() { return getCGLExt(); } public CGLExt getCGLExt() { if (cglExt == null) { cglExt = new CGLExtImpl(this); } return cglExt; } public GLDrawable getGLDrawable() { return drawable; } protected String mapToRealGLFunctionName(String glFunctionName) { return glFunctionName; } protected String mapToRealGLExtensionName(String glExtensionName) { return glExtensionName; } protected abstract boolean create(); /** * Creates and initializes an appropriate OpenGl nsContext. Should only be * called by {@link makeCurrentImpl()}. */ protected boolean create(boolean pbuffer, boolean floatingPoint) { MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { share = other.getNSContext(); if (share == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } int[] viewNotReady = new int[1]; GLCapabilities capabilities = drawable.getCapabilities(); int[] iattribs = new int[128]; int[] ivalues = new int[128]; int idx = 0; if (pbuffer) { iattribs[idx] = CGL.NSOpenGLPFAPixelBuffer; ivalues[idx] = 1; idx++; } if (floatingPoint) { iattribs[idx] = CGL.kCGLPFAColorFloat; ivalues[idx] = 1; idx++; } iattribs[idx] = CGL.NSOpenGLPFADoubleBuffer; ivalues[idx] = (capabilities.getDoubleBuffered() ? 1 : 0); idx++; iattribs[idx] = CGL.NSOpenGLPFAStereo; ivalues[idx] = (capabilities.getStereo() ? 1 : 0); idx++; iattribs[idx] = CGL.NSOpenGLPFAColorSize; ivalues[idx] = (capabilities.getRedBits() + capabilities.getGreenBits() + capabilities.getBlueBits()); idx++; iattribs[idx] = CGL.NSOpenGLPFAAlphaSize; ivalues[idx] = capabilities.getAlphaBits(); idx++; iattribs[idx] = CGL.NSOpenGLPFADepthSize; ivalues[idx] = capabilities.getDepthBits(); idx++; iattribs[idx] = CGL.NSOpenGLPFAAccumSize; ivalues[idx] = (capabilities.getAccumRedBits() + capabilities.getAccumGreenBits() + capabilities.getAccumBlueBits() + capabilities.getAccumAlphaBits()); idx++; iattribs[idx] = CGL.NSOpenGLPFAStencilSize; ivalues[idx] = capabilities.getStencilBits(); idx++; if (capabilities.getSampleBuffers()) { iattribs[idx] = CGL.NSOpenGLPFASampleBuffers; ivalues[idx] = 1; idx++; iattribs[idx] = CGL.NSOpenGLPFASamples; ivalues[idx] = capabilities.getNumSamples(); idx++; } long pixelFormat = CGL.createPixelFormat(iattribs, 0, idx, ivalues, 0); if (pixelFormat == 0) { throw new GLException("Unable to allocate pixel format with requested GLCapabilities"); } try { // Try to allocate a context with this nsContext = CGL.createContext(share, drawable.getView(), pixelFormat, viewNotReady, 0); if (nsContext == 0) { if (viewNotReady[0] == 1) { if (DEBUG) { System.err.println("!!! View not ready for " + getClass().getName()); } // View not ready at the window system level -- this is OK return false; } throw new GLException("Error creating NSOpenGLContext with requested pixel format"); } // On this platform the pixel format is associated with the // context and not the drawable. However it's a reasonable // approximation to just store the chosen pixel format up in the // drawable since the public API doesn't provide for a different // GLCapabilities per context. if (drawable.getChosenGLCapabilities() == null) { // Figure out what attributes we really got GLCapabilities caps = new GLCapabilities(); CGL.queryPixelFormat(pixelFormat, iattribs, 0, idx, ivalues, 0); for (int i = 0; i < idx; i++) { int attr = iattribs[i]; switch (attr) { case CGL.kCGLPFAColorFloat: caps.setPbufferFloatingPointBuffers(ivalues[i] != 0); break; case CGL.NSOpenGLPFADoubleBuffer: caps.setDoubleBuffered(ivalues[i] != 0); break; case CGL.NSOpenGLPFAStereo: caps.setStereo(ivalues[i] != 0); break; case CGL.NSOpenGLPFAColorSize: { int bitSize = ivalues[i]; if (bitSize == 32) bitSize = 24; bitSize /= 3; caps.setRedBits(bitSize); caps.setGreenBits(bitSize); caps.setBlueBits(bitSize); } break; case CGL.NSOpenGLPFAAlphaSize: caps.setAlphaBits(ivalues[i]); break; case CGL.NSOpenGLPFADepthSize: caps.setDepthBits(ivalues[i]); break; case CGL.NSOpenGLPFAAccumSize: { int bitSize = ivalues[i] / 4; caps.setAccumRedBits(bitSize); caps.setAccumGreenBits(bitSize); caps.setAccumBlueBits(bitSize); caps.setAccumAlphaBits(bitSize); } break; case CGL.NSOpenGLPFAStencilSize: caps.setStencilBits(ivalues[i]); break; case CGL.NSOpenGLPFASampleBuffers: caps.setSampleBuffers(ivalues[i] != 0); break; case CGL.NSOpenGLPFASamples: caps.setNumSamples(ivalues[i]); break; default: break; } } drawable.setChosenGLCapabilities(caps); } } finally { CGL.deletePixelFormat(pixelFormat); } GLContextShareSet.contextCreated(this); return true; } protected int makeCurrentImpl() throws GLException { boolean created = false; if (nsContext == 0) { if (!create()) { return CONTEXT_NOT_CURRENT; } if (DEBUG) { System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName()); } created = true; } if (!CGL.makeCurrentContext(nsContext)) { throw new GLException("Error making nsContext current"); } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { if (!CGL.clearCurrentContext(nsContext)) { throw new GLException("Error freeing OpenGL nsContext"); } } protected void destroyImpl() throws GLException { if (nsContext != 0) { if (!CGL.deleteContext(nsContext)) { throw new GLException("Unable to delete OpenGL context"); } if (DEBUG) { System.err.println("!!! Destroyed OpenGL context " + nsContext); } nsContext = 0; GLContextShareSet.contextDestroyed(this); } } public boolean isCreated() { return (nsContext != 0); } public void copy(GLContext source, int mask) throws GLException { long dst = getNSContext(); long src = ((MacOSXGLContext) source).getNSContext(); if (src == 0) { throw new GLException("Source OpenGL context has not been created"); } if (dst == 0) { throw new GLException("Destination OpenGL context has not been created"); } CGL.copyContext(dst, src, mask); } protected void resetGLFunctionAvailability() { super.resetGLFunctionAvailability(); if (DEBUG) { System.err.println("!!! Initializing CGL extension address table"); } resetProcAddressTable(getCGLExtProcAddressTable()); } public CGLExtProcAddressTable getCGLExtProcAddressTable() { if (cglExtProcAddressTable == null) { // FIXME: cache ProcAddressTables by capability bits so we can // share them among contexts with the same capabilities cglExtProcAddressTable = new CGLExtProcAddressTable(); } return cglExtProcAddressTable; } public String getPlatformExtensionsString() { return ""; } public void setSwapInterval(int interval) { if (nsContext == 0) { throw new GLException("OpenGL context not current"); } CGL.setSwapInterval(nsContext, interval); } public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { // FIXME: apparently the Apple extension doesn't require a custom memory allocator throw new GLException("Not yet implemented"); } protected boolean isFunctionAvailable(String glFunctionName) { return super.isFunctionAvailable(glFunctionName); } public boolean isExtensionAvailable(String glExtensionName) { if (glExtensionName.equals("GL_ARB_pbuffer") || glExtensionName.equals("GL_ARB_pixel_format")) { return true; } return super.isExtensionAvailable(glExtensionName); } public int getOffscreenContextPixelDataType() { throw new GLException("Should not call this"); } public int getOffscreenContextReadBuffer() { throw new GLException("Should not call this"); } public boolean offscreenImageNeedsVerticalFlip() { throw new GLException("Should not call this"); } public void bindPbufferToTexture() { throw new GLException("Should not call this"); } public void releasePbufferFromTexture() { throw new GLException("Should not call this"); } // Support for "mode switching" as described in MacOSXGLDrawable public abstract void setOpenGLMode(int mode); public abstract int getOpenGLMode(); //---------------------------------------------------------------------- // Internals only below this point // public long getNSContext() { return nsContext; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java0000644000175000017500000001331110460153710026502 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import javax.media.opengl.*; import com.sun.opengl.impl.*; public abstract class MacOSXGLDrawable extends GLDrawableImpl { protected static final boolean DEBUG = Debug.debug("MacOSXGLDrawable"); protected GLCapabilities capabilities; protected GLCapabilitiesChooser chooser; // The Java2D/OpenGL pipeline on OS X uses low-level CGLContextObjs // to represent the contexts for e.g. the Java2D back buffer. When // the Java2D/JOGL bridge is active, this means that if we want to // be able to share textures and display lists with the Java2D // contexts, we need to use the CGL APIs rather than the NSOpenGL // APIs on the JOGL side. For example, if we create a pbuffer using // the NSOpenGL APIs and want to share textures and display lists // between it and the Java2D back buffer, there is no way to do so, // because the Java2D context is actually a CGLContextObj and the // NSOpenGLContext's initWithFormat:shareContext: only accepts an // NSOpenGLContext as its second argument. Of course there is no way // to wrap an NSOpenGLContext around an arbitrary CGLContextObj. // // The situation we care most about is allowing a GLPbuffer to share // textures, etc. with a GLJPanel when the Java2D/JOGL bridge is // active; several of the demos rely on this functionality. We aim // to get there by allowing a GLPBuffer to switch its implementation // between using an NSOpenGLPixelBuffer and a CGLPBufferObj. In // order to track whether this has been done we need to have the // notion of a "mode" of both the MacOSXGLDrawable and the // MacOSXGLContext. Initially the mode is "unspecified", meaning it // leans toward the default (NSOpenGL). If sharing is requested // between either a GLJPanel and a GLPbuffer or a GLCanvas and a // GLPbuffer, the GLPbuffer will be switched into the appropriate // mode: CGL mode for a GLJPanel and NSOpenGL mode for a GLCanvas. // To avoid thrashing we support exactly one such switch during the // lifetime of a given GLPbuffer. This is not a fully general // solution (for example, you can't share textures among a // GLPbuffer, a GLJPanel and a GLCanvas simultaneously) but should // be enough to get things off the ground. public static final int NSOPENGL_MODE = 1; public static final int CGL_MODE = 2; public MacOSXGLDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { this.capabilities = (GLCapabilities) capabilities.clone(); this.chooser = chooser; } public void setRealized(boolean val) { throw new GLException("Should not call this (should only be called for onscreen GLDrawables)"); } public void destroy() { throw new GLException("Should not call this (should only be called for offscreen GLDrawables)"); } public void swapBuffers() throws GLException { } public GLCapabilities getCapabilities() { int numFormats = 1; GLCapabilities availableCaps[] = new GLCapabilities[numFormats]; availableCaps[0] = capabilities; int pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps, 0); if ((pixelFormat < 0) || (pixelFormat >= numFormats)) { throw new GLException("Invalid result " + pixelFormat + " from GLCapabilitiesChooser (should be between 0 and " + (numFormats - 1) + ")"); } if (DEBUG) { System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):"); System.err.println(availableCaps[pixelFormat]); } return availableCaps[pixelFormat]; } // Only used for on-screen contexts public long getView() { return 0; } protected static String getThreadName() { return Thread.currentThread().getName(); } // Support for "mode switching" as per above public abstract void setOpenGLMode(int mode); public abstract int getOpenGLMode(); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawableFactory.java0000644000175000017500000001426210463657146030057 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import java.awt.Component; import java.awt.EventQueue; import java.awt.Graphics; import java.lang.reflect.InvocationTargetException; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXGLDrawableFactory extends GLDrawableFactoryImpl { static { NativeLibLoader.loadCore(); } public AbstractGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, AbstractGraphicsDevice device) { return null; } public GLDrawable getGLDrawable(Object target, GLCapabilities capabilities, GLCapabilitiesChooser chooser) { if (target == null) { throw new IllegalArgumentException("Null target"); } if (!(target instanceof Component)) { throw new IllegalArgumentException("GLDrawables not supported for objects of type " + target.getClass().getName() + " (only Components are supported in this implementation)"); } if (capabilities == null) { capabilities = new GLCapabilities(); } if (chooser == null) { chooser = new DefaultGLCapabilitiesChooser(); } return new MacOSXOnscreenGLDrawable((Component) target, capabilities, chooser); } public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { return new MacOSXOffscreenGLDrawable(capabilities); } public boolean canCreateGLPbuffer() { return true; } public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, final GLCapabilitiesChooser chooser, final int initialWidth, final int initialHeight, final GLContext shareWith) { final List returnList = new ArrayList(); Runnable r = new Runnable() { public void run() { MacOSXPbufferGLDrawable pbufferDrawable = new MacOSXPbufferGLDrawable(capabilities, initialWidth, initialHeight); GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); returnList.add(pbuffer); } }; maybeDoSingleThreadedWorkaround(r); return (GLPbuffer) returnList.get(0); } public GLContext createExternalGLContext() { return new MacOSXExternalGLContext(); } public boolean canCreateExternalGLDrawable() { return false; } public GLDrawable createExternalGLDrawable() { // FIXME throw new GLException("Not yet implemented"); } public void loadGLULibrary() { // Nothing to do; already loaded by native code; not much point in // making it lazier on this platform } public long dynamicLookupFunction(String glFuncName) { return CGL.getProcAddress(glFuncName); } private void maybeDoSingleThreadedWorkaround(Runnable action) { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(action); } else { action.run(); } } public void lockAWTForJava2D() { } public void unlockAWTForJava2D() { } public boolean canCreateContextOnJava2DSurface() { return true; } public GLContext createContextOnJava2DSurface(Graphics g, GLContext shareWith) throws GLException { return new MacOSXJava2DGLContext(shareWith); } //------------------------------------------------------ // Gamma-related functionality // private static final int GAMMA_RAMP_LENGTH = 256; /** Returns the length of the computed gamma ramp for this OS and hardware. Returns 0 if gamma changes are not supported. */ protected int getGammaRampLength() { return GAMMA_RAMP_LENGTH; } protected boolean setGammaRamp(float[] ramp) { return CGL.setGammaRamp(ramp.length, ramp, 0, ramp, 0, ramp, 0); } protected Buffer getGammaRamp() { return null; } protected void resetGammaRamp(Buffer originalGammaRamp) { CGL.resetGammaRamp(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXJava2DGLContext.java0000644000175000017500000001264510463657150027420 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import java.awt.Graphics; import javax.media.opengl.*; import com.sun.opengl.impl.*; /** MacOSXGLContext implementation supporting the Java2D/JOGL bridge * on Mac OS X. The external GLDrawable mechanism does not work on Mac * OS X due to how drawables and contexts are operated upon on this * platform, so it is necessary to supply an alternative means to * create, make current, and destroy contexts on the Java2D "drawable" * on the Mac platform. */ public class MacOSXJava2DGLContext extends MacOSXGLContext implements Java2DGLContext { private Graphics graphics; // FIXME: ignoring context sharing for the time being; will need to // rethink this in particular if using FBOs to implement the // Java2D/OpenGL pipeline on Mac OS X public MacOSXJava2DGLContext(GLContext shareWith) { super(null, shareWith); } public void setGraphics(Graphics g) { this.graphics = g; } protected int makeCurrentImpl() throws GLException { boolean created = false; if (nsContext == 0) { if (!create()) { return CONTEXT_NOT_CURRENT; } if (DEBUG) { System.err.println("!!! Created GL nsContext for " + getClass().getName()); } created = true; } if (!Java2D.makeOGLContextCurrentOnSurface(graphics, nsContext)) { throw new GLException("Error making context current"); } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected boolean create() { // Find and configure share context MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { // Reconfigure pbuffer-based GLContexts if (other instanceof MacOSXPbufferGLContext) { MacOSXPbufferGLContext ctx = (MacOSXPbufferGLContext) other; ctx.setOpenGLMode(MacOSXGLDrawable.CGL_MODE); } else { if (other.getOpenGLMode() != MacOSXGLDrawable.CGL_MODE) { throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs"); } } share = other.getNSContext(); // Note we don't check for a 0 return value, since switching // the context's mode causes it to be destroyed and not // re-initialized until the next makeCurrent } if (DEBUG) { System.err.println("!!! Share context is " + toHexString(share) + " for " + getClass().getName()); } long ctx = Java2D.createOGLContextOnSurface(graphics, share); if (ctx == 0) { return false; } // FIXME: think about GLContext sharing nsContext = ctx; return true; } protected void releaseImpl() throws GLException { // FIXME: would need another primitive in the Java2D class in // order to implement this; hopefully should not matter for // correctness } protected void destroyImpl() throws GLException { if (nsContext != 0) { Java2D.destroyOGLContext(nsContext); if (DEBUG) { System.err.println("!!! Destroyed OpenGL context " + nsContext); } nsContext = 0; // FIXME // GLContextShareSet.contextDestroyed(this); } } public void setSwapInterval(int interval) { // Not supported in this context implementation } public void setOpenGLMode(int mode) { if (mode != MacOSXGLDrawable.CGL_MODE) throw new GLException("OpenGL mode switching not supported for Java2D GLContexts"); } public int getOpenGLMode() { return MacOSXGLDrawable.CGL_MODE; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLContext.java0000644000175000017500000000477710327132404030257 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import java.awt.image.BufferedImage; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXOffscreenGLContext extends MacOSXPbufferGLContext { public MacOSXOffscreenGLContext(MacOSXPbufferGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); } public int getOffscreenContextPixelDataType() { return GL.GL_UNSIGNED_INT_8_8_8_8_REV; } public int getOffscreenContextReadBuffer() { return GL.GL_FRONT; } public boolean offscreenImageNeedsVerticalFlip() { return true; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXOffscreenGLDrawable.java0000644000175000017500000000464410327132404030345 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXOffscreenGLDrawable extends MacOSXPbufferGLDrawable { public MacOSXOffscreenGLDrawable(GLCapabilities capabilities) { super(capabilities, 0, 0); } public GLContext createContext(GLContext shareWith) { return new MacOSXOffscreenGLContext(this, shareWith); } public void setSize(int width, int height) { destroy(); initWidth = width; initHeight = height; createPbuffer(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLContext.java0000644000175000017500000001131410553365434030116 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXOnscreenGLContext extends MacOSXGLContext { protected MacOSXOnscreenGLDrawable drawable; public MacOSXOnscreenGLContext(MacOSXOnscreenGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } protected int makeCurrentImpl() throws GLException { int lockRes = drawable.lockSurface(); boolean exceptionOccurred = false; try { if (lockRes == MacOSXOnscreenGLDrawable.LOCK_SURFACE_NOT_READY) { return CONTEXT_NOT_CURRENT; } if (lockRes == MacOSXOnscreenGLDrawable.LOCK_SURFACE_CHANGED) { destroyImpl(); } int ret = super.makeCurrentImpl(); if ((ret == CONTEXT_CURRENT) || (ret == CONTEXT_CURRENT_NEW)) { // Assume the canvas might have been resized or moved and tell the OpenGL // context to update itself. This used to be done only upon receiving a // reshape event but that doesn't appear to be sufficient. An experiment // was also done to add a HierarchyBoundsListener to the GLCanvas and // do this updating only upon reshape of this component or reshape or movement // of an ancestor, but this also wasn't sufficient and left garbage on the // screen in some situations. CGL.updateContext(nsContext); } else { if (!isOptimizable()) { // This can happen if the window currently is zero-sized, for example. // Make sure we don't leave the surface locked in this case. drawable.unlockSurface(); } } return ret; } catch (RuntimeException e) { exceptionOccurred = true; throw e; } finally { if (exceptionOccurred || (isOptimizable() && lockRes != MacOSXOnscreenGLDrawable.LOCK_SURFACE_NOT_READY)) { drawable.unlockSurface(); } } } protected void releaseImpl() throws GLException { try { super.releaseImpl(); } finally { if (!isOptimizable()) { drawable.unlockSurface(); } } } public void swapBuffers() throws GLException { if (!CGL.flushBuffer(nsContext)) { throw new GLException("Error swapping buffers"); } } protected void update() throws GLException { if (nsContext == 0) { throw new GLException("Context not created"); } CGL.updateContext(nsContext); } protected boolean create() { return create(false, false); } public void setOpenGLMode(int mode) { if (mode != MacOSXGLDrawable.NSOPENGL_MODE) throw new GLException("OpenGL mode switching not supported for on-screen GLContexts"); } public int getOpenGLMode() { return MacOSXGLDrawable.NSOPENGL_MODE; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXOnscreenGLDrawable.java0000644000175000017500000001702010530042534030177 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import java.awt.Component; import java.lang.ref.WeakReference; import java.security.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXOnscreenGLDrawable extends MacOSXGLDrawable { public static final int LOCK_SURFACE_NOT_READY = 1; public static final int LOCK_SURFACE_CHANGED = 2; public static final int LOCK_SUCCESS = 3; protected Component component; protected long nsView; // NSView private List/*>*/ createdContexts = new ArrayList(); // Variables for lockSurface/unlockSurface private JAWT_DrawingSurface ds; private JAWT_DrawingSurfaceInfo dsi; private JAWT_MacOSXDrawingSurfaceInfo macosxdsi; // Indicates whether the component (if an onscreen context) has been // realized. Plausibly, before the component is realized the JAWT // should return an error or NULL object from some of its // operations; this appears to be the case on Win32 but is not true // at least with Sun's current X11 implementation (1.4.x), which // crashes with no other error reported if the DrawingSurfaceInfo is // fetched from a locked DrawingSurface during the validation as a // result of calling show() on the main thread. To work around this // we prevent any JAWT or OpenGL operations from being done until // addNotify() is called on the component. protected boolean realized; // Workaround for instance of 4796548 private boolean firstLock = true; public MacOSXOnscreenGLDrawable(Component component, GLCapabilities capabilities, GLCapabilitiesChooser chooser) { super(capabilities, chooser); this.component = component; } public GLContext createContext(GLContext shareWith) { MacOSXOnscreenGLContext context = new MacOSXOnscreenGLContext(this, shareWith); // NOTE: we need to keep track of the created contexts in order to // implement swapBuffers() because of how Mac OS X implements its // OpenGL window interface synchronized (this) { List newContexts = new ArrayList(); newContexts.addAll(createdContexts); newContexts.add(new WeakReference(context)); createdContexts = newContexts; } return context; } public void setRealized(boolean realized) { this.realized = realized; // Might as well clear out the "chosen" pixel format, though it's // associated with the GLContext on this platform and not the drawable setChosenGLCapabilities(null); } public void setSize(int width, int height) { component.setSize(width, height); } public int getWidth() { return component.getWidth(); } public int getHeight() { return component.getHeight(); } public void swapBuffers() throws GLException { for (Iterator iter = createdContexts.iterator(); iter.hasNext(); ) { WeakReference ref = (WeakReference) iter.next(); MacOSXOnscreenGLContext ctx = (MacOSXOnscreenGLContext) ref.get(); // FIXME: clear out unreachable contexts if (ctx != null) { ctx.swapBuffers(); } } } public long getView() { return nsView; } public int lockSurface() throws GLException { if (!realized) { return LOCK_SURFACE_NOT_READY; } if (nsView != 0) { throw new GLException("Surface already locked"); } ds = JAWT.getJAWT().GetDrawingSurface(component); if (ds == null) { // Widget not yet realized return LOCK_SURFACE_NOT_READY; } int res = ds.Lock(); if ((res & JAWTFactory.JAWT_LOCK_ERROR) != 0) { throw new GLException("Unable to lock surface"); } // See whether the surface changed and if so destroy the old // OpenGL context so it will be recreated (NOTE: removeNotify // should handle this case, but it may be possible that race // conditions can cause this code to be triggered -- should test // more) int ret = LOCK_SUCCESS; if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) { ret = LOCK_SURFACE_CHANGED; } if (firstLock) { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { dsi = ds.GetDrawingSurfaceInfo(); return null; } }); } else { dsi = ds.GetDrawingSurfaceInfo(); } if (dsi == null) { // Widget not yet realized ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; return LOCK_SURFACE_NOT_READY; } firstLock = false; macosxdsi = (JAWT_MacOSXDrawingSurfaceInfo) dsi.platformInfo(); if (macosxdsi == null) { // Widget not yet realized ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; return LOCK_SURFACE_NOT_READY; } nsView = macosxdsi.cocoaViewRef(); if (nsView == 0) { // Widget not yet realized ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; macosxdsi = null; return LOCK_SURFACE_NOT_READY; } return ret; } public void unlockSurface() throws GLException { if (nsView == 0) { throw new GLException("Surface already unlocked"); } ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; macosxdsi = null; nsView = 0; } public void setOpenGLMode(int mode) { if (mode != NSOPENGL_MODE) throw new GLException("OpenGL mode switching not supported for on-screen GLDrawables"); } public int getOpenGLMode() { return NSOPENGL_MODE; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java0000644000175000017500000002724210460153710027727 0ustar twernertwernerpackage com.sun.opengl.impl.macosx; import java.security.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXPbufferGLContext extends MacOSXGLContext { protected MacOSXPbufferGLDrawable drawable; // State for render-to-texture and render-to-texture-rectangle support private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV private int texture; // actual texture object private static boolean isTigerOrLater; static { String osVersion = (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { return System.getProperty("os.version"); } }); StringTokenizer tok = new StringTokenizer(osVersion, ". "); int major = Integer.parseInt(tok.nextToken()); int minor = Integer.parseInt(tok.nextToken()); isTigerOrLater = ((major > 10) || (minor > 3)); } public MacOSXPbufferGLContext(MacOSXPbufferGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; initOpenGLImpl(); } public void bindPbufferToTexture() { GL gl = getGL(); gl.glBindTexture(textureTarget, texture); // FIXME: not clear whether this is really necessary, but since // the API docs seem to imply it is and since it doesn't seem to // impact performance, leaving it in CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT); } public void releasePbufferFromTexture() { } protected int makeCurrentImpl() throws GLException { if (drawable.getPbuffer() == 0) { if (DEBUG) { System.err.println("Pbuffer not instantiated yet for " + this); } // pbuffer not instantiated yet return CONTEXT_NOT_CURRENT; } if (getOpenGLMode() != drawable.getOpenGLMode()) { setOpenGLMode(drawable.getOpenGLMode()); } boolean created = false; if (nsContext == 0) { if (!create()) { return CONTEXT_NOT_CURRENT; } if (DEBUG) { System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName()); } created = true; } if (!impl.makeCurrent(nsContext)) { throw new GLException("Error making nsContext current"); } if (created) { resetGLFunctionAvailability(); // Initialize render-to-texture support if requested boolean rect = drawable.getCapabilities().getPbufferRenderToTextureRectangle(); GL gl = getGL(); if (rect) { if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) { System.err.println("MacOSXPbufferGLContext: WARNING: GL_EXT_texture_rectangle extension not " + "supported; skipping requested render_to_texture_rectangle support for pbuffer"); rect = false; } } textureTarget = (rect ? GL.GL_TEXTURE_RECTANGLE_EXT : GL.GL_TEXTURE_2D); int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); texture = tmp[0]; gl.glBindTexture(textureTarget, texture); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { if (!impl.release(nsContext)) { throw new GLException("Error releasing OpenGL nsContext"); } } protected void destroyImpl() throws GLException { if (nsContext != 0) { if (!impl.destroy(nsContext)) { throw new GLException("Unable to delete OpenGL context"); } if (DEBUG) { System.err.println("!!! Destroyed OpenGL context " + nsContext); } nsContext = 0; GLContextShareSet.contextDestroyed(this); } } public void setSwapInterval(int interval) { if (nsContext == 0) { throw new GLException("OpenGL context not current"); } impl.setSwapInterval(nsContext, interval); } public int getFloatingPointMode() { return GLPbuffer.APPLE_FLOAT; } protected boolean create() { GLCapabilities capabilities = drawable.getCapabilities(); if (capabilities.getPbufferFloatingPointBuffers() && !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } // Change our OpenGL mode to match that of any share context before we create ourselves MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(this); if (other != null) { setOpenGLMode(other.getOpenGLMode()); } // Will throw exception upon error nsContext = impl.create(); return true; } //--------------------------------------------------------------------------- // OpenGL "mode switching" functionality // private boolean haveSetOpenGLMode = false; // FIXME: should consider switching the default mode based on // whether the Java2D/JOGL bridge is active -- need to ask ourselves // whether it's more likely that we will share with a GLCanvas or a // GLJPanel when the bridge is turned on private int openGLMode = MacOSXGLDrawable.NSOPENGL_MODE; // Implementation object (either NSOpenGL-based or CGL-based) protected Impl impl; public void setOpenGLMode(int mode) { if (mode == openGLMode) { return; } if (haveSetOpenGLMode) { throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once"); } destroyImpl(); drawable.setOpenGLMode(mode); openGLMode = mode; haveSetOpenGLMode = true; if (DEBUG) { System.err.println("Switching PBuffer context mode to " + ((mode == MacOSXGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE")); } initOpenGLImpl(); } public int getOpenGLMode() { return openGLMode; } private void initOpenGLImpl() { switch (openGLMode) { case MacOSXGLDrawable.NSOPENGL_MODE: impl = new NSOpenGLImpl(); break; case MacOSXGLDrawable.CGL_MODE: impl = new CGLImpl(); break; default: throw new InternalError("Illegal implementation mode " + openGLMode); } } // Abstract interface for implementation of this context (either // NSOpenGL-based or CGL-based) interface Impl { public long create(); public boolean destroy(long ctx); public boolean makeCurrent(long ctx); public boolean release(long ctx); public void setSwapInterval(long ctx, int interval); } // NSOpenGLContext-based implementation class NSOpenGLImpl implements Impl { public long create() { GLCapabilities capabilities = drawable.getCapabilities(); if (capabilities.getPbufferFloatingPointBuffers() && !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } if (!MacOSXPbufferGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) { throw new GLException("Error creating context for pbuffer"); } // Must now associate the pbuffer with our newly-created context CGL.setContextPBuffer(nsContext, drawable.getPbuffer()); return nsContext; } public boolean destroy(long ctx) { return CGL.deleteContext(ctx); } public boolean makeCurrent(long ctx) { return CGL.makeCurrentContext(ctx); } public boolean release(long ctx) { return CGL.clearCurrentContext(ctx); } public void setSwapInterval(long ctx, int interval) { CGL.setSwapInterval(ctx, interval); } } class CGLImpl implements Impl { public long create() { // Find and configure share context MacOSXGLContext other = (MacOSXGLContext) GLContextShareSet.getShareContext(MacOSXPbufferGLContext.this); long share = 0; if (other != null) { // Reconfigure pbuffer-based GLContexts if (other instanceof MacOSXPbufferGLContext) { MacOSXPbufferGLContext ctx = (MacOSXPbufferGLContext) other; ctx.setOpenGLMode(MacOSXGLDrawable.CGL_MODE); } else { if (other.getOpenGLMode() != MacOSXGLDrawable.CGL_MODE) { throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs"); } } share = other.getNSContext(); // Note we don't check for a 0 return value, since switching // the context's mode causes it to be destroyed and not // re-initialized until the next makeCurrent } // Set up pixel format attributes int[] attrs = new int[256]; int i = 0; attrs[i++] = CGL.kCGLPFAPBuffer; GLCapabilities capabilities = drawable.getCapabilities(); if (capabilities.getPbufferFloatingPointBuffers()) attrs[i++] = CGL.kCGLPFAColorFloat; if (capabilities.getDoubleBuffered()) attrs[i++] = CGL.kCGLPFADoubleBuffer; if (capabilities.getStereo()) attrs[i++] = CGL.kCGLPFAStereo; attrs[i++] = CGL.kCGLPFAColorSize; attrs[i++] = (capabilities.getRedBits() + capabilities.getGreenBits() + capabilities.getBlueBits()); attrs[i++] = CGL.kCGLPFAAlphaSize; attrs[i++] = capabilities.getAlphaBits(); attrs[i++] = CGL.kCGLPFADepthSize; attrs[i++] = capabilities.getDepthBits(); // FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m attrs[i++] = CGL.kCGLPFAStencilSize; attrs[i++] = capabilities.getStencilBits(); attrs[i++] = CGL.kCGLPFAAccumSize; attrs[i++] = (capabilities.getAccumRedBits() + capabilities.getAccumGreenBits() + capabilities.getAccumBlueBits() + capabilities.getAccumAlphaBits()); if (capabilities.getSampleBuffers()) { attrs[i++] = CGL.kCGLPFASampleBuffers; attrs[i++] = 1; attrs[i++] = CGL.kCGLPFASamples; attrs[i++] = capabilities.getNumSamples(); } // Use attribute array to select pixel format long[] fmt = new long[1]; long[] numScreens = new long[1]; int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, 0, numScreens, 0); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while choosing pixel format"); } // Create new context long[] ctx = new long[1]; if (DEBUG) { System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share)); } res = CGL.CGLCreateContext(fmt[0], share, ctx, 0); CGL.CGLDestroyPixelFormat(fmt[0]); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while creating context"); } // Attach newly-created context to the pbuffer res = CGL.CGLSetPBuffer(ctx[0], drawable.getPbuffer(), 0, 0, 0); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while attaching context to pbuffer"); } return ctx[0]; } public boolean destroy(long ctx) { return (CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError); } public boolean makeCurrent(long ctx) { return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError; } public boolean release(long ctx) { return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError); } public void setSwapInterval(long ctx, int interval) { // For now not supported (not really relevant for off-screen contexts anyway) } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLDrawable.java0000644000175000017500000002011010460153710030007 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.macosx; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXPbufferGLDrawable extends MacOSXGLDrawable { private static final boolean DEBUG = Debug.debug("MacOSXPbufferGLDrawable"); protected int initWidth; protected int initHeight; // NSOpenGLPbuffer (for normal mode) // CGLPbufferObj (for CGL_MODE situation, i.e., when Java2D/JOGL bridge is active) protected long pBuffer; protected int width; protected int height; // State for render-to-texture and render-to-texture-rectangle support private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV private int texture; // actual texture object public MacOSXPbufferGLDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight) { super(capabilities, null); this.initWidth = initialWidth; this.initHeight = initialHeight; initOpenGLImpl(); createPbuffer(); } public GLContext createContext(GLContext shareWith) { return new MacOSXPbufferGLContext(this, shareWith); } public void destroy() { if (this.pBuffer != 0) { impl.destroy(pBuffer); this.pBuffer = 0; if (DEBUG) { System.err.println("Destroyed pbuffer " + width + " x " + height); } } } public void setSize(int width, int height) { // FIXME throw new GLException("Not yet implemented"); } public int getWidth() { return width; } public int getHeight() { return height; } public GLCapabilities getCapabilities() { return capabilities; } public long getPbuffer() { return pBuffer; } public void swapBuffers() throws GLException { // FIXME: do we need to do anything if the pbuffer is double-buffered? } protected void createPbuffer() { int renderTarget; if (capabilities.getPbufferRenderToTextureRectangle()) { width = initWidth; height = initHeight; renderTarget = GL.GL_TEXTURE_RECTANGLE_EXT; } else { width = getNextPowerOf2(initWidth); height = getNextPowerOf2(initHeight); renderTarget = GL.GL_TEXTURE_2D; } int internalFormat = GL.GL_RGBA; if (capabilities.getPbufferFloatingPointBuffers()) { // FIXME: want to check availability of GL_APPLE_float_pixels // extension, but need valid OpenGL context in order to do so -- // in worst case would need to create dummy window / GLCanvas // (undesirable) -- could maybe also do this with pbuffers /* if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) { throw new GLException("Floating-point support (GL_APPLE_float_pixels) not available"); } */ switch (capabilities.getRedBits()) { case 16: internalFormat = GL.GL_RGBA_FLOAT16_APPLE; break; case 32: internalFormat = GL.GL_RGBA_FLOAT32_APPLE; break; default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)"); } } pBuffer = impl.create(renderTarget, internalFormat, width, height); if (pBuffer == 0) { throw new GLException("pbuffer creation error: CGL.createPBuffer() failed"); } if (DEBUG) { System.err.println("Created pbuffer " + toHexString(pBuffer) + ", " + width + " x " + height + " for " + this); } } private int getNextPowerOf2(int number) { if (((number-1) & number) == 0) { //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0 return number; } int power = 0; while (number > 0) { number = number>>1; power++; } return (1<= 1 ); newwidth = widthPowerOf2; levels = Mipmap.computeLog( newwidth ); levels += userLevel; Mipmap.retrieveStoreModes( gl, psm ); try { newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer(); } catch( OutOfMemoryError ome ) { return( GLU.GLU_OUT_OF_MEMORY ); } newImage_width = width; Image.fill_image( psm, width, 1, format, type, Mipmap.is_index( format ), data, newImage ); cmpts = Mipmap.elements_per_group( format, type ); gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, 2 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 ); // if swap_bytes was set, swapping occurred in fill_image gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE ); for( level = userLevel; level <= levels; level++ ) { if( newImage_width == newwidth ) { // user newimage for this level if( baseLevel <= level && level <= maxLevel ) { gl.glTexImage1D( target, level, internalFormat, newImage_width, 0, format, GL.GL_UNSIGNED_SHORT, newImage ); } } else { if( otherImage == null ) { memreq = Mipmap.image_size( newwidth, 1, format, GL.GL_UNSIGNED_SHORT ); try { otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ).asShortBuffer(); } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } } ScaleInternal.scale_internal( cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage ); // swap newImage and otherImage imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth; if( baseLevel <= level && level <= maxLevel ) { gl.glTexImage1D( target, level, internalFormat, newImage_width, 0, format, GL.GL_UNSIGNED_SHORT, newImage ); } } if( newwidth > 1 ) { newwidth /= 2; } } gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( 0 ); } public static int bitmapBuild2DMipmaps( GL gl, int target, int internalFormat, int width, int height, int format, int type, ByteBuffer data ) { int newwidth[] = new int[1]; int newheight[] = new int[1]; int level, levels; ShortBuffer newImage = null; int newImage_width; int newImage_height; ShortBuffer otherImage = null; ShortBuffer tempImage = null; int memreq; int maxsize; int cmpts; PixelStorageModes psm = new PixelStorageModes(); Mipmap.retrieveStoreModes( gl, psm ); Mipmap.closestFit( gl, target, width, height, internalFormat, format, type, newwidth, newheight ); levels = Mipmap.computeLog( newwidth[0] ); level = Mipmap.computeLog( newheight[0] ); if( level > levels ) { levels = level; } try { newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, height, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer(); } catch( OutOfMemoryError ome ) { return( GLU.GLU_OUT_OF_MEMORY ); } newImage_width = width; newImage_height = height; Image.fill_image( psm, width, height, format, type, Mipmap.is_index( format ), data, newImage ); cmpts = Mipmap.elements_per_group( format, type ); gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, 2 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 ); // if swap_bytes is set, swapping occurred in fill_image gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE ); for( level = 0; level < levels; level++ ) { if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) { newImage.rewind(); gl.glTexImage2D( target, level, internalFormat, newImage_width, newImage_height, 0, format, GL.GL_UNSIGNED_SHORT, newImage ); } else { if( otherImage == null ) { memreq = Mipmap.image_size( newwidth[0], newheight[0], format, GL.GL_UNSIGNED_SHORT ); try { otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ).asShortBuffer(); } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } } ScaleInternal.scale_internal( cmpts, newImage_width, newImage_height, newImage, newwidth[0], newheight[0], otherImage ); // swap newImage and otherImage tempImage = otherImage; otherImage = newImage; newImage = tempImage; newImage_width = newwidth[0]; newImage_height = newheight[0]; newImage.rewind(); gl.glTexImage2D( target, level, internalFormat, newImage_width, newImage_height, 0, format, GL.GL_UNSIGNED_SHORT, newImage ); } if( newheight[0] > 1 ) { newwidth[0] /= 2; } if( newheight[0] > 1 ) { newheight[0] /= 2; } } gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( 0 ); } public static int gluBuild2DMipmapLevelsCore( GL gl, int target, int internalFormat, int width, int height, int widthPowerOf2, int heightPowerOf2, int format, int type, int userLevel, int baseLevel, int maxLevel, ByteBuffer data ) { // PointerWrapper data int newwidth; int newheight; int level, levels; int usersImage; ByteBuffer srcImage = null; ByteBuffer dstImage = null; ByteBuffer tempImage = null; int newImage_width; int newImage_height; short[] SWAP_IMAGE = null; int memreq; int maxsize; int cmpts; boolean myswap_bytes; int groups_per_line, element_size, group_size; int rowsize, padding; PixelStorageModes psm = new PixelStorageModes(); assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 ); assert( width >= 1 && height >= 1 ); if( type == GL.GL_BITMAP ) { return( bitmapBuild2DMipmaps( gl, target, internalFormat, width, height, format, type, data ) ); } newwidth = widthPowerOf2; newheight = heightPowerOf2; levels = Mipmap.computeLog( newwidth ); level = Mipmap.computeLog( newheight ); if( level > levels ) { levels = level; } levels += userLevel; Mipmap.retrieveStoreModes( gl, psm ); myswap_bytes = psm.getUnpackSwapBytes(); cmpts = Mipmap.elements_per_group( format, type ); if( psm.getUnpackRowLength() > 0 ) { groups_per_line = psm.getUnpackRowLength(); } else { groups_per_line = width; } element_size = Mipmap.bytes_per_element( type ); group_size = element_size * cmpts; if( element_size == 1 ) { myswap_bytes = false; } rowsize = groups_per_line * group_size; padding = ( rowsize % psm.getUnpackAlignment() ); if( padding != 0 ) { rowsize += psm.getUnpackAlignment() - padding; } data.position( psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size ); data.mark(); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 ); level = userLevel; // already power of two square if( width == newwidth && height == newheight ) { // use usersImage for level userLevel if( baseLevel <= level && level <= maxLevel ) { data.rewind(); gl.glTexImage2D( target, level, internalFormat, width, height, 0, format, type, data ); } if( levels == 0 ) { /* we're done. clean up and return */ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( 0 ); } int nextWidth = newwidth / 2; int nextHeight = newheight / 2; // clamp to 1 if( nextWidth < 1 ) { nextWidth = 1; } if( nextHeight < 1 ) { nextHeight = 1; } memreq = Mipmap.image_size( nextWidth, nextHeight, format, type ); try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } if( dstImage != null ) { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): HalveImage.halveImage_ubyte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size ); break; case( GL.GL_BYTE ): HalveImage.halveImage_byte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size ); break; case( GL.GL_UNSIGNED_SHORT ): HalveImage.halveImage_ushort( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_SHORT ): HalveImage.halveImage_short( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT ): HalveImage.halveImage_uint( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_INT ): HalveImage.halveImage_int( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_FLOAT ): HalveImage.halveImage_float( cmpts, width, height, data, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): assert( format == GL.GL_RGB ); HalveImage.halveImagePackedPixel( 3, new Extract332(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): assert( format == GL.GL_RGB ); HalveImage.halveImagePackedPixel( 3, new Extract233rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): HalveImage.halveImagePackedPixel( 3, new Extract565(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): HalveImage.halveImagePackedPixel( 3, new Extract565rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): HalveImage.halveImagePackedPixel( 4, new Extract4444(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): HalveImage.halveImagePackedPixel( 4, new Extract5551(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): HalveImage.halveImagePackedPixel( 4, new Extract8888(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): HalveImage.halveImagePackedPixel( 4, new Extract1010102(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes ); break; default: assert( false ); break; } } newwidth = width / 2; newheight = height / 2; // clamp to 1 if( newwidth < 1 ) { newwidth = 1; } if( newheight < 1 ) { newheight = 1; } myswap_bytes = false; rowsize = newwidth * group_size; memreq = Mipmap.image_size( newwidth, newheight, format, type ); // swap srcImage and dstImage tempImage = srcImage; srcImage = dstImage; dstImage = tempImage; try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } // level userLevel+1 is in srcImage; level userLevel already saved level = userLevel + 1; } else { // user's image is not nice powerof2 size square memreq = Mipmap.image_size( newwidth, newheight, format, type ); try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } data.reset(); switch( type ) { case( GL.GL_UNSIGNED_BYTE ): ScaleInternal.scale_internal_ubyte( cmpts, width, height, data, newwidth, newheight, dstImage, element_size, rowsize, group_size ); break; case( GL.GL_BYTE ): ScaleInternal.scale_internal_byte( cmpts, width, height, data, newwidth, newheight, dstImage, element_size, rowsize, group_size ); break; case( GL.GL_UNSIGNED_SHORT ): ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth, newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_SHORT ): ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth, newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT ): ScaleInternal.scale_internal_uint( cmpts, width, height, data, newwidth, newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_INT ): ScaleInternal.scale_internal_int( cmpts, width, height, data, newwidth, newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_FLOAT ): ScaleInternal.scale_internal_float( cmpts, width, height, data, newwidth, newheight, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): ScaleInternal.scaleInternalPackedPixel( 3, new Extract332(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): ScaleInternal.scaleInternalPackedPixel( 3, new Extract233rev(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): ScaleInternal.scaleInternalPackedPixel( 3, new Extract565(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): ScaleInternal.scaleInternalPackedPixel( 3, new Extract565rev(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444rev(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract5551(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract1555rev(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888rev(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract1010102(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): ScaleInternal.scaleInternalPackedPixel( 4, new Extract2101010rev(), width, height, data, newwidth, newheight, dstImage, element_size, rowsize, myswap_bytes ); break; default: assert( false ); break; } myswap_bytes = false; rowsize = newwidth * group_size; // swap dstImage and srcImage tempImage = srcImage; srcImage = dstImage; dstImage = tempImage; if( levels != 0 ) { // use as little memory as possible int nextWidth = newwidth / 2; int nextHeight = newheight / 2; if( nextWidth < 1 ) { nextWidth = 1; } if( nextHeight < 1 ) { nextHeight = 1; } memreq = Mipmap.image_size( nextWidth, nextHeight, format, type ); try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } } // level userLevel is in srcImage; nothing saved yet level = userLevel; } gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE ); if( baseLevel <= level && level <= maxLevel ) { srcImage.rewind(); gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage ); if (DEBUG) { System.err.println("GL Error(" + level + "): " + gl.glGetError() ); if (VERBOSE) { srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) ); writeTargaFile("glu2DMipmapJ" + level + ".tga", srcImage, newwidth, newheight); srcImage.clear(); } } } level++; // update current level for the loop for( ; level <= levels; level++ ) { srcImage.rewind(); dstImage.rewind(); switch( type ) { case( GL.GL_UNSIGNED_BYTE ): HalveImage.halveImage_ubyte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size ); break; case( GL.GL_BYTE ): HalveImage.halveImage_byte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size ); break; case( GL.GL_UNSIGNED_SHORT ): HalveImage.halveImage_ushort( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_SHORT ): HalveImage.halveImage_short( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT ): HalveImage.halveImage_uint( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_INT ): HalveImage.halveImage_int( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_FLOAT ): HalveImage.halveImage_float( cmpts, newwidth, newheight, srcImage, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes ); break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): assert( format == GL.GL_RGB ); HalveImage.halveImagePackedPixel( 3, new Extract332(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): assert( format == GL.GL_RGB ); HalveImage.halveImagePackedPixel( 3, new Extract233rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): HalveImage.halveImagePackedPixel( 3, new Extract565(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): HalveImage.halveImagePackedPixel( 3, new Extract565rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): HalveImage.halveImagePackedPixel( 4, new Extract4444(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): HalveImage.halveImagePackedPixel( 4, new Extract5551(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): HalveImage.halveImagePackedPixel( 4, new Extract8888(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): HalveImage.halveImagePackedPixel( 4, new Extract1010102(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes ); break; default: assert( false ); break; } // swap dstImage and srcImage tempImage = srcImage; srcImage = dstImage; dstImage = tempImage; if( newwidth > 1 ) { newwidth /= 2; rowsize /= 2; } if( newheight > 1 ) { newheight /= 2; } // compute amount to pad per row if any int rowPad = rowsize % psm.getUnpackAlignment(); // should row be padded if( rowPad == 0 ) { // call teximage with srcImage untouched since its not padded if( baseLevel <= level && level <= maxLevel ) { srcImage.rewind(); gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage ); if (DEBUG) { System.err.println("GL Error(" + level + "): " + gl.glGetError() ); if (VERBOSE) { srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) ); writeTargaFile("glu2DMipmapJ" + level + ".tga", srcImage, newwidth, newheight); srcImage.clear(); } } } } else { // compute length of new row in bytes, including padding int newRowLength = rowsize + psm.getUnpackAlignment() - rowPad; int ii, jj; int dstTrav; int srcTrav; // allocate new image for mipmap of size newRowLength x newheight ByteBuffer newMipmapImage = null; try { newMipmapImage = ByteBuffer.allocateDirect( newRowLength * newheight ); } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( GLU.GLU_OUT_OF_MEMORY ); } srcImage.rewind(); // copy image from srcImage into newMipmapImage by rows for( ii = 0; ii < newheight; ii++ ) { newMipmapImage.position(newRowLength * ii); for( jj = 0; jj < rowsize; jj++ ) { newMipmapImage.put( srcImage.get() ); } } // and use this new image for mipmapping instead if( baseLevel <= level && level <= maxLevel ) { newMipmapImage.rewind(); gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage ); if (DEBUG) { System.err.println("GL Error(" + level + " padded): " + gl.glGetError() ); if (VERBOSE) { writeTargaFile("glu2DMipmapJ" + level + ".tga", newMipmapImage, newwidth, newheight); } } } } } gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) ); return( 0 ); } public static int fastBuild2DMipmaps( GL gl, PixelStorageModes psm, int target, int components, int width, int height, int format, int type, ByteBuffer data ) { int[] newwidth = new int[1]; int[] newheight = new int[1]; int level, levels; ByteBuffer newImage; int newImage_width; int newImage_height; ByteBuffer otherImage; ByteBuffer imageTemp; int memreq; int maxsize; int cmpts; Mipmap.closestFit( gl, target, width, height, components, format, type, newwidth, newheight ); levels = Mipmap.computeLog( newwidth[0] ); level = Mipmap.computeLog( newheight[0] ); if( level > levels ) { levels = level; } cmpts = Mipmap.elements_per_group( format, type ); otherImage = null; // No need to copy the user data if its packed correctly. // Make sure that later routines don't change that data. if( psm.getUnpackSkipRows() == 0 && psm.getUnpackSkipPixels() == 0 ) { newImage = data; newImage_width = width; newImage_height = height; } else { int rowsize; int group_per_line; int elements_per_line; int start; int iter; int iter2; int i, j; try { newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, height, format, GL.GL_UNSIGNED_BYTE ) ).order( ByteOrder.nativeOrder() ); } catch( OutOfMemoryError err ) { return( GLU.GLU_OUT_OF_MEMORY ); } newImage_width = width; newImage_height = height; // Abbreviated version of fill_image for the restricted case. if( psm.getUnpackRowLength() > 0 ) { group_per_line = psm.getUnpackRowLength(); } else { group_per_line = width; } rowsize = group_per_line * cmpts; elements_per_line = width * cmpts; start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * cmpts; for( i = 0; i < height; i++ ) { iter = start; data.position( iter ); for( j = 0; j < elements_per_line; j++ ) { newImage.put( data.get() ); } start += rowsize; } } gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, 1 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE ); for( level = 0; level <= levels; level++ ) { if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) { // use newImage for this level newImage.rewind(); gl.glTexImage2D( target, level, components, newImage_width, newImage_height, 0, format, GL.GL_UNSIGNED_BYTE, newImage ); } else { if( otherImage == null ) { memreq = Mipmap.image_size( newwidth[0], newheight[0], format, GL.GL_UNSIGNED_BYTE ); try { otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ); } catch( OutOfMemoryError err ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ; return( GLU.GLU_OUT_OF_MEMORY ); } } // swap newImage and otherImage imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth[0]; newImage_height = newheight[0]; newImage.rewind(); gl.glTexImage2D( target, level, components, newImage_width, newImage_height, 0, format, GL.GL_UNSIGNED_BYTE, newImage ); } if( newwidth[0] > 1 ) { newwidth[0] /= 2; } if( newheight[0] > 1 ) { newheight[0] /= 2; } } gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ; return( 0 ); } public static int gluBuild3DMipmapLevelsCore( GL gl, int target, int internalFormat, int width, int height, int depth, int widthPowerOf2, int heightPowerOf2, int depthPowerOf2, int format, int type, int userLevel, int baseLevel, int maxLevel, ByteBuffer data ) { int newWidth; int newHeight; int newDepth; int level, levels; ByteBuffer usersImage; ByteBuffer srcImage, dstImage, tempImage; int newImageWidth; int newImageHeight; int newImageDepth; int memReq; int maxSize; int cmpts; boolean myswapBytes; int groupsPerLine, elementSize, groupSize; int rowsPerImage, imageSize; int rowSize, padding; PixelStorageModes psm = new PixelStorageModes(); assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 ); assert( width >= 1 && height >= 1 && depth >= 1 ); assert( type != GL.GL_BITMAP ); srcImage = dstImage = null; newWidth = widthPowerOf2; newHeight = heightPowerOf2; newDepth = depthPowerOf2; levels = Mipmap.computeLog( newWidth ); level = Mipmap.computeLog( newHeight ); if( level > levels ) { levels = level; } level = Mipmap.computeLog( newDepth ); if( level > levels ) { levels = level; } levels += userLevel; Mipmap.retrieveStoreModes3D( gl, psm ); myswapBytes = psm.getUnpackSwapBytes(); cmpts = Mipmap.elements_per_group( format, type ); if( psm.getUnpackRowLength() > 0 ) { groupsPerLine = psm.getUnpackRowLength(); } else { groupsPerLine = width; } elementSize = Mipmap.bytes_per_element( type ); groupSize = elementSize * cmpts; if( elementSize == 1 ) { myswapBytes = false; } // 3dstuff if( psm.getUnpackImageHeight() > 0 ) { rowsPerImage = psm.getUnpackImageHeight(); } else { rowsPerImage = height; } rowSize = groupsPerLine * groupSize; padding = ( rowSize % psm.getUnpackAlignment() ); if( padding != 0 ) { rowSize += psm.getUnpackAlignment() - padding; } imageSize = rowsPerImage * rowSize; usersImage = data.duplicate(); usersImage.position( psm.getUnpackSkipRows() * rowSize + psm.getUnpackSkipPixels() * groupSize + psm.getUnpackSkipImages() * imageSize ); usersImage.mark(); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, 0 ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, 0 ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, 0 ); level = userLevel; if( width == newWidth && height == newHeight && depth == newDepth ) { // use usersImage for level userlevel if( baseLevel <= level && level <= maxLevel ) { gl.glTexImage3D( target, level, internalFormat, width, height, depth, 0, format, type, usersImage ); } if( levels == 0 ) { /* we're done. clean up and return */ gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() ); return( 0 ); } int nextWidth = newWidth / 2; int nextHeight = newHeight / 2; int nextDepth = newDepth / 2; // clamp to one if( nextWidth < 1 ) { nextWidth = 1; } if( nextHeight < 1 ) { nextHeight = 1; } if( nextDepth < 1 ) { nextDepth = 1; } memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type ); try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError err ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() ); return( GLU.GLU_OUT_OF_MEMORY ); } if( dstImage != null ) { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_ubyte( cmpts, width, height, usersImage, dstImage, elementSize, rowSize, groupSize ); } break; case( GL.GL_BYTE ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_byte( cmpts, width, height, usersImage, dstImage, elementSize, rowSize, groupSize ); } break; case( GL.GL_UNSIGNED_SHORT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_ushort( cmpts, width, height, usersImage, dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_SHORT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_short( cmpts, width, height, usersImage, dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_UNSIGNED_INT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_uint( cmpts, width, height, usersImage, dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_INT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_int( cmpts, width, height, usersImage, dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_FLOAT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_float( cmpts, width, height, usersImage, dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): assert( format == GL.GL_RGB ); HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): assert( format == GL.GL_RGB ); HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; default: assert( false ); break; } } newWidth = width / 2; newHeight = height / 2; newDepth = depth / 2; // clamp to 1 if( newWidth < 1 ) { newWidth = 1; } if( newHeight < 1 ) { newHeight = 1; } if( newDepth < 1 ) { newDepth = 1; } myswapBytes = false; rowSize = newWidth * groupSize; imageSize = rowSize * newHeight; memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type ); // swap srcImage and dstImage tempImage = srcImage; srcImage = dstImage; dstImage = tempImage; try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError err ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() ); return( GLU.GLU_OUT_OF_MEMORY ); } // level userLevel + 1 is in srcImage; level userLevel already saved level = userLevel + 1; } else { memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type ); try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError err ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() ); return( GLU.GLU_OUT_OF_MEMORY ); } ScaleInternal.gluScaleImage3D( gl, format, width, height, depth, type, usersImage, newWidth, newHeight, newDepth, type, dstImage ); myswapBytes = false; rowSize = newWidth * groupSize; imageSize = rowSize * newHeight; // swap dstImage and srcImage tempImage = srcImage; srcImage = dstImage; dstImage = tempImage; if( levels != 0 ) { int nextWidth = newWidth / 2; int nextHeight = newHeight / 2; int nextDepth = newDepth / 2; if( nextWidth < 1 ) { nextWidth = 1; } if( nextHeight < 1 ) { nextHeight = 1; } if( nextDepth < 1 ) { nextDepth = 1; } memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type ); try { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() ); break; default: return( GLU.GLU_INVALID_ENUM ); } } catch( OutOfMemoryError err ) { gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() ); return( GLU.GLU_OUT_OF_MEMORY ); } } // level userLevel is in srcImage; nothing saved yet level = userLevel; } gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE ); if( baseLevel <= level && level <= maxLevel ) { usersImage.reset(); gl.glTexImage3D( target, level, internalFormat, width, height, depth, 0, format, type, usersImage ); } level++; for( ; level <= levels; level++ ) { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_ubyte( cmpts, width, height, usersImage, dstImage, elementSize, rowSize, groupSize ); } break; case( GL.GL_BYTE ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_byte( cmpts, width, height, usersImage, dstImage, elementSize, rowSize, groupSize ); } break; case( GL.GL_UNSIGNED_SHORT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_ushort( cmpts, width, height, usersImage, dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_SHORT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_short( cmpts, width, height, usersImage, dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_UNSIGNED_INT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_uint( cmpts, width, height, usersImage, dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_INT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_int( cmpts, width, height, usersImage, dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_FLOAT ): if( depth > 1 ) { HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth, usersImage, dstImage, elementSize, groupSize, rowSize, imageSize, myswapBytes ); } else { HalveImage.halveImage_float( cmpts, width, height, usersImage, dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes ); } break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage, dstImage, elementSize, rowSize, imageSize, myswapBytes ); break; default: assert( false ); break; } tempImage = srcImage; srcImage = dstImage; dstImage = tempImage; if( newWidth > 1 ) { newWidth /= 2; rowSize /= 2; } if( newHeight > 1 ) { newHeight /= 2; imageSize = rowSize * newHeight; } if( newDepth > 1 ) { newDepth /= 2; } if( baseLevel <= level && level <= maxLevel ) { usersImage.reset(); gl.glTexImage3D( target, level, internalFormat, width, height, depth, 0, format, type, usersImage ); } } gl.glPixelStorei( GL.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() ); gl.glPixelStorei( GL.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() ); gl.glPixelStorei( GL.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 ); gl.glPixelStorei( GL.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() ); gl.glPixelStorei( GL.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() ); return( 0 ); } private static final int TARGA_HEADER_SIZE = 18; private static void writeTargaFile(String filename, ByteBuffer data, int width, int height) { try { FileOutputStream fos = new FileOutputStream(new File(filename)); ByteBuffer header = ByteBuffer.allocate(TARGA_HEADER_SIZE); header.put(0, (byte) 0).put(1, (byte) 0); header.put(2, (byte) 2); // uncompressed type header.put(12, (byte) (width & 0xFF)); // width header.put(13, (byte) (width >> 8)); // width header.put(14, (byte) (height & 0xFF)); // height header.put(15, (byte) (height >> 8)); // height header.put(16, (byte) 24); // pixel size fos.getChannel().write(header); fos.getChannel().write(data); data.clear(); fos.close(); } catch (IOException e) { e.printStackTrace(); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract.java0000644000175000017500000000530510460155100025125 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public interface Extract { public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ); public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java0000644000175000017500000001063110460155100025650 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class Extract1010102 implements Extract { /** Creates a new instance of Extract1010102 */ public Extract1010102() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { long uint = 0; if( isSwap ) { uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() ); } else { uint = 0x00000000FFFFFFFF & packedPixel.getInt(); } // 11111111,11000000,00000000,00000000 == 0xFFC00000 // 00000000,00111111,11110000,00000000 == 0x003F0000 // 00000000,00000000,00001111,11111100 == 0x00000FFC // 00000000,00000000,00000000,00000011 == 0x00000003 extractComponents[0] = (float)( ( uint & 0xFFC00000 ) >> 22 ) / 1023.0f; extractComponents[1] = (float)( ( uint & 0x003FF000 ) >> 12 ) / 1023.0f; extractComponents[2] = (float)( ( uint & 0x00000FFC ) >> 2 ) / 1023.0f; extractComponents[3] = (float)( ( uint & 0x00000003 ) ) / 3.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) << 22) & 0xFFC00000 ); uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 12) & 0x003FF000 ); uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 2) & 0x00000FFC ); uint |= (((int)((shoveComponents[3] * 3) + 0.5f) ) & 0x00000003 ); packedPixel.asIntBuffer().put( index, (int)uint ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java0000644000175000017500000001044110460155100026157 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class Extract1555rev implements Extract { /** Creates a new instance of Extract1555rev */ public Extract1555rev() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { int ushort = 0; if( isSwap ) { ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() ); } else { ushort = 0x0000FFFF & packedPixel.getShort(); } // 00000000,00011111 == 0x001F // 00000011,11100000 == 0x03E0 // 01111100,00000000 == 0x7C00 // 10000000,00000000 == 0x8000 extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f; extractComponents[1] = (float)( ( ushort & 0x003E ) >> 5 ) / 31.0f; extractComponents[2] = (float)( ( ushort & 0x7C00 ) >> 10) / 31.0f; extractComponents[3] = (float)( ( ushort & 0x8000 ) >> 15); } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 00000000,00011111 == 0x001F // 00000011,11100000 == 0x03E0 // 01111100,00000000 == 0x7C00 // 10000000,00000000 == 0x8000 assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F ); ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 5) & 0x000003E0 ); ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 10) & 0x00007C00 ); ushort |= (((int)((shoveComponents[3]) + 0.5f) << 15) & 0x00008000 ); packedPixel.asShortBuffer().put( index, (short)ushort ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java0000644000175000017500000001063510460155100026371 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class Extract2101010rev implements Extract { /** Creates a new instance of Extract2101010 */ public Extract2101010rev() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { long uint = 0; if( isSwap ) { uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() ); } else { uint = 0x00000000FFFFFFFF & packedPixel.getInt(); } // 11111111,11000000,00000000,00000000 == 0xFFC00000 // 00000000,00111111,11110000,00000000 == 0x003F0000 // 00000000,00000000,00001111,11111100 == 0x00000FFC // 00000000,00000000,00000000,00000011 == 0x00000003 extractComponents[0] = (float)( ( uint & 0x000003FF ) ) / 1023.0f; extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f; extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f; extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) ) & 0x000003FF ); uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 10) & 0x000FFC00 ); uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 20) & 0x3FF00000 ); uint |= (((int)((shoveComponents[3] * 3) + 0.5f) << 30) & 0xC0000000 ); packedPixel.asIntBuffer().put( index, (int)uint ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java0000644000175000017500000000736610460155100026103 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class Extract233rev implements Extract { /** Creates a new instance of Extract223rev */ public Extract233rev() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { // 11100000 == 0xe0 // 00011100 == 0x1c // 00000011 == 0x03 byte ubyte = packedPixel.get(); extractComponents[0] = (float)((ubyte & 0x07) ) / 7.0f; extractComponents[1] = (float)((ubyte & 0x38) >> 3) / 7.0f; extractComponents[2] = (float)((ubyte & 0xC0) >> 6) / 3.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11100000 == 0xE0 // 00011100 == 0x1C // 00000011 == 0x03 assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); // due to limited precision, need to round before shoving byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) ) & 0x07 ); b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 3 ) & 0x38 ); b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) << 6 ) & 0xC0 ); packedPixel.position( index ); packedPixel.put( b ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract332.java0000644000175000017500000000732010460155100025354 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class Extract332 implements Extract { /** Creates a new instance of Extract332 */ public Extract332() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { // 11100000 == 0xe0 // 00011100 == 0x1c // 00000011 == 0x03 byte ubyte = packedPixel.get(); extractComponents[0] = (float)((ubyte & 0xe0) >> 5) / 7.0f; extractComponents[1] = (float)((ubyte & 0x1c) >> 2) / 7.0f; extractComponents[2] = (float)((ubyte & 0x03)) / 3.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11100000 == 0xE0 // 00011100 == 0x1C // 00000011 == 0x03 assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); // due to limited precision, need to round before shoving byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) << 5 ) & 0xE0 ); b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 2 ) & 0x1C ); b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) ) & 0x03 ); packedPixel.put( index, b ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java0000644000175000017500000001031710460155100025444 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract4444 implements Extract { /** Creates a new instance of Extract4444 */ public Extract4444() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { int ushort = 0; if( isSwap ) { ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() ); } else { ushort = 0x0000FFFF & packedPixel.getShort(); } // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F extractComponents[0] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f; extractComponents[1] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f; extractComponents[2] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f; extractComponents[3] = (float)( ( ushort & 0x000F ) ) / 15.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); // due to limited precision, need to round before shoving int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) << 12) & 0x0000F000 ); ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 8) & 0x00000F00 ); ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 4) & 0x000000F0 ); ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) ) & 0x0000000F ); packedPixel.asShortBuffer().put( index, (short)ushort ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java0000644000175000017500000001044010460155100026156 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract4444rev implements Extract { /** Creates a new instance of Extract4444rev */ public Extract4444rev() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { int ushort = 0; if( isSwap ) { ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() ); } else { ushort = 0x0000FFFF & packedPixel.getShort(); } // 00000000,00001111 == 0x000F // 00000000,11110000 == 0x00F0 // 00001111,00000000 == 0x0F00 // 11110000,00000000 == 0xF000 extractComponents[0] = (float)( ( ushort & 0x000F ) ) / 15.0f; extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f; extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f; extractComponents[3] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) ) & 0x0000000F ); ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 4) & 0x000000F0 ); ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 8) & 0x00000F00 ); ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) << 12) & 0x0000F000 ); packedPixel.asShortBuffer().put( index, (short)ushort ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java0000644000175000017500000001040710460155100025444 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract5551 implements Extract { /** Creates a new instance of Extract5551 */ public Extract5551() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { int ushort = 0; if( isSwap ) { ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() ); } else { ushort = 0x0000FFFF & packedPixel.getShort(); } // 11111000,00000000 == 0xF800 // 00000111,11000000 == 0x07C0 // 00000000,00111110 == 0x003E // 00000000,00000001 == 0x0001 extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f; extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 6 ) / 31.0f; extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 1 ) / 31.0f; extractComponents[3] = (float)( ( ushort & 0xF000 ) ); } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 ); ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 6) & 0x000007C0 ); ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 1) & 0x0000003E ); ushort |= (((int)((shoveComponents[3]) + 0.5f)) & 0x00000001 ); packedPixel.asShortBuffer().put( index, (short)ushort ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract565.java0000644000175000017500000000774410460155100025376 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract565 implements Extract { /** Creates a new instance of Extract565 */ public Extract565() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { int ushort = 0; if( isSwap ) { ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() ); } else { ushort = 0x0000FFFF & packedPixel.getShort(); } // 11111000,00000000 == 0xF800 // 00000111,11100000 == 0x07E0 // 00000000,00111111 == 0x001F extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f; extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f; extractComponents[2] = (float)( ( ushort & 0x001F ) ) / 31.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11111000,00000000 == 0xF800 // 00000111,11100000 == 0x07E0 // 00000000,00111111 == 0x001F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); // due to limited precision, need to round before shoving int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 ); ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 ); ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) ) & 0x0000001F ); packedPixel.asShortBuffer().put( index, (short)ushort ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java0000644000175000017500000000775510460155100026115 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract565rev implements Extract { /** Creates a new instance of Extract565rev */ public Extract565rev() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { int ushort = 0; if( isSwap ) { ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() ); } else { ushort = 0x0000FFFF & packedPixel.getShort(); } // 00000000,00011111 == 0x001F // 00000111,11100000 == 0x07E0 // 11111000,00000000 == 0xF800 extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f; extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f; extractComponents[2] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 00000000,00111111 == 0x001F // 00000111,11100000 == 0x07E0 // 11111000,00000000 == 0xF800 assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); // due to limited precision, need to round before shoving int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F ); ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 ); ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 11) & 0x0000F800 ); packedPixel.asShortBuffer().put( index, (short)ushort ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java0000644000175000017500000001045210460155100025464 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract8888 implements Extract { /** Creates a new instance of Extract8888 */ public Extract8888() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { long uint = 0; if( isSwap ) { uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() ); } else { uint = 0x00000000FFFFFFFF & packedPixel.getInt(); } // 11111000,00000000 == 0xF800 // 00000111,11000000 == 0x07C0 // 00000000,00111110 == 0x003E // 00000000,00000001 == 0x0001 extractComponents[0] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f; extractComponents[1] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f; extractComponents[2] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f; extractComponents[3] = (float)( ( uint & 0x000000FF ) ) / 255.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving long uint = (((int)((shoveComponents[0] * 255) + 0.5f) << 24) & 0xFF000000 ); uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 16) & 0x00FF0000 ); uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 8) & 0x0000FF00 ); uint |= (((int)((shoveComponents[3] * 255) + 0.5f) ) & 0x000000FF ); packedPixel.asIntBuffer().put( index, (int)uint ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java0000644000175000017500000001046110460155102026203 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Extract8888rev implements Extract { /** Creates a new instance of Extract8888rev */ public Extract8888rev() { } public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { long uint = 0; if( isSwap ) { uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() ); } else { uint = 0x00000000FFFFFFFF & packedPixel.getInt(); } // 11111000,00000000 == 0xF800 // 00000111,11000000 == 0x07C0 // 00000000,00111110 == 0x003E // 00000000,00000001 == 0x0001 extractComponents[0] = (float)( ( uint & 0x000000FF ) ) / 255.0f; extractComponents[1] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f; extractComponents[2] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f; extractComponents[3] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f; } public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving long uint = (((int)((shoveComponents[0] * 255) + 0.5f) ) & 0x000000FF ); uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 8) & 0x0000FF00 ); uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 16) & 0x00FF0000 ); uint |= (((int)((shoveComponents[3] * 255) + 0.5f) << 24) & 0xFF000000 ); packedPixel.asIntBuffer().put( index, (int)uint ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java0000644000175000017500000000602410460155102026114 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class ExtractFloat implements ExtractPrimitive { /** Creates a new instance of ExtractFloat */ public ExtractFloat() { } public double extract( boolean isSwap, ByteBuffer data ) { float f = 0; if( isSwap ) { f = Mipmap.GLU_SWAP_4_BYTES( data.getInt() ); } else { f = data.getInt(); } assert( f <= 1.0f ); return( f ); } public void shove( double value, int index, ByteBuffer data ) { assert(0.0 <= value && value < 1.0); data.asFloatBuffer().put( index, (float)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java0000644000175000017500000000524210460155104027022 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public interface ExtractPrimitive { public double extract( boolean isSwap, ByteBuffer pointer ); public void shove( double value, int index, ByteBuffer pointer ); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java0000644000175000017500000000561610460155104026105 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class ExtractSByte implements ExtractPrimitive { /** Creates a new instance of ExtractUByte */ public ExtractSByte() { } public double extract( boolean isSwap, ByteBuffer sbyte ) { byte b = sbyte.get(); assert( b <= 127 ); return( b ); } public void shove( double value, int index, ByteBuffer data ) { data.position( index ); data.put( (byte)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java0000644000175000017500000000611110460155106025725 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class ExtractSInt implements ExtractPrimitive { /** Creates a new instance of ExtractSInt */ public ExtractSInt() { } public double extract( boolean isSwap, ByteBuffer uint ) { int i = 0; if( isSwap ) { i = Mipmap.GLU_SWAP_4_BYTES( uint.getInt() ); } else { i = uint.getInt(); } assert( i <= 0x7FFFFFFF ); return( i ); } public void shove( double value, int index, ByteBuffer data ) { assert(0.0 <= value && value < Integer.MAX_VALUE); IntBuffer ib = data.asIntBuffer(); ib.position( index ); ib.put( (int)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java0000644000175000017500000000612210460155106026274 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class ExtractSShort implements ExtractPrimitive { /** Creates a new instance of ExtractSShort */ public ExtractSShort() { } public double extract( boolean isSwap, ByteBuffer ushort ) { short s = 0; if( isSwap ) { s = Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() ); } else { s = ushort.getShort(); } assert( s <= 32767 ); return( s ); } public void shove( double value, int index, ByteBuffer data ) { assert(0.0 <= value && value < 32768.0); ShortBuffer sb = data.asShortBuffer(); sb.position( index ); sb.put( (short)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java0000644000175000017500000000570510460155110026103 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class ExtractUByte implements ExtractPrimitive { /** Creates a new instance of ExtractUByte */ public ExtractUByte() { } public double extract( boolean isSwap, ByteBuffer ubyte ) { int i = 0x000000FF & ubyte.get(); assert( i <= 255 ); return( i ); } public void shove( double value, int index, ByteBuffer data ) { assert(0.0 <= value && value < 256.0); data.position( index ); data.put( (byte)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java0000644000175000017500000000613510460155110025730 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class ExtractUInt implements ExtractPrimitive { /** Creates a new instance of ExtractUInt */ public ExtractUInt() { } public double extract( boolean isSwap, ByteBuffer uint ) { long i = 0; if( isSwap ) { i = 0xFFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( uint.getInt() ); } else { i = 0xFFFFFFFF & uint.getInt(); } assert( i <= 0xFFFFFFFF ); return( i ); } public void shove( double value, int index, ByteBuffer data ) { assert(0.0 <= value && value < 0xFFFFFFFF); IntBuffer ib = data.asIntBuffer(); ib.position( index ); ib.put( (int)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java0000644000175000017500000000615110460155112026275 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class ExtractUShort implements ExtractPrimitive { /** Creates a new instance of ExtracUShort */ public ExtractUShort() { } public double extract( boolean isSwap, ByteBuffer ushort ) { int i = 0; if( isSwap ) { i = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() ); } else { i = 0x0000FFFF & ushort.getShort(); } assert( i <= 65535 ); return( i ); } public void shove( double value, int index, ByteBuffer data ) { assert(0.0 <= value && value < 65536.0); ShortBuffer sb = data.asShortBuffer(); sb.position( index ); sb.put( (short)value ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java0000644000175000017500000015570510460155112025532 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import javax.media.opengl.GL; import java.nio.*; /** * * @author Administrator */ public class HalveImage { private static final int BOX2 = 2; private static final int BOX4 = 4; private static final int BOX8 = 8; public static void halveImage( int components, int width, int height, ShortBuffer datain, ShortBuffer dataout ) { int i, j, k; int newwidth, newheight; int delta; int t = 0; short temp = 0; newwidth = width / 2; newheight = height /2; delta = width * components; // Piece of cake for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = datain.get(); datain.position( t + components ); temp += datain.get(); datain.position( t + delta ); temp += datain.get(); datain.position( t + delta + components ); temp +=datain.get(); temp += 2; temp /= 4; dataout.put( temp ); t++; } t += components; } t += delta; } } public static void halveImage_ubyte( int components, int width, int height, ByteBuffer datain, ByteBuffer dataout, int element_size, int ysize, int group_size ) { int i, j, k; int newwidth, newheight; int s; int t; // Handle case where there is only 1 column/row if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); // can't be 1x1 halve1Dimage_ubyte( components, width, height, datain, dataout, element_size, ysize, group_size ); return; } newwidth = width / 2; newheight = height / 2; s = 0; t = 0; int temp = 0; // piece of cake for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = ( 0x000000FF & datain.get() ); datain.position( t + group_size ); temp += ( 0x000000FF & datain.get() ); datain.position( t + ysize ); temp += ( 0x000000FF & datain.get() ); datain.position( t + ysize + group_size ); temp += ( 0x000000FF & datain.get() ) + 2; dataout.put( (byte)(temp / 4) ); t += element_size; } t += group_size; } t += ysize; } } public static void halve1Dimage_ubyte( int components, int width, int height, ByteBuffer datain, ByteBuffer dataout, int element_size, int ysize, int group_size ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int dest = 0; int jj; int temp = 0; assert( width == 1 || height == 1 ); // Must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // widthxheight can't be 1x1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { datain.position( src ); temp = ( 0x000000FF & datain.get() ); datain.position( src + group_size ); temp += ( 0x000000FF & datain.get() ); temp /= 2; dataout.put( (byte)temp ); /* dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) + (0x000000FF & datain.setIndexInBytes( src + group_size ).getByte())) / 2 ) ); */ src += element_size; //dataout.plusPlus(); dest++; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assertion only } else if( width == 1 ) { // 1 column int padBytes = ysize - ( width * group_size ); assert( height != 1 ); halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { datain.position( src ); temp = ( 0x000000FF & datain.get() ); datain.position( src + ysize ); temp += ( 0x000000FF & datain.get() ); temp /= 2; dataout.put( (byte)temp ); /* dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) + (0x000000FF & datain.setIndexInBytes(src + ysize).getByte()) ) / 2 ) ); */ src += element_size; //dataout.plusPlus(); dest++; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } } assert( src == ysize * height ); assert( dest == components * element_size * halfWidth * halfHeight ); } public static void halveImage_byte( int components, int width, int height, ByteBuffer datain, ByteBuffer dataout, int element_size, int ysize, int group_size ) { int i, j, k; int newwidth, newheight; int s = 0; int t = 0; byte temp = (byte)0; // handle case where there is only 1 column if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); halve1Dimage_byte( components, width, height, datain, dataout, element_size, ysize, group_size ); return; } newwidth = width / 2; newheight = height / 2; for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = datain.get(); datain.position( t + group_size ); temp += datain.get(); datain.position( t + ysize ); temp += datain.get(); datain.position( t + ysize + group_size ); temp += datain.get(); temp += 2; temp /= 4; dataout.put( temp ); t += element_size; } t += group_size; } t += ysize; } } public static void halve1Dimage_byte( int components, int width, int height, ByteBuffer datain, ByteBuffer dataout, int element_size, int ysize, int group_size ) { int halfWidth = width / 2; int halfHeight = width / 2; int src = 0; int dest = 0; int jj; byte temp = (byte)0; assert( width == 1 || height == 1 ); // must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // widthxheight can't be 1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { datain.position( src ); temp = datain.get(); datain.position( src + group_size ); temp += datain.get(); temp /= 2; dataout.put( temp ); src += element_size; dest++; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assert only } else if( width == 1 ) { // 1 column int padBytes = ysize - ( width * group_size ); assert( height != 1 ); // widthxheight can't be 1 halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { datain.position( src ); temp = datain.get(); datain.position( src + ysize ); temp += datain.get(); temp /= 2; src += element_size; dest++; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } assert( src == ysize * height ); } assert( dest == components * element_size * halfWidth * halfHeight ); } public static void halveImage_ushort( int components, int width, int height, ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int i, j, k, l; int newwidth, newheight; int s = 0; int t = 0; int temp = 0; // handle case where there is only 1 column/row if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); // can't be 1x1 halve1Dimage_ushort( components, width, height, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } newwidth = width / 2; newheight = height / 2; // Piece of cake if( !myswap_bytes ) { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = ( 0x0000FFFF & datain.getShort() ); datain.position( t + group_size ); temp += ( 0x0000FFFF & datain.getShort() ); datain.position( t + ysize ); temp += ( 0x0000FFFF & datain.getShort() ); datain.position( t + ysize + group_size ); temp += ( 0x0000FFFF & datain.getShort() ); dataout.put( (short)( ( temp + 2 ) / 4 ) ); t += element_size; } t += group_size; } t += ysize; } } else { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); datain.position( t + group_size ); temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); datain.position( t + ysize ); temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); datain.position( t + ysize + group_size ); temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); dataout.put( (short)( ( temp + 2 ) / 4 ) ); t += element_size; } t += group_size; } t += ysize; } } } public static void halve1Dimage_ushort( int components, int width, int height, ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int dest = 0; int jj; assert( width == 1 || height == 1 ); // must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // widthxheight can't be 1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < halfHeight; kk++ ) { int[] ushort = new int[BOX2]; if( myswap_bytes ) { datain.position( src ); ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); datain.position( src + group_size ); ushort[1] = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); } else { datain.position( src ); ushort[0] = (0x0000FFFF & datain.getShort() ); datain.position( src + group_size ); ushort[1] = (0x0000FFFF & datain.getShort() ); } dataout.put( (short)( (ushort[0] + ushort[1]) / 2 ) ); src += element_size; dest += 2; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assertion only } else if( width == 1 ) { // 1 column int padBytes = ysize - ( width * group_size ); assert( height != 1 ); // widthxheight can't be 1 halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { int[] ushort = new int[BOX2]; if( myswap_bytes ) { datain.position( src ); ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); datain.position( src + ysize ); ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) ); } else { datain.position( src ); ushort[0] = ( 0x0000FFFF & datain.getShort() ); datain.position( src + ysize ); ushort[1] = ( 0x0000FFFF & datain.getShort() ); } dataout.put( (short)((ushort[0] + ushort[1]) / 2) ); src += element_size; dest += 2; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } assert( src == ysize * height ); } assert( dest == components * element_size * halfWidth * halfHeight ); } public static void halveImage_short( int components, int width, int height, ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int i, j, k, l; int newwidth, newheight; int s = 0; int t = 0; short temp = (short)0; // handle case where there is only 1 column/row if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); // can't be 1x1 halve1Dimage_short( components, width, height, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } newwidth = width / 2; newheight = height / 2; // Piece of cake if( !myswap_bytes ) { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = datain.getShort(); datain.position( t + group_size ); temp += datain.getShort(); datain.position( t + ysize ); temp += datain.getShort(); datain.position( t + ysize + group_size ); temp += datain.getShort(); temp += 2; temp /= 4; dataout.put( (short)temp ); t += element_size; } t += group_size; } t += ysize; } } else { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { short b; int buf; datain.position( t ); temp = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); datain.position( t + group_size ); temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); datain.position( t + ysize ); temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); datain.position( t + ysize + group_size ); temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); temp += 2; temp /= 4; dataout.put( temp ); t += element_size; } t += group_size; } t += ysize; } } } public static void halve1Dimage_short( int components, int width, int height, ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int dest = 0; int jj; assert( width == 1 || height == 1 ); // must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // can't be 1x1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { short[] sshort = new short[BOX2]; if( myswap_bytes ) { datain.position( src ); sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); datain.position( src + group_size ); sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); } else { datain.position( src ); sshort[0] = datain.getShort(); datain.position( src + group_size ); sshort[1] = datain.getShort(); } dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) ); src += element_size; dest += 2; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assertion only } else if( width == 1 ) { int padBytes = ysize - ( width * group_size ); assert( height != 1 ); halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { short[] sshort = new short[BOX2]; if( myswap_bytes ) { datain.position( src ); sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); datain.position( src + ysize ); sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); } else { datain.position( src ); sshort[0] = datain.getShort(); datain.position( src + ysize ); sshort[1] = datain.getShort(); } dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) ); src += element_size; dest += 2; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } assert( src == ysize * height ); } assert( dest == ( components * element_size * halfWidth * halfHeight ) ); } public static void halveImage_uint( int components, int width, int height, ByteBuffer datain, IntBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int i, j, k, l; int newwidth, newheight; int s = 0; int t = 0; double temp = 0; // handle case where there is only 1 column/row if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); // can't be 1x1 halve1Dimage_uint( components, width, height, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } newwidth = width / 2; newheight = height / 2; // Piece of cake if( !myswap_bytes ) { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = (0x000000007FFFFFFFL & datain.getInt() ); datain.position( t + group_size ); temp += (0x000000007FFFFFFFL & datain.getInt() ); datain.position( t + ysize ); temp += (0x000000007FFFFFFFL & datain.getInt() ); datain.position( t + ysize + group_size ); temp += (0x000000007FFFFFFFL & datain.getInt() ); dataout.put( (int)( ( temp / 4 ) + 0.5 ) ); t += element_size; } t += group_size; } t += ysize; } } else { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { // need to cast to double to hold large unsigned ints double buf; datain.position( t ); buf = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( t + group_size ); buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( t + ysize ); buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( t + ysize + group_size ); buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); temp /= 4; temp += 0.5; dataout.put( (int)temp ); t += element_size; } t += group_size; } t += ysize; } } } public static void halve1Dimage_uint( int components, int width, int height, ByteBuffer datain, IntBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int dest = 0; int jj; assert( width == 1 || height == 1 ); // must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // widthxheight can't be 1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < halfHeight; kk++ ) { long[] uint = new long[BOX2]; if( myswap_bytes ) { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( src + group_size ); uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); } else { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() ); datain.position( src + group_size ); uint[1] = (0x00000000FFFFFFFF & datain.getInt() ); } dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) ); src += element_size; dest += 4; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assertion only } else if( width == 1 ) { // 1 column int padBytes = ysize - ( width * group_size ); assert( height != 1 ); // widthxheight can't be 1 halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { long[] uint = new long[BOX2]; if( myswap_bytes ) { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( src + group_size ); uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); } else { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() ); datain.position( src + ysize ); uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() ); } dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) ); src += element_size; dest += 4; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } assert( src == ysize * height ); } assert( dest == components * element_size * halfWidth * halfHeight ); } public static void halveImage_int( int components, int width, int height, ByteBuffer datain, IntBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int i, j, k, l; int newwidth, newheight; int s = 0; int t = 0; int temp = 0; // handle case where there is only 1 column/row if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); // can't be 1x1 halve1Dimage_int( components, width, height, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } newwidth = width / 2; newheight = height / 2; // Piece of cake if( !myswap_bytes ) { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = datain.getInt(); datain.position( t + group_size ); temp += datain.getInt(); datain.position( t + ysize ); temp += datain.getInt(); datain.position( t + ysize + group_size ); temp += datain.getInt(); temp = (int)( ( temp / 4.0f ) + 0.5f ); dataout.put( temp ); t += element_size; } t += group_size; } t += ysize; } } else { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { long b; float buf; datain.position( t ); b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); buf = b; datain.position( t + group_size ); b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); buf += b; datain.position( t + ysize ); b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); buf += b; datain.position( t + ysize + group_size ); b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); buf += b; dataout.put( (int)( ( buf / 4.0f ) + 0.5f ) ); t += element_size; } t += group_size; } t += ysize; } } } public static void halve1Dimage_int( int components, int width, int height, ByteBuffer datain, IntBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int dest = 0; int jj; assert( width == 1 || height == 1 ); // must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // can't be 1x1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { long[] uint = new long[BOX2]; if( myswap_bytes ) { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( src + group_size ); uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); } else { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() ); datain.position( src + group_size ); uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() ); } dataout.put( (int)( ( (float)uint[0] + (float)uint[1] ) / 2.0f) ); src += element_size; dest += 4; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assertion only } else if( width == 1 ) { int padBytes = ysize - ( width * group_size ); assert( height != 1 ); halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { long[] uint = new long[BOX2]; if( myswap_bytes ) { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); datain.position( src + ysize ); uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) ); } else { datain.position( src ); uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() ); datain.position( src + ysize ); uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() ); } dataout.put( (int)(( (float)uint[0] + (float)uint[1] ) / 2.0f) ); src += element_size; dest += 4; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } assert( src == ysize * height ); } assert( dest == ( components * element_size * halfWidth * halfHeight ) ); } public static void halveImage_float( int components, int width, int height, ByteBuffer datain, FloatBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int i, j, k, l; int newwidth, newheight; int s = 0; int t = 0; float temp = 0.0f; // handle case where there is only 1 column/row if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); // can't be 1x1 halve1Dimage_float( components, width, height, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } newwidth = width / 2; newheight = height / 2; // Piece of cake if( !myswap_bytes ) { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { datain.position( t ); temp = datain.getFloat(); datain.position( t + group_size ); temp += datain.getFloat(); datain.position( t + ysize ); temp += datain.getFloat(); datain.position( t + ysize + group_size ); temp /= 4.0f; dataout.put( temp ); t += element_size; } t += group_size; } t += ysize; } } else { for( i = 0; i < newheight; i++ ) { for( j = 0; j < newwidth; j++ ) { for( k = 0; k < components; k++ ) { float buf; datain.position( t ); buf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); datain.position( t + group_size ); buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); datain.position( t + ysize ); buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); datain.position( t + ysize + group_size ); buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); dataout.put( buf / 4.0f ); t += element_size; } t += group_size; } t += ysize; } } } public static void halve1Dimage_float( int components, int width, int height, ByteBuffer datain, FloatBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int dest = 0; int jj; assert( width == 1 || height == 1 ); // must be 1D assert( width != height ); // can't be square if( height == 1 ) { // 1 row assert( width != 1 ); // can't be 1x1 halfHeight = 1; for( jj = 0; jj < halfWidth; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { float[] sfloat = new float[BOX2]; if( myswap_bytes ) { datain.position( src ); sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); datain.position( src + group_size ); sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); } else { datain.position( src ); sfloat[0] = datain.getFloat(); datain.position( src + group_size ); sfloat[1] = datain.getFloat(); } dataout.put( (sfloat[0] + sfloat[1]) / 2.0f ); src += element_size; dest += 4; } src += group_size; // skip to next 2 } int padBytes = ysize - ( width * group_size ); src += padBytes; // for assertion only } else if( width == 1 ) { int padBytes = ysize - ( width * group_size ); assert( height != 1 ); halfWidth = 1; // one vertical column with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { int kk; for( kk = 0; kk < components; kk++ ) { float[] sfloat = new float[BOX2]; if( myswap_bytes ) { datain.position( src ); sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); datain.position( src + ysize ); sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); } else { datain.position( src ); sfloat[0] = datain.getFloat(); datain.position( src + ysize ); sfloat[1] = datain.getFloat(); } dataout.put( ( sfloat[0] + sfloat[1] ) / 2.0f ); src += element_size; dest += 4; } src += padBytes; // add pad bytes, if any, to get to end of row src += ysize; } assert( src == ysize * height ); } assert( dest == ( components * element_size * halfWidth * halfHeight ) ); } public static void halveImagePackedPixel( int components, Extract extract, int width, int height, ByteBuffer datain, ByteBuffer dataout, int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) { if( width == 1 || height == 1 ) { assert( !( width == 1 && height == 1 ) ); halve1DimagePackedPixel( components, extract, width, height, datain, dataout, pixelSizeInBytes, rowSizeInBytes, isSwap ); return; } int ii, jj; int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes ); int outIndex = 0; for( ii = 0; ii < halfHeight; ii++ ) { for( jj = 0; jj < halfWidth; jj++ ) { float totals[] = new float[4]; float extractTotals[][] = new float[BOX4][4]; int cc; datain.position( src ); extract.extract( isSwap, datain, extractTotals[0] ); datain.position( src + pixelSizeInBytes ); extract.extract( isSwap, datain, extractTotals[1] ); datain.position( src + rowSizeInBytes ); extract.extract( isSwap, datain, extractTotals[2] ); datain.position( src + rowSizeInBytes + pixelSizeInBytes ); extract.extract( isSwap, datain, extractTotals[3] ); for( cc = 0; cc < components; cc++ ) { int kk = 0; // grab 4 pixels to average totals[cc] = 0.0f; for( kk = 0; kk < BOX4; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= BOX4; } extract.shove( totals, outIndex, dataout ); outIndex++; src += pixelSizeInBytes + pixelSizeInBytes; } // skip past pad bytes, if any, to get to next row src += padBytes; src += rowSizeInBytes; } assert( src == rowSizeInBytes * height ); assert( outIndex == halfWidth * halfHeight ); } public static void halve1DimagePackedPixel( int components, Extract extract, int width, int height, ByteBuffer datain, ByteBuffer dataout, int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) { int halfWidth = width / 2; int halfHeight = height / 2; int src = 0; int jj; assert( width == 1 || height == 1 ); assert( width != height ); if( height == 1 ) { int outIndex = 0; assert( width != 1 ); halfHeight = 1; // one horizontal row with possible pad bytes for( jj = 0; jj < halfWidth; jj++ ) { float[] totals = new float[4]; float[][] extractTotals = new float[BOX2][4]; int cc; datain.position( src ); extract.extract( isSwap, datain, extractTotals[0] ); datain.position( src + pixelSizeInBytes ); extract.extract( isSwap, datain, extractTotals[1] ); for( cc = 0; cc < components; cc++ ) { int kk = 0; // grab 4 pixels to average totals[cc] = 0.0f; for( kk = 0; kk < BOX2; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= BOX2; } extract.shove( totals, outIndex, dataout ); outIndex++; // skip over to next group of 2 src += pixelSizeInBytes + pixelSizeInBytes; } int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes ); src += padBytes; assert( src == rowSizeInBytes ); assert( outIndex == halfWidth * halfHeight ); } else if( width == 1 ) { int outIndex = 0; assert( height != 1 ); halfWidth = 1; // one vertical volumn with possible pad bytes per row // average two at a time for( jj = 0; jj < halfHeight; jj++ ) { float[] totals = new float[4]; float[][] extractTotals = new float[BOX2][4]; int cc; // average two at a time, instead of four datain.position( src ); extract.extract( isSwap, datain, extractTotals[0] ); datain.position( src + rowSizeInBytes ); extract.extract( isSwap, datain, extractTotals[1] ); for( cc = 0; cc < components; cc++ ) { int kk = 0; // grab 4 pixels to average totals[cc] = 0.0f; for( kk = 0; kk < BOX2; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= BOX2; } extract.shove( totals, outIndex, dataout ); outIndex++; // skip over to next group of 2 src += rowSizeInBytes + rowSizeInBytes; } assert( src == rowSizeInBytes ); assert( outIndex == halfWidth * halfHeight ); } } public static void halveImagePackedPixelSlice( int components, Extract extract, int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes, int imageSizeInBytes, boolean isSwap ) { int ii, jj; int halfWidth = width / 2; int halfHeight = height / 2; int halfDepth = depth / 2; int src = 0; int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes ); int outIndex = 0; assert( (width == 1 || height == 1) && depth >= 2 ); if( width == height ) { assert( width == 1 && height == 1 ); assert( depth >= 2 ); for( ii = 0; ii < halfDepth; ii++ ) { float totals[] = new float[4]; float extractTotals[][] = new float[BOX2][4]; int cc; dataIn.position( src ); extract.extract( isSwap, dataIn, extractTotals[0] ); dataIn.position( src + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[1] ); for( cc = 0; cc < components; cc++ ) { int kk; // average only 2 pixels since a column totals[cc]= 0.0f; for( kk = 0; kk < BOX2; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= BOX2; } // for cc extract.shove( totals, outIndex, dataOut ); outIndex++; // skip over to next group of 2 src += imageSizeInBytes + imageSizeInBytes; } // for ii } else if( height == 1 ) { assert( width != 1 ); for( ii = 0; ii < halfDepth; ii++ ) { for( jj = 0; jj < halfWidth; jj++ ) { float totals[] = new float[4]; float extractTotals[][] = new float[BOX4][4]; int cc; dataIn.position( src ); extract.extract( isSwap, dataIn, extractTotals[0] ); dataIn.position( src + pixelSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[1] ); dataIn.position( src + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[2] ); dataIn.position( src + pixelSizeInBytes + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[3] ); for( cc = 0; cc < components; cc++ ) { int kk; // grab 4 pixels to average totals[cc] = 0.0f; for( kk = 0; kk < BOX4; kk++ ) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX4; } extract.shove( totals, outIndex, dataOut ); outIndex++; // skip over to next horizontal square of 4 src += imageSizeInBytes + imageSizeInBytes; } } } else if( width == 1 ) { assert( height != 1 ); for( ii = 0; ii < halfDepth; ii++ ) { for( jj = 0; jj < halfWidth; jj++ ) { float totals[] = new float[4]; float extractTotals[][] = new float[BOX4][4]; int cc; dataIn.position( src ); extract.extract( isSwap, dataIn, extractTotals[0] ); dataIn.position( src + rowSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[1] ); dataIn.position( src + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[2] ); dataIn.position( src + rowSizeInBytes + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[3] ); for( cc = 0; cc < components; cc++ ) { int kk; // grab 4 pixels to average totals[cc] = 0.0f; for( kk = 0; kk < BOX4; kk++ ) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX4; } extract.shove( totals, outIndex, dataOut ); outIndex++; // skip over to next horizontal square of 4 src += imageSizeInBytes + imageSizeInBytes; } } } } public static void halveImageSlice( int components, ExtractPrimitive extract, int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut, int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes, int imageSizeInBytes, boolean isSwap ) { int ii, jj; int halfWidth = width / 2; int halfHeight = height / 2; int halfDepth = depth / 2; int src = 0; int padBytes = rowSizeInBytes - ( width * groupSizeInBytes ); int outIndex = 0; assert( (width == 1 || height == 1) && depth >= 2 ); if( width == height ) { assert( width == 1 && height == 1 ); assert( depth >= 2 ); for( ii = 0; ii < halfDepth; ii++ ) { int cc; for( cc = 0; cc < components; cc++ ) { double[] totals = new double[4]; double[][] extractTotals = new double[BOX2][4]; int kk; dataIn.position( src ); extractTotals[0][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + imageSizeInBytes ); extractTotals[1][cc] = extract.extract( isSwap, dataIn ); // average 2 pixels since only a column totals[cc] = 0.0f; // totals[red] = extractTotals[0][red] + extractTotals[1][red]; // totals[red] = red / 2; for( kk = 0; kk < BOX2; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= (double)BOX2; extract.shove( totals[cc], outIndex, dataOut ); outIndex++; src += elementSizeInBytes; } // for cc // skip over next group of 2 src += rowSizeInBytes; } // for ii assert( src == rowSizeInBytes * height * depth ); assert( outIndex == halfDepth * components ); } else if( height == 1 ) { assert( width != 1 ); for( ii = 0; ii < halfDepth; ii++ ) { for( jj = 0; jj < halfWidth; jj++ ) { int cc; for( cc = 0; cc < components; cc++ ) { int kk; double totals[] = new double[4]; double extractTotals[][] = new double[BOX4][4]; dataIn.position( src ); extractTotals[0][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + groupSizeInBytes ); extractTotals[1][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + imageSizeInBytes ); extractTotals[2][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + imageSizeInBytes + groupSizeInBytes ); extractTotals[3][cc] = extract.extract( isSwap, dataIn ); // grab 4 pixels to average totals[cc] = 0.0f; // totals[red] = extractTotals[0][red] + extractTotals[1][red] + // extractTotals[2][red] + extractTotals[3][red]; // totals[red] /= (double)BOX4; for( kk = 0; kk < BOX4; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= (double)BOX4; extract.shove( totals[cc], outIndex, dataOut ); outIndex++; src += elementSizeInBytes; } // for cc // skip over to next horizontal square of 4 src += elementSizeInBytes; } // for jj src += padBytes; src += rowSizeInBytes; } // for ii assert( src == rowSizeInBytes * height * depth ); assert( outIndex == halfWidth * halfDepth * components ); } else if( width == 1 ) { assert( height != 1 ); for( ii = 0; ii < halfDepth; ii++ ) { for( jj = 0; jj < halfHeight; jj++ ) { int cc; for( cc = 0; cc < components; cc++ ) { int kk; double totals[] = new double[4]; double extractTotals[][] = new double[BOX4][4]; dataIn.position( src ); extractTotals[0][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + rowSizeInBytes ); extractTotals[1][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + imageSizeInBytes ); extractTotals[2][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + imageSizeInBytes + groupSizeInBytes ); extractTotals[3][cc] = extract.extract( isSwap, dataIn ); // grab 4 pixels to average totals[cc] = 0.0f; // totals[red] = extractTotals[0][red] + extractTotals[1][red] + // extractTotals[2][red] + extractTotals[3][red]; // totals[red] /= (double)BOX4; for( kk = 0; kk < BOX4; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= (double)BOX4; extract.shove( totals[cc], outIndex, dataOut ); outIndex++; src += elementSizeInBytes; } // for cc // skip over to next horizontal square of 4 src += padBytes; src += rowSizeInBytes; } // for jj src += imageSizeInBytes; } // for ii assert( src == rowSizeInBytes * height * depth ); assert( outIndex == halfWidth * halfDepth * components ); } } public static void halveImage3D( int components, ExtractPrimitive extract, int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut, int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes, int imageSizeInBytes, boolean isSwap ) { assert( depth > 1 ); // horizontal/vertical/onecolumn slice viewed from top if( width == 1 || height == 1 ) { assert( 1 <= depth ); halveImageSlice( components, extract, width, height, depth, dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap ); return; } int ii, jj, dd; int halfWidth = width / 2; int halfHeight = height / 2; int halfDepth = depth / 2; int src = 0; int padBytes = rowSizeInBytes - ( width * groupSizeInBytes ); int outIndex = 0; for( dd = 0; dd < halfDepth; dd++ ) { for( ii = 0; ii < halfHeight; ii++ ) { for( jj = 0; jj < halfWidth; jj++ ) { int cc; for( cc = 0; cc < components; cc++ ) { int kk; double totals[] = new double[4]; double extractTotals[][] = new double[BOX8][4]; dataIn.position( src ); extractTotals[0][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + groupSizeInBytes ); extractTotals[1][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + rowSizeInBytes ); extractTotals[2][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + rowSizeInBytes + groupSizeInBytes ); extractTotals[3][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + imageSizeInBytes ); extractTotals[4][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + groupSizeInBytes + imageSizeInBytes ); extractTotals[5][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + rowSizeInBytes + imageSizeInBytes ); extractTotals[6][cc] = extract.extract( isSwap, dataIn ); dataIn.position( src + rowSizeInBytes + imageSizeInBytes + groupSizeInBytes ); extractTotals[7][cc] = extract.extract( isSwap, dataIn ); totals[cc] = 0.0f; for( kk = 0; kk < BOX8; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= (double)BOX8; extract.shove( totals[cc], outIndex, dataOut ); outIndex++; src += elementSizeInBytes; } // for cc // skip over to next square of 4 src += groupSizeInBytes; } // for jj // skip past pad bytes, if any, to get to next row src += padBytes; src += rowSizeInBytes; } // for ii src += imageSizeInBytes; } // for dd assert( src == rowSizeInBytes * height * depth ); assert( outIndex == halfWidth * halfHeight * halfDepth * components ); } public static void halveImagePackedPixel3D( int components, Extract extract, int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes, int imageSizeInBytes, boolean isSwap ) { if( depth == 1 ) { assert( 1 <= width && 1 <= height ); halveImagePackedPixel( components, extract, width, height, dataIn, dataOut, pixelSizeInBytes, rowSizeInBytes, isSwap ); return; } else if( width == 1 || height == 1 ) { // a horizontal or vertical slice viewed from top assert( 1 <= depth ); halveImagePackedPixelSlice( components, extract, width, height, depth, dataIn, dataOut, pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap ); return; } int ii, jj, dd; int halfWidth = width / 2; int halfHeight = height / 2; int halfDepth = depth / 2; int src = 0; int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes ); int outIndex = 0; for( dd = 0; dd < halfDepth; dd++ ) { for( ii = 0; ii < halfHeight; ii++ ) { for( jj = 0; jj < halfWidth; jj++ ) { float totals[] = new float[4]; // 4 is max components float extractTotals[][] = new float[BOX8][4]; int cc; dataIn.position( src ); extract.extract( isSwap, dataIn, extractTotals[0] ); dataIn.position( src + pixelSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[1] ); dataIn.position( src + rowSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[2] ); dataIn.position( src + rowSizeInBytes + pixelSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[3] ); dataIn.position( src + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[4] ); dataIn.position( src + pixelSizeInBytes + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[5] ); dataIn.position( src + rowSizeInBytes + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[6] ); dataIn.position( src + rowSizeInBytes + pixelSizeInBytes + imageSizeInBytes ); extract.extract( isSwap, dataIn, extractTotals[7] ); for( cc = 0; cc < components; cc++ ) { int kk; // grab 8 pixels to average totals[cc] = 0.0f; for( kk = 0; kk < BOX8; kk++ ) { totals[cc] += extractTotals[kk][cc]; } totals[cc] /= (float)BOX8; } extract.shove( totals, outIndex, dataOut ); outIndex++; // skip over to next square of 4 src += pixelSizeInBytes + pixelSizeInBytes; } // skip past pad bytes, if any, to get to next row src += padBytes; src += rowSizeInBytes; } src += imageSizeInBytes; } assert( src == rowSizeInBytes * height * depth ); assert( outIndex == halfWidth * halfHeight * halfDepth ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Image.java0000644000175000017500000015432310611507460024552 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import javax.media.opengl.GL; import java.nio.*; /** * * @author Administrator */ public class Image { /** Creates a new instance of Image */ public Image() { } public static short getShortFromByteArray( byte[] array, int index ) { short s; s = (short)(array[index] << 8 ); s |= (short)(0x00FF & array[index+1]); return( s ); } public static int getIntFromByteArray( byte[] array, int index ) { int i; i = ( array[index] << 24 ) & 0xFF000000; i |= ( array[index+1] << 16 ) & 0x00FF0000; i |= ( array[index+2] << 8 ) & 0x0000FF00; i |= ( array[index+3] ) & 0x000000FF; return( i ); } public static float getFloatFromByteArray( byte[] array, int index ) { int i = getIntFromByteArray( array, index ); return( Float.intBitsToFloat(i) ); } /* * Extract array from user's data applying all pixel store modes. * The internal format used is an array of unsigned shorts. */ public static void fill_image( PixelStorageModes psm, int width, int height, int format, int type, boolean index_format, ByteBuffer userdata, ShortBuffer newimage ) { int components; int element_size; int rowsize; int padding; int groups_per_line; int group_size; int elements_per_line; int start; int iter = 0; int iter2; int i, j, k; boolean myswap_bytes; // Create a Extract interface object Extract extract = null; switch( type ) { case( GL.GL_UNSIGNED_BYTE_3_3_2 ): extract = new Extract332(); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): extract = new Extract233rev(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): extract = new Extract565(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): extract = new Extract565rev(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): extract = new Extract4444(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): extract = new Extract4444rev(); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): extract = new Extract5551(); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): extract = new Extract1555rev(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): extract = new Extract8888(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): extract = new Extract8888rev(); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): extract = new Extract1010102(); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): extract = new Extract2101010rev(); break; } myswap_bytes = psm.getUnpackSwapBytes(); components = Mipmap.elements_per_group( format, type ); if( psm.getUnpackRowLength() > 0 ) { groups_per_line = psm.getUnpackRowLength(); } else { groups_per_line = width; } // All formats except GL_BITMAP fall out trivially if( type == GL.GL_BITMAP ) { int bit_offset; int current_bit; rowsize = ( groups_per_line * components + 7 ) / 8; padding = ( rowsize % psm.getUnpackAlignment() ); if( padding != 0 ) { rowsize += psm.getUnpackAlignment() - padding; } start = psm.getUnpackSkipRows() * rowsize + ( psm.getUnpackSkipPixels() * components / 8 ); elements_per_line = width * components; iter2 = 0; for( i = 0; i < height; i++ ) { iter = start; userdata.position( iter ); // **************************************** bit_offset = (psm.getUnpackSkipPixels() * components) % 8; for( j = 0; j < elements_per_line; j++ ) { // retrieve bit if( psm.getUnpackLsbFirst() ) { userdata.position( iter ); current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << bit_offset );//userdata[iter] & ( 1 << bit_offset ); } else { current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << ( 7 - bit_offset ) ); } if( current_bit != 0 ) { if( index_format ) { newimage.position( iter2 ); newimage.put( (short)1 ); } else { newimage.position( iter2 ); newimage.put( (short)65535 ); } } else { newimage.position( iter2 ); newimage.put( (short)0 ); } bit_offset++; if( bit_offset == 8 ) { bit_offset = 0; iter++; } iter2++; } start += rowsize; } } else { element_size = Mipmap.bytes_per_element( type ); group_size = element_size * components; if( element_size == 1 ) { myswap_bytes = false; } rowsize = groups_per_line * group_size; padding = ( rowsize % psm.getUnpackAlignment() ); if( padding != 0 ) { rowsize += psm.getUnpackAlignment() - padding; } start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size; elements_per_line = width * components; iter2 = 0; for( i = 0; i < height; i++ ) { iter = start; userdata.position( iter ); //*************************************** for( j = 0; j < elements_per_line; j++ ) { Type_Widget widget = new Type_Widget(); float[] extractComponents = new float[4]; userdata.position( iter ); switch( type ) { case( GL.GL_UNSIGNED_BYTE_3_3_2 ): extract.extract( false, userdata /*userdata[iter]*/, extractComponents ); for( k = 0; k < 3; k++ ) { newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): extract.extract( false, userdata /*userdata[iter]*/, extractComponents ); for( k = 0; k < 3; k++ ) { newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_BYTE ): if( index_format ) { newimage.put( iter2++, (short)( 0x000000FF & userdata.get() ) );//userdata[iter]; } else { newimage.put( iter2++, (short)( 0x000000FF & userdata.get()/*userdata[iter]*/ * 257 ) ); } break; case( GL.GL_BYTE ): if( index_format ) { newimage.put( iter2++, userdata.get() ); //userdata[iter]; } else { newimage.put( iter2++, (short)(userdata.get()/*userdata[iter]*/ * 516 ) ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): extract.extract( myswap_bytes, userdata/*userdata[iter]*/, extractComponents ); for( k = 0; k < 3; k++ ) { newimage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 3; k++ ) { newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): if( myswap_bytes ) { widget.setUB1( userdata.get() ); widget.setUB0( userdata.get() ); } else { widget.setUB0( userdata.get() ); widget.setUB1( userdata.get() ); } if( type == GL.GL_SHORT ) { if( index_format ) { newimage.put( iter2++, widget.getS0() ); } else { newimage.put( iter2++, (short)(widget.getS0() * 2) ); } } else { newimage.put( iter2++, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): extract.extract( myswap_bytes, userdata, extractComponents ); for( k = 0; k < 4; k++ ) { newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_INT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_FLOAT ): if( myswap_bytes ) { widget.setUB3( userdata.get() ); widget.setUB2( userdata.get() ); widget.setUB1( userdata.get() ); widget.setUB0( userdata.get() ); } else { widget.setUB0( userdata.get() ); widget.setUB1( userdata.get() ); widget.setUB2( userdata.get() ); widget.setUB3( userdata.get() ); } if( type == GL.GL_FLOAT ) { if( index_format ) { newimage.put( iter2++, (short)widget.getF() ); } else { newimage.put( iter2++, (short)(widget.getF() * 65535 ) ); } } else if( type == GL.GL_UNSIGNED_INT ) { if( index_format ) { newimage.put( iter2++, (short)( widget.getUI() ) ); } else { newimage.put( iter2++, (short)( widget.getUI() >> 16 ) ); } } else { if( index_format ) { newimage.put( iter2++, (short)( widget.getI() ) ); } else { newimage.put( iter2++, (short)( widget.getI() >> 15 ) ); } } break; } iter += element_size; } // for j start += rowsize; // want iter pointing at start, not within, row for assertion purposes iter = start; } // for i // iterators should be one byte past end if( !Mipmap.isTypePackedPixel( type ) ) { assert( iter2 == ( width * height * components ) ); } else { assert( iter2 == ( width * height * Mipmap.elements_per_group( format, 0 ) ) ); } assert( iter == ( rowsize * height + psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size ) ); } } /* * Insert array into user's data applying all pixel store modes. * Theinternal format is an array of unsigned shorts. * empty_image() because it is the opposet of fill_image(). */ public static void empty_image( PixelStorageModes psm, int width, int height, int format, int type, boolean index_format, ShortBuffer oldimage, ByteBuffer userdata ) { int components; int element_size; int rowsize; int padding; int groups_per_line; int group_size; int elements_per_line; int start; int iter = 0; int iter2; int i, j, k; boolean myswap_bytes; // Create a Extract interface object Extract extract = null; switch( type ) { case( GL.GL_UNSIGNED_BYTE_3_3_2 ): extract = new Extract332(); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): extract = new Extract233rev(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): extract = new Extract565(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): extract = new Extract565rev(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): extract = new Extract4444(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): extract = new Extract4444rev(); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): extract = new Extract5551(); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): extract = new Extract1555rev(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): extract = new Extract8888(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): extract = new Extract8888rev(); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): extract = new Extract1010102(); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): extract = new Extract2101010rev(); break; } myswap_bytes = psm.getPackSwapBytes(); components = Mipmap.elements_per_group( format, type ); if( psm.getPackRowLength() > 0 ) { groups_per_line = psm.getPackRowLength(); } else { groups_per_line = width; } // all formats except GL_BITMAP fall out trivially if( type == GL.GL_BITMAP ) { int bit_offset; int current_bit; rowsize = ( groups_per_line * components + 7 ) / 8; padding = ( rowsize % psm.getPackAlignment() ); if( padding != 0 ) { rowsize += psm.getPackAlignment() - padding; } start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * components / 8; elements_per_line = width * components; iter2 = 0; for( i = 0; i < height; i++ ) { iter = start; bit_offset = ( psm.getPackSkipPixels() * components ) % 8; for( j = 0; j < elements_per_line; j++ ) { if( index_format ) { current_bit = oldimage.get( iter2 ) & 1; } else { if( oldimage.get( iter2 ) < 0 ) { // must check for negative rather than 32767 current_bit = 1; } else { current_bit = 0; } } if( current_bit != 0 ) { if( psm.getPackLsbFirst() ) { userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 1 << bit_offset ) ) ) ); } else { userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 7 - bit_offset ) ) ) ); } } else { if( psm.getPackLsbFirst() ) { //userdata[iter] &= ~( 1 << bit_offset ); userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 1 << bit_offset ) ) ) ); } else { //userdata[iter] &= ~( 1 << ( 7 - bit_offset ) ); userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 7 - bit_offset ) ) ) ); } } bit_offset++; if( bit_offset == 8 ) { bit_offset = 0; iter++; } iter2++; } start += rowsize; } } else { float shoveComponents[] = new float[4]; element_size = Mipmap.bytes_per_element( type ); group_size = element_size * components; if( element_size == 1 ) { myswap_bytes = false; } rowsize = groups_per_line * group_size; padding = ( rowsize % psm.getPackAlignment() ); if( padding != 0 ) { rowsize += psm.getPackAlignment() - padding; } start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size; elements_per_line = width * components; iter2 = 0; for( i = 0; i < height; i++ ) { iter = start; for( j = 0; j < elements_per_line; j++ ) { Type_Widget widget = new Type_Widget(); switch( type ) { case( GL.GL_UNSIGNED_BYTE_3_3_2 ): for( k = 0; k < 3; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, userdata ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): for( k = 0; k < 3; k++ ) { shoveComponents[k] = oldimage.get(iter2++) / 65535.0f; } extract.shove( shoveComponents, 0, userdata ); break; case( GL.GL_UNSIGNED_BYTE ): if( index_format ) { //userdata[iter] = (byte)oldimage[iter2++]; userdata.put( iter, (byte)oldimage.get(iter2++) ); } else { //userdata[iter] = (byte)( oldimage[iter2++] >> 8 ); userdata.put( iter, (byte)( oldimage.get(iter2++) ) ); } break; case( GL.GL_BYTE ): if( index_format ) { //userdata[iter] = (byte)oldimage[iter2++]; userdata.put( iter, (byte)oldimage.get(iter2++) ); } else { //userdata[iter] = (byte)( oldimage[iter2++] >> 9 ); userdata.put( iter, (byte)( oldimage.get(iter2++) ) ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): for( k = 0; k < 3; k++ ) { shoveComponents[k] = oldimage.get(iter2++) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1,widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter+1] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): for( k = 0; k < 3; k++ ) { shoveComponents[k] = oldimage.get(iter2++) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1, widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter+1] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get(iter2++) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1, widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter+1] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1, widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter+1] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1, widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter+1] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1, widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter+1] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): if( type == GL.GL_SHORT ) { if( index_format ) { widget.setS0( oldimage.get( iter2++ ) ); } else { widget.setS0( (short)(oldimage.get( iter2++ ) >> 1) ); } } else { widget.setUS0( oldimage.get( iter2++ ) ); } if( myswap_bytes ) { //userdata[iter] = widget.getUB1(); //userdata[iter+1] = widget.getUB0(); userdata.put( iter, widget.getUB1() ); userdata.put( iter + 1, widget.getUB0() ); } else { //userdata[iter] = widget.getUB0(); //userdata[iter] = widget.getUB1(); userdata.put( iter, widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter+3] = widget.getUB0(); //userdata[iter+2] = widget.getUB1(); //userdata[iter+1] = widget.getUB2(); //userdata[iter ] = widget.getUB3(); userdata.put( iter + 3, widget.getUB0() ); userdata.put( iter + 2, widget.getUB1() ); userdata.put( iter + 1, widget.getUB2() ); userdata.put( iter , widget.getUB3() ); } else { userdata.putInt( iter, widget.getUI() ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter+3] = widget.getUB0(); //userdata[iter+2] = widget.getUB1(); //userdata[iter+1] = widget.getUB2(); //userdata[iter ] = widget.getUB3(); userdata.put( iter + 3, widget.getUB0() ); userdata.put( iter + 2, widget.getUB1() ); userdata.put( iter + 2, widget.getUB2() ); userdata.put( iter , widget.getUB3() ); } else { userdata.putInt( iter, widget.getUI() ); } break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter+3] = widget.getUB0(); //userdata[iter+2] = widget.getUB1(); //userdata[iter+1] = widget.getUB2(); //userdata[iter ] = widget.getUB3(); userdata.put( iter + 3, widget.getUB0() ); userdata.put( iter + 2, widget.getUB1() ); userdata.put( iter + 1, widget.getUB2() ); userdata.put( iter , widget.getUB3() ); } else { userdata.putInt( iter, widget.getUI() ); } break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswap_bytes ) { //userdata[iter+3] = widget.getUB0(); //userdata[iter+2] = widget.getUB1(); //userdata[iter+1] = widget.getUB2(); //userdata[iter ] = widget.getUB3(); userdata.put( iter + 3, widget.getUB0() ); userdata.put( iter + 2, widget.getUB1() ); userdata.put( iter + 1, widget.getUB2() ); userdata.put( iter , widget.getUB3() ); } else { userdata.putInt( iter, widget.getUI() ); } break; case( GL.GL_INT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_FLOAT ): if( type == GL.GL_FLOAT ) { if( index_format ) { widget.setF( oldimage.get( iter2++ ) ); } else { widget.setF( oldimage.get( iter2++ ) / 65535.0f ); } } else if( type == GL.GL_UNSIGNED_INT ) { if( index_format ) { widget.setUI( oldimage.get( iter2++ ) ); } else { widget.setUI( oldimage.get( iter2++ ) * 65537 ); } } else { if( index_format ) { widget.setI( oldimage.get( iter2++ ) ); } else { widget.setI( (oldimage.get( iter2++ ) * 65537) / 2 ); } } if( myswap_bytes ) { userdata.put( iter + 3, widget.getUB0() ); userdata.put( iter + 2, widget.getUB1() ); userdata.put( iter + 1, widget.getUB2() ); userdata.put( iter , widget.getUB3() ); } else { userdata.put( iter , widget.getUB0() ); userdata.put( iter + 1, widget.getUB1() ); userdata.put( iter + 2, widget.getUB2() ); userdata.put( iter + 3, widget.getUB3() ); } break; } iter += element_size; } // for j start += rowsize; // want iter pointing at start, not within, row for assertion purposes iter = start; } // for i // iterators should be one byte past end if( !Mipmap.isTypePackedPixel( type ) ) { assert( iter2 == width * height * components ); } else { assert( iter2 == width * height * Mipmap.elements_per_group( format, 0 ) ); } assert( iter == rowsize * height + psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size ); } } public static void fillImage3D( PixelStorageModes psm, int width, int height, int depth, int format, int type, boolean indexFormat, ByteBuffer userImage, ShortBuffer newImage ) { boolean myswapBytes; int components; int groupsPerLine; int elementSize; int groupSize; int rowSize; int padding; int elementsPerLine; int rowsPerImage; int imageSize; int start, rowStart; int iter = 0; int iter2 = 0; int ww, hh, dd, k; Type_Widget widget = new Type_Widget(); float extractComponents[] = new float[4]; // Create a Extract interface object Extract extract = null; switch( type ) { case( GL.GL_UNSIGNED_BYTE_3_3_2 ): extract = new Extract332(); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): extract = new Extract233rev(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): extract = new Extract565(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): extract = new Extract565rev(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): extract = new Extract4444(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): extract = new Extract4444rev(); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): extract = new Extract5551(); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): extract = new Extract1555rev(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): extract = new Extract8888(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): extract = new Extract8888rev(); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): extract = new Extract1010102(); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): extract = new Extract2101010rev(); break; } myswapBytes = psm.getUnpackSwapBytes(); components = Mipmap.elements_per_group( format, type ); if( psm.getUnpackRowLength() > 0 ) { groupsPerLine = psm.getUnpackRowLength(); } else { groupsPerLine = width; } elementSize = Mipmap.bytes_per_element( type ); groupSize = elementSize * components; if( elementSize == 1 ) { myswapBytes = false; } // 3dstuff begin if( psm.getUnpackImageHeight() > 0 ) { rowsPerImage = psm.getUnpackImageHeight(); } else { rowsPerImage = height; } // 3dstuff end rowSize = groupsPerLine * groupSize; padding = rowSize % psm.getUnpackAlignment(); if( padding != 0 ) { rowSize += psm.getUnpackAlignment() - padding; } imageSize = rowsPerImage * rowSize; // 3dstuff start = psm.getUnpackSkipRows() * rowSize + psm.getUnpackSkipPixels() * groupSize + psm.getUnpackSkipImages() * imageSize; elementsPerLine = width * components; iter2 = 0; for( dd = 0; dd < depth; dd++ ) { rowStart = start; for( hh = 0; hh < height; hh++ ) { iter = rowStart; for( ww = 0; ww < elementsPerLine; ww++ ) { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): if( indexFormat ) { newImage.put( iter2++, (short)(0x000000FF & userImage.get( iter ) ) ); } else { newImage.put( iter2++, (short)((0x000000FF & userImage.get( iter ) ) * 257 ) ); } break; case( GL.GL_BYTE ): if( indexFormat ) { newImage.put( iter2++, userImage.get( iter ) ); } else { newImage.put( iter2++, (short)(userImage.get( iter ) * 516 ) ); } break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): userImage.position( iter ); extract.extract( false, userImage, extractComponents ); for( k = 0; k < 3; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): userImage.position( iter ); extract.extract( false, userImage, extractComponents ); for( k = 0; k < 3; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)(extractComponents[k] * 65535) ); } break; case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): if( myswapBytes ) { widget.setUB0( userImage.get( iter + 1 ) ); widget.setUB1( userImage.get( iter ) ); } else { widget.setUB0( userImage.get( iter ) ); widget.setUB1( userImage.get( iter + 1 ) ); } if( type == GL.GL_SHORT ) { if( indexFormat ) { newImage.put( iter2++, widget.getUS0() ); } else { newImage.put( iter2++, (short)(widget.getUS0() * 2) ); } } else { newImage.put( iter2++, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): userImage.position( iter ); extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): extract.extract( myswapBytes, userImage, extractComponents ); for( k = 0; k < 4; k++ ) { newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) ); } break; case( GL.GL_INT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_FLOAT ): if( myswapBytes ) { widget.setUB0( userImage.get( iter + 3 ) ); widget.setUB1( userImage.get( iter + 2 ) ); widget.setUB2( userImage.get( iter + 1 ) ); widget.setUB3( userImage.get( iter ) ); } else { widget.setUB0( userImage.get( iter ) ); widget.setUB1( userImage.get( iter + 1 ) ); widget.setUB2( userImage.get( iter + 2 ) ); widget.setUB3( userImage.get( iter + 3 ) ); } if( type == GL.GL_FLOAT ) { if( indexFormat ) { newImage.put( iter2++, (short)widget.getF() ); } else { newImage.put( iter2++, (short)( widget.getF() * 65535.0f ) ); } } else if( type == GL.GL_UNSIGNED_INT ) { if( indexFormat ) { newImage.put( iter2++, (short)widget.getUI() ); } else { newImage.put( iter2++, (short)(widget.getUI() >> 16) ); } } else { if( indexFormat ) { newImage.put( iter2++, (short)widget.getI() ); } else { newImage.put( iter2++, (short)(widget.getI() >> 15) ); } } break; default: assert( false ); } iter += elementSize; } // for ww rowStart += rowSize; iter = rowStart; // for assert } // for hh start += imageSize; }// for dd // iterators should be one byte past end if( !Mipmap.isTypePackedPixel( type ) ) { assert( iter2 == width * height * depth * components ); } else { assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) ); } assert( iter == rowSize * height * depth + psm.getUnpackSkipRows() * rowSize + psm.getUnpackSkipPixels() * groupSize + psm.getUnpackSkipImages() * imageSize ); } public static void emptyImage3D( PixelStorageModes psm, int width, int height, int depth, int format, int type, boolean indexFormat, ShortBuffer oldImage, ByteBuffer userImage ) { boolean myswapBytes; int components; int groupsPerLine; int elementSize; int groupSize; int rowSize; int padding; int start, rowStart, iter; int elementsPerLine; int iter2; int ii, jj, dd, k; int rowsPerImage; int imageSize; Type_Widget widget = new Type_Widget(); float[] shoveComponents = new float[4]; // Create a Extract interface object Extract extract = null; switch( type ) { case( GL.GL_UNSIGNED_BYTE_3_3_2 ): extract = new Extract332(); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): extract = new Extract233rev(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): extract = new Extract565(); break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): extract = new Extract565rev(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): extract = new Extract4444(); break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): extract = new Extract4444rev(); break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): extract = new Extract5551(); break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): extract = new Extract1555rev(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): extract = new Extract8888(); break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): extract = new Extract8888rev(); break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): extract = new Extract1010102(); break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): extract = new Extract2101010rev(); break; } iter = 0; myswapBytes = psm.getPackSwapBytes(); components = Mipmap.elements_per_group( format, type ); if( psm.getPackRowLength() > 0 ) { groupsPerLine = psm.getPackRowLength(); } else { groupsPerLine = width; } elementSize = Mipmap.bytes_per_element( type ); groupSize = elementSize * components; if( elementSize == 1 ) { myswapBytes = false; } // 3dstuff begin if( psm.getPackImageHeight() > 0 ) { rowsPerImage = psm.getPackImageHeight(); } else { rowsPerImage = height; } // 3dstuff end rowSize = groupsPerLine * groupSize; padding = rowSize % psm.getPackAlignment(); if( padding != 0 ) { rowSize += psm.getPackAlignment() - padding; } imageSize = rowsPerImage * rowSize; start = psm.getPackSkipRows() * rowSize + psm.getPackSkipPixels() * groupSize + psm.getPackSkipImages() * imageSize; elementsPerLine = width * components; iter2 = 0; for( dd = 0; dd < depth; dd++ ) { rowStart = start; for( ii = 0; ii < height; ii++ ) { iter = rowStart; for( jj = 0; jj < elementsPerLine; jj++ ) { switch( type ) { case( GL.GL_UNSIGNED_BYTE ): if( indexFormat ) { userImage.put( iter, (byte)(oldImage.get( iter2++ ) ) ); } else { userImage.put( iter, (byte)(oldImage.get( iter2++ ) >> 8 ) ); } break; case( GL.GL_BYTE ): if( indexFormat ) { userImage.put( iter, (byte)(oldImage.get(iter2++) ) ); } else { userImage.put( iter, (byte)(oldImage.get(iter2++) >> 9) ); } break; case( GL.GL_UNSIGNED_BYTE_3_3_2 ): for( k = 0; k < 3; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, userImage ); break; case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): for( k = 0; k < 3; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, userImage ); break; case( GL.GL_UNSIGNED_SHORT_5_6_5 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.putShort( iter, widget.getUB1() ); userImage.putShort( iter + 1, widget.getUB0() ); } else { userImage.putShort( iter, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter, widget.getUB1() ); userImage.put( iter + 1, widget.getUB0() ); } else { userImage.putShort( iter, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter, widget.getUB1() ); userImage.put( iter + 1, widget.getUB0() ); } else { userImage.putShort( iter, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter, widget.getUB1() ); userImage.put( iter + 1, widget.getUB0() ); } else { userImage.putShort( iter, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter, widget.getUB1() ); userImage.put( iter + 1, widget.getUB0() ); } else { userImage.putShort( iter, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter, widget.getUB1() ); userImage.put( iter + 1, widget.getUB0() ); } else { userImage.putShort( iter, widget.getUS0() ); } break; case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_SHORT ): if( type == GL.GL_SHORT ) { if( indexFormat ) { widget.setS0( (short)oldImage.get( iter2++ ) ); } else { widget.setS0( (short)(oldImage.get( iter2++ ) >> 1) ); } } else { widget.setUS0( (short)oldImage.get( iter2++ ) ); } if( myswapBytes ) { userImage.put( iter, widget.getUB1() ); userImage.put( iter + 1, widget.getUB0() ); } else { userImage.put( iter, widget.getUB0() ); userImage.put( iter + 1, widget.getUB1() ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter + 3, widget.getUB0() ); userImage.put( iter + 2, widget.getUB1() ); userImage.put( iter + 1, widget.getUB2() ); userImage.put( iter , widget.getUB3() ); } else { userImage.putInt( iter, widget.getUI() ); } break; case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter + 3, widget.getUB0() ); userImage.put( iter + 2, widget.getUB1() ); userImage.put( iter + 1, widget.getUB2() ); userImage.put( iter , widget.getUB3() ); } else { userImage.putInt( iter, widget.getUI() ); } break; case( GL.GL_UNSIGNED_INT_10_10_10_2 ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter + 3, widget.getUB0() ); userImage.put( iter + 2, widget.getUB1() ); userImage.put( iter + 1, widget.getUB2() ); userImage.put( iter ,widget.getUB3() ); } else { userImage.putInt( iter, widget.getUI() ); } break; case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): for( k = 0; k < 4; k++ ) { shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f; } extract.shove( shoveComponents, 0, widget.getBuffer() ); if( myswapBytes ) { userImage.put( iter + 3, widget.getUB0() ); userImage.put( iter + 2, widget.getUB2() ); userImage.put( iter + 1, widget.getUB1() ); userImage.put( iter , widget.getUB0() ); } else { userImage.putInt( iter, widget.getUI() ); } break; case( GL.GL_INT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_FLOAT ): if( type == GL.GL_FLOAT ) { if( indexFormat ) { widget.setF( oldImage.get( iter2++ ) ); } else { widget.setF( oldImage.get( iter2++ ) / 65535.0f ); } } else if( type == GL.GL_UNSIGNED_INT ) { if( indexFormat ) { widget.setUI( oldImage.get( iter2++ ) ); } else { widget.setUI( oldImage.get( iter2++ ) * 65537 ); } } else { if( indexFormat ) { widget.setI( oldImage.get( iter2++ ) ); } else { widget.setI( ( oldImage.get( iter2++ ) * 65535 ) / 2 ); } } if( myswapBytes ) { userImage.put( iter + 3, widget.getUB0() ); userImage.put( iter + 2, widget.getUB1() ); userImage.put( iter + 1, widget.getUB2() ); userImage.put( iter , widget.getUB3() ); } else { userImage.put( iter , widget.getUB0() ); userImage.put( iter + 1, widget.getUB1() ); userImage.put( iter + 2, widget.getUB2() ); userImage.put( iter + 3, widget.getUB3() ); } break; default: assert( false ); } iter += elementSize; } // for jj rowStart += rowSize; } // for ii start += imageSize; } // for dd if( !Mipmap.isTypePackedPixel( type ) ) { assert( iter2 == width * height * depth * components ); } else { assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) ); } assert( iter == rowSize * height * depth + psm.getUnpackSkipRows() * rowSize + psm.getUnpackSkipPixels() * groupSize + psm.getUnpackSkipImages() * imageSize ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java0000644000175000017500000007445310460155114024755 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; import javax.media.opengl.GLException; import java.nio.*; /** * * @author Administrator */ public class Mipmap { /** Creates a new instance of Mipmap */ public Mipmap() { } public static int computeLog( int value ) { int i = 0; // Error if( value == 0 ) { return( -1 ); } for( ;; ) { if( (value & 1) >= 1 ) { if( value != 1 ) { return( -1 ); } return( i ); } value = value >> 1; i++; } } /* Compute the nearest power of 2 number. This algorithm is a little strange * but it works quite well. */ public static int nearestPower( int value ) { int i = 1; // Error! if( value == 0 ) { return( -1 ); } for( ;; ) { if( value == 1 ) { return( i ); } else if( value == 3 ) { return( i * 4 ); } value = value >> 1; i *= 2; } } public static short GLU_SWAP_2_BYTES( short s ) { byte b = 0; b = (byte)( s >>> 8 ); s = (short)( s << 8 ); s = (short)( s | (0x00FF & b) ); return( s ); } public static int GLU_SWAP_4_BYTES( int i ) { int t = i << 24; t |= 0x00FF0000 & ( i << 8 ); t |= 0x0000FF00 & ( i >>> 8 ); t |= 0x000000FF & ( i >>> 24 ); return( t ); } public static float GLU_SWAP_4_BYTES( float f ) { int i = Float.floatToRawIntBits( f ); float temp = Float.intBitsToFloat( i ); return( temp ); } public static int checkMipmapArgs( int internalFormat, int format, int type ) { if( !legalFormat( format ) || !legalType( type ) ) { return( GLU.GLU_INVALID_ENUM ); } if( format == GL.GL_STENCIL_INDEX ) { return( GLU.GLU_INVALID_ENUM ); } if( !isLegalFormatForPackedPixelType( format, type ) ) { return( GLU.GLU_INVALID_OPERATION ); } return( 0 ); } public static boolean legalFormat( int format ) { switch( format ) { case( GL.GL_COLOR_INDEX ): case( GL.GL_STENCIL_INDEX ): case( GL.GL_DEPTH_COMPONENT ): case( GL.GL_RED ): case( GL.GL_GREEN ): case( GL.GL_BLUE ): case( GL.GL_ALPHA ): case( GL.GL_RGB ): case( GL.GL_RGBA ): case( GL.GL_LUMINANCE ): case( GL.GL_LUMINANCE_ALPHA ): case( GL.GL_BGR ): case( GL.GL_BGRA ): return( true ); default: return( false ); } } public static boolean legalType( int type ) { switch( type ) { case( GL.GL_BITMAP ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_INT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_FLOAT ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): return( true ); default: return( false ); } } public static boolean isTypePackedPixel( int type ) { assert( legalType( type ) ); if( type == GL.GL_UNSIGNED_BYTE_3_3_2 || type == GL.GL_UNSIGNED_BYTE_2_3_3_REV || type == GL.GL_UNSIGNED_SHORT_5_6_5 || type == GL.GL_UNSIGNED_SHORT_5_6_5_REV || type == GL.GL_UNSIGNED_SHORT_4_4_4_4 || type == GL.GL_UNSIGNED_SHORT_4_4_4_4_REV || type == GL.GL_UNSIGNED_SHORT_5_5_5_1 || type == GL.GL_UNSIGNED_SHORT_1_5_5_5_REV || type == GL.GL_UNSIGNED_INT_8_8_8_8 || type == GL.GL_UNSIGNED_INT_8_8_8_8_REV || type == GL.GL_UNSIGNED_INT_10_10_10_2 || type == GL.GL_UNSIGNED_INT_2_10_10_10_REV ) { return( true ); } return( false ); } public static boolean isLegalFormatForPackedPixelType( int format, int type ) { // if not a packed pixel type then return true if( isTypePackedPixel( type ) ) { return( true ); } // 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB if( (type == GL.GL_UNSIGNED_BYTE_3_3_2 || type == GL.GL_UNSIGNED_BYTE_2_3_3_REV || type == GL.GL_UNSIGNED_SHORT_5_6_5 || type == GL.GL_UNSIGNED_SHORT_5_6_5_REV ) & format != GL.GL_RGB ) { return( false ); } // 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & // 10_10_10_2/2_10_10_10_REV are only campatible with RGBA, BGRA & ARGB_EXT if( ( type == GL.GL_UNSIGNED_SHORT_4_4_4_4 || type == GL.GL_UNSIGNED_SHORT_4_4_4_4_REV || type == GL.GL_UNSIGNED_SHORT_5_5_5_1 || type == GL.GL_UNSIGNED_SHORT_1_5_5_5_REV || type == GL.GL_UNSIGNED_INT_8_8_8_8 || type == GL.GL_UNSIGNED_INT_8_8_8_8_REV || type == GL.GL_UNSIGNED_INT_10_10_10_2 || type == GL.GL_UNSIGNED_INT_2_10_10_10_REV ) && (format != GL.GL_RGBA && format != GL.GL_BGRA) ) { return( false ); } return( true ); } public static boolean isLegalLevels( int userLevel, int baseLevel, int maxLevel, int totalLevels ) { if( (baseLevel < 0) || (baseLevel < userLevel) || (maxLevel < baseLevel) || (totalLevels < maxLevel) ) { return( false ); } return( true ); } /* Given user requested textures size, determine if it fits. If it doesn't then * halve both sides and make the determination again until it does fit ( for * IR only ). * Note that proxy textures are not implemented in RE* even though they * advertise the texture extension. * Note that proxy textures are implemented but not according to spec in IMPACT* */ public static void closestFit( GL gl, int target, int width, int height, int internalFormat, int format, int type, int[] newWidth, int[] newHeight ) { // Use proxy textures if OpenGL version >= 1.1 if( Double.parseDouble( gl.glGetString( GL.GL_VERSION ).trim().substring( 0, 3 ) ) >= 1.1 ) { int widthPowerOf2 = nearestPower( width ); int heightPowerOf2 = nearestPower( height ); int[] proxyWidth = new int[1]; boolean noProxyTextures = false; // Some drivers (in particular, ATI's) seem to set a GL error // when proxy textures are used even though this is in violation // of the spec. Guard against this and interactions with the // DebugGL by watching for GLException. try { do { // compute level 1 width & height, clamping each at 1 int widthAtLevelOne = ( ( width > 1 ) ? (widthPowerOf2 >> 1) : widthPowerOf2 ); int heightAtLevelOne = ( ( height > 1 ) ? (heightPowerOf2 >> 1) : heightPowerOf2 ); int proxyTarget; assert( widthAtLevelOne > 0 ); assert( heightAtLevelOne > 0 ); // does width x height at level 1 & all their mipmaps fit? if( target == GL.GL_TEXTURE_2D || target == GL.GL_PROXY_TEXTURE_2D ) { proxyTarget = GL.GL_PROXY_TEXTURE_2D; gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne, heightAtLevelOne, 0, format, type, null ); } else if( (target == GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X) || (target == GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X) || (target == GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y) || (target == GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) || (target == GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z) || (target == GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) ) { proxyTarget = GL.GL_PROXY_TEXTURE_CUBE_MAP; gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne, heightAtLevelOne, 0, format, type, null ); } else { assert( target == GL.GL_TEXTURE_1D || target == GL.GL_PROXY_TEXTURE_1D ); proxyTarget = GL.GL_PROXY_TEXTURE_1D; gl.glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne, 0, format, type, null ); } gl.glGetTexLevelParameteriv( proxyTarget, 1, GL.GL_TEXTURE_WIDTH, proxyWidth, 0 ); // does it fit? if( proxyWidth[0] == 0 ) { // nope, so try again with theses sizes if( widthPowerOf2 == 1 && heightPowerOf2 == 1 ) { /* A 1x1 texture couldn't fit for some reason so break out. This * should never happen. But things happen. The disadvantage with * this if-statement is that we will never be aware of when this * happens since it will silently branch out. */ noProxyTextures = true; break; } widthPowerOf2 = widthAtLevelOne; heightPowerOf2 = heightAtLevelOne; } // else it does fit } while( proxyWidth[0] == 0 ); } catch (GLException e) { noProxyTextures = true; } // loop must terminate // return the width & height at level 0 that fits if( !noProxyTextures ) { newWidth[0] = widthPowerOf2; newHeight[0] = heightPowerOf2; return; } } int[] maxsize = new int[1]; gl.glGetIntegerv( GL.GL_MAX_TEXTURE_SIZE, maxsize , 0); // clamp user's texture sizes to maximum sizes, if necessary newWidth[0] = nearestPower( width ); if( newWidth[0] > maxsize[0] ) { newWidth[0] = maxsize[0]; } newHeight[0] = nearestPower( height ); if( newHeight[0] > maxsize[0] ) { newHeight[0] = maxsize[0]; } } public static void closestFit3D( GL gl, int target, int width, int height, int depth, int internalFormat, int format, int type, int[] newWidth, int[] newHeight, int[] newDepth ) { int widthPowerOf2 = nearestPower( width ); int heightPowerOf2 = nearestPower( height ); int depthPowerOf2 = nearestPower( depth ); int[] proxyWidth = new int[1]; do { // compute level 1 width & height & depth, clamping each at 1 int widthAtLevelOne = (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2; int heightAtLevelOne = (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2; int depthAtLevelOne = (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2; int proxyTarget = 0; assert( widthAtLevelOne > 0 ); assert( heightAtLevelOne > 0 ); assert( depthAtLevelOne > 0 ); // does width x height x depth at level 1 & all their mipmaps fit? if( target == GL.GL_TEXTURE_3D || target == GL.GL_PROXY_TEXTURE_3D ) { proxyTarget = GL.GL_PROXY_TEXTURE_3D; gl.glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne, heightAtLevelOne, depthAtLevelOne, 0, format, type, null ); } gl.glGetTexLevelParameteriv( proxyTarget, 1, GL.GL_TEXTURE_WIDTH, proxyWidth, 0 ); // does it fit if( proxyWidth[0] == 0 ) { if( widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1 ) { newWidth[0] = newHeight[0] = newDepth[0] = 1; return; } widthPowerOf2 = widthAtLevelOne; heightPowerOf2 = heightAtLevelOne; depthPowerOf2 = depthAtLevelOne; } } while( proxyWidth[0] == 0 ); // loop must terminate // return the width & height at level 0 that fits newWidth[0] = widthPowerOf2; newHeight[0] = heightPowerOf2; newDepth[0] = depthPowerOf2; } public static int elements_per_group( int format, int type ) { // Return the number of elements per grtoup of a specified gromat // If the type is packedpixels then answer is 1 if( type == GL.GL_UNSIGNED_BYTE_3_3_2 || type == GL.GL_UNSIGNED_BYTE_2_3_3_REV || type == GL.GL_UNSIGNED_SHORT_5_6_5 || type == GL.GL_UNSIGNED_SHORT_5_6_5_REV || type == GL.GL_UNSIGNED_SHORT_4_4_4_4 || type == GL.GL_UNSIGNED_SHORT_4_4_4_4_REV || type == GL.GL_UNSIGNED_SHORT_5_5_5_1 || type == GL.GL_UNSIGNED_SHORT_1_5_5_5_REV || type == GL.GL_UNSIGNED_INT_8_8_8_8 || type == GL.GL_UNSIGNED_INT_8_8_8_8_REV || type == GL.GL_UNSIGNED_INT_10_10_10_2 || type == GL.GL_UNSIGNED_INT_2_10_10_10_REV ) { return( 1 ); } // Types are not packed pixels so get elements per group switch( format ) { case( GL.GL_RGB ): case( GL.GL_BGR ): return( 3 ); case( GL.GL_LUMINANCE_ALPHA ): return( 2 ); case( GL.GL_RGBA ): case( GL.GL_BGRA ): return( 4 ); default: return( 1 ); } } public static int bytes_per_element( int type ) { // return the number of bytes per element, based on the element type switch( type ) { case( GL.GL_BITMAP ): case( GL.GL_BYTE ): case( GL.GL_UNSIGNED_BYTE ): case( GL.GL_UNSIGNED_BYTE_3_3_2 ): case( GL.GL_UNSIGNED_BYTE_2_3_3_REV ): return( 1 ); case( GL.GL_SHORT ): case( GL.GL_UNSIGNED_SHORT ): case( GL.GL_UNSIGNED_SHORT_5_6_5 ): case( GL.GL_UNSIGNED_SHORT_5_6_5_REV ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4 ): case( GL.GL_UNSIGNED_SHORT_4_4_4_4_REV ): case( GL.GL_UNSIGNED_SHORT_5_5_5_1 ): case( GL.GL_UNSIGNED_SHORT_1_5_5_5_REV ): return( 2 ); case( GL.GL_INT ): case( GL.GL_UNSIGNED_INT ): case( GL.GL_UNSIGNED_INT_8_8_8_8 ): case( GL.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL.GL_UNSIGNED_INT_10_10_10_2 ): case( GL.GL_UNSIGNED_INT_2_10_10_10_REV ): case( GL.GL_FLOAT ): return( 4 ); default: return( 4 ); } } public static boolean is_index( int format ) { return( format == GL.GL_COLOR_INDEX || format == GL.GL_STENCIL_INDEX ); } /* Compute memory required for internal packed array of data of given type and format. */ public static int image_size( int width, int height, int format, int type ) { int bytes_per_row; int components; assert( width > 0 ); assert( height > 0 ); components = elements_per_group( format, type ); if( type == GL.GL_BITMAP ) { bytes_per_row = (width + 7) / 8; } else { bytes_per_row = bytes_per_element( type ) * width; } return( bytes_per_row * height * components ); } public static int imageSize3D( int width, int height, int depth, int format, int type ) { int components = elements_per_group( format, type ); int bytes_per_row = bytes_per_element( type ) * width; assert( width > 0 && height > 0 && depth > 0 ); assert( type != GL.GL_BITMAP ); return( bytes_per_row * height * depth * components ); } public static void retrieveStoreModes( GL gl, PixelStorageModes psm ) { int[] a = new int[1]; gl.glGetIntegerv( GL.GL_UNPACK_ALIGNMENT, a, 0); psm.setUnpackAlignment( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_ROW_LENGTH, a, 0); psm.setUnpackRowLength( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_SKIP_ROWS, a, 0); psm.setUnpackSkipRows( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_SKIP_PIXELS, a, 0); psm.setUnpackSkipPixels( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_LSB_FIRST, a, 0); psm.setUnpackLsbFirst( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_UNPACK_SWAP_BYTES, a, 0); psm.setUnpackSwapBytes( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_PACK_ALIGNMENT, a, 0); psm.setPackAlignment( a[0] ); gl.glGetIntegerv( GL.GL_PACK_ROW_LENGTH, a, 0); psm.setPackRowLength( a[0] ); gl.glGetIntegerv( GL.GL_PACK_SKIP_ROWS, a, 0); psm.setPackSkipRows( a[0] ); gl.glGetIntegerv( GL.GL_PACK_SKIP_PIXELS, a, 0); psm.setPackSkipPixels( a[0] ); gl.glGetIntegerv( GL.GL_PACK_LSB_FIRST, a, 0); psm.setPackLsbFirst( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_PACK_SWAP_BYTES, a, 0); psm.setPackSwapBytes( ( a[0] == 1 ) ); } public static void retrieveStoreModes3D( GL gl, PixelStorageModes psm ) { int[] a = new int[1]; gl.glGetIntegerv( GL.GL_UNPACK_ALIGNMENT, a, 0); psm.setUnpackAlignment( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_ROW_LENGTH, a, 0); psm.setUnpackRowLength( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_SKIP_ROWS, a, 0); psm.setUnpackSkipRows( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_SKIP_PIXELS, a, 0); psm.setUnpackSkipPixels( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_LSB_FIRST, a, 0); psm.setUnpackLsbFirst( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_UNPACK_SWAP_BYTES, a, 0); psm.setUnpackSwapBytes( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_UNPACK_SKIP_IMAGES, a, 0); psm.setUnpackSkipImages( a[0] ); gl.glGetIntegerv( GL.GL_UNPACK_IMAGE_HEIGHT, a, 0); psm.setUnpackImageHeight( a[0] ); gl.glGetIntegerv( GL.GL_PACK_ALIGNMENT, a, 0); psm.setPackAlignment( a[0] ); gl.glGetIntegerv( GL.GL_PACK_ROW_LENGTH, a, 0); psm.setPackRowLength( a[0] ); gl.glGetIntegerv( GL.GL_PACK_SKIP_ROWS, a, 0); psm.setPackSkipRows( a[0] ); gl.glGetIntegerv( GL.GL_PACK_SKIP_PIXELS, a, 0 ); psm.setPackSkipPixels( a[0] ); gl.glGetIntegerv( GL.GL_PACK_LSB_FIRST, a, 0 ); psm.setPackLsbFirst( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_PACK_SWAP_BYTES, a, 0 ); psm.setPackSwapBytes( ( a[0] == 1 ) ); gl.glGetIntegerv( GL.GL_PACK_SKIP_IMAGES, a, 0 ); psm.setPackSkipImages( a[0] ); gl.glGetIntegerv( GL.GL_PACK_IMAGE_HEIGHT, a, 0 ); psm.setPackImageHeight( a[0] ); } public static int gluScaleImage( GL gl, int format, int widthin, int heightin, int typein, ByteBuffer datain, int widthout, int heightout, int typeout, ByteBuffer dataout ) { int datainPos = datain.position(); int dataoutPos = dataout.position(); try { int components; ByteBuffer beforeimage; ByteBuffer afterimage; PixelStorageModes psm = new PixelStorageModes(); if( (widthin == 0) || (heightin == 0) || (widthout == 0) || (heightout == 0) ) { return( 0 ); } if( (widthin < 0) || (heightin < 0) || (widthout < 0) || (heightout < 0) ) { return( GLU.GLU_INVALID_VALUE ); } if( !legalFormat( format ) || !legalType( typein ) || !legalType( typeout ) ) { return( GLU.GLU_INVALID_ENUM ); } if( !isLegalFormatForPackedPixelType( format, typein ) ) { return( GLU.GLU_INVALID_OPERATION ); } if( !isLegalFormatForPackedPixelType( format, typeout ) ) { return( GLU.GLU_INVALID_OPERATION ); } beforeimage = ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ); afterimage = ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ); if( beforeimage == null || afterimage == null ) { return( GLU.GLU_OUT_OF_MEMORY ); } retrieveStoreModes( gl, psm ); Image.fill_image( psm, widthin, heightin, format, typein, is_index( format ), datain, beforeimage.asShortBuffer() ); components = elements_per_group( format, 0 ); ScaleInternal.scale_internal( components, widthin, heightin, beforeimage.asShortBuffer(), widthout, heightout, afterimage.asShortBuffer() ); Image.empty_image( psm, widthout, heightout, format, typeout, is_index( format ), afterimage.asShortBuffer(), dataout ); return( 0 ); } finally { datain.position(datainPos); dataout.position(dataoutPos); } } public static int gluBuild1DMipmapLevels( GL gl, int target, int internalFormat, int width, int format, int type, int userLevel, int baseLevel, int maxLevel, ByteBuffer data ) { int dataPos = data.position(); try { int levels; int rc = checkMipmapArgs( internalFormat, format, type ); if( rc != 0 ) { return( rc ); } if( width < 1 ) { return( GLU.GLU_INVALID_VALUE ); } levels = computeLog( width ); levels += userLevel; if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) { return( GLU.GLU_INVALID_VALUE ); } return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width, width, format, type, userLevel, baseLevel, maxLevel, data ) ); } finally { data.position(dataPos); } } public static int gluBuild1DMipmaps( GL gl, int target, int internalFormat, int width, int format, int type, ByteBuffer data ) { int dataPos = data.position(); try { int[] widthPowerOf2 = new int[1]; int levels; int[] dummy = new int[1]; int rc = checkMipmapArgs( internalFormat, format, type ); if( rc != 0 ) { return( rc ); } if( width < 1 ) { return( GLU.GLU_INVALID_VALUE ); } closestFit( gl, target, width, 1, internalFormat, format, type, widthPowerOf2, dummy ); levels = computeLog( widthPowerOf2[0] ); return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width, widthPowerOf2[0], format, type, 0, 0, levels, data ) ); } finally { data.position(dataPos); } } public static int gluBuild2DMipmapLevels( GL gl, int target, int internalFormat, int width, int height, int format, int type, int userLevel, int baseLevel, int maxLevel, Object data ) { int dataPos = 0; int level, levels; int rc = checkMipmapArgs( internalFormat, format, type ); if( rc != 0 ) { return( rc ); } if( width < 1 || height < 1 ) { return( GLU.GLU_INVALID_VALUE ); } levels = computeLog( width ); level = computeLog( height ); if( level > levels ) { levels = level; } levels += userLevel; if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) { return( GLU.GLU_INVALID_VALUE ); } //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data ); ByteBuffer buffer = null; if( data instanceof ByteBuffer ) { buffer = (ByteBuffer)data; dataPos = buffer.position(); } else if( data instanceof byte[] ) { byte[] array = (byte[])data; buffer = ByteBuffer.allocateDirect(array.length); buffer.put(array); } else if( data instanceof short[] ) { short[] array = (short[])data; buffer = ByteBuffer.allocateDirect( array.length * 2 ); ShortBuffer sb = buffer.asShortBuffer(); sb.put( array ); } else if( data instanceof int[] ) { int[] array = (int[])data; buffer = ByteBuffer.allocateDirect( array.length * 4 ); IntBuffer ib = buffer.asIntBuffer(); ib.put( array ); } else if( data instanceof float[] ) { float[] array = (float[])data; buffer = ByteBuffer.allocateDirect( array.length * 4 ); FloatBuffer fb = buffer.asFloatBuffer(); fb.put( array ); } try { return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat, width, height, width, height, format, type, userLevel, baseLevel, maxLevel, buffer ) ); } finally { buffer.position(dataPos); } } public static int gluBuild2DMipmaps( GL gl, int target, int internalFormat, int width, int height, int format, int type, Object data ) { int dataPos = 0; int[] widthPowerOf2 = new int[1]; int[] heightPowerOf2 = new int[1]; int level, levels; int rc = checkMipmapArgs( internalFormat, format, type ); if( rc != 0 ) { return( rc ); } if( width < 1 || height < 1 ) { return( GLU.GLU_INVALID_VALUE ); } closestFit( gl, target, width, height, internalFormat, format, type, widthPowerOf2, heightPowerOf2 ); levels = computeLog( widthPowerOf2[0] ); level = computeLog( heightPowerOf2[0] ); if( level > levels ) { levels = level; } //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data ); ByteBuffer buffer = null; if( data instanceof ByteBuffer ) { buffer = (ByteBuffer)data; dataPos = buffer.position(); } else if( data instanceof byte[] ) { byte[] array = (byte[])data; buffer = ByteBuffer.allocateDirect(array.length); buffer.put(array); } else if( data instanceof short[] ) { short[] array = (short[])data; buffer = ByteBuffer.allocateDirect( array.length * 2 ); ShortBuffer sb = buffer.asShortBuffer(); sb.put( array ); } else if( data instanceof int[] ) { int[] array = (int[])data; buffer = ByteBuffer.allocateDirect( array.length * 4 ); IntBuffer ib = buffer.asIntBuffer(); ib.put( array ); } else if( data instanceof float[] ) { float[] array = (float[])data; buffer = ByteBuffer.allocateDirect( array.length * 4 ); FloatBuffer fb = buffer.asFloatBuffer(); fb.put( array ); } try { return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat, width, height, widthPowerOf2[0], heightPowerOf2[0], format, type, 0, 0, levels, buffer ) ); } finally { buffer.position(dataPos); } } public static int gluBuild3DMipmaps( GL gl, int target, int internalFormat, int width, int height, int depth, int format, int type, ByteBuffer data ) { int dataPos = data.position(); try { int[] widthPowerOf2 = new int[1]; int[] heightPowerOf2 = new int[1]; int[] depthPowerOf2 = new int[1]; int level, levels; int rc = checkMipmapArgs( internalFormat, format, type ); if( rc != 0 ) { return( rc ); } if( width < 1 || height < 1 || depth < 1 ) { return( GLU.GLU_INVALID_VALUE ); } if( type == GL.GL_BITMAP ) { return( GLU.GLU_INVALID_ENUM ); } closestFit3D( gl, target, width, height, depth, internalFormat, format, type, widthPowerOf2, heightPowerOf2, depthPowerOf2 ); levels = computeLog( widthPowerOf2[0] ); level = computeLog( heightPowerOf2[0] ); if( level > levels ) { levels = level; } level = computeLog( depthPowerOf2[0] ); if( level > levels ) { levels = level; } return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width, height, depth, widthPowerOf2[0], heightPowerOf2[0], depthPowerOf2[0], format, type, 0, 0, levels, data ) ); } finally { data.position(dataPos); } } public static int gluBuild3DMipmapLevels( GL gl, int target, int internalFormat, int width, int height, int depth, int format, int type, int userLevel, int baseLevel, int maxLevel, ByteBuffer data ) { int dataPos = data.position(); try { int level, levels; int rc = checkMipmapArgs( internalFormat, format, type ); if( rc != 0 ) { return( rc ); } if( width < 1 || height < 1 || depth < 1 ) { return( GLU.GLU_INVALID_VALUE ); } if( type == GL.GL_BITMAP ) { return( GLU.GLU_INVALID_ENUM ); } levels = computeLog( width ); level = computeLog( height ); if( level > levels ) { levels = level; } level = computeLog( depth ); if( level > levels ) { levels = level; } levels += userLevel; if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) { return( GLU.GLU_INVALID_VALUE ); } return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width, height, depth, width, height, depth, format, type, userLevel, baseLevel, maxLevel, data ) ); } finally { data.position(dataPos); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java0000644000175000017500000002432510460155116027123 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; /** * * @author Administrator */ public class PixelStorageModes { /** * Holds value of property packAlignment. */ private int packAlignment; /** * Holds value of property packRowLength. */ private int packRowLength; /** * Holds value of property packSkipRows. */ private int packSkipRows; /** * Holds value of property packSkipPixels. */ private int packSkipPixels; /** * Holds value of property packLsbFirst. */ private boolean packLsbFirst; /** * Holds value of property packSwapBytes. */ private boolean packSwapBytes; /** * Holds value of property packSkipImages. */ private int packSkipImages; /** * Holds value of property packImageHeight. */ private int packImageHeight; /** * Holds value of property unpackAlignment. */ private int unpackAlignment; /** * Holds value of property unpackRowLength. */ private int unpackRowLength; /** * Holds value of property unpackSkipRows. */ private int unpackSkipRows; /** * Holds value of property unpackSkipPixels. */ private int unpackSkipPixels; /** * Holds value of property unpackLsbFirst. */ private boolean unpackLsbFirst; /** * Holds value of property unpackSwapBytes. */ private boolean unpackSwapBytes; /** * Holds value of property unpackSkipImages. */ private int unpackSkipImages; /** * Holds value of property unpackImageHeight. */ private int unpackImageHeight; /** Creates a new instance of PixelStorageModes */ public PixelStorageModes() { } /** * Getter for property packAlignment. * @return Value of property packAlignment. */ public int getPackAlignment() { return this.packAlignment; } /** * Setter for property packAlignment. * @param packAlignment New value of property packAlignment. */ public void setPackAlignment(int packAlignment) { this.packAlignment = packAlignment; } /** * Getter for property packRowLength. * @return Value of property packRowLength. */ public int getPackRowLength() { return this.packRowLength; } /** * Setter for property packRowLength. * @param packRowLength New value of property packRowLength. */ public void setPackRowLength(int packRowLength) { this.packRowLength = packRowLength; } /** * Getter for property packSkipRows. * @return Value of property packSkipRows. */ public int getPackSkipRows() { return this.packSkipRows; } /** * Setter for property packSkipRows. * @param packSkipRows New value of property packSkipRows. */ public void setPackSkipRows(int packSkipRows) { this.packSkipRows = packSkipRows; } /** * Getter for property packSkipPixels. * @return Value of property packSkipPixels. */ public int getPackSkipPixels() { return this.packSkipPixels; } /** * Setter for property packSkipPixels. * @param packSkipPixels New value of property packSkipPixels. */ public void setPackSkipPixels(int packSkipPixels) { this.packSkipPixels = packSkipPixels; } /** * Getter for property packLsbFirst. * @return Value of property packLsbFirst. */ public boolean getPackLsbFirst() { return this.packLsbFirst; } /** * Setter for property packLsbFirst. * @param packLsbFirst New value of property packLsbFirst. */ public void setPackLsbFirst(boolean packLsbFirst) { this.packLsbFirst = packLsbFirst; } /** * Getter for property packSwapBytes. * @return Value of property packSwapBytes. */ public boolean getPackSwapBytes() { return this.packSwapBytes; } /** * Setter for property packSwapBytes. * @param packSwapBytes New value of property packSwapBytes. */ public void setPackSwapBytes(boolean packSwapBytes) { this.packSwapBytes = packSwapBytes; } /** * Getter for property packSkipImages. * @return Value of property packSkipImages. */ public int getPackSkipImages() { return this.packSkipImages; } /** * Setter for property packSkipImages. * @param packSkipImages New value of property packSkipImages. */ public void setPackSkipImages(int packSkipImages) { this.packSkipImages = packSkipImages; } /** * Getter for property packImageHeight. * @return Value of property packImageHeight. */ public int getPackImageHeight() { return this.packImageHeight; } /** * Setter for property packImageHeight. * @param packImageHeight New value of property packImageHeight. */ public void setPackImageHeight(int packImageHeight) { this.packImageHeight = packImageHeight; } /** * Getter for property unpackAlignment. * @return Value of property unpackAlignment. */ public int getUnpackAlignment() { return this.unpackAlignment; } /** * Setter for property unpackAlignment. * @param unpackAlignment New value of property unpackAlignment. */ public void setUnpackAlignment(int unpackAlignment) { this.unpackAlignment = unpackAlignment; } /** * Getter for property unpackRowLength. * @return Value of property unpackRowLength. */ public int getUnpackRowLength() { return this.unpackRowLength; } /** * Setter for property unpackRowLength. * @param unpackRowLength New value of property unpackRowLength. */ public void setUnpackRowLength(int unpackRowLength) { this.unpackRowLength = unpackRowLength; } /** * Getter for property unpackSkipRows. * @return Value of property unpackSkipRows. */ public int getUnpackSkipRows() { return this.unpackSkipRows; } /** * Setter for property unpackSkipRows. * @param unpackSkipRows New value of property unpackSkipRows. */ public void setUnpackSkipRows(int unpackSkipRows) { this.unpackSkipRows = unpackSkipRows; } /** * Getter for property unpackSkipPixels. * @return Value of property unpackSkipPixels. */ public int getUnpackSkipPixels() { return this.unpackSkipPixels; } /** * Setter for property unpackSkipPixels. * @param unpackSkipPixels New value of property unpackSkipPixels. */ public void setUnpackSkipPixels(int unpackSkipPixels) { this.unpackSkipPixels = unpackSkipPixels; } /** * Getter for property unpackLsbFirst. * @return Value of property unpackLsbFirst. */ public boolean getUnpackLsbFirst() { return this.unpackLsbFirst; } /** * Setter for property unpackLsbFirst. * @param unpackLsbFirst New value of property unpackLsbFirst. */ public void setUnpackLsbFirst(boolean unpackLsbFirst) { this.unpackLsbFirst = unpackLsbFirst; } /** * Getter for property unpackSwapBytes. * @return Value of property unpackSwapBytes. */ public boolean getUnpackSwapBytes() { return this.unpackSwapBytes; } /** * Setter for property unpackSwapBytes. * @param unpackSwapBytes New value of property unpackSwapBytes. */ public void setUnpackSwapBytes(boolean unpackSwapBytes) { this.unpackSwapBytes = unpackSwapBytes; } /** * Getter for property unpackSkipImages. * @return Value of property unpackSkipImages. */ public int getUnpackSkipImages() { return this.unpackSkipImages; } /** * Setter for property unpackSkipImages. * @param unpackSkipImages New value of property unpackSkipImages. */ public void setUnpackSkipImages(int unpackSkipImages) { this.unpackSkipImages = unpackSkipImages; } /** * Getter for property unpackImageHeight. * @return Value of property unpackImageHeight. */ public int getUnpackImageHeight() { return this.unpackImageHeight; } /** * Setter for property unpackImageHeight. * @param unpackImageHeight New value of property unpackImageHeight. */ public void setUnpackImageHeight(int unpackImageHeight) { this.unpackImageHeight = unpackImageHeight; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java0000644000175000017500000027220410611510104026240 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; import java.nio.*; /** * * @author Administrator */ public class ScaleInternal { public static final float UINT_MAX = (float)(0x00000000FFFFFFFF); public static void scale_internal( int components, int widthin, int heightin, ShortBuffer datain, int widthout, int heightout, ShortBuffer dataout ) { float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float xpercent, ypercent; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, yint, xint, xindex, yindex; int temp; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage( components, widthin, heightin, datain, dataout ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; halfconvx = convx / 2; halfconvy = convy / 2; for( i = 0; i < heightout; i++ ) { y = convy * ( i + 0.5f ); if( heightin > heightout ) { highy = y + halfconvy; lowy = y - halfconvy; } else { highy = y + 0.5f; lowy = y - 0.5f; } for( j = 0; j < widthout; j++ ) { x = convx * ( j + 0.5f ); if( widthin > widthout ) { highx = x + halfconvx; lowx = x - halfconvx; } else { highx = x + 0.5f; lowx = x - 0.5f; } // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; area = 0.0f; y = lowy; yint = (int)Math.floor( y ); while( y < highy ) { yindex = ( yint + heightin ) % heightin; if( highy < yint + 1 ) { ypercent = highy - y; } else { ypercent = yint + 1 - y; } x = lowx; xint = (int)Math.floor( x ); while( x < highx ) { xindex = ( xint + widthin ) % widthin; if( highx < xint + 1 ) { xpercent = highx -x; } else { xpercent = xint + 1 - x; } percent = xpercent * ypercent; area += percent; temp = ( xindex + ( yindex * widthin) ) * components; for( k = 0; k < components; k++ ) { totals[k] += datain.get( temp + k ) * percent; } xint++; x = xint; } yint++; y = yint; } temp = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { // totals[] should be rounded in the case of enlarging an RGB // ramp when the type is 332 or 4444 dataout.put( temp + k, (short)((totals[k] + 0.5f) / area) ); } } } } public static void scale_internal_ubyte( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, ByteBuffer dataout, int element_size, int ysize, int group_size ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_ubyte( components, widthin, heightin, datain, dataout, element_size, ysize, group_size ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * y_percent; } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { float f = 0.0f; datain.position( left ); f = ( 0x000000FF & datain.get() ) * ( 1.0f - lowx_float ); datain.position( right ); f += ( 0x000000FF & datain.get() ) * highx_float; totals[k] += f; } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * x_percent; } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ); } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (byte)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_byte( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, ByteBuffer dataout, int element_size, int ysize, int group_size ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_byte( components, widthin, heightin, datain, dataout, element_size, ysize, group_size ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * y_percent; } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { float f = 0.0f; datain.position( left ); f = datain.get() * ( 1 - lowx_float ); datain.position( right ); f += datain.get() * highx_float; totals[k] += f; } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * x_percent; } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get(); } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (byte)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_ushort( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, ShortBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_ushort( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * y_percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); float f = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * ( 1 - lowx_float ); datain.position( right ); f += ((0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * highx_float); totals[k] += f; } else { datain.position( left ); float f = ((0x0000FFFF & datain.getShort()) * ( 1 - lowx_float )); datain.position( right ); f += ((0x0000FFFF & datain.getShort()) * highx_float); totals[k] += f; } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * x_percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort())); } else { totals[k] += (0x0000FFFF & datain.getShort()); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (short)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_short( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, ShortBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; int swapbuf; // unsigned buffer if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_short( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getShort() * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getShort() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * ( 1 - lowx_float ); datain.position( right ); swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * highx_float; } else { datain.position( left ); totals[k] += datain.getShort() * ( 1 - lowx_float ); datain.position( right ); totals[k] += datain.getShort() * highx_float; } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort()); totals[k] += swapbuf * x_percent; } else { totals[k] += datain.getShort() * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getShort() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf; } else { totals[k] += datain.getShort(); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (short)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_uint( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, IntBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_uint( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * ( 1 - lowx_float )); datain.position( right ); totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * highx_float); } else { datain.position( left ); totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * ( 1 - lowx_float )); datain.position( right ); totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * highx_float); } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * x_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * y_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { long tempInt0 = ( 0xFFFFFFFFL & datain.getInt( temp_index ) ); datain.position( temp_index ); long tempInt1 = ( 0xFFFFFFFFL & datain.getInt() ); datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())); } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; float value = 0.0f; for( k = 0; k < components; k++ ) { value = totals[k] / area; dataout.position( outindex + k ); if( value >= UINT_MAX ) { dataout.put( (int)value ); } else { dataout.put( (int)(totals[k] / area) ); } } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_int( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, IntBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; long swapbuf; // unsigned buffer if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_int( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getInt() * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getInt() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * ( 1 - lowx_float ); datain.position( right ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * highx_float; } else { datain.position( left ); totals[k] += (datain.getInt() * ( 1 - lowx_float )); datain.position( right ); totals[k] += (datain.getInt() * highx_float); } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * x_percent; } else { totals[k] += datain.getInt() * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getInt() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf; } else { totals[k] += datain.getInt(); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (int)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_float( int components, int widthin, int heightin, ByteBuffer datain, int widthout, int heightout, FloatBuffer dataout, int element_size, int ysize, int group_size, boolean myswap_bytes ) { float x, convx; float y, convy; float percent; // Max components in a format is 4, so... float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; float swapbuf; // unsigned buffer if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_float( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getFloat() * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getFloat() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * ( 1 - lowx_float ); datain.position( right ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * highx_float; } else { datain.position( left ); totals[k] += (datain.getFloat() * ( 1 - lowx_float )); datain.position( right ); totals[k] += (datain.getFloat() * highx_float); } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * x_percent; } else { totals[k] += datain.getFloat() * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getFloat() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf; } else { totals[k] += datain.getFloat(); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scaleInternalPackedPixel( int components, Extract extract, int widthIn, int heightIn, ByteBuffer dataIn, int widthOut, int heightOut, ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) { float x, convx; float y, convy; float percent; // max components in a format is 4, so float[] totals = new float[4]; float[] extractTotals = new float[4]; float[] extractMoreTotals = new float[4]; float[] shoveTotals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outIndex = 0; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( widthIn == widthOut * 2 && heightIn == heightOut * 2 ) { HalveImage.halveImagePackedPixel( components, extract, widthIn, heightIn, dataIn, dataOut, pixelSizeInBytes, rowSizeInBytes, isSwap ); return; } convy = (float)heightIn / (float)heightOut; convx = (float)widthIn / (float)widthOut; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convx_float; for( i = 0; i < heightOut; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightIn) highy_int = heightIn - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthOut; j++ ) { // ok now apply box filter to box that goes from( lowx, lowy ) // to ( highx, highy ) on input data into this pixel on output data totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // calculate that value for pixels in the 1st row xindex = lowx_int * pixelSizeInBytes; if( (highy_int > lowy_int) && (highx_int > lowx_int) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * rowSizeInBytes; percent = y_percent * ( 1 - lowx_float ); dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += pixelSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * y_percent; } } temp += pixelSizeInBytes; right = temp; percent = y_percent * highx_float; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += pixelSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * y_percent; } } temp += pixelSizeInBytes; percent = y_percent * highx_float; dataIn.position( temp ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } // calculate the value for pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += rowSizeInBytes; right += rowSizeInBytes; dataIn.position( left ); extract.extract( isSwap, dataIn, extractTotals ); dataIn.position( right ); extract.extract( isSwap, dataIn, extractMoreTotals ); for( k = 0; k < components; k++ ) { totals[k] += ( extractTotals[k] * ( 1 - lowx_float ) + extractMoreTotals[k] * highx_float ); } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float ) * x_percent; temp = xindex + lowy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * x_percent; } } percent = x_percent * highy_float; temp += rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + lowy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += pixelSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * y_percent; } } temp += pixelSizeInBytes; percent = y_percent * highx_float; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + lowy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } } // this is for the pixels in the body temp0 = xindex + pixelSizeInBytes + ( lowy_int + 1 ) * rowSizeInBytes; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } temp += pixelSizeInBytes; } temp0 += rowSizeInBytes; } outIndex = ( j + ( i * widthOut ) ); for( k = 0; k < components; k++ ) { shoveTotals[k] = totals[k] / area; } extract.shove( shoveTotals, outIndex, dataOut ); lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthIn - 1) { int delta = (highx_int - widthIn + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } assert( outIndex == ( widthOut * heightOut - 1) ); } public static void scaleInternal3D( int components, int widthIn, int heightIn, int depthIn, ShortBuffer dataIn, int widthOut, int heightOut, int depthOut, ShortBuffer dataOut ) { float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float z, lowz, highz, convz, halfconvz; float xpercent, ypercent, zpercent; float percent; // max compnents in a format is 4 float[] totals = new float[4]; float volume; int i, j, d, k, zint, yint, xint, xindex, yindex, zindex; int temp; lowy = highy = lowx = highx = 0.0f; convz = (float)depthIn / depthOut; convy = (float)heightIn / heightOut; convx = (float)widthIn / widthOut; halfconvz = convz / 2.0f; halfconvy = convy / 2.0f; halfconvx = convx / 2.0f; for( d = 0; d < depthOut; d++ ) { z = convz * ( d + 0.5f ); if( depthIn > depthOut ) { highz = z + halfconvz; lowz = z - halfconvz; } else { highz = z + 0.5f; lowz = z - 0.5f; } for( i = 0; i < heightOut; i++ ) { y = convy * ( i + 0.5f ); if( heightIn > heightOut ) { highz = y + halfconvy; lowz = y - halfconvy; } else { highz = y + 0.5f; lowz = y - 0.5f; } for( j = 0; j < widthOut; j++ ) { x = convx * ( j + 0.5f ); if( depthIn > depthOut ) { highz = x + halfconvx; lowz = x - halfconvx; } else { highz = x + 0.5f; lowz = x - 0.5f; } // Ok, now apply box filter to box that goes from ( lowx, lowy, lowz ) // to ( highx, highy, highz ) on input data into this pixel on output data totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; volume = 0.0f; z = lowz; zint = (int)(Math.floor( z ) ); while( z < highz ) { zindex = ( zint + depthIn ) % depthIn; if( highz < zint + 1 ) { zpercent = highz - z; } else { zpercent = zint + 1 - z; } y = lowy; yint = (int)(Math.floor( y ) ); while( y < highy ) { yindex = ( yint + heightIn ) % heightIn; if( highy < yint + 1 ) { ypercent = highy - y; } else { ypercent = yint + 1 - y; } x = lowx; xint = (int)(Math.floor( x ) ); while( x < highx ) { xindex = (xint + widthIn ) % widthIn; if( highx < xint + 1 ) { xpercent = highx - x; } else { xpercent = xint + 1 - x; } percent = xpercent * ypercent * zpercent; volume += percent; temp = (xindex + ( yindex *widthIn) + (zindex * widthIn *heightIn)) * components; for( k = 0; k < components; k++ ) { assert( 0 <= (temp+k) && (temp+k) < (widthIn * heightIn * depthIn * components) ); totals[k] += dataIn.get( temp + k ) * percent; } xint++; x = xint; } // while x yint++; y = yint; } // while y zint++; z = zint; } // while z temp = ( j + ( i * widthOut ) + (d * widthOut * heightOut ) ) * components; for( k = 0; k < components; k++ ) { // totals should be rounded in the case of enlarging an rgb ramp when the type is 332 or 4444 assert( 0 <= ( temp + k ) && ( temp + k ) < (widthOut * heightOut* depthOut * components) ); dataOut.put( temp + k, (short)((totals[k] + 0.5f) / volume ) ); } } } } } public static int gluScaleImage3D( GL gl, int format, int widthIn, int heightIn, int depthIn, int typeIn, ByteBuffer dataIn, int widthOut, int heightOut, int depthOut, int typeOut, ByteBuffer dataOut ) { int components; ShortBuffer beforeImage, afterImage; PixelStorageModes psm = new PixelStorageModes(); if( widthIn == 0 || heightIn == 0 || depthIn == 0 || widthOut == 0 || heightOut == 0 || depthOut == 0 ) { return( 0 ); } if( widthIn < 0 || heightIn < 0 || depthIn < 0 || widthOut < 0 || heightOut < 0 || depthOut < 0 ) { return( GLU.GLU_INVALID_VALUE ); } if( !Mipmap.legalFormat(format) || !Mipmap.legalType(typeIn) || !Mipmap.legalType(typeOut) || typeIn == GL.GL_BITMAP || typeOut == GL.GL_BITMAP ) { return( GLU.GLU_INVALID_ENUM ); } if( !Mipmap.isLegalFormatForPackedPixelType( format, typeIn ) ) { return( GLU.GLU_INVALID_OPERATION ); } if( !Mipmap.isLegalFormatForPackedPixelType( format, typeOut ) ) { return( GLU.GLU_INVALID_OPERATION ); } try { beforeImage = ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn, heightIn, depthIn, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer(); afterImage = ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn, heightIn, depthIn, format, GL.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer(); } catch( OutOfMemoryError err ) { return( GLU.GLU_OUT_OF_MEMORY ); } Mipmap.retrieveStoreModes3D( gl, psm ); Image.fillImage3D( psm, widthIn, heightIn, depthIn, format, typeIn, Mipmap.is_index( format ), dataIn, beforeImage ); components = Mipmap.elements_per_group( format, 0 ); ScaleInternal.scaleInternal3D( components, widthIn, heightIn, depthIn, beforeImage, widthOut, heightOut, depthOut, afterImage ); Image.emptyImage3D( psm, widthOut, heightOut, depthOut, format, typeOut, Mipmap.is_index( format ), afterImage, dataOut ); return( 0 ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java0000644000175000017500000001277710460155120025754 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.mipmap; import java.nio.*; /** * * @author Administrator */ public class Type_Widget { ByteBuffer buffer; /** Creates a new instance of Type_Widget */ public Type_Widget() { buffer = ByteBuffer.allocate( 4 ); } public void setUB0( byte b ) { buffer.position( 0 ); buffer.put( b ); } public byte getUB0() { buffer.position( 0 ); return( buffer.get() ); } public void setUB1( byte b ) { buffer.position( 1 ); buffer.put( b ); } public byte getUB1() { buffer.position( 1 ); return( buffer.get() ); } public void setUB2( byte b ) { buffer.position( 2 ); buffer.put( b ); } public byte getUB2() { buffer.position( 2 ); return( buffer.get() ); } public void setUB3( byte b ) { buffer.position( 3 ); buffer.put( b ); } public byte getUB3() { buffer.position( 3 ); return( buffer.get() ); } public void setUS0( short s ) { buffer.position( 0 ); buffer.putShort( s ); } public short getUS0() { buffer.position( 0 ); return( buffer.getShort() ); } public void setUS1( short s ) { buffer.position( 2 ); buffer.putShort( s ); } public short getUS1() { buffer.position( 2 ); return( buffer.getShort() ); } public void setUI( int i ) { buffer.position( 0 ); buffer.putInt( i ); } public int getUI() { buffer.position( 0 ); return( buffer.getInt() ); } public void setB0( byte b ) { buffer.position( 0 ); buffer.put( b ); } public byte getB0() { buffer.position( 0 ); return( buffer.get() ); } public void setB1( byte b ) { buffer.position( 1 ); buffer.put( b ); } public byte getB1() { buffer.position( 1 ); return( buffer.get() ); } public void setB2( byte b ) { buffer.position( 2 ); buffer.put( b ); } public byte getB2() { buffer.position( 2 ); return( buffer.get() ); } public void setB3( byte b ) { buffer.position( 3 ); buffer.put( b ); } public byte getB3() { buffer.position( 3 ); return( buffer.get() ); } public void setS0( short s ) { buffer.position( 0 ); buffer.putShort( s ); } public short getS0() { buffer.position( 0 ); return( buffer.getShort() ); } public void setS1( short s ) { buffer.position( 2 ); buffer.putShort( s ); } public short getS1() { buffer.position( 2 ); return( buffer.getShort() ); } public void setI( int i ) { buffer.position( 0 ); buffer.putInt( i ); } public int getI() { buffer.position( 0 ); return( buffer.getInt() ); } public void setF( float f ) { buffer.position( 0 ); buffer.putFloat( f ); } public float getF() { buffer.position( 0 ); return( buffer.getFloat() ); } public ByteBuffer getBuffer() { buffer.rewind(); return( buffer ); } public static void main( String args[] ) { Type_Widget t = new Type_Widget(); t.setI( 1000000 ); System.out.println("int: " + Integer.toHexString( t.getI() ) ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/0000755000175000017500000000000011015124766022526 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Arc.java0000644000175000017500000001174410702530520024074 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Trimming arc * @author Tomas Hrasky * */ class Arc { /** * Corresponding picewise-linear arc */ public PwlArc pwlArc; /** * Arc type */ private long type; /** * Arc link in linked list */ public Arc link; /** * Previous arc */ Arc prev; /** * Next arc */ Arc next; /** * Corresponding berizer type arc */ private BezierArc bezierArc; /** * Makes new arc at specified side * * @param side * which side doeas this arc form */ public Arc(int side) { bezierArc = null; pwlArc = null; type = 0; setside(side); // nuid=_nuid } /** * Sets side the arc is at * * @param side * arc side */ private void setside(int side) { // DONE clearside(); type |= side << 8; } /** * Unsets side */ private void clearside() { // DONE type &= ~(0x7 << 8); } // this one replaces enum arc_side /** * Side not specified */ public static final int ARC_NONE = 0; /** * Arc on right */ public static final int ARC_RIGHT = 1; /** * Arc on top */ public static final int ARC_TOP = 2; /** * Arc on left */ public static final int ARC_LEFT = 3; /** * Arc on bottom */ public static final int ARC_BOTTOM = 4; /** * Bezier type flag */ private static final long BEZIER_TAG = 1 << 13; /** * Arc type flag */ private static final long ARC_TAG = 1 << 3; /** * Tail type tag */ private static final long TAIL_TAG = 1 << 6; /** * Appends arc to the list * * @param jarc * arc to be append * @return this */ public Arc append(Arc jarc) { // DONE if (jarc != null) { next = jarc.next; prev = jarc; next.prev = this; prev.next = this; } else { next = this; prev = this; } return this; } /** * Unused * * @return true */ public boolean check() { return true; } /** * Sets bezier type flag */ public void setbezier() { // DONE type |= BEZIER_TAG; } /** * Returns tail of linked list coords * * @return tail coords */ public float[] tail() { // DONE return pwlArc.pts[0].param; } /** * Returns head of linked list coords * * @return head coords */ public float[] head() { // DONE return next.pwlArc.pts[0].param; } /** * Returns whether arc is marked with arc_tag * * @return is arc marked with arc_tag */ public boolean ismarked() { // DONE return ((type & ARC_TAG) > 0) ? true : false; } /** * Cleans arc_tag flag */ public void clearmark() { // DONE type &= (~ARC_TAG); } /** * Sets arc_tag flag */ public void setmark() { // DONE type |= ARC_TAG; } /** * sets tail tag */ public void setitail() { // DONE type |= TAIL_TAG; } /** * Returns whether arc is marked tail * * @return is tail */ public boolean getitail() { return false; } /** * Unsets tail tag */ public void clearitail() { // DONE type &= (~TAIL_TAG); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/ArcSdirSorter.java0000644000175000017500000000465210702530520026115 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class for sorting list of Arcs * @author Tomas Hrasky * */ class ArcSdirSorter { /** * Makes new ArcSdirSorter with Subdivider * @param subdivider subdivider */ public ArcSdirSorter(Subdivider subdivider) { //TODO // System.out.println("TODO arcsdirsorter.constructor"); } /** * Sorts list of arcs * @param list arc list to be sorted * @param count size of list */ public void qsort(CArrayOfArcs list, int count) { // TODO // System.out.println("TODO arcsdirsorter.qsort"); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/ArcTdirSorter.java0000644000175000017500000000473510702530520026120 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class for sorting list of Arcs * @author Tomas Hrasky * */ class ArcTdirSorter { /** * Makes new ArcSdirSorter with Subdivider * @param subdivider subdivider */ public ArcTdirSorter(Subdivider subdivider) { // TODO Auto-generated constructor stub // System.out.println("TODO arcTsorter.konstruktor"); } /** * Sorts list of arcs * @param list arc list to be sorted * @param count size of list */ public void qsort(CArrayOfArcs list, int count) { // TODO Auto-generated method stub // System.out.println("TODO arcTsorter.qsort"); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/ArcTesselator.java0000644000175000017500000000627510702530520026145 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class for arc tesselation * @author Tomas Hrasky * */ class ArcTesselator { /** * Makes given arc an bezier arc * @param arc arc to work with * @param s1 minimum s param * @param s2 maximum s param * @param t1 minimum t param * @param t2 maximum s param */ public void bezier(Arc arc, float s1, float s2, float t1, float t2) { // DONE TrimVertex[] p = new TrimVertex[2]; p[0] = new TrimVertex(); p[1] = new TrimVertex(); arc.pwlArc = new PwlArc(2, p); p[0].param[0] = s1; p[0].param[1] = s2; p[1].param[0] = t1; p[1].param[1] = t2; arc.setbezier(); } /** * Empty method * @param newright arc to work with * @param s first tail * @param t2 second tail * @param t1 third tail * @param f stepsize */ public void pwl_right(Arc newright, float s, float t1, float t2, float f) { // TODO Auto-generated method stub // System.out.println("TODO arctesselator.pwl_right"); } /** * Empty method * @param newright arc to work with * @param s first tail * @param t2 second tail * @param t1 third tail * @param f stepsize */ public void pwl_left(Arc newright, float s, float t2, float t1, float f) { // TODO Auto-generated method stub // System.out.println("TODO arctesselator.pwl_left"); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Backend.java0000644000175000017500000001352010702530520024710 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class responsible for rendering * @author Tomas Hrasky * */ class Backend { /** * Fill surface */ public static final int N_MESHFILL = 0; /** * Draw surface as wire model */ public static final int N_MESHLINE = 1; /** * Draw surface with points */ public static final int N_MESHPOINT = 2; /** * Object rendering curves */ private OpenGLCurveEvaluator curveEvaluator; /** * Object rendering surfaces */ private OpenGLSurfaceEvaluator surfaceEvaluator; /** * Makes new backend */ public Backend() { curveEvaluator = new OpenGLCurveEvaluator(); surfaceEvaluator = new OpenGLSurfaceEvaluator(); } /** * Begin a curve */ public void bgncurv() { // DONE curveEvaluator.bgnmap1f(); } /** * End a curve */ public void endcurv() { // DONE curveEvaluator.endmap1f(); } /** * Make cuve with given parameters * @param type curve type * @param ps control points * @param stride control points coordinates number * @param order order of curve * @param ulo smallest u * @param uhi highest u */ public void curvpts(int type, CArrayOfFloats ps, int stride, int order, float ulo, float uhi) { // DONE curveEvaluator.map1f(type, ulo, uhi, stride, order, ps); curveEvaluator.enable(type); } /** * Draw curve * @param u1 smallest u * @param u2 highest u * @param nu number of pieces */ public void curvgrid(float u1, float u2, int nu) { // DONE curveEvaluator.mapgrid1f(nu, u1, u2); } /** * Evaluates curve mesh * @param from low param * @param n step */ public void curvmesh(int from, int n) { // DONE curveEvaluator.mapmesh1f(N_MESHFILL, from, from + n); } /** * Begin surface * @param wiretris use triangles * @param wirequads use quads */ public void bgnsurf(int wiretris, int wirequads) { // DONE surfaceEvaluator.bgnmap2f(); if (wiretris > 0) surfaceEvaluator.polymode(NurbsConsts.N_MESHLINE); else surfaceEvaluator.polymode(NurbsConsts.N_MESHFILL); } /** * End surface */ public void endsurf() { // DONE surfaceEvaluator.endmap2f(); } /** * Empty method * @param ulo low u param * @param uhi hig u param * @param vlo low v param * @param vhi high v param */ public void patch(float ulo, float uhi, float vlo, float vhi) { // DONE surfaceEvaluator.domain2f(ulo, uhi, vlo, vhi); } /** * Draw surface * @param u0 lowest u * @param u1 highest u * @param nu number of pieces in u direction * @param v0 lowest v * @param v1 highest v * @param nv number of pieces in v direction */ public void surfgrid(float u0, float u1, int nu, float v0, float v1, int nv) { // DONE surfaceEvaluator.mapgrid2f(nu, u0, u1, nv, v0, v1); } /** * Evaluates surface mesh * @param u u param * @param v v param * @param n step in u direction * @param m step in v direction */ public void surfmesh(int u, int v, int n, int m) { // System.out.println("TODO backend.surfmesh wireframequads"); // TODO wireframequads surfaceEvaluator.mapmesh2f(NurbsConsts.N_MESHFILL, u, u + n, v, v + m); } /** * Make surface * @param type surface type * @param pts control points * @param ustride control points coordinates in u direction * @param vstride control points coordinates in v direction * @param uorder surface order in u direction * @param vorder surface order in v direction * @param ulo lowest u * @param uhi hightest u * @param vlo lowest v * @param vhi hightest v */ public void surfpts(int type, CArrayOfFloats pts, int ustride, int vstride, int uorder, int vorder, float ulo, float uhi, float vlo, float vhi) { // DONE surfaceEvaluator.map2f(type, ulo, uhi, ustride, uorder, vlo, vhi, vstride, vorder, pts); surfaceEvaluator.enable(type); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/BezierArc.java0000644000175000017500000000371710702530520025236 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Empty class * @author Tomas Hrasky * */ class BezierArc { } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Bin.java0000644000175000017500000000764210702530520024101 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class holding trimming arcs * @author Tomas Hrasky * */ class Bin { /** * Head of linked list of arcs */ private Arc head; /** * Current arc */ private Arc current; /** * Indicates whether there are any Arcs in linked list * @return true if there are any Arcs in linked list */ public boolean isnonempty() { // DONE return this.head != null ? true : false; } /** * Adds and arc to linked list * @param jarc added arc */ public void addarc(Arc jarc) { // DONE // if (head == null) // head = jarc; // else { jarc.link = head; head = jarc; // } } /** * Returns number of arcs in linked list * @return number of arcs */ public int numarcs() { // DONE int count = 0; for (Arc jarc = firstarc(); jarc != null; jarc = nextarc()) count++; return count; } /** * Removes first arc in list * @return new linked list head */ public Arc removearc() { // DONE Arc jarc = head; if (jarc != null) head = jarc.link; return jarc; } /** * Consolidates linked list */ public void adopt() { // DONE markall(); Arc orphan; while ((orphan = removearc()) != null) { for (Arc parent = orphan.next; !parent.equals(orphan); parent = parent.next) { if (!parent.ismarked()) { orphan.link = parent.link; parent.link = orphan; orphan.clearmark(); break; } } } } /** * Marks all arc in linked list */ private void markall() { // DONE for (Arc jarc = firstarc(); jarc != null; jarc = nextarc()) jarc.setmark(); } /** * Returns first arc in linked list * @return first arc in linked list */ private Arc firstarc() { // DONE current = head; return nextarc(); } /** * Returns next arc in linked list * @return next arc * */ private Arc nextarc() { // DONE Arc jarc = current; if (jarc != null) current = jarc.link; return jarc; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Breakpt.java0000644000175000017500000000427310702530520024756 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class holding break point parameters * * @author Tomas Hrasky * */ class Breakpt { /** * Breakpoint multiplicity */ public int multi; /** * Breakpint value */ public float value; /** * Breakpoint deficit (how many times it has to be added) */ public int def; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/CArrayOfArcs.java0000644000175000017500000000656610702530520025654 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /** * Class replacing C language pointer * * @author Tomas Hrasky * */ class CArrayOfArcs { /** * Underlaying array */ private Arc[] array; /** * Pointer to array member */ private int pointer; /** * Don't check for array borders? */ private boolean noCheck = true; /** * Makes new CArray * * @param array * underlaying array * @param pointer * pointer (index) to array */ public CArrayOfArcs(Arc[] array, int pointer) { this.array = array; // this.pointer=pointer; setPointer(pointer); } /** * Makes new CArray from other CArray * * @param carray * reference array */ public CArrayOfArcs(CArrayOfArcs carray) { this.array = carray.array; // this.pointer=carray.pointer; setPointer(carray.pointer); } /** * Makes new CArray with pointer set to 0 * * @param ctlarray * underlaying array */ public CArrayOfArcs(Arc[] ctlarray) { this.array = ctlarray; this.pointer = 0; } /** * Returns element at pointer * * @return element at pointer */ public Arc get() { return array[pointer]; } /** * Increases pointer by one (++) */ public void pp() { // pointer++; setPointer(pointer + 1); } /** * Sets element at pointer * * @param f * desired value */ public void set(Arc f) { array[pointer] = f; } /** * Returns array element at specified index * * @param i * array index * @return element at index */ public Arc get(int i) { return array[i]; } /** * Returns array element at specified index relatively to pointer * * @param i * relative index * @return element at relative index */ public Arc getRelative(int i) { return array[pointer + i]; } /** * Sets value of element at specified index relatively to pointer * * @param i * relative index * @param value * value to be set */ public void setRelative(int i, Arc value) { array[pointer + i] = value; } /** * Lessens pointer by value * * @param i * lessen by */ public void lessenPointerBy(int i) { // pointer-=i; setPointer(pointer - i); } /** * Returns pointer value * * @return pointer value */ public int getPointer() { return pointer; } /** * Sets ponter value * * @param pointer * pointer value to be set */ public void setPointer(int pointer) { if (!noCheck && pointer > array.length) throw new IllegalArgumentException("Pointer " + pointer + " out of bounds " + array.length); this.pointer = pointer; } /** * Raises pointer by value * * @param i * raise by */ public void raisePointerBy(int i) { // pointer+=i; setPointer(pointer + i); } /** * Lessens ponter by one (--) */ public void mm() { // pointer--; setPointer(pointer - 1); } /** * Returns underlaying array * * @return underlaying array */ public Arc[] getArray() { return array; } /** * Sets underlaying array * * @param array * underlaying array */ public void setArray(Arc[] array) { this.array = array; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/CArrayOfBreakpts.java0000644000175000017500000000374110702530520026527 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /** * Class replacing C language pointer * * @author Tomas Hrasky * */ class CArrayOfBreakpts { /** * Underlaying array */ private Breakpt[] pole; /** * Pointer to array member */ private int pointer; /** * Makes new CArray * * @param array * underlaying array * @param pointer * pointer (index) to array */ public CArrayOfBreakpts(Breakpt[] array, int pointer) { this.pole = array; this.pointer = pointer; } /** * Makes new CArray from other CArray * * @param carray * reference array */ public CArrayOfBreakpts(CArrayOfBreakpts carray) { this.pole = carray.pole; this.pointer = carray.pointer; } /** * Returns element at pointer * * @return element at pointer */ public Breakpt get() { return pole[pointer]; } /** * Increases pointer by one (++) */ public void pp() { pointer++; } /** * Sets element at pointer * * @param f * desired value */ public void set(Breakpt f) { pole[pointer] = f; } /** * Returns array element at specified index * * @param i * array index * @return element at index */ public Breakpt get(int i) { return pole[i]; } /** * Lessens pointer by value * * @param i * lessen by */ public void lessenPointerBy(int i) { pointer -= i; } /** * Returns pointer value * * @return pointer value */ public int getPointer() { return pointer; } /** * Sets ponter value * * @param pointer * pointer value to be set */ public void setPointer(int pointer) { this.pointer = pointer; } /** * Raises pointer by value * * @param i * raise by */ public void raisePointerBy(int i) { pointer += i; } /** * Lessens ponter by one (--) */ public void mm() { pointer--; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/CArrayOfFloats.java0000644000175000017500000000662510702530520026210 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /** * Class replacing C language pointer * * @author Tomas Hrasky * */ class CArrayOfFloats { /** * Underlaying array */ private float[] array; /** * Pointer to array member */ private int pointer; /** * Don't check for array borders? */ private boolean noCheck = true; /** * Makes new CArray * * @param array * underlaying array * @param pointer * pointer (index) to array */ public CArrayOfFloats(float[] array, int pointer) { this.array = array; // this.pointer=pointer; setPointer(pointer); } /** * Makes new CArray from other CArray * * @param carray * reference array */ public CArrayOfFloats(CArrayOfFloats carray) { this.array = carray.array; // this.pointer=carray.pointer; setPointer(carray.pointer); } /** * Makes new CArray with pointer set to 0 * * @param ctlarray * underlaying array */ public CArrayOfFloats(float[] ctlarray) { this.array = ctlarray; this.pointer = 0; } /** * Returns element at pointer * * @return element at pointer */ public float get() { return array[pointer]; } /** * Increases pointer by one (++) */ public void pp() { // pointer++; setPointer(pointer + 1); } /** * Sets element at pointer * * @param f * desired value */ public void set(float f) { array[pointer] = f; } /** * Returns array element at specified index * * @param i * array index * @return element at index */ public float get(int i) { return array[i]; } /** * Returns array element at specified index relatively to pointer * * @param i * relative index * @return element at relative index */ public float getRelative(int i) { return array[pointer + i]; } /** * Sets value of element at specified index relatively to pointer * * @param i * relative index * @param value * value to be set */ public void setRelative(int i, float value) { array[pointer + i] = value; } /** * Lessens pointer by value * * @param i * lessen by */ public void lessenPointerBy(int i) { // pointer-=i; setPointer(pointer - i); } /** * Returns pointer value * * @return pointer value */ public int getPointer() { return pointer; } /** * Sets ponter value * * @param pointer * pointer value to be set */ public void setPointer(int pointer) { if (!noCheck && pointer > array.length) throw new IllegalArgumentException("Pointer " + pointer + " out of bounds " + array.length); this.pointer = pointer; } /** * Raises pointer by value * * @param i * raise by */ public void raisePointerBy(int i) { // pointer+=i; setPointer(pointer + i); } /** * Lessens ponter by one (--) */ public void mm() { // pointer--; setPointer(pointer - 1); } /** * Returns underlaying array * * @return underlaying array */ public float[] getArray() { return array; } /** * Sets underlaying array * * @param array * underlaying array */ public void setArray(float[] array) { this.array = array; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/CArrayOfQuiltspecs.java0000644000175000017500000000500410702530520027102 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /** * Class replacing C language pointer * * @author Tomas Hrasky * */ class CArrayOfQuiltspecs { /** * Underlaying array */ private Quiltspec[] array; /** * Pointer to array member */ private int pointer; /** * Makes new CArray * * @param array * underlaying array * @param pointer * pointer (index) to array */ public CArrayOfQuiltspecs(Quiltspec[] array, int pointer) { this.array = array; this.pointer = pointer; } /** * Makes new CArray from other CArray * * @param carray * reference array */ public CArrayOfQuiltspecs(CArrayOfQuiltspecs carray) { this.array = carray.array; this.pointer = carray.pointer; } /** * Makes new CArray with pointer set to 0 * * @param array * underlaying array */ public CArrayOfQuiltspecs(Quiltspec[] array) { this.array = array; this.pointer = 0; } /** * Returns element at pointer * * @return element at pointer */ public Quiltspec get() { return array[pointer]; } /** * Increases pointer by one (++) */ public void pp() { pointer++; } /** * Sets element at pointer * * @param f * desired value */ public void set(Quiltspec f) { array[pointer] = f; } /** * Returns array element at specified index * * @param i * array index * @return element at index */ public Quiltspec get(int i) { return array[i]; } /** * Lessens pointer by value * * @param i * lessen by */ public void lessenPointerBy(int i) { pointer -= i; } /** * Returns pointer value * * @return pointer value */ public int getPointer() { return pointer; } /** * Sets ponter value * * @param pointer * pointer value to be set */ public void setPointer(int pointer) { this.pointer = pointer; } /** * Raises pointer by value * * @param i * raise by */ public void raisePointerBy(int i) { pointer += i; } /** * Lessens ponter by one (--) */ public void mm() { pointer--; } /** * Returns underlaying array * * @return underlaying array */ public Quiltspec[] getArray() { return array; } /** * Sets underlaying array * * @param array * underlaying array */ public void setArray(Quiltspec[] array) { this.array = array; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Curve.java0000644000175000017500000001455310702530520024454 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class holding curve definition * @author Tomáš Hráský * */ class Curve { /** * Maximum coordinates per control point */ private static final int MAXCOORDS = 5; /** * Max curve order */ private static final int MAXORDER = 24; /** * Next curve in linked list */ public Curve next; /** * OpenGL maps */ private Mapdesc mapdesc; /** * Does the curve need sampling */ private boolean needsSampling; /** * Culling */ private int cullval; /** * Number of coords */ private int stride; /** * Curve order */ private int order; /** * Holds conversion range borders */ private float[] range; /** * Subdivision stepsize */ public float stepsize; /** * Minimal subdivision stepsize */ private float minstepsize; /** * Sampling points */ float[] spts; /** * Makes new Curve * * @param geo * @param pta * @param ptb * @param c * next curve in linked list */ public Curve(Quilt geo, float[] pta, float[] ptb, Curve c) { spts = new float[MAXORDER * MAXCOORDS]; mapdesc = geo.mapdesc; next = c; needsSampling = mapdesc.isRangeSampling() ? true : false; cullval = mapdesc.isCulling() ? Subdivider.CULL_ACCEPT : Subdivider.CULL_TRIVIAL_REJECT; order = geo.qspec.get(0).order; stride = MAXCOORDS; // CArrayOfFloats ps = geo.cpts; CArrayOfFloats ps = new CArrayOfFloats(geo.cpts.getArray(), 0); CArrayOfQuiltspecs qs = geo.qspec; ps.raisePointerBy(qs.get().offset); ps.raisePointerBy(qs.get().index * qs.get().order * qs.get().stride); if (needsSampling) { mapdesc.xformSampling(ps, qs.get().order, qs.get().stride, spts, stride); } if (cullval == Subdivider.CULL_ACCEPT) { // System.out.println("TODO curve.Curve-cullval"); // mapdesc.xformCulling(ps,qs.get().order,qs.get().stride,cpts,stride); } range = new float[3]; range[0] = qs.get().breakpoints[qs.get().index]; range[1] = qs.get().breakpoints[qs.get().index + 1]; range[2] = range[1] - range[0]; // TODO it is necessary to solve problem with "this" pointer here if (range[0] != pta[0]) { // System.out.println("TODO curve.Curve-range0"); // Curve lower=new Curve(this,pta,0); // lower.next=next; // this=lower; } if (range[1] != ptb[0]) { // System.out.println("TODO curve.Curve-range1"); // Curve lower=new Curve(this,ptb,0); } } /** * Checks culling type * @return Subdivider.CULL_ACCEPT */ public int cullCheck() { if (cullval == Subdivider.CULL_ACCEPT) { // System.out.println("TODO curve.cullval"); // cullval=mapdesc.cullCheck(cpts,order,stride); } // TODO compute cullval and return the computed value // return cullval; return Subdivider.CULL_ACCEPT; } /** * Computes subdivision step size */ public void getStepSize() { minstepsize = 0; if (mapdesc.isConstantSampling()) { setstepsize(mapdesc.maxrate); } else if (mapdesc.isDomainSampling()) { setstepsize(mapdesc.maxrate * range[2]); } else { assert (order <= MAXORDER); float tmp[][] = new float[MAXORDER][MAXCOORDS]; int tstride = (MAXORDER); int val = 0; // mapdesc.project(spts,stride,tmp,tstride,order); // System.out.println("TODO curve.getsptepsize mapdesc.project"); if (val == 0) { setstepsize(mapdesc.maxrate); } else { float t = mapdesc.getProperty(NurbsConsts.N_PIXEL_TOLERANCE); if (mapdesc.isParametricDistanceSampling()) { // System.out.println("TODO curve.getstepsize - parametric"); } else if (mapdesc.isPathLengthSampling()) { // System.out.println("TODO curve.getstepsize - pathlength"); } else { setstepsize(mapdesc.maxrate); } } } } /** * Sets maximum subdivision step size * @param max maximum subdivision step size */ private void setstepsize(float max) { // DONE stepsize = (max >= 1) ? (range[2] / max) : range[2]; minstepsize = stepsize; } /** * Clamps the curve */ public void clamp() { // DONE if (stepsize < minstepsize) stepsize = mapdesc.clampfactor * minstepsize; } /** * Tells whether curve needs subdivision * * @return curve needs subdivison */ public boolean needsSamplingSubdivision() { return (stepsize < minstepsize); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Curvelist.java0000644000175000017500000000715310702530520025346 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class for woking with linked list of curves * @author Tomas Hrasky * */ class Curvelist { /** * Head of linked list */ private Curve curve; /** * Holds conversion range borders */ float[] range; /** * Subdivision step size */ public float stepsize; /** * Do curves need subdivision? */ private boolean needsSubdivision; /** * Makes new instance on top of specified lis of Quilts * @param qlist underlaying list of quilts * @param pta range start * @param ptb range end */ public Curvelist(Quilt qlist, float[] pta, float[] ptb) { // DONE curve = null; range = new float[3]; for (Quilt q = qlist; q != null; q = q.next) { curve = new Curve(q, pta, ptb, curve); } range[0] = pta[0]; range[1] = ptb[0]; range[2] = range[1] - range[0]; } /** * Compute step size */ public void getstepsize() { // DONE stepsize = range[2]; Curve c; for (c = curve; c != null; c = c.next) { c.getStepSize(); c.clamp(); stepsize = (c.stepsize < stepsize) ? c.stepsize : stepsize; if (c.needsSamplingSubdivision()) break; } needsSubdivision = (c != null) ? true : false; } /** * Indicates whether curves need subdivision * @return curves need subdivision */ public boolean needsSamplingSubdivision() { // DONE return needsSubdivision; } /** * Checks for culling * @return Subdivider.CULL_TRIVIAL_REJECT or Subdivider.CULL_ACCEPT */ public int cullCheck() { // DONE for (Curve c = curve; c != null; c = c.next) if (c.cullCheck() == Subdivider.CULL_TRIVIAL_REJECT) return Subdivider.CULL_TRIVIAL_REJECT; return Subdivider.CULL_ACCEPT; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/DisplayList.java0000644000175000017500000000446210702530520025627 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ import java.lang.reflect.Method; /** * Display list * @author Tomas Hrasky * */ class DisplayList { /** * Append action to the display list * @param src source object to invoke method on * @param m invoked method * @param arg method argument */ public void append(Object src, Method m, Object arg) { // TODO Auto-generated method stub // System.out.println("TODO displaylist append"); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Flist.java0000644000175000017500000000633010702530520024443 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ import java.util.Arrays; /** * List of breakpoints * @author Tomas Hrasky * */ class Flist { /** * Data elements end index * */ public int end; /** *Data elements start index */ public int start; /** * Breakpoint values */ public float[] pts; /** * Number of array fields */ private int npts; /** * Grows list * @param maxpts maximum desired size */ public void grow(int maxpts) { // DONE if (npts < maxpts) { // npts=2*maxpts; npts = maxpts; pts = new float[npts]; } start = 0; end = 0; } /** * Removes duplicate array elemnts */ public void filter() { // INFO the aim of this method is to remove duplicates from array Arrays.sort(pts); start = 0; int j = 0; for (int i = 1; i < end; i++) { if (pts[i] == pts[i - j - 1]) j++; pts[i - j] = pts[i]; } end -= j; } /** * Sets start and and to real start and end of array elements * @param from start from * @param to end at */ public void taper(float from, float to) { // DONE while (pts[start] != from) { start++; } while (pts[end - 1] != to) { end--; } } /** * Adds breakpoint value * @param f value */ public void add(float f) { //DONE pts[end++] = f; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/GLUnurbsImpl.java0000644000175000017500000005071410702530520025712 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ import java.lang.reflect.Method; import javax.media.opengl.GL; import javax.media.opengl.glu.GLUnurbs; /** * Base object for working with NURBS curves and surfaces * * @author Tomas Hrasky * */ public class GLUnurbsImpl implements GLUnurbs { /** * Curve type - no type */ public static final int CT_NONE = 0; /** * Curve type - NURBS curve */ public static final int CT_NURBSCURVE = 1; /** * Curve type - picewise linear curve */ public static final int CT_NPWLCURVE = 2; /** * Matrixes autoloading */ private boolean autoloadmode; /** * Using callback */ private int callBackFlag; /** * Object for error call backs */ private Object errorCallback; /** * List of map definitions */ Maplist maplist; /** * Indicates validity of data */ private int isDataValid; /** * Are we in the middle of curve processing */ private int inCurve; /** * Current curve */ private O_curve currentCurve; /** * Are we in trim */ private boolean inTrim; /** * Are we playbacking curve/surface rendering */ private boolean playBack; /** * Next curve in linked list */ private O_curve nextCurve; /** * Is curve modified */ private int isCurveModified; /** * Object holding rendering settings */ private Renderhints renderhints; /** * Display list */ private DisplayList dl; /** * Object for subdividing curves and surfaces */ private Subdivider subdivider; /** * Object responsible for rendering */ private Backend backend; /** * Next picewise linear curve in linked list */ private O_pwlcurve nextPwlcurve; /** * Next trimming NURBS curve in linked list */ private O_nurbscurve nextNurbscurve; /** * Are we in the middle of surface processing */ private int inSurface; /** * Are there any changes in trimming */ private boolean isTrimModified; /** * Are there any changes in surface data */ private boolean isDataSurfaceModified; /** * Nurber of trmims of processed surface */ private int numTrims; /** * Current processed surface */ private O_surface currentSurface; /** * Next trimming curve */ private O_trim nextTrim; /** * Nextr surface in linked list */ private O_nurbssurface nextNurbssurface; /** * Are there any changes in surface */ private boolean isSurfaceModified; /** * Initializes default GLUnurbs object */ public GLUnurbsImpl() { // DONE maplist = new Maplist(backend); renderhints = new Renderhints(); subdivider = new Subdivider(); // original code redefineMaps(); defineMap(GL.GL_MAP2_NORMAL, 0, 3); defineMap(GL.GL_MAP1_NORMAL, 0, 3); defineMap(GL.GL_MAP2_TEXTURE_COORD_1, 0, 1); defineMap(GL.GL_MAP1_TEXTURE_COORD_1, 0, 1); defineMap(GL.GL_MAP2_TEXTURE_COORD_2, 0, 2); defineMap(GL.GL_MAP1_TEXTURE_COORD_2, 0, 2); defineMap(GL.GL_MAP2_TEXTURE_COORD_3, 0, 3); defineMap(GL.GL_MAP1_TEXTURE_COORD_3, 0, 3); defineMap(GL.GL_MAP2_TEXTURE_COORD_4, 1, 4); defineMap(GL.GL_MAP1_TEXTURE_COORD_4, 1, 4); defineMap(GL.GL_MAP2_VERTEX_4, 1, 4); defineMap(GL.GL_MAP1_VERTEX_4, 1, 4); defineMap(GL.GL_MAP2_VERTEX_3, 0, 3); defineMap(GL.GL_MAP1_VERTEX_3, 0, 3); defineMap(GL.GL_MAP2_COLOR_4, 0, 4); defineMap(GL.GL_MAP1_COLOR_4, 0, 4); defineMap(GL.GL_MAP2_INDEX, 0, 1); defineMap(GL.GL_MAP1_INDEX, 0, 1); setnurbsproperty(GL.GL_MAP1_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD, (float) NurbsConsts.N_PATHLENGTH); setnurbsproperty(GL.GL_MAP1_VERTEX_4, NurbsConsts.N_SAMPLINGMETHOD, (float) NurbsConsts.N_PATHLENGTH); setnurbsproperty(GL.GL_MAP2_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD, (float) NurbsConsts.N_PATHLENGTH); setnurbsproperty(GL.GL_MAP2_VERTEX_4, NurbsConsts.N_SAMPLINGMETHOD, (float) NurbsConsts.N_PATHLENGTH); setnurbsproperty(GL.GL_MAP1_VERTEX_3, NurbsConsts.N_PIXEL_TOLERANCE, (float) 50.0); setnurbsproperty(GL.GL_MAP1_VERTEX_4, NurbsConsts.N_PIXEL_TOLERANCE, (float) 50.0); setnurbsproperty(GL.GL_MAP2_VERTEX_3, NurbsConsts.N_PIXEL_TOLERANCE, (float) 50.0); setnurbsproperty(GL.GL_MAP2_VERTEX_4, NurbsConsts.N_PIXEL_TOLERANCE, (float) 50.0); setnurbsproperty(GL.GL_MAP1_VERTEX_3, NurbsConsts.N_ERROR_TOLERANCE, (float) 0.50); setnurbsproperty(GL.GL_MAP1_VERTEX_4, NurbsConsts.N_ERROR_TOLERANCE, (float) 0.50); setnurbsproperty(GL.GL_MAP2_VERTEX_3, NurbsConsts.N_ERROR_TOLERANCE, (float) 0.50); setnurbsproperty(GL.GL_MAP2_VERTEX_4, NurbsConsts.N_ERROR_TOLERANCE, (float) 0.50); setnurbsproperty(GL.GL_MAP1_VERTEX_3, NurbsConsts.N_S_STEPS, (float) 100.0); setnurbsproperty(GL.GL_MAP1_VERTEX_4, NurbsConsts.N_S_STEPS, (float) 100.0); setnurbsproperty(GL.GL_MAP2_VERTEX_3, NurbsConsts.N_S_STEPS, (float) 100.0); setnurbsproperty(GL.GL_MAP2_VERTEX_4, NurbsConsts.N_S_STEPS, (float) 100.0); setnurbsproperty(GL.GL_MAP1_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD, NurbsConsts.N_PATHLENGTH); set_domain_distance_u_rate(100.0); set_domain_distance_v_rate(100.0); set_is_domain_distance_sampling(0); this.autoloadmode = true; this.callBackFlag = 0; this.errorCallback = null; } /** * Sets domain distance for dom.dist. sampling in u direction * * @param d * distance */ private void set_domain_distance_u_rate(double d) { // DONE subdivider.set_domain_distance_u_rate(d); } /** * Sets domain distance for dom.dist. sampling in v direction * * @param d * distance */ private void set_domain_distance_v_rate(double d) { // DONE subdivider.set_domain_distance_v_rate(d); } /** * Begins new NURBS curve */ public void bgncurve() { // DONE O_curve o_curve = new O_curve(); thread("do_bgncurve", o_curve); } /** * Calls a method with given name and passes argumet * * @param name * name of a method to be called * @param arg * parameter to be passed to called method */ private void thread(String name, Object arg) { // DONE Class partype[] = new Class[1]; partype[0] = arg.getClass(); Method m; try { m = this.getClass().getMethod(name, partype); if (dl != null) { dl.append(this, m, arg); } else { m.invoke(this, new Object[] { arg }); } } catch (Throwable e) { e.printStackTrace(); } } /** * Calls a method with given name * * @param name * name of a method to be called */ private void thread2(String name) { // DONE try { Method m = this.getClass().getMethod(name, (Class[]) null); if (dl != null) { dl.append(this, m, null); } else { m.invoke(this, (Object[]) null); } } catch (Throwable e) { e.printStackTrace(); } } /** * Begins a NURBS curve * * @param o_curve * curve object */ public void do_bgncurve(O_curve o_curve) { if (inCurve > 0) { do_nurbserror(6); endcurve(); } inCurve = 1; currentCurve = o_curve; currentCurve.curvetype = CT_NONE; if (inTrim) { if (!nextCurve.equals(o_curve)) { isCurveModified = 1; nextCurve = o_curve; } } else { if (!playBack) bgnrender(); isDataValid = 1; } nextCurve = o_curve.next; // kind of solution of union nextPwlcurve = o_curve.o_pwlcurve; nextNurbscurve = o_curve.o_nurbscurve; } /** * Begins new surface * * @param o_surface * surface object */ public void do_bgnsurface(O_surface o_surface) { // DONE if (inSurface > 0) { do_nurbserror(27); endsurface(); } inSurface = 1; if (!playBack) bgnrender(); isTrimModified = false; isDataSurfaceModified = false; isDataValid = 1; numTrims = 0; currentSurface = o_surface; nextTrim = o_surface.o_trim; nextNurbssurface = o_surface.o_nurbssurface; } /** * End a curve */ public void endcurve() { // DONE thread2("do_endcurve"); } /** * Ends surface */ public void do_endsurface() { // DONE if (inTrim) { do_nurbserror(12); endtrim(); } if (inSurface <= 0) { do_nurbserror(13); return; } inSurface = 0; nextNurbssurface = null; if (isDataValid <= 0) { return; } if (nextTrim != null) { isTrimModified = true; nextTrim = null; } // TODO errval ?? if (numTrims > 0) { // System.out.println("TODO glunurbs.do_endsurface - numtrims > 0"); } subdivider.beginQuilts(); for (O_nurbssurface n = currentSurface.o_nurbssurface; n != null; n = n.next) { subdivider.addQuilt(n.bezier_patches); } subdivider.endQuilts(); subdivider.drawSurfaces(); if (!playBack) endrender(); } /** * Ends a curve */ public void do_endcurve() { // DONE // // System.out.println("do_endcurve"); if (inCurve <= 0) { do_nurbserror(7); return; } inCurve = 0; nextCurve = null; if (currentCurve.curvetype == CT_NURBSCURVE) { // nextNurbscurve = null; // currentCurve.o_nurbscurve=null; } else { // nextPwlcurve = null; // currentCurve.o_pwlcurve=null; } if (!inTrim) { if (isDataValid <= 0) { return; } // TODO errval? if (currentCurve.curvetype == CT_NURBSCURVE) { subdivider.beginQuilts(); for (O_nurbscurve n = currentCurve.o_nurbscurve; n != null; n = n.next) subdivider.addQuilt(n.bezier_curves); subdivider.endQuilts(); subdivider.drawCurves(); if (!playBack) endrender(); } else { if (!playBack) endrender(); do_nurbserror(9); } } } /** * Method for handling error codes * * @param i * error code */ private void do_nurbserror(int i) { // TODO nurberror // System.out.println("TODO nurbserror " + i); } /** * Begin rendering */ private void bgnrender() { // DONE if (autoloadmode) { loadGLMatrices(); } } /** * Load matrices from OpenGL state machine */ private void loadGLMatrices() { // TODO Auto-generated method stub // System.out.println("TODO glunurbs.loadGLMatrices"); } /** * End rendering */ private void endrender() { // DONE } /** * Make a NURBS curve * * @param nknots * number of knots in knot vector * @param knot * knot vector * @param stride * number of control points coordinates * @param ctlarray * control points * @param order * order of the curve * @param realType * type of the curve */ public void nurbscurve(int nknots, float[] knot, int stride, float[] ctlarray, int order, int realType) { // DONE Mapdesc mapdesc = maplist.locate(realType); if (mapdesc == null) { do_nurbserror(35); isDataValid = 0; return; } if (ctlarray == null) { do_nurbserror(36); isDataValid = 0; return; } if (stride < 0) { do_nurbserror(34); isDataValid = 0; return; } Knotvector knots = new Knotvector(nknots, stride, order, knot); if (!do_check_knots(knots, "curve")) return; O_nurbscurve o_nurbscurve = new O_nurbscurve(realType); o_nurbscurve.bezier_curves = new Quilt(mapdesc); CArrayOfFloats ctrlcarr = new CArrayOfFloats(ctlarray); o_nurbscurve.bezier_curves.toBezier(knots, ctrlcarr, mapdesc .getNCoords()); thread("do_nurbscurve", o_nurbscurve); } /** * Check knot vector specification * * @param knots * knot vector * @param msg * error message * @return knot vector is / is not valid */ public boolean do_check_knots(Knotvector knots, String msg) { // DONE int status = knots.validate(); if (status > 0) { do_nurbserror(status); if (renderhints.errorchecking != NurbsConsts.N_NOMSG) knots.show(msg); } return (status > 0) ? false : true; } /** * Draw a curve * * @param o_nurbscurve * NURBS curve object */ public void do_nurbscurve(O_nurbscurve o_nurbscurve) { // DONE if (inCurve <= 0) { bgncurve(); inCurve = 2; } if (o_nurbscurve.used) { do_nurbserror(23); isDataValid = 0; return; } else o_nurbscurve.used = true; if (currentCurve.curvetype == CT_NONE) { currentCurve.curvetype = CT_NURBSCURVE; } else if (currentCurve.curvetype != CT_NURBSCURVE) { do_nurbserror(24); isDataValid = 0; return; } // it was necessary to overcome problem with pointer to pointer here // if(!o_nurbscurve.equals(nextNurbscurve)){ if (!o_nurbscurve.equals(currentCurve.o_nurbscurve)) { isCurveModified = 1; currentCurve.o_nurbscurve = o_nurbscurve; // nextNurbscurve=o_nurbscurve; } nextNurbscurve = o_nurbscurve.next; if (!currentCurve.equals(o_nurbscurve.owner)) { isCurveModified = 1; o_nurbscurve.owner = currentCurve; } if (o_nurbscurve.owner == null) isCurveModified = 1; if (inCurve == 2) endcurve(); } /** * Draw NURBS surface * * @param o_nurbssurface * NURBS surface object */ public void do_nurbssurface(O_nurbssurface o_nurbssurface) { // DONE if (inSurface <= 0) { bgnsurface(); inSurface = 2; } if (o_nurbssurface.used) { do_nurbserror(25); isDataValid = 0; return; } else o_nurbssurface.used = true; if (!o_nurbssurface.equals(nextNurbscurve)) { isSurfaceModified = true; // nextNurbssurface=o_nurbssurface; currentSurface.o_nurbssurface = o_nurbssurface; } if (!currentSurface.equals(o_nurbssurface.owner)) { isSurfaceModified = true; o_nurbssurface.owner = currentSurface; } nextNurbssurface = o_nurbssurface.next; if (inSurface == 2) endsurface(); } /** * (Re)Inicialize maps */ public void redefineMaps() { // DONE maplist.initialize(); } /** * Define a map of given properties * * @param type * map type * @param rational * is rational * @param ncoords * number of control point coordinates */ public void defineMap(int type, int rational, int ncoords) { // DONE maplist.define(type, rational, ncoords); } /** * Set NURBS property * * @param type * property type * @param tag * property tag * @param value * property value */ public void setnurbsproperty(int type, int tag, float value) { // DONE Mapdesc mapdesc = maplist.locate(type); if (mapdesc == null) { do_nurbserror(35); return; } if (!mapdesc.isProperty(tag)) { do_nurbserror(26); return; } Property prop = new Property(type, tag, value); thread("do_setnurbsproperty2", prop); } /** * Set parameters of existing property * * @param prop * property */ public void do_setnurbsproperty2(Property prop) { Mapdesc mapdesc = maplist.find(prop.type); mapdesc.setProperty(prop.tag, prop.value); } /** * Set given property to rendering hints * * @param prop * property to be set */ public void do_setnurbsproperty(Property prop) { // DONE renderhints.setProperty(prop); // TODO freeproperty? } /** * Sets wheteher we use domain distance sampling * * @param i * domain distance sampling flag */ public void set_is_domain_distance_sampling(int i) { // DONE subdivider.set_is_domain_distance_sampling(i); } /** * Begin new surface */ public void bgnsurface() { // DONE O_surface o_surface = new O_surface(); // TODO nuid // System.out.println("TODO glunurbs.bgnsurface nuid"); thread("do_bgnsurface", o_surface); } /** * End current surface */ public void endsurface() { // DONE thread2("do_endsurface"); } /** * End surface trimming */ private void endtrim() { // TODO Auto-generated method stub // System.out.println("TODO glunurbs.endtrim"); } /** * Make NURBS surface * * @param sknot_count * number of knots in s direction * @param sknot * knot vector in s direction * @param tknot_count * number of knots in t direction * @param tknot * knot vector in t direction * @param s_stride * number of coords of control points in s direction * @param t_stride * number of coords of control points in t direction * @param ctlarray * control points * @param sorder * order of curve in s direction * @param torder * order of curve in t direction * @param type * NURBS surface type (rational,...) */ public void nurbssurface(int sknot_count, float[] sknot, int tknot_count, float[] tknot, int s_stride, int t_stride, float[] ctlarray, int sorder, int torder, int type) { // DONE Mapdesc mapdesc = maplist.locate(type); if (mapdesc == null) { do_nurbserror(35); isDataValid = 0; return; } if (s_stride < 0 || t_stride < 0) { do_nurbserror(34); isDataValid = 0; return; } Knotvector sknotvector = new Knotvector(sknot_count, s_stride, sorder, sknot); if (!do_check_knots(sknotvector, "surface")) return; Knotvector tknotvector = new Knotvector(tknot_count, t_stride, torder, tknot); if (!do_check_knots(tknotvector, "surface")) return; O_nurbssurface o_nurbssurface = new O_nurbssurface(type); o_nurbssurface.bezier_patches = new Quilt(mapdesc); CArrayOfFloats ctrlarr = new CArrayOfFloats(ctlarray); o_nurbssurface.bezier_patches.toBezier(sknotvector, tknotvector, ctrlarr, mapdesc.getNCoords()); thread("do_nurbssurface", o_nurbssurface); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Knotspec.java0000644000175000017500000004065510702530520025160 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Knot vector specification * * @author Tomas Hrasky * */ class Knotspec { /** * Begin of input knots */ public CArrayOfFloats inkbegin; /** * End of input knots */ public CArrayOfFloats inkend; /** * Stride before knot operations */ public int prestride; /** * Curve order */ public int order; /** * Next knot specification in linked list (used in surfaces) */ public Knotspec next; /** * Last knot */ public CArrayOfFloats klast; /** * First knot */ CArrayOfFloats kfirst; /** * Beginning of breakpoints */ CArrayOfBreakpts bbegin; /** * End of breakpoints */ CArrayOfBreakpts bend; /** * Considered left end knot */ CArrayOfFloats kleft; /** * Considered right end knot */ CArrayOfFloats kright; /** * Offset before knot operations */ int preoffset; /** * Control points array Length after knot operations */ int postwidth; /** * Beginning of coeficients array */ private CArrayOfFloats sbegin; /** * Beginning of output knots */ private CArrayOfFloats outkbegin; /** * End of output knots */ private CArrayOfFloats outkend; /** * Control points aray length before knot operations */ int prewidth; /** * Offset after knot operations */ int postoffset; /** * Number of control points' coordinates after knot operations */ public int poststride; /** * Number of control points' coordinates */ public int ncoords; /** * Tell whether knotspec has already benn transformed */ public boolean istransformed; /** * Knotspec to be transformed */ public Knotspec kspectotrans; /** * Finds knot border of knot insertion and required multiplicities */ public void preselect() { // DONE float kval; klast = new CArrayOfFloats(inkend); klast.lessenPointerBy(order); for (kval = klast.get(); klast.getPointer() != inkend.getPointer(); klast .pp()) { if (!Knotvector.identical(klast.get(), kval)) break; } kfirst = new CArrayOfFloats(inkbegin); kfirst.raisePointerBy(order - 1); for (kval = kfirst.get(); kfirst.getPointer() != inkend.getPointer(); kfirst .pp()) { if (!Knotvector.identical(kfirst.get(), kval)) break; } CArrayOfFloats k = new CArrayOfFloats(kfirst); k.mm(); for (; k.getPointer() >= inkbegin.getPointer(); k.mm()) if (!Knotvector.identical(kval, k.get())) break; k.pp(); Breakpt[] bbeginArray = new Breakpt[(klast.getPointer() - kfirst .getPointer()) + 1]; for (int i = 0; i < bbeginArray.length; i++) bbeginArray[i] = new Breakpt(); bbegin = new CArrayOfBreakpts(bbeginArray, 0); bbegin.get().multi = kfirst.getPointer() - k.getPointer(); bbegin.get().value = kval; bend = new CArrayOfBreakpts(bbegin); kleft = new CArrayOfFloats(kfirst); kright = new CArrayOfFloats(kfirst); } /** * Perpares knotspec for transformation */ public void select() { // DONE breakpoints(); knots(); factors(); preoffset = kleft.getPointer() - (inkbegin.getPointer() + order); postwidth = ((bend.getPointer() - bbegin.getPointer()) * order); prewidth = (outkend.getPointer() - outkbegin.getPointer()) - order; postoffset = (bbegin.get().def > 1) ? (bbegin.get().def - 1) : 0; } /** * Computes alpha factors for computing new control points */ private void factors() { // DONE CArrayOfFloats mid = new CArrayOfFloats(outkend.getArray(), (outkend .getPointer() - 1) - order + bend.get().multi); CArrayOfFloats fptr = null; if (sbegin != null) fptr = new CArrayOfFloats(sbegin); for (CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend); bpt .getPointer() >= bbegin.getPointer(); bpt.mm()) { mid.lessenPointerBy(bpt.get().multi); int def = bpt.get().def - 1; if (def < 0) continue; float kv = bpt.get().value; CArrayOfFloats kf = new CArrayOfFloats(mid.getArray(), (mid .getPointer() - def) + (order - 1)); for (CArrayOfFloats kl = new CArrayOfFloats(kf.getArray(), kf .getPointer() + def); kl.getPointer() != kf.getPointer(); kl.mm()) { CArrayOfFloats kh, kt; for (kt = new CArrayOfFloats(kl), kh = new CArrayOfFloats(mid); kt .getPointer() != kf.getPointer(); kh.mm(), kt.mm()) { fptr.set((kv - kh.get()) / (kt.get() - kh.get())); fptr.pp(); } kl.set(kv); } } } /** * Makes new knot vector */ private void knots() { // DONE CArrayOfFloats inkpt = new CArrayOfFloats(kleft.getArray(), kleft .getPointer() - order); CArrayOfFloats inkend = new CArrayOfFloats(kright.getArray(), kright .getPointer() + bend.get().def); outkbegin = new CArrayOfFloats(new float[inkend.getPointer() - inkpt.getPointer()], 0); CArrayOfFloats outkpt; for (outkpt = new CArrayOfFloats(outkbegin); inkpt.getPointer() != inkend .getPointer(); inkpt.pp(), outkpt.pp()) { outkpt.set(inkpt.get()); } outkend = new CArrayOfFloats(outkpt); } /** * Analyzes breakpoints */ private void breakpoints() { // DONE CArrayOfBreakpts ubpt = new CArrayOfBreakpts(bbegin); CArrayOfBreakpts ubend = new CArrayOfBreakpts(bend); int nfactors = 0; ubpt.get().value = ubend.get().value; ubpt.get().multi = ubend.get().multi; kleft = new CArrayOfFloats(kright); for (; kright.getPointer() != klast.getPointer(); kright.pp()) { if (Knotvector.identical(kright.get(), ubpt.get().value)) { ubpt.get().multi++; } else { ubpt.get().def = order - ubpt.get().multi; nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2; ubpt.pp(); ubpt.get().value = kright.get(); ubpt.get().multi = 1; } } ubpt.get().def = order - ubpt.get().multi; nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2; bend = new CArrayOfBreakpts(ubpt); if (nfactors > 0) { sbegin = new CArrayOfFloats(new float[nfactors], 0); } else { sbegin = null; } } /** * Copies control points * * @param _inpt * input control points * @param _outpt * output control points */ public void copy(CArrayOfFloats _inpt, CArrayOfFloats _outpt) { CArrayOfFloats inpt = new CArrayOfFloats(_inpt); CArrayOfFloats outpt = new CArrayOfFloats(_outpt); inpt.raisePointerBy(preoffset); if (next != null) { for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(), outpt.getPointer() + prewidth); outpt.getPointer() != lpt .getPointer(); outpt.raisePointerBy(poststride)) { next.copy(inpt, outpt); inpt.raisePointerBy(prestride); } } else { for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(), outpt.getPointer() + prewidth); outpt.getPointer() != lpt .getPointer(); outpt.raisePointerBy(poststride)) { pt_io_copy(outpt, inpt); inpt.raisePointerBy(prestride); } } } /** * Copies one control point to other * * @param topt * source control point * @param frompt * destination control point */ private void pt_io_copy(CArrayOfFloats topt, CArrayOfFloats frompt) { // DONE switch (ncoords) { case 4: topt.setRelative(3, frompt.getRelative(3)); case 3: topt.setRelative(2, frompt.getRelative(2)); case 2: topt.setRelative(1, frompt.getRelative(1)); case 1: topt.set(frompt.get()); break; default: // TODO break with copying in general case // System.out.println("TODO knotspec.pt_io_copy"); break; } } /** * Inserts a knot * * @param _p * inserted knot */ public void transform(CArrayOfFloats _p) { CArrayOfFloats p = new CArrayOfFloats(_p); // DONE if (next != null) {//surface code if (this.equals(kspectotrans)) { next.transform(p); } else { if (istransformed) { p.raisePointerBy(postoffset); for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p.getPointer() + postwidth); p.getPointer() != pend .getPointer(); p.raisePointerBy(poststride)) next.transform(p); } else { CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p .getPointer() + prewidth); for (; p.getPointer() != pend.getPointer(); p .raisePointerBy(poststride)) next.transform(p); } } } else {//code for curve if (this.equals(kspectotrans)) { insert(p); } else { if (istransformed) { p.raisePointerBy(postoffset); for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p.getPointer() + postwidth); p.getPointer() != pend .getPointer(); p.raisePointerBy(poststride)) { kspectotrans.insert(p); } } else { CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p .getPointer() + prewidth); for (; p.getPointer() != pend.getPointer(); p .raisePointerBy(poststride)) kspectotrans.insert(p); } } } } /** * Inserts a knot and computes new control points * * @param p * inserted knot */ private void insert(CArrayOfFloats p) { // DONE CArrayOfFloats fptr = null; if (sbegin != null) fptr = new CArrayOfFloats(sbegin); CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), p.getPointer() + prewidth - poststride); // CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), prewidth - // poststride); CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), p.getPointer() + postwidth + postoffset - poststride); // CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), postwidth + // postoffset - poststride); CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend); for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(), srcpt .getPointer() - poststride * bpt.get().def); srcpt.getPointer() != pend .getPointer(); pend.raisePointerBy(poststride)) { CArrayOfFloats p1 = new CArrayOfFloats(srcpt); for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(), srcpt .getPointer() - poststride); p2.getPointer() != pend.getPointer(); p1 .setPointer(p2.getPointer()), p2 .lessenPointerBy(poststride)) { pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get()); fptr.pp(); } } bpt.mm(); for (; bpt.getPointer() >= bbegin.getPointer(); bpt.mm()) { for (int multi = bpt.get().multi; multi > 0; multi--) { pt_oo_copy(dstpt, srcpt); dstpt.lessenPointerBy(poststride); srcpt.lessenPointerBy(poststride); } for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(), srcpt.getPointer() - poststride * bpt.get().def); srcpt .getPointer() != pend.getPointer(); pend .raisePointerBy(poststride), dstpt .lessenPointerBy(poststride)) { pt_oo_copy(dstpt, srcpt); CArrayOfFloats p1 = new CArrayOfFloats(srcpt); for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(), srcpt.getPointer() - poststride); p2.getPointer() != pend .getPointer(); p1.setPointer(p2.getPointer()), p2 .lessenPointerBy(poststride)) { pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get()); fptr.pp(); } } } } /** * Copies one control point to another * * @param topt * source ctrl point * @param frompt * distance ctrl point */ private void pt_oo_copy(CArrayOfFloats topt, CArrayOfFloats frompt) { // DONE // this is a "trick" with case - "break" is omitted so it comes through all cases switch (ncoords) { case 4: topt.setRelative(3, frompt.getRelative(3)); case 3: topt.setRelative(2, frompt.getRelative(2)); case 2: topt.setRelative(1, frompt.getRelative(1)); case 1: topt.setRelative(0, frompt.getRelative(0)); break; default: // default uses memcpy but it is not needed (we probably won't have more than 4 coords) // TODO not sure about it break; } } /** * Computes new control point * * @param x * first point * @param y * second point * @param z * third pont * @param a * alpha * @param b * 1 - alpha */ private void pt_oo_sum(CArrayOfFloats x, CArrayOfFloats y, CArrayOfFloats z, float a, double b) { // DONE switch (ncoords) { case 4: x.setRelative(3, (float) (a * y.getRelative(3) + b * z.getRelative(3))); case 3: x.setRelative(2, (float) (a * y.getRelative(2) + b * z.getRelative(2))); case 2: x.setRelative(1, (float) (a * y.getRelative(1) + b * z.getRelative(1))); case 1: x.setRelative(0, (float) (a * y.getRelative(0) + b * z.getRelative(0))); break; default: //no need of default - see previous method and its case statement // System.out.println("TODO pt_oo_sum default"); break; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Knotvector.java0000644000175000017500000001111310702530520025513 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Knot vector used in curve specification * * @author Tomas Hrasky * */ class Knotvector { /** * Tolerance used when comparing knots - when difference is smaller, knots * are considered equal */ public static final float TOLERANCE = 1.0e-5f; /** * Maximum curve order */ private static final int MAXORDER = 24; /** * Number of knots */ int knotcount; /** * Number of control points' coordinates */ int stride; /** * Curve order */ int order; /** * Knots */ float[] knotlist; /** * Makes new knotvector * * @param nknots * number of knots * @param stride * number of ctrl points' corrdinates * @param order * curve order * @param knot * knots */ public Knotvector(int nknots, int stride, int order, float[] knot) { // DONE init(nknots, stride, order, knot); } /** * Initializes knotvector * * @param nknots * number of knots * @param stride * number of ctrl points' corrdinates * @param order * curve order * @param knot * knots */ public void init(int nknots, int stride, int order, float[] knot) { // DONE this.knotcount = nknots; this.stride = stride; this.order = order; this.knotlist = new float[nknots]; for (int i = 0; i < nknots; i++) { this.knotlist[i] = knot[i]; } } /** * Validates knot vector parameters * * @return knot vector validity */ public int validate() { int kindex = knotcount - 1; if (order < 1 || order > MAXORDER) { return 1; } if (knotcount < 2 * order) { return 2; } if (identical(knotlist[kindex - (order - 1)], knotlist[order - 1])) { return 3; } for (int i = 0; i < kindex; i++) { if (knotlist[i] > knotlist[i + 1]) return 4; } int multi = 1; for (; kindex >= 1; kindex--) { if (knotlist[kindex] - knotlist[kindex - 1] < TOLERANCE) { multi++; continue; } if (multi > order) { return 5; } multi = 1; } if (multi > order) { return 5; } return 0; } /** * Show specified message * * @param msg * message to be shown */ public void show(String msg) { // TODO Auto-generated method stub // System.out.println("TODO knotvector.show"); } /** * Compares two knots for equality * * @param a * first knot * @param b * second knot * @return knots are/are not equal */ public static boolean identical(float a, float b) { return ((a - b) < TOLERANCE) ? true : false; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Mapdesc.java0000644000175000017500000002504710702530520024744 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class holding properties of OpenGL map * @author Tomas Hrasky * */ class Mapdesc { /** * Maximum control point coords */ private static final int MAXCOORDS = 5; /** * Next description in list */ public Mapdesc next; /** * Is map rational */ public int isrational; /** * Number of control point coords */ public int ncoords; /** * Map type */ private int type; /** * Number of homogenous coords */ private int hcoords; /** * Number of inhomogenous coords */ private int inhcoords; /** * Not used */ private int mask; /** * Value of N_PIXEL_TOLERANCE property */ private float pixel_tolerance; /** * Value of N_ERROR_TOLERANCE property */ private float error_tolerance; /** * Value of N_BBOX_SUBDIVIDING property */ private float bbox_subdividing; /** * Value of N_CULLING property */ private float culling_method; /** * Value of N_SAMPLINGMETHOD property */ private float sampling_method; /** * Value of N_CLAMPFACTOR property */ float clampfactor; /** * Value of N_MINSAVINGS property */ private float minsavings; /** * Steps in u direction */ private float s_steps; /** * Steps in v direction */ private float t_steps; /** * Maximal step */ float maxrate; /** * Maximal u direction step */ private float maxsrate; /** * Maximal v direction step */ private float maxtrate; /** * Not used */ private float[][] bmat; /** * Sampling matrix */ private float[][] smat; /** * Not used */ private float[][] cmat; /** * Not used */ private float[] bboxsize; /** * Makes new mapdesc * @param type map type * @param rational is rational * @param ncoords number of control points coords * @param backend backend object */ public Mapdesc(int type, int rational, int ncoords, Backend backend) { // DONE this.type = type; this.isrational = rational; this.ncoords = ncoords; this.hcoords = ncoords + (isrational > 0 ? 0 : 1); this.inhcoords = ncoords - (isrational > 0 ? 1 : 0); this.mask = ((1 << (inhcoords * 2)) - 1); next = null; assert (hcoords <= MAXCOORDS); assert (inhcoords >= 1); pixel_tolerance = 1f; error_tolerance = 1f; bbox_subdividing = NurbsConsts.N_NOBBOXSUBDIVISION; culling_method = NurbsConsts.N_NOCULLING; sampling_method = NurbsConsts.N_NOSAMPLING; clampfactor = NurbsConsts.N_NOCLAMPING; minsavings = NurbsConsts.N_NOSAVINGSSUBDIVISION; s_steps = 0f; t_steps = 0f; maxrate = (s_steps < 0) ? 0 : s_steps; maxsrate = (s_steps < 0) ? 0 : s_steps; maxtrate = (t_steps < 0) ? 0 : t_steps; bmat = new float[MAXCOORDS][MAXCOORDS]; cmat = new float[MAXCOORDS][MAXCOORDS]; smat = new float[MAXCOORDS][MAXCOORDS]; identify(bmat); identify(cmat); identify(smat); bboxsize = new float[MAXCOORDS]; for (int i = 0; i < inhcoords; i++) bboxsize[i] = 1; } /** * Make matrix identity matrix * @param arr matrix */ private void identify(float[][] arr) { // DONE for (int i = 0; i < MAXCOORDS; i++) for (int j = 0; j < MAXCOORDS; j++) arr[i][j] = 0; for (int i = 0; i < MAXCOORDS; i++) arr[i][i] = 1; } /** * Tells whether tag is property tag * @param tag property tag * @return is/is not property */ public boolean isProperty(int tag) { boolean ret; switch (tag) { case NurbsConsts.N_PIXEL_TOLERANCE: case NurbsConsts.N_ERROR_TOLERANCE: case NurbsConsts.N_CULLING: case NurbsConsts.N_BBOX_SUBDIVIDING: case NurbsConsts.N_S_STEPS: case NurbsConsts.N_T_STEPS: case NurbsConsts.N_SAMPLINGMETHOD: case NurbsConsts.N_CLAMPFACTOR: case NurbsConsts.N_MINSAVINGS: ret = true; break; default: ret = false; break; } return ret; } /** * Returns number of control points' coords * @return number of control points' coords */ public int getNCoords() { return ncoords; } /** * Returns map type * @return map type */ public int getType() { return type; } /** * Tells whether map is range sampling * @return is map range sampling */ public boolean isRangeSampling() { // DONE return (isParametricDistanceSampling() || isPathLengthSampling() || isSurfaceAreaSampling() || isObjectSpaceParaSampling() || isObjectSpacePathSampling()); } /** * Tells whether map is object space sampling * @return is map object space sampling */ private boolean isObjectSpacePathSampling() { // DONE return sampling_method == NurbsConsts.N_OBJECTSPACE_PATH; } /** * Tells whether map is object space parasampling * @return is map object space parasampling */ private boolean isObjectSpaceParaSampling() { // DONE return sampling_method == NurbsConsts.N_OBJECTSPACE_PARA; } /** * Tells whether map is area sampling surface * @return is map area sampling surface */ private boolean isSurfaceAreaSampling() { // DONE return sampling_method == NurbsConsts.N_SURFACEAREA; } /** * Tells whether map is path length sampling * @return is map path length sampling */ boolean isPathLengthSampling() { // DONE return sampling_method == NurbsConsts.N_PATHLENGTH; } /** * Tells whether map is parametric distance sampling * @return is map parametric distance sampling */ boolean isParametricDistanceSampling() { // DONE return sampling_method == NurbsConsts.N_PARAMETRICDISTANCE; } /** * Tells whether map is culling * @return is map culling */ public boolean isCulling() { // DONE return culling_method != NurbsConsts.N_NOCULLING ? true : false; } /** * Tells whether map is constantly sampling * @return is map constant sampling */ public boolean isConstantSampling() { return (sampling_method == NurbsConsts.N_FIXEDRATE) ? true : false; } /** * Tells whether map is domain sampling * @return is map domain sampling */ public boolean isDomainSampling() { return (sampling_method == NurbsConsts.N_DOMAINDISTANCE) ? true : false; } /** * Returns property of specified tag value * @param tag property tag * @return property value */ public float getProperty(int tag) { // TODO Auto-generated method stub // System.out.println("TODO mapdesc.getproperty"); return 0; } /** * Sets property with given tag * @param tag property tag * @param value desired value */ public void setProperty(int tag, float value) { // TODO Auto-generated method stub switch (tag) { case NurbsConsts.N_PIXEL_TOLERANCE: pixel_tolerance = value; break; case NurbsConsts.N_ERROR_TOLERANCE: error_tolerance = value; break; case NurbsConsts.N_CULLING: culling_method = value; break; case NurbsConsts.N_BBOX_SUBDIVIDING: if (value <= 0) value = NurbsConsts.N_NOBBOXSUBDIVISION; bbox_subdividing = value; break; case NurbsConsts.N_S_STEPS: if (value < 0) value = 0; s_steps = value; maxrate = value; maxsrate = value; break; case NurbsConsts.N_T_STEPS: if (value < 0) value = 0; t_steps = value; maxtrate = value; break; case NurbsConsts.N_SAMPLINGMETHOD: sampling_method = value; break; case NurbsConsts.N_CLAMPFACTOR: if (value < 0) value = 0; clampfactor = value; break; case NurbsConsts.N_MINSAVINGS: if (value <= 0) value = NurbsConsts.N_NOSAVINGSSUBDIVISION; minsavings = value; break; } } /** * Samples curve * @param pts control points * @param order curve order * @param stride number of control points' coordinates * @param sp breakpoints * @param outstride output number of control points' coordinates */ public void xformSampling(CArrayOfFloats pts, int order, int stride, float[] sp, int outstride) { // DONE xFormMat(smat, pts, order, stride, sp, outstride); } /** * Empty method * @param mat sampling matrix * @param pts ontrol points * @param order curve order * @param stride number of control points' coordinates * @param cp breakpoints * @param outstride output number of control points' coordinates */ private void xFormMat(float[][] mat, CArrayOfFloats pts, int order, int stride, float[] cp, int outstride) { // TODO Auto-generated method stub // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats"); if (isrational > 0) { } else { } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Maplist.java0000644000175000017500000000720010702530520024770 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class holding list of Mapdescs * @author Tomáš Hráský * */ class Maplist { /** * Head of linked list */ private Mapdesc maps; /** * Backend class */ private Backend backend; /** * Makes new Maplist * @param backend Backend class */ public Maplist(Backend backend) { this.backend = backend; } /** * Sets linked list beginning to null */ public void initialize() { // TODO mapdespool.clear ? maps = null; } /** * Defines new Mapdesc if it is not defined and appends it to linked list * @param type map type * @param rational is map rational * @param ncoords number of coords */ public void define(int type, int rational, int ncoords) { // DONE Mapdesc m = locate(type); assert (m == null || (m.isrational == rational && m.ncoords == ncoords)); add(type, rational, ncoords); } /** * Adds new Mapdesc to linked list * @param type map type * @param rational is map rational * @param ncoords number of coords */ private void add(int type, int rational, int ncoords) { // DONE Mapdesc map = new Mapdesc(type, rational, ncoords, backend); if (maps == null) { maps = map; } else { map.next = maps; maps = map; } } /** * Tries to find Mapdesc in linked list * @param type map type * @return Mapdesc of type or null if there is no such map */ public Mapdesc locate(int type) { // DONE Mapdesc m = null; for (m = maps; m != null; m = m.next) if (m.getType() == type) break; return m; } /** * Alias for locate * @param type maptype * @return Mapdesc of type or null if there is no such map */ public Mapdesc find(int type) { return locate(type); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/NurbsConsts.java0000644000175000017500000001256510702530520025654 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class hodling NURBS constants as seen in OpenGL GLU documentation * @author JOGL project * */ class NurbsConsts { /* * NURBS Properties - one set per map, each takes a single INREAL arg */ public static final int N_SAMPLING_TOLERANCE = 1; public static final int N_S_RATE = 6; public static final int N_T_RATE = 7; public static final int N_CLAMPFACTOR = 13; public static final float N_NOCLAMPING = 0.0f; public static final int N_MINSAVINGS = 14; public static final float N_NOSAVINGSSUBDIVISION = 0.0f; /* * NURBS Properties - one set per map, each takes an enumerated value */ public static final int N_CULLING = 2; public static final float N_NOCULLING = 0.0f; public static final float N_CULLINGON = 1.0f; public static final int N_SAMPLINGMETHOD = 10; public static final float N_NOSAMPLING = 0.0f; public static final float N_FIXEDRATE = 3.0f; public static final float N_DOMAINDISTANCE = 2.0f; public static final float N_PARAMETRICDISTANCE = 5.0f; public static final float N_PATHLENGTH = 6.0f; public static final float N_SURFACEAREA = 7.0f; public static final float N_OBJECTSPACE_PARA = 8.0f; public static final float N_OBJECTSPACE_PATH = 9.0f; public static final int N_BBOX_SUBDIVIDING = 17; public static final float N_NOBBOXSUBDIVISION = 0.0f; public static final float N_BBOXTIGHT = 1.0f; public static final float N_BBOXROUND = 2.0f; /* * NURBS Rendering Properties - one set per renderer each takes an * enumerated value */ public static final int N_DISPLAY = 3; public static final int N_FILL = 1; public static final int N_OUTLINE_POLY = 2; public static final int N_OUTLINE_TRI = 3; public static final int N_OUTLINE_QUAD = 4; public static final int N_OUTLINE_PATCH = 5; public static final int N_OUTLINE_PARAM = 6; public static final int N_OUTLINE_PARAM_S = 7; public static final int N_OUTLINE_PARAM_ST = 8; public static final int N_OUTLINE_SUBDIV = 9; public static final int N_OUTLINE_SUBDIV_S = 10; public static final int N_OUTLINE_SUBDIV_ST = 11; public static final int N_ISOLINE_S = 12; public static final int N_ERRORCHECKING = 4; public static final int N_NOMSG = 0; public static final int N_MSG = 1; /* GL 4.0 propeties not defined above */ public static final int N_PIXEL_TOLERANCE = N_SAMPLING_TOLERANCE; public static final int N_ERROR_TOLERANCE = 20; public static final int N_SUBDIVISIONS = 5; public static final int N_TILES = 8; public static final int N_TMP1 = 9; public static final int N_TMP2 = N_SAMPLINGMETHOD; public static final int N_TMP3 = 11; public static final int N_TMP4 = 12; public static final int N_TMP5 = N_CLAMPFACTOR; public static final int N_TMP6 = N_MINSAVINGS; public static final int N_S_STEPS = N_S_RATE; public static final int N_T_STEPS = N_T_RATE; /* * NURBS Rendering Properties - one set per map, each takes an INREAL matrix * argument */ public static final int N_CULLINGMATRIX = 1; public static final int N_SAMPLINGMATRIX = 2; public static final int N_BBOXMATRIX = 3; /* * NURBS Rendering Properties - one set per map, each takes an INREAL vector * argument */ public static final int N_BBOXSIZE = 4; /* type argument for trimming curves */ public static final int N_P2D = 0x8; public static final int N_P2DR = 0xd; public static final int N_MESHLINE = 1; public static final int N_MESHFILL = 0; public static final int N_MESHPOINT = 2; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/O_curve.java0000644000175000017500000000435010702530520024764 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Struct holding curve links * @author Tomáš Hráský * */ class O_curve { /** * Curve type */ public int curvetype; /** * Next curve in linked list */ public O_curve next; /** * Curve of picewiselinear type */ public O_pwlcurve o_pwlcurve; /** * NURBS curve */ public O_nurbscurve o_nurbscurve; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/O_nurbscurve.java0000644000175000017500000000472010702530520026037 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * NURBS curve object * @author Tomáš Hráský * */ class O_nurbscurve { /** * List of bezier curves */ public Quilt bezier_curves; /** * Curve type */ public int type; /** * Was curve used ? */ boolean used; /** * Parent curve */ O_curve owner; /** * Next curve in list */ O_nurbscurve next; /** * Makes new O_nurbscurve * @param realType type of curve */ public O_nurbscurve(int realType) { // DONE this.type = realType; this.owner = null; this.next = null; this.used = false; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/O_nurbssurface.java0000644000175000017500000000500010702530520026333 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * NURBS surface object * @author Tomáš Hráský * */ class O_nurbssurface { /** * List of bezier patches forming NURBS surface */ public Quilt bezier_patches; /** * Was surface used */ public boolean used; /** * Parent O_surface */ public O_surface owner; /** * Next surface in list */ public O_nurbssurface next; /** * Surface type */ private int type; /** * Makes new O_nurbssurface of type * @param type surface type */ public O_nurbssurface(int type) { this.type = type; this.owner = null; this.next = null; this.used = false; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/O_pwlcurve.java0000644000175000017500000000372410702530520025513 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Empty class * @author Tomáš Hráský * */ class O_pwlcurve { } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/O_surface.java0000644000175000017500000000407610702530520025275 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Surface object * @author Tomáš Hráský * */ class O_surface { /** * NURBS surface */ O_nurbssurface o_nurbssurface; /** * Trims */ O_trim o_trim; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/O_trim.java0000644000175000017500000000372010702530520024613 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Empty class * @author Tomáš Hráský * */ class O_trim { } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/OpenGLCurveEvaluator.java0000644000175000017500000001251110702530520027374 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; /** * Class rendering curves with OpenGL * @author Tomáš Hráský * */ class OpenGLCurveEvaluator { /** * Output triangles (for callback) or render curve */ private boolean output_triangles; /** * OpenGL object */ private GL gl; /** * Not used */ private int vertex_flag; /** * Not used */ private int normal_flag; /** * Not used */ private int color_flag; /** * Not used */ private int texcoord_flag; /** * Number of bezier arc - used for color distinguishing of arcs forming NURBS curve */ private int poradi; /** * Makes new Evaluator */ public OpenGLCurveEvaluator() { gl = GLU.getCurrentGL(); } /** * Pushes eval bit */ public void bgnmap1f() { // DONE if (output_triangles) { vertex_flag = 0; normal_flag = 0; color_flag = 0; texcoord_flag = 0; } else { gl.glPushAttrib(GL.GL_EVAL_BIT); } } /** * Pops all OpenGL attributes */ public void endmap1f() { // DONE if (output_triangles) { } else { gl.glPopAttrib(); } } /** * Initializes opengl evaluator * @param type curve type * @param ulo lowest u * @param uhi highest u * @param stride control point coords * @param order curve order * @param ps control points */ public void map1f(int type, float ulo, float uhi, int stride, int order, CArrayOfFloats ps) { if (output_triangles) { // TODO code for callback (output_triangles probably indicates callback) // System.out.println("TODO curveevaluator.map1f-output_triangles"); } else { gl.glMap1f(type, ulo, uhi, stride, order, ps.getArray(), ps .getPointer()); // DEBUG - drawing bézier control points // gl.glColor3d(.5,.5,.5); // gl.glPointSize(5); // gl.glBegin(GL.GL_POINTS); // float[] ctrlpoints=ps.getArray(); // for(int i=ps.getPointer();i= 0; j--) if (qspec.get(i).breakpoints[j] <= pta[i] && ptb[i] <= qspec.get(i).breakpoints[j + 1]) break; assert (j != -1); qspec.get(i).index = j; } } /** * Find range according to breakpoints * @param from low param * @param to high param * @param bpts breakpoints */ public void getRange(float[] from, float[] to, Flist bpts) { // DONE getRange(from, to, 0, bpts); } /** * Find range according to breakpoints * @param from low param * @param to high param * @param i from/to array index * @param list breakpoints */ private void getRange(float[] from, float[] to, int i, Flist list) { // DONE Quilt maps = this; from[i] = maps.qspec.get(i).breakpoints[0]; to[i] = maps.qspec.get(i).breakpoints[maps.qspec.get(i).width]; int maxpts = 0; Quilt m; for (m = maps; m != null; m = m.next) { if (m.qspec.get(i).breakpoints[0] > from[i]) from[i] = m.qspec.get(i).breakpoints[0]; if (m.qspec.get(i).breakpoints[m.qspec.get(i).width] < to[i]) to[i] = m.qspec.get(i).breakpoints[m.qspec.get(i).width]; maxpts += m.qspec.get(i).width + 1; } list.grow(maxpts); for (m = maps; m != null; m = m.next) { for (int j = 0; j <= m.qspec.get(i).width; j++) { list.add(m.qspec.get(i).breakpoints[j]); } } list.filter(); list.taper(from[i], to[i]); } /** * Is this quilt culled * @return 0 or Subdivider.CULL_ACCEPT */ public int isCulled() { if (mapdesc.isCulling()) { // System.out.println("TODO quilt.isculled mapdesc.isculling"); return 0; } else { return Subdivider.CULL_ACCEPT; } } /** * Finds range for surface * @param from low param * @param to high param * @param slist u direction breakpoints * @param tlist v direction breakpoints */ public void getRange(float[] from, float[] to, Flist slist, Flist tlist) { // DONE getRange(from, to, 0, slist); getRange(from, to, 1, tlist); } /** * Empty method * @param sbrkpts * @param tbrkpts * @param rate */ public void findRates(Flist sbrkpts, Flist tbrkpts, float[] rate) { // TODO Auto-generated method stub // System.out.println("TODO quilt.findrates"); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Quiltspec.java0000644000175000017500000000467710702530520025347 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Quilt definition * @author Tomas Hrasky * */ class Quiltspec { /** * Stride between control points */ public int stride; /** * Quilt width in breakpoints */ public int width; /** * Quilt order */ public int order; /** * Start offset */ public int offset; /** * Breakpoint index */ public int index; /** * Boundary */ public int[] bdry; /** * Breakpoints */ public float[] breakpoints; /** * Makes new quiltspec */ public Quiltspec() { this.bdry = new int[2]; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/README.txt0000644000175000017500000000425410702530522024222 0ustar twernertwernerUnimplemented functionality - tesselation and callbacks - trimming - setting NURBS properties (-> sampling etc.) Differences from C++ source - no pooling - pointers to arrays are replaced by CArrayOf... classes and their methods Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5) gluBeginTrim gluDeleteNurbsRenderer - won't be needed gluEndTrim gluGetNurbsProperty gluLoadSamplingMatrices gluNurbsCallback gluNurbsCallbackData gluNurbsCallbackDataEXT gluNurbsCurve - TODO type switch gluNurbsProperty gluPwlCurve gluQuadricCallback - not a NURBS method As of files - Arc[ST]dirSorter.java - unimplemented (part of tesselation) - Backend.java:194 - wireframe quads - part of tesselation/callback - Curve.java:141-204 - culling - DisplayList.java:57 - append to DL - not sure whether it will be needed - GLUnurbs.java :443,484 - error values :445 - trimming :512 - error handling (callback) :530 - loadGLmatrices :786 - nuid - nurbs object id - won't be needed I think :803 - end trim - GLUwNURBS.java:68,176 - NUBRS properties - Knotspec.java :371 - copying in general case (more than 4 coords) :517 - copying with more than 4 coords :556 - pt_oo_sum default - Knotvector.java:165 - show method (probably debugging) - Mapdesc.java :354 - get property :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality - Maplist.java:68 - clear ? - OpenGLCurveEvaluator.java :132 - tess./callback code :168 - mapgrid1f :190 - tess./callback code (output triangles) - OpenGLSurfaceEvaluator.java :77 . tess./callback code :81 - glGetIntegerValue :114 - tess./callback code :117 - Level of detail :144,161,201 - tess./callback code - output triangles - Patch.java:55 - constructor stuff ? - Patchlist.java:55 - constructor stuff ? :97 - cull check :105 - step size :115 - need of sampling subdivision :126 - need of subdivision :137 - need of non sampling subd. :146 - bbox (??) -Quilt.java :254 - culling :282 - rates -Subdivider.java - all TODOs - it's stuff about trimming probably :545 - jumpbuffer - not sure purpose it exactly served in original source jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Renderhints.java0000644000175000017500000000673310702530522025660 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class holding rendering params * @author Tomas Hrasky * */ class Renderhints { /** * Check for errors */ public int errorchecking; /** * Maximum subdivisions */ public int maxsubdivisions; /** * Number of subdivisions */ private int subdivisions; /** * Display method */ int display_method; /** * Output triangles */ int wiretris; /** * Output quads */ int wirequads; /** * Makes new Renderinghints */ public Renderhints() { display_method = NurbsConsts.N_FILL; errorchecking = NurbsConsts.N_MSG; subdivisions = 6; // tmp1=0; } /** * Set property value * @param prop property */ public void setProperty(Property prop) { switch (prop.type) { case NurbsConsts.N_DISPLAY: display_method = (int) prop.value; break; case NurbsConsts.N_ERRORCHECKING: errorchecking = (int) prop.value; break; case NurbsConsts.N_SUBDIVISIONS: subdivisions = (int) prop.value; break; default: // abort - end program break; } } /** * Initialization */ public void init() { // DONE maxsubdivisions = subdivisions; if (maxsubdivisions < 0) maxsubdivisions = 0; if (display_method == NurbsConsts.N_FILL) { wiretris = 0; wirequads = 0; } else if (display_method == NurbsConsts.N_OUTLINE_TRI) { wiretris = 1; wirequads = 0; } else if (display_method == NurbsConsts.N_OUTLINE_QUAD) { wiretris = 0; wirequads = 1; } else { wiretris = 1; wirequads = 1; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Splinespec.java0000644000175000017500000001513310702530522025472 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * NURBS definition * @author Tomas Hrasky * */ class Splinespec { /** * Dimension */ private int dim; /** * Knot vector specs */ private Knotspec kspec; /** * Control points after conversion */ private CArrayOfFloats outcpts; /** * Makes new Splinespec with given dimension * @param i dimension */ public Splinespec(int i) { // DONE this.dim = i; } /** * Initializes knotspec according to knotvector * @param knotvector basic knotvector */ public void kspecinit(Knotvector knotvector) { // DONE this.kspec = new Knotspec(); kspec.inkbegin = new CArrayOfFloats(knotvector.knotlist, 0); kspec.inkend = new CArrayOfFloats(knotvector.knotlist, knotvector.knotcount); kspec.prestride = knotvector.stride; kspec.order = knotvector.order; kspec.next = null; } /** * Initializes knotspec according to knotvector - SURFACE * @param sknotvector knotvector in u dir * @param tknotvector knotvector in v dir */ public void kspecinit(Knotvector sknotvector, Knotvector tknotvector) { // DONE this.kspec = new Knotspec(); Knotspec tkspec = new Knotspec(); kspec.inkbegin = new CArrayOfFloats(sknotvector.knotlist, 0); kspec.inkend = new CArrayOfFloats(sknotvector.knotlist, sknotvector.knotcount); kspec.prestride = sknotvector.stride; kspec.order = sknotvector.order; kspec.next = tkspec; tkspec.inkbegin = new CArrayOfFloats(tknotvector.knotlist, 0); tkspec.inkend = new CArrayOfFloats(tknotvector.knotlist, tknotvector.knotcount); tkspec.prestride = tknotvector.stride; tkspec.order = tknotvector.order; tkspec.next = null; } /** * Preselect and select knotspecs */ public void select() { // DONE for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) { knotspec.preselect(); knotspec.select(); } } /** * Prepares for conversion * @param ncoords number of coords */ public void layout(int ncoords) { // DONE int stride = ncoords; for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) { knotspec.poststride = stride; stride *= (knotspec.bend.getPointer() - knotspec.bbegin .getPointer()) * knotspec.order + knotspec.postoffset; knotspec.preoffset *= knotspec.prestride; knotspec.prewidth *= knotspec.poststride; knotspec.postwidth *= knotspec.poststride; knotspec.postoffset *= knotspec.poststride; knotspec.ncoords = ncoords; } outcpts = new CArrayOfFloats(new float[stride]); } /** * Prepares quilt for conversion * @param quilt quilt to work with */ public void setupquilt(Quilt quilt) { // DONE CArrayOfQuiltspecs qspec = new CArrayOfQuiltspecs(quilt.qspec); quilt.eqspec = new CArrayOfQuiltspecs(qspec.getArray(), dim); for (Knotspec knotspec = kspec; knotspec != null;) { qspec.get().stride = knotspec.poststride; qspec.get().width = knotspec.bend.getPointer() - knotspec.bbegin.getPointer(); qspec.get().order = knotspec.order; qspec.get().offset = knotspec.postoffset; qspec.get().index = 0; qspec.get().bdry[0] = (knotspec.kleft.getPointer() == knotspec.kfirst .getPointer()) ? 1 : 0; qspec.get().bdry[1] = (knotspec.kright.getPointer() == knotspec.klast .getPointer()) ? 1 : 0; qspec.get().breakpoints = new float[qspec.get().width + 1]; CArrayOfFloats k = new CArrayOfFloats(qspec.get().breakpoints, 0); for (CArrayOfBreakpts bk = new CArrayOfBreakpts(knotspec.bbegin); bk .getPointer() <= knotspec.bend.getPointer(); bk.pp()) { k.set(bk.get().value); k.pp(); } knotspec = knotspec.next; if (knotspec != null) qspec.pp(); } quilt.cpts = new CArrayOfFloats(outcpts); quilt.next = null; } /** * Copies array of control points to output array * @param ctlarray control points array */ public void copy(CArrayOfFloats ctlarray) { // DONE kspec.copy(ctlarray, outcpts); } /** * Transforms knotspecs - conversion */ public void transform() { // DONE Knotspec knotspec; outcpts.setPointer(0); for (knotspec = kspec; knotspec != null; knotspec = knotspec.next) knotspec.istransformed = false; for (knotspec = kspec; knotspec != null; knotspec = knotspec.next) { for (Knotspec kspec2 = kspec; kspec2 != null; kspec2 = kspec2.next) kspec2.kspectotrans = knotspec; kspec.transform(outcpts); knotspec.istransformed = true; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/Subdivider.java0000644000175000017500000007065110702530522025473 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Class working with curves and surfaces * @author Tomas Hrasky * */ class Subdivider { /** * Cull type */ public static final int CULL_TRIVIAL_REJECT = 0; /** * Cull type */ public static final int CULL_ACCEPT = 1; /** * Maximum trimming arcs */ private static final int MAXARCS = 10; /** * Linked list of Quilts */ Quilt qlist; /** * Object holding rendering honts information */ private Renderhints renderhints; /** * Backend object */ private Backend backend; /** * Number of subdivisions */ private int subdivisions; /** * U step when using domain distance sampling */ private float domain_distance_u_rate; /** * Use domain distance sampling */ private int is_domain_distance_sampling; /** * Initial class holding trimming arcs */ private Bin initialbin; /** * Not used */ private boolean showDegenerate; /** * Is triming arc type bezier arc */ private boolean isArcTypeBezier; /** * Breakpoints in v direction */ private Flist tpbrkpts; /** * Breakpoints in u direction */ private Flist spbrkpts; /** * Unused */ private int s_index; /** * Head of linked list of trimming arcs */ private Arc pjarc; /** * Class tesselating trimming arcs */ private ArcTesselator arctesselator; /** * Unused */ private int t_index; /** * Breakpoints */ private Flist smbrkpts; /** * Not used */ private float[] stepsizes; /** * Domain distance in V direction */ private float domain_distance_v_rate; /** * Initializes quilt list */ public void beginQuilts() { // DONE qlist = null; renderhints = new Renderhints(); backend = new Backend(); initialbin = new Bin(); arctesselator = new ArcTesselator(); } /** * Adds quilt to linked list * @param quilt added quilt */ public void addQuilt(Quilt quilt) { // DONE if (qlist == null) qlist = quilt; else { quilt.next = qlist; qlist = quilt; } } /** * Empty method */ public void endQuilts() { // DONE } /** * Draws a surface */ public void drawSurfaces() { renderhints.init(); if (qlist == null) { // System.out.println("qlist is null"); return; } for (Quilt q = qlist; q != null; q = q.next) { if (q.isCulled() == CULL_TRIVIAL_REJECT) { freejarcs(initialbin); return; } } float[] from = new float[2]; float[] to = new float[2]; spbrkpts = new Flist(); tpbrkpts = new Flist(); qlist.getRange(from, to, spbrkpts, tpbrkpts); boolean optimize = (is_domain_distance_sampling > 0 && (renderhints.display_method != NurbsConsts.N_OUTLINE_PATCH)); // TODO decide whether to optimize (when there is gluNurbsProperty implemented) optimize = true; if (!initialbin.isnonempty()) { if (!optimize) { makeBorderTrim(from, to); } } else { float[] rate = new float[2]; qlist.findRates(spbrkpts, tpbrkpts, rate); // System.out.println("subdivider.drawsurfaces decompose"); } backend.bgnsurf(renderhints.wiretris, renderhints.wirequads); // TODO partition test if (!initialbin.isnonempty() && optimize) { int i, j; int num_u_steps; int num_v_steps; for (i = spbrkpts.start; i < spbrkpts.end - 1; i++) { for (j = tpbrkpts.start; j < tpbrkpts.end - 1; j++) { float[] pta = new float[2]; float[] ptb = new float[2]; pta[0] = spbrkpts.pts[i]; ptb[0] = spbrkpts.pts[i + 1]; pta[1] = tpbrkpts.pts[j]; ptb[1] = tpbrkpts.pts[j + 1]; qlist.downloadAll(pta, ptb, backend); num_u_steps = (int) (domain_distance_u_rate * (ptb[0] - pta[0])); num_v_steps = (int) (domain_distance_v_rate * (ptb[1] - pta[1])); if (num_u_steps <= 0) num_u_steps = 1; if (num_v_steps <= 0) num_v_steps = 1; backend.surfgrid(pta[0], ptb[0], num_u_steps, ptb[1], pta[1], num_v_steps); backend.surfmesh(0, 0, num_u_steps, num_v_steps); } } } else subdivideInS(initialbin); backend.endsurf(); } /** * Empty method * @param initialbin2 */ private void freejarcs(Bin initialbin2) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.freejarcs"); } /** * Subdivide in U direction * @param source Trimming arcs source */ private void subdivideInS(Bin source) { // DONE if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM) { outline(source); freejarcs(source); } else { setArcTypeBezier(); setNonDegenerate(); splitInS(source, spbrkpts.start, spbrkpts.end); } } /** * Split in U direction * @param source Trimming arcs source * @param start breakpoints start * @param end breakpoints end */ private void splitInS(Bin source, int start, int end) { // DONE if (source.isnonempty()) { if (start != end) { int i = start + (end - start) / 2; Bin left = new Bin(); Bin right = new Bin(); split(source, left, right, 0, spbrkpts.pts[i]); splitInS(left, start, i); splitInS(right, i + 1, end); } else { if (start == spbrkpts.start || start == spbrkpts.end) { freejarcs(source); } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_S) { outline(source); freejarcs(source); } else { setArcTypeBezier(); setNonDegenerate(); s_index = start; splitInT(source, tpbrkpts.start, tpbrkpts.end); } } } else{ // System.out.println("Source is empty - subdivider.splitins"); } } /** * Split in V direction * @param source * @param start * @param end */ private void splitInT(Bin source, int start, int end) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.splitint"); if (source.isnonempty()) { if (start != end) { int i = start + (end - start) / 2; Bin left = new Bin(); Bin right = new Bin(); split(source, left, right, 1, tpbrkpts.pts[i + 1]); splitInT(left, start, i); splitInT(right, i + 1, end); } else { if (start == tpbrkpts.start || start == tpbrkpts.end) { freejarcs(source); } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_ST) { outline(source); freejarcs(source); } else { t_index = start; setArcTypeBezier(); setDegenerate(); float[] pta = new float[2]; float[] ptb = new float[2]; pta[0] = spbrkpts.pts[s_index - 1]; pta[1] = tpbrkpts.pts[t_index - 1]; ptb[0] = spbrkpts.pts[s_index]; ptb[1] = tpbrkpts.pts[t_index]; qlist.downloadAll(pta, ptb, backend); Patchlist patchlist = new Patchlist(qlist, pta, ptb); samplingSplit(source, patchlist, renderhints.maxsubdivisions, 0); setNonDegenerate(); setArcTypeBezier(); } } } } /** * Sample * @param source * @param patchlist * @param subdivisions * @param param */ private void samplingSplit(Bin source, Patchlist patchlist, int subdivisions, int param) { // DONE if (!source.isnonempty()) return; if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT) { freejarcs(source); return; } patchlist.getstepsize(); if (renderhints.display_method == NurbsConsts.N_OUTLINE_PATCH) { tesselation(source, patchlist); outline(source); freejarcs(source); return; } tesselation(source, patchlist); if (patchlist.needsSamplingSubdivision() && subdivisions > 0) { if (!patchlist.needsSubdivision(0)) { param = 1; } else if (patchlist.needsSubdivision(1)) param = 0; else param = 1 - param; Bin left = new Bin(); Bin right = new Bin(); float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5); split(source, left, right, param, mid); Patchlist subpatchlist = new Patchlist(patchlist, param, mid); samplingSplit(left, subpatchlist, subdivisions - 1, param); samplingSplit(right, subpatchlist, subdivisions - 1, param); } else { setArcTypePwl(); setDegenerate(); nonSamplingSplit(source, patchlist, subdivisions, param); setDegenerate(); setArcTypeBezier(); } } /** * Not used * @param source * @param patchlist * @param subdivisions * @param param */ private void nonSamplingSplit(Bin source, Patchlist patchlist, int subdivisions, int param) { // DONE if (patchlist.needsNonSamplingSubdivision() && subdivisions > 0) { param = 1 - param; Bin left = new Bin(); Bin right = new Bin(); float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5); split(source, left, right, param, mid); Patchlist subpatchlist = new Patchlist(patchlist, param, mid); if (left.isnonempty()) { if (subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT) freejarcs(left); else nonSamplingSplit(left, subpatchlist, subdivisions - 1, param); } if (right.isnonempty()) { if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT) freejarcs(right); else nonSamplingSplit(right, subpatchlist, subdivisions - 1, param); } } else { patchlist.bbox(); backend.patch(patchlist.pspec[0].range[0], patchlist.pspec[0].range[1], patchlist.pspec[1].range[0], patchlist.pspec[1].range[1]); if (renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV) { outline(source); freejarcs(source); } else { setArcTypePwl(); setDegenerate(); findIrregularS(source); monosplitInS(source, smbrkpts.start, smbrkpts.end); } } } /** * Not used * @param source * @param start * @param end */ private void monosplitInS(Bin source, int start, int end) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.monosplitins"); } /** * Not used * @param source */ private void findIrregularS(Bin source) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.findIrregularS"); } /** * Not used */ private void setArcTypePwl() { // TODO Auto-generated method stub // System.out.println("TODO subdivider.setarctypepwl"); } /** * Not used * @param source * @param patchlist */ private void tesselation(Bin source, Patchlist patchlist) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.tesselation"); } /** * Not used */ private void setDegenerate() { // TODO Auto-generated method stub // System.out.println("TODO subdivider.setdegenerate"); } /** * Not used * @param bin * @param left * @param right * @param param * @param value */ private void split(Bin bin, Bin left, Bin right, int param, float value) { // DONE Bin intersections = new Bin(); Bin unknown = new Bin(); partition(bin, left, intersections, right, unknown, param, value); int count = intersections.numarcs(); // TODO jumpbuffer ?? if (count % 2 == 0) { Arc[] arclist = new Arc[MAXARCS]; CArrayOfArcs list; if (count >= MAXARCS) { list = new CArrayOfArcs(new Arc[count]); } else { list = new CArrayOfArcs(arclist); } CArrayOfArcs last, lptr; Arc jarc; for (last = new CArrayOfArcs(list); (jarc = intersections .removearc()) != null; last.pp()) last.set(jarc); if (param == 0) {// sort into incrasing t order ArcSdirSorter sorter = new ArcSdirSorter(this); sorter.qsort(list, count); for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last .getPointer(); lptr.raisePointerBy(2)) check_s(lptr.get(), lptr.getRelative(1)); for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last .getPointer(); lptr.raisePointerBy(2)) join_s(left, right, lptr.get(), lptr.getRelative(1)); for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last .getPointer(); lptr.pp()) { if (lptr.get().head()[0] <= value && lptr.get().tail()[0] <= value) left.addarc(lptr.get()); else right.addarc(lptr.get()); } } else {// sort into decreasing s order ArcTdirSorter sorter = new ArcTdirSorter(this); sorter.qsort(list, count); for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last .getPointer(); lptr.raisePointerBy(2)) check_t(lptr.get(), lptr.getRelative(1)); for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last .getPointer(); lptr.raisePointerBy(2)) join_t(left, right, lptr.get(), lptr.getRelative(1)); for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last .getPointer(); lptr.raisePointerBy(2)) { if (lptr.get().head()[0] <= value && lptr.get().tail()[0] <= value) left.addarc(lptr.get()); else right.addarc(lptr.get()); } } unknown.adopt(); } } /** * Not used * @param left * @param right * @param arc * @param relative */ private void join_t(Bin left, Bin right, Arc arc, Arc relative) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.join_t"); } /** * Not used * @param arc * @param relative */ private void check_t(Arc arc, Arc relative) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.check_t"); } /** * Not used * @param left * @param right * @param jarc1 * @param jarc2 */ private void join_s(Bin left, Bin right, Arc jarc1, Arc jarc2) { // DONE if (!jarc1.getitail()) jarc1 = jarc1.next; if (!jarc2.getitail()) jarc2 = jarc2.next; float s = jarc1.tail()[0]; float t1 = jarc1.tail()[1]; float t2 = jarc2.tail()[1]; if (t1 == t2) { simplelink(jarc1, jarc2); } else { Arc newright = new Arc(Arc.ARC_RIGHT); Arc newleft = new Arc(Arc.ARC_LEFT); if (isBezierArcType()) { arctesselator.bezier(newright, s, s, t1, t2); arctesselator.bezier(newleft, s, s, t2, t1); } else { arctesselator.pwl_right(newright, s, t1, t2, stepsizes[0]); arctesselator.pwl_left(newright, s, t2, t1, stepsizes[2]); } link(jarc1, jarc2, newright, newleft); left.addarc(newright); right.addarc(newleft); } } /** * Not used * @param jarc1 * @param jarc2 * @param newright * @param newleft */ private void link(Arc jarc1, Arc jarc2, Arc newright, Arc newleft) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.link"); } /** * Not used * @return true */ private boolean isBezierArcType() { // TODO Auto-generated method stub // System.out.println("TODO subdivider.isbezierarc"); return true; } /** * Not used * @param jarc1 * @param jarc2 */ private void simplelink(Arc jarc1, Arc jarc2) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.simplelink"); } /** * Not used * @param arc * @param relative */ private void check_s(Arc arc, Arc relative) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.check_s"); } /** * Not used * @param bin * @param left * @param intersections * @param right * @param unknown * @param param * @param value */ private void partition(Bin bin, Bin left, Bin intersections, Bin right, Bin unknown, int param, float value) { Bin headonleft = new Bin(); Bin headonright = new Bin(); Bin tailonleft = new Bin(); Bin tailonright = new Bin(); for (Arc jarc = bin.removearc(); jarc != null; jarc = bin.removearc()) { float tdiff = jarc.tail()[param] - value; float hdiff = jarc.head()[param] - value; if (tdiff > 0) { if (hdiff > 0) { right.addarc(jarc); } else if (hdiff == 0) { tailonright.addarc(jarc); } else { Arc jtemp; switch (arc_split(jarc, param, value, 0)) { case 2: tailonright.addarc(jarc); headonleft.addarc(jarc.next); break; // TODO rest cases default: System.out .println("TODO subdivider.partition rest cases"); break; } } } else if (tdiff == 0) { if (hdiff > 0) { headonright.addarc(jarc); } else if (hdiff == 0) { unknown.addarc(jarc); } else { headonright.addarc(jarc); } } else { if (hdiff > 0) { // TODO rest // System.out.println("TODO subdivider.partition rest of else"); } else if (hdiff == 0) { tailonleft.addarc(jarc); } else { left.addarc(jarc); } } } if (param == 0) { classify_headonleft_s(headonleft, intersections, left, value); classify_tailonleft_s(tailonleft, intersections, left, value); classify_headonright_s(headonright, intersections, right, value); classify_tailonright_s(tailonright, intersections, right, value); } else { classify_headonleft_t(headonleft, intersections, left, value); classify_tailonleft_t(tailonleft, intersections, left, value); classify_headonright_t(headonright, intersections, right, value); classify_tailonright_t(tailonright, intersections, right, value); } } /** * Not used * @param tailonright * @param intersections * @param right * @param value */ private void classify_tailonright_t(Bin tailonright, Bin intersections, Bin right, float value) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.classify_tailonright_t"); } /** * Not used * @param bin * @param in * @param out * @param val */ private void classify_tailonleft_s(Bin bin, Bin in, Bin out, float val) { // DONE Arc j; while ((j = bin.removearc()) != null) { j.clearitail(); float diff = j.next.head()[0] - val; if (diff > 0) { in.addarc(j); } else if (diff < 0) { if (ccwTurn_sl(j, j.next)) out.addarc(j); else in.addarc(j); } else { if (j.next.tail()[1] > j.next.head()[1]) in.addarc(j); else out.addarc(j); } } } /** * Not used * @param bin * @param in * @param out * @param val */ private void classify_headonright_s(Bin bin, Bin in, Bin out, float val) { // DONE Arc j; while ((j = bin.removearc()) != null) { j.setitail(); float diff = j.prev.tail()[0] - val; if (diff > 0) { if (ccwTurn_sr(j.prev, j)) out.addarc(j); else in.addarc(j); } else if (diff < 0) { out.addarc(j); } else { if (j.prev.tail()[1] > j.prev.head()[1]) out.addarc(j); else in.addarc(j); } } } /** * Not used * @param prev * @param j * @return false */ private boolean ccwTurn_sr(Arc prev, Arc j) { // TODO Auto-generated method stub // System.out.println("TODO ccwTurn_sr"); return false; } /** * Not used * @param headonright * @param intersections * @param right * @param value */ private void classify_headonright_t(Bin headonright, Bin intersections, Bin right, float value) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.classify_headonright_t"); } /** * Not used * @param tailonleft * @param intersections * @param left * @param value */ private void classify_tailonleft_t(Bin tailonleft, Bin intersections, Bin left, float value) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.classify_tailonleft_t"); } /** * Not used * @param bin * @param in * @param out * @param val */ private void classify_headonleft_t(Bin bin, Bin in, Bin out, float val) { // DONE Arc j; while ((j = bin.removearc()) != null) { j.setitail(); float diff = j.prev.tail()[1] - val; if (diff > 0) { out.addarc(j); } else if (diff < 0) { if (ccwTurn_tl(j.prev, j)) out.addarc(j); else in.addarc(j); } else { if (j.prev.tail()[0] > j.prev.head()[0]) out.addarc(j); else in.addarc(j); } } } /** * Not used * @param prev * @param j * @return false */ private boolean ccwTurn_tl(Arc prev, Arc j) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.ccwTurn_tl"); return false; } /** * Not used * @param bin * @param in * @param out * @param val */ private void classify_tailonright_s(Bin bin, Bin in, Bin out, float val) { // DONE Arc j; while ((j = bin.removearc()) != null) { j.clearitail(); float diff = j.next.head()[0] - val; if (diff > 0) { if (ccwTurn_sr(j, j.next)) out.addarc(j); else in.addarc(j); } else if (diff < 0) { in.addarc(j); } else { if (j.next.tail()[1] > j.next.head()[1]) out.addarc(j); else in.addarc(j); } } } /** * Not used * @param bin * @param in * @param out * @param val */ private void classify_headonleft_s(Bin bin, Bin in, Bin out, float val) { // DONE Arc j; while ((j = bin.removearc()) != null) { j.setitail(); float diff = j.prev.tail()[0] - val; if (diff > 0) { out.addarc(j); } else if (diff < 0) { if (ccwTurn_sl(j.prev, j)) out.addarc(j); else in.addarc(j); } else { if (j.prev.tail()[1] > j.prev.head()[1]) in.addarc(j); else out.addarc(j); } } } /** * Not used * @param prev * @param j * @return false */ private boolean ccwTurn_sl(Arc prev, Arc j) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.ccwTurn_sl"); return false; } /** * Not used * @param jarc * @param param * @param value * @param i * @return 0 */ private int arc_split(Arc jarc, int param, float value, int i) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.arc_split"); return 0; } /** * Not used */ private void setNonDegenerate() { // DONE this.showDegenerate = false; } /** * sets trimming arc default type to bezier */ private void setArcTypeBezier() { // DONE isArcTypeBezier = true; } /** * Not used * @param source */ private void outline(Bin source) { // TODO Auto-generated method stub // System.out.println("TODO subdivider.outline"); } /** * Makes default trim along surface borders * @param from range beginnings * @param to range ends */ private void makeBorderTrim(float[] from, float[] to) { // DONE float smin = from[0]; float smax = to[0]; float tmin = from[1]; float tmax = to[1]; pjarc = null; Arc jarc = null; jarc = new Arc(Arc.ARC_BOTTOM); arctesselator.bezier(jarc, smin, smax, tmin, tmin); initialbin.addarc(jarc); pjarc = jarc.append(pjarc); jarc = new Arc(Arc.ARC_RIGHT); arctesselator.bezier(jarc, smax, smax, tmin, tmax); initialbin.addarc(jarc); pjarc = jarc.append(pjarc); jarc = new Arc(Arc.ARC_TOP); arctesselator.bezier(jarc, smax, smin, tmax, tmax); initialbin.addarc(jarc); pjarc = jarc.append(pjarc); jarc = new Arc(Arc.ARC_LEFT); arctesselator.bezier(jarc, smin, smin, tmax, tmin); initialbin.addarc(jarc); jarc = jarc.append(pjarc); // assert (jarc.check() == true); } /** * Draws NURBS curve */ public void drawCurves() { // DONE float[] from = new float[1]; float[] to = new float[1]; Flist bpts = new Flist(); qlist.getRange(from, to, bpts); renderhints.init(); backend.bgncurv(); for (int i = bpts.start; i < bpts.end - 1; i++) { float[] pta = new float[1]; float[] ptb = new float[1]; pta[0] = bpts.pts[i]; ptb[0] = bpts.pts[i + 1]; qlist.downloadAll(pta, ptb, backend); Curvelist curvelist = new Curvelist(qlist, pta, ptb); samplingSplit(curvelist, renderhints.maxsubdivisions); } backend.endcurv(); } /** * Samples a curve in case of need, or sends curve to backend * @param curvelist list of curves * @param maxsubdivisions maximum number of subdivisions */ private void samplingSplit(Curvelist curvelist, int maxsubdivisions) { if (curvelist.cullCheck() == CULL_TRIVIAL_REJECT) return; curvelist.getstepsize(); if (curvelist.needsSamplingSubdivision() && (subdivisions > 0)) { // TODO kód // System.out.println("TODO subdivider-needsSamplingSubdivision"); } else { int nu = (int) (1 + curvelist.range[2] / curvelist.stepsize); backend.curvgrid(curvelist.range[0], curvelist.range[1], nu); backend.curvmesh(0, nu); } } /** * Sets new domain_distance_u_rate value * @param d new domain_distance_u_rate value */ public void set_domain_distance_u_rate(double d) { // DONE domain_distance_u_rate = (float) d; } /** * Sets new domain_distance_v_rate value * @param d new domain_distance_v_rate value */ public void set_domain_distance_v_rate(double d) { // DONE domain_distance_v_rate = (float) d; } /** * Sets new is_domain_distance_sampling value * @param i new is_domain_distance_sampling value */ public void set_is_domain_distance_sampling(int i) { // DONE this.is_domain_distance_sampling = i; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/nurbs/TrimVertex.java0000644000175000017500000000420310702530522025472 0ustar twernertwernerpackage com.sun.opengl.impl.nurbs; /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /** * Holds vertex used in trim * * @author Tomas Hrasky * */ class TrimVertex { /** * Trim vertex coords */ public float[] param; /** * Makes new empty trim vertex */ public TrimVertex() { param = new float[2]; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/0000755000175000017500000000000011015124744023165 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/BackingStoreManager.java0000644000175000017500000001010010552156310027665 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.packrect; /** This interface must be implemented by the end user and is called in response to events like addition of rectangles into the RectanglePacker. It is used both when a full re-layout must be done as well as when the data in the backing store must be copied to a new one. */ public interface BackingStoreManager { public Object allocateBackingStore(int w, int h); public void deleteBackingStore(Object backingStore); /** Notification that expansion of the backing store is about to be done due to addition of the given rectangle. Gives the manager a chance to do some compaction and potentially remove old entries from the backing store, if it acts like a least-recently-used cache. This method receives as argument the number of attempts so far to add the given rectangle. Manager should return true if the RectanglePacker should retry the addition (which may result in this method being called again, with an increased attempt number) or false if the RectanglePacker should just expand the backing store. The caller should not call RectanglePacker.add() in its preExpand() method. */ public boolean preExpand(Rect cause, int attemptNumber); /** Notification that addition of the given Rect failed because a maximum size was set in the RectanglePacker and the backing store could not be expanded. */ public void additionFailed(Rect cause, int attemptNumber); /** Notification that movement is starting. */ public void beginMovement(Object oldBackingStore, Object newBackingStore); /** Tells the manager to move the contents of the given rect from the old location on the old backing store to the new location on the new backing store. The backing stores can be identical in the case of compacting the existing backing store instead of reallocating it. */ public void move(Object oldBackingStore, Rect oldLocation, Object newBackingStore, Rect newLocation); /** Notification that movement is ending. */ public void endMovement(Object oldBackingStore, Object newBackingStore); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/Level.java0000644000175000017500000002155610552156310025107 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.packrect; import java.util.*; public class Level { private int width; private int height; private int yPos; private LevelSet holder; private List/**/ rects = new ArrayList/**/(); private List/**/ freeList; private int nextAddX; static class RectXComparator implements Comparator { public int compare(Object o1, Object o2) { Rect r1 = (Rect) o1; Rect r2 = (Rect) o2; return r1.x() - r2.x(); } public boolean equals(Object obj) { return this == obj; } } private static final Comparator rectXComparator = new RectXComparator(); public Level(int width, int height, int yPos, LevelSet holder) { this.width = width; this.height = height; this.yPos = yPos; this.holder = holder; } public int w() { return width; } public int h() { return height; } public int yPos() { return yPos; } /** Tries to add the given rectangle to this level only allowing non-disruptive changes like trivial expansion of the last level in the RectanglePacker and allocation from the free list. More disruptive changes like compaction of the level must be requested explicitly. */ public boolean add(Rect rect) { if (rect.h() > height) { // See whether it's worth trying to expand vertically if (nextAddX + rect.w() > width) { return false; } // See whether we're the last level and can expand if (!holder.canExpand(this, rect.h())) { return false; } // Trivially expand and try the allocation holder.expand(this, height, rect.h()); height = rect.h(); } // See whether we can add at the end if (nextAddX + rect.w() <= width) { rect.setPosition(nextAddX, yPos); rects.add(rect); nextAddX += rect.w(); return true; } // See whether we can add from the free list if (freeList != null) { Rect candidate = null; for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { Rect cur = (Rect) iter.next(); if (cur.canContain(rect)) { candidate = cur; break; } } if (candidate != null) { // Remove the candidate from the free list freeList.remove(candidate); // Set up and add the real rect rect.setPosition(candidate.x(), candidate.y()); rects.add(rect); // Re-add any remaining free space if (candidate.w() > rect.w()) { candidate.setPosition(candidate.x() + rect.w(), candidate.y()); candidate.setSize(candidate.w() - rect.w(), height); freeList.add(candidate); } coalesceFreeList(); return true; } } return false; } /** Removes the given Rect from this Level. */ public boolean remove(Rect rect) { if (!rects.remove(rect)) return false; // If this is the rightmost rectangle, instead of adding its space // to the free list, we can just decrease the nextAddX if (rect.maxX() + 1 == nextAddX) { nextAddX -= rect.w(); } else { if (freeList == null) { freeList = new ArrayList/**/(); } freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null)); coalesceFreeList(); } return true; } /** Indicates whether this Level contains no rectangles. */ public boolean isEmpty() { return rects.isEmpty(); } /** Indicates whether this Level could satisfy an allocation request if it were compacted. */ public boolean couldAllocateIfCompacted(Rect rect) { if (rect.h() > height) return false; if (freeList == null) return false; int freeListWidth = 0; for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { Rect cur = (Rect) iter.next(); freeListWidth += cur.w(); } // Add on the remaining space at the end freeListWidth += (width - nextAddX); return (freeListWidth >= rect.w()); } public void compact(Object backingStore, BackingStoreManager manager) { Collections.sort(rects, rectXComparator); int nextCompactionDest = 0; manager.beginMovement(backingStore, backingStore); for (Iterator iter = rects.iterator(); iter.hasNext(); ) { Rect cur = (Rect) iter.next(); if (cur.x() != nextCompactionDest) { manager.move(backingStore, cur, backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null)); cur.setPosition(nextCompactionDest, cur.y()); } nextCompactionDest += cur.w(); } nextAddX = nextCompactionDest; freeList.clear(); manager.endMovement(backingStore, backingStore); } public Iterator iterator() { return rects.iterator(); } /** Visits all Rects contained in this Level. */ public void visit(RectVisitor visitor) { for (Iterator iter = rects.iterator(); iter.hasNext(); ) { Rect rect = (Rect) iter.next(); visitor.visit(rect); } } /** Updates the references to the Rect objects in this Level with the "next locations" of those Rects. This is actually used to update the new Rects in a newly laid-out LevelSet with the original Rects. */ public void updateRectangleReferences() { for (int i = 0; i < rects.size(); i++) { Rect cur = (Rect) rects.get(i); Rect next = cur.getNextLocation(); next.setPosition(cur.x(), cur.y()); if (cur.w() != next.w() || cur.h() != next.h()) throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences"); rects.set(i, next); } } private void coalesceFreeList() { if (freeList == null) return; if (freeList.isEmpty()) return; // Try to coalesce adjacent free blocks in the free list Collections.sort(freeList, rectXComparator); int i = 0; while (i < freeList.size() - 1) { Rect r1 = (Rect) freeList.get(i); Rect r2 = (Rect) freeList.get(i+1); if (r1.maxX() + 1 == r2.x()) { // Coalesce r1 and r2 into one block freeList.remove(i+1); r1.setSize(r1.w() + r2.w(), r1.h()); } else { ++i; } } // See whether the last block bumps up against the addition point Rect last = (Rect) freeList.get(freeList.size() - 1); if (last.maxX() + 1 == nextAddX) { nextAddX -= last.w(); freeList.remove(freeList.size() - 1); } if (freeList.isEmpty()) { freeList = null; } } //---------------------------------------------------------------------- // Debugging functionality // public void dumpFreeSpace() { int freeListWidth = 0; for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { Rect cur = (Rect) iter.next(); System.err.println(" Free rectangle at " + cur); freeListWidth += cur.w(); } // Add on the remaining space at the end System.err.println(" Remaining free space " + (width - nextAddX)); freeListWidth += (width - nextAddX); System.err.println(" Total free space " + freeListWidth); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/LevelSet.java0000644000175000017500000001702010552156310025552 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.packrect; import java.util.*; /** Manages a list of Levels; this is the core data structure contained within the RectanglePacker and encompasses the storage algorithm for the contained Rects. */ public class LevelSet { // Maintained in sorted order by increasing Y coordinate private List/**/ levels = new ArrayList/**/(); private int nextAddY; private int w; private int h; /** A LevelSet manages all of the backing store for a region of a specified width and height. */ public LevelSet(int w, int h) { this.w = w; this.h = h; } public int w() { return w; } public int h() { return h; } /** Returns true if the given rectangle was successfully added to the LevelSet given its current dimensions, false if not. Caller is responsible for performing compaction, expansion, etc. as a consequence. */ public boolean add(Rect rect) { if (rect.w() > w) return false; // Go in reverse order through the levels seeing whether we can // trivially satisfy the allocation request for (int i = levels.size() - 1; i >= 0; --i) { Level level = (Level) levels.get(i); if (level.add(rect)) return true; } // See whether compaction could satisfy this allocation. This // increases the computational complexity of the addition process, // but prevents us from expanding unnecessarily. for (int i = levels.size() - 1; i >= 0; --i) { Level level = (Level) levels.get(i); if (level.couldAllocateIfCompacted(rect)) return false; } // OK, we need to either add a new Level or expand the backing // store. Try to add a new Level. if (nextAddY + rect.h() > h) return false; Level newLevel = new Level(w, rect.h(), nextAddY, this); levels.add(newLevel); nextAddY += rect.h(); boolean res = newLevel.add(rect); if (!res) throw new RuntimeException("Unexpected failure in addition to new Level"); return true; } /** Removes the given Rect from this LevelSet. */ public boolean remove(Rect rect) { for (int i = levels.size() - 1; i >= 0; --i) { Level level = (Level) levels.get(i); if (level.remove(rect)) return true; } return false; } /** Allocates the given Rectangle, performing compaction of a Level if necessary. This is the correct fallback path to {@link #add(Rect)} above. Returns true if allocated successfully, false otherwise (indicating the need to expand the backing store). */ public boolean compactAndAdd(Rect rect, Object backingStore, BackingStoreManager manager) { for (int i = levels.size() - 1; i >= 0; --i) { Level level = (Level) levels.get(i); if (level.couldAllocateIfCompacted(rect)) { level.compact(backingStore, manager); boolean res = level.add(rect); if (!res) throw new RuntimeException("Unexpected failure to add after compaction"); return true; } } return false; } /** Indicates whether it's legal to trivially increase the height of the given Level. This is only possible if it's the last Level added and there's enough room in the backing store. */ public boolean canExpand(Level level, int height) { if (levels.isEmpty()) return false; // Should not happen if (levels.get(levels.size() - 1) == level && (h - nextAddY >= height - level.h())) return true; return false; } public void expand(Level level, int oldHeight, int newHeight) { nextAddY += (newHeight - oldHeight); } /** Gets the used height of the levels in this LevelSet. */ public int getUsedHeight() { return nextAddY; } /** Sets the height of this LevelSet. It is only legal to reduce the height to greater than or equal to the currently used height. */ public void setHeight(int height) throws IllegalArgumentException { if (height < getUsedHeight()) { throw new IllegalArgumentException("May not reduce height below currently used height"); } h = height; } /** Returns the vertical fragmentation ratio of this LevelSet. This is defined as the ratio of the sum of the heights of all completely empty Levels divided by the overall used height of the LevelSet. A high vertical fragmentation ratio indicates that it may be profitable to perform a compaction. */ public float verticalFragmentationRatio() { int freeHeight = 0; int usedHeight = getUsedHeight(); if (usedHeight == 0) return 0.0f; for (Iterator iter = iterator(); iter.hasNext(); ) { Level level = (Level) iter.next(); if (level.isEmpty()) { freeHeight += level.h(); } } return (float) freeHeight / (float) usedHeight; } public Iterator iterator() { return levels.iterator(); } /** Visits all Rects contained in this LevelSet. */ public void visit(RectVisitor visitor) { for (Iterator iter = levels.iterator(); iter.hasNext(); ) { Level level = (Level) iter.next(); level.visit(visitor); } } /** Updates the references to the Rect objects in this LevelSet with the "next locations" of those Rects. This is actually used to update the new Rects in a newly laid-out LevelSet with the original Rects. */ public void updateRectangleReferences() { for (Iterator iter = levels.iterator(); iter.hasNext(); ) { Level level = (Level) iter.next(); level.updateRectangleReferences(); } } /** Clears out all Levels stored in this LevelSet. */ public void clear() { levels.clear(); nextAddY = 0; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/Rect.java0000644000175000017500000001334710547026056024743 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.packrect; /** Represents a rectangular region on the backing store. The edges of the rectangle are the infinitely thin region between adjacent pixels on the screen. The origin of the rectangle is its upper-left corner. It is inclusive of the pixels on the top and left edges and exclusive of the pixels on the bottom and right edges. For example, a rect at position (0, 0) and of size (1, 1) would include only the pixel at (0, 0).

Negative coordinates and sizes are not supported, since they make no sense in the context of the packer, which deals only with positively sized regions.

This class contains a user data field for efficient hookup to external data structures as well as enough other hooks to efficiently plug into the rectangle packer. */ public class Rect { private int x; private int y; private int w; private int h; // The level we're currently installed in in the parent // RectanglePacker, or null if not hooked in to the table yet private Level level; // The user's object this rectangle represents. private Object userData; // Used transiently during re-layout of the backing store (when // there is no room left due either to fragmentation or just being // out of space) private Rect nextLocation; public Rect() { this(null); } public Rect(Object userData) { this(0, 0, 0, 0, userData); } public Rect(int x, int y, int w, int h, Object userData) { setPosition(x, y); setSize(w, h); setUserData(userData); } public int x() { return x; } public int y() { return y; } public int w() { return w; } public int h() { return h; } public Object getUserData() { return userData; } public Rect getNextLocation() { return nextLocation; } public void setPosition(int x, int y) { if (x < 0) throw new IllegalArgumentException("Negative x"); if (y < 0) throw new IllegalArgumentException("Negative y"); this.x = x; this.y = y; } public void setSize(int w, int h) throws IllegalArgumentException { if (w < 0) throw new IllegalArgumentException("Negative width"); if (h < 0) throw new IllegalArgumentException("Negative height"); this.w = w; this.h = h; } public void setUserData(Object obj) { userData = obj; } public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; } // Helpers for computations. /** Returns the maximum x-coordinate contained within this rectangle. Note that this returns a different result than Java 2D's rectangles; for a rectangle of position (0, 0) and size (1, 1) this will return 0, not 1. Returns -1 if the width of this rectangle is 0. */ public int maxX() { if (w() < 1) return -1; return x() + w() - 1; } /** Returns the maximum y-coordinate contained within this rectangle. Note that this returns a different result than Java 2D's rectangles; for a rectangle of position (0, 0) and size (1, 1) this will return 0, not 1. Returns -1 if the height of this rectangle is 0. */ public int maxY() { if (h() < 1) return -1; return y() + h() - 1; } public boolean canContain(Rect other) { return (w() >= other.w() && h() >= other.h()); } public String toString() { return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]"; } // Unclear whether it's a good idea to override hashCode and equals // for these objects /* public boolean equals(Object other) { if (other == null || (!(other instanceof Rect))) { return false; } Rect r = (Rect) other; return (this.x() == r.x() && this.y() == r.y() && this.w() == r.w() && this.h() == r.h()); } public int hashCode() { return (x + y * 13 + w * 17 + h * 23); } */ } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/RectVisitor.java0000644000175000017500000000425510547026056026321 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.packrect; /** Iteration construct without exposing the internals of the RectanglePacker and without implementing a complex Iterator. */ public interface RectVisitor { public void visit(Rect rect); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/RectanglePacker.java0000644000175000017500000002504510571026264027074 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.packrect; import java.util.*; /** Packs rectangles supplied by the user (typically representing image regions) into a larger backing store rectangle (typically representing a large texture). Supports automatic compaction of the space on the backing store, and automatic expansion of the backing store, when necessary. */ public class RectanglePacker { private BackingStoreManager manager; private Object backingStore; private LevelSet levels; private float EXPANSION_FACTOR = 0.5f; private float SHRINK_FACTOR = 0.3f; private int initialWidth; private int initialHeight; private int maxWidth = -1; private int maxHeight = -1; static class RectHComparator implements Comparator { public int compare(Object o1, Object o2) { Rect r1 = (Rect) o1; Rect r2 = (Rect) o2; return r2.h() - r1.h(); } public boolean equals(Object obj) { return this == obj; } } private static final Comparator rectHComparator = new RectHComparator(); public RectanglePacker(BackingStoreManager manager, int initialWidth, int initialHeight) { this.manager = manager; levels = new LevelSet(initialWidth, initialHeight); this.initialWidth = initialWidth; this.initialHeight = initialHeight; } public Object getBackingStore() { if (backingStore == null) { backingStore = manager.allocateBackingStore(levels.w(), levels.h()); } return backingStore; } /** Sets up a maximum width and height for the backing store. These are optional and if not specified the backing store will grow as necessary. Setting up a maximum width and height introduces the possibility that additions will fail; these are handled with the BackingStoreManager's allocationFailed notification. */ public void setMaxSize(int maxWidth, int maxHeight) { this.maxWidth = maxWidth; this.maxHeight = maxHeight; } /** Decides upon an (x, y) position for the given rectangle (leaving its width and height unchanged) and places it on the backing store. May provoke re-layout of other Rects already added. */ public void add(Rect rect) { // Allocate backing store if we don't have any yet if (backingStore == null) backingStore = manager.allocateBackingStore(levels.w(), levels.h()); int attemptNumber = 0; boolean tryAgain = false; do { // Try to allocate if (levels.add(rect)) return; // Try to allocate with horizontal compaction if (levels.compactAndAdd(rect, backingStore, manager)) return; // Let the manager have a chance at potentially evicting some entries tryAgain = manager.preExpand(rect, attemptNumber++); } while (tryAgain); compactImpl(rect); // Retry the addition of the incoming rectangle add(rect); // Done } /** Removes the given rectangle from this RectanglePacker. */ public void remove(Rect rect) { levels.remove(rect); } /** Visits all Rects contained in this RectanglePacker. */ public void visit(RectVisitor visitor) { levels.visit(visitor); } /** Returns the vertical fragmentation ratio of this RectanglePacker. This is defined as the ratio of the sum of the heights of all completely empty Levels divided by the overall used height of the LevelSet. A high vertical fragmentation ratio indicates that it may be profitable to perform a compaction. */ public float verticalFragmentationRatio() { return levels.verticalFragmentationRatio(); } /** Forces a compaction cycle, which typically results in allocating a new backing store and copying all entries to it. */ public void compact() { compactImpl(null); } // The "cause" rect may be null private void compactImpl(Rect cause) { // Have to either expand, compact or both. Need to figure out what // direction to go. Prefer to expand vertically. Expand // horizontally only if rectangle being added is too wide. FIXME: // may want to consider rebalancing the width and height to be // more equal if it turns out we keep expanding in the vertical // direction. boolean done = false; int newWidth = levels.w(); int newHeight = levels.h(); LevelSet nextLevelSet = null; int attemptNumber = 0; boolean needAdditionFailureNotification = false; while (!done) { if (cause != null) { if (cause.w() > newWidth) { newWidth = cause.w(); } else { newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR)); } } // Clamp to maximum values needAdditionFailureNotification = false; if (maxWidth > 0 && newWidth > maxWidth) { newWidth = maxWidth; needAdditionFailureNotification = true; } if (maxHeight > 0 && newHeight > maxHeight) { newHeight = maxHeight; needAdditionFailureNotification = true; } nextLevelSet = new LevelSet(newWidth, newHeight); // Make copies of all existing rectangles List/**/ newRects = new ArrayList/**/(); for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { Level level = (Level) i1.next(); for (Iterator i2 = level.iterator(); i2.hasNext(); ) { Rect cur = (Rect) i2.next(); Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null); cur.setNextLocation(newRect); // Hook up the reverse mapping too for easier replacement newRect.setNextLocation(cur); newRects.add(newRect); } } // Sort them by decreasing height (note: this isn't really // guaranteed to improve the chances of a successful layout) Collections.sort(newRects, rectHComparator); // Try putting all of these rectangles into the new level set done = true; for (Iterator iter = newRects.iterator(); iter.hasNext(); ) { if (!nextLevelSet.add((Rect) iter.next())) { done = false; break; } } if (done && cause != null) { // Try to add the new rectangle as well if (nextLevelSet.add(cause)) { // We're OK } else { done = false; } } // Don't send addition failure notifications if we're only doing // a compaction if (!done && needAdditionFailureNotification && cause != null) { manager.additionFailed(cause, attemptNumber); } ++attemptNumber; } // See whether the implicit compaction that just occurred has // yielded excess empty space. if (nextLevelSet.getUsedHeight() > 0 && nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) { int shrunkHeight = Math.max(initialHeight, (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR))); if (maxHeight > 0 && shrunkHeight > maxHeight) { shrunkHeight = maxHeight; } nextLevelSet.setHeight(shrunkHeight); } // If we temporarily added the new rectangle to the new LevelSet, // take it out since we don't "really" add it here but in add(), above if (cause != null) { nextLevelSet.remove(cause); } // OK, now we have a new layout and a mapping from the old to the // new locations of rectangles on the backing store. Allocate a // new backing store, move the contents over and deallocate the // old one. Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(), nextLevelSet.h()); manager.beginMovement(backingStore, newBackingStore); for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { Level level = (Level) i1.next(); for (Iterator i2 = level.iterator(); i2.hasNext(); ) { Rect cur = (Rect) i2.next(); manager.move(backingStore, cur, newBackingStore, cur.getNextLocation()); } } // Replace references to temporary rectangles with original ones nextLevelSet.updateRectangleReferences(); manager.endMovement(backingStore, newBackingStore); // Now delete the old backing store manager.deleteBackingStore(backingStore); // Update to new versions of backing store and LevelSet backingStore = newBackingStore; levels = nextLevelSet; } /** Clears all Rects contained in this RectanglePacker. */ public void clear() { levels.clear(); } /** Disposes the backing store allocated by the BackingStoreManager. This RectanglePacker may no longer be used after calling this method. */ public void dispose() { if (backingStore != null) manager.deleteBackingStore(backingStore); backingStore = null; levels = null; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/packrect/package.html0000644000175000017500000000073110547026056025455 0ustar twernertwernerThis package implements a rectangle packing algorithm suitable for tracking the placement of multiple rectangles inside a larger one. It is useful for cases such as placing the contents of multiple windows on a larger backing store texture for a compositing window manager; placing multiple rasterized strings in a texture map for quick rendering to the screen; and many other situations where it is useful to carve up a larger texture into smaller pieces dynamically.

jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/registry/0000755000175000017500000000000011015124744023241 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/registry/Registry.java0000644000175000017500000000616510460155124025723 0ustar twernertwerner/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 1.1 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package com.sun.opengl.impl.registry; import java.util.regex.*; import javax.media.opengl.glu.GLU; /** * * @author Administrator */ public class Registry { /** Creates a new instance of Registry */ public Registry() { } public static String gluGetString(int name) { if( name == GLU.GLU_VERSION ) { return( "1.3" ); } else if( name == GLU.GLU_EXTENSIONS ) { return( "GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess " ); } return( null ); } public static boolean gluCheckExtension( String extName, String extString ) { if( extName == null || extString == null ) { return( false ); } return( Pattern.compile( extName + "\\b" ).matcher( extString ).find() ); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/0000755000175000017500000000000011015124744023732 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java0000644000175000017500000000667210460155124027166 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class ActiveRegion { GLUhalfEdge eUp; /* upper edge, directed right to left */ DictNode nodeUp; /* dictionary node corresponding to eUp */ int windingNumber; /* used to determine which regions are * inside the polygon */ boolean inside; /* is this region inside the polygon? */ boolean sentinel; /* marks fake edges at t = +/-infinity */ boolean dirty; /* marks regions where the upper or lower * edge has changed, but we haven't checked * whether they intersect yet */ boolean fixUpperEdge; /* marks temporary edges introduced when * we process a "right vertex" (one without * any edges leaving to the right) */ } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java0000644000175000017500000000535210460155126027150 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class CachedVertex { public double[] coords = new double[3]; public Object data; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/Dict.java0000644000175000017500000001107210460155126025462 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class Dict { DictNode head; Object frame; DictLeq leq; private Dict() { } static Dict dictNewDict(Object frame, DictLeq leq) { Dict dict = new Dict(); dict.head = new DictNode(); dict.head.key = null; dict.head.next = dict.head; dict.head.prev = dict.head; dict.frame = frame; dict.leq = leq; return dict; } static void dictDeleteDict(Dict dict) { dict.head = null; dict.frame = null; dict.leq = null; } static DictNode dictInsert(Dict dict, Object key) { return dictInsertBefore(dict, dict.head, key); } static DictNode dictInsertBefore(Dict dict, DictNode node, Object key) { do { node = node.prev; } while (node.key != null && !dict.leq.leq(dict.frame, node.key, key)); DictNode newNode = new DictNode(); newNode.key = key; newNode.next = node.next; node.next.prev = newNode; newNode.prev = node; node.next = newNode; return newNode; } static Object dictKey(DictNode aNode) { return aNode.key; } static DictNode dictSucc(DictNode aNode) { return aNode.next; } static DictNode dictPred(DictNode aNode) { return aNode.prev; } static DictNode dictMin(Dict aDict) { return aDict.head.next; } static DictNode dictMax(Dict aDict) { return aDict.head.prev; } static void dictDelete(Dict dict, DictNode node) { node.next.prev = node.prev; node.prev.next = node.next; } static DictNode dictSearch(Dict dict, Object key) { DictNode node = dict.head; do { node = node.next; } while (node.key != null && !(dict.leq.leq(dict.frame, key, node.key))); return node; } public interface DictLeq { boolean leq(Object frame, Object key1, Object key2); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/DictNode.java0000644000175000017500000000533010460155130026263 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class DictNode { Object key; DictNode next; DictNode prev; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/GLUface.java0000644000175000017500000000617610460155130026051 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class GLUface { public GLUface next; /* next face (never NULL) */ public GLUface prev; /* previous face (never NULL) */ public GLUhalfEdge anEdge; /* a half edge with this left face */ public Object data; /* room for client's data */ /* Internal data (keep hidden) */ public GLUface trail; /* "stack" for conversion to strips */ public boolean marked; /* flag for conversion to strips */ public boolean inside; /* this face is in the polygon interior */ } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java0000644000175000017500000000661010460155132026645 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class GLUhalfEdge { public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */ public GLUhalfEdge Sym; /* same edge, opposite direction */ public GLUhalfEdge Onext; /* next edge CCW around origin */ public GLUhalfEdge Lnext; /* next edge CCW around left face */ public GLUvertex Org; /* origin vertex (Overtex too long) */ public com.sun.opengl.impl.tessellator.GLUface Lface; /* left face */ /* Internal data (keep hidden) */ public com.sun.opengl.impl.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */ public int winding; /* change in winding number when crossing */ public boolean first; public GLUhalfEdge(boolean first) { this.first = first; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java0000644000175000017500000000607310460155132026105 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class GLUmesh { GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */ com.sun.opengl.impl.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */ com.sun.opengl.impl.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */ com.sun.opengl.impl.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */ } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java0000644000175000017500000005376510460155134030350 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; import javax.media.opengl.*; import javax.media.opengl.glu.*; import com.sun.opengl.impl.tessellator.*; public class GLUtessellatorImpl implements GLUtessellator { public static final int TESS_MAX_CACHE = 100; private int state; /* what begin/end calls have we seen? */ private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */ GLUmesh mesh; /* stores the input contours, and eventually the tessellation itself */ /*** state needed for projecting onto the sweep plane ***/ double[] normal = new double[3]; /* user-specified normal (if provided) */ double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */ double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */ /*** state needed for the line sweep ***/ private double relTolerance; /* tolerance for merging features */ int windingRule; /* rule for determining polygon interior */ boolean fatalError; /* fatal error: needed combine callback */ Dict dict; /* edge dictionary for sweep line */ PriorityQ pq; /* priority queue of vertex events */ GLUvertex event; /* current sweep event being processed */ /*** state needed for rendering callbacks (see render.c) ***/ boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ boolean boundaryOnly; /* Extract contours, not triangles */ GLUface lonelyTriList; /* list of triangles which could not be rendered as strips or fans */ /*** state needed to cache single-contour polygons for renderCache() */ private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */ int cacheCount; /* number of cached vertices */ CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */ /*** rendering callbacks that also pass polygon data ***/ private Object polygonData; /* client data for current polygon */ private GLUtessellatorCallback callBegin; private GLUtessellatorCallback callEdgeFlag; private GLUtessellatorCallback callVertex; private GLUtessellatorCallback callEnd; // private GLUtessellatorCallback callMesh; private GLUtessellatorCallback callError; private GLUtessellatorCallback callCombine; private GLUtessellatorCallback callBeginData; private GLUtessellatorCallback callEdgeFlagData; private GLUtessellatorCallback callVertexData; private GLUtessellatorCallback callEndData; // private GLUtessellatorCallback callMeshData; private GLUtessellatorCallback callErrorData; private GLUtessellatorCallback callCombineData; private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0; // private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter(); // #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ // MAX(sizeof(GLUvertex),sizeof(GLUface)))) private GLUtessellatorImpl() { state = TessState.T_DORMANT; normal[0] = 0; normal[1] = 0; normal[2] = 0; relTolerance = GLU_TESS_DEFAULT_TOLERANCE; windingRule = GLU.GLU_TESS_WINDING_ODD; flagBoundary = false; boundaryOnly = false; callBegin = NULL_CB; callEdgeFlag = NULL_CB; callVertex = NULL_CB; callEnd = NULL_CB; callError = NULL_CB; callCombine = NULL_CB; // callMesh = NULL_CB; callBeginData = NULL_CB; callEdgeFlagData = NULL_CB; callVertexData = NULL_CB; callEndData = NULL_CB; callErrorData = NULL_CB; callCombineData = NULL_CB; polygonData = null; for (int i = 0; i < cache.length; i++) { cache[i] = new CachedVertex(); } } static public GLUtessellator gluNewTess() { return new GLUtessellatorImpl(); } private void makeDormant() { /* Return the tessellator to its original dormant state. */ if (mesh != null) { Mesh.__gl_meshDeleteMesh(mesh); } state = TessState.T_DORMANT; lastEdge = null; mesh = null; } private void requireState(int newState) { if (state != newState) gotoState(newState); } private void gotoState(int newState) { while (state != newState) { /* We change the current state one level at a time, to get to * the desired state. */ if (state < newState) { if (state == TessState.T_DORMANT) { callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_POLYGON); gluTessBeginPolygon(null); } else if (state == TessState.T_IN_POLYGON) { callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_CONTOUR); gluTessBeginContour(); } } else { if (state == TessState.T_IN_CONTOUR) { callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_CONTOUR); gluTessEndContour(); } else if (state == TessState.T_IN_POLYGON) { callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_POLYGON); /* gluTessEndPolygon( tess ) is too much work! */ makeDormant(); } } } } public void gluDeleteTess() { requireState(TessState.T_DORMANT); } public void gluTessProperty(int which, double value) { switch (which) { case GLU.GLU_TESS_TOLERANCE: if (value < 0.0 || value > 1.0) break; relTolerance = value; return; case GLU.GLU_TESS_WINDING_RULE: int windingRule = (int) value; if (windingRule != value) break; /* not an integer */ switch (windingRule) { case GLU.GLU_TESS_WINDING_ODD: case GLU.GLU_TESS_WINDING_NONZERO: case GLU.GLU_TESS_WINDING_POSITIVE: case GLU.GLU_TESS_WINDING_NEGATIVE: case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO: this.windingRule = windingRule; return; default: break; } case GLU.GLU_TESS_BOUNDARY_ONLY: boundaryOnly = (value != 0); return; default: callErrorOrErrorData(GLU.GLU_INVALID_ENUM); return; } callErrorOrErrorData(GLU.GLU_INVALID_VALUE); } /* Returns tessellator property */ public void gluGetTessProperty(int which, double[] value, int value_offset) { switch (which) { case GLU.GLU_TESS_TOLERANCE: /* tolerance should be in range [0..1] */ assert (0.0 <= relTolerance && relTolerance <= 1.0); value[value_offset] = relTolerance; break; case GLU.GLU_TESS_WINDING_RULE: assert (windingRule == GLU.GLU_TESS_WINDING_ODD || windingRule == GLU.GLU_TESS_WINDING_NONZERO || windingRule == GLU.GLU_TESS_WINDING_POSITIVE || windingRule == GLU.GLU_TESS_WINDING_NEGATIVE || windingRule == GLU.GLU_TESS_WINDING_ABS_GEQ_TWO); value[value_offset] = windingRule; break; case GLU.GLU_TESS_BOUNDARY_ONLY: assert (boundaryOnly == true || boundaryOnly == false); value[value_offset] = boundaryOnly ? 1 : 0; break; default: value[value_offset] = 0.0; callErrorOrErrorData(GLU.GLU_INVALID_ENUM); break; } } /* gluGetTessProperty() */ public void gluTessNormal(double x, double y, double z) { normal[0] = x; normal[1] = y; normal[2] = z; } public void gluTessCallback(int which, GLUtessellatorCallback aCallback) { switch (which) { case GLU.GLU_TESS_BEGIN: callBegin = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_BEGIN_DATA: callBeginData = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_EDGE_FLAG: callEdgeFlag = aCallback == null ? NULL_CB : aCallback; /* If the client wants boundary edges to be flagged, * we render everything as separate triangles (no strips or fans). */ flagBoundary = aCallback != null; return; case GLU.GLU_TESS_EDGE_FLAG_DATA: callEdgeFlagData = callBegin = aCallback == null ? NULL_CB : aCallback; /* If the client wants boundary edges to be flagged, * we render everything as separate triangles (no strips or fans). */ flagBoundary = (aCallback != null); return; case GLU.GLU_TESS_VERTEX: callVertex = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_VERTEX_DATA: callVertexData = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_END: callEnd = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_END_DATA: callEndData = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_ERROR: callError = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_ERROR_DATA: callErrorData = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_COMBINE: callCombine = aCallback == null ? NULL_CB : aCallback; return; case GLU.GLU_TESS_COMBINE_DATA: callCombineData = aCallback == null ? NULL_CB : aCallback; return; // case GLU_TESS_MESH: // callMesh = aCallback == null ? NULL_CB : aCallback; // return; default: callErrorOrErrorData(GLU.GLU_INVALID_ENUM); return; } } private boolean addVertex(double[] coords, Object vertexData) { GLUhalfEdge e; e = lastEdge; if (e == null) { /* Make a self-loop (one vertex, one edge). */ e = Mesh.__gl_meshMakeEdge(mesh); if (e == null) return false; if (!Mesh.__gl_meshSplice(e, e.Sym)) return false; } else { /* Create a new vertex and edge which immediately follow e * in the ordering around the left face. */ if (Mesh.__gl_meshSplitEdge(e) == null) return false; e = e.Lnext; } /* The new vertex is now e.Org. */ e.Org.data = vertexData; e.Org.coords[0] = coords[0]; e.Org.coords[1] = coords[1]; e.Org.coords[2] = coords[2]; /* The winding of an edge says how the winding number changes as we * cross from the edge''s right face to its left face. We add the * vertices in such an order that a CCW contour will add +1 to * the winding number of the region inside the contour. */ e.winding = 1; e.Sym.winding = -1; lastEdge = e; return true; } private void cacheVertex(double[] coords, Object vertexData) { if (cache[cacheCount] == null) { cache[cacheCount] = new CachedVertex(); } CachedVertex v = cache[cacheCount]; v.data = vertexData; v.coords[0] = coords[0]; v.coords[1] = coords[1]; v.coords[2] = coords[2]; ++cacheCount; } private boolean flushCache() { CachedVertex[] v = cache; mesh = Mesh.__gl_meshNewMesh(); if (mesh == null) return false; for (int i = 0; i < cacheCount; i++) { CachedVertex vertex = v[i]; if (!addVertex(vertex.coords, vertex.data)) return false; } cacheCount = 0; flushCacheOnNextVertex = false; return true; } public void gluTessVertex(double[] coords, int coords_offset, Object vertexData) { int i; boolean tooLarge = false; double x; double[] clamped = new double[3]; requireState(TessState.T_IN_CONTOUR); if (flushCacheOnNextVertex) { if (!flushCache()) { callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY); return; } lastEdge = null; } for (i = 0; i < 3; ++i) { x = coords[i+coords_offset]; if (x < -GLU.GLU_TESS_MAX_COORD) { x = -GLU.GLU_TESS_MAX_COORD; tooLarge = true; } if (x > GLU.GLU_TESS_MAX_COORD) { x = GLU.GLU_TESS_MAX_COORD; tooLarge = true; } clamped[i] = x; } if (tooLarge) { callErrorOrErrorData(GLU.GLU_TESS_COORD_TOO_LARGE); } if (mesh == null) { if (cacheCount < TESS_MAX_CACHE) { cacheVertex(clamped, vertexData); return; } if (!flushCache()) { callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY); return; } } if (!addVertex(clamped, vertexData)) { callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY); } } public void gluTessBeginPolygon(Object data) { requireState(TessState.T_DORMANT); state = TessState.T_IN_POLYGON; cacheCount = 0; flushCacheOnNextVertex = false; mesh = null; polygonData = data; } public void gluTessBeginContour() { requireState(TessState.T_IN_POLYGON); state = TessState.T_IN_CONTOUR; lastEdge = null; if (cacheCount > 0) { /* Just set a flag so we don't get confused by empty contours * -- these can be generated accidentally with the obsolete * NextContour() interface. */ flushCacheOnNextVertex = true; } } public void gluTessEndContour() { requireState(TessState.T_IN_CONTOUR); state = TessState.T_IN_POLYGON; } public void gluTessEndPolygon() { GLUmesh mesh; try { requireState(TessState.T_IN_POLYGON); state = TessState.T_DORMANT; if (this.mesh == null) { if (!flagBoundary /*&& callMesh == NULL_CB*/) { /* Try some special code to make the easy cases go quickly * (eg. convex polygons). This code does NOT handle multiple contours, * intersections, edge flags, and of course it does not generate * an explicit mesh either. */ if (Render.__gl_renderCache(this)) { polygonData = null; return; } } if (!flushCache()) throw new RuntimeException(); /* could've used a label*/ } /* Determine the polygon normal and project vertices onto the plane * of the polygon. */ Normal.__gl_projectPolygon(this); /* __gl_computeInterior( tess ) computes the planar arrangement specified * by the given contours, and further subdivides this arrangement * into regions. Each region is marked "inside" if it belongs * to the polygon, according to the rule given by windingRule. * Each interior region is guaranteed be monotone. */ if (!Sweep.__gl_computeInterior(this)) { throw new RuntimeException(); /* could've used a label */ } mesh = this.mesh; if (!fatalError) { boolean rc = true; /* If the user wants only the boundary contours, we throw away all edges * except those which separate the interior from the exterior. * Otherwise we tessellate all the regions marked "inside". */ if (boundaryOnly) { rc = TessMono.__gl_meshSetWindingNumber(mesh, 1, true); } else { rc = TessMono.__gl_meshTessellateInterior(mesh); } if (!rc) throw new RuntimeException(); /* could've used a label */ Mesh.__gl_meshCheckMesh(mesh); if (callBegin != NULL_CB || callEnd != NULL_CB || callVertex != NULL_CB || callEdgeFlag != NULL_CB || callBeginData != NULL_CB || callEndData != NULL_CB || callVertexData != NULL_CB || callEdgeFlagData != NULL_CB) { if (boundaryOnly) { Render.__gl_renderBoundary(this, mesh); /* output boundary contours */ } else { Render.__gl_renderMesh(this, mesh); /* output strips and fans */ } } // if (callMesh != NULL_CB) { // ///* Throw away the exterior faces, so that all faces are interior. // * This way the user doesn't have to check the "inside" flag, // * and we don't need to even reveal its existence. It also leaves // * the freedom for an implementation to not generate the exterior // * faces in the first place. // */ // TessMono.__gl_meshDiscardExterior(mesh); // callMesh.mesh(mesh); /* user wants the mesh itself */ // mesh = null; // polygonData = null; // return; // } } Mesh.__gl_meshDeleteMesh(mesh); polygonData = null; mesh = null; } catch (Exception e) { e.printStackTrace(); callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY); } } /*******************************************************/ /* Obsolete calls -- for backward compatibility */ public void gluBeginPolygon() { gluTessBeginPolygon(null); gluTessBeginContour(); } /*ARGSUSED*/ public void gluNextContour(int type) { gluTessEndContour(); gluTessBeginContour(); } public void gluEndPolygon() { gluTessEndContour(); gluTessEndPolygon(); } void callBeginOrBeginData(int a) { if (callBeginData != NULL_CB) callBeginData.beginData(a, polygonData); else callBegin.begin(a); } void callVertexOrVertexData(Object a) { if (callVertexData != NULL_CB) callVertexData.vertexData(a, polygonData); else callVertex.vertex(a); } void callEdgeFlagOrEdgeFlagData(boolean a) { if (callEdgeFlagData != NULL_CB) callEdgeFlagData.edgeFlagData(a, polygonData); else callEdgeFlag.edgeFlag(a); } void callEndOrEndData() { if (callEndData != NULL_CB) callEndData.endData(polygonData); else callEnd.end(); } void callCombineOrCombineData(double[] coords, Object[] vertexData, float[] weights, Object[] outData) { if (callCombineData != NULL_CB) callCombineData.combineData(coords, vertexData, weights, outData, polygonData); else callCombine.combine(coords, vertexData, weights, outData); } void callErrorOrErrorData(int a) { if (callErrorData != NULL_CB) callErrorData.errorData(a, polygonData); else callError.error(a); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java0000644000175000017500000000623710460155134026472 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class GLUvertex { public GLUvertex next; /* next vertex (never NULL) */ public GLUvertex prev; /* previous vertex (never NULL) */ public com.sun.opengl.impl.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */ public Object data; /* client's data */ /* Internal data (keep hidden) */ public double[] coords = new double[3]; /* vertex location in 3D */ public double s, t; /* projection onto the sweep plane */ public int pqHandle; /* to allow deletion from priority queue */ } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/Geom.java0000644000175000017500000002602110460155136025467 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class Geom { private Geom() { } /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w), * evaluates the t-coord of the edge uw at the s-coord of the vertex v. * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v. * If uw is vertical (and thus passes thru v), the result is zero. * * The calculation is extremely accurate and stable, even when v * is very close to u or w. In particular if we set v->t = 0 and * let r be the negated result (this evaluates (uw)(v->s)), then * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t). */ static double EdgeEval(GLUvertex u, GLUvertex v, GLUvertex w) { double gapL, gapR; assert (VertLeq(u, v) && VertLeq(v, w)); gapL = v.s - u.s; gapR = w.s - v.s; if (gapL + gapR > 0) { if (gapL < gapR) { return (v.t - u.t) + (u.t - w.t) * (gapL / (gapL + gapR)); } else { return (v.t - w.t) + (w.t - u.t) * (gapR / (gapL + gapR)); } } /* vertical line */ return 0; } static double EdgeSign(GLUvertex u, GLUvertex v, GLUvertex w) { double gapL, gapR; assert (VertLeq(u, v) && VertLeq(v, w)); gapL = v.s - u.s; gapR = w.s - v.s; if (gapL + gapR > 0) { return (v.t - w.t) * gapL + (v.t - u.t) * gapR; } /* vertical line */ return 0; } /*********************************************************************** * Define versions of EdgeSign, EdgeEval with s and t transposed. */ static double TransEval(GLUvertex u, GLUvertex v, GLUvertex w) { /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w), * evaluates the t-coord of the edge uw at the s-coord of the vertex v. * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v. * If uw is vertical (and thus passes thru v), the result is zero. * * The calculation is extremely accurate and stable, even when v * is very close to u or w. In particular if we set v->s = 0 and * let r be the negated result (this evaluates (uw)(v->t)), then * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s). */ double gapL, gapR; assert (TransLeq(u, v) && TransLeq(v, w)); gapL = v.t - u.t; gapR = w.t - v.t; if (gapL + gapR > 0) { if (gapL < gapR) { return (v.s - u.s) + (u.s - w.s) * (gapL / (gapL + gapR)); } else { return (v.s - w.s) + (w.s - u.s) * (gapR / (gapL + gapR)); } } /* vertical line */ return 0; } static double TransSign(GLUvertex u, GLUvertex v, GLUvertex w) { /* Returns a number whose sign matches TransEval(u,v,w) but which * is cheaper to evaluate. Returns > 0, == 0 , or < 0 * as v is above, on, or below the edge uw. */ double gapL, gapR; assert (TransLeq(u, v) && TransLeq(v, w)); gapL = v.t - u.t; gapR = w.t - v.t; if (gapL + gapR > 0) { return (v.s - w.s) * gapL + (v.s - u.s) * gapR; } /* vertical line */ return 0; } static boolean VertCCW(GLUvertex u, GLUvertex v, GLUvertex w) { /* For almost-degenerate situations, the results are not reliable. * Unless the floating-point arithmetic can be performed without * rounding errors, *any* implementation will give incorrect results * on some degenerate inputs, so the client must have some way to * handle this situation. */ return (u.s * (v.t - w.t) + v.s * (w.t - u.t) + w.s * (u.t - v.t)) >= 0; } /* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b), * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces * this in the rare case that one argument is slightly negative. * The implementation is extremely stable numerically. * In particular it guarantees that the result r satisfies * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate * even when a and b differ greatly in magnitude. */ static double Interpolate(double a, double x, double b, double y) { a = (a < 0) ? 0 : a; b = (b < 0) ? 0 : b; if (a <= b) { if (b == 0) { return (x + y) / 2.0; } else { return (x + (y - x) * (a / (a + b))); } } else { return (y + (x - y) * (b / (a + b))); } } static void EdgeIntersect(GLUvertex o1, GLUvertex d1, GLUvertex o2, GLUvertex d2, GLUvertex v) /* Given edges (o1,d1) and (o2,d2), compute their point of intersection. * The computed point is guaranteed to lie in the intersection of the * bounding rectangles defined by each edge. */ { double z1, z2; /* This is certainly not the most efficient way to find the intersection * of two line segments, but it is very numerically stable. * * Strategy: find the two middle vertices in the VertLeq ordering, * and interpolate the intersection s-value from these. Then repeat * using the TransLeq ordering to find the intersection t-value. */ if (!VertLeq(o1, d1)) { GLUvertex temp = o1; o1 = d1; d1 = temp; } if (!VertLeq(o2, d2)) { GLUvertex temp = o2; o2 = d2; d2 = temp; } if (!VertLeq(o1, o2)) { GLUvertex temp = o1; o1 = o2; o2 = temp; temp = d1; d1 = d2; d2 = temp; } if (!VertLeq(o2, d1)) { /* Technically, no intersection -- do our best */ v.s = (o2.s + d1.s) / 2.0; } else if (VertLeq(d1, d2)) { /* Interpolate between o2 and d1 */ z1 = EdgeEval(o1, o2, d1); z2 = EdgeEval(o2, d1, d2); if (z1 + z2 < 0) { z1 = -z1; z2 = -z2; } v.s = Interpolate(z1, o2.s, z2, d1.s); } else { /* Interpolate between o2 and d2 */ z1 = EdgeSign(o1, o2, d1); z2 = -EdgeSign(o1, d2, d1); if (z1 + z2 < 0) { z1 = -z1; z2 = -z2; } v.s = Interpolate(z1, o2.s, z2, d2.s); } /* Now repeat the process for t */ if (!TransLeq(o1, d1)) { GLUvertex temp = o1; o1 = d1; d1 = temp; } if (!TransLeq(o2, d2)) { GLUvertex temp = o2; o2 = d2; d2 = temp; } if (!TransLeq(o1, o2)) { GLUvertex temp = o2; o2 = o1; o1 = temp; temp = d2; d2 = d1; d1 = temp; } if (!TransLeq(o2, d1)) { /* Technically, no intersection -- do our best */ v.t = (o2.t + d1.t) / 2.0; } else if (TransLeq(d1, d2)) { /* Interpolate between o2 and d1 */ z1 = TransEval(o1, o2, d1); z2 = TransEval(o2, d1, d2); if (z1 + z2 < 0) { z1 = -z1; z2 = -z2; } v.t = Interpolate(z1, o2.t, z2, d1.t); } else { /* Interpolate between o2 and d2 */ z1 = TransSign(o1, o2, d1); z2 = -TransSign(o1, d2, d1); if (z1 + z2 < 0) { z1 = -z1; z2 = -z2; } v.t = Interpolate(z1, o2.t, z2, d2.t); } } static boolean VertEq(GLUvertex u, GLUvertex v) { return u.s == v.s && u.t == v.t; } static boolean VertLeq(GLUvertex u, GLUvertex v) { return u.s < v.s || (u.s == v.s && u.t <= v.t); } /* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */ static boolean TransLeq(GLUvertex u, GLUvertex v) { return u.t < v.t || (u.t == v.t && u.s <= v.s); } static boolean EdgeGoesLeft(GLUhalfEdge e) { return VertLeq(e.Sym.Org, e.Org); } static boolean EdgeGoesRight(GLUhalfEdge e) { return VertLeq(e.Org, e.Sym.Org); } static double VertL1dist(GLUvertex u, GLUvertex v) { return Math.abs(u.s - v.s) + Math.abs(u.t - v.t); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/Mesh.java0000644000175000017500000006646510460155136025514 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class Mesh { private Mesh() { } /************************ Utility Routines ************************/ /* MakeEdge creates a new pair of half-edges which form their own loop. * No vertex or face structures are allocated, but these must be assigned * before the current edge operation is completed. */ static com.sun.opengl.impl.tessellator.GLUhalfEdge MakeEdge(com.sun.opengl.impl.tessellator.GLUhalfEdge eNext) { com.sun.opengl.impl.tessellator.GLUhalfEdge e; com.sun.opengl.impl.tessellator.GLUhalfEdge eSym; com.sun.opengl.impl.tessellator.GLUhalfEdge ePrev; // EdgePair * pair = (EdgePair *) // memAlloc(sizeof(EdgePair)); // if (pair == NULL) return NULL; // // e = &pair - > e; e = new com.sun.opengl.impl.tessellator.GLUhalfEdge(true); // eSym = &pair - > eSym; eSym = new com.sun.opengl.impl.tessellator.GLUhalfEdge(false); /* Make sure eNext points to the first edge of the edge pair */ if (!eNext.first) { eNext = eNext.Sym; } /* Insert in circular doubly-linked list before eNext. * Note that the prev pointer is stored in Sym->next. */ ePrev = eNext.Sym.next; eSym.next = ePrev; ePrev.Sym.next = e; e.next = eNext; eNext.Sym.next = eSym; e.Sym = eSym; e.Onext = e; e.Lnext = eSym; e.Org = null; e.Lface = null; e.winding = 0; e.activeRegion = null; eSym.Sym = e; eSym.Onext = eSym; eSym.Lnext = e; eSym.Org = null; eSym.Lface = null; eSym.winding = 0; eSym.activeRegion = null; return e; } /* Splice( a, b ) is best described by the Guibas/Stolfi paper or the * CS348a notes (see mesh.h). Basically it modifies the mesh so that * a->Onext and b->Onext are exchanged. This can have various effects * depending on whether a and b belong to different face or vertex rings. * For more explanation see __gl_meshSplice() below. */ static void Splice(com.sun.opengl.impl.tessellator.GLUhalfEdge a, com.sun.opengl.impl.tessellator.GLUhalfEdge b) { com.sun.opengl.impl.tessellator.GLUhalfEdge aOnext = a.Onext; com.sun.opengl.impl.tessellator.GLUhalfEdge bOnext = b.Onext; aOnext.Sym.Lnext = b; bOnext.Sym.Lnext = a; a.Onext = bOnext; b.Onext = aOnext; } /* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives * a place to insert the new vertex in the global vertex list. We insert * the new vertex *before* vNext so that algorithms which walk the vertex * list will not see the newly created vertices. */ static void MakeVertex(com.sun.opengl.impl.tessellator.GLUvertex newVertex, com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.tessellator.GLUvertex vNext) { com.sun.opengl.impl.tessellator.GLUhalfEdge e; com.sun.opengl.impl.tessellator.GLUvertex vPrev; com.sun.opengl.impl.tessellator.GLUvertex vNew = newVertex; assert (vNew != null); /* insert in circular doubly-linked list before vNext */ vPrev = vNext.prev; vNew.prev = vPrev; vPrev.next = vNew; vNew.next = vNext; vNext.prev = vNew; vNew.anEdge = eOrig; vNew.data = null; /* leave coords, s, t undefined */ /* fix other edges on this vertex loop */ e = eOrig; do { e.Org = vNew; e = e.Onext; } while (e != eOrig); } /* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left * face of all edges in the face loop to which eOrig belongs. "fNext" gives * a place to insert the new face in the global face list. We insert * the new face *before* fNext so that algorithms which walk the face * list will not see the newly created faces. */ static void MakeFace(com.sun.opengl.impl.tessellator.GLUface newFace, com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.tessellator.GLUface fNext) { com.sun.opengl.impl.tessellator.GLUhalfEdge e; com.sun.opengl.impl.tessellator.GLUface fPrev; com.sun.opengl.impl.tessellator.GLUface fNew = newFace; assert (fNew != null); /* insert in circular doubly-linked list before fNext */ fPrev = fNext.prev; fNew.prev = fPrev; fPrev.next = fNew; fNew.next = fNext; fNext.prev = fNew; fNew.anEdge = eOrig; fNew.data = null; fNew.trail = null; fNew.marked = false; /* The new face is marked "inside" if the old one was. This is a * convenience for the common case where a face has been split in two. */ fNew.inside = fNext.inside; /* fix other edges on this face loop */ e = eOrig; do { e.Lface = fNew; e = e.Lnext; } while (e != eOrig); } /* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym), * and removes from the global edge list. */ static void KillEdge(com.sun.opengl.impl.tessellator.GLUhalfEdge eDel) { com.sun.opengl.impl.tessellator.GLUhalfEdge ePrev, eNext; /* Half-edges are allocated in pairs, see EdgePair above */ if (!eDel.first) { eDel = eDel.Sym; } /* delete from circular doubly-linked list */ eNext = eDel.next; ePrev = eDel.Sym.next; eNext.Sym.next = ePrev; ePrev.Sym.next = eNext; } /* KillVertex( vDel ) destroys a vertex and removes it from the global * vertex list. It updates the vertex loop to point to a given new vertex. */ static void KillVertex(com.sun.opengl.impl.tessellator.GLUvertex vDel, com.sun.opengl.impl.tessellator.GLUvertex newOrg) { com.sun.opengl.impl.tessellator.GLUhalfEdge e, eStart = vDel.anEdge; com.sun.opengl.impl.tessellator.GLUvertex vPrev, vNext; /* change the origin of all affected edges */ e = eStart; do { e.Org = newOrg; e = e.Onext; } while (e != eStart); /* delete from circular doubly-linked list */ vPrev = vDel.prev; vNext = vDel.next; vNext.prev = vPrev; vPrev.next = vNext; } /* KillFace( fDel ) destroys a face and removes it from the global face * list. It updates the face loop to point to a given new face. */ static void KillFace(com.sun.opengl.impl.tessellator.GLUface fDel, com.sun.opengl.impl.tessellator.GLUface newLface) { com.sun.opengl.impl.tessellator.GLUhalfEdge e, eStart = fDel.anEdge; com.sun.opengl.impl.tessellator.GLUface fPrev, fNext; /* change the left face of all affected edges */ e = eStart; do { e.Lface = newLface; e = e.Lnext; } while (e != eStart); /* delete from circular doubly-linked list */ fPrev = fDel.prev; fNext = fDel.next; fNext.prev = fPrev; fPrev.next = fNext; } /****************** Basic Edge Operations **********************/ /* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face). * The loop consists of the two new half-edges. */ public static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshMakeEdge(com.sun.opengl.impl.tessellator.GLUmesh mesh) { com.sun.opengl.impl.tessellator.GLUvertex newVertex1 = new com.sun.opengl.impl.tessellator.GLUvertex(); com.sun.opengl.impl.tessellator.GLUvertex newVertex2 = new com.sun.opengl.impl.tessellator.GLUvertex(); com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface(); com.sun.opengl.impl.tessellator.GLUhalfEdge e; e = MakeEdge(mesh.eHead); if (e == null) return null; MakeVertex(newVertex1, e, mesh.vHead); MakeVertex(newVertex2, e.Sym, mesh.vHead); MakeFace(newFace, e, mesh.fHead); return e; } /* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the * mesh connectivity and topology. It changes the mesh so that * eOrg->Onext <- OLD( eDst->Onext ) * eDst->Onext <- OLD( eOrg->Onext ) * where OLD(...) means the value before the meshSplice operation. * * This can have two effects on the vertex structure: * - if eOrg->Org != eDst->Org, the two vertices are merged together * - if eOrg->Org == eDst->Org, the origin is split into two vertices * In both cases, eDst->Org is changed and eOrg->Org is untouched. * * Similarly (and independently) for the face structure, * - if eOrg->Lface == eDst->Lface, one loop is split into two * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected. * * Some special cases: * If eDst == eOrg, the operation has no effect. * If eDst == eOrg->Lnext, the new face will have a single edge. * If eDst == eOrg->Lprev, the old face will have a single edge. * If eDst == eOrg->Onext, the new vertex will have a single edge. * If eDst == eOrg->Oprev, the old vertex will have a single edge. */ public static boolean __gl_meshSplice(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.tessellator.GLUhalfEdge eDst) { boolean joiningLoops = false; boolean joiningVertices = false; if (eOrg == eDst) return true; if (eDst.Org != eOrg.Org) { /* We are merging two disjoint vertices -- destroy eDst->Org */ joiningVertices = true; KillVertex(eDst.Org, eOrg.Org); } if (eDst.Lface != eOrg.Lface) { /* We are connecting two disjoint loops -- destroy eDst.Lface */ joiningLoops = true; KillFace(eDst.Lface, eOrg.Lface); } /* Change the edge structure */ Splice(eDst, eOrg); if (!joiningVertices) { com.sun.opengl.impl.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.tessellator.GLUvertex(); /* We split one vertex into two -- the new vertex is eDst.Org. * Make sure the old vertex points to a valid half-edge. */ MakeVertex(newVertex, eDst, eOrg.Org); eOrg.Org.anEdge = eOrg; } if (!joiningLoops) { com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface(); /* We split one loop into two -- the new loop is eDst.Lface. * Make sure the old face points to a valid half-edge. */ MakeFace(newFace, eDst, eOrg.Lface); eOrg.Lface.anEdge = eOrg; } return true; } /* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases: * if (eDel.Lface != eDel.Rface), we join two loops into one; the loop * eDel.Lface is deleted. Otherwise, we are splitting one loop into two; * the newly created loop will contain eDel.Dst. If the deletion of eDel * would create isolated vertices, those are deleted as well. * * This function could be implemented as two calls to __gl_meshSplice * plus a few calls to memFree, but this would allocate and delete * unnecessary vertices and faces. */ static boolean __gl_meshDelete(com.sun.opengl.impl.tessellator.GLUhalfEdge eDel) { com.sun.opengl.impl.tessellator.GLUhalfEdge eDelSym = eDel.Sym; boolean joiningLoops = false; /* First step: disconnect the origin vertex eDel.Org. We make all * changes to get a consistent mesh in this "intermediate" state. */ if (eDel.Lface != eDel.Sym.Lface) { /* We are joining two loops into one -- remove the left face */ joiningLoops = true; KillFace(eDel.Lface, eDel.Sym.Lface); } if (eDel.Onext == eDel) { KillVertex(eDel.Org, null); } else { /* Make sure that eDel.Org and eDel.Sym.Lface point to valid half-edges */ eDel.Sym.Lface.anEdge = eDel.Sym.Lnext; eDel.Org.anEdge = eDel.Onext; Splice(eDel, eDel.Sym.Lnext); if (!joiningLoops) { com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface(); /* We are splitting one loop into two -- create a new loop for eDel. */ MakeFace(newFace, eDel, eDel.Lface); } } /* Claim: the mesh is now in a consistent state, except that eDel.Org * may have been deleted. Now we disconnect eDel.Dst. */ if (eDelSym.Onext == eDelSym) { KillVertex(eDelSym.Org, null); KillFace(eDelSym.Lface, null); } else { /* Make sure that eDel.Dst and eDel.Lface point to valid half-edges */ eDel.Lface.anEdge = eDelSym.Sym.Lnext; eDelSym.Org.anEdge = eDelSym.Onext; Splice(eDelSym, eDelSym.Sym.Lnext); } /* Any isolated vertices or faces have already been freed. */ KillEdge(eDel); return true; } /******************** Other Edge Operations **********************/ /* All these routines can be implemented with the basic edge * operations above. They are provided for convenience and efficiency. */ /* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that * eNew == eOrg.Lnext, and eNew.Dst is a newly created vertex. * eOrg and eNew will have the same left face. */ static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshAddEdgeVertex(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg) { com.sun.opengl.impl.tessellator.GLUhalfEdge eNewSym; com.sun.opengl.impl.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg); eNewSym = eNew.Sym; /* Connect the new edge appropriately */ Splice(eNew, eOrg.Lnext); /* Set the vertex and face information */ eNew.Org = eOrg.Sym.Org; { com.sun.opengl.impl.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.tessellator.GLUvertex(); MakeVertex(newVertex, eNewSym, eNew.Org); } eNew.Lface = eNewSym.Lface = eOrg.Lface; return eNew; } /* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew, * such that eNew == eOrg.Lnext. The new vertex is eOrg.Sym.Org == eNew.Org. * eOrg and eNew will have the same left face. */ public static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshSplitEdge(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg) { com.sun.opengl.impl.tessellator.GLUhalfEdge eNew; com.sun.opengl.impl.tessellator.GLUhalfEdge tempHalfEdge = __gl_meshAddEdgeVertex(eOrg); eNew = tempHalfEdge.Sym; /* Disconnect eOrg from eOrg.Sym.Org and connect it to eNew.Org */ Splice(eOrg.Sym, eOrg.Sym.Sym.Lnext); Splice(eOrg.Sym, eNew); /* Set the vertex and face information */ eOrg.Sym.Org = eNew.Org; eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */ eNew.Sym.Lface = eOrg.Sym.Lface; eNew.winding = eOrg.winding; /* copy old winding information */ eNew.Sym.winding = eOrg.Sym.winding; return eNew; } /* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg.Sym.Org * to eDst.Org, and returns the corresponding half-edge eNew. * If eOrg.Lface == eDst.Lface, this splits one loop into two, * and the newly created loop is eNew.Lface. Otherwise, two disjoint * loops are merged into one, and the loop eDst.Lface is destroyed. * * If (eOrg == eDst), the new face will have only two edges. * If (eOrg.Lnext == eDst), the old face is reduced to a single edge. * If (eOrg.Lnext.Lnext == eDst), the old face is reduced to two edges. */ static com.sun.opengl.impl.tessellator.GLUhalfEdge __gl_meshConnect(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.tessellator.GLUhalfEdge eDst) { com.sun.opengl.impl.tessellator.GLUhalfEdge eNewSym; boolean joiningLoops = false; com.sun.opengl.impl.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg); eNewSym = eNew.Sym; if (eDst.Lface != eOrg.Lface) { /* We are connecting two disjoint loops -- destroy eDst.Lface */ joiningLoops = true; KillFace(eDst.Lface, eOrg.Lface); } /* Connect the new edge appropriately */ Splice(eNew, eOrg.Lnext); Splice(eNewSym, eDst); /* Set the vertex and face information */ eNew.Org = eOrg.Sym.Org; eNewSym.Org = eDst.Org; eNew.Lface = eNewSym.Lface = eOrg.Lface; /* Make sure the old face points to a valid half-edge */ eOrg.Lface.anEdge = eNewSym; if (!joiningLoops) { com.sun.opengl.impl.tessellator.GLUface newFace = new com.sun.opengl.impl.tessellator.GLUface(); /* We split one loop into two -- the new loop is eNew.Lface */ MakeFace(newFace, eNew, eOrg.Lface); } return eNew; } /******************** Other Operations **********************/ /* __gl_meshZapFace( fZap ) destroys a face and removes it from the * global face list. All edges of fZap will have a null pointer as their * left face. Any edges which also have a null pointer as their right face * are deleted entirely (along with any isolated vertices this produces). * An entire mesh can be deleted by zapping its faces, one at a time, * in any order. Zapped faces cannot be used in further mesh operations! */ static void __gl_meshZapFace(com.sun.opengl.impl.tessellator.GLUface fZap) { com.sun.opengl.impl.tessellator.GLUhalfEdge eStart = fZap.anEdge; com.sun.opengl.impl.tessellator.GLUhalfEdge e, eNext, eSym; com.sun.opengl.impl.tessellator.GLUface fPrev, fNext; /* walk around face, deleting edges whose right face is also null */ eNext = eStart.Lnext; do { e = eNext; eNext = e.Lnext; e.Lface = null; if (e.Sym.Lface == null) { /* delete the edge -- see __gl_MeshDelete above */ if (e.Onext == e) { KillVertex(e.Org, null); } else { /* Make sure that e.Org points to a valid half-edge */ e.Org.anEdge = e.Onext; Splice(e, e.Sym.Lnext); } eSym = e.Sym; if (eSym.Onext == eSym) { KillVertex(eSym.Org, null); } else { /* Make sure that eSym.Org points to a valid half-edge */ eSym.Org.anEdge = eSym.Onext; Splice(eSym, eSym.Sym.Lnext); } KillEdge(e); } } while (e != eStart); /* delete from circular doubly-linked list */ fPrev = fZap.prev; fNext = fZap.next; fNext.prev = fPrev; fPrev.next = fNext; } /* __gl_meshNewMesh() creates a new mesh with no edges, no vertices, * and no loops (what we usually call a "face"). */ public static com.sun.opengl.impl.tessellator.GLUmesh __gl_meshNewMesh() { com.sun.opengl.impl.tessellator.GLUvertex v; com.sun.opengl.impl.tessellator.GLUface f; com.sun.opengl.impl.tessellator.GLUhalfEdge e; com.sun.opengl.impl.tessellator.GLUhalfEdge eSym; com.sun.opengl.impl.tessellator.GLUmesh mesh = new com.sun.opengl.impl.tessellator.GLUmesh(); v = mesh.vHead; f = mesh.fHead; e = mesh.eHead; eSym = mesh.eHeadSym; v.next = v.prev = v; v.anEdge = null; v.data = null; f.next = f.prev = f; f.anEdge = null; f.data = null; f.trail = null; f.marked = false; f.inside = false; e.next = e; e.Sym = eSym; e.Onext = null; e.Lnext = null; e.Org = null; e.Lface = null; e.winding = 0; e.activeRegion = null; eSym.next = eSym; eSym.Sym = e; eSym.Onext = null; eSym.Lnext = null; eSym.Org = null; eSym.Lface = null; eSym.winding = 0; eSym.activeRegion = null; return mesh; } /* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in * both meshes, and returns the new mesh (the old meshes are destroyed). */ static com.sun.opengl.impl.tessellator.GLUmesh __gl_meshUnion(com.sun.opengl.impl.tessellator.GLUmesh mesh1, com.sun.opengl.impl.tessellator.GLUmesh mesh2) { com.sun.opengl.impl.tessellator.GLUface f1 = mesh1.fHead; com.sun.opengl.impl.tessellator.GLUvertex v1 = mesh1.vHead; com.sun.opengl.impl.tessellator.GLUhalfEdge e1 = mesh1.eHead; com.sun.opengl.impl.tessellator.GLUface f2 = mesh2.fHead; com.sun.opengl.impl.tessellator.GLUvertex v2 = mesh2.vHead; com.sun.opengl.impl.tessellator.GLUhalfEdge e2 = mesh2.eHead; /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */ if (f2.next != f2) { f1.prev.next = f2.next; f2.next.prev = f1.prev; f2.prev.next = f1; f1.prev = f2.prev; } if (v2.next != v2) { v1.prev.next = v2.next; v2.next.prev = v1.prev; v2.prev.next = v1; v1.prev = v2.prev; } if (e2.next != e2) { e1.Sym.next.Sym.next = e2.next; e2.next.Sym.next = e1.Sym.next; e2.Sym.next.Sym.next = e1; e1.Sym.next = e2.Sym.next; } return mesh1; } /* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. */ static void __gl_meshDeleteMeshZap(com.sun.opengl.impl.tessellator.GLUmesh mesh) { com.sun.opengl.impl.tessellator.GLUface fHead = mesh.fHead; while (fHead.next != fHead) { __gl_meshZapFace(fHead.next); } assert (mesh.vHead.next == mesh.vHead); } /* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. */ public static void __gl_meshDeleteMesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) { com.sun.opengl.impl.tessellator.GLUface f, fNext; com.sun.opengl.impl.tessellator.GLUvertex v, vNext; com.sun.opengl.impl.tessellator.GLUhalfEdge e, eNext; for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) { fNext = f.next; } for (v = mesh.vHead.next; v != mesh.vHead; v = vNext) { vNext = v.next; } for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) { /* One call frees both e and e.Sym (see EdgePair above) */ eNext = e.next; } } /* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency. */ public static void __gl_meshCheckMesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) { com.sun.opengl.impl.tessellator.GLUface fHead = mesh.fHead; com.sun.opengl.impl.tessellator.GLUvertex vHead = mesh.vHead; com.sun.opengl.impl.tessellator.GLUhalfEdge eHead = mesh.eHead; com.sun.opengl.impl.tessellator.GLUface f, fPrev; com.sun.opengl.impl.tessellator.GLUvertex v, vPrev; com.sun.opengl.impl.tessellator.GLUhalfEdge e, ePrev; fPrev = fHead; for (fPrev = fHead; (f = fPrev.next) != fHead; fPrev = f) { assert (f.prev == fPrev); e = f.anEdge; do { assert (e.Sym != e); assert (e.Sym.Sym == e); assert (e.Lnext.Onext.Sym == e); assert (e.Onext.Sym.Lnext == e); assert (e.Lface == f); e = e.Lnext; } while (e != f.anEdge); } assert (f.prev == fPrev && f.anEdge == null && f.data == null); vPrev = vHead; for (vPrev = vHead; (v = vPrev.next) != vHead; vPrev = v) { assert (v.prev == vPrev); e = v.anEdge; do { assert (e.Sym != e); assert (e.Sym.Sym == e); assert (e.Lnext.Onext.Sym == e); assert (e.Onext.Sym.Lnext == e); assert (e.Org == v); e = e.Onext; } while (e != v.anEdge); } assert (v.prev == vPrev && v.anEdge == null && v.data == null); ePrev = eHead; for (ePrev = eHead; (e = ePrev.next) != eHead; ePrev = e) { assert (e.Sym.next == ePrev.Sym); assert (e.Sym != e); assert (e.Sym.Sym == e); assert (e.Org != null); assert (e.Sym.Org != null); assert (e.Lnext.Onext.Sym == e); assert (e.Onext.Sym.Lnext == e); } assert (e.Sym.next == ePrev.Sym && e.Sym == mesh.eHeadSym && e.Sym.Sym == e && e.Org == null && e.Sym.Org == null && e.Lface == null && e.Sym.Lface == null); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/Normal.java0000644000175000017500000002433610460155140026032 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; import javax.media.opengl.*; import javax.media.opengl.glu.*; class Normal { private Normal() { } static boolean SLANTED_SWEEP = false; static double S_UNIT_X; /* Pre-normalized */ static double S_UNIT_Y; private static final boolean TRUE_PROJECT = false; static { if (SLANTED_SWEEP) { /* The "feature merging" is not intended to be complete. There are * special cases where edges are nearly parallel to the sweep line * which are not implemented. The algorithm should still behave * robustly (ie. produce a reasonable tesselation) in the presence * of such edges, however it may miss features which could have been * merged. We could minimize this effect by choosing the sweep line * direction to be something unusual (ie. not parallel to one of the * coordinate axes). */ S_UNIT_X = 0.50941539564955385; /* Pre-normalized */ S_UNIT_Y = 0.86052074622010633; } else { S_UNIT_X = 1.0; S_UNIT_Y = 0.0; } } private static double Dot(double[] u, double[] v) { return (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]); } static void Normalize(double[] v) { double len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2]; assert (len > 0); len = Math.sqrt(len); v[0] /= len; v[1] /= len; v[2] /= len; } static int LongAxis(double[] v) { int i = 0; if (Math.abs(v[1]) > Math.abs(v[0])) { i = 1; } if (Math.abs(v[2]) > Math.abs(v[i])) { i = 2; } return i; } static void ComputeNormal(GLUtessellatorImpl tess, double[] norm) { com.sun.opengl.impl.tessellator.GLUvertex v, v1, v2; double c, tLen2, maxLen2; double[] maxVal, minVal, d1, d2, tNorm; com.sun.opengl.impl.tessellator.GLUvertex[] maxVert, minVert; com.sun.opengl.impl.tessellator.GLUvertex vHead = tess.mesh.vHead; int i; maxVal = new double[3]; minVal = new double[3]; minVert = new com.sun.opengl.impl.tessellator.GLUvertex[3]; maxVert = new com.sun.opengl.impl.tessellator.GLUvertex[3]; d1 = new double[3]; d2 = new double[3]; tNorm = new double[3]; maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU.GLU_TESS_MAX_COORD; minVal[0] = minVal[1] = minVal[2] = 2 * GLU.GLU_TESS_MAX_COORD; for (v = vHead.next; v != vHead; v = v.next) { for (i = 0; i < 3; ++i) { c = v.coords[i]; if (c < minVal[i]) { minVal[i] = c; minVert[i] = v; } if (c > maxVal[i]) { maxVal[i] = c; maxVert[i] = v; } } } /* Find two vertices separated by at least 1/sqrt(3) of the maximum * distance between any two vertices */ i = 0; if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) { i = 1; } if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) { i = 2; } if (minVal[i] >= maxVal[i]) { /* All vertices are the same -- normal doesn't matter */ norm[0] = 0; norm[1] = 0; norm[2] = 1; return; } /* Look for a third vertex which forms the triangle with maximum area * (Length of normal == twice the triangle area) */ maxLen2 = 0; v1 = minVert[i]; v2 = maxVert[i]; d1[0] = v1.coords[0] - v2.coords[0]; d1[1] = v1.coords[1] - v2.coords[1]; d1[2] = v1.coords[2] - v2.coords[2]; for (v = vHead.next; v != vHead; v = v.next) { d2[0] = v.coords[0] - v2.coords[0]; d2[1] = v.coords[1] - v2.coords[1]; d2[2] = v.coords[2] - v2.coords[2]; tNorm[0] = d1[1] * d2[2] - d1[2] * d2[1]; tNorm[1] = d1[2] * d2[0] - d1[0] * d2[2]; tNorm[2] = d1[0] * d2[1] - d1[1] * d2[0]; tLen2 = tNorm[0] * tNorm[0] + tNorm[1] * tNorm[1] + tNorm[2] * tNorm[2]; if (tLen2 > maxLen2) { maxLen2 = tLen2; norm[0] = tNorm[0]; norm[1] = tNorm[1]; norm[2] = tNorm[2]; } } if (maxLen2 <= 0) { /* All points lie on a single line -- any decent normal will do */ norm[0] = norm[1] = norm[2] = 0; norm[LongAxis(d1)] = 1; } } static void CheckOrientation(GLUtessellatorImpl tess) { double area; com.sun.opengl.impl.tessellator.GLUface f, fHead = tess.mesh.fHead; com.sun.opengl.impl.tessellator.GLUvertex v, vHead = tess.mesh.vHead; com.sun.opengl.impl.tessellator.GLUhalfEdge e; /* When we compute the normal automatically, we choose the orientation * so that the the sum of the signed areas of all contours is non-negative. */ area = 0; for (f = fHead.next; f != fHead; f = f.next) { e = f.anEdge; if (e.winding <= 0) continue; do { area += (e.Org.s - e.Sym.Org.s) * (e.Org.t + e.Sym.Org.t); e = e.Lnext; } while (e != f.anEdge); } if (area < 0) { /* Reverse the orientation by flipping all the t-coordinates */ for (v = vHead.next; v != vHead; v = v.next) { v.t = -v.t; } tess.tUnit[0] = -tess.tUnit[0]; tess.tUnit[1] = -tess.tUnit[1]; tess.tUnit[2] = -tess.tUnit[2]; } } /* Determine the polygon normal and project vertices onto the plane * of the polygon. */ public static void __gl_projectPolygon(GLUtessellatorImpl tess) { com.sun.opengl.impl.tessellator.GLUvertex v, vHead = tess.mesh.vHead; double w; double[] norm = new double[3]; double[] sUnit, tUnit; int i; boolean computedNormal = false; norm[0] = tess.normal[0]; norm[1] = tess.normal[1]; norm[2] = tess.normal[2]; if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) { ComputeNormal(tess, norm); computedNormal = true; } sUnit = tess.sUnit; tUnit = tess.tUnit; i = LongAxis(norm); if (TRUE_PROJECT) { /* Choose the initial sUnit vector to be approximately perpendicular * to the normal. */ Normalize(norm); sUnit[i] = 0; sUnit[(i + 1) % 3] = S_UNIT_X; sUnit[(i + 2) % 3] = S_UNIT_Y; /* Now make it exactly perpendicular */ w = Dot(sUnit, norm); sUnit[0] -= w * norm[0]; sUnit[1] -= w * norm[1]; sUnit[2] -= w * norm[2]; Normalize(sUnit); /* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */ tUnit[0] = norm[1] * sUnit[2] - norm[2] * sUnit[1]; tUnit[1] = norm[2] * sUnit[0] - norm[0] * sUnit[2]; tUnit[2] = norm[0] * sUnit[1] - norm[1] * sUnit[0]; Normalize(tUnit); } else { /* Project perpendicular to a coordinate axis -- better numerically */ sUnit[i] = 0; sUnit[(i + 1) % 3] = S_UNIT_X; sUnit[(i + 2) % 3] = S_UNIT_Y; tUnit[i] = 0; tUnit[(i + 1) % 3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y; tUnit[(i + 2) % 3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X; } /* Project the vertices onto the sweep plane */ for (v = vHead.next; v != vHead; v = v.next) { v.s = Dot(v.coords, sUnit); v.t = Dot(v.coords, tUnit); } if (computedNormal) { CheckOrientation(tess); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java0000644000175000017500000000740210460155140026537 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; abstract class PriorityQ { public static final int INIT_SIZE = 32; public static class PQnode { int handle; } public static class PQhandleElem { Object key; int node; } public static interface Leq { boolean leq(Object key1, Object key2); } // #ifdef FOR_TRITE_TEST_PROGRAM // private static boolean LEQ(PriorityQCommon.Leq leq, Object x,Object y) { // return pq.leq.leq(x,y); // } // #else /* Violates modularity, but a little faster */ // #include "geom.h" public static boolean LEQ(Leq leq, Object x, Object y) { return com.sun.opengl.impl.tessellator.Geom.VertLeq((com.sun.opengl.impl.tessellator.GLUvertex) x, (com.sun.opengl.impl.tessellator.GLUvertex) y); } static PriorityQ pqNewPriorityQ(Leq leq) { return new PriorityQSort(leq); } abstract void pqDeletePriorityQ(); abstract boolean pqInit(); abstract int pqInsert(Object keyNew); abstract Object pqExtractMin(); abstract void pqDelete(int hCurr); abstract Object pqMinimum(); abstract boolean pqIsEmpty(); // #endif } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java0000644000175000017500000002210210460155142027331 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class PriorityQHeap extends com.sun.opengl.impl.tessellator.PriorityQ { com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] nodes; com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] handles; int size, max; int freeList; boolean initialized; com.sun.opengl.impl.tessellator.PriorityQ.Leq leq; /* really __gl_pqHeapNewPriorityQ */ public PriorityQHeap(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq) { size = 0; max = com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE; nodes = new com.sun.opengl.impl.tessellator.PriorityQ.PQnode[com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE + 1]; for (int i = 0; i < nodes.length; i++) { nodes[i] = new PQnode(); } handles = new com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE + 1]; for (int i = 0; i < handles.length; i++) { handles[i] = new PQhandleElem(); } initialized = false; freeList = 0; this.leq = leq; nodes[1].handle = 1; /* so that Minimum() returns NULL */ handles[1].key = null; } /* really __gl_pqHeapDeletePriorityQ */ void pqDeletePriorityQ() { handles = null; nodes = null; } void FloatDown(int curr) { com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes; com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles; int hCurr, hChild; int child; hCurr = n[curr].handle; for (; ;) { child = curr << 1; if (child < size && LEQ(leq, h[n[child + 1].handle].key, h[n[child].handle].key)) { ++child; } assert (child <= max); hChild = n[child].handle; if (child > size || LEQ(leq, h[hCurr].key, h[hChild].key)) { n[curr].handle = hCurr; h[hCurr].node = curr; break; } n[curr].handle = hChild; h[hChild].node = curr; curr = child; } } void FloatUp(int curr) { com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes; com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles; int hCurr, hParent; int parent; hCurr = n[curr].handle; for (; ;) { parent = curr >> 1; hParent = n[parent].handle; if (parent == 0 || LEQ(leq, h[hParent].key, h[hCurr].key)) { n[curr].handle = hCurr; h[hCurr].node = curr; break; } n[curr].handle = hParent; h[hParent].node = curr; curr = parent; } } /* really __gl_pqHeapInit */ boolean pqInit() { int i; /* This method of building a heap is O(n), rather than O(n lg n). */ for (i = size; i >= 1; --i) { FloatDown(i); } initialized = true; return true; } /* really __gl_pqHeapInsert */ /* returns LONG_MAX iff out of memory */ int pqInsert(Object keyNew) { int curr; int free; curr = ++size; if ((curr * 2) > max) { com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] saveNodes = nodes; com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] saveHandles = handles; /* If the heap overflows, double its size. */ max <<= 1; // pq->nodes = (PQnode *)memRealloc( pq->nodes, (size_t) ((pq->max + 1) * sizeof( pq->nodes[0] ))); PriorityQ.PQnode[] pqNodes = new PriorityQ.PQnode[max + 1]; System.arraycopy( nodes, 0, pqNodes, 0, nodes.length ); for (int i = nodes.length; i < pqNodes.length; i++) { pqNodes[i] = new PQnode(); } nodes = pqNodes; if (nodes == null) { nodes = saveNodes; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } // pq->handles = (PQhandleElem *)memRealloc( pq->handles,(size_t)((pq->max + 1) * sizeof( pq->handles[0] ))); PriorityQ.PQhandleElem[] pqHandles = new PriorityQ.PQhandleElem[max + 1]; System.arraycopy( handles, 0, pqHandles, 0, handles.length ); for (int i = handles.length; i < pqHandles.length; i++) { pqHandles[i] = new PQhandleElem(); } handles = pqHandles; if (handles == null) { handles = saveHandles; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } } if (freeList == 0) { free = curr; } else { free = freeList; freeList = handles[free].node; } nodes[curr].handle = free; handles[free].node = curr; handles[free].key = keyNew; if (initialized) { FloatUp(curr); } assert (free != Integer.MAX_VALUE); return free; } /* really __gl_pqHeapExtractMin */ Object pqExtractMin() { com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes; com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles; int hMin = n[1].handle; Object min = h[hMin].key; if (size > 0) { n[1].handle = n[size].handle; h[n[1].handle].node = 1; h[hMin].key = null; h[hMin].node = freeList; freeList = hMin; if (--size > 0) { FloatDown(1); } } return min; } /* really __gl_pqHeapDelete */ void pqDelete(int hCurr) { com.sun.opengl.impl.tessellator.PriorityQ.PQnode[] n = nodes; com.sun.opengl.impl.tessellator.PriorityQ.PQhandleElem[] h = handles; int curr; assert (hCurr >= 1 && hCurr <= max && h[hCurr].key != null); curr = h[hCurr].node; n[curr].handle = n[size].handle; h[n[curr].handle].node = curr; if (curr <= --size) { if (curr <= 1 || LEQ(leq, h[n[curr >> 1].handle].key, h[n[curr].handle].key)) { FloatDown(curr); } else { FloatUp(curr); } } h[hCurr].key = null; h[hCurr].node = freeList; freeList = hCurr; } Object pqMinimum() { return handles[nodes[1].handle].key; } boolean pqIsEmpty() { return size == 0; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java0000644000175000017500000002253410460155142027414 0ustar twernertwerner/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class PriorityQSort extends com.sun.opengl.impl.tessellator.PriorityQ { com.sun.opengl.impl.tessellator.PriorityQHeap heap; Object[] keys; // JAVA: 'order' contains indices into the keys array. // This simulates the indirect pointers used in the original C code // (from Frank Suykens, Luciad.com). int[] order; int size, max; boolean initialized; com.sun.opengl.impl.tessellator.PriorityQ.Leq leq; public PriorityQSort(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq) { heap = new com.sun.opengl.impl.tessellator.PriorityQHeap(leq); keys = new Object[com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE]; size = 0; max = com.sun.opengl.impl.tessellator.PriorityQ.INIT_SIZE; initialized = false; this.leq = leq; } /* really __gl_pqSortDeletePriorityQ */ void pqDeletePriorityQ() { if (heap != null) heap.pqDeletePriorityQ(); order = null; keys = null; } private static boolean LT(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq, Object x, Object y) { return (!com.sun.opengl.impl.tessellator.PriorityQHeap.LEQ(leq, y, x)); } private static boolean GT(com.sun.opengl.impl.tessellator.PriorityQ.Leq leq, Object x, Object y) { return (!com.sun.opengl.impl.tessellator.PriorityQHeap.LEQ(leq, x, y)); } private static void Swap(int[] array, int a, int b) { if (true) { int tmp = array[a]; array[a] = array[b]; array[b] = tmp; } else { } } private static class Stack { int p, r; } /* really __gl_pqSortInit */ boolean pqInit() { int p, r, i, j; int piv; Stack[] stack = new Stack[50]; for (int k = 0; k < stack.length; k++) { stack[k] = new Stack(); } int top = 0; int seed = 2016473283; /* Create an array of indirect pointers to the keys, so that we * the handles we have returned are still valid. */ order = new int[size + 1]; /* the previous line is a patch to compensate for the fact that IBM */ /* machines return a null on a malloc of zero bytes (unlike SGI), */ /* so we have to put in this defense to guard against a memory */ /* fault four lines down. from fossum@austin.ibm.com. */ p = 0; r = size - 1; for (piv = 0, i = p; i <= r; ++piv, ++i) { // indirect pointers: keep an index into the keys array, not a direct pointer to its contents order[i] = piv; } /* Sort the indirect pointers in descending order, * using randomized Quicksort */ stack[top].p = p; stack[top].r = r; ++top; while (--top >= 0) { p = stack[top].p; r = stack[top].r; while (r > p + 10) { seed = Math.abs( seed * 1539415821 + 1 ); i = p + seed % (r - p + 1); piv = order[i]; order[i] = order[p]; order[p] = piv; i = p - 1; j = r + 1; do { do { ++i; } while (GT(leq, keys[order[i]], keys[piv])); do { --j; } while (LT(leq, keys[order[j]], keys[piv])); Swap(order, i, j); } while (i < j); Swap(order, i, j); /* Undo last swap */ if (i - p < r - j) { stack[top].p = j + 1; stack[top].r = r; ++top; r = i - 1; } else { stack[top].p = p; stack[top].r = i - 1; ++top; p = j + 1; } } /* Insertion sort small lists */ for (i = p + 1; i <= r; ++i) { piv = order[i]; for (j = i; j > p && LT(leq, keys[order[j - 1]], keys[piv]); --j) { order[j] = order[j - 1]; } order[j] = piv; } } max = size; initialized = true; heap.pqInit(); /* always succeeds */ /* #ifndef NDEBUG p = order; r = p + size - 1; for (i = p; i < r; ++i) { Assertion.doAssert(LEQ( * * (i + 1), **i )); } #endif*/ return true; } /* really __gl_pqSortInsert */ /* returns LONG_MAX iff out of memory */ int pqInsert(Object keyNew) { int curr; if (initialized) { return heap.pqInsert(keyNew); } curr = size; if (++size >= max) { Object[] saveKey = keys; /* If the heap overflows, double its size. */ max <<= 1; // pq->keys = (PQHeapKey *)memRealloc( pq->keys,(size_t)(pq->max * sizeof( pq->keys[0] ))); Object[] pqKeys = new Object[max]; System.arraycopy( keys, 0, pqKeys, 0, keys.length ); keys = pqKeys; if (keys == null) { keys = saveKey; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } } assert curr != Integer.MAX_VALUE; keys[curr] = keyNew; /* Negative handles index the sorted array. */ return -(curr + 1); } /* really __gl_pqSortExtractMin */ Object pqExtractMin() { Object sortMin, heapMin; if (size == 0) { return heap.pqExtractMin(); } sortMin = keys[order[size - 1]]; if (!heap.pqIsEmpty()) { heapMin = heap.pqMinimum(); if (LEQ(leq, heapMin, sortMin)) { return heap.pqExtractMin(); } } do { --size; } while (size > 0 && keys[order[size - 1]] == null); return sortMin; } /* really __gl_pqSortMinimum */ Object pqMinimum() { Object sortMin, heapMin; if (size == 0) { return heap.pqMinimum(); } sortMin = keys[order[size - 1]]; if (!heap.pqIsEmpty()) { heapMin = heap.pqMinimum(); if (com.sun.opengl.impl.tessellator.PriorityQHeap.LEQ(leq, heapMin, sortMin)) { return heapMin; } } return sortMin; } /* really __gl_pqSortIsEmpty */ boolean pqIsEmpty() { return (size == 0) && heap.pqIsEmpty(); } /* really __gl_pqSortDelete */ void pqDelete(int curr) { if (curr >= 0) { heap.pqDelete(curr); return; } curr = -(curr + 1); assert curr < max && keys[curr] != null; keys[curr] = null; while (size > 0 && keys[order[size - 1]] == null) { --size; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/Render.java0000644000175000017500000005211710460155142026021 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; import javax.media.opengl.*; import javax.media.opengl.glu.*; class Render { private static final boolean USE_OPTIMIZED_CODE_PATH = false; private Render() { } private static final RenderFan renderFan = new RenderFan(); private static final RenderStrip renderStrip = new RenderStrip(); private static final RenderTriangle renderTriangle = new RenderTriangle(); /* This structure remembers the information we need about a primitive * to be able to render it later, once we have determined which * primitive is able to use the most triangles. */ private static class FaceCount { public FaceCount() { } public FaceCount(long size, com.sun.opengl.impl.tessellator.GLUhalfEdge eStart, renderCallBack render) { this.size = size; this.eStart = eStart; this.render = render; } long size; /* number of triangles used */ com.sun.opengl.impl.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */ renderCallBack render; }; private static interface renderCallBack { void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size); } /************************ Strips and Fans decomposition ******************/ /* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle * fans, strips, and separate triangles. A substantial effort is made * to use as few rendering primitives as possible (ie. to make the fans * and strips as large as possible). * * The rendering output is provided as callbacks (see the api). */ public static void __gl_renderMesh(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUmesh mesh) { com.sun.opengl.impl.tessellator.GLUface f; /* Make a list of separate triangles so we can render them all at once */ tess.lonelyTriList = null; for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) { f.marked = false; } for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) { /* We examine all faces in an arbitrary order. Whenever we find * an unprocessed face F, we output a group of faces including F * whose size is maximum. */ if (f.inside && !f.marked) { RenderMaximumFaceGroup(tess, f); assert (f.marked); } } if (tess.lonelyTriList != null) { RenderLonelyTriangles(tess, tess.lonelyTriList); tess.lonelyTriList = null; } } static void RenderMaximumFaceGroup(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUface fOrig) { /* We want to find the largest triangle fan or strip of unmarked faces * which includes the given face fOrig. There are 3 possible fans * passing through fOrig (one centered at each vertex), and 3 possible * strips (one for each CCW permutation of the vertices). Our strategy * is to try all of these, and take the primitive which uses the most * triangles (a greedy approach). */ com.sun.opengl.impl.tessellator.GLUhalfEdge e = fOrig.anEdge; FaceCount max = new FaceCount(); FaceCount newFace = new FaceCount(); max.size = 1; max.eStart = e; max.render = renderTriangle; if (!tess.flagBoundary) { newFace = MaximumFan(e); if (newFace.size > max.size) { max = newFace; } newFace = MaximumFan(e.Lnext); if (newFace.size > max.size) { max = newFace; } newFace = MaximumFan(e.Onext.Sym); if (newFace.size > max.size) { max = newFace; } newFace = MaximumStrip(e); if (newFace.size > max.size) { max = newFace; } newFace = MaximumStrip(e.Lnext); if (newFace.size > max.size) { max = newFace; } newFace = MaximumStrip(e.Onext.Sym); if (newFace.size > max.size) { max = newFace; } } max.render.render(tess, max.eStart, max.size); } /* Macros which keep track of faces we have marked temporarily, and allow * us to backtrack when necessary. With triangle fans, this is not * really necessary, since the only awkward case is a loop of triangles * around a single origin vertex. However with strips the situation is * more complicated, and we need a general tracking method like the * one here. */ private static boolean Marked(com.sun.opengl.impl.tessellator.GLUface f) { return !f.inside || f.marked; } private static GLUface AddToTrail(com.sun.opengl.impl.tessellator.GLUface f, com.sun.opengl.impl.tessellator.GLUface t) { f.trail = t; f.marked = true; return f; } private static void FreeTrail(com.sun.opengl.impl.tessellator.GLUface t) { if (true) { while (t != null) { t.marked = false; t = t.trail; } } else { /* absorb trailing semicolon */ } } static FaceCount MaximumFan(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig) { /* eOrig.Lface is the face we want to render. We want to find the size * of a maximal fan around eOrig.Org. To do this we just walk around * the origin vertex as far as possible in both directions. */ FaceCount newFace = new FaceCount(0, null, renderFan); com.sun.opengl.impl.tessellator.GLUface trail = null; com.sun.opengl.impl.tessellator.GLUhalfEdge e; for (e = eOrig; !Marked(e.Lface); e = e.Onext) { trail = AddToTrail(e.Lface, trail); ++newFace.size; } for (e = eOrig; !Marked(e.Sym.Lface); e = e.Sym.Lnext) { trail = AddToTrail(e.Sym.Lface, trail); ++newFace.size; } newFace.eStart = e; /*LINTED*/ FreeTrail(trail); return newFace; } private static boolean IsEven(long n) { return (n & 0x1L) == 0; } static FaceCount MaximumStrip(com.sun.opengl.impl.tessellator.GLUhalfEdge eOrig) { /* Here we are looking for a maximal strip that contains the vertices * eOrig.Org, eOrig.Dst, eOrig.Lnext.Dst (in that order or the * reverse, such that all triangles are oriented CCW). * * Again we walk forward and backward as far as possible. However for * strips there is a twist: to get CCW orientations, there must be * an *even* number of triangles in the strip on one side of eOrig. * We walk the strip starting on a side with an even number of triangles; * if both side have an odd number, we are forced to shorten one side. */ FaceCount newFace = new FaceCount(0, null, renderStrip); long headSize = 0, tailSize = 0; com.sun.opengl.impl.tessellator.GLUface trail = null; com.sun.opengl.impl.tessellator.GLUhalfEdge e, eTail, eHead; for (e = eOrig; !Marked(e.Lface); ++tailSize, e = e.Onext) { trail = AddToTrail(e.Lface, trail); ++tailSize; e = e.Lnext.Sym; if (Marked(e.Lface)) break; trail = AddToTrail(e.Lface, trail); } eTail = e; for (e = eOrig; !Marked(e.Sym.Lface); ++headSize, e = e.Sym.Onext.Sym) { trail = AddToTrail(e.Sym.Lface, trail); ++headSize; e = e.Sym.Lnext; if (Marked(e.Sym.Lface)) break; trail = AddToTrail(e.Sym.Lface, trail); } eHead = e; newFace.size = tailSize + headSize; if (IsEven(tailSize)) { newFace.eStart = eTail.Sym; } else if (IsEven(headSize)) { newFace.eStart = eHead; } else { /* Both sides have odd length, we must shorten one of them. In fact, * we must start from eHead to guarantee inclusion of eOrig.Lface. */ --newFace.size; newFace.eStart = eHead.Onext; } /*LINTED*/ FreeTrail(trail); return newFace; } private static class RenderTriangle implements renderCallBack { public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size) { /* Just add the triangle to a triangle list, so we can render all * the separate triangles at once. */ assert (size == 1); tess.lonelyTriList = AddToTrail(e.Lface, tess.lonelyTriList); } } static void RenderLonelyTriangles(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUface f) { /* Now we render all the separate triangles which could not be * grouped into a triangle fan or strip. */ com.sun.opengl.impl.tessellator.GLUhalfEdge e; int newState; int edgeState = -1; /* force edge state output for first vertex */ tess.callBeginOrBeginData(GL.GL_TRIANGLES); for (; f != null; f = f.trail) { /* Loop once for each edge (there will always be 3 edges) */ e = f.anEdge; do { if (tess.flagBoundary) { /* Set the "edge state" to true just before we output the * first vertex of each edge on the polygon boundary. */ newState = (!e.Sym.Lface.inside) ? 1 : 0; if (edgeState != newState) { edgeState = newState; tess.callEdgeFlagOrEdgeFlagData( edgeState != 0); } } tess.callVertexOrVertexData( e.Org.data); e = e.Lnext; } while (e != f.anEdge); } tess.callEndOrEndData(); } private static class RenderFan implements renderCallBack { public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size) { /* Render as many CCW triangles as possible in a fan starting from * edge "e". The fan *should* contain exactly "size" triangles * (otherwise we've goofed up somewhere). */ tess.callBeginOrBeginData( GL.GL_TRIANGLE_FAN); tess.callVertexOrVertexData( e.Org.data); tess.callVertexOrVertexData( e.Sym.Org.data); while (!Marked(e.Lface)) { e.Lface.marked = true; --size; e = e.Onext; tess.callVertexOrVertexData( e.Sym.Org.data); } assert (size == 0); tess.callEndOrEndData(); } } private static class RenderStrip implements renderCallBack { public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUhalfEdge e, long size) { /* Render as many CCW triangles as possible in a strip starting from * edge "e". The strip *should* contain exactly "size" triangles * (otherwise we've goofed up somewhere). */ tess.callBeginOrBeginData( GL.GL_TRIANGLE_STRIP); tess.callVertexOrVertexData( e.Org.data); tess.callVertexOrVertexData( e.Sym.Org.data); while (!Marked(e.Lface)) { e.Lface.marked = true; --size; e = e.Lnext.Sym; tess.callVertexOrVertexData( e.Org.data); if (Marked(e.Lface)) break; e.Lface.marked = true; --size; e = e.Onext; tess.callVertexOrVertexData( e.Sym.Org.data); } assert (size == 0); tess.callEndOrEndData(); } } /************************ Boundary contour decomposition ******************/ /* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one * contour for each face marked "inside". The rendering output is * provided as callbacks (see the api). */ public static void __gl_renderBoundary(GLUtessellatorImpl tess, com.sun.opengl.impl.tessellator.GLUmesh mesh) { com.sun.opengl.impl.tessellator.GLUface f; com.sun.opengl.impl.tessellator.GLUhalfEdge e; for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) { if (f.inside) { tess.callBeginOrBeginData( GL.GL_LINE_LOOP); e = f.anEdge; do { tess.callVertexOrVertexData( e.Org.data); e = e.Lnext; } while (e != f.anEdge); tess.callEndOrEndData(); } } } /************************ Quick-and-dirty decomposition ******************/ private static final int SIGN_INCONSISTENT = 2; static int ComputeNormal(GLUtessellatorImpl tess, double[] norm, boolean check) /* * If check==false, we compute the polygon normal and place it in norm[]. * If check==true, we check that each triangle in the fan from v0 has a * consistent orientation with respect to norm[]. If triangles are * consistently oriented CCW, return 1; if CW, return -1; if all triangles * are degenerate return 0; otherwise (no consistent orientation) return * SIGN_INCONSISTENT. */ { com.sun.opengl.impl.tessellator.CachedVertex[] v = tess.cache; // CachedVertex vn = v0 + tess.cacheCount; int vn = tess.cacheCount; // CachedVertex vc; int vc; double dot, xc, yc, zc, xp, yp, zp; double[] n = new double[3]; int sign = 0; /* Find the polygon normal. It is important to get a reasonable * normal even when the polygon is self-intersecting (eg. a bowtie). * Otherwise, the computed normal could be very tiny, but perpendicular * to the true plane of the polygon due to numerical noise. Then all * the triangles would appear to be degenerate and we would incorrectly * decompose the polygon as a fan (or simply not render it at all). * * We use a sum-of-triangles normal algorithm rather than the more * efficient sum-of-trapezoids method (used in CheckOrientation() * in normal.c). This lets us explicitly reverse the signed area * of some triangles to get a reasonable normal in the self-intersecting * case. */ if (!check) { norm[0] = norm[1] = norm[2] = 0.0; } vc = 1; xc = v[vc].coords[0] - v[0].coords[0]; yc = v[vc].coords[1] - v[0].coords[1]; zc = v[vc].coords[2] - v[0].coords[2]; while (++vc < vn) { xp = xc; yp = yc; zp = zc; xc = v[vc].coords[0] - v[0].coords[0]; yc = v[vc].coords[1] - v[0].coords[1]; zc = v[vc].coords[2] - v[0].coords[2]; /* Compute (vp - v0) cross (vc - v0) */ n[0] = yp * zc - zp * yc; n[1] = zp * xc - xp * zc; n[2] = xp * yc - yp * xc; dot = n[0] * norm[0] + n[1] * norm[1] + n[2] * norm[2]; if (!check) { /* Reverse the contribution of back-facing triangles to get * a reasonable normal for self-intersecting polygons (see above) */ if (dot >= 0) { norm[0] += n[0]; norm[1] += n[1]; norm[2] += n[2]; } else { norm[0] -= n[0]; norm[1] -= n[1]; norm[2] -= n[2]; } } else if (dot != 0) { /* Check the new orientation for consistency with previous triangles */ if (dot > 0) { if (sign < 0) return SIGN_INCONSISTENT; sign = 1; } else { if (sign > 0) return SIGN_INCONSISTENT; sign = -1; } } } return sign; } /* __gl_renderCache( tess ) takes a single contour and tries to render it * as a triangle fan. This handles convex polygons, as well as some * non-convex polygons if we get lucky. * * Returns true if the polygon was successfully rendered. The rendering * output is provided as callbacks (see the api). */ public static boolean __gl_renderCache(GLUtessellatorImpl tess) { com.sun.opengl.impl.tessellator.CachedVertex[] v = tess.cache; // CachedVertex vn = v0 + tess.cacheCount; int vn = tess.cacheCount; // CachedVertex vc; int vc; double[] norm = new double[3]; int sign; if (tess.cacheCount < 3) { /* Degenerate contour -- no output */ return true; } norm[0] = tess.normal[0]; norm[1] = tess.normal[1]; norm[2] = tess.normal[2]; if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) { ComputeNormal( tess, norm, false); } sign = ComputeNormal( tess, norm, true); if (sign == SIGN_INCONSISTENT) { /* Fan triangles did not have a consistent orientation */ return false; } if (sign == 0) { /* All triangles were degenerate */ return true; } if ( !USE_OPTIMIZED_CODE_PATH ) { return false; } else { /* Make sure we do the right thing for each winding rule */ switch (tess.windingRule) { case GLU.GLU_TESS_WINDING_ODD: case GLU.GLU_TESS_WINDING_NONZERO: break; case GLU.GLU_TESS_WINDING_POSITIVE: if (sign < 0) return true; break; case GLU.GLU_TESS_WINDING_NEGATIVE: if (sign > 0) return true; break; case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO: return true; } tess.callBeginOrBeginData( tess.boundaryOnly ? GL.GL_LINE_LOOP : (tess.cacheCount > 3) ? GL.GL_TRIANGLE_FAN : GL.GL_TRIANGLES); tess.callVertexOrVertexData( v[0].data); if (sign > 0) { for (vc = 1; vc < vn; ++vc) { tess.callVertexOrVertexData( v[vc].data); } } else { for (vc = vn - 1; vc > 0; --vc) { tess.callVertexOrVertexData( v[vc].data); } } tess.callEndOrEndData(); return true; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/Sweep.java0000644000175000017500000015750110460155142025670 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; import javax.media.opengl.*; import javax.media.opengl.glu.*; class Sweep { private Sweep() { } // #ifdef FOR_TRITE_TEST_PROGRAM // extern void DebugEvent( GLUtessellator *tess ); // #else private static void DebugEvent(GLUtessellatorImpl tess) { } // #endif /* * Invariants for the Edge Dictionary. * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2) * at any valid location of the sweep event * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2 * share a common endpoint * - for each e, e.Dst has been processed, but not e.Org * - each edge e satisfies VertLeq(e.Dst,event) && VertLeq(event,e.Org) * where "event" is the current sweep line event. * - no edge e has zero length * * Invariants for the Mesh (the processed portion). * - the portion of the mesh left of the sweep line is a planar graph, * ie. there is *some* way to embed it in the plane * - no processed edge has zero length * - no two processed vertices have identical coordinates * - each "inside" region is monotone, ie. can be broken into two chains * of monotonically increasing vertices according to VertLeq(v1,v2) * - a non-invariant: these chains may intersect (very slightly) * * Invariants for the Sweep. * - if none of the edges incident to the event vertex have an activeRegion * (ie. none of these edges are in the edge dictionary), then the vertex * has only right-going edges. * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced * by ConnectRightVertex), then it is the only right-going edge from * its associated vertex. (This says that these edges exist only * when it is necessary.) */ /* When we merge two edges into one, we need to compute the combined * winding of the new edge. */ private static void AddWinding(GLUhalfEdge eDst, GLUhalfEdge eSrc) { eDst.winding += eSrc.winding; eDst.Sym.winding += eSrc.Sym.winding; } private static ActiveRegion RegionBelow(ActiveRegion r) { return ((ActiveRegion) Dict.dictKey(Dict.dictPred(r.nodeUp))); } private static ActiveRegion RegionAbove(ActiveRegion r) { return ((ActiveRegion) Dict.dictKey(Dict.dictSucc(r.nodeUp))); } static boolean EdgeLeq(GLUtessellatorImpl tess, ActiveRegion reg1, ActiveRegion reg2) /* * Both edges must be directed from right to left (this is the canonical * direction for the upper edge of each region). * * The strategy is to evaluate a "t" value for each edge at the * current sweep line position, given by tess.event. The calculations * are designed to be very stable, but of course they are not perfect. * * Special case: if both edge destinations are at the sweep event, * we sort the edges by slope (they would otherwise compare equally). */ { GLUvertex event = tess.event; GLUhalfEdge e1, e2; double t1, t2; e1 = reg1.eUp; e2 = reg2.eUp; if (e1.Sym.Org == event) { if (e2.Sym.Org == event) { /* Two edges right of the sweep line which meet at the sweep event. * Sort them by slope. */ if (Geom.VertLeq(e1.Org, e2.Org)) { return Geom.EdgeSign(e2.Sym.Org, e1.Org, e2.Org) <= 0; } return Geom.EdgeSign(e1.Sym.Org, e2.Org, e1.Org) >= 0; } return Geom.EdgeSign(e2.Sym.Org, event, e2.Org) <= 0; } if (e2.Sym.Org == event) { return Geom.EdgeSign(e1.Sym.Org, event, e1.Org) >= 0; } /* General case - compute signed distance *from* e1, e2 to event */ t1 = Geom.EdgeEval(e1.Sym.Org, event, e1.Org); t2 = Geom.EdgeEval(e2.Sym.Org, event, e2.Org); return (t1 >= t2); } static void DeleteRegion(GLUtessellatorImpl tess, ActiveRegion reg) { if (reg.fixUpperEdge) { /* It was created with zero winding number, so it better be * deleted with zero winding number (ie. it better not get merged * with a real edge). */ assert (reg.eUp.winding == 0); } reg.eUp.activeRegion = null; Dict.dictDelete(tess.dict, reg.nodeUp); /* __gl_dictListDelete */ } static boolean FixUpperEdge(ActiveRegion reg, GLUhalfEdge newEdge) /* * Replace an upper edge which needs fixing (see ConnectRightVertex). */ { assert (reg.fixUpperEdge); if (!Mesh.__gl_meshDelete(reg.eUp)) return false; reg.fixUpperEdge = false; reg.eUp = newEdge; newEdge.activeRegion = reg; return true; } static ActiveRegion TopLeftRegion(ActiveRegion reg) { GLUvertex org = reg.eUp.Org; GLUhalfEdge e; /* Find the region above the uppermost edge with the same origin */ do { reg = RegionAbove(reg); } while (reg.eUp.Org == org); /* If the edge above was a temporary edge introduced by ConnectRightVertex, * now is the time to fix it. */ if (reg.fixUpperEdge) { e = Mesh.__gl_meshConnect(RegionBelow(reg).eUp.Sym, reg.eUp.Lnext); if (e == null) return null; if (!FixUpperEdge(reg, e)) return null; reg = RegionAbove(reg); } return reg; } static ActiveRegion TopRightRegion(ActiveRegion reg) { GLUvertex dst = reg.eUp.Sym.Org; /* Find the region above the uppermost edge with the same destination */ do { reg = RegionAbove(reg); } while (reg.eUp.Sym.Org == dst); return reg; } static ActiveRegion AddRegionBelow(GLUtessellatorImpl tess, ActiveRegion regAbove, GLUhalfEdge eNewUp) /* * Add a new active region to the sweep line, *somewhere* below "regAbove" * (according to where the new edge belongs in the sweep-line dictionary). * The upper edge of the new region will be "eNewUp". * Winding number and "inside" flag are not updated. */ { ActiveRegion regNew = new ActiveRegion(); if (regNew == null) throw new RuntimeException(); regNew.eUp = eNewUp; /* __gl_dictListInsertBefore */ regNew.nodeUp = Dict.dictInsertBefore(tess.dict, regAbove.nodeUp, regNew); if (regNew.nodeUp == null) throw new RuntimeException(); regNew.fixUpperEdge = false; regNew.sentinel = false; regNew.dirty = false; eNewUp.activeRegion = regNew; return regNew; } static boolean IsWindingInside(GLUtessellatorImpl tess, int n) { switch (tess.windingRule) { case GLU.GLU_TESS_WINDING_ODD: return (n & 1) != 0; case GLU.GLU_TESS_WINDING_NONZERO: return (n != 0); case GLU.GLU_TESS_WINDING_POSITIVE: return (n > 0); case GLU.GLU_TESS_WINDING_NEGATIVE: return (n < 0); case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO: return (n >= 2) || (n <= -2); } /*LINTED*/ // assert (false); throw new InternalError(); /*NOTREACHED*/ } static void ComputeWinding(GLUtessellatorImpl tess, ActiveRegion reg) { reg.windingNumber = RegionAbove(reg).windingNumber + reg.eUp.winding; reg.inside = IsWindingInside(tess, reg.windingNumber); } static void FinishRegion(GLUtessellatorImpl tess, ActiveRegion reg) /* * Delete a region from the sweep line. This happens when the upper * and lower chains of a region meet (at a vertex on the sweep line). * The "inside" flag is copied to the appropriate mesh face (we could * not do this before -- since the structure of the mesh is always * changing, this face may not have even existed until now). */ { GLUhalfEdge e = reg.eUp; GLUface f = e.Lface; f.inside = reg.inside; f.anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */ DeleteRegion(tess, reg); } static GLUhalfEdge FinishLeftRegions(GLUtessellatorImpl tess, ActiveRegion regFirst, ActiveRegion regLast) /* * We are given a vertex with one or more left-going edges. All affected * edges should be in the edge dictionary. Starting at regFirst.eUp, * we walk down deleting all regions where both edges have the same * origin vOrg. At the same time we copy the "inside" flag from the * active region to the face, since at this point each face will belong * to at most one region (this was not necessarily true until this point * in the sweep). The walk stops at the region above regLast; if regLast * is null we walk as far as possible. At the same time we relink the * mesh if necessary, so that the ordering of edges around vOrg is the * same as in the dictionary. */ { ActiveRegion reg, regPrev; GLUhalfEdge e, ePrev; regPrev = regFirst; ePrev = regFirst.eUp; while (regPrev != regLast) { regPrev.fixUpperEdge = false; /* placement was OK */ reg = RegionBelow(regPrev); e = reg.eUp; if (e.Org != ePrev.Org) { if (!reg.fixUpperEdge) { /* Remove the last left-going edge. Even though there are no further * edges in the dictionary with this origin, there may be further * such edges in the mesh (if we are adding left edges to a vertex * that has already been processed). Thus it is important to call * FinishRegion rather than just DeleteRegion. */ FinishRegion(tess, regPrev); break; } /* If the edge below was a temporary edge introduced by * ConnectRightVertex, now is the time to fix it. */ e = Mesh.__gl_meshConnect(ePrev.Onext.Sym, e.Sym); if (e == null) throw new RuntimeException(); if (!FixUpperEdge(reg, e)) throw new RuntimeException(); } /* Relink edges so that ePrev.Onext == e */ if (ePrev.Onext != e) { if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException(); } FinishRegion(tess, regPrev); /* may change reg.eUp */ ePrev = reg.eUp; regPrev = reg; } return ePrev; } static void AddRightEdges(GLUtessellatorImpl tess, ActiveRegion regUp, GLUhalfEdge eFirst, GLUhalfEdge eLast, GLUhalfEdge eTopLeft, boolean cleanUp) /* * Purpose: insert right-going edges into the edge dictionary, and update * winding numbers and mesh connectivity appropriately. All right-going * edges share a common origin vOrg. Edges are inserted CCW starting at * eFirst; the last edge inserted is eLast.Sym.Lnext. If vOrg has any * left-going edges already processed, then eTopLeft must be the edge * such that an imaginary upward vertical segment from vOrg would be * contained between eTopLeft.Sym.Lnext and eTopLeft; otherwise eTopLeft * should be null. */ { ActiveRegion reg, regPrev; GLUhalfEdge e, ePrev; boolean firstTime = true; /* Insert the new right-going edges in the dictionary */ e = eFirst; do { assert (Geom.VertLeq(e.Org, e.Sym.Org)); AddRegionBelow(tess, regUp, e.Sym); e = e.Onext; } while (e != eLast); /* Walk *all* right-going edges from e.Org, in the dictionary order, * updating the winding numbers of each region, and re-linking the mesh * edges to match the dictionary ordering (if necessary). */ if (eTopLeft == null) { eTopLeft = RegionBelow(regUp).eUp.Sym.Onext; } regPrev = regUp; ePrev = eTopLeft; for (; ;) { reg = RegionBelow(regPrev); e = reg.eUp.Sym; if (e.Org != ePrev.Org) break; if (e.Onext != ePrev) { /* Unlink e from its current position, and relink below ePrev */ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(ePrev.Sym.Lnext, e)) throw new RuntimeException(); } /* Compute the winding number and "inside" flag for the new regions */ reg.windingNumber = regPrev.windingNumber - e.winding; reg.inside = IsWindingInside(tess, reg.windingNumber); /* Check for two outgoing edges with same slope -- process these * before any intersection tests (see example in __gl_computeInterior). */ regPrev.dirty = true; if (!firstTime && CheckForRightSplice(tess, regPrev)) { AddWinding(e, ePrev); DeleteRegion(tess, regPrev); if (!Mesh.__gl_meshDelete(ePrev)) throw new RuntimeException(); } firstTime = false; regPrev = reg; ePrev = e; } regPrev.dirty = true; assert (regPrev.windingNumber - e.winding == reg.windingNumber); if (cleanUp) { /* Check for intersections between newly adjacent edges. */ WalkDirtyRegions(tess, regPrev); } } static void CallCombine(GLUtessellatorImpl tess, GLUvertex isect, Object[] data, float[] weights, boolean needed) { double[] coords = new double[3]; /* Copy coord data in case the callback changes it. */ coords[0] = isect.coords[0]; coords[1] = isect.coords[1]; coords[2] = isect.coords[2]; Object[] outData = new Object[1]; tess.callCombineOrCombineData(coords, data, weights, outData); isect.data = outData[0]; if (isect.data == null) { if (!needed) { isect.data = data[0]; } else if (!tess.fatalError) { /* The only way fatal error is when two edges are found to intersect, * but the user has not provided the callback necessary to handle * generated intersection points. */ tess.callErrorOrErrorData(GLU.GLU_TESS_NEED_COMBINE_CALLBACK); tess.fatalError = true; } } } static void SpliceMergeVertices(GLUtessellatorImpl tess, GLUhalfEdge e1, GLUhalfEdge e2) /* * Two vertices with idential coordinates are combined into one. * e1.Org is kept, while e2.Org is discarded. */ { Object[] data = new Object[4]; float[] weights = new float[]{0.5f, 0.5f, 0.0f, 0.0f}; data[0] = e1.Org.data; data[1] = e2.Org.data; CallCombine(tess, e1.Org, data, weights, false); if (!Mesh.__gl_meshSplice(e1, e2)) throw new RuntimeException(); } static void VertexWeights(GLUvertex isect, GLUvertex org, GLUvertex dst, float[] weights) /* * Find some weights which describe how the intersection vertex is * a linear combination of "org" and "dest". Each of the two edges * which generated "isect" is allocated 50% of the weight; each edge * splits the weight between its org and dst according to the * relative distance to "isect". */ { double t1 = Geom.VertL1dist(org, isect); double t2 = Geom.VertL1dist(dst, isect); weights[0] = (float) (0.5 * t2 / (t1 + t2)); weights[1] = (float) (0.5 * t1 / (t1 + t2)); isect.coords[0] += weights[0] * org.coords[0] + weights[1] * dst.coords[0]; isect.coords[1] += weights[0] * org.coords[1] + weights[1] * dst.coords[1]; isect.coords[2] += weights[0] * org.coords[2] + weights[1] * dst.coords[2]; } static void GetIntersectData(GLUtessellatorImpl tess, GLUvertex isect, GLUvertex orgUp, GLUvertex dstUp, GLUvertex orgLo, GLUvertex dstLo) /* * We've computed a new intersection point, now we need a "data" pointer * from the user so that we can refer to this new vertex in the * rendering callbacks. */ { Object[] data = new Object[4]; float[] weights = new float[4]; float[] weights1 = new float[2]; float[] weights2 = new float[2]; data[0] = orgUp.data; data[1] = dstUp.data; data[2] = orgLo.data; data[3] = dstLo.data; isect.coords[0] = isect.coords[1] = isect.coords[2] = 0; VertexWeights(isect, orgUp, dstUp, weights1); VertexWeights(isect, orgLo, dstLo, weights2); System.arraycopy(weights1, 0, weights, 0, 2); System.arraycopy(weights2, 0, weights, 2, 2); CallCombine(tess, isect, data, weights, true); } static boolean CheckForRightSplice(GLUtessellatorImpl tess, ActiveRegion regUp) /* * Check the upper and lower edge of "regUp", to make sure that the * eUp.Org is above eLo, or eLo.Org is below eUp (depending on which * origin is leftmost). * * The main purpose is to splice right-going edges with the same * dest vertex and nearly identical slopes (ie. we can't distinguish * the slopes numerically). However the splicing can also help us * to recover from numerical errors. For example, suppose at one * point we checked eUp and eLo, and decided that eUp.Org is barely * above eLo. Then later, we split eLo into two edges (eg. from * a splice operation like this one). This can change the result of * our test so that now eUp.Org is incident to eLo, or barely below it. * We must correct this condition to maintain the dictionary invariants. * * One possibility is to check these edges for intersection again * (ie. CheckForIntersect). This is what we do if possible. However * CheckForIntersect requires that tess.event lies between eUp and eLo, * so that it has something to fall back on when the intersection * calculation gives us an unusable answer. So, for those cases where * we can't check for intersection, this routine fixes the problem * by just splicing the offending vertex into the other edge. * This is a guaranteed solution, no matter how degenerate things get. * Basically this is a combinatorial solution to a numerical problem. */ { ActiveRegion regLo = RegionBelow(regUp); GLUhalfEdge eUp = regUp.eUp; GLUhalfEdge eLo = regLo.eUp; if (Geom.VertLeq(eUp.Org, eLo.Org)) { if (Geom.EdgeSign(eLo.Sym.Org, eUp.Org, eLo.Org) > 0) return false; /* eUp.Org appears to be below eLo */ if (!Geom.VertEq(eUp.Org, eLo.Org)) { /* Splice eUp.Org into eLo */ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eUp, eLo.Sym.Lnext)) throw new RuntimeException(); regUp.dirty = regLo.dirty = true; } else if (eUp.Org != eLo.Org) { /* merge the two vertices, discarding eUp.Org */ tess.pq.pqDelete(eUp.Org.pqHandle); /* __gl_pqSortDelete */ SpliceMergeVertices(tess, eLo.Sym.Lnext, eUp); } } else { if (Geom.EdgeSign(eUp.Sym.Org, eLo.Org, eUp.Org) < 0) return false; /* eLo.Org appears to be above eUp, so splice eLo.Org into eUp */ RegionAbove(regUp).dirty = regUp.dirty = true; if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException(); } return true; } static boolean CheckForLeftSplice(GLUtessellatorImpl tess, ActiveRegion regUp) /* * Check the upper and lower edge of "regUp", to make sure that the * eUp.Sym.Org is above eLo, or eLo.Sym.Org is below eUp (depending on which * destination is rightmost). * * Theoretically, this should always be true. However, splitting an edge * into two pieces can change the results of previous tests. For example, * suppose at one point we checked eUp and eLo, and decided that eUp.Sym.Org * is barely above eLo. Then later, we split eLo into two edges (eg. from * a splice operation like this one). This can change the result of * the test so that now eUp.Sym.Org is incident to eLo, or barely below it. * We must correct this condition to maintain the dictionary invariants * (otherwise new edges might get inserted in the wrong place in the * dictionary, and bad stuff will happen). * * We fix the problem by just splicing the offending vertex into the * other edge. */ { ActiveRegion regLo = RegionBelow(regUp); GLUhalfEdge eUp = regUp.eUp; GLUhalfEdge eLo = regLo.eUp; GLUhalfEdge e; assert (!Geom.VertEq(eUp.Sym.Org, eLo.Sym.Org)); if (Geom.VertLeq(eUp.Sym.Org, eLo.Sym.Org)) { if (Geom.EdgeSign(eUp.Sym.Org, eLo.Sym.Org, eUp.Org) < 0) return false; /* eLo.Sym.Org is above eUp, so splice eLo.Sym.Org into eUp */ RegionAbove(regUp).dirty = regUp.dirty = true; e = Mesh.__gl_meshSplitEdge(eUp); if (e == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eLo.Sym, e)) throw new RuntimeException(); e.Lface.inside = regUp.inside; } else { if (Geom.EdgeSign(eLo.Sym.Org, eUp.Sym.Org, eLo.Org) > 0) return false; /* eUp.Sym.Org is below eLo, so splice eUp.Sym.Org into eLo */ regUp.dirty = regLo.dirty = true; e = Mesh.__gl_meshSplitEdge(eLo); if (e == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym)) throw new RuntimeException(); e.Sym.Lface.inside = regUp.inside; } return true; } static boolean CheckForIntersect(GLUtessellatorImpl tess, ActiveRegion regUp) /* * Check the upper and lower edges of the given region to see if * they intersect. If so, create the intersection and add it * to the data structures. * * Returns true if adding the new intersection resulted in a recursive * call to AddRightEdges(); in this case all "dirty" regions have been * checked for intersections, and possibly regUp has been deleted. */ { ActiveRegion regLo = RegionBelow(regUp); GLUhalfEdge eUp = regUp.eUp; GLUhalfEdge eLo = regLo.eUp; GLUvertex orgUp = eUp.Org; GLUvertex orgLo = eLo.Org; GLUvertex dstUp = eUp.Sym.Org; GLUvertex dstLo = eLo.Sym.Org; double tMinUp, tMaxLo; GLUvertex isect = new GLUvertex(); GLUvertex orgMin; GLUhalfEdge e; assert (!Geom.VertEq(dstLo, dstUp)); assert (Geom.EdgeSign(dstUp, tess.event, orgUp) <= 0); assert (Geom.EdgeSign(dstLo, tess.event, orgLo) >= 0); assert (orgUp != tess.event && orgLo != tess.event); assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge); if (orgUp == orgLo) return false; /* right endpoints are the same */ tMinUp = Math.min(orgUp.t, dstUp.t); tMaxLo = Math.max(orgLo.t, dstLo.t); if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */ if (Geom.VertLeq(orgUp, orgLo)) { if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false; } else { if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0) return false; } /* At this point the edges intersect, at least marginally */ DebugEvent(tess); Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect); /* The following properties are guaranteed: */ assert (Math.min(orgUp.t, dstUp.t) <= isect.t); assert (isect.t <= Math.max(orgLo.t, dstLo.t)); assert (Math.min(dstLo.s, dstUp.s) <= isect.s); assert (isect.s <= Math.max(orgLo.s, orgUp.s)); if (Geom.VertLeq(isect, tess.event)) { /* The intersection point lies slightly to the left of the sweep line, * so move it until it''s slightly to the right of the sweep line. * (If we had perfect numerical precision, this would never happen * in the first place). The easiest and safest thing to do is * replace the intersection by tess.event. */ isect.s = tess.event.s; isect.t = tess.event.t; } /* Similarly, if the computed intersection lies to the right of the * rightmost origin (which should rarely happen), it can cause * unbelievable inefficiency on sufficiently degenerate inputs. * (If you have the test program, try running test54.d with the * "X zoom" option turned on). */ orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo; if (Geom.VertLeq(orgMin, isect)) { isect.s = orgMin.s; isect.t = orgMin.t; } if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) { /* Easy case -- intersection at one of the right endpoints */ CheckForRightSplice(tess, regUp); return false; } if ((!Geom.VertEq(dstUp, tess.event) && Geom.EdgeSign(dstUp, tess.event, isect) >= 0) || (!Geom.VertEq(dstLo, tess.event) && Geom.EdgeSign(dstLo, tess.event, isect) <= 0)) { /* Very unusual -- the new upper or lower edge would pass on the * wrong side of the sweep event, or through it. This can happen * due to very small numerical errors in the intersection calculation. */ if (dstLo == tess.event) { /* Splice dstLo into eUp, and process the new region(s) */ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eLo.Sym, eUp)) throw new RuntimeException(); regUp = TopLeftRegion(regUp); if (regUp == null) throw new RuntimeException(); eUp = RegionBelow(regUp).eUp; FinishLeftRegions(tess, RegionBelow(regUp), regLo); AddRightEdges(tess, regUp, eUp.Sym.Lnext, eUp, eUp, true); return true; } if (dstUp == tess.event) { /* Splice dstUp into eLo, and process the new region(s) */ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym.Lnext)) throw new RuntimeException(); regLo = regUp; regUp = TopRightRegion(regUp); e = RegionBelow(regUp).eUp.Sym.Onext; regLo.eUp = eLo.Sym.Lnext; eLo = FinishLeftRegions(tess, regLo, null); AddRightEdges(tess, regUp, eLo.Onext, eUp.Sym.Onext, e, true); return true; } /* Special case: called from ConnectRightVertex. If either * edge passes on the wrong side of tess.event, split it * (and wait for ConnectRightVertex to splice it appropriately). */ if (Geom.EdgeSign(dstUp, tess.event, isect) >= 0) { RegionAbove(regUp).dirty = regUp.dirty = true; if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException(); eUp.Org.s = tess.event.s; eUp.Org.t = tess.event.t; } if (Geom.EdgeSign(dstLo, tess.event, isect) <= 0) { regUp.dirty = regLo.dirty = true; if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException(); eLo.Org.s = tess.event.s; eLo.Org.t = tess.event.t; } /* leave the rest for ConnectRightVertex */ return false; } /* General case -- split both edges, splice into new vertex. * When we do the splice operation, the order of the arguments is * arbitrary as far as correctness goes. However, when the operation * creates a new face, the work done is proportional to the size of * the new face. We expect the faces in the processed part of * the mesh (ie. eUp.Lface) to be smaller than the faces in the * unprocessed original contours (which will be eLo.Sym.Lnext.Lface). */ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException(); if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException(); eUp.Org.s = isect.s; eUp.Org.t = isect.t; eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */ if (eUp.Org.pqHandle == Long.MAX_VALUE) { tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ tess.pq = null; throw new RuntimeException(); } GetIntersectData(tess, eUp.Org, orgUp, dstUp, orgLo, dstLo); RegionAbove(regUp).dirty = regUp.dirty = regLo.dirty = true; return false; } static void WalkDirtyRegions(GLUtessellatorImpl tess, ActiveRegion regUp) /* * When the upper or lower edge of any region changes, the region is * marked "dirty". This routine walks through all the dirty regions * and makes sure that the dictionary invariants are satisfied * (see the comments at the beginning of this file). Of course * new dirty regions can be created as we make changes to restore * the invariants. */ { ActiveRegion regLo = RegionBelow(regUp); GLUhalfEdge eUp, eLo; for (; ;) { /* Find the lowest dirty region (we walk from the bottom up). */ while (regLo.dirty) { regUp = regLo; regLo = RegionBelow(regLo); } if (!regUp.dirty) { regLo = regUp; regUp = RegionAbove(regUp); if (regUp == null || !regUp.dirty) { /* We've walked all the dirty regions */ return; } } regUp.dirty = false; eUp = regUp.eUp; eLo = regLo.eUp; if (eUp.Sym.Org != eLo.Sym.Org) { /* Check that the edge ordering is obeyed at the Dst vertices. */ if (CheckForLeftSplice(tess, regUp)) { /* If the upper or lower edge was marked fixUpperEdge, then * we no longer need it (since these edges are needed only for * vertices which otherwise have no right-going edges). */ if (regLo.fixUpperEdge) { DeleteRegion(tess, regLo); if (!Mesh.__gl_meshDelete(eLo)) throw new RuntimeException(); regLo = RegionBelow(regUp); eLo = regLo.eUp; } else if (regUp.fixUpperEdge) { DeleteRegion(tess, regUp); if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException(); regUp = RegionAbove(regLo); eUp = regUp.eUp; } } } if (eUp.Org != eLo.Org) { if (eUp.Sym.Org != eLo.Sym.Org && !regUp.fixUpperEdge && !regLo.fixUpperEdge && (eUp.Sym.Org == tess.event || eLo.Sym.Org == tess.event)) { /* When all else fails in CheckForIntersect(), it uses tess.event * as the intersection location. To make this possible, it requires * that tess.event lie between the upper and lower edges, and also * that neither of these is marked fixUpperEdge (since in the worst * case it might splice one of these edges into tess.event, and * violate the invariant that fixable edges are the only right-going * edge from their associated vertex). */ if (CheckForIntersect(tess, regUp)) { /* WalkDirtyRegions() was called recursively; we're done */ return; } } else { /* Even though we can't use CheckForIntersect(), the Org vertices * may violate the dictionary edge ordering. Check and correct this. */ CheckForRightSplice(tess, regUp); } } if (eUp.Org == eLo.Org && eUp.Sym.Org == eLo.Sym.Org) { /* A degenerate loop consisting of only two edges -- delete it. */ AddWinding(eLo, eUp); DeleteRegion(tess, regUp); if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException(); regUp = RegionAbove(regLo); } } } static void ConnectRightVertex(GLUtessellatorImpl tess, ActiveRegion regUp, GLUhalfEdge eBottomLeft) /* * Purpose: connect a "right" vertex vEvent (one where all edges go left) * to the unprocessed portion of the mesh. Since there are no right-going * edges, two regions (one above vEvent and one below) are being merged * into one. "regUp" is the upper of these two regions. * * There are two reasons for doing this (adding a right-going edge): * - if the two regions being merged are "inside", we must add an edge * to keep them separated (the combined region would not be monotone). * - in any case, we must leave some record of vEvent in the dictionary, * so that we can merge vEvent with features that we have not seen yet. * For example, maybe there is a vertical edge which passes just to * the right of vEvent; we would like to splice vEvent into this edge. * * However, we don't want to connect vEvent to just any vertex. We don''t * want the new edge to cross any other edges; otherwise we will create * intersection vertices even when the input data had no self-intersections. * (This is a bad thing; if the user's input data has no intersections, * we don't want to generate any false intersections ourselves.) * * Our eventual goal is to connect vEvent to the leftmost unprocessed * vertex of the combined region (the union of regUp and regLo). * But because of unseen vertices with all right-going edges, and also * new vertices which may be created by edge intersections, we don''t * know where that leftmost unprocessed vertex is. In the meantime, we * connect vEvent to the closest vertex of either chain, and mark the region * as "fixUpperEdge". This flag says to delete and reconnect this edge * to the next processed vertex on the boundary of the combined region. * Quite possibly the vertex we connected to will turn out to be the * closest one, in which case we won''t need to make any changes. */ { GLUhalfEdge eNew; GLUhalfEdge eTopLeft = eBottomLeft.Onext; ActiveRegion regLo = RegionBelow(regUp); GLUhalfEdge eUp = regUp.eUp; GLUhalfEdge eLo = regLo.eUp; boolean degenerate = false; if (eUp.Sym.Org != eLo.Sym.Org) { CheckForIntersect(tess, regUp); } /* Possible new degeneracies: upper or lower edge of regUp may pass * through vEvent, or may coincide with new intersection vertex */ if (Geom.VertEq(eUp.Org, tess.event)) { if (!Mesh.__gl_meshSplice(eTopLeft.Sym.Lnext, eUp)) throw new RuntimeException(); regUp = TopLeftRegion(regUp); if (regUp == null) throw new RuntimeException(); eTopLeft = RegionBelow(regUp).eUp; FinishLeftRegions(tess, RegionBelow(regUp), regLo); degenerate = true; } if (Geom.VertEq(eLo.Org, tess.event)) { if (!Mesh.__gl_meshSplice(eBottomLeft, eLo.Sym.Lnext)) throw new RuntimeException(); eBottomLeft = FinishLeftRegions(tess, regLo, null); degenerate = true; } if (degenerate) { AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true); return; } /* Non-degenerate situation -- need to add a temporary, fixable edge. * Connect to the closer of eLo.Org, eUp.Org. */ if (Geom.VertLeq(eLo.Org, eUp.Org)) { eNew = eLo.Sym.Lnext; } else { eNew = eUp; } eNew = Mesh.__gl_meshConnect(eBottomLeft.Onext.Sym, eNew); if (eNew == null) throw new RuntimeException(); /* Prevent cleanup, otherwise eNew might disappear before we've even * had a chance to mark it as a temporary edge. */ AddRightEdges(tess, regUp, eNew, eNew.Onext, eNew.Onext, false); eNew.Sym.activeRegion.fixUpperEdge = true; WalkDirtyRegions(tess, regUp); } /* Because vertices at exactly the same location are merged together * before we process the sweep event, some degenerate cases can't occur. * However if someone eventually makes the modifications required to * merge features which are close together, the cases below marked * TOLERANCE_NONZERO will be useful. They were debugged before the * code to merge identical vertices in the main loop was added. */ private static final boolean TOLERANCE_NONZERO = false; static void ConnectLeftDegenerate(GLUtessellatorImpl tess, ActiveRegion regUp, GLUvertex vEvent) /* * The event vertex lies exacty on an already-processed edge or vertex. * Adding the new vertex involves splicing it into the already-processed * part of the mesh. */ { GLUhalfEdge e, eTopLeft, eTopRight, eLast; ActiveRegion reg; e = regUp.eUp; if (Geom.VertEq(e.Org, vEvent)) { /* e.Org is an unprocessed vertex - just combine them, and wait * for e.Org to be pulled from the queue */ assert (TOLERANCE_NONZERO); SpliceMergeVertices(tess, e, vEvent.anEdge); return; } if (!Geom.VertEq(e.Sym.Org, vEvent)) { /* General case -- splice vEvent into edge e which passes through it */ if (Mesh.__gl_meshSplitEdge(e.Sym) == null) throw new RuntimeException(); if (regUp.fixUpperEdge) { /* This edge was fixable -- delete unused portion of original edge */ if (!Mesh.__gl_meshDelete(e.Onext)) throw new RuntimeException(); regUp.fixUpperEdge = false; } if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException(); SweepEvent(tess, vEvent); /* recurse */ return; } /* vEvent coincides with e.Sym.Org, which has already been processed. * Splice in the additional right-going edges. */ assert (TOLERANCE_NONZERO); regUp = TopRightRegion(regUp); reg = RegionBelow(regUp); eTopRight = reg.eUp.Sym; eTopLeft = eLast = eTopRight.Onext; if (reg.fixUpperEdge) { /* Here e.Sym.Org has only a single fixable edge going right. * We can delete it since now we have some real right-going edges. */ assert (eTopLeft != eTopRight); /* there are some left edges too */ DeleteRegion(tess, reg); if (!Mesh.__gl_meshDelete(eTopRight)) throw new RuntimeException(); eTopRight = eTopLeft.Sym.Lnext; } if (!Mesh.__gl_meshSplice(vEvent.anEdge, eTopRight)) throw new RuntimeException(); if (!Geom.EdgeGoesLeft(eTopLeft)) { /* e.Sym.Org had no left-going edges -- indicate this to AddRightEdges() */ eTopLeft = null; } AddRightEdges(tess, regUp, eTopRight.Onext, eLast, eTopLeft, true); } static void ConnectLeftVertex(GLUtessellatorImpl tess, GLUvertex vEvent) /* * Purpose: connect a "left" vertex (one where both edges go right) * to the processed portion of the mesh. Let R be the active region * containing vEvent, and let U and L be the upper and lower edge * chains of R. There are two possibilities: * * - the normal case: split R into two regions, by connecting vEvent to * the rightmost vertex of U or L lying to the left of the sweep line * * - the degenerate case: if vEvent is close enough to U or L, we * merge vEvent into that edge chain. The subcases are: * - merging with the rightmost vertex of U or L * - merging with the active edge of U or L * - merging with an already-processed portion of U or L */ { ActiveRegion regUp, regLo, reg; GLUhalfEdge eUp, eLo, eNew; ActiveRegion tmp = new ActiveRegion(); /* assert ( vEvent.anEdge.Onext.Onext == vEvent.anEdge ); */ /* Get a pointer to the active region containing vEvent */ tmp.eUp = vEvent.anEdge.Sym; /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */ regUp = (ActiveRegion) Dict.dictKey(Dict.dictSearch(tess.dict, tmp)); regLo = RegionBelow(regUp); eUp = regUp.eUp; eLo = regLo.eUp; /* Try merging with U or L first */ if (Geom.EdgeSign(eUp.Sym.Org, vEvent, eUp.Org) == 0) { ConnectLeftDegenerate(tess, regUp, vEvent); return; } /* Connect vEvent to rightmost processed vertex of either chain. * e.Sym.Org is the vertex that we will connect to vEvent. */ reg = Geom.VertLeq(eLo.Sym.Org, eUp.Sym.Org) ? regUp : regLo; if (regUp.inside || reg.fixUpperEdge) { if (reg == regUp) { eNew = Mesh.__gl_meshConnect(vEvent.anEdge.Sym, eUp.Lnext); if (eNew == null) throw new RuntimeException(); } else { GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(eLo.Sym.Onext.Sym, vEvent.anEdge); if (tempHalfEdge == null) throw new RuntimeException(); eNew = tempHalfEdge.Sym; } if (reg.fixUpperEdge) { if (!FixUpperEdge(reg, eNew)) throw new RuntimeException(); } else { ComputeWinding(tess, AddRegionBelow(tess, regUp, eNew)); } SweepEvent(tess, vEvent); } else { /* The new vertex is in a region which does not belong to the polygon. * We don''t need to connect this vertex to the rest of the mesh. */ AddRightEdges(tess, regUp, vEvent.anEdge, vEvent.anEdge, null, true); } } static void SweepEvent(GLUtessellatorImpl tess, GLUvertex vEvent) /* * Does everything necessary when the sweep line crosses a vertex. * Updates the mesh and the edge dictionary. */ { ActiveRegion regUp, reg; GLUhalfEdge e, eTopLeft, eBottomLeft; tess.event = vEvent; /* for access in EdgeLeq() */ DebugEvent(tess); /* Check if this vertex is the right endpoint of an edge that is * already in the dictionary. In this case we don't need to waste * time searching for the location to insert new edges. */ e = vEvent.anEdge; while (e.activeRegion == null) { e = e.Onext; if (e == vEvent.anEdge) { /* All edges go right -- not incident to any processed edges */ ConnectLeftVertex(tess, vEvent); return; } } /* Processing consists of two phases: first we "finish" all the * active regions where both the upper and lower edges terminate * at vEvent (ie. vEvent is closing off these regions). * We mark these faces "inside" or "outside" the polygon according * to their winding number, and delete the edges from the dictionary. * This takes care of all the left-going edges from vEvent. */ regUp = TopLeftRegion(e.activeRegion); if (regUp == null) throw new RuntimeException(); reg = RegionBelow(regUp); eTopLeft = reg.eUp; eBottomLeft = FinishLeftRegions(tess, reg, null); /* Next we process all the right-going edges from vEvent. This * involves adding the edges to the dictionary, and creating the * associated "active regions" which record information about the * regions between adjacent dictionary edges. */ if (eBottomLeft.Onext == eTopLeft) { /* No right-going edges -- add a temporary "fixable" edge */ ConnectRightVertex(tess, regUp, eBottomLeft); } else { AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true); } } /* Make the sentinel coordinates big enough that they will never be * merged with real input features. (Even with the largest possible * input contour and the maximum tolerance of 1.0, no merging will be * done with coordinates larger than 3 * GLU_TESS_MAX_COORD). */ private static final double SENTINEL_COORD = (4.0 * GLU.GLU_TESS_MAX_COORD); static void AddSentinel(GLUtessellatorImpl tess, double t) /* * We add two sentinel edges above and below all other edges, * to avoid special cases at the top and bottom. */ { GLUhalfEdge e; ActiveRegion reg = new ActiveRegion(); if (reg == null) throw new RuntimeException(); e = Mesh.__gl_meshMakeEdge(tess.mesh); if (e == null) throw new RuntimeException(); e.Org.s = SENTINEL_COORD; e.Org.t = t; e.Sym.Org.s = -SENTINEL_COORD; e.Sym.Org.t = t; tess.event = e.Sym.Org; /* initialize it */ reg.eUp = e; reg.windingNumber = 0; reg.inside = false; reg.fixUpperEdge = false; reg.sentinel = true; reg.dirty = false; reg.nodeUp = Dict.dictInsert(tess.dict, reg); /* __gl_dictListInsertBefore */ if (reg.nodeUp == null) throw new RuntimeException(); } static void InitEdgeDict(final GLUtessellatorImpl tess) /* * We maintain an ordering of edge intersections with the sweep line. * This order is maintained in a dynamic dictionary. */ { /* __gl_dictListNewDict */ tess.dict = Dict.dictNewDict(tess, new Dict.DictLeq() { public boolean leq(Object frame, Object key1, Object key2) { return EdgeLeq(tess, (ActiveRegion) key1, (ActiveRegion) key2); } }); if (tess.dict == null) throw new RuntimeException(); AddSentinel(tess, -SENTINEL_COORD); AddSentinel(tess, SENTINEL_COORD); } static void DoneEdgeDict(GLUtessellatorImpl tess) { ActiveRegion reg; int fixedEdges = 0; /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ while ((reg = (ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))) != null) { /* * At the end of all processing, the dictionary should contain * only the two sentinel edges, plus at most one "fixable" edge * created by ConnectRightVertex(). */ if (!reg.sentinel) { assert (reg.fixUpperEdge); assert (++fixedEdges == 1); } assert (reg.windingNumber == 0); DeleteRegion(tess, reg); /* __gl_meshDelete( reg.eUp );*/ } Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */ } static void RemoveDegenerateEdges(GLUtessellatorImpl tess) /* * Remove zero-length edges, and contours with fewer than 3 vertices. */ { GLUhalfEdge e, eNext, eLnext; GLUhalfEdge eHead = tess.mesh.eHead; /*LINTED*/ for (e = eHead.next; e != eHead; e = eNext) { eNext = e.next; eLnext = e.Lnext; if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) { /* Zero-length edge, contour has at least 3 edges */ SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */ e = eLnext; eLnext = e.Lnext; } if (eLnext.Lnext == e) { /* Degenerate contour (one or two edges) */ if (eLnext != e) { if (eLnext == eNext || eLnext == eNext.Sym) { eNext = eNext.next; } if (!Mesh.__gl_meshDelete(eLnext)) throw new RuntimeException(); } if (e == eNext || e == eNext.Sym) { eNext = eNext.next; } if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); } } } static boolean InitPriorityQ(GLUtessellatorImpl tess) /* * Insert all vertices into the priority queue which determines the * order in which vertices cross the sweep line. */ { PriorityQ pq; GLUvertex v, vHead; /* __gl_pqSortNewPriorityQ */ pq = tess.pq = PriorityQ.pqNewPriorityQ(new PriorityQ.Leq() { public boolean leq(Object key1, Object key2) { return Geom.VertLeq(((GLUvertex) key1), (GLUvertex) key2); } }); if (pq == null) return false; vHead = tess.mesh.vHead; for (v = vHead.next; v != vHead; v = v.next) { v.pqHandle = pq.pqInsert(v); /* __gl_pqSortInsert */ if (v.pqHandle == Long.MAX_VALUE) break; } if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ tess.pq = null; return false; } return true; } static void DonePriorityQ(GLUtessellatorImpl tess) { tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ } static boolean RemoveDegenerateFaces(GLUmesh mesh) /* * Delete any degenerate faces with only two edges. WalkDirtyRegions() * will catch almost all of these, but it won't catch degenerate faces * produced by splice operations on already-processed edges. * The two places this can happen are in FinishLeftRegions(), when * we splice in a "temporary" edge produced by ConnectRightVertex(), * and in CheckForLeftSplice(), where we splice already-processed * edges to ensure that our dictionary invariants are not violated * by numerical errors. * * In both these cases it is *very* dangerous to delete the offending * edge at the time, since one of the routines further up the stack * will sometimes be keeping a pointer to that edge. */ { GLUface f, fNext; GLUhalfEdge e; /*LINTED*/ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) { fNext = f.next; e = f.anEdge; assert (e.Lnext != e); if (e.Lnext.Lnext == e) { /* A face with only two edges */ AddWinding(e.Onext, e); if (!Mesh.__gl_meshDelete(e)) return false; } } return true; } public static boolean __gl_computeInterior(GLUtessellatorImpl tess) /* * __gl_computeInterior( tess ) computes the planar arrangement specified * by the given contours, and further subdivides this arrangement * into regions. Each region is marked "inside" if it belongs * to the polygon, according to the rule given by tess.windingRule. * Each interior region is guaranteed be monotone. */ { GLUvertex v, vNext; tess.fatalError = false; /* Each vertex defines an event for our sweep line. Start by inserting * all the vertices in a priority queue. Events are processed in * lexicographic order, ie. * * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) */ RemoveDegenerateEdges(tess); if (!InitPriorityQ(tess)) return false; /* if error */ InitEdgeDict(tess); /* __gl_pqSortExtractMin */ while ((v = (GLUvertex) tess.pq.pqExtractMin()) != null) { for (; ;) { vNext = (GLUvertex) tess.pq.pqMinimum(); /* __gl_pqSortMinimum */ if (vNext == null || !Geom.VertEq(vNext, v)) break; /* Merge together all vertices at exactly the same location. * This is more efficient than processing them one at a time, * simplifies the code (see ConnectLeftDegenerate), and is also * important for correct handling of certain degenerate cases. * For example, suppose there are two identical edges A and B * that belong to different contours (so without this code they would * be processed by separate sweep events). Suppose another edge C * crosses A and B from above. When A is processed, we split it * at its intersection point with C. However this also splits C, * so when we insert B we may compute a slightly different * intersection point. This might leave two edges with a small * gap between them. This kind of error is especially obvious * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY). */ vNext = (GLUvertex) tess.pq.pqExtractMin(); /* __gl_pqSortExtractMin*/ SpliceMergeVertices(tess, v.anEdge, vNext.anEdge); } SweepEvent(tess, v); } /* Set tess.event for debugging purposes */ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ tess.event = ((ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))).eUp.Org; DebugEvent(tess); DoneEdgeDict(tess); DonePriorityQ(tess); if (!RemoveDegenerateFaces(tess.mesh)) return false; Mesh.__gl_meshCheckMesh(tess.mesh); return true; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/TessMono.java0000644000175000017500000002143210460155142026345 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class TessMono { /* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region * (what else would it do??) The region must consist of a single * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this * case means that any vertical line intersects the interior of the * region in a single interval. * * Tessellation consists of adding interior edges (actually pairs of * half-edges), to split the region into non-overlapping triangles. * * The basic idea is explained in Preparata and Shamos (which I don''t * have handy right now), although their implementation is more * complicated than this one. The are two edge chains, an upper chain * and a lower chain. We process all vertices from both chains in order, * from right to left. * * The algorithm ensures that the following invariant holds after each * vertex is processed: the untessellated region consists of two * chains, where one chain (say the upper) is a single edge, and * the other chain is concave. The left vertex of the single edge * is always to the left of all vertices in the concave chain. * * Each step consists of adding the rightmost unprocessed vertex to one * of the two chains, and forming a fan of triangles from the rightmost * of two chain endpoints. Determining whether we can add each triangle * to the fan is a simple orientation test. By making the fan as large * as possible, we restore the invariant (check it yourself). */ static boolean __gl_meshTessellateMonoRegion(GLUface face) { GLUhalfEdge up, lo; /* All edges are oriented CCW around the boundary of the region. * First, find the half-edge whose origin vertex is rightmost. * Since the sweep goes from left to right, face->anEdge should * be close to the edge we want. */ up = face.anEdge; assert (up.Lnext != up && up.Lnext.Lnext != up); for (; Geom.VertLeq(up.Sym.Org, up.Org); up = up.Onext.Sym) ; for (; Geom.VertLeq(up.Org, up.Sym.Org); up = up.Lnext) ; lo = up.Onext.Sym; while (up.Lnext != lo) { if (Geom.VertLeq(up.Sym.Org, lo.Org)) { /* up.Sym.Org is on the left. It is safe to form triangles from lo.Org. * The EdgeGoesLeft test guarantees progress even when some triangles * are CW, given that the upper and lower chains are truly monotone. */ while (lo.Lnext != up && (Geom.EdgeGoesLeft(lo.Lnext) || Geom.EdgeSign(lo.Org, lo.Sym.Org, lo.Lnext.Sym.Org) <= 0)) { GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo); if (tempHalfEdge == null) return false; lo = tempHalfEdge.Sym; } lo = lo.Onext.Sym; } else { /* lo.Org is on the left. We can make CCW triangles from up.Sym.Org. */ while (lo.Lnext != up && (Geom.EdgeGoesRight(up.Onext.Sym) || Geom.EdgeSign(up.Sym.Org, up.Org, up.Onext.Sym.Org) >= 0)) { GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(up, up.Onext.Sym); if (tempHalfEdge == null) return false; up = tempHalfEdge.Sym; } up = up.Lnext; } } /* Now lo.Org == up.Sym.Org == the leftmost vertex. The remaining region * can be tessellated in a fan from this leftmost vertex. */ assert (lo.Lnext != up); while (lo.Lnext.Lnext != up) { GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo); if (tempHalfEdge == null) return false; lo = tempHalfEdge.Sym; } return true; } /* __gl_meshTessellateInterior( mesh ) tessellates each region of * the mesh which is marked "inside" the polygon. Each such region * must be monotone. */ public static boolean __gl_meshTessellateInterior(GLUmesh mesh) { GLUface f, next; /*LINTED*/ for (f = mesh.fHead.next; f != mesh.fHead; f = next) { /* Make sure we don''t try to tessellate the new triangles. */ next = f.next; if (f.inside) { if (!__gl_meshTessellateMonoRegion(f)) return false; } } return true; } /* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces * which are not marked "inside" the polygon. Since further mesh operations * on NULL faces are not allowed, the main purpose is to clean up the * mesh so that exterior loops are not represented in the data structure. */ public static void __gl_meshDiscardExterior(GLUmesh mesh) { GLUface f, next; /*LINTED*/ for (f = mesh.fHead.next; f != mesh.fHead; f = next) { /* Since f will be destroyed, save its next pointer. */ next = f.next; if (!f.inside) { Mesh.__gl_meshZapFace(f); } } } private static final int MARKED_FOR_DELETION = 0x7fffffff; /* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the * winding numbers on all edges so that regions marked "inside" the * polygon have a winding number of "value", and regions outside * have a winding number of 0. * * If keepOnlyBoundary is TRUE, it also deletes all edges which do not * separate an interior region from an exterior one. */ public static boolean __gl_meshSetWindingNumber(GLUmesh mesh, int value, boolean keepOnlyBoundary) { GLUhalfEdge e, eNext; for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) { eNext = e.next; if (e.Sym.Lface.inside != e.Lface.inside) { /* This is a boundary edge (one side is interior, one is exterior). */ e.winding = (e.Lface.inside) ? value : -value; } else { /* Both regions are interior, or both are exterior. */ if (!keepOnlyBoundary) { e.winding = 0; } else { if (!Mesh.__gl_meshDelete(e)) return false; } } } return true; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/tessellator/TessState.java0000644000175000017500000000545310460155142026522 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package com.sun.opengl.impl.tessellator; class TessState { public static final int T_DORMANT = 0; public static final int T_IN_POLYGON = 1; public static final int T_IN_CONTOUR = 2; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/0000755000175000017500000000000011015124746023065 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsDummyGLDrawable.java0000644000175000017500000000670210373225614030272 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsDummyGLDrawable extends WindowsGLDrawable { private long hwnd; public WindowsDummyGLDrawable() { super(new GLCapabilities(), null); // All entries to CreateDummyWindow must synchronize on one object // to avoid accidentally registering the dummy window class twice synchronized (WindowsDummyGLDrawable.class) { hwnd = WGL.CreateDummyWindow(0, 0, 1, 1); } hdc = WGL.GetDC(hwnd); // Choose a (hopefully hardware-accelerated) OpenGL pixel format for this device context GLCapabilities caps = new GLCapabilities(); caps.setDepthBits(16); PIXELFORMATDESCRIPTOR pfd = glCapabilities2PFD(caps, true); int pixelFormat = WGL.ChoosePixelFormat(hdc, pfd); if ((pixelFormat == 0) || (!WGL.SetPixelFormat(hdc, pixelFormat, pfd))) { destroy(); } } public void setSize(int width, int height) { } public int getWidth() { return 1; } public int getHeight() { return 1; } public GLContext createContext(GLContext shareWith) { if (hdc == 0) { // Construction failed return null; } return new WindowsGLContext(this, shareWith, true); } public void destroy() { if (hdc != 0) { WGL.ReleaseDC(hwnd, hdc); hdc = 0; } if (hwnd != 0) { WGL.ShowWindow(hwnd, WGL.SW_HIDE); WGL.DestroyWindow(hwnd); hwnd = 0; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLContext.java0000644000175000017500000000704610436333172030665 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsExternalGLContext extends WindowsGLContext { private boolean firstMakeCurrent = true; private boolean created = true; private GLContext lastContext; public WindowsExternalGLContext() { super(null, null, true); hglrc = WGL.wglGetCurrentContext(); if (hglrc == 0) { throw new GLException("Error: attempted to make an external GLContext without a drawable/context current"); } if (DEBUG) { System.err.println(getThreadName() + ": !!! Created external OpenGL context " + toHexString(hglrc) + " for " + this); } GLContextShareSet.contextCreated(this); resetGLFunctionAvailability(); } public int makeCurrent() throws GLException { // Save last context if necessary to allow external GLContexts to // talk to other GLContexts created by this library GLContext cur = getCurrent(); if (cur != null && cur != this) { lastContext = cur; setCurrent(null); } return super.makeCurrent(); } public void release() throws GLException { super.release(); setCurrent(lastContext); lastContext = null; } protected int makeCurrentImpl() throws GLException { if (firstMakeCurrent) { firstMakeCurrent = false; return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { } protected void destroyImpl() throws GLException { created = false; GLContextShareSet.contextDestroyed(this); } public boolean isCreated() { return created; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsExternalGLDrawable.java0000644000175000017500000000534010373135514030755 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsExternalGLDrawable extends WindowsGLDrawable { public WindowsExternalGLDrawable() { super(new GLCapabilities(), null); hdc = WGL.wglGetCurrentDC(); if (hdc == 0) { throw new GLException("Error: attempted to make an external GLDrawable without a drawable/context current"); } } public GLContext createContext(GLContext shareWith) { return new WindowsGLContext(this, shareWith); } public void setSize(int newWidth, int newHeight) { throw new GLException("Should not call this"); } public int getWidth() { throw new GLException("Should not call this"); } public int getHeight() { throw new GLException("Should not call this"); } public void destroy() { } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java0000644000175000017500000002521110550135106027146 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsGLContext extends GLContextImpl { protected WindowsGLDrawable drawable; protected long hglrc; private boolean wglGetExtensionsStringEXTInitialized; private boolean wglGetExtensionsStringEXTAvailable; private static final Map/**/ functionNameMap; private static final Map/**/ extensionNameMap; private WGLExt wglExt; // Table that holds the addresses of the native C-language entry points for // WGL extension functions. private WGLExtProcAddressTable wglExtProcAddressTable; static { functionNameMap = new HashMap(); functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV"); functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV"); extensionNameMap = new HashMap(); extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer"); extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format"); } public WindowsGLContext(WindowsGLDrawable drawable, GLContext shareWith) { this(drawable, shareWith, false); } public WindowsGLContext(WindowsGLDrawable drawable, GLContext shareWith, boolean dontShareWithJava2D) { super(shareWith, dontShareWithJava2D); this.drawable = drawable; } public Object getPlatformGLExtensions() { return getWGLExt(); } public WGLExt getWGLExt() { if (wglExt == null) { wglExt = new WGLExtImpl(this); } return wglExt; } public GLDrawable getGLDrawable() { return drawable; } protected String mapToRealGLFunctionName(String glFunctionName) { String lookup = (String) functionNameMap.get(glFunctionName); if (lookup != null) { return lookup; } return glFunctionName; } protected String mapToRealGLExtensionName(String glExtensionName) { String lookup = (String) extensionNameMap.get(glExtensionName); if (lookup != null) { return lookup; } return glExtensionName; } /** * Creates and initializes an appropriate OpenGL context. Should only be * called by {@link #makeCurrentImpl()}. */ protected void create() { if (drawable.getHDC() == 0) { throw new GLException("Internal error: attempted to create OpenGL context without an associated drawable"); } hglrc = WGL.wglCreateContext(drawable.getHDC()); if (hglrc == 0) { throw new GLException("Unable to create OpenGL context for device context " + toHexString(drawable.getHDC())); } if (DEBUG) { System.err.println(getThreadName() + ": !!! Created OpenGL context " + toHexString(hglrc) + " for " + this + ", device context " + toHexString(drawable.getHDC()) + ", not yet sharing"); } // Windows can set up sharing of display lists after creation time WindowsGLContext other = (WindowsGLContext) GLContextShareSet.getShareContext(this); long hglrc2 = 0; if (other != null) { hglrc2 = other.getHGLRC(); if (hglrc2 == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } if (!WGL.wglShareLists(hglrc2, hglrc)) { throw new GLException("wglShareLists(" + toHexString(hglrc2) + ", " + toHexString(hglrc) + ") failed: error code " + WGL.GetLastError()); } } GLContextShareSet.contextCreated(this); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created OpenGL context " + toHexString(hglrc) + " for " + this + ", device context " + toHexString(drawable.getHDC()) + ", sharing with " + toHexString(hglrc2)); } } protected int makeCurrentImpl() throws GLException { boolean created = false; if (hglrc == 0) { create(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); } created = true; } boolean skipMakeCurrent = false; if (NO_FREE) { if (WGL.wglGetCurrentContext() == hglrc) { if (DEBUG && VERBOSE) { System.err.println(getThreadName() + ": skipping wglMakeCurrent because context already current"); } skipMakeCurrent = true; } } if (!skipMakeCurrent) { if (!WGL.wglMakeCurrent(drawable.getHDC(), hglrc)) { throw new GLException("Error making context current: " + WGL.GetLastError()); } else { if (DEBUG && VERBOSE) { System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getHDC()) + ", hglrc " + toHexString(hglrc) + ") succeeded"); } } } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { if (!NO_FREE) { if (!WGL.wglMakeCurrent(0, 0)) { throw new GLException("Error freeing OpenGL context: " + WGL.GetLastError()); } } } protected void destroyImpl() throws GLException { if (hglrc != 0) { if (!WGL.wglDeleteContext(hglrc)) { throw new GLException("Unable to delete OpenGL context"); } if (DEBUG) { System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(hglrc)); } hglrc = 0; GLContextShareSet.contextDestroyed(this); } } public boolean isCreated() { return (hglrc != 0); } public void copy(GLContext source, int mask) throws GLException { long dst = getHGLRC(); long src = ((WindowsGLContext) source).getHGLRC(); if (src == 0) { throw new GLException("Source OpenGL context has not been created"); } if (dst == 0) { throw new GLException("Destination OpenGL context has not been created"); } if (!WGL.wglCopyContext(src, dst, mask)) { throw new GLException("wglCopyContext failed"); } } protected void resetGLFunctionAvailability() { super.resetGLFunctionAvailability(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Initializing WGL extension address table for " + this); } resetProcAddressTable(getWGLExtProcAddressTable()); } public WGLExtProcAddressTable getWGLExtProcAddressTable() { if (wglExtProcAddressTable == null) { // FIXME: cache ProcAddressTables by capability bits so we can // share them among contexts with the same capabilities wglExtProcAddressTable = new WGLExtProcAddressTable(); } return wglExtProcAddressTable; } public String getPlatformExtensionsString() { if (!wglGetExtensionsStringEXTInitialized) { wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0); wglGetExtensionsStringEXTInitialized = true; } if (wglGetExtensionsStringEXTAvailable) { return getWGLExt().wglGetExtensionsStringEXT(); } else { return ""; } } protected boolean isFunctionAvailable(String glFunctionName) { boolean available = super.isFunctionAvailable(glFunctionName); // Sanity check for implementations that use proc addresses for run-time // linking: if the function IS available, then make sure there's a proc // address for it if it's an extension or not part of the OpenGL 1.1 core // (post GL 1.1 functions are run-time linked on windows). assert(!available || (getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 || FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName))) ); return available; } public void setSwapInterval(int interval) { // FIXME: make the context current first? Currently assumes that // will not be necessary. Make the caller do this? WGLExt wglExt = getWGLExt(); if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) { wglExt.wglSwapIntervalEXT(interval); } } public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3); } public int getOffscreenContextPixelDataType() { throw new GLException("Should not call this"); } public int getOffscreenContextReadBuffer() { throw new GLException("Should not call this"); } public boolean offscreenImageNeedsVerticalFlip() { throw new GLException("Should not call this"); } public void bindPbufferToTexture() { throw new GLException("Should not call this"); } public void releasePbufferFromTexture() { throw new GLException("Should not call this"); } //---------------------------------------------------------------------- // Internals only below this point // public long getHGLRC() { return hglrc; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawable.java0000644000175000017500000006465110605712236027264 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public abstract class WindowsGLDrawable extends GLDrawableImpl { protected static final boolean DEBUG = Debug.debug("WindowsGLDrawable"); protected long hdc; protected GLCapabilities capabilities; protected GLCapabilitiesChooser chooser; protected boolean pixelFormatChosen; protected static final int MAX_PFORMATS = 256; protected static final int MAX_ATTRIBS = 256; public WindowsGLDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { this.capabilities = (GLCapabilities) capabilities.clone(); this.chooser = chooser; } public void setRealized(boolean val) { throw new GLException("Should not call this (should only be called for onscreen GLDrawables)"); } public void destroy() { throw new GLException("Should not call this (should only be called for offscreen GLDrawables)"); } public void swapBuffers() throws GLException { } public long getHDC() { return hdc; } protected void choosePixelFormat(boolean onscreen) { PIXELFORMATDESCRIPTOR pfd = null; int pixelFormat = 0; GLCapabilities chosenCaps = null; if (onscreen) { if ((pixelFormat = WGL.GetPixelFormat(hdc)) != 0) { // The Java2D/OpenGL pipeline probably already set a pixel // format for this canvas. if (DEBUG) { System.err.println("NOTE: pixel format already chosen (by Java2D/OpenGL pipeline?) for window: " + WGL.GetPixelFormat(hdc)); } pfd = newPixelFormatDescriptor(); if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) { // FIXME: should this just be a warning? Not really critical... throw new GLException("Unable to describe pixel format " + pixelFormat + " of window set by Java2D/OpenGL pipeline"); } setChosenGLCapabilities(pfd2GLCapabilities(pfd)); pixelFormatChosen = true; return; } GLCapabilities[] availableCaps = null; int numFormats = 0; pfd = newPixelFormatDescriptor(); // Produce a recommended pixel format selection for the GLCapabilitiesChooser. // Use wglChoosePixelFormatARB if user requested multisampling and if we have it available WindowsGLDrawable dummyDrawable = null; GLContextImpl dummyContext = null; WGLExt dummyWGLExt = null; if (capabilities.getSampleBuffers()) { dummyDrawable = new WindowsDummyGLDrawable(); dummyContext = (GLContextImpl) dummyDrawable.createContext(null); if (dummyContext != null) { dummyContext.makeCurrent(); dummyWGLExt = (WGLExt) dummyContext.getPlatformGLExtensions(); } } int recommendedPixelFormat = -1; boolean haveWGLChoosePixelFormatARB = false; boolean haveWGLARBMultisample = false; boolean gotAvailableCaps = false; if (dummyWGLExt != null) { try { haveWGLChoosePixelFormatARB = dummyWGLExt.isExtensionAvailable("WGL_ARB_pixel_format"); if (haveWGLChoosePixelFormatARB) { haveWGLARBMultisample = dummyWGLExt.isExtensionAvailable("WGL_ARB_multisample"); int[] iattributes = new int [2 * MAX_ATTRIBS]; int[] iresults = new int [2 * MAX_ATTRIBS]; float[] fattributes = new float[1]; if (glCapabilities2iattributes(capabilities, iattributes, dummyWGLExt, false, null)) { int[] pformats = new int[MAX_PFORMATS]; int[] numFormatsTmp = new int[1]; if (dummyWGLExt.wglChoosePixelFormatARB(hdc, iattributes, 0, fattributes, 0, MAX_PFORMATS, pformats, 0, numFormatsTmp, 0)) { numFormats = numFormatsTmp[0]; if (numFormats > 0) { // Remove one-basing of pixel format (added on later) recommendedPixelFormat = pformats[0] - 1; if (DEBUG) { System.err.println(getThreadName() + ": Used wglChoosePixelFormatARB to recommend pixel format " + recommendedPixelFormat); } } } else { if (DEBUG) { System.err.println(getThreadName() + ": wglChoosePixelFormatARB failed: " + WGL.GetLastError() ); Thread.dumpStack(); } } if (DEBUG) { if (recommendedPixelFormat < 0) { System.err.print(getThreadName() + ": wglChoosePixelFormatARB didn't recommend a pixel format"); if (capabilities.getSampleBuffers()) { System.err.print(" for multisampled GLCapabilities"); } System.err.println(); } } // Produce a list of GLCapabilities to give to the // GLCapabilitiesChooser. // Use wglGetPixelFormatAttribivARB instead of // DescribePixelFormat to get higher-precision information // about the pixel format (should make the GLCapabilities // more precise as well...i.e., remove the // "HardwareAccelerated" bit, which is basically // meaningless, and put in whether it can render to a // window, to a pbuffer, or to a pixmap) int niattribs = 0; iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB; if (dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) { numFormats = iresults[0]; if (DEBUG) { System.err.println("wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS_ARB = " + numFormats); } // Should we be filtering out the pixel formats which aren't // applicable, as we are doing here? // We don't have enough information in the GLCapabilities to // represent those that aren't... iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB; iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; if (haveWGLARBMultisample) { iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB; iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB; } availableCaps = new GLCapabilities[numFormats]; for (int i = 0; i < numFormats; i++) { if (!dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, i+1, 0, niattribs, iattributes, 0, iresults, 0)) { throw new GLException("Error getting pixel format attributes for pixel format " + (i + 1) + " of device context"); } availableCaps[i] = iattributes2GLCapabilities(iattributes, niattribs, iresults, true); } gotAvailableCaps = true; } else { long lastErr = WGL.GetLastError(); // Intel Extreme graphics fails with a zero error code if (lastErr != 0) { throw new GLException("Unable to enumerate pixel formats of window using wglGetPixelFormatAttribivARB: error code " + WGL.GetLastError()); } } } } } finally { dummyContext.release(); dummyContext.destroy(); dummyDrawable.destroy(); } } // Fallback path for older cards, in particular Intel Extreme motherboard graphics if (!gotAvailableCaps) { if (DEBUG) { if (!capabilities.getSampleBuffers()) { System.err.println(getThreadName() + ": Using ChoosePixelFormat because multisampling not requested"); } else { System.err.println(getThreadName() + ": Using ChoosePixelFormat because no wglChoosePixelFormatARB"); } } pfd = glCapabilities2PFD(capabilities, onscreen); // Remove one-basing of pixel format (added on later) recommendedPixelFormat = WGL.ChoosePixelFormat(hdc, pfd) - 1; numFormats = WGL.DescribePixelFormat(hdc, 1, 0, null); if (numFormats == 0) { throw new GLException("Unable to enumerate pixel formats of window for GLCapabilitiesChooser"); } availableCaps = new GLCapabilities[numFormats]; for (int i = 0; i < numFormats; i++) { if (WGL.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) { throw new GLException("Error describing pixel format " + (1 + i) + " of device context"); } availableCaps[i] = pfd2GLCapabilities(pfd); } } // NOTE: officially, should make a copy of all of these // GLCapabilities to avoid mutation by the end user during the // chooseCapabilities call, but for the time being, assume they // won't be changed // Supply information to chooser pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps, recommendedPixelFormat); if ((pixelFormat < 0) || (pixelFormat >= numFormats)) { throw new GLException("Invalid result " + pixelFormat + " from GLCapabilitiesChooser (should be between 0 and " + (numFormats - 1) + ")"); } if (DEBUG) { System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):"); System.err.println(availableCaps[pixelFormat]); } chosenCaps = availableCaps[pixelFormat]; pixelFormat += 1; // one-base the index if (WGL.DescribePixelFormat(hdc, pixelFormat, pfd.size(), pfd) == 0) { throw new GLException("Error re-describing the chosen pixel format: " + WGL.GetLastError()); } } else { // For now, use ChoosePixelFormat for offscreen surfaces until // we figure out how to properly choose an offscreen- // compatible pixel format pfd = glCapabilities2PFD(capabilities, onscreen); pixelFormat = WGL.ChoosePixelFormat(hdc, pfd); } if (!WGL.SetPixelFormat(hdc, pixelFormat, pfd)) { long lastError = WGL.GetLastError(); if (DEBUG) { System.err.println(getThreadName() + ": SetPixelFormat failed: current context = " + WGL.wglGetCurrentContext() + ", current DC = " + WGL.wglGetCurrentDC()); System.err.println(getThreadName() + ": GetPixelFormat(hdc " + toHexString(hdc) + ") returns " + WGL.GetPixelFormat(hdc)); } throw new GLException("Unable to set pixel format " + pixelFormat + " for device context " + toHexString(hdc) + ": error code " + lastError); } // Reuse the previously-constructed GLCapabilities because it // turns out that using DescribePixelFormat on some pixel formats // (which, for example, support full-scene antialiasing) for some // reason return that they are not OpenGL-capable if (chosenCaps != null) { setChosenGLCapabilities(chosenCaps); } else { setChosenGLCapabilities(pfd2GLCapabilities(pfd)); } pixelFormatChosen = true; } protected static PIXELFORMATDESCRIPTOR glCapabilities2PFD(GLCapabilities caps, boolean onscreen) { int colorDepth = (caps.getRedBits() + caps.getGreenBits() + caps.getBlueBits()); if (colorDepth < 15) { throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported"); } PIXELFORMATDESCRIPTOR pfd = newPixelFormatDescriptor(); int pfdFlags = (WGL.PFD_SUPPORT_OPENGL | WGL.PFD_GENERIC_ACCELERATED); if (caps.getDoubleBuffered()) { pfdFlags |= WGL.PFD_DOUBLEBUFFER; } if (onscreen) { pfdFlags |= WGL.PFD_DRAW_TO_WINDOW; } else { pfdFlags |= WGL.PFD_DRAW_TO_BITMAP; } if (caps.getStereo()) { pfdFlags |= WGL.PFD_STEREO; } pfd.dwFlags(pfdFlags); pfd.iPixelType((byte) WGL.PFD_TYPE_RGBA); pfd.cColorBits((byte) colorDepth); pfd.cRedBits ((byte) caps.getRedBits()); pfd.cGreenBits((byte) caps.getGreenBits()); pfd.cBlueBits ((byte) caps.getBlueBits()); pfd.cAlphaBits((byte) caps.getAlphaBits()); int accumDepth = (caps.getAccumRedBits() + caps.getAccumGreenBits() + caps.getAccumBlueBits()); pfd.cAccumBits ((byte) accumDepth); pfd.cAccumRedBits ((byte) caps.getAccumRedBits()); pfd.cAccumGreenBits((byte) caps.getAccumGreenBits()); pfd.cAccumBlueBits ((byte) caps.getAccumBlueBits()); pfd.cAccumAlphaBits((byte) caps.getAccumAlphaBits()); pfd.cDepthBits((byte) caps.getDepthBits()); pfd.cStencilBits((byte) caps.getStencilBits()); pfd.iLayerType((byte) WGL.PFD_MAIN_PLANE); return pfd; } protected static PIXELFORMATDESCRIPTOR newPixelFormatDescriptor() { PIXELFORMATDESCRIPTOR pfd = PIXELFORMATDESCRIPTOR.create(); pfd.nSize((short) pfd.size()); pfd.nVersion((short) 1); return pfd; } protected static GLCapabilities pfd2GLCapabilities(PIXELFORMATDESCRIPTOR pfd) { if ((pfd.dwFlags() & WGL.PFD_SUPPORT_OPENGL) == 0) { return null; } GLCapabilities res = new GLCapabilities(); res.setRedBits (pfd.cRedBits()); res.setGreenBits (pfd.cGreenBits()); res.setBlueBits (pfd.cBlueBits()); res.setAlphaBits (pfd.cAlphaBits()); res.setAccumRedBits (pfd.cAccumRedBits()); res.setAccumGreenBits(pfd.cAccumGreenBits()); res.setAccumBlueBits (pfd.cAccumBlueBits()); res.setAccumAlphaBits(pfd.cAccumAlphaBits()); res.setDepthBits (pfd.cDepthBits()); res.setStencilBits (pfd.cStencilBits()); res.setDoubleBuffered((pfd.dwFlags() & WGL.PFD_DOUBLEBUFFER) != 0); res.setStereo ((pfd.dwFlags() & WGL.PFD_STEREO) != 0); res.setHardwareAccelerated(((pfd.dwFlags() & WGL.PFD_GENERIC_FORMAT) == 0) || ((pfd.dwFlags() & WGL.PFD_GENERIC_ACCELERATED) != 0)); return res; } protected static boolean glCapabilities2iattributes(GLCapabilities capabilities, int[] iattributes, WGLExt wglExt, boolean pbuffer, int[] floatMode) throws GLException { if (!wglExt.isExtensionAvailable("WGL_ARB_pixel_format")) { return false; } int niattribs = 0; iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; iattributes[niattribs++] = GL.GL_TRUE; if (pbuffer) { iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB; iattributes[niattribs++] = GL.GL_TRUE; } iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; if (capabilities.getDoubleBuffered()) { iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = GL.GL_FALSE; } iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; if (capabilities.getStereo()) { iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = GL.GL_FALSE; } iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; iattributes[niattribs++] = capabilities.getDepthBits(); iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; iattributes[niattribs++] = capabilities.getRedBits(); iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; iattributes[niattribs++] = capabilities.getGreenBits(); iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; iattributes[niattribs++] = capabilities.getBlueBits(); iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; iattributes[niattribs++] = capabilities.getAlphaBits(); iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; iattributes[niattribs++] = capabilities.getStencilBits(); if (capabilities.getAccumRedBits() > 0 || capabilities.getAccumGreenBits() > 0 || capabilities.getAccumBlueBits() > 0 || capabilities.getAccumAlphaBits() > 0) { iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB; iattributes[niattribs++] = (capabilities.getAccumRedBits() + capabilities.getAccumGreenBits() + capabilities.getAccumBlueBits() + capabilities.getAccumAlphaBits()); iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; iattributes[niattribs++] = capabilities.getAccumRedBits(); iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; iattributes[niattribs++] = capabilities.getAccumGreenBits(); iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; iattributes[niattribs++] = capabilities.getAccumBlueBits(); iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; iattributes[niattribs++] = capabilities.getAccumAlphaBits(); } if (wglExt.isExtensionAvailable("WGL_ARB_multisample")) { if (capabilities.getSampleBuffers()) { iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB; iattributes[niattribs++] = GL.GL_TRUE; iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB; iattributes[niattribs++] = capabilities.getNumSamples(); } } boolean rtt = capabilities.getPbufferRenderToTexture(); boolean rect = capabilities.getPbufferRenderToTextureRectangle(); boolean useFloat = capabilities.getPbufferFloatingPointBuffers(); boolean ati = false; if (pbuffer) { // Check some invariants and set up some state if (rect && !rtt) { throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified"); } if (rect) { if (!wglExt.isExtensionAvailable("GL_NV_texture_rectangle")) { throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension"); } } if (useFloat) { if (!wglExt.isExtensionAvailable("WGL_ATI_pixel_format_float") && !wglExt.isExtensionAvailable("WGL_NV_float_buffer")) { throw new GLException("Floating-point pbuffers not supported by this hardware"); } // Prefer NVidia extension over ATI if (wglExt.isExtensionAvailable("WGL_NV_float_buffer")) { ati = false; floatMode[0] = GLPbuffer.NV_FLOAT; } else { ati = true; floatMode[0] = GLPbuffer.ATI_FLOAT; } if (DEBUG) { System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension"); } } // See whether we need to change the pixel type to support ATI's // floating-point pbuffers if (useFloat && ati) { if (rtt) { throw new GLException("Render-to-floating-point-texture not supported on ATI hardware"); } else { iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ATI; } } else { if (!rtt) { // Currently we don't support non-truecolor visuals in the // GLCapabilities, so we don't offer the option of making // color-index pbuffers. iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; } } if (useFloat && !ati) { iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV; iattributes[niattribs++] = GL.GL_TRUE; } if (rtt) { if (useFloat) { assert(!ati); if (!rect) { throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle"); } iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV; iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB; iattributes[niattribs++] = GL.GL_TRUE; } } } else { iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; } return true; } protected static GLCapabilities iattributes2GLCapabilities(int[] iattribs, int niattribs, int[] iresults, boolean requireRenderToWindow) { GLCapabilities res = new GLCapabilities(); for (int i = 0; i < niattribs; i++) { int attr = iattribs[i]; switch (attr) { case WGLExt.WGL_DRAW_TO_WINDOW_ARB: if (requireRenderToWindow && iresults[i] != GL.GL_TRUE) return null; break; case WGLExt.WGL_DRAW_TO_PBUFFER_ARB: break; case WGLExt.WGL_ACCELERATION_ARB: res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB); break; case WGLExt.WGL_SUPPORT_OPENGL_ARB: if (iresults[i] != GL.GL_TRUE) return null; break; case WGLExt.WGL_DEPTH_BITS_ARB: res.setDepthBits(iresults[i]); break; case WGLExt.WGL_STENCIL_BITS_ARB: res.setStencilBits(iresults[i]); break; case WGLExt.WGL_DOUBLE_BUFFER_ARB: res.setDoubleBuffered(iresults[i] == GL.GL_TRUE); break; case WGLExt.WGL_STEREO_ARB: res.setStereo(iresults[i] == GL.GL_TRUE); break; case WGLExt.WGL_PIXEL_TYPE_ARB: // Fail softly with unknown results here if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB || iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) { res.setPbufferFloatingPointBuffers(true); } break; case WGLExt.WGL_FLOAT_COMPONENTS_NV: if (iresults[i] != 0) { res.setPbufferFloatingPointBuffers(true); } break; case WGLExt.WGL_RED_BITS_ARB: res.setRedBits(iresults[i]); break; case WGLExt.WGL_GREEN_BITS_ARB: res.setGreenBits(iresults[i]); break; case WGLExt.WGL_BLUE_BITS_ARB: res.setBlueBits(iresults[i]); break; case WGLExt.WGL_ALPHA_BITS_ARB: res.setAlphaBits(iresults[i]); break; case WGLExt.WGL_ACCUM_RED_BITS_ARB: res.setAccumRedBits(iresults[i]); break; case WGLExt.WGL_ACCUM_GREEN_BITS_ARB: res.setAccumGreenBits(iresults[i]); break; case WGLExt.WGL_ACCUM_BLUE_BITS_ARB: res.setAccumBlueBits(iresults[i]); break; case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB: res.setAccumAlphaBits(iresults[i]); break; case WGLExt.WGL_SAMPLE_BUFFERS_ARB: res.setSampleBuffers(iresults[i] != 0); break; case WGLExt.WGL_SAMPLES_ARB: res.setNumSamples(iresults[i]); break; default: throw new GLException("Unknown pixel format attribute " + iattribs[i]); } } return res; } protected static String getThreadName() { return Thread.currentThread().getName(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsGLDrawableFactory.java0000644000175000017500000002445710530042534030606 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import java.awt.Component; import java.awt.Graphics; import java.awt.Rectangle; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; import com.sun.opengl.util.BufferUtil; public class WindowsGLDrawableFactory extends GLDrawableFactoryImpl { private static final boolean DEBUG = Debug.debug("WindowsGLDrawableFactory"); private static final boolean VERBOSE = Debug.verbose(); // Handle to GLU32.dll // FIXME: this should go away once we delete support for the C GLU library private long hglu32; static { NativeLibLoader.loadCore(); } public AbstractGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, AbstractGraphicsDevice device) { return null; } public GLDrawable getGLDrawable(Object target, GLCapabilities capabilities, GLCapabilitiesChooser chooser) { if (target == null) { throw new IllegalArgumentException("Null target"); } if (!(target instanceof Component)) { throw new IllegalArgumentException("GLDrawables not supported for objects of type " + target.getClass().getName() + " (only Components are supported in this implementation)"); } if (capabilities == null) { capabilities = new GLCapabilities(); } if (chooser == null) { chooser = new DefaultGLCapabilitiesChooser(); } return new WindowsOnscreenGLDrawable((Component) target, capabilities, chooser); } public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { return new WindowsOffscreenGLDrawable(capabilities, chooser); } private boolean pbufferSupportInitialized = false; private boolean canCreateGLPbuffer = false; public boolean canCreateGLPbuffer() { if (!pbufferSupportInitialized) { Runnable r = new Runnable() { public void run() { WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable(); GLContext dummyContext = dummyDrawable.createContext(null); if (dummyContext != null) { GLContext lastContext = GLContext.getCurrent(); if (lastContext != null) { lastContext.release(); } dummyContext.makeCurrent(); GL dummyGL = dummyContext.getGL(); canCreateGLPbuffer = dummyGL.isExtensionAvailable("GL_ARB_pbuffer"); pbufferSupportInitialized = true; dummyContext.release(); dummyContext.destroy(); dummyDrawable.destroy(); if (lastContext != null) { lastContext.makeCurrent(); } } } }; maybeDoSingleThreadedWorkaround(r); } if (DEBUG) { System.err.println("WindowsGLDrawableFactory.canCreateGLPbuffer() = " + canCreateGLPbuffer); } return canCreateGLPbuffer; } public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, final GLCapabilitiesChooser chooser, final int initialWidth, final int initialHeight, final GLContext shareWith) { if (!canCreateGLPbuffer()) { throw new GLException("Pbuffer support not available with current graphics card"); } final List returnList = new ArrayList(); Runnable r = new Runnable() { public void run() { WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable(); WindowsGLContext dummyContext = (WindowsGLContext) dummyDrawable.createContext(null); GLContext lastContext = GLContext.getCurrent(); if (lastContext != null) { lastContext.release(); } dummyContext.makeCurrent(); WGLExt dummyWGLExt = dummyContext.getWGLExt(); try { WindowsPbufferGLDrawable pbufferDrawable = new WindowsPbufferGLDrawable(capabilities, initialWidth, initialHeight, dummyDrawable, dummyWGLExt); GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); returnList.add(pbuffer); dummyContext.release(); dummyContext.destroy(); dummyDrawable.destroy(); } finally { if (lastContext != null) { lastContext.makeCurrent(); } } } }; maybeDoSingleThreadedWorkaround(r); return (GLPbuffer) returnList.get(0); } public GLContext createExternalGLContext() { return new WindowsExternalGLContext(); } public boolean canCreateExternalGLDrawable() { return true; } public GLDrawable createExternalGLDrawable() { return new WindowsExternalGLDrawable(); } public void loadGLULibrary() { if (hglu32 == 0) { hglu32 = WGL.LoadLibraryA("GLU32"); if (hglu32 == 0) { throw new GLException("Error loading GLU32.DLL"); } } } public long dynamicLookupFunction(String glFuncName) { long res = WGL.wglGetProcAddress(glFuncName); if (res == 0) { // GLU routines aren't known to the OpenGL function lookup if (hglu32 != 0) { res = WGL.GetProcAddress(hglu32, glFuncName); } } return res; } static String wglGetLastError() { long err = WGL.GetLastError(); String detail = null; switch ((int) err) { case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break; case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break; case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break; case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break; case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break; default: detail = "(Unknown error code " + err + ")"; break; } return detail; } private void maybeDoSingleThreadedWorkaround(Runnable action) { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(action); } else { action.run(); } } public void lockAWTForJava2D() { } public void unlockAWTForJava2D() { } public boolean canCreateContextOnJava2DSurface() { return false; } public GLContext createContextOnJava2DSurface(Graphics g, GLContext shareWith) throws GLException { throw new GLException("Unimplemented on this platform"); } //------------------------------------------------------ // Gamma-related functionality // private static final int GAMMA_RAMP_LENGTH = 256; protected int getGammaRampLength() { return GAMMA_RAMP_LENGTH; } protected boolean setGammaRamp(float[] ramp) { short[] rampData = new short[3 * GAMMA_RAMP_LENGTH]; for (int i = 0; i < GAMMA_RAMP_LENGTH; i++) { short scaledValue = (short) (ramp[i] * 65535); rampData[i] = scaledValue; rampData[i + GAMMA_RAMP_LENGTH] = scaledValue; rampData[i + 2 * GAMMA_RAMP_LENGTH] = scaledValue; } long screenDC = WGL.GetDC(0); boolean res = WGL.SetDeviceGammaRamp(screenDC, ShortBuffer.wrap(rampData)); WGL.ReleaseDC(0, screenDC); return res; } protected Buffer getGammaRamp() { ShortBuffer rampData = ShortBuffer.allocate(3 * GAMMA_RAMP_LENGTH); long screenDC = WGL.GetDC(0); boolean res = WGL.GetDeviceGammaRamp(screenDC, rampData); WGL.ReleaseDC(0, screenDC); if (!res) { return null; } return rampData; } protected void resetGammaRamp(Buffer originalGammaRamp) { if (originalGammaRamp == null) { // getGammaRamp failed earlier return; } long screenDC = WGL.GetDC(0); WGL.SetDeviceGammaRamp(screenDC, originalGammaRamp); WGL.ReleaseDC(0, screenDC); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLContext.java0000644000175000017500000000511610327132442031005 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsOffscreenGLContext extends WindowsGLContext { public WindowsOffscreenGLContext(WindowsOffscreenGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); } public int getOffscreenContextPixelDataType() { return GL.GL_UNSIGNED_BYTE; } public int getOffscreenContextReadBuffer() { // On Windows these contexts are always single-buffered return GL.GL_FRONT; } public boolean offscreenImageNeedsVerticalFlip() { // We can take care of this in the DIB creation (see below) return false; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsOffscreenGLDrawable.java0000644000175000017500000001113310530042534031074 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsOffscreenGLDrawable extends WindowsGLDrawable { private long origbitmap; private long hbitmap; // Width and height of the underlying bitmap private int width; private int height; public WindowsOffscreenGLDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { super(capabilities, chooser); } public GLContext createContext(GLContext shareWith) { return new WindowsOffscreenGLContext(this, shareWith); } public void setSize(int newWidth, int newHeight) { width = newWidth; height = newHeight; if (hdc != 0) { destroy(); } create(); } public int getWidth() { return width; } public int getHeight() { return height; } private void create() { BITMAPINFO info = BITMAPINFO.create(); BITMAPINFOHEADER header = info.bmiHeader(); int bitsPerPixel = (capabilities.getRedBits() + capabilities.getGreenBits() + capabilities.getBlueBits()); header.biSize(header.size()); header.biWidth(width); // NOTE: negating the height causes the DIB to be in top-down row // order rather than bottom-up; ends up being correct during pixel // readback header.biHeight(-1 * height); header.biPlanes((short) 1); header.biBitCount((short) bitsPerPixel); header.biXPelsPerMeter(0); header.biYPelsPerMeter(0); header.biClrUsed(0); header.biClrImportant(0); header.biCompression(WGL.BI_RGB); header.biSizeImage(width * height * bitsPerPixel / 8); hdc = WGL.CreateCompatibleDC(0); if (hdc == 0) { System.out.println("LastError: " + WGL.GetLastError()); throw new GLException("Error creating device context for offscreen OpenGL context"); } hbitmap = WGL.CreateDIBSection(hdc, info, WGL.DIB_RGB_COLORS, 0, 0, 0); if (hbitmap == 0) { WGL.DeleteDC(hdc); hdc = 0; throw new GLException("Error creating offscreen bitmap of width " + width + ", height " + height); } if ((origbitmap = WGL.SelectObject(hdc, hbitmap)) == 0) { WGL.DeleteObject(hbitmap); hbitmap = 0; WGL.DeleteDC(hdc); hdc = 0; throw new GLException("Error selecting bitmap into new device context"); } choosePixelFormat(false); } public void destroy() { if (hdc != 0) { // Must destroy bitmap and device context WGL.SelectObject(hdc, origbitmap); WGL.DeleteObject(hbitmap); WGL.DeleteDC(hdc); origbitmap = 0; hbitmap = 0; hdc = 0; setChosenGLCapabilities(null); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLContext.java0000644000175000017500000000627110553365434030664 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsOnscreenGLContext extends WindowsGLContext { protected WindowsOnscreenGLDrawable drawable; public WindowsOnscreenGLContext(WindowsOnscreenGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } protected int makeCurrentImpl() throws GLException { int lockRes = drawable.lockSurface(); boolean exceptionOccurred = false; try { if (lockRes == WindowsOnscreenGLDrawable.LOCK_SURFACE_NOT_READY) { return CONTEXT_NOT_CURRENT; } if (lockRes == WindowsOnscreenGLDrawable.LOCK_SURFACE_CHANGED) { destroyImpl(); } int ret = super.makeCurrentImpl(); return ret; } catch (RuntimeException e) { exceptionOccurred = true; throw e; } finally { if (exceptionOccurred || (isOptimizable() && lockRes != WindowsOnscreenGLDrawable.LOCK_SURFACE_NOT_READY)) { drawable.unlockSurface(); } } } protected void releaseImpl() throws GLException { try { super.releaseImpl(); } finally { if (!isOptimizable()) { drawable.unlockSurface(); } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsOnscreenGLDrawable.java0000644000175000017500000002221310530042534030737 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import java.awt.Component; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsOnscreenGLDrawable extends WindowsGLDrawable { public static final int LOCK_SURFACE_NOT_READY = 1; public static final int LOCK_SURFACE_CHANGED = 2; public static final int LOCK_SUCCESS = 3; protected Component component; // Variables for lockSurface/unlockSurface private JAWT_DrawingSurface ds; private JAWT_DrawingSurfaceInfo dsi; private JAWT_Win32DrawingSurfaceInfo win32dsi; // Indicates whether the component (if an onscreen context) has been // realized. Plausibly, before the component is realized the JAWT // should return an error or NULL object from some of its // operations; this appears to be the case on Win32 but is not true // at least with Sun's current X11 implementation (1.4.x), which // crashes with no other error reported if the DrawingSurfaceInfo is // fetched from a locked DrawingSurface during the validation as a // result of calling show() on the main thread. To work around this // we prevent any JAWT or OpenGL operations from being done until // addNotify() is called on the component. protected boolean realized; private static final boolean PROFILING = Debug.debug("WindowsOnscreenGLDrawable.profiling"); private static final int PROFILING_TICKS = 200; private int profilingLockSurfaceTicks; private long profilingLockSurfaceTime; private int profilingUnlockSurfaceTicks; private long profilingUnlockSurfaceTime; private int profilingSwapBuffersTicks; private long profilingSwapBuffersTime; // Workaround for problems on Intel 82855 cards private int setPixelFormatFailCount; private static final int MAX_SET_PIXEL_FORMAT_FAIL_COUNT = 5; public WindowsOnscreenGLDrawable(Component component, GLCapabilities capabilities, GLCapabilitiesChooser chooser) { super(capabilities, chooser); this.component = component; } public GLContext createContext(GLContext shareWith) { return new WindowsOnscreenGLContext(this, shareWith); } public void setRealized(boolean realized) { this.realized = realized; if (!realized) { // Assume heavyweight widget was destroyed setChosenGLCapabilities(null); pixelFormatChosen = false; } } public void setSize(int width, int height) { component.setSize(width, height); } public int getWidth() { return component.getWidth(); } public int getHeight() { return component.getHeight(); } public void swapBuffers() throws GLException { boolean didLock = false; if (hdc == 0) { if (lockSurface() == LOCK_SURFACE_NOT_READY) { return; } didLock = true; } long startTime = 0; if (PROFILING) { startTime = System.currentTimeMillis(); } if (!WGL.SwapBuffers(hdc) && (WGL.GetLastError() != 0)) { throw new GLException("Error swapping buffers"); } if (PROFILING) { long endTime = System.currentTimeMillis(); profilingSwapBuffersTime += (endTime - startTime); int ticks = PROFILING_TICKS; if (++profilingSwapBuffersTicks == ticks) { System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + ticks + " calls (" + ((float) profilingSwapBuffersTime / (float) ticks) + " ms/call)"); profilingSwapBuffersTime = 0; profilingSwapBuffersTicks = 0; } } if (didLock) { unlockSurface(); } } public int lockSurface() throws GLException { if (!realized) { return LOCK_SURFACE_NOT_READY; } if (hdc != 0) { throw new GLException("Surface already locked"); } long startTime = 0; if (PROFILING) { startTime = System.currentTimeMillis(); } ds = JAWT.getJAWT().GetDrawingSurface(component); if (ds == null) { // Widget not yet realized return LOCK_SURFACE_NOT_READY; } int res = ds.Lock(); if ((res & JAWTFactory.JAWT_LOCK_ERROR) != 0) { throw new GLException("Unable to lock surface"); } // See whether the surface changed and if so destroy the old // OpenGL context so it will be recreated (NOTE: removeNotify // should handle this case, but it may be possible that race // conditions can cause this code to be triggered -- should test // more) int ret = LOCK_SUCCESS; if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) { ret = LOCK_SURFACE_CHANGED; } dsi = ds.GetDrawingSurfaceInfo(); if (dsi == null) { // Widget not yet realized ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; return LOCK_SURFACE_NOT_READY; } win32dsi = (JAWT_Win32DrawingSurfaceInfo) dsi.platformInfo(); hdc = win32dsi.hdc(); if (hdc == 0) { // Widget not yet realized ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; win32dsi = null; return LOCK_SURFACE_NOT_READY; } if (!pixelFormatChosen) { try { choosePixelFormat(true); setPixelFormatFailCount = 0; } catch (RuntimeException e) { // Workaround for problems seen on Intel 82855 cards in particular // Make it look like the lockSurface() call didn't succeed unlockSurface(); if (e instanceof GLException) { if (++setPixelFormatFailCount == MAX_SET_PIXEL_FORMAT_FAIL_COUNT) { setPixelFormatFailCount = 0; throw e; } return LOCK_SURFACE_NOT_READY; } else { // Probably a user error in the GLCapabilitiesChooser or similar. // Don't propagate non-GLExceptions out because calling code // expects to catch only that exception type throw new GLException(e); } } } if (PROFILING) { long endTime = System.currentTimeMillis(); profilingLockSurfaceTime += (endTime - startTime); int ticks = PROFILING_TICKS; if (++profilingLockSurfaceTicks == ticks) { System.err.println("LockSurface calls: " + profilingLockSurfaceTime + " ms / " + ticks + " calls (" + ((float) profilingLockSurfaceTime / (float) ticks) + " ms/call)"); profilingLockSurfaceTime = 0; profilingLockSurfaceTicks = 0; } } return ret; } public void unlockSurface() { if (hdc == 0) { throw new GLException("Surface already unlocked"); } long startTime = 0; if (PROFILING) { startTime = System.currentTimeMillis(); } ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; win32dsi = null; hdc = 0; if (PROFILING) { long endTime = System.currentTimeMillis(); profilingUnlockSurfaceTime += (endTime - startTime); int ticks = PROFILING_TICKS; if (++profilingUnlockSurfaceTicks == ticks) { System.err.println("UnlockSurface calls: " + profilingUnlockSurfaceTime + " ms / " + ticks + " calls (" + ((float) profilingUnlockSurfaceTime / (float) ticks) + " ms/call)"); profilingUnlockSurfaceTime = 0; profilingUnlockSurfaceTicks = 0; } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLContext.java0000644000175000017500000001515510374671366030507 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsPbufferGLContext extends WindowsGLContext { private static final boolean DEBUG = Debug.debug("WindowsPbufferGLContext"); // State for render-to-texture and render-to-texture-rectangle support private WindowsPbufferGLDrawable drawable; private boolean rtt; // render-to-texture? private boolean hasRTT; // render-to-texture extension available? private boolean rect; // render-to-texture-rectangle? private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV private int texture; // actual texture object public WindowsPbufferGLContext(WindowsPbufferGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } public void bindPbufferToTexture() { if (!rtt) { throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " + "specified in its GLCapabilities"); } GL gl = getGL(); WGLExt wglExt = getWGLExt(); gl.glBindTexture(textureTarget, texture); if (rtt && hasRTT) { if (!wglExt.wglBindTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) { throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError()); } } // FIXME: comment is wrong now // Note that if the render-to-texture extension is not supported, // we perform a glCopyTexImage2D in swapBuffers(). } public void releasePbufferFromTexture() { if (!rtt) { throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " + "specified in its GLCapabilities"); } if (rtt && hasRTT) { WGLExt wglExt = getWGLExt(); if (!wglExt.wglReleaseTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) { throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError()); } } } protected int makeCurrentImpl() throws GLException { if (drawable.getHDC() == 0) { // pbuffer not instantiated (yet?) if (DEBUG) { System.err.println("pbuffer not instantiated"); } return CONTEXT_NOT_CURRENT; } int res = super.makeCurrentImpl(); if (DEBUG && VERBOSE) { System.err.println("WindowsPbufferGLContext: super.makeCurrentImpl() = " + res); } if (res == CONTEXT_CURRENT_NEW) { GLCapabilities capabilities = drawable.getCapabilities(); // Initialize render-to-texture support if requested rtt = capabilities.getPbufferRenderToTexture(); rect = capabilities.getPbufferRenderToTextureRectangle(); GL gl = getGL(); if (rtt) { if (DEBUG) { System.err.println("Initializing render-to-texture support"); } if (!gl.isExtensionAvailable("WGL_ARB_render_texture")) { System.err.println("WindowsPbufferGLContext: WARNING: WGL_ARB_render_texture extension not " + "supported; implementing render_to_texture support using slow texture readback"); } else { hasRTT = true; if (rect && !gl.isExtensionAvailable("GL_NV_texture_rectangle")) { System.err.println("WindowsPbufferGLContext: WARNING: GL_NV_texture_rectangle extension not " + "supported; skipping requested render_to_texture_rectangle support for pbuffer"); rect = false; } if (rect) { if (DEBUG) { System.err.println(" Using render-to-texture-rectangle"); } textureTarget = GL.GL_TEXTURE_RECTANGLE_NV; } else { if (DEBUG) { System.err.println(" Using vanilla render-to-texture"); } textureTarget = GL.GL_TEXTURE_2D; } int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); texture = tmp[0]; gl.glBindTexture(textureTarget, texture); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); } } } return res; } public int getFloatingPointMode() { return drawable.getFloatingPointMode(); } private static String wglGetLastError() { return WindowsGLDrawableFactory.wglGetLastError(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/windows/WindowsPbufferGLDrawable.java0000644000175000017500000003201710566371560030574 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class WindowsPbufferGLDrawable extends WindowsGLDrawable { private int initWidth; private int initHeight; private WGLExt cachedWGLExt; // cached WGLExt instance from parent GLCanvas, // needed to destroy pbuffer private long buffer; // pbuffer handle private int width; private int height; private int floatMode; public WindowsPbufferGLDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight, WindowsGLDrawable dummyDrawable, WGLExt wglExt) { super(capabilities, null); this.initWidth = initialWidth; this.initHeight = initialHeight; if (initWidth <= 0 || initHeight <= 0) { throw new GLException("Initial width and height of pbuffer must be positive (were (" + initWidth + ", " + initHeight + "))"); } if (DEBUG) { System.out.println("Pbuffer caps on init: " + capabilities + (capabilities.getPbufferRenderToTexture() ? " [rtt]" : "") + (capabilities.getPbufferRenderToTextureRectangle() ? " [rect]" : "") + (capabilities.getPbufferFloatingPointBuffers() ? " [float]" : "")); } createPbuffer(dummyDrawable.getHDC(), wglExt); } public GLContext createContext(GLContext shareWith) { return new WindowsPbufferGLContext(this, shareWith); } public void destroy() { if (hdc != 0) { // Must release DC and pbuffer // NOTE that since the context is not current, glGetError() can // not be called here, so we skip the use of any composable // pipelines (see WindowsOnscreenGLContext.makeCurrentImpl) WGLExt wglExt = cachedWGLExt; if (wglExt.wglReleasePbufferDCARB(buffer, hdc) == 0) { throw new GLException("Error releasing pbuffer device context: error code " + WGL.GetLastError()); } hdc = 0; if (!wglExt.wglDestroyPbufferARB(buffer)) { throw new GLException("Error destroying pbuffer: error code " + WGL.GetLastError()); } buffer = 0; setChosenGLCapabilities(null); } } public void setSize(int width, int height) { // FIXME throw new GLException("Not yet implemented"); } public int getWidth() { return width; } public int getHeight() { return height; } public GLCapabilities getCapabilities() { return capabilities; } public long getPbuffer() { return buffer; } public int getFloatingPointMode() { return floatMode; } public void swapBuffers() throws GLException { // FIXME: this doesn't make sense any more because we don't have // access to our OpenGL context here /* // FIXME: do we need to do anything if the pbuffer is double-buffered? // For now, just grab the pixels for the render-to-texture support. if (rtt && !hasRTT) { if (DEBUG) { System.err.println("Copying pbuffer data to GL_TEXTURE_2D state"); } GL gl = getGL(); gl.glCopyTexSubImage2D(textureTarget, 0, 0, 0, 0, 0, width, height); } */ } private void createPbuffer(long parentHdc, WGLExt wglExt) { int[] iattributes = new int [2*MAX_ATTRIBS]; float[] fattributes = new float[1]; int[] floatModeTmp = new int[1]; int niattribs = 0; if (DEBUG) { System.out.println("Pbuffer parentHdc = " + toHexString(parentHdc)); System.out.println("Pbuffer caps: " + capabilities + (capabilities.getPbufferRenderToTexture() ? " [rtt]" : "") + (capabilities.getPbufferRenderToTextureRectangle() ? " [rect]" : "") + (capabilities.getPbufferFloatingPointBuffers() ? " [float]" : "")); } if (!glCapabilities2iattributes(capabilities, iattributes, wglExt, true, floatModeTmp)) { throw new GLException("Pbuffer-related extensions not supported"); } floatMode = floatModeTmp[0]; boolean rtt = capabilities.getPbufferRenderToTexture(); boolean rect = capabilities.getPbufferRenderToTextureRectangle(); boolean useFloat = capabilities.getPbufferFloatingPointBuffers(); boolean ati = false; if (useFloat) { ati = (floatMode == GLPbuffer.ATI_FLOAT); } int[] pformats = new int[MAX_PFORMATS]; int nformats; int[] nformatsTmp = new int[1]; if (!wglExt.wglChoosePixelFormatARB(parentHdc, iattributes, 0, fattributes, 0, MAX_PFORMATS, pformats, 0, nformatsTmp, 0)) { throw new GLException("pbuffer creation error: wglChoosePixelFormatARB() failed"); } nformats = nformatsTmp[0]; if (nformats <= 0) { throw new GLException("pbuffer creation error: Couldn't find a suitable pixel format"); } boolean haveMultisample = wglExt.isExtensionAvailable("WGL_ARB_multisample"); if (DEBUG) { System.err.println("" + nformats + " suitable pixel formats found"); // query pixel format iattributes[0] = WGLExt.WGL_RED_BITS_ARB; iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB; iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB; iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB; iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB; iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB); iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB); iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; int[] ivalues = new int[9]; for (int i = 0; i < nformats; i++) { if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) { throw new GLException("Error while querying pixel format " + pformats[i] + "'s (index " + i + "'s) capabilities for debugging"); } System.err.print("pixel format " + pformats[i] + " (index " + i + "): "); System.err.print( "r: " + ivalues[0]); System.err.print(" g: " + ivalues[1]); System.err.print(" b: " + ivalues[2]); System.err.print(" a: " + ivalues[3]); System.err.print(" depth: " + ivalues[4]); if (haveMultisample) { System.err.print(" multisample: " + ivalues[6]); } System.err.print(" samples: " + ivalues[7]); if (useFloat) { if (ati) { if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) { System.err.print(" [ati float]"); } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) { System.err.print(" [unknown pixel type " + ivalues[5] + "]"); } } else { if (ivalues[5] != 0) { System.err.print(" [float]"); } } } if (ivalues[8] != 0) { System.err.print(" [pbuffer]"); } System.err.println(); } } long tmpBuffer = 0; int whichFormat = -1; // Loop is a workaround for bugs in NVidia's recent drivers for (whichFormat = 0; whichFormat < nformats; whichFormat++) { int format = pformats[whichFormat]; // Create the p-buffer. niattribs = 0; if (rtt) { iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB; if (useFloat) { iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV; } else { iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB; } iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB; iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB; iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB; iattributes[niattribs++] = GL.GL_FALSE; iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB; iattributes[niattribs++] = GL.GL_FALSE; } iattributes[niattribs++] = 0; tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, initWidth, initHeight, iattributes, 0); if (tmpBuffer != 0) { // Done break; } } if (tmpBuffer == 0) { throw new GLException("pbuffer creation error: wglCreatePbufferARB() failed: tried " + nformats + " pixel formats, last error was: " + wglGetLastError()); } // Get the device context. long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer); if (tmpHdc == 0) { throw new GLException("pbuffer creation error: wglGetPbufferDCARB() failed"); } // Set up instance variables buffer = tmpBuffer; hdc = tmpHdc; cachedWGLExt = wglExt; // Re-query chosen pixel format { niattribs = 0; iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB; iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB; iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB; iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB); iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB); iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; int[] ivalues = new int[niattribs]; // FIXME: usually prefer to throw exceptions, but failure here is not critical if (wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[whichFormat], 0, niattribs, iattributes, 0, ivalues, 0)) { setChosenGLCapabilities(iattributes2GLCapabilities(iattributes, niattribs, ivalues, false)); } } // Determine the actual width and height we were able to create. int[] tmp = new int[1]; wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 ); width = tmp[0]; wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 ); height = tmp[0]; if (DEBUG) { System.err.println("Created pbuffer " + width + " x " + height); } } private static String wglGetLastError() { return WindowsGLDrawableFactory.wglGetLastError(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/0000755000175000017500000000000011015124746022004 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/DRIHack.java0000644000175000017500000001265010554441360024061 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import java.io.*; import java.security.*; import com.sun.gluegen.runtime.*; import com.sun.opengl.impl.*; /** * Helper class for working around problems with open-source DRI * drivers. In the current DRI implementation it is required that the * symbols in libGL.so.1.2 be globally visible to be accessible from * other libraries that are dynamically loaded by the implementation. * Applications may typically satisfy this need either by linking * against libGL.so on the command line (-lGL) or by dlopen'ing * libGL.so.1.2 with the RTLD_GLOBAL flag. The JOGL implementation * links against libGL on all platforms rather than forcing all OpenGL * entry points to be called through a function pointer. This allows * the JOGL library to link directly to core 1.1 OpenGL entry points * like glVertex3f, while calling through function pointers for entry * points from later OpenGL versions as well as from * extensions. However, because libjogl.so (which links against * libGL.so) is loaded by the JVM, and because the JVM implicitly uses * RTLD_LOCAL in the implementation of System.loadLibrary(), this * means via transitivity that the symbols for libGL.so have only * RTLD_LOCAL visibility to the rest of the application, so the DRI * drivers can not find the symbols required.

* * There are at least two possible solutions. One would be to change * the JOGL implementation to call through function pointers uniformly * so that it does not need to link against libGL.so. This is * possible, but requires changes to GlueGen and also is not really * necessary in any other situation than with the DRI drivers. Another * solution is to force the first load of libGL.so.1.2 to be done * dynamically with RTLD_GLOBAL before libjogl.so is loaded and causes * libGL.so.1.2 to be loaded again. The NativeLibrary class in the * GlueGen runtime has this property, and we use it to implement this * workaround. */ public class DRIHack { private static final boolean DEBUG = Debug.debug("DRIHack"); private static boolean driHackNeeded; private static NativeLibrary oglLib; public static void begin() { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String os = System.getProperty("os.name").toLowerCase(); // Do DRI hack on all Linux distributions for best robustness driHackNeeded = (os.startsWith("linux") || new File("/usr/lib/dri").exists() || new File("/usr/X11R6/lib/modules/dri").exists()); // Allow manual overriding for now as a workaround for // problems seen in some situations -- needs more investigation if (System.getProperty("jogl.drihack.disable") != null) { driHackNeeded = false; } return null; } }); if (driHackNeeded) { if (DEBUG) { System.err.println("Beginning DRI hack"); } // Try a few different variants for best robustness // In theory probably only the first is necessary oglLib = NativeLibrary.open("libGL.so.1", null); if (DEBUG && oglLib != null) System.err.println(" Found libGL.so.1"); if (oglLib == null) { oglLib = NativeLibrary.open("/usr/lib/libGL.so.1", null); if (DEBUG && oglLib != null) System.err.println(" Found /usr/lib/libGL.so.1"); } } } public static void end() { if (oglLib != null) { if (DEBUG) { System.err.println("Ending DRI hack"); } oglLib.close(); oglLib = null; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11ExternalGLContext.java0000644000175000017500000001023210436333172026512 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11ExternalGLContext extends X11GLContext { private boolean firstMakeCurrent = true; private boolean created = true; private GLContext lastContext; public X11ExternalGLContext() { super(null, null); lockToolkit(); try { context = GLX.glXGetCurrentContext(); if (context == 0) { throw new GLException("Error: attempted to make an external GLContext without a drawable/context current"); } drawable = new Drawable(GLX.glXGetCurrentDisplay()); } finally { unlockToolkit(); } GLContextShareSet.contextCreated(this); resetGLFunctionAvailability(); } protected void create() { } public int makeCurrent() throws GLException { // Save last context if necessary to allow external GLContexts to // talk to other GLContexts created by this library GLContext cur = getCurrent(); if (cur != null && cur != this) { lastContext = cur; setCurrent(null); } return super.makeCurrent(); } public void release() throws GLException { super.release(); setCurrent(lastContext); lastContext = null; } protected int makeCurrentImpl() throws GLException { mostRecentDisplay = drawable.getDisplay(); if (firstMakeCurrent) { firstMakeCurrent = false; return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { } protected void destroyImpl() throws GLException { created = false; GLContextShareSet.contextDestroyed(this); } public boolean isCreated() { return created; } // Need to provide the display connection to extension querying APIs class Drawable extends X11GLDrawable { Drawable(long display) { super(null, null); this.display = display; } public GLContext createContext(GLContext shareWith) { throw new GLException("Should not call this"); } public int getWidth() { throw new GLException("Should not call this"); } public int getHeight() { throw new GLException("Should not call this"); } public void setSize(int width, int height) { throw new GLException("Should not call this"); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11ExternalGLDrawable.java0000644000175000017500000001742610373135516026625 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11ExternalGLDrawable extends X11GLDrawable { private int fbConfigID; private int renderType; private int screen; private long readDrawable; public X11ExternalGLDrawable() { super(null, null); lockToolkit(); try { display = GLX.glXGetCurrentDisplay(); drawable = GLX.glXGetCurrentDrawable(); readDrawable = GLX.glXGetCurrentReadDrawable(); if (drawable == 0) { throw new GLException("Error: attempted to make an external GLDrawable without a drawable/context current"); } // Need GLXFBConfig ID in order to properly create new contexts // on this drawable long context = GLX.glXGetCurrentContext(); int[] val = new int[1]; GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0); fbConfigID = val[0]; renderType = GLX.GLX_RGBA_TYPE; GLX.glXQueryContext(display, context, GLX.GLX_RENDER_TYPE, val, 0); if ((val[0] & GLX.GLX_RGBA_BIT) == 0) { if (DEBUG) { System.err.println("X11ExternalGLDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts"); } } GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0); screen = val[0]; } finally { unlockToolkit(); } } public GLContext createContext(GLContext shareWith) { return new Context(shareWith); } public void setSize(int newWidth, int newHeight) { throw new GLException("Should not call this"); } public int getWidth() { throw new GLException("Should not call this"); } public int getHeight() { throw new GLException("Should not call this"); } public void destroy() { } class Context extends X11GLContext { Context(GLContext shareWith) { super(X11ExternalGLDrawable.this, shareWith); this.drawable = drawable; } protected int makeCurrentImpl() throws GLException { if (drawable.getDrawable() == 0) { // parent drawable not properly initialized // FIXME: signal error? if (DEBUG) { System.err.println("parent drawable not properly initialized"); } return CONTEXT_NOT_CURRENT; } // Note that we have to completely override makeCurrentImpl // because the underlying makeCurrent call differs from the norm lockToolkit(); try { boolean created = false; if (context == 0) { create(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); } created = true; } if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), drawable.getDrawable(), readDrawable, context)) { throw new GLException("Error making context current"); } else { mostRecentDisplay = drawable.getDisplay(); if (DEBUG && VERBOSE) { System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) + ", drawable " + toHexString(drawable.getDrawable()) + ", context " + toHexString(context) + ") succeeded"); } } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } finally { unlockToolkit(); } } protected void releaseImpl() throws GLException { lockToolkit(); try { if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), 0, 0, 0)) { throw new GLException("Error freeing OpenGL context"); } } finally { unlockToolkit(); } } protected void create() { // We already have the GLXFBConfig ID for the context. All we // need to do is use it to choose the GLXFBConfig and then // create a context with it. int[] iattributes = new int[] { GLX.GLX_FBCONFIG_ID, fbConfigID, 0, 0 }; float[] fattributes = new float[0]; int[] nelementsTmp = new int[1]; GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0); int nelements = nelementsTmp[0]; if (nelements <= 0) { throw new GLException("context creation error: couldn't find a suitable frame buffer configuration"); } if (nelements != 1) { throw new GLException("context creation error: shouldn't get more than one GLXFBConfig"); } // Note that we currently don't allow selection of anything but // the first GLXFBConfig in the returned list (there should be only one) GLXFBConfig fbConfig = fbConfigs[0]; // Create a gl context for the drawable X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { share = other.getContext(); if (share == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } // FIXME: how to determine "direct" bit? context = GLX.glXCreateNewContext(display, fbConfig, renderType, share, true); if (context == 0) { String detail = " display=" + toHexString(display) + " fbconfig=" + fbConfig + " fbconfigID=" + toHexString(fbConfigID) + " renderType=" + toHexString(renderType) + " share=" + toHexString(share); throw new GLException("context creation error: glXCreateNewContext() failed: " + detail); } GLContextShareSet.contextCreated(this); if (DEBUG) { System.err.println("Created context " + toHexString(context) + " for GLXDrawable " + toHexString(drawable.getDrawable())); } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11GLContext.java0000644000175000017500000002636310550135106025015 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public abstract class X11GLContext extends GLContextImpl { protected X11GLDrawable drawable; protected long context; private boolean glXQueryExtensionsStringInitialized; private boolean glXQueryExtensionsStringAvailable; private static final Map/**/ functionNameMap; private GLXExt glXExt; // Table that holds the addresses of the native C-language entry points for // GLX extension functions. private GLXExtProcAddressTable glXExtProcAddressTable; // Cache the most recent value of the "display" variable (which we // only guarantee to be valid in between makeCurrent / free pairs) // so that we can implement displayImpl() (which must be done when // the context is not current) protected long mostRecentDisplay; static { functionNameMap = new HashMap(); functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV"); functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV"); } public X11GLContext(X11GLDrawable drawable, GLContext shareWith) { super(shareWith); this.drawable = drawable; } public Object getPlatformGLExtensions() { return getGLXExt(); } public GLXExt getGLXExt() { if (glXExt == null) { glXExt = new GLXExtImpl(this); } return glXExt; } public GLDrawable getGLDrawable() { return drawable; } protected String mapToRealGLFunctionName(String glFunctionName) { String lookup = (String) functionNameMap.get(glFunctionName); if (lookup != null) { return lookup; } return glFunctionName; } protected String mapToRealGLExtensionName(String glExtensionName) { return glExtensionName; } /** Helper routine which usually just turns around and calls * createContext (except for pbuffers, which use a different context * creation mechanism). Should only be called by {@link * makeCurrentImpl()}. */ protected abstract void create(); /** * Creates and initializes an appropriate OpenGL context. Should only be * called by {@link create()}. */ protected void createContext(boolean onscreen) { XVisualInfo vis = drawable.chooseVisual(onscreen); X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { share = other.getContext(); if (share == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } context = GLX.glXCreateContext(drawable.getDisplay(), vis, share, onscreen); if (context == 0) { throw new GLException("Unable to create OpenGL context"); } GLContextShareSet.contextCreated(this); } protected int makeCurrentImpl() throws GLException { boolean created = false; if (context == 0) { create(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); } created = true; } if (!GLX.glXMakeCurrent(drawable.getDisplay(), drawable.getDrawable(), context)) { throw new GLException("Error making context current"); } else { mostRecentDisplay = drawable.getDisplay(); if (DEBUG && (VERBOSE || created)) { System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) + ", drawable " + toHexString(drawable.getDrawable()) + ", context " + toHexString(context) + ") succeeded"); } } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { lockToolkit(); try { if (!GLX.glXMakeCurrent(mostRecentDisplay, 0, 0)) { throw new GLException("Error freeing OpenGL context"); } } finally { unlockToolkit(); } } protected void destroyImpl() throws GLException { lockToolkit(); try { if (context != 0) { if (DEBUG) { System.err.println("glXDestroyContext(0x" + Long.toHexString(mostRecentDisplay) + ", 0x" + Long.toHexString(context) + ")"); } GLX.glXDestroyContext(mostRecentDisplay, context); if (DEBUG) { System.err.println("!!! Destroyed OpenGL context " + context); } context = 0; mostRecentDisplay = 0; GLContextShareSet.contextDestroyed(this); } } finally { unlockToolkit(); } } public boolean isCreated() { return (context != 0); } public void copy(GLContext source, int mask) throws GLException { long dst = getContext(); long src = ((X11GLContext) source).getContext(); if (src == 0) { throw new GLException("Source OpenGL context has not been created"); } if (dst == 0) { throw new GLException("Destination OpenGL context has not been created"); } if (mostRecentDisplay == 0) { throw new GLException("Connection to X display not yet set up"); } lockToolkit(); try { GLX.glXCopyContext(mostRecentDisplay, src, dst, mask); // Should check for X errors and raise GLException } finally { unlockToolkit(); } } protected void resetGLFunctionAvailability() { super.resetGLFunctionAvailability(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Initializing GLX extension address table"); } resetProcAddressTable(getGLXExtProcAddressTable()); } public GLXExtProcAddressTable getGLXExtProcAddressTable() { if (glXExtProcAddressTable == null) { // FIXME: cache ProcAddressTables by capability bits so we can // share them among contexts with the same capabilities glXExtProcAddressTable = new GLXExtProcAddressTable(); } return glXExtProcAddressTable; } public synchronized String getPlatformExtensionsString() { if (mostRecentDisplay == 0) { throw new GLException("Context not current"); } if (!glXQueryExtensionsStringInitialized) { glXQueryExtensionsStringAvailable = (GLDrawableFactoryImpl.getFactoryImpl().dynamicLookupFunction("glXQueryExtensionsString") != 0); glXQueryExtensionsStringInitialized = true; } if (glXQueryExtensionsStringAvailable) { lockToolkit(); try { String ret = GLX.glXQueryExtensionsString(mostRecentDisplay, GLX.DefaultScreen(mostRecentDisplay)); if (DEBUG) { System.err.println("!!! GLX extensions: " + ret); } return ret; } finally { unlockToolkit(); } } else { return ""; } } protected boolean isFunctionAvailable(String glFunctionName) { boolean available = super.isFunctionAvailable(glFunctionName); // Sanity check for implementations that use proc addresses for run-time // linking: if the function IS available, then make sure there's a proc // address for it if it's an extension or not part of the OpenGL 1.1 core // (post GL 1.1 functions are run-time linked on windows). assert(!available || (getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 || FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName))) ); return available; } public boolean isExtensionAvailable(String glExtensionName) { if (glExtensionName.equals("GL_ARB_pbuffer") || glExtensionName.equals("GL_ARB_pixel_format")) { return GLDrawableFactory.getFactory().canCreateGLPbuffer(); } return super.isExtensionAvailable(glExtensionName); } public void setSwapInterval(int interval) { lockToolkit(); try { // FIXME: make the context current first? Currently assumes that // will not be necessary. Make the caller do this? GLXExt glXExt = getGLXExt(); if (glXExt.isExtensionAvailable("GLX_SGI_swap_control")) { glXExt.glXSwapIntervalSGI(interval); } } finally { unlockToolkit(); } } public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3); } public int getOffscreenContextPixelDataType() { throw new GLException("Should not call this"); } public int getOffscreenContextReadBuffer() { throw new GLException("Should not call this"); } public boolean offscreenImageNeedsVerticalFlip() { throw new GLException("Should not call this"); } public void bindPbufferToTexture() { throw new GLException("Should not call this"); } public void releasePbufferFromTexture() { throw new GLException("Should not call this"); } public boolean isOptimizable() { return (super.isOptimizable() && !X11GLDrawableFactory.getX11Factory().isVendorATI()); } //---------------------------------------------------------------------- // Internals only below this point // public long getContext() { return context; } // These synchronization primitives prevent the AWT from making // requests from the X server asynchronously to this code. protected void lockToolkit() { X11GLDrawableFactory.getX11Factory().lockToolkit(); } protected void unlockToolkit() { X11GLDrawableFactory.getX11Factory().unlockToolkit(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11GLDrawable.java0000644000175000017500000001470310373106456025116 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public abstract class X11GLDrawable extends GLDrawableImpl { protected static final boolean DEBUG = Debug.debug("X11GLDrawable"); protected long display; protected long drawable; protected long visualID; protected GLCapabilities capabilities; protected GLCapabilitiesChooser chooser; public X11GLDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { this.capabilities = (capabilities == null) ? null : ((GLCapabilities) capabilities.clone()); this.chooser = chooser; } public void setRealized(boolean val) { throw new GLException("Should not call this (should only be called for onscreen GLDrawables)"); } public void destroy() { throw new GLException("Should not call this (should only be called for offscreen GLDrawables)"); } public void swapBuffers() throws GLException { } public long getDisplay() { return display; } public long getDrawable() { return drawable; } //--------------------------------------------------------------------------- // Internals only below this point // protected XVisualInfo chooseVisual(boolean onscreen) { if (display == 0) { throw new GLException("null display"); } // FIXME if (onscreen) { // The visual has already been chosen by the time we get here; // it's specified by the GraphicsConfiguration of the // GLCanvas. Fortunately, the JAWT supplies the visual ID for // the component in a portable fashion, so all we have to do is // use XGetVisualInfo with a VisualIDMask to get the // corresponding XVisualInfo to pass into glXChooseVisual. int[] count = new int[1]; XVisualInfo template = XVisualInfo.create(); // FIXME: probably not 64-bit clean template.visualid((int) visualID); lockToolkit(); XVisualInfo[] infos = GLX.XGetVisualInfo(display, GLX.VisualIDMask, template, count, 0); unlockToolkit(); if (infos == null || infos.length == 0) { throw new GLException("Error while getting XVisualInfo for visual ID " + visualID); } if (DEBUG) { System.err.println("!!! Fetched XVisualInfo for visual ID 0x" + Long.toHexString(visualID)); System.err.println("!!! Resulting XVisualInfo: visualid = 0x" + Long.toHexString(infos[0].visualid())); } // FIXME: the storage for the infos array is leaked (should // clean it up somehow when we're done with the visual we're // returning) return infos[0]; } else { // It isn't clear to me whether we need this much code to handle // the offscreen case, where we're creating a pixmap into which // to render...this is what we (incorrectly) used to do for the // onscreen case int screen = 0; // FIXME: provide way to specify this? XVisualInfo vis = null; int[] count = new int[1]; XVisualInfo template = XVisualInfo.create(); template.screen(screen); XVisualInfo[] infos = null; GLCapabilities[] caps = null; lockToolkit(); try { infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count, 0); if (infos == null) { throw new GLException("Error while enumerating available XVisualInfos"); } caps = new GLCapabilities[infos.length]; for (int i = 0; i < infos.length; i++) { caps[i] = X11GLDrawableFactory.xvi2GLCapabilities(display, infos[i]); } } finally { unlockToolkit(); } int chosen = chooser.chooseCapabilities(capabilities, caps, -1); if (chosen < 0 || chosen >= caps.length) { throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")"); } if (DEBUG) { System.err.println("Chosen visual (" + chosen + "):"); System.err.println(caps[chosen]); } vis = infos[chosen]; if (vis == null) { throw new GLException("GLCapabilitiesChooser chose an invalid visual"); } // FIXME: the storage for the infos array is leaked (should // clean it up somehow when we're done with the visual we're // returning) return vis; } } // These synchronization primitives prevent the AWT from making // requests from the X server asynchronously to this code. protected void lockToolkit() { X11GLDrawableFactory.getX11Factory().lockToolkit(); } protected void unlockToolkit() { X11GLDrawableFactory.getX11Factory().unlockToolkit(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11GLDrawableFactory.java0000644000175000017500000007044310651400632026441 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import java.awt.Component; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.nio.*; import java.security.*; import java.util.*; import javax.media.opengl.*; import com.sun.gluegen.runtime.*; import com.sun.opengl.impl.*; public class X11GLDrawableFactory extends GLDrawableFactoryImpl { private static final boolean DEBUG = Debug.debug("X11GLDrawableFactory"); // ATI's proprietary drivers apparently send GLX tokens even for // direct contexts, so we need to disable the context optimizations // in this case private static boolean isVendorATI; // See whether we're running in headless mode private static boolean isHeadless; // Map for rediscovering the GLCapabilities associated with a // particular screen and visualID after the fact private static Map visualToGLCapsMap = Collections.synchronizedMap(new HashMap()); static class ScreenAndVisualIDKey { private int screen; private long visualID; ScreenAndVisualIDKey(int screen, long visualID) { this.screen = screen; this.visualID = visualID; } public int hashCode() { return (int) (screen + 13 * visualID); } public boolean equals(Object obj) { if ((obj == null) || (!(obj instanceof ScreenAndVisualIDKey))) { return false; } ScreenAndVisualIDKey key = (ScreenAndVisualIDKey) obj; return (screen == key.screen && visualID == key.visualID); } int screen() { return screen; } long visualID() { return visualID; } } static { // See DRIHack.java for an explanation of why this is necessary DRIHack.begin(); com.sun.opengl.impl.NativeLibLoader.loadCore(); DRIHack.end(); isHeadless = GraphicsEnvironment.isHeadless(); } public X11GLDrawableFactory() { // Must initialize GLX support eagerly in case a pbuffer is the // first thing instantiated ProcAddressHelper.resetProcAddressTable(GLX.getGLXProcAddressTable(), this); } private static final int MAX_ATTRIBS = 128; public AbstractGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, AbstractGraphicsDevice absDevice) { if (capabilities == null) { capabilities = new GLCapabilities(); } if (chooser == null) { chooser = new DefaultGLCapabilitiesChooser(); } GraphicsDevice device = null; if (absDevice != null && !(absDevice instanceof AWTGraphicsDevice)) { throw new IllegalArgumentException("This GLDrawableFactory accepts only AWTGraphicsDevice objects"); } if ((absDevice == null) || (((AWTGraphicsDevice) absDevice).getGraphicsDevice() == null)) { device = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(); } else { device = ((AWTGraphicsDevice) absDevice).getGraphicsDevice(); } int screen; if (isXineramaEnabled()) { screen = 0; } else { screen = X11SunJDKReflection.graphicsDeviceGetScreen(device); } // Until we have a rock-solid visual selection algorithm written // in pure Java, we're going to provide the underlying window // system's selection to the chooser as a hint int[] attribs = glCapabilities2AttribList(capabilities, isMultisampleAvailable(), false, 0, 0); XVisualInfo[] infos = null; GLCapabilities[] caps = null; int recommendedIndex = -1; lockToolkit(); try { long display = getDisplayConnection(); XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs, 0); if (DEBUG) { System.err.print("!!! glXChooseVisual recommended "); if (recommendedVis == null) { System.err.println("null visual"); } else { System.err.println("visual id 0x" + Long.toHexString(recommendedVis.visualid())); } } int[] count = new int[1]; XVisualInfo template = XVisualInfo.create(); template.screen(screen); infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count, 0); if (infos == null) { throw new GLException("Error while enumerating available XVisualInfos"); } caps = new GLCapabilities[infos.length]; for (int i = 0; i < infos.length; i++) { caps[i] = xvi2GLCapabilities(display, infos[i]); // Attempt to find the visual chosen by glXChooseVisual if (recommendedVis != null && recommendedVis.visualid() == infos[i].visualid()) { recommendedIndex = i; } } } finally { unlockToolkit(); } // Store these away for later for (int i = 0; i < infos.length; i++) { if (caps[i] != null) { visualToGLCapsMap.put(new ScreenAndVisualIDKey(screen, infos[i].visualid()), caps[i].clone()); } } int chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex); if (chosen < 0 || chosen >= caps.length) { throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")"); } XVisualInfo vis = infos[chosen]; if (vis == null) { throw new GLException("GLCapabilitiesChooser chose an invalid visual"); } // FIXME: need to look at glue code and see type of this field long visualID = vis.visualid(); // FIXME: the storage for the infos array, as well as that for the // recommended visual, is leaked; should free them here with XFree() // Now figure out which GraphicsConfiguration corresponds to this // visual by matching the visual ID GraphicsConfiguration[] configs = device.getConfigurations(); for (int i = 0; i < configs.length; i++) { GraphicsConfiguration config = configs[i]; if (config != null) { if (X11SunJDKReflection.graphicsConfigurationGetVisualID(config) == visualID) { return new AWTGraphicsConfiguration(config); } } } // Either we weren't able to reflectively introspect on the // X11GraphicsConfig or something went wrong in the steps above; // we're going to return null without signaling an error condition // in this case (although we should distinguish between the two // and possibly report more of an error in the latter case) return null; } public GLDrawable getGLDrawable(Object target, GLCapabilities capabilities, GLCapabilitiesChooser chooser) { if (target == null) { throw new IllegalArgumentException("Null target"); } if (!(target instanceof Component)) { throw new IllegalArgumentException("GLDrawables not supported for objects of type " + target.getClass().getName() + " (only Components are supported in this implementation)"); } Component comp = (Component) target; X11OnscreenGLDrawable drawable = new X11OnscreenGLDrawable(comp); // Figure out the GLCapabilities of this component GraphicsConfiguration config = comp.getGraphicsConfiguration(); if (config == null) { throw new IllegalArgumentException("GLDrawableFactory.chooseGraphicsConfiguration() was not used when creating this Component"); } int visualID = X11SunJDKReflection.graphicsConfigurationGetVisualID(config); int screen; if (isXineramaEnabled()) { screen = 0; } else { screen = X11SunJDKReflection.graphicsDeviceGetScreen(config.getDevice()); } drawable.setChosenGLCapabilities((GLCapabilities) visualToGLCapsMap.get(new ScreenAndVisualIDKey(screen, visualID))); return drawable; } public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { return new X11OffscreenGLDrawable(capabilities, chooser); } private boolean pbufferSupportInitialized = false; private boolean canCreateGLPbuffer = false; public boolean canCreateGLPbuffer() { if (!pbufferSupportInitialized) { Runnable r = new Runnable() { public void run() { long display = getDisplayConnection(); lockToolkit(); try { int[] major = new int[1]; int[] minor = new int[1]; int screen = 0; // FIXME: provide way to specify this? if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) { throw new GLException("glXQueryVersion failed"); } if (DEBUG) { System.err.println("!!! GLX version: major " + major[0] + ", minor " + minor[0]); } // Work around bugs in ATI's Linux drivers where they report they // only implement GLX version 1.2 on the server side if (major[0] == 1 && minor[0] == 2) { String str = GLX.glXGetClientString(display, GLX.GLX_VERSION); if (str != null && str.startsWith("1.") && (str.charAt(2) >= '3')) { canCreateGLPbuffer = true; } } else { canCreateGLPbuffer = ((major[0] > 1) || (minor[0] > 2)); } pbufferSupportInitialized = true; } finally { unlockToolkit(); } } }; maybeDoSingleThreadedWorkaround(r); } return canCreateGLPbuffer; } public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, final GLCapabilitiesChooser chooser, final int initialWidth, final int initialHeight, final GLContext shareWith) { if (!canCreateGLPbuffer()) { throw new GLException("Pbuffer support not available with current graphics card"); } final List returnList = new ArrayList(); Runnable r = new Runnable() { public void run() { X11PbufferGLDrawable pbufferDrawable = new X11PbufferGLDrawable(capabilities, initialWidth, initialHeight); GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); returnList.add(pbuffer); } }; maybeDoSingleThreadedWorkaround(r); return (GLPbuffer) returnList.get(0); } public GLContext createExternalGLContext() { return new X11ExternalGLContext(); } public boolean canCreateExternalGLDrawable() { return canCreateGLPbuffer(); } public GLDrawable createExternalGLDrawable() { return new X11ExternalGLDrawable(); } public void loadGLULibrary() { GLX.dlopen("/usr/lib/libGLU.so"); } public long dynamicLookupFunction(String glFuncName) { long res = 0; res = GLX.glXGetProcAddressARB(glFuncName); if (res == 0) { // GLU routines aren't known to the OpenGL function lookup res = GLX.dlsym(glFuncName); } return res; } public static GLCapabilities xvi2GLCapabilities(long display, XVisualInfo info) { int[] tmp = new int[1]; int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0); if (val == 0) { // Visual does not support OpenGL return null; } val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0); if (val == 0) { // Visual does not support RGBA return null; } GLCapabilities res = new GLCapabilities(); res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0); res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp, 0) != 0); // Note: use of hardware acceleration is determined by // glXCreateContext, not by the XVisualInfo. Optimistically claim // that all GLCapabilities have the capability to be hardware // accelerated. res.setHardwareAccelerated(true); res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp, 0)); res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp, 0)); res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp, 0)); res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp, 0)); res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp, 0)); res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp, 0)); res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp, 0)); res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0)); res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0)); res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0)); if (isMultisampleAvailable()) { res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS_ARB, tmp, 0) != 0); res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES_ARB, tmp, 0)); } return res; } public static int[] glCapabilities2AttribList(GLCapabilities caps, boolean isMultisampleAvailable, boolean pbuffer, long display, int screen) { int colorDepth = (caps.getRedBits() + caps.getGreenBits() + caps.getBlueBits()); if (colorDepth < 15) { throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported"); } int[] res = new int[MAX_ATTRIBS]; int idx = 0; if (pbuffer) { res[idx++] = GLXExt.GLX_DRAWABLE_TYPE; res[idx++] = GLXExt.GLX_PBUFFER_BIT; res[idx++] = GLXExt.GLX_RENDER_TYPE; res[idx++] = GLXExt.GLX_RGBA_BIT; } else { res[idx++] = GLX.GLX_RGBA; } if (caps.getDoubleBuffered()) { res[idx++] = GLX.GLX_DOUBLEBUFFER; if (pbuffer) { res[idx++] = GL.GL_TRUE; } } else { if (pbuffer) { res[idx++] = GLX.GLX_DOUBLEBUFFER; res[idx++] = GL.GL_FALSE; } } if (caps.getStereo()) { res[idx++] = GLX.GLX_STEREO; if (pbuffer) { res[idx++] = GL.GL_TRUE; } } // NOTE: don't set (GLX_STEREO, GL_FALSE) in "else" branch for // pbuffer case to work around Mesa bug res[idx++] = GLX.GLX_RED_SIZE; res[idx++] = caps.getRedBits(); res[idx++] = GLX.GLX_GREEN_SIZE; res[idx++] = caps.getGreenBits(); res[idx++] = GLX.GLX_BLUE_SIZE; res[idx++] = caps.getBlueBits(); res[idx++] = GLX.GLX_ALPHA_SIZE; res[idx++] = caps.getAlphaBits(); res[idx++] = GLX.GLX_DEPTH_SIZE; res[idx++] = caps.getDepthBits(); if (caps.getStencilBits() > 0) { res[idx++] = GLX.GLX_STENCIL_SIZE; res[idx++] = caps.getStencilBits(); } if (caps.getAccumRedBits() > 0 || caps.getAccumGreenBits() > 0 || caps.getAccumBlueBits() > 0 || caps.getAccumAlphaBits() > 0) { res[idx++] = GLX.GLX_ACCUM_RED_SIZE; res[idx++] = caps.getAccumRedBits(); res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE; res[idx++] = caps.getAccumGreenBits(); res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE; res[idx++] = caps.getAccumBlueBits(); res[idx++] = GLX.GLX_ACCUM_ALPHA_SIZE; res[idx++] = caps.getAccumAlphaBits(); } if (isMultisampleAvailable && caps.getSampleBuffers()) { res[idx++] = GLXExt.GLX_SAMPLE_BUFFERS_ARB; res[idx++] = GL.GL_TRUE; res[idx++] = GLXExt.GLX_SAMPLES_ARB; res[idx++] = caps.getNumSamples(); } if (pbuffer) { if (caps.getPbufferFloatingPointBuffers()) { String glXExtensions = GLX.glXQueryExtensionsString(display, screen); if (glXExtensions == null || glXExtensions.indexOf("GLX_NV_float_buffer") < 0) { throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware"); } res[idx++] = GLX.GLX_FLOAT_COMPONENTS_NV; res[idx++] = GL.GL_TRUE; } } res[idx++] = 0; return res; } public static GLCapabilities attribList2GLCapabilities(int[] iattribs, int niattribs, int[] ivalues, boolean pbuffer) { GLCapabilities caps = new GLCapabilities(); for (int i = 0; i < niattribs; i++) { int attr = iattribs[i]; switch (attr) { case GLX.GLX_DOUBLEBUFFER: caps.setDoubleBuffered(ivalues[i] != GL.GL_FALSE); break; case GLX.GLX_STEREO: caps.setStereo(ivalues[i] != GL.GL_FALSE); break; case GLX.GLX_RED_SIZE: caps.setRedBits(ivalues[i]); break; case GLX.GLX_GREEN_SIZE: caps.setGreenBits(ivalues[i]); break; case GLX.GLX_BLUE_SIZE: caps.setBlueBits(ivalues[i]); break; case GLX.GLX_ALPHA_SIZE: caps.setAlphaBits(ivalues[i]); break; case GLX.GLX_DEPTH_SIZE: caps.setDepthBits(ivalues[i]); break; case GLX.GLX_STENCIL_SIZE: caps.setStencilBits(ivalues[i]); break; case GLX.GLX_ACCUM_RED_SIZE: caps.setAccumRedBits(ivalues[i]); break; case GLX.GLX_ACCUM_GREEN_SIZE: caps.setAccumGreenBits(ivalues[i]); break; case GLX.GLX_ACCUM_BLUE_SIZE: caps.setAccumBlueBits(ivalues[i]); break; case GLX.GLX_ACCUM_ALPHA_SIZE: caps.setAccumAlphaBits(ivalues[i]); break; case GLXExt.GLX_SAMPLE_BUFFERS_ARB: caps.setSampleBuffers(ivalues[i] != GL.GL_FALSE); break; case GLXExt.GLX_SAMPLES_ARB: caps.setNumSamples(ivalues[i]); break; case GLX.GLX_FLOAT_COMPONENTS_NV: caps.setPbufferFloatingPointBuffers(ivalues[i] != GL.GL_FALSE); break; default: break; } } return caps; } public void lockToolkit() { if (isHeadless) { // Workaround for running (to some degree) in headless // environments but still supporting rendering via pbuffers // For full correctness, would need to implement a Lock class return; } if (!Java2D.isOGLPipelineActive() || !Java2D.isQueueFlusherThread()) { JAWT.getJAWT().Lock(); } } public void unlockToolkit() { if (isHeadless) { // Workaround for running (to some degree) in headless // environments but still supporting rendering via pbuffers // For full correctness, would need to implement a Lock class return; } if (!Java2D.isOGLPipelineActive() || !Java2D.isQueueFlusherThread()) { JAWT.getJAWT().Unlock(); } } public void lockAWTForJava2D() { lockToolkit(); } public void unlockAWTForJava2D() { unlockToolkit(); } // Display connection for use by visual selection algorithm and by all offscreen surfaces private static long staticDisplay; public static long getDisplayConnection() { if (staticDisplay == 0) { getX11Factory().lockToolkit(); try { staticDisplay = GLX.XOpenDisplay(null); if (DEBUG && (staticDisplay != 0)) { long display = staticDisplay; int screen = 0; // FIXME System.err.println("!!! GLX server vendor : " + GLX.glXQueryServerString(display, screen, GLX.GLX_VENDOR)); System.err.println("!!! GLX server version: " + GLX.glXQueryServerString(display, screen, GLX.GLX_VERSION)); System.err.println("!!! GLX client vendor : " + GLX.glXGetClientString(display, GLX.GLX_VENDOR)); System.err.println("!!! GLX client version: " + GLX.glXGetClientString(display, GLX.GLX_VERSION)); } if (staticDisplay != 0) { String vendor = GLX.glXGetClientString(staticDisplay, GLX.GLX_VENDOR); if (vendor != null && vendor.startsWith("ATI")) { isVendorATI = true; } } } finally { getX11Factory().unlockToolkit(); } if (staticDisplay == 0) { throw new GLException("Unable to open default display, needed for visual selection and offscreen surface handling"); } } return staticDisplay; } private static boolean checkedMultisample; private static boolean multisampleAvailable; public static boolean isMultisampleAvailable() { if (!checkedMultisample) { long display = getDisplayConnection(); String exts = GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS); if (exts != null) { multisampleAvailable = (exts.indexOf("GLX_ARB_multisample") >= 0); } checkedMultisample = true; } return multisampleAvailable; } private static String glXGetConfigErrorCode(int err) { switch (err) { case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION"; case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN"; case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE"; case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL"; default: return "Unknown error code " + err; } } public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) { if (display == 0) { throw new GLException("No display connection"); } int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset); if (res != 0) { throw new GLException("glXGetConfig failed: error code " + glXGetConfigErrorCode(res)); } return tmp[tmp_offset]; } public static X11GLDrawableFactory getX11Factory() { return (X11GLDrawableFactory) getFactory(); } /** Workaround for apparent issue with ATI's proprietary drivers where direct contexts still send GLX tokens for GL calls */ public static boolean isVendorATI() { return isVendorATI; } private void maybeDoSingleThreadedWorkaround(Runnable action) { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(action); } else { action.run(); } } public boolean canCreateContextOnJava2DSurface() { return false; } public GLContext createContextOnJava2DSurface(Graphics g, GLContext shareWith) throws GLException { throw new GLException("Unimplemented on this platform"); } //--------------------------------------------------------------------------- // Xinerama-related functionality // private boolean checkedXinerama; private boolean xineramaEnabled; protected synchronized boolean isXineramaEnabled() { if (!checkedXinerama) { checkedXinerama = true; lockToolkit(); long display = getDisplayConnection(); xineramaEnabled = GLX.XineramaEnabled(display); unlockToolkit(); } return xineramaEnabled; } //---------------------------------------------------------------------- // Gamma-related functionality // private boolean gotGammaRampLength; private int gammaRampLength; protected synchronized int getGammaRampLength() { if (gotGammaRampLength) { return gammaRampLength; } int[] size = new int[1]; lockToolkit(); long display = getDisplayConnection(); boolean res = GLX.XF86VidModeGetGammaRampSize(display, GLX.DefaultScreen(display), size, 0); unlockToolkit(); if (!res) return 0; gotGammaRampLength = true; gammaRampLength = size[0]; return gammaRampLength; } protected boolean setGammaRamp(float[] ramp) { int len = ramp.length; short[] rampData = new short[len]; for (int i = 0; i < len; i++) { rampData[i] = (short) (ramp[i] * 65535); } lockToolkit(); long display = getDisplayConnection(); boolean res = GLX.XF86VidModeSetGammaRamp(display, GLX.DefaultScreen(display), rampData.length, rampData, 0, rampData, 0, rampData, 0); unlockToolkit(); return res; } protected Buffer getGammaRamp() { int size = getGammaRampLength(); ShortBuffer rampData = ShortBuffer.allocate(3 * size); rampData.position(0); rampData.limit(size); ShortBuffer redRampData = rampData.slice(); rampData.position(size); rampData.limit(2 * size); ShortBuffer greenRampData = rampData.slice(); rampData.position(2 * size); rampData.limit(3 * size); ShortBuffer blueRampData = rampData.slice(); lockToolkit(); long display = getDisplayConnection(); boolean res = GLX.XF86VidModeGetGammaRamp(display, GLX.DefaultScreen(display), size, redRampData, greenRampData, blueRampData); unlockToolkit(); if (!res) return null; return rampData; } protected void resetGammaRamp(Buffer originalGammaRamp) { if (originalGammaRamp == null) return; // getGammaRamp failed originally ShortBuffer rampData = (ShortBuffer) originalGammaRamp; int capacity = rampData.capacity(); if ((capacity % 3) != 0) { throw new IllegalArgumentException("Must not be the original gamma ramp"); } int size = capacity / 3; rampData.position(0); rampData.limit(size); ShortBuffer redRampData = rampData.slice(); rampData.position(size); rampData.limit(2 * size); ShortBuffer greenRampData = rampData.slice(); rampData.position(2 * size); rampData.limit(3 * size); ShortBuffer blueRampData = rampData.slice(); lockToolkit(); long display = getDisplayConnection(); GLX.XF86VidModeSetGammaRamp(display, GLX.DefaultScreen(display), size, redRampData, greenRampData, blueRampData); unlockToolkit(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLContext.java0000644000175000017500000000564010376332440026651 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11OffscreenGLContext extends X11GLContext { private X11OffscreenGLDrawable drawable; public X11OffscreenGLContext(X11OffscreenGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } public int getOffscreenContextPixelDataType() { return GL.GL_UNSIGNED_INT_8_8_8_8_REV; } public int getOffscreenContextReadBuffer() { if (drawable.isDoubleBuffered()) { return GL.GL_BACK; } return GL.GL_FRONT; } public boolean offscreenImageNeedsVerticalFlip() { // There doesn't seem to be a way to do this in the construction // of the Pixmap or GLXPixmap return true; } protected int makeCurrentImpl() throws GLException { lockToolkit(); try { return super.makeCurrentImpl(); } finally { unlockToolkit(); } } protected void create() { createContext(false); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11OffscreenGLDrawable.java0000644000175000017500000001167610530042534026746 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11OffscreenGLDrawable extends X11GLDrawable { private long pixmap; private boolean isDoubleBuffered; // Width and height of the underlying bitmap private int width; private int height; public X11OffscreenGLDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { super(capabilities, chooser); } public GLContext createContext(GLContext shareWith) { return new X11OffscreenGLContext(this, shareWith); } public void setSize(int newWidth, int newHeight) { width = newWidth; height = newHeight; if (pixmap != 0) { destroy(); } create(); } public int getWidth() { return width; } public int getHeight() { return height; } private void create() { display = X11GLDrawableFactory.getDisplayConnection(); XVisualInfo vis = chooseVisual(false); int bitsPerPixel = vis.depth(); lockToolkit(); try { int screen = GLX.DefaultScreen(display); pixmap = GLX.XCreatePixmap(display, (int) GLX.RootWindow(display, screen), width, height, bitsPerPixel); if (pixmap == 0) { throw new GLException("XCreatePixmap failed"); } drawable = GLX.glXCreateGLXPixmap(display, vis, pixmap); if (drawable == 0) { GLX.XFreePixmap(display, pixmap); pixmap = 0; throw new GLException("glXCreateGLXPixmap failed"); } isDoubleBuffered = (X11GLDrawableFactory.glXGetConfig(display, vis, GLX.GLX_DOUBLEBUFFER, new int[1], 0) != 0); if (DEBUG) { System.err.println("Created pixmap " + toHexString(pixmap) + ", GLXPixmap " + toHexString(drawable) + ", display " + toHexString(display)); } setChosenGLCapabilities(X11GLDrawableFactory.xvi2GLCapabilities(display, vis)); } finally { unlockToolkit(); } } public void destroy() { if (pixmap != 0) { if (DEBUG) { System.err.println("Destroying pixmap " + toHexString(pixmap) + ", GLXPixmap " + toHexString(drawable) + ", display " + toHexString(display)); } // Must destroy pixmap and GLXPixmap lockToolkit(); if (DEBUG) { long cur = GLX.glXGetCurrentContext(); if (cur != 0) { System.err.println("WARNING: found context " + toHexString(cur) + " current during pixmap destruction"); } } // FIXME: workaround for crashes on NVidia hardware when // destroying pixmap (no context is current at the point of the // crash, at least from the point of view of // glXGetCurrentContext) GLX.glXMakeCurrent(display, 0, 0); GLX.glXDestroyGLXPixmap(display, drawable); GLX.XFreePixmap(display, pixmap); unlockToolkit(); drawable = 0; pixmap = 0; display = 0; setChosenGLCapabilities(null); } } public boolean isDoubleBuffered() { return isDoubleBuffered; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLContext.java0000644000175000017500000000704310553365434026520 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11OnscreenGLContext extends X11GLContext { protected X11OnscreenGLDrawable drawable; // This indicates whether the context we have created is indirect // and therefore requires the toolkit to be locked around all GL // calls rather than just all GLX calls protected boolean isIndirect; public X11OnscreenGLContext(X11OnscreenGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } protected int makeCurrentImpl() throws GLException { int lockRes = drawable.lockSurface(); boolean exceptionOccurred = false; try { if (lockRes == X11OnscreenGLDrawable.LOCK_SURFACE_NOT_READY) { return CONTEXT_NOT_CURRENT; } if (lockRes == X11OnscreenGLDrawable.LOCK_SURFACE_CHANGED) { destroyImpl(); } return super.makeCurrentImpl(); } catch (RuntimeException e) { exceptionOccurred = true; throw e; } finally { if (exceptionOccurred || (isOptimizable() && lockRes != X11OnscreenGLDrawable.LOCK_SURFACE_NOT_READY)) { drawable.unlockSurface(); } } } protected void releaseImpl() throws GLException { try { super.releaseImpl(); } finally { if (!isOptimizable()) { drawable.unlockSurface(); } } } public boolean isOptimizable() { return super.isOptimizable() && !isIndirect; } protected void create() { createContext(true); isIndirect = !GLX.glXIsDirect(drawable.getDisplay(), context); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11OnscreenGLDrawable.java0000644000175000017500000001365510336073654026622 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import java.awt.Component; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11OnscreenGLDrawable extends X11GLDrawable { public static final int LOCK_SURFACE_NOT_READY = 1; public static final int LOCK_SURFACE_CHANGED = 2; public static final int LOCK_SUCCESS = 3; protected Component component; // Variables for lockSurface/unlockSurface private JAWT_DrawingSurface ds; private JAWT_DrawingSurfaceInfo dsi; private JAWT_X11DrawingSurfaceInfo x11dsi; // Indicates whether the component (if an onscreen context) has been // realized. Plausibly, before the component is realized the JAWT // should return an error or NULL object from some of its // operations; this appears to be the case on Win32 but is not true // at least with Sun's current X11 implementation (1.4.x), which // crashes with no other error reported if the DrawingSurfaceInfo is // fetched from a locked DrawingSurface during the validation as a // result of calling show() on the main thread. To work around this // we prevent any JAWT or OpenGL operations from being done until // addNotify() is called on the component. protected boolean realized; public X11OnscreenGLDrawable(Component component) { super(null, null); this.component = component; } public GLContext createContext(GLContext shareWith) { return new X11OnscreenGLContext(this, shareWith); } public void setRealized(boolean realized) { this.realized = realized; } public void setSize(int width, int height) { component.setSize(width, height); } public int getWidth() { return component.getWidth(); } public int getHeight() { return component.getHeight(); } public void swapBuffers() throws GLException { lockToolkit(); try { boolean didLock = false; if (drawable == 0) { if (lockSurface() == LOCK_SURFACE_NOT_READY) { return; } didLock = true; } GLX.glXSwapBuffers(display, drawable); if (didLock) { unlockSurface(); } } finally { unlockToolkit(); } } public int lockSurface() throws GLException { if (!realized) { return LOCK_SURFACE_NOT_READY; } if (drawable != 0) { throw new GLException("Surface already locked"); } ds = JAWT.getJAWT().GetDrawingSurface(component); if (ds == null) { // Widget not yet realized return LOCK_SURFACE_NOT_READY; } int res = ds.Lock(); if ((res & JAWTFactory.JAWT_LOCK_ERROR) != 0) { throw new GLException("Unable to lock surface"); } // See whether the surface changed and if so destroy the old // OpenGL context so it will be recreated (NOTE: removeNotify // should handle this case, but it may be possible that race // conditions can cause this code to be triggered -- should test // more) int ret = LOCK_SUCCESS; if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) { ret = LOCK_SURFACE_CHANGED; } dsi = ds.GetDrawingSurfaceInfo(); if (dsi == null) { // Widget not yet realized ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; return LOCK_SURFACE_NOT_READY; } x11dsi = (JAWT_X11DrawingSurfaceInfo) dsi.platformInfo(); display = x11dsi.display(); drawable = x11dsi.drawable(); visualID = x11dsi.visualID(); if (display == 0 || drawable == 0) { // Widget not yet realized ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; x11dsi = null; display = 0; drawable = 0; visualID = 0; return LOCK_SURFACE_NOT_READY; } return ret; } public void unlockSurface() { if (drawable == 0) { throw new GLException("Surface already unlocked"); } ds.FreeDrawingSurfaceInfo(dsi); ds.Unlock(); JAWT.getJAWT().FreeDrawingSurface(ds); ds = null; dsi = null; x11dsi = null; display = 0; drawable = 0; visualID = 0; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11PbufferGLContext.java0000644000175000017500000001276210467110432026327 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11PbufferGLContext extends X11GLContext { private X11PbufferGLDrawable drawable; public X11PbufferGLContext(X11PbufferGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; } public void bindPbufferToTexture() { // FIXME: figure out how to implement this throw new GLException("Not yet implemented"); } public void releasePbufferFromTexture() { // FIXME: figure out how to implement this throw new GLException("Not yet implemented"); } protected int makeCurrentImpl() throws GLException { if (drawable.getDrawable() == 0) { // pbuffer not instantiated (yet?) if (DEBUG) { System.err.println("pbuffer not instantiated"); } return CONTEXT_NOT_CURRENT; } // Note that we have to completely override makeCurrentImpl // because the underlying makeCurrent call differs for pbuffers lockToolkit(); try { boolean created = false; if (context == 0) { create(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); } created = true; } if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), drawable.getDrawable(), drawable.getDrawable(), context)) { throw new GLException("Error making context current"); } else { mostRecentDisplay = drawable.getDisplay(); if (DEBUG && (VERBOSE || created)) { System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) + ", drawable " + toHexString(drawable.getDrawable()) + ", context " + toHexString(context) + ") succeeded"); } } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } finally { unlockToolkit(); } } protected void releaseImpl() throws GLException { lockToolkit(); try { if (drawable.getDisplay() == 0) { throw new GLException("Pbuffer destroyed out from under application-created context"); } if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), 0, 0, 0)) { throw new GLException("Error freeing OpenGL context"); } } finally { unlockToolkit(); } } public int getFloatingPointMode() { return drawable.getFloatingPointMode(); } protected void create() { if (DEBUG) { System.err.println("Creating context for pbuffer " + drawable.getWidth() + " x " + drawable.getHeight()); } // Create a gl context for the p-buffer. X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { share = other.getContext(); if (share == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } context = GLX.glXCreateNewContext(drawable.getDisplay(), drawable.getFBConfig(), GLXExt.GLX_RGBA_TYPE, share, true); if (context == 0) { throw new GLException("pbuffer creation error: glXCreateNewContext() failed"); } GLContextShareSet.contextCreated(this); if (DEBUG) { System.err.println("Created context for pbuffer " + drawable.getWidth() + " x " + drawable.getHeight()); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java0000644000175000017500000002225510651404150026420 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11PbufferGLDrawable extends X11GLDrawable { private int initWidth; private int initHeight; // drawable in superclass is a GLXPbuffer private GLXFBConfig fbConfig; private int width; private int height; protected static final int MAX_PFORMATS = 256; protected static final int MAX_ATTRIBS = 256; public X11PbufferGLDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight) { super(capabilities, null); this.initWidth = initialWidth; this.initHeight = initialHeight; if (initWidth <= 0 || initHeight <= 0) { throw new GLException("Initial width and height of pbuffer must be positive (were (" + initWidth + ", " + initHeight + "))"); } if (DEBUG) { System.out.println("Pbuffer caps on init: " + capabilities + (capabilities.getPbufferRenderToTexture() ? " [rtt]" : "") + (capabilities.getPbufferRenderToTextureRectangle() ? " [rect]" : "") + (capabilities.getPbufferFloatingPointBuffers() ? " [float]" : "")); } createPbuffer(X11GLDrawableFactory.getDisplayConnection()); } public GLContext createContext(GLContext shareWith) { return new X11PbufferGLContext(this, shareWith); } public void destroy() { lockToolkit(); if (drawable != 0) { GLX.glXDestroyPbuffer(display, drawable); drawable = 0; } unlockToolkit(); display = 0; } public void setSize(int width, int height) { // FIXME throw new GLException("Not yet implemented"); } public int getWidth() { return width; } public int getHeight() { return height; } public void createPbuffer(long display) { lockToolkit(); try { if (display == 0) { throw new GLException("Null display"); } if (capabilities.getPbufferRenderToTexture()) { throw new GLException("Render-to-texture pbuffers not supported yet on X11"); } if (capabilities.getPbufferRenderToTextureRectangle()) { throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11"); } int screen = GLX.DefaultScreen(display); int[] iattributes = X11GLDrawableFactory.glCapabilities2AttribList(capabilities, X11GLDrawableFactory.isMultisampleAvailable(), true, display, screen); int[] nelementsTmp = new int[1]; GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0); if (fbConfigs == null || fbConfigs.length == 0 || fbConfigs[0] == null) { throw new GLException("pbuffer creation error: glXChooseFBConfig() failed"); } int nelements = nelementsTmp[0]; if (nelements <= 0) { throw new GLException("pbuffer creation error: couldn't find a suitable frame buffer configuration"); } // Note that we currently don't allow selection of anything but // the first GLXFBConfig in the returned list GLXFBConfig fbConfig = fbConfigs[0]; if (DEBUG) { System.err.println("Found " + fbConfigs.length + " matching GLXFBConfigs"); System.err.println("Parameters of default one:"); System.err.println("render type: 0x" + Integer.toHexString(queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE))); System.err.println("rgba: " + ((queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE) & GLX.GLX_RGBA_BIT) != 0)); System.err.println("r: " + queryFBConfig(display, fbConfig, GLX.GLX_RED_SIZE)); System.err.println("g: " + queryFBConfig(display, fbConfig, GLX.GLX_GREEN_SIZE)); System.err.println("b: " + queryFBConfig(display, fbConfig, GLX.GLX_BLUE_SIZE)); System.err.println("a: " + queryFBConfig(display, fbConfig, GLX.GLX_ALPHA_SIZE)); System.err.println("depth: " + queryFBConfig(display, fbConfig, GLX.GLX_DEPTH_SIZE)); System.err.println("double buffered: " + queryFBConfig(display, fbConfig, GLX.GLX_DOUBLEBUFFER)); } // Create the p-buffer. int niattribs = 0; iattributes[niattribs++] = GLXExt.GLX_PBUFFER_WIDTH; iattributes[niattribs++] = initWidth; iattributes[niattribs++] = GLXExt.GLX_PBUFFER_HEIGHT; iattributes[niattribs++] = initHeight; iattributes[niattribs++] = 0; long tmpBuffer = GLX.glXCreatePbuffer(display, fbConfig, iattributes, 0); if (tmpBuffer == 0) { // FIXME: query X error code for detail error message throw new GLException("pbuffer creation error: glXCreatePbuffer() failed"); } // Set up instance variables this.display = display; drawable = tmpBuffer; this.fbConfig = fbConfig; // Pick innocent query values if multisampling or floating point buffers not available int sbAttrib = X11GLDrawableFactory.isMultisampleAvailable() ? GLXExt.GLX_SAMPLE_BUFFERS_ARB : GLX.GLX_RED_SIZE; int samplesAttrib = X11GLDrawableFactory.isMultisampleAvailable() ? GLXExt.GLX_SAMPLES_ARB : GLX.GLX_RED_SIZE; int floatNV = capabilities.getPbufferFloatingPointBuffers() ? GLX.GLX_FLOAT_COMPONENTS_NV : GLX.GLX_RED_SIZE; // Query the fbconfig to determine its GLCapabilities int[] iattribs = { GLX.GLX_DOUBLEBUFFER, GLX.GLX_STEREO, GLX.GLX_RED_SIZE, GLX.GLX_GREEN_SIZE, GLX.GLX_BLUE_SIZE, GLX.GLX_ALPHA_SIZE, GLX.GLX_DEPTH_SIZE, GLX.GLX_STENCIL_SIZE, GLX.GLX_ACCUM_RED_SIZE, GLX.GLX_ACCUM_GREEN_SIZE, GLX.GLX_ACCUM_BLUE_SIZE, GLX.GLX_ACCUM_ALPHA_SIZE, sbAttrib, samplesAttrib, floatNV }; int[] ivalues = new int[iattribs.length]; queryFBConfig(display, fbConfig, iattribs, iattribs.length, ivalues); setChosenGLCapabilities(X11GLDrawableFactory.attribList2GLCapabilities(iattribs, iattribs.length, ivalues, true)); // Determine the actual width and height we were able to create. int[] tmp = new int[1]; GLX.glXQueryDrawable(display, drawable, GLXExt.GLX_WIDTH, tmp, 0); width = tmp[0]; GLX.glXQueryDrawable(display, drawable, GLXExt.GLX_HEIGHT, tmp, 0); height = tmp[0]; if (DEBUG) { System.err.println("Created pbuffer " + width + " x " + height); } } finally { unlockToolkit(); } } public int getFloatingPointMode() { // Floating-point pbuffers currently require NVidia hardware on X11 return GLPbuffer.NV_FLOAT; } public GLXFBConfig getFBConfig() { return fbConfig; } private int queryFBConfig(long display, GLXFBConfig fbConfig, int attrib) { int[] tmp = new int[1]; if (GLX.glXGetFBConfigAttrib(display, fbConfig, attrib, tmp, 0) != 0) { throw new GLException("glXGetFBConfigAttrib failed"); } return tmp[0]; } private void queryFBConfig(long display, GLXFBConfig fbConfig, int[] attribs, int nattribs, int[] values) { int[] tmp = new int[1]; for (int i = 0; i < nattribs; i++) { if (GLX.glXGetFBConfigAttrib(display, fbConfig, attribs[i], tmp, 0) != 0) { throw new GLException("glXGetFBConfigAttrib failed"); } values[i] = tmp[0]; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/x11/X11SunJDKReflection.java0000644000175000017500000000766510327132446026271 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.lang.reflect.*; import java.security.*; /** This class encapsulates the reflection routines necessary to peek inside a few data structures in the AWT implementation on X11 for the purposes of correctly enumerating the available visuals. */ public class X11SunJDKReflection { private static Class x11GraphicsDeviceClass; private static Method x11GraphicsDeviceGetScreenMethod; private static Class x11GraphicsConfigClass; private static Method x11GraphicsConfigGetVisualMethod; private static boolean initted; static { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { try { x11GraphicsDeviceClass = Class.forName("sun.awt.X11GraphicsDevice"); x11GraphicsDeviceGetScreenMethod = x11GraphicsDeviceClass.getDeclaredMethod("getScreen", new Class[] {}); x11GraphicsDeviceGetScreenMethod.setAccessible(true); x11GraphicsConfigClass = Class.forName("sun.awt.X11GraphicsConfig"); x11GraphicsConfigGetVisualMethod = x11GraphicsConfigClass.getDeclaredMethod("getVisual", new Class[] {}); x11GraphicsConfigGetVisualMethod.setAccessible(true); initted = true; } catch (Exception e) { // Either not a Sun JDK or the interfaces have changed since 1.4.2 / 1.5 } return null; } }); } public static int graphicsDeviceGetScreen(GraphicsDevice device) { if (!initted) { return 0; } try { return ((Integer) x11GraphicsDeviceGetScreenMethod.invoke(device, new Object[] {})).intValue(); } catch (Exception e) { return 0; } } public static int graphicsConfigurationGetVisualID(GraphicsConfiguration config) { if (!initted) { return 0; } try { return ((Integer) x11GraphicsConfigGetVisualMethod.invoke(config, new Object[] {})).intValue(); } catch (Exception e) { return 0; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/Debug.java0000644000175000017500000000677710571030650023301 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.security.*; /** Helper routines for logging and debugging. */ public class Debug { // Some common properties private static boolean verbose; private static boolean debugAll; static { verbose = isPropertyDefined("jogl.verbose"); debugAll = isPropertyDefined("jogl.debug"); if (verbose) { Package p = Package.getPackage("javax.media.opengl"); System.err.println("JOGL specification version " + p.getSpecificationVersion()); System.err.println("JOGL implementation version " + p.getImplementationVersion()); System.err.println("JOGL implementation vendor " + p.getImplementationVendor()); } } public static boolean getBooleanProperty(final String property) { Boolean b = (Boolean) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { boolean val = Boolean.getBoolean(property); return (val ? Boolean.TRUE : Boolean.FALSE); } }); return b.booleanValue(); } public static boolean isPropertyDefined(final String property) { Boolean b = (Boolean) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String val = System.getProperty(property); return (val != null ? Boolean.TRUE : Boolean.FALSE); } }); return b.booleanValue(); } public static boolean verbose() { return verbose; } public static boolean debugAll() { return debugAll; } public static boolean debug(String subcomponent) { return debugAll() || isPropertyDefined("jogl.debug." + subcomponent); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/FunctionAvailabilityCache.java0000644000175000017500000003201510571004136027277 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import javax.media.opengl.*; import java.util.*; import java.util.regex.*; import java.awt.Canvas; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.lang.reflect.*; /** * A utility object intended to be used by implementations to act as a cache * of which OpenGL functions are currently available on both the host machine * and display. */ public final class FunctionAvailabilityCache { private static final boolean DEBUG = Debug.debug("FunctionAvailabilityCache"); FunctionAvailabilityCache(GLContextImpl context) { this.context = context; } /** * Flush the cache. The cache will be rebuilt lazily as calls to {@link * #isFunctionAvailable(String)} are received. */ public void flush() { availabilityCache.clear(); availableExtensionCache.clear(); } public boolean isFunctionAvailable(String glFunctionName) { if (DEBUG) { System.err.println("!!! CHECKING FOR AVAILABILITY OF: "+ glFunctionName); } Boolean available = (Boolean)availabilityCache.get(glFunctionName); if (available == null) // not in availabilityCache { if (isPartOfAvailableExtensions(glFunctionName) || isPartOfGLCore(context.getGL().glGetString(GL.GL_VERSION), glFunctionName)) { available = Boolean.TRUE; } else { available = Boolean.FALSE; } availabilityCache.put(glFunctionName, available); } if (DEBUG) { System.err.println("!!! AVAILABILITY OF "+ glFunctionName + ": " + available.booleanValue()); } return available.booleanValue(); } public boolean isExtensionAvailable(String glExtensionName) { initAvailableExtensions(); return availableExtensionCache.contains(mapGLExtensionName(glExtensionName)); } protected void initAvailableExtensions() { // if hash is empty (meaning it was flushed), pre-cache it with the list // of extensions that are in the GL_EXTENSIONS string if (availableExtensionCache.isEmpty()) { GL gl = context.getGL(); if (DEBUG) { System.err.println("!!! Pre-caching extension availability"); } String allAvailableExtensions = gl.glGetString(GL.GL_EXTENSIONS) + " " + context.getPlatformExtensionsString(); if (DEBUG) { System.err.println("!!! Available extensions: " + allAvailableExtensions); System.err.println("!!! GL vendor: " + gl.glGetString(GL.GL_VENDOR)); } StringTokenizer tok = new StringTokenizer(allAvailableExtensions); while (tok.hasMoreTokens()) { String availableExt = tok.nextToken().trim(); availableExt = availableExt.intern(); availableExtensionCache.add(availableExt); if (DEBUG) { System.err.println("!!! Available: " + availableExt); } } // Put GL version strings in the table as well Version version = new Version(gl.glGetString(GL.GL_VERSION)); int major = version.getMajor(); int minor = version.getMinor(); // FIXME: this needs to be adjusted when the major rev changes // beyond the known ones while (major > 0) { while (minor >= 0) { availableExtensionCache.add("GL_VERSION_" + major + "_" + minor); if (DEBUG) { System.err.println("!!! Added GL_VERSION_" + major + "_" + minor + " to known extensions"); } --minor; } switch (major) { case 2: // Restart loop at version 1.5 minor = 5; break; case 1: break; } --major; } // put a dummy var in here so that the cache is no longer empty even if // no extensions are in the GL_EXTENSIONS string availableExtensionCache.add(""); } } protected boolean isPartOfAvailableExtensions(String glFunctionName) { initAvailableExtensions(); // First, find the extension to which the function corresponds String extensionName = getExtensionCorrespondingToFunction(glFunctionName); // Now see if that extension is available boolean extensionAvailable = availableExtensionCache.contains(extensionName); return extensionAvailable; } /** * Returns true if the given OpenGL function is part of the OpenGL core * that corresponds to the give OpenGL version string. * * @param glVersionString must be of the form "X" or "X.Y" or "X.Y.Z", where * X, Y, and Z are integers * @exception GLException if the glFunctionName passed in is * not the name of any known OpenGL extension function. */ public static boolean isPartOfGLCore(String glVersionString, String glFunctionName) { String funcCoreVersionString = StaticGLInfo.getFunctionAssociation(glFunctionName); if (funcCoreVersionString == null) { // No extension string was found in the glext.h/wglext.h/glxext.h // headers when building the StaticGLInfo class. So either it's a new // extension that's not in those headers, or it's not an opengl // extension. Either way it's an illegal argument. throw new GLException( "Function \"" + glFunctionName + "\" does not " + "correspond to any known OpenGL extension or core version."); } Version actualVersion; try { actualVersion = new Version(funcCoreVersionString); } catch (IllegalArgumentException e) { // funcCoreVersionString is not an OpenGL version identifier (i.e., not // of the form GL_VERSION_XXX or X.Y). // // Since the association string returned from // StaticGLInfo.getFunctionAssociation() was not null, this function // must be an OpenGL extension function. // // Therefore this function can't be part of any OpenGL core. return false; } Version versionToCheck; try { versionToCheck = new Version(glVersionString); } catch (IllegalArgumentException e) { // user did not supply a valid OpenGL version identifier throw new IllegalArgumentException( "Illegally formatted OpenGL version identifier: \"" + glVersionString + "\""); } // See if the version number of glVersionString is less than or equal to // the OpenGL specification number to which the given function actually // belongs. if (actualVersion.compareTo(versionToCheck) <= 0) { if (DEBUG) { System.err.println( glFunctionName + " is in core OpenGL " + glVersionString + " because it is in OpenGL " + funcCoreVersionString); } return true; } if (DEBUG) { System.err.println( glFunctionName + " is NOT a part of the OpenGL " + glVersionString + " core" + "; it is part of OpenGL " + funcCoreVersionString); } return false; } /** Returns the extension name that corresponds to the given extension * function. For example, it will return "GL_EXT_vertex_array" when the * argument is "glNormalPointerEXT". * * Please see http://oss.sgi.com/projects/ogl-sample/registry/index.html for * a list of extension names and the functions they expose. */ protected static String getExtensionCorrespondingToFunction(String glFunctionName) { return mapGLExtensionName(StaticGLInfo.getFunctionAssociation(glFunctionName)); } // FIXME: hack to re-enable GL_NV_vertex_array_range extension after // recent upgrade to new wglext.h and glxext.h headers private static String mapGLExtensionName(String extensionName) { if (extensionName != null && (extensionName.equals("WGL_NV_vertex_array_range") || extensionName.equals("GLX_NV_vertex_array_range"))) return "GL_NV_vertex_array_range"; return extensionName; } //---------------------------------------------------------------------- // Internals only below this point // private HashMap availabilityCache = new HashMap(50); private HashSet availableExtensionCache = new HashSet(50); private GLContextImpl context; /** * A class for storing and comparing revision version numbers. */ private static class Version implements Comparable { private int major, minor, sub; public Version(int majorRev, int minorRev, int subMinorRev) { major = majorRev; minor = minorRev; sub = subMinorRev; } /** * @param versionString must be of the form "GL_VERSION_X" or * "GL_VERSION_X_Y" or "GL_VERSION_X_Y_Z" or "X.Y", where X, Y, * and Z are integers. * * @exception IllegalArgumentException if the argument is not a valid * OpenGL version identifier */ public Version(String versionString) { try { if (versionString.startsWith("GL_VERSION_")) { StringTokenizer tok = new StringTokenizer(versionString, "_"); tok.nextToken(); // GL_ tok.nextToken(); // VERSION_ if (!tok.hasMoreTokens()) { major = 0; return; } major = Integer.valueOf(tok.nextToken()).intValue(); if (!tok.hasMoreTokens()) { minor = 0; return; } minor = Integer.valueOf(tok.nextToken()).intValue(); if (!tok.hasMoreTokens()) { sub = 0; return; } sub = Integer.valueOf(tok.nextToken()).intValue(); } else { StringTokenizer tok = new StringTokenizer(versionString, ". "); major = Integer.valueOf(tok.nextToken()).intValue(); minor = Integer.valueOf(tok.nextToken()).intValue(); // See if there's version-specific information which might // imply a more recent OpenGL version tok = new StringTokenizer(versionString, " "); if (tok.hasMoreTokens()) { tok.nextToken(); if (tok.hasMoreTokens()) { Pattern p = Pattern.compile("\\D*(\\d+)\\.(\\d+)\\.?(\\d*).*"); Matcher m = p.matcher(tok.nextToken()); if (m.matches()) { int altMajor = Integer.valueOf(m.group(1)).intValue(); int altMinor = Integer.valueOf(m.group(2)).intValue(); // Avoid possibly confusing situations by putting some // constraints on the upgrades we do to the major and // minor versions if ((altMajor == major && altMinor > minor) || altMajor == major + 1) { major = altMajor; minor = altMinor; } } } } } } catch (Exception e) { throw (IllegalArgumentException) new IllegalArgumentException( "Illegally formatted version identifier: \"" + versionString + "\"") .initCause(e); } } public int compareTo(Object o) { Version vo = (Version)o; if (major > vo.major) return 1; else if (major < vo.major) return -1; else if (minor > vo.minor) return 1; else if (minor < vo.minor) return -1; else if (sub > vo.sub) return 1; else if (sub < vo.sub) return -1; return 0; // they are equal } public int getMajor() { return major; } public int getMinor() { return minor; } } // end class Version } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLBufferSizeTracker.java0000644000175000017500000002137510532127544026053 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.util.*; import javax.media.opengl.*; /** * Tracks as closely as possible the sizes of allocated OpenGL buffer * objects. When glMapBuffer or glMapBufferARB is called, in order to * turn the resulting base address into a java.nio.ByteBuffer, we need * to know the size in bytes of the allocated OpenGL buffer object. * Previously we would compute this size by using * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE_ARB, but * it appears doing so each time glMapBuffer is called is too costly * on at least Apple's new multithreaded OpenGL implementation.

* * Instead we now try to track the sizes of allocated buffer objects. * We watch calls to glBindBuffer to see which buffer is bound to * which target and to glBufferData to see how large the buffer's * allocated size is. When glMapBuffer is called, we consult our table * of buffer sizes to see if we can return an answer without a glGet * call.

* * We share the GLBufferSizeTracker objects among all GLContexts for * which sharing is enabled, because the namespace for buffer objects * is the same for these contexts.

* * Tracking the state of which buffer objects are bound is done in the * GLBufferStateTracker and is not completely trivial. In the face of * calls to glPushClientAttrib / glPopClientAttrib we currently punt * and re-fetch the bound buffer object for the state in question; * see, for example, glVertexPointer and the calls down to * GLBufferStateTracker.getBoundBufferObject(). Note that we currently * ignore new binding targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV; * the fact that new binding targets may be added in the future makes * it impossible to cache state for these new targets.

* * Ignoring new binding targets, the primary situation in which we may * not be able to return a cached answer is in the case of an error, * where glBindBuffer may not have been called before trying to call * glBufferData. Also, if external native code modifies a buffer * object, we may return an incorrect answer. (FIXME: this case * requires more thought, and perhaps stochastic and * exponential-fallback checking. However, note that it can only occur * in the face of external native code which requires that the * application be signed anyway, so there is no security risk in this * area.) */ public class GLBufferSizeTracker { // Map from buffer names to sizes. // Note: should probably have some way of shrinking this map, but // can't just make it a WeakHashMap because nobody holds on to the // keys; would have to always track creation and deletion of buffer // objects, which is probably sub-optimal. The expected usage // pattern of buffer objects indicates that the fact that this map // never shrinks is probably not that bad. private Map/**/ bufferSizeMap = Collections.synchronizedMap(new HashMap/**/()); private static final boolean DEBUG = Debug.debug("GLBufferSizeTracker"); public GLBufferSizeTracker() { } public void setBufferSize(GLBufferStateTracker bufferStateTracker, int target, GL caller, int size) { // Need to do some similar queries to getBufferSize below int buffer = bufferStateTracker.getBoundBufferObject(target, caller); boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target); if (valid) { if (buffer == 0) { // FIXME: this really should not happen if we know what's // going on. Very likely there is an OpenGL error in the // application if we get here. Could silently return 0, but it // seems better to get an early warning that something is // wrong. throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" + Integer.toHexString(target)); } bufferSizeMap.put(new Integer(buffer), new Integer(size)); } // We don't know the current buffer state. Note that the buffer // state tracker will have made the appropriate OpenGL query if it // didn't know what was going on, so at this point we have nothing // left to do except drop this piece of information on the floor. } public int getBufferSize(GLBufferStateTracker bufferStateTracker, int target, GL caller) { // See whether we know what buffer is currently bound to the given // state int buffer = bufferStateTracker.getBoundBufferObject(target, caller); boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target); if (valid) { if (buffer == 0) { // FIXME: this really should not happen if we know what's // going on. Very likely there is an OpenGL error in the // application if we get here. Could silently return 0, but it // seems better to get an early warning that something is // wrong. throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" + Integer.toHexString(target)); } // See whether we know the size of this buffer object; at this // point we almost certainly should if the application is // written correctly Integer key = new Integer(buffer); Integer sz = (Integer) bufferSizeMap.get(key); if (sz == null) { // For robustness, try to query this value from the GL as we used to int[] tmp = new int[1]; caller.glGetBufferParameterivARB(target, GL.GL_BUFFER_SIZE_ARB, tmp, 0); if (tmp[0] == 0) { // Assume something is wrong rather than silently going along throw new GLException("Error: buffer size returned by glGetBufferParameterivARB was zero; probably application error"); } // Assume we just don't know what's happening sz = new Integer(tmp[0]); bufferSizeMap.put(key, sz); if (DEBUG) { System.err.println("GLBufferSizeTracker.getBufferSize(): made slow query to cache size " + tmp[0] + " for buffer " + buffer); } } return sz.intValue(); } // We don't know what's going on in this case; query the GL for an answer int[] tmp = new int[1]; caller.glGetBufferParameterivARB(target, GL.GL_BUFFER_SIZE_ARB, tmp, 0); if (DEBUG) { System.err.println("GLBufferSizeTracker.getBufferSize(): no cached buffer information"); } return tmp[0]; } // This should be called on any major event where we might start // producing wrong answers, such as OpenGL context creation and // destruction if we don't know whether there are other currently- // created contexts that might be keeping the buffer objects alive // that we're dealing with public void clearCachedBufferSizes() { bufferSizeMap.clear(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLBufferStateTracker.java0000644000175000017500000001773510532127544026226 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.util.*; import javax.media.opengl.*; /** * Tracks as closely as possible which OpenGL buffer object is bound * to which binding target in the current OpenGL context. * GLBufferStateTracker objects are allocated on a per-GLImpl basis, * which is basically identical to a per-OpenGL-context basis * (assuming correct usage of the GLImpl objects, which is checked by * the DebugGL). This class is used to verify that e.g. the vertex * buffer object extension is in use when the glVertexPointer variant * taking a long as argument is called.

* * Note that because the enumerated value used for the binding of a * buffer object (e.g. GL_ARRAY_BUFFER) is different than that used to * query the binding using glGetIntegerv (e.g. * GL_ARRAY_BUFFER_BINDING), then in the face of new binding targets * being added to the GL (e.g. GL_TRANSFORM_FEEDBACK_BUFFER_NV) it is * impossible to set up a query of the buffer object currently bound * to a particular state. It turns out that for some uses, such as * finding the size of the currently bound buffer, this doesn't * matter, though of course without knowing the buffer object we can't * re-associate the queried size with the buffer object ID.

* * Because the namespace of buffer objects is the unsigned integers * with 0 reserved by the GL, and because we have to be able to return * both 0 and other integers as valid answers from * getBoundBufferObject(), we need a second query, which is to ask * whether we know the state of the binding for a given target. For * "unknown" targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV we return * false from this, but we also clear the valid bit and later refresh * the binding state if glPushClientAttrib / glPopClientAttrib are * called, since we don't want the complexity of tracking stacks of * these attributes. * */ public class GLBufferStateTracker { private static final boolean DEBUG = Debug.debug("GLBufferStateTracker"); private static final Integer arrayBufferEnum = new Integer(GL.GL_ARRAY_BUFFER); private static final Integer elementArrayBufferEnum = new Integer(GL.GL_ELEMENT_ARRAY_BUFFER); private static final Integer pixelPackBufferEnum = new Integer(GL.GL_PIXEL_PACK_BUFFER); private static final Integer pixelUnpackBufferEnum = new Integer(GL.GL_PIXEL_UNPACK_BUFFER); private static final Integer zero = new Integer(0); // Maps binding targets to buffer objects. A null value indicates // that the binding is unknown. A zero value indicates that it is // known that no buffer is bound to the target. private Map/**/ bindingMap = new HashMap/**/(); private int[] bufTmp = new int[1]; public GLBufferStateTracker() { // Start with known unbound targets for known keys bindingMap.put(arrayBufferEnum, zero); bindingMap.put(elementArrayBufferEnum, zero); bindingMap.put(pixelPackBufferEnum, zero); bindingMap.put(pixelUnpackBufferEnum, zero); } public void setBoundBufferObject(int target, int buffer) { Integer key = box(target); bindingMap.put(key, box(buffer)); } /** Note: returns an unspecified value if the binding for the specified target (e.g. GL_ARRAY_BUFFER) is currently unknown. You must use isBoundBufferObjectKnown() to see whether the return value is valid. */ public int getBoundBufferObject(int target, GL caller) { Integer key = box(target); Integer value = (Integer) bindingMap.get(key); if (value == null) { // User probably either called glPushClientAttrib / // glPopClientAttrib or is querying an unknown target. See // whether we know how to fetch this state. boolean gotQueryTarget = true; int queryTarget = 0; switch (target) { case GL.GL_ARRAY_BUFFER: queryTarget = GL.GL_ARRAY_BUFFER_BINDING; break; case GL.GL_ELEMENT_ARRAY_BUFFER: queryTarget = GL.GL_ELEMENT_ARRAY_BUFFER_BINDING; break; case GL.GL_PIXEL_PACK_BUFFER: queryTarget = GL.GL_PIXEL_PACK_BUFFER_BINDING; break; case GL.GL_PIXEL_UNPACK_BUFFER: queryTarget = GL.GL_PIXEL_UNPACK_BUFFER_BINDING; break; default: gotQueryTarget = false; break; } if (gotQueryTarget) { caller.glGetIntegerv(queryTarget, bufTmp, 0); if (DEBUG) { System.err.println("GLBufferStateTracker.getBoundBufferObject(): queried bound buffer " + bufTmp[0] + " for query target 0x" + Integer.toHexString(queryTarget)); } setBoundBufferObject(target, bufTmp[0]); // Try once more return getBoundBufferObject(target, caller); } return 0; } return value.intValue(); } /** Indicates whether the binding state for the specified target is currently known. Should be called after getBoundBufferObject() because that method may change the answer for a given target. */ public boolean isBoundBufferObjectKnown(int target) { return (bindingMap.get(box(target)) != null); } /** Clears out the known/unknown state of the various buffer object binding states. These will be refreshed later on an as-needed basis. This is called by the implementations of glPushClientAttrib / glPopClientAttrib. Might want to call this from GLContext.makeCurrent() in the future to possibly increase the robustness of these caches in the face of external native code manipulating OpenGL state. */ public void clearBufferObjectState() { bindingMap.clear(); } // FIXME: could largely remove this and use Integer.valueOf() in JDK 5 private static Integer box(int key) { switch (key) { case 0: return zero; case GL.GL_ARRAY_BUFFER: return arrayBufferEnum; case GL.GL_ELEMENT_ARRAY_BUFFER: return elementArrayBufferEnum; case GL.GL_PIXEL_PACK_BUFFER: return pixelPackBufferEnum; case GL.GL_PIXEL_UNPACK_BUFFER: return pixelUnpackBufferEnum; default: return new Integer(key); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLContextImpl.java0000644000175000017500000003622410532127544024740 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.Component; import java.nio.*; import javax.media.opengl.*; import com.sun.gluegen.runtime.*; public abstract class GLContextImpl extends GLContext { protected GLContextLock lock = new GLContextLock(); protected static final boolean DEBUG = Debug.debug("GLContextImpl"); protected static final boolean VERBOSE = Debug.verbose(); protected static final boolean NO_FREE = Debug.isPropertyDefined("jogl.GLContext.nofree"); // NOTE: default sense of GLContext optimization disabled in JSR-231 // 1.0 beta 5 due to problems on X11 platforms (both Linux and // Solaris) when moving and resizing windows. Apparently GLX tokens // get sent to the X server under the hood (and out from under the // cover of the AWT lock) in these situations. Users requiring // multi-screen X11 applications can manually enable this flag. It // basically had no tangible effect on the Windows or Mac OS X // platforms anyway in particular with the disabling of the // GLWorkerThread which we found to be necessary in 1.0 beta 4. protected boolean optimizationEnabled = Debug.isPropertyDefined("jogl.GLContext.optimize"); // Cache of the functions that are available to be called at the current // moment in time protected FunctionAvailabilityCache functionAvailability; // Table that holds the addresses of the native C-language entry points for // OpenGL functions. private GLProcAddressTable glProcAddressTable; // Tracks creation and initialization of buffer objects to avoid // repeated glGet calls upon glMapBuffer operations private GLBufferSizeTracker bufferSizeTracker; // Tracks creation and deletion of server-side OpenGL objects when // the Java2D/OpenGL pipeline is active and using FBOs to render private GLObjectTracker tracker; // Supports deletion of these objects when no other context is // current which can support immediate deletion of them private GLObjectTracker deletedObjectTracker; protected GL gl; public GLContextImpl(GLContext shareWith) { this(shareWith, false); } public GLContextImpl(GLContext shareWith, boolean dontShareWithJava2D) { functionAvailability = new FunctionAvailabilityCache(this); GLContext shareContext = shareWith; if (!dontShareWithJava2D) { shareContext = Java2D.filterShareContext(shareWith); } if (shareContext != null) { GLContextShareSet.registerSharing(this, shareContext); } // Always indicate real behind-the-scenes sharing to track deleted objects if (shareContext == null) { shareContext = Java2D.filterShareContext(shareWith); } GLContextShareSet.registerForObjectTracking(shareWith, this, shareContext); GLContextShareSet.registerForBufferObjectSharing(shareWith, this); // This must occur after the above calls into the // GLContextShareSet, which set up state needed by the GL object setGL(createGL()); } public int makeCurrent() throws GLException { // Support calls to makeCurrent() over and over again with // different contexts without releasing them // Could implement this more efficiently without explicit // releasing of the underlying context; would require more error // checking during the makeCurrentImpl phase GLContext current = getCurrent(); if (current != null) { if (current == this) { // Assume we don't need to make this context current again // For Mac OS X, however, we need to update the context to track resizes update(); return CONTEXT_CURRENT; } else { current.release(); } } if (GLWorkerThread.isStarted() && !GLWorkerThread.isWorkerThread()) { // Kick the GLWorkerThread off its current context GLWorkerThread.invokeLater(new Runnable() { public void run() {} }); } lock.lock(); int res = 0; try { res = makeCurrentImpl(); if ((tracker != null) && (res == CONTEXT_CURRENT_NEW)) { // Increase reference count of GLObjectTracker tracker.ref(); } } catch (GLException e) { lock.unlock(); throw(e); } if (res == CONTEXT_NOT_CURRENT) { lock.unlock(); } else { setCurrent(this); // Try cleaning up any stale server-side OpenGL objects // FIXME: not sure what to do here if this throws if (deletedObjectTracker != null) { deletedObjectTracker.clean(getGL()); } } return res; } protected abstract int makeCurrentImpl() throws GLException; public void release() throws GLException { if (!lock.isHeld()) { throw new GLException("Context not current on current thread"); } setCurrent(null); try { releaseImpl(); } finally { lock.unlock(); } } protected abstract void releaseImpl() throws GLException; public void destroy() { if (lock.isHeld()) { throw new GLException("Can not destroy context while it is current"); } if (tracker != null) { // Don't need to do anything for contexts that haven't been // created yet if (isCreated()) { // If we are tracking creation and destruction of server-side // OpenGL objects, we must decrement the reference count of the // GLObjectTracker upon context destruction. // // Note that we can only eagerly delete these server-side // objects if there is another context currrent right now // which shares textures and display lists with this one. tracker.unref(deletedObjectTracker); } } // Because we don't know how many other contexts we might be // sharing with (and it seems too complicated to implement the // GLObjectTracker's ref/unref scheme for the buffer-related // optimizations), simply clear the cache of known buffers' sizes // when we destroy contexts bufferSizeTracker.clearCachedBufferSizes(); // Must hold the lock around the destroy operation to make sure we // don't destroy the context out from under another thread rendering to it lock.lock(); try { destroyImpl(); } finally { lock.unlock(); } } protected abstract void destroyImpl() throws GLException; // This is only needed for Mac OS X on-screen contexts protected void update() throws GLException { } public boolean isSynchronized() { return !lock.getFailFastMode(); } public void setSynchronized(boolean isSynchronized) { lock.setFailFastMode(!isSynchronized); } public GL getGL() { return gl; } public void setGL(GL gl) { this.gl = gl; } public abstract Object getPlatformGLExtensions(); //---------------------------------------------------------------------- // Helpers for various context implementations // /** Create the GL for this context. */ protected GL createGL() { GLImpl gl = new GLImpl(this); if (tracker != null) { gl.setObjectTracker(tracker); } return gl; } public GLProcAddressTable getGLProcAddressTable() { if (glProcAddressTable == null) { // FIXME: cache ProcAddressTables by capability bits so we can // share them among contexts with the same capabilities glProcAddressTable = new GLProcAddressTable(); } return glProcAddressTable; } /** * Pbuffer support; given that this is a GLContext associated with a * pbuffer, binds this pbuffer to its texture target. */ public abstract void bindPbufferToTexture(); /** * Pbuffer support; given that this is a GLContext associated with a * pbuffer, releases this pbuffer from its texture target. */ public abstract void releasePbufferFromTexture(); public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); /* * Sets the swap interval for onscreen OpenGL contexts. Has no * effect for offscreen contexts. */ public void setSwapInterval(final int interval) { } /** Maps the given "platform-independent" function name to a real function name. Currently this is only used to map "glAllocateMemoryNV" and associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ protected abstract String mapToRealGLFunctionName(String glFunctionName); /** Maps the given "platform-independent" extension name to a real function name. Currently this is only used to map "GL_ARB_pbuffer" and "GL_ARB_pixel_format" to "WGL_ARB_pbuffer" and "WGL_ARB_pixel_format" (not yet mapped to X11). */ protected abstract String mapToRealGLExtensionName(String glExtensionName); /** Returns a non-null (but possibly empty) string containing the space-separated list of available platform-dependent (e.g., WGL, GLX) extensions. Can only be called while this context is current. */ public abstract String getPlatformExtensionsString(); /** Helper routine which resets a ProcAddressTable generated by the GLEmitter by looking up anew all of its function pointers. */ protected void resetProcAddressTable(Object table) { ProcAddressHelper.resetProcAddressTable(table, GLDrawableFactoryImpl.getFactoryImpl()); } /** Indicates whether the underlying OpenGL context has been created. This is used to manage sharing of display lists and textures between contexts. */ public abstract boolean isCreated(); /** * Resets the cache of which GL functions are available for calling through this * context. See {@link #isFunctionAvailable(String)} for more information on * the definition of "available". */ protected void resetGLFunctionAvailability() { // In order to be able to allow the user to uniformly install the // debug and trace pipelines in their GLEventListener.init() // method (for both GLCanvas and GLJPanel), we need to reset the // actual GL object in the GLDrawable as well setGL(createGL()); functionAvailability.flush(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Initializing OpenGL extension address table for " + this); } resetProcAddressTable(getGLProcAddressTable()); } /** * Returns true if the specified OpenGL core- or extension-function can be * successfully called using this GL context given the current host (OpenGL * client) and display (OpenGL server) configuration. * * See {@link GL#isFunctionAvailable(String)} for more details. * * @param glFunctionName the name of the OpenGL function (e.g., use * "glPolygonOffsetEXT" to check if the {@link * javax.media.opengl.GL#glPolygonOffsetEXT(float,float)} is available). */ protected boolean isFunctionAvailable(String glFunctionName) { return functionAvailability.isFunctionAvailable(mapToRealGLFunctionName(glFunctionName)); } /** * Returns true if the specified OpenGL extension can be * successfully called using this GL context given the current host (OpenGL * client) and display (OpenGL server) configuration. * * See {@link GL#isExtensionAvailable(String)} for more details. * * @param glExtensionName the name of the OpenGL extension (e.g., * "GL_VERTEX_PROGRAM_ARB"). */ public boolean isExtensionAvailable(String glExtensionName) { return functionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName)); } /** Indicates which floating-point pbuffer implementation is in use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT, or GLPbuffer.NV_FLOAT. */ public int getFloatingPointMode() throws GLException { throw new GLException("Not supported on non-pbuffer contexts"); } /** On some platforms the mismatch between OpenGL's coordinate system (origin at bottom left) and the window system's coordinate system (origin at top left) necessitates a vertical flip of pixels read from offscreen contexts. */ public abstract boolean offscreenImageNeedsVerticalFlip(); /** Only called for offscreen contexts; needed by glReadPixels */ public abstract int getOffscreenContextPixelDataType(); protected static String getThreadName() { return Thread.currentThread().getName(); } public static String toHexString(long hex) { return "0x" + Long.toHexString(hex); } //---------------------------------------------------------------------- // Helpers for buffer object optimizations public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) { this.bufferSizeTracker = bufferSizeTracker; } public GLBufferSizeTracker getBufferSizeTracker() { return bufferSizeTracker; } //--------------------------------------------------------------------------- // Helpers for integration with Java2D/OpenGL pipeline when FBOs are // being used // public void setObjectTracker(GLObjectTracker tracker) { this.tracker = tracker; } public GLObjectTracker getObjectTracker() { return tracker; } public void setDeletedObjectTracker(GLObjectTracker deletedObjectTracker) { this.deletedObjectTracker = deletedObjectTracker; } public GLObjectTracker getDeletedObjectTracker() { return deletedObjectTracker; } //--------------------------------------------------------------------------- // Helpers for context optimization where the last context is left // current on the OpenGL worker thread // public boolean isOptimizable() { return optimizationEnabled; } public boolean hasWaiters() { return lock.hasWaiters(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLContextLock.java0000644000175000017500000001074010571030650024714 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import javax.media.opengl.*; /** Implements the makeCurrent / release locking behavior of the GLContext class. When "fail fast mode" is enabled, attempts to lock the same GLContextLock on more than one thread cause GLException to be raised. This lock is not recursive. Attempts to lock it more than once on a given thread will cause GLException to be raised. */ public class GLContextLock { private Object lock = new Object(); private Thread owner; private boolean failFastMode = true; private volatile int waiters; /** Locks this GLContextLock on the current thread. If fail fast mode is enabled and the GLContextLock is already owned by another thread, throws GLException. */ public void lock() throws GLException { synchronized(lock) { Thread current = Thread.currentThread(); if (owner == null) { owner = current; } else if (owner != current) { while (owner != null) { if (failFastMode) { throw new GLException("Attempt to make context current on thread " + current + " which is already current on thread " + owner); } else { try { ++waiters; lock.wait(); } catch (InterruptedException e) { throw new GLException(e); } finally { --waiters; } } } owner = current; } else { throw new GLException("Attempt to make the same context current twice on thread " + current); } } } /** Unlocks this GLContextLock. */ public void unlock() throws GLException { synchronized (lock) { Thread current = Thread.currentThread(); if (owner == current) { owner = null; lock.notifyAll(); } else { if (owner != null) { throw new GLException("Attempt by thread " + current + " to release context owned by thread " + owner); } else { throw new GLException("Attempt by thread " + current + " to release unowned context"); } } } } /** Indicates whether this lock is held by the current thread. */ public boolean isHeld() { synchronized(lock) { Thread current = Thread.currentThread(); return (owner == current); } } public void setFailFastMode(boolean onOrOff) { failFastMode = onOrOff; } public boolean getFailFastMode() { return failFastMode; } public boolean hasWaiters() { return (waiters != 0); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLContextShareSet.java0000644000175000017500000002710210532127544025550 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.lang.ref.*; import java.util.*; import javax.media.opengl.*; /** Provides a mechanism by which OpenGL contexts can share textures and display lists in the face of multithreading and asynchronous context creation as is inherent in the AWT and Swing. */ public class GLContextShareSet { private static boolean forceTracking = Debug.isPropertyDefined("jogl.glcontext.forcetracking"); private static final boolean DEBUG = Debug.debug("GLContextShareSet"); // This class is implemented with a WeakHashMap that goes from the // contexts as keys to a complex data structure as value that tracks // context creation and deletion. private static Map/**/ shareMap = new WeakHashMap(); private static Object dummyValue = new Object(); private static class ShareSet { private Map allShares = new WeakHashMap(); private Map createdShares = new WeakHashMap(); private Map destroyedShares = new WeakHashMap(); public void add(GLContext ctx) { if (allShares.put(ctx, dummyValue) == null) { // FIXME: downcast to GLContextImpl undesirable if (((GLContextImpl) ctx).isCreated()) { createdShares.put(ctx, dummyValue); } else { destroyedShares.put(ctx, dummyValue); } } } public GLContext getCreatedShare(GLContext ignore) { for (Iterator iter = createdShares.keySet().iterator(); iter.hasNext(); ) { GLContext ctx = (GLContext) iter.next(); if (ctx != ignore) { return ctx; } } return null; } public void contextCreated(GLContext ctx) { Object res = destroyedShares.remove(ctx); assert res != null : "State of ShareSet corrupted; thought context " + ctx + " should have been in destroyed set but wasn't"; res = createdShares.put(ctx, dummyValue); assert res == null : "State of ShareSet corrupted; thought context " + ctx + " shouldn't have been in created set but was"; } public void contextDestroyed(GLContext ctx) { Object res = createdShares.remove(ctx); assert res != null : "State of ShareSet corrupted; thought context " + ctx + " should have been in created set but wasn't"; res = destroyedShares.put(ctx, dummyValue); assert res == null : "State of ShareSet corrupted; thought context " + ctx + " shouldn't have been in destroyed set but was"; } } /** Indicate that contexts share1 and share2 will share textures and display lists. Both must be non-null. */ public static synchronized void registerSharing(GLContext share1, GLContext share2) { if (share1 == null || share2 == null) { throw new IllegalArgumentException("Both share1 and share2 must be non-null"); } ShareSet share = entryFor(share1); if (share == null) { share = entryFor(share2); } if (share == null) { share = new ShareSet(); } share.add(share1); share.add(share2); addEntry(share1, share); addEntry(share2, share); } public static synchronized GLContext getShareContext(GLContext contextToCreate) { ShareSet share = entryFor(contextToCreate); if (share == null) { return null; } return share.getCreatedShare(contextToCreate); } public static synchronized void contextCreated(GLContext context) { ShareSet share = entryFor(context); if (share != null) { share.contextCreated(context); } } public static synchronized void contextDestroyed(GLContext context) { ShareSet share = entryFor(context); if (share != null) { share.contextDestroyed(context); } } /** Indicates that the two supplied contexts (which must be able to share textures and display lists) should be in the same namespace for tracking of server-side object creation and deletion. Because the sharing necessary behind the scenes is different than that requested at the user level, the two notions are different. This must be called immediately after the creation of the new context (which is the second argument) before any server-side OpenGL objects have been created in that context. */ public static void registerForObjectTracking(GLContext olderContextOrNull, GLContext newContext, GLContext realShareContext) { if (isObjectTrackingEnabled() || isObjectTrackingDebuggingEnabled()) { GLContextImpl impl1 = null; GLContextImpl impl2 = null; GLObjectTracker tracker = null; synchronized (GLContextShareSet.class) { if (olderContextOrNull != null && newContext != null) { if (entryFor(olderContextOrNull) != entryFor(newContext)) { throw new IllegalArgumentException("old and new contexts must be able to share textures and display lists"); } } // FIXME: downcast to GLContextImpl undesirable impl1 = (GLContextImpl) olderContextOrNull; impl2 = (GLContextImpl) newContext; GLObjectTracker deletedObjectTracker = null; GLContextImpl shareImpl = (GLContextImpl) realShareContext; // Before we zap the "user-level" object trackers, make sure // that all contexts in the share set share the destroyed object // tracker if (shareImpl != null) { deletedObjectTracker = shareImpl.getDeletedObjectTracker(); } if (deletedObjectTracker == null) { // Must create one and possibly set it up in the older context deletedObjectTracker = new GLObjectTracker(); if (DEBUG) { System.err.println("Created deletedObjectTracker " + deletedObjectTracker + " because " + ((shareImpl == null) ? "shareImpl was null" : "shareImpl's (" + shareImpl + ") deletedObjectTracker was null")); } if (shareImpl != null) { // FIXME: think should really assert in this case shareImpl.setDeletedObjectTracker(deletedObjectTracker); if (DEBUG) { System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in shareImpl context " + shareImpl); } } } impl2.setDeletedObjectTracker(deletedObjectTracker); if (DEBUG) { System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in impl2 context " + impl2); } } // Must not hold lock around this operation // Don't share object trackers with the primordial share context from Java2D if (Java2D.isOGLPipelineActive()) { // FIXME: probably need to do something different here // Need to be able to figure out the GraphicsDevice for the // older context if it's on-screen GraphicsConfiguration gc = GraphicsEnvironment. getLocalGraphicsEnvironment(). getDefaultScreenDevice(). getDefaultConfiguration(); GLContext j2dShareContext = Java2D.getShareContext(gc); if (impl1 != null && impl1 == j2dShareContext) { impl1 = null; } } synchronized (GLContextShareSet.class) { if (impl1 != null) { tracker = impl1.getObjectTracker(); assert (tracker != null) : "registerForObjectTracking was not called properly for the older context"; } if (tracker == null) { tracker = new GLObjectTracker(); } // Note that we don't assert that the tracker is non-null for // impl2 because the way we use this functionality we actually // overwrite the initially-set object tracker in the new context impl2.setObjectTracker(tracker); } } } /** In order to avoid glGet calls for buffer object checks related to glVertexPointer, etc. calls as well as glMapBuffer calls, we need to share the same GLBufferSizeTracker object between contexts sharing textures and display lists. For now we keep this mechanism orthogonal to the GLObjectTracker to hopefully keep things easier to understand. (The GLObjectTracker is currently only needed in a fairly esoteric case, when the Java2D/JOGL bridge is active, but the GLBufferSizeTracker mechanism is now always required.) */ public static void registerForBufferObjectSharing(GLContext olderContextOrNull, GLContext newContext) { // FIXME: downcasts to GLContextImpl undesirable GLContextImpl older = (GLContextImpl) olderContextOrNull; GLContextImpl newer = (GLContextImpl) newContext; GLBufferSizeTracker tracker = null; if (older != null) { tracker = older.getBufferSizeTracker(); assert (tracker != null) : "registerForBufferObjectSharing was not called properly for the older context, or has a bug in it"; } if (tracker == null) { tracker = new GLBufferSizeTracker(); } newer.setBufferSizeTracker(tracker); } //---------------------------------------------------------------------- // Internals only below this point // private static ShareSet entryFor(GLContext context) { return (ShareSet) shareMap.get(context); } private static void addEntry(GLContext context, ShareSet share) { if (shareMap.get(context) == null) { shareMap.put(context, share); } } private static boolean isObjectTrackingEnabled() { return ((Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) || isObjectTrackingDebuggingEnabled()); } private static boolean isObjectTrackingDebuggingEnabled() { return forceTracking; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLDrawableFactoryImpl.java0000644000175000017500000002404010463657146026367 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.Component; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.nio.*; import javax.media.opengl.*; import com.sun.gluegen.runtime.*; /** Extends GLDrawableFactory with a few methods for handling typically software-accelerated offscreen rendering (Device Independent Bitmaps on Windows, pixmaps on X11). Direct access to these GLDrawables is not supplied directly to end users, though they may be instantiated by the GLJPanel implementation. */ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory implements DynamicLookupHelper { /** Creates a (typically software-accelerated) offscreen GLDrawable used to implement the fallback rendering path of the GLJPanel. */ public abstract GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser); /** Dynamically looks up the given function. */ public abstract long dynamicLookupFunction(String glFuncName); /** Locks the AWT for the purposes of Java2D/JOGL integration. This * is not necessary on some platforms. */ public abstract void lockAWTForJava2D(); /** Unlocks the AWT for the purposes of Java2D/JOGL integration. * This is not necessary on some platforms. */ public abstract void unlockAWTForJava2D(); public static GLDrawableFactoryImpl getFactoryImpl() { return (GLDrawableFactoryImpl) getFactory(); } // Helper function for more lazily loading the GLU library; // apparently can't use System.loadLibrary on UNIX because it uses // RTLD_LOCAL and we need to call dlsym(RTLD_DEFAULT) public abstract void loadGLULibrary(); //--------------------------------------------------------------------------- // Support for Java2D/JOGL bridge on Mac OS X; the external // GLDrawable mechanism in the public API is sufficienit to // implement this functionality on all other platforms // public abstract boolean canCreateContextOnJava2DSurface(); public abstract GLContext createContextOnJava2DSurface(Graphics g, GLContext shareWith) throws GLException; //---------------------------------------------------------------------- // Gamma adjustment support // Thanks to the LWJGL team for illustrating how to make these // adjustments on various OSs. /* * Portions Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * Sets the gamma, brightness, and contrast of the current main * display. Returns true if the settings were changed, false if * not. If this method returns true, the display settings will * automatically be reset upon JVM exit (assuming the JVM does not * crash); if the user wishes to change the display settings back to * normal ahead of time, use resetDisplayGamma(). Throws * IllegalArgumentException if any of the parameters were * out-of-bounds. * * @param gamma The gamma value, typically > 1.0 (default value is * 1.0) * @param brightness The brightness value between -1.0 and 1.0, * inclusive (default value is 0) * @param contrast The contrast, greater than 0.0 (default value is 1) * @throws IllegalArgumentException if any of the parameters were * out-of-bounds */ public boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException { if ((brightness < -1.0f) || (brightness > 1.0f)) { throw new IllegalArgumentException("Brightness must be between -1.0 and 1.0"); } if (contrast < 0) { throw new IllegalArgumentException("Contrast must be greater than 0.0"); } // FIXME: ensure gamma is > 1.0? Are smaller / negative values legal? int rampLength = getGammaRampLength(); if (rampLength == 0) { return false; } float[] gammaRamp = new float[rampLength]; for (int i = 0; i < rampLength; i++) { float intensity = (float) i / (float) (rampLength - 1); // apply gamma float rampEntry = (float) java.lang.Math.pow(intensity, gamma); // apply brightness rampEntry += brightness; // apply contrast rampEntry = (rampEntry - 0.5f) * contrast + 0.5f; // Clamp entry to [0, 1] if (rampEntry > 1.0f) rampEntry = 1.0f; else if (rampEntry < 0.0f) rampEntry = 0.0f; gammaRamp[i] = rampEntry; } registerGammaShutdownHook(); return setGammaRamp(gammaRamp); } public synchronized void resetDisplayGamma() { if (gammaShutdownHook == null) { throw new IllegalArgumentException("Should not call this unless setDisplayGamma called first"); } resetGammaRamp(originalGammaRamp); unregisterGammeShutdownHook(); } //------------------------------------------------------ // Gamma-related methods to be implemented by subclasses // /** Returns the length of the computed gamma ramp for this OS and hardware. Returns 0 if gamma changes are not supported. */ protected int getGammaRampLength() { return 0; } /** Sets the gamma ramp for the main screen. Returns false if gamma ramp changes were not supported. */ protected boolean setGammaRamp(float[] ramp) { return false; } /** Gets the current gamma ramp. This is basically an opaque value used only on some platforms to reset the gamma ramp to its original settings. */ protected Buffer getGammaRamp() { return null; } /** Resets the gamma ramp, potentially using the specified Buffer as data to restore the original values. */ protected void resetGammaRamp(Buffer originalGammaRamp) { } // Shutdown hook mechanism for resetting gamma private boolean gammaShutdownHookRegistered; private Thread gammaShutdownHook; private Buffer originalGammaRamp; private synchronized void registerGammaShutdownHook() { if (gammaShutdownHookRegistered) return; if (gammaShutdownHook == null) { gammaShutdownHook = new Thread(new Runnable() { public void run() { synchronized (GLDrawableFactoryImpl.this) { resetGammaRamp(originalGammaRamp); } } }); originalGammaRamp = getGammaRamp(); } Runtime.getRuntime().addShutdownHook(gammaShutdownHook); gammaShutdownHookRegistered = true; } private synchronized void unregisterGammeShutdownHook() { if (!gammaShutdownHookRegistered) return; if (gammaShutdownHook == null) { throw new InternalError("Error in gamma shutdown hook logic"); } Runtime.getRuntime().removeShutdownHook(gammaShutdownHook); gammaShutdownHookRegistered = false; // Leave the original gamma ramp data alone } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLDrawableHelper.java0000644000175000017500000001762710407031534025353 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.util.*; import javax.media.opengl.*; /** Encapsulates the implementation of most of the GLAutoDrawable's methods to be able to share it between GLCanvas and GLJPanel. */ public class GLDrawableHelper { private volatile List listeners = new ArrayList(); private static final boolean DEBUG = Debug.debug("GLDrawableHelper"); private static final boolean VERBOSE = Debug.verbose(); private static final boolean NVIDIA_CRASH_WORKAROUND = Debug.isPropertyDefined("jogl.nvidia.crash.workaround"); private boolean autoSwapBufferMode = true; public GLDrawableHelper() { } public synchronized void addGLEventListener(GLEventListener listener) { List newListeners = (List) ((ArrayList) listeners).clone(); newListeners.add(listener); listeners = newListeners; } public synchronized void removeGLEventListener(GLEventListener listener) { List newListeners = (List) ((ArrayList) listeners).clone(); newListeners.remove(listener); listeners = newListeners; } public void init(GLAutoDrawable drawable) { for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { ((GLEventListener) iter.next()).init(drawable); } } public void display(GLAutoDrawable drawable) { for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { ((GLEventListener) iter.next()).display(drawable); } } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { ((GLEventListener) iter.next()).reshape(drawable, x, y, width, height); } } public void setAutoSwapBufferMode(boolean onOrOff) { autoSwapBufferMode = onOrOff; } public boolean getAutoSwapBufferMode() { return autoSwapBufferMode; } private static final ThreadLocal perThreadInitAction = new ThreadLocal(); /** Principal helper method which runs a Runnable with the context made current. This could have been made part of GLContext, but a desired goal is to be able to implement the GLCanvas in terms of the GLContext's public APIs, and putting it into a separate class helps ensure that we don't inadvertently use private methods of the GLContext or its implementing classes. */ public void invokeGL(GLDrawable drawable, GLContext context, Runnable runnable, Runnable initAction) { // FIXME: downcast to GLContextImpl undesirable boolean isOptimizable = ((context instanceof GLContextImpl) && ((GLContextImpl) context).isOptimizable()); if (GLWorkerThread.isStarted() && GLWorkerThread.isWorkerThread() && isOptimizable) { // We're going to allow a context to be left current on the // GLWorkerThread for optimization purposes GLContext lastContext = GLContext.getCurrent(); Runnable lastInitAction = (Runnable) perThreadInitAction.get(); if (lastContext != null && lastContext != context) { lastContext.release(); } else { lastContext = null; } // FIXME: probably need to handle the case where the user is // waiting for this context to be released; need to periodically // release the context? See if anybody is waiting to make it // current on another thread? (The latter would require the use // of internal APIs...) int res = 0; try { res = context.makeCurrent(); if (res != GLContext.CONTEXT_NOT_CURRENT) { perThreadInitAction.set(initAction); if (res == GLContext.CONTEXT_CURRENT_NEW) { if (DEBUG) { System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction"); } initAction.run(); } if (DEBUG && VERBOSE) { System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable"); } runnable.run(); if (autoSwapBufferMode) { if (drawable != null) { drawable.swapBuffers(); } } } } finally { // FIXME: take this out as soon as possible if (NVIDIA_CRASH_WORKAROUND) { try { if (res != GLContext.CONTEXT_NOT_CURRENT) { context.release(); } } catch (Exception e) { } } if (lastContext != null) { int res2 = lastContext.makeCurrent(); if (res2 == GLContext.CONTEXT_CURRENT_NEW) { lastInitAction.run(); } } } } else { // Support for recursive makeCurrent() calls as well as calling // other drawables' display() methods from within another one's GLContext lastContext = GLContext.getCurrent(); Runnable lastInitAction = (Runnable) perThreadInitAction.get(); if (lastContext != null) { lastContext.release(); } int res = 0; try { res = context.makeCurrent(); if (res != GLContext.CONTEXT_NOT_CURRENT) { perThreadInitAction.set(initAction); if (res == GLContext.CONTEXT_CURRENT_NEW) { if (DEBUG) { System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction"); } initAction.run(); } if (DEBUG && VERBOSE) { System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable"); } runnable.run(); if (autoSwapBufferMode) { if (drawable != null) { drawable.swapBuffers(); } } } } finally { try { if (res != GLContext.CONTEXT_NOT_CURRENT) { context.release(); } } catch (Exception e) { } if (lastContext != null) { int res2 = lastContext.makeCurrent(); if (res2 == GLContext.CONTEXT_CURRENT_NEW) { lastInitAction.run(); } } } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLDrawableImpl.java0000644000175000017500000000522710530042534025025 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import javax.media.opengl.*; public abstract class GLDrawableImpl implements GLDrawable { private GLCapabilities chosenCapabilities; /** For offscreen GLDrawables (pbuffers and "pixmap" drawables), indicates that native resources should be reclaimed. */ public abstract void destroy() throws GLException; public static String toHexString(long hex) { return GLContextImpl.toHexString(hex); } public GLCapabilities getChosenGLCapabilities() { if (chosenCapabilities == null) return null; // Must return a new copy to avoid mutation by end user return (GLCapabilities) chosenCapabilities.clone(); } public void setChosenGLCapabilities(GLCapabilities caps) { chosenCapabilities = caps; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLObjectTracker.java0000644000175000017500000006353410403511114025203 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.nio.*; import javax.media.opengl.*; /** * Tracks the creation of server-side OpenGL objects which can be * shared between contexts. Ordinarily, when an OpenGL context is * deleted and no other contexts are sharing server-side objects with * it, all of the server-side objects are automatically deleted by the * OpenGL implementation. It is not necessary for the end user to * explicitly delete these objects. However, when the Java2D/OpenGL * pipeline is active and frame buffer objects are being used for * rendering, it is necessary for all OpenGL contexts created by JOGL * to share server-side objects with the Java2D OpenGL context. This * means that these objects "leak" into the namespace used by Java2D. * In order to prevent memory leaks and to present the same * programming model to the end user, it is necessary to track the * creation and destruction of all of these server-side OpenGL objects * and to explicitly release them when all of the JOGL-created * contexts which can see them have been released.

* * The {@link #ref ref} and {@link #unref unref} methods should be * used during the creation and destruction of OpenGL contexts by JOGL * in order to update the liveness of the objects being tracked. The * various other methods should be called by the OpenGL binding in the * various named methods. */ public class GLObjectTracker { private static final boolean DEBUG = Debug.debug("GLObjectTracker"); //---------------------------------------------------------------------- // Adders // // glGenBuffers public synchronized void addBuffers(int n, IntBuffer ids) { add(getList(BUFFERS), n, ids); } // glGenBuffers public synchronized void addBuffers(int n, int[] ids, int ids_offset) { add(getList(BUFFERS), n, ids, ids_offset); } // glGenBuffersARB public synchronized void addBuffersARB(int n, IntBuffer ids) { add(getList(BUFFERS_ARB), n, ids); } // glGenBuffersARB public synchronized void addBuffersARB(int n, int[] ids, int ids_offset) { add(getList(BUFFERS_ARB), n, ids, ids_offset); } // glGenFencesAPPLE public synchronized void addFencesAPPLE(int n, IntBuffer ids) { add(getList(FENCES_APPLE), n, ids); } // glGenFencesAPPLE public synchronized void addFencesAPPLE(int n, int[] ids, int ids_offset) { add(getList(FENCES_APPLE), n, ids, ids_offset); } // glGenFencesNV public synchronized void addFencesNV(int n, IntBuffer ids) { add(getList(FENCES_NV), n, ids); } // glGenFencesNV public synchronized void addFencesNV(int n, int[] ids, int ids_offset) { add(getList(FENCES_NV), n, ids, ids_offset); } // glGenFragmentShadersATI public synchronized void addFragmentShadersATI(int start, int n) { add(getList(FRAGMENT_SHADERS_ATI), start, n); } // glGenFramebuffersEXT public synchronized void addFramebuffersEXT(int n, IntBuffer ids) { add(getList(FRAMEBUFFERS_EXT), n, ids); } // glGenFramebuffersEXT public synchronized void addFramebuffersEXT(int n, int[] ids, int ids_offset) { add(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset); } // glGenLists public synchronized void addLists(int start, int n) { add(getList(LISTS), start, n); } // glGenOcclusionQueriesNV public synchronized void addOcclusionQueriesNV(int n, IntBuffer ids) { add(getList(OCCLUSION_QUERIES_NV), n, ids); } // glGenOcclusionQueriesNV public synchronized void addOcclusionQueriesNV(int n, int[] ids, int ids_offset) { add(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset); } // glCreateProgram public synchronized void addProgramObject(int obj) { add(getList(PROGRAM_OBJECTS), obj, 1); } // glCreateProgramObjectARB public synchronized void addProgramObjectARB(int obj) { add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1); } // glGenProgramsARB public synchronized void addProgramsARB(int n, IntBuffer ids) { add(getList(PROGRAMS_ARB), n, ids); } // glGenProgramsARB public synchronized void addProgramsARB(int n, int[] ids, int ids_offset) { add(getList(PROGRAMS_ARB), n, ids, ids_offset); } // glGenProgramsNV public synchronized void addProgramsNV(int n, IntBuffer ids) { add(getList(PROGRAMS_NV), n, ids); } // glGenProgramsNV public synchronized void addProgramsNV(int n, int[] ids, int ids_offset) { add(getList(PROGRAMS_NV), n, ids, ids_offset); } // glGenQueries public synchronized void addQueries(int n, IntBuffer ids) { add(getList(QUERIES), n, ids); } // glGenQueries public synchronized void addQueries(int n, int[] ids, int ids_offset) { add(getList(QUERIES), n, ids, ids_offset); } // glGenQueriesARB public synchronized void addQueriesARB(int n, IntBuffer ids) { add(getList(QUERIES_ARB), n, ids); } // glGenQueriesARB public synchronized void addQueriesARB(int n, int[] ids, int ids_offset) { add(getList(QUERIES_ARB), n, ids, ids_offset); } // glGenRenderbuffersEXT public synchronized void addRenderbuffersEXT(int n, IntBuffer ids) { add(getList(RENDERBUFFERS_EXT), n, ids); } // glGenRenderbuffersEXT public synchronized void addRenderbuffersEXT(int n, int[] ids, int ids_offset) { add(getList(RENDERBUFFERS_EXT), n, ids, ids_offset); } // glCreateShader public synchronized void addShaderObject(int obj) { add(getList(SHADER_OBJECTS), obj, 1); } // glCreateShaderObjectARB public synchronized void addShaderObjectARB(int obj) { add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1); } // glGenTextures public synchronized void addTextures(int n, IntBuffer ids) { add(getList(TEXTURES), n, ids); } // glGenTextures public synchronized void addTextures(int n, int[] ids, int ids_offset) { add(getList(TEXTURES), n, ids, ids_offset); } // glGenVertexArraysAPPLE public synchronized void addVertexArraysAPPLE(int n, IntBuffer ids) { add(getList(VERTEX_ARRAYS_APPLE), n, ids); } // glGenVertexArraysAPPLE public synchronized void addVertexArraysAPPLE(int n, int[] ids, int ids_offset) { add(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset); } // glGenVertexShadersEXT public synchronized void addVertexShadersEXT(int start, int n) { add(getList(VERTEX_SHADERS_EXT), start, n); } //---------------------------------------------------------------------- // Removers // // glDeleteBuffers public synchronized void removeBuffers(int n, IntBuffer ids) { remove(getList(BUFFERS), n, ids); } // glDeleteBuffers public synchronized void removeBuffers(int n, int[] ids, int ids_offset) { remove(getList(BUFFERS), n, ids, ids_offset); } // glDeleteBuffersARB public synchronized void removeBuffersARB(int n, IntBuffer ids) { remove(getList(BUFFERS_ARB), n, ids); } // glDeleteBuffersARB public synchronized void removeBuffersARB(int n, int[] ids, int ids_offset) { remove(getList(BUFFERS_ARB), n, ids, ids_offset); } // glDeleteFencesAPPLE public synchronized void removeFencesAPPLE(int n, IntBuffer ids) { remove(getList(FENCES_APPLE), n, ids); } // glDeleteFencesAPPLE public synchronized void removeFencesAPPLE(int n, int[] ids, int ids_offset) { remove(getList(FENCES_APPLE), n, ids, ids_offset); } // glDeleteFencesNV public synchronized void removeFencesNV(int n, IntBuffer ids) { remove(getList(FENCES_NV), n, ids); } // glDeleteFencesNV public synchronized void removeFencesNV(int n, int[] ids, int ids_offset) { remove(getList(FENCES_NV), n, ids, ids_offset); } // glDeleteFragmentShaderATI public synchronized void removeFragmentShaderATI(int obj) { remove(getList(FRAGMENT_SHADERS_ATI), obj, 1); } // glDeleteFramebuffersEXT public synchronized void removeFramebuffersEXT(int n, IntBuffer ids) { remove(getList(FRAMEBUFFERS_EXT), n, ids); } // glDeleteFramebuffersEXT public synchronized void removeFramebuffersEXT(int n, int[] ids, int ids_offset) { remove(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset); } // glDeleteLists public synchronized void removeLists(int start, int n) { remove(getList(LISTS), start, n); } // glDeleteOcclusionQueriesNV public synchronized void removeOcclusionQueriesNV(int n, IntBuffer ids) { remove(getList(OCCLUSION_QUERIES_NV), n, ids); } // glDeleteOcclusionQueriesNV public synchronized void removeOcclusionQueriesNV(int n, int[] ids, int ids_offset) { remove(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset); } // glDeleteProgram public synchronized void removeProgramObject(int obj) { remove(getList(PROGRAM_OBJECTS), obj, 1); } // glDeleteObjectARB public synchronized void removeProgramOrShaderObjectARB(int obj) { remove(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1); } // glDeleteProgramsARB public synchronized void removeProgramsARB(int n, IntBuffer ids) { remove(getList(PROGRAMS_ARB), n, ids); } // glDeleteProgramsARB public synchronized void removeProgramsARB(int n, int[] ids, int ids_offset) { remove(getList(PROGRAMS_ARB), n, ids, ids_offset); } // glDeleteProgramsNV public synchronized void removeProgramsNV(int n, IntBuffer ids) { remove(getList(PROGRAMS_NV), n, ids); } // glDeleteProgramsNV public synchronized void removeProgramsNV(int n, int[] ids, int ids_offset) { remove(getList(PROGRAMS_NV), n, ids, ids_offset); } // glDeleteQueries public synchronized void removeQueries(int n, IntBuffer ids) { remove(getList(QUERIES), n, ids); } // glDeleteQueries public synchronized void removeQueries(int n, int[] ids, int ids_offset) { remove(getList(QUERIES), n, ids, ids_offset); } // glDeleteQueriesARB public synchronized void removeQueriesARB(int n, IntBuffer ids) { remove(getList(QUERIES_ARB), n, ids); } // glDeleteQueriesARB public synchronized void removeQueriesARB(int n, int[] ids, int ids_offset) { remove(getList(QUERIES_ARB), n, ids, ids_offset); } // glDeleteRenderbuffersEXT public synchronized void removeRenderbuffersEXT(int n, IntBuffer ids) { remove(getList(RENDERBUFFERS_EXT), n, ids); } // glDeleteRenderbuffersEXT public synchronized void removeRenderbuffersEXT(int n, int[] ids, int ids_offset) { remove(getList(RENDERBUFFERS_EXT), n, ids, ids_offset); } // glDeleteShader public synchronized void removeShaderObject(int obj) { remove(getList(SHADER_OBJECTS), obj, 1); } // glDeleteTextures public synchronized void removeTextures(int n, IntBuffer ids) { remove(getList(TEXTURES), n, ids); } // glDeleteTextures public synchronized void removeTextures(int n, int[] ids, int ids_offset) { remove(getList(TEXTURES), n, ids, ids_offset); } // glDeleteVertexArraysAPPLE public synchronized void removeVertexArraysAPPLE(int n, IntBuffer ids) { remove(getList(VERTEX_ARRAYS_APPLE), n, ids); } // glDeleteVertexArraysAPPLE public synchronized void removeVertexArraysAPPLE(int n, int[] ids, int ids_offset) { remove(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset); } // glDeleteVertexShaderEXT public synchronized void removeVertexShaderEXT(int obj) { remove(getList(VERTEX_SHADERS_EXT), obj, 1); } //---------------------------------------------------------------------- // Reference count maintenance and manual deletion // public synchronized void transferAll(GLObjectTracker other) { for (int i = 0; i < lists.length; i++) { getList(i).addAll(other.lists[i]); if (other.lists[i] != null) { other.lists[i].clear(); } } dirty = true; } public synchronized void ref() { ++refCount; } public void unref(GLObjectTracker deletedObjectPool) { boolean tryDelete = false; synchronized (this) { if (--refCount == 0) { tryDelete = true; } } if (tryDelete) { // See whether we should try to do the work now or whether we // have to postpone GLContext cur = GLContext.getCurrent(); if ((cur != null) && (cur instanceof GLContextImpl)) { GLContextImpl curImpl = (GLContextImpl) cur; if (deletedObjectPool != null && deletedObjectPool == curImpl.getDeletedObjectTracker()) { // Should be safe to delete these objects now try { delete(curImpl.getGL()); return; } catch (GLException e) { // Shouldn't happen, but if it does, transfer all objects // to the deleted object pool hoping we can later clean // them up deletedObjectPool.transferAll(this); throw(e); } } } // If we get here, we couldn't attempt to delete the objects // right now; instead try to transfer them to the // deletedObjectPool for later cleanup (FIXME: should consider // throwing an exception if deletedObjectPool is null, since // that shouldn't happen) if (DEBUG) { String s = null; if (cur == null) { s = "current context was null"; } else if (!(cur instanceof GLContextImpl)) { s = "current context was not a GLContextImpl"; } else if (deletedObjectPool == null) { s = "no current deletedObjectPool"; } else if (deletedObjectPool != ((GLContextImpl) cur).getDeletedObjectTracker()) { s = "deletedObjectTracker didn't match"; if (((GLContextImpl) cur).getDeletedObjectTracker() == null) { s += " (other was null)"; } } else { s = "unknown reason"; } System.err.println("Deferred destruction of server-side OpenGL objects into " + deletedObjectPool + ": " + s); } if (deletedObjectPool != null) { deletedObjectPool.transferAll(this); } } } public void clean(GL gl) { if (dirty) { try { delete(gl); dirty = false; } catch (GLException e) { // FIXME: not sure what to do here; probably a bad idea to be // throwing exceptions during an otherwise-successful makeCurrent } } } //---------------------------------------------------------------------- // Internals only below this point // // Kinds of sharable server-side OpenGL objects this class tracks private static final int BUFFERS = 0; private static final int BUFFERS_ARB = 1; private static final int FENCES_APPLE = 2; private static final int FENCES_NV = 3; private static final int FRAGMENT_SHADERS_ATI = 4; private static final int FRAMEBUFFERS_EXT = 5; private static final int LISTS = 6; private static final int OCCLUSION_QUERIES_NV = 7; private static final int PROGRAM_AND_SHADER_OBJECTS_ARB = 8; private static final int PROGRAM_OBJECTS = 9; private static final int PROGRAMS_ARB = 10; private static final int PROGRAMS_NV = 11; private static final int QUERIES = 12; private static final int QUERIES_ARB = 13; private static final int RENDERBUFFERS_EXT = 14; private static final int SHADER_OBJECTS = 15; private static final int TEXTURES = 16; private static final int VERTEX_ARRAYS_APPLE = 17; private static final int VERTEX_SHADERS_EXT = 18; private static final int NUM_OBJECT_TYPES = 19; static abstract class Deleter { public abstract void delete(GL gl, int obj); } static class ObjectList { private static final int MIN_CAPACITY = 4; private int size; private int capacity; private int[] data; private Deleter deleter; private String name; public ObjectList(Deleter deleter) { this.deleter = deleter; clear(); } public void add(int obj) { if (size == capacity) { int newCapacity = 2 * capacity; int[] newData = new int[newCapacity]; System.arraycopy(data, 0, newData, 0, size); data = newData; capacity = newCapacity; } data[size++] = obj; } public void addAll(ObjectList other) { if (other == null) { return; } for (int i = 0; i < other.size; i++) { add(other.data[i]); } } public boolean remove(int value) { for (int i = 0; i < size; i++) { if (data[i] == value) { if (i < size - 1) { System.arraycopy(data, i+1, data, i, size - i - 1); } --size; if ((size < capacity / 4) && (capacity > MIN_CAPACITY)) { int newCapacity = capacity / 4; if (newCapacity < MIN_CAPACITY) { newCapacity = MIN_CAPACITY; } int[] newData = new int[newCapacity]; System.arraycopy(data, 0, newData, 0, size); data = newData; capacity = newCapacity; } return true; } } return false; } public void setName(String name) { if (DEBUG) { this.name = name; } } public void delete(GL gl) { // Just in case we start throwing exceptions during deletion, // make sure we make progress rather than going into an infinite // loop while (size > 0) { int obj = data[size - 1]; --size; if (DEBUG) { System.err.println("Deleting server-side OpenGL object " + obj + ((name != null) ? (" (" + name + ")") : "")); } deleter.delete(gl, obj); } } public void clear() { size = 0; capacity = MIN_CAPACITY; data = new int[capacity]; } } private ObjectList[] lists = new ObjectList[NUM_OBJECT_TYPES]; private int refCount; private boolean dirty; private void add(ObjectList list, int n, IntBuffer ids) { int pos = ids.position(); for (int i = 0; i < n; i++) { list.add(ids.get(pos + i)); } } private void add(ObjectList list, int n, int[] ids, int ids_offset) { for (int i = 0; i < n; i++) { list.add(ids[i + ids_offset]); } } private void add(ObjectList list, int start, int n) { for (int i = 0; i < n; i++) { list.add(start + i); } } private void remove(ObjectList list, int n, IntBuffer ids) { int pos = ids.position(); for (int i = 0; i < n; i++) { list.remove(ids.get(pos + i)); } } private void remove(ObjectList list, int n, int[] ids, int ids_offset) { for (int i = 0; i < n; i++) { list.remove(ids[i + ids_offset]); } } private void remove(ObjectList list, int start, int n) { for (int i = 0; i < n; i++) { list.remove(start + i); } } private ObjectList getList(int which) { ObjectList list = lists[which]; if (list == null) { Deleter deleter = null; String name = null; // Figure out which deleter we need switch (which) { case BUFFERS: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteBuffers(1, new int[] { obj }, 0); } }; name = "buffer"; break; case BUFFERS_ARB: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteBuffersARB(1, new int[] { obj }, 0); } }; name = "ARB buffer"; break; case FENCES_APPLE: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteFencesAPPLE(1, new int[] { obj }, 0); } }; name = "APPLE fence"; break; case FENCES_NV: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteFencesNV(1, new int[] { obj }, 0); } }; name = "NV fence"; break; case FRAGMENT_SHADERS_ATI: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteFragmentShaderATI(obj); } }; name = "ATI fragment shader"; break; case FRAMEBUFFERS_EXT: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteFramebuffersEXT(1, new int[] { obj }, 0); } }; name = "EXT framebuffer"; break; case LISTS: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteLists(obj, 1); } }; name = "display list"; break; case OCCLUSION_QUERIES_NV: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteOcclusionQueriesNV(1, new int[] { obj }, 0); } }; name = "NV occlusion query"; break; case PROGRAM_AND_SHADER_OBJECTS_ARB: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteObjectARB(obj); } }; name = "ARB program or shader object"; break; case PROGRAM_OBJECTS: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteProgram(obj); } }; name = "program object"; break; case PROGRAMS_ARB: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteProgramsARB(1, new int[] { obj }, 0); } }; name = "ARB program object"; break; case PROGRAMS_NV: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteProgramsNV(1, new int[] { obj }, 0); } }; name = "NV program"; break; case QUERIES: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteQueries(1, new int[] { obj }, 0); } }; name = "query"; break; case QUERIES_ARB: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteQueriesARB(1, new int[] { obj }, 0); } }; name = "ARB query"; break; case RENDERBUFFERS_EXT: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteRenderbuffersEXT(1, new int[] { obj }, 0); } }; name = "EXT renderbuffer"; break; case SHADER_OBJECTS: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteShader(obj); } }; name = "shader object"; break; case TEXTURES: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteTextures(1, new int[] { obj }, 0); } }; name = "texture"; break; case VERTEX_ARRAYS_APPLE: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteVertexArraysAPPLE(1, new int[] { obj }, 0); } }; name = "APPLE vertex array"; break; case VERTEX_SHADERS_EXT: deleter = new Deleter() { public void delete(GL gl, int obj) { gl.glDeleteVertexShaderEXT(obj); } }; name = "EXT vertex shader"; break; default: throw new InternalError("Unexpected OpenGL object type " + which); } list = new ObjectList(deleter); list.setName(name); lists[which] = list; } return list; } private void delete(GL gl) { for (int i = 0; i < lists.length; i++) { ObjectList list = lists[i]; if (list != null) { list.delete(gl); lists[i] = null; } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLPbufferImpl.java0000644000175000017500000002226510530042534024676 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.Dimension; import java.awt.EventQueue; import java.awt.event.*; import java.beans.PropertyChangeListener; import javax.media.opengl.*; /** Platform-independent class exposing pbuffer functionality to applications. This class is not exposed in the public API as it would probably add no value; however it implements the GLDrawable interface so can be interacted with via its display() method. */ public class GLPbufferImpl implements GLPbuffer { private GLDrawableImpl pbufferDrawable; private GLContextImpl context; private GLDrawableHelper drawableHelper = new GLDrawableHelper(); private int floatMode; public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContext parentContext) { this.pbufferDrawable = pbufferDrawable; context = (GLContextImpl) pbufferDrawable.createContext(parentContext); context.setSynchronized(true); } public GLContext createContext(GLContext shareWith) { return pbufferDrawable.createContext(shareWith); } public void setRealized(boolean realized) { } public void setSize(int width, int height) { // FIXME throw new GLException("Not yet implemented"); } public int getWidth() { return pbufferDrawable.getWidth(); } public int getHeight() { return pbufferDrawable.getHeight(); } public void display() { maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction, displayAction, false); } public void repaint() { display(); } public void addGLEventListener(GLEventListener listener) { drawableHelper.addGLEventListener(listener); } public void removeGLEventListener(GLEventListener listener) { drawableHelper.removeGLEventListener(listener); } public GLContext getContext() { return context; } public GLDrawable getDrawable() { return pbufferDrawable; } public GL getGL() { return getContext().getGL(); } public void setGL(GL gl) { getContext().setGL(gl); } public void setAutoSwapBufferMode(boolean onOrOff) { drawableHelper.setAutoSwapBufferMode(onOrOff); } public boolean getAutoSwapBufferMode() { return drawableHelper.getAutoSwapBufferMode(); } public void swapBuffers() { maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction, false); } public void bindTexture() { // Doesn't make much sense to try to do this on the event dispatch // thread given that it has to be called while the context is current context.bindPbufferToTexture(); } public void releaseTexture() { // Doesn't make much sense to try to do this on the event dispatch // thread given that it has to be called while the context is current context.releasePbufferFromTexture(); } public GLCapabilities getChosenGLCapabilities() { if (pbufferDrawable == null) return null; return pbufferDrawable.getChosenGLCapabilities(); } //---------------------------------------------------------------------- // No-ops for ComponentEvents // public void addComponentListener(ComponentListener l) {} public void removeComponentListener(ComponentListener l) {} public void addFocusListener(FocusListener l) {} public void removeFocusListener(FocusListener l) {} public void addHierarchyBoundsListener(HierarchyBoundsListener l) {} public void removeHierarchyBoundsListener(HierarchyBoundsListener l) {} public void addHierarchyListener(HierarchyListener l) {} public void removeHierarchyListener(HierarchyListener l) {} public void addInputMethodListener(InputMethodListener l) {} public void removeInputMethodListener(InputMethodListener l) {} public void addKeyListener(KeyListener l) {} public void removeKeyListener(KeyListener l) {} public void addMouseListener(MouseListener l) {} public void removeMouseListener(MouseListener l) {} public void addMouseMotionListener(MouseMotionListener l) {} public void removeMouseMotionListener(MouseMotionListener l) {} public void addMouseWheelListener(MouseWheelListener l) {} public void removeMouseWheelListener(MouseWheelListener l) {} public void addPropertyChangeListener(PropertyChangeListener listener) {} public void removePropertyChangeListener(PropertyChangeListener listener) {} public void addPropertyChangeListener(String propertyName, PropertyChangeListener listener) {} public void removePropertyChangeListener(String propertyName, PropertyChangeListener listener) {} public void destroy() { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(destroyAction); } else { destroyAction.run(); } } public int getFloatingPointMode() { if (floatMode == 0) { throw new GLException("Pbuffer not initialized, or floating-point support not requested"); } return floatMode; } //---------------------------------------------------------------------- // Internals only below this point // private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction, Runnable invokeGLAction, boolean isReshape) { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(eventDispatchThreadAction); } else { drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction); } } class InitAction implements Runnable { public void run() { floatMode = context.getFloatingPointMode(); drawableHelper.init(GLPbufferImpl.this); } } private InitAction initAction = new InitAction(); class DisplayAction implements Runnable { public void run() { drawableHelper.display(GLPbufferImpl.this); } } private DisplayAction displayAction = new DisplayAction(); class SwapBuffersAction implements Runnable { // FIXME: currently a no-op public void run() { pbufferDrawable.swapBuffers(); } } private SwapBuffersAction swapBuffersAction = new SwapBuffersAction(); // Workaround for ATI driver bugs related to multithreading issues // like simultaneous rendering via Animators to canvases that are // being resized on the AWT event dispatch thread class DisplayOnEventDispatchThreadAction implements Runnable { public void run() { drawableHelper.invokeGL(pbufferDrawable, context, displayAction, initAction); } } private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction = new DisplayOnEventDispatchThreadAction(); class SwapBuffersOnEventDispatchThreadAction implements Runnable { public void run() { drawableHelper.invokeGL(pbufferDrawable, context, swapBuffersAction, initAction); } } private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction = new SwapBuffersOnEventDispatchThreadAction(); class DestroyAction implements Runnable { public void run() { GLContext current = GLContext.getCurrent(); if (current == context) { context.release(); } context.destroy(); pbufferDrawable.destroy(); } } private DestroyAction destroyAction = new DestroyAction(); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLUquadricImpl.java0000644000175000017500000010502110571030650025053 0ustar twernertwerner/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** $Date: 2007/02/27 22:27:04 $ $Revision: 1.4 $ ** $Header: /cvs/jogl/src/classes/com/sun/opengl/impl/GLUquadricImpl.java,v 1.4 2007/02/27 22:27:04 kbr Exp $ */ /* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.impl; import javax.media.opengl.*; import javax.media.opengl.glu.*; /** * GLUquadricImpl.java * * * Created 22-dec-2003 (originally Quadric.java) * @author Erik Duijs * @author Kenneth Russell */ public class GLUquadricImpl implements GLUquadric { private int drawStyle; private int orientation; private boolean textureFlag; private int normals; public GLUquadricImpl() { drawStyle = GLU.GLU_FILL; orientation = GLU.GLU_OUTSIDE; textureFlag = false; normals = GLU.GLU_SMOOTH; } /** * specifies the draw style for quadrics. * * The legal values are as follows: * * GLU.FILL: Quadrics are rendered with polygon primitives. The polygons * are drawn in a counterclockwise fashion with respect to * their normals (as defined with glu.quadricOrientation). * * GLU.LINE: Quadrics are rendered as a set of lines. * * GLU.SILHOUETTE: Quadrics are rendered as a set of lines, except that edges * separating coplanar faces will not be drawn. * * GLU.POINT: Quadrics are rendered as a set of points. * * @param drawStyle The drawStyle to set */ public void setDrawStyle(int drawStyle) { this.drawStyle = drawStyle; } /** * specifies what kind of normals are desired for quadrics. * The legal values are as follows: * * GLU.NONE: No normals are generated. * * GLU.FLAT: One normal is generated for every facet of a quadric. * * GLU.SMOOTH: One normal is generated for every vertex of a quadric. This * is the default. * * @param normals The normals to set */ public void setNormals(int normals) { this.normals = normals; } /** * specifies what kind of orientation is desired for. * The orientation values are as follows: * * GLU.OUTSIDE: Quadrics are drawn with normals pointing outward. * * GLU.INSIDE: Normals point inward. The default is GLU.OUTSIDE. * * Note that the interpretation of outward and inward depends on the quadric * being drawn. * * @param orientation The orientation to set */ public void setOrientation(int orientation) { this.orientation = orientation; } /** * specifies if texture coordinates should be generated for * quadrics rendered with qobj. If the value of textureCoords is true, * then texture coordinates are generated, and if textureCoords is false, * they are not.. The default is false. * * The manner in which texture coordinates are generated depends upon the * specific quadric rendered. * * @param textureFlag The textureFlag to set */ public void setTextureFlag(boolean textureFlag) { this.textureFlag = textureFlag; } /** * Returns the drawStyle. * @return int */ public int getDrawStyle() { return drawStyle; } /** * Returns the normals. * @return int */ public int getNormals() { return normals; } /** * Returns the orientation. * @return int */ public int getOrientation() { return orientation; } /** * Returns the textureFlag. * @return boolean */ public boolean getTextureFlag() { return textureFlag; } /** * draws a cylinder oriented along the z axis. The base of the * cylinder is placed at z = 0, and the top at z=height. Like a sphere, a * cylinder is subdivided around the z axis into slices, and along the z axis * into stacks. * * Note that if topRadius is set to zero, then this routine will generate a * cone. * * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then * any generated normals point away from the z axis. Otherwise, they point * toward the z axis. * * If texturing is turned on (with glu.quadricTexture), then texture * coordinates are generated so that t ranges linearly from 0.0 at z = 0 to * 1.0 at z = height, and s ranges from 0.0 at the +y axis, to 0.25 at the +x * axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the * +y axis. * * @param baseRadius Specifies the radius of the cylinder at z = 0. * @param topRadius Specifies the radius of the cylinder at z = height. * @param height Specifies the height of the cylinder. * @param slices Specifies the number of subdivisions around the z axis. * @param stacks Specifies the number of subdivisions along the z axis. */ public void drawCylinder(GL gl, float baseRadius, float topRadius, float height, int slices, int stacks) { float da, r, dr, dz; float x, y, z, nz, nsign; int i, j; if (orientation == GLU.GLU_INSIDE) { nsign = -1.0f; } else { nsign = 1.0f; } da = 2.0f * PI / slices; dr = (topRadius - baseRadius) / stacks; dz = height / stacks; nz = (baseRadius - topRadius) / height; // Z component of normal vectors if (drawStyle == GLU.GLU_POINT) { gl.glBegin(GL.GL_POINTS); for (i = 0; i < slices; i++) { x = cos((i * da)); y = sin((i * da)); normal3f(gl, x * nsign, y * nsign, nz * nsign); z = 0.0f; r = baseRadius; for (j = 0; j <= stacks; j++) { gl.glVertex3f((x * r), (y * r), z); z += dz; r += dr; } } gl.glEnd(); } else if (drawStyle == GLU.GLU_LINE || drawStyle == GLU.GLU_SILHOUETTE) { // Draw rings if (drawStyle == GLU.GLU_LINE) { z = 0.0f; r = baseRadius; for (j = 0; j <= stacks; j++) { gl.glBegin(GL.GL_LINE_LOOP); for (i = 0; i < slices; i++) { x = cos((i * da)); y = sin((i * da)); normal3f(gl, x * nsign, y * nsign, nz * nsign); gl.glVertex3f((x * r), (y * r), z); } gl.glEnd(); z += dz; r += dr; } } else { // draw one ring at each end if (baseRadius != 0.0) { gl.glBegin(GL.GL_LINE_LOOP); for (i = 0; i < slices; i++) { x = cos((i * da)); y = sin((i * da)); normal3f(gl, x * nsign, y * nsign, nz * nsign); gl.glVertex3f((x * baseRadius), (y * baseRadius), 0.0f); } gl.glEnd(); gl.glBegin(GL.GL_LINE_LOOP); for (i = 0; i < slices; i++) { x = cos((i * da)); y = sin((i * da)); normal3f(gl, x * nsign, y * nsign, nz * nsign); gl.glVertex3f((x * topRadius), (y * topRadius), height); } gl.glEnd(); } } // draw length lines gl.glBegin(GL.GL_LINES); for (i = 0; i < slices; i++) { x = cos((i * da)); y = sin((i * da)); normal3f(gl, x * nsign, y * nsign, nz * nsign); gl.glVertex3f((x * baseRadius), (y * baseRadius), 0.0f); gl.glVertex3f((x * topRadius), (y * topRadius), (height)); } gl.glEnd(); } else if (drawStyle == GLU.GLU_FILL) { float ds = 1.0f / slices; float dt = 1.0f / stacks; float t = 0.0f; z = 0.0f; r = baseRadius; for (j = 0; j < stacks; j++) { float s = 0.0f; gl.glBegin(GL.GL_QUAD_STRIP); for (i = 0; i <= slices; i++) { if (i == slices) { x = sin(0.0f); y = cos(0.0f); } else { x = sin((i * da)); y = cos((i * da)); } if (nsign == 1.0f) { normal3f(gl, (x * nsign), (y * nsign), (nz * nsign)); TXTR_COORD(gl, s, t); gl.glVertex3f((x * r), (y * r), z); normal3f(gl, (x * nsign), (y * nsign), (nz * nsign)); TXTR_COORD(gl, s, t + dt); gl.glVertex3f((x * (r + dr)), (y * (r + dr)), (z + dz)); } else { normal3f(gl, x * nsign, y * nsign, nz * nsign); TXTR_COORD(gl, s, t); gl.glVertex3f((x * r), (y * r), z); normal3f(gl, x * nsign, y * nsign, nz * nsign); TXTR_COORD(gl, s, t + dt); gl.glVertex3f((x * (r + dr)), (y * (r + dr)), (z + dz)); } s += ds; } // for slices gl.glEnd(); r += dr; t += dt; z += dz; } // for stacks } } /** * renders a disk on the z = 0 plane. The disk has a radius of * outerRadius, and contains a concentric circular hole with a radius of * innerRadius. If innerRadius is 0, then no hole is generated. The disk is * subdivided around the z axis into slices (like pizza slices), and also * about the z axis into rings (as specified by slices and loops, * respectively). * * With respect to orientation, the +z side of the disk is considered to be * "outside" (see glu.quadricOrientation). This means that if the orientation * is set to GLU.OUTSIDE, then any normals generated point along the +z axis. * Otherwise, they point along the -z axis. * * If texturing is turned on (with glu.quadricTexture), texture coordinates are * generated linearly such that where r=outerRadius, the value at (r, 0, 0) is * (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at * (0, -r, 0) it is (0.5, 0). */ public void drawDisk(GL gl, float innerRadius, float outerRadius, int slices, int loops) { float da, dr; /* Normal vectors */ if (normals != GLU.GLU_NONE) { if (orientation == GLU.GLU_OUTSIDE) { gl.glNormal3f(0.0f, 0.0f, +1.0f); } else { gl.glNormal3f(0.0f, 0.0f, -1.0f); } } da = 2.0f * PI / slices; dr = (outerRadius - innerRadius) / loops; switch (drawStyle) { case GLU.GLU_FILL: { /* texture of a gluDisk is a cut out of the texture unit square * x, y in [-outerRadius, +outerRadius]; s, t in [0, 1] * (linear mapping) */ float dtc = 2.0f * outerRadius; float sa, ca; float r1 = innerRadius; int l; for (l = 0; l < loops; l++) { float r2 = r1 + dr; if (orientation == GLU.GLU_OUTSIDE) { int s; gl.glBegin(gl.GL_QUAD_STRIP); for (s = 0; s <= slices; s++) { float a; if (s == slices) a = 0.0f; else a = s * da; sa = sin(a); ca = cos(a); TXTR_COORD(gl, 0.5f + sa * r2 / dtc, 0.5f + ca * r2 / dtc); gl.glVertex2f(r2 * sa, r2 * ca); TXTR_COORD(gl, 0.5f + sa * r1 / dtc, 0.5f + ca * r1 / dtc); gl.glVertex2f(r1 * sa, r1 * ca); } gl.glEnd(); } else { int s; gl.glBegin(GL.GL_QUAD_STRIP); for (s = slices; s >= 0; s--) { float a; if (s == slices) a = 0.0f; else a = s * da; sa = sin(a); ca = cos(a); TXTR_COORD(gl, 0.5f - sa * r2 / dtc, 0.5f + ca * r2 / dtc); gl.glVertex2f(r2 * sa, r2 * ca); TXTR_COORD(gl, 0.5f - sa * r1 / dtc, 0.5f + ca * r1 / dtc); gl.glVertex2f(r1 * sa, r1 * ca); } gl.glEnd(); } r1 = r2; } break; } case GLU.GLU_LINE: { int l, s; /* draw loops */ for (l = 0; l <= loops; l++) { float r = innerRadius + l * dr; gl.glBegin(GL.GL_LINE_LOOP); for (s = 0; s < slices; s++) { float a = s * da; gl.glVertex2f(r * sin(a), r * cos(a)); } gl.glEnd(); } /* draw spokes */ for (s = 0; s < slices; s++) { float a = s * da; float x = sin(a); float y = cos(a); gl.glBegin(GL.GL_LINE_STRIP); for (l = 0; l <= loops; l++) { float r = innerRadius + l * dr; gl.glVertex2f(r * x, r * y); } gl.glEnd(); } break; } case GLU.GLU_POINT: { int s; gl.glBegin(GL.GL_POINTS); for (s = 0; s < slices; s++) { float a = s * da; float x = sin(a); float y = cos(a); int l; for (l = 0; l <= loops; l++) { float r = innerRadius * l * dr; gl.glVertex2f(r * x, r * y); } } gl.glEnd(); break; } case GLU.GLU_SILHOUETTE: { if (innerRadius != 0.0) { float a; gl.glBegin(GL.GL_LINE_LOOP); for (a = 0.0f; a < 2.0 * PI; a += da) { float x = innerRadius * sin(a); float y = innerRadius * cos(a); gl.glVertex2f(x, y); } gl.glEnd(); } { float a; gl.glBegin(GL.GL_LINE_LOOP); for (a = 0; a < 2.0f * PI; a += da) { float x = outerRadius * sin(a); float y = outerRadius * cos(a); gl.glVertex2f(x, y); } gl.glEnd(); } break; } default: return; } } /** * renders a partial disk on the z=0 plane. A partial disk is similar to a * full disk, except that only the subset of the disk from startAngle * through startAngle + sweepAngle is included (where 0 degrees is along * the +y axis, 90 degrees along the +x axis, 180 along the -y axis, and * 270 along the -x axis). * * The partial disk has a radius of outerRadius, and contains a concentric * circular hole with a radius of innerRadius. If innerRadius is zero, then * no hole is generated. The partial disk is subdivided around the z axis * into slices (like pizza slices), and also about the z axis into rings * (as specified by slices and loops, respectively). * * With respect to orientation, the +z side of the partial disk is * considered to be outside (see gluQuadricOrientation). This means that if * the orientation is set to GLU.GLU_OUTSIDE, then any normals generated point * along the +z axis. Otherwise, they point along the -z axis. * * If texturing is turned on (with gluQuadricTexture), texture coordinates * are generated linearly such that where r=outerRadius, the value at (r, 0, 0) * is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), * and at (0, -r, 0) it is (0.5, 0). */ public void drawPartialDisk(GL gl, float innerRadius, float outerRadius, int slices, int loops, float startAngle, float sweepAngle) { int i, j, max; float[] sinCache = new float[CACHE_SIZE]; float[] cosCache = new float[CACHE_SIZE]; float angle; float x, y; float sintemp, costemp; float deltaRadius; float radiusLow, radiusHigh; float texLow = 0, texHigh = 0; float angleOffset; int slices2; int finish; if (slices >= CACHE_SIZE) slices = CACHE_SIZE - 1; if (slices < 2 || loops < 1 || outerRadius <= 0.0f || innerRadius < 0.0f || innerRadius > outerRadius) { //gluQuadricError(qobj, GLU.GLU_INVALID_VALUE); System.err.println("PartialDisk: GLU_INVALID_VALUE"); return; } if (sweepAngle < -360.0f) sweepAngle = 360.0f; if (sweepAngle > 360.0f) sweepAngle = 360.0f; if (sweepAngle < 0) { startAngle += sweepAngle; sweepAngle = -sweepAngle; } if (sweepAngle == 360.0f) { slices2 = slices; } else { slices2 = slices + 1; } /* Compute length (needed for normal calculations) */ deltaRadius = outerRadius - innerRadius; /* Cache is the vertex locations cache */ angleOffset = startAngle / 180.0f * PI; for (i = 0; i <= slices; i++) { angle = angleOffset + ((PI * sweepAngle) / 180.0f) * i / slices; sinCache[i] = sin(angle); cosCache[i] = cos(angle); } if (sweepAngle == 360.0f) { sinCache[slices] = sinCache[0]; cosCache[slices] = cosCache[0]; } switch (normals) { case GLU.GLU_FLAT : case GLU.GLU_SMOOTH : if (orientation == GLU.GLU_OUTSIDE) { gl.glNormal3f(0.0f, 0.0f, 1.0f); } else { gl.glNormal3f(0.0f, 0.0f, -1.0f); } break; default : case GLU.GLU_NONE : break; } switch (drawStyle) { case GLU.GLU_FILL : if (innerRadius == .0f) { finish = loops - 1; /* Triangle strip for inner polygons */ gl.glBegin(GL.GL_TRIANGLE_FAN); if (textureFlag) { gl.glTexCoord2f(0.5f, 0.5f); } gl.glVertex3f(0.0f, 0.0f, 0.0f); radiusLow = outerRadius - deltaRadius * ((float) (loops - 1) / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; } if (orientation == GLU.GLU_OUTSIDE) { for (i = slices; i >= 0; i--) { if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f); } } else { for (i = 0; i <= slices; i++) { if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f); } } gl.glEnd(); } else { finish = loops; } for (j = 0; j < finish; j++) { radiusLow = outerRadius - deltaRadius * ((float) j / loops); radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; texHigh = radiusHigh / outerRadius / 2; } gl.glBegin(GL.GL_QUAD_STRIP); for (i = 0; i <= slices; i++) { if (orientation == GLU.GLU_OUTSIDE) { if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f); if (textureFlag) { gl.glTexCoord2f(texHigh * sinCache[i] + 0.5f, texHigh * cosCache[i] + 0.5f); } gl.glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], 0.0f); } else { if (textureFlag) { gl.glTexCoord2f(texHigh * sinCache[i] + 0.5f, texHigh * cosCache[i] + 0.5f); } gl.glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], 0.0f); if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f); } } gl.glEnd(); } break; case GLU.GLU_POINT : gl.glBegin(GL.GL_POINTS); for (i = 0; i < slices2; i++) { sintemp = sinCache[i]; costemp = cosCache[i]; for (j = 0; j <= loops; j++) { radiusLow = outerRadius - deltaRadius * ((float) j / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0f); } } gl.glEnd(); break; case GLU.GLU_LINE : if (innerRadius == outerRadius) { gl.glBegin(GL.GL_LINE_STRIP); for (i = 0; i <= slices; i++) { if (textureFlag) { gl.glTexCoord2f(sinCache[i] / 2 + 0.5f, cosCache[i] / 2 + 0.5f); } gl.glVertex3f(innerRadius * sinCache[i], innerRadius * cosCache[i], 0.0f); } gl.glEnd(); break; } for (j = 0; j <= loops; j++) { radiusLow = outerRadius - deltaRadius * ((float) j / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; } gl.glBegin(GL.GL_LINE_STRIP); for (i = 0; i <= slices; i++) { if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f); } gl.glEnd(); } for (i = 0; i < slices2; i++) { sintemp = sinCache[i]; costemp = cosCache[i]; gl.glBegin(GL.GL_LINE_STRIP); for (j = 0; j <= loops; j++) { radiusLow = outerRadius - deltaRadius * ((float) j / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; } if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0f); } gl.glEnd(); } break; case GLU.GLU_SILHOUETTE : if (sweepAngle < 360.0f) { for (i = 0; i <= slices; i += slices) { sintemp = sinCache[i]; costemp = cosCache[i]; gl.glBegin(GL.GL_LINE_STRIP); for (j = 0; j <= loops; j++) { radiusLow = outerRadius - deltaRadius * ((float) j / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0f); } gl.glEnd(); } } for (j = 0; j <= loops; j += loops) { radiusLow = outerRadius - deltaRadius * ((float) j / loops); if (textureFlag) { texLow = radiusLow / outerRadius / 2; } gl.glBegin(GL.GL_LINE_STRIP); for (i = 0; i <= slices; i++) { if (textureFlag) { gl.glTexCoord2f(texLow * sinCache[i] + 0.5f, texLow * cosCache[i] + 0.5f); } gl.glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f); } gl.glEnd(); if (innerRadius == outerRadius) break; } break; default : break; } } /** * draws a sphere of the given radius centered around the origin. * The sphere is subdivided around the z axis into slices and along the z axis * into stacks (similar to lines of longitude and latitude). * * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then * any normals generated point away from the center of the sphere. Otherwise, * they point toward the center of the sphere. * If texturing is turned on (with glu.quadricTexture), then texture * coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at * z=radius (t increases linearly along longitudinal lines), and s ranges from * 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75 * at the -x axis, and back to 1.0 at the +y axis. */ public void drawSphere(GL gl, float radius, int slices, int stacks) { // TODO float rho, drho, theta, dtheta; float x, y, z; float s, t, ds, dt; int i, j, imin, imax; boolean normals; float nsign; normals = (this.normals != GLU.GLU_NONE); if (orientation == GLU.GLU_INSIDE) { nsign = -1.0f; } else { nsign = 1.0f; } drho = PI / stacks; dtheta = 2.0f * PI / slices; if (drawStyle == GLU.GLU_FILL) { if (!textureFlag) { // draw +Z end as a triangle fan gl.glBegin(GL.GL_TRIANGLE_FAN); gl.glNormal3f(0.0f, 0.0f, 1.0f); gl.glVertex3f(0.0f, 0.0f, nsign * radius); for (j = 0; j <= slices; j++) { theta = (j == slices) ? 0.0f : j * dtheta; x = -sin(theta) * sin(drho); y = cos(theta) * sin(drho); z = nsign * cos(drho); if (normals) { gl.glNormal3f(x * nsign, y * nsign, z * nsign); } gl.glVertex3f(x * radius, y * radius, z * radius); } gl.glEnd(); } ds = 1.0f / slices; dt = 1.0f / stacks; t = 1.0f; // because loop now runs from 0 if (textureFlag) { imin = 0; imax = stacks; } else { imin = 1; imax = stacks - 1; } // draw intermediate stacks as quad strips for (i = imin; i < imax; i++) { rho = i * drho; gl.glBegin(GL.GL_QUAD_STRIP); s = 0.0f; for (j = 0; j <= slices; j++) { theta = (j == slices) ? 0.0f : j * dtheta; x = -sin(theta) * sin(rho); y = cos(theta) * sin(rho); z = nsign * cos(rho); if (normals) { gl.glNormal3f(x * nsign, y * nsign, z * nsign); } TXTR_COORD(gl, s, t); gl.glVertex3f(x * radius, y * radius, z * radius); x = -sin(theta) * sin(rho + drho); y = cos(theta) * sin(rho + drho); z = nsign * cos(rho + drho); if (normals) { gl.glNormal3f(x * nsign, y * nsign, z * nsign); } TXTR_COORD(gl, s, t - dt); s += ds; gl.glVertex3f(x * radius, y * radius, z * radius); } gl.glEnd(); t -= dt; } if (!textureFlag) { // draw -Z end as a triangle fan gl.glBegin(GL.GL_TRIANGLE_FAN); gl.glNormal3f(0.0f, 0.0f, -1.0f); gl.glVertex3f(0.0f, 0.0f, -radius * nsign); rho = PI - drho; s = 1.0f; for (j = slices; j >= 0; j--) { theta = (j == slices) ? 0.0f : j * dtheta; x = -sin(theta) * sin(rho); y = cos(theta) * sin(rho); z = nsign * cos(rho); if (normals) gl.glNormal3f(x * nsign, y * nsign, z * nsign); s -= ds; gl.glVertex3f(x * radius, y * radius, z * radius); } gl.glEnd(); } } else if ( drawStyle == GLU.GLU_LINE || drawStyle == GLU.GLU_SILHOUETTE) { // draw stack lines for (i = 1; i < stacks; i++) { // stack line at i==stacks-1 was missing here rho = i * drho; gl.glBegin(GL.GL_LINE_LOOP); for (j = 0; j < slices; j++) { theta = j * dtheta; x = cos(theta) * sin(rho); y = sin(theta) * sin(rho); z = cos(rho); if (normals) gl.glNormal3f(x * nsign, y * nsign, z * nsign); gl.glVertex3f(x * radius, y * radius, z * radius); } gl.glEnd(); } // draw slice lines for (j = 0; j < slices; j++) { theta = j * dtheta; gl.glBegin(GL.GL_LINE_STRIP); for (i = 0; i <= stacks; i++) { rho = i * drho; x = cos(theta) * sin(rho); y = sin(theta) * sin(rho); z = cos(rho); if (normals) gl.glNormal3f(x * nsign, y * nsign, z * nsign); gl.glVertex3f(x * radius, y * radius, z * radius); } gl.glEnd(); } } else if (drawStyle == GLU.GLU_POINT) { // top and bottom-most points gl.glBegin(GL.GL_POINTS); if (normals) gl.glNormal3f(0.0f, 0.0f, nsign); gl.glVertex3f(0.0f, 0.0f, radius); if (normals) gl.glNormal3f(0.0f, 0.0f, -nsign); gl.glVertex3f(0.0f, 0.0f, -radius); // loop over stacks for (i = 1; i < stacks - 1; i++) { rho = i * drho; for (j = 0; j < slices; j++) { theta = j * dtheta; x = cos(theta) * sin(rho); y = sin(theta) * sin(rho); z = cos(rho); if (normals) gl.glNormal3f(x * nsign, y * nsign, z * nsign); gl.glVertex3f(x * radius, y * radius, z * radius); } } gl.glEnd(); } } //---------------------------------------------------------------------- // Internals only below this point // private static final float PI = (float)Math.PI; private static final int CACHE_SIZE = 240; /** * Call glNormal3f after scaling normal to unit length. * * @param x * @param y * @param z */ private void normal3f(GL gl, float x, float y, float z) { float mag; mag = (float)Math.sqrt(x * x + y * y + z * z); if (mag > 0.00001F) { x /= mag; y /= mag; z /= mag; } gl.glNormal3f(x, y, z); } private void TXTR_COORD(GL gl, float x, float y) { if (textureFlag) gl.glTexCoord2f(x,y); } private float sin(float r) { return (float)Math.sin(r); } private float cos(float r) { return (float)Math.cos(r); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/GLWorkerThread.java0000644000175000017500000002254010411455570025066 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.lang.reflect.InvocationTargetException; import java.security.*; import java.util.*; import javax.media.opengl.*; /** Singleton thread upon which all OpenGL work is performed by default. Unfortunately many vendors' OpenGL drivers are not really thread-safe and stability is much improved by performing OpenGL work on at most one thread. This is the default behavior of the GLAutoDrawable implementations according to the {@link javax.media.opengl.Threading Threading} class. The GLWorkerThread replaces the original AWT event queue thread-based mechanism for two reasons: first, more than one AWT event queue thread may be spawned, for example if a dialog is being shown; second, it avoids blocking the AWT event queue thread during OpenGL rendering. */ public class GLWorkerThread { private static volatile boolean started; private static volatile Thread thread; private static Object lock; private static volatile boolean shouldTerminate; private static volatile Throwable exception; // The Runnable to execute immediately on the worker thread private static volatile Runnable work; // Queue of Runnables to be asynchronously invoked private static List queue = new LinkedList(); /** Should only be called by Threading class if creation of the GLWorkerThread was requested via the opengl.1thread system property. */ public static void start() { if (!started) { synchronized (GLWorkerThread.class) { if (!started) { lock = new Object(); thread = new Thread(new WorkerRunnable(), "JOGL GLWorkerThread"); thread.setDaemon(true); started = true; synchronized (lock) { thread.start(); try { lock.wait(); } catch (InterruptedException e) { } } /* // Note: it appears that there is a bug in NVidia's current // drivers where if a context was ever made current on a // given thread and that thread has exited before program // exit, a crash occurs in the drivers. Releasing the // context from the given thread does not work around the // problem. // // For the time being, we're going to work around this // problem by not terminating the GLWorkerThread. In theory, // shutting down the GLWorkerThread cleanly could be a good // general solution to the problem of needing to // cooperatively terminate all Animators at program exit. // // It appears that this doesn't even work around all of the // kinds of crashes. Causing the context to be unilaterally // released from the GLWorkerThread after each invocation // seems to work around all of the kinds of crashes seen. // // These appear to be similar to the kinds of crashes seen // when the Java2D/OpenGL pipeline terminates, and those are // a known issue being fixed, so presumably these will be // fixed in NVidia's next driver set. // Install shutdown hook to terminate daemon thread more or // less cooperatively AccessController.doPrivileged(new PrivilegedAction() { public Object run() { Runtime.getRuntime().addShutdownHook(new Thread() { public void run() { Object lockTemp = lock; if (lockTemp == null) { // Already terminating (?) return; } synchronized (lockTemp) { shouldTerminate = true; lockTemp.notifyAll(); try { lockTemp.wait(500); } catch (InterruptedException e) { } } } }); return null; } }); */ } else { throw new RuntimeException("Should not start GLWorkerThread twice"); } } } } public static void invokeAndWait(Runnable runnable) throws InvocationTargetException, InterruptedException { if (!started) { throw new RuntimeException("May not invokeAndWait on worker thread without starting it first"); } Object lockTemp = lock; if (lockTemp == null) { return; // Terminating } synchronized (lockTemp) { if (thread == null) { // Terminating return; } work = runnable; lockTemp.notifyAll(); lockTemp.wait(); if (exception != null) { Throwable localException = exception; exception = null; throw new InvocationTargetException(localException); } } } public static void invokeLater(Runnable runnable) { if (!started) { throw new RuntimeException("May not invokeLater on worker thread without starting it first"); } Object lockTemp = lock; if (lockTemp == null) { return; // Terminating } synchronized (lockTemp) { if (thread == null) { // Terminating return; } queue.add(runnable); lockTemp.notifyAll(); } } /** Indicates whether the OpenGL worker thread was started, i.e., whether it is currently in use. */ public static boolean isStarted() { return started; } /** Indicates whether the current thread is the OpenGL worker thread. */ public static boolean isWorkerThread() { return (Thread.currentThread() == thread); } static class WorkerRunnable implements Runnable { public void run() { // Notify starting thread that we're ready synchronized (lock) { lock.notifyAll(); } while (!shouldTerminate) { synchronized (lock) { while (!shouldTerminate && (work == null) && queue.isEmpty()) { try { // Avoid race conditions with wanting to release contexts on this thread lock.wait(1000); } catch (InterruptedException e) { } if (GLContext.getCurrent() != null) { // Test later to see whether we need to release this context break; } } if (shouldTerminate) { lock.notifyAll(); thread = null; lock = null; return; } if (work != null) { try { work.run(); } catch (Throwable t) { exception = t; } finally { work = null; lock.notifyAll(); } } while (!queue.isEmpty()) { try { Runnable curAsync = (Runnable) queue.remove(0); curAsync.run(); } catch (Throwable t) { System.out.println("Exception occurred on JOGL OpenGL worker thread:"); t.printStackTrace(); } } // See about releasing current context GLContext curContext = GLContext.getCurrent(); if (curContext != null && (curContext instanceof GLContextImpl)) { GLContextImpl impl = (GLContextImpl) curContext; if (impl.hasWaiters()) { impl.release(); } } } } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/InternalBufferUtils.java0000644000175000017500000000514210327132400026156 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.nio.*; /** Utility routines available only to the JOGL implementation. */ public class InternalBufferUtils { /** Allocates a new direct byte buffer at the given address with the given capacity. This is exposed only because of glMapBufferARB and its semantics; it is undesirable to allocate a new buffer every frame because (a) ByteBuffers are finalizable and (b) the application would typically need to re-slice the buffer every frame. Instead we cache these ByteBuffer objects up in Java and look them up in a HashMap by base address and capacity. */ public static native ByteBuffer newDirectByteBuffer(long address, int capacity); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/JAWT_PlatformInfo.java0000644000175000017500000000404210327132400025452 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; /** Marker class for all window system-specific JAWT data structures. */ public interface JAWT_PlatformInfo { } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/Java2D.java0000644000175000017500000006164210647623756023335 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.*; import java.awt.image.*; import java.lang.reflect.*; import java.security.*; import javax.media.opengl.*; /** Defines integration with the Java2D OpenGL pipeline. This integration is only supported in 1.6 and is highly experimental. */ public class Java2D { private static boolean DEBUG = Debug.debug("Java2D"); private static boolean VERBOSE = Debug.verbose(); private static boolean isHeadless; private static boolean isOGLPipelineActive; private static Method invokeWithOGLContextCurrentMethod; private static Method isQueueFlusherThreadMethod; private static Method getOGLViewportMethod; private static Method getOGLScissorBoxMethod; private static Method getOGLSurfaceIdentifierMethod; // This one is currently optional and is only in very recent Mustang builds private static Method getOGLTextureTypeMethod; // The following methods and fields are needed for proper support of // Frame Buffer Objects in the Java2D/OpenGL pipeline // (-Dsun.java2d.opengl.fbobject=true) private static boolean fbObjectSupportInitialized; private static Method invokeWithOGLSharedContextCurrentMethod; private static Method getOGLSurfaceTypeMethod; // Publicly-visible constants for OpenGL surface types public static final int UNDEFINED = getOGLUtilitiesIntField("UNDEFINED"); public static final int WINDOW = getOGLUtilitiesIntField("WINDOW"); public static final int PBUFFER = getOGLUtilitiesIntField("PBUFFER"); public static final int TEXTURE = getOGLUtilitiesIntField("TEXTURE"); public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER"); public static final int FBOBJECT = getOGLUtilitiesIntField("FBOBJECT"); // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts // created by JOGL must share textures and display lists with the // Java2D contexts in order to access the frame buffer object for // potential rendering, and to simultaneously support sharing of // textures and display lists with one another. Java2D has the // notion of a single shared context with which all other contexts // (on the same display device?) share textures and display lists; // this is an approximation to that notion which will be refined // later. private static boolean initializedJ2DFBOShareContext; private static GLContext j2dFBOShareContext; // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData // class on OS X for enabling bridge // public static long createOGLContextOnSurface(Graphics g, long ctx); // public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx); // public static void destroyOGLContext(long ctx); private static Method createOGLContextOnSurfaceMethod; private static Method makeOGLContextCurrentOnSurfaceMethod; private static Method destroyOGLContextMethod; static { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { if (DEBUG && VERBOSE) { System.err.println("Checking for Java2D/OpenGL support"); } try { isHeadless = true; // Figure out whether the default graphics configuration is an // OpenGL graphics configuration GraphicsConfiguration cfg = GraphicsEnvironment.getLocalGraphicsEnvironment(). getDefaultScreenDevice(). getDefaultConfiguration(); // If we get here, we aren't running in headless mode isHeadless = false; String name = cfg.getClass().getName(); if (DEBUG && VERBOSE) { System.err.println("Java2D support: default GraphicsConfiguration = " + name); } isOGLPipelineActive = (name.startsWith("sun.java2d.opengl")); if (isOGLPipelineActive) { try { // Try to get methods we need to integrate Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent", new Class[] { Graphics.class, Runnable.class }); invokeWithOGLContextCurrentMethod.setAccessible(true); isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread", new Class[] {}); isQueueFlusherThreadMethod.setAccessible(true); getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport", new Class[] { Graphics.class, Integer.TYPE, Integer.TYPE }); getOGLViewportMethod.setAccessible(true); getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox", new Class[] { Graphics.class }); getOGLScissorBoxMethod.setAccessible(true); getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier", new Class[] { Graphics.class }); getOGLSurfaceIdentifierMethod.setAccessible(true); // Try to get additional methods required for proper FBO support fbObjectSupportInitialized = true; try { invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent", new Class[] { GraphicsConfiguration.class, Runnable.class }); invokeWithOGLSharedContextCurrentMethod.setAccessible(true); getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType", new Class[] { Graphics.class }); getOGLSurfaceTypeMethod.setAccessible(true); } catch (Exception e) { fbObjectSupportInitialized = false; if (DEBUG && VERBOSE) { e.printStackTrace(); System.err.println("Disabling Java2D/JOGL FBO support"); } } // Try to get an additional method for FBO support in recent Mustang builds try { getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType", new Class[] { Graphics.class }); getOGLTextureTypeMethod.setAccessible(true); } catch (Exception e) { if (DEBUG && VERBOSE) { e.printStackTrace(); System.err.println("GL_ARB_texture_rectangle FBO support disabled"); } } // Try to set up APIs for enabling the bridge on OS X, // where it isn't possible to create generalized // external GLDrawables Class cglSurfaceData = null; try { cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData"); } catch (Exception e) { if (DEBUG && VERBOSE) { e.printStackTrace(); System.err.println("Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X"); } } if (cglSurfaceData != null) { // FIXME: for now, assume that FBO support is not enabled on OS X fbObjectSupportInitialized = false; // We need to find these methods in order to make the bridge work on OS X createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface", new Class[] { Graphics.class, Long.TYPE }); createOGLContextOnSurfaceMethod.setAccessible(true); makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface", new Class[] { Graphics.class, Long.TYPE }); makeOGLContextCurrentOnSurfaceMethod.setAccessible(true); destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext", new Class[] { Long.TYPE }); destroyOGLContextMethod.setAccessible(true); } } catch (Exception e) { if (DEBUG && VERBOSE) { e.printStackTrace(); System.err.println("Disabling Java2D/JOGL integration"); } isOGLPipelineActive = false; } } } catch (HeadlessException e) { // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled } if (DEBUG) { System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled")); } return null; } }); } public static boolean isOGLPipelineActive() { return isOGLPipelineActive; } public static boolean isFBOEnabled() { return fbObjectSupportInitialized; } public static boolean isQueueFlusherThread() { checkActive(); try { return ((Boolean) isQueueFlusherThreadMethod.invoke(null, new Object[] {})).booleanValue(); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Makes current the OpenGL context associated with the passed Graphics object and runs the given Runnable on the Queue Flushing Thread in one atomic action. */ public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException { checkActive(); try { // FIXME: this may need adjustment // This seems to be needed in many applications which don't // initialize an OpenGL context before this and which would // otherwise cause initFBOShareContext to be called from the // Queue Flusher Thread, which isn't allowed initFBOShareContext(GraphicsEnvironment. getLocalGraphicsEnvironment(). getDefaultScreenDevice(). getDefaultConfiguration()); GLDrawableFactoryImpl.getFactoryImpl().lockAWTForJava2D(); try { invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r}); } finally { GLDrawableFactoryImpl.getFactoryImpl().unlockAWTForJava2D(); } } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Makes current the "shared" OpenGL context associated with the given GraphicsConfiguration object, allowing JOGL to share server-side OpenGL objects like textures and display lists with this context when necessary. This is needed when Java2D's FBO support is enabled, because in order to render into that FBO, JOGL must share textures and display lists with it. Returns false if the passed GraphicsConfiguration was not an OpenGL GraphicsConfiguration. */ public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException { checkActive(); try { GLDrawableFactoryImpl.getFactoryImpl().lockAWTForJava2D(); try { return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue(); } finally { GLDrawableFactoryImpl.getFactoryImpl().unlockAWTForJava2D(); } } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Returns the OpenGL viewport associated with the given Graphics object, assuming that the Graphics object is associated with a component of the specified width and height. The user should call glViewport() with the returned rectangle's bounds in order to get correct rendering results. Should only be called from the Queue Flusher Thread. */ public static Rectangle getOGLViewport(Graphics g, int componentWidth, int componentHeight) { checkActive(); try { return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g, new Integer(componentWidth), new Integer(componentHeight)}); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Returns the OpenGL scissor region associated with the given Graphics object, taking into account all clipping regions, etc. To avoid destroying Java2D's previous rendering results, this method should be called and the resulting rectangle's bounds passed to a call to glScissor(). Should only be called from the Queue Flusher Thread. */ public static Rectangle getOGLScissorBox(Graphics g) { checkActive(); try { return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g}); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Returns an opaque "surface identifier" associated with the given Graphics object. If this changes from invocation to invocation, the underlying OpenGL drawable for the Graphics object has changed and a new external GLDrawable and GLContext should be created (and the old ones destroyed). Should only be called from the Queue Flusher Thread.*/ public static Object getOGLSurfaceIdentifier(Graphics g) { checkActive(); try { return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g}); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Returns the underlying surface type for the given Graphics object. This indicates, in particular, whether Java2D is currently rendering into a pbuffer or FBO. */ public static int getOGLSurfaceType(Graphics g) { checkActive(); try { // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove // once fbobject support is in OGLUtilities if (!fbObjectSupportInitialized) { return 0; } return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue(); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Returns the underlying texture target of the given Graphics object assuming it is rendering to an FBO. Returns either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */ public static int getOGLTextureType(Graphics g) { checkActive(); if (getOGLTextureTypeMethod == null) { return GL.GL_TEXTURE_2D; } try { return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue(); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** Returns either the given GLContext or a substitute one with which clients should share textures and display lists. Needed when the Java2D/OpenGL pipeline is active and FBOs are being used for rendering. FIXME: may need to alter the API in the future to indicate which GraphicsDevice the source context is associated with. */ public static GLContext filterShareContext(GLContext shareContext) { if (isHeadless) return shareContext; // FIXME: this may need adjustment initFBOShareContext(GraphicsEnvironment. getLocalGraphicsEnvironment(). getDefaultScreenDevice(). getDefaultConfiguration()); if (j2dFBOShareContext != null) { return j2dFBOShareContext; } return shareContext; } /** Returns the GLContext associated with the Java2D "share context", with which all contexts created by JOGL must share textures and display lists when the FBO option is enabled for the Java2D/OpenGL pipeline. */ public static GLContext getShareContext(GraphicsConfiguration gc) { initFBOShareContext(gc); // FIXME: for full generality probably need to have multiple of // these, one per GraphicsConfiguration seen? return j2dFBOShareContext; } //---------------------------------------------------------------------- // Mac OS X-specific methods // /** (Mac OS X-specific) Creates a new OpenGL context on the surface associated with the given Graphics object, sharing textures and display lists with the specified (CGLContextObj) share context. */ public static long createOGLContextOnSurface(Graphics g, long shareCtx) { checkActive(); try { return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue(); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** (Mac OS X-specific) Makes the given OpenGL context current on the surface associated with the given Graphics object. */ public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) { checkActive(); try { return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue(); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } /** (Mac OS X-specific) Destroys the given OpenGL context. */ public static void destroyOGLContext(long ctx) { checkActive(); try { destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) }); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (Exception e) { throw (InternalError) new InternalError().initCause(e); } } //---------------------------------------------------------------------- // Internals only below this point // private static void checkActive() { if (!isOGLPipelineActive()) { throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)"); } } private static int getOGLUtilitiesIntField(final String name) { Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { try { Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); Field f = utils.getField(name); f.setAccessible(true); return f.get(null); } catch (Exception e) { if (DEBUG && VERBOSE) { e.printStackTrace(); } return null; } } }); if (i == null) return 0; if (DEBUG && VERBOSE) { System.err.println("OGLUtilities." + name + " = " + i.intValue()); } return i.intValue(); } private static void initFBOShareContext(final GraphicsConfiguration gc) { // Note 1: this must not be done in the static initalizer due to // deadlock problems. // Note 2: the first execution of this method must not be from the // Java2D Queue Flusher Thread. if (isOGLPipelineActive() && isFBOEnabled() && !initializedJ2DFBOShareContext) { // FIXME: this technique is probably not adequate in multi-head // situations. Ideally we would keep track of a given share // context on a per-GraphicsConfiguration basis or something // similar rather than keeping one share context in a global // variable. initializedJ2DFBOShareContext = true; if (DEBUG) { System.err.println("Starting initialization of J2D FBO share context"); } invokeWithOGLSharedContextCurrent(gc, new Runnable() { public void run() { j2dFBOShareContext = GLDrawableFactory.getFactory().createExternalGLContext(); } }); if (DEBUG) { System.err.println("Ending initialization of J2D FBO share context"); } } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/Java2DGLContext.java0000644000175000017500000000427110454433602025101 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.Graphics; /** Provides a construct by which the shared GLJPanel code can * interact with a few methods in the Mac OS X-specific Java2D/JOGL * bridge implementation. */ public interface Java2DGLContext { public void setGraphics(Graphics g); }jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/NativeLibLoader.java0000644000175000017500000001602710650147534025254 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl; import java.awt.Toolkit; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import java.security.AccessController; import java.security.PrivilegedAction; import java.util.HashSet; public class NativeLibLoader { public interface LoaderAction { /** * Loads the library specified by libname. Optionally preloads the libraries specified by * preload. The implementation should ignore, if the preload-libraries have already been * loaded. * @param libname the library to load * @param preload the libraries to load before loading the main library * @param doPreload true, iff the preload-libraries should be loaded * @param ignoreError true, iff errors during loading the preload-libraries should be ignored */ void loadLibrary(String libname, String[] preload, boolean doPreload, boolean ignoreError); } private static class DefaultAction implements LoaderAction { public void loadLibrary(String libname, String[] preload, boolean doPreload, boolean ignoreError) { if (doPreload) { for (int i=0; i *

* Created 11-jan-2004 * * @author Erik Duijs * @author Kenneth Russell */ public class Project { private static final double[] IDENTITY_MATRIX = new double[] { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 }; // Note that we have cloned parts of the implementation in order to // support incoming Buffers. The reason for this is to avoid loading // non-direct buffer subclasses unnecessarily, because doing so can // cause performance decreases on direct buffer operations, at least // on the current HotSpot JVM. It would be nicer (and make the code // simpler) to simply have the array-based entry points delegate to // the versions taking Buffers by wrapping the arrays. // Array-based implementation private final double[] matrix = new double[16]; private final double[][] tempMatrix = new double[4][4]; private final double[] in = new double[4]; private final double[] out = new double[4]; private final double[] forward = new double[3]; private final double[] side = new double[3]; private final double[] up = new double[3]; // Buffer-based implementation private final DoubleBuffer matrixBuf; private final DoubleBuffer tempMatrixBuf; private final DoubleBuffer inBuf; private final DoubleBuffer outBuf; private final DoubleBuffer forwardBuf; private final DoubleBuffer sideBuf; private final DoubleBuffer upBuf; public Project() { // Use direct buffers to avoid loading indirect buffer // implementations for applications trying to avoid doing so. // Slice up one big buffer because some NIO implementations // allocate a huge amount of memory to back even the smallest of // buffers. DoubleBuffer buf = BufferUtil.newDoubleBuffer(128); int pos = 0; int sz = 16; matrixBuf = slice(buf, pos, sz); pos += sz; tempMatrixBuf = slice(buf, pos, sz); pos += sz; sz = 4; inBuf = slice(buf, pos, sz); pos += sz; outBuf = slice(buf, pos, sz); pos += sz; sz = 3; forwardBuf = slice(buf, pos, sz); pos += sz; sideBuf = slice(buf, pos, sz); pos += sz; upBuf = slice(buf, pos, sz); } private static DoubleBuffer slice(DoubleBuffer buf, int pos, int len) { buf.position(pos); buf.limit(pos + len); return buf.slice(); } /** * Make matrix an identity matrix */ private void __gluMakeIdentityd(DoubleBuffer m) { int oldPos = m.position(); m.put(IDENTITY_MATRIX); m.position(oldPos); } /** * Make matrix an identity matrix */ private void __gluMakeIdentityd(double[] m) { for (int i = 0; i < 16; i++) { m[i] = IDENTITY_MATRIX[i]; } } /** * Method __gluMultMatrixVecd * * @param matrix * @param in * @param out */ private void __gluMultMatrixVecd(double[] matrix, int matrix_offset, double[] in, double[] out) { for (int i = 0; i < 4; i++) { out[i] = in[0] * matrix[0*4+i+matrix_offset] + in[1] * matrix[1*4+i+matrix_offset] + in[2] * matrix[2*4+i+matrix_offset] + in[3] * matrix[3*4+i+matrix_offset]; } } /** * Method __gluMultMatrixVecd * * @param matrix * @param in * @param out */ private void __gluMultMatrixVecd(DoubleBuffer matrix, DoubleBuffer in, DoubleBuffer out) { int inPos = in.position(); int outPos = out.position(); int matrixPos = matrix.position(); for (int i = 0; i < 4; i++) { out.put(i + outPos, in.get(0+inPos) * matrix.get(0*4+i+matrixPos) + in.get(1+inPos) * matrix.get(1*4+i+matrixPos) + in.get(2+inPos) * matrix.get(2*4+i+matrixPos) + in.get(3+inPos) * matrix.get(3*4+i+matrixPos)); } } /** * @param src * @param inverse * * @return */ private boolean __gluInvertMatrixd(double[] src, double[] inverse) { int i, j, k, swap; double t; double[][] temp = tempMatrix; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { temp[i][j] = src[i*4+j]; } } __gluMakeIdentityd(inverse); for (i = 0; i < 4; i++) { // // Look for largest element in column // swap = i; for (j = i + 1; j < 4; j++) { if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) { swap = j; } } if (swap != i) { // // Swap rows. // for (k = 0; k < 4; k++) { t = temp[i][k]; temp[i][k] = temp[swap][k]; temp[swap][k] = t; t = inverse[i*4+k]; inverse[i*4+k] = inverse[swap*4+k]; inverse[swap*4+k] = t; } } if (temp[i][i] == 0) { // // No non-zero pivot. The matrix is singular, which shouldn't // happen. This means the user gave us a bad matrix. // return false; } t = temp[i][i]; for (k = 0; k < 4; k++) { temp[i][k] /= t; inverse[i*4+k] /= t; } for (j = 0; j < 4; j++) { if (j != i) { t = temp[j][i]; for (k = 0; k < 4; k++) { temp[j][k] -= temp[i][k] * t; inverse[j*4+k] -= inverse[i*4+k]*t; } } } } return true; } /** * @param src * @param inverse * * @return */ private boolean __gluInvertMatrixd(DoubleBuffer src, DoubleBuffer inverse) { int i, j, k, swap; double t; int srcPos = src.position(); int invPos = inverse.position(); DoubleBuffer temp = tempMatrixBuf; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { temp.put(i*4+j, src.get(i*4+j + srcPos)); } } __gluMakeIdentityd(inverse); for (i = 0; i < 4; i++) { // // Look for largest element in column // swap = i; for (j = i + 1; j < 4; j++) { if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) { swap = j; } } if (swap != i) { // // Swap rows. // for (k = 0; k < 4; k++) { t = temp.get(i*4+k); temp.put(i*4+k, temp.get(swap*4+k)); temp.put(swap*4+k, t); t = inverse.get(i*4+k + invPos); inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos)); inverse.put(swap*4+k + invPos, t); } } if (temp.get(i*4+i) == 0) { // // No non-zero pivot. The matrix is singular, which shouldn't // happen. This means the user gave us a bad matrix. // return false; } t = temp.get(i*4+i); for (k = 0; k < 4; k++) { temp.put(i*4+k, temp.get(i*4+k) / t); inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t); } for (j = 0; j < 4; j++) { if (j != i) { t = temp.get(j*4+i); for (k = 0; k < 4; k++) { temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t); inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t); } } } } return true; } /** * @param a * @param b * @param r */ private void __gluMultMatricesd(double[] a, int a_offset, double[] b, int b_offset, double[] r) { for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { r[i*4+j] = a[i*4+0+a_offset]*b[0*4+j+b_offset] + a[i*4+1+a_offset]*b[1*4+j+b_offset] + a[i*4+2+a_offset]*b[2*4+j+b_offset] + a[i*4+3+a_offset]*b[3*4+j+b_offset]; } } } /** * @param a * @param b * @param r */ private void __gluMultMatricesd(DoubleBuffer a, DoubleBuffer b, DoubleBuffer r) { int aPos = a.position(); int bPos = b.position(); int rPos = r.position(); for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { r.put(i*4+j + rPos, a.get(i*4+0+aPos)*b.get(0*4+j+bPos) + a.get(i*4+1+aPos)*b.get(1*4+j+bPos) + a.get(i*4+2+aPos)*b.get(2*4+j+bPos) + a.get(i*4+3+aPos)*b.get(3*4+j+bPos)); } } } /** * Normalize vector * * @param v */ private static void normalize(double[] v) { double r; r = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); if ( r == 0.0 ) return; r = 1.0 / r; v[0] *= r; v[1] *= r; v[2] *= r; return; } /** * Normalize vector * * @param v */ private static void normalize(DoubleBuffer v) { double r; int vPos = v.position(); r = Math.sqrt(v.get(0+vPos) * v.get(0+vPos) + v.get(1+vPos) * v.get(1+vPos) + v.get(2+vPos) * v.get(2+vPos)); if ( r == 0.0 ) return; r = 1.0 / r; v.put(0+vPos, v.get(0+vPos) * r); v.put(1+vPos, v.get(1+vPos) * r); v.put(2+vPos, v.get(2+vPos) * r); return; } /** * Calculate cross-product * * @param v1 * @param v2 * @param result */ private static void cross(double[] v1, double[] v2, double[] result) { result[0] = v1[1] * v2[2] - v1[2] * v2[1]; result[1] = v1[2] * v2[0] - v1[0] * v2[2]; result[2] = v1[0] * v2[1] - v1[1] * v2[0]; } /** * Calculate cross-product * * @param v1 * @param v2 * @param result */ private static void cross(DoubleBuffer v1, DoubleBuffer v2, DoubleBuffer result) { int v1Pos = v1.position(); int v2Pos = v2.position(); int rPos = result.position(); result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos)); result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos)); result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos)); } /** * Method gluOrtho2D. * * @param left * @param right * @param bottom * @param top */ public void gluOrtho2D(GL gl, double left, double right, double bottom, double top) { gl.glOrtho(left, right, bottom, top, -1, 1); } /** * Method gluPerspective. * * @param fovy * @param aspect * @param zNear * @param zFar */ public void gluPerspective(GL gl, double fovy, double aspect, double zNear, double zFar) { double sine, cotangent, deltaZ; double radians = fovy / 2 * Math.PI / 180; deltaZ = zFar - zNear; sine = Math.sin(radians); if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) { return; } cotangent = Math.cos(radians) / sine; __gluMakeIdentityd(matrixBuf); matrixBuf.put(0 * 4 + 0, cotangent / aspect); matrixBuf.put(1 * 4 + 1, cotangent); matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ); matrixBuf.put(2 * 4 + 3, -1); matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ); matrixBuf.put(3 * 4 + 3, 0); gl.glMultMatrixd(matrixBuf); } /** * Method gluLookAt * * @param eyex * @param eyey * @param eyez * @param centerx * @param centery * @param centerz * @param upx * @param upy * @param upz */ public void gluLookAt(GL gl, double eyex, double eyey, double eyez, double centerx, double centery, double centerz, double upx, double upy, double upz) { DoubleBuffer forward = this.forwardBuf; DoubleBuffer side = this.sideBuf; DoubleBuffer up = this.upBuf; forward.put(0, centerx - eyex); forward.put(1, centery - eyey); forward.put(2, centerz - eyez); up.put(0, upx); up.put(1, upy); up.put(2, upz); normalize(forward); /* Side = forward x up */ cross(forward, up, side); normalize(side); /* Recompute up as: up = side x forward */ cross(side, forward, up); __gluMakeIdentityd(matrixBuf); matrixBuf.put(0 * 4 + 0, side.get(0)); matrixBuf.put(1 * 4 + 0, side.get(1)); matrixBuf.put(2 * 4 + 0, side.get(2)); matrixBuf.put(0 * 4 + 1, up.get(0)); matrixBuf.put(1 * 4 + 1, up.get(1)); matrixBuf.put(2 * 4 + 1, up.get(2)); matrixBuf.put(0 * 4 + 2, -forward.get(0)); matrixBuf.put(1 * 4 + 2, -forward.get(1)); matrixBuf.put(2 * 4 + 2, -forward.get(2)); gl.glMultMatrixd(matrixBuf); gl.glTranslated(-eyex, -eyey, -eyez); } /** * Method gluProject * * @param objx * @param objy * @param objz * @param modelMatrix * @param projMatrix * @param viewport * @param win_pos * * @return */ public boolean gluProject(double objx, double objy, double objz, double[] modelMatrix, int modelMatrix_offset, double[] projMatrix, int projMatrix_offset, int[] viewport, int viewport_offset, double[] win_pos, int win_pos_offset ) { double[] in = this.in; double[] out = this.out; in[0] = objx; in[1] = objy; in[2] = objz; in[3] = 1.0; __gluMultMatrixVecd(modelMatrix, modelMatrix_offset, in, out); __gluMultMatrixVecd(projMatrix, projMatrix_offset, out, in); if (in[3] == 0.0) return false; in[3] = (1.0 / in[3]) * 0.5; // Map x, y and z to range 0-1 in[0] = in[0] * in[3] + 0.5f; in[1] = in[1] * in[3] + 0.5f; in[2] = in[2] * in[3] + 0.5f; // Map x,y to viewport win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset]; win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset]; win_pos[2+win_pos_offset] = in[2]; return true; } /** * Method gluProject * * @param objx * @param objy * @param objz * @param modelMatrix * @param projMatrix * @param viewport * @param win_pos * * @return */ public boolean gluProject(double objx, double objy, double objz, DoubleBuffer modelMatrix, DoubleBuffer projMatrix, IntBuffer viewport, DoubleBuffer win_pos) { DoubleBuffer in = this.inBuf; DoubleBuffer out = this.outBuf; in.put(0, objx); in.put(1, objy); in.put(2, objz); in.put(3, 1.0); __gluMultMatrixVecd(modelMatrix, in, out); __gluMultMatrixVecd(projMatrix, out, in); if (in.get(3) == 0.0) return false; in.put(3, (1.0 / in.get(3)) * 0.5); // Map x, y and z to range 0-1 in.put(0, in.get(0) * in.get(3) + 0.5f); in.put(1, in.get(1) * in.get(3) + 0.5f); in.put(2, in.get(2) * in.get(3) + 0.5f); // Map x,y to viewport int vPos = viewport.position(); int wPos = win_pos.position(); win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos)); win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos)); win_pos.put(2+wPos, in.get(2)); return true; } /** * Method gluUnproject * * @param winx * @param winy * @param winz * @param modelMatrix * @param projMatrix * @param viewport * @param obj_pos * * @return */ public boolean gluUnProject(double winx, double winy, double winz, double[] modelMatrix, int modelMatrix_offset, double[] projMatrix, int projMatrix_offset, int[] viewport, int viewport_offset, double[] obj_pos, int obj_pos_offset) { double[] in = this.in; double[] out = this.out; __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix); if (!__gluInvertMatrixd(matrix, matrix)) return false; in[0] = winx; in[1] = winy; in[2] = winz; in[3] = 1.0; // Map x and y from window coordinates in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset]; in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset]; // Map to range -1 to 1 in[0] = in[0] * 2 - 1; in[1] = in[1] * 2 - 1; in[2] = in[2] * 2 - 1; __gluMultMatrixVecd(matrix, 0, in, out); if (out[3] == 0.0) return false; out[3] = 1.0 / out[3]; obj_pos[0+obj_pos_offset] = out[0] * out[3]; obj_pos[1+obj_pos_offset] = out[1] * out[3]; obj_pos[2+obj_pos_offset] = out[2] * out[3]; return true; } /** * Method gluUnproject * * @param winx * @param winy * @param winz * @param modelMatrix * @param projMatrix * @param viewport * @param obj_pos * * @return */ public boolean gluUnProject(double winx, double winy, double winz, DoubleBuffer modelMatrix, DoubleBuffer projMatrix, IntBuffer viewport, DoubleBuffer obj_pos) { DoubleBuffer in = this.inBuf; DoubleBuffer out = this.outBuf; __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf); if (!__gluInvertMatrixd(matrixBuf, matrixBuf)) return false; in.put(0, winx); in.put(1, winy); in.put(2, winz); in.put(3, 1.0); // Map x and y from window coordinates int vPos = viewport.position(); int oPos = obj_pos.position(); in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos)); in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos)); // Map to range -1 to 1 in.put(0, in.get(0) * 2 - 1); in.put(1, in.get(1) * 2 - 1); in.put(2, in.get(2) * 2 - 1); __gluMultMatrixVecd(matrixBuf, in, out); if (out.get(3) == 0.0) return false; out.put(3, 1.0 / out.get(3)); obj_pos.put(0+oPos, out.get(0) * out.get(3)); obj_pos.put(1+oPos, out.get(1) * out.get(3)); obj_pos.put(2+oPos, out.get(2) * out.get(3)); return true; } /** * Method gluUnproject4 * * @param winx * @param winy * @param winz * @param clipw * @param modelMatrix * @param projMatrix * @param viewport * @param near * @param far * @param obj_pos * * @return */ public boolean gluUnProject4(double winx, double winy, double winz, double clipw, double[] modelMatrix, int modelMatrix_offset, double[] projMatrix, int projMatrix_offset, int[] viewport, int viewport_offset, double near, double far, double[] obj_pos, int obj_pos_offset ) { double[] in = this.in; double[] out = this.out; __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix); if (!__gluInvertMatrixd(matrix, matrix)) return false; in[0] = winx; in[1] = winy; in[2] = winz; in[3] = clipw; // Map x and y from window coordinates in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset]; in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset]; in[2] = (in[2] - near) / (far - near); // Map to range -1 to 1 in[0] = in[0] * 2 - 1; in[1] = in[1] * 2 - 1; in[2] = in[2] * 2 - 1; __gluMultMatrixVecd(matrix, 0, in, out); if (out[3] == 0.0) return false; obj_pos[0+obj_pos_offset] = out[0]; obj_pos[1+obj_pos_offset] = out[1]; obj_pos[2+obj_pos_offset] = out[2]; obj_pos[3+obj_pos_offset] = out[3]; return true; } /** * Method gluUnproject4 * * @param winx * @param winy * @param winz * @param clipw * @param modelMatrix * @param projMatrix * @param viewport * @param near * @param far * @param obj_pos * * @return */ public boolean gluUnProject4(double winx, double winy, double winz, double clipw, DoubleBuffer modelMatrix, DoubleBuffer projMatrix, IntBuffer viewport, double near, double far, DoubleBuffer obj_pos) { DoubleBuffer in = this.inBuf; DoubleBuffer out = this.outBuf; __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf); if (!__gluInvertMatrixd(matrixBuf, matrixBuf)) return false; in.put(0, winx); in.put(1, winy); in.put(2, winz); in.put(3, clipw); // Map x and y from window coordinates int vPos = viewport.position(); in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos)); in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos)); in.put(2, (in.get(2) - near) / (far - near)); // Map to range -1 to 1 in.put(0, in.get(0) * 2 - 1); in.put(1, in.get(1) * 2 - 1); in.put(2, in.get(2) * 2 - 1); __gluMultMatrixVecd(matrixBuf, in, out); if (out.get(3) == 0.0) return false; int oPos = obj_pos.position(); obj_pos.put(0+oPos, out.get(0)); obj_pos.put(1+oPos, out.get(1)); obj_pos.put(2+oPos, out.get(2)); obj_pos.put(3+oPos, out.get(3)); return true; } /** * Method gluPickMatrix * * @param x * @param y * @param deltaX * @param deltaY * @param viewport */ public void gluPickMatrix(GL gl, double x, double y, double deltaX, double deltaY, IntBuffer viewport) { if (deltaX <= 0 || deltaY <= 0) { return; } /* Translate and scale the picked region to the entire window */ int vPos = viewport.position(); gl.glTranslated((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX, (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY, 0); gl.glScaled(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0); } /** * Method gluPickMatrix * * @param x * @param y * @param deltaX * @param deltaY * @param viewport * @param viewport_offset */ public void gluPickMatrix(GL gl, double x, double y, double deltaX, double deltaY, int[] viewport, int viewport_offset) { if (deltaX <= 0 || deltaY <= 0) { return; } /* Translate and scale the picked region to the entire window */ gl.glTranslated((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX, (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY, 0); gl.glScaled(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/impl/Util.java0000644000175000017500000001441210571030650023151 0ustar twernertwerner/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.impl; import java.nio.IntBuffer; import javax.media.opengl.*; /** * Util.java *

*

* Created 7-jan-2004 * * @author Erik Duijs */ class Util { /** * temp int[] of one for getting an int from some GL functions */ private int[] scratch = new int[1]; /** * Return ceiling of integer division * * @param a * @param b * * @return int */ protected static int ceil(int a, int b) { return (a % b == 0 ? a / b : a / b + 1); } /** * Method compPerPix. * * @param format * * @return int */ protected static int compPerPix(int format) { /* Determine number of components per pixel */ switch ( format ) { case GL.GL_COLOR_INDEX: case GL.GL_STENCIL_INDEX: case GL.GL_DEPTH_COMPONENT: case GL.GL_RED: case GL.GL_GREEN: case GL.GL_BLUE: case GL.GL_ALPHA: case GL.GL_LUMINANCE: return 1; case GL.GL_LUMINANCE_ALPHA: return 2; case GL.GL_RGB: case GL.GL_BGR: return 3; case GL.GL_RGBA: case GL.GL_BGRA: return 4; default : return -1; } } /** * Method nearestPower. *

* Compute the nearest power of 2 number. This algorithm is a little strange, but it works quite well. * * @param value * * @return int */ protected static int nearestPower(int value) { int i; i = 1; /* Error! */ if ( value == 0 ) return -1; for ( ; ; ) { if ( value == 1 ) { return i; } else if ( value == 3 ) { return i << 2; } value >>= 1; i <<= 1; } } /** * Method bytesPerPixel. * * @param format * @param type * * @return int */ protected static int bytesPerPixel(int format, int type) { int n, m; switch ( format ) { case GL.GL_COLOR_INDEX: case GL.GL_STENCIL_INDEX: case GL.GL_DEPTH_COMPONENT: case GL.GL_RED: case GL.GL_GREEN: case GL.GL_BLUE: case GL.GL_ALPHA: case GL.GL_LUMINANCE: n = 1; break; case GL.GL_LUMINANCE_ALPHA: n = 2; break; case GL.GL_RGB: case GL.GL_BGR: n = 3; break; case GL.GL_RGBA: case GL.GL_BGRA: n = 4; break; default : n = 0; } switch ( type ) { case GL.GL_UNSIGNED_BYTE: m = 1; break; case GL.GL_BYTE: m = 1; break; case GL.GL_BITMAP: m = 1; break; case GL.GL_UNSIGNED_SHORT: m = 2; break; case GL.GL_SHORT: m = 2; break; case GL.GL_UNSIGNED_INT: m = 4; break; case GL.GL_INT: m = 4; break; case GL.GL_FLOAT: m = 4; break; default : m = 0; } return n * m; } /** * Convenience method for returning an int, rather than getting it out of a buffer yourself. * * @param what * * @return int */ protected int glGetIntegerv(GL gl, int what) { gl.glGetIntegerv(what, scratch, 0); return scratch[0]; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/0000755000175000017500000000000011015124746021407 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/util/j2d/0000755000175000017500000000000011015124746022066 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/util/j2d/Overlay.java0000644000175000017500000002162410611617270024357 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.j2d; import java.awt.Graphics2D; import javax.media.opengl.*; import com.sun.opengl.util.texture.*; /** Provides a Java 2D overlay on top of an arbitrary GLDrawable, making it easier to do things like draw text and images on top of an OpenGL scene while still maintaining reasonably good efficiency. */ public class Overlay { private GLDrawable drawable; private TextureRenderer renderer; private boolean contentsLost; /** Creates a new Java 2D overlay on top of the specified GLDrawable. */ public Overlay(GLDrawable drawable) { this.drawable = drawable; } /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for rendering into the overlay. The returned object should be disposed of using the normal {@link java.awt.Graphics#dispose() Graphics.dispose()} method once it is no longer being used. @return a new {@link java.awt.Graphics2D Graphics2D} object for rendering into the backing store of this renderer */ public Graphics2D createGraphics() { // Validate the size of the renderer against the current size of // the drawable validateRenderer(); return renderer.createGraphics(); } /** Indicates whether the Java 2D contents of the overlay were lost since the last time {@link #createGraphics} was called. This method should be called immediately after calling {@link #createGraphics} to see whether the entire contents of the overlay need to be redrawn or just the region the application is interested in updating. @return whether the contents of the overlay were lost since the last render */ public boolean contentsLost() { return contentsLost; } /** Marks the given region of the overlay as dirty. This region, and any previously set dirty regions, will be automatically synchronized with the underlying Texture during the next {@link #draw draw} or {@link #drawAll drawAll} operation, at which point the dirty region will be cleared. It is not necessary for an OpenGL context to be current when this method is called. @param x the x coordinate (in Java 2D coordinates -- relative to upper left) of the region to update @param y the y coordinate (in Java 2D coordinates -- relative to upper left) of the region to update @param width the width of the region to update @param height the height of the region to update @throws GLException If an OpenGL context is not current when this method is called */ public void markDirty(int x, int y, int width, int height) { renderer.markDirty(x, y, width, height); } /** Draws the entire contents of the overlay on top of the OpenGL drawable. This is a convenience method which encapsulates all portions of the rendering process; if this method is used, {@link #beginRendering}, {@link #endRendering}, etc. should not be used. This method should be called while the OpenGL context for the drawable is current, and after your OpenGL scene has been rendered. @throws GLException If an OpenGL context is not current when this method is called */ public void drawAll() throws GLException { beginRendering(); draw(0, 0, drawable.getWidth(), drawable.getHeight()); endRendering(); } /** Begins the OpenGL rendering process for the overlay. This is separated out so advanced applications can render independent pieces of the overlay to different portions of the drawable. @throws GLException If an OpenGL context is not current when this method is called */ public void beginRendering() throws GLException { renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight()); } /** Ends the OpenGL rendering process for the overlay. This is separated out so advanced applications can render independent pieces of the overlay to different portions of the drawable. @throws GLException If an OpenGL context is not current when this method is called */ public void endRendering() throws GLException { renderer.endOrthoRendering(); } /** Draws the specified sub-rectangle of the overlay on top of the OpenGL drawable. {@link #beginRendering} and {@link #endRendering} must be used in conjunction with this method to achieve proper rendering results. This method should be called while the OpenGL context for the drawable is current, and after your OpenGL scene has been rendered. @param x the lower-left x coordinate (relative to the lower left of the overlay) of the rectangle to draw @param y the lower-left y coordinate (relative to the lower left of the overlay) of the rectangle to draw @param width the width of the rectangle to draw @param height the height of the rectangle to draw @throws GLException If an OpenGL context is not current when this method is called */ public void draw(int x, int y, int width, int height) throws GLException { draw(x, y, x, y, width, height); } /** Draws the specified sub-rectangle of the overlay at the specified x and y coordinate on top of the OpenGL drawable. {@link #beginRendering} and {@link #endRendering} must be used in conjunction with this method to achieve proper rendering results. This method should be called while the OpenGL context for the drawable is current, and after your OpenGL scene has been rendered. @param screenx the on-screen x coordinate at which to draw the rectangle @param screeny the on-screen y coordinate (relative to lower left) at which to draw the rectangle @param overlayx the x coordinate of the pixel in the overlay of the lower left portion of the rectangle to draw @param overlayy the y coordinate of the pixel in the overlay (relative to lower left) of the lower left portion of the rectangle to draw @param width the width of the rectangle to draw @param height the height of the rectangle to draw @throws GLException If an OpenGL context is not current when this method is called */ public void draw(int screenx, int screeny, int overlayx, int overlayy, int width, int height) throws GLException { renderer.drawOrthoRect(screenx, screeny, overlayx, overlayy, width, height); } //---------------------------------------------------------------------- // Internals only below this point // private void validateRenderer() { if (renderer == null) { renderer = new TextureRenderer(drawable.getWidth(), drawable.getHeight(), true); contentsLost = true; } else if (renderer.getWidth() != drawable.getWidth() || renderer.getHeight() != drawable.getHeight()) { renderer.setSize(drawable.getWidth(), drawable.getHeight()); contentsLost = true; } else { contentsLost = false; } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/j2d/TextRenderer.java0000644000175000017500000023070010756410352025350 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.j2d; import com.sun.opengl.impl.*; import com.sun.opengl.impl.packrect.*; import com.sun.opengl.util.*; import com.sun.opengl.util.texture.*; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Composite; // For debugging purposes import java.awt.EventQueue; import java.awt.Font; import java.awt.Frame; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Point; import java.awt.RenderingHints; import java.awt.event.*; import java.awt.font.*; import java.awt.geom.*; import java.nio.*; import java.text.*; import java.util.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; /** Renders bitmapped Java 2D text into an OpenGL window with high performance, full Unicode support, and a simple API. Performs appropriate caching of text rendering results in an OpenGL texture internally to avoid repeated font rasterization. The caching is completely automatic, does not require any user intervention, and has no visible controls in the public API.

Using the {@link TextRenderer TextRenderer} is simple. Add a "TextRenderer renderer;" field to your {@link javax.media.opengl.GLEventListener GLEventListener}. In your {@link javax.media.opengl.GLEventListener#init init} method, add:

    renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36));
    

In the {@link javax.media.opengl.GLEventListener#display display} method of your {@link javax.media.opengl.GLEventListener GLEventListener}, add:

    renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
    // optionally set the color
    renderer.setColor(1.0f, 0.2f, 0.2f, 0.8f);
    renderer.draw("Text to draw", xPosition, yPosition);
    // ... more draw commands, color changes, etc.
    renderer.endRendering();
    
Unless you are sharing textures and display lists between OpenGL contexts, you do not need to call the {@link #dispose dispose} method of the TextRenderer; the OpenGL resources it uses internally will be cleaned up automatically when the OpenGL context is destroyed.

Note that the TextRenderer may cause the vertex and texture coordinate array buffer bindings to change, or to be unbound. This is important to note if you are using Vertex Buffer Objects (VBOs) in your application.

Internally, the renderer uses a rectangle packing algorithm to pack both glyphs and full Strings' rendering results (which are variable size) onto a larger OpenGL texture. The internal backing store is maintained using a {@link com.sun.opengl.util.j2d.TextureRenderer TextureRenderer}. A least recently used (LRU) algorithm is used to discard previously rendered strings; the specific algorithm is undefined, but is currently implemented by flushing unused Strings' rendering results every few hundred rendering cycles, where a rendering cycle is defined as a pair of calls to {@link #beginRendering beginRendering} / {@link #endRendering endRendering}. @author John Burkey @author Kenneth Russell */ public class TextRenderer { private static final boolean DEBUG = Debug.debug("TextRenderer"); // These are occasionally useful for more in-depth debugging private static final boolean DISABLE_GLYPH_CACHE = false; private static final boolean DRAW_BBOXES = false; static final int kSize = 256; // Every certain number of render cycles, flush the strings which // haven't been used recently private static final int CYCLES_PER_FLUSH = 100; // The amount of vertical dead space on the backing store before we // force a compaction private static final float MAX_VERTICAL_FRAGMENTATION = 0.7f; static final int kQuadsPerBuffer = 100; static final int kCoordsPerVertVerts = 3; static final int kCoordsPerVertTex = 2; static final int kVertsPerQuad = 4; static final int kTotalBufferSizeVerts = kQuadsPerBuffer * kVertsPerQuad; static final int kTotalBufferSizeCoordsVerts = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertVerts; static final int kTotalBufferSizeCoordsTex = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertTex; static final int kTotalBufferSizeBytesVerts = kTotalBufferSizeCoordsVerts * 4; static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4; static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4; static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4; private Font font; private boolean antialiased; private boolean useFractionalMetrics; // Whether we're attempting to use automatic mipmap generation support private boolean mipmap; private RectanglePacker packer; private boolean haveMaxSize; private RenderDelegate renderDelegate; private TextureRenderer cachedBackingStore; private Graphics2D cachedGraphics; private FontRenderContext cachedFontRenderContext; private Map /**/ stringLocations = new HashMap /**/(); private GlyphProducer mGlyphProducer; private int numRenderCycles; // Need to keep track of whether we're in a beginRendering() / // endRendering() cycle so we can re-enter the exact same state if // we have to reallocate the backing store private boolean inBeginEndPair; private boolean isOrthoMode; private int beginRenderingWidth; private int beginRenderingHeight; private boolean beginRenderingDepthTestDisabled; // For resetting the color after disposal of the old backing store private boolean haveCachedColor; private float cachedR; private float cachedG; private float cachedB; private float cachedA; private Color cachedColor; private boolean needToResetColor; // For debugging only private Frame dbgFrame; // Debugging purposes only private boolean debugged; Pipelined_QuadRenderer mPipelinedQuadRenderer; //emzic: added boolean flag private boolean useVertexArrays = true; //emzic: added boolean flag private boolean isExtensionAvailable_GL_VERSION_1_5; private boolean checkFor_isExtensionAvailable_GL_VERSION_1_5; // Whether GL_LINEAR filtering is enabled for the backing store private boolean smoothing = true; /** Creates a new TextRenderer with the given font, using no antialiasing or fractional metrics, and the default RenderDelegate. Equivalent to TextRenderer(font, false, false). @param font the font to render with */ public TextRenderer(Font font) { this(font, false, false, null, false); } /** Creates a new TextRenderer with the given font, using no antialiasing or fractional metrics, and the default RenderDelegate. If mipmap is true, attempts to use OpenGL's automatic mipmap generation for better smoothing when rendering the TextureRenderer's contents at a distance. Equivalent to TextRenderer(font, false, false). @param font the font to render with @param mipmap whether to attempt use of automatic mipmap generation */ public TextRenderer(Font font, boolean mipmap) { this(font, false, false, null, mipmap); } /** Creates a new TextRenderer with the given Font, specified font properties, and default RenderDelegate. The antialiased and useFractionalMetrics flags provide control over the same properties at the Java 2D level. No mipmap support is requested. Equivalent to TextRenderer(font, antialiased, useFractionalMetrics, null). @param font the font to render with @param antialiased whether to use antialiased fonts @param useFractionalMetrics whether to use fractional font metrics at the Java 2D level */ public TextRenderer(Font font, boolean antialiased, boolean useFractionalMetrics) { this(font, antialiased, useFractionalMetrics, null, false); } /** Creates a new TextRenderer with the given Font, specified font properties, and given RenderDelegate. The antialiased and useFractionalMetrics flags provide control over the same properties at the Java 2D level. The renderDelegate provides more control over the text rendered. No mipmap support is requested. @param font the font to render with @param antialiased whether to use antialiased fonts @param useFractionalMetrics whether to use fractional font metrics at the Java 2D level @param renderDelegate the render delegate to use to draw the text's bitmap, or null to use the default one */ public TextRenderer(Font font, boolean antialiased, boolean useFractionalMetrics, RenderDelegate renderDelegate) { this(font, antialiased, useFractionalMetrics, renderDelegate, false); } /** Creates a new TextRenderer with the given Font, specified font properties, and given RenderDelegate. The antialiased and useFractionalMetrics flags provide control over the same properties at the Java 2D level. The renderDelegate provides more control over the text rendered. If mipmap is true, attempts to use OpenGL's automatic mipmap generation for better smoothing when rendering the TextureRenderer's contents at a distance. @param font the font to render with @param antialiased whether to use antialiased fonts @param useFractionalMetrics whether to use fractional font metrics at the Java 2D level @param renderDelegate the render delegate to use to draw the text's bitmap, or null to use the default one @param mipmap whether to attempt use of automatic mipmap generation */ public TextRenderer(Font font, boolean antialiased, boolean useFractionalMetrics, RenderDelegate renderDelegate, boolean mipmap) { this.font = font; this.antialiased = antialiased; this.useFractionalMetrics = useFractionalMetrics; this.mipmap = mipmap; // FIXME: consider adjusting the size based on font size // (it will already automatically resize if necessary) packer = new RectanglePacker(new Manager(), kSize, kSize); if (renderDelegate == null) { renderDelegate = new DefaultRenderDelegate(); } this.renderDelegate = renderDelegate; mGlyphProducer = new GlyphProducer(font.getNumGlyphs()); } /** Returns the bounding rectangle of the given String, assuming it was rendered at the origin. See {@link #getBounds(CharSequence) getBounds(CharSequence)}. */ public Rectangle2D getBounds(String str) { return getBounds((CharSequence) str); } /** Returns the bounding rectangle of the given CharSequence, assuming it was rendered at the origin. The coordinate system of the returned rectangle is Java 2D's, with increasing Y coordinates in the downward direction. The relative coordinate (0, 0) in the returned rectangle corresponds to the baseline of the leftmost character of the rendered string, in similar fashion to the results returned by, for example, {@link java.awt.font.GlyphVector#getVisualBounds}. Most applications will use only the width and height of the returned Rectangle for the purposes of centering or justifying the String. It is not specified which Java 2D bounds ({@link java.awt.font.GlyphVector#getVisualBounds getVisualBounds}, {@link java.awt.font.GlyphVector#getPixelBounds getPixelBounds}, etc.) the returned bounds correspond to, although every effort is made to ensure an accurate bound. */ public Rectangle2D getBounds(CharSequence str) { // FIXME: this should be more optimized and use the glyph cache Rect r = null; if ((r = (Rect) stringLocations.get(str)) != null) { TextData data = (TextData) r.getUserData(); // Reconstitute the Java 2D results based on the cached values return new Rectangle2D.Double(-data.origin().x, -data.origin().y, r.w(), r.h()); } // Must return a Rectangle compatible with the layout algorithm -- // must be idempotent return normalize(renderDelegate.getBounds(str, font, getFontRenderContext())); } /** Returns the Font this renderer is using. */ public Font getFont() { return font; } /** Returns a FontRenderContext which can be used for external text-related size computations. This object should be considered transient and may become invalidated between {@link #beginRendering beginRendering} / {@link #endRendering endRendering} pairs. */ public FontRenderContext getFontRenderContext() { if (cachedFontRenderContext == null) { cachedFontRenderContext = getGraphics2D().getFontRenderContext(); } return cachedFontRenderContext; } /** Begins rendering with this {@link TextRenderer TextRenderer} into the current OpenGL drawable, pushing the projection and modelview matrices and some state bits and setting up a two-dimensional orthographic projection with (0, 0) as the lower-left coordinate and (width, height) as the upper-right coordinate. Binds and enables the internal OpenGL texture object, sets the texture environment mode to GL_MODULATE, and changes the current color to the last color set with this TextRenderer via {@link #setColor setColor}. This method disables the depth test and is equivalent to beginRendering(width, height, true). @param width the width of the current on-screen OpenGL drawable @param height the height of the current on-screen OpenGL drawable @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called */ public void beginRendering(int width, int height) throws GLException { beginRendering(width, height, true); } /** Begins rendering with this {@link TextRenderer TextRenderer} into the current OpenGL drawable, pushing the projection and modelview matrices and some state bits and setting up a two-dimensional orthographic projection with (0, 0) as the lower-left coordinate and (width, height) as the upper-right coordinate. Binds and enables the internal OpenGL texture object, sets the texture environment mode to GL_MODULATE, and changes the current color to the last color set with this TextRenderer via {@link #setColor setColor}. Disables the depth test if the disableDepthTest argument is true. @param width the width of the current on-screen OpenGL drawable @param height the height of the current on-screen OpenGL drawable @param disableDepthTest whether to disable the depth test @throws GLException If an OpenGL context is not current when this method is called */ public void beginRendering(int width, int height, boolean disableDepthTest) throws GLException { beginRendering(true, width, height, disableDepthTest); } /** Begins rendering of 2D text in 3D with this {@link TextRenderer TextRenderer} into the current OpenGL drawable. Assumes the end user is responsible for setting up the modelview and projection matrices, and will render text using the {@link #draw3D draw3D} method. This method pushes some OpenGL state bits, binds and enables the internal OpenGL texture object, sets the texture environment mode to GL_MODULATE, and changes the current color to the last color set with this TextRenderer via {@link #setColor setColor}. @throws GLException If an OpenGL context is not current when this method is called */ public void begin3DRendering() throws GLException { beginRendering(false, 0, 0, false); } /** Changes the current color of this TextRenderer to the supplied one. The default color is opaque white. @param color the new color to use for rendering text @throws GLException If an OpenGL context is not current when this method is called */ public void setColor(Color color) throws GLException { boolean noNeedForFlush = (haveCachedColor && (cachedColor != null) && color.equals(cachedColor)); if (!noNeedForFlush) { flushGlyphPipeline(); } getBackingStore().setColor(color); haveCachedColor = true; cachedColor = color; } /** Changes the current color of this TextRenderer to the supplied one, where each component ranges from 0.0f - 1.0f. The alpha component, if used, does not need to be premultiplied into the color channels as described in the documentation for {@link com.sun.opengl.util.texture.Texture Texture}, although premultiplied colors are used internally. The default color is opaque white. @param r the red component of the new color @param g the green component of the new color @param b the blue component of the new color @param a the alpha component of the new color, 0.0f = completely transparent, 1.0f = completely opaque @throws GLException If an OpenGL context is not current when this method is called */ public void setColor(float r, float g, float b, float a) throws GLException { boolean noNeedForFlush = (haveCachedColor && (cachedColor == null) && (r == cachedR) && (g == cachedG) && (b == cachedB) && (a == cachedA)); if (!noNeedForFlush) { flushGlyphPipeline(); } getBackingStore().setColor(r, g, b, a); haveCachedColor = true; cachedR = r; cachedG = g; cachedB = b; cachedA = a; cachedColor = null; } /** Draws the supplied CharSequence at the desired location using the renderer's current color. The baseline of the leftmost character is at position (x, y) specified in OpenGL coordinates, where the origin is at the lower-left of the drawable and the Y coordinate increases in the upward direction. @param str the string to draw @param x the x coordinate at which to draw @param y the y coordinate at which to draw @throws GLException If an OpenGL context is not current when this method is called */ public void draw(CharSequence str, int x, int y) throws GLException { draw3D(str, x, y, 0, 1); } /** Draws the supplied String at the desired location using the renderer's current color. See {@link #draw(CharSequence, int, int) draw(CharSequence, int, int)}. */ public void draw(String str, int x, int y) throws GLException { draw3D(str, x, y, 0, 1); } /** Draws the supplied CharSequence at the desired 3D location using the renderer's current color. The baseline of the leftmost character is placed at position (x, y, z) in the current coordinate system. @param str the string to draw @param x the x coordinate at which to draw @param y the y coordinate at which to draw @param z the z coordinate at which to draw @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle @throws GLException If an OpenGL context is not current when this method is called */ public void draw3D(CharSequence str, float x, float y, float z, float scaleFactor) { internal_draw3D(str, x, y, z, scaleFactor); } /** Draws the supplied String at the desired 3D location using the renderer's current color. See {@link #draw3D(CharSequence, float, float, float, float) draw3D(CharSequence, float, float, float, float)}. */ public void draw3D(String str, float x, float y, float z, float scaleFactor) { internal_draw3D(str, x, y, z, scaleFactor); } /** Returns the pixel width of the given character. */ public float getCharWidth(char inChar) { return mGlyphProducer.getGlyphPixelWidth(inChar); } /** Causes the TextRenderer to flush any internal caches it may be maintaining and draw its rendering results to the screen. This should be called after each call to draw() if you are setting OpenGL state such as the modelview matrix between calls to draw(). */ public void flush() { flushGlyphPipeline(); } /** Ends a render cycle with this {@link TextRenderer TextRenderer}. Restores the projection and modelview matrices as well as several OpenGL state bits. Should be paired with {@link #beginRendering beginRendering}. @throws GLException If an OpenGL context is not current when this method is called */ public void endRendering() throws GLException { endRendering(true); } /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}. Restores several OpenGL state bits. Should be paired with {@link #begin3DRendering begin3DRendering}. @throws GLException If an OpenGL context is not current when this method is called */ public void end3DRendering() throws GLException { endRendering(false); } /** Disposes of all resources this TextRenderer is using. It is not valid to use the TextRenderer after this method is called. @throws GLException If an OpenGL context is not current when this method is called */ public void dispose() throws GLException { packer.dispose(); packer = null; cachedBackingStore = null; cachedGraphics = null; cachedFontRenderContext = null; if (dbgFrame != null) { dbgFrame.dispose(); } } //---------------------------------------------------------------------- // Internals only below this point // private static Rectangle2D preNormalize(Rectangle2D src) { // Need to round to integer coordinates // Also give ourselves a little slop around the reported // bounds of glyphs because it looks like neither the visual // nor the pixel bounds works perfectly well int minX = (int) Math.floor(src.getMinX()) - 1; int minY = (int) Math.floor(src.getMinY()) - 1; int maxX = (int) Math.ceil(src.getMaxX()) + 1; int maxY = (int) Math.ceil(src.getMaxY()) + 1; return new Rectangle2D.Double(minX, minY, maxX - minX, maxY - minY); } private Rectangle2D normalize(Rectangle2D src) { // Give ourselves a boundary around each entity on the backing // store in order to prevent bleeding of nearby Strings due to // the fact that we use linear filtering // NOTE that this boundary is quite heuristic and is related // to how far away in 3D we may view the text -- // heuristically, 1.5% of the font's height int boundary = (int) Math.max(1, 0.015 * font.getSize()); return new Rectangle2D.Double((int) Math.floor(src.getMinX() - boundary), (int) Math.floor(src.getMinY() - boundary), (int) Math.ceil(src.getWidth() + 2 * boundary), (int) Math.ceil(src.getHeight()) + 2 * boundary); } private TextureRenderer getBackingStore() { TextureRenderer renderer = (TextureRenderer) packer.getBackingStore(); if (renderer != cachedBackingStore) { // Backing store changed since last time; discard any cached Graphics2D if (cachedGraphics != null) { cachedGraphics.dispose(); cachedGraphics = null; cachedFontRenderContext = null; } cachedBackingStore = renderer; } return cachedBackingStore; } private Graphics2D getGraphics2D() { TextureRenderer renderer = getBackingStore(); if (cachedGraphics == null) { cachedGraphics = renderer.createGraphics(); // Set up composite, font and rendering hints cachedGraphics.setComposite(AlphaComposite.Src); cachedGraphics.setColor(Color.WHITE); cachedGraphics.setFont(font); cachedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, (antialiased ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF)); cachedGraphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, (useFractionalMetrics ? RenderingHints.VALUE_FRACTIONALMETRICS_ON : RenderingHints.VALUE_FRACTIONALMETRICS_OFF)); } return cachedGraphics; } private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) { if (DEBUG && !debugged) { debug(); } inBeginEndPair = true; isOrthoMode = ortho; beginRenderingWidth = width; beginRenderingHeight = height; beginRenderingDepthTestDisabled = disableDepthTestForOrtho; if (ortho) { getBackingStore().beginOrthoRendering(width, height, disableDepthTestForOrtho); } else { getBackingStore().begin3DRendering(); } GL gl = GLU.getCurrentGL(); // Push client attrib bits used by the pipelined quad renderer gl.glPushClientAttrib((int) GL.GL_ALL_CLIENT_ATTRIB_BITS); if (!haveMaxSize) { // Query OpenGL for the maximum texture size and set it in the // RectanglePacker to keep it from expanding too large int[] sz = new int[1]; gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, sz, 0); packer.setMaxSize(sz[0], sz[0]); haveMaxSize = true; } if (needToResetColor && haveCachedColor) { if (cachedColor == null) { getBackingStore().setColor(cachedR, cachedG, cachedB, cachedA); } else { getBackingStore().setColor(cachedColor); } needToResetColor = false; } // Disable future attempts to use mipmapping if TextureRenderer // doesn't support it if (mipmap && !getBackingStore().isUsingAutoMipmapGeneration()) { if (DEBUG) { System.err.println("Disabled mipmapping in TextRenderer"); } mipmap = false; } } /** * emzic: here the call to glBindBuffer crashes on certain graphicscard/driver combinations * this is why the ugly try-catch block has been added, which falls back to the old textrenderer * * @param ortho * @throws GLException */ private void endRendering(boolean ortho) throws GLException { flushGlyphPipeline(); inBeginEndPair = false; GL gl = GLU.getCurrentGL(); // Pop client attrib bits used by the pipelined quad renderer gl.glPopClientAttrib(); // The OpenGL spec is unclear about whether this changes the // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER // binding if (is15Available(gl)) { try { gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); } catch (Exception e) { isExtensionAvailable_GL_VERSION_1_5 = false; } } if (ortho) { getBackingStore().endOrthoRendering(); } else { getBackingStore().end3DRendering(); } if (++numRenderCycles >= CYCLES_PER_FLUSH) { numRenderCycles = 0; if (DEBUG) { System.err.println("Clearing unused entries in endRendering()"); } clearUnusedEntries(); } } private void clearUnusedEntries() { final java.util.List deadRects = new ArrayList /**/(); // Iterate through the contents of the backing store, removing // text strings that haven't been used recently packer.visit(new RectVisitor() { public void visit(Rect rect) { TextData data = (TextData) rect.getUserData(); if (data.used()) { data.clearUsed(); } else { deadRects.add(rect); } } }); for (Iterator iter = deadRects.iterator(); iter.hasNext();) { Rect r = (Rect) iter.next(); packer.remove(r); stringLocations.remove(((TextData) r.getUserData()).string()); int unicodeToClearFromCache = ((TextData) r.getUserData()).unicodeID; if (unicodeToClearFromCache > 0) { mGlyphProducer.clearCacheEntry(unicodeToClearFromCache); } // if (DEBUG) { // Graphics2D g = getGraphics2D(); // g.setComposite(AlphaComposite.Clear); // g.fillRect(r.x(), r.y(), r.w(), r.h()); // g.setComposite(AlphaComposite.Src); // } } // If we removed dead rectangles this cycle, try to do a compaction float frag = packer.verticalFragmentationRatio(); if (!deadRects.isEmpty() && (frag > MAX_VERTICAL_FRAGMENTATION)) { if (DEBUG) { System.err.println( "Compacting TextRenderer backing store due to vertical fragmentation " + frag); } packer.compact(); } if (DEBUG) { getBackingStore().markDirty(0, 0, getBackingStore().getWidth(), getBackingStore().getHeight()); } } private void internal_draw3D(CharSequence str, float x, float y, float z, float scaleFactor) { List/**/ glyphs = mGlyphProducer.getGlyphs(str); for (Iterator iter = glyphs.iterator(); iter.hasNext(); ) { Glyph glyph = (Glyph) iter.next(); float advance = glyph.draw3D(x, y, z, scaleFactor); x += advance * scaleFactor; } } private void flushGlyphPipeline() { if (mPipelinedQuadRenderer != null) { mPipelinedQuadRenderer.draw(); } } private void draw3D_ROBUST(CharSequence str, float x, float y, float z, float scaleFactor) { String curStr; if (str instanceof String) { curStr = (String) str; } else { curStr = str.toString(); } // Look up the string on the backing store Rect rect = (Rect) stringLocations.get(curStr); if (rect == null) { // Rasterize this string and place it on the backing store Graphics2D g = getGraphics2D(); Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(curStr, font, getFontRenderContext())); Rectangle2D bbox = normalize(origBBox); Point origin = new Point((int) -bbox.getMinX(), (int) -bbox.getMinY()); rect = new Rect(0, 0, (int) bbox.getWidth(), (int) bbox.getHeight(), new TextData(curStr, origin, origBBox, -1)); packer.add(rect); stringLocations.put(curStr, rect); // Re-fetch the Graphics2D in case the addition of the rectangle // caused the old backing store to be thrown away g = getGraphics2D(); // OK, should now have an (x, y) for this rectangle; rasterize // the String int strx = rect.x() + origin.x; int stry = rect.y() + origin.y; // Clear out the area we're going to draw into g.setComposite(AlphaComposite.Clear); g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); g.setComposite(AlphaComposite.Src); // Draw the string renderDelegate.draw(g, curStr, strx, stry); if (DRAW_BBOXES) { TextData data = (TextData) rect.getUserData(); // Draw a bounding box on the backing store g.drawRect(strx - data.origOriginX(), stry - data.origOriginY(), (int) data.origRect().getWidth(), (int) data.origRect().getHeight()); g.drawRect(strx - data.origin().x, stry - data.origin().y, rect.w(), rect.h()); } // Mark this region of the TextureRenderer as dirty getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), rect.h()); } // OK, now draw the portion of the backing store to the screen TextureRenderer renderer = getBackingStore(); // NOTE that the rectangles managed by the packer have their // origin at the upper-left but the TextureRenderer's origin is // at its lower left!!! TextData data = (TextData) rect.getUserData(); data.markUsed(); Rectangle2D origRect = data.origRect(); // Align the leftmost point of the baseline to the (x, y, z) coordinate requested renderer.draw3DRect(x - (scaleFactor * data.origOriginX()), y - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())), z, rect.x() + (data.origin().x - data.origOriginX()), renderer.getHeight() - rect.y() - (int) origRect.getHeight() - (data.origin().y - data.origOriginY()), (int) origRect.getWidth(), (int) origRect.getHeight(), scaleFactor); } //---------------------------------------------------------------------- // Debugging functionality // private void debug() { dbgFrame = new Frame("TextRenderer Debug Output"); GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(), null, GLContext.getCurrent(), null); dbgCanvas.addGLEventListener(new DebugListener(dbgFrame)); dbgFrame.add(dbgCanvas); final FPSAnimator anim = new FPSAnimator(dbgCanvas, 10); dbgFrame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { // Run this on another thread than the AWT event queue to // make sure the call to Animator.stop() completes before // exiting new Thread(new Runnable() { public void run() { anim.stop(); } }).start(); } }); dbgFrame.setSize(kSize, kSize); dbgFrame.setVisible(true); anim.start(); debugged = true; } /** Class supporting more full control over the process of rendering the bitmapped text. Allows customization of whether the backing store text bitmap is full-color or intensity only, the size of each individual rendered text rectangle, and the contents of each individual rendered text string. The default implementation of this interface uses an intensity-only texture, a closely-cropped rectangle around the text, and renders text using the color white, which is modulated by the set color during the rendering process. */ public static interface RenderDelegate { /** Indicates whether the backing store of this TextRenderer should be intensity-only (the default) or full-color. */ public boolean intensityOnly(); /** Computes the bounds of the given String relative to the origin. */ public Rectangle2D getBounds(String str, Font font, FontRenderContext frc); /** Computes the bounds of the given character sequence relative to the origin. */ public Rectangle2D getBounds(CharSequence str, Font font, FontRenderContext frc); /** Computes the bounds of the given GlyphVector, already assumed to have been created for a particular Font, relative to the origin. */ public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc); /** Render the passed character sequence at the designated location using the supplied Graphics2D instance. The surrounding region will already have been cleared to the RGB color (0, 0, 0) with zero alpha. The initial drawing context of the passed Graphics2D will be set to use AlphaComposite.Src, the color white, the Font specified in the TextRenderer's constructor, and the rendering hints specified in the TextRenderer constructor. Changes made by the end user may be visible in successive calls to this method, but are not guaranteed to be preserved. Implementors of this method should reset the Graphics2D's state to that desired each time this method is called, in particular those states which are not the defaults. */ public void draw(Graphics2D graphics, String str, int x, int y); /** Render the passed GlyphVector at the designated location using the supplied Graphics2D instance. The surrounding region will already have been cleared to the RGB color (0, 0, 0) with zero alpha. The initial drawing context of the passed Graphics2D will be set to use AlphaComposite.Src, the color white, the Font specified in the TextRenderer's constructor, and the rendering hints specified in the TextRenderer constructor. Changes made by the end user may be visible in successive calls to this method, but are not guaranteed to be preserved. Implementors of this method should reset the Graphics2D's state to that desired each time this method is called, in particular those states which are not the defaults. */ public void drawGlyphVector(Graphics2D graphics, GlyphVector str, int x, int y); } private static class CharSequenceIterator implements CharacterIterator { CharSequence mSequence; int mLength; int mCurrentIndex; CharSequenceIterator() { } CharSequenceIterator(CharSequence sequence) { initFromCharSequence(sequence); } public void initFromCharSequence(CharSequence sequence) { mSequence = sequence; mLength = mSequence.length(); mCurrentIndex = 0; } public char last() { mCurrentIndex = Math.max(0, mLength - 1); return current(); } public char current() { if ((mLength == 0) || (mCurrentIndex >= mLength)) { return CharacterIterator.DONE; } return mSequence.charAt(mCurrentIndex); } public char next() { mCurrentIndex++; return current(); } public char previous() { mCurrentIndex = Math.max(mCurrentIndex - 1, 0); return current(); } public char setIndex(int position) { mCurrentIndex = position; return current(); } public int getBeginIndex() { return 0; } public int getEndIndex() { return mLength; } public int getIndex() { return mCurrentIndex; } public Object clone() { CharSequenceIterator iter = new CharSequenceIterator(mSequence); iter.mCurrentIndex = mCurrentIndex; return iter; } public char first() { if (mLength == 0) { return CharacterIterator.DONE; } mCurrentIndex = 0; return current(); } } // Data associated with each rectangle of text static class TextData { // Back-pointer to String this TextData describes, if it // represents a String rather than a single glyph private String str; // If this TextData represents a single glyph, this is its // unicode ID int unicodeID; // The following must be defined and used VERY precisely. This is // the offset from the upper-left corner of this rectangle (Java // 2D coordinate system) at which the string must be rasterized in // order to fit within the rectangle -- the leftmost point of the // baseline. private Point origin; // This represents the pre-normalized rectangle, which fits // within the rectangle on the backing store. We keep a // one-pixel border around entries on the backing store to // prevent bleeding of adjacent letters when using GL_LINEAR // filtering for rendering. The origin of this rectangle is // equivalent to the origin above. private Rectangle2D origRect; private boolean used; // Whether this text was used recently TextData(String str, Point origin, Rectangle2D origRect, int unicodeID) { this.str = str; this.origin = origin; this.origRect = origRect; this.unicodeID = unicodeID; } String string() { return str; } Point origin() { return origin; } // The following three methods are used to locate the glyph // within the expanded rectangle coming from normalize() int origOriginX() { return (int) -origRect.getMinX(); } int origOriginY() { return (int) -origRect.getMinY(); } Rectangle2D origRect() { return origRect; } boolean used() { return used; } void markUsed() { used = true; } void clearUsed() { used = false; } } class Manager implements BackingStoreManager { private Graphics2D g; public Object allocateBackingStore(int w, int h) { // FIXME: should consider checking Font's attributes to see // whether we're likely to need to support a full RGBA backing // store (i.e., non-default Paint, foreground color, etc.), but // for now, let's just be more efficient TextureRenderer renderer; if (renderDelegate.intensityOnly()) { renderer = TextureRenderer.createAlphaOnlyRenderer(w, h, mipmap); } else { renderer = new TextureRenderer(w, h, true, mipmap); } renderer.setSmoothing(smoothing); if (DEBUG) { System.err.println(" TextRenderer allocating backing store " + w + " x " + h); } return renderer; } public void deleteBackingStore(Object backingStore) { ((TextureRenderer) backingStore).dispose(); } public boolean preExpand(Rect cause, int attemptNumber) { // Only try this one time; clear out potentially obsolete entries // NOTE: this heuristic and the fact that it clears the used bit // of all entries seems to cause cycling of entries in some // situations, where the backing store becomes small compared to // the amount of text on the screen (see the TextFlow demo) and // the entries continually cycle in and out of the backing // store, decreasing performance. If we added a little age // information to the entries, and only cleared out entries // above a certain age, this behavior would be eliminated. // However, it seems the system usually stabilizes itself, so // for now we'll just keep things simple. Note that if we don't // clear the used bit here, the backing store tends to increase // very quickly to its maximum size, at least with the TextFlow // demo when the text is being continually re-laid out. if (attemptNumber == 0) { if (DEBUG) { System.err.println( "Clearing unused entries in preExpand(): attempt number " + attemptNumber); } if (inBeginEndPair) { // Draw any outstanding glyphs flush(); } clearUnusedEntries(); return true; } return false; } public void additionFailed(Rect cause, int attemptNumber) { // Heavy hammer -- might consider doing something different packer.clear(); stringLocations.clear(); mGlyphProducer.clearAllCacheEntries(); if (DEBUG) { System.err.println( " *** Cleared all text because addition failed ***"); } } public void beginMovement(Object oldBackingStore, Object newBackingStore) { // Exit the begin / end pair if necessary if (inBeginEndPair) { // Draw any outstanding glyphs flush(); GL gl = GLU.getCurrentGL(); // Pop client attrib bits used by the pipelined quad renderer gl.glPopClientAttrib(); // The OpenGL spec is unclear about whether this changes the // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER // binding if (is15Available(gl)) { try { gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); } catch (Exception e) { isExtensionAvailable_GL_VERSION_1_5 = false; } } if (isOrthoMode) { ((TextureRenderer) oldBackingStore).endOrthoRendering(); } else { ((TextureRenderer) oldBackingStore).end3DRendering(); } } TextureRenderer newRenderer = (TextureRenderer) newBackingStore; g = newRenderer.createGraphics(); } public void move(Object oldBackingStore, Rect oldLocation, Object newBackingStore, Rect newLocation) { TextureRenderer oldRenderer = (TextureRenderer) oldBackingStore; TextureRenderer newRenderer = (TextureRenderer) newBackingStore; if (oldRenderer == newRenderer) { // Movement on the same backing store -- easy case g.copyArea(oldLocation.x(), oldLocation.y(), oldLocation.w(), oldLocation.h(), newLocation.x() - oldLocation.x(), newLocation.y() - oldLocation.y()); } else { // Need to draw from the old renderer's image into the new one Image img = oldRenderer.getImage(); g.drawImage(img, newLocation.x(), newLocation.y(), newLocation.x() + newLocation.w(), newLocation.y() + newLocation.h(), oldLocation.x(), oldLocation.y(), oldLocation.x() + oldLocation.w(), oldLocation.y() + oldLocation.h(), null); } } public void endMovement(Object oldBackingStore, Object newBackingStore) { g.dispose(); // Sync the whole surface TextureRenderer newRenderer = (TextureRenderer) newBackingStore; newRenderer.markDirty(0, 0, newRenderer.getWidth(), newRenderer.getHeight()); // Re-enter the begin / end pair if necessary if (inBeginEndPair) { if (isOrthoMode) { ((TextureRenderer) newBackingStore).beginOrthoRendering(beginRenderingWidth, beginRenderingHeight, beginRenderingDepthTestDisabled); } else { ((TextureRenderer) newBackingStore).begin3DRendering(); } // Push client attrib bits used by the pipelined quad renderer GL gl = GLU.getCurrentGL(); gl.glPushClientAttrib((int) GL.GL_ALL_CLIENT_ATTRIB_BITS); if (haveCachedColor) { if (cachedColor == null) { ((TextureRenderer) newBackingStore).setColor(cachedR, cachedG, cachedB, cachedA); } else { ((TextureRenderer) newBackingStore).setColor(cachedColor); } } } else { needToResetColor = true; } } } public static class DefaultRenderDelegate implements RenderDelegate { public boolean intensityOnly() { return true; } public Rectangle2D getBounds(CharSequence str, Font font, FontRenderContext frc) { return getBounds(font.createGlyphVector(frc, new CharSequenceIterator(str)), frc); } public Rectangle2D getBounds(String str, Font font, FontRenderContext frc) { return getBounds(font.createGlyphVector(frc, str), frc); } public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc) { return gv.getVisualBounds(); } public void drawGlyphVector(Graphics2D graphics, GlyphVector str, int x, int y) { graphics.drawGlyphVector(str, x, y); } public void draw(Graphics2D graphics, String str, int x, int y) { graphics.drawString(str, x, y); } } //---------------------------------------------------------------------- // Glyph-by-glyph rendering support // // A temporary to prevent excessive garbage creation private char[] singleUnicode = new char[1]; /** A Glyph represents either a single unicode glyph or a substring of characters to be drawn. The reason for the dual behavior is so that we can take in a sequence of unicode characters and partition them into runs of individual glyphs, but if we encounter complex text and/or unicode sequences we don't understand, we can render them using the string-by-string method.

Glyphs need to be able to re-upload themselves to the backing store on demand as we go along in the render sequence. */ class Glyph { // If this Glyph represents an individual unicode glyph, this // is its unicode ID. If it represents a String, this is -1. private int unicodeID; // If the above field isn't -1, then these fields are used. // The glyph code in the font private int glyphCode; // The GlyphProducer which created us private GlyphProducer producer; // The advance of this glyph private float advance; // The GlyphVector for this single character; this is passed // in during construction but cleared during the upload // process private GlyphVector singleUnicodeGlyphVector; // The rectangle of this glyph on the backing store, or null // if it has been cleared due to space pressure private Rect glyphRectForTextureMapping; // If this Glyph represents a String, this is the sequence of // characters private String str; // Whether we need a valid advance when rendering this string // (i.e., whether it has other single glyphs coming after it) private boolean needAdvance; // Creates a Glyph representing an individual Unicode character public Glyph(int unicodeID, int glyphCode, float advance, GlyphVector singleUnicodeGlyphVector, GlyphProducer producer) { this.unicodeID = unicodeID; this.glyphCode = glyphCode; this.advance = advance; this.singleUnicodeGlyphVector = singleUnicodeGlyphVector; this.producer = producer; } // Creates a Glyph representing a sequence of characters, with // an indication of whether additional single glyphs are being // rendered after it public Glyph(String str, boolean needAdvance) { this.str = str; this.needAdvance = needAdvance; } /** Returns this glyph's unicode ID */ public int getUnicodeID() { return unicodeID; } /** Returns this glyph's (font-specific) glyph code */ public int getGlyphCode() { return glyphCode; } /** Returns the advance for this glyph */ public float getAdvance() { return advance; } /** Draws this glyph and returns the (x) advance for this glyph */ public float draw3D(float inX, float inY, float z, float scaleFactor) { if (str != null) { draw3D_ROBUST(str, inX, inY, z, scaleFactor); if (!needAdvance) { return 0; } // Compute and return the advance for this string GlyphVector gv = font.createGlyphVector(getFontRenderContext(), str); float totalAdvance = 0; for (int i = 0; i < gv.getNumGlyphs(); i++) { totalAdvance += gv.getGlyphMetrics(i).getAdvance(); } return totalAdvance; } // This is the code path taken for individual glyphs if (glyphRectForTextureMapping == null) { upload(); } try { if (mPipelinedQuadRenderer == null) { mPipelinedQuadRenderer = new Pipelined_QuadRenderer(); } TextureRenderer renderer = getBackingStore(); // Handles case where NPOT texture is used for backing store TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords(); float xScale = wholeImageTexCoords.right(); float yScale = wholeImageTexCoords.bottom(); Rect rect = glyphRectForTextureMapping; TextData data = (TextData) rect.getUserData(); data.markUsed(); Rectangle2D origRect = data.origRect(); float x = inX - (scaleFactor * data.origOriginX()); float y = inY - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())); int texturex = rect.x() + (data.origin().x - data.origOriginX()); int texturey = renderer.getHeight() - rect.y() - (int) origRect.getHeight() - (data.origin().y - data.origOriginY()); int width = (int) origRect.getWidth(); int height = (int) origRect.getHeight(); float tx1 = xScale * (float) texturex / (float) renderer.getWidth(); float ty1 = yScale * (1.0f - ((float) texturey / (float) renderer.getHeight())); float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth(); float ty2 = yScale * (1.0f - ((float) (texturey + height) / (float) renderer.getHeight())); mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1); mPipelinedQuadRenderer.glVertex3f(x, y, z); mPipelinedQuadRenderer.glTexCoord2f(tx2, ty1); mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y, z); mPipelinedQuadRenderer.glTexCoord2f(tx2, ty2); mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y + (height * scaleFactor), z); mPipelinedQuadRenderer.glTexCoord2f(tx1, ty2); mPipelinedQuadRenderer.glVertex3f(x, y + (height * scaleFactor), z); } catch (Exception e) { e.printStackTrace(); } return advance; } /** Notifies this glyph that it's been cleared out of the cache */ public void clear() { glyphRectForTextureMapping = null; } private void upload() { GlyphVector gv = getGlyphVector(); Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(gv, getFontRenderContext())); Rectangle2D bbox = normalize(origBBox); Point origin = new Point((int) -bbox.getMinX(), (int) -bbox.getMinY()); Rect rect = new Rect(0, 0, (int) bbox.getWidth(), (int) bbox.getHeight(), new TextData(null, origin, origBBox, unicodeID)); packer.add(rect); glyphRectForTextureMapping = rect; Graphics2D g = getGraphics2D(); // OK, should now have an (x, y) for this rectangle; rasterize // the glyph int strx = rect.x() + origin.x; int stry = rect.y() + origin.y; // Clear out the area we're going to draw into g.setComposite(AlphaComposite.Clear); g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); g.setComposite(AlphaComposite.Src); // Draw the string renderDelegate.drawGlyphVector(g, gv, strx, stry); if (DRAW_BBOXES) { TextData data = (TextData) rect.getUserData(); // Draw a bounding box on the backing store g.drawRect(strx - data.origOriginX(), stry - data.origOriginY(), (int) data.origRect().getWidth(), (int) data.origRect().getHeight()); g.drawRect(strx - data.origin().x, stry - data.origin().y, rect.w(), rect.h()); } // Mark this region of the TextureRenderer as dirty getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), rect.h()); // Re-register ourselves with our producer producer.register(this); } private GlyphVector getGlyphVector() { GlyphVector gv = singleUnicodeGlyphVector; if (gv != null) { singleUnicodeGlyphVector = null; // Don't need this anymore return gv; } singleUnicode[0] = (char) unicodeID; return font.createGlyphVector(getFontRenderContext(), singleUnicode); } } class GlyphProducer { final int undefined = -2; FontRenderContext fontRenderContext; List/**/ glyphsOutput = new ArrayList/**/(); // The mapping from unicode character to font-specific glyph ID int[] unicodes2Glyphs; // The mapping from glyph ID to Glyph Glyph[] glyphCache; // We re-use this for each incoming string CharSequenceIterator iter = new CharSequenceIterator(); GlyphProducer(int fontLengthInGlyphs) { unicodes2Glyphs = new int[512]; glyphCache = new Glyph[fontLengthInGlyphs]; clearAllCacheEntries(); } public List/**/ getGlyphs(CharSequence inString) { glyphsOutput.clear(); iter.initFromCharSequence(inString); GlyphVector fullRunGlyphVector = font.createGlyphVector(getFontRenderContext(), iter); boolean complex = (fullRunGlyphVector.getLayoutFlags() != 0); if (complex || DISABLE_GLYPH_CACHE) { // Punt to the robust version of the renderer glyphsOutput.add(new Glyph(inString.toString(), false)); return glyphsOutput; } int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs(); int i = 0; while (i < lengthInGlyphs) { Glyph glyph = getGlyph(inString, fullRunGlyphVector, i); if (glyph != null) { glyphsOutput.add(glyph); i++; } else { // Assemble a run of characters that don't fit in // the cache StringBuffer buf = new StringBuffer(); while (i < lengthInGlyphs && getGlyph(inString, fullRunGlyphVector, i) == null) { buf.append(inString.charAt(i++)); } glyphsOutput.add(new Glyph(buf.toString(), // Any more glyphs after this run? i < lengthInGlyphs)); } } return glyphsOutput; } public void clearCacheEntry(int unicodeID) { int glyphID = unicodes2Glyphs[unicodeID]; if (glyphID != undefined) { Glyph glyph = glyphCache[glyphID]; if (glyph != null) { glyph.clear(); } glyphCache[glyphID] = null; } unicodes2Glyphs[unicodeID] = undefined; } public void clearAllCacheEntries() { for (int i = 0; i < unicodes2Glyphs.length; i++) { clearCacheEntry(i); } } public void register(Glyph glyph) { unicodes2Glyphs[glyph.getUnicodeID()] = glyph.getGlyphCode(); glyphCache[glyph.getGlyphCode()] = glyph; } public float getGlyphPixelWidth(char unicodeID) { Glyph glyph = getGlyph(unicodeID); if (glyph != null) { return glyph.getAdvance(); } // Have to do this the hard / uncached way singleUnicode[0] = unicodeID; GlyphVector gv = font.createGlyphVector(fontRenderContext, singleUnicode); return gv.getGlyphMetrics(0).getAdvance(); } // Returns a glyph object for this single glyph. Returns null // if the unicode or glyph ID would be out of bounds of the // glyph cache. private Glyph getGlyph(CharSequence inString, GlyphVector fullRunGlyphVector, int index) { char unicodeID = inString.charAt(index); if (unicodeID >= unicodes2Glyphs.length) { return null; } int glyphID = unicodes2Glyphs[unicodeID]; if (glyphID != undefined) { return glyphCache[glyphID]; } // Must fabricate the glyph singleUnicode[0] = unicodeID; GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); return getGlyph(unicodeID, gv, fullRunGlyphVector.getGlyphMetrics(index)); } // It's unclear whether this variant might produce less // optimal results than if we can see the entire GlyphVector // for the incoming string private Glyph getGlyph(int unicodeID) { if (unicodeID >= unicodes2Glyphs.length) { return null; } int glyphID = unicodes2Glyphs[unicodeID]; if (glyphID != undefined) { return glyphCache[glyphID]; } singleUnicode[0] = (char) unicodeID; GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); return getGlyph(unicodeID, gv, gv.getGlyphMetrics(0)); } private Glyph getGlyph(int unicodeID, GlyphVector singleUnicodeGlyphVector, GlyphMetrics metrics) { int glyphCode = singleUnicodeGlyphVector.getGlyphCode(0); // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations if (glyphCode >= glyphCache.length) { return null; } Glyph glyph = new Glyph(unicodeID, glyphCode, metrics.getAdvance(), singleUnicodeGlyphVector, this); register(glyph); return glyph; } } class Pipelined_QuadRenderer { int mOutstandingGlyphsVerticesPipeline = 0; FloatBuffer mTexCoords; FloatBuffer mVertCoords; boolean usingVBOs; int mVBO_For_ResuableTileVertices; int mVBO_For_ResuableTileTexCoords; Pipelined_QuadRenderer() { GL gl = GLU.getCurrentGL(); mVertCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsVerts); mTexCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsTex); usingVBOs = is15Available(gl); if (usingVBOs) { try { int[] vbos = new int[2]; gl.glGenBuffers(2, IntBuffer.wrap(vbos)); mVBO_For_ResuableTileVertices = vbos[0]; mVBO_For_ResuableTileTexCoords = vbos[1]; gl.glBindBuffer(GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileVertices); gl.glBufferData(GL.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts, null, GL.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline gl.glBindBuffer(GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileTexCoords); gl.glBufferData(GL.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex, null, GL.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline } catch (Exception e) { isExtensionAvailable_GL_VERSION_1_5 = false; usingVBOs = false; } } } public void glTexCoord2f(float v, float v1) { mTexCoords.put(v); mTexCoords.put(v1); } public void glVertex3f(float inX, float inY, float inZ) { mVertCoords.put(inX); mVertCoords.put(inY); mVertCoords.put(inZ); mOutstandingGlyphsVerticesPipeline++; if (mOutstandingGlyphsVerticesPipeline >= kTotalBufferSizeVerts) { this.draw(); } } private void draw() { if (useVertexArrays) { drawVertexArrays(); } else { drawIMMEDIATE(); } } private void drawVertexArrays() { if (mOutstandingGlyphsVerticesPipeline > 0) { GL gl = GLU.getCurrentGL(); TextureRenderer renderer = getBackingStore(); Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? mVertCoords.rewind(); mTexCoords.rewind(); gl.glEnableClientState(GL.GL_VERTEX_ARRAY); if (usingVBOs) { gl.glBindBuffer(GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileVertices); gl.glBufferSubData(GL.GL_ARRAY_BUFFER, 0, mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData, mVertCoords); // upload only the new stuff gl.glVertexPointer(3, GL.GL_FLOAT, 0, 0); } else { gl.glVertexPointer(3, GL.GL_FLOAT, 0, mVertCoords); } gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY); if (usingVBOs) { gl.glBindBuffer(GL.GL_ARRAY_BUFFER, mVBO_For_ResuableTileTexCoords); gl.glBufferSubData(GL.GL_ARRAY_BUFFER, 0, mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData, mTexCoords); // upload only the new stuff gl.glTexCoordPointer(2, GL.GL_FLOAT, 0, 0); } else { gl.glTexCoordPointer(2, GL.GL_FLOAT, 0, mTexCoords); } gl.glDrawArrays(GL.GL_QUADS, 0, mOutstandingGlyphsVerticesPipeline); mVertCoords.rewind(); mTexCoords.rewind(); mOutstandingGlyphsVerticesPipeline = 0; } } private void drawIMMEDIATE() { if (mOutstandingGlyphsVerticesPipeline > 0) { TextureRenderer renderer = getBackingStore(); Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? GL gl = GLU.getCurrentGL(); gl.glBegin(GL.GL_QUADS); try { int numberOfQuads = mOutstandingGlyphsVerticesPipeline / 4; mVertCoords.rewind(); mTexCoords.rewind(); for (int i = 0; i < numberOfQuads; i++) { gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), mVertCoords.get()); gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), mVertCoords.get()); gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), mVertCoords.get()); gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), mVertCoords.get()); } } catch (Exception e) { e.printStackTrace(); } finally { gl.glEnd(); mVertCoords.rewind(); mTexCoords.rewind(); mOutstandingGlyphsVerticesPipeline = 0; } } } } class DebugListener implements GLEventListener { private GLU glu = new GLU(); private Frame frame; DebugListener(Frame frame) { this.frame = frame; } public void display(GLAutoDrawable drawable) { GL gl = drawable.getGL(); gl.glClear(GL.GL_DEPTH_BUFFER_BIT | GL.GL_COLOR_BUFFER_BIT); if (packer == null) { return; } TextureRenderer rend = getBackingStore(); final int w = rend.getWidth(); final int h = rend.getHeight(); rend.beginOrthoRendering(w, h); rend.drawOrthoRect(0, 0); rend.endOrthoRendering(); if ((frame.getWidth() != w) || (frame.getHeight() != h)) { EventQueue.invokeLater(new Runnable() { public void run() { frame.setSize(w, h); } }); } } // Unused methods public void init(GLAutoDrawable drawable) { } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { } public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { } } /** * Sets whether vertex arrays are being used internally for * rendering, or whether text is rendered using the OpenGL * immediate mode commands. This is provided as a concession for * certain graphics cards which have poor vertex array * performance. Defaults to true. */ public void setUseVertexArrays(boolean useVertexArrays) { this.useVertexArrays = useVertexArrays; } /** * Indicates whether vertex arrays are being used internally for * rendering, or whether text is rendered using the OpenGL * immediate mode commands. Defaults to true. */ public boolean getUseVertexArrays() { return useVertexArrays; } /** * Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled * in the backing TextureRenderer of this TextRenderer. A few * graphics cards do not behave well when this is enabled, * resulting in fuzzy text. Defaults to true. */ public void setSmoothing(boolean smoothing) { this.smoothing = smoothing; getBackingStore().setSmoothing(smoothing); } /** * Indicates whether smoothing is enabled in the backing * TextureRenderer of this TextRenderer. A few graphics cards do * not behave well when this is enabled, resulting in fuzzy text. * Defaults to true. */ public boolean getSmoothing() { return smoothing; } private boolean is15Available(GL gl) { if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) { isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5"); checkFor_isExtensionAvailable_GL_VERSION_1_5 = true; } return isExtensionAvailable_GL_VERSION_1_5; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/j2d/TextureRenderer.java0000644000175000017500000006750110606106462026071 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.j2d; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Rectangle; import java.awt.image.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; import com.sun.opengl.util.texture.*; /** Provides the ability to render into an OpenGL {@link com.sun.opengl.util.texture.Texture Texture} using the Java 2D APIs. This renderer class uses an internal Java 2D image (of unspecified type) for its backing store and flushes portions of that image to an OpenGL texture on demand. The resulting OpenGL texture can then be mapped on to a polygon for display. */ public class TextureRenderer { // For now, we supply only a BufferedImage back-end for this // renderer. In theory we could use the Java 2D/JOGL bridge to fully // accelerate the rendering paths, but there are restrictions on // what work can be done where; for example, Graphics2D-related work // must not be done on the Queue Flusher Thread, but JOGL's // OpenGL-related work must be. This implies that the user's code // would need to be split up into multiple callbacks run from the // appropriate threads, which would be somewhat unfortunate. // Whether we have an alpha channel in the (RGB/A) backing store private boolean alpha; // Whether we're using only a GL_INTENSITY backing store private boolean intensity; // Whether we're attempting to use automatic mipmap generation support private boolean mipmap; // Whether smoothing is enabled for the OpenGL texture (switching // between GL_LINEAR and GL_NEAREST filtering) private boolean smoothing = true; private boolean smoothingChanged; // The backing store itself private BufferedImage image; private Texture texture; private TextureData textureData; private boolean mustReallocateTexture; private Rectangle dirtyRegion; private GLU glu = new GLU(); // Current color private float r = 1.0f; private float g = 1.0f; private float b = 1.0f; private float a = 1.0f; /** Creates a new renderer with backing store of the specified width and height. If alpha is true, allocates an alpha channel in the backing store image. No mipmap support is requested. @param width the width of the texture to render into @param height the height of the texture to render into @param alpha whether to allocate an alpha channel for the texture */ public TextureRenderer(int width, int height, boolean alpha) { this(width, height, alpha, false); } /** Creates a new renderer with backing store of the specified width and height. If alpha is true, allocates an alpha channel in the backing store image. If mipmap is true, attempts to use OpenGL's automatic mipmap generation for better smoothing when rendering the TextureRenderer's contents at a distance. @param width the width of the texture to render into @param height the height of the texture to render into @param alpha whether to allocate an alpha channel for the texture @param mipmap whether to attempt use of automatic mipmap generation */ public TextureRenderer(int width, int height, boolean alpha, boolean mipmap) { this(width, height, alpha, false, mipmap); } // Internal constructor to avoid confusion since alpha only makes // sense when intensity is not set private TextureRenderer(int width, int height, boolean alpha, boolean intensity, boolean mipmap) { this.alpha = alpha; this.intensity = intensity; this.mipmap = mipmap; init(width, height); } /** Creates a new renderer with a special kind of backing store which acts only as an alpha channel. No mipmap support is requested. Internally, this associates a GL_INTENSITY OpenGL texture with the backing store. */ public static TextureRenderer createAlphaOnlyRenderer(int width, int height) { return createAlphaOnlyRenderer(width, height, false); } /** Creates a new renderer with a special kind of backing store which acts only as an alpha channel. If mipmap is true, attempts to use OpenGL's automatic mipmap generation for better smoothing when rendering the TextureRenderer's contents at a distance. Internally, this associates a GL_INTENSITY OpenGL texture with the backing store. */ public static TextureRenderer createAlphaOnlyRenderer(int width, int height, boolean mipmap) { return new TextureRenderer(width, height, false, true, mipmap); } /** Returns the width of the backing store of this renderer. @return the width of the backing store of this renderer */ public int getWidth() { return image.getWidth(); } /** Returns the height of the backing store of this renderer. @return the height of the backing store of this renderer */ public int getHeight() { return image.getHeight(); } /** Returns the size of the backing store of this renderer in a newly-allocated {@link java.awt.Dimension Dimension} object. @return the size of the backing store of this renderer */ public Dimension getSize() { return getSize(null); } /** Returns the size of the backing store of this renderer. Uses the {@link java.awt.Dimension Dimension} object if one is supplied, or allocates a new one if null is passed. @param d a {@link java.awt.Dimension Dimension} object in which to store the results, or null to allocate a new one @return the size of the backing store of this renderer */ public Dimension getSize(Dimension d) { if (d == null) d = new Dimension(); d.setSize(image.getWidth(), image.getHeight()); return d; } /** Sets the size of the backing store of this renderer. This may cause the OpenGL texture object associated with this renderer to be invalidated; it is not recommended to cache this texture object outside this class but to instead call {@link #getTexture getTexture} when it is needed. @param width the new width of the backing store of this renderer @param height the new height of the backing store of this renderer @throws GLException If an OpenGL context is not current when this method is called */ public void setSize(int width, int height) throws GLException { init(width, height); } /** Sets the size of the backing store of this renderer. This may cause the OpenGL texture object associated with this renderer to be invalidated. @param d the new size of the backing store of this renderer @throws GLException If an OpenGL context is not current when this method is called */ public void setSize(Dimension d) throws GLException { setSize(d.width, d.height); } /** Sets whether smoothing is enabled for the OpenGL texture; if so, uses GL_LINEAR interpolation for the minification and magnification filters. Defaults to true. Changes to this setting will not take effect until the next call to {@link #beginOrthoRendering beginOrthoRendering}. @param smoothing whether smoothing is enabled for the OpenGL texture */ public void setSmoothing(boolean smoothing) { this.smoothing = smoothing; smoothingChanged = true; } /** Returns whether smoothing is enabled for the OpenGL texture; see {@link #setSmoothing setSmoothing}. Defaults to true. @return whether smoothing is enabled for the OpenGL texture */ public boolean getSmoothing() { return smoothing; } /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for rendering to the backing store of this renderer. The returned object should be disposed of using the normal {@link java.awt.Graphics#dispose() Graphics.dispose()} method once it is no longer being used. @return a new {@link java.awt.Graphics2D Graphics2D} object for rendering into the backing store of this renderer */ public Graphics2D createGraphics() { return image.createGraphics(); } /** Returns the underlying Java 2D {@link java.awt.Image Image} being rendered into. */ public Image getImage() { return image; } /** Marks the given region of the TextureRenderer as dirty. This region, and any previously set dirty regions, will be automatically synchronized with the underlying Texture during the next {@link #getTexture getTexture} operation, at which point the dirty region will be cleared. It is not necessary for an OpenGL context to be current when this method is called. @param x the x coordinate (in Java 2D coordinates -- relative to upper left) of the region to update @param y the y coordinate (in Java 2D coordinates -- relative to upper left) of the region to update @param width the width of the region to update @param height the height of the region to update */ public void markDirty(int x, int y, int width, int height) { Rectangle curRegion = new Rectangle(x, y, width, height); if (dirtyRegion == null) { dirtyRegion = curRegion; } else { dirtyRegion.add(curRegion); } } /** Returns the underlying OpenGL Texture object associated with this renderer, synchronizing any dirty regions of the TextureRenderer with the underlying OpenGL texture. @throws GLException If an OpenGL context is not current when this method is called */ public Texture getTexture() throws GLException { if (dirtyRegion != null) { sync(dirtyRegion.x, dirtyRegion.y, dirtyRegion.width, dirtyRegion.height); dirtyRegion = null; } ensureTexture(); return texture; } /** Disposes all resources associated with this renderer. It is not valid to use this renderer after calling this method. @throws GLException If an OpenGL context is not current when this method is called */ public void dispose() throws GLException { if (texture != null) { texture.dispose(); texture = null; } if (image != null) { image.flush(); image = null; } } /** Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen. Pushes OpenGL state bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); disables the depth test, back-face culling, and lighting; enables the texture in this renderer; and sets up the viewing matrices for orthographic rendering where the coordinates go from (0, 0) at the lower left to (width, height) at the upper right. Equivalent to beginOrthoRendering(width, height, true). {@link #endOrthoRendering} must be used in conjunction with this method to restore all OpenGL states. @param width the width of the current on-screen OpenGL drawable @param height the height of the current on-screen OpenGL drawable @throws GLException If an OpenGL context is not current when this method is called */ public void beginOrthoRendering(int width, int height) throws GLException { beginOrthoRendering(width, height, true); } /** Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen. Pushes OpenGL state bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); disables the depth test (if the "disableDepthTest" argument is true), back-face culling, and lighting; enables the texture in this renderer; and sets up the viewing matrices for orthographic rendering where the coordinates go from (0, 0) at the lower left to (width, height) at the upper right. {@link #endOrthoRendering} must be used in conjunction with this method to restore all OpenGL states. @param width the width of the current on-screen OpenGL drawable @param height the height of the current on-screen OpenGL drawable @param disableDepthTest whether the depth test should be disabled @throws GLException If an OpenGL context is not current when this method is called */ public void beginOrthoRendering(int width, int height, boolean disableDepthTest) throws GLException { beginRendering(true, width, height, disableDepthTest); } /** Convenience method which assists in rendering portions of the OpenGL texture to the screen as 2D quads in 3D space. Pushes OpenGL state (GL_ENABLE_BIT); disables lighting; and enables the texture in this renderer. Unlike {@link #beginOrthoRendering beginOrthoRendering}, does not modify the depth test, back-face culling, lighting, or the modelview or projection matrices. The user is responsible for setting up the view matrices for correct results of {@link #draw3DRect draw3DRect}. {@link #end3DRendering} must be used in conjunction with this method to restore all OpenGL states. @throws GLException If an OpenGL context is not current when this method is called */ public void begin3DRendering() throws GLException { beginRendering(false, 0, 0, false); } /** Changes the color of the polygons, and therefore the drawn images, this TextureRenderer produces. Use of this method is optional. The TextureRenderer uses the GL_MODULATE texture environment mode, which causes the portions of the rendered texture to be multiplied by the color of the rendered polygons. The polygon color can be varied to achieve effects like tinting of the overall output or fading in and out by changing the alpha of the color.

Each component ranges from 0.0f - 1.0f. The alpha component, if used, does not need to be premultiplied into the color channels as described in the documentation for {@link com.sun.opengl.util.texture.Texture Texture}, although premultiplied colors are used internally. The default color is opaque white. @param r the red component of the new color @param g the green component of the new color @param b the blue component of the new color @param a the alpha component of the new color, 0.0f = completely transparent, 1.0f = completely opaque @throws GLException If an OpenGL context is not current when this method is called */ public void setColor(float r, float g, float b, float a) throws GLException { GL gl = GLU.getCurrentGL(); this.r = r * a; this.g = g * a; this.b = b * a; this.a = a; gl.glColor4f(this.r, this.g, this.b, this.a); } private float[] compArray; /** Changes the current color of this TextureRenderer to the supplied one. The default color is opaque white. See {@link #setColor(float,float,float,float) setColor} for more details. @param color the new color to use for rendering @throws GLException If an OpenGL context is not current when this method is called */ public void setColor(Color color) throws GLException { // Get color's RGBA components as floats in the range [0,1]. if (compArray == null) { compArray = new float[4]; } color.getRGBComponents(compArray); setColor(compArray[0], compArray[1], compArray[2], compArray[3]); } /** Draws an orthographically projected rectangle containing all of the underlying texture to the specified location on the screen. All (x, y) coordinates are specified relative to the lower left corner of either the texture image or the current OpenGL drawable. This method is equivalent to drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight());. @param screenx the on-screen x coordinate at which to draw the rectangle @param screeny the on-screen y coordinate (relative to lower left) at which to draw the rectangle @throws GLException If an OpenGL context is not current when this method is called */ public void drawOrthoRect(int screenx, int screeny) throws GLException { drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight()); } /** Draws an orthographically projected rectangle of the underlying texture to the specified location on the screen. All (x, y) coordinates are specified relative to the lower left corner of either the texture image or the current OpenGL drawable. @param screenx the on-screen x coordinate at which to draw the rectangle @param screeny the on-screen y coordinate (relative to lower left) at which to draw the rectangle @param texturex the x coordinate of the pixel in the texture of the lower left portion of the rectangle to draw @param texturey the y coordinate of the pixel in the texture (relative to lower left) of the lower left portion of the rectangle to draw @param width the width of the rectangle to draw @param height the height of the rectangle to draw @throws GLException If an OpenGL context is not current when this method is called */ public void drawOrthoRect(int screenx, int screeny, int texturex, int texturey, int width, int height) throws GLException { draw3DRect(screenx, screeny, 0, texturex, texturey, width, height, 1); } /** Draws a rectangle of the underlying texture to the specified 3D location. In the current coordinate system, the lower left corner of the rectangle is placed at (x, y, z), and the upper right corner is placed at (x + width * scaleFactor, y + height * scaleFactor, z). The lower left corner of the sub-rectangle of the texture is (texturex, texturey) and the upper right corner is (texturex + width, texturey + height). For back-face culling purposes, the rectangle is drawn with counterclockwise orientation of the vertices when viewed from the front. @param x the x coordinate at which to draw the rectangle @param y the y coordinate at which to draw the rectangle @param z the z coordinate at which to draw the rectangle @param texturex the x coordinate of the pixel in the texture of the lower left portion of the rectangle to draw @param texturey the y coordinate of the pixel in the texture (relative to lower left) of the lower left portion of the rectangle to draw @param width the width in texels of the rectangle to draw @param height the height in texels of the rectangle to draw @param scaleFactor the scale factor to apply (multiplicatively) to the size of the drawn rectangle @throws GLException If an OpenGL context is not current when this method is called */ public void draw3DRect(float x, float y, float z, int texturex, int texturey, int width, int height, float scaleFactor) throws GLException { GL gl = GLU.getCurrentGL(); Texture texture = getTexture(); TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey, texturex + width, texturey + height); gl.glBegin(GL.GL_QUADS); gl.glTexCoord2f(coords.left(), coords.bottom()); gl.glVertex3f(x, y, z); gl.glTexCoord2f(coords.right(), coords.bottom()); gl.glVertex3f(x + width * scaleFactor, y, z); gl.glTexCoord2f(coords.right(), coords.top()); gl.glVertex3f(x + width * scaleFactor, y + height * scaleFactor, z); gl.glTexCoord2f(coords.left(), coords.top()); gl.glVertex3f(x, y + height * scaleFactor, z); gl.glEnd(); } /** Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen. Must be used if {@link #beginOrthoRendering} is used to set up the rendering stage for this overlay. @throws GLException If an OpenGL context is not current when this method is called */ public void endOrthoRendering() throws GLException { endRendering(true); } /** Convenience method which assists in rendering portions of the OpenGL texture to the screen as 2D quads in 3D space. Must be used if {@link #begin3DRendering} is used to set up the rendering stage for this overlay. @throws GLException If an OpenGL context is not current when this method is called */ public void end3DRendering() throws GLException { endRendering(false); } /** Indicates whether automatic mipmap generation is in use for this TextureRenderer. The result of this method may change from true to false if it is discovered during allocation of the TextureRenderer's backing store that automatic mipmap generation is not supported at the OpenGL level. */ public boolean isUsingAutoMipmapGeneration() { return mipmap; } //---------------------------------------------------------------------- // Internals only below this point // private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) { GL gl = GLU.getCurrentGL(); int attribBits = GL.GL_ENABLE_BIT | GL.GL_TEXTURE_BIT | GL.GL_COLOR_BUFFER_BIT | (ortho ? (GL.GL_DEPTH_BUFFER_BIT | GL.GL_TRANSFORM_BIT) : 0); gl.glPushAttrib(attribBits); gl.glDisable(GL.GL_LIGHTING); if (ortho) { if (disableDepthTestForOrtho) { gl.glDisable(GL.GL_DEPTH_TEST); } gl.glDisable(GL.GL_CULL_FACE); gl.glMatrixMode(GL.GL_PROJECTION); gl.glPushMatrix(); gl.glLoadIdentity(); glu.gluOrtho2D(0, width, 0, height); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPushMatrix(); gl.glLoadIdentity(); gl.glMatrixMode(GL.GL_TEXTURE); gl.glPushMatrix(); gl.glLoadIdentity(); } gl.glEnable(GL.GL_BLEND); gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA); Texture texture = getTexture(); texture.enable(); texture.bind(); gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE); // Change polygon color to last saved gl.glColor4f(r, g, b, a); if (smoothingChanged) { smoothingChanged = false; if (smoothing) { texture.setTexParameteri(GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); if (mipmap) { texture.setTexParameteri(GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR_MIPMAP_LINEAR); } else { texture.setTexParameteri(GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR); } } else { texture.setTexParameteri(GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); texture.setTexParameteri(GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); } } } private void endRendering(boolean ortho) { GL gl = GLU.getCurrentGL(); Texture texture = getTexture(); texture.disable(); if (ortho) { gl.glMatrixMode(GL.GL_PROJECTION); gl.glPopMatrix(); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPopMatrix(); gl.glMatrixMode(GL.GL_TEXTURE); gl.glPopMatrix(); } gl.glPopAttrib(); } private void init(int width, int height) { // Discard previous BufferedImage if any if (image != null) { image.flush(); image = null; } // Infer the internal format if not an intensity texture int internalFormat = (intensity ? GL.GL_INTENSITY : 0); int imageType = (intensity ? BufferedImage.TYPE_BYTE_GRAY : (alpha ? BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB)); image = new BufferedImage(width, height, imageType); // Always realllocate the TextureData associated with this // BufferedImage; it's just a reference to the contents but we // need it in order to update sub-regions of the underlying // texture textureData = new TextureData(internalFormat, 0, mipmap, image); // For now, always reallocate the underlying OpenGL texture when // the backing store size changes mustReallocateTexture = true; } /** Synchronizes the specified region of the backing store down to the underlying OpenGL texture. If {@link #markDirty markDirty} is used instead to indicate the regions that are out of sync, this method does not need to be called. @param x the x coordinate (in Java 2D coordinates -- relative to upper left) of the region to update @param y the y coordinate (in Java 2D coordinates -- relative to upper left) of the region to update @param width the width of the region to update @param height the height of the region to update @throws GLException If an OpenGL context is not current when this method is called */ private void sync(int x, int y, int width, int height) throws GLException { // Force allocation if necessary boolean canSkipUpdate = ensureTexture(); if (!canSkipUpdate) { // Update specified region. // NOTE that because BufferedImage-based TextureDatas now don't // do anything to their contents, the coordinate systems for // OpenGL and Java 2D actually line up correctly for // updateSubImage calls, so we don't need to do any argument // conversion here (i.e., flipping the Y coordinate). texture.updateSubImage(textureData, 0, x, y, x, y, width, height); } } // Returns true if the texture was newly allocated, false if not private boolean ensureTexture() { if (mustReallocateTexture) { if (texture != null) { texture.dispose(); texture = null; } mustReallocateTexture = false; } if (texture == null) { texture = TextureIO.newTexture(textureData); if (mipmap && !texture.isUsingAutoMipmapGeneration()) { // Only try this once texture.dispose(); mipmap = false; textureData.setMipmap(false); texture = TextureIO.newTexture(textureData); } if (!smoothing) { // The TextureIO classes default to GL_LINEAR filtering texture.setTexParameteri(GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); texture.setTexParameteri(GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); } return true; } return false; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/0000755000175000017500000000000011015124746023107 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/0000755000175000017500000000000011015124746023702 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/DDSImage.java0000644000175000017500000010647710667042770026151 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture.spi; import java.io.*; import java.nio.*; import java.nio.channels.*; import javax.media.opengl.*; import com.sun.opengl.util.*; /** A reader and writer for DirectDraw Surface (.dds) files, which are used to describe textures. These files can contain multiple mipmap levels in one file. This class is currently minimal and does not support all of the possible file formats. */ public class DDSImage { /** Simple class describing images and data; does not encapsulate image format information. User is responsible for transmitting that information in another way. */ public static class ImageInfo { private ByteBuffer data; private int width; private int height; private boolean isCompressed; private int compressionFormat; public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { this.data = data; this.width = width; this.height = height; this.isCompressed = compressed; this.compressionFormat = compressionFormat; } public int getWidth() { return width; } public int getHeight() { return height; } public ByteBuffer getData() { return data; } public boolean isCompressed() { return isCompressed; } public int getCompressionFormat() { if (!isCompressed()) throw new RuntimeException("Should not call unless compressed"); return compressionFormat; } } private FileInputStream fis; private FileChannel chan; private ByteBuffer buf; private Header header; // // Selected bits in header flags // public static final int DDSD_CAPS = 0x00000001; // Capacities are valid public static final int DDSD_HEIGHT = 0x00000002; // Height is valid public static final int DDSD_WIDTH = 0x00000004; // Width is valid public static final int DDSD_PITCH = 0x00000008; // Pitch is valid public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices // into the destination surface's 8-bit palette public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed public static final int DDPF_RGB = 0x00000040; // RGB data is present public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified // and compress it during the write public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during // the write to YUV data. The format of the data to be written // will be contained in the pixel format structure. The DDPF_RGB // flag will be set. public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels // Selected bits in DDS capabilities flags public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map // Selected bits in DDS extended capabilities flags public static final int DDSCAPS2_CUBEMAP = 0x00000200; public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; // Known pixel formats public static final int D3DFMT_UNKNOWN = 0; public static final int D3DFMT_R8G8B8 = 20; public static final int D3DFMT_A8R8G8B8 = 21; public static final int D3DFMT_X8R8G8B8 = 22; // The following are also valid FourCC codes public static final int D3DFMT_DXT1 = 0x31545844; public static final int D3DFMT_DXT2 = 0x32545844; public static final int D3DFMT_DXT3 = 0x33545844; public static final int D3DFMT_DXT4 = 0x34545844; public static final int D3DFMT_DXT5 = 0x35545844; /** Reads a DirectDraw surface from the specified file name, returning the resulting DDSImage. @param filename File name @return DDS image object @throws java.io.IOException if an I/O exception occurred */ public static DDSImage read(String filename) throws IOException { return read(new File(filename)); } /** Reads a DirectDraw surface from the specified file, returning the resulting DDSImage. @param file File object @return DDS image object @throws java.io.IOException if an I/O exception occurred */ public static DDSImage read(File file) throws IOException { DDSImage image = new DDSImage(); image.readFromFile(file); return image; } /** Reads a DirectDraw surface from the specified ByteBuffer, returning the resulting DDSImage. @param buf Input data @return DDS image object @throws java.io.IOException if an I/O exception occurred */ public static DDSImage read(ByteBuffer buf) throws IOException { DDSImage image = new DDSImage(); image.readFromBuffer(buf); return image; } /** Closes open files and resources associated with the open DDSImage. No other methods may be called on this object once this is called. */ public void close() { try { if (chan != null) { chan.close(); chan = null; } if (fis != null) { fis.close(); fis = null; } buf = null; } catch (IOException e) { e.printStackTrace(); } } /** * Creates a new DDSImage from data supplied by the user. The * resulting DDSImage can be written to disk using the write() * method. * * @param d3dFormat the D3DFMT_ constant describing the data; it is * assumed that it is packed tightly * @param width the width in pixels of the topmost mipmap image * @param height the height in pixels of the topmost mipmap image * @param mipmapData the data for each mipmap level of the resulting * DDSImage; either only one mipmap level should * be specified, or they all must be * @throws IllegalArgumentException if the data does not match the * specified arguments * @return DDS image object */ public static DDSImage createFromData(int d3dFormat, int width, int height, ByteBuffer[] mipmapData) throws IllegalArgumentException { DDSImage image = new DDSImage(); image.initFromData(d3dFormat, width, height, mipmapData); return image; } /** Determines from the magic number whether the given InputStream points to a DDS image. The given InputStream must return true from markSupported() and support a minimum of four bytes of read-ahead. @param in Stream to check @return true if input stream is DDS image or false otherwise @throws java.io.IOException if an I/O exception occurred */ public static boolean isDDSImage(InputStream in) throws IOException { if (!(in instanceof BufferedInputStream)) { in = new BufferedInputStream(in); } if (!in.markSupported()) { throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); } in.mark(4); int magic = 0; for (int i = 0; i < 4; i++) { int tmp = in.read(); if (tmp < 0) { in.reset(); return false; } magic = ((magic >>> 8) | (tmp << 24)); } in.reset(); return (magic == MAGIC); } /** * Writes this DDSImage to the specified file name. * @param filename File name to write to * @throws java.io.IOException if an I/O exception occurred */ public void write(String filename) throws IOException { write(new File(filename)); } /** * Writes this DDSImage to the specified file name. * @param file File object to write to * @throws java.io.IOException if an I/O exception occurred */ public void write(File file) throws IOException { FileOutputStream stream = new FileOutputStream(file); FileChannel chan = stream.getChannel(); // Create ByteBuffer for header in case the start of our // ByteBuffer isn't actually memory-mapped ByteBuffer hdr = ByteBuffer.allocate(Header.writtenSize()); hdr.order(ByteOrder.LITTLE_ENDIAN); header.write(hdr); hdr.rewind(); chan.write(hdr); buf.position(Header.writtenSize()); chan.write(buf); chan.force(true); chan.close(); stream.close(); } /** Test for presence/absence of surface description flags (DDSD_*) * @param flag DDSD_* flags set to test * @return true if flag present or false otherwise */ public boolean isSurfaceDescFlagSet(int flag) { return ((header.flags & flag) != 0); } /** Test for presence/absence of pixel format flags (DDPF_*) */ public boolean isPixelFormatFlagSet(int flag) { return ((header.pfFlags & flag) != 0); } /** Gets the pixel format of this texture (D3DFMT_*) based on some heuristics. Returns D3DFMT_UNKNOWN if could not recognize the pixel format. */ public int getPixelFormat() { if (isCompressed()) { return getCompressionFormat(); } else if (isPixelFormatFlagSet(DDPF_RGB)) { if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { if (getDepth() == 32 && header.pfRBitMask == 0x00FF0000 && header.pfGBitMask == 0x0000FF00 && header.pfBBitMask == 0x000000FF && header.pfABitMask == 0xFF000000) { return D3DFMT_A8R8G8B8; } } else { if (getDepth() == 24 && header.pfRBitMask == 0x00FF0000 && header.pfGBitMask == 0x0000FF00 && header.pfBBitMask == 0x000000FF) { return D3DFMT_R8G8B8; } else if (getDepth() == 32 && header.pfRBitMask == 0x00FF0000 && header.pfGBitMask == 0x0000FF00 && header.pfBBitMask == 0x000000FF) { return D3DFMT_X8R8G8B8; } } } return D3DFMT_UNKNOWN; } /** * Indicates whether this texture is cubemap * @return true if cubemap or false otherwise */ public boolean isCubemap() { return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); } /** * Indicates whethe this cubemap side present * @param side Side to test * @return true if side present or false otherwise */ public boolean isCubemapSidePresent(int side) { return isCubemap() && (header.ddsCaps2 & side) != 0; } /** Indicates whether this texture is compressed. */ public boolean isCompressed() { return (isPixelFormatFlagSet(DDPF_FOURCC)); } /** If this surface is compressed, returns the kind of compression used (DXT1..DXT5). */ public int getCompressionFormat() { return header.pfFourCC; } /** Width of the texture (or the top-most mipmap if mipmaps are present) */ public int getWidth() { return header.width; } /** Height of the texture (or the top-most mipmap if mipmaps are present) */ public int getHeight() { return header.height; } /** Total number of bits per pixel. Only valid if DDPF_RGB is present. For A8R8G8B8, would be 32. */ public int getDepth() { return header.pfRGBBitCount; } /** Number of mip maps in the texture */ public int getNumMipMaps() { if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { return 0; } return header.mipMapCountOrAux; } /** Gets the ith mipmap data (0..getNumMipMaps() - 1) * @param map Mipmap index * @return Image object */ public ImageInfo getMipMap(int map) { return getMipMap( 0, map ); } /** * Gets the ith mipmap data (0..getNumMipMaps() - 1) * @param side Cubemap side or 0 for 2D texture * @param map Mipmap index * @return Image object */ public ImageInfo getMipMap(int side, int map) { if (!isCubemap() && (side != 0)) { throw new RuntimeException( "Illegal side for 2D texture: " + side ); } if (isCubemap() && !isCubemapSidePresent(side)) { throw new RuntimeException( "Illegal side, side not present: " + side ); } if (getNumMipMaps() > 0 && ((map < 0) || (map >= getNumMipMaps()))) { throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); } // Figure out how far to seek int seek = Header.writtenSize(); if (isCubemap()) { seek += sideShiftInBytes(side); } for (int i = 0; i < map; i++) { seek += mipMapSizeInBytes(i); } buf.limit(seek + mipMapSizeInBytes(map)); buf.position(seek); ByteBuffer next = buf.slice(); buf.position(0); buf.limit(buf.capacity()); return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); } /** Returns an array of ImageInfos corresponding to all mipmap levels of this DDS file. @return Mipmap image objects set */ public ImageInfo[] getAllMipMaps() { return getAllMipMaps(0); } /** * Returns an array of ImageInfos corresponding to all mipmap * levels of this DDS file. * @param side Cubemap side or 0 for 2D texture * @return Mipmap image objects set */ public ImageInfo[] getAllMipMaps( int side ) { int numLevels = getNumMipMaps(); if (numLevels == 0) { numLevels = 1; } ImageInfo[] result = new ImageInfo[numLevels]; for (int i = 0; i < numLevels; i++) { result[i] = getMipMap(side, i); } return result; } /** Converts e.g. DXT1 compression format constant (see {@link #getCompressionFormat}) into "DXT1". @param compressionFormat Compression format constant @return String format code */ public static String getCompressionFormatName(int compressionFormat) { StringBuffer buf = new StringBuffer(); for (int i = 0; i < 4; i++) { char c = (char) (compressionFormat & 0xFF); buf.append(c); compressionFormat = compressionFormat >> 8; } return buf.toString(); } /** Allocates a temporary, empty ByteBuffer suitable for use in a call to glCompressedTexImage2D. This is used by the Texture class to expand non-power-of-two DDS compressed textures to power-of-two sizes on hardware not supporting OpenGL 2.0 and the NPOT texture extension. The specified OpenGL internal format must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. */ public static ByteBuffer allocateBlankBuffer(int width, int height, int openGLInternalFormat) { int size = width * height; switch (openGLInternalFormat) { case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: size /= 2; break; case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: break; default: throw new IllegalArgumentException("Illegal OpenGL texture internal format " + openGLInternalFormat); } if (size == 0) size = 1; return BufferUtil.newByteBuffer(size); } public void debugPrint() { PrintStream tty = System.err; tty.println("Compressed texture: " + isCompressed()); if (isCompressed()) { int fmt = getCompressionFormat(); String name = getCompressionFormatName(fmt); tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); } tty.println("Width: " + header.width + " Height: " + header.height); tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); tty.println("SurfaceDesc flags:"); boolean recognizedAny = false; recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); if (!recognizedAny) { tty.println("(none)"); } tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); tty.println("Pixel format flags:"); recognizedAny = false; recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); if (!recognizedAny) { tty.println("(none)"); } tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); tty.println("Depth: " + getDepth()); tty.println("Number of mip maps: " + getNumMipMaps()); int fmt = getPixelFormat(); tty.print("Pixel format: "); switch (fmt) { case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; default: tty.println("(unknown pixel format " + fmt + ")"); break; } } //---------------------------------------------------------------------- // Internals only below this point // private static final int MAGIC = 0x20534444; static class Header { int size; // size of the DDSURFACEDESC structure int flags; // determines what fields are valid int height; // height of surface to be created int width; // width of input surface int pitchOrLinearSize; int backBufferCountOrDepth; int mipMapCountOrAux; // number of mip-map levels requested (in this context) int alphaBitDepth; // depth of alpha buffer requested int reserved1; // reserved int surface; // pointer to the associated surface memory // NOTE: following two entries are from DDCOLORKEY data structure // Are overlaid with color for empty cubemap faces (unused in this reader) int colorSpaceLowValue; int colorSpaceHighValue; int destBltColorSpaceLowValue; int destBltColorSpaceHighValue; int srcOverlayColorSpaceLowValue; int srcOverlayColorSpaceHighValue; int srcBltColorSpaceLowValue; int srcBltColorSpaceHighValue; // NOTE: following entries are from DDPIXELFORMAT data structure // Are overlaid with flexible vertex format description of vertex // buffers (unused in this reader) int pfSize; // size of DDPIXELFORMAT structure int pfFlags; // pixel format flags int pfFourCC; // (FOURCC code) // Following five entries have multiple interpretations, not just // RGBA (but that's all we support right now) int pfRGBBitCount; // how many bits per pixel int pfRBitMask; // mask for red bits int pfGBitMask; // mask for green bits int pfBBitMask; // mask for blue bits int pfABitMask; // mask for alpha channel int ddsCaps1; // Texture and mip-map flags int ddsCaps2; // Advanced capabilities including cubemap support int ddsCapsReserved1; int ddsCapsReserved2; int textureStage; // stage in multitexture cascade void read(ByteBuffer buf) throws IOException { int magic = buf.getInt(); if (magic != MAGIC) { throw new IOException("Incorrect magic number 0x" + Integer.toHexString(magic) + " (expected " + MAGIC + ")"); } size = buf.getInt(); flags = buf.getInt(); height = buf.getInt(); width = buf.getInt(); pitchOrLinearSize = buf.getInt(); backBufferCountOrDepth = buf.getInt(); mipMapCountOrAux = buf.getInt(); alphaBitDepth = buf.getInt(); reserved1 = buf.getInt(); surface = buf.getInt(); colorSpaceLowValue = buf.getInt(); colorSpaceHighValue = buf.getInt(); destBltColorSpaceLowValue = buf.getInt(); destBltColorSpaceHighValue = buf.getInt(); srcOverlayColorSpaceLowValue = buf.getInt(); srcOverlayColorSpaceHighValue = buf.getInt(); srcBltColorSpaceLowValue = buf.getInt(); srcBltColorSpaceHighValue = buf.getInt(); pfSize = buf.getInt(); pfFlags = buf.getInt(); pfFourCC = buf.getInt(); pfRGBBitCount = buf.getInt(); pfRBitMask = buf.getInt(); pfGBitMask = buf.getInt(); pfBBitMask = buf.getInt(); pfABitMask = buf.getInt(); ddsCaps1 = buf.getInt(); ddsCaps2 = buf.getInt(); ddsCapsReserved1 = buf.getInt(); ddsCapsReserved2 = buf.getInt(); textureStage = buf.getInt(); } // buf must be in little-endian byte order void write(ByteBuffer buf) { buf.putInt(MAGIC); buf.putInt(size); buf.putInt(flags); buf.putInt(height); buf.putInt(width); buf.putInt(pitchOrLinearSize); buf.putInt(backBufferCountOrDepth); buf.putInt(mipMapCountOrAux); buf.putInt(alphaBitDepth); buf.putInt(reserved1); buf.putInt(surface); buf.putInt(colorSpaceLowValue); buf.putInt(colorSpaceHighValue); buf.putInt(destBltColorSpaceLowValue); buf.putInt(destBltColorSpaceHighValue); buf.putInt(srcOverlayColorSpaceLowValue); buf.putInt(srcOverlayColorSpaceHighValue); buf.putInt(srcBltColorSpaceLowValue); buf.putInt(srcBltColorSpaceHighValue); buf.putInt(pfSize); buf.putInt(pfFlags); buf.putInt(pfFourCC); buf.putInt(pfRGBBitCount); buf.putInt(pfRBitMask); buf.putInt(pfGBitMask); buf.putInt(pfBBitMask); buf.putInt(pfABitMask); buf.putInt(ddsCaps1); buf.putInt(ddsCaps2); buf.putInt(ddsCapsReserved1); buf.putInt(ddsCapsReserved2); buf.putInt(textureStage); } private static int size() { return 124; } private static int pfSize() { return 32; } private static int writtenSize() { return 128; } } private DDSImage() { } private void readFromFile(File file) throws IOException { fis = new FileInputStream(file); chan = fis.getChannel(); ByteBuffer buf = chan.map(FileChannel.MapMode.READ_ONLY, 0, (int) file.length()); readFromBuffer(buf); } private void readFromBuffer(ByteBuffer buf) throws IOException { this.buf = buf; buf.order(ByteOrder.LITTLE_ENDIAN); header = new Header(); header.read(buf); fixupHeader(); } private void initFromData(int d3dFormat, int width, int height, ByteBuffer[] mipmapData) throws IllegalArgumentException { // Check size of mipmap data compared against format, width and // height int topmostMipmapSize = width * height; int pitchOrLinearSize = width; boolean isCompressed = false; switch (d3dFormat) { case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; case D3DFMT_DXT1: case D3DFMT_DXT2: case D3DFMT_DXT3: case D3DFMT_DXT4: case D3DFMT_DXT5: topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); pitchOrLinearSize = topmostMipmapSize; isCompressed = true; break; default: throw new IllegalArgumentException("d3dFormat must be one of the known formats"); } // Now check the mipmaps against this size int curSize = topmostMipmapSize; int totalSize = 0; for (int i = 0; i < mipmapData.length; i++) { if (mipmapData[i].remaining() != curSize) { throw new IllegalArgumentException("Mipmap level " + i + " didn't match expected data size (expected " + curSize + ", got " + mipmapData[i].remaining() + ")"); } curSize /= 4; totalSize += mipmapData[i].remaining(); } // OK, create one large ByteBuffer to hold all of the mipmap data totalSize += Header.writtenSize(); ByteBuffer buf = ByteBuffer.allocate(totalSize); buf.position(Header.writtenSize()); for (int i = 0; i < mipmapData.length; i++) { buf.put(mipmapData[i]); } this.buf = buf; // Allocate and initialize a Header header = new Header(); header.size = Header.size(); header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; if (mipmapData.length > 1) { header.flags |= DDSD_MIPMAPCOUNT; header.mipMapCountOrAux = mipmapData.length; } header.width = width; header.height = height; if (isCompressed) { header.flags |= DDSD_LINEARSIZE; header.pfFlags |= DDPF_FOURCC; header.pfFourCC = d3dFormat; } else { header.flags |= DDSD_PITCH; // Figure out the various settings from the pixel format header.pfFlags |= DDPF_RGB; switch (d3dFormat) { case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; } header.pfRBitMask = 0x00FF0000; header.pfGBitMask = 0x0000FF00; header.pfBBitMask = 0x000000FF; if (d3dFormat == D3DFMT_A8R8G8B8) { header.pfABitMask = 0xFF000000; } } header.pitchOrLinearSize = pitchOrLinearSize; header.pfSize = Header.pfSize(); // Not sure whether we can get away with leaving the rest of the // header blank } // Microsoft doesn't follow their own specifications and the // simplest conversion using the DxTex tool to e.g. a DXT3 texture // results in an illegal .dds file without either DDSD_PITCH or // DDSD_LINEARSIZE set in the header's flags. This code, adapted // from the DevIL library, fixes up the header in these situations. private void fixupHeader() { if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { // Figure out how big the linear size should be int depth = header.backBufferCountOrDepth; if (depth == 0) { depth = 1; } header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); header.flags |= DDSD_LINEARSIZE; } } private static int computeCompressedBlockSize(int width, int height, int depth, int compressionFormat) { int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); switch (compressionFormat) { case D3DFMT_DXT1: blockSize *= 8; break; default: blockSize *= 16; break; } return blockSize; } private int mipMapWidth(int map) { int width = getWidth(); for (int i = 0; i < map; i++) { width >>= 1; } return Math.max(width, 1); } private int mipMapHeight(int map) { int height = getHeight(); for (int i = 0; i < map; i++) { height >>= 1; } return Math.max(height, 1); } private int mipMapSizeInBytes(int map) { int width = mipMapWidth(map); int height = mipMapHeight(map); if (isCompressed()) { int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); return ((width+3)/4)*((height+3)/4)*blockSize; } else { return width * height * (getDepth() / 8); } } private int sideSizeInBytes() { int numLevels = getNumMipMaps(); if (numLevels == 0) { numLevels = 1; } int size = 0; for (int i = 0; i < numLevels; i++) { size += mipMapSizeInBytes(i); } return size; } private int sideShiftInBytes(int side) { int[] sides = { DDSCAPS2_CUBEMAP_POSITIVEX, DDSCAPS2_CUBEMAP_NEGATIVEX, DDSCAPS2_CUBEMAP_POSITIVEY, DDSCAPS2_CUBEMAP_NEGATIVEY, DDSCAPS2_CUBEMAP_POSITIVEZ, DDSCAPS2_CUBEMAP_NEGATIVEZ }; int shift = 0; int sideSize = sideSizeInBytes(); for (int i = 0; i < sides.length; i++) { int temp = sides[i]; if ((temp & side) != 0) { return shift; } shift += sideSize; } throw new RuntimeException("Illegal side: " + side); } private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { if ((flags & flag) != 0) { tty.println(what); return true; } return false; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/LEDataInputStream.java0000644000175000017500000001414010361554060030032 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture.spi; import java.io.DataInput; import java.io.DataInputStream; import java.io.FilterInputStream; import java.io.InputStream; import java.io.FileInputStream; import java.io.EOFException; import java.io.IOException; /** * Little Endian Data Input Stream. * * This class implements an input stream filter to allow reading * of java native datatypes from an input stream which has those * native datatypes stored in a little endian byte order.

* * This is the sister class of the DataInputStream which allows * for reading of java native datatypes from an input stream with * the datatypes stored in big endian byte order.

* * This class implements the minimum required and calls DataInputStream * for some of the required methods for DataInput.

* * Not all methods are implemented due to lack of immediatte requirement * for that functionality. It is not clear if it is ever going to be * functionally required to be able to read UTF data in a LittleEndianManner

* * @author Robin Luiten * @version 1.1 15/Dec/1997 */ class LEDataInputStream extends FilterInputStream implements DataInput { /** * To reuse some of the non endian dependent methods from * DataInputStreams methods. */ DataInputStream dataIn; public LEDataInputStream(InputStream in) { super(in); dataIn = new DataInputStream(in); } public void close() throws IOException { dataIn.close(); // better close as we create it. // this will close underlying as well. } public synchronized final int read(byte b[]) throws IOException { return dataIn.read(b, 0, b.length); } public synchronized final int read(byte b[], int off, int len) throws IOException { int rl = dataIn.read(b, off, len); return rl; } public final void readFully(byte b[]) throws IOException { dataIn.readFully(b, 0, b.length); } public final void readFully(byte b[], int off, int len) throws IOException { dataIn.readFully(b, off, len); } public final int skipBytes(int n) throws IOException { return dataIn.skipBytes(n); } public final boolean readBoolean() throws IOException { int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return (ch != 0); } public final byte readByte() throws IOException { int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return (byte)(ch); } public final int readUnsignedByte() throws IOException { int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return ch; } public final short readShort() throws IOException { int ch1 = dataIn.read(); int ch2 = dataIn.read(); if ((ch1 | ch2) < 0) throw new EOFException(); return (short)((ch1 << 0) + (ch2 << 8)); } public final int readUnsignedShort() throws IOException { int ch1 = dataIn.read(); int ch2 = dataIn.read(); if ((ch1 | ch2) < 0) throw new EOFException(); return (ch1 << 0) + (ch2 << 8); } public final char readChar() throws IOException { int ch1 = dataIn.read(); int ch2 = dataIn.read(); if ((ch1 | ch2) < 0) throw new EOFException(); return (char)((ch1 << 0) + (ch2 << 8)); } public final int readInt() throws IOException { int ch1 = dataIn.read(); int ch2 = dataIn.read(); int ch3 = dataIn.read(); int ch4 = dataIn.read(); if ((ch1 | ch2 | ch3 | ch4) < 0) throw new EOFException(); return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); } public final long readLong() throws IOException { int i1 = readInt(); int i2 = readInt(); return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); } public final float readFloat() throws IOException { return Float.intBitsToFloat(readInt()); } public final double readDouble() throws IOException { return Double.longBitsToDouble(readLong()); } /** * dont call this it is not implemented. * @return empty new string **/ public final String readLine() throws IOException { return new String(); } /** * dont call this it is not implemented * @return empty new string **/ public final String readUTF() throws IOException { return new String(); } /** * dont call this it is not implemented * @return empty new string **/ public final static String readUTF(DataInput in) throws IOException { return new String(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/SGIImage.java0000644000175000017500000005441210361554062026141 0ustar twernertwerner/* * Portions Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture.spi; import java.io.*; import javax.media.opengl.*; import com.sun.opengl.util.*; // Test harness import java.awt.image.*; import javax.swing.*; /**

Reads and writes SGI RGB/RGBA images.

Written from Paul Bourke's adaptation of the SGI specification.

*/ public class SGIImage { private Header header; private int format; private byte[] data; // Used for decoding RLE-compressed images private int[] rowStart; private int[] rowSize; private int rleEnd; private byte[] tmpData; private byte[] tmpRead; private static final int MAGIC = 474; static class Header { short magic; // IRIS image file magic number // This should be decimal 474 byte storage; // Storage format // 0 for uncompressed // 1 for RLE compression byte bpc; // Number of bytes per pixel channel // Legally 1 or 2 short dimension; // Number of dimensions // Legally 1, 2, or 3 // 1 means a single row, XSIZE long // 2 means a single 2D image // 3 means multiple 2D images short xsize; // X size in pixels short ysize; // Y size in pixels short zsize; // Number of channels // 1 indicates greyscale // 3 indicates RGB // 4 indicates RGB and Alpha int pixmin; // Minimum pixel value // This is the lowest pixel value in the image int pixmax; // Maximum pixel value // This is the highest pixel value in the image int dummy; // Ignored // Normally set to 0 String imagename; // Image name; 80 bytes long // Must be null terminated, therefore at most 79 bytes int colormap; // Colormap ID // 0 - normal mode // 1 - dithered, 3 mits for red and green, 2 for blue, obsolete // 2 - index colour, obsolete // 3 - not an image but a colourmap // 404 bytes char DUMMY Ignored // Should be set to 0, makes the header 512 bytes. Header() { magic = MAGIC; } Header(DataInputStream in) throws IOException { magic = in.readShort(); storage = in.readByte(); bpc = in.readByte(); dimension = in.readShort(); xsize = in.readShort(); ysize = in.readShort(); zsize = in.readShort(); pixmin = in.readInt(); pixmax = in.readInt(); dummy = in.readInt(); byte[] tmpname = new byte[80]; in.read(tmpname); int numChars = 0; while (tmpname[numChars++] != 0); imagename = new String(tmpname, 0, numChars); colormap = in.readInt(); byte[] tmp = new byte[404]; in.read(tmp); } public String toString() { return ("magic: " + magic + " storage: " + (int) storage + " bpc: " + (int) bpc + " dimension: " + dimension + " xsize: " + xsize + " ysize: " + ysize + " zsize: " + zsize + " pixmin: " + pixmin + " pixmax: " + pixmax + " imagename: " + imagename + " colormap: " + colormap); } } private SGIImage(Header header) { this.header = header; } /** Reads an SGI image from the specified file. */ public static SGIImage read(String filename) throws IOException { return read(new FileInputStream(filename)); } /** Reads an SGI image from the specified InputStream. */ public static SGIImage read(InputStream in) throws IOException { DataInputStream dIn = new DataInputStream(new BufferedInputStream(in)); Header header = new Header(dIn); SGIImage res = new SGIImage(header); res.decodeImage(dIn); return res; } /** Writes this SGIImage to the specified file name. If flipVertically is set, outputs the scanlines from top to bottom rather than the default bottom to top order. */ public void write(String filename, boolean flipVertically) throws IOException { write(new File(filename), flipVertically); } /** Writes this SGIImage to the specified file. If flipVertically is set, outputs the scanlines from top to bottom rather than the default bottom to top order. */ public void write(File file, boolean flipVertically) throws IOException { writeImage(file, data, header.xsize, header.ysize, header.zsize, flipVertically); } /** Creates an SGIImage from the specified data in either RGB or RGBA format. */ public static SGIImage createFromData(int width, int height, boolean hasAlpha, byte[] data) { Header header = new Header(); header.xsize = (short) width; header.ysize = (short) height; header.zsize = (short) (hasAlpha ? 4 : 3); SGIImage image = new SGIImage(header); image.data = data; return image; } /** Determines from the magic number whether the given InputStream points to an SGI RGB image. The given InputStream must return true from markSupported() and support a minimum of two bytes of read-ahead. */ public static boolean isSGIImage(InputStream in) throws IOException { if (!(in instanceof BufferedInputStream)) { in = new BufferedInputStream(in); } if (!in.markSupported()) { throw new IOException("Can not test non-destructively whether given InputStream is an SGI RGB image"); } DataInputStream dIn = new DataInputStream(in); dIn.mark(4); short magic = dIn.readShort(); dIn.reset(); return (magic == MAGIC); } /** Returns the width of the image. */ public int getWidth() { return header.xsize; } /** Returns the height of the image. */ public int getHeight() { return header.ysize; } /** Returns the OpenGL format for this texture; e.g. GL.GL_RGB or GL.GL_RGBA. */ public int getFormat() { return format; } /** Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D. */ public byte[] getData() { return data; } public String toString() { return header.toString(); } //---------------------------------------------------------------------- // Internals only below this point // private void decodeImage(DataInputStream in) throws IOException { if (header.storage == 1) { // Read RLE compression data; row starts and sizes int x = header.ysize * header.zsize; rowStart = new int[x]; rowSize = new int[x]; rleEnd = 4 * 2 * x + 512; for (int i = 0; i < x; i++) { rowStart[i] = in.readInt(); } for (int i = 0; i < x; i++) { rowSize[i] = in.readInt(); } tmpRead = new byte[header.xsize * 256]; } tmpData = readAll(in); int xsize = header.xsize; int ysize = header.ysize; int zsize = header.zsize; int lptr = 0; data = new byte[xsize * ysize * 4]; byte[] rbuf = new byte[xsize]; byte[] gbuf = new byte[xsize]; byte[] bbuf = new byte[xsize]; byte[] abuf = new byte[xsize]; for (int y = 0; y < ysize; y++) { if (zsize >= 4) { getRow(rbuf, y, 0); getRow(gbuf, y, 1); getRow(bbuf, y, 2); getRow(abuf, y, 3); rgbatorgba(rbuf, gbuf, bbuf, abuf, data, lptr); } else if (zsize == 3) { getRow(rbuf, y, 0); getRow(gbuf, y, 1); getRow(bbuf, y, 2); rgbtorgba(rbuf, gbuf, bbuf, data, lptr); } else if (zsize == 2) { getRow(rbuf, y, 0); getRow(abuf, y, 1); latorgba(rbuf, abuf, data, lptr); } else { getRow(rbuf, y, 0); bwtorgba(rbuf, data, lptr); } lptr += 4 * xsize; } rowStart = null; rowSize = null; tmpData = null; tmpRead = null; format = GL.GL_RGBA; header.zsize = 4; } private void getRow(byte[] buf, int y, int z) { if (header.storage == 1) { int offs = rowStart[y + z * header.ysize] - rleEnd; System.arraycopy(tmpData, offs, tmpRead, 0, rowSize[y + z * header.ysize]); int iPtr = 0; int oPtr = 0; for (;;) { byte pixel = tmpRead[iPtr++]; int count = (int) (pixel & 0x7F); if (count == 0) { return; } if ((pixel & 0x80) != 0) { while ((count--) > 0) { buf[oPtr++] = tmpRead[iPtr++]; } } else { pixel = tmpRead[iPtr++]; while ((count--) > 0) { buf[oPtr++] = pixel; } } } } else { int offs = (y * header.xsize) + (z * header.xsize * header.ysize); System.arraycopy(tmpData, offs, buf, 0, header.xsize); } } private void bwtorgba(byte[] b, byte[] dest, int lptr) { for (int i = 0; i < b.length; i++) { dest[4 * i + lptr + 0] = b[i]; dest[4 * i + lptr + 1] = b[i]; dest[4 * i + lptr + 2] = b[i]; dest[4 * i + lptr + 3] = (byte) 0xFF; } } private void latorgba(byte[] b, byte[] a, byte[] dest, int lptr) { for (int i = 0; i < b.length; i++) { dest[4 * i + lptr + 0] = b[i]; dest[4 * i + lptr + 1] = b[i]; dest[4 * i + lptr + 2] = b[i]; dest[4 * i + lptr + 3] = a[i]; } } private void rgbtorgba(byte[] r, byte[] g, byte[] b, byte[] dest, int lptr) { for (int i = 0; i < b.length; i++) { dest[4 * i + lptr + 0] = r[i]; dest[4 * i + lptr + 1] = g[i]; dest[4 * i + lptr + 2] = b[i]; dest[4 * i + lptr + 3] = (byte) 0xFF; } } private void rgbatorgba(byte[] r, byte[] g, byte[] b, byte[] a, byte[] dest, int lptr) { for (int i = 0; i < b.length; i++) { dest[4 * i + lptr + 0] = r[i]; dest[4 * i + lptr + 1] = g[i]; dest[4 * i + lptr + 2] = b[i]; dest[4 * i + lptr + 3] = a[i]; } } private static byte imgref(byte[] i, int x, int y, int z, int xs, int ys, int zs) { return i[(xs*ys*z)+(xs*y)+x]; } private void writeHeader(DataOutputStream stream, int xsize, int ysize, int zsize, boolean rle) throws IOException { // effects: outputs the 512-byte IRIS RGB header to STREAM, using xsize, // ysize, and depth as the dimensions of the image. NOTE that // the following defaults are used: // STORAGE = 1 (storage format = RLE) // BPC = 1 (# bytes/channel) // DIMENSION = 3 // PIXMIN = 0 // PIXMAX = 255 // IMAGENAME = <80 nulls> // COLORMAP = 0 // See ftp://ftp.sgi.com/pub/sgi/SGIIMAGESPEC for more details. // write out MAGIC, STORAGE, BPC stream.writeShort(474); stream.write((rle ? 1 : 0)); stream.write(1); // write out DIMENSION stream.writeShort(3); // write XSIZE, YSIZE, ZSIZE stream.writeShort(xsize); stream.writeShort(ysize); stream.writeShort(zsize); // write PIXMIN, PIXMAX stream.writeInt(0); stream.writeInt(255); // write DUMMY stream.writeInt(0); // write IMAGENAME for (int i = 0; i < 80; i++) stream.write(0); // write COLORMAP stream.writeInt(0); // write DUMMY (404 bytes) for (int i = 0; i < 404; i++) stream.write(0); } private void writeImage(File file, byte[] data, int xsize, int ysize, int zsize, boolean yflip) throws IOException { // Input data is in RGBRGBRGB or RGBARGBARGBA format; first unswizzle it byte[] tmpData = new byte[xsize * ysize * zsize]; int dest = 0; for (int i = 0; i < zsize; i++) { for (int j = i; j < (xsize * ysize * zsize); j += zsize) { tmpData[dest++] = data[j]; } } data = tmpData; // requires: DATA must be an array of size XSIZE * YSIZE * ZSIZE, // indexed in the following manner: // data[0] ...data[xsize-1] == first row of first channel // data[xsize]...data[2*xsize-1] == second row of first channel // ... data[(ysize - 1) * xsize]...data[(ysize * xsize) - 1] == // last row of first channel // Later channels follow the same format. // *** NOTE that "first row" is defined by the BOTTOM ROW of // the image. That is, the origin is in the lower left corner. // effects: writes out an SGI image to FILE, RLE-compressed, INCLUDING // header, of dimensions (xsize, ysize, zsize), and containing // the data in DATA. If YFLIP is set, outputs the data in DATA // in reverse order vertically (equivalent to a flip about the // x axis). // Build the offset tables int[] starttab = new int[ysize * zsize]; int[] lengthtab = new int[ysize * zsize]; // Temporary buffer for holding RLE data. // Note that this makes the assumption that RLE-compressed data will // never exceed twice the size of the input data. // There are surely formal proofs about how big the RLE buffer should // be, as well as what the optimal look-ahead size is (i.e. don't switch // copy/repeat modes for less than N repeats). However, I'm going from // empirical evidence here; the break-even point seems to be a look- // ahead of 3. (That is, if the three values following this one are all // the same as the current value, switch to repeat mode.) int lookahead = 3; byte[] rlebuf = new byte[2 * xsize * ysize * zsize]; int cur_loc = 0; // current offset location. int ptr = 0; int total_size = 0; int ystart = 0; int yincr = 1; int yend = ysize; if (yflip) { ystart = ysize - 1; yend = -1; yincr = -1; } boolean DEBUG = false; for (int z = 0; z < zsize; z++) { for (int y = ystart; y != yend; y += yincr) { // RLE-compress each row. int x = 0; byte count = 0; boolean repeat_mode = false; boolean should_switch = false; int start_ptr = ptr; int num_ptr = ptr++; byte repeat_val = 0; while (x < xsize) { // see if we should switch modes should_switch = false; if (repeat_mode) { if (imgref(data, x, y, z, xsize, ysize, zsize) != repeat_val) { should_switch = true; } } else { // look ahead to see if we should switch to repeat mode. // stay within the scanline for the lookahead if ((x + lookahead) < xsize) { should_switch = true; for (int i = 1; i <= lookahead; i++) { if (DEBUG) System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) + ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize)); if (imgref(data, x, y, z, xsize, ysize, zsize) != imgref(data, x+i, y, z, xsize, ysize, zsize)) should_switch = false; } } } if (should_switch || (count == 127)) { // update the number of elements we repeated/copied if (x > 0) { if (repeat_mode) rlebuf[num_ptr] = count; else rlebuf[num_ptr] = (byte) (count | 0x80); } // perform mode switch if necessary; output repeat_val if // switching FROM repeat mode, and set it if switching // TO repeat mode. if (repeat_mode) { if (should_switch) repeat_mode = false; rlebuf[ptr++] = repeat_val; } else { if (should_switch) repeat_mode = true; repeat_val = imgref(data, x, y, z, xsize, ysize, zsize); } if (x > 0) { // reset the number pointer num_ptr = ptr++; // reset number of bytes copied count = 0; } } // if not in repeat mode, copy element to ptr if (!repeat_mode) { rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize); } count++; if (x == xsize - 1) { // Need to store the number of pixels we copied/repeated. if (repeat_mode) { rlebuf[num_ptr] = count; // If we ended the row in repeat mode, store the // repeated value rlebuf[ptr++] = repeat_val; } else rlebuf[num_ptr] = (byte) (count | 0x80); // output zero counter for the last value in the row rlebuf[ptr++] = 0; } x++; } // output this row's length into the length table int rowlen = ptr - start_ptr; if (yflip) lengthtab[ysize*z+(ysize-y-1)] = rowlen; else lengthtab[ysize*z+y] = rowlen; // add to the start table, and update the current offset if (yflip) starttab[ysize*z+(ysize-y-1)] = cur_loc; else starttab[ysize*z+y] = cur_loc; cur_loc += rowlen; } } // Now we have the offset tables computed, as well as the RLE data. // Output this information to the file. total_size = ptr; if (DEBUG) System.err.println("total_size was " + total_size); DataOutputStream stream = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))); writeHeader(stream, xsize, ysize, zsize, true); int SIZEOF_INT = 4; for (int i = 0; i < (ysize * zsize); i++) stream.writeInt(starttab[i] + 512 + (2 * ysize * zsize * SIZEOF_INT)); for (int i = 0; i < (ysize * zsize); i++) stream.writeInt(lengthtab[i]); for (int i = 0; i < total_size; i++) stream.write(rlebuf[i]); stream.close(); } private byte[] readAll(DataInputStream in) throws IOException { byte[] dest = new byte[16384]; int pos = 0; int numRead = 0; boolean done = false; do { numRead = in.read(dest, pos, dest.length - pos); if (pos == dest.length) { // Resize destination buffer byte[] newDest = new byte[2 * dest.length]; System.arraycopy(dest, 0, newDest, 0, pos); dest = newDest; } if (numRead > 0) { pos += numRead; } done = ((numRead == -1) || (in.available() == 0)); } while (!done); // Trim destination buffer if (pos != dest.length) { byte[] finalDest = new byte[pos]; System.arraycopy(dest, 0, finalDest, 0, pos); dest = finalDest; } return dest; } // Test case /* public static void main(String[] args) { for (int i = 0; i < args.length; i++) { try { System.out.println(args[i] + ":"); SGIImage image = SGIImage.read(args[i]); System.out.println(image); BufferedImage img = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_4BYTE_ABGR); WritableRaster raster = img.getRaster(); DataBufferByte db = (DataBufferByte) raster.getDataBuffer(); byte[] src = image.getData(); byte[] dest = db.getData(); for (int j = 0; j < src.length; j += 4) { dest[j + 0] = src[j + 3]; dest[j + 1] = src[j + 2]; dest[j + 2] = src[j + 1]; dest[j + 3] = src[j + 0]; } // System.arraycopy(src, 0, dest, 0, src.length); ImageIcon icon = new ImageIcon(img); JLabel label = new JLabel(); label.setIcon(icon); JFrame frame = new JFrame(args[i]); frame.getContentPane().add(label); frame.pack(); frame.show(); } catch (IOException e) { e.printStackTrace(); } } } */ } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/TGAImage.java0000644000175000017500000003315410361554062026132 0ustar twernertwerner/* * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture.spi; import java.io.*; import java.nio.*; import java.nio.channels.*; import javax.media.opengl.*; import com.sun.opengl.util.*; /** * Targa image reader and writer adapted from sources of the Jimi image I/O class library. * *

* * Image decoder for image data stored in TGA file format. * Currently only the original TGA file format is supported. This is * because the new TGA format has data at the end of the file, getting * to the end of a file in an InputStream orient environment presents * several difficulties which are avoided at the moment. * *

* * This is a simple decoder and is only setup to load a single image * from the input stream * *

* * @author Robin Luiten * @author Kenneth Russell * @version $Revision: 1.1 $ */ public class TGAImage { private Header header; private int format; private ByteBuffer data; private TGAImage(Header header) { this.header = header; } /** * This class reads in all of the TGA image header in addition it also * reads in the imageID field as it is convenient to handle that here. * * @author Robin Luiten * @version 1.1 */ public static class Header { /** Set of possible file format TGA types */ public final static int TYPE_NEW = 0; public final static int TYPE_OLD = 1; public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. /** Set of possible image types in TGA file */ public final static int NO_IMAGE = 0; // no image data public final static int UCOLORMAPPED = 1; // uncompressed color mapped image public final static int UTRUECOLOR = 2; // uncompressed true color image public final static int UBLACKWHITE = 3; // uncompressed black and white image public final static int COLORMAPPED = 9; // compressed color mapped image public final static int TRUECOLOR = 10; // compressed true color image public final static int BLACKWHITE = 11; // compressed black and white image /** Field image descriptor bitfield values definitions */ public final static int ID_ATTRIBPERPIXEL = 0xF; public final static int ID_RIGHTTOLEFT = 0x10; public final static int ID_TOPTOBOTTOM = 0x20; public final static int ID_INTERLEAVE = 0xC0; /** Field image descriptor / interleave values */ public final static int I_NOTINTERLEAVED = 0; public final static int I_TWOWAY = 1; public final static int I_FOURWAY = 2; /** Type of this TGA file format */ private int tgaType; /** initial TGA image data fields */ private int idLength; // byte value private int colorMapType; // byte value private int imageType; // byte value /** TGA image colour map fields */ private int firstEntryIndex; private int colorMapLength; private byte colorMapEntrySize; /** TGA image specification fields */ private int xOrigin; private int yOrigin; private int width; private int height; private byte pixelDepth; private byte imageDescriptor; private byte[] imageIDbuf; private String imageID; // For construction from user data Header() { tgaType = TYPE_OLD; // dont try and get footer. } Header(LEDataInputStream in) throws IOException { int ret; tgaType = TYPE_OLD; // dont try and get footer. // initial header fields idLength = in.readUnsignedByte(); colorMapType = in.readUnsignedByte(); imageType = in.readUnsignedByte(); // color map header fields firstEntryIndex = in.readUnsignedShort(); colorMapLength = in.readUnsignedShort(); colorMapEntrySize = in.readByte(); // TGA image specification fields xOrigin = in.readUnsignedShort(); yOrigin = in.readUnsignedShort(); width = in.readUnsignedShort(); height = in.readUnsignedShort(); pixelDepth = in.readByte(); imageDescriptor = in.readByte(); if (idLength > 0) { imageIDbuf = new byte[idLength]; in.read(imageIDbuf, 0, idLength); imageID = new String(imageIDbuf, "US-ASCII"); } } public int tgaType() { return tgaType; } /** initial TGA image data fields */ public int idLength() { return idLength; } public int colorMapType() { return colorMapType; } public int imageType() { return imageType; } /** TGA image colour map fields */ public int firstEntryIndex() { return firstEntryIndex; } public int colorMapLength() { return colorMapLength; } public byte colorMapEntrySize() { return colorMapEntrySize; } /** TGA image specification fields */ public int xOrigin() { return xOrigin; } public int yOrigin() { return yOrigin; } public int width() { return width; } public int height() { return height; } public byte pixelDepth() { return pixelDepth; } public byte imageDescriptor() { return imageDescriptor; } /** bitfields in imageDescriptor */ public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } public byte[] imageIDbuf() { return imageIDbuf; } public String imageID() { return imageID; } public String toString() { return "TGA Header " + " id length: " + idLength + " color map type: "+ colorMapType + " image type: "+ imageType + " first entry index: " + firstEntryIndex + " color map length: " + colorMapLength + " color map entry size: " + colorMapEntrySize + " x Origin: " + xOrigin + " y Origin: " + yOrigin + " width: "+ width + " height: "+ height + " pixel depth: "+ pixelDepth + " image descriptor: "+ imageDescriptor + (imageIDbuf == null ? "" : (" ID String: " + imageID)); } public int size() { return 18 + idLength; } // buf must be in little-endian byte order private void write(ByteBuffer buf) { buf.put((byte) idLength); buf.put((byte) colorMapType); buf.put((byte) imageType); buf.putShort((short) firstEntryIndex); buf.putShort((short) colorMapLength); buf.put((byte) colorMapEntrySize); buf.putShort((short) xOrigin); buf.putShort((short) yOrigin); buf.putShort((short) width); buf.putShort((short) height); buf.put((byte) pixelDepth); buf.put((byte) imageDescriptor); if (idLength > 0) { try { byte[] chars = imageID.getBytes("US-ASCII"); buf.put(chars); } catch (UnsupportedEncodingException e) { throw new RuntimeException(e); } } } } /** * Identifies the image type of the tga image data and loads * it into the JimiImage structure. This was taken from the * prototype and modified for the new Jimi structure */ private void decodeImage(LEDataInputStream dIn) throws IOException { switch (header.imageType()) { case Header.UCOLORMAPPED: throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 switch (header.pixelDepth) { case 16: throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); case 24: case 32: decodeRGBImageU24_32(dIn); break; } break; case Header.UBLACKWHITE: throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); case Header.COLORMAPPED: throw new IOException("TGADecoder Compressed Colormapped images not supported"); case Header.TRUECOLOR: throw new IOException("TGADecoder Compressed True Color images not supported"); case Header.BLACKWHITE: throw new IOException("TGADecoder Compressed Grayscale images not supported"); } } /** * This assumes that the body is for a 24 bit or 32 bit for a * RGB or ARGB image respectively. */ private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { int i; // row index int j; // column index int y; // output row index int raw; // index through the raw input buffer int rawWidth = header.width() * (header.pixelDepth() / 8); byte[] rawBuf = new byte[rawWidth]; byte[] tmpData = new byte[rawWidth * header.height()]; if (header.pixelDepth() == 24) { format = GL.GL_BGR; } else { assert header.pixelDepth() == 32; format = GL.GL_BGRA; } for (i = 0; i < header.height(); ++i) { dIn.readFully(rawBuf, 0, rawWidth); if (header.topToBottom()) y = header.height - i - 1; // range 0 to (header.height - 1) else y = i; System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); } data = ByteBuffer.wrap(tmpData); } /** Returns the width of the image. */ public int getWidth() { return header.width(); } /** Returns the height of the image. */ public int getHeight() { return header.height(); } /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */ public int getGLFormat() { return format; } /** Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D. */ public ByteBuffer getData() { return data; } /** Reads a Targa image from the specified file. */ public static TGAImage read(String filename) throws IOException { return read(new FileInputStream(filename)); } /** Reads a Targa image from the specified InputStream. */ public static TGAImage read(InputStream in) throws IOException { LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in)); Header header = new Header(dIn); TGAImage res = new TGAImage(header); res.decodeImage(dIn); return res; } /** Writes the image in Targa format to the specified file name. */ public void write(String filename) throws IOException { write(new File(filename)); } /** Writes the image in Targa format to the specified file. */ public void write(File file) throws IOException { FileOutputStream stream = new FileOutputStream(file); FileChannel chan = stream.getChannel(); ByteBuffer buf = ByteBuffer.allocate(header.size()); buf.order(ByteOrder.LITTLE_ENDIAN); header.write(buf); buf.rewind(); chan.write(buf); chan.write(data); data.rewind(); chan.force(true); chan.close(); stream.close(); } /** Creates a TGAImage from data supplied by the end user. Shares data with the passed ByteBuffer. Assumes the data is already in the correct byte order for writing to disk, i.e., BGR or BGRA. */ public static TGAImage createFromData(int width, int height, boolean hasAlpha, boolean topToBottom, ByteBuffer data) { Header header = new Header(); header.imageType = Header.UTRUECOLOR; header.width = width; header.height = height; header.pixelDepth = (byte) (hasAlpha ? 32 : 24); header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0); // Note ID not supported TGAImage ret = new TGAImage(header); ret.data = data; return ret; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/TextureProvider.java0000644000175000017500000001712510361554062027727 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture.spi; import java.io.*; import java.net.*; import com.sun.opengl.util.texture.*; /** Plug-in interface to TextureIO to support reading OpenGL textures from new file formats. For all methods, either internalFormat or pixelFormat may be 0 in which case they must be inferred as e.g. RGB or RGBA depending on the file contents. */ public interface TextureProvider { /** * Produces a TextureData object from a file, or returns null if the * file format was not supported by this TextureProvider. Does not * do any OpenGL-related work. The resulting TextureData can be * converted into an OpenGL texture in a later step. * * @param file the file from which to read the texture data * * @param internalFormat the OpenGL internal format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param pixelFormat the OpenGL pixel format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * * @param fileSuffix the file suffix to be used as a hint to the * provider to more quickly decide whether it * can handle the file, or null if the * provider should infer the type from the * file's contents * * @throws IOException if an error occurred while reading the file */ public TextureData newTextureData(File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException; /** * Produces a TextureData object from a stream, or returns null if * the file format was not supported by this TextureProvider. Does * not do any OpenGL-related work. The resulting TextureData can be * converted into an OpenGL texture in a later step. * * @param stream the stream from which to read the texture data * * @param internalFormat the OpenGL internal format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param pixelFormat the OpenGL pixel format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * * @param fileSuffix the file suffix to be used as a hint to the * provider to more quickly decide whether it * can handle the file, or null if the * provider should infer the type from the * file's contents * * @throws IOException if an error occurred while reading the stream */ public TextureData newTextureData(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException; /** * Produces a TextureData object from a URL, or returns null if the * file format was not supported by this TextureProvider. Does not * do any OpenGL-related work. The resulting TextureData can be * converted into an OpenGL texture in a later step. * * @param url the URL from which to read the texture data * * @param internalFormat the OpenGL internal format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param pixelFormat the OpenGL pixel format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * * @param fileSuffix the file suffix to be used as a hint to the * provider to more quickly decide whether it * can handle the file, or null if the * provider should infer the type from the * file's contents * * @throws IOException if an error occurred while reading the URL */ public TextureData newTextureData(URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/spi/TextureWriter.java0000644000175000017500000000501710361554062027406 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture.spi; import java.io.*; import com.sun.opengl.util.texture.*; /** Plug-in interface to TextureIO to support writing OpenGL textures to new file formats. */ public interface TextureWriter { /** Writes the given TextureData to the passed file. Returns true if this TextureWriter successfully handled the writing of the file, otherwise false. May throw IOException if either this writer did not support certain parameters of the TextureData or if an I/O error occurred. */ public boolean write(File file, TextureData data) throws IOException; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/Texture.java0000644000175000017500000011650210756145060025422 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.util.texture; import java.nio.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; import com.sun.opengl.impl.*; import com.sun.opengl.util.texture.spi.*; /** * Represents an OpenGL texture object. Contains convenience routines * for enabling/disabling OpenGL texture state, binding this texture, * and computing texture coordinates for both the entire image as well * as a sub-image. * *

Non-power-of-two restrictions *
When creating an OpenGL texture object, the Texture class will * attempt to leverage the GL_ARB_texture_non_power_of_two * and GL_ARB_texture_rectangle * extensions (in that order) whenever possible. If neither extension * is available, the Texture class will simply upload a non-pow2-sized * image into a standard pow2-sized texture (without any special * scaling). Since the choice of extension (or whether one is used at * all) depends on the user's machine configuration, developers are * recommended to use {@link #getImageTexCoords} and {@link * #getSubImageTexCoords}, as those methods will calculate the * appropriate texture coordinates for the situation. * *

One caveat in this approach is that certain texture wrap modes * (e.g. GL_REPEAT) are not legal when the GL_ARB_texture_rectangle * extension is in use. Another issue to be aware of is that in the * default pow2 scenario, if the original image does not have pow2 * dimensions, then wrapping may not work as one might expect since * the image does not extend to the edges of the pow2 texture. If * texture wrapping is important, it is recommended to use only * pow2-sized images with the Texture class. * *

Performance Tips *
For best performance, try to avoid calling {@link #enable} / * {@link #bind} / {@link #disable} any more than necessary. For * example, applications using many Texture objects in the same scene * may want to reduce the number of calls to both {@link #enable} and * {@link #disable}. To do this it is necessary to call {@link * #getTarget} to make sure the OpenGL texture target is the same for * all of the Texture objects in use; non-power-of-two textures using * the GL_ARB_texture_rectangle extension use a different target than * power-of-two textures using the GL_TEXTURE_2D target. Note that * when switching between textures it is necessary to call {@link * #bind}, but when drawing many triangles all using the same texture, * for best performance only one call to {@link #bind} should be made. * *

Alpha premultiplication and blending *
The mathematically correct way to perform blending in OpenGL * (with the SrcOver "source over destination" mode, or any other * Porter-Duff rule) is to use "premultiplied color components", which * means the R/G/ B color components have already been multiplied by * the alpha value. To make things easier for developers, the Texture * class will automatically convert non-premultiplied image data into * premultiplied data when storing it into an OpenGL texture. As a * result, it is important to use the correct blending function; for * example, the SrcOver rule is expressed as:

    gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
* Also, when using a texture function like GL_MODULATE where * the current color plays a role, it is important to remember to make * sure that the color is specified in a premultiplied form, for * example:
    float a = ...;
    float r = r * a;
    float g = g * a;
    float b = b * a;
    gl.glColor4f(r, g, b, a);
* * For reference, here is a list of the Porter-Duff compositing rules * and the associated OpenGL blend functions (source and destination * factors) to use in the face of premultiplied alpha: *
Rule Source Dest
Clear GL_ZERO GL_ZERO
Src GL_ONE GL_ZERO
SrcOver GL_ONE GL_ONE_MINUS_SRC_ALPHA
DstOver GL_ONE_MINUS_DST_ALPHA GL_ONE
SrcIn GL_DST_ALPHA GL_ZERO
DstIn GL_ZERO GL_SRC_ALPHA
SrcOut GL_ONE_MINUS_DST_ALPHA GL_ZERO
DstOut GL_ZERO GL_ONE_MINUS_SRC_ALPHA
Dst GL_ZERO GL_ONE
SrcAtop GL_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA
DstAtop GL_ONE_MINUS_DST_ALPHA GL_SRC_ALPHA
AlphaXor GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA
* * @author Chris Campbell * @author Kenneth Russell */ public class Texture { /** The GL target type. */ private int target; /** The GL texture ID. */ private int texID; /** The width of the texture. */ private int texWidth; /** The height of the texture. */ private int texHeight; /** The width of the image. */ private int imgWidth; /** The height of the image. */ private int imgHeight; /** The original aspect ratio of the image, before any rescaling that might have occurred due to using the GLU mipmap routines. */ private float aspectRatio; /** Indicates whether the TextureData requires a vertical flip of the texture coords. */ private boolean mustFlipVertically; /** Indicates whether we're using automatic mipmap generation support (GL_GENERATE_MIPMAP). */ private boolean usingAutoMipmapGeneration; /** The texture coordinates corresponding to the entire image. */ private TextureCoords coords; /** An estimate of the amount of texture memory this texture consumes. */ private int estimatedMemorySize; private static final boolean DEBUG = Debug.debug("Texture"); private static final boolean VERBOSE = Debug.verbose(); // For testing alternate code paths on more capable hardware private static final boolean disableNPOT = Debug.isPropertyDefined("jogl.texture.nonpot"); private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect"); // For now make Texture constructor package-private to limit the // number of public APIs we commit to Texture(TextureData data) throws GLException { GL gl = GLU.getCurrentGL(); texID = createTextureID(gl); updateImage(data); } // Constructor for use when creating e.g. cube maps, where there is // no initial texture data Texture(int target) throws GLException { GL gl = GLU.getCurrentGL(); texID = createTextureID(gl); this.target = target; } /** * Enables this texture's target (e.g., GL_TEXTURE_2D) in the * current GL context's state. This method is a shorthand equivalent * of the following OpenGL code:
    gl.glEnable(texture.getTarget());
* * See the performance tips above for hints * on how to maximize performance when using many Texture objects. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void enable() throws GLException { GLU.getCurrentGL().glEnable(target); } /** * Disables this texture's target (e.g., GL_TEXTURE_2D) in the * current GL context's state. This method is a shorthand equivalent * of the following OpenGL code:
    gl.glDisable(texture.getTarget());
* * See the performance tips above for hints * on how to maximize performance when using many Texture objects. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void disable() throws GLException { GLU.getCurrentGL().glDisable(target); } /** * Binds this texture to the current GL context. This method is a * shorthand equivalent of the following OpenGL code:
    gl.glBindTexture(texture.getTarget(), texture.getTextureObject());
* * See the performance tips above for hints * on how to maximize performance when using many Texture objects. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void bind() throws GLException { GLU.getCurrentGL().glBindTexture(target, texID); } /** * Disposes the native resources used by this texture object. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void dispose() throws GLException { GLU.getCurrentGL().glDeleteTextures(1, new int[] {texID}, 0); texID = 0; } /** * Returns the OpenGL "target" of this texture. * * @return the OpenGL target of this texture * @see javax.media.opengl.GL#GL_TEXTURE_2D * @see javax.media.opengl.GL#GL_TEXTURE_RECTANGLE_ARB */ public int getTarget() { return target; } /** * Returns the width of the allocated OpenGL texture in pixels. * Note that the texture width will be greater than or equal to the * width of the image contained within. * * @return the width of the texture */ public int getWidth() { return texWidth; } /** * Returns the height of the allocated OpenGL texture in pixels. * Note that the texture height will be greater than or equal to the * height of the image contained within. * * @return the height of the texture */ public int getHeight() { return texHeight; } /** * Returns the width of the image contained within this texture. * Note that for non-power-of-two textures in particular this may * not be equal to the result of {@link #getWidth}. It is * recommended that applications call {@link #getImageTexCoords} and * {@link #getSubImageTexCoords} rather than using this API * directly. * * @return the width of the image */ public int getImageWidth() { return imgWidth; } /** * Returns the height of the image contained within this texture. * Note that for non-power-of-two textures in particular this may * not be equal to the result of {@link #getHeight}. It is * recommended that applications call {@link #getImageTexCoords} and * {@link #getSubImageTexCoords} rather than using this API * directly. * * @return the height of the image */ public int getImageHeight() { return imgHeight; } /** * Returns the original aspect ratio of the image, defined as (image * width) / (image height), before any scaling that might have * occurred as a result of using the GLU mipmap routines. */ public float getAspectRatio() { return aspectRatio; } /** * Returns the set of texture coordinates corresponding to the * entire image. If the TextureData indicated that the texture * coordinates must be flipped vertically, the returned * TextureCoords will take that into account. * * @return the texture coordinates corresponding to the entire image */ public TextureCoords getImageTexCoords() { return coords; } /** * Returns the set of texture coordinates corresponding to the * specified sub-image. The (x1, y1) and (x2, y2) points are * specified in terms of pixels starting from the lower-left of the * image. (x1, y1) should specify the lower-left corner of the * sub-image and (x2, y2) the upper-right corner of the sub-image. * If the TextureData indicated that the texture coordinates must be * flipped vertically, the returned TextureCoords will take that * into account; this should not be handled by the end user in the * specification of the y1 and y2 coordinates. * * @return the texture coordinates corresponding to the specified sub-image */ public TextureCoords getSubImageTexCoords(int x1, int y1, int x2, int y2) { if (target == GL.GL_TEXTURE_RECTANGLE_ARB) { if (mustFlipVertically) { return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2); } else { return new TextureCoords(x1, y1, x2, y2); } } else { float tx1 = (float)x1 / (float)texWidth; float ty1 = (float)y1 / (float)texHeight; float tx2 = (float)x2 / (float)texWidth; float ty2 = (float)y2 / (float)texHeight; if (mustFlipVertically) { float yMax = (float) imgHeight / (float) texHeight; return new TextureCoords(tx1, yMax - ty1, tx2, yMax - ty2); } else { return new TextureCoords(tx1, ty1, tx2, ty2); } } } /** * Updates the entire content area of this texture using the data in * the given image. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void updateImage(TextureData data) throws GLException { updateImage(data, 0); } /** * Indicates whether this texture's texture coordinates must be * flipped vertically in order to properly display the texture. This * is handled automatically by {@link #getImageTexCoords * getImageTexCoords} and {@link #getSubImageTexCoords * getSubImageTexCoords}, but applications may generate or otherwise * produce texture coordinates which must be corrected. */ public boolean getMustFlipVertically() { return mustFlipVertically; } /** * Updates the content area of the specified target of this texture * using the data in the given image. In general this is intended * for construction of cube maps. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void updateImage(TextureData data, int target) throws GLException { GL gl = GLU.getCurrentGL(); imgWidth = data.getWidth(); imgHeight = data.getHeight(); aspectRatio = (float) imgWidth / (float) imgHeight; mustFlipVertically = data.getMustFlipVertically(); int texTarget = 0; int texParamTarget = this.target; // See whether we have automatic mipmap generation support boolean haveAutoMipmapGeneration = (gl.isExtensionAvailable("GL_VERSION_1_4") || gl.isExtensionAvailable("GL_SGIS_generate_mipmap")); // Indicate to the TextureData what functionality is available data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); // Note that automatic mipmap generation doesn't work for // GL_ARB_texture_rectangle if ((!isPowerOfTwo(imgWidth) || !isPowerOfTwo(imgHeight)) && !haveNPOT(gl)) { haveAutoMipmapGeneration = false; } boolean expandingCompressedTexture = false; if (data.getMipmap() && !haveAutoMipmapGeneration) { // GLU always scales the texture's dimensions to be powers of // two. It also doesn't really matter exactly what the texture // width and height are because the texture coords are always // between 0.0 and 1.0. imgWidth = nextPowerOfTwo(imgWidth); imgHeight = nextPowerOfTwo(imgHeight); texWidth = imgWidth; texHeight = imgHeight; texTarget = GL.GL_TEXTURE_2D; } else if ((isPowerOfTwo(imgWidth) && isPowerOfTwo(imgHeight)) || haveNPOT(gl)) { if (DEBUG) { if (isPowerOfTwo(imgWidth) && isPowerOfTwo(imgHeight)) { System.err.println("Power-of-two texture"); } else { System.err.println("Using GL_ARB_texture_non_power_of_two"); } } texWidth = imgWidth; texHeight = imgHeight; texTarget = GL.GL_TEXTURE_2D; } else if (haveTexRect(gl) && !data.isDataCompressed()) { // GL_ARB_texture_rectangle does not work for compressed textures if (DEBUG) { System.err.println("Using GL_ARB_texture_rectangle"); } texWidth = imgWidth; texHeight = imgHeight; texTarget = GL.GL_TEXTURE_RECTANGLE_ARB; } else { // If we receive non-power-of-two compressed texture data and // don't have true hardware support for compressed textures, we // can fake this support by producing an empty "compressed" // texture image, using glCompressedTexImage2D with that to // allocate the texture, and glCompressedTexSubImage2D with the // incoming data. if (data.isDataCompressed()) { if (data.getMipmapData() != null) { // We don't currently support expanding of compressed, // mipmapped non-power-of-two textures to the nearest power // of two; the obvious port of the non-mipmapped code didn't // work throw new GLException("Mipmapped non-power-of-two compressed textures only supported on OpenGL 2.0 hardware (GL_ARB_texture_non_power_of_two)"); } expandingCompressedTexture = true; } if (DEBUG) { System.err.println("Expanding texture to power-of-two dimensions"); } if (data.getBorder() != 0) { throw new RuntimeException("Scaling up a non-power-of-two texture which has a border won't work"); } texWidth = nextPowerOfTwo(imgWidth); texHeight = nextPowerOfTwo(imgHeight); texTarget = GL.GL_TEXTURE_2D; } texParamTarget = texTarget; setImageSize(imgWidth, imgHeight, texTarget); if (target != 0) { // Allow user to override auto detection and skip bind step (for // cubemap construction) texTarget = target; if (this.target == 0) { throw new GLException("Override of target failed; no target specified yet"); } texParamTarget = this.target; gl.glBindTexture(texParamTarget, texID); } else { gl.glBindTexture(texTarget, texID); } if (data.getMipmap() && !haveAutoMipmapGeneration) { int[] align = new int[1]; gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment()); if (data.isDataCompressed()) { throw new GLException("May not request mipmap generation for compressed textures"); } try { GLU glu = new GLU(); glu.gluBuild2DMipmaps(texTarget, data.getInternalFormat(), data.getWidth(), data.getHeight(), data.getPixelFormat(), data.getPixelType(), data.getBuffer()); } finally { gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment } } else { checkCompressedTextureExtensions(data); Buffer[] mipmapData = data.getMipmapData(); if (mipmapData != null) { int width = texWidth; int height = texHeight; for (int i = 0; i < mipmapData.length; i++) { if (data.isDataCompressed()) { // Need to use glCompressedTexImage2D directly to allocate and fill this image // Avoid spurious memory allocation when possible gl.glCompressedTexImage2D(texTarget, i, data.getInternalFormat(), width, height, data.getBorder(), mipmapData[i].remaining(), mipmapData[i]); } else { // Allocate texture image at this level gl.glTexImage2D(texTarget, i, data.getInternalFormat(), width, height, data.getBorder(), data.getPixelFormat(), data.getPixelType(), null); updateSubImageImpl(data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight()); } width = Math.max(width / 2, 1); height = Math.max(height / 2, 1); } } else { if (data.isDataCompressed()) { if (!expandingCompressedTexture) { // Need to use glCompressedTexImage2D directly to allocate and fill this image // Avoid spurious memory allocation when possible gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(), texWidth, texHeight, data.getBorder(), data.getBuffer().capacity(), data.getBuffer()); } else { ByteBuffer buf = DDSImage.allocateBlankBuffer(texWidth, texHeight, data.getInternalFormat()); gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(), texWidth, texHeight, data.getBorder(), buf.capacity(), buf); updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); } } else { if (data.getMipmap() && haveAutoMipmapGeneration) { // For now, only use hardware mipmapping for uncompressed 2D // textures where the user hasn't explicitly specified // mipmap data; don't know about interactions between // GL_GENERATE_MIPMAP and glCompressedTexImage2D gl.glTexParameteri(texParamTarget, GL.GL_GENERATE_MIPMAP, GL.GL_TRUE); usingAutoMipmapGeneration = true; } gl.glTexImage2D(texTarget, 0, data.getInternalFormat(), texWidth, texHeight, data.getBorder(), data.getPixelFormat(), data.getPixelType(), null); updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); } } } int minFilter = (data.getMipmap() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR); int magFilter = GL.GL_LINEAR; int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") ? GL.GL_CLAMP_TO_EDGE : GL.GL_CLAMP); // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB if (texTarget != GL.GL_TEXTURE_RECTANGLE_ARB) { gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter); gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter); gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode); gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_T, wrapMode); if (this.target == GL.GL_TEXTURE_CUBE_MAP) { gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_R, wrapMode); } } // Don't overwrite target if we're loading e.g. faces of a cube // map if ((this.target == 0) || (this.target == GL.GL_TEXTURE_2D) || (this.target == GL.GL_TEXTURE_RECTANGLE_ARB)) { this.target = texTarget; } // This estimate will be wrong for cube maps estimatedMemorySize = data.getEstimatedMemorySize(); } /** * Updates a subregion of the content area of this texture using the * given data. If automatic mipmap generation is in use (see {@link * #isUsingAutoMipmapGeneration isUsingAutoMipmapGeneration}), * updates to the base (level 0) mipmap will cause the lower-level * mipmaps to be regenerated, and updates to other mipmap levels * will be ignored. Otherwise, if automatic mipmap generation is not * in use, only updates the specified mipmap level and does not * re-generate mipmaps if they were originally produced or loaded. * * @param data the image data to be uploaded to this texture * @param mipmapLevel the mipmap level of the texture to set. If * this is non-zero and the TextureData contains mipmap data, the * appropriate mipmap level will be selected. * @param x the x offset (in pixels) relative to the lower-left corner * of this texture * @param y the y offset (in pixels) relative to the lower-left corner * of this texture * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void updateSubImage(TextureData data, int mipmapLevel, int x, int y) throws GLException { if (usingAutoMipmapGeneration && mipmapLevel != 0) { // When we're using mipmap generation via GL_GENERATE_MIPMAP, we // don't need to update other mipmap levels return; } bind(); updateSubImageImpl(data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight()); } /** * Updates a subregion of the content area of this texture using the * specified sub-region of the given data. If automatic mipmap * generation is in use (see {@link #isUsingAutoMipmapGeneration * isUsingAutoMipmapGeneration}), updates to the base (level 0) * mipmap will cause the lower-level mipmaps to be regenerated, and * updates to other mipmap levels will be ignored. Otherwise, if * automatic mipmap generation is not in use, only updates the * specified mipmap level and does not re-generate mipmaps if they * were originally produced or loaded. This method is only supported * for uncompressed TextureData sources. * * @param data the image data to be uploaded to this texture * @param mipmapLevel the mipmap level of the texture to set. If * this is non-zero and the TextureData contains mipmap data, the * appropriate mipmap level will be selected. * @param dstx the x offset (in pixels) relative to the lower-left corner * of this texture where the update will be applied * @param dsty the y offset (in pixels) relative to the lower-left corner * of this texture where the update will be applied * @param srcx the x offset (in pixels) relative to the lower-left corner * of the supplied TextureData from which to fetch the update rectangle * @param srcy the y offset (in pixels) relative to the lower-left corner * of the supplied TextureData from which to fetch the update rectangle * @param width the width (in pixels) of the rectangle to be updated * @param height the height (in pixels) of the rectangle to be updated * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void updateSubImage(TextureData data, int mipmapLevel, int dstx, int dsty, int srcx, int srcy, int width, int height) throws GLException { if (data.isDataCompressed()) { throw new GLException("updateSubImage specifying a sub-rectangle is not supported for compressed TextureData"); } if (usingAutoMipmapGeneration && mipmapLevel != 0) { // When we're using mipmap generation via GL_GENERATE_MIPMAP, we // don't need to update other mipmap levels return; } bind(); updateSubImageImpl(data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height); } /** * Sets the OpenGL floating-point texture parameter for the * texture's target. This gives control over parameters such as * GL_TEXTURE_MAX_ANISOTROPY_EXT. Causes this texture to be bound to * the current texture state. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void setTexParameterf(int parameterName, float value) { bind(); GL gl = GLU.getCurrentGL(); gl.glTexParameterf(target, parameterName, value); } /** * Sets the OpenGL multi-floating-point texture parameter for the * texture's target. Causes this texture to be bound to the current * texture state. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void setTexParameterfv(int parameterName, FloatBuffer params) { bind(); GL gl = GLU.getCurrentGL(); gl.glTexParameterfv(target, parameterName, params); } /** * Sets the OpenGL multi-floating-point texture parameter for the * texture's target. Causes this texture to be bound to the current * texture state. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void setTexParameterfv(int parameterName, float[] params, int params_offset) { bind(); GL gl = GLU.getCurrentGL(); gl.glTexParameterfv(target, parameterName, params, params_offset); } /** * Sets the OpenGL integer texture parameter for the texture's * target. This gives control over parameters such as * GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T, which by default are set * to GL_CLAMP_TO_EDGE if OpenGL 1.2 is supported on the current * platform and GL_CLAMP if not. Causes this texture to be bound to * the current texture state. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void setTexParameteri(int parameterName, int value) { bind(); GL gl = GLU.getCurrentGL(); gl.glTexParameteri(target, parameterName, value); } /** * Sets the OpenGL multi-integer texture parameter for the texture's * target. Causes this texture to be bound to the current texture * state. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void setTexParameteriv(int parameterName, IntBuffer params) { bind(); GL gl = GLU.getCurrentGL(); gl.glTexParameteriv(target, parameterName, params); } /** * Sets the OpenGL multi-integer texture parameter for the texture's * target. Causes this texture to be bound to the current texture * state. * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ public void setTexParameteriv(int parameterName, int[] params, int params_offset) { bind(); GL gl = GLU.getCurrentGL(); gl.glTexParameteriv(target, parameterName, params, params_offset); } /** * Returns the underlying OpenGL texture object for this texture. * Most applications will not need to access this, since it is * handled automatically by the bind() and dispose() APIs. */ public int getTextureObject() { return texID; } /** Returns an estimate of the amount of texture memory in bytes this Texture consumes. It should only be treated as an estimate; most applications should not need to query this but instead let the OpenGL implementation page textures in and out as necessary. */ public int getEstimatedMemorySize() { return estimatedMemorySize; } /** Indicates whether this Texture is using automatic mipmap generation (via the OpenGL texture parameter GL_GENERATE_MIPMAP). This will automatically be used when mipmapping is requested via the TextureData and either OpenGL 1.4 or the GL_SGIS_generate_mipmap extension is available. If so, updates to the base image (mipmap level 0) will automatically propagate down to the lower mipmap levels. Manual updates of the mipmap data at these lower levels will be ignored. */ public boolean isUsingAutoMipmapGeneration() { return usingAutoMipmapGeneration; } //---------------------------------------------------------------------- // Internals only below this point // /** * Returns true if the given value is a power of two. * * @return true if the given value is a power of two, false otherwise */ private static boolean isPowerOfTwo(int val) { return ((val & (val - 1)) == 0); } /** * Returns the nearest power of two that is larger than the given value. * If the given value is already a power of two, this method will simply * return that value. * * @param val the value * @return the next power of two */ private static int nextPowerOfTwo(int val) { int ret = 1; while (ret < val) { ret <<= 1; } return ret; } /** * Updates the actual image dimensions; usually only called from * updateImage. */ private void setImageSize(int width, int height, int target) { imgWidth = width; imgHeight = height; if (target == GL.GL_TEXTURE_RECTANGLE_ARB) { if (mustFlipVertically) { coords = new TextureCoords(0, imgHeight, imgWidth, 0); } else { coords = new TextureCoords(0, 0, imgWidth, imgHeight); } } else { if (mustFlipVertically) { coords = new TextureCoords(0, (float) imgHeight / (float) texHeight, (float) imgWidth / (float) texWidth, 0); } else { coords = new TextureCoords(0, 0, (float) imgWidth / (float) texWidth, (float) imgHeight / (float) texHeight); } } } private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel, int dstx, int dsty, int srcx, int srcy, int width, int height) throws GLException { GL gl = GLU.getCurrentGL(); data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); Buffer buffer = data.getBuffer(); if (buffer == null && data.getMipmapData() == null) { // Assume user just wanted to get the Texture object allocated return; } int rowlen = data.getRowLength(); int dataWidth = data.getWidth(); int dataHeight = data.getHeight(); if (data.getMipmapData() != null) { // Compute the width, height and row length at the specified mipmap level // Note we do not support specification of the row length for // mipmapped textures at this point for (int i = 0; i < mipmapLevel; i++) { width = Math.max(width / 2, 1); height = Math.max(height / 2, 1); dataWidth = Math.max(dataWidth / 2, 1); dataHeight = Math.max(dataHeight / 2, 1); } rowlen = 0; buffer = data.getMipmapData()[mipmapLevel]; } // Clip incoming rectangles to what is available both on this // texture and in the incoming TextureData if (srcx < 0) { width += srcx; srcx = 0; } if (srcy < 0) { height += srcy; srcy = 0; } // NOTE: not sure whether the following two are the correct thing to do if (dstx < 0) { width += dstx; dstx = 0; } if (dsty < 0) { height += dsty; dsty = 0; } if (srcx + width > dataWidth) { width = dataWidth - srcx; } if (srcy + height > dataHeight) { height = dataHeight - srcy; } if (dstx + width > texWidth) { width = texWidth - dstx; } if (dsty + height > texHeight) { height = texHeight - dsty; } checkCompressedTextureExtensions(data); if (data.isDataCompressed()) { gl.glCompressedTexSubImage2D(newTarget, mipmapLevel, dstx, dsty, width, height, data.getInternalFormat(), buffer.remaining(), buffer); } else { int[] align = new int[1]; int[] rowLength = new int[1]; int[] skipRows = new int[1]; int[] skipPixels = new int[1]; gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment gl.glGetIntegerv(GL.GL_UNPACK_ROW_LENGTH, rowLength, 0); // save row length gl.glGetIntegerv(GL.GL_UNPACK_SKIP_ROWS, skipRows, 0); // save skipped rows gl.glGetIntegerv(GL.GL_UNPACK_SKIP_PIXELS, skipPixels, 0); // save skipped pixels gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment()); if (DEBUG && VERBOSE) { System.out.println("Row length = " + rowlen); System.out.println("skip pixels = " + srcx); System.out.println("skip rows = " + srcy); System.out.println("dstx = " + dstx); System.out.println("dsty = " + dsty); System.out.println("width = " + width); System.out.println("height = " + height); } gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, rowlen); gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, srcy); gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, srcx); gl.glTexSubImage2D(newTarget, mipmapLevel, dstx, dsty, width, height, data.getPixelFormat(), data.getPixelType(), buffer); gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, rowLength[0]); // restore row length gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, skipRows[0]); // restore skipped rows gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, skipPixels[0]); // restore skipped pixels } } private void checkCompressedTextureExtensions(TextureData data) { GL gl = GLU.getCurrentGL(); if (data.isDataCompressed()) { switch (data.getInternalFormat()) { case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: if (!gl.isExtensionAvailable("GL_EXT_texture_compression_s3tc") && !gl.isExtensionAvailable("GL_NV_texture_compression_vtc")) { throw new GLException("DXTn compressed textures not supported by this graphics card"); } break; default: // FIXME: should test availability of more texture // compression extensions here break; } } } /** * Creates a new texture ID. * * @param gl the GL object associated with the current OpenGL context * @return a new texture ID */ private static int createTextureID(GL gl) { int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); return tmp[0]; } // Helper routines for disabling certain codepaths private static boolean haveNPOT(GL gl) { return (!disableNPOT && gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two")); } private static boolean haveTexRect(GL gl) { return (!disableTexRect && TextureIO.isTexRectEnabled() && gl.isExtensionAvailable("GL_ARB_texture_rectangle")); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/TextureCoords.java0000644000175000017500000000625110361554056026574 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.util.texture; /** Specifies texture coordinates for a rectangular area of a texture. Note that some textures are inherently flipped vertically from OpenGL's standard coordinate system. This class takes care of this vertical flip so that the "bottom" and "top" coordinates may sometimes be reversed. From the point of view of code rendering textured polygons, it can always map the bottom and left texture coordinates from the TextureCoords to the lower left point of the textured polygon and achieve correct results. */ public class TextureCoords { // These represent the lower-left point private float left; private float bottom; // These represent the upper-right point private float right; private float top; public TextureCoords(float left, float bottom, float right, float top) { this.left = left; this.bottom = bottom; this.right = right; this.top = top; } /** Returns the leftmost (x) texture coordinate of this rectangle. */ public float left() { return left; } /** Returns the rightmost (x) texture coordinate of this rectangle. */ public float right() { return right; } /** Returns the bottommost (y) texture coordinate of this rectangle. */ public float bottom() { return bottom; } /** Returns the topmost (y) texture coordinate of this rectangle. */ public float top() { return top; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/TextureData.java0000644000175000017500000007143110645423650026216 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.util.texture; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Graphics2D; import java.awt.Transparency; import java.awt.color.*; import java.awt.image.*; import java.nio.*; import javax.media.opengl.*; import com.sun.opengl.util.*; /** * Represents the data for an OpenGL texture. This is separated from * the notion of a Texture to support things like streaming in of * textures in a background thread without requiring an OpenGL context * to be current on that thread. * * @author Chris Campbell * @author Kenneth Russell */ public class TextureData { private int width; private int height; private int border; private int pixelFormat; private int pixelType; private int internalFormat; // perhaps inferred from pixelFormat? private boolean mipmap; // indicates whether mipmaps should be generated // (ignored if mipmaps are supplied from the file) private boolean dataIsCompressed; private boolean mustFlipVertically; // Must flip texture coordinates // vertically to get OpenGL output // to look correct private Buffer buffer; // the actual data... private Buffer[] mipmapData; // ...or a series of mipmaps private Flusher flusher; private int rowLength; private int alignment; // 1, 2, or 4 bytes private int estimatedMemorySize; // Mechanism for lazily converting input BufferedImages with custom // ColorModels to standard ones for uploading to OpenGL, as well as // backing off from the optimizations of hoping that either // GL_EXT_abgr or OpenGL 1.2 are present private BufferedImage imageForLazyCustomConversion; private boolean expectingEXTABGR; private boolean haveEXTABGR; private boolean expectingGL12; private boolean haveGL12; private static final ColorModel rgbaColorModel = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), new int[] {8, 8, 8, 8}, true, true, Transparency.TRANSLUCENT, DataBuffer.TYPE_BYTE); private static final ColorModel rgbColorModel = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), new int[] {8, 8, 8, 0}, false, false, Transparency.OPAQUE, DataBuffer.TYPE_BYTE); /** * Constructs a new TextureData object with the specified parameters * and data contained in the given Buffer. The optional Flusher can * be used to clean up native resources associated with this * TextureData when processing is complete; for example, closing of * memory-mapped files that might otherwise require a garbage * collection to reclaim and close. * * @param internalFormat the OpenGL internal format for the * resulting texture; must be specified, may * not be 0 * @param width the width in pixels of the texture * @param height the height in pixels of the texture * @param border the number of pixels of border this texture * data has (0 or 1) * @param pixelFormat the OpenGL pixel format for the * resulting texture; must be specified, may * not be 0 * @param pixelType the OpenGL type of the pixels of the texture * @param mipmap indicates whether mipmaps should be * autogenerated (using GLU) for the resulting * texture. Currently if mipmap is true then * dataIsCompressed may not be true. * @param dataIsCompressed indicates whether the texture data is in * compressed form * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) * @param mustFlipVertically indicates whether the texture * coordinates must be flipped vertically * in order to properly display the * texture * @param buffer the buffer containing the texture data * @param flusher optional flusher to perform cleanup tasks * upon call to flush() * * @throws IllegalArgumentException if any parameters of the texture * data were invalid, such as requesting mipmap generation for a * compressed texture */ public TextureData(int internalFormat, int width, int height, int border, int pixelFormat, int pixelType, boolean mipmap, boolean dataIsCompressed, boolean mustFlipVertically, Buffer buffer, Flusher flusher) throws IllegalArgumentException { if (mipmap && dataIsCompressed) { throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); } this.width = width; this.height = height; this.border = border; this.pixelFormat = pixelFormat; this.pixelType = pixelType; this.internalFormat = internalFormat; this.mipmap = mipmap; this.dataIsCompressed = dataIsCompressed; this.mustFlipVertically = mustFlipVertically; this.buffer = buffer; this.flusher = flusher; alignment = 1; // FIXME: is this correct enough in all situations? estimatedMemorySize = estimatedMemorySize(buffer); } /** * Constructs a new TextureData object with the specified parameters * and data for multiple mipmap levels contained in the given array * of Buffers. The optional Flusher can be used to clean up native * resources associated with this TextureData when processing is * complete; for example, closing of memory-mapped files that might * otherwise require a garbage collection to reclaim and close. * * @param internalFormat the OpenGL internal format for the * resulting texture; must be specified, may * not be 0 * @param width the width in pixels of the topmost mipmap * level of the texture * @param height the height in pixels of the topmost mipmap * level of the texture * @param border the number of pixels of border this texture * data has (0 or 1) * @param pixelFormat the OpenGL pixel format for the * resulting texture; must be specified, may * not be 0 * @param pixelType the OpenGL type of the pixels of the texture * @param dataIsCompressed indicates whether the texture data is in * compressed form * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) * @param mustFlipVertically indicates whether the texture * coordinates must be flipped vertically * in order to properly display the * texture * @param mipmapData the buffers containing all mipmap levels * of the texture's data * @param flusher optional flusher to perform cleanup tasks * upon call to flush() * * @throws IllegalArgumentException if any parameters of the texture * data were invalid, such as requesting mipmap generation for a * compressed texture */ public TextureData(int internalFormat, int width, int height, int border, int pixelFormat, int pixelType, boolean dataIsCompressed, boolean mustFlipVertically, Buffer[] mipmapData, Flusher flusher) throws IllegalArgumentException { this.width = width; this.height = height; this.border = border; this.pixelFormat = pixelFormat; this.pixelType = pixelType; this.internalFormat = internalFormat; this.dataIsCompressed = dataIsCompressed; this.mustFlipVertically = mustFlipVertically; this.mipmapData = (Buffer[]) mipmapData.clone(); this.flusher = flusher; alignment = 1; // FIXME: is this correct enough in all situations? for (int i = 0; i < mipmapData.length; i++) { estimatedMemorySize += estimatedMemorySize(mipmapData[i]); } } /** * Constructs a new TextureData object with the specified parameters * and data contained in the given BufferedImage. The resulting * TextureData "wraps" the contents of the BufferedImage, so if a * modification is made to the BufferedImage between the time the * TextureData is constructed and when a Texture is made from the * TextureData, that modification will be visible in the resulting * Texture. * * @param internalFormat the OpenGL internal format for the * resulting texture; may be 0, in which case * it is inferred from the image's type * @param pixelFormat the OpenGL internal format for the * resulting texture; may be 0, in which case * it is inferred from the image's type (note: * this argument is currently always ignored) * @param mipmap indicates whether mipmaps should be * autogenerated (using GLU) for the resulting * texture * @param image the image containing the texture data */ public TextureData(int internalFormat, int pixelFormat, boolean mipmap, BufferedImage image) { if (internalFormat == 0) { this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; } else { this.internalFormat = internalFormat; } createFromImage(image); this.mipmap = mipmap; if (buffer != null) { estimatedMemorySize = estimatedMemorySize(buffer); } else { // In the lazy custom conversion case we don't yet have a buffer if (imageForLazyCustomConversion != null) { estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion)); } } } /** Returns the width in pixels of the texture data. */ public int getWidth() { return width; } /** Returns the height in pixels of the texture data. */ public int getHeight() { return height; } /** Returns the border in pixels of the texture data. */ public int getBorder() { return border; } /** Returns the intended OpenGL pixel format of the texture data. */ public int getPixelFormat() { if (imageForLazyCustomConversion != null) { if (!((expectingEXTABGR && haveEXTABGR) || (expectingGL12 && haveGL12))) { revertPixelFormatAndType(); } } return pixelFormat; } /** Returns the intended OpenGL pixel type of the texture data. */ public int getPixelType() { if (imageForLazyCustomConversion != null) { if (!((expectingEXTABGR && haveEXTABGR) || (expectingGL12 && haveGL12))) { revertPixelFormatAndType(); } } return pixelType; } /** Returns the intended OpenGL internal format of the texture data. */ public int getInternalFormat() { return internalFormat; } /** Returns whether mipmaps should be generated for the texture data. */ public boolean getMipmap() { return mipmap; } /** Indicates whether the texture data is in compressed form. */ public boolean isDataCompressed() { return dataIsCompressed; } /** Indicates whether the texture coordinates must be flipped vertically for proper display. */ public boolean getMustFlipVertically() { return mustFlipVertically; } /** Returns the texture data, or null if it is specified as a set of mipmaps. */ public Buffer getBuffer() { if (imageForLazyCustomConversion != null) { if (!((expectingEXTABGR && haveEXTABGR) || (expectingGL12 && haveGL12))) { revertPixelFormatAndType(); // Must present the illusion to the end user that we are simply // wrapping the input BufferedImage createFromCustom(imageForLazyCustomConversion); } } return buffer; } /** Returns all mipmap levels for the texture data, or null if it is specified as a single image. */ public Buffer[] getMipmapData() { return mipmapData; } /** Returns the required byte alignment for the texture data. */ public int getAlignment() { return alignment; } /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH specification. This is currently only supported for non-mipmapped, non-compressed textures. */ public int getRowLength() { return rowLength; } /** Sets the width in pixels of the texture data. */ public void setWidth(int width) { this.width = width; } /** Sets the height in pixels of the texture data. */ public void setHeight(int height) { this.height = height; } /** Sets the border in pixels of the texture data. */ public void setBorder(int border) { this.border = border; } /** Sets the intended OpenGL pixel format of the texture data. */ public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } /** Sets the intended OpenGL pixel type of the texture data. */ public void setPixelType(int pixelType) { this.pixelType = pixelType; } /** Sets the intended OpenGL internal format of the texture data. */ public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } /** Sets whether mipmaps should be generated for the texture data. */ public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } /** Sets whether the texture data is in compressed form. */ public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } /** Sets whether the texture coordinates must be flipped vertically for proper display. */ public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } /** Sets the texture data. */ public void setBuffer(Buffer buffer) { this.buffer = buffer; estimatedMemorySize = estimatedMemorySize(buffer); } /** Sets the required byte alignment for the texture data. */ public void setAlignment(int alignment) { this.alignment = alignment; } /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH specification. This is currently only supported for non-mipmapped, non-compressed textures. */ public void setRowLength(int rowLength) { this.rowLength = rowLength; } /** Indicates to this TextureData whether the GL_EXT_abgr extension is available. Used for optimization along some code paths to avoid data copies. */ public void setHaveEXTABGR(boolean haveEXTABGR) { this.haveEXTABGR = haveEXTABGR; } /** Indicates to this TextureData whether OpenGL version 1.2 is available. If not, falls back to relatively inefficient code paths for several input data types (several kinds of packed pixel formats, in particular). */ public void setHaveGL12(boolean haveGL12) { this.haveGL12 = haveGL12; } /** Returns an estimate of the amount of memory in bytes this TextureData will consume once uploaded to the graphics card. It should only be treated as an estimate; most applications should not need to query this but instead let the OpenGL implementation page textures in and out as necessary. */ public int getEstimatedMemorySize() { return estimatedMemorySize; } /** Flushes resources associated with this TextureData by calling Flusher.flush(). */ public void flush() { if (flusher != null) { flusher.flush(); flusher = null; } } /** Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData. */ public static interface Flusher { /** Flushes any native resources associated with this TextureData. */ public void flush(); } //---------------------------------------------------------------------- // Internals only below this point // private void createNIOBufferFromImage(BufferedImage image) { buffer = wrapImageDataBuffer(image); } private Buffer wrapImageDataBuffer(BufferedImage image) { // // Note: Grabbing the DataBuffer will defeat Java2D's image // management mechanism (as of JDK 5/6, at least). This shouldn't // be a problem for most JOGL apps, but those that try to upload // the image into an OpenGL texture and then use the same image in // Java2D rendering might find the 2D rendering is not as fast as // it could be. // DataBuffer data = image.getRaster().getDataBuffer(); if (data instanceof DataBufferByte) { return ByteBuffer.wrap(((DataBufferByte) data).getData()); } else if (data instanceof DataBufferDouble) { throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); } else if (data instanceof DataBufferFloat) { return FloatBuffer.wrap(((DataBufferFloat) data).getData()); } else if (data instanceof DataBufferInt) { return IntBuffer.wrap(((DataBufferInt) data).getData()); } else if (data instanceof DataBufferShort) { return ShortBuffer.wrap(((DataBufferShort) data).getData()); } else if (data instanceof DataBufferUShort) { return ShortBuffer.wrap(((DataBufferUShort) data).getData()); } else { throw new RuntimeException("Unexpected DataBuffer type?"); } } private void createFromImage(BufferedImage image) { pixelType = 0; // Determine from image mustFlipVertically = true; width = image.getWidth(); height = image.getHeight(); int scanlineStride; SampleModel sm = image.getRaster().getSampleModel(); if (sm instanceof SinglePixelPackedSampleModel) { scanlineStride = ((SinglePixelPackedSampleModel)sm).getScanlineStride(); } else if (sm instanceof MultiPixelPackedSampleModel) { scanlineStride = ((MultiPixelPackedSampleModel)sm).getScanlineStride(); } else if (sm instanceof ComponentSampleModel) { scanlineStride = ((ComponentSampleModel)sm).getScanlineStride(); } else { // This will only happen for TYPE_CUSTOM anyway setupLazyCustomConversion(image); return; } switch (image.getType()) { case BufferedImage.TYPE_INT_RGB: pixelFormat = GL.GL_BGRA; pixelType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; rowLength = scanlineStride; alignment = 4; expectingGL12 = true; setupLazyCustomConversion(image); break; case BufferedImage.TYPE_INT_ARGB_PRE: pixelFormat = GL.GL_BGRA; pixelType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; rowLength = scanlineStride; alignment = 4; expectingGL12 = true; setupLazyCustomConversion(image); break; case BufferedImage.TYPE_INT_BGR: pixelFormat = GL.GL_RGBA; pixelType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; rowLength = scanlineStride; alignment = 4; expectingGL12 = true; setupLazyCustomConversion(image); break; case BufferedImage.TYPE_3BYTE_BGR: { // we can pass the image data directly to OpenGL only if // we have an integral number of pixels in each scanline if ((scanlineStride % 3) == 0) { pixelFormat = GL.GL_BGR; pixelType = GL.GL_UNSIGNED_BYTE; rowLength = scanlineStride / 3; alignment = 1; } else { setupLazyCustomConversion(image); return; } } break; case BufferedImage.TYPE_4BYTE_ABGR_PRE: { // we can pass the image data directly to OpenGL only if // we have an integral number of pixels in each scanline // and only if the GL_EXT_abgr extension is present // NOTE: disabling this code path for now as it appears it's // buggy at least on some NVidia drivers and doesn't perform // the necessary byte swapping (FIXME: needs more // investigation) if ((scanlineStride % 4) == 0 && false) { pixelFormat = GL.GL_ABGR_EXT; pixelType = GL.GL_UNSIGNED_BYTE; rowLength = scanlineStride / 4; alignment = 4; // Store a reference to the original image for later in // case it turns out that we don't have GL_EXT_abgr at the // time we're going to do the texture upload to OpenGL setupLazyCustomConversion(image); expectingEXTABGR = true; break; } else { setupLazyCustomConversion(image); return; } } case BufferedImage.TYPE_USHORT_565_RGB: pixelFormat = GL.GL_RGB; pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; rowLength = scanlineStride; alignment = 2; expectingGL12 = true; setupLazyCustomConversion(image); break; case BufferedImage.TYPE_USHORT_555_RGB: pixelFormat = GL.GL_BGRA; pixelType = GL.GL_UNSIGNED_SHORT_1_5_5_5_REV; rowLength = scanlineStride; alignment = 2; expectingGL12 = true; setupLazyCustomConversion(image); break; case BufferedImage.TYPE_BYTE_GRAY: pixelFormat = GL.GL_LUMINANCE; pixelType = GL.GL_UNSIGNED_BYTE; rowLength = scanlineStride; alignment = 1; break; case BufferedImage.TYPE_USHORT_GRAY: pixelFormat = GL.GL_LUMINANCE; pixelType = GL.GL_UNSIGNED_SHORT; rowLength = scanlineStride; alignment = 2; break; // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the // custom code path to satisfy the invariant that images with an // alpha channel always go down with premultiplied alpha. case BufferedImage.TYPE_INT_ARGB: case BufferedImage.TYPE_4BYTE_ABGR: case BufferedImage.TYPE_BYTE_BINARY: case BufferedImage.TYPE_BYTE_INDEXED: case BufferedImage.TYPE_CUSTOM: default: ColorModel cm = image.getColorModel(); if (cm.equals(rgbColorModel)) { pixelFormat = GL.GL_RGB; pixelType = GL.GL_UNSIGNED_BYTE; rowLength = scanlineStride / 3; alignment = 1; } else if (cm.equals(rgbaColorModel)) { pixelFormat = GL.GL_RGBA; pixelType = GL.GL_UNSIGNED_BYTE; rowLength = scanlineStride / 4; // FIXME: correct? alignment = 4; } else { setupLazyCustomConversion(image); return; } break; } createNIOBufferFromImage(image); } private void setupLazyCustomConversion(BufferedImage image) { imageForLazyCustomConversion = image; boolean hasAlpha = image.getColorModel().hasAlpha(); if (pixelFormat == 0) { pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; } alignment = 1; // FIXME: do we need better? rowLength = width; // FIXME: correct in all cases? // Allow previously-selected pixelType (if any) to override that // we can infer from the DataBuffer DataBuffer data = image.getRaster().getDataBuffer(); if (data instanceof DataBufferByte || isPackedInt(image)) { // Don't use GL_UNSIGNED_INT for BufferedImage packed int images if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; } else if (data instanceof DataBufferDouble) { throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); } else if (data instanceof DataBufferFloat) { if (pixelType == 0) pixelType = GL.GL_FLOAT; } else if (data instanceof DataBufferInt) { // FIXME: should we support signed ints? if (pixelType == 0) pixelType = GL.GL_UNSIGNED_INT; } else if (data instanceof DataBufferShort) { if (pixelType == 0) pixelType = GL.GL_SHORT; } else if (data instanceof DataBufferUShort) { if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; } else { throw new RuntimeException("Unexpected DataBuffer type?"); } } private void createFromCustom(BufferedImage image) { int width = image.getWidth(); int height = image.getHeight(); // create a temporary image that is compatible with OpenGL boolean hasAlpha = image.getColorModel().hasAlpha(); ColorModel cm = null; int dataBufferType = image.getRaster().getDataBuffer().getDataType(); // Don't use integer components for packed int images if (isPackedInt(image)) { dataBufferType = DataBuffer.TYPE_BYTE; } if (dataBufferType == DataBuffer.TYPE_BYTE) { cm = hasAlpha ? rgbaColorModel : rgbColorModel; } else { if (hasAlpha) { cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), null, true, true, Transparency.TRANSLUCENT, dataBufferType); } else { cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), null, false, false, Transparency.OPAQUE, dataBufferType); } } boolean premult = cm.isAlphaPremultiplied(); WritableRaster raster = cm.createCompatibleWritableRaster(width, height); BufferedImage texImage = new BufferedImage(cm, raster, premult, null); // copy the source image into the temporary image Graphics2D g = texImage.createGraphics(); g.setComposite(AlphaComposite.Src); g.drawImage(image, 0, 0, null); g.dispose(); // Wrap the buffer from the temporary image createNIOBufferFromImage(texImage); } private boolean isPackedInt(BufferedImage image) { int imgType = image.getType(); return (imgType == BufferedImage.TYPE_INT_RGB || imgType == BufferedImage.TYPE_INT_BGR || imgType == BufferedImage.TYPE_INT_ARGB || imgType == BufferedImage.TYPE_INT_ARGB_PRE); } private void revertPixelFormatAndType() { // Knowing we don't have e.g. OpenGL 1.2 functionality available, // and knowing we're in the process of doing the fallback code // path, re-infer a vanilla pixel format and type compatible with // OpenGL 1.1 pixelFormat = 0; pixelType = 0; setupLazyCustomConversion(imageForLazyCustomConversion); } private int estimatedMemorySize(Buffer buffer) { if (buffer == null) { return 0; } int capacity = buffer.capacity(); if (buffer instanceof ByteBuffer) { return capacity; } else if (buffer instanceof IntBuffer) { return capacity * BufferUtil.SIZEOF_INT; } else if (buffer instanceof FloatBuffer) { return capacity * BufferUtil.SIZEOF_FLOAT; } else if (buffer instanceof ShortBuffer) { return capacity * BufferUtil.SIZEOF_SHORT; } else if (buffer instanceof LongBuffer) { return capacity * BufferUtil.SIZEOF_LONG; } else if (buffer instanceof DoubleBuffer) { return capacity * BufferUtil.SIZEOF_DOUBLE; } throw new RuntimeException("Unexpected buffer type " + buffer.getClass().getName()); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/texture/TextureIO.java0000644000175000017500000016352411006556716025663 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util.texture; import java.awt.Graphics; import java.awt.image.*; import java.io.*; import java.net.*; import java.nio.*; import java.util.*; import javax.imageio.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; import com.sun.opengl.impl.Debug; import com.sun.opengl.util.*; import com.sun.opengl.util.texture.spi.*; /**

Provides input and output facilities for both loading OpenGL textures from disk and streams as well as writing textures already in memory back to disk.

The TextureIO class supports an arbitrary number of plug-in readers and writers via TextureProviders and TextureWriters. TextureProviders know how to produce TextureData objects from files, InputStreams and URLs. TextureWriters know how to write TextureData objects to disk in various file formats. The TextureData class represents the raw data of the texture before it has been converted to an OpenGL texture object. The Texture class represents the OpenGL texture object and provides easy facilities for using the texture.

There are several built-in TextureProviders and TextureWriters supplied with the TextureIO implementation. The most basic provider uses the platform's Image I/O facilities to read in a BufferedImage and convert it to a texture. This is the baseline provider and is registered so that it is the last one consulted. All others are asked first to open a given file.

There are three other providers registered by default as of the time of this writing. One handles SGI RGB (".sgi", ".rgb") images from both files and streams. One handles DirectDraw Surface (".dds") images read from files, though can not read these images from streams. One handles Targa (".tga") images read from both files and streams. These providers are executed in an arbitrary order. Some of these providers require the file's suffix to either be specified via the newTextureData methods or for the file to be named with the appropriate suffix. In general a file suffix should be provided to the newTexture and newTextureData methods if at all possible.

Note that additional TextureProviders, if reading images from InputStreams, must use the mark()/reset() methods on InputStream when probing for e.g. magic numbers at the head of the file to make sure not to disturb the state of the InputStream for downstream TextureProviders.

There are analogous TextureWriters provided for writing textures back to disk if desired. As of this writing, there are four TextureWriters registered by default: one for Targa files, one for SGI RGB files, one for DirectDraw surface (.dds) files, and one for ImageIO-supplied formats such as .jpg and .png. Some of these writers have certain limitations such as only being able to write out textures stored in GL_RGB or GL_RGBA format. The DDS writer supports fetching and writing to disk of texture data in DXTn compressed format. Whether this will occur is dependent on whether the texture's internal format is one of the DXTn compressed formats and whether the target file is .dds format. */ public class TextureIO { /** Constant which can be used as a file suffix to indicate a DirectDraw Surface file. */ public static final String DDS = "dds"; /** Constant which can be used as a file suffix to indicate an SGI RGB file. */ public static final String SGI = "sgi"; /** Constant which can be used as a file suffix to indicate an SGI RGB file. */ public static final String SGI_RGB = "rgb"; /** Constant which can be used as a file suffix to indicate a GIF file. */ public static final String GIF = "gif"; /** Constant which can be used as a file suffix to indicate a JPEG file. */ public static final String JPG = "jpg"; /** Constant which can be used as a file suffix to indicate a PNG file. */ public static final String PNG = "png"; /** Constant which can be used as a file suffix to indicate a Targa file. */ public static final String TGA = "tga"; /** Constant which can be used as a file suffix to indicate a TIFF file. */ public static final String TIFF = "tiff"; private static final boolean DEBUG = Debug.debug("TextureIO"); // For manually disabling the use of the texture rectangle // extensions so you know the texture target is GL_TEXTURE_2D; this // is useful for shader writers (thanks to Chris Campbell for this // observation) private static boolean texRectEnabled = true; //---------------------------------------------------------------------- // methods that *do not* require a current context // These methods assume RGB or RGBA textures. // Some texture providers may not recognize the file format unless // the fileSuffix is specified, so it is strongly recommended to // specify it wherever it is known. // Some texture providers may also only support one kind of input, // i.e., reading from a file as opposed to a stream. /** * Creates a TextureData from the given file. Does no OpenGL work. * * @param file the file from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @return the texture data from the file, or null if none of the * registered texture providers could read the file * @throws IOException if an error occurred while reading the file */ public static TextureData newTextureData(File file, boolean mipmap, String fileSuffix) throws IOException { if (fileSuffix == null) { fileSuffix = FileUtil.getFileSuffix(file); } return newTextureDataImpl(file, 0, 0, mipmap, fileSuffix); } /** * Creates a TextureData from the given stream. Does no OpenGL work. * * @param stream the stream from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @return the texture data from the stream, or null if none of the * registered texture providers could read the stream * @throws IOException if an error occurred while reading the stream */ public static TextureData newTextureData(InputStream stream, boolean mipmap, String fileSuffix) throws IOException { return newTextureDataImpl(stream, 0, 0, mipmap, fileSuffix); } /** * Creates a TextureData from the given URL. Does no OpenGL work. * * @param url the URL from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @return the texture data from the URL, or null if none of the * registered texture providers could read the URL * @throws IOException if an error occurred while reading the URL */ public static TextureData newTextureData(URL url, boolean mipmap, String fileSuffix) throws IOException { if (fileSuffix == null) { fileSuffix = FileUtil.getFileSuffix(url.getPath()); } return newTextureDataImpl(url, 0, 0, mipmap, fileSuffix); } /** * Creates a TextureData from the given BufferedImage. Does no * OpenGL work. * * @param image the BufferedImage containing the texture data * @param mipmap whether mipmaps should be produced for this * texture by autogenerating them * @return the texture data from the image */ public static TextureData newTextureData(BufferedImage image, boolean mipmap) { return newTextureDataImpl(image, 0, 0, mipmap); } //---------------------------------------------------------------------- // These methods make no assumption about the OpenGL internal format // or pixel format of the texture; they must be specified by the // user. It is not allowed to supply 0 (indicating no preference) // for either the internalFormat or the pixelFormat; // IllegalArgumentException will be thrown in this case. /** * Creates a TextureData from the given file, using the specified * OpenGL internal format and pixel format for the texture which * will eventually result. The internalFormat and pixelFormat must * be specified and may not be zero; to use default values, use the * variant of this method which does not take these arguments. Does * no OpenGL work. * * @param file the file from which to read the texture data * @param internalFormat the OpenGL internal format of the texture * which will eventually result from the TextureData * @param pixelFormat the OpenGL pixel format of the texture * which will eventually result from the TextureData * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @return the texture data from the file, or null if none of the * registered texture providers could read the file * @throws IllegalArgumentException if either internalFormat or * pixelFormat was 0 * @throws IOException if an error occurred while reading the file */ public static TextureData newTextureData(File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException, IllegalArgumentException { if ((internalFormat == 0) || (pixelFormat == 0)) { throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); } if (fileSuffix == null) { fileSuffix = FileUtil.getFileSuffix(file); } return newTextureDataImpl(file, internalFormat, pixelFormat, mipmap, fileSuffix); } /** * Creates a TextureData from the given stream, using the specified * OpenGL internal format and pixel format for the texture which * will eventually result. The internalFormat and pixelFormat must * be specified and may not be zero; to use default values, use the * variant of this method which does not take these arguments. Does * no OpenGL work. * * @param stream the stream from which to read the texture data * @param internalFormat the OpenGL internal format of the texture * which will eventually result from the TextureData * @param pixelFormat the OpenGL pixel format of the texture * which will eventually result from the TextureData * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @return the texture data from the stream, or null if none of the * registered texture providers could read the stream * @throws IllegalArgumentException if either internalFormat or * pixelFormat was 0 * @throws IOException if an error occurred while reading the stream */ public static TextureData newTextureData(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException, IllegalArgumentException { if ((internalFormat == 0) || (pixelFormat == 0)) { throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); } return newTextureDataImpl(stream, internalFormat, pixelFormat, mipmap, fileSuffix); } /** * Creates a TextureData from the given URL, using the specified * OpenGL internal format and pixel format for the texture which * will eventually result. The internalFormat and pixelFormat must * be specified and may not be zero; to use default values, use the * variant of this method which does not take these arguments. Does * no OpenGL work. * * @param url the URL from which to read the texture data * @param internalFormat the OpenGL internal format of the texture * which will eventually result from the TextureData * @param pixelFormat the OpenGL pixel format of the texture * which will eventually result from the TextureData * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @return the texture data from the URL, or null if none of the * registered texture providers could read the URL * @throws IllegalArgumentException if either internalFormat or * pixelFormat was 0 * @throws IOException if an error occurred while reading the URL */ public static TextureData newTextureData(URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException, IllegalArgumentException { if ((internalFormat == 0) || (pixelFormat == 0)) { throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); } if (fileSuffix == null) { fileSuffix = FileUtil.getFileSuffix(url.getPath()); } return newTextureDataImpl(url, internalFormat, pixelFormat, mipmap, fileSuffix); } /** * Creates a TextureData from the given BufferedImage, using the * specified OpenGL internal format and pixel format for the texture * which will eventually result. The internalFormat and pixelFormat * must be specified and may not be zero; to use default values, use * the variant of this method which does not take these * arguments. Does no OpenGL work. * * @param image the BufferedImage containing the texture data * @param internalFormat the OpenGL internal format of the texture * which will eventually result from the TextureData * @param pixelFormat the OpenGL pixel format of the texture * which will eventually result from the TextureData * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @return the texture data from the image * @throws IllegalArgumentException if either internalFormat or * pixelFormat was 0 */ public static TextureData newTextureData(BufferedImage image, int internalFormat, int pixelFormat, boolean mipmap) throws IllegalArgumentException { if ((internalFormat == 0) || (pixelFormat == 0)) { throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); } return newTextureDataImpl(image, internalFormat, pixelFormat, mipmap); } //---------------------------------------------------------------------- // methods that *do* require a current context // /** * Creates an OpenGL texture object from the specified TextureData * using the current OpenGL context. * * @param data the texture data to turn into an OpenGL texture * @throws GLException if no OpenGL context is current or if an * OpenGL error occurred * @throws IllegalArgumentException if the passed TextureData was null */ public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { if (data == null) { throw new IllegalArgumentException("Null TextureData"); } return new Texture(data); } /** * Creates an OpenGL texture object from the specified file using * the current OpenGL context. * * @param file the file from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @throws IOException if an error occurred while reading the file * @throws GLException if no OpenGL context is current or if an * OpenGL error occurred */ public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { TextureData data = newTextureData(file, mipmap, FileUtil.getFileSuffix(file)); Texture texture = newTexture(data); data.flush(); return texture; } /** * Creates an OpenGL texture object from the specified stream using * the current OpenGL context. * * @param stream the stream from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @throws IOException if an error occurred while reading the stream * @throws GLException if no OpenGL context is current or if an * OpenGL error occurred */ public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { TextureData data = newTextureData(stream, mipmap, fileSuffix); Texture texture = newTexture(data); data.flush(); return texture; } /** * Creates an OpenGL texture object from the specified URL using the * current OpenGL context. * * @param url the URL from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * @param fileSuffix the suffix of the file name to be used as a * hint of the file format to the underlying * texture provider, or null if none and should be * auto-detected (some texture providers do not * support this) * @throws IOException if an error occurred while reading the URL * @throws GLException if no OpenGL context is current or if an * OpenGL error occurred */ public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { if (fileSuffix == null) { fileSuffix = FileUtil.getFileSuffix(url.getPath()); } TextureData data = newTextureData(url, mipmap, fileSuffix); Texture texture = newTexture(data); data.flush(); return texture; } /** * Creates an OpenGL texture object from the specified BufferedImage * using the current OpenGL context. * * @param image the BufferedImage from which to read the texture data * @param mipmap whether mipmaps should be produced for this * texture by autogenerating them * @throws GLException if no OpenGL context is current or if an * OpenGL error occurred */ public static Texture newTexture(BufferedImage image, boolean mipmap) throws GLException { TextureData data = newTextureData(image, mipmap); Texture texture = newTexture(data); data.flush(); return texture; } /** * Creates an OpenGL texture object associated with the given OpenGL * texture target using the current OpenGL context. The texture has * no initial data. This is used, for example, to construct cube * maps out of multiple TextureData objects. * * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, * GL.GL_TEXTURE_RECTANGLE_ARB * * @throws GLException if no OpenGL context is current or if an * OpenGL error occurred */ public static Texture newTexture(int target) throws GLException { return new Texture(target); } /** * Writes the given texture to a file. The type of the file is * inferred from its suffix. An OpenGL context must be current in * order to fetch the texture data back from the OpenGL pipeline. * This method causes the specified Texture to be bound to the * GL_TEXTURE_2D state. If no suitable writer for the requested file * format was found, throws an IOException.

* * Reasonable attempts are made to produce good results in the * resulting images. The Targa, SGI and ImageIO writers produce * results in the correct vertical orientation for those file * formats. The DDS writer performs no vertical flip of the data, * even in uncompressed mode. (It is impossible to perform such a * vertical flip with compressed data.) Applications should keep * this in mind when using this routine to save textures to disk for * later re-loading.

* * Any mipmaps for the specified texture are currently discarded * when it is written to disk, regardless of whether the underlying * file format supports multiple mipmaps in a given file. * * @throws IOException if an error occurred during writing or no * suitable writer was found * @throws GLException if no OpenGL context was current or an * OpenGL-related error occurred */ public static void write(Texture texture, File file) throws IOException, GLException { if (texture.getTarget() != GL.GL_TEXTURE_2D) { throw new GLException("Only GL_TEXTURE_2D textures are supported"); } // First fetch the texture data GL gl = GLU.getCurrentGL(); texture.bind(); int internalFormat = glGetTexLevelParameteri(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_INTERNAL_FORMAT); int width = glGetTexLevelParameteri(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_WIDTH); int height = glGetTexLevelParameteri(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_HEIGHT); int border = glGetTexLevelParameteri(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_BORDER); TextureData data = null; if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { // Fetch using glGetCompressedTexImage int size = glGetTexLevelParameteri(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); ByteBuffer res = ByteBuffer.allocate(size); gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); data = new TextureData(internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, false, true, true, res, null); } else { int bytesPerPixel = 0; int fetchedFormat = 0; switch (internalFormat) { case GL.GL_RGB: case GL.GL_BGR: case GL.GL_RGB8: bytesPerPixel = 3; fetchedFormat = GL.GL_RGB; break; case GL.GL_RGBA: case GL.GL_BGRA: case GL.GL_ABGR_EXT: case GL.GL_RGBA8: bytesPerPixel = 4; fetchedFormat = GL.GL_RGBA; break; default: throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); } // Fetch using glGetTexImage int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); int packRowLength = glGetInteger(GL.GL_PACK_ROW_LENGTH); int packSkipRows = glGetInteger(GL.GL_PACK_SKIP_ROWS); int packSkipPixels = glGetInteger(GL.GL_PACK_SKIP_PIXELS); int packSwapBytes = glGetInteger(GL.GL_PACK_SWAP_BYTES); gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, 0); gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, 0); gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, 0); gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, 0); ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * (height + (2 * border)) * bytesPerPixel); if (DEBUG) { System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); } gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, packRowLength); gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, packSkipRows); gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, packSkipPixels); gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, packSwapBytes); data = new TextureData(internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, false, false, false, res, null); if (DEBUG) { System.out.println("data.getPixelFormat() = " + ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); } } for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { TextureWriter writer = (TextureWriter) iter.next(); if (writer.write(file, data)) { return; } } throw new IOException("No suitable texture writer found"); } //---------------------------------------------------------------------- // SPI support // /** Adds a TextureProvider to support reading of a new file format. */ public static void addTextureProvider(TextureProvider provider) { // Must always add at the front so the ImageIO provider is last, // so we don't accidentally use it instead of a user's possibly // more optimal provider textureProviders.add(0, provider); } /** Adds a TextureWriter to support writing of a new file format. */ public static void addTextureWriter(TextureWriter writer) { // Must always add at the front so the ImageIO writer is last, // so we don't accidentally use it instead of a user's possibly // more optimal writer textureWriters.add(0, writer); } //--------------------------------------------------------------------------- // Global disabling of texture rectangle extension // /** Toggles the use of the GL_ARB_texture_rectangle extension by the TextureIO classes. By default, on hardware supporting this extension, the TextureIO classes may use the GL_ARB_texture_rectangle extension for non-power-of-two textures. (If the hardware supports the GL_ARB_texture_non_power_of_two extension, that one is preferred.) In some situations, for example when writing shaders, it is advantageous to force the texture target to always be GL_TEXTURE_2D in order to have one version of the shader, even at the expense of texture memory in the case where NPOT textures are not supported. This method allows the use of the GL_ARB_texture_rectangle extension to be turned off globally for this purpose. The default is that the use of the extension is enabled. */ public static void setTexRectEnabled(boolean enabled) { texRectEnabled = enabled; } /** Indicates whether the GL_ARB_texture_rectangle extension is allowed to be used for non-power-of-two textures; see {@link #setTexRectEnabled setTexRectEnabled}. */ public static boolean isTexRectEnabled() { return texRectEnabled; } //---------------------------------------------------------------------- // Internals only below this point // private static List/**/ textureProviders = new ArrayList/**/(); private static List/**/ textureWriters = new ArrayList/**/(); static { // ImageIO provider, the fall-back, must be the first one added addTextureProvider(new IIOTextureProvider()); // Other special-case providers addTextureProvider(new DDSTextureProvider()); addTextureProvider(new SGITextureProvider()); addTextureProvider(new TGATextureProvider()); // ImageIO writer, the fall-back, must be the first one added textureWriters.add(new IIOTextureWriter()); // Other special-case writers addTextureWriter(new DDSTextureWriter()); addTextureWriter(new SGITextureWriter()); addTextureWriter(new TGATextureWriter()); } // Implementation methods private static TextureData newTextureDataImpl(File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (file == null) { throw new IOException("File was null"); } fileSuffix = toLowerCase(fileSuffix); for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { TextureProvider provider = (TextureProvider) iter.next(); TextureData data = provider.newTextureData(file, internalFormat, pixelFormat, mipmap, fileSuffix); if (data != null) { return data; } } throw new IOException("No suitable reader for given file"); } private static TextureData newTextureDataImpl(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (stream == null) { throw new IOException("Stream was null"); } fileSuffix = toLowerCase(fileSuffix); // Note: use of BufferedInputStream works around 4764639/4892246 if (!(stream instanceof BufferedInputStream)) { stream = new BufferedInputStream(stream); } for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { TextureProvider provider = (TextureProvider) iter.next(); TextureData data = provider.newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); if (data != null) { return data; } } throw new IOException("No suitable reader for given stream"); } private static TextureData newTextureDataImpl(URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (url == null) { throw new IOException("URL was null"); } fileSuffix = toLowerCase(fileSuffix); for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { TextureProvider provider = (TextureProvider) iter.next(); TextureData data = provider.newTextureData(url, internalFormat, pixelFormat, mipmap, fileSuffix); if (data != null) { return data; } } throw new IOException("No suitable reader for given URL"); } private static TextureData newTextureDataImpl(BufferedImage image, int internalFormat, int pixelFormat, boolean mipmap) { return new TextureData(internalFormat, pixelFormat, mipmap, image); } //---------------------------------------------------------------------- // Base provider - used last static class IIOTextureProvider implements TextureProvider { public TextureData newTextureData(File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { BufferedImage img = ImageIO.read(file); if (img == null) { return null; } if (DEBUG) { System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " + img.getType()); } return new TextureData(internalFormat, pixelFormat, mipmap, img); } public TextureData newTextureData(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { BufferedImage img = ImageIO.read(stream); if (img == null) { return null; } if (DEBUG) { System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " + img.getType()); } return new TextureData(internalFormat, pixelFormat, mipmap, img); } public TextureData newTextureData(URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { InputStream stream = url.openStream(); try { return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); } finally { stream.close(); } } } //---------------------------------------------------------------------- // DDS provider -- supports files only for now static class DDSTextureProvider implements TextureProvider { public TextureData newTextureData(File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (DDS.equals(fileSuffix) || DDS.equals(FileUtil.getFileSuffix(file))) { DDSImage image = DDSImage.read(file); return newTextureData(image, internalFormat, pixelFormat, mipmap); } return null; } public TextureData newTextureData(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (DDS.equals(fileSuffix) || DDSImage.isDDSImage(stream)) { byte[] data = StreamUtil.readAll(stream); ByteBuffer buf = ByteBuffer.wrap(data); DDSImage image = DDSImage.read(buf); return newTextureData(image, internalFormat, pixelFormat, mipmap); } return null; } public TextureData newTextureData(URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { InputStream stream = new BufferedInputStream(url.openStream()); try { return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); } finally { stream.close(); } } private TextureData newTextureData(final DDSImage image, int internalFormat, int pixelFormat, boolean mipmap) { DDSImage.ImageInfo info = image.getMipMap(0); if (pixelFormat == 0) { switch (image.getPixelFormat()) { case DDSImage.D3DFMT_R8G8B8: pixelFormat = GL.GL_RGB; break; default: pixelFormat = GL.GL_RGBA; break; } } if (info.isCompressed()) { switch (info.getCompressionFormat()) { case DDSImage.D3DFMT_DXT1: internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; break; case DDSImage.D3DFMT_DXT3: internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; break; case DDSImage.D3DFMT_DXT5: internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; break; default: throw new RuntimeException("Unsupported DDS compression format \"" + DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); } } if (internalFormat == 0) { switch (image.getPixelFormat()) { case DDSImage.D3DFMT_R8G8B8: pixelFormat = GL.GL_RGB; break; default: pixelFormat = GL.GL_RGBA; break; } } TextureData.Flusher flusher = new TextureData.Flusher() { public void flush() { image.close(); } }; TextureData data; if (mipmap && image.getNumMipMaps() > 0) { Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; for (int i = 0; i < image.getNumMipMaps(); i++) { mipmapData[i] = image.getMipMap(i).getData(); } data = new TextureData(internalFormat, info.getWidth(), info.getHeight(), 0, pixelFormat, GL.GL_UNSIGNED_BYTE, info.isCompressed(), true, mipmapData, flusher); } else { // Fix this up for the end user because we can't generate // mipmaps for compressed textures mipmap = false; data = new TextureData(internalFormat, info.getWidth(), info.getHeight(), 0, pixelFormat, GL.GL_UNSIGNED_BYTE, mipmap, info.isCompressed(), true, info.getData(), flusher); } return data; } } //---------------------------------------------------------------------- // Base class for SGI RGB and TGA image providers static abstract class StreamBasedTextureProvider implements TextureProvider { public TextureData newTextureData(File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { InputStream inStream = new BufferedInputStream(new FileInputStream(file)); try { // The SGIImage and TGAImage implementations use InputStreams // anyway so there isn't much point in having a separate code // path for files return newTextureData(inStream, internalFormat, pixelFormat, mipmap, ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); } finally { inStream.close(); } } public TextureData newTextureData(URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { InputStream stream = new BufferedInputStream(url.openStream()); try { return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); } finally { stream.close(); } } } //---------------------------------------------------------------------- // SGI RGB image provider static class SGITextureProvider extends StreamBasedTextureProvider { public TextureData newTextureData(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (SGI.equals(fileSuffix) || SGI_RGB.equals(fileSuffix) || SGIImage.isSGIImage(stream)) { SGIImage image = SGIImage.read(stream); if (pixelFormat == 0) { pixelFormat = image.getFormat(); } if (internalFormat == 0) { internalFormat = image.getFormat(); } return new TextureData(internalFormat, image.getWidth(), image.getHeight(), 0, pixelFormat, GL.GL_UNSIGNED_BYTE, mipmap, false, false, ByteBuffer.wrap(image.getData()), null); } return null; } } //---------------------------------------------------------------------- // TGA (Targa) image provider static class TGATextureProvider extends StreamBasedTextureProvider { public TextureData newTextureData(InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException { if (TGA.equals(fileSuffix)) { TGAImage image = TGAImage.read(stream); if (pixelFormat == 0) { pixelFormat = image.getGLFormat(); } if (internalFormat == 0) { internalFormat = GL.GL_RGBA8; } return new TextureData(internalFormat, image.getWidth(), image.getHeight(), 0, pixelFormat, GL.GL_UNSIGNED_BYTE, mipmap, false, false, image.getData(), null); } return null; } } //---------------------------------------------------------------------- // ImageIO texture writer // static class IIOTextureWriter implements TextureWriter { public boolean write(File file, TextureData data) throws IOException { int pixelFormat = data.getPixelFormat(); int pixelType = data.getPixelType(); if ((pixelFormat == GL.GL_RGB || pixelFormat == GL.GL_RGBA) && (pixelType == GL.GL_BYTE || pixelType == GL.GL_UNSIGNED_BYTE)) { // Convert TextureData to appropriate BufferedImage // FIXME: almost certainly not obeying correct pixel order BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(), (pixelFormat == GL.GL_RGB) ? BufferedImage.TYPE_3BYTE_BGR : BufferedImage.TYPE_4BYTE_ABGR); byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); ByteBuffer buf = (ByteBuffer) data.getBuffer(); if (buf == null) { buf = (ByteBuffer) data.getMipmapData()[0]; } buf.rewind(); buf.get(imageData); buf.rewind(); // Swizzle image components to be correct if (pixelFormat == GL.GL_RGB) { for (int i = 0; i < imageData.length; i += 3) { byte red = imageData[i + 0]; byte blue = imageData[i + 2]; imageData[i + 0] = blue; imageData[i + 2] = red; } } else { for (int i = 0; i < imageData.length; i += 4) { byte red = imageData[i + 0]; byte green = imageData[i + 1]; byte blue = imageData[i + 2]; byte alpha = imageData[i + 3]; imageData[i + 0] = alpha; imageData[i + 1] = blue; imageData[i + 2] = green; imageData[i + 3] = red; } } // Flip image vertically for the user's convenience ImageUtil.flipImageVertically(image); // Happened to notice that writing RGBA images to JPEGS is broken if (JPG.equals(FileUtil.getFileSuffix(file)) && image.getType() == BufferedImage.TYPE_4BYTE_ABGR) { BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_3BYTE_BGR); Graphics g = tmpImage.getGraphics(); g.drawImage(image, 0, 0, null); g.dispose(); image = tmpImage; } return ImageIO.write(image, FileUtil.getFileSuffix(file), file); } throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); } } //---------------------------------------------------------------------- // DDS texture writer // static class DDSTextureWriter implements TextureWriter { public boolean write(File file, TextureData data) throws IOException { if (DDS.equals(FileUtil.getFileSuffix(file))) { // See whether the DDS writer can handle this TextureData int pixelFormat = data.getPixelFormat(); int pixelType = data.getPixelType(); if (pixelType != GL.GL_BYTE && pixelType != GL.GL_UNSIGNED_BYTE) { throw new IOException("DDS writer only supports byte / unsigned byte textures"); } int d3dFormat = 0; // FIXME: some of these are probably not completely correct and would require swizzling switch (pixelFormat) { case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); } ByteBuffer[] mipmaps = null; if (data.getMipmapData() != null) { mipmaps = new ByteBuffer[data.getMipmapData().length]; for (int i = 0; i < mipmaps.length; i++) { mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; } } else { mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; } DDSImage image = DDSImage.createFromData(d3dFormat, data.getWidth(), data.getHeight(), mipmaps); image.write(file); return true; } return false; } } //---------------------------------------------------------------------- // SGI (rgb) texture writer // static class SGITextureWriter implements TextureWriter { public boolean write(File file, TextureData data) throws IOException { String fileSuffix = FileUtil.getFileSuffix(file); if (SGI.equals(fileSuffix) || SGI_RGB.equals(fileSuffix)) { // See whether the SGI writer can handle this TextureData int pixelFormat = data.getPixelFormat(); int pixelType = data.getPixelType(); if ((pixelFormat == GL.GL_RGB || pixelFormat == GL.GL_RGBA) && (pixelType == GL.GL_BYTE || pixelType == GL.GL_UNSIGNED_BYTE)) { ByteBuffer buf = ((data.getBuffer() != null) ? (ByteBuffer) data.getBuffer() : (ByteBuffer) data.getMipmapData()[0]); byte[] bytes; if (buf.hasArray()) { bytes = buf.array(); } else { buf.rewind(); bytes = new byte[buf.remaining()]; buf.get(bytes); buf.rewind(); } SGIImage image = SGIImage.createFromData(data.getWidth(), data.getHeight(), (pixelFormat == GL.GL_RGBA), bytes); image.write(file, false); return true; } throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); } return false; } } //---------------------------------------------------------------------- // TGA (Targa) texture writer static class TGATextureWriter implements TextureWriter { public boolean write(File file, TextureData data) throws IOException { if (TGA.equals(FileUtil.getFileSuffix(file))) { // See whether the TGA writer can handle this TextureData int pixelFormat = data.getPixelFormat(); int pixelType = data.getPixelType(); if ((pixelFormat == GL.GL_RGB || pixelFormat == GL.GL_RGBA) && (pixelType == GL.GL_BYTE || pixelType == GL.GL_UNSIGNED_BYTE)) { ByteBuffer buf = ((data.getBuffer() != null) ? (ByteBuffer) data.getBuffer() : (ByteBuffer) data.getMipmapData()[0]); // Must reverse order of red and blue channels to get correct results int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); for (int i = 0; i < buf.remaining(); i += skip) { byte red = buf.get(i + 0); byte blue = buf.get(i + 2); buf.put(i + 0, blue); buf.put(i + 2, red); } TGAImage image = TGAImage.createFromData(data.getWidth(), data.getHeight(), (pixelFormat == GL.GL_RGBA), false, ((data.getBuffer() != null) ? (ByteBuffer) data.getBuffer() : (ByteBuffer) data.getMipmapData()[0])); image.write(file); return true; } throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); } return false; } } //---------------------------------------------------------------------- // Helper routines // private static int glGetInteger(int pname) { int[] tmp = new int[1]; GL gl = GLU.getCurrentGL(); gl.glGetIntegerv(pname, tmp, 0); return tmp[0]; } private static int glGetTexLevelParameteri(int target, int level, int pname) { int[] tmp = new int[1]; GL gl = GLU.getCurrentGL(); gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); return tmp[0]; } private static String toLowerCase(String arg) { if (arg == null) { return null; } return arg.toLowerCase(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/Animator.java0000644000175000017500000002646510361554046024044 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import java.awt.Component; import java.awt.EventQueue; import java.awt.Rectangle; import java.util.*; import javax.swing.*; import javax.media.opengl.*; /**

An Animator can be attached to one or more {@link GLAutoDrawable}s to drive their display() methods in a loop.

The Animator class creates a background thread in which the calls to display() are performed. After each drawable has been redrawn, a brief pause is performed to avoid swamping the CPU, unless {@link #setRunAsFastAsPossible} has been called.

*/ public class Animator { private volatile ArrayList/**/ drawables = new ArrayList(); private Runnable runnable; private Thread thread; private volatile boolean shouldStop; protected boolean ignoreExceptions; protected boolean printExceptions; private boolean runAsFastAsPossible; // For efficient rendering of Swing components, in particular when // they overlap one another private List lightweights = new ArrayList(); private Map repaintManagers = new IdentityHashMap(); private Map dirtyRegions = new IdentityHashMap(); /** Creates a new, empty Animator. */ public Animator() { } /** Creates a new Animator for a particular drawable. */ public Animator(GLAutoDrawable drawable) { add(drawable); } /** Adds a drawable to the list managed by this Animator. */ public synchronized void add(GLAutoDrawable drawable) { ArrayList newList = (ArrayList) drawables.clone(); newList.add(drawable); drawables = newList; notifyAll(); } /** Removes a drawable from the list managed by this Animator. */ public synchronized void remove(GLAutoDrawable drawable) { ArrayList newList = (ArrayList) drawables.clone(); newList.remove(drawable); drawables = newList; } /** Returns an iterator over the drawables managed by this Animator. */ public Iterator/**/ drawableIterator() { return drawables.iterator(); } /** Sets a flag causing this Animator to ignore exceptions produced while redrawing the drawables. By default this flag is set to false, causing any exception thrown to halt the Animator. */ public void setIgnoreExceptions(boolean ignoreExceptions) { this.ignoreExceptions = ignoreExceptions; } /** Sets a flag indicating that when exceptions are being ignored by this Animator (see {@link #setIgnoreExceptions}), to print the exceptions' stack traces for diagnostic information. Defaults to false. */ public void setPrintExceptions(boolean printExceptions) { this.printExceptions = printExceptions; } /** Sets a flag in this Animator indicating that it is to run as fast as possible. By default there is a brief pause in the animation loop which prevents the CPU from getting swamped. This method may not have an effect on subclasses. */ public final void setRunAsFastAsPossible(boolean runFast) { runAsFastAsPossible = runFast; } /** Called every frame to cause redrawing of all of the GLAutoDrawables this Animator manages. Subclasses should call this to get the most optimized painting behavior for the set of components this Animator manages, in particular when multiple lightweight widgets are continually being redrawn. */ protected void display() { Iterator iter = drawableIterator(); while (iter.hasNext()) { GLAutoDrawable drawable = (GLAutoDrawable) iter.next(); if (drawable instanceof JComponent) { // Lightweight components need a more efficient drawing // scheme than simply forcing repainting of each one in // turn since drawing one can force another one to be // drawn in turn lightweights.add(drawable); } else { try { drawable.display(); } catch (RuntimeException e) { if (ignoreExceptions) { if (printExceptions) { e.printStackTrace(); } } else { throw(e); } } } } if (lightweights.size() > 0) { try { SwingUtilities.invokeAndWait(drawWithRepaintManagerRunnable); } catch (Exception e) { e.printStackTrace(); } lightweights.clear(); } } class MainLoop implements Runnable { public void run() { try { while (!shouldStop) { // Don't consume CPU unless there is work to be done if (drawables.size() == 0) { synchronized (Animator.this) { while (drawables.size() == 0 && !shouldStop) { try { Animator.this.wait(); } catch (InterruptedException e) { } } } } display(); if (!runAsFastAsPossible) { // Avoid swamping the CPU Thread.yield(); } } } finally { shouldStop = false; synchronized (Animator.this) { thread = null; Animator.this.notify(); } } } } /** Starts this animator. */ public synchronized void start() { if (thread != null) { throw new GLException("Already started"); } if (runnable == null) { runnable = new MainLoop(); } thread = new Thread(runnable); thread.start(); } /** Indicates whether this animator is currently running. This should only be used as a heuristic to applications because in some circumstances the Animator may be in the process of shutting down and this method will still return true. */ public synchronized boolean isAnimating() { return (thread != null); } /** Stops this animator. In most situations this method blocks until completion, except when called from the animation thread itself or in some cases from an implementation-internal thread like the AWT event queue thread. */ public synchronized void stop() { shouldStop = true; notifyAll(); // It's hard to tell whether the thread which calls stop() has // dependencies on the Animator's internal thread. Currently we // use a couple of heuristics to determine whether we should do // the blocking wait(). if ((Thread.currentThread() == thread) || EventQueue.isDispatchThread()) { return; } while (shouldStop && thread != null) { try { wait(); } catch (InterruptedException ie) { } } } // Uses RepaintManager APIs to implement more efficient redrawing of // the Swing widgets we're animating private Runnable drawWithRepaintManagerRunnable = new Runnable() { public void run() { for (Iterator iter = lightweights.iterator(); iter.hasNext(); ) { JComponent comp = (JComponent) iter.next(); RepaintManager rm = RepaintManager.currentManager(comp); rm.markCompletelyDirty(comp); repaintManagers.put(rm, rm); // RepaintManagers don't currently optimize the case of // overlapping sibling components. If we have two // JInternalFrames in a JDesktopPane, the redraw of the // bottom one will cause the top one to be redrawn as // well. The top one will then be redrawn separately. In // order to optimize this case we need to compute the union // of all of the dirty regions on a particular JComponent if // optimized drawing isn't enabled for it. // Walk up the hierarchy trying to find a non-optimizable // ancestor Rectangle visible = comp.getVisibleRect(); int x = visible.x; int y = visible.y; while (comp != null) { x += comp.getX(); y += comp.getY(); Component c = comp.getParent(); if ((c == null) || (!(c instanceof JComponent))) { comp = null; } else { comp = (JComponent) c; if (!comp.isOptimizedDrawingEnabled()) { rm = RepaintManager.currentManager(comp); repaintManagers.put(rm, rm); // Need to dirty this region Rectangle dirty = (Rectangle) dirtyRegions.get(comp); if (dirty == null) { dirty = new Rectangle(x, y, visible.width, visible.height); dirtyRegions.put(comp, dirty); } else { // Compute union with already dirty region // Note we could compute multiple non-overlapping // regions: might want to do that in the future // (prob. need more complex algorithm -- dynamic // programming?) dirty.add(new Rectangle(x, y, visible.width, visible.height)); } } } } } // Dirty any needed regions on non-optimizable components for (Iterator iter = dirtyRegions.keySet().iterator(); iter.hasNext(); ) { JComponent comp = (JComponent) iter.next(); Rectangle rect = (Rectangle) dirtyRegions.get(comp); RepaintManager rm = RepaintManager.currentManager(comp); rm.addDirtyRegion(comp, rect.x, rect.y, rect.width, rect.height); } // Draw all dirty regions for (Iterator iter = repaintManagers.keySet().iterator(); iter.hasNext(); ) { ((RepaintManager) iter.next()).paintDirtyRegions(); } dirtyRegions.clear(); repaintManagers.clear(); } }; } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/BitmapCharRec.java0000644000175000017500000000515010361554046024722 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; /* Copyright (c) Mark J. Kilgard, 1994, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ class BitmapCharRec { int width; int height; float xorig; float yorig; float advance; byte[] bitmap; BitmapCharRec(int width, int height, float xorig, float yorig, float advance, byte[] bitmap) { this.width = width; this.height = height; this.xorig = xorig; this.yorig = yorig; this.advance = advance; this.bitmap = bitmap; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/BitmapFontRec.java0000644000175000017500000000473410361554046024762 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; /* Copyright (c) Mark J. Kilgard, 1994, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ class BitmapFontRec { String name; int num_chars; int first; BitmapCharRec[] ch; BitmapFontRec(String name, int num_chars, int first, BitmapCharRec[] ch) { this.name = name; this.num_chars = num_chars; this.first = first; this.ch = ch; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/BufferUtil.java0000644000175000017500000002662110361554046024333 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import java.nio.*; import java.util.*; /** Utility routines for dealing with direct buffers. */ public class BufferUtil { public static final int SIZEOF_BYTE = 1; public static final int SIZEOF_SHORT = 2; public static final int SIZEOF_INT = 4; public static final int SIZEOF_FLOAT = 4; public static final int SIZEOF_LONG = 8; public static final int SIZEOF_DOUBLE = 8; private BufferUtil() {} //---------------------------------------------------------------------- // Allocation routines // /** Allocates a new direct ByteBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static ByteBuffer newByteBuffer(int numElements) { ByteBuffer bb = ByteBuffer.allocateDirect(numElements); bb.order(ByteOrder.nativeOrder()); return bb; } /** Allocates a new direct DoubleBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static DoubleBuffer newDoubleBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); return bb.asDoubleBuffer(); } /** Allocates a new direct FloatBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static FloatBuffer newFloatBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); return bb.asFloatBuffer(); } /** Allocates a new direct IntBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static IntBuffer newIntBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); return bb.asIntBuffer(); } /** Allocates a new direct LongBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static LongBuffer newLongBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); return bb.asLongBuffer(); } /** Allocates a new direct ShortBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static ShortBuffer newShortBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); return bb.asShortBuffer(); } //---------------------------------------------------------------------- // Copy routines (type-to-type) // /** Copies the remaining elements (as defined by limit() - position()) in the passed ByteBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyByteBuffer(ByteBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining()); orig.mark(); dest.put(orig); orig.reset(); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed DoubleBuffer into a newly-allocated direct DoubleBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static DoubleBuffer copyDoubleBuffer(DoubleBuffer orig) { return copyDoubleBufferAsByteBuffer(orig).asDoubleBuffer(); } /** Copies the remaining elements (as defined by limit() - position()) in the passed FloatBuffer into a newly-allocated direct FloatBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); } /** Copies the remaining elements (as defined by limit() - position()) in the passed IntBuffer into a newly-allocated direct IntBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static IntBuffer copyIntBuffer(IntBuffer orig) { return copyIntBufferAsByteBuffer(orig).asIntBuffer(); } /** Copies the remaining elements (as defined by limit() - position()) in the passed LongBuffer into a newly-allocated direct LongBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static LongBuffer copyLongBuffer(LongBuffer orig) { return copyLongBufferAsByteBuffer(orig).asLongBuffer(); } /** Copies the remaining elements (as defined by limit() - position()) in the passed ShortBuffer into a newly-allocated direct ShortBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ShortBuffer copyShortBuffer(ShortBuffer orig) { return copyShortBufferAsByteBuffer(orig).asShortBuffer(); } //---------------------------------------------------------------------- // Copy routines (type-to-ByteBuffer) // /** Copies the remaining elements (as defined by limit() - position()) in the passed DoubleBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyDoubleBufferAsByteBuffer(DoubleBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_DOUBLE); orig.mark(); dest.asDoubleBuffer().put(orig); orig.reset(); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed FloatBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); orig.mark(); dest.asFloatBuffer().put(orig); orig.reset(); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed IntBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); orig.mark(); dest.asIntBuffer().put(orig); orig.reset(); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed LongBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyLongBufferAsByteBuffer(LongBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_LONG); orig.mark(); dest.asLongBuffer().put(orig); orig.reset(); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed ShortBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); orig.mark(); dest.asShortBuffer().put(orig); orig.reset(); dest.rewind(); return dest; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/CoordRec.java0000644000175000017500000000441410361554046023760 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; /* Copyright (c) Mark J. Kilgard, 1994, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ class CoordRec { float x; float y; CoordRec(float x, float y) { this.x = x; this.y = y; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/FPSAnimator.java0000644000175000017500000001113210376463442024403 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import java.util.*; import javax.media.opengl.*; /** An Animator subclass which attempts to achieve a target frames-per-second rate to avoid using all CPU time. The target FPS is only an estimate and is not guaranteed. */ public class FPSAnimator extends Animator { private Timer timer; private int fps; private boolean scheduleAtFixedRate; /** Creates an FPSAnimator with a given target frames-per-second value. Equivalent to FPSAnimator(null, fps). */ public FPSAnimator(int fps) { this(null, fps); } /** Creates an FPSAnimator with a given target frames-per-second value and a flag indicating whether to use fixed-rate scheduling. Equivalent to FPSAnimator(null, fps, scheduleAtFixedRate). */ public FPSAnimator(int fps, boolean scheduleAtFixedRate) { this(null, fps, scheduleAtFixedRate); } /** Creates an FPSAnimator with a given target frames-per-second value and an initial drawable to animate. Equivalent to FPSAnimator(null, fps, false). */ public FPSAnimator(GLAutoDrawable drawable, int fps) { this(drawable, fps, false); } /** Creates an FPSAnimator with a given target frames-per-second value, an initial drawable to animate, and a flag indicating whether to use fixed-rate scheduling. */ public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) { this.fps = fps; if (drawable != null) { add(drawable); } this.scheduleAtFixedRate = scheduleAtFixedRate; } /** Starts this FPSAnimator. */ public synchronized void start() { if (timer != null) { throw new GLException("Already started"); } timer = new Timer(); long delay = (long) (1000.0f / (float) fps); TimerTask task = new TimerTask() { public void run() { display(); } }; if (scheduleAtFixedRate) { timer.scheduleAtFixedRate(task, 0, delay); } else { timer.schedule(task, 0, delay); } } /** Indicates whether this FPSAnimator is currently running. This should only be used as a heuristic to applications because in some circumstances the FPSAnimator may be in the process of shutting down and this method will still return true. */ public synchronized boolean isAnimating() { return (timer != null); } /** Stops this FPSAnimator. Due to the implementation of the FPSAnimator it is not guaranteed that the FPSAnimator will be completely stopped by the time this method returns. */ public synchronized void stop() { if (timer == null) { throw new GLException("Already stopped"); } timer.cancel(); timer = null; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/FileUtil.java0000644000175000017500000000633110571031274023771 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import java.io.*; /** Utilities for dealing with files. */ public class FileUtil { private FileUtil() {} /** * Returns the lowercase suffix of the given file name (the text * after the last '.' in the file name). Returns null if the file * name has no suffix. Only operates on the given file name; * performs no I/O operations. * * @param file name of the file * @return lowercase suffix of the file name * @throws NullPointerException if file is null */ public static String getFileSuffix(File file) { return getFileSuffix(file.getName()); } /** * Returns the lowercase suffix of the given file name (the text * after the last '.' in the file name). Returns null if the file * name has no suffix. Only operates on the given file name; * performs no I/O operations. * * @param filename name of the file * @return lowercase suffix of the file name * @throws NullPointerException if filename is null */ public static String getFileSuffix(String filename) { int lastDot = filename.lastIndexOf('.'); if (lastDot < 0) { return null; } return toLowerCase(filename.substring(lastDot + 1)); } private static String toLowerCase(String arg) { if (arg == null) { return null; } return arg.toLowerCase(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUT.java0000644000175000017500000012607710525762126023047 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import javax.media.opengl.*; import javax.media.opengl.glu.*; /** Subset of the routines provided by the GLUT interface. Note the signatures of many of the methods are necessarily different than the corresponding C version. A GLUT object must only be used from one particular thread at a time.

Copyright (c) Mark J. Kilgard, 1994, 1997.

(c) Copyright 1993, Silicon Graphics, Inc.

ALL RIGHTS RESERVED

Permission to use, copy, modify, and distribute this software for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both the copyright notice and this permission notice appear in supporting documentation, and that the name of Silicon Graphics, Inc. not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission.

THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.

US Government Users Restricted Rights

Use, duplication, or disclosure by the Government is subject to restrictions set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or in similar or successor clauses in the FAR or the DOD or NASA FAR Supplement. Unpublished-- rights reserved under the copyright laws of the United States. Contractor/manufacturer is Silicon Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.

OpenGL(TM) is a trademark of Silicon Graphics, Inc.

*/ public class GLUT { public static final int STROKE_ROMAN = 0; public static final int STROKE_MONO_ROMAN = 1; public static final int BITMAP_9_BY_15 = 2; public static final int BITMAP_8_BY_13 = 3; public static final int BITMAP_TIMES_ROMAN_10 = 4; public static final int BITMAP_TIMES_ROMAN_24 = 5; public static final int BITMAP_HELVETICA_10 = 6; public static final int BITMAP_HELVETICA_12 = 7; public static final int BITMAP_HELVETICA_18 = 8; private GLU glu = new GLU(); //---------------------------------------------------------------------- // Shapes // public void glutWireSphere(double radius, int slices, int stacks) { quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); /* If we ever changed/used the texture or orientation state of quadObj, we'd need to change it to the defaults here with gluQuadricTexture and/or gluQuadricOrientation. */ glu.gluSphere(quadObj, radius, slices, stacks); } public void glutSolidSphere(double radius, int slices, int stacks) { quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); /* If we ever changed/used the texture or orientation state of quadObj, we'd need to change it to the defaults here with gluQuadricTexture and/or gluQuadricOrientation. */ glu.gluSphere(quadObj, radius, slices, stacks); } public void glutWireCone(double base, double height, int slices, int stacks) { quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); /* If we ever changed/used the texture or orientation state of quadObj, we'd need to change it to the defaults here with gluQuadricTexture and/or gluQuadricOrientation. */ glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); } public void glutSolidCone(double base, double height, int slices, int stacks) { quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); /* If we ever changed/used the texture or orientation state of quadObj, we'd need to change it to the defaults here with gluQuadricTexture and/or gluQuadricOrientation. */ glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); } public void glutWireCylinder(double radius, double height, int slices, int stacks) { quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); /* If we ever changed/used the texture or orientation state of quadObj, we'd need to change it to the defaults here with gluQuadricTexture and/or gluQuadricOrientation. */ glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); } public void glutSolidCylinder(double radius, double height, int slices, int stacks) { GL gl = glu.getCurrentGL(); // Prepare table of points for drawing end caps double [] x = new double[slices]; double [] y = new double[slices]; double angleDelta = Math.PI * 2 / slices; double angle = 0; for (int i = 0 ; i < slices ; i ++) { angle = i * angleDelta; x[i] = Math.cos(angle) * radius; y[i] = Math.sin(angle) * radius; } // Draw bottom cap gl.glBegin(GL.GL_TRIANGLE_FAN); gl.glNormal3d(0,0,-1); gl.glVertex3d(0,0,0); for (int i = 0 ; i < slices ; i ++) { gl.glVertex3d(x[i], y[i], 0); } gl.glVertex3d(x[0], y[0], 0); gl.glEnd(); // Draw top cap gl.glBegin(GL.GL_TRIANGLE_FAN); gl.glNormal3d(0,0,1); gl.glVertex3d(0,0,height); for (int i = 0 ; i < slices ; i ++) { gl.glVertex3d(x[i], y[i], height); } gl.glVertex3d(x[0], y[0], height); gl.glEnd(); // Draw walls quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); /* If we ever changed/used the texture or orientation state of quadObj, we'd need to change it to the defaults here with gluQuadricTexture and/or gluQuadricOrientation. */ glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); } public void glutWireCube(float size) { drawBox(GLU.getCurrentGL(), size, GL.GL_LINE_LOOP); } public void glutSolidCube(float size) { drawBox(GLU.getCurrentGL(), size, GL.GL_QUADS); } public void glutWireTorus(double innerRadius, double outerRadius, int nsides, int rings) { GL gl = GLU.getCurrentGL(); gl.glPushAttrib(GL.GL_POLYGON_BIT); gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE); doughnut(gl, innerRadius, outerRadius, nsides, rings); gl.glPopAttrib(); } public void glutSolidTorus(double innerRadius, double outerRadius, int nsides, int rings) { doughnut(GLU.getCurrentGL(), innerRadius, outerRadius, nsides, rings); } public void glutWireDodecahedron() { dodecahedron(GLU.getCurrentGL(), GL.GL_LINE_LOOP); } public void glutSolidDodecahedron() { dodecahedron(GLU.getCurrentGL(), GL.GL_TRIANGLE_FAN); } public void glutWireOctahedron() { octahedron(GLU.getCurrentGL(), GL.GL_LINE_LOOP); } public void glutSolidOctahedron() { octahedron(GLU.getCurrentGL(), GL.GL_TRIANGLES); } public void glutWireIcosahedron() { icosahedron(GLU.getCurrentGL(), GL.GL_LINE_LOOP); } public void glutSolidIcosahedron() { icosahedron(GLU.getCurrentGL(), GL.GL_TRIANGLES); } public void glutWireTetrahedron() { tetrahedron(GLU.getCurrentGL(), GL.GL_LINE_LOOP); } public void glutSolidTetrahedron() { tetrahedron(GLU.getCurrentGL(), GL.GL_TRIANGLES); } /** * Renders the teapot as a solid shape of the specified size. The teapot is * created in a way that replicates the C GLUT implementation. * * @param scale * the factor by which to scale the teapot */ public void glutSolidTeapot(double scale) { glutSolidTeapot(scale, true); } /** * Renders the teapot as a solid shape of the specified size. The teapot can * either be created in a way that is backward-compatible with the standard * C glut library (i.e. broken), or in a more pleasing way (i.e. with * surfaces whose front-faces point outwards and standing on the z=0 plane, * instead of the y=-1 plane). Both surface normals and texture coordinates * for the teapot are generated. The teapot is generated with OpenGL * evaluators. * * @param scale * the factor by which to scale the teapot * @param cStyle * whether to create the teapot in exactly the same way as in the C * implementation of GLUT */ public void glutSolidTeapot(double scale, boolean cStyle) { teapot(GLU.getCurrentGL(), 14, scale, GL.GL_FILL, cStyle); } /** * Renders the teapot as a wireframe shape of the specified size. The teapot * is created in a way that replicates the C GLUT implementation. * * @param scale * the factor by which to scale the teapot */ public void glutWireTeapot(double scale) { glutWireTeapot(scale, true); } /** * Renders the teapot as a wireframe shape of the specified size. The teapot * can either be created in a way that is backward-compatible with the * standard C glut library (i.e. broken), or in a more pleasing way (i.e. * with surfaces whose front-faces point outwards and standing on the z=0 * plane, instead of the y=-1 plane). Both surface normals and texture * coordinates for the teapot are generated. The teapot is generated with * OpenGL evaluators. * * @param scale * the factor by which to scale the teapot * @param cStyle * whether to create the teapot in exactly the same way as in the C * implementation of GLUT */ public void glutWireTeapot(double scale, boolean cStyle) { teapot(GLU.getCurrentGL(), 10, scale, GL.GL_LINE, cStyle); } //---------------------------------------------------------------------- // Fonts // public void glutBitmapCharacter(int font, char character) { GL gl = GLU.getCurrentGL(); int[] swapbytes = new int[1]; int[] lsbfirst = new int[1]; int[] rowlength = new int[1]; int[] skiprows = new int[1]; int[] skippixels = new int[1]; int[] alignment = new int[1]; beginBitmap(gl, swapbytes, lsbfirst, rowlength, skiprows, skippixels, alignment); bitmapCharacterImpl(gl, font, character); endBitmap(gl, swapbytes, lsbfirst, rowlength, skiprows, skippixels, alignment); } public void glutBitmapString (int font, String string) { GL gl = GLU.getCurrentGL(); int[] swapbytes = new int[1]; int[] lsbfirst = new int[1]; int[] rowlength = new int[1]; int[] skiprows = new int[1]; int[] skippixels = new int[1]; int[] alignment = new int[1]; beginBitmap(gl, swapbytes, lsbfirst, rowlength, skiprows, skippixels, alignment); int len = string.length(); for (int i = 0; i < len; i++) { bitmapCharacterImpl(gl, font, string.charAt(i)); } endBitmap(gl, swapbytes, lsbfirst, rowlength, skiprows, skippixels, alignment); } public int glutBitmapWidth (int font, char character) { BitmapFontRec fontinfo = getBitmapFont(font); int c = character & 0xFFFF; if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars) return 0; BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; if (ch != null) return (int) ch.advance; else return 0; } public void glutStrokeCharacter(int font, char character) { GL gl = GLU.getCurrentGL(); StrokeFontRec fontinfo = getStrokeFont(font); int c = character & 0xFFFF; if (c < 0 || c >= fontinfo.num_chars) return; StrokeCharRec ch = fontinfo.ch[c]; if (ch != null) { for (int i = 0; i < ch.num_strokes; i++) { StrokeRec stroke = ch.stroke[i]; gl.glBegin(GL.GL_LINE_STRIP); for (int j = 0; j < stroke.num_coords; j++) { CoordRec coord = stroke.coord[j]; gl.glVertex2f(coord.x, coord.y); } gl.glEnd(); } gl.glTranslatef(ch.right, 0.0f, 0.0f); } } public void glutStrokeString(int font, String string) { GL gl = GLU.getCurrentGL(); StrokeFontRec fontinfo = getStrokeFont(font); int len = string.length(); for (int pos = 0; pos < len; pos++) { int c = string.charAt(pos) & 0xFFFF; if (c < 0 || c >= fontinfo.num_chars) continue; StrokeCharRec ch = fontinfo.ch[c]; if (ch != null) { for (int i = 0; i < ch.num_strokes; i++) { StrokeRec stroke = ch.stroke[i]; gl.glBegin(GL.GL_LINE_STRIP); for (int j = 0; j < stroke.num_coords; j++) { CoordRec coord = stroke.coord[j]; gl.glVertex2f(coord.x, coord.y); } gl.glEnd(); } gl.glTranslatef(ch.right, 0.0f, 0.0f); } } } public int glutStrokeWidth (int font, char character) { return (int) glutStrokeWidthf(font, character); } public float glutStrokeWidthf (int font, char character) { StrokeFontRec fontinfo = getStrokeFont(font); int c = character & 0xFFFF; if (c < 0 || c >= fontinfo.num_chars) return 0; StrokeCharRec ch = fontinfo.ch[c]; if (ch != null) return ch.right; else return 0; } public int glutBitmapLength (int font, String string) { BitmapFontRec fontinfo = getBitmapFont(font); int length = 0; int len = string.length(); for (int pos = 0; pos < len; pos++) { int c = string.charAt(pos) & 0xFFFF; if (c >= fontinfo.first && c < fontinfo.first + fontinfo.num_chars) { BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; if (ch != null) length += ch.advance; } } return length; } public int glutStrokeLength (int font, String string) { return (int) glutStrokeLengthf(font, string); } public float glutStrokeLengthf (int font, String string) { StrokeFontRec fontinfo = getStrokeFont(font); float length = 0; int len = string.length(); for (int i = 0; i < len; i++) { char c = string.charAt(i); if (c >= 0 && c < fontinfo.num_chars) { StrokeCharRec ch = fontinfo.ch[c]; if (ch != null) length += ch.right; } } return length; } /** This function draws a wireframe dodecahedron whose facets are rhombic and whose vertices are at unit radius. No facet lies normal to any coordinate axes. The polyhedron is centered at the origin. */ public void glutWireRhombicDodecahedron() { GL gl = glu.getCurrentGL(); for( int i = 0; i < 12; i++ ) { gl.glBegin( GL.GL_LINE_LOOP ); gl.glNormal3dv( rdod_n[ i ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); gl.glEnd( ); } } /** This function draws a solid-shaded dodecahedron whose facets are rhombic and whose vertices are at unit radius. No facet lies normal to any coordinate axes. The polyhedron is centered at the origin. */ public void glutSolidRhombicDodecahedron() { GL gl = glu.getCurrentGL(); gl.glBegin( GL.GL_QUADS ); for( int i = 0; i < 12; i++ ) { gl.glNormal3dv( rdod_n[ i ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); } gl.glEnd( ); } //---------------------------------------------------------------------- // Internals only below this point // //---------------------------------------------------------------------- // Shape implementation // private GLUquadric quadObj; private void quadObjInit(GLU glu) { if (quadObj == null) { quadObj = glu.gluNewQuadric(); } if (quadObj == null) { throw new GLException("Out of memory"); } } private static void doughnut(GL gl, double r, double R, int nsides, int rings) { int i, j; float theta, phi, theta1; float cosTheta, sinTheta; float cosTheta1, sinTheta1; float ringDelta, sideDelta; ringDelta = (float) (2.0 * Math.PI / rings); sideDelta = (float) (2.0 * Math.PI / nsides); theta = 0.0f; cosTheta = 1.0f; sinTheta = 0.0f; for (i = rings - 1; i >= 0; i--) { theta1 = theta + ringDelta; cosTheta1 = (float) Math.cos(theta1); sinTheta1 = (float) Math.sin(theta1); gl.glBegin(GL.GL_QUAD_STRIP); phi = 0.0f; for (j = nsides; j >= 0; j--) { float cosPhi, sinPhi, dist; phi += sideDelta; cosPhi = (float) Math.cos(phi); sinPhi = (float) Math.sin(phi); dist = (float) (R + r * cosPhi); gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); gl.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, (float) r * sinPhi); gl.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); gl.glVertex3f(cosTheta * dist, -sinTheta * dist, (float) r * sinPhi); } gl.glEnd(); theta = theta1; cosTheta = cosTheta1; sinTheta = sinTheta1; } } private static float[][] boxVertices; private static final float[][] boxNormals = { {-1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, {0.0f, -1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f} }; private static final int[][] boxFaces = { {0, 1, 2, 3}, {3, 2, 6, 7}, {7, 6, 5, 4}, {4, 5, 1, 0}, {5, 6, 2, 1}, {7, 4, 0, 3} }; private void drawBox(GL gl, float size, int type) { if (boxVertices == null) { float[][] v = new float[8][]; for (int i = 0; i < 8; i++) { v[i] = new float[3]; } v[0][0] = v[1][0] = v[2][0] = v[3][0] = -0.5f; v[4][0] = v[5][0] = v[6][0] = v[7][0] = 0.5f; v[0][1] = v[1][1] = v[4][1] = v[5][1] = -0.5f; v[2][1] = v[3][1] = v[6][1] = v[7][1] = 0.5f; v[0][2] = v[3][2] = v[4][2] = v[7][2] = -0.5f; v[1][2] = v[2][2] = v[5][2] = v[6][2] = 0.5f; boxVertices = v; } float[][] v = boxVertices; float[][] n = boxNormals; int[][] faces = boxFaces; for (int i = 5; i >= 0; i--) { gl.glBegin(type); gl.glNormal3fv(n[i], 0); float[] vt = v[faces[i][0]]; gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); vt = v[faces[i][1]]; gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); vt = v[faces[i][2]]; gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); vt = v[faces[i][3]]; gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); gl.glEnd(); } } private float[][] dodec; private void initDodecahedron() { dodec = new float[20][]; for (int i = 0; i < dodec.length; i++) { dodec[i] = new float[3]; } float alpha, beta; alpha = (float) Math.sqrt(2.0f / (3.0f + Math.sqrt(5.0))); beta = 1.0f + (float) Math.sqrt(6.0 / (3.0 + Math.sqrt(5.0)) - 2.0 + 2.0 * Math.sqrt(2.0 / (3.0 + Math.sqrt(5.0)))); dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; } private static void diff3(float[] a, float[] b, float[] c) { c[0] = a[0] - b[0]; c[1] = a[1] - b[1]; c[2] = a[2] - b[2]; } private static void crossprod(float[] v1, float[] v2, float[] prod) { float[] p = new float[3]; /* in case prod == v1 or v2 */ p[0] = v1[1] * v2[2] - v2[1] * v1[2]; p[1] = v1[2] * v2[0] - v2[2] * v1[0]; p[2] = v1[0] * v2[1] - v2[0] * v1[1]; prod[0] = p[0]; prod[1] = p[1]; prod[2] = p[2]; } private static void normalize(float[] v) { float d; d = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); if (d == 0.0) { v[0] = d = 1.0f; } d = 1 / d; v[0] *= d; v[1] *= d; v[2] *= d; } private void pentagon(GL gl, int a, int b, int c, int d, int e, int shadeType) { float[] n0 = new float[3]; float[] d1 = new float[3]; float[] d2 = new float[3]; diff3(dodec[a], dodec[b], d1); diff3(dodec[b], dodec[c], d2); crossprod(d1, d2, n0); normalize(n0); gl.glBegin(shadeType); gl.glNormal3fv(n0, 0); gl.glVertex3fv(dodec[a], 0); gl.glVertex3fv(dodec[b], 0); gl.glVertex3fv(dodec[c], 0); gl.glVertex3fv(dodec[d], 0); gl.glVertex3fv(dodec[e], 0); gl.glEnd(); } private void dodecahedron(GL gl, int type) { if (dodec == null) { initDodecahedron(); } pentagon(gl, 0, 1, 9, 16, 5, type); pentagon(gl, 1, 0, 3, 18, 7, type); pentagon(gl, 1, 7, 11, 10, 9, type); pentagon(gl, 11, 7, 18, 19, 6, type); pentagon(gl, 8, 17, 16, 9, 10, type); pentagon(gl, 2, 14, 15, 6, 19, type); pentagon(gl, 2, 13, 12, 4, 14, type); pentagon(gl, 2, 19, 18, 3, 13, type); pentagon(gl, 3, 0, 5, 12, 13, type); pentagon(gl, 6, 15, 8, 10, 11, type); pentagon(gl, 4, 17, 8, 15, 14, type); pentagon(gl, 4, 12, 5, 16, 17, type); } private static void recorditem(GL gl, float[] n1, float[] n2, float[] n3, int shadeType) { float[] q0 = new float[3]; float[] q1 = new float[3]; diff3(n1, n2, q0); diff3(n2, n3, q1); crossprod(q0, q1, q1); normalize(q1); gl.glBegin(shadeType); gl.glNormal3fv(q1, 0); gl.glVertex3fv(n1, 0); gl.glVertex3fv(n2, 0); gl.glVertex3fv(n3, 0); gl.glEnd(); } private static void subdivide(GL gl, float[] v0, float[] v1, float[] v2, int shadeType) { int depth; float[] w0 = new float[3]; float[] w1 = new float[3]; float[] w2 = new float[3]; float l; int i, j, k, n; depth = 1; for (i = 0; i < depth; i++) { for (j = 0; i + j < depth; j++) { k = depth - i - j; for (n = 0; n < 3; n++) { w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) / depth; w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) / depth; } l = (float) Math.sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); w0[0] /= l; w0[1] /= l; w0[2] /= l; l = (float) Math.sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); w1[0] /= l; w1[1] /= l; w1[2] /= l; l = (float) Math.sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); w2[0] /= l; w2[1] /= l; w2[2] /= l; recorditem(gl, w1, w0, w2, shadeType); } } } private static void drawtriangle(GL gl, int i, float[][] data, int[][] ndx, int shadeType) { float[] x0 = data[ndx[i][0]]; float[] x1 = data[ndx[i][1]]; float[] x2 = data[ndx[i][2]]; subdivide(gl, x0, x1, x2, shadeType); } /* octahedron data: The octahedron produced is centered at the origin and has radius 1.0 */ private static final float[][] odata = { {1.0f, 0.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, -1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f} }; private static final int[][] ondex = { {0, 4, 2}, {1, 2, 4}, {0, 3, 4}, {1, 4, 3}, {0, 2, 5}, {1, 5, 2}, {0, 5, 3}, {1, 3, 5} }; private static void octahedron(GL gl, int shadeType) { int i; for (i = 7; i >= 0; i--) { drawtriangle(gl, i, odata, ondex, shadeType); } } /* icosahedron data: These numbers are rigged to make an icosahedron of radius 1.0 */ private static final float X = .525731112119133606f; private static final float Z = .850650808352039932f; private static final float[][] idata = { {-X, 0, Z}, {X, 0, Z}, {-X, 0, -Z}, {X, 0, -Z}, {0, Z, X}, {0, Z, -X}, {0, -Z, X}, {0, -Z, -X}, {Z, X, 0}, {-Z, X, 0}, {Z, -X, 0}, {-Z, -X, 0} }; private static final int[][] index = { {0, 4, 1}, {0, 9, 4}, {9, 5, 4}, {4, 5, 8}, {4, 8, 1}, {8, 10, 1}, {8, 3, 10}, {5, 3, 8}, {5, 2, 3}, {2, 7, 3}, {7, 10, 3}, {7, 6, 10}, {7, 11, 6}, {11, 0, 6}, {0, 1, 6}, {6, 1, 10}, {9, 0, 11}, {9, 11, 2}, {9, 2, 5}, {7, 2, 11}, }; private static void icosahedron(GL gl, int shadeType) { int i; for (i = 19; i >= 0; i--) { drawtriangle(gl, i, idata, index, shadeType); } } /* rhombic dodecahedron data: */ private static final double rdod_r[][] = { { 0.0, 0.0, 1.0 }, { 0.707106781187, 0.000000000000, 0.5 }, { 0.000000000000, 0.707106781187, 0.5 }, { -0.707106781187, 0.000000000000, 0.5 }, { 0.000000000000, -0.707106781187, 0.5 }, { 0.707106781187, 0.707106781187, 0.0 }, { -0.707106781187, 0.707106781187, 0.0 }, { -0.707106781187, -0.707106781187, 0.0 }, { 0.707106781187, -0.707106781187, 0.0 }, { 0.707106781187, 0.000000000000, -0.5 }, { 0.000000000000, 0.707106781187, -0.5 }, { -0.707106781187, 0.000000000000, -0.5 }, { 0.000000000000, -0.707106781187, -0.5 }, { 0.0, 0.0, -1.0 } }; private static final int rdod_v[][] = { { 0, 1, 5, 2 }, { 0, 2, 6, 3 }, { 0, 3, 7, 4 }, { 0, 4, 8, 1 }, { 5, 10, 6, 2 }, { 6, 11, 7, 3 }, { 7, 12, 8, 4 }, { 8, 9, 5, 1 }, { 5, 9, 13, 10 }, { 6, 10, 13, 11 }, { 7, 11, 13, 12 }, { 8, 12, 13, 9 } }; private static final double rdod_n[][] = { { 0.353553390594, 0.353553390594, 0.5 }, { -0.353553390594, 0.353553390594, 0.5 }, { -0.353553390594, -0.353553390594, 0.5 }, { 0.353553390594, -0.353553390594, 0.5 }, { 0.000000000000, 1.000000000000, 0.0 }, { -1.000000000000, 0.000000000000, 0.0 }, { 0.000000000000, -1.000000000000, 0.0 }, { 1.000000000000, 0.000000000000, 0.0 }, { 0.353553390594, 0.353553390594, -0.5 }, { -0.353553390594, 0.353553390594, -0.5 }, { -0.353553390594, -0.353553390594, -0.5 }, { 0.353553390594, -0.353553390594, -0.5 } }; /* tetrahedron data: */ private static final float T = 1.73205080756887729f; private static final float[][] tdata = { {T, T, T}, {T, -T, -T}, {-T, T, -T}, {-T, -T, T} }; private static final int[][] tndex = { {0, 1, 3}, {2, 1, 0}, {3, 2, 0}, {1, 2, 3} }; private static final void tetrahedron(GL gl, int shadeType) { for (int i = 3; i >= 0; i--) drawtriangle(gl, i, tdata, tndex, shadeType); } // Teapot implementation (a modified port of glut_teapot.c) // // Rim, body, lid, and bottom data must be reflected in x and // y; handle and spout data across the y axis only. private static final int[][] teapotPatchData = { /* rim */ {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, /* body */ {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27}, {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40}, /* lid */ {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, 101, 0, 1, 2, 3,}, {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117}, /* bottom */ {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, 125, 120, 40, 39, 38, 37}, /* handle */ {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56}, {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28, 65, 66, 67}, /* spout */ {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83}, {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95} }; private static final float[][] teapotCPData = { {0.2f, 0f, 2.7f}, {0.2f, -0.112f, 2.7f}, {0.112f, -0.2f, 2.7f}, {0f, -0.2f, 2.7f}, {1.3375f, 0f, 2.53125f}, {1.3375f, -0.749f, 2.53125f}, {0.749f, -1.3375f, 2.53125f}, {0f, -1.3375f, 2.53125f}, {1.4375f, 0f, 2.53125f}, {1.4375f, -0.805f, 2.53125f}, {0.805f, -1.4375f, 2.53125f}, {0f, -1.4375f, 2.53125f}, {1.5f, 0f, 2.4f}, {1.5f, -0.84f, 2.4f}, {0.84f, -1.5f, 2.4f}, {0f, -1.5f, 2.4f}, {1.75f, 0f, 1.875f}, {1.75f, -0.98f, 1.875f}, {0.98f, -1.75f, 1.875f}, {0f, -1.75f, 1.875f}, {2f, 0f, 1.35f}, {2f, -1.12f, 1.35f}, {1.12f, -2f, 1.35f}, {0f, -2f, 1.35f}, {2f, 0f, 0.9f}, {2f, -1.12f, 0.9f}, {1.12f, -2f, 0.9f}, {0f, -2f, 0.9f}, {-2f, 0f, 0.9f}, {2f, 0f, 0.45f}, {2f, -1.12f, 0.45f}, {1.12f, -2f, 0.45f}, {0f, -2f, 0.45f}, {1.5f, 0f, 0.225f}, {1.5f, -0.84f, 0.225f}, {0.84f, -1.5f, 0.225f}, {0f, -1.5f, 0.225f}, {1.5f, 0f, 0.15f}, {1.5f, -0.84f, 0.15f}, {0.84f, -1.5f, 0.15f}, {0f, -1.5f, 0.15f}, {-1.6f, 0f, 2.025f}, {-1.6f, -0.3f, 2.025f}, {-1.5f, -0.3f, 2.25f}, {-1.5f, 0f, 2.25f}, {-2.3f, 0f, 2.025f}, {-2.3f, -0.3f, 2.025f}, {-2.5f, -0.3f, 2.25f}, {-2.5f, 0f, 2.25f}, {-2.7f, 0f, 2.025f}, {-2.7f, -0.3f, 2.025f}, {-3f, -0.3f, 2.25f}, {-3f, 0f, 2.25f}, {-2.7f, 0f, 1.8f}, {-2.7f, -0.3f, 1.8f}, {-3f, -0.3f, 1.8f}, {-3f, 0f, 1.8f}, {-2.7f, 0f, 1.575f}, {-2.7f, -0.3f, 1.575f}, {-3f, -0.3f, 1.35f}, {-3f, 0f, 1.35f}, {-2.5f, 0f, 1.125f}, {-2.5f, -0.3f, 1.125f}, {-2.65f, -0.3f, 0.9375f}, {-2.65f, 0f, 0.9375f}, {-2f, -0.3f, 0.9f}, {-1.9f, -0.3f, 0.6f}, {-1.9f, 0f, 0.6f}, {1.7f, 0f, 1.425f}, {1.7f, -0.66f, 1.425f}, {1.7f, -0.66f, 0.6f}, {1.7f, 0f, 0.6f}, {2.6f, 0f, 1.425f}, {2.6f, -0.66f, 1.425f}, {3.1f, -0.66f, 0.825f}, {3.1f, 0f, 0.825f}, {2.3f, 0f, 2.1f}, {2.3f, -0.25f, 2.1f}, {2.4f, -0.25f, 2.025f}, {2.4f, 0f, 2.025f}, {2.7f, 0f, 2.4f}, {2.7f, -0.25f, 2.4f}, {3.3f, -0.25f, 2.4f}, {3.3f, 0f, 2.4f}, {2.8f, 0f, 2.475f}, {2.8f, -0.25f, 2.475f}, {3.525f, -0.25f, 2.49375f}, {3.525f, 0f, 2.49375f}, {2.9f, 0f, 2.475f}, {2.9f, -0.15f, 2.475f}, {3.45f, -0.15f, 2.5125f}, {3.45f, 0f, 2.5125f}, {2.8f, 0f, 2.4f}, {2.8f, -0.15f, 2.4f}, {3.2f, -0.15f, 2.4f}, {3.2f, 0f, 2.4f}, {0f, 0f, 3.15f}, {0.8f, 0f, 3.15f}, {0.8f, -0.45f, 3.15f}, {0.45f, -0.8f, 3.15f}, {0f, -0.8f, 3.15f}, {0f, 0f, 2.85f}, {1.4f, 0f, 2.4f}, {1.4f, -0.784f, 2.4f}, {0.784f, -1.4f, 2.4f}, {0f, -1.4f, 2.4f}, {0.4f, 0f, 2.55f}, {0.4f, -0.224f, 2.55f}, {0.224f, -0.4f, 2.55f}, {0f, -0.4f, 2.55f}, {1.3f, 0f, 2.55f}, {1.3f, -0.728f, 2.55f}, {0.728f, -1.3f, 2.55f}, {0f, -1.3f, 2.55f}, {1.3f, 0f, 2.4f}, {1.3f, -0.728f, 2.4f}, {0.728f, -1.3f, 2.4f}, {0f, -1.3f, 2.4f}, {0f, 0f, 0f}, {1.425f, -0.798f, 0f}, {1.5f, 0f, 0.075f}, {1.425f, 0f, 0f}, {0.798f, -1.425f, 0f}, {0f, -1.5f, 0.075f}, {0f, -1.425f, 0f}, {1.5f, -0.84f, 0.075f}, {0.84f, -1.5f, 0.075f} }; // Since GL.glMap2f expects a packed array of floats, we must convert // from a 3-dimensional array to a 1-dimensional array private static final float[] teapotTex = { 0, 0, 1, 0, 0, 1, 1, 1 }; private static void teapot(GL gl, int grid, double scale, int type, boolean backCompatible) { // As mentioned above, GL.glMap2f expects a packed array of floats float[] p = new float[4*4*3]; float[] q = new float[4*4*3]; float[] r = new float[4*4*3]; float[] s = new float[4*4*3]; int i, j, k, l; gl.glPushAttrib(GL.GL_ENABLE_BIT | GL.GL_EVAL_BIT | GL.GL_POLYGON_BIT); gl.glEnable(GL.GL_AUTO_NORMAL); gl.glEnable(GL.GL_NORMALIZE); gl.glEnable(GL.GL_MAP2_VERTEX_3); gl.glEnable(GL.GL_MAP2_TEXTURE_COORD_2); gl.glPushMatrix(); if (!backCompatible) { // The time has come to have the teapot no longer be inside out gl.glFrontFace(GL.GL_CW); gl.glScaled(0.5*scale, 0.5*scale, 0.5*scale); } else { // We want the teapot in it's backward compatible position and // orientation gl.glRotatef(270.0f, 1, 0, 0); gl.glScalef((float)(0.5 * scale), (float)(0.5 * scale), (float)(0.5 * scale)); gl.glTranslatef(0.0f, 0.0f, -1.5f); } for (i = 0; i < 10; i++) { for (j = 0; j < 4; j++) { for (k = 0; k < 4; k++) { for (l = 0; l < 3; l++) { p[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; q[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; if (l == 1) q[(j*4+k)*3+l] *= -1.0; if (i < 6) { r[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; if (l == 0) r[(j*4+k)*3+l] *= -1.0; s[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; if (l == 0) s[(j*4+k)*3+l] *= -1.0; if (l == 1) s[(j*4+k)*3+l] *= -1.0; } } } } gl.glMap2f(GL.GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, teapotTex, 0); gl.glMap2f(GL.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, p, 0); gl.glMapGrid2f(grid, 0.0f, 1.0f, grid, 0.0f, 1.0f); evaluateTeapotMesh(gl, grid, type, i, !backCompatible); gl.glMap2f(GL.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, q, 0); evaluateTeapotMesh(gl, grid, type, i, !backCompatible); if (i < 6) { gl.glMap2f(GL.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, r, 0); evaluateTeapotMesh(gl, grid, type, i, !backCompatible); gl.glMap2f(GL.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, s, 0); evaluateTeapotMesh(gl, grid, type, i, !backCompatible); } } gl.glPopMatrix(); gl.glPopAttrib(); } private static void evaluateTeapotMesh(GL gl, int grid, int type, int partNum, boolean repairSingularities) { if (repairSingularities && (partNum == 5 || partNum == 3)) { // Instead of using evaluators that give bad results at singularities, // evaluate by hand gl.glPolygonMode(GL.GL_FRONT_AND_BACK, type); for (int nv = 0; nv < grid; nv++) { if (nv == 0) { // Draw a small triangle-fan to fill the hole gl.glDisable(GL.GL_AUTO_NORMAL); gl.glNormal3f(0, 0, partNum == 3 ? 1 : -1); gl.glBegin(GL.GL_TRIANGLE_FAN); { gl.glEvalCoord2f(0, 0); // Note that we draw in clock-wise order to match the evaluator // method for (int nu = 0; nu <= grid; nu++) { gl.glEvalCoord2f(nu / (float)grid, (1f / grid) / (float)grid); } } gl.glEnd(); gl.glEnable(GL.GL_AUTO_NORMAL); } // Draw the rest of the piece as an evaluated quad-strip gl.glBegin(GL.GL_QUAD_STRIP); { // Note that we draw in clock-wise order to match the evaluator method for (int nu = grid; nu >= 0; nu--) { gl.glEvalCoord2f(nu / (float)grid, (nv + 1) / (float)grid); gl.glEvalCoord2f(nu / (float)grid, Math.max(nv, 1f / grid) / (float)grid); } } gl.glEnd(); } } else { gl.glEvalMesh2(type, 0, grid, 0, grid); } } //---------------------------------------------------------------------- // Font implementation // private static void bitmapCharacterImpl(GL gl, int font, char cin) { BitmapFontRec fontinfo = getBitmapFont(font); int c = cin & 0xFFFF; if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars) return; BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; if (ch != null) { gl.glBitmap(ch.width, ch.height, ch.xorig, ch.yorig, ch.advance, 0, ch.bitmap, 0); } } private static final BitmapFontRec[] bitmapFonts = new BitmapFontRec[9]; private static final StrokeFontRec[] strokeFonts = new StrokeFontRec[9]; private static BitmapFontRec getBitmapFont(int font) { BitmapFontRec rec = bitmapFonts[font]; if (rec == null) { switch (font) { case BITMAP_9_BY_15: rec = GLUTBitmap9x15.glutBitmap9By15; break; case BITMAP_8_BY_13: rec = GLUTBitmap8x13.glutBitmap8By13; break; case BITMAP_TIMES_ROMAN_10: rec = GLUTBitmapTimesRoman10.glutBitmapTimesRoman10; break; case BITMAP_TIMES_ROMAN_24: rec = GLUTBitmapTimesRoman24.glutBitmapTimesRoman24; break; case BITMAP_HELVETICA_10: rec = GLUTBitmapHelvetica10.glutBitmapHelvetica10; break; case BITMAP_HELVETICA_12: rec = GLUTBitmapHelvetica12.glutBitmapHelvetica12; break; case BITMAP_HELVETICA_18: rec = GLUTBitmapHelvetica18.glutBitmapHelvetica18; break; default: throw new GLException("Unknown bitmap font number " + font); } bitmapFonts[font] = rec; } return rec; } private static StrokeFontRec getStrokeFont(int font) { StrokeFontRec rec = strokeFonts[font]; if (rec == null) { switch (font) { case STROKE_ROMAN: rec = GLUTStrokeRoman.glutStrokeRoman; break; case STROKE_MONO_ROMAN: rec = GLUTStrokeMonoRoman.glutStrokeMonoRoman; break; default: throw new GLException("Unknown stroke font number " + font); } } return rec; } private static void beginBitmap(GL gl, int[] swapbytes, int[] lsbfirst, int[] rowlength, int[] skiprows, int[] skippixels, int[] alignment) { gl.glGetIntegerv(GL.GL_UNPACK_SWAP_BYTES, swapbytes, 0); gl.glGetIntegerv(GL.GL_UNPACK_LSB_FIRST, lsbfirst, 0); gl.glGetIntegerv(GL.GL_UNPACK_ROW_LENGTH, rowlength, 0); gl.glGetIntegerv(GL.GL_UNPACK_SKIP_ROWS, skiprows, 0); gl.glGetIntegerv(GL.GL_UNPACK_SKIP_PIXELS, skippixels, 0); gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, alignment, 0); /* Little endian machines (DEC Alpha for example) could benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE instead of GL_FALSE, but this would require changing the generated bitmaps too. */ gl.glPixelStorei(GL.GL_UNPACK_SWAP_BYTES, GL.GL_FALSE); gl.glPixelStorei(GL.GL_UNPACK_LSB_FIRST, GL.GL_FALSE); gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, 0); gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, 0); gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, 0); gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1); } private static void endBitmap(GL gl, int[] swapbytes, int[] lsbfirst, int[] rowlength, int[] skiprows, int[] skippixels, int[] alignment) { /* Restore saved modes. */ gl.glPixelStorei(GL.GL_UNPACK_SWAP_BYTES, swapbytes[0]); gl.glPixelStorei(GL.GL_UNPACK_LSB_FIRST, lsbfirst[0]); gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, rowlength[0]); gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, skiprows[0]); gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, skippixels[0]); gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, alignment[0]); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmap8x13.java0000644000175000017500000015334010361554050024612 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmap8x13 { /* GENERATED FILE -- DO NOT MODIFY */ static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,8,null); static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,8,null); static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,8,null); static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,8,null); /* char: 0xff */ static final byte[] ch255data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch255 = new BitmapCharRec(6,12,-1,2,8,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch254 = new BitmapCharRec(6,10,-1,2,8,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch253 = new BitmapCharRec(6,12,-1,2,8,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch252 = new BitmapCharRec(6,10,-1,0,8,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch251 = new BitmapCharRec(6,10,-1,0,8,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch250 = new BitmapCharRec(6,10,-1,0,8,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch249 = new BitmapCharRec(6,10,-1,0,8,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, }; static final BitmapCharRec ch248 = new BitmapCharRec(6,8,-1,1,8,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch247 = new BitmapCharRec(5,7,-1,-1,8,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch246 = new BitmapCharRec(6,10,-1,0,8,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch245 = new BitmapCharRec(6,10,-1,0,8,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch244 = new BitmapCharRec(6,10,-1,0,8,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch243 = new BitmapCharRec(6,10,-1,0,8,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch242 = new BitmapCharRec(6,10,-1,0,8,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch241 = new BitmapCharRec(6,10,-1,0,8,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, }; static final BitmapCharRec ch240 = new BitmapCharRec(6,10,-1,0,8,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, }; static final BitmapCharRec ch239 = new BitmapCharRec(5,10,-1,0,8,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch238 = new BitmapCharRec(5,10,-1,0,8,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch237 = new BitmapCharRec(5,10,-1,0,8,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch236 = new BitmapCharRec(5,10,-1,0,8,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch235 = new BitmapCharRec(6,10,-1,0,8,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch234 = new BitmapCharRec(6,10,-1,0,8,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch233 = new BitmapCharRec(6,10,-1,0,8,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch232 = new BitmapCharRec(6,10,-1,0,8,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch231 = new BitmapCharRec(6,8,-1,2,8,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x6c, }; static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x30,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,8,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch228 = new BitmapCharRec(6,10,-1,0,8,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,8,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,8,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,8,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,8,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch223 = new BitmapCharRec(6,9,-1,1,8,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80, }; static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch221 = new BitmapCharRec(5,10,-1,0,8,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch219 = new BitmapCharRec(6,10,-1,0,8,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch218 = new BitmapCharRec(6,10,-1,0,8,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch217 = new BitmapCharRec(6,10,-1,0,8,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, }; static final BitmapCharRec ch216 = new BitmapCharRec(6,11,-1,1,8,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, }; static final BitmapCharRec ch215 = new BitmapCharRec(6,6,-1,-1,8,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch214 = new BitmapCharRec(7,10,0,0,8,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch213 = new BitmapCharRec(7,10,0,0,8,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x24,(byte) 0x18, }; static final BitmapCharRec ch212 = new BitmapCharRec(7,10,0,0,8,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch211 = new BitmapCharRec(7,10,0,0,8,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x8,(byte) 0x10, }; static final BitmapCharRec ch210 = new BitmapCharRec(7,10,0,0,8,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xe2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, }; static final BitmapCharRec ch208 = new BitmapCharRec(7,9,0,0,8,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, }; static final BitmapCharRec ch207 = new BitmapCharRec(5,10,-1,0,8,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch206 = new BitmapCharRec(5,10,-1,0,8,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch205 = new BitmapCharRec(5,10,-1,0,8,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch204 = new BitmapCharRec(5,10,-1,0,8,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch203 = new BitmapCharRec(6,10,-1,0,8,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch202 = new BitmapCharRec(6,10,-1,0,8,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch201 = new BitmapCharRec(6,10,-1,0,8,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch200 = new BitmapCharRec(6,10,-1,0,8,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch199 = new BitmapCharRec(6,11,-1,2,8,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0xf0,(byte) 0x9c,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, }; static final BitmapCharRec ch198 = new BitmapCharRec(7,9,0,0,8,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch197 = new BitmapCharRec(6,10,-1,0,8,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch196 = new BitmapCharRec(6,10,-1,0,8,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch195 = new BitmapCharRec(6,10,-1,0,8,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch194 = new BitmapCharRec(6,10,-1,0,8,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch193 = new BitmapCharRec(6,10,-1,0,8,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch192 = new BitmapCharRec(6,10,-1,0,8,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch191 = new BitmapCharRec(6,9,-1,0,8,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch190 = new BitmapCharRec(7,10,0,0,8,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch189 = new BitmapCharRec(7,10,0,0,8,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch188 = new BitmapCharRec(7,10,0,0,8,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, }; static final BitmapCharRec ch187 = new BitmapCharRec(7,7,0,-1,8,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch186 = new BitmapCharRec(4,6,-1,-3,8,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,8,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch184 = new BitmapCharRec(2,2,-3,2,8,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0xc0, }; static final BitmapCharRec ch183 = new BitmapCharRec(2,1,-3,-4,8,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, }; static final BitmapCharRec ch182 = new BitmapCharRec(6,9,-1,0,8,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0x80,(byte) 0xb4,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch181 = new BitmapCharRec(6,7,-1,1,8,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch180 = new BitmapCharRec(2,2,-3,-8,8,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,8,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,8,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,-1,8,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-2,-5,8,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xfc, }; static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-8,8,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xaa,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch174 = new BitmapCharRec(7,9,0,-1,8,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xfc, }; static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,8,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, }; static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-1,8,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, }; static final BitmapCharRec ch171 = new BitmapCharRec(7,7,0,-1,8,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x70, }; static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-1,-2,8,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0x38,(byte) 0x44,(byte) 0x92,(byte) 0xaa,(byte) 0xa2,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch169 = new BitmapCharRec(7,9,0,-1,8,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xd8, }; static final BitmapCharRec ch168 = new BitmapCharRec(5,1,-1,-8,8,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch167 = new BitmapCharRec(4,10,-2,0,8,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch166 = new BitmapCharRec(1,9,-3,0,8,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch165 = new BitmapCharRec(7,9,0,0,8,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, }; static final BitmapCharRec ch164 = new BitmapCharRec(6,6,-1,-1,8,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, }; static final BitmapCharRec ch163 = new BitmapCharRec(7,9,0,0,8,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, }; static final BitmapCharRec ch162 = new BitmapCharRec(5,8,-1,-1,8,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch161 = new BitmapCharRec(1,9,-3,0,8,ch161data); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0x90,(byte) 0xa8,(byte) 0x48, }; static final BitmapCharRec ch126 = new BitmapCharRec(5,3,-1,-6,8,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0xe0, }; static final BitmapCharRec ch125 = new BitmapCharRec(5,9,-1,0,8,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch124 = new BitmapCharRec(1,9,-3,0,8,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x38, }; static final BitmapCharRec ch123 = new BitmapCharRec(5,9,-2,0,8,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xfc,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xfc, }; static final BitmapCharRec ch122 = new BitmapCharRec(6,6,-1,0,8,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch121 = new BitmapCharRec(6,8,-1,2,8,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, }; static final BitmapCharRec ch120 = new BitmapCharRec(6,6,-1,0,8,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch118 = new BitmapCharRec(5,6,-1,0,8,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch117 = new BitmapCharRec(6,6,-1,0,8,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x38,(byte) 0x44,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40, }; static final BitmapCharRec ch116 = new BitmapCharRec(6,8,-1,0,8,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0x78,(byte) 0x84,(byte) 0x18,(byte) 0x60,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch115 = new BitmapCharRec(6,6,-1,0,8,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0xb8, }; static final BitmapCharRec ch114 = new BitmapCharRec(6,6,-1,0,8,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x74, }; static final BitmapCharRec ch113 = new BitmapCharRec(6,8,-1,2,8,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, }; static final BitmapCharRec ch112 = new BitmapCharRec(6,8,-1,2,8,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch111 = new BitmapCharRec(6,6,-1,0,8,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, }; static final BitmapCharRec ch110 = new BitmapCharRec(6,6,-1,0,8,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, }; static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60, }; static final BitmapCharRec ch108 = new BitmapCharRec(5,9,-1,0,8,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch107 = new BitmapCharRec(6,9,-1,0,8,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x18,(byte) 0x0,(byte) 0x8, }; static final BitmapCharRec ch106 = new BitmapCharRec(5,10,-1,2,8,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch105 = new BitmapCharRec(5,8,-1,0,8,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch104 = new BitmapCharRec(6,9,-1,0,8,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0x78,(byte) 0x84,(byte) 0x78,(byte) 0x80,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x74, }; static final BitmapCharRec ch103 = new BitmapCharRec(6,8,-1,2,8,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch102 = new BitmapCharRec(6,9,-1,0,8,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch101 = new BitmapCharRec(6,6,-1,0,8,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x74,(byte) 0x4,(byte) 0x4,(byte) 0x4, }; static final BitmapCharRec ch100 = new BitmapCharRec(6,9,-1,0,8,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch99 = new BitmapCharRec(6,6,-1,0,8,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch98 = new BitmapCharRec(6,9,-1,0,8,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78, }; static final BitmapCharRec ch97 = new BitmapCharRec(6,6,-1,0,8,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0x10,(byte) 0x60,(byte) 0xe0, }; static final BitmapCharRec ch96 = new BitmapCharRec(4,3,-2,-6,8,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xfe, }; static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,1,8,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0x88,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch94 = new BitmapCharRec(5,3,-1,-6,8,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, }; static final BitmapCharRec ch93 = new BitmapCharRec(4,9,-1,0,8,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x2,(byte) 0x2,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch92 = new BitmapCharRec(7,9,0,0,8,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, }; static final BitmapCharRec ch91 = new BitmapCharRec(4,9,-2,0,8,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, }; static final BitmapCharRec ch90 = new BitmapCharRec(6,9,-1,0,8,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch89 = new BitmapCharRec(7,9,0,0,8,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch88 = new BitmapCharRec(7,9,0,0,8,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch87 = new BitmapCharRec(7,9,0,0,8,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch86 = new BitmapCharRec(7,9,0,0,8,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, }; static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,8,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, }; static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0x4,(byte) 0x78,(byte) 0x94,(byte) 0xa4,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch81 = new BitmapCharRec(6,10,-1,1,8,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, }; static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch79 = new BitmapCharRec(6,9,-1,0,8,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x94,(byte) 0xa4,(byte) 0xc4,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch78 = new BitmapCharRec(6,9,-1,0,8,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch77 = new BitmapCharRec(7,9,0,0,8,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch76 = new BitmapCharRec(6,9,-1,0,8,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, }; static final BitmapCharRec ch75 = new BitmapCharRec(6,9,-1,0,8,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3c, }; static final BitmapCharRec ch74 = new BitmapCharRec(6,9,-1,0,8,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, }; static final BitmapCharRec ch73 = new BitmapCharRec(5,9,-1,0,8,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch72 = new BitmapCharRec(6,9,-1,0,8,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch71 = new BitmapCharRec(6,9,-1,0,8,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, }; static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, }; static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, }; static final BitmapCharRec ch68 = new BitmapCharRec(7,9,0,0,8,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch67 = new BitmapCharRec(6,9,-1,0,8,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, }; static final BitmapCharRec ch66 = new BitmapCharRec(7,9,0,0,8,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch65 = new BitmapCharRec(6,9,-1,0,8,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x78,(byte) 0x80,(byte) 0x94,(byte) 0xac,(byte) 0xa4,(byte) 0x9c,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch64 = new BitmapCharRec(6,9,-1,0,8,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch63 = new BitmapCharRec(6,9,-1,0,8,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch62 = new BitmapCharRec(5,9,-1,0,8,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xfc, }; static final BitmapCharRec ch61 = new BitmapCharRec(6,4,-1,-2,8,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch60 = new BitmapCharRec(5,9,-2,0,8,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0x80,(byte) 0x60,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x70,(byte) 0x20, }; static final BitmapCharRec ch59 = new BitmapCharRec(4,8,-1,1,8,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0xe0,(byte) 0x40, }; static final BitmapCharRec ch58 = new BitmapCharRec(3,8,-2,1,8,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0x70,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch57 = new BitmapCharRec(6,9,-1,0,8,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch56 = new BitmapCharRec(6,9,-1,0,8,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, }; static final BitmapCharRec ch55 = new BitmapCharRec(6,9,-1,0,8,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x38, }; static final BitmapCharRec ch54 = new BitmapCharRec(6,9,-1,0,8,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0xfc, }; static final BitmapCharRec ch53 = new BitmapCharRec(6,9,-1,0,8,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x18,(byte) 0x8, }; static final BitmapCharRec ch52 = new BitmapCharRec(6,9,-1,0,8,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x38,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, }; static final BitmapCharRec ch51 = new BitmapCharRec(6,9,-1,0,8,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xfc,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch50 = new BitmapCharRec(6,9,-1,0,8,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, }; static final BitmapCharRec ch49 = new BitmapCharRec(5,9,-1,0,8,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x30,(byte) 0x48,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch48 = new BitmapCharRec(6,9,-1,0,8,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2, }; static final BitmapCharRec ch47 = new BitmapCharRec(7,9,0,0,8,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0x40,(byte) 0xe0,(byte) 0x40, }; static final BitmapCharRec ch46 = new BitmapCharRec(3,3,-2,1,8,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xfc, }; static final BitmapCharRec ch45 = new BitmapCharRec(6,1,-1,-4,8,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0x80,(byte) 0x60,(byte) 0x70, }; static final BitmapCharRec ch44 = new BitmapCharRec(4,3,-1,1,8,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-2,8,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0x48,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0x48, }; static final BitmapCharRec ch42 = new BitmapCharRec(6,5,-1,-2,8,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(3,9,-2,0,8,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch40 = new BitmapCharRec(3,9,-3,0,8,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0x80,(byte) 0x60,(byte) 0x70, }; static final BitmapCharRec ch39 = new BitmapCharRec(4,3,-1,-6,8,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x74,(byte) 0x88,(byte) 0x94,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch38 = new BitmapCharRec(6,7,-1,0,8,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x88,(byte) 0x54,(byte) 0x48,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0x44, }; static final BitmapCharRec ch37 = new BitmapCharRec(6,9,-1,0,8,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x20,(byte) 0xf0,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0x78,(byte) 0x20, }; static final BitmapCharRec ch36 = new BitmapCharRec(5,7,-1,-1,8,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch35 = new BitmapCharRec(6,7,-1,-1,8,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0x90,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-2,-6,8,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-3,0,8,ch33data); /* char: 0x1f */ static final byte[] ch31data = { (byte) 0x80, }; static final BitmapCharRec ch31 = new BitmapCharRec(1,1,-3,-3,8,ch31data); /* char: 0x1e */ static final byte[] ch30data = { (byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, }; static final BitmapCharRec ch30 = new BitmapCharRec(7,9,0,0,8,ch30data); /* char: 0x1d */ static final byte[] ch29data = { (byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, }; static final BitmapCharRec ch29 = new BitmapCharRec(7,7,0,0,8,ch29data); /* char: 0x1c */ static final byte[] ch28data = { (byte) 0x88,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0xfc, }; static final BitmapCharRec ch28 = new BitmapCharRec(6,6,-1,0,8,ch28data); /* char: 0x1b */ static final byte[] ch27data = { (byte) 0xfe,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80, }; static final BitmapCharRec ch27 = new BitmapCharRec(7,8,0,0,8,ch27data); /* char: 0x1a */ static final byte[] ch26data = { (byte) 0xfe,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2, }; static final BitmapCharRec ch26 = new BitmapCharRec(7,8,0,0,8,ch26data); /* char: 0x19 */ static final byte[] ch25data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch25 = new BitmapCharRec(1,13,-3,2,8,ch25data); /* char: 0x18 */ static final byte[] ch24data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff, }; static final BitmapCharRec ch24 = new BitmapCharRec(8,6,0,2,8,ch24data); /* char: 0x17 */ static final byte[] ch23data = { (byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch23 = new BitmapCharRec(8,8,0,-3,8,ch23data); /* char: 0x16 */ static final byte[] ch22data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch22 = new BitmapCharRec(4,13,0,2,8,ch22data); /* char: 0x15 */ static final byte[] ch21data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch21 = new BitmapCharRec(5,13,-3,2,8,ch21data); /* char: 0x14 */ static final byte[] ch20data = { (byte) 0xff, }; static final BitmapCharRec ch20 = new BitmapCharRec(8,1,0,1,8,ch20data); /* char: 0x13 */ static final byte[] ch19data = { (byte) 0xff, }; static final BitmapCharRec ch19 = new BitmapCharRec(8,1,0,-1,8,ch19data); /* char: 0x12 */ static final byte[] ch18data = { (byte) 0xff, }; static final BitmapCharRec ch18 = new BitmapCharRec(8,1,0,-3,8,ch18data); /* char: 0x11 */ static final byte[] ch17data = { (byte) 0xff, }; static final BitmapCharRec ch17 = new BitmapCharRec(8,1,0,-5,8,ch17data); /* char: 0x10 */ static final byte[] ch16data = { (byte) 0xff, }; static final BitmapCharRec ch16 = new BitmapCharRec(8,1,0,-7,8,ch16data); /* char: 0xf */ static final byte[] ch15data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch15 = new BitmapCharRec(8,13,0,2,8,ch15data); /* char: 0xe */ static final byte[] ch14data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch14 = new BitmapCharRec(5,8,-3,-3,8,ch14data); /* char: 0xd */ static final byte[] ch13data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, }; static final BitmapCharRec ch13 = new BitmapCharRec(5,6,-3,2,8,ch13data); /* char: 0xc */ static final byte[] ch12data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, }; static final BitmapCharRec ch12 = new BitmapCharRec(4,6,0,2,8,ch12data); /* char: 0xb */ static final byte[] ch11data = { (byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch11 = new BitmapCharRec(4,8,0,-3,8,ch11data); /* char: 0xa */ static final byte[] ch10data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch10 = new BitmapCharRec(7,9,0,2,8,ch10data); /* char: 0x9 */ static final byte[] ch9data = { (byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, }; static final BitmapCharRec ch9 = new BitmapCharRec(7,9,0,2,8,ch9data); /* char: 0x8 */ static final byte[] ch8data = { (byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch8 = new BitmapCharRec(7,6,0,0,8,ch8data); /* char: 0x7 */ static final byte[] ch7data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-1,-5,8,ch7data); /* char: 0x6 */ static final byte[] ch6data = { (byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch6 = new BitmapCharRec(7,9,0,2,8,ch6data); /* char: 0x5 */ static final byte[] ch5data = { (byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, }; static final BitmapCharRec ch5 = new BitmapCharRec(7,9,0,2,8,ch5data); /* char: 0x4 */ static final byte[] ch4data = { (byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x9e,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, }; static final BitmapCharRec ch4 = new BitmapCharRec(7,9,0,2,8,ch4data); /* char: 0x3 */ static final byte[] ch3data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch3 = new BitmapCharRec(7,9,0,2,8,ch3data); /* char: 0x2 */ static final byte[] ch2data = { (byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, }; static final BitmapCharRec ch2 = new BitmapCharRec(8,12,0,2,8,ch2data); /* char: 0x1 */ static final byte[] ch1data = { (byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, }; static final BitmapCharRec ch1 = new BitmapCharRec(7,7,0,-1,8,ch1data); static final BitmapCharRec[] chars = { ch0, ch1, ch2, ch3, ch4, ch5, ch6, ch7, ch8, ch9, ch10, ch11, ch12, ch13, ch14, ch15, ch16, ch17, ch18, ch19, ch20, ch21, ch22, ch23, ch24, ch25, ch26, ch27, ch28, ch29, ch30, ch31, ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, ch127, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmap8By13 = new BitmapFontRec("-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", 256, 0, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmap9x15.java0000644000175000017500000016165410361554050024624 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmap9x15 { /* GENERATED FILE -- DO NOT MODIFY */ static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,9,null); static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,9,null); static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,9,null); static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,9,null); /* char: 0xff */ static final byte[] ch255data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch255 = new BitmapCharRec(6,14,-1,3,9,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch254 = new BitmapCharRec(7,12,-1,3,9,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch253 = new BitmapCharRec(6,14,-1,3,9,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch252 = new BitmapCharRec(7,11,-1,0,9,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch251 = new BitmapCharRec(7,11,-1,0,9,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch250 = new BitmapCharRec(7,11,-1,0,9,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch249 = new BitmapCharRec(7,11,-1,0,9,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0x80,(byte) 0x7c,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x7c,(byte) 0x2, }; static final BitmapCharRec ch248 = new BitmapCharRec(7,9,-1,1,9,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x10,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x38,(byte) 0x10, }; static final BitmapCharRec ch247 = new BitmapCharRec(7,9,-1,0,9,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch246 = new BitmapCharRec(7,11,-1,0,9,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch245 = new BitmapCharRec(7,11,-1,0,9,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch244 = new BitmapCharRec(7,11,-1,0,9,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch243 = new BitmapCharRec(7,11,-1,0,9,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch242 = new BitmapCharRec(7,11,-1,0,9,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch241 = new BitmapCharRec(7,11,-1,0,9,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, }; static final BitmapCharRec ch240 = new BitmapCharRec(7,11,-1,0,9,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, }; static final BitmapCharRec ch239 = new BitmapCharRec(5,11,-2,0,9,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch238 = new BitmapCharRec(5,11,-2,0,9,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,(byte) 0x10, }; static final BitmapCharRec ch237 = new BitmapCharRec(5,11,-2,0,9,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x40, }; static final BitmapCharRec ch236 = new BitmapCharRec(5,11,-2,0,9,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch235 = new BitmapCharRec(7,11,-1,0,9,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch234 = new BitmapCharRec(7,11,-1,0,9,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch233 = new BitmapCharRec(7,11,-1,0,9,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch232 = new BitmapCharRec(7,11,-1,0,9,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch231 = new BitmapCharRec(7,10,-1,3,9,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0x6e,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x92,(byte) 0x6c, }; static final BitmapCharRec ch230 = new BitmapCharRec(7,7,-1,0,9,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x24,(byte) 0x18, }; static final BitmapCharRec ch229 = new BitmapCharRec(7,11,-1,0,9,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch228 = new BitmapCharRec(7,11,-1,0,9,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch227 = new BitmapCharRec(7,11,-1,0,9,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch226 = new BitmapCharRec(7,11,-1,0,9,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch225 = new BitmapCharRec(7,11,-1,0,9,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch224 = new BitmapCharRec(7,11,-1,0,9,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch223 = new BitmapCharRec(7,9,-1,1,9,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch222 = new BitmapCharRec(7,10,-1,0,9,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch221 = new BitmapCharRec(7,11,-1,0,9,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch220 = new BitmapCharRec(7,11,-1,0,9,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch219 = new BitmapCharRec(7,11,-1,0,9,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch218 = new BitmapCharRec(7,11,-1,0,9,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch217 = new BitmapCharRec(7,11,-1,0,9,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0x80,(byte) 0x7c,(byte) 0xc2,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x86,(byte) 0x7c,(byte) 0x2, }; static final BitmapCharRec ch216 = new BitmapCharRec(7,12,-1,1,9,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, }; static final BitmapCharRec ch215 = new BitmapCharRec(7,7,-1,-1,9,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch214 = new BitmapCharRec(7,11,-1,0,9,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch213 = new BitmapCharRec(7,11,-1,0,9,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch212 = new BitmapCharRec(7,11,-1,0,9,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch211 = new BitmapCharRec(7,11,-1,0,9,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch210 = new BitmapCharRec(7,11,-1,0,9,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch209 = new BitmapCharRec(7,11,-1,0,9,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, }; static final BitmapCharRec ch208 = new BitmapCharRec(7,10,-1,0,9,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, }; static final BitmapCharRec ch207 = new BitmapCharRec(5,11,-2,0,9,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch206 = new BitmapCharRec(5,11,-2,0,9,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x60,(byte) 0x10, }; static final BitmapCharRec ch205 = new BitmapCharRec(5,11,-2,0,9,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x30,(byte) 0x40, }; static final BitmapCharRec ch204 = new BitmapCharRec(5,11,-2,0,9,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch203 = new BitmapCharRec(7,11,-1,0,9,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch202 = new BitmapCharRec(7,11,-1,0,9,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch201 = new BitmapCharRec(7,11,-1,0,9,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch200 = new BitmapCharRec(7,11,-1,0,9,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch199 = new BitmapCharRec(7,13,-1,3,9,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xfc,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, }; static final BitmapCharRec ch198 = new BitmapCharRec(7,10,-1,0,9,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x10,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch197 = new BitmapCharRec(7,11,-1,0,9,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch195 = new BitmapCharRec(7,11,-1,0,9,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch194 = new BitmapCharRec(7,11,-1,0,9,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x30,(byte) 0x8, }; static final BitmapCharRec ch193 = new BitmapCharRec(7,11,-1,0,9,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x20, }; static final BitmapCharRec ch192 = new BitmapCharRec(7,11,-1,0,9,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10, }; static final BitmapCharRec ch191 = new BitmapCharRec(7,10,-1,0,9,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch190 = new BitmapCharRec(7,10,-1,0,9,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch189 = new BitmapCharRec(7,10,-1,0,9,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch188 = new BitmapCharRec(7,10,-1,0,9,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, }; static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch186 = new BitmapCharRec(5,6,-1,-5,9,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,9,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0x60,(byte) 0x90,(byte) 0x30, }; static final BitmapCharRec ch184 = new BitmapCharRec(4,3,-2,3,9,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-4,-4,9,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0x7a,(byte) 0x8a,(byte) 0x8a,(byte) 0x8a,(byte) 0x7e, }; static final BitmapCharRec ch182 = new BitmapCharRec(7,10,-1,0,9,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0x80,(byte) 0x80,(byte) 0xba,(byte) 0xc6,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch181 = new BitmapCharRec(7,9,-1,2,9,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0xc0,(byte) 0x20, }; static final BitmapCharRec ch180 = new BitmapCharRec(3,2,-3,-9,9,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,9,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,9,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch177 = new BitmapCharRec(7,9,-1,-1,9,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-3,-6,9,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xfc, }; static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-9,9,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0x3c,(byte) 0x42,(byte) 0xa5,(byte) 0xa9,(byte) 0xbd,(byte) 0xa5,(byte) 0xb9,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch174 = new BitmapCharRec(8,9,0,-1,9,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xfc, }; static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,9,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, }; static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,9,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, }; static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x90,(byte) 0x70,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-3,-3,9,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0x3c,(byte) 0x42,(byte) 0x99,(byte) 0xa5,(byte) 0xa1,(byte) 0xa5,(byte) 0x99,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch169 = new BitmapCharRec(8,9,0,-1,9,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xa0,(byte) 0xa0, }; static final BitmapCharRec ch168 = new BitmapCharRec(3,2,-3,-9,9,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch167 = new BitmapCharRec(5,11,-2,1,9,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-4,1,9,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch165 = new BitmapCharRec(7,10,-1,0,9,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x82, }; static final BitmapCharRec ch164 = new BitmapCharRec(7,6,-1,-3,9,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, }; static final BitmapCharRec ch163 = new BitmapCharRec(7,10,-1,0,9,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x40,(byte) 0x78,(byte) 0xa4,(byte) 0xa0,(byte) 0x90,(byte) 0x94,(byte) 0x78,(byte) 0x8, }; static final BitmapCharRec ch162 = new BitmapCharRec(6,8,-1,0,9,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch161 = new BitmapCharRec(1,11,-4,0,9,ch161data); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0x8c,(byte) 0x92,(byte) 0x62, }; static final BitmapCharRec ch126 = new BitmapCharRec(7,3,-1,-7,9,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xe0, }; static final BitmapCharRec ch125 = new BitmapCharRec(5,12,-1,1,9,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-4,1,9,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x38, }; static final BitmapCharRec ch123 = new BitmapCharRec(5,12,-3,1,9,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xfe,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfe, }; static final BitmapCharRec ch122 = new BitmapCharRec(7,7,-1,0,9,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch121 = new BitmapCharRec(6,10,-1,3,9,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, }; static final BitmapCharRec ch120 = new BitmapCharRec(7,7,-1,0,9,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch119 = new BitmapCharRec(7,7,-1,0,9,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch118 = new BitmapCharRec(7,7,-1,0,9,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch117 = new BitmapCharRec(7,7,-1,0,9,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x1c,(byte) 0x22,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xfc,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch116 = new BitmapCharRec(7,9,-1,0,9,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x7c,(byte) 0x80,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch115 = new BitmapCharRec(7,7,-1,0,9,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x42,(byte) 0x62,(byte) 0x9c, }; static final BitmapCharRec ch114 = new BitmapCharRec(7,7,-1,0,9,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a, }; static final BitmapCharRec ch113 = new BitmapCharRec(7,10,-1,3,9,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, }; static final BitmapCharRec ch112 = new BitmapCharRec(7,10,-1,3,9,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch111 = new BitmapCharRec(7,7,-1,0,9,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, }; static final BitmapCharRec ch110 = new BitmapCharRec(7,7,-1,0,9,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, }; static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0, }; static final BitmapCharRec ch108 = new BitmapCharRec(5,10,-2,0,9,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0x82,(byte) 0x8c,(byte) 0xb0,(byte) 0xc0,(byte) 0xb0,(byte) 0x8c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch107 = new BitmapCharRec(7,10,-1,0,9,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1c,(byte) 0x0,(byte) 0x0,(byte) 0xc, }; static final BitmapCharRec ch106 = new BitmapCharRec(6,13,-1,3,9,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60, }; static final BitmapCharRec ch105 = new BitmapCharRec(5,10,-2,0,9,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch104 = new BitmapCharRec(7,10,-1,0,9,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x80,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x7a, }; static final BitmapCharRec ch103 = new BitmapCharRec(7,10,-1,3,9,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x22,(byte) 0x1c, }; static final BitmapCharRec ch102 = new BitmapCharRec(7,10,-1,0,9,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch101 = new BitmapCharRec(7,7,-1,0,9,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,(byte) 0x2,(byte) 0x2,(byte) 0x2, }; static final BitmapCharRec ch100 = new BitmapCharRec(7,10,-1,0,9,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch99 = new BitmapCharRec(7,7,-1,0,9,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch98 = new BitmapCharRec(7,10,-1,0,9,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c, }; static final BitmapCharRec ch97 = new BitmapCharRec(7,7,-1,0,9,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch96 = new BitmapCharRec(4,4,-3,-6,9,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xff, }; static final BitmapCharRec ch95 = new BitmapCharRec(8,1,0,1,9,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch94 = new BitmapCharRec(7,4,-1,-6,9,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, }; static final BitmapCharRec ch93 = new BitmapCharRec(4,12,-2,1,9,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x2,(byte) 0x4,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch92 = new BitmapCharRec(7,10,-1,0,9,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, }; static final BitmapCharRec ch91 = new BitmapCharRec(4,12,-3,1,9,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, }; static final BitmapCharRec ch90 = new BitmapCharRec(7,10,-1,0,9,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch89 = new BitmapCharRec(7,10,-1,0,9,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch88 = new BitmapCharRec(7,10,-1,0,9,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch87 = new BitmapCharRec(7,10,-1,0,9,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch86 = new BitmapCharRec(7,10,-1,0,9,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch85 = new BitmapCharRec(7,10,-1,0,9,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, }; static final BitmapCharRec ch84 = new BitmapCharRec(7,10,-1,0,9,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x2,(byte) 0xc,(byte) 0x70,(byte) 0x80,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch83 = new BitmapCharRec(7,10,-1,0,9,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, }; static final BitmapCharRec ch82 = new BitmapCharRec(7,10,-1,0,9,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0x6,(byte) 0x8,(byte) 0x7c,(byte) 0x92,(byte) 0xa2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch81 = new BitmapCharRec(7,12,-1,2,9,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, }; static final BitmapCharRec ch80 = new BitmapCharRec(7,10,-1,0,9,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch79 = new BitmapCharRec(7,10,-1,0,9,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch78 = new BitmapCharRec(7,10,-1,0,9,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch77 = new BitmapCharRec(7,10,-1,0,9,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch76 = new BitmapCharRec(7,10,-1,0,9,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x84,(byte) 0x82, }; static final BitmapCharRec ch75 = new BitmapCharRec(7,10,-1,0,9,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1e, }; static final BitmapCharRec ch74 = new BitmapCharRec(7,10,-1,0,9,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, }; static final BitmapCharRec ch73 = new BitmapCharRec(5,10,-2,0,9,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch72 = new BitmapCharRec(7,10,-1,0,9,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch71 = new BitmapCharRec(7,10,-1,0,9,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, }; static final BitmapCharRec ch70 = new BitmapCharRec(7,10,-1,0,9,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, }; static final BitmapCharRec ch69 = new BitmapCharRec(7,10,-1,0,9,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, }; static final BitmapCharRec ch68 = new BitmapCharRec(7,10,-1,0,9,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch67 = new BitmapCharRec(7,10,-1,0,9,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, }; static final BitmapCharRec ch66 = new BitmapCharRec(7,10,-1,0,9,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch65 = new BitmapCharRec(7,10,-1,0,9,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0x9a,(byte) 0xa6,(byte) 0xa2,(byte) 0x9e,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch64 = new BitmapCharRec(7,10,-1,0,9,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch63 = new BitmapCharRec(7,10,-1,0,9,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch62 = new BitmapCharRec(5,10,-2,0,9,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe, }; static final BitmapCharRec ch61 = new BitmapCharRec(7,4,-1,-2,9,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch60 = new BitmapCharRec(5,10,-2,0,9,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch59 = new BitmapCharRec(2,10,-4,3,9,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch58 = new BitmapCharRec(2,7,-4,0,9,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0x78,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch57 = new BitmapCharRec(7,10,-1,0,9,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch56 = new BitmapCharRec(7,10,-1,0,9,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0xfe, }; static final BitmapCharRec ch55 = new BitmapCharRec(7,10,-1,0,9,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x3c, }; static final BitmapCharRec ch54 = new BitmapCharRec(7,10,-1,0,9,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0xfe, }; static final BitmapCharRec ch53 = new BitmapCharRec(7,10,-1,0,9,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfe,(byte) 0x84,(byte) 0x44,(byte) 0x24,(byte) 0x14,(byte) 0xc,(byte) 0x4, }; static final BitmapCharRec ch52 = new BitmapCharRec(7,10,-1,0,9,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x1c,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, }; static final BitmapCharRec ch51 = new BitmapCharRec(7,10,-1,0,9,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, }; static final BitmapCharRec ch50 = new BitmapCharRec(7,10,-1,0,9,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, }; static final BitmapCharRec ch49 = new BitmapCharRec(7,10,-1,0,9,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch48 = new BitmapCharRec(7,10,-1,0,9,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x2, }; static final BitmapCharRec ch47 = new BitmapCharRec(7,10,-1,0,9,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-4,0,9,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xfe, }; static final BitmapCharRec ch45 = new BitmapCharRec(7,1,-1,-4,9,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-4,3,9,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch43 = new BitmapCharRec(7,7,-1,-1,9,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0x10,(byte) 0x92,(byte) 0x54,(byte) 0x38,(byte) 0x54,(byte) 0x92,(byte) 0x10, }; static final BitmapCharRec ch42 = new BitmapCharRec(7,7,-1,-1,9,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(3,12,-3,1,9,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-3,1,9,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30, }; static final BitmapCharRec ch39 = new BitmapCharRec(4,4,-3,-6,9,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x62,(byte) 0x94,(byte) 0x88,(byte) 0x94,(byte) 0x62,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch38 = new BitmapCharRec(7,10,-1,0,9,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x84,(byte) 0x4a,(byte) 0x4a,(byte) 0x24,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0xa4,(byte) 0x42, }; static final BitmapCharRec ch37 = new BitmapCharRec(7,10,-1,0,9,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x10,(byte) 0x7c,(byte) 0x92,(byte) 0x12,(byte) 0x12,(byte) 0x14,(byte) 0x38,(byte) 0x50,(byte) 0x90,(byte) 0x92,(byte) 0x7c,(byte) 0x10, }; static final BitmapCharRec ch36 = new BitmapCharRec(7,12,-1,1,9,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, }; static final BitmapCharRec ch35 = new BitmapCharRec(6,8,-1,-1,9,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0x90,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-3,-7,9,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch33 = new BitmapCharRec(1,11,-4,0,9,ch33data); /* char: 0x1f */ static final byte[] ch31data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch31 = new BitmapCharRec(2,2,-4,-2,9,ch31data); /* char: 0x1e */ static final byte[] ch30data = { (byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, }; static final BitmapCharRec ch30 = new BitmapCharRec(7,10,-1,0,9,ch30data); /* char: 0x1d */ static final byte[] ch29data = { (byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, }; static final BitmapCharRec ch29 = new BitmapCharRec(7,7,-1,0,9,ch29data); /* char: 0x1c */ static final byte[] ch28data = { (byte) 0x44,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0xfe, }; static final BitmapCharRec ch28 = new BitmapCharRec(7,7,-1,0,9,ch28data); /* char: 0x1b */ static final byte[] ch27data = { (byte) 0xfe,(byte) 0x0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch27 = new BitmapCharRec(7,12,-1,2,9,ch27data); /* char: 0x1a */ static final byte[] ch26data = { (byte) 0xfc,(byte) 0x0,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4, }; static final BitmapCharRec ch26 = new BitmapCharRec(6,12,-2,2,9,ch26data); /* char: 0x19 */ static final byte[] ch25data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch25 = new BitmapCharRec(1,15,-4,3,9,ch25data); /* char: 0x18 */ static final byte[] ch24data = { (byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch24 = new BitmapCharRec(9,7,0,3,9,ch24data); /* char: 0x17 */ static final byte[] ch23data = { (byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, (byte) 0x8,(byte) 0x0, }; static final BitmapCharRec ch23 = new BitmapCharRec(9,9,0,-3,9,ch23data); /* char: 0x16 */ static final byte[] ch22data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, }; static final BitmapCharRec ch22 = new BitmapCharRec(5,15,0,3,9,ch22data); /* char: 0x15 */ static final byte[] ch21data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch21 = new BitmapCharRec(5,15,-4,3,9,ch21data); /* char: 0x14 */ static final byte[] ch20data = { (byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch20 = new BitmapCharRec(9,1,0,1,9,ch20data); /* char: 0x13 */ static final byte[] ch19data = { (byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch19 = new BitmapCharRec(9,1,0,-1,9,ch19data); /* char: 0x12 */ static final byte[] ch18data = { (byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch18 = new BitmapCharRec(9,1,0,-3,9,ch18data); /* char: 0x11 */ static final byte[] ch17data = { (byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch17 = new BitmapCharRec(9,1,0,-5,9,ch17data); /* char: 0x10 */ static final byte[] ch16data = { (byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch16 = new BitmapCharRec(9,1,0,-7,9,ch16data); /* char: 0xf */ static final byte[] ch15data = { (byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0, (byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, }; static final BitmapCharRec ch15 = new BitmapCharRec(9,15,0,3,9,ch15data); /* char: 0xe */ static final byte[] ch14data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch14 = new BitmapCharRec(5,9,-4,-3,9,ch14data); /* char: 0xd */ static final byte[] ch13data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, }; static final BitmapCharRec ch13 = new BitmapCharRec(5,7,-4,3,9,ch13data); /* char: 0xc */ static final byte[] ch12data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8, }; static final BitmapCharRec ch12 = new BitmapCharRec(5,7,0,3,9,ch12data); /* char: 0xb */ static final byte[] ch11data = { (byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, }; static final BitmapCharRec ch11 = new BitmapCharRec(5,9,0,-3,9,ch11data); /* char: 0xa */ static final byte[] ch10data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch10 = new BitmapCharRec(7,10,-1,2,9,ch10data); /* char: 0x9 */ static final byte[] ch9data = { (byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, }; static final BitmapCharRec ch9 = new BitmapCharRec(7,10,-1,2,9,ch9data); /* char: 0x8 */ static final byte[] ch8data = { (byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch8 = new BitmapCharRec(7,6,-1,0,9,ch8data); /* char: 0x7 */ static final byte[] ch7data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-2,-6,9,ch7data); /* char: 0x6 */ static final byte[] ch6data = { (byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0x0,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch6 = new BitmapCharRec(7,10,-1,2,9,ch6data); /* char: 0x5 */ static final byte[] ch5data = { (byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x0,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, }; static final BitmapCharRec ch5 = new BitmapCharRec(7,10,-1,2,9,ch5data); /* char: 0x4 */ static final byte[] ch4data = { (byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x1e,(byte) 0x80,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, }; static final BitmapCharRec ch4 = new BitmapCharRec(7,10,-1,2,9,ch4data); /* char: 0x3 */ static final byte[] ch3data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch3 = new BitmapCharRec(7,10,-1,2,9,ch3data); /* char: 0x2 */ static final byte[] ch2data = { (byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, }; static final BitmapCharRec ch2 = new BitmapCharRec(8,14,0,3,9,ch2data); /* char: 0x1 */ static final byte[] ch1data = { (byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, }; static final BitmapCharRec ch1 = new BitmapCharRec(7,7,-1,0,9,ch1data); static final BitmapCharRec[] chars = { ch0, ch1, ch2, ch3, ch4, ch5, ch6, ch7, ch8, ch9, ch10, ch11, ch12, ch13, ch14, ch15, ch16, ch17, ch18, ch19, ch20, ch21, ch22, ch23, ch24, ch25, ch26, ch27, ch28, ch29, ch30, ch31, ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, ch127, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmap9By15 = new BitmapFontRec("-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", 256, 0, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmapHelvetica10.java0000644000175000017500000013434010361554052026155 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmapHelvetica10 { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 0xff */ static final byte[] ch255data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch255 = new BitmapCharRec(4,10,0,2,5,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch254 = new BitmapCharRec(5,10,0,2,6,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch253 = new BitmapCharRec(4,11,0,2,5,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch252 = new BitmapCharRec(4,8,0,0,5,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch251 = new BitmapCharRec(4,9,0,0,5,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch250 = new BitmapCharRec(4,9,0,0,5,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch249 = new BitmapCharRec(4,9,0,0,5,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0x70,(byte) 0x88,(byte) 0xc8,(byte) 0xa8,(byte) 0x98,(byte) 0x74, }; static final BitmapCharRec ch248 = new BitmapCharRec(6,6,0,0,6,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,-1,6,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch246 = new BitmapCharRec(5,8,0,0,6,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch245 = new BitmapCharRec(5,9,0,0,6,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch244 = new BitmapCharRec(5,9,0,0,6,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch243 = new BitmapCharRec(5,9,0,0,6,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch242 = new BitmapCharRec(5,9,0,0,6,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, }; static final BitmapCharRec ch241 = new BitmapCharRec(4,9,0,0,5,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x90,(byte) 0x60,(byte) 0x50, }; static final BitmapCharRec ch240 = new BitmapCharRec(5,9,0,0,6,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch239 = new BitmapCharRec(3,8,0,0,2,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch238 = new BitmapCharRec(3,9,1,0,2,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch237 = new BitmapCharRec(2,9,0,0,2,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch236 = new BitmapCharRec(2,9,1,0,2,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch235 = new BitmapCharRec(4,8,0,0,5,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch234 = new BitmapCharRec(4,9,0,0,5,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch233 = new BitmapCharRec(4,9,0,0,5,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch232 = new BitmapCharRec(4,9,0,0,5,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch231 = new BitmapCharRec(4,8,0,2,5,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7e,(byte) 0x12,(byte) 0xec, }; static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x20,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch229 = new BitmapCharRec(5,9,0,0,5,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch228 = new BitmapCharRec(5,8,0,0,5,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, }; static final BitmapCharRec ch227 = new BitmapCharRec(5,9,0,0,5,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch226 = new BitmapCharRec(5,9,0,0,5,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch225 = new BitmapCharRec(5,9,0,0,5,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch224 = new BitmapCharRec(5,9,0,0,5,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch223 = new BitmapCharRec(4,8,0,0,5,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch222 = new BitmapCharRec(5,8,-1,0,7,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch221 = new BitmapCharRec(7,11,0,0,7,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, }; static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch219 = new BitmapCharRec(6,11,-1,0,8,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch218 = new BitmapCharRec(6,11,-1,0,8,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch217 = new BitmapCharRec(6,11,-1,0,8,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, }; static final BitmapCharRec ch216 = new BitmapCharRec(6,10,-1,1,8,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, }; static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,-1,6,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x48, }; static final BitmapCharRec ch214 = new BitmapCharRec(6,10,-1,0,8,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch213 = new BitmapCharRec(6,11,-1,0,8,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch212 = new BitmapCharRec(6,11,-1,0,8,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch211 = new BitmapCharRec(6,11,-1,0,8,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch210 = new BitmapCharRec(6,11,-1,0,8,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch209 = new BitmapCharRec(6,11,-1,0,8,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0x78,(byte) 0x44,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x44,(byte) 0x78, }; static final BitmapCharRec ch208 = new BitmapCharRec(7,8,0,0,8,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch207 = new BitmapCharRec(3,10,0,0,3,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch206 = new BitmapCharRec(3,11,0,0,3,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch205 = new BitmapCharRec(2,11,-1,0,3,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch204 = new BitmapCharRec(2,11,0,0,3,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch203 = new BitmapCharRec(5,10,-1,0,7,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch202 = new BitmapCharRec(5,11,-1,0,7,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch201 = new BitmapCharRec(5,11,-1,0,7,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch200 = new BitmapCharRec(5,11,-1,0,7,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x30,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch199 = new BitmapCharRec(6,10,-1,2,8,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x2f,(byte) 0x80,(byte) 0x28,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1f,(byte) 0x80, }; static final BitmapCharRec ch198 = new BitmapCharRec(9,8,0,0,10,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch197 = new BitmapCharRec(7,11,0,0,7,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, }; static final BitmapCharRec ch196 = new BitmapCharRec(7,10,0,0,7,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch195 = new BitmapCharRec(7,11,0,0,7,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch194 = new BitmapCharRec(7,11,0,0,7,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch193 = new BitmapCharRec(7,11,0,0,7,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch192 = new BitmapCharRec(7,11,0,0,7,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch191 = new BitmapCharRec(4,8,-1,2,6,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xe2,(byte) 0x0, }; static final BitmapCharRec ch190 = new BitmapCharRec(9,8,0,0,9,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x27,(byte) 0x12,(byte) 0x15,(byte) 0xb,(byte) 0x48,(byte) 0x44,(byte) 0xc4,(byte) 0x42, }; static final BitmapCharRec ch189 = new BitmapCharRec(8,8,0,0,9,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x42,(byte) 0x0, }; static final BitmapCharRec ch188 = new BitmapCharRec(9,8,0,0,9,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, }; static final BitmapCharRec ch187 = new BitmapCharRec(5,5,0,0,6,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, }; static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-3,4,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch185 = new BitmapCharRec(2,4,0,-3,3,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch184 = new BitmapCharRec(2,2,0,2,3,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0xc0, }; static final BitmapCharRec ch183 = new BitmapCharRec(2,1,0,-3,3,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, }; static final BitmapCharRec ch182 = new BitmapCharRec(6,10,0,2,6,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch181 = new BitmapCharRec(4,8,0,2,5,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-6,3,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, }; static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, }; static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xe0, }; static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-7,3,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xe0, }; static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-3,4,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x8,(byte) 0x8,(byte) 0xf8, }; static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-2,7,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch171 = new BitmapCharRec(5,5,0,0,6,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, }; static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-3,4,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xa0, }; static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-7,3,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0x70,(byte) 0x88,(byte) 0x18,(byte) 0x70,(byte) 0xc8,(byte) 0x98,(byte) 0x70,(byte) 0xc0,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch167 = new BitmapCharRec(5,10,0,2,6,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch166 = new BitmapCharRec(1,10,-1,2,3,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch165 = new BitmapCharRec(5,8,0,0,6,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90, }; static final BitmapCharRec ch164 = new BitmapCharRec(4,6,0,-1,5,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0xb0,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch163 = new BitmapCharRec(5,8,0,0,6,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x40,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, }; static final BitmapCharRec ch162 = new BitmapCharRec(5,8,0,1,6,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch161 = new BitmapCharRec(1,8,-1,2,3,ch161data); /* char: 0xa0 */ static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,3,null); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0x98,(byte) 0x64, }; static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch125 = new BitmapCharRec(3,10,0,2,3,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch124 = new BitmapCharRec(1,10,-1,2,3,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch123 = new BitmapCharRec(3,10,0,2,3,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, }; static final BitmapCharRec ch122 = new BitmapCharRec(4,6,0,0,5,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch121 = new BitmapCharRec(4,8,0,2,5,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, }; static final BitmapCharRec ch120 = new BitmapCharRec(5,6,0,0,6,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x28,(byte) 0x28,(byte) 0x54,(byte) 0x54,(byte) 0x92,(byte) 0x92, }; static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch118 = new BitmapCharRec(5,6,0,0,6,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch117 = new BitmapCharRec(4,6,0,0,5,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, }; static final BitmapCharRec ch116 = new BitmapCharRec(3,8,0,0,4,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch115 = new BitmapCharRec(4,6,0,0,5,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, }; static final BitmapCharRec ch114 = new BitmapCharRec(3,6,0,0,4,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, }; static final BitmapCharRec ch113 = new BitmapCharRec(5,8,0,2,6,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, }; static final BitmapCharRec ch112 = new BitmapCharRec(5,8,0,2,6,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch111 = new BitmapCharRec(5,6,0,0,6,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, }; static final BitmapCharRec ch110 = new BitmapCharRec(5,6,0,0,6,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, }; static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch108 = new BitmapCharRec(1,8,0,0,2,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch107 = new BitmapCharRec(4,8,0,0,5,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch106 = new BitmapCharRec(1,9,0,1,2,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch105 = new BitmapCharRec(1,8,0,0,2,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch104 = new BitmapCharRec(5,8,0,0,6,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0x70,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, }; static final BitmapCharRec ch103 = new BitmapCharRec(5,8,0,2,6,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, }; static final BitmapCharRec ch102 = new BitmapCharRec(4,8,0,0,4,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch101 = new BitmapCharRec(4,6,0,0,5,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, }; static final BitmapCharRec ch100 = new BitmapCharRec(5,8,0,0,6,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch99 = new BitmapCharRec(4,6,0,0,5,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch98 = new BitmapCharRec(5,8,0,0,6,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0, }; static final BitmapCharRec ch97 = new BitmapCharRec(5,6,0,0,5,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0x80,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-5,3,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xfc, }; static final BitmapCharRec ch95 = new BitmapCharRec(6,1,0,2,6,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch94 = new BitmapCharRec(5,5,0,-3,6,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch93 = new BitmapCharRec(2,10,0,2,3,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch92 = new BitmapCharRec(3,8,0,0,3,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, }; static final BitmapCharRec ch91 = new BitmapCharRec(2,10,-1,2,3,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xf8, }; static final BitmapCharRec ch90 = new BitmapCharRec(5,8,-1,0,7,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, }; static final BitmapCharRec ch89 = new BitmapCharRec(7,8,0,0,7,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch88 = new BitmapCharRec(5,8,-1,0,7,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, }; static final BitmapCharRec ch87 = new BitmapCharRec(9,8,0,0,9,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch86 = new BitmapCharRec(7,8,0,0,7,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch85 = new BitmapCharRec(6,8,-1,0,8,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, }; static final BitmapCharRec ch84 = new BitmapCharRec(5,8,0,0,5,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch83 = new BitmapCharRec(5,8,-1,0,7,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, }; static final BitmapCharRec ch82 = new BitmapCharRec(5,8,-1,0,7,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0x2,(byte) 0x7c,(byte) 0x8c,(byte) 0x94,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch81 = new BitmapCharRec(7,9,-1,1,8,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, }; static final BitmapCharRec ch80 = new BitmapCharRec(5,8,-1,0,7,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch79 = new BitmapCharRec(6,8,-1,0,8,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4, }; static final BitmapCharRec ch78 = new BitmapCharRec(6,8,-1,0,8,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0xc6,(byte) 0x82, }; static final BitmapCharRec ch77 = new BitmapCharRec(7,8,-1,0,9,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch76 = new BitmapCharRec(4,8,-1,0,6,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88, }; static final BitmapCharRec ch75 = new BitmapCharRec(5,8,-1,0,7,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch74 = new BitmapCharRec(4,8,0,0,5,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch73 = new BitmapCharRec(1,8,-1,0,3,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch72 = new BitmapCharRec(6,8,-1,0,8,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch71 = new BitmapCharRec(6,8,-1,0,8,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, }; static final BitmapCharRec ch70 = new BitmapCharRec(5,8,-1,0,6,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8, }; static final BitmapCharRec ch69 = new BitmapCharRec(5,8,-1,0,7,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xf0,(byte) 0x88,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf0, }; static final BitmapCharRec ch68 = new BitmapCharRec(6,8,-1,0,8,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch67 = new BitmapCharRec(6,8,-1,0,8,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, }; static final BitmapCharRec ch66 = new BitmapCharRec(5,8,-1,0,7,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch65 = new BitmapCharRec(7,8,0,0,7,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa4,(byte) 0x80,(byte) 0xa4,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, (byte) 0x20,(byte) 0x80,(byte) 0x1f,(byte) 0x0, }; static final BitmapCharRec ch64 = new BitmapCharRec(10,10,0,2,11,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch63 = new BitmapCharRec(4,8,-1,0,6,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch62 = new BitmapCharRec(3,5,-1,-1,6,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xf0,(byte) 0x0,(byte) 0xf0, }; static final BitmapCharRec ch61 = new BitmapCharRec(4,3,0,-2,5,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,-1,6,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch57 = new BitmapCharRec(5,8,0,0,6,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch56 = new BitmapCharRec(5,8,0,0,6,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, }; static final BitmapCharRec ch55 = new BitmapCharRec(5,8,0,0,6,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch54 = new BitmapCharRec(5,8,0,0,6,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, }; static final BitmapCharRec ch53 = new BitmapCharRec(5,8,0,0,6,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x50,(byte) 0x30,(byte) 0x10, }; static final BitmapCharRec ch52 = new BitmapCharRec(5,8,0,0,6,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch51 = new BitmapCharRec(5,8,0,0,6,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch50 = new BitmapCharRec(5,8,0,0,6,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch49 = new BitmapCharRec(2,8,-1,0,6,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch48 = new BitmapCharRec(5,8,0,0,6,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch47 = new BitmapCharRec(3,8,0,0,3,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0x80, }; static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xf8, }; static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,7,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0x80,(byte) 0x40,(byte) 0x40, }; static final BitmapCharRec ch44 = new BitmapCharRec(2,3,0,2,3,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,-1,6,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0xa0,(byte) 0x40,(byte) 0xa0, }; static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-5,4,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(3,10,-1,2,4,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch40 = new BitmapCharRec(3,10,0,2,4,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0x80,(byte) 0x40,(byte) 0x40, }; static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-5,3,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x64,(byte) 0x98,(byte) 0x98,(byte) 0xa4,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch38 = new BitmapCharRec(6,8,-1,0,8,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x26,(byte) 0x29,(byte) 0x16,(byte) 0x10,(byte) 0x8,(byte) 0x68,(byte) 0x94,(byte) 0x64, }; static final BitmapCharRec ch37 = new BitmapCharRec(8,8,0,0,9,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, }; static final BitmapCharRec ch36 = new BitmapCharRec(5,9,0,1,6,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x28,(byte) 0x7c,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch35 = new BitmapCharRec(6,7,0,0,6,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0xa0,(byte) 0xa0, }; static final BitmapCharRec ch34 = new BitmapCharRec(3,2,-1,-6,4,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch33 = new BitmapCharRec(1,8,-1,0,3,ch33data); /* char: 0x20 ' ' */ static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,3,null); static final BitmapCharRec[] chars = { ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmapHelvetica10 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", 224, 32, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmapHelvetica12.java0000644000175000017500000014244310361554052026162 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmapHelvetica12 { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 0xff */ static final byte[] ch255data = { (byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x50,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch255 = new BitmapCharRec(5,12,-1,3,7,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch254 = new BitmapCharRec(5,12,-1,3,7,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch253 = new BitmapCharRec(5,13,-1,3,7,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch252 = new BitmapCharRec(5,9,-1,0,7,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch251 = new BitmapCharRec(5,10,-1,0,7,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch250 = new BitmapCharRec(5,10,-1,0,7,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch249 = new BitmapCharRec(5,10,-1,0,7,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0xb8,(byte) 0x44,(byte) 0x64,(byte) 0x54,(byte) 0x4c,(byte) 0x44,(byte) 0x3a, }; static final BitmapCharRec ch248 = new BitmapCharRec(7,7,0,0,7,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch247 = new BitmapCharRec(5,5,-1,-1,7,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch246 = new BitmapCharRec(5,9,-1,0,7,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch245 = new BitmapCharRec(5,10,-1,0,7,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch244 = new BitmapCharRec(5,10,-1,0,7,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch243 = new BitmapCharRec(5,10,-1,0,7,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch242 = new BitmapCharRec(5,10,-1,0,7,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch241 = new BitmapCharRec(5,10,-1,0,7,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x68, }; static final BitmapCharRec ch240 = new BitmapCharRec(5,10,-1,0,7,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch239 = new BitmapCharRec(3,9,0,0,3,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch238 = new BitmapCharRec(3,10,0,0,3,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch237 = new BitmapCharRec(2,10,-1,0,3,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch236 = new BitmapCharRec(2,10,0,0,3,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch235 = new BitmapCharRec(5,9,-1,0,7,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch234 = new BitmapCharRec(5,10,-1,0,7,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch233 = new BitmapCharRec(5,10,-1,0,7,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch232 = new BitmapCharRec(5,10,-1,0,7,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch231 = new BitmapCharRec(5,10,-1,3,7,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0x77,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x77,(byte) 0x0, }; static final BitmapCharRec ch230 = new BitmapCharRec(9,7,-1,0,11,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x30,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,7,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch228 = new BitmapCharRec(6,9,-1,0,7,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,7,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,7,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,7,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,7,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch223 = new BitmapCharRec(5,9,-1,0,7,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch221 = new BitmapCharRec(7,12,-1,0,9,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, }; static final BitmapCharRec ch220 = new BitmapCharRec(6,11,-1,0,8,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch219 = new BitmapCharRec(6,12,-1,0,8,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch218 = new BitmapCharRec(6,12,-1,0,8,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch217 = new BitmapCharRec(6,12,-1,0,8,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0x80,(byte) 0x0,(byte) 0x5e,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x50,(byte) 0x80,(byte) 0x48,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x42,(byte) 0x80, (byte) 0x21,(byte) 0x0,(byte) 0x1e,(byte) 0x80,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch216 = new BitmapCharRec(10,11,0,1,10,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, }; static final BitmapCharRec ch215 = new BitmapCharRec(5,5,-1,-1,7,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x24, }; static final BitmapCharRec ch214 = new BitmapCharRec(8,11,-1,0,10,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch213 = new BitmapCharRec(8,12,-1,0,10,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x14,(byte) 0x8, }; static final BitmapCharRec ch212 = new BitmapCharRec(8,12,-1,0,10,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x4, }; static final BitmapCharRec ch211 = new BitmapCharRec(8,12,-1,0,10,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x10, }; static final BitmapCharRec ch210 = new BitmapCharRec(8,12,-1,0,10,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch209 = new BitmapCharRec(7,12,-1,0,9,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0x7c,(byte) 0x42,(byte) 0x41,(byte) 0x41,(byte) 0xf1,(byte) 0x41,(byte) 0x41,(byte) 0x42,(byte) 0x7c, }; static final BitmapCharRec ch208 = new BitmapCharRec(8,9,0,0,9,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch207 = new BitmapCharRec(3,11,0,0,3,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch206 = new BitmapCharRec(3,12,0,0,3,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch205 = new BitmapCharRec(2,12,-1,0,3,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch204 = new BitmapCharRec(2,12,0,0,3,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28, }; static final BitmapCharRec ch203 = new BitmapCharRec(6,11,-1,0,8,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch202 = new BitmapCharRec(6,12,-1,0,8,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch201 = new BitmapCharRec(6,12,-1,0,8,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch200 = new BitmapCharRec(6,12,-1,0,8,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch199 = new BitmapCharRec(7,12,-1,3,9,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x4f,(byte) 0x80,(byte) 0x48,(byte) 0x0,(byte) 0x28,(byte) 0x0,(byte) 0x28,(byte) 0x0, (byte) 0x1f,(byte) 0x80, }; static final BitmapCharRec ch198 = new BitmapCharRec(9,9,-1,0,11,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch197 = new BitmapCharRec(7,12,-1,0,9,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, }; static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch195 = new BitmapCharRec(7,12,-1,0,9,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch194 = new BitmapCharRec(7,12,-1,0,9,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch193 = new BitmapCharRec(7,12,-1,0,9,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch192 = new BitmapCharRec(7,12,-1,0,9,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch191 = new BitmapCharRec(5,9,-1,3,7,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0xc9,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x22,(byte) 0x0, (byte) 0xe1,(byte) 0x0, }; static final BitmapCharRec ch190 = new BitmapCharRec(9,9,0,0,10,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x47,(byte) 0x80,(byte) 0x22,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x4b,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, (byte) 0x41,(byte) 0x0, }; static final BitmapCharRec ch189 = new BitmapCharRec(9,9,0,0,10,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x41,(byte) 0x0,(byte) 0x27,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, (byte) 0x41,(byte) 0x0, }; static final BitmapCharRec ch188 = new BitmapCharRec(9,9,0,0,10,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, }; static final BitmapCharRec ch187 = new BitmapCharRec(5,5,-1,-1,7,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, }; static final BitmapCharRec ch186 = new BitmapCharRec(3,5,-1,-4,5,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch185 = new BitmapCharRec(2,5,-1,-3,4,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch184 = new BitmapCharRec(3,4,0,3,3,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0x80, }; static final BitmapCharRec ch183 = new BitmapCharRec(1,1,-1,-3,3,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x68,(byte) 0x3c, }; static final BitmapCharRec ch182 = new BitmapCharRec(6,12,0,3,7,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch181 = new BitmapCharRec(5,10,-1,3,7,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-8,2,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0xe0, }; static final BitmapCharRec ch179 = new BitmapCharRec(3,5,0,-3,4,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch178 = new BitmapCharRec(4,5,0,-3,4,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,0,7,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-4,5,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xf0, }; static final BitmapCharRec ch175 = new BitmapCharRec(4,1,0,-8,4,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x98,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, (byte) 0x3e,(byte) 0x0, }; static final BitmapCharRec ch174 = new BitmapCharRec(9,9,-1,0,11,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xf0, }; static final BitmapCharRec ch173 = new BitmapCharRec(4,1,0,-3,5,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, }; static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,8,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch171 = new BitmapCharRec(5,5,-1,-1,7,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, }; static final BitmapCharRec ch170 = new BitmapCharRec(3,5,-1,-4,5,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x9c,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa0,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, (byte) 0x3e,(byte) 0x0, }; static final BitmapCharRec ch169 = new BitmapCharRec(9,9,-1,0,11,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xa0, }; static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-8,3,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x30,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch167 = new BitmapCharRec(5,12,0,3,6,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-1,2,3,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch165 = new BitmapCharRec(5,9,-1,0,7,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, }; static final BitmapCharRec ch164 = new BitmapCharRec(6,6,0,-1,7,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0xb0,(byte) 0x48,(byte) 0x20,(byte) 0x20,(byte) 0xf0,(byte) 0x40,(byte) 0x40,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch163 = new BitmapCharRec(5,9,-1,0,7,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x40,(byte) 0x70,(byte) 0xc8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, }; static final BitmapCharRec ch162 = new BitmapCharRec(5,9,-1,1,7,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch161 = new BitmapCharRec(1,10,-1,3,3,ch161data); /* char: 0xa0 */ static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,4,null); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0x98,(byte) 0x64, }; static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xc0, }; static final BitmapCharRec ch125 = new BitmapCharRec(4,12,0,3,4,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-1,3,3,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x30, }; static final BitmapCharRec ch123 = new BitmapCharRec(4,12,0,3,4,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, }; static final BitmapCharRec ch122 = new BitmapCharRec(4,7,-1,0,6,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch121 = new BitmapCharRec(5,10,-1,3,7,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, }; static final BitmapCharRec ch120 = new BitmapCharRec(6,7,0,0,6,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, }; static final BitmapCharRec ch119 = new BitmapCharRec(9,7,0,0,9,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch118 = new BitmapCharRec(5,7,-1,0,7,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, }; static final BitmapCharRec ch117 = new BitmapCharRec(5,7,-1,0,7,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, }; static final BitmapCharRec ch116 = new BitmapCharRec(3,9,0,0,3,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch115 = new BitmapCharRec(4,7,-1,0,6,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, }; static final BitmapCharRec ch114 = new BitmapCharRec(3,7,-1,0,4,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, }; static final BitmapCharRec ch113 = new BitmapCharRec(5,10,-1,3,7,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, }; static final BitmapCharRec ch112 = new BitmapCharRec(5,10,-1,3,7,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch111 = new BitmapCharRec(5,7,-1,0,7,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, }; static final BitmapCharRec ch110 = new BitmapCharRec(5,7,-1,0,7,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xda,(byte) 0xa4, }; static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch108 = new BitmapCharRec(1,9,-1,0,3,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch107 = new BitmapCharRec(5,9,-1,0,6,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch106 = new BitmapCharRec(2,12,0,3,3,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch105 = new BitmapCharRec(1,9,-1,0,3,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch104 = new BitmapCharRec(5,9,-1,0,7,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, }; static final BitmapCharRec ch103 = new BitmapCharRec(5,10,-1,3,7,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, }; static final BitmapCharRec ch102 = new BitmapCharRec(4,9,0,0,3,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch101 = new BitmapCharRec(5,7,-1,0,7,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, }; static final BitmapCharRec ch100 = new BitmapCharRec(5,9,-1,0,7,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch99 = new BitmapCharRec(5,7,-1,0,7,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch98 = new BitmapCharRec(5,9,-1,0,7,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch97 = new BitmapCharRec(6,7,-1,0,7,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0xc0,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-6,3,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xfe, }; static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,2,7,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0x88,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch94 = new BitmapCharRec(5,3,0,-5,6,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch93 = new BitmapCharRec(2,12,0,3,3,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch92 = new BitmapCharRec(4,9,0,0,4,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, }; static final BitmapCharRec ch91 = new BitmapCharRec(2,12,-1,3,3,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, }; static final BitmapCharRec ch90 = new BitmapCharRec(7,9,-1,0,9,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch89 = new BitmapCharRec(7,9,-1,0,9,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0x82,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, }; static final BitmapCharRec ch88 = new BitmapCharRec(7,9,-1,0,9,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, (byte) 0x88,(byte) 0x80, }; static final BitmapCharRec ch87 = new BitmapCharRec(9,9,-1,0,11,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch86 = new BitmapCharRec(7,9,-1,0,9,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, }; static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, }; static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,7,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x18,(byte) 0x60,(byte) 0x80,(byte) 0x84,(byte) 0x78, }; static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, }; static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0x3d,(byte) 0x42,(byte) 0x85,(byte) 0x89,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch81 = new BitmapCharRec(8,9,-1,0,10,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, }; static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch79 = new BitmapCharRec(8,9,-1,0,10,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82, }; static final BitmapCharRec ch78 = new BitmapCharRec(7,9,-1,0,9,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, (byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch77 = new BitmapCharRec(9,9,-1,0,11,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch76 = new BitmapCharRec(5,9,-1,0,7,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, }; static final BitmapCharRec ch75 = new BitmapCharRec(7,9,-1,0,8,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, }; static final BitmapCharRec ch74 = new BitmapCharRec(5,9,-1,0,7,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch73 = new BitmapCharRec(1,9,-1,0,3,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, }; static final BitmapCharRec ch72 = new BitmapCharRec(7,9,-1,0,9,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0x3a,(byte) 0x46,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch71 = new BitmapCharRec(7,9,-1,0,9,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, }; static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, }; static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xf8,(byte) 0x84,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0xf8, }; static final BitmapCharRec ch68 = new BitmapCharRec(7,9,-1,0,9,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch67 = new BitmapCharRec(7,9,-1,0,9,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, }; static final BitmapCharRec ch66 = new BitmapCharRec(6,9,-1,0,8,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch65 = new BitmapCharRec(7,9,-1,0,9,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa6,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, (byte) 0x60,(byte) 0x80,(byte) 0x1f,(byte) 0x0, }; static final BitmapCharRec ch64 = new BitmapCharRec(10,10,-1,1,12,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch63 = new BitmapCharRec(5,9,-1,0,7,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc0, }; static final BitmapCharRec ch62 = new BitmapCharRec(6,5,-1,-1,7,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xf8,(byte) 0x0,(byte) 0xf8, }; static final BitmapCharRec ch61 = new BitmapCharRec(5,3,-1,-2,7,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0xc,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc, }; static final BitmapCharRec ch60 = new BitmapCharRec(6,5,0,-1,7,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x78,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch57 = new BitmapCharRec(5,9,-1,0,7,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch56 = new BitmapCharRec(5,9,-1,0,7,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, }; static final BitmapCharRec ch55 = new BitmapCharRec(5,9,-1,0,7,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch54 = new BitmapCharRec(5,9,-1,0,7,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, }; static final BitmapCharRec ch53 = new BitmapCharRec(5,9,-1,0,7,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x28,(byte) 0x18,(byte) 0x8, }; static final BitmapCharRec ch52 = new BitmapCharRec(6,9,0,0,7,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch51 = new BitmapCharRec(5,9,-1,0,7,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch50 = new BitmapCharRec(5,9,-1,0,7,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x20, }; static final BitmapCharRec ch49 = new BitmapCharRec(3,9,-1,0,7,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, }; static final BitmapCharRec ch48 = new BitmapCharRec(5,9,-1,0,7,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10, }; static final BitmapCharRec ch47 = new BitmapCharRec(4,9,0,0,4,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0x80, }; static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xf8, }; static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,8,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0x80,(byte) 0x40,(byte) 0x40, }; static final BitmapCharRec ch44 = new BitmapCharRec(2,3,-1,2,4,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-1,7,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0xa0,(byte) 0x40,(byte) 0xa0, }; static final BitmapCharRec ch42 = new BitmapCharRec(3,3,-1,-6,5,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(3,12,0,3,4,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-1,3,4,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0x80,(byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-6,3,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x72,(byte) 0x8c,(byte) 0x84,(byte) 0x8a,(byte) 0x50,(byte) 0x30,(byte) 0x48,(byte) 0x48,(byte) 0x30, }; static final BitmapCharRec ch38 = new BitmapCharRec(7,9,-1,0,9,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x23,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x14,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x68,(byte) 0x0,(byte) 0x94,(byte) 0x0,(byte) 0x94,(byte) 0x0, (byte) 0x62,(byte) 0x0, }; static final BitmapCharRec ch37 = new BitmapCharRec(9,9,-1,0,11,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, }; static final BitmapCharRec ch36 = new BitmapCharRec(5,10,-1,1,7,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x50,(byte) 0x50,(byte) 0x50,(byte) 0xfc,(byte) 0x28,(byte) 0xfc,(byte) 0x28,(byte) 0x28, }; static final BitmapCharRec ch35 = new BitmapCharRec(6,8,0,0,7,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0xa0,(byte) 0xa0,(byte) 0xa0, }; static final BitmapCharRec ch34 = new BitmapCharRec(3,3,-1,-6,5,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-1,0,3,ch33data); /* char: 0x20 ' ' */ static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,4,null); static final BitmapCharRec[] chars = { ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmapHelvetica12 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", 224, 32, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmapHelvetica18.java0000644000175000017500000021572710361554052026176 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmapHelvetica18 { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 0xff */ static final byte[] ch255data = { (byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66, (byte) 0x66, }; static final BitmapCharRec ch255 = new BitmapCharRec(8,17,-1,4,10,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, }; static final BitmapCharRec ch254 = new BitmapCharRec(9,18,-1,4,11,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18, (byte) 0xc,(byte) 0x6, }; static final BitmapCharRec ch253 = new BitmapCharRec(8,18,-1,4,10,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x66, }; static final BitmapCharRec ch252 = new BitmapCharRec(8,13,-1,0,10,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, }; static final BitmapCharRec ch251 = new BitmapCharRec(8,14,-1,0,10,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, }; static final BitmapCharRec ch250 = new BitmapCharRec(8,14,-1,0,10,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x30, }; static final BitmapCharRec ch249 = new BitmapCharRec(8,14,-1,0,10,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0xce,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x31,(byte) 0x80,(byte) 0x78,(byte) 0xc0,(byte) 0x6c,(byte) 0xc0,(byte) 0x66,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,(byte) 0x31,(byte) 0x80, (byte) 0x3f,(byte) 0xc0,(byte) 0xe,(byte) 0x60, }; static final BitmapCharRec ch248 = new BitmapCharRec(11,10,0,0,11,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18, }; static final BitmapCharRec ch247 = new BitmapCharRec(8,8,-1,-1,10,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x36,(byte) 0x0, }; static final BitmapCharRec ch246 = new BitmapCharRec(9,13,-1,0,11,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x26,(byte) 0x0,(byte) 0x2d,(byte) 0x0,(byte) 0x19,(byte) 0x0, }; static final BitmapCharRec ch245 = new BitmapCharRec(9,14,-1,0,11,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch244 = new BitmapCharRec(9,14,-1,0,11,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch243 = new BitmapCharRec(9,14,-1,0,11,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, }; static final BitmapCharRec ch242 = new BitmapCharRec(9,14,-1,0,11,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, }; static final BitmapCharRec ch241 = new BitmapCharRec(8,14,-1,0,10,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x4c,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x60,(byte) 0x0, }; static final BitmapCharRec ch240 = new BitmapCharRec(9,14,-1,0,11,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xd8,(byte) 0xd8, }; static final BitmapCharRec ch239 = new BitmapCharRec(5,13,0,0,4,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,(byte) 0x78,(byte) 0x30, }; static final BitmapCharRec ch238 = new BitmapCharRec(6,14,1,0,4,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0x30, }; static final BitmapCharRec ch237 = new BitmapCharRec(4,14,0,0,4,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x60,(byte) 0xc0, }; static final BitmapCharRec ch236 = new BitmapCharRec(4,14,0,0,4,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x36,(byte) 0x36, }; static final BitmapCharRec ch235 = new BitmapCharRec(8,13,-1,0,10,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, }; static final BitmapCharRec ch234 = new BitmapCharRec(8,14,-1,0,10,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, }; static final BitmapCharRec ch233 = new BitmapCharRec(8,14,-1,0,10,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, }; static final BitmapCharRec ch232 = new BitmapCharRec(8,14,-1,0,10,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0x78,(byte) 0x6c,(byte) 0xc,(byte) 0x38,(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, }; static final BitmapCharRec ch231 = new BitmapCharRec(8,14,-1,4,10,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0x75,(byte) 0xe0,(byte) 0xef,(byte) 0xf8,(byte) 0xc7,(byte) 0x18,(byte) 0xc6,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0x7f,(byte) 0xf8,(byte) 0xe,(byte) 0x18,(byte) 0xc6,(byte) 0x18, (byte) 0xef,(byte) 0xf0,(byte) 0x7d,(byte) 0xe0, }; static final BitmapCharRec ch230 = new BitmapCharRec(13,10,-1,0,15,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x38,(byte) 0x6c,(byte) 0x6c,(byte) 0x38, }; static final BitmapCharRec ch229 = new BitmapCharRec(7,14,-1,0,9,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x6c,(byte) 0x6c, }; static final BitmapCharRec ch228 = new BitmapCharRec(7,13,-1,0,9,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, }; static final BitmapCharRec ch227 = new BitmapCharRec(7,14,-1,0,9,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, }; static final BitmapCharRec ch226 = new BitmapCharRec(7,14,-1,0,9,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x18,(byte) 0xc, }; static final BitmapCharRec ch225 = new BitmapCharRec(7,14,-1,0,9,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, }; static final BitmapCharRec ch224 = new BitmapCharRec(7,14,-1,0,9,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0xdc,(byte) 0xde,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xdc,(byte) 0xdc,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0x7c,(byte) 0x38, }; static final BitmapCharRec ch223 = new BitmapCharRec(7,14,-1,0,9,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, }; static final BitmapCharRec ch222 = new BitmapCharRec(10,14,-1,0,12,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch221 = new BitmapCharRec(12,18,-1,0,14,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0x19,(byte) 0x80, }; static final BitmapCharRec ch220 = new BitmapCharRec(11,17,-1,0,13,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch219 = new BitmapCharRec(11,18,-1,0,13,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch218 = new BitmapCharRec(11,18,-1,0,13,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, }; static final BitmapCharRec ch217 = new BitmapCharRec(11,18,-1,0,13,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0xc7,(byte) 0xc0,(byte) 0xff,(byte) 0xf0,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x18,(byte) 0x6c,(byte) 0x1c,(byte) 0x6e,(byte) 0xc,(byte) 0x67,(byte) 0xc,(byte) 0x63,(byte) 0x8c, (byte) 0x61,(byte) 0xcc,(byte) 0x70,(byte) 0xdc,(byte) 0x30,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x1f,(byte) 0xfc,(byte) 0x7,(byte) 0xcc, }; static final BitmapCharRec ch216 = new BitmapCharRec(14,14,0,0,15,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80, (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch215 = new BitmapCharRec(10,9,0,0,10,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xd,(byte) 0x80, (byte) 0xd,(byte) 0x80, }; static final BitmapCharRec ch214 = new BitmapCharRec(13,17,-1,0,15,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x9,(byte) 0x80, (byte) 0xb,(byte) 0x40,(byte) 0x6,(byte) 0x40, }; static final BitmapCharRec ch213 = new BitmapCharRec(13,18,-1,0,15,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0xc0, (byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch212 = new BitmapCharRec(13,18,-1,0,15,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, (byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0, }; static final BitmapCharRec ch211 = new BitmapCharRec(13,18,-1,0,15,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch210 = new BitmapCharRec(13,18,-1,0,15,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, (byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, (byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, }; static final BitmapCharRec ch209 = new BitmapCharRec(11,18,-1,0,13,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0x7f,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0xfc,(byte) 0x30, (byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0x80, }; static final BitmapCharRec ch208 = new BitmapCharRec(12,14,0,0,13,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, (byte) 0xcc, }; static final BitmapCharRec ch207 = new BitmapCharRec(6,17,0,0,6,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, (byte) 0x78,(byte) 0x30, }; static final BitmapCharRec ch206 = new BitmapCharRec(6,18,0,0,6,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, (byte) 0x60,(byte) 0x30, }; static final BitmapCharRec ch205 = new BitmapCharRec(4,18,-2,0,6,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x30, (byte) 0x60,(byte) 0xc0, }; static final BitmapCharRec ch204 = new BitmapCharRec(4,18,0,0,6,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, (byte) 0x33,(byte) 0x0, }; static final BitmapCharRec ch203 = new BitmapCharRec(9,17,-1,0,11,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, (byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch202 = new BitmapCharRec(9,18,-1,0,11,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch201 = new BitmapCharRec(9,18,-1,0,11,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, (byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, }; static final BitmapCharRec ch200 = new BitmapCharRec(9,18,-1,0,11,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x1e,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30, (byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70, (byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch199 = new BitmapCharRec(12,18,-1,4,14,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0xc1,(byte) 0xff,(byte) 0xc1,(byte) 0xff,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3f,(byte) 0x80,(byte) 0x31,(byte) 0xfe,(byte) 0x31,(byte) 0xfe, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0x7,(byte) 0xff,(byte) 0x7,(byte) 0xff, }; static final BitmapCharRec ch198 = new BitmapCharRec(16,14,-1,0,18,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0, }; static final BitmapCharRec ch197 = new BitmapCharRec(12,18,0,0,12,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0x19,(byte) 0x80, }; static final BitmapCharRec ch196 = new BitmapCharRec(12,17,0,0,12,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, (byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, }; static final BitmapCharRec ch195 = new BitmapCharRec(12,18,0,0,12,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch194 = new BitmapCharRec(12,18,0,0,12,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch193 = new BitmapCharRec(12,18,0,0,12,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, }; static final BitmapCharRec ch192 = new BitmapCharRec(12,18,0,0,12,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0xc6,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x18, }; static final BitmapCharRec ch191 = new BitmapCharRec(7,14,-1,4,10,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xfc,(byte) 0x6,(byte) 0xd8,(byte) 0x6,(byte) 0x78,(byte) 0x73,(byte) 0x38,(byte) 0xf9,(byte) 0x18,(byte) 0x99,(byte) 0x88, (byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x98,(byte) 0x60,(byte) 0xf8,(byte) 0x30,(byte) 0x70,(byte) 0x30, }; static final BitmapCharRec ch190 = new BitmapCharRec(14,13,0,0,15,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x30,(byte) 0xf8,(byte) 0x30,(byte) 0xf8,(byte) 0x18,(byte) 0x60,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x18,(byte) 0x66,(byte) 0x98,(byte) 0x62,(byte) 0xf8,(byte) 0x63,(byte) 0x70, (byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, }; static final BitmapCharRec ch189 = new BitmapCharRec(13,13,-1,0,15,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x19,(byte) 0xf8,(byte) 0xd,(byte) 0xb0,(byte) 0xc,(byte) 0xf0,(byte) 0x66,(byte) 0x70,(byte) 0x62,(byte) 0x30,(byte) 0x63,(byte) 0x10, (byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, }; static final BitmapCharRec ch188 = new BitmapCharRec(13,13,-1,0,15,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0x90,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0x90, }; static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0x88,(byte) 0xd8,(byte) 0x70, }; static final BitmapCharRec ch186 = new BitmapCharRec(5,8,-1,-6,7,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60, }; static final BitmapCharRec ch185 = new BitmapCharRec(3,8,-1,-5,6,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0xf0,(byte) 0xd8,(byte) 0x18,(byte) 0x70,(byte) 0x60, }; static final BitmapCharRec ch184 = new BitmapCharRec(5,5,0,4,5,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-1,-4,4,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x32,(byte) 0x72,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2, (byte) 0x72,(byte) 0x3f, }; static final BitmapCharRec ch182 = new BitmapCharRec(8,18,-1,4,10,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xdb,(byte) 0xff,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, }; static final BitmapCharRec ch181 = new BitmapCharRec(8,14,-1,4,10,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0xc0,(byte) 0x60,(byte) 0x30, }; static final BitmapCharRec ch180 = new BitmapCharRec(4,3,0,-11,4,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0x70,(byte) 0xf8,(byte) 0x98,(byte) 0x30,(byte) 0x30,(byte) 0x98,(byte) 0xf8,(byte) 0x70, }; static final BitmapCharRec ch179 = new BitmapCharRec(5,8,0,-5,6,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xf8,(byte) 0xf8,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0x98,(byte) 0xf8,(byte) 0x70, }; static final BitmapCharRec ch178 = new BitmapCharRec(5,8,0,-5,6,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18, }; static final BitmapCharRec ch177 = new BitmapCharRec(8,11,-1,0,10,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0xd8,(byte) 0x70, }; static final BitmapCharRec ch176 = new BitmapCharRec(5,5,-1,-8,7,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xf8, }; static final BitmapCharRec ch175 = new BitmapCharRec(5,1,0,-12,5,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x48,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x89,(byte) 0x8,(byte) 0x8f,(byte) 0x88,(byte) 0x88,(byte) 0x48, (byte) 0x88,(byte) 0x48,(byte) 0x4f,(byte) 0x90,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch174 = new BitmapCharRec(13,13,-1,0,14,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xf8,(byte) 0xf8, }; static final BitmapCharRec ch173 = new BitmapCharRec(5,2,-1,-4,7,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch172 = new BitmapCharRec(9,5,-1,-3,11,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x12,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x12, }; static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0xf8,(byte) 0x0,(byte) 0x68,(byte) 0xd8,(byte) 0x48,(byte) 0x38,(byte) 0xc8,(byte) 0x70, }; static final BitmapCharRec ch170 = new BitmapCharRec(5,8,-1,-6,7,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x47,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8, (byte) 0x88,(byte) 0x88,(byte) 0x47,(byte) 0x10,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch169 = new BitmapCharRec(13,13,-1,0,15,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xd8,(byte) 0xd8, }; static final BitmapCharRec ch168 = new BitmapCharRec(5,2,0,-11,6,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0x3c,(byte) 0x7e,(byte) 0xc3,(byte) 0xc3,(byte) 0x7,(byte) 0xe,(byte) 0x3e,(byte) 0x73,(byte) 0xe3,(byte) 0xc3,(byte) 0xc7,(byte) 0x6e,(byte) 0x7c,(byte) 0xf0,(byte) 0xc3,(byte) 0xc3, (byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch167 = new BitmapCharRec(8,18,-1,4,10,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0, }; static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-1,3,4,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0x18,(byte) 0xff,(byte) 0x3c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3, }; static final BitmapCharRec ch165 = new BitmapCharRec(8,13,-1,0,10,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0xc3,(byte) 0xff,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xff,(byte) 0xc3, }; static final BitmapCharRec ch164 = new BitmapCharRec(8,7,-1,-3,10,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0xdf,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x30,(byte) 0x0, (byte) 0x60,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x3f,(byte) 0x0,(byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch163 = new BitmapCharRec(9,13,0,0,10,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x10,(byte) 0x10,(byte) 0x3e,(byte) 0x7f,(byte) 0x6b,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0x6b,(byte) 0x7f,(byte) 0x3e,(byte) 0x4,(byte) 0x4, }; static final BitmapCharRec ch162 = new BitmapCharRec(8,14,-1,2,10,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch161 = new BitmapCharRec(2,14,-2,4,6,ch161data); /* char: 0xa0 */ static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,5,null); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0xcc,(byte) 0x7e,(byte) 0x33, }; static final BitmapCharRec ch126 = new BitmapCharRec(8,3,-1,-4,10,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0x60,(byte) 0xc0, }; static final BitmapCharRec ch125 = new BitmapCharRec(6,18,0,4,6,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch124 = new BitmapCharRec(2,18,-1,4,4,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0x18,(byte) 0xc, }; static final BitmapCharRec ch123 = new BitmapCharRec(6,18,0,4,6,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xfe,(byte) 0xfe,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x6,(byte) 0xfe,(byte) 0xfe, }; static final BitmapCharRec ch122 = new BitmapCharRec(7,10,-1,0,9,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, }; static final BitmapCharRec ch121 = new BitmapCharRec(8,14,-1,4,10,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0xc3,(byte) 0xe7,(byte) 0x66,(byte) 0x3c,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x66,(byte) 0xe7,(byte) 0xc3, }; static final BitmapCharRec ch120 = new BitmapCharRec(8,10,-1,0,10,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x39,(byte) 0xc0,(byte) 0x29,(byte) 0x40,(byte) 0x69,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0xc6,(byte) 0x30, (byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30, }; static final BitmapCharRec ch119 = new BitmapCharRec(12,10,-1,0,14,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, }; static final BitmapCharRec ch118 = new BitmapCharRec(8,10,-1,0,10,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, }; static final BitmapCharRec ch117 = new BitmapCharRec(8,10,-1,0,10,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x18,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30, }; static final BitmapCharRec ch116 = new BitmapCharRec(6,13,0,0,6,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0x78,(byte) 0xfc,(byte) 0xc6,(byte) 0x6,(byte) 0x3e,(byte) 0xfc,(byte) 0xc0,(byte) 0xc6,(byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch115 = new BitmapCharRec(7,10,-1,0,9,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xd8,(byte) 0xd8, }; static final BitmapCharRec ch114 = new BitmapCharRec(5,10,-1,0,6,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, }; static final BitmapCharRec ch113 = new BitmapCharRec(9,14,-1,4,11,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0, }; static final BitmapCharRec ch112 = new BitmapCharRec(9,14,-1,4,11,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, (byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0, }; static final BitmapCharRec ch111 = new BitmapCharRec(9,10,-1,0,11,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce, }; static final BitmapCharRec ch110 = new BitmapCharRec(8,10,-1,0,10,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xe7,(byte) 0x30, (byte) 0xde,(byte) 0xf0,(byte) 0xcc,(byte) 0x60, }; static final BitmapCharRec ch109 = new BitmapCharRec(12,10,-1,0,14,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch108 = new BitmapCharRec(2,14,-1,0,4,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0xc7,(byte) 0xc6,(byte) 0xce,(byte) 0xcc,(byte) 0xd8,(byte) 0xf8,(byte) 0xf0,(byte) 0xd8,(byte) 0xcc,(byte) 0xc6,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch107 = new BitmapCharRec(8,14,-1,0,9,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0xe0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0, (byte) 0x30,(byte) 0x30, }; static final BitmapCharRec ch106 = new BitmapCharRec(4,18,1,4,4,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch105 = new BitmapCharRec(2,14,-1,0,4,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch104 = new BitmapCharRec(8,14,-1,0,10,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0x1c,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, }; static final BitmapCharRec ch103 = new BitmapCharRec(9,14,-1,4,11,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x3c,(byte) 0x1c, }; static final BitmapCharRec ch102 = new BitmapCharRec(6,14,0,0,6,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch101 = new BitmapCharRec(8,10,-1,0,10,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80, (byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch100 = new BitmapCharRec(9,14,-1,0,11,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, }; static final BitmapCharRec ch99 = new BitmapCharRec(8,10,-1,0,10,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0, (byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, }; static final BitmapCharRec ch98 = new BitmapCharRec(9,14,-1,0,11,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c, }; static final BitmapCharRec ch97 = new BitmapCharRec(7,10,-1,0,9,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch96 = new BitmapCharRec(2,5,-1,-9,4,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch95 = new BitmapCharRec(10,2,0,4,10,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0x82,(byte) 0xc6,(byte) 0x6c,(byte) 0x38,(byte) 0x10, }; static final BitmapCharRec ch94 = new BitmapCharRec(7,5,-1,-8,9,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xf0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0xf0,(byte) 0xf0, }; static final BitmapCharRec ch93 = new BitmapCharRec(4,18,0,4,5,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch92 = new BitmapCharRec(5,14,0,0,5,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xf0,(byte) 0xf0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xf0,(byte) 0xf0, }; static final BitmapCharRec ch91 = new BitmapCharRec(4,18,-1,4,5,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch90 = new BitmapCharRec(10,14,-1,0,12,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, (byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, }; static final BitmapCharRec ch89 = new BitmapCharRec(12,14,-1,0,14,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, (byte) 0x1b,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, }; static final BitmapCharRec ch88 = new BitmapCharRec(11,14,-1,0,13,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x1c,(byte) 0x38,(byte) 0x34,(byte) 0x2c,(byte) 0x36,(byte) 0x6c,(byte) 0x36,(byte) 0x6c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0x66, (byte) 0x62,(byte) 0x46,(byte) 0x63,(byte) 0xc6,(byte) 0xc3,(byte) 0xc3,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83, }; static final BitmapCharRec ch87 = new BitmapCharRec(16,14,-1,0,18,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, }; static final BitmapCharRec ch86 = new BitmapCharRec(12,14,-1,0,14,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, }; static final BitmapCharRec ch85 = new BitmapCharRec(11,14,-1,0,13,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0, (byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch84 = new BitmapCharRec(10,14,-1,0,12,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0x3f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, (byte) 0x7c,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, }; static final BitmapCharRec ch83 = new BitmapCharRec(11,14,-1,0,13,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, }; static final BitmapCharRec ch82 = new BitmapCharRec(10,14,-1,0,12,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0x0,(byte) 0x30,(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0xf0,(byte) 0x61,(byte) 0xb0,(byte) 0xe1,(byte) 0xb8,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch81 = new BitmapCharRec(13,15,-1,1,15,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, }; static final BitmapCharRec ch80 = new BitmapCharRec(10,14,-1,0,12,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, (byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch79 = new BitmapCharRec(13,14,-1,0,15,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, (byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, }; static final BitmapCharRec ch78 = new BitmapCharRec(11,14,-1,0,13,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0xc3,(byte) 0xc,(byte) 0xc3,(byte) 0xc,(byte) 0xc7,(byte) 0x8c,(byte) 0xc4,(byte) 0x8c,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xd8,(byte) 0x6c,(byte) 0xd8,(byte) 0x6c, (byte) 0xf0,(byte) 0x3c,(byte) 0xf0,(byte) 0x3c,(byte) 0xe0,(byte) 0x1c,(byte) 0xe0,(byte) 0x1c,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc, }; static final BitmapCharRec ch77 = new BitmapCharRec(14,14,-1,0,16,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch76 = new BitmapCharRec(8,14,-1,0,10,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0xc0,(byte) 0x70,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc7,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0xf8,(byte) 0x0, (byte) 0xdc,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0, }; static final BitmapCharRec ch75 = new BitmapCharRec(12,14,-1,0,13,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3, }; static final BitmapCharRec ch74 = new BitmapCharRec(8,14,-1,0,10,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch73 = new BitmapCharRec(2,14,-2,0,6,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xff,(byte) 0xe0,(byte) 0xff,(byte) 0xe0, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, }; static final BitmapCharRec ch72 = new BitmapCharRec(11,14,-1,0,13,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xf0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x30,(byte) 0xc1,(byte) 0xf0,(byte) 0xc1,(byte) 0xf0,(byte) 0xc0,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch71 = new BitmapCharRec(12,14,-1,0,14,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch70 = new BitmapCharRec(9,14,-1,0,11,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, }; static final BitmapCharRec ch69 = new BitmapCharRec(9,14,-1,0,11,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, (byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, }; static final BitmapCharRec ch68 = new BitmapCharRec(11,14,-1,0,13,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch67 = new BitmapCharRec(12,14,-1,0,14,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, }; static final BitmapCharRec ch66 = new BitmapCharRec(11,14,-1,0,13,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, (byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch65 = new BitmapCharRec(12,14,0,0,12,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1f,(byte) 0xf0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x67,(byte) 0x70,(byte) 0xcf,(byte) 0xf8,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x66, (byte) 0xcc,(byte) 0x66,(byte) 0xcc,(byte) 0x63,(byte) 0xc6,(byte) 0x33,(byte) 0x67,(byte) 0x73,(byte) 0x63,(byte) 0xb3,(byte) 0x30,(byte) 0x6,(byte) 0x1c,(byte) 0xe,(byte) 0xf,(byte) 0xfc, (byte) 0x3,(byte) 0xf0, }; static final BitmapCharRec ch64 = new BitmapCharRec(16,17,-1,3,18,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0xc6,(byte) 0xc6,(byte) 0xfe,(byte) 0x7c, }; static final BitmapCharRec ch63 = new BitmapCharRec(7,14,-1,0,10,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0xc0,(byte) 0xf0,(byte) 0x3c,(byte) 0xe,(byte) 0x3,(byte) 0xe,(byte) 0x3c,(byte) 0xf0,(byte) 0xc0, }; static final BitmapCharRec ch62 = new BitmapCharRec(8,9,-1,0,10,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xfe,(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,(byte) 0xfe, }; static final BitmapCharRec ch61 = new BitmapCharRec(7,6,-2,-2,11,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0x3,(byte) 0xf,(byte) 0x3c,(byte) 0x70,(byte) 0xc0,(byte) 0x70,(byte) 0x3c,(byte) 0xf,(byte) 0x3, }; static final BitmapCharRec ch60 = new BitmapCharRec(8,9,-1,0,10,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch59 = new BitmapCharRec(2,13,-1,3,5,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch58 = new BitmapCharRec(2,10,-1,0,5,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0x3,(byte) 0x3,(byte) 0x3b,(byte) 0x7f,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc7,(byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch57 = new BitmapCharRec(8,13,-1,0,10,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xe7,(byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch56 = new BitmapCharRec(8,13,-1,0,10,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0x6,(byte) 0x3,(byte) 0xff,(byte) 0xff, }; static final BitmapCharRec ch55 = new BitmapCharRec(8,13,-1,0,10,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x3c,(byte) 0x7e,(byte) 0xe3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xfe,(byte) 0xdc,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3c, }; static final BitmapCharRec ch54 = new BitmapCharRec(8,13,-1,0,10,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0x7c,(byte) 0xfe,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0xc7,(byte) 0xfe,(byte) 0xfc,(byte) 0xc0,(byte) 0xc0,(byte) 0xfe,(byte) 0xfe, }; static final BitmapCharRec ch53 = new BitmapCharRec(8,13,-1,0,10,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x33,(byte) 0x0, (byte) 0x33,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch52 = new BitmapCharRec(9,13,-1,0,10,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0x3c,(byte) 0x7e,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x1c,(byte) 0x6,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch51 = new BitmapCharRec(8,13,-1,0,10,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0x7,(byte) 0x3,(byte) 0xc3,(byte) 0xfe,(byte) 0x3c, }; static final BitmapCharRec ch50 = new BitmapCharRec(8,13,-1,0,10,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,(byte) 0xf8,(byte) 0x18, }; static final BitmapCharRec ch49 = new BitmapCharRec(5,13,-2,0,10,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x3c,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x3c, }; static final BitmapCharRec ch48 = new BitmapCharRec(8,13,-1,0,10,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18, }; static final BitmapCharRec ch47 = new BitmapCharRec(5,14,0,0,5,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-1,0,5,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xff,(byte) 0xff, }; static final BitmapCharRec ch45 = new BitmapCharRec(8,2,-1,-4,11,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-1,3,5,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, }; static final BitmapCharRec ch43 = new BitmapCharRec(8,10,-1,0,10,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0x88,(byte) 0x70,(byte) 0x70,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch42 = new BitmapCharRec(5,6,-1,-8,7,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0x60, (byte) 0xc0,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(4,18,-1,4,6,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60, (byte) 0x30,(byte) 0x10, }; static final BitmapCharRec ch40 = new BitmapCharRec(4,18,-1,4,6,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch39 = new BitmapCharRec(2,5,-1,-9,4,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x3c,(byte) 0x70,(byte) 0x7e,(byte) 0xe0,(byte) 0xe7,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc3,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0xee,(byte) 0xc0,(byte) 0x7c,(byte) 0x0, (byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x3c,(byte) 0x0, }; static final BitmapCharRec ch38 = new BitmapCharRec(12,13,-1,0,13,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x18,(byte) 0x78,(byte) 0x18,(byte) 0xfc,(byte) 0xc,(byte) 0xcc,(byte) 0xc,(byte) 0xcc,(byte) 0x6,(byte) 0xfc,(byte) 0x6,(byte) 0x78,(byte) 0x3,(byte) 0x0,(byte) 0x7b,(byte) 0x0, (byte) 0xfd,(byte) 0x80,(byte) 0xcd,(byte) 0x80,(byte) 0xcc,(byte) 0xc0,(byte) 0xfc,(byte) 0xc0,(byte) 0x78,(byte) 0x60, }; static final BitmapCharRec ch37 = new BitmapCharRec(14,13,-1,0,16,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x9,(byte) 0x80,(byte) 0xf,(byte) 0x0, (byte) 0x3e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xcb,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x8,(byte) 0x0, }; static final BitmapCharRec ch36 = new BitmapCharRec(9,16,-1,2,10,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0, (byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0xc0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, }; static final BitmapCharRec ch35 = new BitmapCharRec(10,13,0,0,10,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0x90,(byte) 0x90,(byte) 0xd8,(byte) 0xd8,(byte) 0xd8, }; static final BitmapCharRec ch34 = new BitmapCharRec(5,5,0,-9,5,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch33 = new BitmapCharRec(2,14,-2,0,6,ch33data); /* char: 0x20 ' ' */ static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,5,null); static final BitmapCharRec[] chars = { ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmapHelvetica18 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", 224, 32, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmapTimesRoman10.java0000644000175000017500000013007710361554052026332 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmapTimesRoman10 { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 0xff */ static final byte[] ch255data = { (byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch255 = new BitmapCharRec(5,9,0,2,5,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch254 = new BitmapCharRec(4,9,0,2,5,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch253 = new BitmapCharRec(5,10,0,2,5,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch252 = new BitmapCharRec(5,7,0,0,5,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch251 = new BitmapCharRec(5,8,0,0,5,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch250 = new BitmapCharRec(5,8,0,0,5,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch249 = new BitmapCharRec(5,8,0,0,5,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0x80,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x38,(byte) 0x4, }; static final BitmapCharRec ch248 = new BitmapCharRec(6,7,1,1,5,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, }; static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,0,6,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch246 = new BitmapCharRec(4,7,0,0,5,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x50, }; static final BitmapCharRec ch245 = new BitmapCharRec(4,8,0,0,5,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch244 = new BitmapCharRec(4,8,0,0,5,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch243 = new BitmapCharRec(4,8,0,0,5,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch242 = new BitmapCharRec(4,8,0,0,5,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, }; static final BitmapCharRec ch241 = new BitmapCharRec(5,8,0,0,5,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0xa0,(byte) 0x70,(byte) 0x40, }; static final BitmapCharRec ch240 = new BitmapCharRec(4,8,0,0,5,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch239 = new BitmapCharRec(3,7,0,0,4,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch238 = new BitmapCharRec(3,8,0,0,4,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch237 = new BitmapCharRec(3,8,0,0,4,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch236 = new BitmapCharRec(3,8,0,0,4,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch235 = new BitmapCharRec(3,7,0,0,4,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch234 = new BitmapCharRec(3,8,0,0,4,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch233 = new BitmapCharRec(3,8,0,0,4,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch232 = new BitmapCharRec(3,8,0,0,4,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, }; static final BitmapCharRec ch231 = new BitmapCharRec(3,8,0,3,4,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0xd8,(byte) 0xa0,(byte) 0x70,(byte) 0x28,(byte) 0xd8, }; static final BitmapCharRec ch230 = new BitmapCharRec(5,5,0,0,6,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch229 = new BitmapCharRec(3,8,0,0,4,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch228 = new BitmapCharRec(3,7,0,0,4,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, }; static final BitmapCharRec ch227 = new BitmapCharRec(4,8,0,0,4,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch226 = new BitmapCharRec(3,8,0,0,4,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch225 = new BitmapCharRec(3,8,0,0,4,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch224 = new BitmapCharRec(3,8,0,0,4,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0xe0,(byte) 0x50,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch223 = new BitmapCharRec(4,7,0,0,5,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0xe0,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x70,(byte) 0x40,(byte) 0xe0, }; static final BitmapCharRec ch222 = new BitmapCharRec(5,7,0,0,6,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch221 = new BitmapCharRec(7,10,0,0,8,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28, }; static final BitmapCharRec ch220 = new BitmapCharRec(7,9,0,0,8,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch219 = new BitmapCharRec(7,10,0,0,8,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch218 = new BitmapCharRec(7,10,0,0,8,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch217 = new BitmapCharRec(7,10,0,0,8,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0x80,(byte) 0x7c,(byte) 0x66,(byte) 0x52,(byte) 0x52,(byte) 0x4a,(byte) 0x66,(byte) 0x3e,(byte) 0x1, }; static final BitmapCharRec ch216 = new BitmapCharRec(8,9,0,1,8,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, }; static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,0,6,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch214 = new BitmapCharRec(6,9,0,0,7,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch213 = new BitmapCharRec(6,10,0,0,7,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch212 = new BitmapCharRec(6,10,0,0,7,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch211 = new BitmapCharRec(6,10,0,0,7,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch210 = new BitmapCharRec(6,10,0,0,7,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,(byte) 0x0,(byte) 0x50,(byte) 0x28, }; static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0xe4,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, }; static final BitmapCharRec ch208 = new BitmapCharRec(6,7,0,0,7,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0, }; static final BitmapCharRec ch207 = new BitmapCharRec(3,9,0,0,4,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch206 = new BitmapCharRec(3,10,0,0,4,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch205 = new BitmapCharRec(3,10,0,0,4,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch204 = new BitmapCharRec(3,10,0,0,4,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50, }; static final BitmapCharRec ch203 = new BitmapCharRec(5,9,0,0,6,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, }; static final BitmapCharRec ch202 = new BitmapCharRec(5,10,0,0,6,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, }; static final BitmapCharRec ch201 = new BitmapCharRec(5,10,0,0,6,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch200 = new BitmapCharRec(5,10,0,0,6,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, }; static final BitmapCharRec ch199 = new BitmapCharRec(6,10,0,3,7,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0xef,(byte) 0x49,(byte) 0x78,(byte) 0x2e,(byte) 0x28,(byte) 0x39,(byte) 0x1f, }; static final BitmapCharRec ch198 = new BitmapCharRec(8,7,0,0,9,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch197 = new BitmapCharRec(7,10,0,0,8,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28, }; static final BitmapCharRec ch196 = new BitmapCharRec(7,9,0,0,8,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, }; static final BitmapCharRec ch195 = new BitmapCharRec(7,10,0,0,8,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, }; static final BitmapCharRec ch194 = new BitmapCharRec(7,10,0,0,8,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, }; static final BitmapCharRec ch193 = new BitmapCharRec(7,10,0,0,8,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, }; static final BitmapCharRec ch192 = new BitmapCharRec(7,10,0,0,8,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch191 = new BitmapCharRec(3,7,0,2,4,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xd4,(byte) 0x28,(byte) 0x48,(byte) 0xe4, }; static final BitmapCharRec ch190 = new BitmapCharRec(7,7,0,0,8,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x4e,(byte) 0x24,(byte) 0x2a,(byte) 0xf6,(byte) 0x48,(byte) 0xc8,(byte) 0x44, }; static final BitmapCharRec ch189 = new BitmapCharRec(7,7,0,0,8,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xf4,(byte) 0x48,(byte) 0xc8,(byte) 0x44, }; static final BitmapCharRec ch188 = new BitmapCharRec(7,7,0,0,8,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0xa0,(byte) 0x50,(byte) 0x50,(byte) 0xa0, }; static final BitmapCharRec ch187 = new BitmapCharRec(4,4,0,-1,5,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-2,4,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0xe0,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch185 = new BitmapCharRec(3,4,0,-3,3,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0xc0,(byte) 0x20,(byte) 0x40, }; static final BitmapCharRec ch184 = new BitmapCharRec(3,3,0,3,4,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0x80, }; static final BitmapCharRec ch183 = new BitmapCharRec(1,1,0,-2,2,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, }; static final BitmapCharRec ch182 = new BitmapCharRec(6,9,0,2,6,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch181 = new BitmapCharRec(5,7,0,2,5,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-5,3,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, }; static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, }; static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xe0, }; static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-6,4,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xe0, }; static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-2,4,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x8,(byte) 0x8,(byte) 0xf8, }; static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-1,7,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x50,(byte) 0xa0,(byte) 0xa0,(byte) 0x50, }; static final BitmapCharRec ch171 = new BitmapCharRec(4,4,0,-1,5,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xc0, }; static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-2,4,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xa0, }; static final BitmapCharRec ch168 = new BitmapCharRec(3,1,-1,-6,5,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0xe0,(byte) 0x90,(byte) 0x20,(byte) 0x50,(byte) 0x90,(byte) 0xa0,(byte) 0x40,(byte) 0x90,(byte) 0x70, }; static final BitmapCharRec ch167 = new BitmapCharRec(4,9,0,1,5,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch166 = new BitmapCharRec(1,7,0,0,2,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0x70,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xd8,(byte) 0x50,(byte) 0x88, }; static final BitmapCharRec ch165 = new BitmapCharRec(5,7,0,0,5,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0x88,(byte) 0x70,(byte) 0x50,(byte) 0x50,(byte) 0x70,(byte) 0x88, }; static final BitmapCharRec ch164 = new BitmapCharRec(5,6,0,-1,5,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0xf0,(byte) 0xc8,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x50,(byte) 0x30, }; static final BitmapCharRec ch163 = new BitmapCharRec(5,7,0,0,5,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x10, }; static final BitmapCharRec ch162 = new BitmapCharRec(4,7,0,1,5,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch161 = new BitmapCharRec(1,7,-1,2,3,ch161data); /* char: 0xa0 */ static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,2,null); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0x98,(byte) 0x64, }; static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-2,7,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch125 = new BitmapCharRec(3,9,0,2,4,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch124 = new BitmapCharRec(1,9,0,2,2,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch123 = new BitmapCharRec(3,9,0,2,4,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xf0,(byte) 0x90,(byte) 0x40,(byte) 0x20,(byte) 0xf0, }; static final BitmapCharRec ch122 = new BitmapCharRec(4,5,0,0,5,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x48,(byte) 0xdc, }; static final BitmapCharRec ch121 = new BitmapCharRec(6,7,1,2,5,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0xd8,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0xd8, }; static final BitmapCharRec ch120 = new BitmapCharRec(5,5,0,0,6,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x28,(byte) 0x6c,(byte) 0x54,(byte) 0x92,(byte) 0xdb, }; static final BitmapCharRec ch119 = new BitmapCharRec(8,5,0,0,8,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x20,(byte) 0x60,(byte) 0x50,(byte) 0x90,(byte) 0xd8, }; static final BitmapCharRec ch118 = new BitmapCharRec(5,5,0,0,5,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, }; static final BitmapCharRec ch117 = new BitmapCharRec(5,5,0,0,5,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40, }; static final BitmapCharRec ch116 = new BitmapCharRec(4,6,0,0,4,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0xe0,(byte) 0x20,(byte) 0x60,(byte) 0x80,(byte) 0xe0, }; static final BitmapCharRec ch115 = new BitmapCharRec(3,5,0,0,4,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0, }; static final BitmapCharRec ch114 = new BitmapCharRec(3,5,0,0,4,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x38,(byte) 0x10,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70, }; static final BitmapCharRec ch113 = new BitmapCharRec(5,7,0,2,5,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, }; static final BitmapCharRec ch112 = new BitmapCharRec(4,7,0,2,5,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch111 = new BitmapCharRec(4,5,0,0,5,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, }; static final BitmapCharRec ch110 = new BitmapCharRec(5,5,0,0,5,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0xdb,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, }; static final BitmapCharRec ch109 = new BitmapCharRec(8,5,0,0,8,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch108 = new BitmapCharRec(3,7,0,0,4,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0x98,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch107 = new BitmapCharRec(5,7,0,0,5,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch106 = new BitmapCharRec(2,9,0,2,3,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, }; static final BitmapCharRec ch105 = new BitmapCharRec(2,7,0,0,3,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch104 = new BitmapCharRec(5,7,0,0,5,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0xe0,(byte) 0x90,(byte) 0x60,(byte) 0x40,(byte) 0xa0,(byte) 0xa0,(byte) 0x70, }; static final BitmapCharRec ch103 = new BitmapCharRec(4,7,0,2,5,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, }; static final BitmapCharRec ch102 = new BitmapCharRec(4,7,0,0,4,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60, }; static final BitmapCharRec ch101 = new BitmapCharRec(3,5,0,0,4,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0x30, }; static final BitmapCharRec ch100 = new BitmapCharRec(5,7,0,0,5,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, }; static final BitmapCharRec ch99 = new BitmapCharRec(3,5,0,0,4,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch98 = new BitmapCharRec(4,7,0,0,5,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0, }; static final BitmapCharRec ch97 = new BitmapCharRec(3,5,0,0,4,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0xc0,(byte) 0x80, }; static final BitmapCharRec ch96 = new BitmapCharRec(2,2,0,-5,3,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xf8, }; static final BitmapCharRec ch95 = new BitmapCharRec(5,1,0,3,5,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0xa0,(byte) 0xa0,(byte) 0x40, }; static final BitmapCharRec ch94 = new BitmapCharRec(3,3,-1,-4,5,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch93 = new BitmapCharRec(2,9,0,2,3,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch92 = new BitmapCharRec(3,7,0,0,3,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, }; static final BitmapCharRec ch91 = new BitmapCharRec(2,9,0,2,3,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xf8,(byte) 0x88,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x88,(byte) 0xf8, }; static final BitmapCharRec ch90 = new BitmapCharRec(5,7,0,0,6,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee, }; static final BitmapCharRec ch89 = new BitmapCharRec(7,7,0,0,8,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0xee,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0xee, }; static final BitmapCharRec ch88 = new BitmapCharRec(7,7,0,0,8,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0xdd,(byte) 0xc0, }; static final BitmapCharRec ch87 = new BitmapCharRec(10,7,0,0,10,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x6c,(byte) 0x44,(byte) 0xee, }; static final BitmapCharRec ch86 = new BitmapCharRec(7,7,0,0,8,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee, }; static final BitmapCharRec ch85 = new BitmapCharRec(7,7,0,0,8,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0x70,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa8,(byte) 0xf8, }; static final BitmapCharRec ch84 = new BitmapCharRec(5,7,0,0,6,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0xc0,(byte) 0x90,(byte) 0x70, }; static final BitmapCharRec ch83 = new BitmapCharRec(4,7,0,0,5,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, }; static final BitmapCharRec ch82 = new BitmapCharRec(6,7,0,0,7,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0xc,(byte) 0x18,(byte) 0x70,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, }; static final BitmapCharRec ch81 = new BitmapCharRec(6,9,0,2,7,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, }; static final BitmapCharRec ch80 = new BitmapCharRec(5,7,0,0,6,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, }; static final BitmapCharRec ch79 = new BitmapCharRec(6,7,0,0,7,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee, }; static final BitmapCharRec ch78 = new BitmapCharRec(7,7,0,0,8,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0xeb,(byte) 0x80,(byte) 0x49,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xe3,(byte) 0x80, }; static final BitmapCharRec ch77 = new BitmapCharRec(9,7,0,0,10,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, }; static final BitmapCharRec ch76 = new BitmapCharRec(5,7,0,0,6,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x48,(byte) 0xec, }; static final BitmapCharRec ch75 = new BitmapCharRec(6,7,0,0,7,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0xc0,(byte) 0xa0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70, }; static final BitmapCharRec ch74 = new BitmapCharRec(4,7,0,0,4,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, }; static final BitmapCharRec ch73 = new BitmapCharRec(3,7,0,0,4,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0xee,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0xee, }; static final BitmapCharRec ch72 = new BitmapCharRec(7,7,0,0,8,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0x78,(byte) 0xc4,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, }; static final BitmapCharRec ch71 = new BitmapCharRec(6,7,0,0,7,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, }; static final BitmapCharRec ch70 = new BitmapCharRec(5,7,0,0,6,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, }; static final BitmapCharRec ch69 = new BitmapCharRec(5,7,0,0,6,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, }; static final BitmapCharRec ch68 = new BitmapCharRec(6,7,0,0,7,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, }; static final BitmapCharRec ch67 = new BitmapCharRec(6,7,0,0,7,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xf0,(byte) 0x48,(byte) 0x48,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, }; static final BitmapCharRec ch66 = new BitmapCharRec(5,7,0,0,6,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10, }; static final BitmapCharRec ch65 = new BitmapCharRec(7,7,0,0,8,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x3e,(byte) 0x40,(byte) 0x92,(byte) 0xad,(byte) 0xa5,(byte) 0xa5,(byte) 0x9d,(byte) 0x42,(byte) 0x3c, }; static final BitmapCharRec ch64 = new BitmapCharRec(8,9,0,2,9,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xa0,(byte) 0xe0, }; static final BitmapCharRec ch63 = new BitmapCharRec(3,7,0,0,4,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch62 = new BitmapCharRec(3,5,0,0,5,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xf8,(byte) 0x0,(byte) 0xf8, }; static final BitmapCharRec ch61 = new BitmapCharRec(5,3,0,-1,6,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,0,5,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch59 = new BitmapCharRec(1,7,-1,2,3,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, }; static final BitmapCharRec ch58 = new BitmapCharRec(1,5,-1,0,3,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0xc0,(byte) 0x20,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch57 = new BitmapCharRec(4,7,0,0,5,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch56 = new BitmapCharRec(4,7,0,0,5,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x90,(byte) 0xf0, }; static final BitmapCharRec ch55 = new BitmapCharRec(4,7,0,0,5,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x40,(byte) 0x30, }; static final BitmapCharRec ch54 = new BitmapCharRec(4,7,0,0,5,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0xe0,(byte) 0x40,(byte) 0x70, }; static final BitmapCharRec ch53 = new BitmapCharRec(4,7,0,0,5,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, }; static final BitmapCharRec ch52 = new BitmapCharRec(5,7,0,0,5,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch51 = new BitmapCharRec(4,7,0,0,5,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch50 = new BitmapCharRec(4,7,0,0,5,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, }; static final BitmapCharRec ch49 = new BitmapCharRec(3,7,-1,0,5,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, }; static final BitmapCharRec ch48 = new BitmapCharRec(4,7,0,0,5,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch47 = new BitmapCharRec(3,7,0,0,3,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0x80, }; static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xf0, }; static final BitmapCharRec ch45 = new BitmapCharRec(4,1,-1,-2,7,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch44 = new BitmapCharRec(1,3,-1,2,3,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, }; static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,0,6,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0xa0,(byte) 0x40,(byte) 0xa0, }; static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-4,5,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(3,9,0,2,4,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, }; static final BitmapCharRec ch40 = new BitmapCharRec(3,9,0,2,4,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0x40,(byte) 0xc0, }; static final BitmapCharRec ch39 = new BitmapCharRec(2,2,0,-5,3,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x76,(byte) 0x8d,(byte) 0x98,(byte) 0x74,(byte) 0x6e,(byte) 0x50,(byte) 0x30, }; static final BitmapCharRec ch38 = new BitmapCharRec(8,7,0,0,8,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x44,(byte) 0x2a,(byte) 0x2a,(byte) 0x56,(byte) 0xa8,(byte) 0xa4,(byte) 0x7e, }; static final BitmapCharRec ch37 = new BitmapCharRec(7,7,0,0,8,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x20,(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x20, }; static final BitmapCharRec ch36 = new BitmapCharRec(4,9,0,1,5,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0x50, }; static final BitmapCharRec ch35 = new BitmapCharRec(5,7,0,0,5,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0xa0,(byte) 0xa0, }; static final BitmapCharRec ch34 = new BitmapCharRec(3,2,0,-5,4,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, }; static final BitmapCharRec ch33 = new BitmapCharRec(1,7,-1,0,3,ch33data); /* char: 0x20 ' ' */ static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,2,null); static final BitmapCharRec[] chars = { ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmapTimesRoman10 = new BitmapFontRec("-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", 224, 32, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTBitmapTimesRoman24.java0000644000175000017500000027262010361554052026340 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTBitmapTimesRoman24 { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 0xff */ static final byte[] ch255data = { (byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, (byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, (byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, }; static final BitmapCharRec ch255 = new BitmapCharRec(11,21,0,5,11,ch255data); /* char: 0xfe */ static final byte[] ch254data = { (byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, (byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x0, }; static final BitmapCharRec ch254 = new BitmapCharRec(10,22,-1,5,12,ch254data); /* char: 0xfd */ static final byte[] ch253data = { (byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, (byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, (byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch253 = new BitmapCharRec(11,22,0,5,11,ch253data); /* char: 0xfc */ static final byte[] ch252data = { (byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, }; static final BitmapCharRec ch252 = new BitmapCharRec(11,16,-1,0,13,ch252data); /* char: 0xfb */ static final byte[] ch251data = { (byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, (byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch251 = new BitmapCharRec(11,17,-1,0,13,ch251data); /* char: 0xfa */ static final byte[] ch250data = { (byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, (byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch250 = new BitmapCharRec(11,17,-1,0,13,ch250data); /* char: 0xf9 */ static final byte[] ch249data = { (byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, (byte) 0x30,(byte) 0x0, }; static final BitmapCharRec ch249 = new BitmapCharRec(11,17,-1,0,13,ch249data); /* char: 0xf8 */ static final byte[] ch248data = { (byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x71,(byte) 0x80,(byte) 0xd0,(byte) 0xc0,(byte) 0xd8,(byte) 0xc0,(byte) 0xc8,(byte) 0xc0,(byte) 0xcc,(byte) 0xc0, (byte) 0xc4,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, }; static final BitmapCharRec ch248 = new BitmapCharRec(10,14,-1,1,12,ch248data); /* char: 0xf7 */ static final byte[] ch247data = { (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch247 = new BitmapCharRec(12,10,-1,-2,14,ch247data); /* char: 0xf6 */ static final byte[] ch246data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, }; static final BitmapCharRec ch246 = new BitmapCharRec(10,16,-1,0,12,ch246data); /* char: 0xf5 */ static final byte[] ch245data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, }; static final BitmapCharRec ch245 = new BitmapCharRec(10,16,-1,0,12,ch245data); /* char: 0xf4 */ static final byte[] ch244data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, (byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch244 = new BitmapCharRec(10,17,-1,0,12,ch244data); /* char: 0xf3 */ static final byte[] ch243data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, (byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch243 = new BitmapCharRec(10,17,-1,0,12,ch243data); /* char: 0xf2 */ static final byte[] ch242data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, (byte) 0x30,(byte) 0x0, }; static final BitmapCharRec ch242 = new BitmapCharRec(10,17,-1,0,12,ch242data); /* char: 0xf1 */ static final byte[] ch241data = { (byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, }; static final BitmapCharRec ch241 = new BitmapCharRec(11,16,-1,0,13,ch241data); /* char: 0xf0 */ static final byte[] ch240data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x71,(byte) 0x80, (byte) 0xc0,(byte) 0x0, }; static final BitmapCharRec ch240 = new BitmapCharRec(10,17,-1,0,12,ch240data); /* char: 0xef */ static final byte[] ch239data = { (byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, }; static final BitmapCharRec ch239 = new BitmapCharRec(6,16,0,0,6,ch239data); /* char: 0xee */ static final byte[] ch238data = { (byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x84,(byte) 0x48,(byte) 0x78, (byte) 0x30, }; static final BitmapCharRec ch238 = new BitmapCharRec(6,17,0,0,6,ch238data); /* char: 0xed */ static final byte[] ch237data = { (byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x80,(byte) 0x60,(byte) 0x38, (byte) 0x18, }; static final BitmapCharRec ch237 = new BitmapCharRec(5,17,-1,0,6,ch237data); /* char: 0xec */ static final byte[] ch236data = { (byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0, (byte) 0xc0, }; static final BitmapCharRec ch236 = new BitmapCharRec(5,17,0,0,6,ch236data); /* char: 0xeb */ static final byte[] ch235data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, }; static final BitmapCharRec ch235 = new BitmapCharRec(9,16,-1,0,11,ch235data); /* char: 0xea */ static final byte[] ch234data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, (byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch234 = new BitmapCharRec(9,17,-1,0,11,ch234data); /* char: 0xe9 */ static final byte[] ch233data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, (byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch233 = new BitmapCharRec(9,17,-1,0,11,ch233data); /* char: 0xe8 */ static final byte[] ch232data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, (byte) 0x60,(byte) 0x0, }; static final BitmapCharRec ch232 = new BitmapCharRec(9,17,-1,0,11,ch232data); /* char: 0xe7 */ static final byte[] ch231data = { (byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0, (byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80, (byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, }; static final BitmapCharRec ch231 = new BitmapCharRec(9,18,-1,6,11,ch231data); /* char: 0xe6 */ static final byte[] ch230data = { (byte) 0x70,(byte) 0xf0,(byte) 0xfb,(byte) 0xf8,(byte) 0xc7,(byte) 0x84,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0xfc, (byte) 0x3,(byte) 0xc,(byte) 0x63,(byte) 0xc,(byte) 0x67,(byte) 0x98,(byte) 0x3c,(byte) 0xf0, }; static final BitmapCharRec ch230 = new BitmapCharRec(14,12,-1,0,16,ch230data); /* char: 0xe5 */ static final byte[] ch229data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0, (byte) 0x1c,(byte) 0x0, }; static final BitmapCharRec ch229 = new BitmapCharRec(9,17,-1,0,11,ch229data); /* char: 0xe4 */ static final byte[] ch228data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0, }; static final BitmapCharRec ch228 = new BitmapCharRec(9,16,-1,0,11,ch228data); /* char: 0xe3 */ static final byte[] ch227data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x5c,(byte) 0x0,(byte) 0x3a,(byte) 0x0, }; static final BitmapCharRec ch227 = new BitmapCharRec(9,16,-1,0,11,ch227data); /* char: 0xe2 */ static final byte[] ch226data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x42,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x3c,(byte) 0x0, (byte) 0x18,(byte) 0x0, }; static final BitmapCharRec ch226 = new BitmapCharRec(9,17,-1,0,11,ch226data); /* char: 0xe1 */ static final byte[] ch225data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, (byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch225 = new BitmapCharRec(9,17,-1,0,11,ch225data); /* char: 0xe0 */ static final byte[] ch224data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, (byte) 0x60,(byte) 0x0, }; static final BitmapCharRec ch224 = new BitmapCharRec(9,17,-1,0,11,ch224data); /* char: 0xdf */ static final byte[] ch223data = { (byte) 0xe7,(byte) 0x0,(byte) 0x6c,(byte) 0x80,(byte) 0x6c,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x63,(byte) 0x80, (byte) 0x67,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, (byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch223 = new BitmapCharRec(10,17,-1,0,12,ch223data); /* char: 0xde */ static final byte[] ch222data = { (byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, (byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, (byte) 0xfc,(byte) 0x0, }; static final BitmapCharRec ch222 = new BitmapCharRec(13,17,-1,0,15,ch222data); /* char: 0xdd */ static final byte[] ch221data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, (byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, (byte) 0xfc,(byte) 0x3f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, }; static final BitmapCharRec ch221 = new BitmapCharRec(16,22,0,0,16,ch221data); /* char: 0xdc */ static final byte[] ch220data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30, }; static final BitmapCharRec ch220 = new BitmapCharRec(16,21,-1,0,18,ch220data); /* char: 0xdb */ static final byte[] ch219data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch219 = new BitmapCharRec(16,22,-1,0,18,ch219data); /* char: 0xda */ static final byte[] ch218data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, }; static final BitmapCharRec ch218 = new BitmapCharRec(16,22,-1,0,18,ch218data); /* char: 0xd9 */ static final byte[] ch217data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch217 = new BitmapCharRec(16,22,-1,0,18,ch217data); /* char: 0xd8 */ static final byte[] ch216data = { (byte) 0x20,(byte) 0x0,(byte) 0x27,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x68,(byte) 0x6,(byte) 0x64,(byte) 0x6,(byte) 0xc2,(byte) 0x3,(byte) 0xc2,(byte) 0x3, (byte) 0xc1,(byte) 0x3,(byte) 0xc1,(byte) 0x3,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x43,(byte) 0x60,(byte) 0x46,(byte) 0x60,(byte) 0x26,(byte) 0x38,(byte) 0x1c, (byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe4,(byte) 0x0,(byte) 0x4, }; static final BitmapCharRec ch216 = new BitmapCharRec(16,19,-1,1,18,ch216data); /* char: 0xd7 */ static final byte[] ch215data = { (byte) 0x80,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0, (byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x40, }; static final BitmapCharRec ch215 = new BitmapCharRec(10,11,-2,-1,14,ch215data); /* char: 0xd6 */ static final byte[] ch214data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, (byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x60, }; static final BitmapCharRec ch214 = new BitmapCharRec(16,21,-1,0,18,ch214data); /* char: 0xd5 */ static final byte[] ch213data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, (byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, }; static final BitmapCharRec ch213 = new BitmapCharRec(16,21,-1,0,18,ch213data); /* char: 0xd4 */ static final byte[] ch212data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, (byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, }; static final BitmapCharRec ch212 = new BitmapCharRec(16,22,-1,0,18,ch212data); /* char: 0xd3 */ static final byte[] ch211data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, (byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, }; static final BitmapCharRec ch211 = new BitmapCharRec(16,22,-1,0,18,ch211data); /* char: 0xd2 */ static final byte[] ch210data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, (byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch210 = new BitmapCharRec(16,22,-1,0,18,ch210data); /* char: 0xd1 */ static final byte[] ch209data = { (byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, (byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xf0,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, }; static final BitmapCharRec ch209 = new BitmapCharRec(16,21,-1,0,18,ch209data); /* char: 0xd0 */ static final byte[] ch208data = { (byte) 0x7f,(byte) 0xe0,(byte) 0x18,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3, (byte) 0xff,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x38, (byte) 0x7f,(byte) 0xe0, }; static final BitmapCharRec ch208 = new BitmapCharRec(16,17,0,0,17,ch208data); /* char: 0xcf */ static final byte[] ch207data = { (byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, }; static final BitmapCharRec ch207 = new BitmapCharRec(6,21,-1,0,8,ch207data); /* char: 0xce */ static final byte[] ch206data = { (byte) 0x7e,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, (byte) 0x7e,(byte) 0x0,(byte) 0x81,(byte) 0x66,(byte) 0x3c,(byte) 0x18, }; static final BitmapCharRec ch206 = new BitmapCharRec(8,22,-1,0,8,ch206data); /* char: 0xcd */ static final byte[] ch205data = { (byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0xfc,(byte) 0x0,(byte) 0x40,(byte) 0x30,(byte) 0x1c,(byte) 0xc, }; static final BitmapCharRec ch205 = new BitmapCharRec(6,22,-1,0,8,ch205data); /* char: 0xcc */ static final byte[] ch204data = { (byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0xfc,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,(byte) 0xc0, }; static final BitmapCharRec ch204 = new BitmapCharRec(6,22,-1,0,8,ch204data); /* char: 0xcb */ static final byte[] ch203data = { (byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, (byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80, }; static final BitmapCharRec ch203 = new BitmapCharRec(13,21,-1,0,15,ch203data); /* char: 0xca */ static final byte[] ch202data = { (byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, (byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,(byte) 0xc,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch202 = new BitmapCharRec(13,22,-1,0,15,ch202data); /* char: 0xc9 */ static final byte[] ch201data = { (byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, (byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, }; static final BitmapCharRec ch201 = new BitmapCharRec(13,22,-1,0,15,ch201data); /* char: 0xc8 */ static final byte[] ch200data = { (byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, (byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x18,(byte) 0x0, }; static final BitmapCharRec ch200 = new BitmapCharRec(13,22,-1,0,15,ch200data); /* char: 0xc7 */ static final byte[] ch199data = { (byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38, (byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,(byte) 0x7,(byte) 0xe4, }; static final BitmapCharRec ch199 = new BitmapCharRec(14,23,-1,6,16,ch199data); /* char: 0xc6 */ static final byte[] ch198data = { (byte) 0xf9,(byte) 0xff,(byte) 0xf0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x18,(byte) 0x60,(byte) 0x0,(byte) 0x8, (byte) 0x60,(byte) 0x0,(byte) 0xf,(byte) 0xe0,(byte) 0x80,(byte) 0xc,(byte) 0x60,(byte) 0x80,(byte) 0x4,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60, (byte) 0x80,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0xe0,(byte) 0x60, (byte) 0x3,(byte) 0xff,(byte) 0xe0, }; static final BitmapCharRec ch198 = new BitmapCharRec(20,17,0,0,21,ch198data); /* char: 0xc5 */ static final byte[] ch197data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, }; static final BitmapCharRec ch197 = new BitmapCharRec(17,21,0,0,17,ch197data); /* char: 0xc4 */ static final byte[] ch196data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0, }; static final BitmapCharRec ch196 = new BitmapCharRec(17,21,0,0,17,ch196data); /* char: 0xc3 */ static final byte[] ch195data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x7,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x0,(byte) 0x3,(byte) 0x90,(byte) 0x0, }; static final BitmapCharRec ch195 = new BitmapCharRec(17,21,0,0,17,ch195data); /* char: 0xc2 */ static final byte[] ch194data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x1, (byte) 0x80,(byte) 0x0, }; static final BitmapCharRec ch194 = new BitmapCharRec(17,22,0,0,17,ch194data); /* char: 0xc1 */ static final byte[] ch193data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x0, (byte) 0x30,(byte) 0x0, }; static final BitmapCharRec ch193 = new BitmapCharRec(17,22,0,0,17,ch193data); /* char: 0xc0 */ static final byte[] ch192data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x0,(byte) 0x3, (byte) 0x0,(byte) 0x0, }; static final BitmapCharRec ch192 = new BitmapCharRec(17,22,0,0,17,ch192data); /* char: 0xbf */ static final byte[] ch191data = { (byte) 0x3e,(byte) 0x63,(byte) 0xc1,(byte) 0xc3,(byte) 0xc3,(byte) 0xe0,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0x8,(byte) 0x0,(byte) 0x0,(byte) 0xc, (byte) 0xc, }; static final BitmapCharRec ch191 = new BitmapCharRec(8,17,-1,5,11,ch191data); /* char: 0xbe */ static final byte[] ch190data = { (byte) 0x18,(byte) 0x2,(byte) 0x0,(byte) 0x8,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x22,(byte) 0x0,(byte) 0x6,(byte) 0x32,(byte) 0x0,(byte) 0x3, (byte) 0x12,(byte) 0x0,(byte) 0x1,(byte) 0xa,(byte) 0x0,(byte) 0x71,(byte) 0x8e,(byte) 0x0,(byte) 0x88,(byte) 0x86,(byte) 0x0,(byte) 0x8c,(byte) 0xc2,(byte) 0x0,(byte) 0xc,(byte) 0x60, (byte) 0x0,(byte) 0x8,(byte) 0x20,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x8c,(byte) 0x18,(byte) 0x0,(byte) 0x4c,(byte) 0xc,(byte) 0x0, (byte) 0x38,(byte) 0x4,(byte) 0x0, }; static final BitmapCharRec ch190 = new BitmapCharRec(17,17,0,0,18,ch190data); /* char: 0xbd */ static final byte[] ch189data = { (byte) 0x30,(byte) 0x7e,(byte) 0x10,(byte) 0x22,(byte) 0x18,(byte) 0x10,(byte) 0x8,(byte) 0x18,(byte) 0xc,(byte) 0x8,(byte) 0x6,(byte) 0x4,(byte) 0x2,(byte) 0x6,(byte) 0xfb,(byte) 0x46, (byte) 0x21,(byte) 0x26,(byte) 0x21,(byte) 0x9c,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, (byte) 0x20,(byte) 0x8, }; static final BitmapCharRec ch189 = new BitmapCharRec(15,17,-1,0,18,ch189data); /* char: 0xbc */ static final byte[] ch188data = { (byte) 0x30,(byte) 0x4,(byte) 0x10,(byte) 0x4,(byte) 0x18,(byte) 0xff,(byte) 0x8,(byte) 0x44,(byte) 0xc,(byte) 0x64,(byte) 0x6,(byte) 0x24,(byte) 0x2,(byte) 0x14,(byte) 0xfb,(byte) 0x1c, (byte) 0x21,(byte) 0xc,(byte) 0x21,(byte) 0x84,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, (byte) 0x20,(byte) 0x8, }; static final BitmapCharRec ch188 = new BitmapCharRec(16,17,-1,0,18,ch188data); /* char: 0xbb */ static final byte[] ch187data = { (byte) 0x88,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0, (byte) 0xcc,(byte) 0x0,(byte) 0x88,(byte) 0x0, }; static final BitmapCharRec ch187 = new BitmapCharRec(9,10,-2,-1,12,ch187data); /* char: 0xba */ static final byte[] ch186data = { (byte) 0xfc,(byte) 0x0,(byte) 0x78,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x78, }; static final BitmapCharRec ch186 = new BitmapCharRec(6,9,-1,-8,8,ch186data); /* char: 0xb9 */ static final byte[] ch185data = { (byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, }; static final BitmapCharRec ch185 = new BitmapCharRec(5,10,-1,-7,7,ch185data); /* char: 0xb8 */ static final byte[] ch184data = { (byte) 0x78,(byte) 0xcc,(byte) 0xc,(byte) 0x3c,(byte) 0x30,(byte) 0x10, }; static final BitmapCharRec ch184 = new BitmapCharRec(6,6,-1,6,8,ch184data); /* char: 0xb7 */ static final byte[] ch183data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-2,-6,6,ch183data); /* char: 0xb6 */ static final byte[] ch182data = { (byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, (byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0xf9,(byte) 0x0, (byte) 0xf9,(byte) 0x0,(byte) 0xf9,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x1f,(byte) 0x80, }; static final BitmapCharRec ch182 = new BitmapCharRec(9,22,-1,5,11,ch182data); /* char: 0xb5 */ static final byte[] ch181data = { (byte) 0x40,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x5c,(byte) 0xe0,(byte) 0x7e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0xe1,(byte) 0xc0, }; static final BitmapCharRec ch181 = new BitmapCharRec(11,17,-1,5,13,ch181data); /* char: 0xb4 */ static final byte[] ch180data = { (byte) 0x80,(byte) 0x60,(byte) 0x38,(byte) 0x18, }; static final BitmapCharRec ch180 = new BitmapCharRec(5,4,-2,-13,8,ch180data); /* char: 0xb3 */ static final byte[] ch179data = { (byte) 0x70,(byte) 0x88,(byte) 0x8c,(byte) 0xc,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, }; static final BitmapCharRec ch179 = new BitmapCharRec(6,10,0,-7,7,ch179data); /* char: 0xb2 */ static final byte[] ch178data = { (byte) 0xfc,(byte) 0x44,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0xc,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, }; static final BitmapCharRec ch178 = new BitmapCharRec(6,10,0,-7,7,ch178data); /* char: 0xb1 */ static final byte[] ch177data = { (byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch177 = new BitmapCharRec(12,15,-1,0,14,ch177data); /* char: 0xb0 */ static final byte[] ch176data = { (byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, }; static final BitmapCharRec ch176 = new BitmapCharRec(7,7,-1,-10,9,ch176data); /* char: 0xaf */ static final byte[] ch175data = { (byte) 0xfc,(byte) 0xfc, }; static final BitmapCharRec ch175 = new BitmapCharRec(6,2,-1,-14,8,ch175data); /* char: 0xae */ static final byte[] ch174data = { (byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x60,(byte) 0x3,(byte) 0x0,(byte) 0x47,(byte) 0x19,(byte) 0x0,(byte) 0xc2, (byte) 0x31,(byte) 0x80,(byte) 0x82,(byte) 0x20,(byte) 0x80,(byte) 0x82,(byte) 0x40,(byte) 0x80,(byte) 0x83,(byte) 0xe0,(byte) 0x80,(byte) 0x82,(byte) 0x30,(byte) 0x80,(byte) 0x82,(byte) 0x10, (byte) 0x80,(byte) 0xc2,(byte) 0x11,(byte) 0x80,(byte) 0x42,(byte) 0x31,(byte) 0x0,(byte) 0x67,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, (byte) 0x7,(byte) 0xf0,(byte) 0x0, }; static final BitmapCharRec ch174 = new BitmapCharRec(17,17,-1,0,19,ch174data); /* char: 0xad */ static final byte[] ch173data = { (byte) 0xfe,(byte) 0xfe, }; static final BitmapCharRec ch173 = new BitmapCharRec(7,2,-1,-5,9,ch173data); /* char: 0xac */ static final byte[] ch172data = { (byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, }; static final BitmapCharRec ch172 = new BitmapCharRec(12,7,-1,-3,14,ch172data); /* char: 0xab */ static final byte[] ch171data = { (byte) 0x8,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0, (byte) 0x19,(byte) 0x80,(byte) 0x8,(byte) 0x80, }; static final BitmapCharRec ch171 = new BitmapCharRec(9,10,-2,-1,13,ch171data); /* char: 0xaa */ static final byte[] ch170data = { (byte) 0x7e,(byte) 0x0,(byte) 0x76,(byte) 0xcc,(byte) 0xcc,(byte) 0x7c,(byte) 0xc,(byte) 0xcc,(byte) 0x78, }; static final BitmapCharRec ch170 = new BitmapCharRec(7,9,0,-8,8,ch170data); /* char: 0xa9 */ static final byte[] ch169data = { (byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x61,(byte) 0xc3,(byte) 0x0,(byte) 0x47,(byte) 0x71,(byte) 0x0,(byte) 0xc4, (byte) 0x19,(byte) 0x80,(byte) 0x8c,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x8c,(byte) 0x0, (byte) 0x80,(byte) 0xc4,(byte) 0x19,(byte) 0x80,(byte) 0x47,(byte) 0x31,(byte) 0x0,(byte) 0x61,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, (byte) 0x7,(byte) 0xf0,(byte) 0x0, }; static final BitmapCharRec ch169 = new BitmapCharRec(17,17,-1,0,19,ch169data); /* char: 0xa8 */ static final byte[] ch168data = { (byte) 0xcc,(byte) 0xcc, }; static final BitmapCharRec ch168 = new BitmapCharRec(6,2,-1,-14,8,ch168data); /* char: 0xa7 */ static final byte[] ch167data = { (byte) 0x38,(byte) 0x64,(byte) 0x62,(byte) 0x6,(byte) 0xe,(byte) 0x1c,(byte) 0x38,(byte) 0x74,(byte) 0xe2,(byte) 0xc3,(byte) 0x83,(byte) 0x87,(byte) 0x4e,(byte) 0x3c,(byte) 0x38,(byte) 0x70, (byte) 0x60,(byte) 0x46,(byte) 0x26,(byte) 0x1c, }; static final BitmapCharRec ch167 = new BitmapCharRec(8,20,-2,2,12,ch167data); /* char: 0xa6 */ static final byte[] ch166data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0, }; static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-2,0,6,ch166data); /* char: 0xa5 */ static final byte[] ch165data = { (byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0, (byte) 0x3,(byte) 0x0,(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x60,(byte) 0x30,(byte) 0x20,(byte) 0x70,(byte) 0x30, (byte) 0xf8,(byte) 0x7c, }; static final BitmapCharRec ch165 = new BitmapCharRec(14,17,0,0,14,ch165data); /* char: 0xa4 */ static final byte[] ch164data = { (byte) 0xc0,(byte) 0x60,(byte) 0xee,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x31,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0xee,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, }; static final BitmapCharRec ch164 = new BitmapCharRec(11,12,-1,-3,13,ch164data); /* char: 0xa3 */ static final byte[] ch163data = { (byte) 0xe7,(byte) 0x80,(byte) 0xbe,(byte) 0xc0,(byte) 0x78,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, (byte) 0x30,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x19,(byte) 0x80, (byte) 0xf,(byte) 0x0, }; static final BitmapCharRec ch163 = new BitmapCharRec(10,17,-1,0,12,ch163data); /* char: 0xa2 */ static final byte[] ch162data = { (byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xd0,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xc8,(byte) 0x0, (byte) 0xc8,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x43,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x0, }; static final BitmapCharRec ch162 = new BitmapCharRec(9,16,-1,2,12,ch162data); /* char: 0xa1 */ static final byte[] ch161data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0, (byte) 0xc0, }; static final BitmapCharRec ch161 = new BitmapCharRec(2,17,-4,5,8,ch161data); /* char: 0xa0 */ static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,6,null); /* char: 0x7e '~' */ static final byte[] ch126data = { (byte) 0x83,(byte) 0x80,(byte) 0xc7,(byte) 0xc0,(byte) 0x7c,(byte) 0x60,(byte) 0x38,(byte) 0x20, }; static final BitmapCharRec ch126 = new BitmapCharRec(11,4,-1,-5,13,ch126data); /* char: 0x7d '}' */ static final byte[] ch125data = { (byte) 0xe0,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0x4,(byte) 0x3,(byte) 0x4,(byte) 0xc,(byte) 0x8,(byte) 0x18, (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0xe0, }; static final BitmapCharRec ch125 = new BitmapCharRec(8,22,-1,5,10,ch125data); /* char: 0x7c '|' */ static final byte[] ch124data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0, }; static final BitmapCharRec ch124 = new BitmapCharRec(2,17,-2,0,6,ch124data); /* char: 0x7b '{' */ static final byte[] ch123data = { (byte) 0x7,(byte) 0xc,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18, (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0x7, }; static final BitmapCharRec ch123 = new BitmapCharRec(8,22,-1,5,10,ch123data); /* char: 0x7a 'z' */ static final byte[] ch122data = { (byte) 0xff,(byte) 0xc3,(byte) 0x61,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0xe,(byte) 0x86,(byte) 0xc3,(byte) 0xff, }; static final BitmapCharRec ch122 = new BitmapCharRec(8,12,-1,0,10,ch122data); /* char: 0x79 'y' */ static final byte[] ch121data = { (byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, (byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, (byte) 0xf1,(byte) 0xe0, }; static final BitmapCharRec ch121 = new BitmapCharRec(11,17,0,5,11,ch121data); /* char: 0x78 'x' */ static final byte[] ch120data = { (byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x21,(byte) 0x80,(byte) 0x33,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1a,(byte) 0x0, (byte) 0x39,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, }; static final BitmapCharRec ch120 = new BitmapCharRec(11,12,-1,0,13,ch120data); /* char: 0x77 'w' */ static final byte[] ch119data = { (byte) 0x4,(byte) 0x10,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0x1a,(byte) 0x28,(byte) 0x0,(byte) 0x1a,(byte) 0x64,(byte) 0x0,(byte) 0x19, (byte) 0x64,(byte) 0x0,(byte) 0x31,(byte) 0x64,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc3, (byte) 0x0,(byte) 0xf1,(byte) 0xe7,(byte) 0x80, }; static final BitmapCharRec ch119 = new BitmapCharRec(17,12,0,0,17,ch119data); /* char: 0x76 'v' */ static final byte[] ch118data = { (byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80, (byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, }; static final BitmapCharRec ch118 = new BitmapCharRec(11,12,0,0,11,ch118data); /* char: 0x75 'u' */ static final byte[] ch117data = { (byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0, }; static final BitmapCharRec ch117 = new BitmapCharRec(11,12,-1,0,13,ch117data); /* char: 0x74 't' */ static final byte[] ch116data = { (byte) 0x1c,(byte) 0x32,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x70,(byte) 0x30,(byte) 0x10, }; static final BitmapCharRec ch116 = new BitmapCharRec(7,15,0,0,7,ch116data); /* char: 0x73 's' */ static final byte[] ch115data = { (byte) 0xf8,(byte) 0xc6,(byte) 0x83,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x7c,(byte) 0x70,(byte) 0xe0,(byte) 0xc2,(byte) 0x66,(byte) 0x3e, }; static final BitmapCharRec ch115 = new BitmapCharRec(8,12,-1,0,10,ch115data); /* char: 0x72 'r' */ static final byte[] ch114data = { (byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x76,(byte) 0x6e,(byte) 0xe6, }; static final BitmapCharRec ch114 = new BitmapCharRec(7,12,-1,0,8,ch114data); /* char: 0x71 'q' */ static final byte[] ch113data = { (byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, (byte) 0x1d,(byte) 0x80, }; static final BitmapCharRec ch113 = new BitmapCharRec(10,17,-1,5,12,ch113data); /* char: 0x70 'p' */ static final byte[] ch112data = { (byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, (byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, (byte) 0xee,(byte) 0x0, }; static final BitmapCharRec ch112 = new BitmapCharRec(10,17,-1,5,12,ch112data); /* char: 0x6f 'o' */ static final byte[] ch111data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch111 = new BitmapCharRec(10,12,-1,0,12,ch111data); /* char: 0x6e 'n' */ static final byte[] ch110data = { (byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0, }; static final BitmapCharRec ch110 = new BitmapCharRec(11,12,-1,0,13,ch110data); /* char: 0x6d 'm' */ static final byte[] ch109data = { (byte) 0xf1,(byte) 0xe3,(byte) 0xc0,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60, (byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x71,(byte) 0xe3,(byte) 0x80,(byte) 0x6f,(byte) 0x9f, (byte) 0x0,(byte) 0xe7,(byte) 0xe,(byte) 0x0, }; static final BitmapCharRec ch109 = new BitmapCharRec(18,12,-1,0,20,ch109data); /* char: 0x6c 'l' */ static final byte[] ch108data = { (byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60, (byte) 0xe0, }; static final BitmapCharRec ch108 = new BitmapCharRec(4,17,-1,0,6,ch108data); /* char: 0x6b 'k' */ static final byte[] ch107data = { (byte) 0xf3,(byte) 0xe0,(byte) 0x61,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x68,(byte) 0x0, (byte) 0x64,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, (byte) 0xe0,(byte) 0x0, }; static final BitmapCharRec ch107 = new BitmapCharRec(11,17,-1,0,12,ch107data); /* char: 0x6a 'j' */ static final byte[] ch106data = { (byte) 0xc0,(byte) 0xe0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30, }; static final BitmapCharRec ch106 = new BitmapCharRec(4,22,0,5,6,ch106data); /* char: 0x69 'i' */ static final byte[] ch105data = { (byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x60, (byte) 0x60, }; static final BitmapCharRec ch105 = new BitmapCharRec(4,17,-1,0,6,ch105data); /* char: 0x68 'h' */ static final byte[] ch104data = { (byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, (byte) 0xe0,(byte) 0x0, }; static final BitmapCharRec ch104 = new BitmapCharRec(11,17,-1,0,13,ch104data); /* char: 0x67 'g' */ static final byte[] ch103data = { (byte) 0x3f,(byte) 0x0,(byte) 0xf1,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x3f,(byte) 0xc0,(byte) 0x7f,(byte) 0x0,(byte) 0x60,(byte) 0x0, (byte) 0x30,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, (byte) 0x1f,(byte) 0xc0, }; static final BitmapCharRec ch103 = new BitmapCharRec(11,17,-1,5,12,ch103data); /* char: 0x66 'f' */ static final byte[] ch102data = { (byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x16, (byte) 0xe, }; static final BitmapCharRec ch102 = new BitmapCharRec(7,17,0,0,7,ch102data); /* char: 0x65 'e' */ static final byte[] ch101data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch101 = new BitmapCharRec(9,12,-1,0,11,ch101data); /* char: 0x64 'd' */ static final byte[] ch100data = { (byte) 0x1e,(byte) 0xc0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, (byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, (byte) 0x3,(byte) 0x80, }; static final BitmapCharRec ch100 = new BitmapCharRec(10,17,-1,0,12,ch100data); /* char: 0x63 'c' */ static final byte[] ch99data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, }; static final BitmapCharRec ch99 = new BitmapCharRec(9,12,-1,0,11,ch99data); /* char: 0x62 'b' */ static final byte[] ch98data = { (byte) 0x5e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, (byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, (byte) 0xe0,(byte) 0x0, }; static final BitmapCharRec ch98 = new BitmapCharRec(10,17,-1,0,12,ch98data); /* char: 0x61 'a' */ static final byte[] ch97data = { (byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0, }; static final BitmapCharRec ch97 = new BitmapCharRec(9,12,-1,0,11,ch97data); /* char: 0x60 '`' */ static final byte[] ch96data = { (byte) 0x60,(byte) 0xe0,(byte) 0x80,(byte) 0xc0,(byte) 0x60, }; static final BitmapCharRec ch96 = new BitmapCharRec(3,5,-2,-12,7,ch96data); /* char: 0x5f '_' */ static final byte[] ch95data = { (byte) 0xff,(byte) 0xf8,(byte) 0xff,(byte) 0xf8, }; static final BitmapCharRec ch95 = new BitmapCharRec(13,2,0,5,13,ch95data); /* char: 0x5e '^' */ static final byte[] ch94data = { (byte) 0x80,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x14,(byte) 0x0,(byte) 0x1c,(byte) 0x0, (byte) 0x8,(byte) 0x0, }; static final BitmapCharRec ch94 = new BitmapCharRec(9,9,-1,-8,11,ch94data); /* char: 0x5d ']' */ static final byte[] ch93data = { (byte) 0xf8,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, (byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8, }; static final BitmapCharRec ch93 = new BitmapCharRec(5,21,-1,4,8,ch93data); /* char: 0x5c '\' */ static final byte[] ch92data = { (byte) 0x6,(byte) 0x6,(byte) 0x4,(byte) 0xc,(byte) 0xc,(byte) 0x8,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0xc0, (byte) 0xc0, }; static final BitmapCharRec ch92 = new BitmapCharRec(7,17,0,0,7,ch92data); /* char: 0x5b '[' */ static final byte[] ch91data = { (byte) 0xf8,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xf8, }; static final BitmapCharRec ch91 = new BitmapCharRec(5,21,-2,4,8,ch91data); /* char: 0x5a 'Z' */ static final byte[] ch90data = { (byte) 0xff,(byte) 0xf8,(byte) 0xe0,(byte) 0x18,(byte) 0x70,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xe,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0xc0,(byte) 0x80,(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0x70, (byte) 0xff,(byte) 0xf0, }; static final BitmapCharRec ch90 = new BitmapCharRec(13,17,-1,0,15,ch90data); /* char: 0x59 'Y' */ static final byte[] ch89data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, (byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, (byte) 0xfc,(byte) 0x3f, }; static final BitmapCharRec ch89 = new BitmapCharRec(16,17,0,0,16,ch89data); /* char: 0x58 'X' */ static final byte[] ch88data = { (byte) 0xfc,(byte) 0xf,(byte) 0xc0,(byte) 0x30,(byte) 0x3,(byte) 0x80,(byte) 0x18,(byte) 0x7,(byte) 0x0,(byte) 0x8,(byte) 0xe,(byte) 0x0,(byte) 0x4,(byte) 0xc,(byte) 0x0,(byte) 0x6, (byte) 0x18,(byte) 0x0,(byte) 0x2,(byte) 0x38,(byte) 0x0,(byte) 0x1,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0, (byte) 0x0,(byte) 0x3,(byte) 0xa0,(byte) 0x0,(byte) 0x3,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x8,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x1c,(byte) 0x6,(byte) 0x0, (byte) 0x7e,(byte) 0xf,(byte) 0x80, }; static final BitmapCharRec ch88 = new BitmapCharRec(18,17,0,0,18,ch88data); /* char: 0x57 'W' */ static final byte[] ch87data = { (byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x80,(byte) 0x3,(byte) 0x87,(byte) 0x80,(byte) 0x3,(byte) 0x46,(byte) 0x80,(byte) 0x3, (byte) 0x46,(byte) 0xc0,(byte) 0x6,(byte) 0x46,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,(byte) 0x60,(byte) 0xc,(byte) 0x2c, (byte) 0x20,(byte) 0x18,(byte) 0x2c,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x18, (byte) 0xfc,(byte) 0x7e,(byte) 0x7e, }; static final BitmapCharRec ch87 = new BitmapCharRec(23,17,0,0,23,ch87data); /* char: 0x56 'V' */ static final byte[] ch86data = { (byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x40,(byte) 0x0,(byte) 0x3, (byte) 0x60,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0xc,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x18, (byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x30,(byte) 0x4,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, (byte) 0xfc,(byte) 0x1f,(byte) 0x80, }; static final BitmapCharRec ch86 = new BitmapCharRec(17,17,0,0,17,ch86data); /* char: 0x55 'U' */ static final byte[] ch85data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xfc,(byte) 0x1f, }; static final BitmapCharRec ch85 = new BitmapCharRec(16,17,-1,0,18,ch85data); /* char: 0x54 'T' */ static final byte[] ch84data = { (byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x83,(byte) 0x4,(byte) 0x83,(byte) 0x4,(byte) 0xc3,(byte) 0xc, (byte) 0xff,(byte) 0xfc, }; static final BitmapCharRec ch84 = new BitmapCharRec(14,17,-1,0,16,ch84data); /* char: 0x53 'S' */ static final byte[] ch83data = { (byte) 0x9e,(byte) 0x0,(byte) 0xf1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0, (byte) 0xf,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0xc0, (byte) 0x1e,(byte) 0x40, }; static final BitmapCharRec ch83 = new BitmapCharRec(11,17,-1,0,13,ch83data); /* char: 0x52 'R' */ static final byte[] ch82data = { (byte) 0xfc,(byte) 0x1e,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xc0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, (byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch82 = new BitmapCharRec(15,17,-1,0,16,ch82data); /* char: 0x51 'Q' */ static final byte[] ch81data = { (byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xe0,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c, (byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe0, }; static final BitmapCharRec ch81 = new BitmapCharRec(16,22,-1,5,18,ch81data); /* char: 0x50 'P' */ static final byte[] ch80data = { (byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, (byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch80 = new BitmapCharRec(13,17,-1,0,15,ch80data); /* char: 0x4f 'O' */ static final byte[] ch79data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, (byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, (byte) 0x7,(byte) 0xe0, }; static final BitmapCharRec ch79 = new BitmapCharRec(16,17,-1,0,18,ch79data); /* char: 0x4e 'N' */ static final byte[] ch78data = { (byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, (byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, (byte) 0xf0,(byte) 0x1f, }; static final BitmapCharRec ch78 = new BitmapCharRec(16,17,-1,0,18,ch78data); /* char: 0x4d 'M' */ static final byte[] ch77data = { (byte) 0xf8,(byte) 0x21,(byte) 0xf8,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x21, (byte) 0x88,(byte) 0x60,(byte) 0x21,(byte) 0x88,(byte) 0x60,(byte) 0x23,(byte) 0x8,(byte) 0x60,(byte) 0x23,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x2, (byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x30,(byte) 0x0,(byte) 0xe0, (byte) 0xf0,(byte) 0x0,(byte) 0xf8, }; static final BitmapCharRec ch77 = new BitmapCharRec(21,17,-1,0,22,ch77data); /* char: 0x4c 'L' */ static final byte[] ch76data = { (byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, (byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, (byte) 0xfc,(byte) 0x0, }; static final BitmapCharRec ch76 = new BitmapCharRec(13,17,-1,0,14,ch76data); /* char: 0x4b 'K' */ static final byte[] ch75data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x30,(byte) 0xe,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0xe0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, (byte) 0x3f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, (byte) 0xfc,(byte) 0x7e, }; static final BitmapCharRec ch75 = new BitmapCharRec(16,17,-1,0,17,ch75data); /* char: 0x4a 'J' */ static final byte[] ch74data = { (byte) 0x78,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0x1f,(byte) 0x80, }; static final BitmapCharRec ch74 = new BitmapCharRec(9,17,-1,0,11,ch74data); /* char: 0x49 'I' */ static final byte[] ch73data = { (byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, (byte) 0xfc, }; static final BitmapCharRec ch73 = new BitmapCharRec(6,17,-1,0,8,ch73data); /* char: 0x48 'H' */ static final byte[] ch72data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30, (byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x3f,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6, (byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, (byte) 0xfc,(byte) 0x1f,(byte) 0x80, }; static final BitmapCharRec ch72 = new BitmapCharRec(17,17,-1,0,19,ch72data); /* char: 0x47 'G' */ static final byte[] ch71data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0xc,(byte) 0x60,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0x3f, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, (byte) 0x7,(byte) 0xe4, }; static final BitmapCharRec ch71 = new BitmapCharRec(16,17,-1,0,18,ch71data); /* char: 0x46 'F' */ static final byte[] ch70data = { (byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20, (byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, (byte) 0xff,(byte) 0xf0, }; static final BitmapCharRec ch70 = new BitmapCharRec(12,17,-1,0,14,ch70data); /* char: 0x45 'E' */ static final byte[] ch69data = { (byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, (byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, (byte) 0xff,(byte) 0xf0, }; static final BitmapCharRec ch69 = new BitmapCharRec(13,17,-1,0,15,ch69data); /* char: 0x44 'D' */ static final byte[] ch68data = { (byte) 0xff,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6, (byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70, (byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch68 = new BitmapCharRec(15,17,-1,0,17,ch68data); /* char: 0x43 'C' */ static final byte[] ch67data = { (byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, (byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, (byte) 0x7,(byte) 0xe4, }; static final BitmapCharRec ch67 = new BitmapCharRec(14,17,-1,0,16,ch67data); /* char: 0x42 'B' */ static final byte[] ch66data = { (byte) 0xff,(byte) 0xe0,(byte) 0x30,(byte) 0x78,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38, (byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, (byte) 0xff,(byte) 0xc0, }; static final BitmapCharRec ch66 = new BitmapCharRec(14,17,-1,0,16,ch66data); /* char: 0x41 'A' */ static final byte[] ch65data = { (byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, (byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, (byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, (byte) 0x0,(byte) 0x80,(byte) 0x0, }; static final BitmapCharRec ch65 = new BitmapCharRec(17,17,0,0,17,ch65data); /* char: 0x40 '@' */ static final byte[] ch64data = { (byte) 0x3,(byte) 0xf0,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x61,(byte) 0xde,(byte) 0x0,(byte) 0x63, (byte) 0x7b,(byte) 0x0,(byte) 0xc6,(byte) 0x39,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0xc0,(byte) 0xc6,(byte) 0x18,(byte) 0x40,(byte) 0xc6,(byte) 0xc, (byte) 0x40,(byte) 0xc3,(byte) 0xc,(byte) 0x40,(byte) 0xc3,(byte) 0x8c,(byte) 0x40,(byte) 0xe1,(byte) 0xfc,(byte) 0x40,(byte) 0x60,(byte) 0xec,(byte) 0xc0,(byte) 0x70,(byte) 0x0,(byte) 0x80, (byte) 0x38,(byte) 0x1,(byte) 0x80,(byte) 0x1c,(byte) 0x3,(byte) 0x0,(byte) 0xf,(byte) 0xe,(byte) 0x0,(byte) 0x3,(byte) 0xf8,(byte) 0x0, }; static final BitmapCharRec ch64 = new BitmapCharRec(18,20,-2,3,22,ch64data); /* char: 0x3f '?' */ static final byte[] ch63data = { (byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xe,(byte) 0x7,(byte) 0xc3,(byte) 0xc3,(byte) 0x83,(byte) 0xc6, (byte) 0x7c, }; static final BitmapCharRec ch63 = new BitmapCharRec(8,17,-2,0,11,ch63data); /* char: 0x3e '>' */ static final byte[] ch62data = { (byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0, (byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0, }; static final BitmapCharRec ch62 = new BitmapCharRec(11,11,-1,-1,13,ch62data); /* char: 0x3d '=' */ static final byte[] ch61data = { (byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, }; static final BitmapCharRec ch61 = new BitmapCharRec(12,6,-1,-4,14,ch61data); /* char: 0x3c '<' */ static final byte[] ch60data = { (byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0, (byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60, }; static final BitmapCharRec ch60 = new BitmapCharRec(11,11,-1,-1,13,ch60data); /* char: 0x3b ';' */ static final byte[] ch59data = { (byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch59 = new BitmapCharRec(3,14,-2,3,7,ch59data); /* char: 0x3a ':' */ static final byte[] ch58data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch58 = new BitmapCharRec(2,11,-2,0,6,ch58data); /* char: 0x39 '9' */ static final byte[] ch57data = { (byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0xc0, (byte) 0x61,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x77,(byte) 0x80, (byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch57 = new BitmapCharRec(10,17,-1,0,12,ch57data); /* char: 0x38 '8' */ static final byte[] ch56data = { (byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0xe1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x41,(byte) 0xc0,(byte) 0x61,(byte) 0x80, (byte) 0x37,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, (byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch56 = new BitmapCharRec(10,17,-1,0,12,ch56data); /* char: 0x37 '7' */ static final byte[] ch55data = { (byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0x2,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, (byte) 0x7f,(byte) 0xc0, }; static final BitmapCharRec ch55 = new BitmapCharRec(10,17,-1,0,12,ch55data); /* char: 0x36 '6' */ static final byte[] ch54data = { (byte) 0x1e,(byte) 0x0,(byte) 0x7b,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc1,(byte) 0x80,(byte) 0xf3,(byte) 0x80,(byte) 0xee,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xe,(byte) 0x0, (byte) 0x3,(byte) 0xc0, }; static final BitmapCharRec ch54 = new BitmapCharRec(10,17,-1,0,12,ch54data); /* char: 0x35 '5' */ static final byte[] ch53data = { (byte) 0x7e,(byte) 0x0,(byte) 0xe3,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x1,(byte) 0xc0, (byte) 0x3,(byte) 0x80,(byte) 0xf,(byte) 0x80,(byte) 0x7e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x1f,(byte) 0x80, (byte) 0x1f,(byte) 0xc0, }; static final BitmapCharRec ch53 = new BitmapCharRec(10,17,-1,0,12,ch53data); /* char: 0x34 '4' */ static final byte[] ch52data = { (byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc3,(byte) 0x0,(byte) 0x43,(byte) 0x0, (byte) 0x63,(byte) 0x0,(byte) 0x23,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x7,(byte) 0x0, (byte) 0x3,(byte) 0x0, }; static final BitmapCharRec ch52 = new BitmapCharRec(10,17,-1,0,12,ch52data); /* char: 0x33 '3' */ static final byte[] ch51data = { (byte) 0x78,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0x80, (byte) 0x7,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x47,(byte) 0x0,(byte) 0x7e,(byte) 0x0, (byte) 0x1c,(byte) 0x0, }; static final BitmapCharRec ch51 = new BitmapCharRec(9,17,-1,0,12,ch51data); /* char: 0x32 '2' */ static final byte[] ch50data = { (byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0x60,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0, (byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x43,(byte) 0x80,(byte) 0x7f,(byte) 0x0, (byte) 0x1c,(byte) 0x0, }; static final BitmapCharRec ch50 = new BitmapCharRec(10,17,-1,0,12,ch50data); /* char: 0x31 '1' */ static final byte[] ch49data = { (byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x78,(byte) 0x18, (byte) 0x8, }; static final BitmapCharRec ch49 = new BitmapCharRec(8,17,-2,0,12,ch49data); /* char: 0x30 '0' */ static final byte[] ch48data = { (byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, (byte) 0x1e,(byte) 0x0, }; static final BitmapCharRec ch48 = new BitmapCharRec(10,17,-1,0,12,ch48data); /* char: 0x2f '/' */ static final byte[] ch47data = { (byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0xc,(byte) 0x4,(byte) 0x6, (byte) 0x6,(byte) 0x3,(byte) 0x3,(byte) 0x3, }; static final BitmapCharRec ch47 = new BitmapCharRec(8,20,1,3,7,ch47data); /* char: 0x2e '.' */ static final byte[] ch46data = { (byte) 0xc0,(byte) 0xc0, }; static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-2,0,6,ch46data); /* char: 0x2d '-' */ static final byte[] ch45data = { (byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, }; static final BitmapCharRec ch45 = new BitmapCharRec(12,2,-1,-6,14,ch45data); /* char: 0x2c ',' */ static final byte[] ch44data = { (byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, }; static final BitmapCharRec ch44 = new BitmapCharRec(3,5,-2,3,7,ch44data); /* char: 0x2b '+' */ static final byte[] ch43data = { (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0, (byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, }; static final BitmapCharRec ch43 = new BitmapCharRec(12,12,-1,-1,14,ch43data); /* char: 0x2a '*' */ static final byte[] ch42data = { (byte) 0x8,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0xeb,(byte) 0x80,(byte) 0x1c,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x1c,(byte) 0x0, (byte) 0x8,(byte) 0x0, }; static final BitmapCharRec ch42 = new BitmapCharRec(9,9,-2,-8,12,ch42data); /* char: 0x29 ')' */ static final byte[] ch41data = { (byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0x18, (byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x40,(byte) 0x80, }; static final BitmapCharRec ch41 = new BitmapCharRec(6,22,-1,5,8,ch41data); /* char: 0x28 '(' */ static final byte[] ch40data = { (byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60, (byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0x4, }; static final BitmapCharRec ch40 = new BitmapCharRec(6,22,-1,5,8,ch40data); /* char: 0x27 ''' */ static final byte[] ch39data = { (byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, }; static final BitmapCharRec ch39 = new BitmapCharRec(3,5,-3,-12,8,ch39data); /* char: 0x26 '&' */ static final byte[] ch38data = { (byte) 0x3c,(byte) 0x3c,(byte) 0x7f,(byte) 0x7e,(byte) 0xe1,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc1,(byte) 0xa0,(byte) 0x63,(byte) 0x20,(byte) 0x37,(byte) 0x10, (byte) 0x1e,(byte) 0x18,(byte) 0xe,(byte) 0x3e,(byte) 0xf,(byte) 0x0,(byte) 0x1d,(byte) 0x80,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x40,(byte) 0xc,(byte) 0xc0, (byte) 0x7,(byte) 0x80, }; static final BitmapCharRec ch38 = new BitmapCharRec(16,17,-1,0,18,ch38data); /* char: 0x25 '%' */ static final byte[] ch37data = { (byte) 0x30,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x72,(byte) 0x0,(byte) 0xc,(byte) 0x61,(byte) 0x0,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,(byte) 0x80,(byte) 0x3, (byte) 0x30,(byte) 0x80,(byte) 0x1,(byte) 0x19,(byte) 0x80,(byte) 0x1,(byte) 0x8f,(byte) 0x0,(byte) 0x78,(byte) 0xc0,(byte) 0x0,(byte) 0xe4,(byte) 0x40,(byte) 0x0,(byte) 0xc2,(byte) 0x60, (byte) 0x0,(byte) 0xc1,(byte) 0x30,(byte) 0x0,(byte) 0xc1,(byte) 0x10,(byte) 0x0,(byte) 0x61,(byte) 0x18,(byte) 0x0,(byte) 0x33,(byte) 0xfc,(byte) 0x0,(byte) 0x1e,(byte) 0xc,(byte) 0x0, }; static final BitmapCharRec ch37 = new BitmapCharRec(17,16,-1,0,19,ch37data); /* char: 0x24 '$' */ static final byte[] ch36data = { (byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3f,(byte) 0x0,(byte) 0xe5,(byte) 0xc0,(byte) 0xc4,(byte) 0xc0,(byte) 0x84,(byte) 0x60,(byte) 0x84,(byte) 0x60,(byte) 0x4,(byte) 0x60, (byte) 0x4,(byte) 0xe0,(byte) 0x7,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x74,(byte) 0x0,(byte) 0x64,(byte) 0x0,(byte) 0x64,(byte) 0x20, (byte) 0x64,(byte) 0x60,(byte) 0x34,(byte) 0xe0,(byte) 0x1f,(byte) 0x80,(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0, }; static final BitmapCharRec ch36 = new BitmapCharRec(11,21,0,2,12,ch36data); /* char: 0x23 '#' */ static final byte[] ch35data = { (byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0x11,(byte) 0x0, (byte) 0x11,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x7f,(byte) 0xe0,(byte) 0x7f,(byte) 0xe0,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80, (byte) 0x8,(byte) 0x80, }; static final BitmapCharRec ch35 = new BitmapCharRec(11,17,-1,0,13,ch35data); /* char: 0x22 '"' */ static final byte[] ch34data = { (byte) 0x88,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc, }; static final BitmapCharRec ch34 = new BitmapCharRec(6,5,-1,-12,10,ch34data); /* char: 0x21 '!' */ static final byte[] ch33data = { (byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, (byte) 0xc0, }; static final BitmapCharRec ch33 = new BitmapCharRec(2,17,-3,0,8,ch33data); /* char: 0x20 ' ' */ static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,6,null); static final BitmapCharRec[] chars = { ch32, ch33, ch34, ch35, ch36, ch37, ch38, ch39, ch40, ch41, ch42, ch43, ch44, ch45, ch46, ch47, ch48, ch49, ch50, ch51, ch52, ch53, ch54, ch55, ch56, ch57, ch58, ch59, ch60, ch61, ch62, ch63, ch64, ch65, ch66, ch67, ch68, ch69, ch70, ch71, ch72, ch73, ch74, ch75, ch76, ch77, ch78, ch79, ch80, ch81, ch82, ch83, ch84, ch85, ch86, ch87, ch88, ch89, ch90, ch91, ch92, ch93, ch94, ch95, ch96, ch97, ch98, ch99, ch100, ch101, ch102, ch103, ch104, ch105, ch106, ch107, ch108, ch109, ch110, ch111, ch112, ch113, ch114, ch115, ch116, ch117, ch118, ch119, ch120, ch121, ch122, ch123, ch124, ch125, ch126, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ch160, ch161, ch162, ch163, ch164, ch165, ch166, ch167, ch168, ch169, ch170, ch171, ch172, ch173, ch174, ch175, ch176, ch177, ch178, ch179, ch180, ch181, ch182, ch183, ch184, ch185, ch186, ch187, ch188, ch189, ch190, ch191, ch192, ch193, ch194, ch195, ch196, ch197, ch198, ch199, ch200, ch201, ch202, ch203, ch204, ch205, ch206, ch207, ch208, ch209, ch210, ch211, ch212, ch213, ch214, ch215, ch216, ch217, ch218, ch219, ch220, ch221, ch222, ch223, ch224, ch225, ch226, ch227, ch228, ch229, ch230, ch231, ch232, ch233, ch234, ch235, ch236, ch237, ch238, ch239, ch240, ch241, ch242, ch243, ch244, ch245, ch246, ch247, ch248, ch249, ch250, ch251, ch252, ch253, ch254, ch255, }; static final BitmapFontRec glutBitmapTimesRoman24 = new BitmapFontRec("-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", 224, 32, chars); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTStrokeMonoRoman.java0000644000175000017500000025530510361554054026057 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTStrokeMonoRoman { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 33 '!' */ static final CoordRec char33_stroke0[] = { new CoordRec((float) 52.381, (float) 100 ), new CoordRec((float) 52.381, (float) 33.3333 ), }; static final CoordRec char33_stroke1[] = { new CoordRec((float) 52.381, (float) 9.5238 ), new CoordRec((float) 47.6191, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 0 ), new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 9.5238 ), }; static final StrokeRec char33[] = { new StrokeRec( 2, char33_stroke0 ), new StrokeRec( 5, char33_stroke1 ), }; /* char: 34 '"' */ static final CoordRec char34_stroke0[] = { new CoordRec((float) 33.3334, (float) 100 ), new CoordRec((float) 33.3334, (float) 66.6667 ), }; static final CoordRec char34_stroke1[] = { new CoordRec((float) 71.4286, (float) 100 ), new CoordRec((float) 71.4286, (float) 66.6667 ), }; static final StrokeRec char34[] = { new StrokeRec( 2, char34_stroke0 ), new StrokeRec( 2, char34_stroke1 ), }; /* char: 35 '#' */ static final CoordRec char35_stroke0[] = { new CoordRec((float) 54.7619, (float) 119.048 ), new CoordRec((float) 21.4286, (float) -33.3333 ), }; static final CoordRec char35_stroke1[] = { new CoordRec((float) 83.3334, (float) 119.048 ), new CoordRec((float) 50, (float) -33.3333 ), }; static final CoordRec char35_stroke2[] = { new CoordRec((float) 21.4286, (float) 57.1429 ), new CoordRec((float) 88.0952, (float) 57.1429 ), }; static final CoordRec char35_stroke3[] = { new CoordRec((float) 16.6667, (float) 28.5714 ), new CoordRec((float) 83.3334, (float) 28.5714 ), }; static final StrokeRec char35[] = { new StrokeRec( 2, char35_stroke0 ), new StrokeRec( 2, char35_stroke1 ), new StrokeRec( 2, char35_stroke2 ), new StrokeRec( 2, char35_stroke3 ), }; /* char: 36 '$' */ static final CoordRec char36_stroke0[] = { new CoordRec((float) 42.8571, (float) 119.048 ), new CoordRec((float) 42.8571, (float) -19.0476 ), }; static final CoordRec char36_stroke1[] = { new CoordRec((float) 61.9047, (float) 119.048 ), new CoordRec((float) 61.9047, (float) -19.0476 ), }; static final CoordRec char36_stroke2[] = { new CoordRec((float) 85.7143, (float) 85.7143 ), new CoordRec((float) 76.1905, (float) 95.2381 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 28.5714, (float) 95.2381 ), new CoordRec((float) 19.0476, (float) 85.7143 ), new CoordRec((float) 19.0476, (float) 76.1905 ), new CoordRec((float) 23.8095, (float) 66.6667 ), new CoordRec((float) 28.5714, (float) 61.9048 ), new CoordRec((float) 38.0952, (float) 57.1429 ), new CoordRec((float) 66.6666, (float) 47.619 ), new CoordRec((float) 76.1905, (float) 42.8571 ), new CoordRec((float) 80.9524, (float) 38.0952 ), new CoordRec((float) 85.7143, (float) 28.5714 ), new CoordRec((float) 85.7143, (float) 14.2857 ), new CoordRec((float) 76.1905, (float) 4.7619 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 28.5714, (float) 4.7619 ), new CoordRec((float) 19.0476, (float) 14.2857 ), }; static final StrokeRec char36[] = { new StrokeRec( 2, char36_stroke0 ), new StrokeRec( 2, char36_stroke1 ), new StrokeRec( 20, char36_stroke2 ), }; /* char: 37 '%' */ static final CoordRec char37_stroke0[] = { new CoordRec((float) 95.2381, (float) 100 ), new CoordRec((float) 9.5238, (float) 0 ), }; static final CoordRec char37_stroke1[] = { new CoordRec((float) 33.3333, (float) 100 ), new CoordRec((float) 42.8571, (float) 90.4762 ), new CoordRec((float) 42.8571, (float) 80.9524 ), new CoordRec((float) 38.0952, (float) 71.4286 ), new CoordRec((float) 28.5714, (float) 66.6667 ), new CoordRec((float) 19.0476, (float) 66.6667 ), new CoordRec((float) 9.5238, (float) 76.1905 ), new CoordRec((float) 9.5238, (float) 85.7143 ), new CoordRec((float) 14.2857, (float) 95.2381 ), new CoordRec((float) 23.8095, (float) 100 ), new CoordRec((float) 33.3333, (float) 100 ), new CoordRec((float) 42.8571, (float) 95.2381 ), new CoordRec((float) 57.1428, (float) 90.4762 ), new CoordRec((float) 71.4286, (float) 90.4762 ), new CoordRec((float) 85.7143, (float) 95.2381 ), new CoordRec((float) 95.2381, (float) 100 ), }; static final CoordRec char37_stroke2[] = { new CoordRec((float) 76.1905, (float) 33.3333 ), new CoordRec((float) 66.6667, (float) 28.5714 ), new CoordRec((float) 61.9048, (float) 19.0476 ), new CoordRec((float) 61.9048, (float) 9.5238 ), new CoordRec((float) 71.4286, (float) 0 ), new CoordRec((float) 80.9524, (float) 0 ), new CoordRec((float) 90.4762, (float) 4.7619 ), new CoordRec((float) 95.2381, (float) 14.2857 ), new CoordRec((float) 95.2381, (float) 23.8095 ), new CoordRec((float) 85.7143, (float) 33.3333 ), new CoordRec((float) 76.1905, (float) 33.3333 ), }; static final StrokeRec char37[] = { new StrokeRec( 2, char37_stroke0 ), new StrokeRec( 16, char37_stroke1 ), new StrokeRec( 11, char37_stroke2 ), }; /* char: 38 '&' */ static final CoordRec char38_stroke0[] = { new CoordRec((float) 100, (float) 57.1429 ), new CoordRec((float) 100, (float) 61.9048 ), new CoordRec((float) 95.2381, (float) 66.6667 ), new CoordRec((float) 90.4762, (float) 66.6667 ), new CoordRec((float) 85.7143, (float) 61.9048 ), new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4286, (float) 28.5714 ), new CoordRec((float) 61.9048, (float) 14.2857 ), new CoordRec((float) 52.3809, (float) 4.7619 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 23.8095, (float) 0 ), new CoordRec((float) 14.2857, (float) 4.7619 ), new CoordRec((float) 9.5238, (float) 9.5238 ), new CoordRec((float) 4.7619, (float) 19.0476 ), new CoordRec((float) 4.7619, (float) 28.5714 ), new CoordRec((float) 9.5238, (float) 38.0952 ), new CoordRec((float) 14.2857, (float) 42.8571 ), new CoordRec((float) 47.619, (float) 61.9048 ), new CoordRec((float) 52.3809, (float) 66.6667 ), new CoordRec((float) 57.1429, (float) 76.1905 ), new CoordRec((float) 57.1429, (float) 85.7143 ), new CoordRec((float) 52.3809, (float) 95.2381 ), new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 33.3333, (float) 95.2381 ), new CoordRec((float) 28.5714, (float) 85.7143 ), new CoordRec((float) 28.5714, (float) 76.1905 ), new CoordRec((float) 33.3333, (float) 61.9048 ), new CoordRec((float) 42.8571, (float) 47.619 ), new CoordRec((float) 66.6667, (float) 14.2857 ), new CoordRec((float) 76.1905, (float) 4.7619 ), new CoordRec((float) 85.7143, (float) 0 ), new CoordRec((float) 95.2381, (float) 0 ), new CoordRec((float) 100, (float) 4.7619 ), new CoordRec((float) 100, (float) 9.5238 ), }; static final StrokeRec char38[] = { new StrokeRec( 34, char38_stroke0 ), }; /* char: 39 ''' */ static final CoordRec char39_stroke0[] = { new CoordRec((float) 52.381, (float) 100 ), new CoordRec((float) 52.381, (float) 66.6667 ), }; static final StrokeRec char39[] = { new StrokeRec( 2, char39_stroke0 ), }; /* char: 40 '(' */ static final CoordRec char40_stroke0[] = { new CoordRec((float) 69.0476, (float) 119.048 ), new CoordRec((float) 59.5238, (float) 109.524 ), new CoordRec((float) 50, (float) 95.2381 ), new CoordRec((float) 40.4762, (float) 76.1905 ), new CoordRec((float) 35.7143, (float) 52.381 ), new CoordRec((float) 35.7143, (float) 33.3333 ), new CoordRec((float) 40.4762, (float) 9.5238 ), new CoordRec((float) 50, (float) -9.5238 ), new CoordRec((float) 59.5238, (float) -23.8095 ), new CoordRec((float) 69.0476, (float) -33.3333 ), }; static final StrokeRec char40[] = { new StrokeRec( 10, char40_stroke0 ), }; /* char: 41 ')' */ static final CoordRec char41_stroke0[] = { new CoordRec((float) 35.7143, (float) 119.048 ), new CoordRec((float) 45.2381, (float) 109.524 ), new CoordRec((float) 54.7619, (float) 95.2381 ), new CoordRec((float) 64.2857, (float) 76.1905 ), new CoordRec((float) 69.0476, (float) 52.381 ), new CoordRec((float) 69.0476, (float) 33.3333 ), new CoordRec((float) 64.2857, (float) 9.5238 ), new CoordRec((float) 54.7619, (float) -9.5238 ), new CoordRec((float) 45.2381, (float) -23.8095 ), new CoordRec((float) 35.7143, (float) -33.3333 ), }; static final StrokeRec char41[] = { new StrokeRec( 10, char41_stroke0 ), }; /* char: 42 '*' */ static final CoordRec char42_stroke0[] = { new CoordRec((float) 52.381, (float) 71.4286 ), new CoordRec((float) 52.381, (float) 14.2857 ), }; static final CoordRec char42_stroke1[] = { new CoordRec((float) 28.5715, (float) 57.1429 ), new CoordRec((float) 76.1905, (float) 28.5714 ), }; static final CoordRec char42_stroke2[] = { new CoordRec((float) 76.1905, (float) 57.1429 ), new CoordRec((float) 28.5715, (float) 28.5714 ), }; static final StrokeRec char42[] = { new StrokeRec( 2, char42_stroke0 ), new StrokeRec( 2, char42_stroke1 ), new StrokeRec( 2, char42_stroke2 ), }; /* char: 43 '+' */ static final CoordRec char43_stroke0[] = { new CoordRec((float) 52.3809, (float) 85.7143 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char43_stroke1[] = { new CoordRec((float) 9.5238, (float) 42.8571 ), new CoordRec((float) 95.2381, (float) 42.8571 ), }; static final StrokeRec char43[] = { new StrokeRec( 2, char43_stroke0 ), new StrokeRec( 2, char43_stroke1 ), }; /* char: 44 ',' */ static final CoordRec char44_stroke0[] = { new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 0 ), new CoordRec((float) 47.6191, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 9.5238 ), new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 57.1429, (float) -4.7619 ), new CoordRec((float) 52.381, (float) -14.2857 ), new CoordRec((float) 47.6191, (float) -19.0476 ), }; static final StrokeRec char44[] = { new StrokeRec( 8, char44_stroke0 ), }; /* char: 45 '-' */ static final CoordRec char45_stroke0[] = { new CoordRec((float) 9.5238, (float) 42.8571 ), new CoordRec((float) 95.2381, (float) 42.8571 ), }; static final StrokeRec char45[] = { new StrokeRec( 2, char45_stroke0 ), }; /* char: 46 '.' */ static final CoordRec char46_stroke0[] = { new CoordRec((float) 52.381, (float) 9.5238 ), new CoordRec((float) 47.6191, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 0 ), new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 9.5238 ), }; static final StrokeRec char46[] = { new StrokeRec( 5, char46_stroke0 ), }; /* char: 47 '/' */ static final CoordRec char47_stroke0[] = { new CoordRec((float) 19.0476, (float) -14.2857 ), new CoordRec((float) 85.7143, (float) 100 ), }; static final StrokeRec char47[] = { new StrokeRec( 2, char47_stroke0 ), }; /* char: 48 '0' */ static final CoordRec char48_stroke0[] = { new CoordRec((float) 47.619, (float) 100 ), new CoordRec((float) 33.3333, (float) 95.2381 ), new CoordRec((float) 23.8095, (float) 80.9524 ), new CoordRec((float) 19.0476, (float) 57.1429 ), new CoordRec((float) 19.0476, (float) 42.8571 ), new CoordRec((float) 23.8095, (float) 19.0476 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 19.0476 ), new CoordRec((float) 85.7143, (float) 42.8571 ), new CoordRec((float) 85.7143, (float) 57.1429 ), new CoordRec((float) 80.9524, (float) 80.9524 ), new CoordRec((float) 71.4286, (float) 95.2381 ), new CoordRec((float) 57.1428, (float) 100 ), new CoordRec((float) 47.619, (float) 100 ), }; static final StrokeRec char48[] = { new StrokeRec( 17, char48_stroke0 ), }; /* char: 49 '1' */ static final CoordRec char49_stroke0[] = { new CoordRec((float) 40.4762, (float) 80.9524 ), new CoordRec((float) 50, (float) 85.7143 ), new CoordRec((float) 64.2857, (float) 100 ), new CoordRec((float) 64.2857, (float) 0 ), }; static final StrokeRec char49[] = { new StrokeRec( 4, char49_stroke0 ), }; /* char: 50 '2' */ static final CoordRec char50_stroke0[] = { new CoordRec((float) 23.8095, (float) 76.1905 ), new CoordRec((float) 23.8095, (float) 80.9524 ), new CoordRec((float) 28.5714, (float) 90.4762 ), new CoordRec((float) 33.3333, (float) 95.2381 ), new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 71.4286, (float) 95.2381 ), new CoordRec((float) 76.1905, (float) 90.4762 ), new CoordRec((float) 80.9524, (float) 80.9524 ), new CoordRec((float) 80.9524, (float) 71.4286 ), new CoordRec((float) 76.1905, (float) 61.9048 ), new CoordRec((float) 66.6666, (float) 47.619 ), new CoordRec((float) 19.0476, (float) 0 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final StrokeRec char50[] = { new StrokeRec( 14, char50_stroke0 ), }; /* char: 51 '3' */ static final CoordRec char51_stroke0[] = { new CoordRec((float) 28.5714, (float) 100 ), new CoordRec((float) 80.9524, (float) 100 ), new CoordRec((float) 52.3809, (float) 61.9048 ), new CoordRec((float) 66.6666, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 57.1429 ), new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 85.7143, (float) 38.0952 ), new CoordRec((float) 85.7143, (float) 28.5714 ), new CoordRec((float) 80.9524, (float) 14.2857 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 28.5714, (float) 4.7619 ), new CoordRec((float) 23.8095, (float) 9.5238 ), new CoordRec((float) 19.0476, (float) 19.0476 ), }; static final StrokeRec char51[] = { new StrokeRec( 15, char51_stroke0 ), }; /* char: 52 '4' */ static final CoordRec char52_stroke0[] = { new CoordRec((float) 64.2857, (float) 100 ), new CoordRec((float) 16.6667, (float) 33.3333 ), new CoordRec((float) 88.0952, (float) 33.3333 ), }; static final CoordRec char52_stroke1[] = { new CoordRec((float) 64.2857, (float) 100 ), new CoordRec((float) 64.2857, (float) 0 ), }; static final StrokeRec char52[] = { new StrokeRec( 3, char52_stroke0 ), new StrokeRec( 2, char52_stroke1 ), }; /* char: 53 '5' */ static final CoordRec char53_stroke0[] = { new CoordRec((float) 76.1905, (float) 100 ), new CoordRec((float) 28.5714, (float) 100 ), new CoordRec((float) 23.8095, (float) 57.1429 ), new CoordRec((float) 28.5714, (float) 61.9048 ), new CoordRec((float) 42.8571, (float) 66.6667 ), new CoordRec((float) 57.1428, (float) 66.6667 ), new CoordRec((float) 71.4286, (float) 61.9048 ), new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 85.7143, (float) 38.0952 ), new CoordRec((float) 85.7143, (float) 28.5714 ), new CoordRec((float) 80.9524, (float) 14.2857 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 28.5714, (float) 4.7619 ), new CoordRec((float) 23.8095, (float) 9.5238 ), new CoordRec((float) 19.0476, (float) 19.0476 ), }; static final StrokeRec char53[] = { new StrokeRec( 17, char53_stroke0 ), }; /* char: 54 '6' */ static final CoordRec char54_stroke0[] = { new CoordRec((float) 78.5714, (float) 85.7143 ), new CoordRec((float) 73.8096, (float) 95.2381 ), new CoordRec((float) 59.5238, (float) 100 ), new CoordRec((float) 50, (float) 100 ), new CoordRec((float) 35.7143, (float) 95.2381 ), new CoordRec((float) 26.1905, (float) 80.9524 ), new CoordRec((float) 21.4286, (float) 57.1429 ), new CoordRec((float) 21.4286, (float) 33.3333 ), new CoordRec((float) 26.1905, (float) 14.2857 ), new CoordRec((float) 35.7143, (float) 4.7619 ), new CoordRec((float) 50, (float) 0 ), new CoordRec((float) 54.7619, (float) 0 ), new CoordRec((float) 69.0476, (float) 4.7619 ), new CoordRec((float) 78.5714, (float) 14.2857 ), new CoordRec((float) 83.3334, (float) 28.5714 ), new CoordRec((float) 83.3334, (float) 33.3333 ), new CoordRec((float) 78.5714, (float) 47.619 ), new CoordRec((float) 69.0476, (float) 57.1429 ), new CoordRec((float) 54.7619, (float) 61.9048 ), new CoordRec((float) 50, (float) 61.9048 ), new CoordRec((float) 35.7143, (float) 57.1429 ), new CoordRec((float) 26.1905, (float) 47.619 ), new CoordRec((float) 21.4286, (float) 33.3333 ), }; static final StrokeRec char54[] = { new StrokeRec( 23, char54_stroke0 ), }; /* char: 55 '7' */ static final CoordRec char55_stroke0[] = { new CoordRec((float) 85.7143, (float) 100 ), new CoordRec((float) 38.0952, (float) 0 ), }; static final CoordRec char55_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 85.7143, (float) 100 ), }; static final StrokeRec char55[] = { new StrokeRec( 2, char55_stroke0 ), new StrokeRec( 2, char55_stroke1 ), }; /* char: 56 '8' */ static final CoordRec char56_stroke0[] = { new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 28.5714, (float) 95.2381 ), new CoordRec((float) 23.8095, (float) 85.7143 ), new CoordRec((float) 23.8095, (float) 76.1905 ), new CoordRec((float) 28.5714, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 57.1428, (float) 57.1429 ), new CoordRec((float) 71.4286, (float) 52.381 ), new CoordRec((float) 80.9524, (float) 42.8571 ), new CoordRec((float) 85.7143, (float) 33.3333 ), new CoordRec((float) 85.7143, (float) 19.0476 ), new CoordRec((float) 80.9524, (float) 9.5238 ), new CoordRec((float) 76.1905, (float) 4.7619 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 28.5714, (float) 4.7619 ), new CoordRec((float) 23.8095, (float) 9.5238 ), new CoordRec((float) 19.0476, (float) 19.0476 ), new CoordRec((float) 19.0476, (float) 33.3333 ), new CoordRec((float) 23.8095, (float) 42.8571 ), new CoordRec((float) 33.3333, (float) 52.381 ), new CoordRec((float) 47.619, (float) 57.1429 ), new CoordRec((float) 66.6666, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 66.6667 ), new CoordRec((float) 80.9524, (float) 76.1905 ), new CoordRec((float) 80.9524, (float) 85.7143 ), new CoordRec((float) 76.1905, (float) 95.2381 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 42.8571, (float) 100 ), }; static final StrokeRec char56[] = { new StrokeRec( 29, char56_stroke0 ), }; /* char: 57 '9' */ static final CoordRec char57_stroke0[] = { new CoordRec((float) 83.3334, (float) 66.6667 ), new CoordRec((float) 78.5714, (float) 52.381 ), new CoordRec((float) 69.0476, (float) 42.8571 ), new CoordRec((float) 54.7619, (float) 38.0952 ), new CoordRec((float) 50, (float) 38.0952 ), new CoordRec((float) 35.7143, (float) 42.8571 ), new CoordRec((float) 26.1905, (float) 52.381 ), new CoordRec((float) 21.4286, (float) 66.6667 ), new CoordRec((float) 21.4286, (float) 71.4286 ), new CoordRec((float) 26.1905, (float) 85.7143 ), new CoordRec((float) 35.7143, (float) 95.2381 ), new CoordRec((float) 50, (float) 100 ), new CoordRec((float) 54.7619, (float) 100 ), new CoordRec((float) 69.0476, (float) 95.2381 ), new CoordRec((float) 78.5714, (float) 85.7143 ), new CoordRec((float) 83.3334, (float) 66.6667 ), new CoordRec((float) 83.3334, (float) 42.8571 ), new CoordRec((float) 78.5714, (float) 19.0476 ), new CoordRec((float) 69.0476, (float) 4.7619 ), new CoordRec((float) 54.7619, (float) 0 ), new CoordRec((float) 45.2381, (float) 0 ), new CoordRec((float) 30.9524, (float) 4.7619 ), new CoordRec((float) 26.1905, (float) 14.2857 ), }; static final StrokeRec char57[] = { new StrokeRec( 23, char57_stroke0 ), }; /* char: 58 ':' */ static final CoordRec char58_stroke0[] = { new CoordRec((float) 52.381, (float) 66.6667 ), new CoordRec((float) 47.6191, (float) 61.9048 ), new CoordRec((float) 52.381, (float) 57.1429 ), new CoordRec((float) 57.1429, (float) 61.9048 ), new CoordRec((float) 52.381, (float) 66.6667 ), }; static final CoordRec char58_stroke1[] = { new CoordRec((float) 52.381, (float) 9.5238 ), new CoordRec((float) 47.6191, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 0 ), new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 9.5238 ), }; static final StrokeRec char58[] = { new StrokeRec( 5, char58_stroke0 ), new StrokeRec( 5, char58_stroke1 ), }; /* char: 59 ';' */ static final CoordRec char59_stroke0[] = { new CoordRec((float) 52.381, (float) 66.6667 ), new CoordRec((float) 47.6191, (float) 61.9048 ), new CoordRec((float) 52.381, (float) 57.1429 ), new CoordRec((float) 57.1429, (float) 61.9048 ), new CoordRec((float) 52.381, (float) 66.6667 ), }; static final CoordRec char59_stroke1[] = { new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 0 ), new CoordRec((float) 47.6191, (float) 4.7619 ), new CoordRec((float) 52.381, (float) 9.5238 ), new CoordRec((float) 57.1429, (float) 4.7619 ), new CoordRec((float) 57.1429, (float) -4.7619 ), new CoordRec((float) 52.381, (float) -14.2857 ), new CoordRec((float) 47.6191, (float) -19.0476 ), }; static final StrokeRec char59[] = { new StrokeRec( 5, char59_stroke0 ), new StrokeRec( 8, char59_stroke1 ), }; /* char: 60 '<' */ static final CoordRec char60_stroke0[] = { new CoordRec((float) 90.4762, (float) 85.7143 ), new CoordRec((float) 14.2857, (float) 42.8571 ), new CoordRec((float) 90.4762, (float) 0 ), }; static final StrokeRec char60[] = { new StrokeRec( 3, char60_stroke0 ), }; /* char: 61 '=' */ static final CoordRec char61_stroke0[] = { new CoordRec((float) 9.5238, (float) 57.1429 ), new CoordRec((float) 95.2381, (float) 57.1429 ), }; static final CoordRec char61_stroke1[] = { new CoordRec((float) 9.5238, (float) 28.5714 ), new CoordRec((float) 95.2381, (float) 28.5714 ), }; static final StrokeRec char61[] = { new StrokeRec( 2, char61_stroke0 ), new StrokeRec( 2, char61_stroke1 ), }; /* char: 62 '>' */ static final CoordRec char62_stroke0[] = { new CoordRec((float) 14.2857, (float) 85.7143 ), new CoordRec((float) 90.4762, (float) 42.8571 ), new CoordRec((float) 14.2857, (float) 0 ), }; static final StrokeRec char62[] = { new StrokeRec( 3, char62_stroke0 ), }; /* char: 63 '?' */ static final CoordRec char63_stroke0[] = { new CoordRec((float) 23.8095, (float) 76.1905 ), new CoordRec((float) 23.8095, (float) 80.9524 ), new CoordRec((float) 28.5714, (float) 90.4762 ), new CoordRec((float) 33.3333, (float) 95.2381 ), new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 71.4285, (float) 95.2381 ), new CoordRec((float) 76.1905, (float) 90.4762 ), new CoordRec((float) 80.9524, (float) 80.9524 ), new CoordRec((float) 80.9524, (float) 71.4286 ), new CoordRec((float) 76.1905, (float) 61.9048 ), new CoordRec((float) 71.4285, (float) 57.1429 ), new CoordRec((float) 52.3809, (float) 47.619 ), new CoordRec((float) 52.3809, (float) 33.3333 ), }; static final CoordRec char63_stroke1[] = { new CoordRec((float) 52.3809, (float) 9.5238 ), new CoordRec((float) 47.619, (float) 4.7619 ), new CoordRec((float) 52.3809, (float) 0 ), new CoordRec((float) 57.1428, (float) 4.7619 ), new CoordRec((float) 52.3809, (float) 9.5238 ), }; static final StrokeRec char63[] = { new StrokeRec( 14, char63_stroke0 ), new StrokeRec( 5, char63_stroke1 ), }; /* char: 64 '@' */ static final CoordRec char64_stroke0[] = { new CoordRec((float) 64.2857, (float) 52.381 ), new CoordRec((float) 54.7619, (float) 57.1429 ), new CoordRec((float) 45.2381, (float) 57.1429 ), new CoordRec((float) 40.4762, (float) 47.619 ), new CoordRec((float) 40.4762, (float) 42.8571 ), new CoordRec((float) 45.2381, (float) 33.3333 ), new CoordRec((float) 54.7619, (float) 33.3333 ), new CoordRec((float) 64.2857, (float) 38.0952 ), }; static final CoordRec char64_stroke1[] = { new CoordRec((float) 64.2857, (float) 57.1429 ), new CoordRec((float) 64.2857, (float) 38.0952 ), new CoordRec((float) 69.0476, (float) 33.3333 ), new CoordRec((float) 78.5714, (float) 33.3333 ), new CoordRec((float) 83.3334, (float) 42.8571 ), new CoordRec((float) 83.3334, (float) 47.619 ), new CoordRec((float) 78.5714, (float) 61.9048 ), new CoordRec((float) 69.0476, (float) 71.4286 ), new CoordRec((float) 54.7619, (float) 76.1905 ), new CoordRec((float) 50, (float) 76.1905 ), new CoordRec((float) 35.7143, (float) 71.4286 ), new CoordRec((float) 26.1905, (float) 61.9048 ), new CoordRec((float) 21.4286, (float) 47.619 ), new CoordRec((float) 21.4286, (float) 42.8571 ), new CoordRec((float) 26.1905, (float) 28.5714 ), new CoordRec((float) 35.7143, (float) 19.0476 ), new CoordRec((float) 50, (float) 14.2857 ), new CoordRec((float) 54.7619, (float) 14.2857 ), new CoordRec((float) 69.0476, (float) 19.0476 ), }; static final StrokeRec char64[] = { new StrokeRec( 8, char64_stroke0 ), new StrokeRec( 19, char64_stroke1 ), }; /* char: 65 'A' */ static final CoordRec char65_stroke0[] = { new CoordRec((float) 52.3809, (float) 100 ), new CoordRec((float) 14.2857, (float) 0 ), }; static final CoordRec char65_stroke1[] = { new CoordRec((float) 52.3809, (float) 100 ), new CoordRec((float) 90.4762, (float) 0 ), }; static final CoordRec char65_stroke2[] = { new CoordRec((float) 28.5714, (float) 33.3333 ), new CoordRec((float) 76.1905, (float) 33.3333 ), }; static final StrokeRec char65[] = { new StrokeRec( 2, char65_stroke0 ), new StrokeRec( 2, char65_stroke1 ), new StrokeRec( 2, char65_stroke2 ), }; /* char: 66 'B' */ static final CoordRec char66_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char66_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 76.1905, (float) 95.2381 ), new CoordRec((float) 80.9524, (float) 90.4762 ), new CoordRec((float) 85.7143, (float) 80.9524 ), new CoordRec((float) 85.7143, (float) 71.4286 ), new CoordRec((float) 80.9524, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 57.1429 ), new CoordRec((float) 61.9047, (float) 52.381 ), }; static final CoordRec char66_stroke2[] = { new CoordRec((float) 19.0476, (float) 52.381 ), new CoordRec((float) 61.9047, (float) 52.381 ), new CoordRec((float) 76.1905, (float) 47.619 ), new CoordRec((float) 80.9524, (float) 42.8571 ), new CoordRec((float) 85.7143, (float) 33.3333 ), new CoordRec((float) 85.7143, (float) 19.0476 ), new CoordRec((float) 80.9524, (float) 9.5238 ), new CoordRec((float) 76.1905, (float) 4.7619 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final StrokeRec char66[] = { new StrokeRec( 2, char66_stroke0 ), new StrokeRec( 9, char66_stroke1 ), new StrokeRec( 10, char66_stroke2 ), }; /* char: 67 'C' */ static final CoordRec char67_stroke0[] = { new CoordRec((float) 88.0952, (float) 76.1905 ), new CoordRec((float) 83.3334, (float) 85.7143 ), new CoordRec((float) 73.8096, (float) 95.2381 ), new CoordRec((float) 64.2857, (float) 100 ), new CoordRec((float) 45.2381, (float) 100 ), new CoordRec((float) 35.7143, (float) 95.2381 ), new CoordRec((float) 26.1905, (float) 85.7143 ), new CoordRec((float) 21.4286, (float) 76.1905 ), new CoordRec((float) 16.6667, (float) 61.9048 ), new CoordRec((float) 16.6667, (float) 38.0952 ), new CoordRec((float) 21.4286, (float) 23.8095 ), new CoordRec((float) 26.1905, (float) 14.2857 ), new CoordRec((float) 35.7143, (float) 4.7619 ), new CoordRec((float) 45.2381, (float) 0 ), new CoordRec((float) 64.2857, (float) 0 ), new CoordRec((float) 73.8096, (float) 4.7619 ), new CoordRec((float) 83.3334, (float) 14.2857 ), new CoordRec((float) 88.0952, (float) 23.8095 ), }; static final StrokeRec char67[] = { new StrokeRec( 18, char67_stroke0 ), }; /* char: 68 'D' */ static final CoordRec char68_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char68_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 52.3809, (float) 100 ), new CoordRec((float) 66.6666, (float) 95.2381 ), new CoordRec((float) 76.1905, (float) 85.7143 ), new CoordRec((float) 80.9524, (float) 76.1905 ), new CoordRec((float) 85.7143, (float) 61.9048 ), new CoordRec((float) 85.7143, (float) 38.0952 ), new CoordRec((float) 80.9524, (float) 23.8095 ), new CoordRec((float) 76.1905, (float) 14.2857 ), new CoordRec((float) 66.6666, (float) 4.7619 ), new CoordRec((float) 52.3809, (float) 0 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final StrokeRec char68[] = { new StrokeRec( 2, char68_stroke0 ), new StrokeRec( 12, char68_stroke1 ), }; /* char: 69 'E' */ static final CoordRec char69_stroke0[] = { new CoordRec((float) 21.4286, (float) 100 ), new CoordRec((float) 21.4286, (float) 0 ), }; static final CoordRec char69_stroke1[] = { new CoordRec((float) 21.4286, (float) 100 ), new CoordRec((float) 83.3334, (float) 100 ), }; static final CoordRec char69_stroke2[] = { new CoordRec((float) 21.4286, (float) 52.381 ), new CoordRec((float) 59.5238, (float) 52.381 ), }; static final CoordRec char69_stroke3[] = { new CoordRec((float) 21.4286, (float) 0 ), new CoordRec((float) 83.3334, (float) 0 ), }; static final StrokeRec char69[] = { new StrokeRec( 2, char69_stroke0 ), new StrokeRec( 2, char69_stroke1 ), new StrokeRec( 2, char69_stroke2 ), new StrokeRec( 2, char69_stroke3 ), }; /* char: 70 'F' */ static final CoordRec char70_stroke0[] = { new CoordRec((float) 21.4286, (float) 100 ), new CoordRec((float) 21.4286, (float) 0 ), }; static final CoordRec char70_stroke1[] = { new CoordRec((float) 21.4286, (float) 100 ), new CoordRec((float) 83.3334, (float) 100 ), }; static final CoordRec char70_stroke2[] = { new CoordRec((float) 21.4286, (float) 52.381 ), new CoordRec((float) 59.5238, (float) 52.381 ), }; static final StrokeRec char70[] = { new StrokeRec( 2, char70_stroke0 ), new StrokeRec( 2, char70_stroke1 ), new StrokeRec( 2, char70_stroke2 ), }; /* char: 71 'G' */ static final CoordRec char71_stroke0[] = { new CoordRec((float) 88.0952, (float) 76.1905 ), new CoordRec((float) 83.3334, (float) 85.7143 ), new CoordRec((float) 73.8096, (float) 95.2381 ), new CoordRec((float) 64.2857, (float) 100 ), new CoordRec((float) 45.2381, (float) 100 ), new CoordRec((float) 35.7143, (float) 95.2381 ), new CoordRec((float) 26.1905, (float) 85.7143 ), new CoordRec((float) 21.4286, (float) 76.1905 ), new CoordRec((float) 16.6667, (float) 61.9048 ), new CoordRec((float) 16.6667, (float) 38.0952 ), new CoordRec((float) 21.4286, (float) 23.8095 ), new CoordRec((float) 26.1905, (float) 14.2857 ), new CoordRec((float) 35.7143, (float) 4.7619 ), new CoordRec((float) 45.2381, (float) 0 ), new CoordRec((float) 64.2857, (float) 0 ), new CoordRec((float) 73.8096, (float) 4.7619 ), new CoordRec((float) 83.3334, (float) 14.2857 ), new CoordRec((float) 88.0952, (float) 23.8095 ), new CoordRec((float) 88.0952, (float) 38.0952 ), }; static final CoordRec char71_stroke1[] = { new CoordRec((float) 64.2857, (float) 38.0952 ), new CoordRec((float) 88.0952, (float) 38.0952 ), }; static final StrokeRec char71[] = { new StrokeRec( 19, char71_stroke0 ), new StrokeRec( 2, char71_stroke1 ), }; /* char: 72 'H' */ static final CoordRec char72_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char72_stroke1[] = { new CoordRec((float) 85.7143, (float) 100 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final CoordRec char72_stroke2[] = { new CoordRec((float) 19.0476, (float) 52.381 ), new CoordRec((float) 85.7143, (float) 52.381 ), }; static final StrokeRec char72[] = { new StrokeRec( 2, char72_stroke0 ), new StrokeRec( 2, char72_stroke1 ), new StrokeRec( 2, char72_stroke2 ), }; /* char: 73 'I' */ static final CoordRec char73_stroke0[] = { new CoordRec((float) 52.381, (float) 100 ), new CoordRec((float) 52.381, (float) 0 ), }; static final StrokeRec char73[] = { new StrokeRec( 2, char73_stroke0 ), }; /* char: 74 'J' */ static final CoordRec char74_stroke0[] = { new CoordRec((float) 76.1905, (float) 100 ), new CoordRec((float) 76.1905, (float) 23.8095 ), new CoordRec((float) 71.4286, (float) 9.5238 ), new CoordRec((float) 66.6667, (float) 4.7619 ), new CoordRec((float) 57.1429, (float) 0 ), new CoordRec((float) 47.6191, (float) 0 ), new CoordRec((float) 38.0953, (float) 4.7619 ), new CoordRec((float) 33.3334, (float) 9.5238 ), new CoordRec((float) 28.5715, (float) 23.8095 ), new CoordRec((float) 28.5715, (float) 33.3333 ), }; static final StrokeRec char74[] = { new StrokeRec( 10, char74_stroke0 ), }; /* char: 75 'K' */ static final CoordRec char75_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char75_stroke1[] = { new CoordRec((float) 85.7143, (float) 100 ), new CoordRec((float) 19.0476, (float) 33.3333 ), }; static final CoordRec char75_stroke2[] = { new CoordRec((float) 42.8571, (float) 57.1429 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final StrokeRec char75[] = { new StrokeRec( 2, char75_stroke0 ), new StrokeRec( 2, char75_stroke1 ), new StrokeRec( 2, char75_stroke2 ), }; /* char: 76 'L' */ static final CoordRec char76_stroke0[] = { new CoordRec((float) 23.8095, (float) 100 ), new CoordRec((float) 23.8095, (float) 0 ), }; static final CoordRec char76_stroke1[] = { new CoordRec((float) 23.8095, (float) 0 ), new CoordRec((float) 80.9524, (float) 0 ), }; static final StrokeRec char76[] = { new StrokeRec( 2, char76_stroke0 ), new StrokeRec( 2, char76_stroke1 ), }; /* char: 77 'M' */ static final CoordRec char77_stroke0[] = { new CoordRec((float) 14.2857, (float) 100 ), new CoordRec((float) 14.2857, (float) 0 ), }; static final CoordRec char77_stroke1[] = { new CoordRec((float) 14.2857, (float) 100 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char77_stroke2[] = { new CoordRec((float) 90.4762, (float) 100 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char77_stroke3[] = { new CoordRec((float) 90.4762, (float) 100 ), new CoordRec((float) 90.4762, (float) 0 ), }; static final StrokeRec char77[] = { new StrokeRec( 2, char77_stroke0 ), new StrokeRec( 2, char77_stroke1 ), new StrokeRec( 2, char77_stroke2 ), new StrokeRec( 2, char77_stroke3 ), }; /* char: 78 'N' */ static final CoordRec char78_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char78_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final CoordRec char78_stroke2[] = { new CoordRec((float) 85.7143, (float) 100 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final StrokeRec char78[] = { new StrokeRec( 2, char78_stroke0 ), new StrokeRec( 2, char78_stroke1 ), new StrokeRec( 2, char78_stroke2 ), }; /* char: 79 'O' */ static final CoordRec char79_stroke0[] = { new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 33.3333, (float) 95.2381 ), new CoordRec((float) 23.8095, (float) 85.7143 ), new CoordRec((float) 19.0476, (float) 76.1905 ), new CoordRec((float) 14.2857, (float) 61.9048 ), new CoordRec((float) 14.2857, (float) 38.0952 ), new CoordRec((float) 19.0476, (float) 23.8095 ), new CoordRec((float) 23.8095, (float) 14.2857 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), new CoordRec((float) 85.7143, (float) 23.8095 ), new CoordRec((float) 90.4762, (float) 38.0952 ), new CoordRec((float) 90.4762, (float) 61.9048 ), new CoordRec((float) 85.7143, (float) 76.1905 ), new CoordRec((float) 80.9524, (float) 85.7143 ), new CoordRec((float) 71.4286, (float) 95.2381 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 42.8571, (float) 100 ), }; static final StrokeRec char79[] = { new StrokeRec( 21, char79_stroke0 ), }; /* char: 80 'P' */ static final CoordRec char80_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char80_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 76.1905, (float) 95.2381 ), new CoordRec((float) 80.9524, (float) 90.4762 ), new CoordRec((float) 85.7143, (float) 80.9524 ), new CoordRec((float) 85.7143, (float) 66.6667 ), new CoordRec((float) 80.9524, (float) 57.1429 ), new CoordRec((float) 76.1905, (float) 52.381 ), new CoordRec((float) 61.9047, (float) 47.619 ), new CoordRec((float) 19.0476, (float) 47.619 ), }; static final StrokeRec char80[] = { new StrokeRec( 2, char80_stroke0 ), new StrokeRec( 10, char80_stroke1 ), }; /* char: 81 'Q' */ static final CoordRec char81_stroke0[] = { new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 33.3333, (float) 95.2381 ), new CoordRec((float) 23.8095, (float) 85.7143 ), new CoordRec((float) 19.0476, (float) 76.1905 ), new CoordRec((float) 14.2857, (float) 61.9048 ), new CoordRec((float) 14.2857, (float) 38.0952 ), new CoordRec((float) 19.0476, (float) 23.8095 ), new CoordRec((float) 23.8095, (float) 14.2857 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), new CoordRec((float) 85.7143, (float) 23.8095 ), new CoordRec((float) 90.4762, (float) 38.0952 ), new CoordRec((float) 90.4762, (float) 61.9048 ), new CoordRec((float) 85.7143, (float) 76.1905 ), new CoordRec((float) 80.9524, (float) 85.7143 ), new CoordRec((float) 71.4286, (float) 95.2381 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 42.8571, (float) 100 ), }; static final CoordRec char81_stroke1[] = { new CoordRec((float) 57.1428, (float) 19.0476 ), new CoordRec((float) 85.7143, (float) -9.5238 ), }; static final StrokeRec char81[] = { new StrokeRec( 21, char81_stroke0 ), new StrokeRec( 2, char81_stroke1 ), }; /* char: 82 'R' */ static final CoordRec char82_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char82_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 76.1905, (float) 95.2381 ), new CoordRec((float) 80.9524, (float) 90.4762 ), new CoordRec((float) 85.7143, (float) 80.9524 ), new CoordRec((float) 85.7143, (float) 71.4286 ), new CoordRec((float) 80.9524, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 57.1429 ), new CoordRec((float) 61.9047, (float) 52.381 ), new CoordRec((float) 19.0476, (float) 52.381 ), }; static final CoordRec char82_stroke2[] = { new CoordRec((float) 52.3809, (float) 52.381 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final StrokeRec char82[] = { new StrokeRec( 2, char82_stroke0 ), new StrokeRec( 10, char82_stroke1 ), new StrokeRec( 2, char82_stroke2 ), }; /* char: 83 'S' */ static final CoordRec char83_stroke0[] = { new CoordRec((float) 85.7143, (float) 85.7143 ), new CoordRec((float) 76.1905, (float) 95.2381 ), new CoordRec((float) 61.9047, (float) 100 ), new CoordRec((float) 42.8571, (float) 100 ), new CoordRec((float) 28.5714, (float) 95.2381 ), new CoordRec((float) 19.0476, (float) 85.7143 ), new CoordRec((float) 19.0476, (float) 76.1905 ), new CoordRec((float) 23.8095, (float) 66.6667 ), new CoordRec((float) 28.5714, (float) 61.9048 ), new CoordRec((float) 38.0952, (float) 57.1429 ), new CoordRec((float) 66.6666, (float) 47.619 ), new CoordRec((float) 76.1905, (float) 42.8571 ), new CoordRec((float) 80.9524, (float) 38.0952 ), new CoordRec((float) 85.7143, (float) 28.5714 ), new CoordRec((float) 85.7143, (float) 14.2857 ), new CoordRec((float) 76.1905, (float) 4.7619 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 28.5714, (float) 4.7619 ), new CoordRec((float) 19.0476, (float) 14.2857 ), }; static final StrokeRec char83[] = { new StrokeRec( 20, char83_stroke0 ), }; /* char: 84 'T' */ static final CoordRec char84_stroke0[] = { new CoordRec((float) 52.3809, (float) 100 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char84_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 85.7143, (float) 100 ), }; static final StrokeRec char84[] = { new StrokeRec( 2, char84_stroke0 ), new StrokeRec( 2, char84_stroke1 ), }; /* char: 85 'U' */ static final CoordRec char85_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 19.0476, (float) 28.5714 ), new CoordRec((float) 23.8095, (float) 14.2857 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), new CoordRec((float) 85.7143, (float) 28.5714 ), new CoordRec((float) 85.7143, (float) 100 ), }; static final StrokeRec char85[] = { new StrokeRec( 10, char85_stroke0 ), }; /* char: 86 'V' */ static final CoordRec char86_stroke0[] = { new CoordRec((float) 14.2857, (float) 100 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char86_stroke1[] = { new CoordRec((float) 90.4762, (float) 100 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final StrokeRec char86[] = { new StrokeRec( 2, char86_stroke0 ), new StrokeRec( 2, char86_stroke1 ), }; /* char: 87 'W' */ static final CoordRec char87_stroke0[] = { new CoordRec((float) 4.7619, (float) 100 ), new CoordRec((float) 28.5714, (float) 0 ), }; static final CoordRec char87_stroke1[] = { new CoordRec((float) 52.3809, (float) 100 ), new CoordRec((float) 28.5714, (float) 0 ), }; static final CoordRec char87_stroke2[] = { new CoordRec((float) 52.3809, (float) 100 ), new CoordRec((float) 76.1905, (float) 0 ), }; static final CoordRec char87_stroke3[] = { new CoordRec((float) 100, (float) 100 ), new CoordRec((float) 76.1905, (float) 0 ), }; static final StrokeRec char87[] = { new StrokeRec( 2, char87_stroke0 ), new StrokeRec( 2, char87_stroke1 ), new StrokeRec( 2, char87_stroke2 ), new StrokeRec( 2, char87_stroke3 ), }; /* char: 88 'X' */ static final CoordRec char88_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final CoordRec char88_stroke1[] = { new CoordRec((float) 85.7143, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final StrokeRec char88[] = { new StrokeRec( 2, char88_stroke0 ), new StrokeRec( 2, char88_stroke1 ), }; /* char: 89 'Y' */ static final CoordRec char89_stroke0[] = { new CoordRec((float) 14.2857, (float) 100 ), new CoordRec((float) 52.3809, (float) 52.381 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char89_stroke1[] = { new CoordRec((float) 90.4762, (float) 100 ), new CoordRec((float) 52.3809, (float) 52.381 ), }; static final StrokeRec char89[] = { new StrokeRec( 3, char89_stroke0 ), new StrokeRec( 2, char89_stroke1 ), }; /* char: 90 'Z' */ static final CoordRec char90_stroke0[] = { new CoordRec((float) 85.7143, (float) 100 ), new CoordRec((float) 19.0476, (float) 0 ), }; static final CoordRec char90_stroke1[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 85.7143, (float) 100 ), }; static final CoordRec char90_stroke2[] = { new CoordRec((float) 19.0476, (float) 0 ), new CoordRec((float) 85.7143, (float) 0 ), }; static final StrokeRec char90[] = { new StrokeRec( 2, char90_stroke0 ), new StrokeRec( 2, char90_stroke1 ), new StrokeRec( 2, char90_stroke2 ), }; /* char: 91 '[' */ static final CoordRec char91_stroke0[] = { new CoordRec((float) 35.7143, (float) 119.048 ), new CoordRec((float) 35.7143, (float) -33.3333 ), }; static final CoordRec char91_stroke1[] = { new CoordRec((float) 40.4762, (float) 119.048 ), new CoordRec((float) 40.4762, (float) -33.3333 ), }; static final CoordRec char91_stroke2[] = { new CoordRec((float) 35.7143, (float) 119.048 ), new CoordRec((float) 69.0476, (float) 119.048 ), }; static final CoordRec char91_stroke3[] = { new CoordRec((float) 35.7143, (float) -33.3333 ), new CoordRec((float) 69.0476, (float) -33.3333 ), }; static final StrokeRec char91[] = { new StrokeRec( 2, char91_stroke0 ), new StrokeRec( 2, char91_stroke1 ), new StrokeRec( 2, char91_stroke2 ), new StrokeRec( 2, char91_stroke3 ), }; /* char: 92 '\' */ static final CoordRec char92_stroke0[] = { new CoordRec((float) 19.0476, (float) 100 ), new CoordRec((float) 85.7143, (float) -14.2857 ), }; static final StrokeRec char92[] = { new StrokeRec( 2, char92_stroke0 ), }; /* char: 93 ']' */ static final CoordRec char93_stroke0[] = { new CoordRec((float) 64.2857, (float) 119.048 ), new CoordRec((float) 64.2857, (float) -33.3333 ), }; static final CoordRec char93_stroke1[] = { new CoordRec((float) 69.0476, (float) 119.048 ), new CoordRec((float) 69.0476, (float) -33.3333 ), }; static final CoordRec char93_stroke2[] = { new CoordRec((float) 35.7143, (float) 119.048 ), new CoordRec((float) 69.0476, (float) 119.048 ), }; static final CoordRec char93_stroke3[] = { new CoordRec((float) 35.7143, (float) -33.3333 ), new CoordRec((float) 69.0476, (float) -33.3333 ), }; static final StrokeRec char93[] = { new StrokeRec( 2, char93_stroke0 ), new StrokeRec( 2, char93_stroke1 ), new StrokeRec( 2, char93_stroke2 ), new StrokeRec( 2, char93_stroke3 ), }; /* char: 94 '^' */ static final CoordRec char94_stroke0[] = { new CoordRec((float) 52.3809, (float) 109.524 ), new CoordRec((float) 14.2857, (float) 42.8571 ), }; static final CoordRec char94_stroke1[] = { new CoordRec((float) 52.3809, (float) 109.524 ), new CoordRec((float) 90.4762, (float) 42.8571 ), }; static final StrokeRec char94[] = { new StrokeRec( 2, char94_stroke0 ), new StrokeRec( 2, char94_stroke1 ), }; /* char: 95 '_' */ static final CoordRec char95_stroke0[] = { new CoordRec((float) 0, (float) -33.3333 ), new CoordRec((float) 104.762, (float) -33.3333 ), new CoordRec((float) 104.762, (float) -28.5714 ), new CoordRec((float) 0, (float) -28.5714 ), new CoordRec((float) 0, (float) -33.3333 ), }; static final StrokeRec char95[] = { new StrokeRec( 5, char95_stroke0 ), }; /* char: 96 '`' */ static final CoordRec char96_stroke0[] = { new CoordRec((float) 42.8572, (float) 100 ), new CoordRec((float) 66.6667, (float) 71.4286 ), }; static final CoordRec char96_stroke1[] = { new CoordRec((float) 42.8572, (float) 100 ), new CoordRec((float) 38.0953, (float) 95.2381 ), new CoordRec((float) 66.6667, (float) 71.4286 ), }; static final StrokeRec char96[] = { new StrokeRec( 2, char96_stroke0 ), new StrokeRec( 3, char96_stroke1 ), }; /* char: 97 'a' */ static final CoordRec char97_stroke0[] = { new CoordRec((float) 80.9524, (float) 66.6667 ), new CoordRec((float) 80.9524, (float) 0 ), }; static final CoordRec char97_stroke1[] = { new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4285, (float) 61.9048 ), new CoordRec((float) 61.9047, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 28.5714, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 23.8095, (float) 28.5714 ), new CoordRec((float) 28.5714, (float) 14.2857 ), new CoordRec((float) 38.0952, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4285, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), }; static final StrokeRec char97[] = { new StrokeRec( 2, char97_stroke0 ), new StrokeRec( 14, char97_stroke1 ), }; /* char: 98 'b' */ static final CoordRec char98_stroke0[] = { new CoordRec((float) 23.8095, (float) 100 ), new CoordRec((float) 23.8095, (float) 0 ), }; static final CoordRec char98_stroke1[] = { new CoordRec((float) 23.8095, (float) 52.381 ), new CoordRec((float) 33.3333, (float) 61.9048 ), new CoordRec((float) 42.8571, (float) 66.6667 ), new CoordRec((float) 57.1428, (float) 66.6667 ), new CoordRec((float) 66.6666, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 52.381 ), new CoordRec((float) 80.9524, (float) 38.0952 ), new CoordRec((float) 80.9524, (float) 28.5714 ), new CoordRec((float) 76.1905, (float) 14.2857 ), new CoordRec((float) 66.6666, (float) 4.7619 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 23.8095, (float) 14.2857 ), }; static final StrokeRec char98[] = { new StrokeRec( 2, char98_stroke0 ), new StrokeRec( 14, char98_stroke1 ), }; /* char: 99 'c' */ static final CoordRec char99_stroke0[] = { new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4285, (float) 61.9048 ), new CoordRec((float) 61.9047, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 28.5714, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 23.8095, (float) 28.5714 ), new CoordRec((float) 28.5714, (float) 14.2857 ), new CoordRec((float) 38.0952, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4285, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), }; static final StrokeRec char99[] = { new StrokeRec( 14, char99_stroke0 ), }; /* char: 100 'd' */ static final CoordRec char100_stroke0[] = { new CoordRec((float) 80.9524, (float) 100 ), new CoordRec((float) 80.9524, (float) 0 ), }; static final CoordRec char100_stroke1[] = { new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4285, (float) 61.9048 ), new CoordRec((float) 61.9047, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 28.5714, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 23.8095, (float) 28.5714 ), new CoordRec((float) 28.5714, (float) 14.2857 ), new CoordRec((float) 38.0952, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4285, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), }; static final StrokeRec char100[] = { new StrokeRec( 2, char100_stroke0 ), new StrokeRec( 14, char100_stroke1 ), }; /* char: 101 'e' */ static final CoordRec char101_stroke0[] = { new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 80.9524, (float) 38.0952 ), new CoordRec((float) 80.9524, (float) 47.619 ), new CoordRec((float) 76.1905, (float) 57.1429 ), new CoordRec((float) 71.4285, (float) 61.9048 ), new CoordRec((float) 61.9047, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 28.5714, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 23.8095, (float) 28.5714 ), new CoordRec((float) 28.5714, (float) 14.2857 ), new CoordRec((float) 38.0952, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4285, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), }; static final StrokeRec char101[] = { new StrokeRec( 17, char101_stroke0 ), }; /* char: 102 'f' */ static final CoordRec char102_stroke0[] = { new CoordRec((float) 71.4286, (float) 100 ), new CoordRec((float) 61.9048, (float) 100 ), new CoordRec((float) 52.381, (float) 95.2381 ), new CoordRec((float) 47.6191, (float) 80.9524 ), new CoordRec((float) 47.6191, (float) 0 ), }; static final CoordRec char102_stroke1[] = { new CoordRec((float) 33.3334, (float) 66.6667 ), new CoordRec((float) 66.6667, (float) 66.6667 ), }; static final StrokeRec char102[] = { new StrokeRec( 5, char102_stroke0 ), new StrokeRec( 2, char102_stroke1 ), }; /* char: 103 'g' */ static final CoordRec char103_stroke0[] = { new CoordRec((float) 80.9524, (float) 66.6667 ), new CoordRec((float) 80.9524, (float) -9.5238 ), new CoordRec((float) 76.1905, (float) -23.8095 ), new CoordRec((float) 71.4285, (float) -28.5714 ), new CoordRec((float) 61.9047, (float) -33.3333 ), new CoordRec((float) 47.619, (float) -33.3333 ), new CoordRec((float) 38.0952, (float) -28.5714 ), }; static final CoordRec char103_stroke1[] = { new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4285, (float) 61.9048 ), new CoordRec((float) 61.9047, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 28.5714, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 23.8095, (float) 28.5714 ), new CoordRec((float) 28.5714, (float) 14.2857 ), new CoordRec((float) 38.0952, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4285, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), }; static final StrokeRec char103[] = { new StrokeRec( 7, char103_stroke0 ), new StrokeRec( 14, char103_stroke1 ), }; /* char: 104 'h' */ static final CoordRec char104_stroke0[] = { new CoordRec((float) 26.1905, (float) 100 ), new CoordRec((float) 26.1905, (float) 0 ), }; static final CoordRec char104_stroke1[] = { new CoordRec((float) 26.1905, (float) 47.619 ), new CoordRec((float) 40.4762, (float) 61.9048 ), new CoordRec((float) 50, (float) 66.6667 ), new CoordRec((float) 64.2857, (float) 66.6667 ), new CoordRec((float) 73.8095, (float) 61.9048 ), new CoordRec((float) 78.5715, (float) 47.619 ), new CoordRec((float) 78.5715, (float) 0 ), }; static final StrokeRec char104[] = { new StrokeRec( 2, char104_stroke0 ), new StrokeRec( 7, char104_stroke1 ), }; /* char: 105 'i' */ static final CoordRec char105_stroke0[] = { new CoordRec((float) 47.6191, (float) 100 ), new CoordRec((float) 52.381, (float) 95.2381 ), new CoordRec((float) 57.1429, (float) 100 ), new CoordRec((float) 52.381, (float) 104.762 ), new CoordRec((float) 47.6191, (float) 100 ), }; static final CoordRec char105_stroke1[] = { new CoordRec((float) 52.381, (float) 66.6667 ), new CoordRec((float) 52.381, (float) 0 ), }; static final StrokeRec char105[] = { new StrokeRec( 5, char105_stroke0 ), new StrokeRec( 2, char105_stroke1 ), }; /* char: 106 'j' */ static final CoordRec char106_stroke0[] = { new CoordRec((float) 57.1429, (float) 100 ), new CoordRec((float) 61.9048, (float) 95.2381 ), new CoordRec((float) 66.6667, (float) 100 ), new CoordRec((float) 61.9048, (float) 104.762 ), new CoordRec((float) 57.1429, (float) 100 ), }; static final CoordRec char106_stroke1[] = { new CoordRec((float) 61.9048, (float) 66.6667 ), new CoordRec((float) 61.9048, (float) -14.2857 ), new CoordRec((float) 57.1429, (float) -28.5714 ), new CoordRec((float) 47.6191, (float) -33.3333 ), new CoordRec((float) 38.0953, (float) -33.3333 ), }; static final StrokeRec char106[] = { new StrokeRec( 5, char106_stroke0 ), new StrokeRec( 5, char106_stroke1 ), }; /* char: 107 'k' */ static final CoordRec char107_stroke0[] = { new CoordRec((float) 26.1905, (float) 100 ), new CoordRec((float) 26.1905, (float) 0 ), }; static final CoordRec char107_stroke1[] = { new CoordRec((float) 73.8095, (float) 66.6667 ), new CoordRec((float) 26.1905, (float) 19.0476 ), }; static final CoordRec char107_stroke2[] = { new CoordRec((float) 45.2381, (float) 38.0952 ), new CoordRec((float) 78.5715, (float) 0 ), }; static final StrokeRec char107[] = { new StrokeRec( 2, char107_stroke0 ), new StrokeRec( 2, char107_stroke1 ), new StrokeRec( 2, char107_stroke2 ), }; /* char: 108 'l' */ static final CoordRec char108_stroke0[] = { new CoordRec((float) 52.381, (float) 100 ), new CoordRec((float) 52.381, (float) 0 ), }; static final StrokeRec char108[] = { new StrokeRec( 2, char108_stroke0 ), }; /* char: 109 'm' */ static final CoordRec char109_stroke0[] = { new CoordRec((float) 0, (float) 66.6667 ), new CoordRec((float) 0, (float) 0 ), }; static final CoordRec char109_stroke1[] = { new CoordRec((float) 0, (float) 47.619 ), new CoordRec((float) 14.2857, (float) 61.9048 ), new CoordRec((float) 23.8095, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 61.9048 ), new CoordRec((float) 52.381, (float) 47.619 ), new CoordRec((float) 52.381, (float) 0 ), }; static final CoordRec char109_stroke2[] = { new CoordRec((float) 52.381, (float) 47.619 ), new CoordRec((float) 66.6667, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 66.6667 ), new CoordRec((float) 90.4762, (float) 66.6667 ), new CoordRec((float) 100, (float) 61.9048 ), new CoordRec((float) 104.762, (float) 47.619 ), new CoordRec((float) 104.762, (float) 0 ), }; static final StrokeRec char109[] = { new StrokeRec( 2, char109_stroke0 ), new StrokeRec( 7, char109_stroke1 ), new StrokeRec( 7, char109_stroke2 ), }; /* char: 110 'n' */ static final CoordRec char110_stroke0[] = { new CoordRec((float) 26.1905, (float) 66.6667 ), new CoordRec((float) 26.1905, (float) 0 ), }; static final CoordRec char110_stroke1[] = { new CoordRec((float) 26.1905, (float) 47.619 ), new CoordRec((float) 40.4762, (float) 61.9048 ), new CoordRec((float) 50, (float) 66.6667 ), new CoordRec((float) 64.2857, (float) 66.6667 ), new CoordRec((float) 73.8095, (float) 61.9048 ), new CoordRec((float) 78.5715, (float) 47.619 ), new CoordRec((float) 78.5715, (float) 0 ), }; static final StrokeRec char110[] = { new StrokeRec( 2, char110_stroke0 ), new StrokeRec( 7, char110_stroke1 ), }; /* char: 111 'o' */ static final CoordRec char111_stroke0[] = { new CoordRec((float) 45.2381, (float) 66.6667 ), new CoordRec((float) 35.7143, (float) 61.9048 ), new CoordRec((float) 26.1905, (float) 52.381 ), new CoordRec((float) 21.4286, (float) 38.0952 ), new CoordRec((float) 21.4286, (float) 28.5714 ), new CoordRec((float) 26.1905, (float) 14.2857 ), new CoordRec((float) 35.7143, (float) 4.7619 ), new CoordRec((float) 45.2381, (float) 0 ), new CoordRec((float) 59.5238, (float) 0 ), new CoordRec((float) 69.0476, (float) 4.7619 ), new CoordRec((float) 78.5714, (float) 14.2857 ), new CoordRec((float) 83.3334, (float) 28.5714 ), new CoordRec((float) 83.3334, (float) 38.0952 ), new CoordRec((float) 78.5714, (float) 52.381 ), new CoordRec((float) 69.0476, (float) 61.9048 ), new CoordRec((float) 59.5238, (float) 66.6667 ), new CoordRec((float) 45.2381, (float) 66.6667 ), }; static final StrokeRec char111[] = { new StrokeRec( 17, char111_stroke0 ), }; /* char: 112 'p' */ static final CoordRec char112_stroke0[] = { new CoordRec((float) 23.8095, (float) 66.6667 ), new CoordRec((float) 23.8095, (float) -33.3333 ), }; static final CoordRec char112_stroke1[] = { new CoordRec((float) 23.8095, (float) 52.381 ), new CoordRec((float) 33.3333, (float) 61.9048 ), new CoordRec((float) 42.8571, (float) 66.6667 ), new CoordRec((float) 57.1428, (float) 66.6667 ), new CoordRec((float) 66.6666, (float) 61.9048 ), new CoordRec((float) 76.1905, (float) 52.381 ), new CoordRec((float) 80.9524, (float) 38.0952 ), new CoordRec((float) 80.9524, (float) 28.5714 ), new CoordRec((float) 76.1905, (float) 14.2857 ), new CoordRec((float) 66.6666, (float) 4.7619 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 42.8571, (float) 0 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 23.8095, (float) 14.2857 ), }; static final StrokeRec char112[] = { new StrokeRec( 2, char112_stroke0 ), new StrokeRec( 14, char112_stroke1 ), }; /* char: 113 'q' */ static final CoordRec char113_stroke0[] = { new CoordRec((float) 80.9524, (float) 66.6667 ), new CoordRec((float) 80.9524, (float) -33.3333 ), }; static final CoordRec char113_stroke1[] = { new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4285, (float) 61.9048 ), new CoordRec((float) 61.9047, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 38.0952, (float) 61.9048 ), new CoordRec((float) 28.5714, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 38.0952 ), new CoordRec((float) 23.8095, (float) 28.5714 ), new CoordRec((float) 28.5714, (float) 14.2857 ), new CoordRec((float) 38.0952, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 61.9047, (float) 0 ), new CoordRec((float) 71.4285, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), }; static final StrokeRec char113[] = { new StrokeRec( 2, char113_stroke0 ), new StrokeRec( 14, char113_stroke1 ), }; /* char: 114 'r' */ static final CoordRec char114_stroke0[] = { new CoordRec((float) 33.3334, (float) 66.6667 ), new CoordRec((float) 33.3334, (float) 0 ), }; static final CoordRec char114_stroke1[] = { new CoordRec((float) 33.3334, (float) 38.0952 ), new CoordRec((float) 38.0953, (float) 52.381 ), new CoordRec((float) 47.6191, (float) 61.9048 ), new CoordRec((float) 57.1429, (float) 66.6667 ), new CoordRec((float) 71.4286, (float) 66.6667 ), }; static final StrokeRec char114[] = { new StrokeRec( 2, char114_stroke0 ), new StrokeRec( 5, char114_stroke1 ), }; /* char: 115 's' */ static final CoordRec char115_stroke0[] = { new CoordRec((float) 78.5715, (float) 52.381 ), new CoordRec((float) 73.8095, (float) 61.9048 ), new CoordRec((float) 59.5238, (float) 66.6667 ), new CoordRec((float) 45.2381, (float) 66.6667 ), new CoordRec((float) 30.9524, (float) 61.9048 ), new CoordRec((float) 26.1905, (float) 52.381 ), new CoordRec((float) 30.9524, (float) 42.8571 ), new CoordRec((float) 40.4762, (float) 38.0952 ), new CoordRec((float) 64.2857, (float) 33.3333 ), new CoordRec((float) 73.8095, (float) 28.5714 ), new CoordRec((float) 78.5715, (float) 19.0476 ), new CoordRec((float) 78.5715, (float) 14.2857 ), new CoordRec((float) 73.8095, (float) 4.7619 ), new CoordRec((float) 59.5238, (float) 0 ), new CoordRec((float) 45.2381, (float) 0 ), new CoordRec((float) 30.9524, (float) 4.7619 ), new CoordRec((float) 26.1905, (float) 14.2857 ), }; static final StrokeRec char115[] = { new StrokeRec( 17, char115_stroke0 ), }; /* char: 116 't' */ static final CoordRec char116_stroke0[] = { new CoordRec((float) 47.6191, (float) 100 ), new CoordRec((float) 47.6191, (float) 19.0476 ), new CoordRec((float) 52.381, (float) 4.7619 ), new CoordRec((float) 61.9048, (float) 0 ), new CoordRec((float) 71.4286, (float) 0 ), }; static final CoordRec char116_stroke1[] = { new CoordRec((float) 33.3334, (float) 66.6667 ), new CoordRec((float) 66.6667, (float) 66.6667 ), }; static final StrokeRec char116[] = { new StrokeRec( 5, char116_stroke0 ), new StrokeRec( 2, char116_stroke1 ), }; /* char: 117 'u' */ static final CoordRec char117_stroke0[] = { new CoordRec((float) 26.1905, (float) 66.6667 ), new CoordRec((float) 26.1905, (float) 19.0476 ), new CoordRec((float) 30.9524, (float) 4.7619 ), new CoordRec((float) 40.4762, (float) 0 ), new CoordRec((float) 54.7619, (float) 0 ), new CoordRec((float) 64.2857, (float) 4.7619 ), new CoordRec((float) 78.5715, (float) 19.0476 ), }; static final CoordRec char117_stroke1[] = { new CoordRec((float) 78.5715, (float) 66.6667 ), new CoordRec((float) 78.5715, (float) 0 ), }; static final StrokeRec char117[] = { new StrokeRec( 7, char117_stroke0 ), new StrokeRec( 2, char117_stroke1 ), }; /* char: 118 'v' */ static final CoordRec char118_stroke0[] = { new CoordRec((float) 23.8095, (float) 66.6667 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final CoordRec char118_stroke1[] = { new CoordRec((float) 80.9524, (float) 66.6667 ), new CoordRec((float) 52.3809, (float) 0 ), }; static final StrokeRec char118[] = { new StrokeRec( 2, char118_stroke0 ), new StrokeRec( 2, char118_stroke1 ), }; /* char: 119 'w' */ static final CoordRec char119_stroke0[] = { new CoordRec((float) 14.2857, (float) 66.6667 ), new CoordRec((float) 33.3333, (float) 0 ), }; static final CoordRec char119_stroke1[] = { new CoordRec((float) 52.3809, (float) 66.6667 ), new CoordRec((float) 33.3333, (float) 0 ), }; static final CoordRec char119_stroke2[] = { new CoordRec((float) 52.3809, (float) 66.6667 ), new CoordRec((float) 71.4286, (float) 0 ), }; static final CoordRec char119_stroke3[] = { new CoordRec((float) 90.4762, (float) 66.6667 ), new CoordRec((float) 71.4286, (float) 0 ), }; static final StrokeRec char119[] = { new StrokeRec( 2, char119_stroke0 ), new StrokeRec( 2, char119_stroke1 ), new StrokeRec( 2, char119_stroke2 ), new StrokeRec( 2, char119_stroke3 ), }; /* char: 120 'x' */ static final CoordRec char120_stroke0[] = { new CoordRec((float) 26.1905, (float) 66.6667 ), new CoordRec((float) 78.5715, (float) 0 ), }; static final CoordRec char120_stroke1[] = { new CoordRec((float) 78.5715, (float) 66.6667 ), new CoordRec((float) 26.1905, (float) 0 ), }; static final StrokeRec char120[] = { new StrokeRec( 2, char120_stroke0 ), new StrokeRec( 2, char120_stroke1 ), }; /* char: 121 'y' */ static final CoordRec char121_stroke0[] = { new CoordRec((float) 26.1905, (float) 66.6667 ), new CoordRec((float) 54.7619, (float) 0 ), }; static final CoordRec char121_stroke1[] = { new CoordRec((float) 83.3334, (float) 66.6667 ), new CoordRec((float) 54.7619, (float) 0 ), new CoordRec((float) 45.2381, (float) -19.0476 ), new CoordRec((float) 35.7143, (float) -28.5714 ), new CoordRec((float) 26.1905, (float) -33.3333 ), new CoordRec((float) 21.4286, (float) -33.3333 ), }; static final StrokeRec char121[] = { new StrokeRec( 2, char121_stroke0 ), new StrokeRec( 6, char121_stroke1 ), }; /* char: 122 'z' */ static final CoordRec char122_stroke0[] = { new CoordRec((float) 78.5715, (float) 66.6667 ), new CoordRec((float) 26.1905, (float) 0 ), }; static final CoordRec char122_stroke1[] = { new CoordRec((float) 26.1905, (float) 66.6667 ), new CoordRec((float) 78.5715, (float) 66.6667 ), }; static final CoordRec char122_stroke2[] = { new CoordRec((float) 26.1905, (float) 0 ), new CoordRec((float) 78.5715, (float) 0 ), }; static final StrokeRec char122[] = { new StrokeRec( 2, char122_stroke0 ), new StrokeRec( 2, char122_stroke1 ), new StrokeRec( 2, char122_stroke2 ), }; /* char: 123 '{' */ static final CoordRec char123_stroke0[] = { new CoordRec((float) 64.2857, (float) 119.048 ), new CoordRec((float) 54.7619, (float) 114.286 ), new CoordRec((float) 50, (float) 109.524 ), new CoordRec((float) 45.2381, (float) 100 ), new CoordRec((float) 45.2381, (float) 90.4762 ), new CoordRec((float) 50, (float) 80.9524 ), new CoordRec((float) 54.7619, (float) 76.1905 ), new CoordRec((float) 59.5238, (float) 66.6667 ), new CoordRec((float) 59.5238, (float) 57.1429 ), new CoordRec((float) 50, (float) 47.619 ), }; static final CoordRec char123_stroke1[] = { new CoordRec((float) 54.7619, (float) 114.286 ), new CoordRec((float) 50, (float) 104.762 ), new CoordRec((float) 50, (float) 95.2381 ), new CoordRec((float) 54.7619, (float) 85.7143 ), new CoordRec((float) 59.5238, (float) 80.9524 ), new CoordRec((float) 64.2857, (float) 71.4286 ), new CoordRec((float) 64.2857, (float) 61.9048 ), new CoordRec((float) 59.5238, (float) 52.381 ), new CoordRec((float) 40.4762, (float) 42.8571 ), new CoordRec((float) 59.5238, (float) 33.3333 ), new CoordRec((float) 64.2857, (float) 23.8095 ), new CoordRec((float) 64.2857, (float) 14.2857 ), new CoordRec((float) 59.5238, (float) 4.7619 ), new CoordRec((float) 54.7619, (float) 0 ), new CoordRec((float) 50, (float) -9.5238 ), new CoordRec((float) 50, (float) -19.0476 ), new CoordRec((float) 54.7619, (float) -28.5714 ), }; static final CoordRec char123_stroke2[] = { new CoordRec((float) 50, (float) 38.0952 ), new CoordRec((float) 59.5238, (float) 28.5714 ), new CoordRec((float) 59.5238, (float) 19.0476 ), new CoordRec((float) 54.7619, (float) 9.5238 ), new CoordRec((float) 50, (float) 4.7619 ), new CoordRec((float) 45.2381, (float) -4.7619 ), new CoordRec((float) 45.2381, (float) -14.2857 ), new CoordRec((float) 50, (float) -23.8095 ), new CoordRec((float) 54.7619, (float) -28.5714 ), new CoordRec((float) 64.2857, (float) -33.3333 ), }; static final StrokeRec char123[] = { new StrokeRec( 10, char123_stroke0 ), new StrokeRec( 17, char123_stroke1 ), new StrokeRec( 10, char123_stroke2 ), }; /* char: 124 '|' */ static final CoordRec char124_stroke0[] = { new CoordRec((float) 52.381, (float) 119.048 ), new CoordRec((float) 52.381, (float) -33.3333 ), }; static final StrokeRec char124[] = { new StrokeRec( 2, char124_stroke0 ), }; /* char: 125 '}' */ static final CoordRec char125_stroke0[] = { new CoordRec((float) 40.4762, (float) 119.048 ), new CoordRec((float) 50, (float) 114.286 ), new CoordRec((float) 54.7619, (float) 109.524 ), new CoordRec((float) 59.5238, (float) 100 ), new CoordRec((float) 59.5238, (float) 90.4762 ), new CoordRec((float) 54.7619, (float) 80.9524 ), new CoordRec((float) 50, (float) 76.1905 ), new CoordRec((float) 45.2381, (float) 66.6667 ), new CoordRec((float) 45.2381, (float) 57.1429 ), new CoordRec((float) 54.7619, (float) 47.619 ), }; static final CoordRec char125_stroke1[] = { new CoordRec((float) 50, (float) 114.286 ), new CoordRec((float) 54.7619, (float) 104.762 ), new CoordRec((float) 54.7619, (float) 95.2381 ), new CoordRec((float) 50, (float) 85.7143 ), new CoordRec((float) 45.2381, (float) 80.9524 ), new CoordRec((float) 40.4762, (float) 71.4286 ), new CoordRec((float) 40.4762, (float) 61.9048 ), new CoordRec((float) 45.2381, (float) 52.381 ), new CoordRec((float) 64.2857, (float) 42.8571 ), new CoordRec((float) 45.2381, (float) 33.3333 ), new CoordRec((float) 40.4762, (float) 23.8095 ), new CoordRec((float) 40.4762, (float) 14.2857 ), new CoordRec((float) 45.2381, (float) 4.7619 ), new CoordRec((float) 50, (float) 0 ), new CoordRec((float) 54.7619, (float) -9.5238 ), new CoordRec((float) 54.7619, (float) -19.0476 ), new CoordRec((float) 50, (float) -28.5714 ), }; static final CoordRec char125_stroke2[] = { new CoordRec((float) 54.7619, (float) 38.0952 ), new CoordRec((float) 45.2381, (float) 28.5714 ), new CoordRec((float) 45.2381, (float) 19.0476 ), new CoordRec((float) 50, (float) 9.5238 ), new CoordRec((float) 54.7619, (float) 4.7619 ), new CoordRec((float) 59.5238, (float) -4.7619 ), new CoordRec((float) 59.5238, (float) -14.2857 ), new CoordRec((float) 54.7619, (float) -23.8095 ), new CoordRec((float) 50, (float) -28.5714 ), new CoordRec((float) 40.4762, (float) -33.3333 ), }; static final StrokeRec char125[] = { new StrokeRec( 10, char125_stroke0 ), new StrokeRec( 17, char125_stroke1 ), new StrokeRec( 10, char125_stroke2 ), }; /* char: 126 '~' */ static final CoordRec char126_stroke0[] = { new CoordRec((float) 9.5238, (float) 28.5714 ), new CoordRec((float) 9.5238, (float) 38.0952 ), new CoordRec((float) 14.2857, (float) 52.381 ), new CoordRec((float) 23.8095, (float) 57.1429 ), new CoordRec((float) 33.3333, (float) 57.1429 ), new CoordRec((float) 42.8571, (float) 52.381 ), new CoordRec((float) 61.9048, (float) 38.0952 ), new CoordRec((float) 71.4286, (float) 33.3333 ), new CoordRec((float) 80.9524, (float) 33.3333 ), new CoordRec((float) 90.4762, (float) 38.0952 ), new CoordRec((float) 95.2381, (float) 47.619 ), }; static final CoordRec char126_stroke1[] = { new CoordRec((float) 9.5238, (float) 38.0952 ), new CoordRec((float) 14.2857, (float) 47.619 ), new CoordRec((float) 23.8095, (float) 52.381 ), new CoordRec((float) 33.3333, (float) 52.381 ), new CoordRec((float) 42.8571, (float) 47.619 ), new CoordRec((float) 61.9048, (float) 33.3333 ), new CoordRec((float) 71.4286, (float) 28.5714 ), new CoordRec((float) 80.9524, (float) 28.5714 ), new CoordRec((float) 90.4762, (float) 33.3333 ), new CoordRec((float) 95.2381, (float) 47.619 ), new CoordRec((float) 95.2381, (float) 57.1429 ), }; static final StrokeRec char126[] = { new StrokeRec( 11, char126_stroke0 ), new StrokeRec( 11, char126_stroke1 ), }; /* char: 127 */ static final CoordRec char127_stroke0[] = { new CoordRec((float) 71.4286, (float) 100 ), new CoordRec((float) 33.3333, (float) -33.3333 ), }; static final CoordRec char127_stroke1[] = { new CoordRec((float) 47.619, (float) 66.6667 ), new CoordRec((float) 33.3333, (float) 61.9048 ), new CoordRec((float) 23.8095, (float) 52.381 ), new CoordRec((float) 19.0476, (float) 38.0952 ), new CoordRec((float) 19.0476, (float) 23.8095 ), new CoordRec((float) 23.8095, (float) 14.2857 ), new CoordRec((float) 33.3333, (float) 4.7619 ), new CoordRec((float) 47.619, (float) 0 ), new CoordRec((float) 57.1428, (float) 0 ), new CoordRec((float) 71.4286, (float) 4.7619 ), new CoordRec((float) 80.9524, (float) 14.2857 ), new CoordRec((float) 85.7143, (float) 28.5714 ), new CoordRec((float) 85.7143, (float) 42.8571 ), new CoordRec((float) 80.9524, (float) 52.381 ), new CoordRec((float) 71.4286, (float) 61.9048 ), new CoordRec((float) 57.1428, (float) 66.6667 ), new CoordRec((float) 47.619, (float) 66.6667 ), }; static final StrokeRec char127[] = { new StrokeRec( 2, char127_stroke0 ), new StrokeRec( 17, char127_stroke1 ), }; static final StrokeCharRec chars[] = { new StrokeCharRec(0, /* char0 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char1 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char2 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char3 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char4 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char5 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char6 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char7 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char8 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char9 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char10 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char11 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char12 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char13 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char14 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char15 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char16 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char17 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char18 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char19 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char20 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char21 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char22 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char23 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char24 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char25 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char26 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char27 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char28 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char29 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char30 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char31 */ null, (float) 0, (float) 0 ), new StrokeCharRec(0, /* char32 */ null, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char33, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char34, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char35, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char36, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char37, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char38, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char39, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char40, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char41, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char42, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char43, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char44, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char45, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char46, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char47, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char48, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char49, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char50, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char51, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char52, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char53, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char54, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char55, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char56, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char57, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char58, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char59, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char60, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char61, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char62, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char63, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char64, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char65, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char66, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char67, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char68, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char69, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char70, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char71, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char72, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char73, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char74, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char75, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char76, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char77, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char78, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char79, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char80, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char81, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char82, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char83, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char84, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char85, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char86, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char87, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char88, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char89, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char90, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char91, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char92, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char93, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char94, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char95, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char96, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char97, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char98, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char99, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char100, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char101, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char102, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char103, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char104, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char105, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char106, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char107, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char108, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char109, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char110, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char111, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char112, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char113, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char114, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char115, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char116, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char117, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char118, (float) 52.381, (float) 104.762 ), new StrokeCharRec(4, char119, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char120, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char121, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char122, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char123, (float) 52.381, (float) 104.762 ), new StrokeCharRec(1, char124, (float) 52.381, (float) 104.762 ), new StrokeCharRec(3, char125, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char126, (float) 52.381, (float) 104.762 ), new StrokeCharRec(2, char127, (float) 52.381, (float) 104.762 ), }; static final StrokeFontRec glutStrokeMonoRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/GLUTStrokeRoman.java0000644000175000017500000025177210361554054025232 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; class GLUTStrokeRoman { /* GENERATED FILE -- DO NOT MODIFY */ /* char: 33 '!' */ static final CoordRec char33_stroke0[] = { new CoordRec((float) 13.3819, (float) 100), new CoordRec((float) 13.3819, (float) 33.3333), }; static final CoordRec char33_stroke1[] = { new CoordRec((float) 13.3819, (float) 9.5238), new CoordRec((float) 8.62, (float) 4.7619), new CoordRec((float) 13.3819, (float) 0), new CoordRec((float) 18.1438, (float) 4.7619), new CoordRec((float) 13.3819, (float) 9.5238), }; static final StrokeRec char33[] = { new StrokeRec(2, char33_stroke0), new StrokeRec(5, char33_stroke1), }; /* char: 34 '"' */ static final CoordRec char34_stroke0[] = { new CoordRec((float) 4.02, (float) 100), new CoordRec((float) 4.02, (float) 66.6667), }; static final CoordRec char34_stroke1[] = { new CoordRec((float) 42.1152, (float) 100), new CoordRec((float) 42.1152, (float) 66.6667), }; static final StrokeRec char34[] = { new StrokeRec(2, char34_stroke0), new StrokeRec(2, char34_stroke1), }; /* char: 35 '#' */ static final CoordRec char35_stroke0[] = { new CoordRec((float) 41.2952, (float) 119.048), new CoordRec((float) 7.9619, (float) -33.3333), }; static final CoordRec char35_stroke1[] = { new CoordRec((float) 69.8667, (float) 119.048), new CoordRec((float) 36.5333, (float) -33.3333), }; static final CoordRec char35_stroke2[] = { new CoordRec((float) 7.9619, (float) 57.1429), new CoordRec((float) 74.6286, (float) 57.1429), }; static final CoordRec char35_stroke3[] = { new CoordRec((float) 3.2, (float) 28.5714), new CoordRec((float) 69.8667, (float) 28.5714), }; static final StrokeRec char35[] = { new StrokeRec(2, char35_stroke0), new StrokeRec(2, char35_stroke1), new StrokeRec(2, char35_stroke2), new StrokeRec(2, char35_stroke3), }; /* char: 36 '$' */ static final CoordRec char36_stroke0[] = { new CoordRec((float) 28.6295, (float) 119.048), new CoordRec((float) 28.6295, (float) -19.0476), }; static final CoordRec char36_stroke1[] = { new CoordRec((float) 47.6771, (float) 119.048), new CoordRec((float) 47.6771, (float) -19.0476), }; static final CoordRec char36_stroke2[] = { new CoordRec((float) 71.4867, (float) 85.7143), new CoordRec((float) 61.9629, (float) 95.2381), new CoordRec((float) 47.6771, (float) 100), new CoordRec((float) 28.6295, (float) 100), new CoordRec((float) 14.3438, (float) 95.2381), new CoordRec((float) 4.82, (float) 85.7143), new CoordRec((float) 4.82, (float) 76.1905), new CoordRec((float) 9.5819, (float) 66.6667), new CoordRec((float) 14.3438, (float) 61.9048), new CoordRec((float) 23.8676, (float) 57.1429), new CoordRec((float) 52.439, (float) 47.619), new CoordRec((float) 61.9629, (float) 42.8571), new CoordRec((float) 66.7248, (float) 38.0952), new CoordRec((float) 71.4867, (float) 28.5714), new CoordRec((float) 71.4867, (float) 14.2857), new CoordRec((float) 61.9629, (float) 4.7619), new CoordRec((float) 47.6771, (float) 0), new CoordRec((float) 28.6295, (float) 0), new CoordRec((float) 14.3438, (float) 4.7619), new CoordRec((float) 4.82, (float) 14.2857), }; static final StrokeRec char36[] = { new StrokeRec(2, char36_stroke0), new StrokeRec(2, char36_stroke1), new StrokeRec(20, char36_stroke2), }; /* char: 37 '%' */ static final CoordRec char37_stroke0[] = { new CoordRec((float) 92.0743, (float) 100), new CoordRec((float) 6.36, (float) 0), }; static final CoordRec char37_stroke1[] = { new CoordRec((float) 30.1695, (float) 100), new CoordRec((float) 39.6933, (float) 90.4762), new CoordRec((float) 39.6933, (float) 80.9524), new CoordRec((float) 34.9314, (float) 71.4286), new CoordRec((float) 25.4076, (float) 66.6667), new CoordRec((float) 15.8838, (float) 66.6667), new CoordRec((float) 6.36, (float) 76.1905), new CoordRec((float) 6.36, (float) 85.7143), new CoordRec((float) 11.1219, (float) 95.2381), new CoordRec((float) 20.6457, (float) 100), new CoordRec((float) 30.1695, (float) 100), new CoordRec((float) 39.6933, (float) 95.2381), new CoordRec((float) 53.979, (float) 90.4762), new CoordRec((float) 68.2648, (float) 90.4762), new CoordRec((float) 82.5505, (float) 95.2381), new CoordRec((float) 92.0743, (float) 100), }; static final CoordRec char37_stroke2[] = { new CoordRec((float) 73.0267, (float) 33.3333), new CoordRec((float) 63.5029, (float) 28.5714), new CoordRec((float) 58.741, (float) 19.0476), new CoordRec((float) 58.741, (float) 9.5238), new CoordRec((float) 68.2648, (float) 0), new CoordRec((float) 77.7886, (float) 0), new CoordRec((float) 87.3124, (float) 4.7619), new CoordRec((float) 92.0743, (float) 14.2857), new CoordRec((float) 92.0743, (float) 23.8095), new CoordRec((float) 82.5505, (float) 33.3333), new CoordRec((float) 73.0267, (float) 33.3333), }; static final StrokeRec char37[] = { new StrokeRec(2, char37_stroke0), new StrokeRec(16, char37_stroke1), new StrokeRec(11, char37_stroke2), }; /* char: 38 '&' */ static final CoordRec char38_stroke0[] = { new CoordRec((float) 101.218, (float) 57.1429), new CoordRec((float) 101.218, (float) 61.9048), new CoordRec((float) 96.4562, (float) 66.6667), new CoordRec((float) 91.6943, (float) 66.6667), new CoordRec((float) 86.9324, (float) 61.9048), new CoordRec((float) 82.1705, (float) 52.381), new CoordRec((float) 72.6467, (float) 28.5714), new CoordRec((float) 63.1229, (float) 14.2857), new CoordRec((float) 53.599, (float) 4.7619), new CoordRec((float) 44.0752, (float) 0), new CoordRec((float) 25.0276, (float) 0), new CoordRec((float) 15.5038, (float) 4.7619), new CoordRec((float) 10.7419, (float) 9.5238), new CoordRec((float) 5.98, (float) 19.0476), new CoordRec((float) 5.98, (float) 28.5714), new CoordRec((float) 10.7419, (float) 38.0952), new CoordRec((float) 15.5038, (float) 42.8571), new CoordRec((float) 48.8371, (float) 61.9048), new CoordRec((float) 53.599, (float) 66.6667), new CoordRec((float) 58.361, (float) 76.1905), new CoordRec((float) 58.361, (float) 85.7143), new CoordRec((float) 53.599, (float) 95.2381), new CoordRec((float) 44.0752, (float) 100), new CoordRec((float) 34.5514, (float) 95.2381), new CoordRec((float) 29.7895, (float) 85.7143), new CoordRec((float) 29.7895, (float) 76.1905), new CoordRec((float) 34.5514, (float) 61.9048), new CoordRec((float) 44.0752, (float) 47.619), new CoordRec((float) 67.8848, (float) 14.2857), new CoordRec((float) 77.4086, (float) 4.7619), new CoordRec((float) 86.9324, (float) 0), new CoordRec((float) 96.4562, (float) 0), new CoordRec((float) 101.218, (float) 4.7619), new CoordRec((float) 101.218, (float) 9.5238), }; static final StrokeRec char38[] = { new StrokeRec(34, char38_stroke0), }; /* char: 39 ''' */ static final CoordRec char39_stroke0[] = { new CoordRec((float) 4.44, (float) 100), new CoordRec((float) 4.44, (float) 66.6667), }; static final StrokeRec char39[] = { new StrokeRec(2, char39_stroke0), }; /* char: 40 '(' */ static final CoordRec char40_stroke0[] = { new CoordRec((float) 40.9133, (float) 119.048), new CoordRec((float) 31.3895, (float) 109.524), new CoordRec((float) 21.8657, (float) 95.2381), new CoordRec((float) 12.3419, (float) 76.1905), new CoordRec((float) 7.58, (float) 52.381), new CoordRec((float) 7.58, (float) 33.3333), new CoordRec((float) 12.3419, (float) 9.5238), new CoordRec((float) 21.8657, (float) -9.5238), new CoordRec((float) 31.3895, (float) -23.8095), new CoordRec((float) 40.9133, (float) -33.3333), }; static final StrokeRec char40[] = { new StrokeRec(10, char40_stroke0), }; /* char: 41 ')' */ static final CoordRec char41_stroke0[] = { new CoordRec((float) 5.28, (float) 119.048), new CoordRec((float) 14.8038, (float) 109.524), new CoordRec((float) 24.3276, (float) 95.2381), new CoordRec((float) 33.8514, (float) 76.1905), new CoordRec((float) 38.6133, (float) 52.381), new CoordRec((float) 38.6133, (float) 33.3333), new CoordRec((float) 33.8514, (float) 9.5238), new CoordRec((float) 24.3276, (float) -9.5238), new CoordRec((float) 14.8038, (float) -23.8095), new CoordRec((float) 5.28, (float) -33.3333), }; static final StrokeRec char41[] = { new StrokeRec(10, char41_stroke0), }; /* char: 42 '*' */ static final CoordRec char42_stroke0[] = { new CoordRec((float) 30.7695, (float) 71.4286), new CoordRec((float) 30.7695, (float) 14.2857), }; static final CoordRec char42_stroke1[] = { new CoordRec((float) 6.96, (float) 57.1429), new CoordRec((float) 54.579, (float) 28.5714), }; static final CoordRec char42_stroke2[] = { new CoordRec((float) 54.579, (float) 57.1429), new CoordRec((float) 6.96, (float) 28.5714), }; static final StrokeRec char42[] = { new StrokeRec(2, char42_stroke0), new StrokeRec(2, char42_stroke1), new StrokeRec(2, char42_stroke2), }; /* char: 43 '+' */ static final CoordRec char43_stroke0[] = { new CoordRec((float) 48.8371, (float) 85.7143), new CoordRec((float) 48.8371, (float) 0), }; static final CoordRec char43_stroke1[] = { new CoordRec((float) 5.98, (float) 42.8571), new CoordRec((float) 91.6943, (float) 42.8571), }; static final StrokeRec char43[] = { new StrokeRec(2, char43_stroke0), new StrokeRec(2, char43_stroke1), }; /* char: 44 ',' */ static final CoordRec char44_stroke0[] = { new CoordRec((float) 18.2838, (float) 4.7619), new CoordRec((float) 13.5219, (float) 0), new CoordRec((float) 8.76, (float) 4.7619), new CoordRec((float) 13.5219, (float) 9.5238), new CoordRec((float) 18.2838, (float) 4.7619), new CoordRec((float) 18.2838, (float) -4.7619), new CoordRec((float) 13.5219, (float) -14.2857), new CoordRec((float) 8.76, (float) -19.0476), }; static final StrokeRec char44[] = { new StrokeRec(8, char44_stroke0), }; /* char: 45 '-' */ static final CoordRec char45_stroke0[] = { new CoordRec((float) 7.38, (float) 42.8571), new CoordRec((float) 93.0943, (float) 42.8571), }; static final StrokeRec char45[] = { new StrokeRec(2, char45_stroke0), }; /* char: 46 '.' */ static final CoordRec char46_stroke0[] = { new CoordRec((float) 13.1019, (float) 9.5238), new CoordRec((float) 8.34, (float) 4.7619), new CoordRec((float) 13.1019, (float) 0), new CoordRec((float) 17.8638, (float) 4.7619), new CoordRec((float) 13.1019, (float) 9.5238), }; static final StrokeRec char46[] = { new StrokeRec(5, char46_stroke0), }; /* char: 47 '/' */ static final CoordRec char47_stroke0[] = { new CoordRec((float) 7.24, (float) -14.2857), new CoordRec((float) 73.9067, (float) 100), }; static final StrokeRec char47[] = { new StrokeRec(2, char47_stroke0), }; /* char: 48 '0' */ static final CoordRec char48_stroke0[] = { new CoordRec((float) 33.5514, (float) 100), new CoordRec((float) 19.2657, (float) 95.2381), new CoordRec((float) 9.7419, (float) 80.9524), new CoordRec((float) 4.98, (float) 57.1429), new CoordRec((float) 4.98, (float) 42.8571), new CoordRec((float) 9.7419, (float) 19.0476), new CoordRec((float) 19.2657, (float) 4.7619), new CoordRec((float) 33.5514, (float) 0), new CoordRec((float) 43.0752, (float) 0), new CoordRec((float) 57.361, (float) 4.7619), new CoordRec((float) 66.8848, (float) 19.0476), new CoordRec((float) 71.6467, (float) 42.8571), new CoordRec((float) 71.6467, (float) 57.1429), new CoordRec((float) 66.8848, (float) 80.9524), new CoordRec((float) 57.361, (float) 95.2381), new CoordRec((float) 43.0752, (float) 100), new CoordRec((float) 33.5514, (float) 100), }; static final StrokeRec char48[] = { new StrokeRec(17, char48_stroke0), }; /* char: 49 '1' */ static final CoordRec char49_stroke0[] = { new CoordRec((float) 11.82, (float) 80.9524), new CoordRec((float) 21.3438, (float) 85.7143), new CoordRec((float) 35.6295, (float) 100), new CoordRec((float) 35.6295, (float) 0), }; static final StrokeRec char49[] = { new StrokeRec(4, char49_stroke0), }; /* char: 50 '2' */ static final CoordRec char50_stroke0[] = { new CoordRec((float) 10.1819, (float) 76.1905), new CoordRec((float) 10.1819, (float) 80.9524), new CoordRec((float) 14.9438, (float) 90.4762), new CoordRec((float) 19.7057, (float) 95.2381), new CoordRec((float) 29.2295, (float) 100), new CoordRec((float) 48.2771, (float) 100), new CoordRec((float) 57.801, (float) 95.2381), new CoordRec((float) 62.5629, (float) 90.4762), new CoordRec((float) 67.3248, (float) 80.9524), new CoordRec((float) 67.3248, (float) 71.4286), new CoordRec((float) 62.5629, (float) 61.9048), new CoordRec((float) 53.039, (float) 47.619), new CoordRec((float) 5.42, (float) 0), new CoordRec((float) 72.0867, (float) 0), }; static final StrokeRec char50[] = { new StrokeRec(14, char50_stroke0), }; /* char: 51 '3' */ static final CoordRec char51_stroke0[] = { new CoordRec((float) 14.5238, (float) 100), new CoordRec((float) 66.9048, (float) 100), new CoordRec((float) 38.3333, (float) 61.9048), new CoordRec((float) 52.619, (float) 61.9048), new CoordRec((float) 62.1429, (float) 57.1429), new CoordRec((float) 66.9048, (float) 52.381), new CoordRec((float) 71.6667, (float) 38.0952), new CoordRec((float) 71.6667, (float) 28.5714), new CoordRec((float) 66.9048, (float) 14.2857), new CoordRec((float) 57.381, (float) 4.7619), new CoordRec((float) 43.0952, (float) 0), new CoordRec((float) 28.8095, (float) 0), new CoordRec((float) 14.5238, (float) 4.7619), new CoordRec((float) 9.7619, (float) 9.5238), new CoordRec((float) 5, (float) 19.0476), }; static final StrokeRec char51[] = { new StrokeRec(15, char51_stroke0), }; /* char: 52 '4' */ static final CoordRec char52_stroke0[] = { new CoordRec((float) 51.499, (float) 100), new CoordRec((float) 3.88, (float) 33.3333), new CoordRec((float) 75.3086, (float) 33.3333), }; static final CoordRec char52_stroke1[] = { new CoordRec((float) 51.499, (float) 100), new CoordRec((float) 51.499, (float) 0), }; static final StrokeRec char52[] = { new StrokeRec(3, char52_stroke0), new StrokeRec(2, char52_stroke1), }; /* char: 53 '5' */ static final CoordRec char53_stroke0[] = { new CoordRec((float) 62.0029, (float) 100), new CoordRec((float) 14.3838, (float) 100), new CoordRec((float) 9.6219, (float) 57.1429), new CoordRec((float) 14.3838, (float) 61.9048), new CoordRec((float) 28.6695, (float) 66.6667), new CoordRec((float) 42.9552, (float) 66.6667), new CoordRec((float) 57.241, (float) 61.9048), new CoordRec((float) 66.7648, (float) 52.381), new CoordRec((float) 71.5267, (float) 38.0952), new CoordRec((float) 71.5267, (float) 28.5714), new CoordRec((float) 66.7648, (float) 14.2857), new CoordRec((float) 57.241, (float) 4.7619), new CoordRec((float) 42.9552, (float) 0), new CoordRec((float) 28.6695, (float) 0), new CoordRec((float) 14.3838, (float) 4.7619), new CoordRec((float) 9.6219, (float) 9.5238), new CoordRec((float) 4.86, (float) 19.0476), }; static final StrokeRec char53[] = { new StrokeRec(17, char53_stroke0), }; /* char: 54 '6' */ static final CoordRec char54_stroke0[] = { new CoordRec((float) 62.7229, (float) 85.7143), new CoordRec((float) 57.961, (float) 95.2381), new CoordRec((float) 43.6752, (float) 100), new CoordRec((float) 34.1514, (float) 100), new CoordRec((float) 19.8657, (float) 95.2381), new CoordRec((float) 10.3419, (float) 80.9524), new CoordRec((float) 5.58, (float) 57.1429), new CoordRec((float) 5.58, (float) 33.3333), new CoordRec((float) 10.3419, (float) 14.2857), new CoordRec((float) 19.8657, (float) 4.7619), new CoordRec((float) 34.1514, (float) 0), new CoordRec((float) 38.9133, (float) 0), new CoordRec((float) 53.199, (float) 4.7619), new CoordRec((float) 62.7229, (float) 14.2857), new CoordRec((float) 67.4848, (float) 28.5714), new CoordRec((float) 67.4848, (float) 33.3333), new CoordRec((float) 62.7229, (float) 47.619), new CoordRec((float) 53.199, (float) 57.1429), new CoordRec((float) 38.9133, (float) 61.9048), new CoordRec((float) 34.1514, (float) 61.9048), new CoordRec((float) 19.8657, (float) 57.1429), new CoordRec((float) 10.3419, (float) 47.619), new CoordRec((float) 5.58, (float) 33.3333), }; static final StrokeRec char54[] = { new StrokeRec(23, char54_stroke0), }; /* char: 55 '7' */ static final CoordRec char55_stroke0[] = { new CoordRec((float) 72.2267, (float) 100), new CoordRec((float) 24.6076, (float) 0), }; static final CoordRec char55_stroke1[] = { new CoordRec((float) 5.56, (float) 100), new CoordRec((float) 72.2267, (float) 100), }; static final StrokeRec char55[] = { new StrokeRec(2, char55_stroke0), new StrokeRec(2, char55_stroke1), }; /* char: 56 '8' */ static final CoordRec char56_stroke0[] = { new CoordRec((float) 29.4095, (float) 100), new CoordRec((float) 15.1238, (float) 95.2381), new CoordRec((float) 10.3619, (float) 85.7143), new CoordRec((float) 10.3619, (float) 76.1905), new CoordRec((float) 15.1238, (float) 66.6667), new CoordRec((float) 24.6476, (float) 61.9048), new CoordRec((float) 43.6952, (float) 57.1429), new CoordRec((float) 57.981, (float) 52.381), new CoordRec((float) 67.5048, (float) 42.8571), new CoordRec((float) 72.2667, (float) 33.3333), new CoordRec((float) 72.2667, (float) 19.0476), new CoordRec((float) 67.5048, (float) 9.5238), new CoordRec((float) 62.7429, (float) 4.7619), new CoordRec((float) 48.4571, (float) 0), new CoordRec((float) 29.4095, (float) 0), new CoordRec((float) 15.1238, (float) 4.7619), new CoordRec((float) 10.3619, (float) 9.5238), new CoordRec((float) 5.6, (float) 19.0476), new CoordRec((float) 5.6, (float) 33.3333), new CoordRec((float) 10.3619, (float) 42.8571), new CoordRec((float) 19.8857, (float) 52.381), new CoordRec((float) 34.1714, (float) 57.1429), new CoordRec((float) 53.219, (float) 61.9048), new CoordRec((float) 62.7429, (float) 66.6667), new CoordRec((float) 67.5048, (float) 76.1905), new CoordRec((float) 67.5048, (float) 85.7143), new CoordRec((float) 62.7429, (float) 95.2381), new CoordRec((float) 48.4571, (float) 100), new CoordRec((float) 29.4095, (float) 100), }; static final StrokeRec char56[] = { new StrokeRec(29, char56_stroke0), }; /* char: 57 '9' */ static final CoordRec char57_stroke0[] = { new CoordRec((float) 68.5048, (float) 66.6667), new CoordRec((float) 63.7429, (float) 52.381), new CoordRec((float) 54.219, (float) 42.8571), new CoordRec((float) 39.9333, (float) 38.0952), new CoordRec((float) 35.1714, (float) 38.0952), new CoordRec((float) 20.8857, (float) 42.8571), new CoordRec((float) 11.3619, (float) 52.381), new CoordRec((float) 6.6, (float) 66.6667), new CoordRec((float) 6.6, (float) 71.4286), new CoordRec((float) 11.3619, (float) 85.7143), new CoordRec((float) 20.8857, (float) 95.2381), new CoordRec((float) 35.1714, (float) 100), new CoordRec((float) 39.9333, (float) 100), new CoordRec((float) 54.219, (float) 95.2381), new CoordRec((float) 63.7429, (float) 85.7143), new CoordRec((float) 68.5048, (float) 66.6667), new CoordRec((float) 68.5048, (float) 42.8571), new CoordRec((float) 63.7429, (float) 19.0476), new CoordRec((float) 54.219, (float) 4.7619), new CoordRec((float) 39.9333, (float) 0), new CoordRec((float) 30.4095, (float) 0), new CoordRec((float) 16.1238, (float) 4.7619), new CoordRec((float) 11.3619, (float) 14.2857), }; static final StrokeRec char57[] = { new StrokeRec(23, char57_stroke0), }; /* char: 58 ':' */ static final CoordRec char58_stroke0[] = { new CoordRec((float) 14.0819, (float) 66.6667), new CoordRec((float) 9.32, (float) 61.9048), new CoordRec((float) 14.0819, (float) 57.1429), new CoordRec((float) 18.8438, (float) 61.9048), new CoordRec((float) 14.0819, (float) 66.6667), }; static final CoordRec char58_stroke1[] = { new CoordRec((float) 14.0819, (float) 9.5238), new CoordRec((float) 9.32, (float) 4.7619), new CoordRec((float) 14.0819, (float) 0), new CoordRec((float) 18.8438, (float) 4.7619), new CoordRec((float) 14.0819, (float) 9.5238), }; static final StrokeRec char58[] = { new StrokeRec(5, char58_stroke0), new StrokeRec(5, char58_stroke1), }; /* char: 59 ';' */ static final CoordRec char59_stroke0[] = { new CoordRec((float) 12.9619, (float) 66.6667), new CoordRec((float) 8.2, (float) 61.9048), new CoordRec((float) 12.9619, (float) 57.1429), new CoordRec((float) 17.7238, (float) 61.9048), new CoordRec((float) 12.9619, (float) 66.6667), }; static final CoordRec char59_stroke1[] = { new CoordRec((float) 17.7238, (float) 4.7619), new CoordRec((float) 12.9619, (float) 0), new CoordRec((float) 8.2, (float) 4.7619), new CoordRec((float) 12.9619, (float) 9.5238), new CoordRec((float) 17.7238, (float) 4.7619), new CoordRec((float) 17.7238, (float) -4.7619), new CoordRec((float) 12.9619, (float) -14.2857), new CoordRec((float) 8.2, (float) -19.0476), }; static final StrokeRec char59[] = { new StrokeRec(5, char59_stroke0), new StrokeRec(8, char59_stroke1), }; /* char: 60 '<' */ static final CoordRec char60_stroke0[] = { new CoordRec((float) 79.2505, (float) 85.7143), new CoordRec((float) 3.06, (float) 42.8571), new CoordRec((float) 79.2505, (float) 0), }; static final StrokeRec char60[] = { new StrokeRec(3, char60_stroke0), }; /* char: 61 '=' */ static final CoordRec char61_stroke0[] = { new CoordRec((float) 5.7, (float) 57.1429), new CoordRec((float) 91.4143, (float) 57.1429), }; static final CoordRec char61_stroke1[] = { new CoordRec((float) 5.7, (float) 28.5714), new CoordRec((float) 91.4143, (float) 28.5714), }; static final StrokeRec char61[] = { new StrokeRec(2, char61_stroke0), new StrokeRec(2, char61_stroke1), }; /* char: 62 '>' */ static final CoordRec char62_stroke0[] = { new CoordRec((float) 2.78, (float) 85.7143), new CoordRec((float) 78.9705, (float) 42.8571), new CoordRec((float) 2.78, (float) 0), }; static final StrokeRec char62[] = { new StrokeRec(3, char62_stroke0), }; /* char: 63 '?' */ static final CoordRec char63_stroke0[] = { new CoordRec((float) 8.42, (float) 76.1905), new CoordRec((float) 8.42, (float) 80.9524), new CoordRec((float) 13.1819, (float) 90.4762), new CoordRec((float) 17.9438, (float) 95.2381), new CoordRec((float) 27.4676, (float) 100), new CoordRec((float) 46.5152, (float) 100), new CoordRec((float) 56.039, (float) 95.2381), new CoordRec((float) 60.801, (float) 90.4762), new CoordRec((float) 65.5629, (float) 80.9524), new CoordRec((float) 65.5629, (float) 71.4286), new CoordRec((float) 60.801, (float) 61.9048), new CoordRec((float) 56.039, (float) 57.1429), new CoordRec((float) 36.9914, (float) 47.619), new CoordRec((float) 36.9914, (float) 33.3333), }; static final CoordRec char63_stroke1[] = { new CoordRec((float) 36.9914, (float) 9.5238), new CoordRec((float) 32.2295, (float) 4.7619), new CoordRec((float) 36.9914, (float) 0), new CoordRec((float) 41.7533, (float) 4.7619), new CoordRec((float) 36.9914, (float) 9.5238), }; static final StrokeRec char63[] = { new StrokeRec(14, char63_stroke0), new StrokeRec(5, char63_stroke1), }; /* char: 64 '@' */ static final CoordRec char64_stroke0[] = { new CoordRec((float) 49.2171, (float) 52.381), new CoordRec((float) 39.6933, (float) 57.1429), new CoordRec((float) 30.1695, (float) 57.1429), new CoordRec((float) 25.4076, (float) 47.619), new CoordRec((float) 25.4076, (float) 42.8571), new CoordRec((float) 30.1695, (float) 33.3333), new CoordRec((float) 39.6933, (float) 33.3333), new CoordRec((float) 49.2171, (float) 38.0952), }; static final CoordRec char64_stroke1[] = { new CoordRec((float) 49.2171, (float) 57.1429), new CoordRec((float) 49.2171, (float) 38.0952), new CoordRec((float) 53.979, (float) 33.3333), new CoordRec((float) 63.5029, (float) 33.3333), new CoordRec((float) 68.2648, (float) 42.8571), new CoordRec((float) 68.2648, (float) 47.619), new CoordRec((float) 63.5029, (float) 61.9048), new CoordRec((float) 53.979, (float) 71.4286), new CoordRec((float) 39.6933, (float) 76.1905), new CoordRec((float) 34.9314, (float) 76.1905), new CoordRec((float) 20.6457, (float) 71.4286), new CoordRec((float) 11.1219, (float) 61.9048), new CoordRec((float) 6.36, (float) 47.619), new CoordRec((float) 6.36, (float) 42.8571), new CoordRec((float) 11.1219, (float) 28.5714), new CoordRec((float) 20.6457, (float) 19.0476), new CoordRec((float) 34.9314, (float) 14.2857), new CoordRec((float) 39.6933, (float) 14.2857), new CoordRec((float) 53.979, (float) 19.0476), }; static final StrokeRec char64[] = { new StrokeRec(8, char64_stroke0), new StrokeRec(19, char64_stroke1), }; /* char: 65 'A' */ static final CoordRec char65_stroke0[] = { new CoordRec((float) 40.5952, (float) 100), new CoordRec((float) 2.5, (float) 0), }; static final CoordRec char65_stroke1[] = { new CoordRec((float) 40.5952, (float) 100), new CoordRec((float) 78.6905, (float) 0), }; static final CoordRec char65_stroke2[] = { new CoordRec((float) 16.7857, (float) 33.3333), new CoordRec((float) 64.4048, (float) 33.3333), }; static final StrokeRec char65[] = { new StrokeRec(2, char65_stroke0), new StrokeRec(2, char65_stroke1), new StrokeRec(2, char65_stroke2), }; /* char: 66 'B' */ static final CoordRec char66_stroke0[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 11.42, (float) 0), }; static final CoordRec char66_stroke1[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 54.2771, (float) 100), new CoordRec((float) 68.5629, (float) 95.2381), new CoordRec((float) 73.3248, (float) 90.4762), new CoordRec((float) 78.0867, (float) 80.9524), new CoordRec((float) 78.0867, (float) 71.4286), new CoordRec((float) 73.3248, (float) 61.9048), new CoordRec((float) 68.5629, (float) 57.1429), new CoordRec((float) 54.2771, (float) 52.381), }; static final CoordRec char66_stroke2[] = { new CoordRec((float) 11.42, (float) 52.381), new CoordRec((float) 54.2771, (float) 52.381), new CoordRec((float) 68.5629, (float) 47.619), new CoordRec((float) 73.3248, (float) 42.8571), new CoordRec((float) 78.0867, (float) 33.3333), new CoordRec((float) 78.0867, (float) 19.0476), new CoordRec((float) 73.3248, (float) 9.5238), new CoordRec((float) 68.5629, (float) 4.7619), new CoordRec((float) 54.2771, (float) 0), new CoordRec((float) 11.42, (float) 0), }; static final StrokeRec char66[] = { new StrokeRec(2, char66_stroke0), new StrokeRec(9, char66_stroke1), new StrokeRec(10, char66_stroke2), }; /* char: 67 'C' */ static final CoordRec char67_stroke0[] = { new CoordRec((float) 78.0886, (float) 76.1905), new CoordRec((float) 73.3267, (float) 85.7143), new CoordRec((float) 63.8029, (float) 95.2381), new CoordRec((float) 54.279, (float) 100), new CoordRec((float) 35.2314, (float) 100), new CoordRec((float) 25.7076, (float) 95.2381), new CoordRec((float) 16.1838, (float) 85.7143), new CoordRec((float) 11.4219, (float) 76.1905), new CoordRec((float) 6.66, (float) 61.9048), new CoordRec((float) 6.66, (float) 38.0952), new CoordRec((float) 11.4219, (float) 23.8095), new CoordRec((float) 16.1838, (float) 14.2857), new CoordRec((float) 25.7076, (float) 4.7619), new CoordRec((float) 35.2314, (float) 0), new CoordRec((float) 54.279, (float) 0), new CoordRec((float) 63.8029, (float) 4.7619), new CoordRec((float) 73.3267, (float) 14.2857), new CoordRec((float) 78.0886, (float) 23.8095), }; static final StrokeRec char67[] = { new StrokeRec(18, char67_stroke0), }; /* char: 68 'D' */ static final CoordRec char68_stroke0[] = { new CoordRec((float) 11.96, (float) 100), new CoordRec((float) 11.96, (float) 0), }; static final CoordRec char68_stroke1[] = { new CoordRec((float) 11.96, (float) 100), new CoordRec((float) 45.2933, (float) 100), new CoordRec((float) 59.579, (float) 95.2381), new CoordRec((float) 69.1029, (float) 85.7143), new CoordRec((float) 73.8648, (float) 76.1905), new CoordRec((float) 78.6267, (float) 61.9048), new CoordRec((float) 78.6267, (float) 38.0952), new CoordRec((float) 73.8648, (float) 23.8095), new CoordRec((float) 69.1029, (float) 14.2857), new CoordRec((float) 59.579, (float) 4.7619), new CoordRec((float) 45.2933, (float) 0), new CoordRec((float) 11.96, (float) 0), }; static final StrokeRec char68[] = { new StrokeRec(2, char68_stroke0), new StrokeRec(12, char68_stroke1), }; /* char: 69 'E' */ static final CoordRec char69_stroke0[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 11.42, (float) 0), }; static final CoordRec char69_stroke1[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 73.3248, (float) 100), }; static final CoordRec char69_stroke2[] = { new CoordRec((float) 11.42, (float) 52.381), new CoordRec((float) 49.5152, (float) 52.381), }; static final CoordRec char69_stroke3[] = { new CoordRec((float) 11.42, (float) 0), new CoordRec((float) 73.3248, (float) 0), }; static final StrokeRec char69[] = { new StrokeRec(2, char69_stroke0), new StrokeRec(2, char69_stroke1), new StrokeRec(2, char69_stroke2), new StrokeRec(2, char69_stroke3), }; /* char: 70 'F' */ static final CoordRec char70_stroke0[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 11.42, (float) 0), }; static final CoordRec char70_stroke1[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 73.3248, (float) 100), }; static final CoordRec char70_stroke2[] = { new CoordRec((float) 11.42, (float) 52.381), new CoordRec((float) 49.5152, (float) 52.381), }; static final StrokeRec char70[] = { new StrokeRec(2, char70_stroke0), new StrokeRec(2, char70_stroke1), new StrokeRec(2, char70_stroke2), }; /* char: 71 'G' */ static final CoordRec char71_stroke0[] = { new CoordRec((float) 78.4886, (float) 76.1905), new CoordRec((float) 73.7267, (float) 85.7143), new CoordRec((float) 64.2029, (float) 95.2381), new CoordRec((float) 54.679, (float) 100), new CoordRec((float) 35.6314, (float) 100), new CoordRec((float) 26.1076, (float) 95.2381), new CoordRec((float) 16.5838, (float) 85.7143), new CoordRec((float) 11.8219, (float) 76.1905), new CoordRec((float) 7.06, (float) 61.9048), new CoordRec((float) 7.06, (float) 38.0952), new CoordRec((float) 11.8219, (float) 23.8095), new CoordRec((float) 16.5838, (float) 14.2857), new CoordRec((float) 26.1076, (float) 4.7619), new CoordRec((float) 35.6314, (float) 0), new CoordRec((float) 54.679, (float) 0), new CoordRec((float) 64.2029, (float) 4.7619), new CoordRec((float) 73.7267, (float) 14.2857), new CoordRec((float) 78.4886, (float) 23.8095), new CoordRec((float) 78.4886, (float) 38.0952), }; static final CoordRec char71_stroke1[] = { new CoordRec((float) 54.679, (float) 38.0952), new CoordRec((float) 78.4886, (float) 38.0952), }; static final StrokeRec char71[] = { new StrokeRec(19, char71_stroke0), new StrokeRec(2, char71_stroke1), }; /* char: 72 'H' */ static final CoordRec char72_stroke0[] = { new CoordRec((float) 11.42, (float) 100), new CoordRec((float) 11.42, (float) 0), }; static final CoordRec char72_stroke1[] = { new CoordRec((float) 78.0867, (float) 100), new CoordRec((float) 78.0867, (float) 0), }; static final CoordRec char72_stroke2[] = { new CoordRec((float) 11.42, (float) 52.381), new CoordRec((float) 78.0867, (float) 52.381), }; static final StrokeRec char72[] = { new StrokeRec(2, char72_stroke0), new StrokeRec(2, char72_stroke1), new StrokeRec(2, char72_stroke2), }; /* char: 73 'I' */ static final CoordRec char73_stroke0[] = { new CoordRec((float) 10.86, (float) 100), new CoordRec((float) 10.86, (float) 0), }; static final StrokeRec char73[] = { new StrokeRec(2, char73_stroke0), }; /* char: 74 'J' */ static final CoordRec char74_stroke0[] = { new CoordRec((float) 50.119, (float) 100), new CoordRec((float) 50.119, (float) 23.8095), new CoordRec((float) 45.3571, (float) 9.5238), new CoordRec((float) 40.5952, (float) 4.7619), new CoordRec((float) 31.0714, (float) 0), new CoordRec((float) 21.5476, (float) 0), new CoordRec((float) 12.0238, (float) 4.7619), new CoordRec((float) 7.2619, (float) 9.5238), new CoordRec((float) 2.5, (float) 23.8095), new CoordRec((float) 2.5, (float) 33.3333), }; static final StrokeRec char74[] = { new StrokeRec(10, char74_stroke0), }; /* char: 75 'K' */ static final CoordRec char75_stroke0[] = { new CoordRec((float) 11.28, (float) 100), new CoordRec((float) 11.28, (float) 0), }; static final CoordRec char75_stroke1[] = { new CoordRec((float) 77.9467, (float) 100), new CoordRec((float) 11.28, (float) 33.3333), }; static final CoordRec char75_stroke2[] = { new CoordRec((float) 35.0895, (float) 57.1429), new CoordRec((float) 77.9467, (float) 0), }; static final StrokeRec char75[] = { new StrokeRec(2, char75_stroke0), new StrokeRec(2, char75_stroke1), new StrokeRec(2, char75_stroke2), }; /* char: 76 'L' */ static final CoordRec char76_stroke0[] = { new CoordRec((float) 11.68, (float) 100), new CoordRec((float) 11.68, (float) 0), }; static final CoordRec char76_stroke1[] = { new CoordRec((float) 11.68, (float) 0), new CoordRec((float) 68.8229, (float) 0), }; static final StrokeRec char76[] = { new StrokeRec(2, char76_stroke0), new StrokeRec(2, char76_stroke1), }; /* char: 77 'M' */ static final CoordRec char77_stroke0[] = { new CoordRec((float) 10.86, (float) 100), new CoordRec((float) 10.86, (float) 0), }; static final CoordRec char77_stroke1[] = { new CoordRec((float) 10.86, (float) 100), new CoordRec((float) 48.9552, (float) 0), }; static final CoordRec char77_stroke2[] = { new CoordRec((float) 87.0505, (float) 100), new CoordRec((float) 48.9552, (float) 0), }; static final CoordRec char77_stroke3[] = { new CoordRec((float) 87.0505, (float) 100), new CoordRec((float) 87.0505, (float) 0), }; static final StrokeRec char77[] = { new StrokeRec(2, char77_stroke0), new StrokeRec(2, char77_stroke1), new StrokeRec(2, char77_stroke2), new StrokeRec(2, char77_stroke3), }; /* char: 78 'N' */ static final CoordRec char78_stroke0[] = { new CoordRec((float) 11.14, (float) 100), new CoordRec((float) 11.14, (float) 0), }; static final CoordRec char78_stroke1[] = { new CoordRec((float) 11.14, (float) 100), new CoordRec((float) 77.8067, (float) 0), }; static final CoordRec char78_stroke2[] = { new CoordRec((float) 77.8067, (float) 100), new CoordRec((float) 77.8067, (float) 0), }; static final StrokeRec char78[] = { new StrokeRec(2, char78_stroke0), new StrokeRec(2, char78_stroke1), new StrokeRec(2, char78_stroke2), }; /* char: 79 'O' */ static final CoordRec char79_stroke0[] = { new CoordRec((float) 34.8114, (float) 100), new CoordRec((float) 25.2876, (float) 95.2381), new CoordRec((float) 15.7638, (float) 85.7143), new CoordRec((float) 11.0019, (float) 76.1905), new CoordRec((float) 6.24, (float) 61.9048), new CoordRec((float) 6.24, (float) 38.0952), new CoordRec((float) 11.0019, (float) 23.8095), new CoordRec((float) 15.7638, (float) 14.2857), new CoordRec((float) 25.2876, (float) 4.7619), new CoordRec((float) 34.8114, (float) 0), new CoordRec((float) 53.859, (float) 0), new CoordRec((float) 63.3829, (float) 4.7619), new CoordRec((float) 72.9067, (float) 14.2857), new CoordRec((float) 77.6686, (float) 23.8095), new CoordRec((float) 82.4305, (float) 38.0952), new CoordRec((float) 82.4305, (float) 61.9048), new CoordRec((float) 77.6686, (float) 76.1905), new CoordRec((float) 72.9067, (float) 85.7143), new CoordRec((float) 63.3829, (float) 95.2381), new CoordRec((float) 53.859, (float) 100), new CoordRec((float) 34.8114, (float) 100), }; static final StrokeRec char79[] = { new StrokeRec(21, char79_stroke0), }; /* char: 80 'P' */ static final CoordRec char80_stroke0[] = { new CoordRec((float) 12.1, (float) 100), new CoordRec((float) 12.1, (float) 0), }; static final CoordRec char80_stroke1[] = { new CoordRec((float) 12.1, (float) 100), new CoordRec((float) 54.9571, (float) 100), new CoordRec((float) 69.2429, (float) 95.2381), new CoordRec((float) 74.0048, (float) 90.4762), new CoordRec((float) 78.7667, (float) 80.9524), new CoordRec((float) 78.7667, (float) 66.6667), new CoordRec((float) 74.0048, (float) 57.1429), new CoordRec((float) 69.2429, (float) 52.381), new CoordRec((float) 54.9571, (float) 47.619), new CoordRec((float) 12.1, (float) 47.619), }; static final StrokeRec char80[] = { new StrokeRec(2, char80_stroke0), new StrokeRec(10, char80_stroke1), }; /* char: 81 'Q' */ static final CoordRec char81_stroke0[] = { new CoordRec((float) 33.8714, (float) 100), new CoordRec((float) 24.3476, (float) 95.2381), new CoordRec((float) 14.8238, (float) 85.7143), new CoordRec((float) 10.0619, (float) 76.1905), new CoordRec((float) 5.3, (float) 61.9048), new CoordRec((float) 5.3, (float) 38.0952), new CoordRec((float) 10.0619, (float) 23.8095), new CoordRec((float) 14.8238, (float) 14.2857), new CoordRec((float) 24.3476, (float) 4.7619), new CoordRec((float) 33.8714, (float) 0), new CoordRec((float) 52.919, (float) 0), new CoordRec((float) 62.4429, (float) 4.7619), new CoordRec((float) 71.9667, (float) 14.2857), new CoordRec((float) 76.7286, (float) 23.8095), new CoordRec((float) 81.4905, (float) 38.0952), new CoordRec((float) 81.4905, (float) 61.9048), new CoordRec((float) 76.7286, (float) 76.1905), new CoordRec((float) 71.9667, (float) 85.7143), new CoordRec((float) 62.4429, (float) 95.2381), new CoordRec((float) 52.919, (float) 100), new CoordRec((float) 33.8714, (float) 100), }; static final CoordRec char81_stroke1[] = { new CoordRec((float) 48.1571, (float) 19.0476), new CoordRec((float) 76.7286, (float) -9.5238), }; static final StrokeRec char81[] = { new StrokeRec(21, char81_stroke0), new StrokeRec(2, char81_stroke1), }; /* char: 82 'R' */ static final CoordRec char82_stroke0[] = { new CoordRec((float) 11.68, (float) 100), new CoordRec((float) 11.68, (float) 0), }; static final CoordRec char82_stroke1[] = { new CoordRec((float) 11.68, (float) 100), new CoordRec((float) 54.5371, (float) 100), new CoordRec((float) 68.8229, (float) 95.2381), new CoordRec((float) 73.5848, (float) 90.4762), new CoordRec((float) 78.3467, (float) 80.9524), new CoordRec((float) 78.3467, (float) 71.4286), new CoordRec((float) 73.5848, (float) 61.9048), new CoordRec((float) 68.8229, (float) 57.1429), new CoordRec((float) 54.5371, (float) 52.381), new CoordRec((float) 11.68, (float) 52.381), }; static final CoordRec char82_stroke2[] = { new CoordRec((float) 45.0133, (float) 52.381), new CoordRec((float) 78.3467, (float) 0), }; static final StrokeRec char82[] = { new StrokeRec(2, char82_stroke0), new StrokeRec(10, char82_stroke1), new StrokeRec(2, char82_stroke2), }; /* char: 83 'S' */ static final CoordRec char83_stroke0[] = { new CoordRec((float) 74.6667, (float) 85.7143), new CoordRec((float) 65.1429, (float) 95.2381), new CoordRec((float) 50.8571, (float) 100), new CoordRec((float) 31.8095, (float) 100), new CoordRec((float) 17.5238, (float) 95.2381), new CoordRec((float) 8, (float) 85.7143), new CoordRec((float) 8, (float) 76.1905), new CoordRec((float) 12.7619, (float) 66.6667), new CoordRec((float) 17.5238, (float) 61.9048), new CoordRec((float) 27.0476, (float) 57.1429), new CoordRec((float) 55.619, (float) 47.619), new CoordRec((float) 65.1429, (float) 42.8571), new CoordRec((float) 69.9048, (float) 38.0952), new CoordRec((float) 74.6667, (float) 28.5714), new CoordRec((float) 74.6667, (float) 14.2857), new CoordRec((float) 65.1429, (float) 4.7619), new CoordRec((float) 50.8571, (float) 0), new CoordRec((float) 31.8095, (float) 0), new CoordRec((float) 17.5238, (float) 4.7619), new CoordRec((float) 8, (float) 14.2857), }; static final StrokeRec char83[] = { new StrokeRec(20, char83_stroke0), }; /* char: 84 'T' */ static final CoordRec char84_stroke0[] = { new CoordRec((float) 35.6933, (float) 100), new CoordRec((float) 35.6933, (float) 0), }; static final CoordRec char84_stroke1[] = { new CoordRec((float) 2.36, (float) 100), new CoordRec((float) 69.0267, (float) 100), }; static final StrokeRec char84[] = { new StrokeRec(2, char84_stroke0), new StrokeRec(2, char84_stroke1), }; /* char: 85 'U' */ static final CoordRec char85_stroke0[] = { new CoordRec((float) 11.54, (float) 100), new CoordRec((float) 11.54, (float) 28.5714), new CoordRec((float) 16.3019, (float) 14.2857), new CoordRec((float) 25.8257, (float) 4.7619), new CoordRec((float) 40.1114, (float) 0), new CoordRec((float) 49.6352, (float) 0), new CoordRec((float) 63.921, (float) 4.7619), new CoordRec((float) 73.4448, (float) 14.2857), new CoordRec((float) 78.2067, (float) 28.5714), new CoordRec((float) 78.2067, (float) 100), }; static final StrokeRec char85[] = { new StrokeRec(10, char85_stroke0), }; /* char: 86 'V' */ static final CoordRec char86_stroke0[] = { new CoordRec((float) 2.36, (float) 100), new CoordRec((float) 40.4552, (float) 0), }; static final CoordRec char86_stroke1[] = { new CoordRec((float) 78.5505, (float) 100), new CoordRec((float) 40.4552, (float) 0), }; static final StrokeRec char86[] = { new StrokeRec(2, char86_stroke0), new StrokeRec(2, char86_stroke1), }; /* char: 87 'W' */ static final CoordRec char87_stroke0[] = { new CoordRec((float) 2.22, (float) 100), new CoordRec((float) 26.0295, (float) 0), }; static final CoordRec char87_stroke1[] = { new CoordRec((float) 49.839, (float) 100), new CoordRec((float) 26.0295, (float) 0), }; static final CoordRec char87_stroke2[] = { new CoordRec((float) 49.839, (float) 100), new CoordRec((float) 73.6486, (float) 0), }; static final CoordRec char87_stroke3[] = { new CoordRec((float) 97.4581, (float) 100), new CoordRec((float) 73.6486, (float) 0), }; static final StrokeRec char87[] = { new StrokeRec(2, char87_stroke0), new StrokeRec(2, char87_stroke1), new StrokeRec(2, char87_stroke2), new StrokeRec(2, char87_stroke3), }; /* char: 88 'X' */ static final CoordRec char88_stroke0[] = { new CoordRec((float) 2.5, (float) 100), new CoordRec((float) 69.1667, (float) 0), }; static final CoordRec char88_stroke1[] = { new CoordRec((float) 69.1667, (float) 100), new CoordRec((float) 2.5, (float) 0), }; static final StrokeRec char88[] = { new StrokeRec(2, char88_stroke0), new StrokeRec(2, char88_stroke1), }; /* char: 89 'Y' */ static final CoordRec char89_stroke0[] = { new CoordRec((float) 1.52, (float) 100), new CoordRec((float) 39.6152, (float) 52.381), new CoordRec((float) 39.6152, (float) 0), }; static final CoordRec char89_stroke1[] = { new CoordRec((float) 77.7105, (float) 100), new CoordRec((float) 39.6152, (float) 52.381), }; static final StrokeRec char89[] = { new StrokeRec(3, char89_stroke0), new StrokeRec(2, char89_stroke1), }; /* char: 90 'Z' */ static final CoordRec char90_stroke0[] = { new CoordRec((float) 69.1667, (float) 100), new CoordRec((float) 2.5, (float) 0), }; static final CoordRec char90_stroke1[] = { new CoordRec((float) 2.5, (float) 100), new CoordRec((float) 69.1667, (float) 100), }; static final CoordRec char90_stroke2[] = { new CoordRec((float) 2.5, (float) 0), new CoordRec((float) 69.1667, (float) 0), }; static final StrokeRec char90[] = { new StrokeRec(2, char90_stroke0), new StrokeRec(2, char90_stroke1), new StrokeRec(2, char90_stroke2), }; /* char: 91 '[' */ static final CoordRec char91_stroke0[] = { new CoordRec((float) 7.78, (float) 119.048), new CoordRec((float) 7.78, (float) -33.3333), }; static final CoordRec char91_stroke1[] = { new CoordRec((float) 12.5419, (float) 119.048), new CoordRec((float) 12.5419, (float) -33.3333), }; static final CoordRec char91_stroke2[] = { new CoordRec((float) 7.78, (float) 119.048), new CoordRec((float) 41.1133, (float) 119.048), }; static final CoordRec char91_stroke3[] = { new CoordRec((float) 7.78, (float) -33.3333), new CoordRec((float) 41.1133, (float) -33.3333), }; static final StrokeRec char91[] = { new StrokeRec(2, char91_stroke0), new StrokeRec(2, char91_stroke1), new StrokeRec(2, char91_stroke2), new StrokeRec(2, char91_stroke3), }; /* char: 92 '\' */ static final CoordRec char92_stroke0[] = { new CoordRec((float) 5.84, (float) 100), new CoordRec((float) 72.5067, (float) -14.2857), }; static final StrokeRec char92[] = { new StrokeRec(2, char92_stroke0), }; /* char: 93 ']' */ static final CoordRec char93_stroke0[] = { new CoordRec((float) 33.0114, (float) 119.048), new CoordRec((float) 33.0114, (float) -33.3333), }; static final CoordRec char93_stroke1[] = { new CoordRec((float) 37.7733, (float) 119.048), new CoordRec((float) 37.7733, (float) -33.3333), }; static final CoordRec char93_stroke2[] = { new CoordRec((float) 4.44, (float) 119.048), new CoordRec((float) 37.7733, (float) 119.048), }; static final CoordRec char93_stroke3[] = { new CoordRec((float) 4.44, (float) -33.3333), new CoordRec((float) 37.7733, (float) -33.3333), }; static final StrokeRec char93[] = { new StrokeRec(2, char93_stroke0), new StrokeRec(2, char93_stroke1), new StrokeRec(2, char93_stroke2), new StrokeRec(2, char93_stroke3), }; /* char: 94 '^' */ static final CoordRec char94_stroke0[] = { new CoordRec((float) 44.0752, (float) 109.524), new CoordRec((float) 5.98, (float) 42.8571), }; static final CoordRec char94_stroke1[] = { new CoordRec((float) 44.0752, (float) 109.524), new CoordRec((float) 82.1705, (float) 42.8571), }; static final StrokeRec char94[] = { new StrokeRec(2, char94_stroke0), new StrokeRec(2, char94_stroke1), }; /* char: 95 '_' */ static final CoordRec char95_stroke0[] = { new CoordRec((float)-1.1, (float) -33.3333), new CoordRec((float) 103.662, (float) -33.3333), new CoordRec((float) 103.662, (float) -28.5714), new CoordRec((float)-1.1, (float) -28.5714), new CoordRec((float)-1.1, (float) -33.3333), }; static final StrokeRec char95[] = { new StrokeRec(5, char95_stroke0), }; /* char: 96 '`' */ static final CoordRec char96_stroke0[] = { new CoordRec((float) 33.0219, (float) 100), new CoordRec((float) 56.8314, (float) 71.4286), }; static final CoordRec char96_stroke1[] = { new CoordRec((float) 33.0219, (float) 100), new CoordRec((float) 28.26, (float) 95.2381), new CoordRec((float) 56.8314, (float) 71.4286), }; static final StrokeRec char96[] = { new StrokeRec(2, char96_stroke0), new StrokeRec(3, char96_stroke1), }; /* char: 97 'a' */ static final CoordRec char97_stroke0[] = { new CoordRec((float) 63.8229, (float) 66.6667), new CoordRec((float) 63.8229, (float) 0), }; static final CoordRec char97_stroke1[] = { new CoordRec((float) 63.8229, (float) 52.381), new CoordRec((float) 54.299, (float) 61.9048), new CoordRec((float) 44.7752, (float) 66.6667), new CoordRec((float) 30.4895, (float) 66.6667), new CoordRec((float) 20.9657, (float) 61.9048), new CoordRec((float) 11.4419, (float) 52.381), new CoordRec((float) 6.68, (float) 38.0952), new CoordRec((float) 6.68, (float) 28.5714), new CoordRec((float) 11.4419, (float) 14.2857), new CoordRec((float) 20.9657, (float) 4.7619), new CoordRec((float) 30.4895, (float) 0), new CoordRec((float) 44.7752, (float) 0), new CoordRec((float) 54.299, (float) 4.7619), new CoordRec((float) 63.8229, (float) 14.2857), }; static final StrokeRec char97[] = { new StrokeRec(2, char97_stroke0), new StrokeRec(14, char97_stroke1), }; /* char: 98 'b' */ static final CoordRec char98_stroke0[] = { new CoordRec((float) 8.76, (float) 100), new CoordRec((float) 8.76, (float) 0), }; static final CoordRec char98_stroke1[] = { new CoordRec((float) 8.76, (float) 52.381), new CoordRec((float) 18.2838, (float) 61.9048), new CoordRec((float) 27.8076, (float) 66.6667), new CoordRec((float) 42.0933, (float) 66.6667), new CoordRec((float) 51.6171, (float) 61.9048), new CoordRec((float) 61.141, (float) 52.381), new CoordRec((float) 65.9029, (float) 38.0952), new CoordRec((float) 65.9029, (float) 28.5714), new CoordRec((float) 61.141, (float) 14.2857), new CoordRec((float) 51.6171, (float) 4.7619), new CoordRec((float) 42.0933, (float) 0), new CoordRec((float) 27.8076, (float) 0), new CoordRec((float) 18.2838, (float) 4.7619), new CoordRec((float) 8.76, (float) 14.2857), }; static final StrokeRec char98[] = { new StrokeRec(2, char98_stroke0), new StrokeRec(14, char98_stroke1), }; /* char: 99 'c' */ static final CoordRec char99_stroke0[] = { new CoordRec((float) 62.6629, (float) 52.381), new CoordRec((float) 53.139, (float) 61.9048), new CoordRec((float) 43.6152, (float) 66.6667), new CoordRec((float) 29.3295, (float) 66.6667), new CoordRec((float) 19.8057, (float) 61.9048), new CoordRec((float) 10.2819, (float) 52.381), new CoordRec((float) 5.52, (float) 38.0952), new CoordRec((float) 5.52, (float) 28.5714), new CoordRec((float) 10.2819, (float) 14.2857), new CoordRec((float) 19.8057, (float) 4.7619), new CoordRec((float) 29.3295, (float) 0), new CoordRec((float) 43.6152, (float) 0), new CoordRec((float) 53.139, (float) 4.7619), new CoordRec((float) 62.6629, (float) 14.2857), }; static final StrokeRec char99[] = { new StrokeRec(14, char99_stroke0), }; /* char: 100 'd' */ static final CoordRec char100_stroke0[] = { new CoordRec((float) 61.7829, (float) 100), new CoordRec((float) 61.7829, (float) 0), }; static final CoordRec char100_stroke1[] = { new CoordRec((float) 61.7829, (float) 52.381), new CoordRec((float) 52.259, (float) 61.9048), new CoordRec((float) 42.7352, (float) 66.6667), new CoordRec((float) 28.4495, (float) 66.6667), new CoordRec((float) 18.9257, (float) 61.9048), new CoordRec((float) 9.4019, (float) 52.381), new CoordRec((float) 4.64, (float) 38.0952), new CoordRec((float) 4.64, (float) 28.5714), new CoordRec((float) 9.4019, (float) 14.2857), new CoordRec((float) 18.9257, (float) 4.7619), new CoordRec((float) 28.4495, (float) 0), new CoordRec((float) 42.7352, (float) 0), new CoordRec((float) 52.259, (float) 4.7619), new CoordRec((float) 61.7829, (float) 14.2857), }; static final StrokeRec char100[] = { new StrokeRec(2, char100_stroke0), new StrokeRec(14, char100_stroke1), }; /* char: 101 'e' */ static final CoordRec char101_stroke0[] = { new CoordRec((float) 5.72, (float) 38.0952), new CoordRec((float) 62.8629, (float) 38.0952), new CoordRec((float) 62.8629, (float) 47.619), new CoordRec((float) 58.101, (float) 57.1429), new CoordRec((float) 53.339, (float) 61.9048), new CoordRec((float) 43.8152, (float) 66.6667), new CoordRec((float) 29.5295, (float) 66.6667), new CoordRec((float) 20.0057, (float) 61.9048), new CoordRec((float) 10.4819, (float) 52.381), new CoordRec((float) 5.72, (float) 38.0952), new CoordRec((float) 5.72, (float) 28.5714), new CoordRec((float) 10.4819, (float) 14.2857), new CoordRec((float) 20.0057, (float) 4.7619), new CoordRec((float) 29.5295, (float) 0), new CoordRec((float) 43.8152, (float) 0), new CoordRec((float) 53.339, (float) 4.7619), new CoordRec((float) 62.8629, (float) 14.2857), }; static final StrokeRec char101[] = { new StrokeRec(17, char101_stroke0), }; /* char: 102 'f' */ static final CoordRec char102_stroke0[] = { new CoordRec((float) 38.7752, (float) 100), new CoordRec((float) 29.2514, (float) 100), new CoordRec((float) 19.7276, (float) 95.2381), new CoordRec((float) 14.9657, (float) 80.9524), new CoordRec((float) 14.9657, (float) 0), }; static final CoordRec char102_stroke1[] = { new CoordRec((float) 0.68, (float) 66.6667), new CoordRec((float) 34.0133, (float) 66.6667), }; static final StrokeRec char102[] = { new StrokeRec(5, char102_stroke0), new StrokeRec(2, char102_stroke1), }; /* char: 103 'g' */ static final CoordRec char103_stroke0[] = { new CoordRec((float) 62.5029, (float) 66.6667), new CoordRec((float) 62.5029, (float) -9.5238), new CoordRec((float) 57.741, (float) -23.8095), new CoordRec((float) 52.979, (float) -28.5714), new CoordRec((float) 43.4552, (float) -33.3333), new CoordRec((float) 29.1695, (float) -33.3333), new CoordRec((float) 19.6457, (float) -28.5714), }; static final CoordRec char103_stroke1[] = { new CoordRec((float) 62.5029, (float) 52.381), new CoordRec((float) 52.979, (float) 61.9048), new CoordRec((float) 43.4552, (float) 66.6667), new CoordRec((float) 29.1695, (float) 66.6667), new CoordRec((float) 19.6457, (float) 61.9048), new CoordRec((float) 10.1219, (float) 52.381), new CoordRec((float) 5.36, (float) 38.0952), new CoordRec((float) 5.36, (float) 28.5714), new CoordRec((float) 10.1219, (float) 14.2857), new CoordRec((float) 19.6457, (float) 4.7619), new CoordRec((float) 29.1695, (float) 0), new CoordRec((float) 43.4552, (float) 0), new CoordRec((float) 52.979, (float) 4.7619), new CoordRec((float) 62.5029, (float) 14.2857), }; static final StrokeRec char103[] = { new StrokeRec(7, char103_stroke0), new StrokeRec(14, char103_stroke1), }; /* char: 104 'h' */ static final CoordRec char104_stroke0[] = { new CoordRec((float) 9.6, (float) 100), new CoordRec((float) 9.6, (float) 0), }; static final CoordRec char104_stroke1[] = { new CoordRec((float) 9.6, (float) 47.619), new CoordRec((float) 23.8857, (float) 61.9048), new CoordRec((float) 33.4095, (float) 66.6667), new CoordRec((float) 47.6952, (float) 66.6667), new CoordRec((float) 57.219, (float) 61.9048), new CoordRec((float) 61.981, (float) 47.619), new CoordRec((float) 61.981, (float) 0), }; static final StrokeRec char104[] = { new StrokeRec(2, char104_stroke0), new StrokeRec(7, char104_stroke1), }; /* char: 105 'i' */ static final CoordRec char105_stroke0[] = { new CoordRec((float) 10.02, (float) 100), new CoordRec((float) 14.7819, (float) 95.2381), new CoordRec((float) 19.5438, (float) 100), new CoordRec((float) 14.7819, (float) 104.762), new CoordRec((float) 10.02, (float) 100), }; static final CoordRec char105_stroke1[] = { new CoordRec((float) 14.7819, (float) 66.6667), new CoordRec((float) 14.7819, (float) 0), }; static final StrokeRec char105[] = { new StrokeRec(5, char105_stroke0), new StrokeRec(2, char105_stroke1), }; /* char: 106 'j' */ static final CoordRec char106_stroke0[] = { new CoordRec((float) 17.3876, (float) 100), new CoordRec((float) 22.1495, (float) 95.2381), new CoordRec((float) 26.9114, (float) 100), new CoordRec((float) 22.1495, (float) 104.762), new CoordRec((float) 17.3876, (float) 100), }; static final CoordRec char106_stroke1[] = { new CoordRec((float) 22.1495, (float) 66.6667), new CoordRec((float) 22.1495, (float) -14.2857), new CoordRec((float) 17.3876, (float) -28.5714), new CoordRec((float) 7.8638, (float) -33.3333), new CoordRec((float)-1.66, (float) -33.3333), }; static final StrokeRec char106[] = { new StrokeRec(5, char106_stroke0), new StrokeRec(5, char106_stroke1), }; /* char: 107 'k' */ static final CoordRec char107_stroke0[] = { new CoordRec((float) 9.6, (float) 100), new CoordRec((float) 9.6, (float) 0), }; static final CoordRec char107_stroke1[] = { new CoordRec((float) 57.219, (float) 66.6667), new CoordRec((float) 9.6, (float) 19.0476), }; static final CoordRec char107_stroke2[] = { new CoordRec((float) 28.6476, (float) 38.0952), new CoordRec((float) 61.981, (float) 0), }; static final StrokeRec char107[] = { new StrokeRec(2, char107_stroke0), new StrokeRec(2, char107_stroke1), new StrokeRec(2, char107_stroke2), }; /* char: 108 'l' */ static final CoordRec char108_stroke0[] = { new CoordRec((float) 10.02, (float) 100), new CoordRec((float) 10.02, (float) 0), }; static final StrokeRec char108[] = { new StrokeRec(2, char108_stroke0), }; /* char: 109 'm' */ static final CoordRec char109_stroke0[] = { new CoordRec((float) 9.6, (float) 66.6667), new CoordRec((float) 9.6, (float) 0), }; static final CoordRec char109_stroke1[] = { new CoordRec((float) 9.6, (float) 47.619), new CoordRec((float) 23.8857, (float) 61.9048), new CoordRec((float) 33.4095, (float) 66.6667), new CoordRec((float) 47.6952, (float) 66.6667), new CoordRec((float) 57.219, (float) 61.9048), new CoordRec((float) 61.981, (float) 47.619), new CoordRec((float) 61.981, (float) 0), }; static final CoordRec char109_stroke2[] = { new CoordRec((float) 61.981, (float) 47.619), new CoordRec((float) 76.2667, (float) 61.9048), new CoordRec((float) 85.7905, (float) 66.6667), new CoordRec((float) 100.076, (float) 66.6667), new CoordRec((float) 109.6, (float) 61.9048), new CoordRec((float) 114.362, (float) 47.619), new CoordRec((float) 114.362, (float) 0), }; static final StrokeRec char109[] = { new StrokeRec(2, char109_stroke0), new StrokeRec(7, char109_stroke1), new StrokeRec(7, char109_stroke2), }; /* char: 110 'n' */ static final CoordRec char110_stroke0[] = { new CoordRec((float) 9.18, (float) 66.6667), new CoordRec((float) 9.18, (float) 0), }; static final CoordRec char110_stroke1[] = { new CoordRec((float) 9.18, (float) 47.619), new CoordRec((float) 23.4657, (float) 61.9048), new CoordRec((float) 32.9895, (float) 66.6667), new CoordRec((float) 47.2752, (float) 66.6667), new CoordRec((float) 56.799, (float) 61.9048), new CoordRec((float) 61.561, (float) 47.619), new CoordRec((float) 61.561, (float) 0), }; static final StrokeRec char110[] = { new StrokeRec(2, char110_stroke0), new StrokeRec(7, char110_stroke1), }; /* char: 111 'o' */ static final CoordRec char111_stroke0[] = { new CoordRec((float) 28.7895, (float) 66.6667), new CoordRec((float) 19.2657, (float) 61.9048), new CoordRec((float) 9.7419, (float) 52.381), new CoordRec((float) 4.98, (float) 38.0952), new CoordRec((float) 4.98, (float) 28.5714), new CoordRec((float) 9.7419, (float) 14.2857), new CoordRec((float) 19.2657, (float) 4.7619), new CoordRec((float) 28.7895, (float) 0), new CoordRec((float) 43.0752, (float) 0), new CoordRec((float) 52.599, (float) 4.7619), new CoordRec((float) 62.1229, (float) 14.2857), new CoordRec((float) 66.8848, (float) 28.5714), new CoordRec((float) 66.8848, (float) 38.0952), new CoordRec((float) 62.1229, (float) 52.381), new CoordRec((float) 52.599, (float) 61.9048), new CoordRec((float) 43.0752, (float) 66.6667), new CoordRec((float) 28.7895, (float) 66.6667), }; static final StrokeRec char111[] = { new StrokeRec(17, char111_stroke0), }; /* char: 112 'p' */ static final CoordRec char112_stroke0[] = { new CoordRec((float) 9.46, (float) 66.6667), new CoordRec((float) 9.46, (float) -33.3333), }; static final CoordRec char112_stroke1[] = { new CoordRec((float) 9.46, (float) 52.381), new CoordRec((float) 18.9838, (float) 61.9048), new CoordRec((float) 28.5076, (float) 66.6667), new CoordRec((float) 42.7933, (float) 66.6667), new CoordRec((float) 52.3171, (float) 61.9048), new CoordRec((float) 61.841, (float) 52.381), new CoordRec((float) 66.6029, (float) 38.0952), new CoordRec((float) 66.6029, (float) 28.5714), new CoordRec((float) 61.841, (float) 14.2857), new CoordRec((float) 52.3171, (float) 4.7619), new CoordRec((float) 42.7933, (float) 0), new CoordRec((float) 28.5076, (float) 0), new CoordRec((float) 18.9838, (float) 4.7619), new CoordRec((float) 9.46, (float) 14.2857), }; static final StrokeRec char112[] = { new StrokeRec(2, char112_stroke0), new StrokeRec(14, char112_stroke1), }; /* char: 113 'q' */ static final CoordRec char113_stroke0[] = { new CoordRec((float) 61.9829, (float) 66.6667), new CoordRec((float) 61.9829, (float) -33.3333), }; static final CoordRec char113_stroke1[] = { new CoordRec((float) 61.9829, (float) 52.381), new CoordRec((float) 52.459, (float) 61.9048), new CoordRec((float) 42.9352, (float) 66.6667), new CoordRec((float) 28.6495, (float) 66.6667), new CoordRec((float) 19.1257, (float) 61.9048), new CoordRec((float) 9.6019, (float) 52.381), new CoordRec((float) 4.84, (float) 38.0952), new CoordRec((float) 4.84, (float) 28.5714), new CoordRec((float) 9.6019, (float) 14.2857), new CoordRec((float) 19.1257, (float) 4.7619), new CoordRec((float) 28.6495, (float) 0), new CoordRec((float) 42.9352, (float) 0), new CoordRec((float) 52.459, (float) 4.7619), new CoordRec((float) 61.9829, (float) 14.2857), }; static final StrokeRec char113[] = { new StrokeRec(2, char113_stroke0), new StrokeRec(14, char113_stroke1), }; /* char: 114 'r' */ static final CoordRec char114_stroke0[] = { new CoordRec((float) 9.46, (float) 66.6667), new CoordRec((float) 9.46, (float) 0), }; static final CoordRec char114_stroke1[] = { new CoordRec((float) 9.46, (float) 38.0952), new CoordRec((float) 14.2219, (float) 52.381), new CoordRec((float) 23.7457, (float) 61.9048), new CoordRec((float) 33.2695, (float) 66.6667), new CoordRec((float) 47.5552, (float) 66.6667), }; static final StrokeRec char114[] = { new StrokeRec(2, char114_stroke0), new StrokeRec(5, char114_stroke1), }; /* char: 115 's' */ static final CoordRec char115_stroke0[] = { new CoordRec((float) 57.081, (float) 52.381), new CoordRec((float) 52.319, (float) 61.9048), new CoordRec((float) 38.0333, (float) 66.6667), new CoordRec((float) 23.7476, (float) 66.6667), new CoordRec((float) 9.4619, (float) 61.9048), new CoordRec((float) 4.7, (float) 52.381), new CoordRec((float) 9.4619, (float) 42.8571), new CoordRec((float) 18.9857, (float) 38.0952), new CoordRec((float) 42.7952, (float) 33.3333), new CoordRec((float) 52.319, (float) 28.5714), new CoordRec((float) 57.081, (float) 19.0476), new CoordRec((float) 57.081, (float) 14.2857), new CoordRec((float) 52.319, (float) 4.7619), new CoordRec((float) 38.0333, (float) 0), new CoordRec((float) 23.7476, (float) 0), new CoordRec((float) 9.4619, (float) 4.7619), new CoordRec((float) 4.7, (float) 14.2857), }; static final StrokeRec char115[] = { new StrokeRec(17, char115_stroke0), }; /* char: 116 't' */ static final CoordRec char116_stroke0[] = { new CoordRec((float) 14.8257, (float) 100), new CoordRec((float) 14.8257, (float) 19.0476), new CoordRec((float) 19.5876, (float) 4.7619), new CoordRec((float) 29.1114, (float) 0), new CoordRec((float) 38.6352, (float) 0), }; static final CoordRec char116_stroke1[] = { new CoordRec((float) 0.54, (float) 66.6667), new CoordRec((float) 33.8733, (float) 66.6667), }; static final StrokeRec char116[] = { new StrokeRec(5, char116_stroke0), new StrokeRec(2, char116_stroke1), }; /* char: 117 'u' */ static final CoordRec char117_stroke0[] = { new CoordRec((float) 9.46, (float) 66.6667), new CoordRec((float) 9.46, (float) 19.0476), new CoordRec((float) 14.2219, (float) 4.7619), new CoordRec((float) 23.7457, (float) 0), new CoordRec((float) 38.0314, (float) 0), new CoordRec((float) 47.5552, (float) 4.7619), new CoordRec((float) 61.841, (float) 19.0476), }; static final CoordRec char117_stroke1[] = { new CoordRec((float) 61.841, (float) 66.6667), new CoordRec((float) 61.841, (float) 0), }; static final StrokeRec char117[] = { new StrokeRec(7, char117_stroke0), new StrokeRec(2, char117_stroke1), }; /* char: 118 'v' */ static final CoordRec char118_stroke0[] = { new CoordRec((float) 1.8, (float) 66.6667), new CoordRec((float) 30.3714, (float) 0), }; static final CoordRec char118_stroke1[] = { new CoordRec((float) 58.9429, (float) 66.6667), new CoordRec((float) 30.3714, (float) 0), }; static final StrokeRec char118[] = { new StrokeRec(2, char118_stroke0), new StrokeRec(2, char118_stroke1), }; /* char: 119 'w' */ static final CoordRec char119_stroke0[] = { new CoordRec((float) 2.5, (float) 66.6667), new CoordRec((float) 21.5476, (float) 0), }; static final CoordRec char119_stroke1[] = { new CoordRec((float) 40.5952, (float) 66.6667), new CoordRec((float) 21.5476, (float) 0), }; static final CoordRec char119_stroke2[] = { new CoordRec((float) 40.5952, (float) 66.6667), new CoordRec((float) 59.6429, (float) 0), }; static final CoordRec char119_stroke3[] = { new CoordRec((float) 78.6905, (float) 66.6667), new CoordRec((float) 59.6429, (float) 0), }; static final StrokeRec char119[] = { new StrokeRec(2, char119_stroke0), new StrokeRec(2, char119_stroke1), new StrokeRec(2, char119_stroke2), new StrokeRec(2, char119_stroke3), }; /* char: 120 'x' */ static final CoordRec char120_stroke0[] = { new CoordRec((float) 1.66, (float) 66.6667), new CoordRec((float) 54.041, (float) 0), }; static final CoordRec char120_stroke1[] = { new CoordRec((float) 54.041, (float) 66.6667), new CoordRec((float) 1.66, (float) 0), }; static final StrokeRec char120[] = { new StrokeRec(2, char120_stroke0), new StrokeRec(2, char120_stroke1), }; /* char: 121 'y' */ static final CoordRec char121_stroke0[] = { new CoordRec((float) 6.5619, (float) 66.6667), new CoordRec((float) 35.1333, (float) 0), }; static final CoordRec char121_stroke1[] = { new CoordRec((float) 63.7048, (float) 66.6667), new CoordRec((float) 35.1333, (float) 0), new CoordRec((float) 25.6095, (float) -19.0476), new CoordRec((float) 16.0857, (float) -28.5714), new CoordRec((float) 6.5619, (float) -33.3333), new CoordRec((float) 1.8, (float) -33.3333), }; static final StrokeRec char121[] = { new StrokeRec(2, char121_stroke0), new StrokeRec(6, char121_stroke1), }; /* char: 122 'z' */ static final CoordRec char122_stroke0[] = { new CoordRec((float) 56.821, (float) 66.6667), new CoordRec((float) 4.44, (float) 0), }; static final CoordRec char122_stroke1[] = { new CoordRec((float) 4.44, (float) 66.6667), new CoordRec((float) 56.821, (float) 66.6667), }; static final CoordRec char122_stroke2[] = { new CoordRec((float) 4.44, (float) 0), new CoordRec((float) 56.821, (float) 0), }; static final StrokeRec char122[] = { new StrokeRec(2, char122_stroke0), new StrokeRec(2, char122_stroke1), new StrokeRec(2, char122_stroke2), }; /* char: 123 '{' */ static final CoordRec char123_stroke0[] = { new CoordRec((float) 31.1895, (float) 119.048), new CoordRec((float) 21.6657, (float) 114.286), new CoordRec((float) 16.9038, (float) 109.524), new CoordRec((float) 12.1419, (float) 100), new CoordRec((float) 12.1419, (float) 90.4762), new CoordRec((float) 16.9038, (float) 80.9524), new CoordRec((float) 21.6657, (float) 76.1905), new CoordRec((float) 26.4276, (float) 66.6667), new CoordRec((float) 26.4276, (float) 57.1429), new CoordRec((float) 16.9038, (float) 47.619), }; static final CoordRec char123_stroke1[] = { new CoordRec((float) 21.6657, (float) 114.286), new CoordRec((float) 16.9038, (float) 104.762), new CoordRec((float) 16.9038, (float) 95.2381), new CoordRec((float) 21.6657, (float) 85.7143), new CoordRec((float) 26.4276, (float) 80.9524), new CoordRec((float) 31.1895, (float) 71.4286), new CoordRec((float) 31.1895, (float) 61.9048), new CoordRec((float) 26.4276, (float) 52.381), new CoordRec((float) 7.38, (float) 42.8571), new CoordRec((float) 26.4276, (float) 33.3333), new CoordRec((float) 31.1895, (float) 23.8095), new CoordRec((float) 31.1895, (float) 14.2857), new CoordRec((float) 26.4276, (float) 4.7619), new CoordRec((float) 21.6657, (float) 0), new CoordRec((float) 16.9038, (float) -9.5238), new CoordRec((float) 16.9038, (float) -19.0476), new CoordRec((float) 21.6657, (float) -28.5714), }; static final CoordRec char123_stroke2[] = { new CoordRec((float) 16.9038, (float) 38.0952), new CoordRec((float) 26.4276, (float) 28.5714), new CoordRec((float) 26.4276, (float) 19.0476), new CoordRec((float) 21.6657, (float) 9.5238), new CoordRec((float) 16.9038, (float) 4.7619), new CoordRec((float) 12.1419, (float) -4.7619), new CoordRec((float) 12.1419, (float) -14.2857), new CoordRec((float) 16.9038, (float) -23.8095), new CoordRec((float) 21.6657, (float) -28.5714), new CoordRec((float) 31.1895, (float) -33.3333), }; static final StrokeRec char123[] = { new StrokeRec(10, char123_stroke0), new StrokeRec(17, char123_stroke1), new StrokeRec(10, char123_stroke2), }; /* char: 124 '|' */ static final CoordRec char124_stroke0[] = { new CoordRec((float) 11.54, (float) 119.048), new CoordRec((float) 11.54, (float) -33.3333), }; static final StrokeRec char124[] = { new StrokeRec(2, char124_stroke0), }; /* char: 125 '}' */ static final CoordRec char125_stroke0[] = { new CoordRec((float) 9.18, (float) 119.048), new CoordRec((float) 18.7038, (float) 114.286), new CoordRec((float) 23.4657, (float) 109.524), new CoordRec((float) 28.2276, (float) 100), new CoordRec((float) 28.2276, (float) 90.4762), new CoordRec((float) 23.4657, (float) 80.9524), new CoordRec((float) 18.7038, (float) 76.1905), new CoordRec((float) 13.9419, (float) 66.6667), new CoordRec((float) 13.9419, (float) 57.1429), new CoordRec((float) 23.4657, (float) 47.619), }; static final CoordRec char125_stroke1[] = { new CoordRec((float) 18.7038, (float) 114.286), new CoordRec((float) 23.4657, (float) 104.762), new CoordRec((float) 23.4657, (float) 95.2381), new CoordRec((float) 18.7038, (float) 85.7143), new CoordRec((float) 13.9419, (float) 80.9524), new CoordRec((float) 9.18, (float) 71.4286), new CoordRec((float) 9.18, (float) 61.9048), new CoordRec((float) 13.9419, (float) 52.381), new CoordRec((float) 32.9895, (float) 42.8571), new CoordRec((float) 13.9419, (float) 33.3333), new CoordRec((float) 9.18, (float) 23.8095), new CoordRec((float) 9.18, (float) 14.2857), new CoordRec((float) 13.9419, (float) 4.7619), new CoordRec((float) 18.7038, (float) 0), new CoordRec((float) 23.4657, (float) -9.5238), new CoordRec((float) 23.4657, (float) -19.0476), new CoordRec((float) 18.7038, (float) -28.5714), }; static final CoordRec char125_stroke2[] = { new CoordRec((float) 23.4657, (float) 38.0952), new CoordRec((float) 13.9419, (float) 28.5714), new CoordRec((float) 13.9419, (float) 19.0476), new CoordRec((float) 18.7038, (float) 9.5238), new CoordRec((float) 23.4657, (float) 4.7619), new CoordRec((float) 28.2276, (float) -4.7619), new CoordRec((float) 28.2276, (float) -14.2857), new CoordRec((float) 23.4657, (float) -23.8095), new CoordRec((float) 18.7038, (float) -28.5714), new CoordRec((float) 9.18, (float) -33.3333), }; static final StrokeRec char125[] = { new StrokeRec(10, char125_stroke0), new StrokeRec(17, char125_stroke1), new StrokeRec(10, char125_stroke2), }; /* char: 126 '~' */ static final CoordRec char126_stroke0[] = { new CoordRec((float) 2.92, (float) 28.5714), new CoordRec((float) 2.92, (float) 38.0952), new CoordRec((float) 7.6819, (float) 52.381), new CoordRec((float) 17.2057, (float) 57.1429), new CoordRec((float) 26.7295, (float) 57.1429), new CoordRec((float) 36.2533, (float) 52.381), new CoordRec((float) 55.301, (float) 38.0952), new CoordRec((float) 64.8248, (float) 33.3333), new CoordRec((float) 74.3486, (float) 33.3333), new CoordRec((float) 83.8724, (float) 38.0952), new CoordRec((float) 88.6343, (float) 47.619), }; static final CoordRec char126_stroke1[] = { new CoordRec((float) 2.92, (float) 38.0952), new CoordRec((float) 7.6819, (float) 47.619), new CoordRec((float) 17.2057, (float) 52.381), new CoordRec((float) 26.7295, (float) 52.381), new CoordRec((float) 36.2533, (float) 47.619), new CoordRec((float) 55.301, (float) 33.3333), new CoordRec((float) 64.8248, (float) 28.5714), new CoordRec((float) 74.3486, (float) 28.5714), new CoordRec((float) 83.8724, (float) 33.3333), new CoordRec((float) 88.6343, (float) 47.619), new CoordRec((float) 88.6343, (float) 57.1429), }; static final StrokeRec char126[] = { new StrokeRec(11, char126_stroke0), new StrokeRec(11, char126_stroke1), }; /* char: 127 */ static final CoordRec char127_stroke0[] = { new CoordRec((float) 52.381, (float) 100), new CoordRec((float) 14.2857, (float) -33.3333), }; static final CoordRec char127_stroke1[] = { new CoordRec((float) 28.5714, (float) 66.6667), new CoordRec((float) 14.2857, (float) 61.9048), new CoordRec((float) 4.7619, (float) 52.381), new CoordRec((float) 0, (float) 38.0952), new CoordRec((float) 0, (float) 23.8095), new CoordRec((float) 4.7619, (float) 14.2857), new CoordRec((float) 14.2857, (float) 4.7619), new CoordRec((float) 28.5714, (float) 0), new CoordRec((float) 38.0952, (float) 0), new CoordRec((float) 52.381, (float) 4.7619), new CoordRec((float) 61.9048, (float) 14.2857), new CoordRec((float) 66.6667, (float) 28.5714), new CoordRec((float) 66.6667, (float) 42.8571), new CoordRec((float) 61.9048, (float) 52.381), new CoordRec((float) 52.381, (float) 61.9048), new CoordRec((float) 38.0952, (float) 66.6667), new CoordRec((float) 28.5714, (float) 66.6667), }; static final StrokeRec char127[] = { new StrokeRec(2, char127_stroke0), new StrokeRec(17, char127_stroke1), }; static final StrokeCharRec chars[] = { new StrokeCharRec( 0, /* char0 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char1 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char2 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char3 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char4 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char5 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char6 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char7 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char8 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char9 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char10 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char11 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char12 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char13 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char14 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char15 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char16 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char17 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char18 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char19 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char20 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char21 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char22 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char23 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char24 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char25 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char26 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char27 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char28 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char29 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char30 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char31 */ null, (float) 0, (float) 0 ), new StrokeCharRec( 0, /* char32 */ null, (float) 52.381, (float) 104.762 ), new StrokeCharRec( 2, char33, (float) 13.3819, (float) 26.6238 ), new StrokeCharRec( 2, char34, (float) 23.0676, (float) 51.4352 ), new StrokeCharRec( 4, char35, (float) 36.5333, (float) 79.4886 ), new StrokeCharRec( 3, char36, (float) 38.1533, (float) 76.2067 ), new StrokeCharRec( 3, char37, (float) 49.2171, (float) 96.5743 ), new StrokeCharRec( 1, char38, (float) 53.599, (float) 101.758 ), new StrokeCharRec( 1, char39, (float) 4.44, (float) 13.62 ), new StrokeCharRec( 1, char40, (float) 21.8657, (float) 47.1733 ), new StrokeCharRec( 1, char41, (float) 24.3276, (float) 47.5333 ), new StrokeCharRec( 3, char42, (float) 30.7695, (float) 59.439 ), new StrokeCharRec( 2, char43, (float) 48.8371, (float) 97.2543 ), new StrokeCharRec( 1, char44, (float) 13.5219, (float) 26.0638 ), new StrokeCharRec( 1, char45, (float) 50.2371, (float) 100.754 ), new StrokeCharRec( 1, char46, (float) 13.1019, (float) 26.4838 ), new StrokeCharRec( 1, char47, (float) 40.5733, (float) 82.1067 ), new StrokeCharRec( 1, char48, (float) 38.3133, (float) 77.0667 ), new StrokeCharRec( 1, char49, (float) 30.8676, (float) 66.5295 ), new StrokeCharRec( 1, char50, (float) 38.7533, (float) 77.6467 ), new StrokeCharRec( 1, char51, (float) 38.3333, (float) 77.0467 ), new StrokeCharRec( 2, char52, (float) 37.2133, (float) 80.1686 ), new StrokeCharRec( 1, char53, (float) 38.1933, (float) 77.6867 ), new StrokeCharRec( 1, char54, (float) 34.1514, (float) 73.8048 ), new StrokeCharRec( 2, char55, (float) 38.8933, (float) 77.2267 ), new StrokeCharRec( 1, char56, (float) 38.9333, (float) 77.6667 ), new StrokeCharRec( 1, char57, (float) 39.9333, (float) 74.0648 ), new StrokeCharRec( 2, char58, (float) 14.0819, (float) 26.2238 ), new StrokeCharRec( 2, char59, (float) 12.9619, (float) 26.3038 ), new StrokeCharRec( 1, char60, (float) 41.1552, (float) 81.6105 ), new StrokeCharRec( 2, char61, (float) 48.5571, (float) 97.2543 ), new StrokeCharRec( 1, char62, (float) 40.8752, (float) 81.6105 ), new StrokeCharRec( 2, char63, (float) 36.9914, (float) 73.9029 ), new StrokeCharRec( 2, char64, (float) 34.9314, (float) 74.3648 ), new StrokeCharRec( 3, char65, (float) 40.5952, (float) 80.4905 ), new StrokeCharRec( 3, char66, (float) 44.7533, (float) 83.6267 ), new StrokeCharRec( 1, char67, (float) 39.9933, (float) 84.4886 ), new StrokeCharRec( 2, char68, (float) 45.2933, (float) 85.2867 ), new StrokeCharRec( 4, char69, (float) 39.9914, (float) 78.1848 ), new StrokeCharRec( 3, char70, (float) 39.9914, (float) 78.7448 ), new StrokeCharRec( 2, char71, (float) 40.3933, (float) 89.7686 ), new StrokeCharRec( 3, char72, (float) 44.7533, (float) 89.0867 ), new StrokeCharRec( 1, char73, (float) 10.86, (float) 21.3 ), new StrokeCharRec( 1, char74, (float) 31.0714, (float) 59.999 ), new StrokeCharRec( 3, char75, (float) 44.6133, (float) 79.3267 ), new StrokeCharRec( 2, char76, (float) 40.2514, (float) 71.3229 ), new StrokeCharRec( 4, char77, (float) 48.9552, (float) 97.2105 ), new StrokeCharRec( 3, char78, (float) 44.4733, (float) 88.8067 ), new StrokeCharRec( 1, char79, (float) 44.3352, (float) 88.8305 ), new StrokeCharRec( 2, char80, (float) 45.4333, (float) 85.6667 ), new StrokeCharRec( 2, char81, (float) 43.3952, (float) 88.0905 ), new StrokeCharRec( 3, char82, (float) 45.0133, (float) 82.3667 ), new StrokeCharRec( 1, char83, (float) 41.3333, (float) 80.8267 ), new StrokeCharRec( 2, char84, (float) 35.6933, (float) 71.9467 ), new StrokeCharRec( 1, char85, (float) 44.8733, (float) 89.4867 ), new StrokeCharRec( 2, char86, (float) 40.4552, (float) 81.6105 ), new StrokeCharRec( 4, char87, (float) 49.839, (float) 100.518 ), new StrokeCharRec( 2, char88, (float) 35.8333, (float) 72.3667 ), new StrokeCharRec( 2, char89, (float) 39.6152, (float) 79.6505 ), new StrokeCharRec( 3, char90, (float) 35.8333, (float) 73.7467 ), new StrokeCharRec( 4, char91, (float) 22.0657, (float) 46.1133 ), new StrokeCharRec( 1, char92, (float) 39.1733, (float) 78.2067 ), new StrokeCharRec( 4, char93, (float) 23.4876, (float) 46.3933 ), new StrokeCharRec( 2, char94, (float) 44.0752, (float) 90.2305 ), new StrokeCharRec( 1, char95, (float) 51.281, (float) 104.062 ), new StrokeCharRec( 2, char96, (float) 42.5457, (float) 83.5714 ), new StrokeCharRec( 2, char97, (float) 35.2514, (float) 66.6029 ), new StrokeCharRec( 2, char98, (float) 37.3314, (float) 70.4629 ), new StrokeCharRec( 1, char99, (float) 34.0914, (float) 68.9229 ), new StrokeCharRec( 2, char100, (float) 33.2114, (float) 70.2629 ), new StrokeCharRec( 1, char101, (float) 34.2914, (float) 68.5229 ), new StrokeCharRec( 2, char102, (float) 14.9657, (float) 38.6552 ), new StrokeCharRec( 2, char103, (float) 33.9314, (float) 70.9829 ), new StrokeCharRec( 2, char104, (float) 33.4095, (float) 71.021 ), new StrokeCharRec( 2, char105, (float) 14.7819, (float) 28.8638 ), new StrokeCharRec( 2, char106, (float) 17.3876, (float) 36.2314 ), new StrokeCharRec( 3, char107, (float) 33.4095, (float) 62.521 ), new StrokeCharRec( 1, char108, (float) 10.02, (float) 19.34 ), new StrokeCharRec( 3, char109, (float) 61.981, (float) 123.962 ), new StrokeCharRec( 2, char110, (float) 32.9895, (float) 70.881 ), new StrokeCharRec( 1, char111, (float) 33.5514, (float) 71.7448 ), new StrokeCharRec( 2, char112, (float) 38.0314, (float) 70.8029 ), new StrokeCharRec( 2, char113, (float) 33.4114, (float) 70.7429 ), new StrokeCharRec( 2, char114, (float) 23.7457, (float) 49.4952 ), new StrokeCharRec( 1, char115, (float) 28.5095, (float) 62.321 ), new StrokeCharRec( 2, char116, (float) 14.8257, (float) 39.3152 ), new StrokeCharRec( 2, char117, (float) 33.2695, (float) 71.161 ), new StrokeCharRec( 2, char118, (float) 30.3714, (float) 60.6029 ), new StrokeCharRec( 4, char119, (float) 40.5952, (float) 80.4905 ), new StrokeCharRec( 2, char120, (float) 25.4695, (float) 56.401 ), new StrokeCharRec( 2, char121, (float) 35.1333, (float) 66.0648 ), new StrokeCharRec( 3, char122, (float) 28.2495, (float) 61.821 ), new StrokeCharRec( 3, char123, (float) 21.6657, (float) 41.6295 ), new StrokeCharRec( 1, char124, (float) 11.54, (float) 23.78 ), new StrokeCharRec( 3, char125, (float) 18.7038, (float) 41.4695 ), new StrokeCharRec( 2, char126, (float) 45.7771, (float) 91.2743 ), new StrokeCharRec( 2, char127, (float) 33.3333, (float) 66.6667 ), }; static final StrokeFontRec glutStrokeRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/Gamma.java0000644000175000017500000001154010364477612023306 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import com.sun.opengl.impl.*; /** Provides control over the primary display's gamma, brightness and contrast controls via the hardware gamma ramp tables. Not supported on all platforms or graphics hardware.

Thanks to the LWJGL project for illustrating how to access gamma control on the various platforms. */ public class Gamma { private Gamma() {} /** * Sets the gamma, brightness, and contrast of the current main * display. This functionality is not available on all platforms and * graphics hardware. Returns true if the settings were successfully * changed, false if not. This method may return false for some * values of the incoming arguments even on hardware which does * support the underlying functionality.

* * If this method returns true, the display settings will * automatically be reset to their original values upon JVM exit * (assuming the JVM does not crash); if the user wishes to change * the display settings back to normal ahead of time, use {@link * #resetDisplayGamma resetDisplayGamma}(). It is recommended to * call {@link #resetDisplayGamma resetDisplayGamma} before calling * e.g. System.exit() from the application rather than * rely on the shutdown hook functionality due to inevitable race * conditions and unspecified behavior during JVM teardown.

* * This method may be called multiple times during the application's * execution, but calling {@link #resetDisplayGamma * resetDisplayGamma} will only reset the settings to the values * before the first call to this method.

* * @param gamma The gamma value, typically > 1.0 (default values * vary, but typically roughly 1.0) * @param brightness The brightness value between -1.0 and 1.0, * inclusive (default values vary, but typically 0) * @param contrast The contrast, greater than 0.0 (default values * vary, but typically 1) * @return true if gamma settings were successfully changed, false * if not * @throws IllegalArgumentException if any of the parameters were * out-of-bounds */ public static boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException { return GLDrawableFactoryImpl.getFactoryImpl().setDisplayGamma(gamma, brightness, contrast); } /** * Resets the gamma, brightness and contrast values for the primary * display to their original values before {@link #setDisplayGamma * setDisplayGamma} was called the first time. {@link * #setDisplayGamma setDisplayGamma} must be called before calling * this method or an unspecified exception will be thrown. While it * is not explicitly required that this method be called before * exiting, calling it is recommended because of the inevitable * unspecified behavior during JVM teardown. */ public static void resetDisplayGamma() { GLDrawableFactoryImpl.getFactoryImpl().resetDisplayGamma(); } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/ImageUtil.java0000644000175000017500000001237110365525024024137 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import java.awt.*; import java.awt.image.*; /** Utilities for dealing with images. */ public class ImageUtil { private ImageUtil() {} /** Flips the supplied BufferedImage vertically. This is often a necessary conversion step to display a Java2D image correctly with OpenGL and vice versa. */ public static void flipImageVertically(BufferedImage image) { WritableRaster raster = image.getRaster(); Object scanline1 = null; Object scanline2 = null; for (int i = 0; i < image.getHeight() / 2; i++) { scanline1 = raster.getDataElements(0, i, image.getWidth(), 1, scanline1); scanline2 = raster.getDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline2); raster.setDataElements(0, i, image.getWidth(), 1, scanline2); raster.setDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline1); } } /** * Creates a BufferedImage with a pixel format compatible with the graphics * environment. The returned image can thus benefit from hardware accelerated operations * in Java2D API. * * @param width The width of the image to be created * @param height The height of the image to be created * * @return A instance of BufferedImage with a type compatible with the graphics card. */ public static BufferedImage createCompatibleImage(int width, int height) { GraphicsConfiguration configuration = GraphicsEnvironment.getLocalGraphicsEnvironment(). getDefaultScreenDevice().getDefaultConfiguration(); return configuration.createCompatibleImage(width, height); } /** * Creates a thumbnail from an image. A thumbnail is a scaled down version of the original picture. * This method will retain the width to height ratio of the original picture and return a new * instance of BufferedImage. The original picture is not modified. * * @param image The original image to sample down * @param thumbWidth The width of the thumbnail to be created * * @throws IllegalArgumentException If thumbWidth is greater than image.getWidth() * * @return A thumbnail with the requested width or the original picture if thumbWidth = image.getWidth() */ public static BufferedImage createThumbnail(BufferedImage image, int thumbWidth) { // Thanks to Romain Guy for this utility if (thumbWidth > image.getWidth()) { throw new IllegalArgumentException("Thumbnail width must be greater than image width"); } if (thumbWidth == image.getWidth()) { return image; } float ratio = (float) image.getWidth() / (float) image.getHeight(); int width = image.getWidth(); BufferedImage thumb = image; do { width /= 2; if (width < thumbWidth) { width = thumbWidth; } BufferedImage temp = createCompatibleImage(width, (int) (width / ratio)); Graphics2D g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null); g2.dispose(); thumb = temp; } while (width != thumbWidth); return thumb; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/JOGLAppletLauncher.java0000644000175000017500000011731310564365334025653 0ustar twernertwerner/* This java class is distributed under the BSD license. * * Copyright 2005 Lilian Chamontin. * contact lilian.chamontin at f r e e . f r */ /* * Portions Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.util; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Graphics; import java.awt.Label; import java.awt.Panel; import java.applet.Applet; import java.applet.AppletStub; import java.applet.AppletContext; import java.io.*; import java.net.*; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; import java.security.cert.*; import java.text.*; import java.util.*; import java.util.jar.*; import javax.swing.*; import javax.media.opengl.*; /** This class enables deployment of high-end applets which use OpenGL * for 3D graphics via JOGL and (optionally) OpenAL for spatialized * audio via JOAL. The applet being deployed may be either signed or * unsigned; if it is unsigned, it runs inside the security sandbox, * and if it is signed, the user receives a security dialog to accept * the certificate for the applet as well as for JOGL and JOAL.

* * The steps for deploying such applets are straightforward. First, * the "archive" parameter to the applet tag must contain jogl.jar * and gluegen-rt.jar, as well as any jar files associated with your * applet (in this case, "your_applet.jar").

* * Second, the codebase directory on the server, which contains the * applet's jar files, must also contain jogl.jar, gluegen-rt.jar, * and all of the jogl-natives-*.jar and gluegen-rt-natives-*.jar * files from the standard JOGL and GlueGen runtime distributions * (provided in jogl-[version]-webstart.zip from the JOGL * release builds and gluegen-rt-[version]-webstart.zip from the * GlueGen * runtime release builds). Note that the codebase of the applet * is currently the location from which the JOGL native library used * by the applet is downloaded. All of the JOGL and GlueGen-related * jars must be signed by the same entity, which is typically Sun * Microsystems, Inc.

* * To deploy an applet using both JOGL and JOAL, simply add joal.jar * to the list of jars in the archive tag of the applet, and put * joal.jar and the joal-natives-*.jar signed jars into the same * codebase directory on the web server. These signed jars are * supplied in the joal-[version]-webstart.zip archive from the JOAL * release builds.

* * Sample applet code: *

 * <applet code="com.sun.opengl.util.JOGLAppletLauncher"
 *      width=600
 *      height=400
 *      codebase="/lib"
 *      archive="jogl.jar,gluegen-rt.jar,your_applet.jar">
 *   <param name="subapplet.classname" VALUE="untrusted.JOGLApplet">
 *   <param name="subapplet.displayname" VALUE="My JOGL Applet">
 *   <param name="progressbar" value="true">
 *   <param name="cache_archive" VALUE="jogl.jar,gluegen-rt.jar,your_applet.jar">
 *   <param name="cache_archive_ex" VALUE="jogl.jar;preload,gluegen-rt.jar;preload,your_applet.jar;preload">
 * </applet>
 * 
*

* * There are some limitations with this approach. It is not possible * to specify e.g. -Dsun.java2d.noddraw=true or * -Dsun.java2d.opengl=true for better control over the Java2D * pipeline as it is with Java Web Start. However, the * JOGLAppletLauncher tries to force the use of * -Dsun.java2d.noddraw=true on Windows platforms for best robustness * by detecting if it has not been set and asking the user whether it * can update the Java Plug-In configuration automatically. If the * user agrees to this, a browser restart is required in order for the * change to take effect, though it is permanent for subsequent * browser restarts.

* * The behavior of the noddraw-related dialog box can be changed via * two applet parameters. The jogl.silent.noddraw.check * parameter, if set to "true", silences the two dialog * boxes associated with this check, forcing it to always be performed * and deployment.properties to be silently updated if necessary * (unless the user previously saw such a dialog box and dismissed it * by saying "No, Don't Ask Again"). The noddraw check can be disabled * completely by setting the jogl.disable.noddraw.check * applet parameter to "true".

* * The JOGL (and optionally JOAL) natives are cached in the user's * home directory (the value of the "user.home" system property in * Java) under the directory .jogl_ext. The Java Plug-In is * responsible for performing all other jar caching. If the JOGL * installation is updated on the server, the .jogl_ext cache will * automatically be updated.

* * This technique requires that JOGL has not been installed in to the * JRE under e.g. jre/lib/ext. If problems are seen when deploying * this applet launcher, the first question to ask the end user is * whether jogl.jar and any associated DLLs, .so's, etc. are installed * directly in to the JRE. The applet launcher has been tested * primarily under Mozilla, Firefox and Internet Explorer; there may * be problems when running under, for example, Opera.

* * It has been discovered that the Talkback agent in Mozilla / Firefox * has bad interactions with OpenGL applets. For highest performance, * we recommend disabling the Talkback agent; find talkback.exe, run * it, and follow the directions for turning it off. Please see * this * thread on the javagaming.org forums and * this * thread on the Mozilla bug reporting database.

* * @author Lilian Chamontin * @author Kenneth Russell */ public class JOGLAppletLauncher extends Applet { static { try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (Exception ignore) { } } // metadata for native libraries private static class NativeLibInfo { private String osName; private String osArch; private String osNameAndArchPair; private String nativePrefix; private String nativeSuffix; public NativeLibInfo(String osName, String osArch, String osNameAndArchPair, String nativePrefix, String nativeSuffix) { this.osName = osName; this.osArch = osArch; this.osNameAndArchPair = osNameAndArchPair; this.nativePrefix = nativePrefix; this.nativeSuffix = nativeSuffix; } public boolean matchesOSAndArch(String osName, String osArch) { if (osName.toLowerCase().startsWith(this.osName)) { if ((this.osArch == null) || (osArch.toLowerCase().equals(this.osArch))) { return true; } } return false; } public boolean matchesNativeLib(String fileName) { if (fileName.toLowerCase().endsWith(nativeSuffix)) { return true; } return false; } public String formatNativeJarName(String nativeJarPattern) { return MessageFormat.format(nativeJarPattern, new Object[] { osNameAndArchPair }); } public String getNativeLibName(String baseName) { return nativePrefix + baseName + nativeSuffix; } public boolean isMacOS() { return (osName.equals("mac")); } public boolean mayNeedDRIHack() { return (!isMacOS() && !osName.equals("win")); } } private static final NativeLibInfo[] allNativeLibInfo = { new NativeLibInfo("win", "x86", "windows-i586", "", ".dll"), new NativeLibInfo("win", "amd64", "windows-amd64", "", ".dll"), new NativeLibInfo("win", "x86_64","windows-amd64", "", ".dll"), new NativeLibInfo("mac", "ppc", "macosx-ppc", "lib", ".jnilib"), new NativeLibInfo("mac", "i386", "macosx-universal", "lib", ".jnilib"), new NativeLibInfo("linux", "i386", "linux-i586", "lib", ".so"), new NativeLibInfo("linux", "x86", "linux-i586", "lib", ".so"), new NativeLibInfo("linux", "amd64", "linux-amd64", "lib", ".so"), new NativeLibInfo("linux", "x86_64","linux-amd64", "lib", ".so"), new NativeLibInfo("sunos", "sparc", "solaris-sparc", "lib", ".so"), new NativeLibInfo("sunos", "sparcv9","solaris-sparcv9", "lib", ".so"), new NativeLibInfo("sunos", "x86", "solaris-i586", "lib", ".so"), new NativeLibInfo("sunos", "amd64", "solaris-amd64", "lib", ".so"), new NativeLibInfo("sunos", "x86_64","solaris-amd64", "lib", ".so") }; private NativeLibInfo nativeLibInfo; // Library names computed once the jar comes down. // The signatures of these native libraries are checked before // installing them. private String[] nativeLibNames; /** The applet we have to start */ private Applet subApplet; private String subAppletClassName; // from applet PARAM private String subAppletDisplayName; // from applet PARAM /** URL string to an image used while installing */ private String subAppletImageName; // from applet PARAM private String installDirectory; // (defines a private directory for native libs) private JPanel loaderPanel = new JPanel(new BorderLayout()); private JProgressBar progressBar = new JProgressBar(0,100); private boolean isInitOk = false; /** false once start() has been invoked */ private boolean firstStart = true; /** true if start() has passed successfully */ private boolean joglStarted = false; /** Indicates whether JOAL is present */ private boolean haveJOAL = false; // Helpers for question about whether to update deployment.properties private static final String JRE_PREFIX = "deployment.javapi.jre."; private static final String NODDRAW_PROP = "-Dsun.java2d.noddraw=true"; private static final String DONT_ASK = ".dont_ask"; public JOGLAppletLauncher() { } private static String md2Hash(String str) { // Helps hash the jars in the "archive" tag into a hex value to // avoid having too-long path names in the install directory's // path name but also to have unique directories for each // different archive set used (also meaning for each class loader // loading something via the JOGLAppletLauncher) -- note that this // is somewhat dependent on the Sun implementation of applets and // their class loaders MessageDigest md2 = null; try { md2 = MessageDigest.getInstance("MD2"); } catch (NoSuchAlgorithmException e) { return ""; } byte[] digest = md2.digest(str.getBytes()); if (digest == null || (digest.length == 0)) return ""; StringBuffer res = new StringBuffer(); for (int i = 0; i < digest.length; i++) { res.append(Integer.toHexString(digest[i] & 0xFF)); } return res.toString(); } /** Applet initialization */ public void init() { this.subAppletClassName = getParameter("subapplet.classname"); if (subAppletClassName == null){ displayError("Init failed : Missing subapplet.classname argument"); return; } this.subAppletDisplayName = getParameter("subapplet.displayname"); if (subAppletDisplayName == null){ subAppletDisplayName = "Applet"; } this.subAppletImageName = getParameter("subapplet.image"); initLoaderLayout(); validate(); String extForm = getCodeBase().toExternalForm(); String codeBase = extForm.substring(extForm.indexOf(":") + 3); // minus http:// or https:// this.installDirectory = codeBase.replace(':', '_') .replace('.', '_').replace('/', '_').replace('~','_') // clean up the name + md2Hash(getParameter("archive")); // make it unique across different applet class loaders String osName = System.getProperty("os.name"); String osArch = System.getProperty("os.arch"); if (checkOSAndArch(osName, osArch)) { this.isInitOk = true; } else { displayError("Init failed : Unsupported os / arch ( " + osName + " / " + osArch + " )"); } } private void displayMessage(final String message){ SwingUtilities.invokeLater(new Runnable() { public void run() { progressBar.setString(message); } }); } private void displayError(final String errorMessage){ // Print message to Java console too in case it's truncated in the applet's display System.err.println(errorMessage); SwingUtilities.invokeLater(new Runnable() { public void run() { progressBar.setString("Error : " + errorMessage); } }); } private void setProgress(final int value) { SwingUtilities.invokeLater(new Runnable() { public void run() { progressBar.setValue(value); } }); } private void initLoaderLayout(){ setLayout(new BorderLayout()); progressBar.setBorderPainted(true); progressBar.setStringPainted(true); progressBar.setString("Loading..."); boolean includeImage = false; ImageIcon image = null; if (subAppletImageName != null){ try { image = new ImageIcon(new URL(subAppletImageName)); includeImage = true; } catch (MalformedURLException ex) { ex.printStackTrace(); // not blocking } } if (includeImage){ add(loaderPanel, BorderLayout.SOUTH); loaderPanel.add(new JLabel(image), BorderLayout.CENTER); loaderPanel.add(progressBar, BorderLayout.SOUTH); } else { add(loaderPanel, BorderLayout.SOUTH); loaderPanel.add(progressBar, BorderLayout.CENTER); } } /** start asynchroneous loading of libraries if needed */ public void start(){ if (isInitOk){ if (firstStart) { firstStart = false; String userHome = System.getProperty("user.home"); try { // We need to load in the jogl package so that we can query the version information ClassLoader classloader = getClass().getClassLoader(); classloader.loadClass("javax.media.opengl.GL"); Package p = Package.getPackage("javax.media.opengl"); String installDirName = userHome + File.separator + ".jogl_ext" + File.separator + installDirectory + File.separator + p.getImplementationVersion().replace(':', '_'); final File installDir = new File(installDirName); Thread refresher = new Thread() { public void run() { refreshJOGL(installDir); } }; refresher.setPriority(Thread.NORM_PRIORITY - 1); refresher.start(); } catch (ClassNotFoundException e) { System.err.println("Unable to load javax.media.opengl package"); System.exit(0); } } else if (joglStarted) { checkNoDDrawAndUpdateDeploymentProperties(); // we have to start again the applet (start can be called multiple times, // e.g once per tabbed browsing subApplet.start(); } } } public void stop(){ if (subApplet != null){ subApplet.stop(); } } public void destroy(){ if (subApplet != null){ subApplet.destroy(); } } /** Helper method to make it easier to call methods on the sub-applet from JavaScript. */ public Applet getSubApplet() { return subApplet; } private boolean checkOSAndArch(String osName, String osArch) { for (int i = 0; i < allNativeLibInfo.length; i++) { NativeLibInfo info = allNativeLibInfo[i]; if (info.matchesOSAndArch(osName, osArch)) { nativeLibInfo = info; return true; } } return false; } // Get a "boolean" parameter, assuming that anything non-null aside // from "false" is true private boolean getBooleanParameter(String parameterName) { String val = getParameter(parameterName); if (val == null) return false; return !val.toLowerCase().equals("false"); } private void checkNoDDrawAndUpdateDeploymentProperties() { if (getBooleanParameter("jogl.disable.noddraw.check")) return; if (System.getProperty("os.name").toLowerCase().startsWith("windows") && !"true".equalsIgnoreCase(System.getProperty("sun.java2d.noddraw"))) { if (!SwingUtilities.isEventDispatchThread()) { try { SwingUtilities.invokeAndWait(new Runnable() { public void run() { updateDeploymentPropertiesImpl(); } }); } catch (Exception e) { } } else { updateDeploymentPropertiesImpl(); } } } private void updateDeploymentPropertiesImpl() { String userHome = System.getProperty("user.home"); File dontAskFile = new File(userHome + File.separator + ".jogl_ext" + File.separator + DONT_ASK); if (dontAskFile.exists()) return; // User asked us not to prompt again int option = 0; if (!getBooleanParameter("jogl.silent.noddraw.check")) { option = JOptionPane.showOptionDialog(null, "For best robustness of JOGL applets on Windows,\n" + "we recommend disabling Java2D's use of DirectDraw.\n" + "This setting will affect all applets, but is unlikely\n" + "to slow other applets down significantly. May we update\n" + "your deployment.properties to turn off DirectDraw for\n" + "applets? You can change this back later if necessary\n" + "using the Java Control Panel, Java tab, under Java\n" + "Applet Runtime Settings.", "Update deployment.properties?", JOptionPane.YES_NO_CANCEL_OPTION, JOptionPane.QUESTION_MESSAGE, null, new Object[] { "Yes", "No", "No, Don't Ask Again" }, "Yes"); } if (option < 0 || option == 1) return; // No if (option == 2) { try { dontAskFile.createNewFile(); } catch (IOException e) { } return; // No, Don't Ask Again } try { // Must update deployment.properties File propsDir = new File(System.getProperty("user.home") + File.separator + "Application Data/Sun/Java/Deployment"); if (!propsDir.exists()) // Don't know what's going on or how to set this permanently return; File propsFile = new File(propsDir, "deployment.properties"); if (!propsFile.exists()) // Don't know what's going on or how to set this permanently return; Properties props = new Properties(); InputStream input = new BufferedInputStream(new FileInputStream(propsFile)); props.load(input); input.close(); // Search through the keys looking for JRE versions Set/**/ jreVersions = new HashSet/**/(); for (Iterator/**/ iter = props.keySet().iterator(); iter.hasNext(); ) { String key = (String) iter.next(); if (key.startsWith(JRE_PREFIX)) { int idx = key.lastIndexOf("."); if (idx >= 0 && idx > JRE_PREFIX.length()) { String jreVersion = key.substring(JRE_PREFIX.length(), idx); jreVersions.add(jreVersion); } } } // Make sure the currently-running JRE shows up in this set to // avoid repeated displays of the dialog. It might not in some // upgrade scenarios where there was a pre-existing // deployment.properties and the new Java Control Panel hasn't // been run yet. jreVersions.add(System.getProperty("java.version")); // OK, now that we know all JRE versions covered by the // deployment.properties, check out the args for each and update // them for (Iterator/**/ iter = jreVersions.iterator(); iter.hasNext(); ) { String version = (String) iter.next(); String argKey = JRE_PREFIX + version + ".args"; String argVal = props.getProperty(argKey); if (argVal == null) { argVal = NODDRAW_PROP; } else if (argVal.indexOf(NODDRAW_PROP) < 0) { argVal = argVal + " " + NODDRAW_PROP; } props.setProperty(argKey, argVal); } OutputStream output = new BufferedOutputStream(new FileOutputStream(propsFile)); props.store(output, null); output.close(); if (!getBooleanParameter("jogl.silent.noddraw.check")) { // Tell user we're done JOptionPane.showMessageDialog(null, "For best robustness, we recommend you now exit and\n" + "restart your web browser. (Note: clicking \"OK\" will\n" + "not exit your browser.)", "Browser Restart Recommended", JOptionPane.INFORMATION_MESSAGE); } } catch (IOException e) { e.printStackTrace(); } } /** This method is executed from outside the Event Dispatch Thread, and installs * the required native libraries in the local folder. */ private void refreshJOGL(final File installDir) { try { Class subAppletClass = Class.forName(subAppletClassName); // this will block until the applet jar is downloaded } catch (ClassNotFoundException cnfe){ displayError("Start failed : class not found : " + subAppletClassName); return; } if (!installDir.exists()){ if (!installDir.mkdirs()) { displayError("Unable to create directories for target: " + installDir); return; } } // See whether JOAL is present try { Class alClass = Class.forName("net.java.games.joal.AL", false, this.getClass().getClassLoader()); haveJOAL = true; // Note: it seems that some JRE implementations can throw // SecurityException as well as ClassNotFoundException, at least // if the OpenAL classes are not present and the web server // redirects elsewhere } catch (Exception e) { } String[] nativeJarNames = new String[] { nativeLibInfo.formatNativeJarName("jogl-natives-{0}.jar"), nativeLibInfo.formatNativeJarName("gluegen-rt-natives-{0}.jar"), (haveJOAL ? nativeLibInfo.formatNativeJarName("joal-natives-{0}.jar") : null) }; for (int n = 0; n < nativeJarNames.length; n++) { String nativeJarName = nativeJarNames[n]; if (nativeJarName == null) continue; URL nativeLibURL; URLConnection urlConnection; String path = getCodeBase().toExternalForm() + nativeJarName; try { nativeLibURL = new URL(path); urlConnection = nativeLibURL.openConnection(); } catch (Exception e){ e.printStackTrace(); displayError("Couldn't access the native lib URL : " + path); return; } // the timestamp used to determine if we have to download the native jar again // don't rely on the OS's timestamp to cache this long lastModified = getTimestamp(installDir, nativeJarName, urlConnection.getLastModified()); if (lastModified != urlConnection.getLastModified()) { displayMessage("Updating local version of the native libraries"); // first download the full jar locally File localJarFile = new File(installDir, nativeJarName); try { saveNativesJarLocally(localJarFile, urlConnection); } catch (IOException ioe) { ioe.printStackTrace(); displayError("Unable to install the native file locally"); return; } try { JarFile jf = new JarFile(localJarFile); // Iterate the entries finding all candidate libraries that need // to have their signatures verified if (!findNativeEntries(jf)) { displayError("native libraries not found in jar file"); return; } byte[] buf = new byte[8192]; // Go back and verify the signatures for (int i = 0; i < nativeLibNames.length; i++) { JarEntry entry = jf.getJarEntry(nativeLibNames[i]); if (entry == null) { displayError("error looking up jar entry " + nativeLibNames[i]); return; } if (!checkNativeCertificates(jf, entry, buf)) { displayError("Native library " + nativeLibNames[i] + " isn't properly signed or has other errors"); return; } } // Now install the native library files setProgress(0); for (int i = 0; i < nativeLibNames.length; i++) { displayMessage("Installing native files from " + nativeJarName); if (!installFile(installDir, jf, nativeLibNames[i], buf)) { return; } int percent = (100 * (i + 1) / nativeLibNames.length); setProgress(percent); } // At this point we can delete the jar file we just downloaded jf.close(); localJarFile.delete(); // If installation succeeded, write a timestamp for all of the // files to be checked next time try { File timestampFile = new File(installDir, getTimestampFileName(nativeJarName)); timestampFile.delete(); BufferedWriter writer = new BufferedWriter(new FileWriter(timestampFile)); writer.write("" + urlConnection.getLastModified()); writer.flush(); writer.close(); } catch (Exception e) { displayError("Error writing time stamp for native libraries"); return; } } catch (Exception e) { displayError("Error opening jar file " + localJarFile.getName() + " for reading"); return; } } } loadNativesAndStart(installDir); } private String getTimestampFileName(String nativeJarName) { return "timestamp-" + nativeJarName.replace('.', '-'); } private long getTimestamp(File installDir, String nativeJarName, long timestamp) { // Avoid returning valid value if timestamp file doesn't exist try { String timestampName = getTimestampFileName(nativeJarName); BufferedReader reader = new BufferedReader(new FileReader(new File(installDir, timestampName))); try { StreamTokenizer tokenizer = new StreamTokenizer(reader); // Avoid screwing up by not being able to read full longs tokenizer.resetSyntax(); tokenizer.wordChars('0', '9'); tokenizer.wordChars('-', '-'); tokenizer.nextToken(); String tok = tokenizer.sval; if (tok != null) { return Long.parseLong(tok); } } catch (Exception e) { } finally { reader.close(); } } catch (Exception e) { } return ((timestamp == 0) ? 1 : 0); } private void saveNativesJarLocally(File localJarFile, URLConnection urlConnection) throws IOException { BufferedOutputStream out = null;; InputStream in = null; displayMessage("Downloading native library"); setProgress(0); try { out = new BufferedOutputStream(new FileOutputStream(localJarFile)); int totalLength = urlConnection.getContentLength(); in = urlConnection.getInputStream(); byte[] buffer = new byte[1024]; int len; int sum = 0; while ( (len = in.read(buffer)) > 0) { out.write(buffer, 0, len); sum += len; int percent = (100 * sum / totalLength); setProgress(percent); } out.close(); in.close(); } finally { // close the files if (out != null) { try { out.close(); } catch (IOException ignore) { } } if (in != null) { try { in.close(); } catch (IOException ignore) { } } } } private boolean findNativeEntries(JarFile jf) { List list = new ArrayList(); Enumeration e = jf.entries(); while (e.hasMoreElements()) { JarEntry entry = (JarEntry) e.nextElement(); if (nativeLibInfo.matchesNativeLib(entry.getName())) { list.add(entry.getName()); } } if (list.isEmpty()) { return false; } nativeLibNames = (String[]) list.toArray(new String[0]); return true; } /** checking the native certificates with the jogl ones (all must match)*/ private boolean checkNativeCertificates(JarFile jar, JarEntry entry, byte[] buf){ // API states that we must read all of the data from the entry's // InputStream in order to be able to get its certificates try { InputStream is = jar.getInputStream(entry); int totalLength = (int) entry.getSize(); int len; while ((len = is.read(buf)) > 0) { } is.close(); Certificate[] nativeCerts = entry.getCertificates(); // locate the JOGL certificates Certificate[] joglCerts = GLDrawableFactory.class.getProtectionDomain(). getCodeSource().getCertificates(); if (nativeCerts == null || nativeCerts.length == 0) { return false; } int checked = 0; for (int i = 0; i < joglCerts.length; i++) { for (int j = 0; j < nativeCerts.length; j++) { if (nativeCerts[j].equals(joglCerts[i])){ checked++; break; } } } return (checked == joglCerts.length); } catch (Exception e) { return false; } } private boolean installFile(File installDir, JarFile jar, String fileName, byte[] buf) { try { JarEntry entry = jar.getJarEntry(fileName); if (entry == null) { displayError("Error finding native library " + fileName); return false; } InputStream is = jar.getInputStream(entry); int totalLength = (int) entry.getSize(); BufferedOutputStream out = null; File outputFile = new File(installDir, fileName); boolean exists = false; try { exists = outputFile.exists(); out = new BufferedOutputStream(new FileOutputStream(outputFile)); } catch (Exception e) { if (exists) { // It's possible the files were updated on the web server // but we still have them loaded in this process; skip this // update return true; } else { displayError("Error opening file " + fileName + " for writing"); return false; } } int len; try { while ( (len = is.read(buf)) > 0) { out.write(buf, 0, len); } } catch (IOException ioe) { displayError("Error writing file " + fileName + " to disk"); ioe.printStackTrace(); outputFile.delete(); return false; } out.flush(); out.close(); is.close(); return true; } catch (Exception e2) { e2.printStackTrace(); displayError("Error writing file " + fileName + " to disk"); return false; } } /** last step before launch : System.load() the natives and init()/start() the child applet */ private void loadNativesAndStart(final File nativeLibDir) { // back to the EDT SwingUtilities.invokeLater(new Runnable() { public void run() { displayMessage("Loading native libraries"); // disable JOGL and GlueGen runtime library loading from elsewhere com.sun.opengl.impl.NativeLibLoader.disableLoading(); com.sun.gluegen.runtime.NativeLibLoader.disableLoading(); // Open GlueGen runtime library optimistically. Note that // currently we do not need this on any platform except X11 // ones, because JOGL doesn't use the GlueGen NativeLibrary // class anywhere except the DRIHack class, but if for // example we add JOAL support then we will need this on // every platform. loadLibrary(nativeLibDir, "gluegen-rt"); Class driHackClass = null; if (nativeLibInfo.mayNeedDRIHack()) { // Run the DRI hack try { driHackClass = Class.forName("com.sun.opengl.impl.x11.DRIHack"); driHackClass.getMethod("begin", new Class[] {}).invoke(null, new Object[] {}); } catch (Exception e) { e.printStackTrace(); } } // Load core JOGL native library loadLibrary(nativeLibDir, "jogl"); if (nativeLibInfo.mayNeedDRIHack()) { // End DRI hack try { driHackClass.getMethod("end", new Class[] {}).invoke(null, new Object[] {}); } catch (Exception e) { e.printStackTrace(); } } if (!nativeLibInfo.isMacOS()) { // borrowed from NativeLibLoader // Must pre-load JAWT on all non-Mac platforms to // ensure references from jogl_awt shared object // will succeed since JAWT shared object isn't in // default library path try { System.loadLibrary("jawt"); } catch (UnsatisfiedLinkError ex) { // Accessibility technologies load JAWT themselves; safe to continue // as long as JAWT is loaded by any loader if (ex.getMessage().indexOf("already loaded") == -1) { displayError("Unable to load JAWT"); throw ex; } } } // Load AWT-specific native code loadLibrary(nativeLibDir, "jogl_awt"); if (haveJOAL) { // Turn off the System.loadLibrary call of the joal_native // library. It will still need to load the OpenAL library // internally via another mechanism. try { Class c = Class.forName("net.java.games.joal.impl.NativeLibLoader"); c.getMethod("disableLoading", new Class[] {}).invoke(null, new Object[] {}); } catch (Exception e) { e.printStackTrace(); } // Append the installed native library directory to // java.library.path. This is the most convenient way to // make this directory available to the NativeLibrary code, // which needs it for loading OpenAL if present. String javaLibPath = System.getProperty("java.library.path"); String absPath = nativeLibDir.getAbsolutePath(); boolean shouldSet = false; if (javaLibPath == null) { javaLibPath = absPath; shouldSet = true; } else if (javaLibPath.indexOf(absPath) < 0) { javaLibPath = javaLibPath + File.pathSeparator + absPath; shouldSet = true; } if (shouldSet) { System.setProperty("java.library.path", javaLibPath); } // Load core JOAL native library loadLibrary(nativeLibDir, "joal_native"); } displayMessage("Starting applet " + subAppletDisplayName); // start the subapplet startSubApplet(); } }); } private void loadLibrary(File installDir, String libName) { String nativeLibName = nativeLibInfo.getNativeLibName(libName); try { System.load(new File(installDir, nativeLibName).getPath()); } catch (UnsatisfiedLinkError ex) { // Note: if we have loaded this particular copy of the // JOGL-related native library in another class loader, the // steps taken above to ensure the installation directory name // was unique have failed. We can't continue properly in this // case, so just print and re-throw the exception. ex.printStackTrace(); throw ex; } } /** The true start of the sub applet (invoked in the EDT) */ private void startSubApplet(){ try { subApplet = (Applet)Class.forName(subAppletClassName).newInstance(); subApplet.setStub(new AppletStubProxy()); } catch (ClassNotFoundException cnfe) { cnfe.printStackTrace(); displayError("Class not found (" + subAppletClassName + ")"); return; } catch (Exception ex) { ex.printStackTrace(); displayError("Unable to start " + subAppletDisplayName); return; } add(subApplet, BorderLayout.CENTER); try { subApplet.init(); remove(loaderPanel); validate(); checkNoDDrawAndUpdateDeploymentProperties(); subApplet.start(); joglStarted = true; } catch (Exception ex){ ex.printStackTrace(); } } /** a proxy to allow the subApplet to work like a real applet */ class AppletStubProxy implements AppletStub { public boolean isActive() { return JOGLAppletLauncher.this.isActive(); } public URL getDocumentBase() { return JOGLAppletLauncher.this.getDocumentBase(); } public URL getCodeBase() { return JOGLAppletLauncher.this.getCodeBase(); } public String getParameter(String name) { return JOGLAppletLauncher.this.getParameter(name); } public AppletContext getAppletContext() { return JOGLAppletLauncher.this.getAppletContext(); } public void appletResize(int width, int height) { JOGLAppletLauncher.this.resize(width, height); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/Screenshot.java0000644000175000017500000004430610571027706024402 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.util; import java.awt.image.*; import java.io.*; import java.nio.*; import java.nio.channels.*; import javax.imageio.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; /** Utilities for taking screenshots of OpenGL applications. */ public class Screenshot { private Screenshot() {} /** * Takes a fast screenshot of the current OpenGL drawable to a Targa * file. Requires the OpenGL context for the desired drawable to be * current. Takes the screenshot from the last assigned read buffer, * or the OpenGL default read buffer if none has been specified by * the user (GL_FRONT for single-buffered configurations and GL_BACK * for double-buffered configurations). This is the fastest * mechanism for taking a screenshot of an application. Contributed * by Carsten Weisse of Bytonic Software (http://bytonic.de/).

* * No alpha channel is written with this variant. * * @param file the file to write containing the screenshot * @param width the width of the current drawable * @param height the height of the current drawable * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred * @throws IOException if an I/O error occurred while writing the * file */ public static void writeToTargaFile(File file, int width, int height) throws GLException, IOException { writeToTargaFile(file, width, height, false); } /** * Takes a fast screenshot of the current OpenGL drawable to a Targa * file. Requires the OpenGL context for the desired drawable to be * current. Takes the screenshot from the last assigned read buffer, * or the OpenGL default read buffer if none has been specified by * the user (GL_FRONT for single-buffered configurations and GL_BACK * for double-buffered configurations). This is the fastest * mechanism for taking a screenshot of an application. Contributed * by Carsten Weisse of Bytonic Software (http://bytonic.de/). * * @param file the file to write containing the screenshot * @param width the width of the current drawable * @param height the height of the current drawable * @param alpha whether the alpha channel should be saved. If true, * requires GL_EXT_abgr extension to be present. * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred * @throws IOException if an I/O error occurred while writing the * file */ public static void writeToTargaFile(File file, int width, int height, boolean alpha) throws GLException, IOException { writeToTargaFile(file, 0, 0, width, height, alpha); } /** * Takes a fast screenshot of the current OpenGL drawable to a Targa * file. Requires the OpenGL context for the desired drawable to be * current. Takes the screenshot from the last assigned read buffer, * or the OpenGL default read buffer if none has been specified by * the user (GL_FRONT for single-buffered configurations and GL_BACK * for double-buffered configurations). This is the fastest * mechanism for taking a screenshot of an application. Contributed * by Carsten Weisse of Bytonic Software (http://bytonic.de/). * * @param file the file to write containing the screenshot * @param x the starting x coordinate of the screenshot, measured from the lower-left * @param y the starting y coordinate of the screenshot, measured from the lower-left * @param width the width of the desired screenshot area * @param height the height of the desired screenshot area * @param alpha whether the alpha channel should be saved. If true, * requires GL_EXT_abgr extension to be present. * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred * @throws IOException if an I/O error occurred while writing the * file */ public static void writeToTargaFile(File file, int x, int y, int width, int height, boolean alpha) throws GLException, IOException { if (alpha) { checkExtABGR(); } TGAWriter writer = new TGAWriter(); writer.open(file, width, height, alpha); ByteBuffer bgr = writer.getImageData(); GL gl = GLU.getCurrentGL(); // Set up pixel storage modes PixelStorageModes psm = new PixelStorageModes(); psm.save(gl); int readbackType = (alpha ? GL.GL_ABGR_EXT : GL.GL_BGR); // read the BGR values into the image buffer gl.glReadPixels(x, y, width, height, readbackType, GL.GL_UNSIGNED_BYTE, bgr); // Restore pixel storage modes psm.restore(gl); // close the file writer.close(); } /** * Takes a screenshot of the current OpenGL drawable to a * BufferedImage. Requires the OpenGL context for the desired * drawable to be current. Takes the screenshot from the last * assigned read buffer, or the OpenGL default read buffer if none * has been specified by the user (GL_FRONT for single-buffered * configurations and GL_BACK for double-buffered configurations). * Note that the scanlines of the resulting image are flipped * vertically in order to correctly match the OpenGL contents, which * takes time and is therefore not as fast as the Targa screenshot * function.

* * No alpha channel is read back with this variant. * * @param width the width of the current drawable * @param height the height of the current drawable * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred */ public static BufferedImage readToBufferedImage(int width, int height) throws GLException { return readToBufferedImage(width, height, false); } /** * Takes a screenshot of the current OpenGL drawable to a * BufferedImage. Requires the OpenGL context for the desired * drawable to be current. Takes the screenshot from the last * assigned read buffer, or the OpenGL default read buffer if none * has been specified by the user (GL_FRONT for single-buffered * configurations and GL_BACK for double-buffered configurations). * Note that the scanlines of the resulting image are flipped * vertically in order to correctly match the OpenGL contents, which * takes time and is therefore not as fast as the Targa screenshot * function. * * @param width the width of the current drawable * @param height the height of the current drawable * @param alpha whether the alpha channel should be read back. If * true, requires GL_EXT_abgr extension to be present. * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred */ public static BufferedImage readToBufferedImage(int width, int height, boolean alpha) throws GLException { return readToBufferedImage(0, 0, width, height, alpha); } /** * Takes a screenshot of the current OpenGL drawable to a * BufferedImage. Requires the OpenGL context for the desired * drawable to be current. Takes the screenshot from the last * assigned read buffer, or the OpenGL default read buffer if none * has been specified by the user (GL_FRONT for single-buffered * configurations and GL_BACK for double-buffered configurations). * Note that the scanlines of the resulting image are flipped * vertically in order to correctly match the OpenGL contents, which * takes time and is therefore not as fast as the Targa screenshot * function. * * @param x the starting x coordinate of the screenshot, measured from the lower-left * @param y the starting y coordinate of the screenshot, measured from the lower-left * @param width the width of the desired screenshot area * @param height the height of the desired screenshot area * @param alpha whether the alpha channel should be read back. If * true, requires GL_EXT_abgr extension to be present. * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred */ public static BufferedImage readToBufferedImage(int x, int y, int width, int height, boolean alpha) throws GLException { int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR); int readbackType = (alpha ? GL.GL_ABGR_EXT : GL.GL_BGR); if (alpha) { checkExtABGR(); } // Allocate necessary storage BufferedImage image = new BufferedImage(width, height, bufImgType); GL gl = GLU.getCurrentGL(); // Set up pixel storage modes PixelStorageModes psm = new PixelStorageModes(); psm.save(gl); // read the BGR values into the image gl.glReadPixels(x, y, width, height, readbackType, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData())); // Restore pixel storage modes psm.restore(gl); // Must flip BufferedImage vertically for correct results ImageUtil.flipImageVertically(image); return image; } /** * Takes a screenshot of the current OpenGL drawable to the * specified file on disk using the ImageIO package. Requires the * OpenGL context for the desired drawable to be current. Takes the * screenshot from the last assigned read buffer, or the OpenGL * default read buffer if none has been specified by the user * (GL_FRONT for single-buffered configurations and GL_BACK for * double-buffered configurations). This is not the fastest * mechanism for taking a screenshot but may be more convenient than * others for getting images for consumption by other packages. The * file format is inferred from the suffix of the given file.

* * No alpha channel is saved with this variant. * * @param file the file to write containing the screenshot * @param width the width of the current drawable * @param height the height of the current drawable * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred * * @throws IOException if an I/O error occurred or if the file could * not be written to disk due to the requested file format being * unsupported by ImageIO */ public static void writeToFile(File file, int width, int height) throws IOException, GLException { writeToFile(file, width, height, false); } /** * Takes a screenshot of the current OpenGL drawable to the * specified file on disk using the ImageIO package. Requires the * OpenGL context for the desired drawable to be current. Takes the * screenshot from the last assigned read buffer, or the OpenGL * default read buffer if none has been specified by the user * (GL_FRONT for single-buffered configurations and GL_BACK for * double-buffered configurations). This is not the fastest * mechanism for taking a screenshot but may be more convenient than * others for getting images for consumption by other packages. The * file format is inferred from the suffix of the given file.

* * Note that some file formats, in particular JPEG, can not handle * an alpha channel properly. If the "alpha" argument is specified * as true for such a file format it will be silently ignored. * * @param file the file to write containing the screenshot * @param width the width of the current drawable * @param height the height of the current drawable * @param alpha whether an alpha channel should be saved. If true, * requires GL_EXT_abgr extension to be present. * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred * * @throws IOException if an I/O error occurred or if the file could * not be written to disk due to the requested file format being * unsupported by ImageIO */ public static void writeToFile(File file, int width, int height, boolean alpha) throws IOException, GLException { writeToFile(file, 0, 0, width, height, alpha); } /** * Takes a screenshot of the current OpenGL drawable to the * specified file on disk using the ImageIO package. Requires the * OpenGL context for the desired drawable to be current. Takes the * screenshot from the last assigned read buffer, or the OpenGL * default read buffer if none has been specified by the user * (GL_FRONT for single-buffered configurations and GL_BACK for * double-buffered configurations). This is not the fastest * mechanism for taking a screenshot but may be more convenient than * others for getting images for consumption by other packages. The * file format is inferred from the suffix of the given file.

* * Note that some file formats, in particular JPEG, can not handle * an alpha channel properly. If the "alpha" argument is specified * as true for such a file format it will be silently ignored. * * @param file the file to write containing the screenshot * @param x the starting x coordinate of the screenshot, measured from the lower-left * @param y the starting y coordinate of the screenshot, measured from the lower-left * @param width the width of the current drawable * @param height the height of the current drawable * @param alpha whether an alpha channel should be saved. If true, * requires GL_EXT_abgr extension to be present. * * @throws GLException if an OpenGL context was not current or * another OpenGL-related error occurred * * @throws IOException if an I/O error occurred or if the file could * not be written to disk due to the requested file format being * unsupported by ImageIO */ public static void writeToFile(File file, int x, int y, int width, int height, boolean alpha) throws IOException, GLException { String fileSuffix = FileUtil.getFileSuffix(file); if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) { // JPEGs can't deal properly with alpha channels alpha = false; } BufferedImage image = readToBufferedImage(x, y, width, height, alpha); if (!ImageIO.write(image, fileSuffix, file)) { throw new IOException("Unsupported file format " + fileSuffix); } } private static int glGetInteger(GL gl, int pname, int[] tmp) { gl.glGetIntegerv(pname, tmp, 0); return tmp[0]; } private static void checkExtABGR() { GL gl = GLU.getCurrentGL(); if (!gl.isExtensionAvailable("GL_EXT_abgr")) { throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr"); } } static class PixelStorageModes { int packAlignment; int packRowLength; int packSkipRows; int packSkipPixels; int packSwapBytes; int[] tmp = new int[1]; void save(GL gl) { packAlignment = glGetInteger(gl, GL.GL_PACK_ALIGNMENT, tmp); packRowLength = glGetInteger(gl, GL.GL_PACK_ROW_LENGTH, tmp); packSkipRows = glGetInteger(gl, GL.GL_PACK_SKIP_ROWS, tmp); packSkipPixels = glGetInteger(gl, GL.GL_PACK_SKIP_PIXELS, tmp); packSwapBytes = glGetInteger(gl, GL.GL_PACK_SWAP_BYTES, tmp); gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, 0); gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, 0); gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, 0); gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, 0); } void restore(GL gl) { gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, packRowLength); gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, packSkipRows); gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, packSkipPixels); gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, packSwapBytes); } } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/StreamUtil.java0000644000175000017500000000551310426624612024351 0ustar twernertwerner/* * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; import java.io.*; /** Utilities for dealing with streams. */ public class StreamUtil { private StreamUtil() {} public static byte[] readAll(InputStream in) throws IOException { in = new BufferedInputStream(in); int avail = in.available(); byte[] data = new byte[avail]; int numRead = 0; int pos = 0; do { if (pos + avail > data.length) { byte[] newData = new byte[pos + avail]; System.arraycopy(data, 0, newData, 0, pos); data = newData; } numRead = in.read(data, pos, avail); if (numRead >= 0) { pos += numRead; } avail = in.available(); } while (avail > 0 && numRead >= 0); if (pos != data.length) { byte[] newData = new byte[pos]; System.arraycopy(data, 0, newData, 0, pos); data = newData; } return data; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/StrokeCharRec.java0000644000175000017500000000476610361554054024770 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; /* Copyright (c) Mark J. Kilgard, 1994, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ class StrokeCharRec { int num_strokes; StrokeRec[] stroke; float center; float right; StrokeCharRec(int num_strokes, StrokeRec[] stroke, float center, float right) { this.num_strokes = num_strokes; this.stroke = stroke; this.center = center; this.right = right; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/StrokeFontRec.java0000644000175000017500000000504010361554056025005 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; /* Copyright (c) Mark J. Kilgard, 1994, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ class StrokeFontRec { String name; int num_chars; StrokeCharRec[] ch; float top; float bottom; StrokeFontRec(String name, int num_chars, StrokeCharRec[] ch, float top, float bottom) { this.name = name; this.num_chars = num_chars; this.ch = ch; this.top = top; this.bottom = bottom; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/StrokeRec.java0000644000175000017500000000452610361554056024166 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.util; /* Copyright (c) Mark J. Kilgard, 1994, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ class StrokeRec { int num_coords; CoordRec[] coord; StrokeRec(int num_coords, CoordRec[] coord) { this.num_coords = num_coords; this.coord = coord; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/TGAWriter.java0000644000175000017500000001043110370140612024052 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. */ package com.sun.opengl.util; import java.io.*; import java.nio.*; import java.nio.channels.*; /** * Utility class which helps take fast screenshots of OpenGL rendering * results into Targa-format files. Used by the {@link * com.sun.opengl.util.Screenshot Screenshot} class; can also be used * in conjunction with the {@link com.sun.opengl.util.TileRenderer * TileRenderer} class.

*/ public class TGAWriter { private static final int TARGA_HEADER_SIZE = 18; private FileChannel ch; private ByteBuffer buf; /** Constructor for the TGAWriter. */ public TGAWriter() { } /** * Opens the specified Targa file for writing, overwriting any * existing file, and sets up the header of the file expecting the * data to be filled in before closing it. * * @param file the file to write containing the screenshot * @param width the width of the current drawable * @param height the height of the current drawable * @param alpha whether the alpha channel should be saved. If true, * requires GL_EXT_abgr extension to be present. * * @throws IOException if an I/O error occurred while writing the * file */ public void open(File file, int width, int height, boolean alpha) throws IOException { RandomAccessFile out = new RandomAccessFile(file, "rw"); ch = out.getChannel(); int pixelSize = (alpha ? 32 : 24); int numChannels = (alpha ? 4 : 3); int fileLength = TARGA_HEADER_SIZE + width * height * numChannels; out.setLength(fileLength); MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength); // write the TARGA header image.put(0, (byte) 0).put(1, (byte) 0); image.put(2, (byte) 2); // uncompressed type image.put(12, (byte) (width & 0xFF)); // width image.put(13, (byte) (width >> 8)); // width image.put(14, (byte) (height & 0xFF)); // height image.put(15, (byte) (height >> 8)); // height image.put(16, (byte) pixelSize); // pixel size // go to image data position image.position(TARGA_HEADER_SIZE); // jogl needs a sliced buffer buf = image.slice(); } /** * Returns the ByteBuffer corresponding to the data for the image. * This must be filled in with data in either BGR or BGRA format * depending on whether an alpha channel was specified during * open(). */ public ByteBuffer getImageData() { return buf; } public void close() throws IOException { // close the file channel ch.close(); buf = null; } } jogl-1.1.1/jogl/src/classes/com/sun/opengl/util/TileRenderer.java0000644000175000017500000003755210370402412024642 0ustar twernertwernerpackage com.sun.opengl.util; import java.awt.Dimension; import java.nio.Buffer; import javax.media.opengl.*; import javax.media.opengl.glu.*; /** * A fairly direct port of Brian Paul's tile rendering library, found * at * http://www.mesa3d.org/brianp/TR.html . I've java-fied it, but * the functionality is the same. * * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under * BSD-compatible terms with permission of the author. See LICENSE.txt * for license information. * * @author ryanm */ public class TileRenderer { private static final int DEFAULT_TILE_WIDTH = 256; private static final int DEFAULT_TILE_HEIGHT = 256; private static final int DEFAULT_TILE_BORDER = 0; // // Enumeration flags for accessing variables // // @author ryanm // /** * The width of a tile */ public static final int TR_TILE_WIDTH = 0; /** * The height of a tile */ public static final int TR_TILE_HEIGHT = 1; /** * The width of the border around the tiles */ public static final int TR_TILE_BORDER = 2; /** * The width of the final image */ public static final int TR_IMAGE_WIDTH = 3; /** * The height of the final image */ public static final int TR_IMAGE_HEIGHT = 4; /** * The number of rows of tiles */ public static final int TR_ROWS = 5; /** * The number of columns of tiles */ public static final int TR_COLUMNS = 6; /** * The current row number */ public static final int TR_CURRENT_ROW = 7; /** * The current column number */ public static final int TR_CURRENT_COLUMN = 8; /** * The width of the current tile */ public static final int TR_CURRENT_TILE_WIDTH = 9; /** * The height of the current tile */ public static final int TR_CURRENT_TILE_HEIGHT = 10; /** * The order that the rows are traversed */ public static final int TR_ROW_ORDER = 11; /** * Indicates we are traversing rows from the top to the bottom */ public static final int TR_TOP_TO_BOTTOM = 1; /** * Indicates we are traversing rows from the bottom to the top */ public static final int TR_BOTTOM_TO_TOP = 2; /* Final image parameters */ private Dimension imageSize = new Dimension(); private int imageFormat, imageType; private Buffer imageBuffer; /* Tile parameters */ private Dimension tileSize = new Dimension(); private Dimension tileSizeNB = new Dimension(); private int tileBorder; private int tileFormat, tileType; private Buffer tileBuffer; /* Projection parameters */ private boolean perspective; private double left; private double right; private double bottom; private double top; private double near; private double far; /* Misc */ private int rowOrder; private int rows, columns; private int currentTile; private int currentTileWidth, currentTileHeight; private int currentRow, currentColumn; private int[] viewportSave = new int[ 4 ]; /** * Creates a new TileRenderer object */ public TileRenderer() { tileSize.width = DEFAULT_TILE_WIDTH; tileSize.height = DEFAULT_TILE_HEIGHT; tileBorder = DEFAULT_TILE_BORDER; rowOrder = TR_BOTTOM_TO_TOP; currentTile = -1; } /** * Sets up the number of rows and columns needed */ private void setup() { columns = ( imageSize.width + tileSizeNB.width - 1 ) / tileSizeNB.width; rows = ( imageSize.height + tileSizeNB.height - 1 ) / tileSizeNB.height; currentTile = 0; assert columns >= 0; assert rows >= 0; } /** * Sets the size of the tiles to use in rendering. The actual * effective size of the tile depends on the border size, ie ( * width - 2*border ) * ( height - 2 * border ) * * @param width * The width of the tiles. Must not be larger than the GL * context * @param height * The height of the tiles. Must not be larger than the * GL context * @param border * The width of the borders on each tile. This is needed * to avoid artifacts when rendering lines or points with * thickness > 1. */ public void setTileSize( int width, int height, int border ) { assert ( border >= 0 ); assert ( width >= 1 ); assert ( height >= 1 ); assert ( width >= 2 * border ); assert ( height >= 2 * border ); tileBorder = border; tileSize.width = width; tileSize.height = height; tileSizeNB.width = width - 2 * border; tileSizeNB.height = height - 2 * border; setup(); } /** * Specify a buffer the tiles to be copied to. This is not * necessary for the creation of the final image, but useful if you * want to inspect each tile in turn. * * @param format * Interpreted as in glReadPixels * @param type * Interpreted as in glReadPixels * @param image * The buffer itself. Must be large enough to contain a * tile, minus any borders */ public void setTileBuffer( int format, int type, Buffer image ) { tileFormat = format; tileType = type; tileBuffer = image; } /** * Sets the desired size of the final image * * @param width * The width of the final image * @param height * The height of the final image */ public void setImageSize( int width, int height ) { imageSize.width = width; imageSize.height = height; setup(); } /** * Sets the buffer in which to store the final image * * @param format * Interpreted as in glReadPixels * @param type * Interpreted as in glReadPixels * @param image * the buffer itself, must be large enough to hold the * final image */ public void setImageBuffer( int format, int type, Buffer image ) { imageFormat = format; imageType = type; imageBuffer = image; } /** * Gets the parameters of this TileRenderer object * * @param param * The parameter that is to be retrieved * @return the value of the parameter */ public int getParam( int param ) { switch (param) { case TR_TILE_WIDTH: return tileSize.width; case TR_TILE_HEIGHT: return tileSize.height; case TR_TILE_BORDER: return tileBorder; case TR_IMAGE_WIDTH: return imageSize.width; case TR_IMAGE_HEIGHT: return imageSize.height; case TR_ROWS: return rows; case TR_COLUMNS: return columns; case TR_CURRENT_ROW: if( currentTile < 0 ) return -1; else return currentRow; case TR_CURRENT_COLUMN: if( currentTile < 0 ) return -1; else return currentColumn; case TR_CURRENT_TILE_WIDTH: return currentTileWidth; case TR_CURRENT_TILE_HEIGHT: return currentTileHeight; case TR_ROW_ORDER: return rowOrder; default: throw new IllegalArgumentException("Invalid enumerant as argument"); } } /** * Sets the order of row traversal * * @param order * The row traversal order, must be * eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP */ public void setRowOrder( int order ) { if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) { rowOrder = order; } else { throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP"); } } /** * Sets the context to use an orthographic projection. Must be * called before rendering the first tile * * @param left * As in glOrtho * @param right * As in glOrtho * @param bottom * As in glOrtho * @param top * As in glOrtho * @param zNear * As in glOrtho * @param zFar * As in glOrtho */ public void trOrtho( double left, double right, double bottom, double top, double zNear, double zFar ) { this.perspective = false; this.left = left; this.right = right; this.bottom = bottom; this.top = top; this.near = zNear; this.far = zFar; } /** * Sets the perspective projection frustrum. Must be called before * rendering the first tile * * @param left * As in glFrustrum * @param right * As in glFrustrum * @param bottom * As in glFrustrum * @param top * As in glFrustrum * @param zNear * As in glFrustrum * @param zFar * As in glFrustrum */ public void trFrustum( double left, double right, double bottom, double top, double zNear, double zFar ) { this.perspective = true; this.left = left; this.right = right; this.bottom = bottom; this.top = top; this.near = zNear; this.far = zFar; } /** * Convenient way to specify a perspective projection * * @param fovy * As in gluPerspective * @param aspect * As in gluPerspective * @param zNear * As in gluPerspective * @param zFar * As in gluPerspective */ public void trPerspective( double fovy, double aspect, double zNear, double zFar ) { double xmin, xmax, ymin, ymax; ymax = zNear * Math.tan( fovy * 3.14159265 / 360.0 ); ymin = -ymax; xmin = ymin * aspect; xmax = ymax * aspect; trFrustum( xmin, xmax, ymin, ymax, zNear, zFar ); } /** * Begins rendering a tile. The projection matrix stack should be * left alone after calling this * * @param gl * The gl context */ public void beginTile( GL gl ) { if (currentTile <= 0) { setup(); /* * Save user's viewport, will be restored after last tile * rendered */ gl.glGetIntegerv( GL.GL_VIEWPORT, viewportSave, 0 ); } /* which tile (by row and column) we're about to render */ if (rowOrder == TR_BOTTOM_TO_TOP) { currentRow = currentTile / columns; currentColumn = currentTile % columns; } else { currentRow = rows - ( currentTile / columns ) - 1; currentColumn = currentTile % columns; } assert ( currentRow < rows ); assert ( currentColumn < columns ); int border = tileBorder; int th, tw; /* Compute actual size of this tile with border */ if (currentRow < rows - 1) { th = tileSize.height; } else { th = imageSize.height - ( rows - 1 ) * ( tileSizeNB.height ) + 2 * border; } if (currentColumn < columns - 1) { tw = tileSize.width; } else { tw = imageSize.width - ( columns - 1 ) * ( tileSizeNB.width ) + 2 * border; } /* Save tile size, with border */ currentTileWidth = tw; currentTileHeight = th; gl.glViewport( 0, 0, tw, th ); /* save current matrix mode */ int[] matrixMode = new int[ 1 ]; gl.glGetIntegerv( GL.GL_MATRIX_MODE, matrixMode, 0 ); gl.glMatrixMode( GL.GL_PROJECTION ); gl.glLoadIdentity(); /* compute projection parameters */ double l = left + ( right - left ) * ( currentColumn * tileSizeNB.width - border ) / imageSize.width; double r = l + ( right - left ) * tw / imageSize.width; double b = bottom + ( top - bottom ) * ( currentRow * tileSizeNB.height - border ) / imageSize.height; double t = b + ( top - bottom ) * th / imageSize.height; if( perspective ) { gl.glFrustum( l, r, b, t, near, far ); } else { gl.glOrtho( l, r, b, t, near, far ); } /* restore user's matrix mode */ gl.glMatrixMode( matrixMode[ 0 ] ); } /** * Must be called after rendering the scene * * @param gl * the gl context * @return true if there are more tiles to be rendered, false if * the final image is complete */ public boolean endTile( GL gl ) { int[] prevRowLength = new int[ 1 ], prevSkipRows = new int[ 1 ], prevSkipPixels = new int[ 1 ], prevAlignment = new int[ 1 ]; assert ( currentTile >= 0 ); // be sure OpenGL rendering is finished gl.glFlush(); // save current glPixelStore values gl.glGetIntegerv( GL.GL_PACK_ROW_LENGTH, prevRowLength, 0 ); gl.glGetIntegerv( GL.GL_PACK_SKIP_ROWS, prevSkipRows, 0 ); gl.glGetIntegerv( GL.GL_PACK_SKIP_PIXELS, prevSkipPixels, 0 ); gl.glGetIntegerv( GL.GL_PACK_ALIGNMENT, prevAlignment, 0 ); if( tileBuffer != null ) { int srcX = tileBorder; int srcY = tileBorder; int srcWidth = tileSizeNB.width; int srcHeight = tileSizeNB.height; gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, tileFormat, tileType, tileBuffer ); } if( imageBuffer != null ) { int srcX = tileBorder; int srcY = tileBorder; int srcWidth = currentTileWidth - 2 * tileBorder; int srcHeight = currentTileHeight - 2 * tileBorder; int destX = tileSizeNB.width * currentColumn; int destY = tileSizeNB.height * currentRow; /* setup pixel store for glReadPixels */ gl.glPixelStorei( GL.GL_PACK_ROW_LENGTH, imageSize.width ); gl.glPixelStorei( GL.GL_PACK_SKIP_ROWS, destY ); gl.glPixelStorei( GL.GL_PACK_SKIP_PIXELS, destX ); gl.glPixelStorei( GL.GL_PACK_ALIGNMENT, 1 ); /* read the tile into the final image */ gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, imageFormat, imageType, imageBuffer ); } /* restore previous glPixelStore values */ gl.glPixelStorei( GL.GL_PACK_ROW_LENGTH, prevRowLength[ 0 ] ); gl.glPixelStorei( GL.GL_PACK_SKIP_ROWS, prevSkipRows[ 0 ] ); gl.glPixelStorei( GL.GL_PACK_SKIP_PIXELS, prevSkipPixels[ 0 ] ); gl.glPixelStorei( GL.GL_PACK_ALIGNMENT, prevAlignment[ 0 ] ); /* increment tile counter, return 1 if more tiles left to render */ currentTile++; if( currentTile >= rows * columns ) { /* restore user's viewport */ gl.glViewport( viewportSave[ 0 ], viewportSave[ 1 ], viewportSave[ 2 ], viewportSave[ 3 ] ); currentTile = -1; /* all done */ return false; } else { return true; } } /** * Tile rendering causes problems with using glRasterPos3f, so you * should use this replacement instead * * @param x * As in glRasterPos3f * @param y * As in glRasterPos3f * @param z * As in glRasterPos3f * @param gl * The gl context * @param glu * A GLU object */ public void trRasterPos3f( float x, float y, float z, GL gl, GLU glu ) { if (currentTile < 0) { /* not doing tile rendering right now. Let OpenGL do this. */ gl.glRasterPos3f( x, y, z ); } else { double[] modelview = new double[ 16 ], proj = new double[ 16 ]; int[] viewport = new int[ 4 ]; double[] win = new double[3]; /* Get modelview, projection and viewport */ gl.glGetDoublev( GL.GL_MODELVIEW_MATRIX, modelview, 0 ); gl.glGetDoublev( GL.GL_PROJECTION_MATRIX, proj, 0 ); viewport[ 0 ] = 0; viewport[ 1 ] = 0; viewport[ 2 ] = currentTileWidth; viewport[ 3 ] = currentTileHeight; /* Project object coord to window coordinate */ if( glu.gluProject( x, y, z, modelview, 0, proj, 0, viewport, 0, win, 0 ) ) { /* set raster pos to window coord (0,0) */ gl.glMatrixMode( GL.GL_MODELVIEW ); gl.glPushMatrix(); gl.glLoadIdentity(); gl.glMatrixMode( GL.GL_PROJECTION ); gl.glPushMatrix(); gl.glLoadIdentity(); gl.glOrtho( 0.0, currentTileWidth, 0.0, currentTileHeight, 0.0, 1.0 ); gl.glRasterPos3d( 0.0, 0.0, -win[ 2 ] ); /* * Now use empty bitmap to adjust raster position to * (winX,winY) */ { byte[] bitmap = { 0 }; gl.glBitmap( 1, 1, 0.0f, 0.0f, ( float ) win[ 0 ], ( float ) win[ 1 ], bitmap , 0 ); } /* restore original matrices */ gl.glPopMatrix(); /* proj */ gl.glMatrixMode( GL.GL_MODELVIEW ); gl.glPopMatrix(); } } } } jogl-1.1.1/jogl/src/classes/javax/0000755000175000017500000000000011015124746016674 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/javax/media/0000755000175000017500000000000011015124746017753 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/javax/media/opengl/0000755000175000017500000000000011015124746021237 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/javax/media/opengl/glu/0000755000175000017500000000000011015124746022026 5ustar twernertwernerjogl-1.1.1/jogl/src/classes/javax/media/opengl/glu/GLUnurbs.java0000644000175000017500000000015310702530522024364 0ustar twernertwernerpackage javax.media.opengl.glu; /** * Wrapper for a GLU NURBS object. */ public interface GLUnurbs { } jogl-1.1.1/jogl/src/classes/javax/media/opengl/glu/GLUquadric.java0000644000175000017500000000016710327132472024675 0ustar twernertwernerpackage javax.media.opengl.glu; /** * Wrapper for a GLU quadric object. */ public interface GLUquadric { } jogl-1.1.1/jogl/src/classes/javax/media/opengl/glu/GLUtessellator.java0000644000175000017500000000616110460155144025605 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package javax.media.opengl.glu; /** * The GLUtessellator object is used to hold the data, such as the * vertices, edges and callback objects, to describe and tessellate complex * polygons. A GLUtessellator object is used with the * {@link GLU GLU} tessellator methods and * {@link GLUtessellatorCallback GLU callbacks}. * * @author Eric Veach, July 1994 * @author Java Port: Pepijn Van Eechhoudt, July 2003 * @author Java Port: Nathan Parker Burg, August 2003 */ public interface GLUtessellator {} jogl-1.1.1/jogl/src/classes/javax/media/opengl/glu/GLUtessellatorCallback.java0000644000175000017500000003535310460155144027227 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package javax.media.opengl.glu; /** * GLUtessellatorCallback interface provides methods that the user will * override to define the callbacks for a tessellation object. * * @author Eric Veach, July 1994 * @author Java Port: Pepijn Van Eeckhoudt, July 2003 * @author Java Port: Nathan Parker Burg, August 2003 */ public interface GLUtessellatorCallback { /** * The begin callback method is invoked like * {@link javax.media.opengl.GL#glBegin glBegin} to indicate the start of a * (triangle) primitive. The method takes a single argument of type int. If * the GLU_TESS_BOUNDARY_ONLY property is set to GL_FALSE, then * the argument is set to either GL_TRIANGLE_FAN, * GL_TRIANGLE_STRIP, or GL_TRIANGLES. If the * GLU_TESS_BOUNDARY_ONLY property is set to GL_TRUE, then the * argument will be set to GL_LINE_LOOP. * * @param type * Specifics the type of begin/end pair being defined. The following * values are valid: GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, * GL_TRIANGLES or GL_LINE_LOOP. * * @see GLU#gluTessCallback gluTessCallback * @see #end end * @see #begin begin */ public void begin(int type); /** * The same as the {@link #begin begin} callback method except that * it takes an additional reference argument. This reference is * identical to the opaque reference provided when {@link * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called. * * @param type * Specifics the type of begin/end pair being defined. The following * values are valid: GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, * GL_TRIANGLES or GL_LINE_LOOP. * @param polygonData * Specifics a reference to user-defined data. * * @see GLU#gluTessCallback gluTessCallback * @see #endData endData * @see #begin begin */ public void beginData(int type, Object polygonData); /** * The edgeFlag callback method is similar to * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes * a single boolean boundaryEdge that indicates which edges lie on the * polygon boundary. If the boundaryEdge is GL_TRUE, then each vertex * that follows begins an edge that lies on the polygon boundary, that is, * an edge that separates an interior region from an exterior one. If the * boundaryEdge is GL_FALSE, then each vertex that follows begins an * edge that lies in the polygon interior. The edge flag callback (if * defined) is invoked before the first vertex callback.

* * Since triangle fans and triangle strips do not support edge flags, the * begin callback is not called with GL_TRIANGLE_FAN or * GL_TRIANGLE_STRIP if a non-null edge flag callback is provided. * (If the callback is initialized to null, there is no impact on * performance). Instead, the fans and strips are converted to independent * triangles. * * @param boundaryEdge * Specifics which edges lie on the polygon boundary. * * @see GLU#gluTessCallback gluTessCallback * @see #edgeFlagData edgeFlagData */ public void edgeFlag(boolean boundaryEdge); /** * The same as the {@link #edgeFlag edgeFlage} callback method * except that it takes an additional reference argument. This * reference is identical to the opaque reference provided when * {@link GLU#gluTessBeginPolygon gluTessBeginPolygon} was called. * * @param boundaryEdge * Specifics which edges lie on the polygon boundary. * @param polygonData * Specifics a reference to user-defined data. * * @see GLU#gluTessCallback gluTessCallback * @see #edgeFlag edgeFlag */ public void edgeFlagData(boolean boundaryEdge, Object polygonData); /** * The vertex callback method is invoked between the {@link * #begin begin} and {@link #end end} callback methods. It is * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f}, * and it defines the vertices of the triangles created by the * tessellation process. The method takes a reference as its only * argument. This reference is identical to the opaque reference * provided by the user when the vertex was described (see {@link * GLU#gluTessVertex gluTessVertex}). * * @param vertexData * Specifics a reference to the vertices of the triangles created * byt the tessellatin process. * * @see GLU#gluTessCallback gluTessCallback * @see #vertexData vertexData */ public void vertex(Object vertexData); /** * The same as the {@link #vertex vertex} callback method except * that it takes an additional reference argument. This reference is * identical to the opaque reference provided when {@link * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called. * * @param vertexData * Specifics a reference to the vertices of the triangles created * byt the tessellatin process. * @param polygonData * Specifics a reference to user-defined data. * * @see GLU#gluTessCallback gluTessCallback * @see #vertex vertex */ public void vertexData(Object vertexData, Object polygonData); /** * The end callback serves the same purpose as * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a * primitive and it takes no arguments. * * @see GLU#gluTessCallback gluTessCallback * @see #begin begin * @see #endData endData */ public void end(); /** * The same as the {@link #end end} callback method except that it * takes an additional reference argument. This reference is * identical to the opaque reference provided when {@link * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called. * * @param polygonData * Specifics a reference to user-defined data. * * @see GLU#gluTessCallback gluTessCallback * @see #beginData beginData * @see #end end */ public void endData(Object polygonData); /** * The combine callback method is called to create a new vertex when * the tessellation detects an intersection, or wishes to merge features. The * method takes four arguments: an array of three elements each of type * double, an array of four references, an array of four elements each of * type float, and a reference to a reference.

* * The vertex is defined as a linear combination of up to four existing * vertices, stored in data. The coefficients of the linear combination * are given by weight; these weights always add up to 1. All vertex * pointers are valid even when some of the weights are 0. coords gives * the location of the new vertex.

* * The user must allocate another vertex, interpolate parameters using * data and weight, and return the new vertex pointer in * outData. This handle is supplied during rendering callbacks. The * user is responsible for freeing the memory some time after * {@link GLU#gluTessEndPolygon gluTessEndPolygon} is * called.

* * For example, if the polygon lies in an arbitrary plane in 3-space, and a * color is associated with each vertex, the GLU_TESS_COMBINE * callback might look like this: * *

   *         void myCombine(double[] coords, Object[] data,
   *                        float[] weight, Object[] outData)
   *         {
   *            MyVertex newVertex = new MyVertex();
   *
   *            newVertex.x = coords[0];
   *            newVertex.y = coords[1];
   *            newVertex.z = coords[2];
   *            newVertex.r = weight[0]*data[0].r +
   *                          weight[1]*data[1].r +
   *                          weight[2]*data[2].r +
   *                          weight[3]*data[3].r;
   *            newVertex.g = weight[0]*data[0].g +
   *                          weight[1]*data[1].g +
   *                          weight[2]*data[2].g +
   *                          weight[3]*data[3].g;
   *            newVertex.b = weight[0]*data[0].b +
   *                          weight[1]*data[1].b +
   *                          weight[2]*data[2].b +
   *                          weight[3]*data[3].b;
   *            newVertex.a = weight[0]*data[0].a +
   *                          weight[1]*data[1].a +
   *                          weight[2]*data[2].a +
   *                          weight[3]*data[3].a;
   *            outData = newVertex;
   *         }
* * @param coords * Specifics the location of the new vertex. * @param data * Specifics the vertices used to create the new vertex. * @param weight * Specifics the weights used to create the new vertex. * @param outData * Reference user the put the coodinates of the new vertex. * * @see GLU#gluTessCallback gluTessCallback * @see #combineData combineData */ public void combine(double[] coords, Object[] data, float[] weight, Object[] outData); /** * The same as the {@link #combine combine} callback method except * that it takes an additional reference argument. This reference is * identical to the opaque reference provided when {@link * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called. * * @param coords * Specifics the location of the new vertex. * @param data * Specifics the vertices used to create the new vertex. * @param weight * Specifics the weights used to create the new vertex. * @param outData * Reference user the put the coodinates of the new vertex. * @param polygonData * Specifics a reference to user-defined data. * * @see GLU#gluTessCallback gluTessCallback * @see #combine combine */ public void combineData(double[] coords, Object[] data, float[] weight, Object[] outData, Object polygonData); /** * The error callback method is called when an error is encountered. * The one argument is of type int; it indicates the specific error that * occurred and will be set to one of GLU_TESS_MISSING_BEGIN_POLYGON, * GLU_TESS_MISSING_END_POLYGON, GLU_TESS_MISSING_BEGIN_CONTOUR, * GLU_TESS_MISSING_END_CONTOUR, GLU_TESS_COORD_TOO_LARGE, * GLU_TESS_NEED_COMBINE_CALLBACK or GLU_OUT_OF_MEMORY. * Character strings describing these errors can be retrieved with the * {@link GLU#gluErrorString gluErrorString} call.

* * The GLU library will recover from the first four errors by inserting the * missing call(s). GLU_TESS_COORD_TOO_LARGE indicates that some * vertex coordinate exceeded the predefined constant * GLU_TESS_MAX_COORD in absolute value, and that the value has been * clamped. (Coordinate values must be small enough so that two can be * multiplied together without overflow.) * GLU_TESS_NEED_COMBINE_CALLBACK indicates that the tessellation * detected an intersection between two edges in the input data, and the * GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback was not * provided. No output is generated. GLU_OUT_OF_MEMORY indicates that * there is not enough memory so no output is generated. * * @param errnum * Specifics the error number code. * * @see GLU#gluTessCallback gluTessCallback * @see #errorData errorData */ public void error(int errnum); /** * The same as the {@link #error error} callback method except that * it takes an additional reference argument. This reference is * identical to the opaque reference provided when {@link * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called. * * @param errnum * Specifics the error number code. * @param polygonData * Specifics a reference to user-defined data. * * @see GLU#gluTessCallback gluTessCallback * @see #error error */ public void errorData(int errnum, Object polygonData); //void mesh(com.sun.opengl.impl.tessellator.GLUmesh mesh); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java0000644000175000017500000000775610460155146030540 0ustar twernertwerner/* * Portions Copyright (C) 2003-2006 Sun Microsystems, Inc. * All rights reserved. */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** NOTE: The Original Code (as defined below) has been licensed to Sun ** Microsystems, Inc. ("Sun") under the SGI Free Software License B ** (Version 1.1), shown above ("SGI License"). Pursuant to Section ** 3.2(3) of the SGI License, Sun is distributing the Covered Code to ** you under an alternative license ("Alternative License"). This ** Alternative License includes all of the provisions of the SGI License ** except that Section 2.2 and 11 are omitted. Any differences between ** the Alternative License and the SGI License are offered solely by Sun ** and not by SGI. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** Author: Eric Veach, July 1994 ** Java Port: Pepijn Van Eeckhoudt, July 2003 ** Java Port: Nathan Parker Burg, August 2003 */ package javax.media.opengl.glu; /** * The GLUtessellatorCallbackAdapter provides a default implementation of * {@link GLUtessellatorCallback GLUtessellatorCallback} * with empty callback methods. This class can be extended to provide user * defined callback methods. * * @author Eric Veach, July 1994 * @author Java Port: Pepijn Van Eechhoudt, July 2003 * @author Java Port: Nathan Parker Burg, August 2003 */ public class GLUtessellatorCallbackAdapter implements GLUtessellatorCallback { public void begin(int type) {} public void edgeFlag(boolean boundaryEdge) {} public void vertex(Object vertexData) {} public void end() {} // public void mesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) {} public void error(int errnum) {} public void combine(double[] coords, Object[] data, float[] weight, Object[] outData) {} public void beginData(int type, Object polygonData) {} public void edgeFlagData(boolean boundaryEdge, Object polygonData) {} public void vertexData(Object vertexData, Object polygonData) {} public void endData(Object polygonData) {} public void errorData(int errnum, Object polygonData) {} public void combineData(double[] coords, Object[] data, float[] weight, Object[] outData, Object polygonData) {} } jogl-1.1.1/jogl/src/classes/javax/media/opengl/AWTGraphicsConfiguration.java0000644000175000017500000000457210334405140026747 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.awt.GraphicsConfiguration; /** A wrapper for an AWT GraphicsConfiguration allowing it to be handled in a toolkit-independent manner. */ public class AWTGraphicsConfiguration implements AbstractGraphicsConfiguration { private GraphicsConfiguration config; public AWTGraphicsConfiguration(GraphicsConfiguration config) { this.config = config; } public GraphicsConfiguration getGraphicsConfiguration() { return config; } } jogl-1.1.1/jogl/src/classes/javax/media/opengl/AWTGraphicsDevice.java0000644000175000017500000000447310334405140025337 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.awt.GraphicsDevice; /** A wrapper for an AWT GraphicsDevice allowing it to be handled in a toolkit-independent manner. */ public class AWTGraphicsDevice implements AbstractGraphicsDevice { private GraphicsDevice device; public AWTGraphicsDevice(GraphicsDevice device) { this.device = device; } public GraphicsDevice getGraphicsDevice() { return device; } } jogl-1.1.1/jogl/src/classes/javax/media/opengl/AbstractGraphicsConfiguration.java0000644000175000017500000000414010334405140030046 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; /** A marker interface describing a graphics configuration, visual, or pixel format in a toolkit-independent manner. */ public interface AbstractGraphicsConfiguration { } jogl-1.1.1/jogl/src/classes/javax/media/opengl/AbstractGraphicsDevice.java0000644000175000017500000000407110334405140026441 0ustar twernertwerner/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; /** A marker interface describing a graphics device in a toolkit-independent manner. */ public interface AbstractGraphicsDevice { } jogl-1.1.1/jogl/src/classes/javax/media/opengl/ComponentEvents.java0000644000175000017500000000722610327132462025237 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.awt.event.*; import java.beans.PropertyChangeListener; /** Factors out the listener manipulation for the events supported by all of the {@link GLDrawable} implementations. Provided to reduce clutter in the documentation for GLDrawable. */ public interface ComponentEvents { public void addComponentListener(ComponentListener l); public void removeComponentListener(ComponentListener l); public void addFocusListener(FocusListener l); public void removeFocusListener(FocusListener l); public void addHierarchyBoundsListener(HierarchyBoundsListener l); public void removeHierarchyBoundsListener(HierarchyBoundsListener l); public void addHierarchyListener(HierarchyListener l); public void removeHierarchyListener(HierarchyListener l); public void addInputMethodListener(InputMethodListener l); public void removeInputMethodListener(InputMethodListener l); public void addKeyListener(KeyListener l); public void removeKeyListener(KeyListener l); public void addMouseListener(MouseListener l); public void removeMouseListener(MouseListener l); public void addMouseMotionListener(MouseMotionListener l); public void removeMouseMotionListener(MouseMotionListener l); public void addMouseWheelListener(MouseWheelListener l); public void removeMouseWheelListener(MouseWheelListener l); public void addPropertyChangeListener(PropertyChangeListener listener); public void removePropertyChangeListener(PropertyChangeListener listener); public void addPropertyChangeListener(String propertyName, PropertyChangeListener listener); public void removePropertyChangeListener(String propertyName, PropertyChangeListener listener); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java0000644000175000017500000002145110425756554027565 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import com.sun.opengl.impl.Debug; /**

The default implementation of the {@link GLCapabilitiesChooser} interface, which provides consistent visual selection behavior across platforms. The precise algorithm is deliberately left loosely specified. Some properties are:

  • As long as there is at least one available non-null GLCapabilities which matches the "stereo" option, will return a valid index.
  • Attempts to match as closely as possible the given GLCapabilities, but will select one with fewer capabilities (i.e., lower color depth) if necessary.
  • Prefers hardware-accelerated visuals to non-hardware-accelerated.
  • If there is no exact match, prefers a more-capable visual to a less-capable one.
  • If there is more than one exact match, chooses an arbitrary one.
  • May select the opposite of a double- or single-buffered visual (based on the user's request) in dire situations.
  • Color depth (including alpha) mismatches are weighted higher than depth buffer mismatches, which are in turn weighted higher than accumulation buffer (including alpha) and stencil buffer depth mismatches.
  • If a valid windowSystemRecommendedChoice parameter is supplied, chooses that instead of using the cross-platform code.
*/ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { private static final boolean DEBUG = Debug.debug("DefaultGLCapabilitiesChooser"); public int chooseCapabilities(GLCapabilities desired, GLCapabilities[] available, int windowSystemRecommendedChoice) { if (DEBUG) { System.err.println("Desired: " + desired); for (int i = 0; i < available.length; i++) { System.err.println("Available " + i + ": " + available[i]); } System.err.println("Window system's recommended choice: " + windowSystemRecommendedChoice); } if (windowSystemRecommendedChoice >= 0 && windowSystemRecommendedChoice < available.length && available[windowSystemRecommendedChoice] != null) { if (DEBUG) { System.err.println("Choosing window system's recommended choice of " + windowSystemRecommendedChoice); System.err.println(available[windowSystemRecommendedChoice]); } return windowSystemRecommendedChoice; } // Create score array int[] scores = new int[available.length]; int NO_SCORE = -9999999; int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000; int STENCIL_MISMATCH_PENALTY = 500; // Pseudo attempt to keep equal rank penalties scale-equivalent // (e.g., stencil mismatch is 3 * accum because there are 3 accum // components) int COLOR_MISMATCH_PENALTY_SCALE = 36; int DEPTH_MISMATCH_PENALTY_SCALE = 6; int ACCUM_MISMATCH_PENALTY_SCALE = 1; int STENCIL_MISMATCH_PENALTY_SCALE = 3; for (int i = 0; i < scores.length; i++) { scores[i] = NO_SCORE; } // Compute score for each for (int i = 0; i < scores.length; i++) { GLCapabilities cur = available[i]; if (cur == null) { continue; } if (desired.getStereo() != cur.getStereo()) { continue; } int score = 0; // Compute difference in color depth // (Note that this decides the direction of all other penalties) score += (COLOR_MISMATCH_PENALTY_SCALE * ((cur.getRedBits() + cur.getGreenBits() + cur.getBlueBits() + cur.getAlphaBits()) - (desired.getRedBits() + desired.getGreenBits() + desired.getBlueBits() + desired.getAlphaBits()))); // Compute difference in depth buffer depth score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) * Math.abs(cur.getDepthBits() - desired.getDepthBits())); // Compute difference in accumulation buffer depth score += (ACCUM_MISMATCH_PENALTY_SCALE * sign(score) * Math.abs((cur.getAccumRedBits() + cur.getAccumGreenBits() + cur.getAccumBlueBits() + cur.getAccumAlphaBits()) - (desired.getAccumRedBits() + desired.getAccumGreenBits() + desired.getAccumBlueBits() + desired.getAccumAlphaBits()))); // Compute difference in stencil bits score += STENCIL_MISMATCH_PENALTY_SCALE * sign(score) * (cur.getStencilBits() - desired.getStencilBits()); if (cur.getDoubleBuffered() != desired.getDoubleBuffered()) { score += sign(score) * DOUBLE_BUFFER_MISMATCH_PENALTY; } if ((desired.getStencilBits() > 0) && (cur.getStencilBits() == 0)) { score += sign(score) * STENCIL_MISMATCH_PENALTY; } scores[i] = score; } // Now prefer hardware-accelerated visuals by pushing scores of // non-hardware-accelerated visuals out boolean gotHW = false; int maxAbsoluteHWScore = 0; for (int i = 0; i < scores.length; i++) { int score = scores[i]; if (score == NO_SCORE) { continue; } GLCapabilities cur = available[i]; if (cur.getHardwareAccelerated()) { int absScore = Math.abs(score); if (!gotHW || (absScore > maxAbsoluteHWScore)) { gotHW = true; maxAbsoluteHWScore = absScore; } } } if (gotHW) { for (int i = 0; i < scores.length; i++) { int score = scores[i]; if (score == NO_SCORE) { continue; } GLCapabilities cur = available[i]; if (!cur.getHardwareAccelerated()) { if (score <= 0) { score -= maxAbsoluteHWScore; } else if (score > 0) { score += maxAbsoluteHWScore; } scores[i] = score; } } } if (DEBUG) { System.err.print("Scores: ["); for (int i = 0; i < available.length; i++) { if (i > 0) { System.err.print(","); } System.err.print(" " + scores[i]); } System.err.println(" ]"); } // Ready to select. Choose score closest to 0. int scoreClosestToZero = NO_SCORE; int chosenIndex = -1; for (int i = 0; i < scores.length; i++) { int score = scores[i]; if (score == NO_SCORE) { continue; } // Don't substitute a positive score for a smaller negative score if ((scoreClosestToZero == NO_SCORE) || (Math.abs(score) < Math.abs(scoreClosestToZero) && ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) { scoreClosestToZero = score; chosenIndex = i; } } if (chosenIndex < 0) { throw new GLException("Unable to select one of the provided GLCapabilities"); } if (DEBUG) { System.err.println("Chosen index: " + chosenIndex); System.err.println("Chosen capabilities:"); System.err.println(available[chosenIndex]); } return chosenIndex; } private static int sign(int score) { if (score < 0) { return -1; } return 1; } } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLAutoDrawable.java0000644000175000017500000001323210352607400024674 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import javax.media.opengl.glu.*; /** A higher-level abstraction than {@link GLDrawable} which supplies an event based mechanism ({@link GLEventListener}) for performing OpenGL rendering. A GLAutoDrawable automatically creates a primary rendering context which is associated with the GLAutoDrawable for the lifetime of the object. This context has the {@link GLContext#setSynchronized synchronized} property enabled so that calls to {@link GLContext#makeCurrent makeCurrent} will block if the context is current on another thread. This allows the internal GLContext for the GLAutoDrawable to be used both by the event based rendering mechanism as well by end users directly. */ public interface GLAutoDrawable extends GLDrawable, ComponentEvents { /** * Returns the context associated with this drawable. The returned * context will be synchronized. */ public GLContext getContext(); /** Adds a {@link GLEventListener} to this drawable. If multiple listeners are added to a given drawable, they are notified of events in an arbitrary order. */ public void addGLEventListener(GLEventListener listener); /** Removes a {@link GLEventListener} from this drawable. Note that if this is done from within a particular drawable's {@link GLEventListener} handler (reshape, display, etc.) that it is not guaranteed that all other listeners will be evaluated properly during this update cycle. */ public void removeGLEventListener(GLEventListener listener); /** Causes OpenGL rendering to be performed for this GLAutoDrawable by calling {@link GLEventListener#display display} for all registered {@link GLEventListener}s. Called automatically by the window system toolkit upon receiving a repaint() request. this routine may be called manually for better control over the rendering process. It is legal to call another GLAutoDrawable's display method from within the {@link GLEventListener#display display} callback. */ public void display(); /** Schedules a repaint of the component at some point in the future. */ public void repaint(); /** Enables or disables automatic buffer swapping for this drawable. By default this property is set to true; when true, after all GLEventListeners have been called for a display() event, the front and back buffers are swapped, displaying the results of the render. When disabled, the user is responsible for calling {@link #swapBuffers} manually. */ public void setAutoSwapBufferMode(boolean onOrOff); /** Indicates whether automatic buffer swapping is enabled for this drawable. See {@link #setAutoSwapBufferMode}. */ public boolean getAutoSwapBufferMode(); /** Returns the {@link GL} pipeline object this GLAutoDrawable uses. If this method is called outside of the {@link GLEventListener}'s callback methods (init, display, etc.) it may return null. Users should not rely on the identity of the returned GL object; for example, users should not maintain a hash table with the GL object as the key. Additionally, the GL object should not be cached in client code, but should be re-fetched from the GLAutoDrawable at the beginning of each call to init, display, etc. */ public GL getGL(); /** Sets the {@link GL} pipeline object this GLAutoDrawable uses. This should only be called from within the GLEventListener's callback methods, and usually only from within the init() method, in order to install a composable pipeline. See the JOGL demos for examples. */ public void setGL(GL gl); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLCanvas.java0000644000175000017500000004676311001462150023545 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.awt.Canvas; import java.awt.Color; import java.awt.EventQueue; import java.awt.FontMetrics; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.geom.*; import java.beans.*; import java.lang.reflect.*; import java.security.*; import com.sun.opengl.impl.*; // FIXME: Subclasses need to call resetGLFunctionAvailability() on their // context whenever the displayChanged() function is called on our // GLEventListeners /** A heavyweight AWT component which provides OpenGL rendering support. This is the primary implementation of {@link GLDrawable}; {@link GLJPanel} is provided for compatibility with Swing user interfaces when adding a heavyweight doesn't work either because of Z-ordering or LayoutManager problems. */ public class GLCanvas extends Canvas implements GLAutoDrawable { private static final boolean DEBUG = Debug.debug("GLCanvas"); private GLDrawableHelper drawableHelper = new GLDrawableHelper(); private GLDrawable drawable; private GLContext context; private boolean autoSwapBufferMode = true; private boolean sendReshape = false; private GraphicsConfiguration chosen; private GLCapabilities glCaps; private GLCapabilitiesChooser glCapChooser; /** Creates a new GLCanvas component with a default set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device. */ public GLCanvas() { this(null); } /** Creates a new GLCanvas component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device. */ public GLCanvas(GLCapabilities capabilities) { this(capabilities, null, null, null); } /** Creates a new GLCanvas component. The passed GLCapabilities specifies the OpenGL capabilities for the component; if null, a default set of capabilities is used. The GLCapabilitiesChooser specifies the algorithm for selecting one of the available GLCapabilities for the component; a DefaultGLCapabilitesChooser is used if null is passed for this argument. The passed GLContext specifies an OpenGL context with which to share textures, display lists and other OpenGL state, and may be null if sharing is not desired. See the note in the overview documentation on context sharing. The passed GraphicsDevice indicates the screen on which to create the GLCanvas; the GLDrawableFactory uses the default screen device of the local GraphicsEnvironment if null is passed for this argument. */ public GLCanvas(GLCapabilities capabilities, GLCapabilitiesChooser chooser, GLContext shareWith, GraphicsDevice device) { // The platform-specific GLDrawableFactory will only provide a // non-null GraphicsConfiguration on platforms where this is // necessary (currently only X11, as Windows allows the pixel // format of the window to be set later and Mac OS X seems to // handle this very differently than all other platforms). On // other platforms this method returns null; it is the case (at // least in the Sun AWT implementation) that this will result in // equivalent behavior to calling the no-arg super() constructor // for Canvas. /* * Workaround for Xinerama, always pass null so we can detect whether * super.getGraphicsConfiguration() is returning the Canvas' GC (null), * or an ancestor component's GC (non-null) in the overridden version * below. */ super(); /* * Save the chosen capabilities for use in getGraphicsConfiguration(). */ chosen = chooseGraphicsConfiguration(capabilities, chooser, device); if (chosen != null) { /* * If we are running on a platform that * must select a GraphicsConfiguration now, * save these for later use in getGraphicsConfiguration(). */ this.glCapChooser = chooser; this.glCaps = capabilities; } if (!Beans.isDesignTime()) { drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, chooser); context = drawable.createContext(shareWith); context.setSynchronized(true); } } /** * Overridden to choose a GraphicsConfiguration on a parent container's * GraphicsDevice because both devices */ public GraphicsConfiguration getGraphicsConfiguration() { /* * Workaround for problems with Xinerama and java.awt.Component.checkGD * when adding to a container on a different graphics device than the * one that this Canvas is associated with. * * GC will be null unless: * - A native peer has assigned it. This means we have a native * peer, and are already comitted to a graphics configuration. * - This canvas has been added to a component hierarchy and has * an ancestor with a non-null GC, but the native peer has not * yet been created. This means we can still choose the GC on * all platforms since the peer hasn't been created. */ final GraphicsConfiguration gc = super.getGraphicsConfiguration(); /* * chosen is only non-null on platforms where the GLDrawableFactory * returns a non-null GraphicsConfiguration (in the GLCanvas * constructor). * * if gc is from this Canvas' native peer then it should equal chosen, * otherwise it is from an ancestor component that this Canvas is being * added to, and we go into this block. */ if (gc != null && chosen != null && !chosen.equals(gc)) { /* * Check for compatibility with gc. If they differ by only the * device then return a new GCconfig with the super-class' GDevice * (and presumably the same visual ID in Xinerama). * */ if (!chosen.getDevice().getIDstring().equals(gc.getDevice().getIDstring())) { /* * Here we select a GraphicsConfiguration on the alternate * device that is presumably identical to the chosen * configuration, but on the other device. * * Should really check to ensure that we select a configuration * with the same X visual ID for Xinerama screens, otherwise the * GLDrawable may have the wrong visual ID (I don't think this * ever gets updated). May need to add a method to * X11GLDrawableFactory to do this in a platform specific * manner. * * However, on platforms where we can actually get into this * block, both devices should have the same visual list, and the * same configuration should be selected here. */ final GraphicsConfiguration compatible = chooseGraphicsConfiguration(glCaps, glCapChooser, gc.getDevice()); if (compatible != null) { /* * Save the new GC for equals test above, and to return to * any outside callers of this method. */ chosen = compatible; } } /* * If a compatible GC was not found in the block above, this will * return the GC that was selected in the constructor (and might * cause an exception in Component.checkGD when adding to a * container, but in this case that would be the desired behavior). * */ return chosen; } else if (gc == null) { /* * The GC is null, which means we have no native peer, and are not * part of a (realized) component hierarchy. So we return the * desired visual that was selected in the constructor (possibly * null). */ return chosen; } /* * Otherwise we have not explicitly selected a GC in the constructor, so * just return what Canvas would have. */ return gc; } public GLContext createContext(GLContext shareWith) { return drawable.createContext(shareWith); } public void setRealized(boolean realized) { } public void display() { maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction, displayAction); } /** Overridden to cause OpenGL rendering to be performed during repaint cycles. Subclasses which override this method must call super.paint() in their paint() method in order to function properly.

Overrides:

paint in class java.awt.Component
*/ public void paint(Graphics g) { if (Beans.isDesignTime()) { // Make GLCanvas behave better in NetBeans GUI builder g.setColor(Color.BLACK); g.fillRect(0, 0, getWidth(), getHeight()); FontMetrics fm = g.getFontMetrics(); String name = getName(); if (name == null) { name = getClass().getName(); int idx = name.lastIndexOf('.'); if (idx >= 0) { name = name.substring(idx + 1); } } Rectangle2D bounds = fm.getStringBounds(name, g); g.setColor(Color.WHITE); g.drawString(name, (int) ((getWidth() - bounds.getWidth()) / 2), (int) ((getHeight() + bounds.getHeight()) / 2)); return; } display(); } /** Overridden to track when this component is added to a container. Subclasses which override this method must call super.addNotify() in their addNotify() method in order to function properly.

Overrides:

addNotify in class java.awt.Component
*/ public void addNotify() { super.addNotify(); if (!Beans.isDesignTime()) { disableBackgroundErase(); drawable.setRealized(true); } if (DEBUG) { System.err.println("GLCanvas.addNotify()"); } } /** Overridden to track when this component is removed from a container. Subclasses which override this method must call super.removeNotify() in their removeNotify() method in order to function properly.

Overrides:

removeNotify in class java.awt.Component
*/ public void removeNotify() { if (Beans.isDesignTime()) { super.removeNotify(); } else { try { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { // Workaround for termination issues with applets -- // sun.applet.AppletPanel should probably be performing the // remove() call on the EDT rather than on its own thread if (Threading.isAWTMode() && Thread.holdsLock(getTreeLock())) { // The user really should not be invoking remove() from this // thread -- but since he/she is, we can not go over to the // EDT at this point. Try to destroy the context from here. destroyAction.run(); } else { Threading.invokeOnOpenGLThread(destroyAction); } } else { destroyAction.run(); } } finally { drawable.setRealized(false); super.removeNotify(); if (DEBUG) { System.err.println("GLCanvas.removeNotify()"); } } } } /** Overridden to cause {@link GLDrawableHelper#reshape} to be called on all registered {@link GLEventListener}s. Subclasses which override this method must call super.reshape() in their reshape() method in order to function properly.

Overrides:

reshape in class java.awt.Component
*/ public void reshape(int x, int y, int width, int height) { super.reshape(x, y, width, height); sendReshape = true; } /** Overrides:
update in class java.awt.Component
*/ // Overridden from Canvas to prevent the AWT's clearing of the // canvas from interfering with the OpenGL rendering. public void update(Graphics g) { paint(g); } public void addGLEventListener(GLEventListener listener) { drawableHelper.addGLEventListener(listener); } public void removeGLEventListener(GLEventListener listener) { drawableHelper.removeGLEventListener(listener); } public GLContext getContext() { return context; } public GL getGL() { if (Beans.isDesignTime()) { return null; } return getContext().getGL(); } public void setGL(GL gl) { if (!Beans.isDesignTime()) { getContext().setGL(gl); } } public void setAutoSwapBufferMode(boolean onOrOff) { drawableHelper.setAutoSwapBufferMode(onOrOff); } public boolean getAutoSwapBufferMode() { return drawableHelper.getAutoSwapBufferMode(); } public void swapBuffers() { maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction); } public GLCapabilities getChosenGLCapabilities() { if (drawable == null) return null; return drawable.getChosenGLCapabilities(); } //---------------------------------------------------------------------- // Internals only below this point // private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction, Runnable invokeGLAction) { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(eventDispatchThreadAction); } else { drawableHelper.invokeGL(drawable, context, invokeGLAction, initAction); } } class InitAction implements Runnable { public void run() { drawableHelper.init(GLCanvas.this); } } private InitAction initAction = new InitAction(); class DisplayAction implements Runnable { public void run() { if (sendReshape) { // Note: we ignore the given x and y within the parent component // since we are drawing directly into this heavyweight component. int width = getWidth(); int height = getHeight(); getGL().glViewport(0, 0, width, height); drawableHelper.reshape(GLCanvas.this, 0, 0, width, height); sendReshape = false; } drawableHelper.display(GLCanvas.this); } } private DisplayAction displayAction = new DisplayAction(); class SwapBuffersAction implements Runnable { public void run() { drawable.swapBuffers(); } } private SwapBuffersAction swapBuffersAction = new SwapBuffersAction(); // Workaround for ATI driver bugs related to multithreading issues // like simultaneous rendering via Animators to canvases that are // being resized on the AWT event dispatch thread class DisplayOnEventDispatchThreadAction implements Runnable { public void run() { drawableHelper.invokeGL(drawable, context, displayAction, initAction); } } private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction = new DisplayOnEventDispatchThreadAction(); class SwapBuffersOnEventDispatchThreadAction implements Runnable { public void run() { drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction); } } private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction = new SwapBuffersOnEventDispatchThreadAction(); class DestroyAction implements Runnable { public void run() { GLContext current = GLContext.getCurrent(); if (current == context) { context.release(); } context.destroy(); } } private DestroyAction destroyAction = new DestroyAction(); // Disables the AWT's erasing of this Canvas's background on Windows // in Java SE 6. This internal API is not available in previous // releases, but the system property // -Dsun.awt.noerasebackground=true can be specified to get similar // results globally in previous releases. private static boolean disableBackgroundEraseInitialized; private static Method disableBackgroundEraseMethod; private void disableBackgroundErase() { if (!disableBackgroundEraseInitialized) { try { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { try { disableBackgroundEraseMethod = getToolkit().getClass().getDeclaredMethod("disableBackgroundErase", new Class[] { Canvas.class }); disableBackgroundEraseMethod.setAccessible(true); } catch (Exception e) { } return null; } }); } catch (Exception e) { } disableBackgroundEraseInitialized = true; } if (disableBackgroundEraseMethod != null) { try { disableBackgroundEraseMethod.invoke(getToolkit(), new Object[] { this }); } catch (Exception e) { // FIXME: workaround for 6504460 (incorrect backport of 6333613 in 5.0u10) // throw new GLException(e); } } } private static GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, GraphicsDevice device) { // Make GLCanvas behave better in NetBeans GUI builder if (Beans.isDesignTime()) { return null; } AWTGraphicsConfiguration config = (AWTGraphicsConfiguration) GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities, chooser, new AWTGraphicsDevice(device)); if (config == null) { return null; } return config.getGraphicsConfiguration(); } } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLCapabilities.java0000644000175000017500000003015010374671370024724 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; /** Specifies a set of OpenGL capabilities that a rendering context must support, such as color depth and whether stereo is enabled. It currently contains the minimal number of routines which allow configuration on all supported window systems. */ public class GLCapabilities implements Cloneable { private boolean doubleBuffered = true; private boolean stereo = false; private boolean hardwareAccelerated = true; private int depthBits = 24; private int stencilBits = 0; private int redBits = 8; private int greenBits = 8; private int blueBits = 8; private int alphaBits = 0; private int accumRedBits = 0; private int accumGreenBits = 0; private int accumBlueBits = 0; private int accumAlphaBits = 0; // Shift bits from PIXELFORMATDESCRIPTOR not present because they // are unlikely to be supported on Windows anyway // Support for full-scene antialiasing (FSAA) private boolean sampleBuffers = false; private int numSamples = 2; // Bits for pbuffer creation private boolean pbufferFloatingPointBuffers; private boolean pbufferRenderToTexture; private boolean pbufferRenderToTextureRectangle; /** Creates a GLCapabilities object. All attributes are in a default state. */ public GLCapabilities() {} public Object clone() { try { return super.clone(); } catch (CloneNotSupportedException e) { throw new GLException(e); } } /** Indicates whether double-buffering is enabled. */ public boolean getDoubleBuffered() { return doubleBuffered; } /** Enables or disables double buffering. */ public void setDoubleBuffered(boolean onOrOff) { doubleBuffered = onOrOff; } /** Indicates whether stereo is enabled. */ public boolean getStereo() { return stereo; } /** Enables or disables stereo viewing. */ public void setStereo(boolean onOrOff) { stereo = onOrOff; } /** Indicates whether hardware acceleration is enabled. */ public boolean getHardwareAccelerated() { return hardwareAccelerated; } /** Enables or disables hardware acceleration. */ public void setHardwareAccelerated(boolean onOrOff) { hardwareAccelerated = onOrOff; } /** Returns the number of bits requested for the depth buffer. */ public int getDepthBits() { return depthBits; } /** Sets the number of bits requested for the depth buffer. */ public void setDepthBits(int depthBits) { this.depthBits = depthBits; } /** Returns the number of bits requested for the stencil buffer. */ public int getStencilBits() { return stencilBits; } /** Sets the number of bits requested for the stencil buffer. */ public void setStencilBits(int stencilBits) { this.stencilBits = stencilBits; } /** Returns the number of bits requested for the color buffer's red component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public int getRedBits() { return redBits; } /** Sets the number of bits requested for the color buffer's red component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public void setRedBits(int redBits) { this.redBits = redBits; } /** Returns the number of bits requested for the color buffer's green component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public int getGreenBits() { return greenBits; } /** Sets the number of bits requested for the color buffer's green component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public void setGreenBits(int greenBits) { this.greenBits = greenBits; } /** Returns the number of bits requested for the color buffer's blue component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public int getBlueBits() { return blueBits; } /** Sets the number of bits requested for the color buffer's blue component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public void setBlueBits(int blueBits) { this.blueBits = blueBits; } /** Returns the number of bits requested for the color buffer's alpha component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public int getAlphaBits() { return alphaBits; } /** Sets the number of bits requested for the color buffer's alpha component. On some systems only the color depth, which is the sum of the red, green, and blue bits, is considered. */ public void setAlphaBits(int alphaBits) { this.alphaBits = alphaBits; } /** Returns the number of bits requested for the accumulation buffer's red component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public int getAccumRedBits() { return accumRedBits; } /** Sets the number of bits requested for the accumulation buffer's red component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public void setAccumRedBits(int accumRedBits) { this.accumRedBits = accumRedBits; } /** Returns the number of bits requested for the accumulation buffer's green component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public int getAccumGreenBits() { return accumGreenBits; } /** Sets the number of bits requested for the accumulation buffer's green component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public void setAccumGreenBits(int accumGreenBits) { this.accumGreenBits = accumGreenBits; } /** Returns the number of bits requested for the accumulation buffer's blue component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public int getAccumBlueBits() { return accumBlueBits; } /** Sets the number of bits requested for the accumulation buffer's blue component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public void setAccumBlueBits(int accumBlueBits) { this.accumBlueBits = accumBlueBits; } /** Returns the number of bits requested for the accumulation buffer's alpha component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public int getAccumAlphaBits() { return accumAlphaBits; } /** Sets number of bits requested for accumulation buffer's alpha component. On some systems only the accumulation buffer depth, which is the sum of the red, green, and blue bits, is considered. */ public void setAccumAlphaBits(int accumAlphaBits) { this.accumAlphaBits = accumAlphaBits; } /** Indicates whether sample buffers for full-scene antialiasing (FSAA) should be allocated for this drawable. Defaults to false. */ public void setSampleBuffers(boolean onOrOff) { sampleBuffers = onOrOff; } /** Returns whether sample buffers for full-scene antialiasing (FSAA) should be allocated for this drawable. Defaults to false. */ public boolean getSampleBuffers() { return sampleBuffers; } /** If sample buffers are enabled, indicates the number of buffers to be allocated. Defaults to 2. */ public void setNumSamples(int numSamples) { this.numSamples = numSamples; } /** Returns the number of sample buffers to be allocated if sample buffers are enabled. Defaults to 2. */ public int getNumSamples() { return numSamples; } /** For pbuffers only, indicates whether floating-point buffers should be used if available. Defaults to false. */ public void setPbufferFloatingPointBuffers(boolean onOrOff) { pbufferFloatingPointBuffers = onOrOff; } /** For pbuffers only, returns whether floating-point buffers should be used if available. Defaults to false. */ public boolean getPbufferFloatingPointBuffers() { return pbufferFloatingPointBuffers; } /** For pbuffers only, indicates whether the render-to-texture extension should be used if available. Defaults to false. */ public void setPbufferRenderToTexture(boolean onOrOff) { pbufferRenderToTexture = onOrOff; } /** For pbuffers only, returns whether the render-to-texture extension should be used if available. Defaults to false. */ public boolean getPbufferRenderToTexture() { return pbufferRenderToTexture; } /** For pbuffers only, indicates whether the render-to-texture-rectangle extension should be used if available. Defaults to false. */ public void setPbufferRenderToTextureRectangle(boolean onOrOff) { pbufferRenderToTextureRectangle = onOrOff; } /** For pbuffers only, returns whether the render-to-texture extension should be used. Defaults to false. */ public boolean getPbufferRenderToTextureRectangle() { return pbufferRenderToTextureRectangle; } /** Returns a textual representation of this GLCapabilities object. */ public String toString() { return ("GLCapabilities [" + "DoubleBuffered: " + doubleBuffered + ", Stereo: " + stereo + ", HardwareAccelerated: " + hardwareAccelerated + ", DepthBits: " + depthBits + ", StencilBits: " + stencilBits + ", Red: " + redBits + ", Green: " + greenBits + ", Blue: " + blueBits + ", Alpha: " + alphaBits + ", Red Accum: " + accumRedBits + ", Green Accum: " + accumGreenBits + ", Blue Accum: " + accumBlueBits + ", Alpha Accum: " + accumAlphaBits + ", Multisample: " + sampleBuffers + (sampleBuffers ? ", Num samples: " + numSamples : "") + " ]"); } } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLCapabilitiesChooser.java0000644000175000017500000000647310327132466026256 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; /** Provides a mechanism by which applications can customize the window type selection for a given {@link GLCapabilities}. Developers can implement this interface and pass an instance into the appropriate method of {@link GLDrawableFactory}; the chooser will be called during the OpenGL context creation process. */ public interface GLCapabilitiesChooser { /** Chooses the index (0..available.length - 1) of the {@link GLCapabilities} most closely matching the desired one from the list of all supported. Some of the entries in the available array may be null; the chooser must ignore these. The windowSystemRecommendedChoice parameter may be provided to the chooser by the underlying window system; if this index is valid, it is recommended, but not necessarily required, that the chooser select that entry.

Note: this method is called automatically by the {@link GLDrawableFactory} when an instance of this class is passed in to one of its factory methods. It should generally not be invoked by users directly, unless it is desired to delegate the choice to some other GLCapabilitiesChooser object. */ public int chooseCapabilities(GLCapabilities desired, GLCapabilities[] available, int windowSystemRecommendedChoice); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLContext.java0000644000175000017500000002034310550135110023741 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; /** Abstraction for an OpenGL rendering context. In order to perform OpenGL rendering, a context must be "made current" on the current thread. OpenGL rendering semantics specify that only one context may be current on the current thread at any given time, and also that a given context may be current on only one thread at any given time. Because components can be added to and removed from the component hierarchy at any time, it is possible that the underlying OpenGL context may need to be destroyed and recreated multiple times over the lifetime of a given component. This process is handled by the implementation, and the GLContext abstraction provides a stable object which clients can use to refer to a given context. */ public abstract class GLContext { /** Indicates that the context was not made current during the last call to {@link #makeCurrent makeCurrent}. */ public static final int CONTEXT_NOT_CURRENT = 0; /** Indicates that the context was made current during the last call to {@link #makeCurrent makeCurrent}. */ public static final int CONTEXT_CURRENT = 1; /** Indicates that a newly-created context was made current during the last call to {@link #makeCurrent makeCurrent}. */ public static final int CONTEXT_CURRENT_NEW = 2; private static ThreadLocal currentContext = new ThreadLocal(); /** * Returns the GLDrawable to which this context may be used to * draw. */ public abstract GLDrawable getGLDrawable(); /** * Makes this GLContext current on the calling thread. * * There are two return values that indicate success and one that * indicates failure. A return value of CONTEXT_CURRENT_NEW * indicates that that context has been made current, and that * this is the first time this context has been made current, or * that the state of the underlying context or drawable may have * changed since the last time this context was made current. In * this case, the application may wish to initialize the state. A * return value of CONTEXT_CURRENT indicates that the context has * been made currrent, with its previous state restored. * * If the context could not be made current (for example, because * the underlying drawable has not ben realized on the display) , * a value of CONTEXT_NOT_CURRENT is returned. * * If the context is in use by another thread at the time of the * call, then if isSynchronized() is true the call will * block. If isSynchronized() is false, an exception will be * thrown and the context will remain current on the other thread. * * @return CONTEXT_CURRENT if the context was successfully made current * @return CONTEXT_CURRENT_NEW if the context was successfully made * current, but need to be initialized. * * @return CONTEXT_NOT_CURRENT if the context could not be made current. * * @throws GLException if synchronization is disabled and the * context is current on another thread, or because the context * could not be created or made current due to non-recoverable, * window system-specific errors. */ public abstract int makeCurrent() throws GLException; /** * Releases control of this GLContext from the current thread. * * @throws GLException if the context had not previously been made * current on the current thread */ public abstract void release() throws GLException; /** * Copies selected groups of OpenGL state variables from the * supplied source context into this one. The mask * parameter indicates which groups of state variables are to be * copied. mask contains the bitwise OR of the same * symbolic names that are passed to the GL command {@link * GL#glPushAttrib glPushAttrib}. The single symbolic constant * {@link GL#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to * copy the maximum possible portion of rendering state.

* * Not all values for GL state can be copied. For example, pixel * pack and unpack state, render mode state, and select and feedback * state are not copied. The state that can be copied is exactly the * state that is manipulated by the GL command {@link * GL#glPushAttrib glPushAttrib}.

* * On most platforms, this context may not be current to any thread, * including the calling thread, when this method is called. Some * platforms have additional requirements such as whether this * context or the source context must occasionally be made current * in order for the results of the copy to be seen; these * requirements are beyond the scope of this specification. * * @param source the source OpenGL context from which to copy state * @param mask a mask of symbolic names indicating which groups of state to copy * @throws GLException if an OpenGL-related error occurred */ public abstract void copy(GLContext source, int mask) throws GLException; /** * Returns the context which is current on the current thread. If no * context is current, returns null. * * @return the context current on this thread, or null if no context * is current. */ public static GLContext getCurrent() { return (GLContext) currentContext.get(); } /** * Sets the thread-local variable returned by {@link #getCurrent} * and has no other side-effects. For use by third parties adding * new GLContext implementations; not for use by end users. */ protected static void setCurrent(GLContext cur) { currentContext.set(cur); } /** * Destroys this OpenGL context and frees its associated * resources. The context should have been released before this * method is called. */ public abstract void destroy(); /** * Returns true if 'makeCurrent' will exhibit synchronized behavior. */ public abstract boolean isSynchronized(); /** * Determines whether 'makeCurrent' will exhibit synchronized behavior. */ public abstract void setSynchronized(boolean isSynchronized); /** * Returns the GL pipeline object for this GLContext. */ public abstract GL getGL(); /** * Sets the GL pipeline object for this GLContext. */ public abstract void setGL(GL gl); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLDrawable.java0000644000175000017500000001467110530042536024054 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; // FIXME: We need some way to tell when the device upon which the canvas is // being displayed has changed (e.g., the user drags the canvas's parent // window from one screen on multi-screen environment to another, when the // user changes the display bit depth or screen resolution, etc). When this // occurs, we need the canvas to reset the gl function pointer tables for the // canvas, because the new device may have different capabilities (e.g., // doesn't support as many opengl extensions) from the original device. This // hook would also be useful in other GLDrawables (for example, offscreen // buffers such as pbuffers, whose contents may or may not be invalidated when // the display mode changes, depending on the vendor's GL implementation). // // Right now I'm not sure how hook into when this change occurs. There isn't // any AWT event corresponding to a device change (as far as I can // tell). We could constantly check the GraphicsConfiguration of the canvas's top-level // parent to see if it has changed, but this would be very slow (we'd have to // do it every time the context is made current). There has got to be a better // solution, but I'm not sure what it is. // FIXME: Subclasses need to call resetGLFunctionAvailability() on their // context whenever the displayChanged() function is called on our // GLEventListeners /** An abstraction for an OpenGL rendering target. A GLDrawable's primary functionality is to create OpenGL contexts which can be used to perform rendering. A GLDrawable does not automatically create an OpenGL context, but all implementations of {@link GLAutoDrawable} do so upon creation. */ public interface GLDrawable { /** * Creates a new context for drawing to this drawable that will * optionally share display lists and other server-side OpenGL * objects with the specified GLContext.

* * The GLContext share need not be associated with this * GLDrawable and may be null if sharing of display lists and other * objects is not desired. See the note in the overview * documentation on * context sharing. */ public GLContext createContext(GLContext shareWith); /** * Indicates to on-screen GLDrawable implementations whether the * underlying window has been created and can be drawn into. This * method must be called from GLDrawables obtained from the * GLDrawableFactory via the {@link GLDrawableFactory#getGLDrawable * GLDrawableFactory.getGLDrawable()} method. It must typically be * called with an argument of true in the * addNotify method of components performing OpenGL * rendering and with an argument of false in the * removeNotify method. Calling this method has no * other effects. For example, if removeNotify is * called on a Canvas implementation for which a GLDrawable has been * created, it is also necessary to destroy all OpenGL contexts * associated with that GLDrawable. This is not done automatically * by the implementation. It is not necessary to call * setRealized on a GLCanvas, a GLJPanel, or a * GLPbuffer, as these perform the appropriate calls on their * underlying GLDrawables internally.. */ public void setRealized(boolean realized); /** Requests a new width and height for this GLDrawable. Not all drawables are able to respond to this request and may silently ignore it. */ public void setSize(int width, int height); /** Returns the current width of this GLDrawable. */ public int getWidth(); /** Returns the current height of this GLDrawable. */ public int getHeight(); /** Swaps the front and back buffers of this drawable. For {@link GLAutoDrawable} implementations, when automatic buffer swapping is enabled (as is the default), this method is called automatically and should not be called by the end user. */ public void swapBuffers() throws GLException; /** Fetches the {@link GLCapabilities} corresponding to the chosen OpenGL capabilities (pixel format / visual) for this drawable. Some drawables, in particular on-screen drawables, may be created lazily; null is returned if the drawable is not currently created or if its pixel format has not been set yet. On some platforms, the pixel format is not directly associated with the drawable; a best attempt is made to return a reasonable value in this case. */ public GLCapabilities getChosenGLCapabilities(); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLDrawableFactory.java0000644000175000017500000003141310374606310025377 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.security.*; import com.sun.opengl.impl.*; /**

Provides a virtual machine- and operating system-independent mechanism for creating {@link GLDrawable}s.

The {@link javax.media.opengl.GLCapabilities} objects passed in to the various factory methods are used as a hint for the properties of the returned drawable. The default capabilities selection algorithm (equivalent to passing in a null {@link GLCapabilitiesChooser}) is described in {@link DefaultGLCapabilitiesChooser}. Sophisticated applications needing to change the selection algorithm may pass in their own {@link GLCapabilitiesChooser} which can select from the available pixel formats. The GLCapabilitiesChooser mechanism may not be supported by all implementations or on all platforms, in which case any passed GLCapabilitiesChooser will be ignored.

Because of the multithreaded nature of the Java platform's window system toolkit, it is typically not possible to immediately reject a given {@link GLCapabilities} as being unsupportable by either returning null from the creation routines or raising a {@link GLException}. The semantics of the rejection process are (unfortunately) left unspecified for now. The current implementation will cause a {@link GLException} to be raised during the first repaint of the {@link GLCanvas} or {@link GLJPanel} if the capabilities can not be met. Pbuffers are always created immediately and their creation will fail with a {@link GLException} if errors occur.

The concrete GLDrawableFactory subclass instantiated by {@link #getFactory getFactory} can be changed by setting the system property opengl.factory.class.name to the fully-qualified name of the desired class.

*/ public abstract class GLDrawableFactory { private static GLDrawableFactory factory; protected GLDrawableFactory() {} /** Returns the sole GLDrawableFactory instance. */ public static GLDrawableFactory getFactory() { if (factory == null) { try { String factoryClassName = (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { return System.getProperty("opengl.factory.class.name"); } }); String osName = System.getProperty("os.name"); String osNameLowerCase = osName.toLowerCase(); Class factoryClass = null; // Because there are some complications with generating all // platforms' Java glue code on all platforms (among them that we // would have to include jawt.h and jawt_md.h in the jogl // sources, which we currently don't have to do) we break the only // static dependencies with platform-specific code here using reflection. if (factoryClassName != null) { factoryClass = Class.forName(factoryClassName); } else if (osNameLowerCase.startsWith("wind")) { factoryClass = Class.forName("com.sun.opengl.impl.windows.WindowsGLDrawableFactory"); } else if (osNameLowerCase.startsWith("mac os x")) { factoryClass = Class.forName("com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory"); } else { // Assume Linux, Solaris, etc. Should probably test for these explicitly. factoryClass = Class.forName("com.sun.opengl.impl.x11.X11GLDrawableFactory"); } if (factoryClass == null) { throw new GLException("OS " + osName + " not yet supported"); } factory = (GLDrawableFactory) factoryClass.newInstance(); } catch (Exception e) { throw new GLException(e); } } return factory; } /** *

Selects a graphics configuration on the specified graphics * device compatible with the supplied GLCapabilities. This method * is intended to be used by applications which do not use the * supplied GLCanvas class but instead wrap their own Canvas or * other window toolkit-specific object with a GLDrawable. Some * platforms (specifically X11) require the graphics configuration * to be specified when the window toolkit object is created. This * method may return null on platforms on which the OpenGL pixel * format selection process is performed later.

* *

The concrete data type of the passed graphics device and * returned graphics configuration must be specified in the * documentation binding this particular API to the underlying * window toolkit. The Reference Implementation accepts {@link * AWTGraphicsDevice AWTGraphicsDevice} objects and returns {@link * AWTGraphicsConfiguration AWTGraphicsConfiguration} objects.

* * @see java.awt.Canvas#Canvas(java.awt.GraphicsConfiguration) * * @throws IllegalArgumentException if the data type of the passed * AbstractGraphicsDevice is not supported by this * GLDrawableFactory. * @throws GLException if any window system-specific errors caused * the selection of the graphics configuration to fail. */ public abstract AbstractGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, AbstractGraphicsDevice device) throws IllegalArgumentException, GLException; /** * Returns a GLDrawable that wraps a platform-specific window system * object, such as an AWT or LCDUI Canvas. On platforms which * support it, selects a pixel format compatible with the supplied * GLCapabilities, or if the passed GLCapabilities object is null, * uses a default set of capabilities. On these platforms, uses * either the supplied GLCapabilitiesChooser object, or if the * passed GLCapabilitiesChooser object is null, uses a * DefaultGLCapabilitiesChooser instance. * * @throws IllegalArgumentException if the passed target is either * null or its data type is not supported by this GLDrawableFactory. * @throws GLException if any window system-specific errors caused * the creation of the GLDrawable to fail. */ public abstract GLDrawable getGLDrawable(Object target, GLCapabilities capabilities, GLCapabilitiesChooser chooser) throws IllegalArgumentException, GLException; //---------------------------------------------------------------------- // Methods to create high-level objects /** * Returns true if it is possible to create a GLPbuffer. Some older * graphics cards do not have this capability. */ public abstract boolean canCreateGLPbuffer(); /** * Creates a GLPbuffer with the given capabilites and dimensions.

* * See the note in the overview documentation on * context sharing. * * @throws GLException if any window system-specific errors caused * the creation of the GLPbuffer to fail. */ public abstract GLPbuffer createGLPbuffer(GLCapabilities capabilities, GLCapabilitiesChooser chooser, int initialWidth, int initialHeight, GLContext shareWith) throws GLException; //---------------------------------------------------------------------- // Methods for interacting with third-party OpenGL libraries /** *

Creates a GLContext object representing an existing OpenGL * context in an external (third-party) OpenGL-based library. This * GLContext object may be used to draw into this preexisting * context using its {@link GL} and {@link * javax.media.opengl.glu.GLU} objects. New contexts created through * {@link GLDrawable}s may share textures and display lists with * this external context.

* *

The underlying OpenGL context must be current on the current * thread at the time this method is called. The user is responsible * for the maintenance of the underlying OpenGL context; calls to * makeCurrent and release on the returned * GLContext object have no effect. If the underlying OpenGL context * is destroyed, the destroy method should be called on * the GLContext. A new GLContext object * should be created for each newly-created underlying OpenGL * context. * * @throws GLException if any window system-specific errors caused * the creation of the external GLContext to fail. */ public abstract GLContext createExternalGLContext() throws GLException; /** * Returns true if it is possible to create an external GLDrawable * object via {@link #createExternalGLDrawable}. */ public abstract boolean canCreateExternalGLDrawable(); /** *

Creates a {@link GLDrawable} object representing an existing * OpenGL drawable in an external (third-party) OpenGL-based * library. This GLDrawable object may be used to create new, * fully-functional {@link GLContext}s on the OpenGL drawable. This * is useful when interoperating with a third-party OpenGL-based * library and it is essential to not perturb the state of the * library's existing context, even to the point of not sharing * textures or display lists with that context.

* *

An underlying OpenGL context must be current on the desired * drawable and the current thread at the time this method is * called. The user is responsible for the maintenance of the * underlying drawable. If one or more contexts are created on the * drawable using {@link GLDrawable#createContext}, and the drawable * is deleted by the third-party library, the user is responsible * for calling {@link GLContext#destroy} on these contexts.

* *

Calls to setSize, getWidth and * getHeight are illegal on the returned GLDrawable. If * these operations are required by the user, they must be performed * by the third-party library.

* *

It is legal to create both an external GLContext and * GLDrawable representing the same third-party OpenGL entities. * This can be used, for example, to query current state information * using the external GLContext and then create and set up new * GLContexts using the external GLDrawable.

* *

This functionality may not be available on all platforms and * {@link #canCreateExternalGLDrawable} should be called first to * see if it is present. For example, on X11 platforms, this API * requires the presence of GLX 1.3 or later. * * @throws GLException if any window system-specific errors caused * the creation of the external GLDrawable to fail. */ public abstract GLDrawable createExternalGLDrawable() throws GLException; } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLEventListener.java0000644000175000017500000001162110372665766025136 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.util.EventListener; /** Declares events which client code can use to manage OpenGL rendering into a {@link GLAutoDrawable}. At the time any of these methods is called, the drawable has made its associated OpenGL context current, so it is valid to make OpenGL calls. */ public interface GLEventListener extends EventListener { /** Called by the drawable immediately after the OpenGL context is initialized. Can be used to perform one-time OpenGL initialization such as setup of lights and display lists. Note that this method may be called more than once if the underlying OpenGL context for the GLAutoDrawable is destroyed and recreated, for example if a GLCanvas is removed from the widget hierarchy and later added again. */ public void init(GLAutoDrawable drawable); /** Called by the drawable to initiate OpenGL rendering by the client. After all GLEventListeners have been notified of a display event, the drawable will swap its buffers if {@link GLAutoDrawable#setAutoSwapBufferMode setAutoSwapBufferMode} is enabled. */ public void display(GLAutoDrawable drawable); /** Called by the drawable during the first repaint after the component has been resized. The client can update the viewport and view volume of the window appropriately, for example by a call to {@link javax.media.opengl.GL#glViewport}; note that for convenience the component has already called glViewport(x, y, width, height) when this method is called, so the client may not have to do anything in this method. */ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height); /** Called by the drawable when the display mode or the display device associated with the GLAutoDrawable has changed. The two boolean parameters indicate the types of change(s) that have occurred.

An example of a display mode change is when the bit depth changes (e.g., from 32-bit to 16-bit color) on monitor upon which the GLAutoDrawable is currently being displayed.

An example of a display device change is when the user drags the window containing the GLAutoDrawable from one monitor to another in a multiple-monitor setup.

The reason that this function handles both types of changes (instead of handling mode and device changes in separate methods) is so that applications have the opportunity to respond to display changes in the most efficient manner. For example, the application may need make fewer adjustments to compensate for a device change if it knows that the mode on the new device is identical the previous mode.

NOTE: Implementations are not required to implement this method. The Reference Implementation DOES NOT IMPLEMENT this method. */ public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged); } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLException.java0000644000175000017500000000521610327132470024265 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; /** A generic exception for OpenGL errors used throughout the binding as a substitute for {@link RuntimeException}. */ public class GLException extends RuntimeException { /** Constructs a GLException object. */ public GLException() { super(); } /** Constructs a GLException object with the specified detail message. */ public GLException(String message) { super(message); } /** Constructs a GLException object with the specified detail message and root cause. */ public GLException(String message, Throwable cause) { super(message, cause); } /** Constructs a GLException object with the specified root cause. */ public GLException(Throwable cause) { super(cause); } } jogl-1.1.1/jogl/src/classes/javax/media/opengl/GLJPanel.java0000644000175000017500000014430110773714000023477 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; import java.awt.*; import java.awt.geom.*; import java.awt.image.*; import java.beans.*; import javax.swing.*; import java.nio.*; import java.security.*; import javax.swing.JComponent; import javax.swing.JPanel; import com.sun.opengl.impl.*; // FIXME: Subclasses need to call resetGLFunctionAvailability() on their // context whenever the displayChanged() function is called on their // GLEventListeners /** A lightweight Swing component which provides OpenGL rendering support. Provided for compatibility with Swing user interfaces when adding a heavyweight doesn't work either because of Z-ordering or LayoutManager problems.

The GLJPanel can be made transparent by creating it with a GLCapabilities object with alpha bits specified and calling {@link #setOpaque}(false). Pixels with resulting OpenGL alpha values less than 1.0 will be overlaid on any underlying Swing rendering.

Notes specific to the Reference Implementation: This component attempts to use hardware-accelerated rendering via pbuffers and falls back on to software rendering if problems occur. Note that because this component attempts to use pbuffers for rendering, and because pbuffers can not be resized, somewhat surprising behavior may occur during resize operations; the {@link GLEventListener#init} method may be called multiple times as the pbuffer is resized to be able to cover the size of the GLJPanel. This behavior is correct, as the textures and display lists for the GLJPanel will have been lost during the resize operation. The application should attempt to make its GLEventListener.init() methods as side-effect-free as possible.

*/ public class GLJPanel extends JPanel implements GLAutoDrawable { private static final boolean DEBUG = Debug.debug("GLJPanel"); private static final boolean VERBOSE = Debug.verbose(); private GLDrawableHelper drawableHelper = new GLDrawableHelper(); private volatile boolean isInitialized; private volatile boolean shouldInitialize = false; // Data used for either pbuffers or pixmap-based offscreen surfaces private GLCapabilities offscreenCaps; private GLCapabilitiesChooser chooser; private GLContext shareWith; // This image is exactly the correct size to render into the panel private BufferedImage offscreenImage; // One of these is used to store the read back pixels before storing // in the BufferedImage private ByteBuffer readBackBytes; private IntBuffer readBackInts; private int readBackWidthInPixels; private int readBackHeightInPixels; // Width of the actual GLJPanel private int panelWidth = 0; private int panelHeight = 0; private Updater updater; private int awtFormat; private int glFormat; private int glType; // Lazy reshape notification private boolean handleReshape = false; private boolean sendReshape = true; // Implementation using pbuffers private static boolean hardwareAccelerationDisabled = Debug.isPropertyDefined("jogl.gljpanel.nohw"); private static boolean softwareRenderingDisabled = Debug.isPropertyDefined("jogl.gljpanel.nosw"); private GLPbuffer pbuffer; private int pbufferWidth = 256; private int pbufferHeight = 256; // Implementation using software rendering private GLDrawableImpl offscreenDrawable; private GLContextImpl offscreenContext; // For handling reshape events lazily private int reshapeX; private int reshapeY; private int reshapeWidth; private int reshapeHeight; // For saving/restoring of OpenGL state during ReadPixels private int[] swapbytes = new int[1]; private int[] rowlength = new int[1]; private int[] skiprows = new int[1]; private int[] skippixels = new int[1]; private int[] alignment = new int[1]; // Implementation using Java2D OpenGL pipeline's back buffer private boolean oglPipelineEnabled = Java2D.isOGLPipelineActive() && !Debug.isPropertyDefined("jogl.gljpanel.noogl"); // Opaque Object identifier representing the Java2D surface we are // drawing to; used to determine when to destroy and recreate JOGL // context private Object j2dSurface; // Graphics object being used during Java2D update action // (absolutely essential to cache this) private Graphics cached2DGraphics; // No-op context representing the Java2D OpenGL context private GLContext j2dContext; // Context associated with no-op drawable representing the JOGL // OpenGL context private GLDrawable joglDrawable; // The real OpenGL context JOGL uses to render private GLContext joglContext; // State captured from Java2D OpenGL context necessary in order to // properly render into Java2D back buffer private int[] drawBuffer = new int[1]; private int[] readBuffer = new int[1]; // This is required when the FBO option of the Java2D / OpenGL // pipeline is active private int[] frameBuffer = new int[1]; // Current (as of this writing) NVidia drivers have a couple of bugs // relating to the sharing of framebuffer and renderbuffer objects // between contexts. It appears we have to (a) reattach the color // attachment and (b) actually create new depth buffer storage and // attach it in order for the FBO to behave properly in our context. private boolean checkedForFBObjectWorkarounds; private boolean fbObjectWorkarounds; private int[] frameBufferDepthBuffer; private int[] frameBufferTexture; private boolean createNewDepthBuffer; // Current (as of this writing) ATI drivers have problems when the // same FBO is bound in two different contexts. Here we check for // this case and explicitly release the FBO from Java2D's context // before switching to ours. Java2D will re-bind the FBO when it // makes its context current the next time. Interestingly, if we run // this code path on NVidia hardware, it breaks the rendering // results -- no output is generated. This doesn't appear to be an // interaction with the abovementioned NVidia-specific workarounds, // as even if we disable that code the FBO is still reported as // incomplete in our context. private boolean checkedGLVendor; private boolean vendorIsATI; // Holding on to this GraphicsConfiguration is a workaround for a // problem in the Java 2D / JOGL bridge when FBOs are enabled; see // comment related to Issue 274 below private GraphicsConfiguration workaroundConfig; // These are always set to (0, 0) except when the Java2D / OpenGL // pipeline is active private int viewportX; private int viewportY; static { // Force eager initialization of part of the Java2D class since // otherwise it's likely it will try to be initialized while on // the Queue Flusher Thread, which is not allowed if (Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) { Java2D.getShareContext(GraphicsEnvironment. getLocalGraphicsEnvironment(). getDefaultScreenDevice(). getDefaultConfiguration()); } } /** Creates a new GLJPanel component with a default set of OpenGL capabilities and using the default OpenGL capabilities selection mechanism. */ public GLJPanel() { this(null); } /** Creates a new GLJPanel component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism. */ public GLJPanel(GLCapabilities capabilities) { this(capabilities, null, null); } /** Creates a new GLJPanel component. The passed GLCapabilities specifies the OpenGL capabilities for the component; if null, a default set of capabilities is used. The GLCapabilitiesChooser specifies the algorithm for selecting one of the available GLCapabilities for the component; a DefaultGLCapabilitesChooser is used if null is passed for this argument. The passed GLContext specifies an OpenGL context with which to share textures, display lists and other OpenGL state, and may be null if sharing is not desired. See the note in the overview documentation on context sharing. */ public GLJPanel(GLCapabilities capabilities, GLCapabilitiesChooser chooser, GLContext shareWith) { super(); // Works around problems on many vendors' cards; we don't need a // back buffer for the offscreen surface anyway if (capabilities != null) { offscreenCaps = (GLCapabilities) capabilities.clone(); } else { offscreenCaps = new GLCapabilities(); } offscreenCaps.setDoubleBuffered(false); this.chooser = ((chooser != null) ? chooser : new DefaultGLCapabilitiesChooser()); this.shareWith = shareWith; } public void display() { if (EventQueue.isDispatchThread()) { // Want display() to be synchronous, so call paintImmediately() paintImmediately(0, 0, getWidth(), getHeight()); } else { // Multithreaded redrawing of Swing components is not allowed, // so do everything on the event dispatch thread try { EventQueue.invokeAndWait(paintImmediatelyAction); } catch (Exception e) { throw new GLException(e); } } } private void captureJ2DState(GL gl, Graphics g) { gl.glGetIntegerv(GL.GL_DRAW_BUFFER, drawBuffer, 0); gl.glGetIntegerv(GL.GL_READ_BUFFER, readBuffer, 0); if (Java2D.isFBOEnabled() && Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) { if (DEBUG && VERBOSE) { System.err.println("GLJPanel: Fetching GL_FRAMEBUFFER_BINDING_EXT"); } gl.glGetIntegerv(GL.GL_FRAMEBUFFER_BINDING_EXT, frameBuffer, 0); if (fbObjectWorkarounds || !checkedForFBObjectWorkarounds) { // See above for description of what we are doing here if (frameBufferTexture == null) frameBufferTexture = new int[1]; // Query the framebuffer for its color buffer so we can hook // it back up in our context (should not be necessary) gl.glGetFramebufferAttachmentParameterivEXT(GL.GL_FRAMEBUFFER_EXT, GL.GL_COLOR_ATTACHMENT0_EXT, GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, frameBufferTexture, 0); if (DEBUG && VERBOSE) { System.err.println("GLJPanel: FBO COLOR_ATTACHMENT0: " + frameBufferTexture[0]); } } if (!checkedGLVendor) { checkedGLVendor = true; String vendor = gl.glGetString(GL.GL_VENDOR); if ((vendor != null) && vendor.startsWith("ATI")) { vendorIsATI = true; } } if (vendorIsATI) { // Unbind the FBO from Java2D's context as it appears that // driver bugs on ATI's side are causing problems if the FBO is // simultaneously bound to more than one context. Java2D will // re-bind the FBO during the next validation of its context. // Note: this breaks rendering at least on NVidia hardware gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0); } } } private boolean preGL(Graphics g) { GL gl = joglContext.getGL(); // Set up needed state in JOGL context from Java2D context gl.glEnable(GL.GL_SCISSOR_TEST); Rectangle r = Java2D.getOGLScissorBox(g); if (r == null) { if (DEBUG && VERBOSE) { System.err.println("Java2D.getOGLScissorBox() returned null"); } return false; } if (DEBUG && VERBOSE) { System.err.println("GLJPanel: gl.glScissor(" + r.x + ", " + r.y + ", " + r.width + ", " + r.height + ")"); } gl.glScissor(r.x, r.y, r.width, r.height); Rectangle oglViewport = Java2D.getOGLViewport(g, panelWidth, panelHeight); // If the viewport X or Y changes, in addition to the panel's // width or height, we need to send a reshape operation to the // client if ((viewportX != oglViewport.x) || (viewportY != oglViewport.y)) { sendReshape = true; if (DEBUG) { System.err.println("Sending reshape because viewport changed"); System.err.println(" viewportX (" + viewportX + ") ?= oglViewport.x (" + oglViewport.x + ")"); System.err.println(" viewportY (" + viewportY + ") ?= oglViewport.y (" + oglViewport.y + ")"); } } viewportX = oglViewport.x; viewportY = oglViewport.y; // If the FBO option is active, bind to the FBO from the Java2D // context. // Note that all of the plumbing in the context sharing stuff will // allow us to bind to this object since it's in our namespace. if (Java2D.isFBOEnabled() && Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) { if (DEBUG && VERBOSE) { System.err.println("GLJPanel: Binding to framebuffer object " + frameBuffer[0]); } // The texture target for Java2D's OpenGL pipeline when using FBOs // -- either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB int fboTextureTarget = Java2D.getOGLTextureType(g); if (!checkedForFBObjectWorkarounds) { checkedForFBObjectWorkarounds = true; gl.glBindTexture(fboTextureTarget, 0); gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, frameBuffer[0]); if (gl.glCheckFramebufferStatusEXT(GL.GL_FRAMEBUFFER_EXT) != GL.GL_FRAMEBUFFER_COMPLETE_EXT) { // Need to do workarounds fbObjectWorkarounds = true; createNewDepthBuffer = true; if (DEBUG) { System.err.println("-- GLJPanel: discovered frame_buffer_object workarounds to be necessary"); } } else { // Don't need the frameBufferTexture temporary any more frameBufferTexture = null; } } if (fbObjectWorkarounds && createNewDepthBuffer) { if (frameBufferDepthBuffer == null) frameBufferDepthBuffer = new int[1]; // Create our own depth renderbuffer and associated storage // If we have an old one, delete it if (frameBufferDepthBuffer[0] != 0) { gl.glDeleteRenderbuffersEXT(1, frameBufferDepthBuffer, 0); frameBufferDepthBuffer[0] = 0; } gl.glBindTexture(fboTextureTarget, frameBufferTexture[0]); int[] width = new int[1]; int[] height = new int[1]; gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL.GL_TEXTURE_WIDTH, width, 0); gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL.GL_TEXTURE_HEIGHT, height, 0); gl.glGenRenderbuffersEXT(1, frameBufferDepthBuffer, 0); if (DEBUG) { System.err.println("GLJPanel: Generated frameBufferDepthBuffer " + frameBufferDepthBuffer[0] + " with width " + width[0] + ", height " + height[0]); } gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, frameBufferDepthBuffer[0]); // FIXME: may need a loop here like in Java2D gl.glRenderbufferStorageEXT(GL.GL_RENDERBUFFER_EXT, GL.GL_DEPTH_COMPONENT24, width[0], height[0]); gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, 0); createNewDepthBuffer = false; } gl.glBindTexture(fboTextureTarget, 0); gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, frameBuffer[0]); if (fbObjectWorkarounds) { // Hook up the color and depth buffer attachment points for this framebuffer gl.glFramebufferTexture2DEXT(GL.GL_FRAMEBUFFER_EXT, GL.GL_COLOR_ATTACHMENT0_EXT, fboTextureTarget, frameBufferTexture[0], 0); if (DEBUG && VERBOSE) { System.err.println("GLJPanel: frameBufferDepthBuffer: " + frameBufferDepthBuffer[0]); } gl.glFramebufferRenderbufferEXT(GL.GL_FRAMEBUFFER_EXT, GL.GL_DEPTH_ATTACHMENT_EXT, GL.GL_RENDERBUFFER_EXT, frameBufferDepthBuffer[0]); } if (DEBUG) { int status = gl.glCheckFramebufferStatusEXT(GL.GL_FRAMEBUFFER_EXT); if (status != GL.GL_FRAMEBUFFER_COMPLETE_EXT) { throw new GLException("Error: framebuffer was incomplete: status = 0x" + Integer.toHexString(status)); } } } else { if (DEBUG && VERBOSE) { System.err.println("GLJPanel: Setting up drawBuffer " + drawBuffer[0] + " and readBuffer " + readBuffer[0]); } gl.glDrawBuffer(drawBuffer[0]); gl.glReadBuffer(readBuffer[0]); } return true; } private void postGL(Graphics g) { if (Java2D.isFBOEnabled() && Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) { // Unbind the framebuffer from our context to work around // apparent driver bugs or at least unspecified behavior causing // OpenGL to run out of memory with certain cards and drivers GL gl = joglContext.getGL(); gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0); } } /** Overridden to cause OpenGL rendering to be performed during repaint cycles. Subclasses which override this method must call super.paintComponent() in their paintComponent() method in order to function properly.

Overrides:

paintComponent in class javax.swing.JComponent
*/ protected void paintComponent(final Graphics g) { if (Beans.isDesignTime()) { // Make GLJPanel behave better in NetBeans GUI builder g.setColor(Color.BLACK); g.fillRect(0, 0, getWidth(), getHeight()); FontMetrics fm = g.getFontMetrics(); String name = getName(); if (name == null) { name = getClass().getName(); int idx = name.lastIndexOf('.'); if (idx >= 0) { name = name.substring(idx + 1); } } Rectangle2D bounds = fm.getStringBounds(name, g); g.setColor(Color.WHITE); g.drawString(name, (int) ((getWidth() - bounds.getWidth()) / 2), (int) ((getHeight() + bounds.getHeight()) / 2)); return; } if (shouldInitialize) { initialize(); } if (!isInitialized) { return; } // NOTE: must do this when the context is not current as it may // involve destroying the pbuffer (current context) and // re-creating it -- tricky to do properly while the context is // current if (handleReshape) { handleReshape(); } updater.setGraphics(g); if (oglPipelineEnabled) { // This is a workaround for an issue in the Java 2D / JOGL // bridge (reported by an end user as JOGL Issue 274) where Java // 2D can occasionally leave its internal OpenGL context current // to the on-screen window rather than its internal "scratch" // pbuffer surface to which the FBO is attached. JOGL expects to // find a stable OpenGL drawable (on Windows, an HDC) upon which // it can create another OpenGL context. It turns out that, on // Windows, when Java 2D makes its internal OpenGL context // current against the window in order to put pixels on the // screen, it gets the device context for the window, makes its // context current, and releases the device context. This means // that when JOGL's Runnable gets to run below, the HDC is // already invalid. The workaround for this is to force Java 2D // to make its context current to the scratch surface, which we // can do by executing an empty Runnable with the "shared" // context current. This will be fixed in a Java SE 6 update // release, hopefully 6u2. if (Java2D.isFBOEnabled()) { if (workaroundConfig == null) { workaroundConfig = GraphicsEnvironment. getLocalGraphicsEnvironment(). getDefaultScreenDevice(). getDefaultConfiguration(); } Java2D.invokeWithOGLSharedContextCurrent(workaroundConfig, new Runnable() { public void run() {}}); } Java2D.invokeWithOGLContextCurrent(g, new Runnable() { public void run() { if (DEBUG && VERBOSE) { System.err.println("-- In invokeWithOGLContextCurrent"); } // Create no-op context representing Java2D context if (j2dContext == null) { j2dContext = GLDrawableFactory.getFactory().createExternalGLContext(); if (DEBUG) { j2dContext.setGL(new DebugGL(j2dContext.getGL())); } // Check to see whether we can support the requested // capabilities or need to fall back to a pbuffer // FIXME: add more checks? j2dContext.makeCurrent(); GL gl = j2dContext.getGL(); if ((getGLInteger(gl, GL.GL_RED_BITS) < offscreenCaps.getRedBits()) || (getGLInteger(gl, GL.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) || (getGLInteger(gl, GL.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) || // (getGLInteger(gl, GL.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) || (getGLInteger(gl, GL.GL_ACCUM_RED_BITS) < offscreenCaps.getAccumRedBits()) || (getGLInteger(gl, GL.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) || (getGLInteger(gl, GL.GL_ACCUM_BLUE_BITS) < offscreenCaps.getAccumBlueBits()) || (getGLInteger(gl, GL.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) || // (getGLInteger(gl, GL.GL_DEPTH_BITS) < offscreenCaps.getDepthBits()) || (getGLInteger(gl, GL.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) { if (DEBUG) { System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient"); System.err.println(" Available Required"); System.err.println("GL_RED_BITS " + getGLInteger(gl, GL.GL_RED_BITS) + " " + offscreenCaps.getRedBits()); System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits()); System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits()); System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits()); System.err.println("GL_ACCUM_RED_BITS " + getGLInteger(gl, GL.GL_ACCUM_RED_BITS) + " " + offscreenCaps.getAccumRedBits()); System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL.GL_ACCUM_GREEN_BITS) + " " + offscreenCaps.getAccumGreenBits()); System.err.println("GL_ACCUM_BLUE_BITS " + getGLInteger(gl, GL.GL_ACCUM_BLUE_BITS) + " " + offscreenCaps.getAccumBlueBits()); System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL.GL_ACCUM_ALPHA_BITS) + " " + offscreenCaps.getAccumAlphaBits()); System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits()); System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits()); } isInitialized = false; shouldInitialize = true; oglPipelineEnabled = false; handleReshape = true; j2dContext.release(); j2dContext.destroy(); j2dContext = null; return; } j2dContext.release(); } j2dContext.makeCurrent(); try { captureJ2DState(j2dContext.getGL(), g); Object curSurface = Java2D.getOGLSurfaceIdentifier(g); if (curSurface != null) { if (j2dSurface != curSurface) { if (joglContext != null) { joglContext.destroy(); joglContext = null; joglDrawable = null; sendReshape = true; if (DEBUG) { System.err.println("Sending reshape because surface changed"); System.err.println("New surface = " + curSurface); } } j2dSurface = curSurface; } if (joglContext == null) { if (GLDrawableFactory.getFactory().canCreateExternalGLDrawable()) { joglDrawable = GLDrawableFactory.getFactory().createExternalGLDrawable(); joglContext = joglDrawable.createContext(shareWith); } else if (GLDrawableFactoryImpl.getFactoryImpl().canCreateContextOnJava2DSurface()) { // Mac OS X code path joglContext = GLDrawableFactoryImpl.getFactoryImpl().createContextOnJava2DSurface(g, shareWith); } if (DEBUG) { joglContext.setGL(new DebugGL(joglContext.getGL())); } if (Java2D.isFBOEnabled() && Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT && fbObjectWorkarounds) { createNewDepthBuffer = true; } } if (joglContext instanceof Java2DGLContext) { // Mac OS X code path ((Java2DGLContext) joglContext).setGraphics(g); } if (DEBUG && VERBOSE && Java2D.isFBOEnabled()) { System.err.print("-- Surface type: "); int surfaceType = Java2D.getOGLSurfaceType(g); if (surfaceType == Java2D.UNDEFINED) { System.err.println("UNDEFINED"); } else if (surfaceType == Java2D.WINDOW) { System.err.println("WINDOW"); } else if (surfaceType == Java2D.PBUFFER) { System.err.println("PBUFFER"); } else if (surfaceType == Java2D.TEXTURE) { System.err.println("TEXTURE"); } else if (surfaceType == Java2D.FLIP_BACKBUFFER) { System.err.println("FLIP_BACKBUFFER"); } else if (surfaceType == Java2D.FBOBJECT) { System.err.println("FBOBJECT"); } else { System.err.println("(Unknown surface type " + surfaceType + ")"); } } drawableHelper.invokeGL(joglDrawable, joglContext, displayAction, initAction); } } finally { j2dContext.release(); } } }); } else { if (!hardwareAccelerationDisabled) { pbuffer.display(); } else { drawableHelper.invokeGL(offscreenDrawable, offscreenContext, displayAction, initAction); } if (offscreenImage != null) { // Draw resulting image in one shot g.drawImage(offscreenImage, 0, 0, offscreenImage.getWidth(), offscreenImage.getHeight(), this); } } } /** Overridden to track when this component is added to a container. Subclasses which override this method must call super.addNotify() in their addNotify() method in order to function properly.

Overrides:

addNotify in class java.awt.Component
*/ public void addNotify() { super.addNotify(); shouldInitialize = true; if (DEBUG) { System.err.println("GLJPanel.addNotify()"); } } /** Overridden to track when this component is removed from a container. Subclasses which override this method must call super.removeNotify() in their removeNotify() method in order to function properly.

Overrides:

removeNotify in class java.awt.Component
*/ public void removeNotify() { if (DEBUG) { System.err.println("GLJPanel.removeNotify()"); } if (oglPipelineEnabled) { Java2D.invokeWithOGLContextCurrent(null, new Runnable() { public void run() { if (joglContext != null) { joglContext.destroy(); joglContext = null; } joglDrawable = null; if (j2dContext != null) { j2dContext.destroy(); j2dContext = null; } } }); } else { if (!hardwareAccelerationDisabled) { if (pbuffer != null) { pbuffer.destroy(); pbuffer = null; } } else { if (offscreenContext != null) { offscreenContext.destroy(); offscreenContext = null; } if (offscreenDrawable != null) { offscreenDrawable.destroy(); offscreenDrawable = null; } } } isInitialized = false; super.removeNotify(); } /** Overridden to cause {@link GLDrawableHelper#reshape} to be called on all registered {@link GLEventListener}s. Subclasses which override this method must call super.reshape() in their reshape() method in order to function properly.

Overrides:

reshape in class java.awt.Component
*/ public void reshape(int x, int y, int width, int height) { super.reshape(x, y, width, height); reshapeX = x; reshapeY = y; reshapeWidth = width; reshapeHeight = height; handleReshape = true; } public void setOpaque(boolean opaque) { if (opaque != isOpaque()) { if (offscreenImage != null) { offscreenImage.flush(); offscreenImage = null; } } super.setOpaque(opaque); } public void addGLEventListener(GLEventListener listener) { drawableHelper.addGLEventListener(listener); } public void removeGLEventListener(GLEventListener listener) { drawableHelper.removeGLEventListener(listener); } public GLContext createContext(GLContext shareWith) { if (!hardwareAccelerationDisabled) { return pbuffer.createContext(shareWith); } else { return offscreenDrawable.createContext(shareWith); } } public void setRealized(boolean realized) { } public GLContext getContext() { if (oglPipelineEnabled) { return joglContext; } else { if (!hardwareAccelerationDisabled) { // Workaround for crashes in NetBeans GUI builder if (pbuffer == null && Beans.isDesignTime()) { return null; } return pbuffer.getContext(); } else { return offscreenContext; } } } public GL getGL() { GLContext context = getContext(); return (context == null) ? null : context.getGL(); } public void setGL(GL gl) { GLContext context = getContext(); if (context != null) { context.setGL(gl); } } public void setAutoSwapBufferMode(boolean onOrOff) { // In the current implementation this is a no-op. Both the pbuffer // and pixmap based rendering paths use a single-buffered surface // so swapping the buffers doesn't do anything. We also don't // currently have the provision to skip copying the data to the // Swing portion of the GLJPanel in any of the rendering paths. } public boolean getAutoSwapBufferMode() { // In the current implementation this is a no-op. Both the pbuffer // and pixmap based rendering paths use a single-buffered surface // so swapping the buffers doesn't do anything. We also don't // currently have the provision to skip copying the data to the // Swing portion of the GLJPanel in any of the rendering paths. return true; } public void swapBuffers() { // In the current implementation this is a no-op. Both the pbuffer // and pixmap based rendering paths use a single-buffered surface // so swapping the buffers doesn't do anything. We also don't // currently have the provision to skip copying the data to the // Swing portion of the GLJPanel in any of the rendering paths. } /** For a translucent GLJPanel (one for which {@link #setOpaque setOpaque}(false) has been called), indicates whether the application should preserve the OpenGL color buffer (GL_COLOR_BUFFER_BIT) for correct rendering of the GLJPanel and underlying widgets which may show through portions of the GLJPanel with alpha values less than 1. Most Swing implementations currently expect the GLJPanel to be completely cleared (e.g., by glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)), but for certain optimized Swing implementations which use OpenGL internally, it may be possible to perform OpenGL rendering using the GLJPanel into the same OpenGL drawable as the Swing implementation uses. */ public boolean shouldPreserveColorBufferIfTranslucent() { return oglPipelineEnabled; } public GLCapabilities getChosenGLCapabilities() { if (oglPipelineEnabled) { // FIXME: should do better than this; is it possible to using only platform-independent code? return new GLCapabilities(); } if (hardwareAccelerationDisabled) { if (offscreenDrawable != null) return offscreenDrawable.getChosenGLCapabilities(); } else { if (pbuffer != null) return pbuffer.getChosenGLCapabilities(); } return null; } //---------------------------------------------------------------------- // Internals only below this point // private void initialize() { if (panelWidth == 0 || panelHeight == 0) { // See whether we have a non-zero size yet and can go ahead with // initialization if (reshapeWidth == 0 || reshapeHeight == 0) { return; } // Pull down reshapeWidth and reshapeHeight into panelWidth and // panelHeight eagerly in order to complete initialization, and // force a reshape later panelWidth = reshapeWidth; panelHeight = reshapeHeight; } if (!oglPipelineEnabled) { // Initialize either the hardware-accelerated rendering path or // the lightweight rendering path if (!hardwareAccelerationDisabled) { if (GLDrawableFactory.getFactory().canCreateGLPbuffer()) { if (pbuffer != null) { throw new InternalError("Creating pbuffer twice without destroying it (memory leak / correctness bug)"); } try { pbuffer = GLDrawableFactory.getFactory().createGLPbuffer(offscreenCaps, null, pbufferWidth, pbufferHeight, shareWith); updater = new Updater(); pbuffer.addGLEventListener(updater); shouldInitialize = false; isInitialized = true; return; } catch (GLException e) { if (DEBUG) { e.printStackTrace(); System.err.println("GLJPanel: Falling back on software rendering because of problems creating pbuffer"); } hardwareAccelerationDisabled = true; } } else { if (DEBUG) { System.err.println("GLJPanel: Falling back on software rendering because no pbuffer support"); } // If the factory reports that it can't create a pbuffer, // don't try again the next time, and fall through to the // software rendering path hardwareAccelerationDisabled = true; } } if (softwareRenderingDisabled) { throw new GLException("Fallback to software rendering disabled by user"); } // Fall-through path: create an offscreen context instead offscreenDrawable = GLDrawableFactoryImpl.getFactoryImpl().createOffscreenDrawable(offscreenCaps, chooser); offscreenDrawable.setSize(Math.max(1, panelWidth), Math.max(1, panelHeight)); offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith); offscreenContext.setSynchronized(true); } updater = new Updater(); shouldInitialize = false; isInitialized = true; } private void handleReshape() { readBackWidthInPixels = 0; readBackHeightInPixels = 0; panelWidth = reshapeWidth; panelHeight = reshapeHeight; if (DEBUG) { System.err.println("GLJPanel.handleReshape: (w,h) = (" + panelWidth + "," + panelHeight + ")"); } sendReshape = true; if (!oglPipelineEnabled) { if (!hardwareAccelerationDisabled) { // Use factor larger than 2 during shrinks for some hysteresis float shrinkFactor = 2.5f; if ((panelWidth > pbufferWidth ) || (panelHeight > pbufferHeight) || (panelWidth < (pbufferWidth / shrinkFactor)) || (panelHeight < (pbufferHeight / shrinkFactor))) { if (DEBUG) { System.err.println("Resizing pbuffer from (" + pbufferWidth + ", " + pbufferHeight + ") " + " to fit (" + panelWidth + ", " + panelHeight + ")"); } // Must destroy and recreate pbuffer to fit if (pbuffer != null) { // Watch for errors during pbuffer destruction (due to // buggy / bad OpenGL drivers, in particular SiS) and fall // back to software rendering try { pbuffer.destroy(); } catch (GLException e) { hardwareAccelerationDisabled = true; if (DEBUG) { System.err.println("WARNING: falling back to software rendering due to bugs in OpenGL drivers"); e.printStackTrace(); } } } pbuffer = null; isInitialized = false; pbufferWidth = getNextPowerOf2(panelWidth); pbufferHeight = getNextPowerOf2(panelHeight); if (DEBUG && !hardwareAccelerationDisabled) { System.err.println("New pbuffer size is (" + pbufferWidth + ", " + pbufferHeight + ")"); } initialize(); } // It looks like NVidia's drivers (at least the ones on my // notebook) are buggy and don't allow a rectangle of less than // the pbuffer's width to be read...this doesn't really matter // because it's the Graphics.drawImage() calls that are the // bottleneck. Should probably make the size of the offscreen // image be the exact size of the pbuffer to save some work on // resize operations... if (!hardwareAccelerationDisabled) { readBackWidthInPixels = pbufferWidth; readBackHeightInPixels = panelHeight; } else { // Just disabled hardware acceleration during this resize operation; do a fixup readBackWidthInPixels = Math.max(1, panelWidth); readBackHeightInPixels = Math.max(1, panelHeight); } } else { offscreenContext.destroy(); offscreenDrawable.setSize(Math.max(1, panelWidth), Math.max(1, panelHeight)); readBackWidthInPixels = Math.max(1, panelWidth); readBackHeightInPixels = Math.max(1, panelHeight); } if (offscreenImage != null) { offscreenImage.flush(); offscreenImage = null; } } handleReshape = false; } // FIXME: it isn't clear whether this works any more given that // we're accessing the GLDrawable inside of the GLPbuffer directly // up in reshape() -- need to rethink and clean this up class Updater implements GLEventListener { private Graphics g; public void setGraphics(Graphics g) { this.g = g; } public void init(GLAutoDrawable drawable) { if (oglPipelineEnabled) { if (!preGL(g)) { return; } } drawableHelper.init(GLJPanel.this); if (oglPipelineEnabled) { postGL(g); } } public void display(GLAutoDrawable drawable) { if (oglPipelineEnabled) { if (!preGL(g)) { return; } } if (sendReshape) { if (DEBUG) { System.err.println("glViewport(" + viewportX + ", " + viewportY + ", " + panelWidth + ", " + panelHeight + ")"); } getGL().glViewport(viewportX, viewportY, panelWidth, panelHeight); drawableHelper.reshape(GLJPanel.this, viewportX, viewportY, panelWidth, panelHeight); sendReshape = false; } drawableHelper.display(GLJPanel.this); if (!oglPipelineEnabled) { // Must now copy pixels from offscreen context into surface if (offscreenImage == null) { if (panelWidth > 0 && panelHeight > 0) { // It looks like NVidia's drivers (at least the ones on my // notebook) are buggy and don't allow a sub-rectangle to be // read from a pbuffer...this doesn't really matter because // it's the Graphics.drawImage() calls that are the // bottleneck int awtFormat = 0; int hwGLFormat = 0; if (!hardwareAccelerationDisabled) { // This seems to be a good choice on all platforms hwGLFormat = GL.GL_UNSIGNED_INT_8_8_8_8_REV; } // Should be more flexible in these BufferedImage formats; // perhaps see what the preferred image types are on the // given platform if (isOpaque()) { awtFormat = BufferedImage.TYPE_INT_RGB; } else { awtFormat = BufferedImage.TYPE_INT_ARGB; } offscreenImage = new BufferedImage(panelWidth, panelHeight, awtFormat); switch (awtFormat) { case BufferedImage.TYPE_3BYTE_BGR: glFormat = GL.GL_BGR; glType = GL.GL_UNSIGNED_BYTE; readBackBytes = ByteBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels * 3); break; case BufferedImage.TYPE_INT_RGB: case BufferedImage.TYPE_INT_ARGB: glFormat = GL.GL_BGRA; glType = (hardwareAccelerationDisabled ? offscreenContext.getOffscreenContextPixelDataType() : hwGLFormat); readBackInts = IntBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels); break; default: // FIXME: Support more off-screen image types (current // offscreen context implementations don't use others, and // some of the OpenGL formats aren't supported in the 1.1 // headers, which we're currently using) throw new GLException("Unsupported offscreen image type " + awtFormat); } } } if (offscreenImage != null) { GL gl = getGL(); // Save current modes gl.glGetIntegerv(GL.GL_PACK_SWAP_BYTES, swapbytes, 0); gl.glGetIntegerv(GL.GL_PACK_ROW_LENGTH, rowlength, 0); gl.glGetIntegerv(GL.GL_PACK_SKIP_ROWS, skiprows, 0); gl.glGetIntegerv(GL.GL_PACK_SKIP_PIXELS, skippixels, 0); gl.glGetIntegerv(GL.GL_PACK_ALIGNMENT, alignment, 0); gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, GL.GL_FALSE); gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, readBackWidthInPixels); gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, 0); gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, 0); gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); // Actually read the pixels. gl.glReadBuffer(GL.GL_FRONT); if (readBackBytes != null) { gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackBytes); } else if (readBackInts != null) { gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackInts); } // Restore saved modes. gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, swapbytes[0]); gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, rowlength[0]); gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, skiprows[0]); gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, skippixels[0]); gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, alignment[0]); if (readBackBytes != null || readBackInts != null) { // Copy temporary data into raster of BufferedImage for faster // blitting Note that we could avoid this copy in the cases // where !offscreenContext.offscreenImageNeedsVerticalFlip(), // but that's the software rendering path which is very slow // anyway Object src = null; Object dest = null; int srcIncr = 0; int destIncr = 0; if (readBackBytes != null) { src = readBackBytes.array(); dest = ((DataBufferByte) offscreenImage.getRaster().getDataBuffer()).getData(); srcIncr = readBackWidthInPixels * 3; destIncr = offscreenImage.getWidth() * 3; } else { src = readBackInts.array(); dest = ((DataBufferInt) offscreenImage.getRaster().getDataBuffer()).getData(); srcIncr = readBackWidthInPixels; destIncr = offscreenImage.getWidth(); } if (!hardwareAccelerationDisabled || offscreenContext.offscreenImageNeedsVerticalFlip()) { int srcPos = 0; int destPos = (offscreenImage.getHeight() - 1) * destIncr; for (; destPos >= 0; srcPos += srcIncr, destPos -= destIncr) { System.arraycopy(src, srcPos, dest, destPos, destIncr); } } else { int srcPos = 0; int destEnd = destIncr * offscreenImage.getHeight(); for (int destPos = 0; destPos < destEnd; srcPos += srcIncr, destPos += destIncr) { System.arraycopy(src, srcPos, dest, destPos, destIncr); } } // Note: image will be drawn back in paintComponent() for // correctness on all platforms } } } else { // Cause OpenGL pipeline to flush its results because // otherwise it's possible we will buffer up multiple frames' // rendering results, resulting in apparent mouse lag GL gl = getGL(); gl.glFinish(); postGL(g); } } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { // This is handled above and dispatched directly to the appropriate context } public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { } } class InitAction implements Runnable { public void run() { updater.init(GLJPanel.this); } } private InitAction initAction = new InitAction(); class DisplayAction implements Runnable { public void run() { updater.display(GLJPanel.this); } } private DisplayAction displayAction = new DisplayAction(); // This one is used exclusively in the non-hardware-accelerated case class SwapBuffersAction implements Runnable { public void run() { offscreenDrawable.swapBuffers(); } } private SwapBuffersAction swapBuffersAction = new SwapBuffersAction(); class PaintImmediatelyAction implements Runnable { public void run() { paintImmediately(0, 0, getWidth(), getHeight()); } } private PaintImmediatelyAction paintImmediatelyAction = new PaintImmediatelyAction(); private int getNextPowerOf2(int number) { // Workaround for problems where 0 width or height are transiently // seen during layout if (number == 0) { return 2; } if (((number-1) & number) == 0) { //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0 return number; } int power = 0; while (number > 0) { number = number>>1; power++; } return (1< OpenGL is specified as a thread-safe API, but in practice there are multithreading-related issues on most, if not all, of the platforms which support it. For example, some OpenGL implementations do not behave well when one context is made current first on one thread, released, and then made current on a second thread, although this is legal according to the OpenGL specification. On other platforms there are other problems.

Due to these limitations, and due to the inherent multithreading in the Java platform (in particular, in the Abstract Window Toolkit), it is often necessary to limit the multithreading occurring in the typical application using the OpenGL API.

In the current reference implementation, for instance, multithreading has been limited by forcing all OpenGL-related work for GLAutoDrawables on to a single thread. In other words, if an application uses only the GLAutoDrawable and GLEventListener callback mechanism, it is guaranteed to have the most correct single-threaded behavior on all platforms.

Applications using the GLContext makeCurrent/release API directly will inherently break this single-threaded model, as these methods require that the OpenGL context be made current on the current thread immediately. For applications wishing to integrate better with an implementation that uses the single-threaded model, this class provides public access to the mechanism used by the implementation.

Users can execute Runnables on the internal thread used for performing OpenGL work, and query whether the current thread is already this thread. Using these mechanisms the user can move work from the current thread on to the internal OpenGL thread if desired.

This class also provides mechanisms for querying whether this internal serialization of OpenGL work is in effect, and a programmatic way of disabling it. In the current reference implementation it is enabled by default, although it could be disabled in the future if OpenGL drivers become more robust on all platforms.

In addition to specifying programmatically whether the single thread for OpenGL work is enabled, users may switch it on and off using the system property opengl.1thread. Valid values for this system property are:

    -Dopengl.1thread=false     Disable single-threading of OpenGL work
    -Dopengl.1thread=true      Enable single-threading of OpenGL work (default -- on a newly-created worker thread)
    -Dopengl.1thread=auto      Select default single-threading behavior (currently on)
    -Dopengl.1thread=awt       Enable single-threading of OpenGL work on AWT event dispatch thread (current default on all
                                 platforms, and also the default behavior older releases)
    -Dopengl.1thread=worker    Enable single-threading of OpenGL work on newly-created worker thread (not suitable for Mac
                                 OS X or X11 platforms, and risky on Windows in applet environments)
    
*/ public class Threading { private static boolean singleThreaded = true; private static final int AWT = 1; private static final int WORKER = 2; private static int mode; // We need to know whether we're running on X11 platforms to change // our behavior when the Java2D/JOGL bridge is active private static boolean isX11; static { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String workaround = System.getProperty("opengl.1thread"); // Default to using the AWT thread on all platforms except // Windows. On OS X there is instability apparently due to // using the JAWT on non-AWT threads. On X11 platforms there // are potential deadlocks which can be caused if the AWT // EventQueue thread hands work off to the GLWorkerThread // while holding the AWT lock. The optimization of // makeCurrent / release calls isn't worth these stability // problems. String osName = System.getProperty("os.name"); boolean isWindows = osName.startsWith("Windows"); isX11 = !(isWindows || osName.startsWith("Mac OS")); // int defaultMode = (isWindows ? WORKER : AWT); int defaultMode = AWT; mode = defaultMode; if (workaround != null) { workaround = workaround.toLowerCase(); if (workaround.equals("true") || workaround.equals("auto")) { // Nothing to do; singleThreaded and mode already set up } else if (workaround.equals("worker")) { singleThreaded = true; mode = WORKER; } else if (workaround.equals("awt")) { singleThreaded = true; mode = AWT; } else { singleThreaded = false; } } printWorkaroundNotice(); return null; } }); } /** No reason to ever instantiate this class */ private Threading() {} /** If an implementation of the javax.media.opengl APIs offers a multithreading option but the default behavior is single-threading, this API provides a mechanism for end users to disable single-threading in this implementation. Users are strongly discouraged from calling this method unless they are aware of all of the consequences and are prepared to enforce some amount of threading restrictions in their applications. Disabling single-threading, for example, may have unintended consequences on GLAutoDrawable implementations such as GLCanvas, GLJPanel and GLPbuffer. Currently there is no supported way to re-enable it once disabled, partly to discourage careless use of this method. This method should be called as early as possible in an application. */ public static void disableSingleThreading() { singleThreaded = false; if (Debug.verbose()) { System.err.println("Application forced disabling of single-threading of javax.media.opengl implementation"); } } /** Indicates whether OpenGL work is being automatically forced to a single thread in this implementation. */ public static boolean isSingleThreaded() { return singleThreaded; } /** Indicates whether the current thread is the single thread on which this implementation of the javax.media.opengl APIs performs all of its OpenGL-related work. This method should only be called if the single-thread model is in effect. */ public static boolean isOpenGLThread() throws GLException { if (!isSingleThreaded()) { throw new GLException("Should only call this in single-threaded mode"); } switch (mode) { case AWT: if (Java2D.isOGLPipelineActive()) { // FIXME: ideally only the QFT would be considered to be the // "OpenGL thread", but we can not currently run all of // JOGL's OpenGL work on that thread. See the FIXME in // invokeOnOpenGLThread. return (Java2D.isQueueFlusherThread() || (isX11 && EventQueue.isDispatchThread())); } else { return EventQueue.isDispatchThread(); } case WORKER: if (Java2D.isOGLPipelineActive()) { // FIXME: ideally only the QFT would be considered to be the // "OpenGL thread", but we can not currently run all of // JOGL's OpenGL work on that thread. See the FIXME in // invokeOnOpenGLThread. return (Java2D.isQueueFlusherThread() || (isX11 && GLWorkerThread.isWorkerThread())); } else { return GLWorkerThread.isWorkerThread(); } default: throw new InternalError("Illegal single-threading mode " + mode); } } /** Executes the passed Runnable on the single thread used for all OpenGL work in this javax.media.opengl API implementation. It is not specified exactly which thread is used for this purpose. This method should only be called if the single-thread model is in use and if the current thread is not the OpenGL thread (i.e., if isOpenGLThread() returns false). It is up to the end user to check to see whether the current thread is the OpenGL thread and either execute the Runnable directly or perform the work inside it. */ public static void invokeOnOpenGLThread(Runnable r) throws GLException { if (!isSingleThreaded()) { throw new GLException ("Should only call this in single-threaded mode"); } if (isOpenGLThread()) { throw new GLException ("Should only call this from other threads than the OpenGL thread"); } switch (mode) { case AWT: // FIXME: ideally should run all OpenGL work on the Java2D QFT // thread when it's enabled, but unfortunately there are // deadlock issues on X11 platforms when making our // heavyweight OpenGL contexts current on the QFT because we // perform the JAWT lock inside the makeCurrent() // implementation, which attempts to grab the AWT lock on the // QFT which is not allowed. For now, on X11 platforms, // continue to perform this work on the EDT. if (Java2D.isOGLPipelineActive() && !isX11) { Java2D.invokeWithOGLContextCurrent(null, r); } else { try { EventQueue.invokeAndWait(r); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (InterruptedException e) { throw new GLException(e); } } break; case WORKER: if (!GLWorkerThread.isStarted()) { synchronized (GLWorkerThread.class) { if (!GLWorkerThread.isStarted()) { GLWorkerThread.start(); } } } try { GLWorkerThread.invokeAndWait(r); } catch (InvocationTargetException e) { throw new GLException(e.getTargetException()); } catch (InterruptedException e) { throw new GLException(e); } break; default: throw new InternalError("Illegal single-threading mode " + mode); } } /** This is a workaround for AWT-related deadlocks which only seem to show up in the context of applets */ static boolean isAWTMode() { return (mode == AWT); } private static void printWorkaroundNotice() { if (singleThreaded && Debug.verbose()) { System.err.println("Using " + (mode == AWT ? "AWT" : "OpenGL worker") + " thread for performing OpenGL work in javax.media.opengl implementation"); } } } jogl-1.1.1/jogl/src/native/0000755000175000017500000000000011015124746015414 5ustar twernertwernerjogl-1.1.1/jogl/src/native/jogl/0000755000175000017500000000000011015124750016342 5ustar twernertwernerjogl-1.1.1/jogl/src/native/jogl/ContextUpdater.h0000644000175000017500000000206107742073316021500 0ustar twernertwerner/* Listens to NSViewGlobalFrameDidChangeNotification This notification is sent whenever an NSView that has an attached NSSurface changes size or changes screens (thus potentially changing graphics hardware drivers.) */ #import #import #import #import #import //#define DEBUG_GL_LOCKS #ifdef DEBUG_GL_LOCKS #define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line]; #define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line]; #else #define LOCK_GL(func, line) [ContextUpdater lock]; #define UNLOCK_GL(func, line) [ContextUpdater unlock]; #endif // gznote: OpenGL NOT thread safe - need to sync on update and paints @interface ContextUpdater : NSObject { } + (void) lock; + (void) lockInFunction:(char *)func atLine:(int)line; + (void) unlock; + (void) unlockInFunction:(char *)func atLine:(int)line; - (void) registerFor:(NSOpenGLContext *)context with: (NSView *)window; - (void) update:(NSNotification *)notification; @end jogl-1.1.1/jogl/src/native/jogl/ContextUpdater.m0000644000175000017500000000257307742073320021510 0ustar twernertwerner#import "ContextUpdater.h" #import @implementation ContextUpdater { } static NSOpenGLContext *theContext; static pthread_mutex_t resourceLock = PTHREAD_MUTEX_INITIALIZER; static void printLockDebugInfo(char *message, char *func, int line) { fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line); fflush(stderr); } + (void) lock { if (theContext != NULL) { pthread_mutex_lock(&resourceLock); } } + (void) lockInFunction:(char *)func atLine:(int)line { if (theContext != NULL) { printLockDebugInfo("locked ", func, line); [self lock]; } } + (void) unlock { if (theContext != NULL) { pthread_mutex_unlock(&resourceLock); } } + (void) unlockInFunction:(char *)func atLine:(int)line { if (theContext != NULL) { printLockDebugInfo("unlocked", func, line); [self unlock]; } } - (void) registerFor:(NSOpenGLContext *)context with: (NSView *)view { if (view != NULL) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view]; theContext = context; } } - (void) update:(NSNotification *)notification { [ContextUpdater lock]; [theContext update]; [ContextUpdater unlock]; } - (id) init { theContext = NULL; return [super init]; } - (void) dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [super dealloc]; } @endjogl-1.1.1/jogl/src/native/jogl/InternalBufferUtils.c0000644000175000017500000000535210546575324022461 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ #include #ifdef _MSC_VER /* This typedef is apparently needed for compilers before VC8 */ #if _MSC_VER < 1400 typedef int intptr_t; #endif #else #include #endif JNIEXPORT jobject JNICALL Java_com_sun_opengl_impl_InternalBufferUtils_newDirectByteBuffer(JNIEnv* env, jclass unused, jlong address, jint capacity) { return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) address, capacity); } #if defined(__sun) || defined(_HPUX) #include /* HP-UX doesn't define RTLD_DEFAULT. */ #if defined(_HPUX) && !defined(RTLD_DEFAULT) #define RTLD_DEFAULT NULL #endif /* Sun's GLX implementation doesn't have glXGetProcAddressARB (or glXGetProcAddress) so we implement it here */ void (*glXGetProcAddressARB(const char *procname))() { return (void (*)()) dlsym(RTLD_DEFAULT, procname); } #endif /* __ sun || _HPUX */ jogl-1.1.1/jogl/src/native/jogl/JAWT_DrawingSurfaceInfo.c0000644000175000017500000000551610751163470023072 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ #include #ifdef WIN32 #define PLATFORM_DSI_SIZE sizeof(JAWT_Win32DrawingSurfaceInfo) #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX) #define PLATFORM_DSI_SIZE sizeof(JAWT_X11DrawingSurfaceInfo) #elif defined(macosx) #define PLATFORM_DSI_SIZE sizeof(JAWT_MacOSXDrawingSurfaceInfo) #else ERROR: port JAWT_DrawingSurfaceInfo.c to your platform #endif JNIEXPORT jobject JNICALL Java_com_sun_opengl_impl_JAWT_1DrawingSurfaceInfo_platformInfo0(JNIEnv* env, jobject unused, jobject jthis0) { JAWT_DrawingSurfaceInfo* dsi; dsi = (*env)->GetDirectBufferAddress(env, jthis0); if (dsi == NULL) { (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/RuntimeException"), "Argument \"jthis0\" was not a direct buffer"); return NULL; } if (dsi->platformInfo == NULL) { return NULL; } return (*env)->NewDirectByteBuffer(env, dsi->platformInfo, PLATFORM_DSI_SIZE); } jogl-1.1.1/jogl/src/native/jogl/MacOSXWindowSystemInterface.m0000644000175000017500000005315210550135110024031 0ustar twernertwerner/* Note: usage of AvailabilityMacros.h to detect whether we're building on OS X 10.3 does not work because the header #defines MAC_OS_X_VERSION_10_4 even though the machine is a 10.3 machine #include #ifndef MAC_OS_X_VERSION_10_3 #error building JOGL requires Mac OS X 10.3 or greater #endif #ifndef MAC_OS_X_VERSION_10_4 #define NSOpenGLPFAColorFloat kCGLPFAColorFloat #define kCGLNoError 0 #endif */ #import #import #import #import #import "ContextUpdater.h" #import "macosx-window-system.h" // see MacOSXPbufferGLContext.java createPbuffer #define USE_GL_TEXTURE_RECTANGLE_EXT #ifdef USE_GL_TEXTURE_RECTANGLE_EXT #ifndef GL_TEXTURE_RECTANGLE_EXT #define GL_TEXTURE_RECTANGLE_EXT 0x84F5 #endif #endif // Workarounds for compiling on 10.3 #ifndef kCGLRGBA16161616Bit #define kCGLRGBA16161616Bit 0x00800000 /* 64 argb bit/pixel, R=63:48, G=47:32, B=31:16, A=15:0 */ #define kCGLRGBFloat64Bit 0x01000000 /* 64 rgb bit/pixel, half float */ #define kCGLRGBAFloat64Bit 0x02000000 /* 64 argb bit/pixel, half float */ #define kCGLRGBFloat128Bit 0x04000000 /* 128 rgb bit/pixel, ieee float */ #define kCGLRGBAFloat128Bit 0x08000000 /* 128 argb bit/pixel, ieee float */ #define kCGLRGBFloat256Bit 0x10000000 /* 256 rgb bit/pixel, ieee double */ #define kCGLRGBAFloat256Bit 0x20000000 /* 256 argb bit/pixel, ieee double */ #endif struct _RendererInfo { long id; // kCGLRPRendererID long displayMask; // kCGLRPDisplayMask long accelerated; // kCGLRPAccelerated long window; // kCGLRPWindow long fullscreen; // kCGLRPFullScreen long multiscreen; // kCGLRPMultiScreen long offscreen; // kCGLRPOffScreen long floatPixels; // see kCGLRPColorModes long stereo; // kCGLRPBufferModes long auxBuffers; // kCGLRPMaxAuxBuffers long sampleBuffers; // kCGLRPMaxSampleBuffers long samples; // kCGLRPMaxSamples long samplesModes; // kCGLRPSampleModes long multiSample; // see kCGLRPSampleModes long superSample; // see kCGLRPSampleModes long alphaSample; // kCGLRPSampleAlpha long colorModes; // kCGLRPColorModes long colorRGBSizeMAX; long colorASizeMAX; long colorFloatRGBSizeMAX; long colorFloatASizeMAX; long colorFloatRGBSizeMIN; long colorFloatASizeMIN; long colorModesCount; long colorFloatModesCount; long depthModes; // kCGLRPDepthModes long depthSizeMAX; long depthModesCount; long stencilModes; // kCGLRPStencilModes long stencilSizeMAX; long stencilModesCount; long accumModes; // kCGLRPAccumModes long accumRGBSizeMAX; long accumASizeMAX; long accumModesCount; } typedef RendererInfo; RendererInfo *gRenderers = NULL; long gRenderersCount = 0; long depthModes[] = { kCGL0Bit, kCGL1Bit, kCGL2Bit, kCGL3Bit, kCGL4Bit, kCGL5Bit, kCGL6Bit, kCGL8Bit, kCGL10Bit, kCGL12Bit, kCGL16Bit, kCGL24Bit, kCGL32Bit, kCGL48Bit, kCGL64Bit, kCGL96Bit, kCGL128Bit, 0 }; long depthModesBits[] = {0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 16, 24, 32, 48, 64, 96, 128}; long colorModes[] = { kCGLRGB444Bit, kCGLARGB4444Bit, kCGLRGB444A8Bit, kCGLRGB555Bit, kCGLARGB1555Bit, kCGLRGB555A8Bit, kCGLRGB565Bit, kCGLRGB565A8Bit, kCGLRGB888Bit, kCGLARGB8888Bit, kCGLRGB888A8Bit, kCGLRGB101010Bit, kCGLARGB2101010Bit, kCGLRGB101010_A8Bit, kCGLRGB121212Bit, kCGLARGB12121212Bit, kCGLRGB161616Bit, kCGLRGBA16161616Bit, kCGLRGBFloat64Bit, kCGLRGBAFloat64Bit, kCGLRGBFloat128Bit, kCGLRGBAFloat128Bit, kCGLRGBFloat256Bit, kCGLRGBAFloat256Bit, 0 }; long colorModesBitsRGB[] = {4, 4, 4, 5, 5, 5, 5, 5, 8, 8, 8, 10, 10, 10, 12, 12, 16, 16, 16, 16, 32, 32, 64, 64}; long colorModesBitsA[] = {0, 4, 8, 0, 1, 8, 0, 8, 0, 8, 8, 0, 2, 8, 0, 12, 0, 16, 0, 16, 0, 32, 0, 64}; void getRendererInfo() { if (gRenderersCount == 0) { CGLRendererInfoObj info; CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &gRenderersCount); if (err == 0 /* kCGLNoError */) { // how many renderers are available? CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &gRenderersCount); // allocate our global renderers info gRenderers = (RendererInfo*)malloc(gRenderersCount*sizeof(RendererInfo)); memset(gRenderers, 0x00, gRenderersCount*sizeof(RendererInfo)); // iterate through the renderers checking for their features long j; for (j=0; jid)); CGLDescribeRenderer(info, j, kCGLRPDisplayMask, &(renderer->displayMask)); CGLDescribeRenderer(info, j, kCGLRPAccelerated, &(renderer->accelerated)); CGLDescribeRenderer(info, j, kCGLRPWindow, &(renderer->window)); CGLDescribeRenderer(info, j, kCGLRPFullScreen, &(renderer->fullscreen)); CGLDescribeRenderer(info, j, kCGLRPMultiScreen, &(renderer->multiscreen)); CGLDescribeRenderer(info, j, kCGLRPOffScreen, &(renderer->offscreen)); CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->floatPixels)); if ((renderer->floatPixels >= kCGLRGBFloat64Bit) != 0) { renderer->floatPixels = 1; } else { renderer->floatPixels = 0; } CGLDescribeRenderer(info, j, kCGLRPBufferModes, &(renderer->stereo)); if ((renderer->stereo & kCGLStereoscopicBit) != 0) { renderer->stereo = 1; } else { renderer->stereo = 0; } CGLDescribeRenderer(info, j, kCGLRPMaxAuxBuffers, &(renderer->auxBuffers)); CGLDescribeRenderer(info, j, kCGLRPMaxSampleBuffers, &(renderer->sampleBuffers)); CGLDescribeRenderer(info, j, kCGLRPMaxSamples, &(renderer->samples)); // The following queries are only legal on 10.4 // FIXME: should figure out a way to enable them dynamically #ifdef kCGLRPSampleModes CGLDescribeRenderer(info, j, kCGLRPSampleModes, &(renderer->samplesModes)); if ((renderer->samplesModes & kCGLSupersampleBit) != 0) { renderer->multiSample = 1; } if ((renderer->samplesModes & kCGLMultisampleBit) != 0) { renderer->superSample = 1; } CGLDescribeRenderer(info, j, kCGLRPSampleAlpha, &(renderer->alphaSample)); #endif CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->colorModes)); i=0; int floatPixelFormatInitialized = 0; while (colorModes[i] != 0) { if ((renderer->colorModes & colorModes[i]) != 0) { // non-float color model if (colorModes[i] < kCGLRGBFloat64Bit) { // look for max color and alpha values - prefer color models that have alpha if ((colorModesBitsRGB[i] >= renderer->colorRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorASizeMAX)) { renderer->colorRGBSizeMAX = colorModesBitsRGB[i]; renderer->colorASizeMAX = colorModesBitsA[i]; } renderer->colorModesCount++; } // float-color model if (colorModes[i] >= kCGLRGBFloat64Bit) { if (floatPixelFormatInitialized == 0) { floatPixelFormatInitialized = 1; renderer->colorFloatASizeMAX = colorModesBitsA[i]; renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; renderer->colorFloatASizeMIN = colorModesBitsA[i]; renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; } // look for max color and alpha values - prefer color models that have alpha if ((colorModesBitsRGB[i] >= renderer->colorFloatRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorFloatASizeMAX)) { renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; renderer->colorFloatASizeMAX = colorModesBitsA[i]; } // find min color if (colorModesBitsA[i] < renderer->colorFloatASizeMIN) { renderer->colorFloatASizeMIN = colorModesBitsA[i]; } // find min alpha color if (colorModesBitsA[i] < renderer->colorFloatRGBSizeMIN) { renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; } renderer->colorFloatModesCount++; } } i++; } CGLDescribeRenderer(info, j, kCGLRPDepthModes, &(renderer->depthModes)); i=0; while (depthModes[i] != 0) { if ((renderer->depthModes & depthModes[i]) != 0) { renderer->depthSizeMAX = depthModesBits[i]; renderer->depthModesCount++; } i++; } CGLDescribeRenderer(info, j, kCGLRPStencilModes, &(renderer->stencilModes)); i=0; while (depthModes[i] != 0) { if ((renderer->stencilModes & depthModes[i]) != 0) { renderer->stencilSizeMAX = depthModesBits[i]; renderer->stencilModesCount++; } i++; } CGLDescribeRenderer(info, j, kCGLRPAccumModes, &(renderer->accumModes)); i=0; while (colorModes[i] != 0) { if ((renderer->accumModes & colorModes[i]) != 0) { if ((colorModesBitsRGB[i] >= renderer->accumRGBSizeMAX) && (colorModesBitsA[i] >= renderer->accumASizeMAX)) { renderer->accumRGBSizeMAX = colorModesBitsRGB[i]; renderer->accumASizeMAX = colorModesBitsA[i]; } renderer->accumModesCount++; } i++; } } } CGLDestroyRendererInfo (info); } #if 0 fprintf(stderr, "gRenderersCount=%ld\n", gRenderersCount); int j; for (j=0; jid); fprintf(stderr, " displayMask=%ld\n", renderer->displayMask); fprintf(stderr, " accelerated=%ld\n", renderer->accelerated); fprintf(stderr, " window=%ld\n", renderer->window); fprintf(stderr, " fullscreen=%ld\n", renderer->fullscreen); fprintf(stderr, " multiscreen=%ld\n", renderer->multiscreen); fprintf(stderr, " offscreen=%ld\n", renderer->offscreen); fprintf(stderr, " floatPixels=%ld\n", renderer->floatPixels); fprintf(stderr, " stereo=%ld\n", renderer->stereo); fprintf(stderr, " auxBuffers=%ld\n", renderer->auxBuffers); fprintf(stderr, " sampleBuffers=%ld\n", renderer->sampleBuffers); fprintf(stderr, " samples=%ld\n", renderer->samples); fprintf(stderr, " samplesModes=%ld\n", renderer->samplesModes); fprintf(stderr, " multiSample=%ld\n", renderer->superSample); fprintf(stderr, " superSample=%ld\n", renderer->superSample); fprintf(stderr, " alphaSample=%ld\n", renderer->alphaSample); fprintf(stderr, " colorModes=%ld\n", renderer->colorModes); fprintf(stderr, " colorRGBSizeMAX=%ld\n", renderer->colorRGBSizeMAX); fprintf(stderr, " colorASizeMAX=%ld\n", renderer->colorASizeMAX); fprintf(stderr, " colorFloatRGBSizeMAX=%ld\n", renderer->colorFloatRGBSizeMAX); fprintf(stderr, " colorFloatASizeMAX=%ld\n", renderer->colorFloatASizeMAX); fprintf(stderr, " colorFloatRGBSizeMIN=%ld\n", renderer->colorFloatRGBSizeMIN); fprintf(stderr, " colorFloatASizeMIN=%ld\n", renderer->colorFloatASizeMIN); fprintf(stderr, " colorModesCount=%ld\n", renderer->colorModesCount); fprintf(stderr, " colorFloatModesCount=%ld\n", renderer->colorFloatModesCount); fprintf(stderr, " depthModes=%ld\n", renderer->depthModes); fprintf(stderr, " depthSizeMAX=%ld\n", renderer->depthSizeMAX); fprintf(stderr, " depthModesCount=%ld\n", renderer->depthModesCount); fprintf(stderr, " stencilModes=%ld\n", renderer->stencilModes); fprintf(stderr, " stencilSizeMAX=%ld\n", renderer->stencilSizeMAX); fprintf(stderr, " stencilModesCount=%ld\n", renderer->stencilModesCount); fprintf(stderr, " accumModes=%ld\n", renderer->accumModes); fprintf(stderr, " accumRGBSizeMAX=%ld\n", renderer->accumRGBSizeMAX); fprintf(stderr, " accumASizeMAX=%ld\n", renderer->accumASizeMAX); fprintf(stderr, " accumModesCount=%ld\n", renderer->accumModesCount); fprintf(stderr, "\n"); } #endif } long validateParameter(NSOpenGLPixelFormatAttribute attribute, long value) { int i; for (i=0; iaccelerated != 0) { switch (attribute) { case NSOpenGLPFAStereo: return renderer->stereo; case NSOpenGLPFAStencilSize: return MIN(value, renderer->stencilSizeMAX); default: break; } } } return value; } void* createPixelFormat(int* iattrs, int niattrs, int* ivalues) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; getRendererInfo(); // http://developer.apple.com/documentation/Cocoa/Reference/ApplicationKit/ObjC_classic/Classes/NSOpenGLPixelFormat.html NSOpenGLPixelFormatAttribute attribs[256]; int idx = 0; int i; for (i = 0; i < niattrs; i++) { int attr = iattrs[i]; switch (attr) { case NSOpenGLPFAPixelBuffer: if (ivalues[i] != 0) { attribs[idx++] = NSOpenGLPFAPixelBuffer; } break; case kCGLPFAColorFloat: if (ivalues[i] != 0) { attribs[idx++] = kCGLPFAColorFloat; } break; case NSOpenGLPFADoubleBuffer: if (ivalues[i] != 0) { attribs[idx++] = NSOpenGLPFADoubleBuffer; } break; case NSOpenGLPFAStereo: if (ivalues[i] != 0 && (validateParameter(NSOpenGLPFAStereo, 0 /* dummy */) != 0)) { attribs[idx++] = NSOpenGLPFAStereo; } break; case NSOpenGLPFAColorSize: case NSOpenGLPFAAlphaSize: case NSOpenGLPFADepthSize: case NSOpenGLPFAAccumSize: case NSOpenGLPFASampleBuffers: case NSOpenGLPFASamples: attribs[idx++] = attr; attribs[idx++] = ivalues[i]; break; case NSOpenGLPFAStencilSize: attribs[idx++] = attr; attribs[idx++] = validateParameter(NSOpenGLPFAStencilSize, ivalues[i]); break; default: // Need better way to signal to caller return nil; } } // Zero-terminate attribs[idx++] = 0; NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; if (fmt == nil) { // should we fallback to defaults or not? fmt = [NSOpenGLView defaultPixelFormat]; } [pool release]; return fmt; } void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSOpenGLPixelFormat* fmt = (NSOpenGLPixelFormat*) pixelFormat; long tmp; // FIXME: think about how specifying this might affect the API int virtualScreen = 0; int i; for (i = 0; i < niattrs; i++) { [fmt getValues: &tmp forAttribute: (NSOpenGLPixelFormatAttribute) iattrs[i] forVirtualScreen: virtualScreen]; ivalues[i] = (int) tmp; } [pool release]; } void deletePixelFormat(void* pixelFormat) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSOpenGLPixelFormat* fmt = (NSOpenGLPixelFormat*) pixelFormat; [fmt release]; [pool release]; } void* createContext(void* shareContext, void* view, void* pixelFormat, int* viewNotReady) { getRendererInfo(); NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSView *nsView = (NSView*)view; if (nsView != NULL) { Bool viewReady = true; if ([nsView lockFocusIfCanDraw] == NO) { viewReady = false; } else { NSRect frame = [nsView frame]; if ((frame.size.width == 0) || (frame.size.height == 0)) { [nsView unlockFocus]; viewReady = false; } } if (!viewReady) { if (viewNotReady != NULL) { *viewNotReady = 1; } // the view is not ready yet [pool release]; return NULL; } } NSOpenGLContext* nsContext = [[NSOpenGLContext alloc] initWithFormat: (NSOpenGLPixelFormat*) pixelFormat shareContext: (NSOpenGLContext*) shareContext]; if (nsContext != nil) { if (nsView != nil) { [nsContext setView:nsView]; [nsView unlockFocus]; } } [pool release]; return nsContext; } Bool makeCurrentContext(void* context) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext makeCurrentContext]; [pool release]; return true; } Bool clearCurrentContext(void* context) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [NSOpenGLContext clearCurrentContext]; [pool release]; return true; } Bool deleteContext(void* context) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext clearDrawable]; [nsContext release]; [pool release]; return true; } Bool flushBuffer(void* context) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext flushBuffer]; [pool release]; return true; } void updateContext(void* context) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext update]; [pool release]; } void copyContext(void* destContext, void* srcContext, int mask) { NSOpenGLContext *src = (NSOpenGLContext*) srcContext; NSOpenGLContext *dst = (NSOpenGLContext*) destContext; [dst copyAttributesFromContext: src withMask: mask]; } void* updateContextRegister(void* context, void* view) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSView *nsView = (NSView*)view; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; ContextUpdater *contextUpdater = [[ContextUpdater alloc] init]; [contextUpdater registerFor:nsContext with:nsView]; [pool release]; return NULL; } void updateContextUnregister(void* context, void* view, void* updater) { ContextUpdater *contextUpdater = (ContextUpdater *)updater; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [contextUpdater release]; [pool release]; } void* createPBuffer(int renderTarget, int internalFormat, int width, int height) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSOpenGLPixelBuffer* pBuffer = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:renderTarget textureInternalFormat:internalFormat textureMaxMipMapLevel:0 pixelsWide:width pixelsHigh:height]; [pool release]; return pBuffer; } Bool destroyPBuffer(void* context, void* buffer) { /* FIXME: not clear whether we need to perform the clearDrawable below */ /* FIXME: remove the context argument -- don't need it any more */ /* NSOpenGLContext *nsContext = (NSOpenGLContext*)context; */ NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; /* if (nsContext != NULL) { [nsContext clearDrawable]; } */ [pBuffer release]; [pool release]; return true; } void setContextPBuffer(void* context, void* buffer) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext setPixelBuffer: pBuffer cubeMapFace: 0 mipMapLevel: 0 currentVirtualScreen: [nsContext currentVirtualScreen]]; [pool release]; } void setContextTextureImageToPBuffer(void* context, void* buffer, int colorBuffer) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext setTextureImageToPixelBuffer: pBuffer colorBuffer: (unsigned long) colorBuffer]; [pool release]; } #include Bool imagesInitialized = false; static char libGLStr[] = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"; static char libGLUStr[] = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGLU.dylib"; static const struct mach_header *libGLImage; static const struct mach_header *libGLUImage; void* getProcAddress(const char *procname) { if (imagesInitialized == false) { imagesInitialized = true; unsigned long options = NSADDIMAGE_OPTION_RETURN_ON_ERROR; libGLImage = NSAddImage(libGLStr, options); libGLUImage = NSAddImage(libGLUStr, options); } unsigned long options = NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR; char underscoreName[512] = "_"; strcat(underscoreName, procname); if (NSIsSymbolNameDefinedInImage(libGLImage, underscoreName) == YES) { NSSymbol sym = NSLookupSymbolInImage(libGLImage, underscoreName, options); return NSAddressOfSymbol(sym); } if (NSIsSymbolNameDefinedInImage(libGLUImage, underscoreName) == YES) { NSSymbol sym = NSLookupSymbolInImage(libGLUImage, underscoreName, options); return NSAddressOfSymbol(sym); } if (NSIsSymbolNameDefinedWithHint(underscoreName, "GL")) { NSSymbol sym = NSLookupAndBindSymbol(underscoreName); return NSAddressOfSymbol(sym); } return NULL; } void setSwapInterval(void* context, int interval) { NSOpenGLContext *nsContext = (NSOpenGLContext*)context; long swapInterval = interval; [nsContext setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval]; } Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp) { CGDisplayErr err = CGSetDisplayTransferByTable(kCGDirectMainDisplay, tableSize, redRamp, greenRamp, blueRamp); return (err == CGDisplayNoErr); } void resetGammaRamp() { CGDisplayRestoreColorSyncSettings(); } jogl-1.1.1/jogl/src/native/jogl/Xinerama.c0000644000175000017500000002204210436314212020252 0ustar twernertwerner/* $TOG: XPanoramiX.c /main/2 1997/11/16 08:45:41 kaleb $ */ /**************************************************************** * * * Copyright (c) Digital Equipment Corporation, 1991, 1997 * * * * All Rights Reserved. Unpublished rights reserved under * * the copyright laws of the United States. * * * * The software contained on this media is proprietary to * * and embodies the confidential technology of Digital * * Equipment Corporation. Possession, use, duplication or * * dissemination of the software and media is authorized only * * pursuant to a valid written license from Digital Equipment * * Corporation. * * * * RESTRICTED RIGHTS LEGEND Use, duplication, or disclosure * * by the U.S. Government is subject to restrictions as set * * forth in Subparagraph (c)(1)(ii) of DFARS 252.227-7013, * * or in FAR 52.227-19, as applicable. * * * *****************************************************************/ /* $XFree86: xc/lib/Xinerama/Xinerama.c,v 1.1 2000/02/27 23:10:04 mvojkovi Exp $ */ #ifndef __linux__ #error This file should only be built under Linux #endif #define NEED_EVENTS #define NEED_REPLIES #include #include /* #include "Xext.h" */ /* in ../include */ #include "extutil.h" /* in ../include */ #include "panoramiXext.h" #include "panoramiXproto.h" /* in ../include */ #include "Xinerama.h" static XExtensionInfo _panoramiX_ext_info_data; static XExtensionInfo *panoramiX_ext_info = &_panoramiX_ext_info_data; static /* const */ char *panoramiX_extension_name = PANORAMIX_PROTOCOL_NAME; #define PanoramiXCheckExtension(dpy,i,val) \ XextCheckExtension (dpy, i, panoramiX_extension_name, val) #define PanoramiXSimpleCheckExtension(dpy,i) \ XextSimpleCheckExtension (dpy, i, panoramiX_extension_name) static int close_display(); static /* const */ XExtensionHooks panoramiX_extension_hooks = { NULL, /* create_gc */ NULL, /* copy_gc */ NULL, /* flush_gc */ NULL, /* free_gc */ NULL, /* create_font */ NULL, /* free_font */ close_display, /* close_display */ NULL, /* wire_to_event */ NULL, /* event_to_wire */ NULL, /* error */ NULL, /* error_string */ }; static XEXT_GENERATE_FIND_DISPLAY (find_display, panoramiX_ext_info, panoramiX_extension_name, &panoramiX_extension_hooks, 0, NULL) static XEXT_GENERATE_CLOSE_DISPLAY (close_display, panoramiX_ext_info) /**************************************************************************** * * * PanoramiX public interfaces * * * ****************************************************************************/ Bool XPanoramiXQueryExtension ( Display *dpy, int *event_basep, int *error_basep ) { XExtDisplayInfo *info = find_display (dpy); if (XextHasExtension(info)) { *event_basep = info->codes->first_event; *error_basep = info->codes->first_error; return True; } else { return False; } } Status XPanoramiXQueryVersion( Display *dpy, int *major_versionp, int *minor_versionp ) { XExtDisplayInfo *info = find_display (dpy); xPanoramiXQueryVersionReply rep; register xPanoramiXQueryVersionReq *req; PanoramiXCheckExtension (dpy, info, 0); LockDisplay (dpy); GetReq (PanoramiXQueryVersion, req); req->reqType = info->codes->major_opcode; req->panoramiXReqType = X_PanoramiXQueryVersion; req->clientMajor = PANORAMIX_MAJOR_VERSION; req->clientMinor = PANORAMIX_MINOR_VERSION; if (!_XReply (dpy, (xReply *) &rep, 0, xTrue)) { UnlockDisplay (dpy); SyncHandle (); return 0; } *major_versionp = rep.majorVersion; *minor_versionp = rep.minorVersion; UnlockDisplay (dpy); SyncHandle (); return 1; } XPanoramiXInfo *XPanoramiXAllocInfo(void) { return (XPanoramiXInfo *) Xmalloc (sizeof (XPanoramiXInfo)); } Status XPanoramiXGetState ( Display *dpy, Drawable drawable, XPanoramiXInfo *panoramiX_info ) { XExtDisplayInfo *info = find_display (dpy); xPanoramiXGetStateReply rep; register xPanoramiXGetStateReq *req; PanoramiXCheckExtension (dpy, info, 0); LockDisplay (dpy); GetReq (PanoramiXGetState, req); req->reqType = info->codes->major_opcode; req->panoramiXReqType = X_PanoramiXGetState; req->window = drawable; if (!_XReply (dpy, (xReply *) &rep, 0, xTrue)) { UnlockDisplay (dpy); SyncHandle (); return 0; } UnlockDisplay (dpy); SyncHandle (); panoramiX_info->window = rep.window; panoramiX_info->State = rep.state; return 1; } Status XPanoramiXGetScreenCount ( Display *dpy, Drawable drawable, XPanoramiXInfo *panoramiX_info ) { XExtDisplayInfo *info = find_display (dpy); xPanoramiXGetScreenCountReply rep; register xPanoramiXGetScreenCountReq *req; PanoramiXCheckExtension (dpy, info, 0); LockDisplay (dpy); GetReq (PanoramiXGetScreenCount, req); req->reqType = info->codes->major_opcode; req->panoramiXReqType = X_PanoramiXGetScreenCount; req->window = drawable; if (!_XReply (dpy, (xReply *) &rep, 0, xTrue)) { UnlockDisplay (dpy); SyncHandle (); return 0; } UnlockDisplay (dpy); SyncHandle (); panoramiX_info->window = rep.window; panoramiX_info->ScreenCount = rep.ScreenCount; return 1; } Status XPanoramiXGetScreenSize ( Display *dpy, Drawable drawable, int screen_num, XPanoramiXInfo *panoramiX_info ) { XExtDisplayInfo *info = find_display (dpy); xPanoramiXGetScreenSizeReply rep; register xPanoramiXGetScreenSizeReq *req; PanoramiXCheckExtension (dpy, info, 0); LockDisplay (dpy); GetReq (PanoramiXGetScreenSize, req); req->reqType = info->codes->major_opcode; req->panoramiXReqType = X_PanoramiXGetScreenSize; req->window = drawable; req->screen = screen_num; /* need to define */ if (!_XReply (dpy, (xReply *) &rep, 0, xTrue)) { UnlockDisplay (dpy); SyncHandle (); return 0; } UnlockDisplay (dpy); SyncHandle (); panoramiX_info->window = rep.window; panoramiX_info->screen = rep.screen; panoramiX_info->width = rep.width; panoramiX_info->height = rep.height; return 1; } /*******************************************************************\ Alternate interface to make up for shortcomings in the original, namely, the omission of the screen origin. The new interface is in the "Xinerama" namespace instead of "PanoramiX". \*******************************************************************/ Bool XineramaQueryExtension ( Display *dpy, int *event_base, int *error_base ) { return XPanoramiXQueryExtension(dpy, event_base, error_base); } Status XineramaQueryVersion( Display *dpy, int *major, int *minor ) { return XPanoramiXQueryVersion(dpy, major, minor); } Bool XineramaIsActive(Display *dpy) { xXineramaIsActiveReply rep; xXineramaIsActiveReq *req; XExtDisplayInfo *info = find_display (dpy); if(!XextHasExtension(info)) return False; /* server doesn't even have the extension */ LockDisplay (dpy); GetReq (XineramaIsActive, req); req->reqType = info->codes->major_opcode; req->panoramiXReqType = X_XineramaIsActive; if (!_XReply (dpy, (xReply *) &rep, 0, xTrue)) { UnlockDisplay (dpy); SyncHandle (); return False; } UnlockDisplay (dpy); SyncHandle (); return rep.state; } #include XineramaScreenInfo * XineramaQueryScreens( Display *dpy, int *number ) { XExtDisplayInfo *info = find_display (dpy); xXineramaQueryScreensReply rep; xXineramaQueryScreensReq *req; XineramaScreenInfo *scrnInfo = NULL; PanoramiXCheckExtension (dpy, info, 0); LockDisplay (dpy); GetReq (XineramaQueryScreens, req); req->reqType = info->codes->major_opcode; req->panoramiXReqType = X_XineramaQueryScreens; if (!_XReply (dpy, (xReply *) &rep, 0, xFalse)) { UnlockDisplay (dpy); SyncHandle (); return NULL; } if(rep.number) { if((scrnInfo = Xmalloc(sizeof(XineramaScreenInfo) * rep.number))) { xXineramaScreenInfo scratch; CARD32 i; for(i = 0; i < rep.number; i++) { _XRead(dpy, (char*)(&scratch), sz_XineramaScreenInfo); scrnInfo[i].screen_number = i; scrnInfo[i].x_org = scratch.x_org; scrnInfo[i].y_org = scratch.y_org; scrnInfo[i].width = scratch.width; scrnInfo[i].height = scratch.height; } *number = rep.number; } else _XEatData(dpy, rep.length << 2); } UnlockDisplay (dpy); SyncHandle (); return scrnInfo; } jogl-1.1.1/jogl/src/native/jogl/Xinerama.h0000644000175000017500000000454010436314212020262 0ustar twernertwerner/* Copyright (C) 1994-2001 The XFree86 Project, Inc. All Rights Reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Soft- ware"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, provided that the above copyright notice(s) and this permission notice appear in all copies of the Soft- ware and that both the above copyright notice(s) and this permission notice appear in supporting documentation. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- MANCE OF THIS SOFTWARE. Except as contained in this notice, the name of a copyright holder shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization of the copyright holder. */ /* $XFree86: xc/include/extensions/Xinerama.h,v 3.2 2000/03/01 01:04:20 dawes Exp $ */ #ifdef __linux__ #ifndef _Xinerama_h #define _Xinerama_h typedef struct { int screen_number; short x_org; short y_org; short width; short height; } XineramaScreenInfo; Bool XineramaQueryExtension ( Display *dpy, int *event_base, int *error_base ); Status XineramaQueryVersion( Display *dpy, int *major, int *minor ); Bool XineramaIsActive(Display *dpy); /* Returns the number of heads and a pointer to an array of structures describing the position and size of the individual heads. Returns NULL and number = 0 if Xinerama is not active. Returned array should be freed with XFree(). */ XineramaScreenInfo * XineramaQueryScreens( Display *dpy, int *number ); #endif /* _Xinerama_h */ #endif /* __linux__ */ jogl-1.1.1/jogl/src/native/jogl/XineramaHelper.c0000644000175000017500000001042210436316036021417 0ustar twernertwerner/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * */ /* This file contains a helper routine to be called by Java code to determine whether the Xinerama extension is in use and therefore to treat the multiple AWT screens as one large screen. */ #include #include #ifdef __sun typedef Status XineramaGetInfoFunc(Display* display, int screen_number, XRectangle* framebuffer_rects, unsigned char* framebuffer_hints, int* num_framebuffers); typedef Status XineramaGetCenterHintFunc(Display* display, int screen_number, int* x, int* y); XineramaGetCenterHintFunc* XineramaSolarisCenterFunc = NULL; #include #elif defined(__linux__) #include "Xinerama.h" #endif Bool XineramaEnabled(Display* display) { #ifdef __sun #define MAXFRAMEBUFFERS 16 char* XinExtName = "XINERAMA"; int32_t major_opcode, first_event, first_error; Bool gotXinExt = False; void* libHandle = 0; unsigned char fbhints[MAXFRAMEBUFFERS]; XRectangle fbrects[MAXFRAMEBUFFERS]; int locNumScr = 0; Bool usingXinerama = False; char* XineramaLibName= "libXext.so"; char* XineramaGetInfoName = "XineramaGetInfo"; char* XineramaGetCenterHintName = "XineramaGetCenterHint"; XineramaGetInfoFunc* XineramaSolarisFunc = NULL; gotXinExt = XQueryExtension(display, XinExtName, &major_opcode, &first_event, &first_error); if (gotXinExt) { /* load library, load and run XineramaGetInfo */ libHandle = dlopen(XineramaLibName, RTLD_LAZY | RTLD_GLOBAL); if (libHandle != 0) { XineramaSolarisFunc = (XineramaGetInfoFunc*)dlsym(libHandle, XineramaGetInfoName); XineramaSolarisCenterFunc = (XineramaGetCenterHintFunc*)dlsym(libHandle, XineramaGetCenterHintName); if (XineramaSolarisFunc != NULL) { if ((*XineramaSolarisFunc)(display, 0, &fbrects[0], &fbhints[0], &locNumScr) != 0) { usingXinerama = True; } } dlclose(libHandle); } } return usingXinerama; #elif defined(__linux__) char* XinExtName = "XINERAMA"; int32_t major_opcode, first_event, first_error; Bool gotXinExt = False; int32_t locNumScr = 0; XineramaScreenInfo *xinInfo; gotXinExt = XQueryExtension(display, XinExtName, &major_opcode, &first_event, &first_error); if (gotXinExt) { xinInfo = XineramaQueryScreens(display, &locNumScr); if (xinInfo != NULL) { return True; } } return False; #else return False; #endif } jogl-1.1.1/jogl/src/native/jogl/extutil.h0000644000175000017500000001450110436314212020212 0ustar twernertwerner/* * $Xorg: extutil.h,v 1.3 2000/08/18 04:05:45 coskrey Exp $ * Copyright 1989, 1998 The Open Group All Rights Reserved. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. * * Author: Jim Fulton, MIT The Open Group * * Xlib Extension-Writing Utilities * * This package contains utilities for writing the client API for various * protocol extensions. THESE INTERFACES ARE NOT PART OF THE X STANDARD AND * ARE SUBJECT TO CHANGE! */ /* $XFree86: xc/include/extensions/extutil.h,v 1.5 2001/01/17 17:53:20 dawes Exp $ */ #ifdef __linux__ #ifndef _EXTUTIL_H_ #define _EXTUTIL_H_ /* * We need to keep a list of open displays since the Xlib display list isn't * public. We also have to per-display info in a separate block since it isn't * stored directly in the Display structure. */ typedef struct _XExtDisplayInfo { struct _XExtDisplayInfo *next; /* keep a linked list */ Display *display; /* which display this is */ XExtCodes *codes; /* the extension protocol codes */ XPointer data; /* extra data for extension to use */ } XExtDisplayInfo; typedef struct _XExtensionInfo { XExtDisplayInfo *head; /* start of list */ XExtDisplayInfo *cur; /* most recently used */ int ndisplays; /* number of displays */ } XExtensionInfo; typedef struct _XExtensionHooks { int (*create_gc)( #if NeedNestedPrototypes Display* /* display */, GC /* gc */, XExtCodes* /* codes */ #endif ); int (*copy_gc)( #if NeedNestedPrototypes Display* /* display */, GC /* gc */, XExtCodes* /* codes */ #endif ); int (*flush_gc)( #if NeedNestedPrototypes Display* /* display */, GC /* gc */, XExtCodes* /* codes */ #endif ); int (*free_gc)( #if NeedNestedPrototypes Display* /* display */, GC /* gc */, XExtCodes* /* codes */ #endif ); int (*create_font)( #if NeedNestedPrototypes Display* /* display */, XFontStruct* /* fs */, XExtCodes* /* codes */ #endif ); int (*free_font)( #if NeedNestedPrototypes Display* /* display */, XFontStruct* /* fs */, XExtCodes* /* codes */ #endif ); int (*close_display)( #if NeedNestedPrototypes Display* /* display */, XExtCodes* /* codes */ #endif ); Bool (*wire_to_event)( #if NeedNestedPrototypes Display* /* display */, XEvent* /* re */, xEvent* /* event */ #endif ); Status (*event_to_wire)( #if NeedNestedPrototypes Display* /* display */, XEvent* /* re */, xEvent* /* event */ #endif ); int (*error)( #if NeedNestedPrototypes Display* /* display */, xError* /* err */, XExtCodes* /* codes */, int* /* ret_code */ #endif ); char *(*error_string)( #if NeedNestedPrototypes Display* /* display */, int /* code */, XExtCodes* /* codes */, char* /* buffer */, int /* nbytes */ #endif ); } XExtensionHooks; extern XExtensionInfo *XextCreateExtension( #if NeedFunctionPrototypes void #endif ); extern void XextDestroyExtension( #if NeedFunctionPrototypes XExtensionInfo* /* info */ #endif ); extern XExtDisplayInfo *XextAddDisplay( #if NeedFunctionPrototypes XExtensionInfo* /* extinfo */, Display* /* dpy */, char* /* ext_name */, XExtensionHooks* /* hooks */, int /* nevents */, XPointer /* data */ #endif ); extern int XextRemoveDisplay( #if NeedFunctionPrototypes XExtensionInfo* /* extinfo */, Display* /* dpy */ #endif ); extern XExtDisplayInfo *XextFindDisplay( #if NeedFunctionPrototypes XExtensionInfo* /* extinfo */, Display* /* dpy */ #endif ); #define XextHasExtension(i) ((i) && ((i)->codes)) #define XextCheckExtension(dpy,i,name,val) \ if (!XextHasExtension(i)) { XMissingExtension (dpy, name); return val; } #define XextSimpleCheckExtension(dpy,i,name) \ if (!XextHasExtension(i)) { XMissingExtension (dpy, name); return; } /* * helper macros to generate code that is common to all extensions; caller * should prefix it with static if extension source is in one file; this * could be a utility function, but have to stack 6 unused arguments for * something that is called many, many times would be bad. */ #define XEXT_GENERATE_FIND_DISPLAY(proc,extinfo,extname,hooks,nev,data) \ XExtDisplayInfo *proc (Display *dpy) \ { \ XExtDisplayInfo *dpyinfo; \ if (!extinfo) { if (!(extinfo = XextCreateExtension())) return NULL; } \ if (!(dpyinfo = XextFindDisplay (extinfo, dpy))) \ dpyinfo = XextAddDisplay (extinfo,dpy,extname,hooks,nev,data); \ return dpyinfo; \ } #define XEXT_FIND_DISPLAY_PROTO(proc) \ XExtDisplayInfo *proc(Display *dpy) #define XEXT_GENERATE_CLOSE_DISPLAY(proc,extinfo) \ int proc (Display *dpy, XExtCodes *codes) \ { \ return XextRemoveDisplay (extinfo, dpy); \ } #define XEXT_CLOSE_DISPLAY_PROTO(proc) \ int proc(Display *dpy, XExtCodes *codes) #define XEXT_GENERATE_ERROR_STRING(proc,extname,nerr,errl) \ char *proc (Display *dpy, int code, XExtCodes *codes, char *buf, int n) \ { \ code -= codes->first_error; \ if (code >= 0 && code < nerr) { \ char tmp[256]; \ sprintf (tmp, "%s.%d", extname, code); \ XGetErrorDatabaseText (dpy, "XProtoError", tmp, errl[code], buf, n); \ return buf; \ } \ return (char *)0; \ } #define XEXT_ERROR_STRING_PROTO(proc) \ char *proc(Display *dpy, int code, XExtCodes *codes, char *buf, int n) #endif #endif /* __linux__ */ jogl-1.1.1/jogl/src/native/jogl/panoramiXext.h0000644000175000017500000000452010436314212021173 0ustar twernertwerner/* $Xorg: panoramiXext.h,v 1.4 2000/08/18 04:05:45 coskrey Exp $ */ /***************************************************************** Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Digital Equipment Corporation shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Digital Equipment Corporation. ******************************************************************/ /* * PanoramiX definitions */ /* $XFree86: xc/include/extensions/panoramiXext.h,v 3.6 2001/01/17 17:53:22 dawes Exp $ */ #ifdef __linux__ /* THIS IS NOT AN X PROJECT TEAM SPECIFICATION */ #define PANORAMIX_MAJOR_VERSION 1 /* current version number */ #define PANORAMIX_MINOR_VERSION 1 typedef struct { Window window; /* PanoramiX window - may not exist */ int screen; int State; /* PanroamiXOff, PanoramiXOn */ int width; /* width of this screen */ int height; /* height of this screen */ int ScreenCount; /* real physical number of screens */ XID eventMask; /* selected events for this client */ } XPanoramiXInfo; extern XPanoramiXInfo *XPanoramiXAllocInfo ( #if NeedFunctionPrototypes void #endif ); #endif /* __linux__*/ jogl-1.1.1/jogl/src/native/jogl/panoramiXproto.h0000644000175000017500000001327110436314212021541 0ustar twernertwerner/* $Xorg: panoramiXproto.h,v 1.4 2000/08/18 04:05:45 coskrey Exp $ */ /***************************************************************** Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Digital Equipment Corporation shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Digital Equipment Corporation. ******************************************************************/ /* $XFree86: xc/include/extensions/panoramiXproto.h,v 3.6 2001/01/17 17:53:22 dawes Exp $ */ #ifdef __linux__ /* THIS IS NOT AN X PROJECT TEAM SPECIFICATION */ #ifndef _PANORAMIXPROTO_H_ #define _PANORAMIXPROTO_H_ #define PANORAMIX_PROTOCOL_NAME "XINERAMA" #define X_PanoramiXQueryVersion 0 #define X_PanoramiXGetState 1 #define X_PanoramiXGetScreenCount 2 #define X_PanoramiXGetScreenSize 3 #define X_XineramaIsActive 4 #define X_XineramaQueryScreens 5 typedef struct _PanoramiXQueryVersion { CARD8 reqType; /* always PanoramiXReqCode */ CARD8 panoramiXReqType; /* always X_PanoramiXQueryVersion */ CARD16 length B16; CARD8 clientMajor; CARD8 clientMinor; CARD16 unused B16; } xPanoramiXQueryVersionReq; #define sz_xPanoramiXQueryVersionReq 8 typedef struct { CARD8 type; /* must be X_Reply */ CARD8 pad1; /* unused */ CARD16 sequenceNumber B16; /* last sequence number */ CARD32 length B32; /* 0 */ CARD16 majorVersion B16; CARD16 minorVersion B16; CARD32 pad2 B32; /* unused */ CARD32 pad3 B32; /* unused */ CARD32 pad4 B32; /* unused */ CARD32 pad5 B32; /* unused */ CARD32 pad6 B32; /* unused */ } xPanoramiXQueryVersionReply; #define sz_xPanoramiXQueryVersionReply 32 typedef struct _PanoramiXGetState { CARD8 reqType; /* always PanoramiXReqCode */ CARD8 panoramiXReqType; /* always X_PanoramiXGetState */ CARD16 length B16; CARD32 window B32; } xPanoramiXGetStateReq; #define sz_xPanoramiXGetStateReq 8 typedef struct { BYTE type; BYTE state; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 window B32; CARD32 pad1 B32; /* unused */ CARD32 pad2 B32; /* unused */ CARD32 pad3 B32; /* unused */ CARD32 pad4 B32; /* unused */ CARD32 pad5 B32; /* unused */ } xPanoramiXGetStateReply; #define sz_panoramiXGetStateReply 32 typedef struct _PanoramiXGetScreenCount { CARD8 reqType; /* always PanoramiXReqCode */ CARD8 panoramiXReqType; /* always X_PanoramiXGetScreenCount */ CARD16 length B16; CARD32 window B32; } xPanoramiXGetScreenCountReq; #define sz_xPanoramiXGetScreenCountReq 8 typedef struct { BYTE type; BYTE ScreenCount; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 window B32; CARD32 pad1 B32; /* unused */ CARD32 pad2 B32; /* unused */ CARD32 pad3 B32; /* unused */ CARD32 pad4 B32; /* unused */ CARD32 pad5 B32; /* unused */ } xPanoramiXGetScreenCountReply; #define sz_panoramiXGetScreenCountReply 32 typedef struct _PanoramiXGetScreenSize { CARD8 reqType; /* always PanoramiXReqCode */ CARD8 panoramiXReqType; /* always X_PanoramiXGetState */ CARD16 length B16; CARD32 window B32; CARD32 screen B32; } xPanoramiXGetScreenSizeReq; #define sz_xPanoramiXGetScreenSizeReq 12 typedef struct { BYTE type; CARD8 pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 width B32; CARD32 height B32; CARD32 window B32; CARD32 screen B32; CARD32 pad2 B32; /* unused */ CARD32 pad3 B32; /* unused */ } xPanoramiXGetScreenSizeReply; #define sz_panoramiXGetScreenSizeReply 32 /************ Alternate protocol ******************/ typedef struct { CARD8 reqType; CARD8 panoramiXReqType; CARD16 length B16; } xXineramaIsActiveReq; #define sz_xXineramaIsActiveReq 4 typedef struct { BYTE type; CARD8 pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 state B32; CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; CARD32 pad6 B32; } xXineramaIsActiveReply; #define sz_XineramaIsActiveReply 32 typedef struct { CARD8 reqType; CARD8 panoramiXReqType; CARD16 length B16; } xXineramaQueryScreensReq; #define sz_xXineramaQueryScreensReq 4 typedef struct { BYTE type; CARD8 pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 number B32; CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; CARD32 pad6 B32; } xXineramaQueryScreensReply; #define sz_XineramaQueryScreensReply 32 typedef struct { INT16 x_org B16; INT16 y_org B16; CARD16 width B16; CARD16 height B16; } xXineramaScreenInfo; #define sz_XineramaScreenInfo 8 #endif #endif /* __linux__ */ jogl-1.1.1/jogl/CHANGELOG.txt0000644000175000017500000001120510614064612015365 0ustar twernertwernerChanges between JOGL 1.1.0 and 1.1.1: - Fixed a bug in the checking of incoming buffers' sizes to glTexImage1D, glTexImage2D, and glTexImage3D. Changes between JOGL 1.0.0 and 1.1.0: - The glext.h and associated header files JOGL uses have been updated to OpenGL 2.1 with NVidia's GeForce 8 series extensions. The new functions are available as methods in the GL interface. - The developer build bundles have been changed to zip archives, so instead of having to download multiple jars, you can now just download the zip archive for your particular platform. The new zip archives are versioned with the build date. - The source distribution now contains the generated sources like GL.java, GLU.java, etc. for more convenient use in IDEs. - The chosen GLCapabilities are now exposed from the GLDrawable via GLDrawable.getChosenGLCapabilities(); this functionality works on all platforms even in cases where the GLCapabilitiesChooser is not supported, and attempts to provide correct answers so programs can make decisions based on the results. - The native code for the "DRI hack" (to support the open-source DRI drivers on Linux and other X11 platforms) has been removed; JOGL now uses the GlueGen NativeLibrary class for this purpose. Reliability improvements have been made to the implementation of this class; it has been confirmed as working again with ATI's proprietary drivers on Linux and should also work better with NVidia's drivers. - The GlueGen runtime classes have been removed from jogl.jar. These have been factored out into gluegen-rt.jar and are referenced by both the JOGL and JOAL projects. - Thanks to John Burkey some optimizations have been made to the buffer object-related validity checks in glVertexPointer, etc. as well as a buffer size query that was being made in the glMapBuffer implementation. This improves performance for applications performing a lot of VBO- or vertex array-based rendering, in particular with the multithreaded OpenGL implementation on Mac OS X. - The JOGL applet launcher now supports deployment of applets which use both OpenGL for 3D graphics via JOGL as well as OpenAL for spatialized audio via JOAL. It now prompts the user on Windows platforms to allow it to enable the -Dsun.java2d.noddraw=true system property for best robustness. It has been updated for the changes in the GlueGen runtime classes and native library structure. Some bugs have been fixed, some of which were preventing different JOGL-based applets from being deployed from the same codebase. The documentation and on-line examples have been updated as well. - The TextureIO implementation has been changed to no longer copy the data associated with BufferedImage TextureData objects. Instead, the necessary vertical flip is now implemented by flipping the texture coordinates vertically. - An API for updating a sub-image of a Texture object from a sub-portion of a TextureData object has been added. - A GLContext.copy() operation has been added based on community feedback. - Three helper classes have been added to the com.sun.opengl.util.j2d package to improve interoperability between JOGL and Java 2D: TextureRenderer, Overlay and TextRenderer. The TextureRenderer supports drawing into an OpenGL texture using Java 2D. The Overlay class provides a convenient Java 2D-based overlay on top of an arbitrary GLDrawable. The TextRenderer class supports drawing of Java 2D text into an OpenGL context. Thanks to Chris Campbell of the Java 2D team for collaboration and to the JOGL community for extensive feedback and testing assistance. - Various bug fixes and robustness improvements were made to the GlueGen runtime, JOGL and GLU implementations. - Fixes to the DDSImage class were contributed by the community: a bug fix to mipmap handling and support for cubemap textures. Thanks to java.net user bandures. - TextureIO.setTexRectEnabled() and isTexRectEnabled() were added based on feedback from Chris Campbell, in order to simplify the writing of pixel shaders which have different samplers for GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE_ARB targets. - Thanks to Erik Tollerud, the links to the OpenGL documentation in the JOGL javadoc were revised to point to the new on-line man pages in the OpenGL SDK. - Support for automatic mipmap generation via GL_GENERATE_MIPMAP was added to the TextureIO, TextureRenderer and TextRenderer classes. - Windows/AMD64 binaries, including the JOGL Cg binding, are now supplied. - Worked around breakage of JOGL with 5.0u10; see Sun bug IDs 6504460 and 6333613. jogl-1.1.1/jogl/COPYRIGHT.txt0000644000175000017500000000217210612234320015442 0ustar twernertwerner Copyright 2007 Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, California 95054, U.S.A. All rights reserved. U.S. Government Rights - Commercial software. Government users are subject to the Sun Microsystems, Inc. standard license agreement and applicable provisions of the FAR and its supplements. Use is subject to license terms. This distribution may include materials developed by third parties. Sun, Sun Microsystems, the Sun logo and Java are trademarks or registered trademarks of Sun Microsystems, Inc. in the U.S. and other countries. OpenGL is a registered trademark of Silicon Graphics, Inc. This product is covered and controlled by U.S. Export Control laws and may be subject to the export or import laws in other countries. Nuclear, missile, chemical biological weapons or nuclear maritime end uses or end users, whether direct or indirect, are strictly prohibited. Export or reexport to countries subject to U.S. embargo or to entities identified on U.S. export exclusion lists, including, but not limited to, the denied persons and specially designated nationals lists is strictly prohibited. jogl-1.1.1/jogl/LICENSE.txt0000644000175000017500000001767210612234320015167 0ustar twernertwernerJOGL is released under the BSD license. The full license terms follow: Copyright (c) 2003-2007 Sun Microsystems, Inc. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistribution of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistribution in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of Sun Microsystems, Inc. or the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission. This software is provided "AS IS," without a warranty of any kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. You acknowledge that this software is not designed or intended for use in the design, construction, operation or maintenance of any nuclear facility. The JOGL source tree contains code ported from the OpenGL sample implementation by Silicon Graphics, Inc. This code is licensed under the SGI Free Software License B (Sun is redistributing the modified code under a slightly modified, alternative license, which is described two paragraphs below after "NOTE:"): License Applicability. Except to the extent portions of this file are made subject to an alternative license as permitted in the SGI Free Software License B, Version 1.1 (the "License"), the contents of this file are subject only to the provisions of the License. You may not use this file except in compliance with the License. You may obtain a copy of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: http://oss.sgi.com/projects/FreeB Note that, as provided in the License, the Software is distributed on an "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT. NOTE: The Original Code (as defined below) has been licensed to Sun Microsystems, Inc. ("Sun") under the SGI Free Software License B (Version 1.1), shown above ("SGI License"). Pursuant to Section 3.2(3) of the SGI License, Sun is distributing the Covered Code to you under an alternative license ("Alternative License"). This Alternative License includes all of the provisions of the SGI License except that Section 2.2 and 11 are omitted. Any differences between the Alternative License and the SGI License are offered solely by Sun and not by SGI. Original Code. The Original Code is: OpenGL Sample Implementation, Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. Copyright in any portions created by third parties is as indicated elsewhere herein. All Rights Reserved. Additional Notice Provisions: The application programming interfaces established by SGI in conjunction with the Original Code are The OpenGL(R) Graphics System: A Specification (Version 1.2.1), released April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X Window System(R) (Version 1.3), released October 19, 1998. This software was created using the OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has not been independently verified as being compliant with the OpenGL(R) version 1.2.1 Specification. The JOGL source tree contains code from the LWJGL project which is similarly covered by the BSD license: Copyright (c) 2002-2004 LWJGL Project All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of 'LWJGL' nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The JOGL source tree also contains a Java port of Brian Paul's Tile Rendering library, used with permission of the author under the BSD license instead of the original LGPL: Copyright (c) 1997-2005 Brian Paul. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistribution of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistribution in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of Brian Paul or the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission. This software is provided "AS IS," without a warranty of any kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE COPYRIGHT HOLDERS AND CONTRIBUTORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF THE COPYRIGHT HOLDERS OR CONTRIBUTORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. jogl-1.1.1/jogl/README.txt0000644000175000017500000000524010361041232015025 0ustar twernertwernerOrganization of the JOGL source tree ------------------------------------ doc/ Build and user documentation make/ Ant build scripts Configuration files for glue code generation Header files for glue code generation See top of build.xml for brief invocation instructions src/ Java and native source code for JOGL (Currently also contains source code for GlueGen tool; in process of being split into its own project) www/ Web pages and older Java Web Start binaries for JOGL Acknowledgments --------------- Sun Microsystems, Inc. gratefully acknowledges that the initial version of JOGL was authored and developed by Kenneth Bradley Russell and Christopher John Kline. Sun and the JOGL development team are grateful for the contributions of all of the individuals who have advanced the project. Please contact the project owners if your name is missing from this list. Gerard Ziemski contributed the original port of JOGL to Mac OS X. Rob Grzywinski and Artur Biesiadowski contributed the Ant build support. Alex Radeski contributed the cpptasks support in the build process. Pepijn Van Eeckhoudt and Nathan Parker Burg contributed the Java port of the GLU tessellator. Pepijn also contributed the initial version of the FPSAnimator utility class. User GKW on the javagaming.org forums contributed the substantial port of the GLU mipmap generation code to Java, as well as robustness fixes in the Windows implementation and other areas. The JSR-231 expert group as a whole provided valuable discussions and guidance in the design of the current APIs. In particular, Kevin Rushforth, Daniel Rice and Travis Bryson were instrumental in the design of the current APIs. Travis Bryson did extensive work on the GlueGen tool to make it conform to the desired API design. He also shepherded JSR-231 through the standardization process, doing extensive cross-validation of the APIs and implementation along the way, and authored JOGL's nightly build system. Lilian Chamontin contributed the JOGLAppletLauncher, opening new ways of deploying 3D over the web. Christopher Campbell collaborated closely with the JOGL development team to enable interoperability between Sun's OpenGL pipeline for Java2D and JOGL in Java SE 6, and also co-authored the TextureIO subsystem. The following individuals made significant contributions to various areas of the project: Alban Cousini Athomas Goldberg Yuri Vladimir Gushchin Gregory Pierce Carsten Weisse Sun and the JOGL development team are grateful for the support of the javagaming.org community, from where dozens, if not hundreds, of individuals have contributed discussions, bug reports, bug fixes, and other forms of support.